trunk/src/mame/drivers/bfm_sc4.c
| r19181 | r19182 | |
| 20576 | 20576 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 20577 | 20577 | ROM_LOAD16_BYTE( "95412170.lo", 0x00001, 0x080000, CRC(7907cfb1) SHA1(1a2df03640b8ac67d17410a472dab7392873b044) ) |
| 20578 | 20578 | ROM_LOAD16_BYTE( "95412171.hi", 0x00000, 0x080000, CRC(4b7999be) SHA1(0f5431ebd037a44269aba212190ea4e6f10bb621) ) |
| 20579 | | sc_monop_others |
| 20579 | sc_mono_alt_others |
| 20580 | 20580 | ROM_END |
| 20581 | 20581 | |
| 20582 | 20582 | ROM_START( sc4mono5a ) |
| 20583 | 20583 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 20584 | 20584 | ROM_LOAD16_BYTE( "95413170.lo", 0x00001, 0x080000, CRC(e99a0858) SHA1(013c8455cf09f341bb43e048edfd0a9755c3ae37) ) |
| 20585 | 20585 | ROM_LOAD16_BYTE( "95413171.hi", 0x00000, 0x080000, CRC(071a2d39) SHA1(60500127a6b3666bc1b220ed73090476820a3584) ) |
| 20586 | | sc_monop_others |
| 20586 | sc_mono_alt_others |
| 20587 | 20587 | ROM_END |
| 20588 | 20588 | |
| 20589 | 20589 | ROM_START( sc4monoa ) |
| r19181 | r19182 | |
| 24870 | 24870 | |
| 24871 | 24871 | // TBOX |
| 24872 | 24872 | // PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE |
| 24873 | | GAME( 200?, sc4ggtb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE |
| 24874 | | GAME( 200?, sc4ggtba ,sc4ggtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // ^^ |
| 24875 | | GAME( 200?, sc4ggtbb ,sc4ggtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (set 3)", GAME_NOT_WORKING )// ^^ |
| 24876 | | // PR2056 GOLD X TRIPLE BARX SOUNDS J GOLD X TRIPLE (is this really a game called Top Box or just the top box roms for one of the Golden X Game sets) |
| 24877 | | GAME( 200?, sc4tbox ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gold X Triple Top Box (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 24873 | GAME( 200?, sc4ggtb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, TBOX) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING ) // PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE |
| 24874 | GAME( 200?, sc4ggtba ,sc4ggtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, TBOX) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING ) // ^^ |
| 24875 | GAME( 200?, sc4ggtbb ,sc4ggtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, TBOX) (Scorpion 4) (Top Box, set 3)", GAME_NOT_WORKING ) // ^^ |
| 24876 | // PR2056 GOLD X TRIPLE BARX SOUNDS J GOLD X TRIPLE (this was in a set just called 'top box') |
| 24877 | GAME( 200?, sc4tbox ,sc4ggtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, TBOX) (Scorpion 4) (Top Box, set 4)", GAME_NOT_WORKING ) |
| 24878 | 24878 | // PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE (these were in a Monopoly set, did it use the same top box code?) |
| 24879 | | GAME( 200?, sc4monog ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly? / Golden X Game (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )// PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE |
| 24880 | | GAME( 200?, sc4monoga ,sc4monog, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly? / Golden X Game (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )// PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE |
| 24881 | | // PR2056 GOLD X TRIPLE BARX SOUNDS 0 GOLD X TRIPLE (these were in a Grand Golden Game set) |
| 24882 | | GAME( 200?, sc4gggtb ,0, sc4, sc4, sc4_state, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (GGGT, set 1)", GAME_NOT_WORKING ) // PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE |
| 24883 | | GAME( 200?, sc4gggtba ,sc4ggg, sc4, sc4, sc4_state, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (GGGT, set 2)", GAME_NOT_WORKING )// ^^ |
| 24879 | GAME( 200?, sc4monog ,sc4ggtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, TBOX) (Scorpion 4) (Top Box, set 5)", GAME_NOT_WORKING )// PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE |
| 24880 | GAME( 200?, sc4monoga ,sc4ggtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, TBOX) (Scorpion 4) (Top Box, set 6)", GAME_NOT_WORKING )// PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE |
| 24884 | 24881 | |
| 24882 | |
| 24885 | 24883 | const stepper_interface* sc4ggame_reel_configs[6] = |
| 24886 | 24884 | { |
| 24887 | 24885 | &starpoint_interface_200step_reel, |
| r19181 | r19182 | |
| 24907 | 24905 | // GLDX |
| 24908 | 24906 | // 25GBP sets |
| 24909 | 24907 | // PR2056 GOLDEN X GOLDEN GAME ARCADE BARX SOUNDS GOLDEN X |
| 24910 | | GAME( 200?, sc4ggame ,0, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_NOT_WORKING ) |
| 24911 | | GAME( 200?, sc4ggamei ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_NOT_WORKING )// ^^ |
| 24912 | | GAME( 200?, sc4ggamep ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_NOT_WORKING )// ^^ |
| 24913 | | GAME( 200?, sc4ggameq ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_NOT_WORKING )// ^^ |
| 24914 | | GAME( 200?, sc4ggamer ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_NOT_WORKING )// ^^ |
| 24908 | GAME( 200?, sc4ggame ,0, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_NOT_WORKING ) |
| 24909 | GAME( 200?, sc4ggamei ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_NOT_WORKING )// ^^ |
| 24910 | GAME( 200?, sc4ggamep ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_NOT_WORKING )// ^^ |
| 24911 | GAME( 200?, sc4ggameq ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_NOT_WORKING )// ^^ |
| 24912 | GAME( 200?, sc4ggamer ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_NOT_WORKING )// ^^ |
| 24915 | 24913 | // 35GBP sets |
| 24916 | | GAME( 200?, sc4ggame7 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 1)", GAME_NOT_WORKING )// ^^ |
| 24917 | | GAME( 200?, sc4ggame8 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 2)", GAME_NOT_WORKING )// ^^ |
| 24918 | | GAME( 200?, sc4ggame9 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 3)", GAME_NOT_WORKING )// ^^ |
| 24919 | | GAME( 200?, sc4ggameaa ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 4)", GAME_NOT_WORKING )// ^^ |
| 24920 | | GAME( 200?, sc4ggameab ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 5)", GAME_NOT_WORKING )// ^^ |
| 24921 | | GAME( 200?, sc4ggameac ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 6)", GAME_NOT_WORKING )// ^^ |
| 24922 | | GAME( 200?, sc4ggamead ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 7)", GAME_NOT_WORKING )// ^^ |
| 24923 | | GAME( 200?, sc4ggameae ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 8)", GAME_NOT_WORKING )// ^^ |
| 24914 | GAME( 200?, sc4ggame7 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 1)", GAME_NOT_WORKING )// ^^ |
| 24915 | GAME( 200?, sc4ggame8 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 2)", GAME_NOT_WORKING )// ^^ |
| 24916 | GAME( 200?, sc4ggame9 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 3)", GAME_NOT_WORKING )// ^^ |
| 24917 | GAME( 200?, sc4ggameaa ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 4)", GAME_NOT_WORKING )// ^^ |
| 24918 | GAME( 200?, sc4ggameab ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 5)", GAME_NOT_WORKING )// ^^ |
| 24919 | GAME( 200?, sc4ggameac ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 6)", GAME_NOT_WORKING )// ^^ |
| 24920 | GAME( 200?, sc4ggamead ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 7)", GAME_NOT_WORKING )// ^^ |
| 24921 | GAME( 200?, sc4ggameae ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 8)", GAME_NOT_WORKING )// ^^ |
| 24924 | 24922 | // pay unit error |
| 24925 | | GAME( 200?, sc4ggamel ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 1)", GAME_NOT_WORKING )// ^^ |
| 24926 | | GAME( 200?, sc4ggamem ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 2)", GAME_NOT_WORKING )// ^^ |
| 24927 | | GAME( 200?, sc4ggamew ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 3)", GAME_NOT_WORKING )// ^^ |
| 24928 | | GAME( 200?, sc4ggamex ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 4)", GAME_NOT_WORKING )// ^^ |
| 24929 | | GAME( 200?, sc4ggamey ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 5)", GAME_NOT_WORKING )// ^^ |
| 24930 | | GAME( 200?, sc4ggamez ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 6)", GAME_NOT_WORKING )// ^^ |
| 24931 | | GAME( 200?, sc4ggame1 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 7)", GAME_NOT_WORKING )// ^^ |
| 24932 | | GAME( 200?, sc4ggame2 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 8)", GAME_NOT_WORKING )// ^^ |
| 24923 | GAME( 200?, sc4ggamel ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 1)", GAME_NOT_WORKING )// ^^ |
| 24924 | GAME( 200?, sc4ggamem ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 2)", GAME_NOT_WORKING )// ^^ |
| 24925 | GAME( 200?, sc4ggamew ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 3)", GAME_NOT_WORKING )// ^^ |
| 24926 | GAME( 200?, sc4ggamex ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 4)", GAME_NOT_WORKING )// ^^ |
| 24927 | GAME( 200?, sc4ggamey ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 5)", GAME_NOT_WORKING )// ^^ |
| 24928 | GAME( 200?, sc4ggamez ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 6)", GAME_NOT_WORKING )// ^^ |
| 24929 | GAME( 200?, sc4ggame1 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 7)", GAME_NOT_WORKING )// ^^ |
| 24930 | GAME( 200?, sc4ggame2 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 8)", GAME_NOT_WORKING )// ^^ |
| 24933 | 24931 | // 25GBP, no 41 check |
| 24934 | 24932 | // PR2056 GOLDEN X BARX SOUNDS GOLDEN X |
| 24935 | | GAME( 200?, sc4ggamea ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_NOT_WORKING ) |
| 24936 | | GAME( 200?, sc4ggameb ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_NOT_WORKING ) // ^^ |
| 24937 | | GAME( 200?, sc4ggamec ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_NOT_WORKING ) // ^^ |
| 24938 | | GAME( 200?, sc4ggamed ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_NOT_WORKING ) // ^^ |
| 24939 | | GAME( 200?, sc4ggames ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_NOT_WORKING )// ^^ |
| 24940 | | GAME( 200?, sc4ggamet ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 6)", GAME_NOT_WORKING )// ^^ |
| 24941 | | GAME( 200?, sc4ggameu ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 7)", GAME_NOT_WORKING )// ^^ |
| 24933 | GAME( 200?, sc4ggamea ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_NOT_WORKING ) |
| 24934 | GAME( 200?, sc4ggameb ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_NOT_WORKING ) // ^^ |
| 24935 | GAME( 200?, sc4ggamec ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_NOT_WORKING ) // ^^ |
| 24936 | GAME( 200?, sc4ggamed ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_NOT_WORKING ) // ^^ |
| 24937 | GAME( 200?, sc4ggames ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_NOT_WORKING )// ^^ |
| 24938 | GAME( 200?, sc4ggamet ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 6)", GAME_NOT_WORKING )// ^^ |
| 24939 | GAME( 200?, sc4ggameu ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 7)", GAME_NOT_WORKING )// ^^ |
| 24942 | 24940 | // 30GBP, no 41 check |
| 24943 | | GAME( 200?, sc4ggamef ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 1)", GAME_NOT_WORKING ) // ^^ |
| 24944 | | GAME( 200?, sc4ggameg ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 2)", GAME_NOT_WORKING ) // ^^ |
| 24945 | | GAME( 200?, sc4ggamej ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 3)", GAME_NOT_WORKING )// ^^ |
| 24946 | | GAME( 200?, sc4ggamek ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 4)", GAME_NOT_WORKING )// ^^ |
| 24947 | | GAME( 200?, sc4ggamev ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 5)", GAME_NOT_WORKING )// ^^ |
| 24948 | | GAME( 200?, sc4ggame3 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 6)", GAME_NOT_WORKING )// ^^ |
| 24949 | | GAME( 200?, sc4ggame4 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 7)", GAME_NOT_WORKING )// ^^ |
| 24950 | | GAME( 200?, sc4ggame5 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 8)", GAME_NOT_WORKING )// ^^ |
| 24951 | | GAME( 200?, sc4ggame6 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 9)", GAME_NOT_WORKING )// ^^ |
| 24941 | GAME( 200?, sc4ggamef ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 1)", GAME_NOT_WORKING ) // ^^ |
| 24942 | GAME( 200?, sc4ggameg ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 2)", GAME_NOT_WORKING ) // ^^ |
| 24943 | GAME( 200?, sc4ggamej ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 3)", GAME_NOT_WORKING )// ^^ |
| 24944 | GAME( 200?, sc4ggamek ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 4)", GAME_NOT_WORKING )// ^^ |
| 24945 | GAME( 200?, sc4ggamev ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 5)", GAME_NOT_WORKING )// ^^ |
| 24946 | GAME( 200?, sc4ggame3 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 6)", GAME_NOT_WORKING )// ^^ |
| 24947 | GAME( 200?, sc4ggame4 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 7)", GAME_NOT_WORKING )// ^^ |
| 24948 | GAME( 200?, sc4ggame5 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 8)", GAME_NOT_WORKING )// ^^ |
| 24949 | GAME( 200?, sc4ggame6 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 9)", GAME_NOT_WORKING )// ^^ |
| 24952 | 24950 | // pay unit error |
| 24953 | | GAME( 200?, sc4ggamen ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (set 1)", GAME_NOT_WORKING )// ^^ |
| 24954 | | GAME( 200?, sc4ggame0 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (set 2)", GAME_NOT_WORKING )// ^^ |
| 24951 | GAME( 200?, sc4ggamen ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 1)", GAME_NOT_WORKING )// ^^ |
| 24952 | GAME( 200?, sc4ggame0 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 2)", GAME_NOT_WORKING )// ^^ |
| 24955 | 24953 | // PR2056 GOLDEN X BARX SOUNDS GOLDEN X (are these really Gold Diggers?) |
| 24956 | | GAME( 200?, sc4gdmz ,0, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Gold Diggers? / Golden X Game (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // GLDX |
| 24957 | | GAME( 200?, sc4gdmza ,sc4gdmz, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Gold Diggers? / Golden X Game (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // GLDX |
| 24954 | GAME( 200?, sc4gdmz ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // GLDX |
| 24955 | GAME( 200?, sc4gdmza ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) // GLDX |
| 24958 | 24956 | |
| 24959 | 24957 | // GGDX |
| 24960 | 24958 | // these were in the above sets |
| r19181 | r19182 | |
| 24989 | 24987 | m_reel_setup = sc4ggg_reel_configs; |
| 24990 | 24988 | } |
| 24991 | 24989 | |
| 24992 | | // do these sets have the wrong project name / ID strings? they boot at GGGB (Grand Golden Game) but their product ID in the header suggests standard Golden Game |
| 24990 | // do these sets have the wrong project name / ID strings? they boot at GGGB (Grand Golden Game) but their product ID in the header suggests standard Golden Game, looks like they forgot to update it at first, the topbox has the same issue |
| 24993 | 24991 | // PR2056 GOLDEN X GOLDEN GAME ARCADE BARX SOUNDS GOLDEN X |
| 24994 | 24992 | GAME( 200?, sc4ggg ,0, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 1)", GAME_NOT_WORKING ) |
| 24995 | 24993 | GAME( 200?, sc4gggb ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 2)", GAME_NOT_WORKING ) // ^^ |
| r19181 | r19182 | |
| 25011 | 25009 | GAME( 200?, sc4gggr ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 4)", GAME_NOT_WORKING )// ^^ |
| 25012 | 25010 | GAME( 200?, sc4gggs ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 5)", GAME_NOT_WORKING )// ^^ |
| 25013 | 25011 | |
| 25012 | // PR2056 GOLD X TRIPLE BARX SOUNDS 0 GOLD X TRIPLE (these were in a Grand Golden Game set) |
| 25013 | GAME( 200?, sc4gggtb ,sc4ggg, sc4, sc4, sc4_state, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, GGGT) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING ) // PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE |
| 25014 | GAME( 200?, sc4gggtba ,sc4ggg, sc4, sc4, sc4_state, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, GGGT) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING )// ^^ |
| 25014 | 25015 | |
| 25015 | 25016 | |
| 25016 | 25017 | |
| r19181 | r19182 | |
| 27450 | 27451 | GAME( 200?, sc4corod ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27451 | 27452 | GAME( 200?, sc4coroi ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27452 | 27453 | // PR2526 CORONATION ST TOP BOX COROST_TRIPLE SOUNDS CORONATION ST |
| 27453 | | GAME( 200?, sc4corotb ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Top Box (PR2526) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27454 | | GAME( 200?, sc4corotba ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Top Box (PR2526) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27454 | GAME( 200?, sc4corotb ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING ) |
| 27455 | GAME( 200?, sc4corotba ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING ) |
| 27455 | 27456 | // P_2_4_ _O_O_A_I_N_S_ _i_g_ _e_s_o_ _1_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _O_O_T_T_I_L_ _O_N_S_ _ _ _ _ _ _ _C_R_N_T_O_ _S_ _ _ _ |
| 27456 | 27457 | GAME( 200?, sc4coron ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Bingo Version ?1 (PR2?4?) (Mazooma) (Scorpion 4) ", GAME_NOT_WORKING ) // incomplete pair, was in 'show me the money' set 'Bingo Version' is a guess |
| 27457 | 27458 | |
| r19181 | r19182 | |
| 28908 | 28909 | GAME( 200?, sc4manicf ,sc4manic, sc4, sc4, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 28909 | 28910 | GAME( 200?, sc4manicg ,sc4manic, sc4, sc4, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 28910 | 28911 | |
| 28912 | const stepper_interface* sc4mmm_reel_configs[6] = |
| 28913 | { |
| 28914 | &starpointrm20_interface_48step, |
| 28915 | &starpointrm20_interface_48step, |
| 28916 | &starpointrm20_interface_48step, |
| 28917 | 0, |
| 28918 | &starpointrm20_interface_48step, |
| 28919 | 0, |
| 28920 | }; |
| 28921 | |
| 28922 | DRIVER_INIT_MEMBER(sc4_state,sc4mmm) |
| 28923 | { |
| 28924 | DRIVER_INIT_CALL(sc4); |
| 28925 | m_reel_setup = sc4mmm_reel_configs; |
| 28926 | } |
| 28927 | |
| 28928 | |
| 28911 | 28929 | // PR2282 MENTALMONEYMONSTERS MMMO SOUNDS MONEY MONSTERS |
| 28912 | | GAME( 200?, sc4mmm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 28913 | | GAME( 200?, sc4mmma ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 28914 | | GAME( 200?, sc4mmmb ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 28915 | | GAME( 200?, sc4mmmc ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 28916 | | GAME( 200?, sc4mmmd ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 28917 | | GAME( 200?, sc4mmme ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 28918 | | GAME( 200?, sc4mmmf ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 28919 | | GAME( 200?, sc4mmmg ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 28930 | GAME( 200?, sc4mmm ,0, sc4, sc4, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 28931 | GAME( 200?, sc4mmma ,sc4mmm, sc4, sc4, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 28932 | GAME( 200?, sc4mmmb ,sc4mmm, sc4, sc4, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 28933 | GAME( 200?, sc4mmmc ,sc4mmm, sc4, sc4, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 28934 | GAME( 200?, sc4mmmd ,sc4mmm, sc4, sc4, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 28935 | GAME( 200?, sc4mmme ,sc4mmm, sc4, sc4, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 28936 | GAME( 200?, sc4mmmf ,sc4mmm, sc4, sc4, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 28937 | GAME( 200?, sc4mmmg ,sc4mmm, sc4, sc4, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 28920 | 28938 | |
| 28921 | 28939 | const stepper_interface* sc4mmad_reel_configs[6] = |
| 28922 | 28940 | { |
| r19181 | r19182 | |
| 28971 | 28989 | GAME( 200?, sc4monoap ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 17)", GAME_NOT_WORKING )// ^^ |
| 28972 | 28990 | GAME( 200?, sc4monoaq ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 18)", GAME_NOT_WORKING )// ^^ |
| 28973 | 28991 | |
| 28974 | | GAME( 200?, sc4monot ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )// PR2133MONOPOLY TTT MONOPOLY TTT MAZ MONL SOUNDS MONOPOLY |
| 28975 | | GAME( 200?, sc4monota ,sc4monot, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )// ^^ |
| 28976 | | GAME( 200?, sc4monotb ,sc4monot, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )// ^^ |
| 28977 | 28992 | |
| 28978 | 28993 | GAME( 200?, sc4mondx ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )// PR2202 MONOPOLY DELUXE MONOPOLY DELUXE MAZ MPDX SOUNDS MONOPOLY |
| 28979 | 28994 | GAME( 200?, sc4mondxa ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )// ^^ |
| r19181 | r19182 | |
| 28988 | 29003 | |
| 28989 | 29004 | |
| 28990 | 29005 | |
| 29006 | GAME( 200?, sc4monot ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )// PR2133MONOPOLY TTT MONOPOLY TTT MAZ MONL SOUNDS MONOPOLY |
| 29007 | GAME( 200?, sc4monota ,sc4monot, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )// ^^ |
| 29008 | GAME( 200?, sc4monotb ,sc4monot, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )// ^^ |
| 29009 | GAME( 200?, sc4mcas ,sc4monot, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) // PR2133MONOPOLY TTT MONOPOLY TTT ARCADE MONL SOUNDS MONOPOLY |
| 28991 | 29010 | |
| 28992 | | GAME( 200?, sc4mcas ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT Casino (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // PR2133MONOPOLY TTT MONOPOLY TTT ARCADE MONL SOUNDS MONOPOLY |
| 29011 | // WRONG SOUNDS, PAY UNIT ERR 17 |
| 29012 | GAME( 200?, sc4mcasa ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // PR2133 CASINO MONOPOLY MONOPOLY ARCADE MONL SOUNDS MONOPOLY |
| 29013 | GAME( 200?, sc4mcasb ,sc4mcasa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // ^^ |
| 29014 | GAME( 200?, sc4mcasc ,sc4mcasa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // ^^ |
| 29015 | GAME( 200?, sc4mcasd ,sc4mcasa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) // ^^ |
| 29016 | GAME( 200?, sc4mcase ,sc4mcasa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) // ^^ |
| 29017 | GAME( 200?, sc4mcasf ,sc4mcasa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) // ^^ |
| 29018 | GAME( 200?, sc4mcasg ,sc4mcasa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) // ^^ |
| 29019 | GAME( 200?, sc4mcash ,sc4mcasa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) // ^^ |
| 29020 | GAME( 200?, sc4mcasi ,sc4mcasa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) // ^^ |
| 29021 | GAME( 200?, sc4mcasj ,sc4mcasa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING )// ^^ |
| 28993 | 29022 | |
| 28994 | | GAME( 200?, sc4mcasa ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // PR2133 CASINO MONOPOLY MONOPOLY ARCADE MONL SOUNDS MONOPOLY |
| 28995 | | GAME( 200?, sc4mcasb ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // ^^ |
| 28996 | | GAME( 200?, sc4mcasc ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // ^^ |
| 28997 | | GAME( 200?, sc4mcasd ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) // ^^ |
| 28998 | | GAME( 200?, sc4mcase ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) // ^^ |
| 28999 | | GAME( 200?, sc4mcasf ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) // ^^ |
| 29000 | | GAME( 200?, sc4mcasg ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) // ^^ |
| 29001 | | GAME( 200?, sc4mcash ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) // ^^ |
| 29002 | | GAME( 200?, sc4mcasi ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) // ^^ |
| 29003 | | GAME( 200?, sc4mcasj ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING )// ^^ |
| 29023 | GAME( 200?, sc4mcasl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 1)", GAME_NOT_WORKING ) // PR2354 MONOPOLY CASINO MONOPOLY TRIPLE MAZ MONO SOUNDS MONOPOLY |
| 29024 | GAME( 200?, sc4mcasm ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 2)", GAME_NOT_WORKING ) // ^^ |
| 29025 | GAME( 200?, sc4mcasn ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 3)", GAME_NOT_WORKING ) // ^^ |
| 29026 | GAME( 200?, sc4mcaso ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 4)", GAME_NOT_WORKING ) // ^^ |
| 29027 | GAME( 200?, sc4mcasp ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 5)", GAME_NOT_WORKING ) // ^^ |
| 29028 | GAME( 200?, sc4mcasq ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 6)", GAME_NOT_WORKING ) // ^^ |
| 29029 | GAME( 200?, sc4mcasr ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 7)", GAME_NOT_WORKING ) // ^^ |
| 29030 | GAME( 200?, sc4mcass ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 8)", GAME_NOT_WORKING ) // ^^ |
| 29031 | GAME( 200?, sc4mcast ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 9)", GAME_NOT_WORKING ) // ^^ |
| 29032 | GAME( 200?, sc4mcasv ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 10)", GAME_NOT_WORKING )// ^^ |
| 29033 | GAME( 200?, sc4mcasw ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 11)", GAME_NOT_WORKING )// ^^ |
| 29034 | GAME( 200?, sc4mcasx ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 12)", GAME_NOT_WORKING )// ^^ |
| 29035 | GAME( 200?, sc4mcasy ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 13)", GAME_NOT_WORKING )// ^^ |
| 29036 | GAME( 200?, sc4mcasz ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 14)", GAME_NOT_WORKING )// ^^ |
| 29037 | GAME( 200?, sc4mcas0 ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 15)", GAME_NOT_WORKING )// ^^ |
| 29038 | GAME( 200?, sc4mcas1 ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 16)", GAME_NOT_WORKING )// ^^ |
| 29039 | GAME( 200?, sc4mcas2 ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 17)", GAME_NOT_WORKING )// ^^ |
| 29040 | GAME( 200?, sc4mcas3 ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (GMBU, set 18)", GAME_NOT_WORKING )// ^^ |
| 29004 | 29041 | |
| 29005 | | GAME( 200?, sc4mcasl ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // PR2354 MONOPOLY CASINO MONOPOLY TRIPLE MAZ MONO SOUNDS MONOPOLY |
| 29006 | | GAME( 200?, sc4mcasm ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // ^^ |
| 29007 | | GAME( 200?, sc4mcasn ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // ^^ |
| 29008 | | GAME( 200?, sc4mcaso ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) // ^^ |
| 29009 | | GAME( 200?, sc4mcasp ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) // ^^ |
| 29010 | | GAME( 200?, sc4mcasq ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) // ^^ |
| 29011 | | GAME( 200?, sc4mcasr ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) // ^^ |
| 29012 | | GAME( 200?, sc4mcass ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) // ^^ |
| 29013 | | GAME( 200?, sc4mcast ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) // ^^ |
| 29014 | | GAME( 200?, sc4mcasv ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING )// ^^ |
| 29015 | | GAME( 200?, sc4mcasw ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING )// ^^ |
| 29016 | | GAME( 200?, sc4mcasx ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING )// ^^ |
| 29017 | | GAME( 200?, sc4mcasy ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING )// ^^ |
| 29018 | | GAME( 200?, sc4mcasz ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING )// ^^ |
| 29019 | | GAME( 200?, sc4mcas0 ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 15)", GAME_NOT_WORKING )// ^^ |
| 29020 | | GAME( 200?, sc4mcas1 ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 16)", GAME_NOT_WORKING )// ^^ |
| 29021 | | GAME( 200?, sc4mcas2 ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 17)", GAME_NOT_WORKING )// ^^ |
| 29022 | | GAME( 200?, sc4mcas3 ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 18)", GAME_NOT_WORKING )// ^^ |
| 29042 | GAME( 200?, sc4mcask ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (GMTB, Top Box, set 1)", GAME_NOT_WORKING )// PR2056 MONOP TRIPLE MONO SOUNDS MONOP TRIPLE |
| 29043 | GAME( 200?, sc4mcasu ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (GMTB, Top Box, set 2)", GAME_NOT_WORKING )// ^^ |
| 29044 | GAME( 200?, sc4mcas4 ,sc4mcasl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (GMTB, Top Box, set 3)", GAME_NOT_WORKING )// ^^ |
| 29023 | 29045 | |
| 29024 | | GAME( 200?, sc4mcask ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )// PR2056 MONOP TRIPLE MONO SOUNDS MONOP TRIPLE |
| 29025 | | GAME( 200?, sc4mcasu ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )// ^^ |
| 29026 | | GAME( 200?, sc4mcas4 ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )// ^^ |
| 29027 | 29046 | |
| 29047 | const stepper_interface* sc4mdm_reel_configs[6] = |
| 29048 | { |
| 29049 | &starpointrm20_interface_48step, |
| 29050 | &starpointrm20_interface_48step, |
| 29051 | &starpointrm20_interface_48step, |
| 29052 | 0, |
| 29053 | &starpointrm20_interface_48step, |
| 29054 | &starpointrm20_interface_48step, |
| 29055 | }; |
| 29056 | |
| 29057 | DRIVER_INIT_MEMBER(sc4_state,sc4mdm) |
| 29058 | { |
| 29059 | DRIVER_INIT_CALL(sc4mbus); |
| 29060 | m_reel_setup = sc4mdm_reel_configs; |
| 29061 | } |
| 29062 | |
| 29028 | 29063 | // PR3333 AWP MONOPOLY DOUBLE MONEY S4 PR3308 MPOLY D MONEY SOUNDS11 DOUBLE MONEY S.SITE |
| 29029 | | GAME( 200?, sc4mdm ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29030 | | GAME( 200?, sc4mdma ,sc4mdm, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29064 | GAME( 200?, sc4mdm ,0, sc4, sc4, sc4_state, sc4mdm, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29065 | GAME( 200?, sc4mdma ,sc4mdm, sc4, sc4, sc4_state, sc4mdm, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29031 | 29066 | |
| 29032 | 29067 | const stepper_interface* sc4mhn_reel_configs[6] = |
| 29033 | 29068 | { |
| r19181 | r19182 | |
| 29049 | 29084 | GAME( 200?, sc4mhn ,0, sc4, sc4, sc4_state, sc4mhn, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29050 | 29085 | GAME( 200?, sc4mhna ,sc4mhn, sc4, sc4, sc4_state, sc4mhn, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29051 | 29086 | |
| 29087 | |
| 29088 | const stepper_interface* sc4mhp_reel_configs[6] = |
| 29089 | { |
| 29090 | &starpointrm20_interface_48step, |
| 29091 | &starpointrm20_interface_48step, |
| 29092 | &starpointrm20_interface_48step, |
| 29093 | 0, |
| 29094 | &starpointrm20_interface_48step, |
| 29095 | &starpointrm20_interface_48step, |
| 29096 | }; |
| 29097 | |
| 29098 | DRIVER_INIT_MEMBER(sc4_state,sc4mhp) |
| 29099 | { |
| 29100 | DRIVER_INIT_CALL(sc4mbus); |
| 29101 | m_reel_setup = sc4mhp_reel_configs; |
| 29102 | } |
| 29103 | |
| 29104 | |
| 29052 | 29105 | // PR2345 AWP MONOPOLY HOT PROPERTY S4 PR2345 HOT PROPERTY SOUNDS11 HOT PROPERTY S.SITE |
| 29053 | | GAME( 200?, sc4mhp ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // 471 |
| 29054 | | GAME( 200?, sc4mhpa ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // 472 |
| 29055 | | GAME( 200?, sc4mhpb ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // 271 |
| 29056 | | GAME( 200?, sc4mhpc ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) // 471 |
| 29057 | | GAME( 200?, sc4mhpd ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) // 472 |
| 29058 | | GAME( 200?, sc4mhpe ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) // 271 |
| 29059 | | GAME( 200?, sc4mhpf ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) // 475 |
| 29060 | | GAME( 200?, sc4mhpg ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) // 571 |
| 29061 | | GAME( 200?, sc4mhph ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) // 572 |
| 29062 | | GAME( 200?, sc4mhpi ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) // 475 |
| 29063 | | GAME( 200?, sc4mhpj ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) // 571 |
| 29064 | | GAME( 200?, sc4mhpk ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) // 572 |
| 29065 | | GAME( 200?, sc4mhpl ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) // 411 |
| 29066 | | GAME( 200?, sc4mhpm ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) // 272 |
| 29067 | | GAME( 200?, sc4mhpn ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING ) // 272 |
| 29106 | GAME( 200?, sc4mhp ,0, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // 471 |
| 29107 | GAME( 200?, sc4mhpa ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // 472 |
| 29108 | GAME( 200?, sc4mhpb ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // 271 |
| 29109 | GAME( 200?, sc4mhpc ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) // 471 |
| 29110 | GAME( 200?, sc4mhpd ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) // 472 |
| 29111 | GAME( 200?, sc4mhpe ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) // 271 |
| 29112 | GAME( 200?, sc4mhpf ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) // 475 |
| 29113 | GAME( 200?, sc4mhpg ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) // 571 |
| 29114 | GAME( 200?, sc4mhph ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) // 572 |
| 29115 | GAME( 200?, sc4mhpi ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) // 475 |
| 29116 | GAME( 200?, sc4mhpj ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) // 571 |
| 29117 | GAME( 200?, sc4mhpk ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) // 572 |
| 29118 | GAME( 200?, sc4mhpl ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) // 411 |
| 29119 | GAME( 200?, sc4mhpm ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) // 272 |
| 29120 | GAME( 200?, sc4mhpn ,sc4mhp, sc4, sc4, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING ) // 272 |
| 29068 | 29121 | |
| 29122 | const stepper_interface* sc4mmb_reel_configs[6] = |
| 29123 | { |
| 29124 | &starpointrm20_interface_48step, |
| 29125 | &starpointrm20_interface_48step, |
| 29126 | &starpointrm20_interface_48step, |
| 29127 | 0, |
| 29128 | &starpointrm20_interface_48step, |
| 29129 | 0, |
| 29130 | }; |
| 29069 | 29131 | |
| 29132 | DRIVER_INIT_MEMBER(sc4_state,sc4mmb) |
| 29133 | { |
| 29134 | DRIVER_INIT_CALL(sc4mbus); |
| 29135 | m_reel_setup = sc4mmb_reel_configs; |
| 29136 | } |
| 29137 | |
| 29138 | |
| 29070 | 29139 | // PR1931 AWP MONOLOLY MONEY BAGS SCORP4 PR1911 MPOLY MONEYBAGS SOUNDS11 MONEYBAGS S.SITE |
| 29071 | | GAME( 200?, sc4mmb ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29072 | | GAME( 200?, sc4mmba ,sc4mmb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29140 | GAME( 200?, sc4mmb ,0, sc4, sc4, sc4_state, sc4mmb, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29141 | GAME( 200?, sc4mmba ,sc4mmb, sc4, sc4, sc4_state, sc4mmb, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29073 | 29142 | |
| 29074 | 29143 | const stepper_interface* sc4mrh_reel_configs[6] = |
| 29075 | 29144 | { |
| r19181 | r19182 | |
| 29096 | 29165 | GAME( 200?, sc4mrhd ,sc4mrh, sc4, sc4, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29097 | 29166 | GAME( 200?, sc4mrhe ,sc4mrh, sc4, sc4, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29098 | 29167 | |
| 29168 | const stepper_interface* sc4mr2r_reel_configs[6] = |
| 29169 | { |
| 29170 | &starpointrm20_interface_48step, |
| 29171 | &starpointrm20_interface_48step, |
| 29172 | &starpointrm20_interface_48step, |
| 29173 | 0, |
| 29174 | &starpointrm20_interface_48step, |
| 29175 | 0, |
| 29176 | }; |
| 29177 | |
| 29178 | DRIVER_INIT_MEMBER(sc4_state,sc4mr2r) |
| 29179 | { |
| 29180 | DRIVER_INIT_CALL(sc4); |
| 29181 | m_reel_setup = sc4mr2r_reel_configs; |
| 29182 | } |
| 29183 | |
| 29184 | |
| 29099 | 29185 | // PR2329 MONOPOLY ROAD TO RICHES MR2R SOUNDS ROAD TO RICHES |
| 29100 | | GAME( 200?, sc4mr2r ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29101 | | GAME( 200?, sc4mr2ra ,sc4mr2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29102 | | GAME( 200?, sc4mr2rb ,sc4mr2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29103 | | GAME( 200?, sc4mr2rc ,sc4mr2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29104 | | GAME( 200?, sc4mr2rd ,sc4mr2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29105 | | GAME( 200?, sc4mr2re ,sc4mr2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29186 | GAME( 200?, sc4mr2r ,0, sc4, sc4, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29187 | GAME( 200?, sc4mr2ra ,sc4mr2r, sc4, sc4, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29188 | GAME( 200?, sc4mr2rb ,sc4mr2r, sc4, sc4, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29189 | GAME( 200?, sc4mr2rc ,sc4mr2r, sc4, sc4, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29190 | GAME( 200?, sc4mr2rd ,sc4mr2r, sc4, sc4, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29191 | GAME( 200?, sc4mr2re ,sc4mr2r, sc4, sc4, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29106 | 29192 | |
| 29193 | const stepper_interface* sc4nmare_reel_configs[6] = |
| 29194 | { |
| 29195 | &starpointrm20_interface_48step, |
| 29196 | &starpointrm20_interface_48step, |
| 29197 | &starpointrm20_interface_48step, |
| 29198 | &starpointrm20_interface_48step, |
| 29199 | &starpointrm20_interface_48step, |
| 29200 | 0, |
| 29201 | }; |
| 29107 | 29202 | |
| 29203 | DRIVER_INIT_MEMBER(sc4_state,sc4nmare) |
| 29204 | { |
| 29205 | DRIVER_INIT_CALL(sc4mbus); |
| 29206 | m_reel_setup = sc4nmare_reel_configs; |
| 29207 | } |
| 29208 | |
| 29209 | |
| 29108 | 29210 | // PR3032 AWP NIGHTMARE ON ELM STREET S4 PR3002 ELM STREET SOUNDS11 NIGHTMARE ELM ST S.SITE |
| 29109 | | GAME( 200?, sc4nmare ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29110 | | GAME( 200?, sc4nmarea ,sc4nmare, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29111 | | GAME( 200?, sc4nmareb ,sc4nmare, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29112 | | GAME( 200?, sc4nmarec ,sc4nmare, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29211 | GAME( 200?, sc4nmare ,0, sc4, sc4, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29212 | GAME( 200?, sc4nmarea ,sc4nmare, sc4, sc4, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29213 | GAME( 200?, sc4nmareb ,sc4nmare, sc4, sc4, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29214 | GAME( 200?, sc4nmarec ,sc4nmare, sc4, sc4, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29113 | 29215 | |
| 29216 | |
| 29217 | const stepper_interface* sc4potp_reel_configs[6] = |
| 29218 | { |
| 29219 | &starpointrm20_interface_48step, |
| 29220 | &starpointrm20_interface_48step, |
| 29221 | &starpointrm20_interface_48step, |
| 29222 | 0, |
| 29223 | &starpointrm20_interface_48step, |
| 29224 | 0, |
| 29225 | }; |
| 29226 | |
| 29227 | DRIVER_INIT_MEMBER(sc4_state,sc4potp) |
| 29228 | { |
| 29229 | DRIVER_INIT_CALL(sc4mbus); |
| 29230 | m_reel_setup = sc4potp_reel_configs; |
| 29231 | } |
| 29232 | |
| 29233 | |
| 29114 | 29234 | // PR1612 PICK OF THE PACK PR1612 PICK OF THE PACK SOUNDS11 PICK OF THE PACK S.SITE |
| 29115 | | GAME( 200?, sc4potp ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29116 | | GAME( 200?, sc4potpa ,sc4potp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29235 | GAME( 200?, sc4potp ,0, sc4, sc4, sc4_state, sc4potp, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29236 | GAME( 200?, sc4potpa ,sc4potp, sc4, sc4, sc4_state, sc4potp, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29117 | 29237 | |
| 29118 | 29238 | |
| 29119 | 29239 | // PR2279 PINK PANTHER CLOUSEAUS REVENGE REVENGE QPS REVENGE SOUNDS |
| r19181 | r19182 | |
| 29131 | 29251 | GAME( 200?, sc4ppcrtb ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge Top Box (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 29132 | 29252 | |
| 29133 | 29253 | |
| 29254 | const stepper_interface* sc4ppctc_reel_configs[6] = |
| 29255 | { |
| 29256 | &starpointrm20_interface_48step, |
| 29257 | &starpointrm20_interface_48step, |
| 29258 | &starpointrm20_interface_48step, |
| 29259 | &starpointrm20_interface_48step, |
| 29260 | &starpointrm20_interface_48step, |
| 29261 | &starpointrm20_interface_48step, |
| 29262 | }; |
| 29263 | |
| 29264 | DRIVER_INIT_MEMBER(sc4_state,sc4ppctc) |
| 29265 | { |
| 29266 | DRIVER_INIT_CALL(sc4mbus); |
| 29267 | m_reel_setup = sc4ppctc_reel_configs; |
| 29268 | } |
| 29269 | |
| 29270 | |
| 29134 | 29271 | // PR2407 AWP PINK PANTHER CRACK THE CODE SCORP4 PR2407 CRACK THE CODE SOUNDS11 CRACK THE CODE S.SITE |
| 29135 | | GAME( 200?, sc4ppctc ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29136 | | GAME( 200?, sc4ppctca ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29137 | | GAME( 200?, sc4ppctcb ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29138 | | GAME( 200?, sc4ppctcc ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29139 | | GAME( 200?, sc4ppctcd ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29140 | | GAME( 200?, sc4ppctce ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29141 | | GAME( 200?, sc4ppctcf ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 29142 | | GAME( 200?, sc4ppctcg ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 29272 | GAME( 200?, sc4ppctc ,0, sc4, sc4, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29273 | GAME( 200?, sc4ppctca ,sc4ppctc, sc4, sc4, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29274 | GAME( 200?, sc4ppctcb ,sc4ppctc, sc4, sc4, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29275 | GAME( 200?, sc4ppctcc ,sc4ppctc, sc4, sc4, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29276 | GAME( 200?, sc4ppctcd ,sc4ppctc, sc4, sc4, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29277 | GAME( 200?, sc4ppctce ,sc4ppctc, sc4, sc4, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29278 | GAME( 200?, sc4ppctcf ,sc4ppctc, sc4, sc4, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 29279 | GAME( 200?, sc4ppctcg ,sc4ppctc, sc4, sc4, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 29143 | 29280 | |
| 29144 | 29281 | |
| 29145 | 29282 | // PR2330 PINK PANTHER DYM PINK PANTHER DYM QPS DYMT SOUNDS PINK PANTHER DYM - |
| r19181 | r19182 | |
| 29204 | 29341 | GAME( 200?, sc4popeyd ,sc4popey, sc4, sc4, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29205 | 29342 | GAME( 200?, sc4popeye ,sc4popey, sc4, sc4, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29206 | 29343 | |
| 29344 | |
| 29345 | const stepper_interface* sc4pwrbl_reel_configs[6] = |
| 29346 | { |
| 29347 | &starpointrm20_interface_48step, |
| 29348 | &starpointrm20_interface_48step, |
| 29349 | &starpointrm20_interface_48step, |
| 29350 | &starpointrm20_interface_48step, |
| 29351 | 0, |
| 29352 | 0, |
| 29353 | }; |
| 29354 | |
| 29355 | DRIVER_INIT_MEMBER(sc4_state,sc4pwrbl) |
| 29356 | { |
| 29357 | DRIVER_INIT_CALL(sc4mbus); |
| 29358 | m_reel_setup = sc4pwrbl_reel_configs; |
| 29359 | } |
| 29360 | |
| 29361 | |
| 29207 | 29362 | // sequel to gamball, mechanical? |
| 29208 | 29363 | // PR1614 AWP POWERBALL POWERBALL S.SITE PR1614 POWERBALL SOUNDS11 |
| 29209 | | GAME( 200?, sc4pwrbl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29210 | | GAME( 200?, sc4pwrbla ,sc4pwrbl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29364 | GAME( 200?, sc4pwrbl ,0, sc4, sc4, sc4_state, sc4pwrbl, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29365 | GAME( 200?, sc4pwrbla ,sc4pwrbl, sc4, sc4, sc4_state, sc4pwrbl, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29211 | 29366 | |
| 29212 | 29367 | |
| 29213 | 29368 | const stepper_interface* sc4quidv_reel_configs[6] = |
| r19181 | r19182 | |
| 29313 | 29468 | GAME( 200?, sc4rhxclc ,sc4rhxcl, sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29314 | 29469 | |
| 29315 | 29470 | |
| 29471 | |
| 29472 | const stepper_interface* sc4redsq_reel_configs[6] = |
| 29473 | { |
| 29474 | &starpointrm20_interface_48step, |
| 29475 | &starpointrm20_interface_48step, |
| 29476 | &starpointrm20_interface_48step, |
| 29477 | &starpointrm20_interface_48step, |
| 29478 | 0, |
| 29479 | 0, |
| 29480 | }; |
| 29481 | |
| 29482 | DRIVER_INIT_MEMBER(sc4_state,sc4redsq) |
| 29483 | { |
| 29484 | DRIVER_INIT_CALL(sc4); |
| 29485 | m_reel_setup = sc4redsq_reel_configs; |
| 29486 | } |
| 29487 | |
| 29316 | 29488 | // PR2557 RED SQUARE REDS SOUNDS RED SQUARE |
| 29317 | | GAME( 200?, sc4redsq ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29318 | | GAME( 200?, sc4redsqa ,sc4redsq, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29319 | | GAME( 200?, sc4redsqb ,sc4redsq, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29320 | | GAME( 200?, sc4redsqc ,sc4redsq, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29489 | GAME( 200?, sc4redsq ,0, sc4, sc4, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29490 | GAME( 200?, sc4redsqa ,sc4redsq, sc4, sc4, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29491 | GAME( 200?, sc4redsqb ,sc4redsq, sc4, sc4, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29492 | GAME( 200?, sc4redsqc ,sc4redsq, sc4, sc4, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29321 | 29493 | |
| 29322 | 29494 | |
| 29495 | const stepper_interface* sc4rosts_reel_configs[6] = |
| 29496 | { |
| 29497 | &starpointrm20_interface_48step, |
| 29498 | &starpointrm20_interface_48step, |
| 29499 | &starpointrm20_interface_48step, |
| 29500 | &starpointrm20_interface_48step, |
| 29501 | &starpointrm20_interface_48step, |
| 29502 | 0, |
| 29503 | }; |
| 29504 | |
| 29505 | DRIVER_INIT_MEMBER(sc4_state,sc4rosts) |
| 29506 | { |
| 29507 | DRIVER_INIT_CALL(sc4mbus); |
| 29508 | m_reel_setup = sc4rosts_reel_configs; |
| 29509 | } |
| 29510 | |
| 29511 | |
| 29323 | 29512 | // PR3256 CLUB RONNIE O SULLIVANS TOURNAMENT SCORP4 RONNIE OSULLIVAN CLUB PR3256 RONNIE O SOUNDS11 RONNIE SULLIVAN |
| 29324 | | GAME( 200?, sc4rosts ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29325 | | GAME( 200?, sc4rostsa ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29326 | | GAME( 200?, sc4rostsb ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29327 | | GAME( 200?, sc4rostsc ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29328 | | GAME( 200?, sc4rostsd ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29329 | | GAME( 200?, sc4rostse ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29330 | | GAME( 200?, sc4rostsf ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 29331 | | GAME( 200?, sc4rostsg ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 29513 | GAME( 200?, sc4rosts ,0, sc4, sc4, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29514 | GAME( 200?, sc4rostsa ,sc4rosts, sc4, sc4, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29515 | GAME( 200?, sc4rostsb ,sc4rosts, sc4, sc4, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29516 | GAME( 200?, sc4rostsc ,sc4rosts, sc4, sc4, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29517 | GAME( 200?, sc4rostsd ,sc4rosts, sc4, sc4, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29518 | GAME( 200?, sc4rostse ,sc4rosts, sc4, sc4, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29519 | GAME( 200?, sc4rostsf ,sc4rosts, sc4, sc4, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 29520 | GAME( 200?, sc4rostsg ,sc4rosts, sc4, sc4, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 29332 | 29521 | |
| 29333 | 29522 | const stepper_interface* sc4rovrt_reel_configs[6] = |
| 29334 | 29523 | { |
| r19181 | r19182 | |
| 29473 | 29662 | GAME( 200?, sc4swbakb ,sc4swbak, sc4, sc4, sc4_state, sc4swbak, ROT0, "QPS","Switch Back (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29474 | 29663 | GAME( 200?, sc4swbakc ,sc4swbak, sc4, sc4, sc4_state, sc4swbak, ROT0, "QPS","Switch Back (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29475 | 29664 | |
| 29665 | |
| 29666 | const stepper_interface* sc4ttpie_reel_configs[6] = |
| 29667 | { |
| 29668 | &starpointrm20_interface_48step, |
| 29669 | &starpointrm20_interface_48step, |
| 29670 | &starpointrm20_interface_48step, |
| 29671 | &starpointrm20_interface_48step, |
| 29672 | &starpointrm20_interface_48step, |
| 29673 | 0, |
| 29674 | }; |
| 29675 | |
| 29676 | DRIVER_INIT_MEMBER(sc4_state,sc4ttpie) |
| 29677 | { |
| 29678 | DRIVER_INIT_CALL(sc4mbus); |
| 29679 | m_reel_setup = sc4ttpie_reel_configs; |
| 29680 | } |
| 29681 | |
| 29682 | |
| 29476 | 29683 | // PR1714 AWP TAKE THE PIECE S4 PR1714 TAKE THE PIECE SOUNDS11 TAKETHEPIECE S.SITE |
| 29477 | | GAME( 200?, sc4ttpie ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29478 | | GAME( 200?, sc4ttpiec ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29684 | GAME( 200?, sc4ttpie ,0, sc4, sc4, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29685 | GAME( 200?, sc4ttpiec ,sc4ttpie, sc4, sc4, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29479 | 29686 | // PR1734 AWP TAKE THE PIECE S4 PR1714 TAKE THE PIECE SOUNDS11 TAKETHEPIECE S.SITE |
| 29480 | | GAME( 200?, sc4ttpiea ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29481 | | GAME( 200?, sc4ttpieb ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29482 | | GAME( 200?, sc4ttpied ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29483 | | GAME( 200?, sc4ttpiee ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29484 | | GAME( 200?, sc4ttpief ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29485 | | GAME( 200?, sc4ttpieg ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29687 | GAME( 200?, sc4ttpiea ,sc4ttpie, sc4, sc4, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29688 | GAME( 200?, sc4ttpieb ,sc4ttpie, sc4, sc4, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29689 | GAME( 200?, sc4ttpied ,sc4ttpie, sc4, sc4, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29690 | GAME( 200?, sc4ttpiee ,sc4ttpie, sc4, sc4, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29691 | GAME( 200?, sc4ttpief ,sc4ttpie, sc4, sc4, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29692 | GAME( 200?, sc4ttpieg ,sc4ttpie, sc4, sc4, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29486 | 29693 | |
| 29694 | |
| 29695 | const stepper_interface* sc4typ_reel_configs[6] = |
| 29696 | { |
| 29697 | &starpointrm20_interface_48step, |
| 29698 | &starpointrm20_interface_48step, |
| 29699 | &starpointrm20_interface_48step, |
| 29700 | &starpointrm20_interface_48step, |
| 29701 | &starpointrm20_interface_48step, |
| 29702 | &starpointrm20_interface_48step, |
| 29703 | }; |
| 29704 | |
| 29705 | DRIVER_INIT_MEMBER(sc4_state,sc4typ) |
| 29706 | { |
| 29707 | DRIVER_INIT_CALL(sc4mbus); |
| 29708 | m_reel_setup = sc4typ_reel_configs; |
| 29709 | } |
| 29710 | |
| 29711 | |
| 29487 | 29712 | // PR3031 AWP TAKE YOUR PICK S4 PR3001 TAKE YOUR PICK SOUNDS11 TAKE YOUR PICK S.SITE |
| 29488 | | GAME( 200?, sc4typ ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29489 | | GAME( 200?, sc4typa ,sc4typ, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29490 | | GAME( 200?, sc4typb ,sc4typ, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29491 | | GAME( 200?, sc4typc ,sc4typ, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29713 | GAME( 200?, sc4typ ,0, sc4, sc4, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29714 | GAME( 200?, sc4typa ,sc4typ, sc4, sc4, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29715 | GAME( 200?, sc4typb ,sc4typ, sc4, sc4, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29716 | GAME( 200?, sc4typc ,sc4typ, sc4, sc4, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29492 | 29717 | |
| 29718 | const stepper_interface* sc4trail_reel_configs[6] = |
| 29719 | { |
| 29720 | &starpointrm20_interface_48step, |
| 29721 | &starpointrm20_interface_48step, |
| 29722 | &starpointrm20_interface_48step, |
| 29723 | 0, |
| 29724 | &starpointrm20_interface_48step, |
| 29725 | 0, |
| 29726 | }; |
| 29493 | 29727 | |
| 29728 | DRIVER_INIT_MEMBER(sc4_state,sc4trail) |
| 29729 | { |
| 29730 | DRIVER_INIT_CALL(sc4); |
| 29731 | m_reel_setup = sc4trail_reel_configs; |
| 29732 | } |
| 29733 | |
| 29494 | 29734 | // PR2170 TRAIL BLAZER TRAB SOUNDS TRAIL BLAZER |
| 29495 | | GAME( 200?, sc4trail ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29496 | | GAME( 200?, sc4traila ,sc4trail, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29497 | | GAME( 200?, sc4trailb ,sc4trail, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29498 | | GAME( 200?, sc4trailc ,sc4trail, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29735 | GAME( 200?, sc4trail ,0, sc4, sc4, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29736 | GAME( 200?, sc4traila ,sc4trail, sc4, sc4, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29737 | GAME( 200?, sc4trailb ,sc4trail, sc4, sc4, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29738 | GAME( 200?, sc4trailc ,sc4trail, sc4, sc4, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29499 | 29739 | |
| 29740 | |
| 29741 | const stepper_interface* sc4vivam_reel_configs[6] = |
| 29742 | { |
| 29743 | &starpointrm20_interface_48step, |
| 29744 | &starpointrm20_interface_48step, |
| 29745 | &starpointrm20_interface_48step, |
| 29746 | &starpointrm20_interface_48step, |
| 29747 | 0, |
| 29748 | 0, |
| 29749 | }; |
| 29750 | |
| 29751 | DRIVER_INIT_MEMBER(sc4_state,sc4vivam) |
| 29752 | { |
| 29753 | DRIVER_INIT_CALL(sc4); |
| 29754 | m_reel_setup = sc4vivam_reel_configs; |
| 29755 | } |
| 29756 | |
| 29757 | |
| 29500 | 29758 | // PR6907 VIVA MEXICO PR6907 VIVA MEXICO SOUNDS11 |
| 29501 | | GAME( 200?, sc4vivam ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29502 | | GAME( 200?, sc4vivama ,sc4vivam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29503 | | GAME( 200?, sc4vivamb ,sc4vivam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29504 | | GAME( 200?, sc4vivamc ,sc4vivam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29759 | GAME( 200?, sc4vivam ,0, sc4, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29760 | GAME( 200?, sc4vivama ,sc4vivam, sc4, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29761 | GAME( 200?, sc4vivamb ,sc4vivam, sc4, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29762 | GAME( 200?, sc4vivamc ,sc4vivam, sc4, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29505 | 29763 | |
| 29506 | 29764 | // PR6927 CASINO VIVA MEXICO PR6927 VIVAMEXICO SOUNDS11 |
| 29507 | 29765 | GAME( 200?, sc4vivcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| r19181 | r19182 | |
| 29516 | 29774 | |
| 29517 | 29775 | |
| 29518 | 29776 | |
| 29519 | | // PR0000 WILD JACKPOTS WJPT SOUNDS WILD JACKPOTS |
| 29520 | | GAME( 200?, sc4wldjk ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29521 | | GAME( 200?, sc4wldjka ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29522 | | GAME( 200?, sc4wldjkb ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29523 | | GAME( 200?, sc4wldjkc ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29524 | | GAME( 200?, sc4wldjkd ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29525 | | GAME( 200?, sc4wldjke ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29526 | | GAME( 200?, sc4wldjkf ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 29527 | | GAME( 200?, sc4wldjkg ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 29528 | 29777 | |
| 29529 | | // PR1611 AWP ANT AND DECS PR1611 ANT AND DECS SOUNDS11 ANT AND DECS S.SITE |
| 29530 | | GAME( 200?, sc4adsnt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29531 | | GAME( 200?, sc4adsnta ,sc4adsnt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29778 | const stepper_interface* sc4bpb_reel_configs[6] = |
| 29779 | { |
| 29780 | &starpointrm20_interface_48step, |
| 29781 | &starpointrm20_interface_48step, |
| 29782 | &starpointrm20_interface_48step, |
| 29783 | &starpointrm20_interface_48step, |
| 29784 | &starpointrm20_interface_48step, |
| 29785 | 0, |
| 29786 | }; |
| 29532 | 29787 | |
| 29788 | DRIVER_INIT_MEMBER(sc4_state,sc4bpb) |
| 29789 | { |
| 29790 | DRIVER_INIT_CALL(sc4mbus); |
| 29791 | m_reel_setup = sc4bpb_reel_configs; |
| 29792 | } |
| 29793 | |
| 29533 | 29794 | // PR1728 AWP BULLY'S PRIZE BOARD PR1708 B PRIZE BOARD SOUNDS11 BULLYSPRIZEBOARD S.SITE |
| 29534 | | GAME( 200?, sc4bpb ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29535 | | GAME( 200?, sc4bpbc ,sc4bpb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29795 | GAME( 200?, sc4bpb ,0, sc4, sc4, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29796 | GAME( 200?, sc4bpbc ,sc4bpb, sc4, sc4, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29536 | 29797 | // PR1728 AWP BULLY'S PRIZE BOARD S4 PR1708 B PRIZE BOARD SOUNDS11 BULLYSPRIZEBOARD S.SITE |
| 29537 | | GAME( 200?, sc4bpba ,sc4bpb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29538 | | GAME( 200?, sc4bpbb ,sc4bpb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29539 | | GAME( 200?, sc4bpbd ,sc4bpb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29540 | | GAME( 200?, sc4bpbe ,sc4bpb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29798 | GAME( 200?, sc4bpba ,sc4bpb, sc4, sc4, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29799 | GAME( 200?, sc4bpbb ,sc4bpb, sc4, sc4, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29800 | GAME( 200?, sc4bpbd ,sc4bpb, sc4, sc4, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 29801 | GAME( 200?, sc4bpbe ,sc4bpb, sc4, sc4, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 29541 | 29802 | |
| 29542 | 29803 | |
| 29543 | 29804 | const stepper_interface* sc4bsp_reel_configs[6] = |
| r19181 | r19182 | |
| 29568 | 29829 | GAME( 200?, sc4bspf ,sc4bsp, sc4, sc4, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29569 | 29830 | |
| 29570 | 29831 | |
| 29832 | const stepper_interface* sc4chain_reel_configs[6] = |
| 29833 | { |
| 29834 | &starpointrm20_interface_48step, |
| 29835 | &starpointrm20_interface_48step, |
| 29836 | &starpointrm20_interface_48step, |
| 29837 | 0, |
| 29838 | &starpointrm20_interface_48step, |
| 29839 | &starpointrm20_interface_48step, |
| 29840 | }; |
| 29841 | |
| 29842 | DRIVER_INIT_MEMBER(sc4_state,sc4chain) |
| 29843 | { |
| 29844 | DRIVER_INIT_CALL(sc4); |
| 29845 | m_reel_setup = sc4chain_reel_configs; |
| 29846 | } |
| 29847 | |
| 29848 | |
| 29571 | 29849 | // PR1316 AWP CHAIN REACTION PR1312 CHAIN REACT SOUNDS11 |
| 29572 | | GAME( 200?, sc4chain ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29573 | | GAME( 200?, sc4chaina ,sc4chain, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29574 | | GAME( 200?, sc4chainb ,sc4chain, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29575 | | GAME( 200?, sc4chainc ,sc4chain, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29850 | GAME( 200?, sc4chain ,0, sc4, sc4, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 29851 | GAME( 200?, sc4chaina ,sc4chain, sc4, sc4, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 29852 | GAME( 200?, sc4chainb ,sc4chain, sc4, sc4, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 29853 | GAME( 200?, sc4chainc ,sc4chain, sc4, sc4, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 29576 | 29854 | |
| 29577 | 29855 | |
| 29578 | 29856 | const stepper_interface* sc4clown_reel_configs[6] = |
| r19181 | r19182 | |
| 30666 | 30944 | /* Games below don't do enough to add real configs yet */ |
| 30667 | 30945 | /**********************************************************************************************************************************/ |
| 30668 | 30946 | |
| 30947 | // PAY UNIT ERR 17 |
| 30948 | // PR1611 AWP ANT AND DECS PR1611 ANT AND DECS SOUNDS11 ANT AND DECS S.SITE |
| 30949 | GAME( 200?, sc4adsnt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 30950 | GAME( 200?, sc4adsnta ,sc4adsnt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 30669 | 30951 | |
| 30952 | |
| 30670 | 30953 | // PAY UNIT ERR 17 |
| 30671 | 30954 | // PR1411 AWP SNAKES AND LADDERS PR1411 SNAKES A L SOUNDS11 SNAKES & LADDERS S.SITE |
| 30672 | 30955 | GAME( 200?, sc4slad ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| r19181 | r19182 | |
| 31592 | 31875 | GAME( 200?, sc4jiggrb ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31593 | 31876 | GAME( 200?, sc4jiggrc ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31594 | 31877 | |
| 31878 | // doesn't like the sound roms we have |
| 31879 | // PR0000 WILD JACKPOTS WJPT SOUNDS WILD JACKPOTS |
| 31880 | GAME( 200?, sc4wldjk ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 31881 | GAME( 200?, sc4wldjka ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 31882 | GAME( 200?, sc4wldjkb ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 31883 | GAME( 200?, sc4wldjkc ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 31884 | GAME( 200?, sc4wldjkd ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 31885 | GAME( 200?, sc4wldjke ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 31886 | GAME( 200?, sc4wldjkf ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 31887 | GAME( 200?, sc4wldjkg ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 31595 | 31888 | |
| 31889 | |
| 31890 | |
| 31596 | 31891 | /****************************************************************************************************************************************************************************************************************/ |
| 31597 | 31892 | /****************************************************************************************************************************************************************************************************************/ |
| 31598 | 31893 | /****************************************************************************************************************************************************************************************************************/ |