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r33953 Friday 19th December, 2014 at 10:47:59 UTC by James Wallace
Significant change to Stepper motor device behaviour, using devcb2 interfaces.

New functions added:

MCFG_STEPPER_ADD(tag) - add a stepper device
MCFG_STEPPER_REEL_TYPE(type) - the equivalent of the first line in the old interface, now also takes NOT_A_REEL for printer and similar applications
MCFG_STEPPER_START_INDEX(int index) - the old second line of the interface, the position (in half steps) where the optic tab first triggers.
MCFG_STEPPER_END_INDEX(int index)  - the old third line of the interface, the last position (in half steps) where the optic tab triggers.
MCFG_STEPPER_INDEX_PATTERN(int pattern) - a coil pattern in hexadecimal that has to be on the motor for the index to trigger (0 if no specific pattern is needed)
MCFG_STEPPER_INIT_PHASE(int phase) - starting phase of the motor

All drivers have been updated, testing done to all specific drivers - Scorpion 4 was particularly complex. [James Wallace]
[src/emu/bus/centronics]epson_lx810l.c
[src/emu/machine]steppers.c steppers.h
[src/mame/drivers]aces1.c bfm_sc1.c bfm_sc2.c bfm_sc4.c bfm_sc4h.c bfmsys85.c ecoinf2.c ecoinf3.c ecoinfr.c jpmimpct.c maygay1b.c mpu3.c mpu4.c mpu4hw.c mpu4sw.c
[src/mame/includes]bfm_sc45.h mpu4.h
[src/mame/video]awpvid.c awpvid.h

trunk/src/emu/bus/centronics/epson_lx810l.c
r242464r242465
162162   MCFG_EEPROM_SERIAL_93C06_ADD("eeprom")
163163
164164   /* steppers */
165   MCFG_DEVICE_ADD("pf_stepper", STEPPER, 0)
166   MCFG_DEVICE_ADD("cr_stepper", STEPPER, 0)
165   //should this have MCFG_STEPPER_MAX_STEPS(200*2) ? code shows 200 steps...
166   MCFG_STEPPER_ADD("pf_stepper")
167   MCFG_STEPPER_REEL_TYPE(NOT_A_REEL)
168   MCFG_STEPPER_START_INDEX(16)
169   MCFG_STEPPER_END_INDEX(24)
170   MCFG_STEPPER_INDEX_PATTERN(0x00)
171   MCFG_STEPPER_INIT_PHASE(0)
172
173   MCFG_STEPPER_ADD("cr_stepper")
174   MCFG_STEPPER_REEL_TYPE(NOT_A_REEL)
175   MCFG_STEPPER_START_INDEX(16)
176   MCFG_STEPPER_END_INDEX(24)
177   MCFG_STEPPER_INDEX_PATTERN(0x00)
178   MCFG_STEPPER_INIT_PHASE(2)
179   
167180MACHINE_CONFIG_END
168181
169182//-------------------------------------------------
r242464r242465
327340//  device_start - device-specific startup
328341//-------------------------------------------------
329342
330static const stepper_interface lx810l_pf_stepper =
331{
332   STARPOINT_48STEP_REEL,
333   16,
334   24,
335   0x00,
336   0
337};
338343
339static const stepper_interface lx810l_cr_stepper =
340{
341   STARPOINT_48STEP_REEL,
342   16,
343   24,
344   0x00,
345   2
346};
347344
345
348346void epson_lx810l_t::device_start()
349347{
350   m_pf_stepper->configure(&lx810l_pf_stepper);
351   m_cr_stepper->configure(&lx810l_cr_stepper);
348
352349}
353350
354351
trunk/src/emu/machine/steppers.c
r242464r242465
3939#include "emu.h"
4040#include "steppers.h"
4141
42/* useful interfaces (Starpoint is a very common setup)*/
43const stepper_interface starpoint_interface_48step =
44{
45   STARPOINT_48STEP_REEL,
46   1,
47   3,
48   0x09,
49   4
50};
51
52const stepper_interface starpointrm20_interface_48step =
53{
54   STARPOINT_48STEP_REEL,
55   16,
56   24,
57   0x09,
58   7
59};
60const stepper_interface starpoint_interface_200step_reel =
61{
62   STARPOINT_200STEP_REEL,
63   12,
64   24,
65   0x09,
66   7
67};
68// guess
69const stepper_interface ecoin_interface_200step_reel =
70{
71   ECOIN_200STEP_REEL,
72   12,
73   24,
74   0x09,
75   7
76};
77
7842const device_type STEPPER = &device_creator<stepper_device>;
7943
8044stepper_device::stepper_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
8145      : device_t(mconfig, STEPPER, "Stepper Motor", tag, owner, clock, "stepper", __FILE__),
8246      m_optic_cb(*this)
8347   {
48      m_max_steps=(48*2);
8449   }   
8550///////////////////////////////////////////////////////////////////////////
86void stepper_device::configure(const stepper_interface *intf)
87{
88   assert_always(machine().phase() == MACHINE_PHASE_INIT, "Can only call configure at init time!");
89   assert_always(intf, "configure called with an invalid interface!");
9051
91   m_type        = intf->type;
92   m_index_start = intf->index_start; /* location of first index value in half steps */
93   m_index_end   = intf->index_end;   /* location of last index value in half steps */
94   m_index_patt  = intf->index_patt;  /* hex value of coil pattern (0 if not needed)*/
95   m_initphase   = intf->initphase;   /* Phase at 0 steps, for alignment) */
96
97
98   m_pattern      = 0;
99   m_old_pattern  = 0;
100   m_step_pos     = 0;
101   m_abs_step_pos = 0;
102   m_phase        = m_initphase;
103   m_old_phase    = m_initphase;
104
105
106   switch ( m_type )
107   {   default:
108      case STARPOINT_48STEP_REEL:  /* STARPOINT RMxxx */
109      case BARCREST_48STEP_REEL :  /* Barcrest Reel unit */
110      case MPU3_48STEP_REEL :
111      case GAMESMAN_48STEP_REEL :  /* Gamesman GMxxxx */
112      case PROJECT_48STEP_REEL :
113      m_max_steps = (48*2);
114      break;
115      case GAMESMAN_100STEP_REEL :
116      m_max_steps = (100*2);
117      break;
118      case STARPOINT_144STEP_DICE :/* STARPOINT 1DCU DICE mechanism */
119      //Dice reels are 48 step motors, but complete three full cycles between opto updates
120      m_max_steps = ((48*3)*2);
121      break;
122      case STARPOINT_200STEP_REEL :
123      case GAMESMAN_200STEP_REEL :
124      case ECOIN_200STEP_REEL :
125      m_max_steps = (200*2);
126      break;
127   }
128}
129
130///////////////////////////////////////////////////////////////////////////
131
13252void stepper_device::update_optic()
13353{
13454   int pos   = m_step_pos,
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227147      default:
228148      logerror("No reel type specified!\n");
229149      break;
150      case NOT_A_REEL :
230151      case STARPOINT_48STEP_REEL : /* STARPOINT RMxxx */
231152      case GAMESMAN_200STEP_REEL : /* Gamesman GMxxxx */
232153      case STARPOINT_144STEP_DICE :/* STARPOINT 1DCU DICE mechanism */
trunk/src/emu/machine/steppers.h
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1313#ifndef INC_STEPPERS
1414#define INC_STEPPERS
1515
16#define MAX_STEPPERS            8           /* maximum number of steppers */
16#define NOT_A_REEL              0
17#define STARPOINT_48STEP_REEL   1           /* STARPOINT RMXXX reel unit */
18#define STARPOINT_144STEP_DICE  2           /* STARPOINT 1DCU DICE mechanism */
19#define STARPOINT_200STEP_REEL  3
1720
18#define STARPOINT_48STEP_REEL   0           /* STARPOINT RMXXX reel unit */
19#define STARPOINT_144STEP_DICE  1           /* STARPOINT 1DCU DICE mechanism */
20#define STARPOINT_200STEP_REEL  2
21#define BARCREST_48STEP_REEL    4           /* Barcrest bespoke reel unit */
22#define MPU3_48STEP_REEL        5
2123
22#define BARCREST_48STEP_REEL    3           /* Barcrest bespoke reel unit */
23#define MPU3_48STEP_REEL        4
24#define ECOIN_200STEP_REEL      6           /* Probably not bespoke, but can't find a part number */
2425
25#define ECOIN_200STEP_REEL      5           /* Probably not bespoke, but can't find a part number */
26#define GAMESMAN_48STEP_REEL    7
27#define GAMESMAN_100STEP_REEL   8
28#define GAMESMAN_200STEP_REEL   9
2629
27#define GAMESMAN_48STEP_REEL    6
28#define GAMESMAN_100STEP_REEL   7
29#define GAMESMAN_200STEP_REEL   8
30#define PROJECT_48STEP_REEL     10
3031
31#define PROJECT_48STEP_REEL     9
32#define MCFG_STEPPER_ADD(_tag)\
33   MCFG_DEVICE_ADD(_tag, STEPPER, 0)
34   
35#define MCFG_STEPPER_REEL_TYPE(_data) \
36   stepper_device::set_reel_type(*device, _data);
3237
33/*------------- Stepper motor interface structure -----------------*/
38/* total size of reel (in half steps) */
39#define MCFG_STEPPER_MAX_STEPS(_write) \
40   stepper_device::set_max_steps(*device, _write);   
41   
42/* start position of index (in half steps) */
43#define MCFG_STEPPER_START_INDEX(_write) \
44   stepper_device::set_start_index(*device, _write);   
3445
35struct stepper_interface
36{
37   UINT8 type; /* Reel unit type */
38   INT16 index_start;/* start position of index (in half steps) */
39   INT16 index_end;  /* end position of index (in half steps) */
40   INT16 index_patt; /* pattern needed on coils (0=don't care) */
41   UINT8 initphase; /* Phase at 0, for opto linkage */
42};
46/* end position of index (in half steps) */   
47#define MCFG_STEPPER_END_INDEX(_write) \
48   stepper_device::set_end_index(*device, _write);   
4349
44extern const stepper_interface starpoint_interface_48step;
45extern const stepper_interface starpointrm20_interface_48step;
50/* end position of index (in half steps) */   
51#define MCFG_STEPPER_INDEX_PATTERN(_write) \
52   stepper_device::set_index_pattern(*device, _write);   
53   
54/* Phase at 0, for opto linkage */
55#define MCFG_STEPPER_INIT_PHASE(_write) \
56   stepper_device::set_init_phase(*device, _write);   
4657
47extern const stepper_interface starpoint_interface_200step_reel;
48extern const stepper_interface ecoin_interface_200step_reel;
58#define MCFG_STARPOINT_48STEP_ADD(_tag)\
59   MCFG_STEPPER_ADD(_tag)\
60   MCFG_STEPPER_REEL_TYPE(STARPOINT_48STEP_REEL)\
61   MCFG_STEPPER_START_INDEX(1)\
62   MCFG_STEPPER_END_INDEX(3)\
63   MCFG_STEPPER_INDEX_PATTERN(0x09)\
64   MCFG_STEPPER_INIT_PHASE(4)
4965
66#define MCFG_STARPOINT_RM20_48STEP_ADD(_tag)\
67   MCFG_DEVICE_ADD(_tag, STEPPER, 0)\
68   MCFG_STEPPER_REEL_TYPE(STARPOINT_48STEP_REEL)\
69   MCFG_STEPPER_START_INDEX(16)\
70   MCFG_STEPPER_END_INDEX(24)\
71   MCFG_STEPPER_INDEX_PATTERN(0x09)\
72   MCFG_STEPPER_INIT_PHASE(7)
5073
74#define MCFG_STARPOINT_200STEP_ADD(_tag)\
75   MCFG_DEVICE_ADD(_tag, STEPPER, 0)\
76   MCFG_STEPPER_REEL_TYPE(STARPOINT_200STEP_REEL)\
77   MCFG_STEPPER_MAX_STEPS(200*2)\
78   MCFG_STEPPER_START_INDEX(12)\
79   MCFG_STEPPER_END_INDEX(24)\
80   MCFG_STEPPER_INDEX_PATTERN(0x09)\
81   MCFG_STEPPER_INIT_PHASE(7)
82
83//guess
84#define MCFG_ECOIN_200STEP_ADD(_tag)\
85   MCFG_DEVICE_ADD(_tag, STEPPER, 0)\
86   MCFG_STEPPER_REEL_TYPE(ECOIN_200STEP_REEL)\
87   MCFG_STEPPER_MAX_STEPS(200*2)\
88   MCFG_STEPPER_START_INDEX(12)\
89   MCFG_STEPPER_END_INDEX(24)\
90   MCFG_STEPPER_INDEX_PATTERN(0x09)\
91   MCFG_STEPPER_INIT_PHASE(7)
92
5193#define MCFG_STEPPER_OPTIC_CALLBACK(_write) \
5294   devcb = &stepper_device::set_optic_handler(*device, DEVCB_##_write);
5395
r242464r242465
61103
62104   template<class _Object> static devcb_base &set_optic_handler(device_t &device, _Object object) { return downcast<stepper_device &>(device).m_optic_cb.set_callback(object); }
63105
64   void configure(const stepper_interface *intf);
106   static void set_reel_type(device_t &device, UINT8 type)
107   {
108      downcast<stepper_device &>(device).m_type = type;
109      switch ( type )
110      {   default:
111         case STARPOINT_48STEP_REEL:  /* STARPOINT RMxxx */
112         case BARCREST_48STEP_REEL :  /* Barcrest Reel unit */
113         case MPU3_48STEP_REEL :
114         case GAMESMAN_48STEP_REEL :  /* Gamesman GMxxxx */
115         case PROJECT_48STEP_REEL :
116         downcast<stepper_device &>(device).m_max_steps = (48*2);
117         break;
118         case GAMESMAN_100STEP_REEL :
119         downcast<stepper_device &>(device).m_max_steps = (100*2);
120         break;
121         case STARPOINT_144STEP_DICE :/* STARPOINT 1DCU DICE mechanism */
122         //Dice reels are 48 step motors, but complete three full cycles between opto updates
123         downcast<stepper_device &>(device).m_max_steps = ((48*3)*2);
124         break;
125         case STARPOINT_200STEP_REEL :
126         case GAMESMAN_200STEP_REEL :
127         case ECOIN_200STEP_REEL :
128         downcast<stepper_device &>(device).m_max_steps = (200*2);
129         break;
130      }   
131   }
132   static void set_max_steps(device_t &device, INT16 steps) { downcast<stepper_device &>(device).m_max_steps = steps; }
133   static void set_start_index(device_t &device, INT16 index) { downcast<stepper_device &>(device).m_index_start = index; }
134   static void set_end_index(device_t &device, INT16 index) { downcast<stepper_device &>(device).m_index_end = index; }   
135   static void set_index_pattern(device_t &device, INT16 index) { downcast<stepper_device &>(device).m_index_patt = index; }   
136   static void set_init_phase(device_t &device, UINT8 phase)
137   {
138      downcast<stepper_device &>(device).m_initphase = phase;
139      downcast<stepper_device &>(device).m_phase = phase;
140      downcast<stepper_device &>(device).m_old_phase = phase;
141   }
65142
66143   /* update a motor */
67144   int update(UINT8 pattern);
trunk/src/mame/drivers/aces1.c
r242464r242465
253253
254254void aces1_state::machine_start()
255255{
256   m_reel0->configure(&starpoint_interface_48step);
257   m_reel1->configure(&starpoint_interface_48step);
258   m_reel2->configure(&starpoint_interface_48step);
259   m_reel3->configure(&starpoint_interface_48step);
260
261256   for (int reel=0; reel <4; reel++)
262257   {
263258      m_reel_clock[reel] =0;
r242464r242465
471466   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
472467
473468   /* steppers */
474   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
469   MCFG_STARPOINT_48STEP_ADD("reel0")
475470   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(aces1_state, reel0_optic_cb))
476   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
471   MCFG_STARPOINT_48STEP_ADD("reel1")
477472   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(aces1_state, reel1_optic_cb))
478   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
473   MCFG_STARPOINT_48STEP_ADD("reel2")
479474   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(aces1_state, reel2_optic_cb))
480   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
475   MCFG_STARPOINT_48STEP_ADD("reel3")
481476   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(aces1_state, reel3_optic_cb))
482477MACHINE_CONFIG_END
483478
trunk/src/mame/drivers/bfm_sc1.c
r242464r242465
299299      m_reel0->update((data>>4)&0x0f);
300300      m_reel1->update( data    &0x0f);
301301   }
302   awp_draw_reel(0, m_reel0);
303   awp_draw_reel(1, m_reel1);
302   awp_draw_reel("reel1", m_reel0);
303   awp_draw_reel("reel2", m_reel1);
304304}
305305
306306///////////////////////////////////////////////////////////////////////////
r242464r242465
316316      m_reel2->update((data>>4)&0x0f);
317317      m_reel3->update( data    &0x0f);
318318   }
319   awp_draw_reel(2, m_reel2);
320   awp_draw_reel(3, m_reel3);
319   awp_draw_reel("reel3", m_reel2);
320   awp_draw_reel("reel4", m_reel3);
321321}
322322
323323///////////////////////////////////////////////////////////////////////////
r242464r242465
327327   m_reel4->update((data>>4)&0x0f);
328328   m_reel5->update( data    &0x0f);
329329
330   awp_draw_reel(4, m_reel4);
331   awp_draw_reel(5, m_reel5);
330   awp_draw_reel("reel5", m_reel4);
331   awp_draw_reel("reel6", m_reel5);
332332}
333333
334334///////////////////////////////////////////////////////////////////////////
r242464r242465
10791079   MCFG_NVRAM_ADD_0FILL("nvram")
10801080   MCFG_DEFAULT_LAYOUT(layout_sc1_vfd)
10811081
1082   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
1082   MCFG_STARPOINT_48STEP_ADD("reel0")
10831083   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc1_state, reel0_optic_cb))
1084   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
1084   MCFG_STARPOINT_48STEP_ADD("reel1")
10851085   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc1_state, reel1_optic_cb))
1086   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
1086   MCFG_STARPOINT_48STEP_ADD("reel2")
10871087   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc1_state, reel2_optic_cb))
1088   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
1088   MCFG_STARPOINT_48STEP_ADD("reel3")
10891089   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc1_state, reel3_optic_cb))
1090   MCFG_DEVICE_ADD("reel4", STEPPER, 0)
1090   MCFG_STARPOINT_48STEP_ADD("reel4")
10911091   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc1_state, reel4_optic_cb))
1092   MCFG_DEVICE_ADD("reel5", STEPPER, 0)
1092   MCFG_STARPOINT_48STEP_ADD("reel5")
10931093   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc1_state, reel5_optic_cb))
10941094MACHINE_CONFIG_END
10951095
r242464r242465
11251125   memset(m_sc1_Inputs, 0, sizeof(m_sc1_Inputs));
11261126
11271127   // setup n default 96 half step reels ///////////////////////////////////////////
1128   switch (reels)
1128   /*switch (reels)
11291129   {
11301130   case 6: m_reel5->configure(&starpoint_interface_48step);
11311131   case 5: m_reel4->configure(&starpoint_interface_48step);
r242464r242465
11331133   case 3: m_reel2->configure(&starpoint_interface_48step);
11341134   case 2: m_reel1->configure(&starpoint_interface_48step);
11351135   case 1: m_reel0->configure(&starpoint_interface_48step);
1136   }
1136   }*/
11371137   if (decrypt) bfm_decode_mainrom(machine(),"maincpu", m_codec_data);    // decode main rom
11381138
11391139   m_defaultbank = defaultbank;
trunk/src/mame/drivers/bfm_sc2.c
r242464r242465
553553   m_reel0->update( data    &0x0f);
554554   m_reel1->update((data>>4)&0x0f);
555555
556   awp_draw_reel(0, m_reel0);
557   awp_draw_reel(1, m_reel1);
556   awp_draw_reel("reel1", m_reel0);
557   awp_draw_reel("reel2", m_reel1);
558558}
559559
560560WRITE8_MEMBER(bfm_sc2_state::reel34_w)
r242464r242465
564564   m_reel2->update( data    &0x0f);
565565   m_reel3->update((data>>4)&0x0f);
566566
567   awp_draw_reel(2, m_reel2);
568   awp_draw_reel(3, m_reel3);
567   awp_draw_reel("reel3", m_reel2);
568   awp_draw_reel("reel4", m_reel3);
569569}
570570
571571///////////////////////////////////////////////////////////////////////////
r242464r242465
577577   m_reel4->update( data    &0x0f);
578578   m_reel5->update((data>>4)&0x0f);
579579
580   awp_draw_reel(4, m_reel4);
581   awp_draw_reel(5, m_reel5);
580   awp_draw_reel("reel5", m_reel4);
581   awp_draw_reel("reel6", m_reel5);
582582}
583583
584584
r242464r242465
36843684   /* setup n default 96 half step reels */
36853685
36863686   m_reels=reels;
3687
3688   switch (reels)
3689   {
3690   case 6: m_reel5->configure(&starpoint_interface_48step);
3691   case 5: m_reel4->configure(&starpoint_interface_48step);
3692   case 4: m_reel3->configure(&starpoint_interface_48step);
3693   case 3: m_reel2->configure(&starpoint_interface_48step);
3694   case 2: m_reel1->configure(&starpoint_interface_48step);
3695   case 1: m_reel0->configure(&starpoint_interface_48step);
3696   }
36973687}
36983688
36993689void bfm_sc2_state::sc2awpdmd_common_init(int reels, int decrypt)
r242464r242465
37023692   /* setup n default 96 half step reels */
37033693
37043694   m_reels=reels;
3705
3706   switch (reels)
3707   {
3708   case 6: m_reel5->configure(&starpoint_interface_48step);
3709   case 5: m_reel4->configure(&starpoint_interface_48step);
3710   case 4: m_reel3->configure(&starpoint_interface_48step);
3711   case 3: m_reel2->configure(&starpoint_interface_48step);
3712   case 2: m_reel1->configure(&starpoint_interface_48step);
3713   case 1: m_reel0->configure(&starpoint_interface_48step);
3714   }
37153695}
37163696
37173697
trunk/src/mame/drivers/bfm_sc4.c
r242464r242465
8080}
8181
8282
83/* default reels */
84static const stepper_interface* default_reel_configs[6] =
85{
86   &starpointrm20_interface_48step,
87   &starpointrm20_interface_48step,
88   &starpointrm20_interface_48step,
89   &starpointrm20_interface_48step,
90   &starpointrm20_interface_48step,
91   &starpointrm20_interface_48step,
92};
93
9483/* default inputs */
9584INPUT_PORTS_START( sc4 )
9685   PORT_INCLUDE ( sc4_base )
r242464r242465
132121      printf("No suitable string found\n");
133122
134123
135
136   m_reel_setup = default_reel_configs;
137
138124   // debug helpers to find strings used for inputs and where the buttons map
139125   bfm_sc45_layout_helper(machine());
140126
r242464r242465
2345323439
2345423440GAMEL( 200?, sc4tst      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Scorpion 4 Test Rig (Bellfruit) (Scorpion ?)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2345523441
23456static const stepper_interface* sc4pstat_reel_configs[6] =
23457{
23458   &starpointrm20_interface_48step,
23459   &starpointrm20_interface_48step,
23460   &starpointrm20_interface_48step,
23461   &starpointrm20_interface_48step,
23462   0,
23463   0,
23464};
23465
2346623442DRIVER_INIT_MEMBER(sc4_state,sc4pstat)
2346723443{
2346823444   DRIVER_INIT_CALL(sc4);
23469   m_reel_setup = sc4pstat_reel_configs;
2347023445}
2347123446
2347223447DRIVER_INIT_MEMBER(sc4_state,sc4pstat_mbus)
2347323448{
2347423449   DRIVER_INIT_CALL(sc4mbus);
23475   m_reel_setup = sc4pstat_reel_configs;
2347623450}
2347723451
2347823452
r242464r242465
2352723501
2352823502// can't get past 'read meters'
2352923503// PR2516 PAYSTATIONV2.0         PAYSTATIONSND            PAYSTATION
23530GAMEL( 200?, sc4pstat    ,0,         sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23531GAMEL( 200?, sc4pstatb   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23504GAMEL( 200?, sc4pstat    ,0,         sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23505GAMEL( 200?, sc4pstatb   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2353223506// PR2516 PAYSTATIONV2.1         PAYSTATIONSND            PAYSTATION
23533GAMEL( 200?, sc4pstata   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23534GAMEL( 200?, sc4pstatc   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23507GAMEL( 200?, sc4pstata   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23508GAMEL( 200?, sc4pstatc   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2353523509// PR2516 PAYSTATIONV2.2         PAYSTATIONSND            PAYSTATION
23536GAMEL( 200?, sc4pstatd   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.2) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23510GAMEL( 200?, sc4pstatd   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.2) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2353723511// PR2516 PAYSTATIONV2.3         PAYSTATIONSND            PAYSTATION
23538GAMEL( 200?, sc4pstate   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.3) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23512GAMEL( 200?, sc4pstate   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V2.3) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2353923513
2354023514// ones below can be 'played' (skip 'read meters' with cancel)
2354123515// PR2516 PAYSTATIONV4.0         PAYSTATIONSND            PAYSTATION
23542GAMEL( 200?, sc4pstath   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V4.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23543GAMEL( 200?, sc4pstatm   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V4.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23516GAMEL( 200?, sc4pstath   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V4.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23517GAMEL( 200?, sc4pstatm   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V4.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2354423518// PR2516 PAYSTATIONV011         PAYSTATIONSND            PAYSTATION
23545GAMEL( 200?, sc4pstatf   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation (V011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23546GAMEL( 200?, sc4pstati   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation (V011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23519GAMEL( 200?, sc4pstatf   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation (V011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23520GAMEL( 200?, sc4pstati   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation (V011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2354723521// PR2516 PAYSTATION 012         PAYSTATIONSND            PAYSTATION
23548GAMEL( 200?, sc4pstatn   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23549GAMEL( 200?, sc4pstatp   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23522GAMEL( 200?, sc4pstatn   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23523GAMEL( 200?, sc4pstatp   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2355023524// PR2516 PAYSTATIONV041         PAYSTATIONSND            PAYSTATION
23551GAMEL( 200?, sc4pstatg   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation (V041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23552GAMEL( 200?, sc4pstatj   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation (V041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23525GAMEL( 200?, sc4pstatg   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation (V041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23526GAMEL( 200?, sc4pstatj   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation (V041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2355323527// PR2516 PAYSTATION 042         PAYSTATIONSND            PAYSTATION
23554GAMEL( 200?, sc4pstato   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23555GAMEL( 200?, sc4pstatq   ,sc4pstat,  sc4, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23528GAMEL( 200?, sc4pstato   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23529GAMEL( 200?, sc4pstatq   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation (V042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2355623530
23557static const stepper_interface* sc4cvani_reel_configs[6] =
23558{
23559   &starpointrm20_interface_48step,
23560   &starpointrm20_interface_48step,
23561   &starpointrm20_interface_48step,
23562   0,
23563   &starpoint_interface_200step_reel,
23564   0,
23565};
2356623531
2356723532DRIVER_INIT_MEMBER(sc4_state,sc4cvani)
2356823533{
2356923534   DRIVER_INIT_CALL(sc4);
23570   m_reel_setup = sc4cvani_reel_configs;
2357123535}
2357223536
2357323537INPUT_PORTS_START( sc4cvani ) // this structure is generated
r242464r242465
2361723581INPUT_PORTS_END
2361823582
2361923583// PR2052 CASHLVANIA         VANIASND           CASH'!'VANIA
23620GAMEL( 200?, sc4cvani    ,0,         sc4, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23621GAMEL( 200?, sc4cvania   ,sc4cvani,  sc4, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23622GAMEL( 200?, sc4cvanib   ,sc4cvani,  sc4, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23623GAMEL( 200?, sc4cvanic   ,sc4cvani,  sc4, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23624GAMEL( 200?, sc4cvanid   ,sc4cvani,  sc4, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23625GAMEL( 200?, sc4cvanie   ,sc4cvani,  sc4, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23626GAMEL( 200?, sc4cvanif   ,sc4cvani,  sc4, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23627GAMEL( 200?, sc4cvanig   ,sc4cvani,  sc4, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23628GAMEL( 200?, sc4cvanih   ,sc4cvani,  sc4, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23629GAMEL( 200?, sc4cvanii   ,sc4cvani,  sc4, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23584GAMEL( 200?, sc4cvani    ,0,         sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23585GAMEL( 200?, sc4cvania   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23586GAMEL( 200?, sc4cvanib   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23587GAMEL( 200?, sc4cvanic   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23588GAMEL( 200?, sc4cvanid   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23589GAMEL( 200?, sc4cvanie   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23590GAMEL( 200?, sc4cvanif   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23591GAMEL( 200?, sc4cvanig   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23592GAMEL( 200?, sc4cvanih   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23593GAMEL( 200?, sc4cvanii   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2363023594
23631static const stepper_interface* sc4cvclb_reel_configs[6] =
23632{
23633   &starpointrm20_interface_48step,
23634   &starpointrm20_interface_48step,
23635   &starpointrm20_interface_48step,
23636   &starpointrm20_interface_48step,
23637   0,
23638   &starpoint_interface_200step_reel,
23639};
2364023595
2364123596DRIVER_INIT_MEMBER(sc4_state,sc4cvclb)
2364223597{
2364323598   DRIVER_INIT_CALL(sc4);
23644   m_reel_setup = sc4cvclb_reel_configs;
2364523599}
2364623600
2364723601DRIVER_INIT_MEMBER(sc4_state,sc4cvclb_mbus)
2364823602{
2364923603   DRIVER_INIT_CALL(sc4mbus);
23650   m_reel_setup = sc4cvclb_reel_configs;
2365123604}
2365223605
2365323606INPUT_PORTS_START( sc4cvclb ) // this structure is generated
r242464r242465
2370123654INPUT_PORTS_END
2370223655
2370323656// PRXXXX CLUBCASHLVANIA V1.0         CLUBVANIASND         CLUB  CASH!VANIA
23704GAMEL( 200?, sc4cvclb    ,0,         sc4, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23705GAMEL( 200?, sc4cvclba   ,sc4cvclb,  sc4, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23706GAMEL( 200?, sc4cvclbc   ,sc4cvclb,  sc4, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23707GAMEL( 200?, sc4cvclbd   ,sc4cvclb,  sc4, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23657GAMEL( 200?, sc4cvclb    ,0,         sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23658GAMEL( 200?, sc4cvclba   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23659GAMEL( 200?, sc4cvclbc   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23660GAMEL( 200?, sc4cvclbd   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2370823661// PRXXXX CLUBCASHLVANIA V2.0         CLUBVANIASND         CLUB  CASH!VANIA
23709GAMEL( 200?, sc4cvclbb   ,sc4cvclb,  sc4, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23710GAMEL( 200?, sc4cvclbe   ,sc4cvclb,  sc4, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23662GAMEL( 200?, sc4cvclbb   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23663GAMEL( 200?, sc4cvclbe   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2371123664// PRXXXX CLUBCASHLVANIA 411         CLUBVANIASND         CLUB  CASH!VANIA
23712GAMEL( 200?, sc4cvclbf   ,sc4cvclb,  sc4, sc4cvclb, sc4_state, sc4cvclb_mbus, ROT0, "QPS","Cashvania Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23713GAMEL( 200?, sc4cvclbg   ,sc4cvclb,  sc4, sc4cvclb, sc4_state, sc4cvclb_mbus, ROT0, "QPS","Cashvania Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23665GAMEL( 200?, sc4cvclbf   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb_mbus, ROT0, "QPS","Cashvania Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23666GAMEL( 200?, sc4cvclbg   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb_mbus, ROT0, "QPS","Cashvania Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2371423667
2371523668
23716static const stepper_interface* sc4gcclb_reel_configs[6] =
23717{
23718   &starpointrm20_interface_48step,
23719   &starpointrm20_interface_48step,
23720   &starpointrm20_interface_48step,
23721   &starpointrm20_interface_48step,
23722   &starpointrm20_interface_48step,
23723   &starpointrm20_interface_48step,
23724};
2372523669
2372623670DRIVER_INIT_MEMBER(sc4_state,sc4gcclb)
2372723671{
2372823672   DRIVER_INIT_CALL(sc4);
23729   m_reel_setup = sc4gcclb_reel_configs;
2373023673}
2373123674
2373223675DRIVER_INIT_MEMBER(sc4_state,sc4gcclb_mbus)
2373323676{
2373423677   DRIVER_INIT_CALL(sc4mbus);
23735   m_reel_setup = sc4gcclb_reel_configs;
2373623678}
2373723679
2373823680// inputs are from sc4gcclbl, the earlier(?) sets don't appear to have the structure filled in
r242464r242465
2381423756GAMEL( 200?, sc4gcclbq   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2381523757
2381623758
23817
23818static const stepper_interface* sc4botn_reel_configs[6] =
23819{
23820   &starpointrm20_interface_48step,
23821   &starpointrm20_interface_48step,
23822   &starpointrm20_interface_48step,
23823   &starpointrm20_interface_48step,
23824   0,
23825   0,
23826};
23827
2382823759DRIVER_INIT_MEMBER(sc4_state,sc4botn)
2382923760{
2383023761   DRIVER_INIT_CALL(sc4mbus);
23831   m_reel_setup = sc4botn_reel_configs;
2383223762}
2383323763
2383423764INPUT_PORTS_START( sc4botn ) // this structure is generated
r242464r242465
2387723807INPUT_PORTS_END
2387823808
2387923809// PR2538 BACK OF THE NET V011         BACKOFTHENETSND         BACK OF THE NET
23880GAMEL( 200?, sc4botn     ,0,         sc4, sc4botn, sc4_state, sc4botn, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4) (set 1, 011)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23881GAMEL( 200?, sc4botna    ,sc4botn,   sc4, sc4botn, sc4_state, sc4botn, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4) (set 2, 011)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23810GAMEL( 200?, sc4botn     ,0,         sc4_4reel, sc4botn, sc4_state, sc4botn, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4) (set 1, 011)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23811GAMEL( 200?, sc4botna    ,sc4botn,   sc4_4reel, sc4botn, sc4_state, sc4botn, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4) (set 2, 011)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2388223812
2388323813
23884static const stepper_interface* sc4bbclb_reel_configs[6] =
23885{
23886   &starpointrm20_interface_48step,
23887   &starpointrm20_interface_48step,
23888   &starpointrm20_interface_48step,
23889   &starpointrm20_interface_48step,
23890   &starpointrm20_interface_48step, // this one is also tested in a strange way, might not be standard
23891   &starpoint_interface_200step_reel,
23892};
23893
23814//fourth reel is tested strangely
2389423815DRIVER_INIT_MEMBER(sc4_state,sc4bbclb)
2389523816{
2389623817   DRIVER_INIT_CALL(sc4);
23897   m_reel_setup = sc4bbclb_reel_configs;
2389823818}
2389923819
2390023820DRIVER_INIT_MEMBER(sc4_state,sc4bbclb_mbus)
2390123821{
2390223822   DRIVER_INIT_CALL(sc4mbus);
23903   m_reel_setup = sc4bbclb_reel_configs;
2390423823}
2390523824
2390623825INPUT_PORTS_START( sc4bbclb ) // this structure is generated
r242464r242465
2395223871
2395323872// doesn't play
2395423873// PRXXXX CLUB BANKETY BANK VER1.0         CLUBBANKSND         CLUB BANKETYBANK
23955GAMEL( 200?, sc4bbclb    ,0,         sc4, sc4bbclb, sc4_state, sc4bbclb, ROT0, "Qps","Bankety Bank Club (V1.0) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23874GAMEL( 200?, sc4bbclb    ,0,         sc4_200_std, sc4bbclb, sc4_state, sc4bbclb, ROT0, "Qps","Bankety Bank Club (V1.0) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2395623875// PRXXXX CLUB BANKETY BANK VER1.1         CLUBBANKSND         CLUB BANKETYBANK
23957GAMEL( 200?, sc4bbclba   ,sc4bbclb,  sc4, sc4bbclb, sc4_state, sc4bbclb, ROT0, "Qps","Bankety Bank Club (V1.1) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23876GAMEL( 200?, sc4bbclba   ,sc4bbclb,  sc4_200_std, sc4bbclb, sc4_state, sc4bbclb, ROT0, "Qps","Bankety Bank Club (V1.1) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2395823877// can be played
2395923878// PRXXXX CLUB BANKETY BANK 411         CLUBBANKSND         CLUB BANKETYBANK
23960GAMEL( 200?, sc4bbclbb   ,sc4bbclb,  sc4, sc4bbclb, sc4_state, sc4bbclb_mbus, ROT0, "Qps","Bankety Bank Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23961GAMEL( 200?, sc4bbclbc   ,sc4bbclb,  sc4, sc4bbclb, sc4_state, sc4bbclb_mbus, ROT0, "Qps","Bankety Bank Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23879GAMEL( 200?, sc4bbclbb   ,sc4bbclb,  sc4_200_std, sc4bbclb, sc4_state, sc4bbclb_mbus, ROT0, "Qps","Bankety Bank Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23880GAMEL( 200?, sc4bbclbc   ,sc4bbclb,  sc4_200_std, sc4bbclb, sc4_state, sc4bbclb_mbus, ROT0, "Qps","Bankety Bank Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2396223881
2396323882
23964
23965static const stepper_interface* sc4captn_reel_configs[6] =
23966{
23967   &starpointrm20_interface_48step,
23968   &starpointrm20_interface_48step,
23969   &starpointrm20_interface_48step,
23970   &starpointrm20_interface_48step,
23971   0,
23972   0,
23973};
23974
2397523883DRIVER_INIT_MEMBER(sc4_state,sc4captn)
2397623884{
2397723885   DRIVER_INIT_CALL(sc4);
23978   m_reel_setup = sc4captn_reel_configs;
2397923886}
2398023887
2398123888INPUT_PORTS_START( sc4captn ) // this structure is generated
r242464r242465
2402623933INPUT_PORTS_END
2402723934
2402823935// PR2013 CAPTAIN CASH         CCASH SOUNDS           CAPTAIN  CASH
24029GAMEL( 200?, sc4captn    ,0,         sc4, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24030GAMEL( 200?, sc4captnb   ,sc4captn,  sc4, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24031GAMEL( 200?, sc4captnc   ,sc4captn,  sc4, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23936GAMEL( 200?, sc4captn    ,0,         sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23937GAMEL( 200?, sc4captnb   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23938GAMEL( 200?, sc4captnc   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2403223939// PR9999 CAPTAIN CASH         CCASH SOUNDS           CAPTAIN CASH  (invalid project number)
24033GAMEL( 200?, sc4captna   ,sc4captn,  sc4, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24034GAMEL( 200?, sc4captnd   ,sc4captn,  sc4, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24035GAMEL( 200?, sc4captne   ,sc4captn,  sc4, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24036GAMEL( 200?, sc4captnf   ,sc4captn,  sc4, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23940GAMEL( 200?, sc4captna   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23941GAMEL( 200?, sc4captnd   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23942GAMEL( 200?, sc4captne   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23943GAMEL( 200?, sc4captnf   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2403723944
24038static const stepper_interface* sc4cmous_reel_configs[6] =
24039{
24040   &starpointrm20_interface_48step,
24041   &starpointrm20_interface_48step,
24042   &starpointrm20_interface_48step,
24043   &starpointrm20_interface_48step,
24044   &starpointrm20_interface_48step,
24045   0,
24046};
2404723945
2404823946DRIVER_INIT_MEMBER(sc4_state,sc4cmous)
2404923947{
2405023948   DRIVER_INIT_CALL(sc4);
24051   m_reel_setup = sc4cmous_reel_configs;
2405223949}
2405323950
2405423951INPUT_PORTS_START( sc4cmous ) // this structure is generated
r242464r242465
2409823995INPUT_PORTS_END
2409923996
2410023997// PR2534 CASH AND MOUSE V041         CASHANDMOUSESND          CASH AND MOUSE
24101GAMEL( 200?, sc4cmous    ,0,         sc4, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse (V041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24102GAMEL( 200?, sc4cmousb   ,sc4cmous,  sc4, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse (V041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23998GAMEL( 200?, sc4cmous    ,0,         sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse (V041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
23999GAMEL( 200?, sc4cmousb   ,sc4cmous,  sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse (V041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2410324000// PR2534 CASH AND MOUSE V011         CASHANDMOUSESND          CASH AND MOUSE
24104GAMEL( 200?, sc4cmousa   ,sc4cmous,  sc4, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse (V011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24105GAMEL( 200?, sc4cmousc   ,sc4cmous,  sc4, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse (V011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24001GAMEL( 200?, sc4cmousa   ,sc4cmous,  sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse (V011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24002GAMEL( 200?, sc4cmousc   ,sc4cmous,  sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse (V011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2410624003
2410724004
24108static const stepper_interface* sc4cad_reel_configs[6] =
24109{
24110   &starpointrm20_interface_48step,
24111   &starpointrm20_interface_48step,
24112   &starpointrm20_interface_48step,
24113   &starpointrm20_interface_48step,
24114   &starpointrm20_interface_48step,
24115   0,
24116};
2411724005
2411824006DRIVER_INIT_MEMBER(sc4_state,sc4cad)
2411924007{
2412024008   DRIVER_INIT_CALL(sc4);
24121   m_reel_setup = sc4cad_reel_configs;
2412224009}
2412324010
2412424011DRIVER_INIT_MEMBER(sc4_state,sc4cad_mbus)
2412524012{
2412624013   DRIVER_INIT_CALL(sc4mbus);
24127   m_reel_setup = sc4cad_reel_configs;
2412824014}
2412924015
2413024016INPUT_PORTS_START( sc4cad ) // this structure is generated
r242464r242465
2417424060INPUT_PORTS_END
2417524061
2417624062// PR2528 CASH ADDER  V1.0         CASHADDERSND            CASH ADDER
24177GAMEL( 200?, sc4cad      ,0,         sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24178GAMEL( 200?, sc4cada     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24179GAMEL( 200?, sc4cadf     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24180GAMEL( 200?, sc4cadg     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24063GAMEL( 200?, sc4cad      ,0,         sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24064GAMEL( 200?, sc4cada     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24065GAMEL( 200?, sc4cadf     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24066GAMEL( 200?, sc4cadg     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2418124067// PR2528 CASH ADDER  011         CASHADDERSND            CASH ADDER
24182GAMEL( 200?, sc4cadb     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder (V011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24183GAMEL( 200?, sc4cadh     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder (V011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24068GAMEL( 200?, sc4cadb     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder (V011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24069GAMEL( 200?, sc4cadh     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder (V011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2418424070// PR2528 CASH ADDER  041         CASHADDERSND            CASH ADDER
24185GAMEL( 200?, sc4cadc     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder (V041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24186GAMEL( 200?, sc4cadi     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder (V041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24071GAMEL( 200?, sc4cadc     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder (V041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24072GAMEL( 200?, sc4cadi     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder (V041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2418724073// PR2528 CASH ADDER  012         CASHADDERSND            CASH ADDER
24188GAMEL( 200?, sc4cadd     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24189GAMEL( 200?, sc4cadj     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24074GAMEL( 200?, sc4cadd     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24075GAMEL( 200?, sc4cadj     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2419024076// PR2528 CASH ADDER  042         CASHADDERSND            CASH ADDER
24191GAMEL( 200?, sc4cade     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24192GAMEL( 200?, sc4cadk     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24077GAMEL( 200?, sc4cade     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24078GAMEL( 200?, sc4cadk     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2419324079// PR2528 CASH ADDER  013         CASHADDERSND            CASH ADDER
24194GAMEL( 200?, sc4cadl     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V013) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24195GAMEL( 200?, sc4cadm     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V013) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24080GAMEL( 200?, sc4cadl     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V013) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24081GAMEL( 200?, sc4cadm     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V013) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2419624082// PR2528 CASH ADDER  014         CASHADDERSND            CASH ADDER
24197GAMEL( 200?, sc4cadn     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V014) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24198GAMEL( 200?, sc4cadp     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V014) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24083GAMEL( 200?, sc4cadn     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V014) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24084GAMEL( 200?, sc4cadp     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V014) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2419924085// PR2528 CASH ADDER  043         CASHADDERSND            CASH ADDER
24200GAMEL( 200?, sc4cado     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V043) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24201GAMEL( 200?, sc4cadq     ,sc4cad,    sc4, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V043) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24086GAMEL( 200?, sc4cado     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V043) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24087GAMEL( 200?, sc4cadq     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V043) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2420224088
24203static const stepper_interface* sc4cadcl_reel_configs[6] =
24204{
24205   &starpointrm20_interface_48step,
24206   &starpointrm20_interface_48step,
24207   &starpointrm20_interface_48step,
24208   &starpointrm20_interface_48step,
24209   &starpointrm20_interface_48step,
24210   0,
24211};
24212
2421324089DRIVER_INIT_MEMBER(sc4_state,sc4cadcl)
2421424090{
2421524091   DRIVER_INIT_CALL(sc4);
24216   m_reel_setup = sc4cadcl_reel_configs;
2421724092}
2421824093
2421924094INPUT_PORTS_START( sc4cadcl ) // this structure is generated
r242464r242465
2426524140INPUT_PORTS_END
2426624141
2426724142// PRXXXX QPS155 CLUB CASH ADDER Version 411         CLUBCASHADDERSND         CLUB  CASH ADDER
24268GAMEL( 200?, sc4cadcl    ,0,         sc4, sc4cadcl, sc4_state, sc4cadcl, ROT0, "Qps","Cash Adder Club (411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24269GAMEL( 200?, sc4cadcla   ,sc4cadcl,  sc4, sc4cadcl, sc4_state, sc4cadcl, ROT0, "Qps","Cash Adder Club (411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24143GAMEL( 200?, sc4cadcl    ,0,         sc4_5reel, sc4cadcl, sc4_state, sc4cadcl, ROT0, "Qps","Cash Adder Club (411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24144GAMEL( 200?, sc4cadcla   ,sc4cadcl,  sc4_5reel, sc4cadcl, sc4_state, sc4cadcl, ROT0, "Qps","Cash Adder Club (411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2427024145
24271static const stepper_interface* sc4cr_reel_configs[6] =
24272{
24273   &starpointrm20_interface_48step,
24274   &starpointrm20_interface_48step,
24275   &starpointrm20_interface_48step,
24276   0,
24277   &starpointrm20_interface_48step,
24278   0,
24279};
2428024146
2428124147DRIVER_INIT_MEMBER(sc4_state,sc4cr)
2428224148{
2428324149   DRIVER_INIT_CALL(sc4);
24284   m_reel_setup = sc4cr_reel_configs;
2428524150}
2428624151
2428724152INPUT_PORTS_START( sc4cr ) // this structure is generated
r242464r242465
2433524200
2433624201
2433724202// PR2061 CASHRAKER         RAKERSND             CASHRAKER
24338GAMEL( 200?, sc4cr       ,0,         sc4, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24339GAMEL( 200?, sc4cra      ,sc4cr,     sc4, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24340GAMEL( 200?, sc4crb      ,sc4cr,     sc4, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24203GAMEL( 200?, sc4cr       ,0,         sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24204GAMEL( 200?, sc4cra      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24205GAMEL( 200?, sc4crb      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2434124206// PR2061 CASHRAKER V2.1         RAKERSND             CASHRAKER
24342GAMEL( 200?, sc4crc      ,sc4cr,     sc4, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24343GAMEL( 200?, sc4cre      ,sc4cr,     sc4, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24207GAMEL( 200?, sc4crc      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24208GAMEL( 200?, sc4cre      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2434424209// PR2061 CASHRAKER V2.2         RAKERSND             CASHRAKER
24345GAMEL( 200?, sc4crd      ,sc4cr,     sc4, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.2) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24346GAMEL( 200?, sc4crf      ,sc4cr,     sc4, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.2) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24210GAMEL( 200?, sc4crd      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.2) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24211GAMEL( 200?, sc4crf      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.2) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2434724212
2434824213
24349static const stepper_interface* sc4crcl_reel_configs[6] =
24350{
24351   &starpointrm20_interface_48step,
24352   &starpointrm20_interface_48step,
24353   &starpointrm20_interface_48step,
24354   &starpointrm20_interface_48step,
24355   &starpointrm20_interface_48step,
24356   0,
24357};
2435824214
2435924215DRIVER_INIT_MEMBER(sc4_state,sc4crcl)
2436024216{
2436124217   DRIVER_INIT_CALL(sc4);
24362   m_reel_setup = sc4crcl_reel_configs;
2436324218}
2436424219
2436524220DRIVER_INIT_MEMBER(sc4_state,sc4crcl_mbus)
2436624221{
2436724222   DRIVER_INIT_CALL(sc4mbus);
24368   m_reel_setup = sc4crcl_reel_configs;
2436924223}
2437024224
2437124225INPUT_PORTS_START( sc4crcl ) // this structure is generated
r242464r242465
2441724271INPUT_PORTS_END
2441824272
2441924273// PR????  CLUB CASHRAKER V1.0         CLUBRAKERSND          CLUB CASHRAKER
24420GAMEL( 200?, sc4crcl     ,0,         sc4, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24421GAMEL( 200?, sc4crclb    ,sc4crcl,   sc4, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24274GAMEL( 200?, sc4crcl     ,0,         sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24275GAMEL( 200?, sc4crclb    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2442224276// PR????  CLUB CASHRAKER V1.1         CLUBRAKERSND          CLUB CASHRAKER
24423GAMEL( 200?, sc4crcla    ,sc4crcl,   sc4, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24424GAMEL( 200?, sc4crclc    ,sc4crcl,   sc4, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24277GAMEL( 200?, sc4crcla    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24278GAMEL( 200?, sc4crclc    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2442524279// PR????  CLUB CASHRAKER V1.3         CLUBRAKERSND          CLUB CASHRAKER
24426GAMEL( 200?, sc4crcld    ,sc4crcl,   sc4, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club (V1.3) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24280GAMEL( 200?, sc4crcld    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club (V1.3) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2442724281// PR????  CLUB CASHRAKER 411         CLUBRAKERSND          CLUB CASHRAKER
24428GAMEL( 200?, sc4crcle    ,sc4crcl,   sc4, sc4crcl, sc4_state, sc4crcl_mbus, ROT0, "Qps","Cash Raker Club (411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24429GAMEL( 200?, sc4crclf    ,sc4crcl,   sc4, sc4crcl, sc4_state, sc4crcl_mbus, ROT0, "Qps","Cash Raker Club (411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24282GAMEL( 200?, sc4crcle    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl_mbus, ROT0, "Qps","Cash Raker Club (411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24283GAMEL( 200?, sc4crclf    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl_mbus, ROT0, "Qps","Cash Raker Club (411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2443024284
24431static const stepper_interface* sc4cashm_reel_configs[6] =
24432{
24433   &starpointrm20_interface_48step,
24434   &starpointrm20_interface_48step,
24435   &starpointrm20_interface_48step,
24436   &starpointrm20_interface_48step,
24437   0,
24438   0,
24439};
2444024285
2444124286DRIVER_INIT_MEMBER(sc4_state,sc4cashm)
2444224287{
2444324288   DRIVER_INIT_CALL(sc4);
24444   m_reel_setup = sc4cashm_reel_configs;
2444524289}
2444624290
2444724291INPUT_PORTS_START( sc4cashm ) // this structure is generated
r242464r242465
2448524329INPUT_PORTS_END
2448624330
2448724331// PR2008 CASHANOVA         CASH SOUNDS
24488GAMEL( 200?, sc4cashm    ,0,         sc4, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24489GAMEL( 200?, sc4cashma   ,sc4cashm,  sc4, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24490GAMEL( 200?, sc4cashmb   ,sc4cashm,  sc4, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24491GAMEL( 200?, sc4cashmc   ,sc4cashm,  sc4, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24492GAMEL( 200?, sc4cashmd   ,sc4cashm,  sc4, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24493GAMEL( 200?, sc4cashme   ,sc4cashm,  sc4, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24332GAMEL( 200?, sc4cashm    ,0,         sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24333GAMEL( 200?, sc4cashma   ,sc4cashm,  sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24334GAMEL( 200?, sc4cashmb   ,sc4cashm,  sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24335GAMEL( 200?, sc4cashmc   ,sc4cashm,  sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24336GAMEL( 200?, sc4cashmd   ,sc4cashm,  sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24337GAMEL( 200?, sc4cashme   ,sc4cashm,  sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2449424338
2449524339
2449624340
24497static const stepper_interface* sc4ckxtb_reel_configs[6] =
24498{
24499   &starpointrm20_interface_48step,
24500   &starpointrm20_interface_48step,
24501   &starpointrm20_interface_48step,
24502   &starpointrm20_interface_48step,
24503   &starpointrm20_interface_48step,
24504   &starpointrm20_interface_48step,
24505};
2450624341
24507static const stepper_interface* sc4ckx3p_reel_configs[6] =
24508{
24509   &starpoint_interface_200step_reel,
24510   &starpoint_interface_200step_reel,
24511   &starpoint_interface_200step_reel,
24512   0,
24513   0,
24514   0,
24515};
2451624342
2451724343DRIVER_INIT_MEMBER(sc4_state,sc4ckxtb)
2451824344{
2451924345   DRIVER_INIT_CALL(sc4);
24520   m_reel_setup = sc4ckxtb_reel_configs;
2452124346}
2452224347
2452324348
2452424349DRIVER_INIT_MEMBER(sc4_state,sc4ckx3p)
2452524350{
2452624351   DRIVER_INIT_CALL(sc4);
24527   m_reel_setup = sc4ckx3p_reel_configs;
2452824352}
2452924353
2453024354// the topbox sets contain no input defs
r242464r242465
2458824412// this seems to need all the units connected to function
2458924413
2459024414// PR2360 CASINO KING X         BARKX SOUNDS         8  KING X
24591GAMEL( 200?, sc4ckx      ,0,         sc4, sc4, sc4_state, sc4ckxtb, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // Top Box
24592GAMEL( 200?, sc4ckxd     ,sc4ckx,    sc4, sc4, sc4_state, sc4ckxtb, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // Top Box
24415GAMEL( 200?, sc4ckx      ,0,         sc4_3reel_200, sc4, sc4_state, sc4ckxtb, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // Top Box
24416GAMEL( 200?, sc4ckxd     ,sc4ckx,    sc4_3reel_200, sc4, sc4_state, sc4ckxtb, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // Top Box
2459324417// PR2360 CASINO KING X         KING X  MAZ BARKX SOUNDS         KING X 3P
24594GAMEL( 200?, sc4ckxa     ,sc4ckx,    sc4, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24595GAMEL( 200?, sc4ckxb     ,sc4ckx,    sc4, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24596GAMEL( 200?, sc4ckxc     ,sc4ckx,    sc4, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24597GAMEL( 200?, sc4ckxe     ,sc4ckx,    sc4, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24598GAMEL( 200?, sc4ckxf     ,sc4ckx,    sc4, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24599GAMEL( 200?, sc4ckxg     ,sc4ckx,    sc4, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24418GAMEL( 200?, sc4ckxa     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24419GAMEL( 200?, sc4ckxb     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24420GAMEL( 200?, sc4ckxc     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24421GAMEL( 200?, sc4ckxe     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24422GAMEL( 200?, sc4ckxf     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24423GAMEL( 200?, sc4ckxg     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (Base, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2460024424
24601static const stepper_interface* sc4chick_reel_configs[6] =
24602{
24603   &starpointrm20_interface_48step,
24604   &starpointrm20_interface_48step,
24605   &starpointrm20_interface_48step,
24606   0,
24607   0,
24608   0,
24609};
2461024425
2461124426DRIVER_INIT_MEMBER(sc4_state,sc4chick)
2461224427{
2461324428   DRIVER_INIT_CALL(sc4);
24614   m_reel_setup = sc4chick_reel_configs;
2461524429}
2461624430
2461724431INPUT_PORTS_START( sc4chick ) // this structure is generated
r242464r242465
2465524469INPUT_PORTS_END
2465624470
2465724471// PR7060CASINO CHICKEN DALES         TTTWO SOUNDS         CHICKEN DALES
24658GAMEL( 200?, sc4chick    ,0,         sc4, sc4chick, sc4_state, sc4chick, ROT0, "Mazooma","Chickendales (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24472GAMEL( 200?, sc4chick    ,0,         sc4_3reel, sc4chick, sc4_state, sc4chick, ROT0, "Mazooma","Chickendales (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2465924473
2466024474
24661static const stepper_interface* sc4ccogs_reel_configs[6] =
24662{
24663   &starpointrm20_interface_48step,
24664   &starpointrm20_interface_48step,
24665   &starpointrm20_interface_48step,
24666   &starpointrm20_interface_48step,
24667   0,
24668   0,
24669};
24670
2467124475DRIVER_INIT_MEMBER(sc4_state,sc4ccogs)
2467224476{
2467324477   DRIVER_INIT_CALL(sc4);
24674   m_reel_setup = sc4ccogs_reel_configs;
2467524478}
2467624479
2467724480INPUT_PORTS_START( sc4ccogs ) // this structure is generated
r242464r242465
2472124524INPUT_PORTS_END
2472224525
2472324526// PR2522 CLEVERCOGS V1.0         CLEVERCOGSSND           CLEVER  COGS
24724GAMEL( 200?, sc4ccogs    ,0,         sc4, sc4ccogs, sc4_state, sc4ccogs, ROT0, "Qps","Clever Cogs (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24527GAMEL( 200?, sc4ccogs    ,0,         sc4_4reel, sc4ccogs, sc4_state, sc4ccogs, ROT0, "Qps","Clever Cogs (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2472524528
2472624529
2472724530
2472824531
2472924532
2473024533
24731static const stepper_interface* sc4cclim_reel_configs[6] =
24732{
24733   &starpointrm20_interface_48step,
24734   &starpointrm20_interface_48step,
24735   &starpointrm20_interface_48step,
24736   0,
24737   0,
24738   0,
24739};
24740
2474124534DRIVER_INIT_MEMBER(sc4_state,sc4cclim)
2474224535{
2474324536   DRIVER_INIT_CALL(sc4);
24744   m_reel_setup = sc4cclim_reel_configs;
2474524537}
2474624538
2474724539DRIVER_INIT_MEMBER(sc4_state,sc4cclim_mbus)
2474824540{
2474924541   DRIVER_INIT_CALL(sc4mbus);
24750   m_reel_setup = sc4cclim_reel_configs;
2475124542}
2475224543
2475324544INPUT_PORTS_START( sc4cclime ) // this structure is generated
r242464r242465
2480824599INPUT_PORTS_END
2480924600
2481024601// PR1129 CASINO CRAZY CLIMBER         PR1129 CRAZY CLIMBER SOUNDS11
24811GAMEL( 200?, sc4cclim    ,0,         sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24812GAMEL( 200?, sc4cclima   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24813GAMEL( 200?, sc4cclimb   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24814GAMEL( 200?, sc4cclimc   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24815GAMEL( 200?, sc4cclimd   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24816GAMEL( 200?, sc4cclimh   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24817GAMEL( 200?, sc4cclimi   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24818GAMEL( 200?, sc4cclimm   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24819GAMEL( 200?, sc4cclimn   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24820GAMEL( 200?, sc4cclimo   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24821GAMEL( 200?, sc4cclimp   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24822GAMEL( 200?, sc4cclims   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24602GAMEL( 200?, sc4cclim    ,0,         sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24603GAMEL( 200?, sc4cclima   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24604GAMEL( 200?, sc4cclimb   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24605GAMEL( 200?, sc4cclimc   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24606GAMEL( 200?, sc4cclimd   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24607GAMEL( 200?, sc4cclimh   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24608GAMEL( 200?, sc4cclimi   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24609GAMEL( 200?, sc4cclimm   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24610GAMEL( 200?, sc4cclimn   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24611GAMEL( 200?, sc4cclimo   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24612GAMEL( 200?, sc4cclimp   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24613GAMEL( 200?, sc4cclims   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2482324614// PR1129 CASINO CRAZY CLIMBER         CRAZY CLIMBER S.SITE  PR1129 CRAZY CLIMBER SOUNDS11
24824GAMEL( 200?, sc4cclime   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24825GAMEL( 200?, sc4cclimf   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24826GAMEL( 200?, sc4cclimg   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24827GAMEL( 200?, sc4cclimj   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24828GAMEL( 200?, sc4cclimk   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24829GAMEL( 200?, sc4ccliml   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24830GAMEL( 200?, sc4cclimq   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24831GAMEL( 200?, sc4cclimr   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24832GAMEL( 200?, sc4cclimt   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 21)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24833GAMEL( 200?, sc4cclimu   ,sc4cclim,  sc4, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 22)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24615GAMEL( 200?, sc4cclime   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24616GAMEL( 200?, sc4cclimf   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24617GAMEL( 200?, sc4cclimg   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24618GAMEL( 200?, sc4cclimj   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24619GAMEL( 200?, sc4cclimk   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24620GAMEL( 200?, sc4ccliml   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24621GAMEL( 200?, sc4cclimq   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24622GAMEL( 200?, sc4cclimr   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24623GAMEL( 200?, sc4cclimt   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 21)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24624GAMEL( 200?, sc4cclimu   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 22)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2483424625
2483524626
2483624627
24837static const stepper_interface* sc4cfqps_reel_configs[6] =
24838{
24839   &starpointrm20_interface_48step,
24840   &starpointrm20_interface_48step,
24841   &starpointrm20_interface_48step,
24842   &starpointrm20_interface_48step,
24843   0,
24844   0,
24845};
24846
2484724628DRIVER_INIT_MEMBER(sc4_state,sc4cfqps)
2484824629{
2484924630   DRIVER_INIT_CALL(sc4);
24850   m_reel_setup = sc4cfqps_reel_configs;
2485124631}
2485224632
24853static const stepper_interface* sc4cfqps_alt_reel_configs[6] =
24854{
24855   &starpointrm20_interface_48step,
24856   &starpointrm20_interface_48step,
24857   &starpointrm20_interface_48step,
24858   &starpointrm20_interface_48step,
24859   0,
24860   0,
24861};
2486224633
2486324634DRIVER_INIT_MEMBER(sc4_state,sc4cfqps_alt)
2486424635{
2486524636   DRIVER_INIT_CALL(sc4);
24866   m_reel_setup = sc4cfqps_alt_reel_configs;
2486724637}
2486824638
2486924639// Crazy Fruits sets are a bit strange compared to others..
r242464r242465
2491824688
2491924689// PR6813 CRAZY FRUITS         PR6813 CRAZY FRUITS SOUNDS11
2492024690// these 3 have a unique attract style
24921GAMEL( 200?, sc4cfqps    ,0,         sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24922GAMEL( 200?, sc4cfqpsb   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24923GAMEL( 200?, sc4cfqpsd   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24691GAMEL( 200?, sc4cfqps    ,0,         sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24692GAMEL( 200?, sc4cfqpsb   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24693GAMEL( 200?, sc4cfqpsd   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2492424694// the attract style changes below
24925GAMEL( 200?, sc4cfqpsa   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24926GAMEL( 200?, sc4cfqpsk   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CCAS) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // why are these 2 CCAS? a mistake? or different version?
24927GAMEL( 200?, sc4czfrc    ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CCAS) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24928GAMEL( 200?, sc4czfrb    ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24929GAMEL( 200?, sc4czfre    ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24930GAMEL( 200?, sc4czfrg    ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24931GAMEL( 200?, sc4czfrh    ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24932GAMEL( 200?, sc4czfrj    ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24933GAMEL( 200?, sc4czfrk    ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24934GAMEL( 200?, sc4czfrf    ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / Whitbread","Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24935GAMEL( 200?, sc4czfri    ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / Whitbread","Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24695GAMEL( 200?, sc4cfqpsa   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24696GAMEL( 200?, sc4cfqpsk   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CCAS) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // why are these 2 CCAS? a mistake? or different version?
24697GAMEL( 200?, sc4czfrc    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits (PR6813, CCAS) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24698GAMEL( 200?, sc4czfrb    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24699GAMEL( 200?, sc4czfre    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24700GAMEL( 200?, sc4czfrg    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24701GAMEL( 200?, sc4czfrh    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24702GAMEL( 200?, sc4czfrj    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24703GAMEL( 200?, sc4czfrk    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24704GAMEL( 200?, sc4czfrf    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / Whitbread","Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24705GAMEL( 200?, sc4czfri    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / Whitbread","Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2493624706// PR2521 CRAZY FRUITS V1.0         PR6813 CRAZY FRUITS SOUNDS11
24937GAMEL( 200?, sc4cfqpsc   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24938GAMEL( 200?, sc4cfqpse   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24707GAMEL( 200?, sc4cfqpsc   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24708GAMEL( 200?, sc4cfqpse   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2493924709// 4 sets below use reels 1,2,3,5 instead of 1,2,3,4 ?!
24940GAMEL( 200?, sc4cfqpsf   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24941GAMEL( 200?, sc4cfqpsg   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24942GAMEL( 200?, sc4cfqpsh   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24943GAMEL( 200?, sc4cfqpsi   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24710GAMEL( 200?, sc4cfqpsf   ,sc4cfqps,  sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24711GAMEL( 200?, sc4cfqpsg   ,sc4cfqps,  sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24712GAMEL( 200?, sc4cfqpsh   ,sc4cfqps,  sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24713GAMEL( 200?, sc4cfqpsi   ,sc4cfqps,  sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2494424714// PR4613 CRAZY FRUITS SP98         PR6813 CRAZY FRUITS SOUNDS11
24945GAMEL( 200?, sc4cfqpsj   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits SP98 (PR4613) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24946GAMEL( 200?, sc4cfqpsl   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24947GAMEL( 200?, sc4cfqpsn   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24948GAMEL( 200?, sc4cfqpsp   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24949GAMEL( 200?, sc4cfqpsm   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / Whitbread","Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24950GAMEL( 200?, sc4cfqpso   ,sc4cfqps,  sc4, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / Whitbread","Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24715GAMEL( 200?, sc4cfqpsj   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits SP98 (PR4613) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24716GAMEL( 200?, sc4cfqpsl   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24717GAMEL( 200?, sc4cfqpsn   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24718GAMEL( 200?, sc4cfqpsp   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24719GAMEL( 200?, sc4cfqpsm   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / Whitbread","Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24720GAMEL( 200?, sc4cfqpso   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / Whitbread","Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2495124721
2495224722
2495324723
2495424724
24955static const stepper_interface* sc4crzky_reel_configs[6] =
24956{
24957   &starpointrm20_interface_48step,
24958   &starpointrm20_interface_48step,
24959   &starpointrm20_interface_48step,
24960   0,
24961   0,
24962   0,
24963};
2496424725
2496524726DRIVER_INIT_MEMBER(sc4_state,sc4crzky)
2496624727{
2496724728   DRIVER_INIT_CALL(sc4);
24968   m_reel_setup = sc4crzky_reel_configs;
2496924729}
2497024730
2497124731
2497224732DRIVER_INIT_MEMBER(sc4_state,sc4crzky_mbus)
2497324733{
2497424734   DRIVER_INIT_CALL(sc4mbus);
24975   m_reel_setup = sc4crzky_reel_configs;
2497624735}
2497724736
2497824737INPUT_PORTS_START( sc4crzkyi ) // this structure is generated
r242464r242465
2503324792INPUT_PORTS_END
2503424793
2503524794// PR1128 CASINO CRAZY KEYS         PR1128 CRAZY KEYS SOUNDS11
25036GAMEL( 200?, sc4crzky    ,0,         sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25037GAMEL( 200?, sc4crzkya   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25038GAMEL( 200?, sc4crzkyb   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25039GAMEL( 200?, sc4crzkyc   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25040GAMEL( 200?, sc4crzkyd   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25041GAMEL( 200?, sc4crzkye   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25042GAMEL( 200?, sc4crzkyf   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25043GAMEL( 200?, sc4crzkyg   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
25044GAMEL( 200?, sc4crzkyh   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25045GAMEL( 200?, sc4crzkyl   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25046GAMEL( 200?, sc4crzkym   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25047GAMEL( 200?, sc4crzkyn   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25048GAMEL( 200?, sc4crzkyt   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25049GAMEL( 200?, sc4crzkyu   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24795GAMEL( 200?, sc4crzky    ,0,         sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24796GAMEL( 200?, sc4crzkya   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24797GAMEL( 200?, sc4crzkyb   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24798GAMEL( 200?, sc4crzkyc   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24799GAMEL( 200?, sc4crzkyd   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24800GAMEL( 200?, sc4crzkye   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24801GAMEL( 200?, sc4crzkyf   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24802GAMEL( 200?, sc4crzkyg   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
24803GAMEL( 200?, sc4crzkyh   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24804GAMEL( 200?, sc4crzkyl   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24805GAMEL( 200?, sc4crzkym   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24806GAMEL( 200?, sc4crzkyn   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24807GAMEL( 200?, sc4crzkyt   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24808GAMEL( 200?, sc4crzkyu   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2505024809// PR1128 CASINO CRAZY KEYS         CRAZY KEYS  ARCADE  PR1128 CRAZY KEYS SOUNDS11
25051GAMEL( 200?, sc4crzkyi   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25052GAMEL( 200?, sc4crzkyj   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25053GAMEL( 200?, sc4crzkyk   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25054GAMEL( 200?, sc4crzkyo   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25055GAMEL( 200?, sc4crzkyp   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25056GAMEL( 200?, sc4crzkyq   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25057GAMEL( 200?, sc4crzkyr   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25058GAMEL( 200?, sc4crzkys   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25059GAMEL( 200?, sc4crzkyv   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25060GAMEL( 200?, sc4crzkyw   ,sc4crzky,  sc4, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24810GAMEL( 200?, sc4crzkyi   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24811GAMEL( 200?, sc4crzkyj   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24812GAMEL( 200?, sc4crzkyk   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24813GAMEL( 200?, sc4crzkyo   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24814GAMEL( 200?, sc4crzkyp   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24815GAMEL( 200?, sc4crzkyq   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24816GAMEL( 200?, sc4crzkyr   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24817GAMEL( 200?, sc4crzkys   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24818GAMEL( 200?, sc4crzkyv   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24819GAMEL( 200?, sc4crzkyw   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2506124820
2506224821
2506324822
25064static const stepper_interface* sc4deepi_reel_configs[6] =
25065{
25066   &starpointrm20_interface_48step,
25067   &starpointrm20_interface_48step,
25068   &starpointrm20_interface_48step,
25069   &starpointrm20_interface_48step,
25070   &starpointrm20_interface_48step,
25071   0,
25072};
2507324823
2507424824DRIVER_INIT_MEMBER(sc4_state,sc4deepi)
2507524825{
2507624826   DRIVER_INIT_CALL(sc4);
25077   m_reel_setup = sc4deepi_reel_configs;
2507824827}
2507924828
2508024829INPUT_PORTS_START( sc4deepi ) // this structure is generated
r242464r242465
2512224871INPUT_PORTS_END
2512324872
2512424873// PR2099 DEEP IMPACT         DIMP SOUNDS         DEEP IMPACT
25125GAMEL( 200?, sc4deepi    ,0,         sc4, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25126GAMEL( 200?, sc4deepia   ,sc4deepi,  sc4, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25127GAMEL( 200?, sc4deepib   ,sc4deepi,  sc4, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25128GAMEL( 200?, sc4deepid   ,sc4deepi,  sc4, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24874GAMEL( 200?, sc4deepi    ,0,         sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24875GAMEL( 200?, sc4deepia   ,sc4deepi,  sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24876GAMEL( 200?, sc4deepib   ,sc4deepi,  sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24877GAMEL( 200?, sc4deepid   ,sc4deepi,  sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2512924878
2513024879
2513124880
25132static const stepper_interface* sc4dblfr_reel_configs[6] =
25133{
25134   &starpointrm20_interface_48step,
25135   &starpointrm20_interface_48step,
25136   &starpointrm20_interface_48step,
25137   &starpoint_interface_200step_reel,
25138   0,
25139   0,
25140};
2514124881
2514224882DRIVER_INIT_MEMBER(sc4_state,sc4dblfr)
2514324883{
2514424884   DRIVER_INIT_CALL(sc4);
25145   m_reel_setup = sc4dblfr_reel_configs;
2514624885}
2514724886
2514824887INPUT_PORTS_START( sc4dblfr ) // this structure is generated
r242464r242465
2518124920INPUT_PORTS_END
2518224921
2518324922// PR7060 DOUBLE FRENZY         DFRZYSND
25184GAMEL( 200?, sc4dblfr    ,0,         sc4, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25185GAMEL( 200?, sc4dblfra   ,sc4dblfr,  sc4, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25186GAMEL( 200?, sc4dblfrb   ,sc4dblfr,  sc4, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25187GAMEL( 200?, sc4dblfrc   ,sc4dblfr,  sc4, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24923GAMEL( 200?, sc4dblfr    ,0,         sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24924GAMEL( 200?, sc4dblfra   ,sc4dblfr,  sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24925GAMEL( 200?, sc4dblfrb   ,sc4dblfr,  sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24926GAMEL( 200?, sc4dblfrc   ,sc4dblfr,  sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2518824927// PR2276 DOUBLE FRENZY 212         DFRZYSND
25189GAMEL( 200?, sc4dblfrd   ,sc4dblfr,  sc4, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25190GAMEL( 200?, sc4dblfre   ,sc4dblfr,  sc4, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24928GAMEL( 200?, sc4dblfrd   ,sc4dblfr,  sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24929GAMEL( 200?, sc4dblfre   ,sc4dblfr,  sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2519124930
25192static const stepper_interface* sc4darwr_reel_configs[6] =
25193{
25194   &starpointrm20_interface_48step,
25195   &starpointrm20_interface_48step,
25196   &starpointrm20_interface_48step,
25197   0,
25198   &starpointrm20_interface_48step,
25199   0,
25200};
25201
2520224931DRIVER_INIT_MEMBER(sc4_state,sc4darw)
2520324932{
2520424933   DRIVER_INIT_CALL(sc4);
25205   m_reel_setup = sc4darwr_reel_configs;
2520624934}
2520724935
2520824936INPUT_PORTS_START( sc4darw ) // this structure is generated
r242464r242465
2525224980INPUT_PORTS_END
2525324981
2525424982//  PR2026 DOUGH AND ARROW         DOUGHSND         DOUGH AND ARROW
25255GAMEL( 200?, sc4darw     ,0,         sc4, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25256GAMEL( 200?, sc4darwa    ,sc4darw,   sc4, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25257GAMEL( 200?, sc4darwb    ,sc4darw,   sc4, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25258GAMEL( 200?, sc4darwc    ,sc4darw,   sc4, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24983GAMEL( 200?, sc4darw     ,0,         sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24984GAMEL( 200?, sc4darwa    ,sc4darw,   sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24985GAMEL( 200?, sc4darwb    ,sc4darw,   sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
24986GAMEL( 200?, sc4darwc    ,sc4darw,   sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2525924987
25260static const stepper_interface* sc4duckq_reel_configs[6] =
25261{
25262   &starpointrm20_interface_48step,
25263   &starpointrm20_interface_48step,
25264   &starpointrm20_interface_48step,
25265   0,
25266   &starpointrm20_interface_48step,
25267   0,
25268};
2526924988
2527024989DRIVER_INIT_MEMBER(sc4_state,sc4duckq)
2527124990{
2527224991   DRIVER_INIT_CALL(sc4);
25273   m_reel_setup = sc4duckq_reel_configs;
2527424992}
2527524993
2527624994INPUT_PORTS_START( sc4duckq ) // this structure is generated
r242464r242465
2531725035INPUT_PORTS_END
2531825036
2531925037// PR2519 THEDUCKSOFHAZZARD V1.0         DUCKSOFHAZZARDSND         DUCKS OF HAZZARD
25320GAMEL( 200?, sc4duckq    ,0,         sc4, sc4duckq, sc4_state, sc4duckq, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25321GAMEL( 200?, sc4duckqa   ,sc4duckq,  sc4, sc4duckq, sc4_state, sc4duckq, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25038GAMEL( 200?, sc4duckq    ,0,         sc4_4reel_alt, sc4duckq, sc4_state, sc4duckq, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25039GAMEL( 200?, sc4duckqa   ,sc4duckq,  sc4_4reel_alt, sc4duckq, sc4_state, sc4duckq, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2532225040
25323static const stepper_interface* sc4eascs_reel_configs[6] =
25324{
25325   &starpointrm20_interface_48step,
25326   &starpointrm20_interface_48step,
25327   &starpointrm20_interface_48step,
25328   0,
25329   0,
25330   0,
25331};
2533225041
2533325042DRIVER_INIT_MEMBER(sc4_state,sc4eascs)
2533425043{
2533525044   DRIVER_INIT_CALL(sc4);
25336   m_reel_setup = sc4eascs_reel_configs;
2533725045}
2533825046
2533925047INPUT_PORTS_START( sc4eascs ) // this structure is generated
r242464r242465
2539425102INPUT_PORTS_END
2539525103
2539625104// PR1326 CASINO EASY STREAK         PR1326 EASY STREAK SOUNDS11  (actually expects PR1326_CAS_EASY_STREAK_SOUNDS11 ? )
25397GAMEL( 200?, sc4eascs    ,0,         sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25398GAMEL( 200?, sc4eascsa   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25399GAMEL( 200?, sc4eascsb   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25400GAMEL( 200?, sc4eascsc   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25401GAMEL( 200?, sc4eascsd   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25402GAMEL( 200?, sc4eascse   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25403GAMEL( 200?, sc4eascsf   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25404GAMEL( 200?, sc4eascsg   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25405GAMEL( 200?, sc4eascsh   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25406GAMEL( 200?, sc4eascsi   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25407GAMEL( 200?, sc4eascsj   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25408GAMEL( 200?, sc4eascsk   ,sc4eascs,  sc4, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25105GAMEL( 200?, sc4eascs    ,0,         sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25106GAMEL( 200?, sc4eascsa   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25107GAMEL( 200?, sc4eascsb   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25108GAMEL( 200?, sc4eascsc   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25109GAMEL( 200?, sc4eascsd   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25110GAMEL( 200?, sc4eascse   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25111GAMEL( 200?, sc4eascsf   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25112GAMEL( 200?, sc4eascsg   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25113GAMEL( 200?, sc4eascsh   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25114GAMEL( 200?, sc4eascsi   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25115GAMEL( 200?, sc4eascsj   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25116GAMEL( 200?, sc4eascsk   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2540925117
25410static const stepper_interface* sc4fastf_reel_configs[6] =
25411{
25412   &starpointrm20_interface_48step,
25413   &starpointrm20_interface_48step,
25414   &starpointrm20_interface_48step,
25415   0,
25416   0,
25417   &starpoint_interface_200step_reel,
25418};
2541925118
2542025119DRIVER_INIT_MEMBER(sc4_state,sc4fastf)
2542125120{
2542225121   DRIVER_INIT_CALL(sc4);
25423   m_reel_setup = sc4fastf_reel_configs;
2542425122}
2542525123
2542625124INPUT_PORTS_START( sc4fastf ) // this structure is generated
r242464r242465
2547525173INPUT_PORTS_END
2547625174
2547725175// PR2071 FAST 'N' FURIOUS         FNF SOUNDS         FAST 'N' FURIOUS
25478GAMEL( 200?, sc4fastf    ,0,         sc4, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25479GAMEL( 200?, sc4fastfa   ,sc4fastf,  sc4, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25480GAMEL( 200?, sc4fastfb   ,sc4fastf,  sc4, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25481GAMEL( 200?, sc4fastfc   ,sc4fastf,  sc4, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25176GAMEL( 200?, sc4fastf    ,0,         sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25177GAMEL( 200?, sc4fastfa   ,sc4fastf,  sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25178GAMEL( 200?, sc4fastfb   ,sc4fastf,  sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25179GAMEL( 200?, sc4fastfc   ,sc4fastf,  sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2548225180
25483static const stepper_interface* sc4ffru_reel_configs[6] =
25484{
25485   &starpointrm20_interface_48step,
25486   &starpointrm20_interface_48step,
25487   &starpointrm20_interface_48step,
25488   &starpointrm20_interface_48step,
25489   0,
25490   0,
25491};
2549225181
2549325182DRIVER_INIT_MEMBER(sc4_state,sc4ffru)
2549425183{
2549525184   DRIVER_INIT_CALL(sc4);
25496   m_reel_setup = sc4ffru_reel_configs;
2549725185}
2549825186
2549925187INPUT_PORTS_START( sc4ffru ) // this structure is generated
r242464r242465
2554525233INPUT_PORTS_END
2554625234
2554725235// PR7070 FAST FRUIT         FFRUIT SOUNDS            FAST FRUIT
25548GAMEL( 200?, sc4ffru     ,0,         sc4, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // has 'MAZ' game code in roms
25549GAMEL( 200?, sc4ffrub    ,sc4ffru,   sc4, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // has 'MAZ' game code in roms
25550GAMEL( 200?, sc4ffrua    ,sc4ffru,   sc4, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25551GAMEL( 200?, sc4ffruc    ,sc4ffru,   sc4, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25552GAMEL( 200?, sc4ffrud    ,sc4ffru,   sc4, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25553GAMEL( 200?, sc4ffrue    ,sc4ffru,   sc4, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25236GAMEL( 200?, sc4ffru     ,0,         sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // has 'MAZ' game code in roms
25237GAMEL( 200?, sc4ffrub    ,sc4ffru,   sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // has 'MAZ' game code in roms
25238GAMEL( 200?, sc4ffrua    ,sc4ffru,   sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25239GAMEL( 200?, sc4ffruc    ,sc4ffru,   sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25240GAMEL( 200?, sc4ffrud    ,sc4ffru,   sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25241GAMEL( 200?, sc4ffrue    ,sc4ffru,   sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2555425242
2555525243
25556static const stepper_interface* sc4fire_reel_configs[6] =
25557{
25558   &starpointrm20_interface_48step,
25559   &starpointrm20_interface_48step,
25560   &starpointrm20_interface_48step,
25561   0,
25562   &starpointrm20_interface_48step,
25563   0,
25564};
25565
2556625244DRIVER_INIT_MEMBER(sc4_state,sc4fire)
2556725245{
2556825246   DRIVER_INIT_CALL(sc4);
25569   m_reel_setup = sc4fire_reel_configs;
2557025247}
2557125248
2557225249INPUT_PORTS_START( sc4fire ) // this structure is generated
r242464r242465
2561225289INPUT_PORTS_END
2561325290
2561425291// PR2082 FIRE POWER         FPOW SOUNDS         FIRE POWER
25615GAMEL( 200?, sc4fire     ,0,         sc4, sc4fire, sc4_state, sc4fire, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25616GAMEL( 200?, sc4firea    ,sc4fire,   sc4, sc4fire, sc4_state, sc4fire, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25292GAMEL( 200?, sc4fire     ,0,         sc4_4reel_alt, sc4fire, sc4_state, sc4fire, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25293GAMEL( 200?, sc4firea    ,sc4fire,   sc4_4reel_alt, sc4fire, sc4_state, sc4fire, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2561725294
2561825295
25619static const stepper_interface* sc4frenz_reel_configs[6] =
25620{
25621   &starpointrm20_interface_48step,
25622   &starpointrm20_interface_48step,
25623   &starpointrm20_interface_48step,
25624   0,
25625   &starpointrm20_interface_48step,
25626   0,
25627};
25628
2562925296DRIVER_INIT_MEMBER(sc4_state,sc4frenz)
2563025297{
2563125298   DRIVER_INIT_CALL(sc4);
25632   m_reel_setup = sc4frenz_reel_configs;
2563325299}
2563425300
2563525301INPUT_PORTS_START( sc4frenz ) // this structure is generated
r242464r242465
2569325359INPUT_PORTS_END
2569425360
2569525361// PR1101 FRUIT FRENZY         PR1101 FRUIT FRENZY SOUNDS11
25696GAMEL( 200?, sc4frenz    ,0,         sc4, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25697GAMEL( 200?, sc4frenza   ,sc4frenz,  sc4, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25698GAMEL( 200?, sc4frenzb   ,sc4frenz,  sc4, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25699GAMEL( 200?, sc4frenzc   ,sc4frenz,  sc4, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25700GAMEL( 200?, sc4frenzd   ,sc4frenz,  sc4, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25701GAMEL( 200?, sc4frenze   ,sc4frenz,  sc4, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25362GAMEL( 200?, sc4frenz    ,0,         sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25363GAMEL( 200?, sc4frenza   ,sc4frenz,  sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25364GAMEL( 200?, sc4frenzb   ,sc4frenz,  sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25365GAMEL( 200?, sc4frenzc   ,sc4frenz,  sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25366GAMEL( 200?, sc4frenzd   ,sc4frenz,  sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25367GAMEL( 200?, sc4frenze   ,sc4frenz,  sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2570225368
25703static const stepper_interface* sc4ftopi_reel_configs[6] =
25704{
25705   &starpointrm20_interface_48step,
25706   &starpointrm20_interface_48step,
25707   &starpointrm20_interface_48step,
25708   0,
25709   &starpointrm20_interface_48step,
25710   0,
25711};
25712
2571325369DRIVER_INIT_MEMBER(sc4_state,sc4ftopi)
2571425370{
2571525371   DRIVER_INIT_CALL(sc4);
25716   m_reel_setup = sc4ftopi_reel_configs;
2571725372}
2571825373
2571925374INPUT_PORTS_START( sc4ftopi ) // this structure is generated
r242464r242465
2576225417INPUT_PORTS_END
2576325418
2576425419// PR2027 FRUITOPIA         FRUITOPIASND             FRUITOPIA
25765GAMEL( 200?, sc4ftopi    ,0,         sc4, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25766GAMEL( 200?, sc4ftopia   ,sc4ftopi,  sc4, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25767GAMEL( 200?, sc4ftopib   ,sc4ftopi,  sc4, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25768GAMEL( 200?, sc4ftopic   ,sc4ftopi,  sc4, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25420GAMEL( 200?, sc4ftopi    ,0,         sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25421GAMEL( 200?, sc4ftopia   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25422GAMEL( 200?, sc4ftopib   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25423GAMEL( 200?, sc4ftopic   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2576925424// PR2027 FRUITOPIA_17/04/03 V1.1         FRUITOPIASND             FRUITOPIA
25770GAMEL( 200?, sc4ftopif   ,sc4ftopi,  sc4, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25771GAMEL( 200?, sc4ftopii   ,sc4ftopi,  sc4, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25425GAMEL( 200?, sc4ftopif   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25426GAMEL( 200?, sc4ftopii   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2577225427// PR2027 FRUITOPIA V2.1         FRUITOPIASND             FRUITOPIA
25773GAMEL( 200?, sc4ftopid   ,sc4ftopi,  sc4, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25774GAMEL( 200?, sc4ftopig   ,sc4ftopi,  sc4, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25428GAMEL( 200?, sc4ftopid   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25429GAMEL( 200?, sc4ftopig   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2577525430// PR2027 FRUITOPIA V2.2         FRUITOPIASND             FRUITOPIA
25776GAMEL( 200?, sc4ftopie   ,sc4ftopi,  sc4, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25777GAMEL( 200?, sc4ftopih   ,sc4ftopi,  sc4, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25431GAMEL( 200?, sc4ftopie   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25432GAMEL( 200?, sc4ftopih   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2577825433
25779static const stepper_interface* sc4fullt_reel_configs[6] =
25780{
25781   &starpointrm20_interface_48step,
25782   &starpointrm20_interface_48step,
25783   &starpointrm20_interface_48step,
25784   &starpointrm20_interface_48step,
25785   &starpointrm20_interface_48step,
25786   0,
25787};
25788
2578925434DRIVER_INIT_MEMBER(sc4_state,sc4fullt)
2579025435{
2579125436   DRIVER_INIT_CALL(sc4);
25792   m_reel_setup = sc4fullt_reel_configs;
2579325437}
2579425438
2579525439INPUT_PORTS_START( sc4fullt ) // this structure is generated
r242464r242465
2584025484INPUT_PORTS_END
2584125485
2584225486// PR2537 FULL THROTTLE 011         FULLTHROTTLESND          FULL  THROTTLE
25843GAMEL( 200?, sc4fullt    ,0,         sc4, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25844GAMEL( 200?, sc4fulltb   ,sc4fullt,  sc4, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25487GAMEL( 200?, sc4fullt    ,0,         sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25488GAMEL( 200?, sc4fulltb   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2584525489// PR2537 FULL THROTTLE 041         FULLTHROTTLESND          FULL  THROTTLE
25846GAMEL( 200?, sc4fullta   ,sc4fullt,  sc4, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25847GAMEL( 200?, sc4fulltc   ,sc4fullt,  sc4, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25490GAMEL( 200?, sc4fullta   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25491GAMEL( 200?, sc4fulltc   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2584825492// PR2537 FULL THROTTLE 012         FULLTHROTTLESND          FULL  THROTTLE
25849GAMEL( 200?, sc4fulltd   ,sc4fullt,  sc4, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25850GAMEL( 200?, sc4fulltg   ,sc4fullt,  sc4, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25493GAMEL( 200?, sc4fulltd   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25494GAMEL( 200?, sc4fulltg   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2585125495// PR2537 FULL THROTTLE 042         FULLTHROTTLESND          FULL  THROTTLE
25852GAMEL( 200?, sc4fullte   ,sc4fullt,  sc4, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25853GAMEL( 200?, sc4fullth   ,sc4fullt,  sc4, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25496GAMEL( 200?, sc4fullte   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25497GAMEL( 200?, sc4fullth   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2585425498// R2537 FULL THROTTLE 013         FULLTHROTTLESND          FULL  THROTTLE
25855GAMEL( 200?, sc4fulltf   ,sc4fullt,  sc4, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (013) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25856GAMEL( 200?, sc4fullti   ,sc4fullt,  sc4, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (013) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25499GAMEL( 200?, sc4fulltf   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (013) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25500GAMEL( 200?, sc4fullti   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle (013) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2585725501
2585825502
25859static const stepper_interface* sc4ziggy_reel_configs[6] =
25860{
25861   &starpointrm20_interface_48step,
25862   &starpointrm20_interface_48step,
25863   &starpointrm20_interface_48step,
25864   0,
25865   &starpoint_interface_200step_reel,
25866   0,
25867};
25868
2586925503DRIVER_INIT_MEMBER(sc4_state,sc4ziggy)
2587025504{
2587125505   DRIVER_INIT_CALL(sc4);
25872   m_reel_setup = sc4ziggy_reel_configs;
2587325506}
2587425507
2587525508INPUT_PORTS_START( sc4ziggy ) // this structure is generated
r242464r242465
2592525558INPUT_PORTS_END
2592625559
2592725560// PR2162 GETTIN' ZIGGY         ZIGY SOUNDS         GETTIN' ZIGGY
25928GAMEL( 200?, sc4ziggy    ,0,         sc4, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25929GAMEL( 200?, sc4ziggya   ,sc4ziggy,  sc4, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25930GAMEL( 200?, sc4ziggyb   ,sc4ziggy,  sc4, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25931GAMEL( 200?, sc4ziggyc   ,sc4ziggy,  sc4, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25932GAMEL( 200?, sc4ziggyd   ,sc4ziggy,  sc4, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25933GAMEL( 200?, sc4ziggye   ,sc4ziggy,  sc4, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25934GAMEL( 200?, sc4ziggyf   ,sc4ziggy,  sc4, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25935GAMEL( 200?, sc4ziggyg   ,sc4ziggy,  sc4, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25561GAMEL( 200?, sc4ziggy    ,0,         sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25562GAMEL( 200?, sc4ziggya   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25563GAMEL( 200?, sc4ziggyb   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25564GAMEL( 200?, sc4ziggyc   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25565GAMEL( 200?, sc4ziggyd   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25566GAMEL( 200?, sc4ziggye   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25567GAMEL( 200?, sc4ziggyf   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25568GAMEL( 200?, sc4ziggyg   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2593625569
25937static const stepper_interface* sc4gldcl_reel_configs[6] =
25938{
25939   &starpointrm20_interface_48step,
25940   &starpointrm20_interface_48step,
25941   &starpointrm20_interface_48step,
25942   &starpointrm20_interface_48step,
25943   &starpointrm20_interface_48step,
25944   0,
25945};
25946
2594725570DRIVER_INIT_MEMBER(sc4_state,sc4gldcl)
2594825571{
2594925572   DRIVER_INIT_CALL(sc4);
25950   m_reel_setup = sc4gldcl_reel_configs;
2595125573}
2595225574
2595325575INPUT_PORTS_START( sc4gldcl ) // this structure is generated
r242464r242465
2600925631INPUT_PORTS_END
2601025632
2601125633// PR2292 CLUB GLADIATOR         CLUB GLADIATOR  CLUB  CLUB GLAD SOUNDS         CLUB GLADIATOR
26012GAMEL( 200?, sc4gldcl    ,0,         sc4, sc4gldcl, sc4_state, sc4gldcl, ROT0, "QPS","Gladiator Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26013GAMEL( 200?, sc4gldcla   ,sc4gldcl,  sc4, sc4gldcl, sc4_state, sc4gldcl, ROT0, "QPS","Gladiator Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25634GAMEL( 200?, sc4gldcl    ,0,         sc4_5reel, sc4gldcl, sc4_state, sc4gldcl, ROT0, "QPS","Gladiator Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25635GAMEL( 200?, sc4gldcla   ,sc4gldcl,  sc4_5reel, sc4gldcl, sc4_state, sc4gldcl, ROT0, "QPS","Gladiator Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2601425636
2601525637
2601625638
2601725639
2601825640
26019static const stepper_interface* sc4ghost_reel_configs[6] =
26020{
26021   &starpoint_interface_200step_reel,
26022   &starpoint_interface_200step_reel,
26023   &starpoint_interface_200step_reel,
26024   0,
26025   0,
26026   0,
26027};
2602825641
26029
26030static const stepper_interface* sc4ghosttb_reel_configs[6] =
26031{
26032   &starpointrm20_interface_48step,
26033   &starpointrm20_interface_48step,
26034   &starpointrm20_interface_48step,
26035   0,
26036   0,
26037   0,
26038};
26039
2604025642DRIVER_INIT_MEMBER(sc4_state,sc4ghost)
2604125643{
2604225644   DRIVER_INIT_CALL(sc4);
26043   m_reel_setup = sc4ghost_reel_configs;
2604425645}
2604525646
2604625647DRIVER_INIT_MEMBER(sc4_state,sc4ghosttb)
2604725648{
2604825649   DRIVER_INIT_CALL(sc4);
26049   m_reel_setup = sc4ghosttb_reel_configs;
2605025650}
2605125651
2605225652INPUT_PORTS_START( sc4ghost ) // this structure is generated
r242464r242465
2610225702INPUT_PORTS_END
2610325703
2610425704// PR7090 GOLDEN GHOST         GOLDEN GHOST  MAZ GHOST SOUNDS         GOLDEN GHOST
26105GAMEL( 200?, sc4ghost    ,0,         sc4, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26106GAMEL( 200?, sc4ghostb   ,sc4ghost,  sc4, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26107GAMEL( 200?, sc4ghostc   ,sc4ghost,  sc4, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26108GAMEL( 200?, sc4ghoste   ,sc4ghost,  sc4, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26109GAMEL( 200?, sc4ghostf   ,sc4ghost,  sc4, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26110GAMEL( 200?, sc4ghostg   ,sc4ghost,  sc4, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25705GAMEL( 200?, sc4ghost    ,0,         sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25706GAMEL( 200?, sc4ghostb   ,sc4ghost,  sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25707GAMEL( 200?, sc4ghostc   ,sc4ghost,  sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25708GAMEL( 200?, sc4ghoste   ,sc4ghost,  sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25709GAMEL( 200?, sc4ghostf   ,sc4ghost,  sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25710GAMEL( 200?, sc4ghostg   ,sc4ghost,  sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2611125711// PR7090  GOLD GHOST TRIPLE         GHOST SOUNDS         8  GOLDEN GHOST
26112GAMEL( 200?, sc4ghosta   ,sc4ghost,  sc4, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26113GAMEL( 200?, sc4ghostd   ,sc4ghost,  sc4, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26114GAMEL( 200?, sc4ghosth   ,sc4ghost,  sc4, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25712GAMEL( 200?, sc4ghosta   ,sc4ghost,  sc4_3reel, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25713GAMEL( 200?, sc4ghostd   ,sc4ghost,  sc4_3reel, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25714GAMEL( 200?, sc4ghosth   ,sc4ghost,  sc4_3reel, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2611525715
2611625716
26117static const stepper_interface* sc4ggrid_reel_configs[6] =
26118{
26119   &starpointrm20_interface_48step,
26120   &starpointrm20_interface_48step,
26121   &starpointrm20_interface_48step,
26122   &starpointrm20_interface_48step,
26123   0,
26124   0,
26125};
2612625717
2612725718DRIVER_INIT_MEMBER(sc4_state,sc4ggrid)
2612825719{
2612925720   DRIVER_INIT_CALL(sc4);
26130   m_reel_setup = sc4ggrid_reel_configs;
2613125721}
2613225722
2613325723DRIVER_INIT_MEMBER(sc4_state,sc4ggrid_mbus)
2613425724{
2613525725   DRIVER_INIT_CALL(sc4mbus);
26136   m_reel_setup = sc4ggrid_reel_configs;
2613725726}
2613825727
2613925728INPUT_PORTS_START( sc4ggrid ) // this structure is generated
r242464r242465
2618325772INPUT_PORTS_END
2618425773
2618525774// PR2518 GOLDEN GRID V1.0         GOLDENGRIDSND           GOLDEN  GRID
26186GAMEL( 200?, sc4ggrid    ,0,         sc4, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26187GAMEL( 200?, sc4ggrida   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26188GAMEL( 200?, sc4ggride   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26189GAMEL( 200?, sc4ggridf   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25775GAMEL( 200?, sc4ggrid    ,0,         sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25776GAMEL( 200?, sc4ggrida   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25777GAMEL( 200?, sc4ggride   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25778GAMEL( 200?, sc4ggridf   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2619025779// PR2518 GOLDEN GRID V1.1         GOLDENGRIDSND           GOLDEN  GRID
26191GAMEL( 200?, sc4ggridb   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26192GAMEL( 200?, sc4ggridc   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26193GAMEL( 200?, sc4ggridg   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26194GAMEL( 200?, sc4ggridh   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25780GAMEL( 200?, sc4ggridb   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25781GAMEL( 200?, sc4ggridc   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25782GAMEL( 200?, sc4ggridg   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25783GAMEL( 200?, sc4ggridh   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2619525784// PR2518 GOLDEN GRID V1.3         GOLDENGRIDSND           GOLDEN  GRID
26196GAMEL( 200?, sc4ggridd   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.3) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25785GAMEL( 200?, sc4ggridd   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid (V1.3) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2619725786// PR2518 GOLDEN GRID V011         GOLDENGRIDSND           GOLDEN  GRID
26198GAMEL( 200?, sc4ggridi   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V011) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26199GAMEL( 200?, sc4ggridk   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V011) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25787GAMEL( 200?, sc4ggridi   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V011) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25788GAMEL( 200?, sc4ggridk   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V011) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2620025789// PR2518 GOLDEN GRID V041         GOLDENGRIDSND           GOLDEN  GRID
26201GAMEL( 200?, sc4ggridj   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26202GAMEL( 200?, sc4ggridl   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25790GAMEL( 200?, sc4ggridj   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25791GAMEL( 200?, sc4ggridl   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2620325792// PR2518 GOLDEN GRID V012         GOLDENGRIDSND           GOLDEN  GRID
26204GAMEL( 200?, sc4ggridm   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26205GAMEL( 200?, sc4ggridn   ,sc4ggrid,  sc4, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25793GAMEL( 200?, sc4ggridm   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25794GAMEL( 200?, sc4ggridn   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid (V012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2620625795
26207static const stepper_interface* sc4ggcl_reel_configs[6] =
26208{
26209   &starpointrm20_interface_48step,
26210   &starpointrm20_interface_48step,
26211   &starpointrm20_interface_48step,
26212   &starpointrm20_interface_48step,
26213   &starpointrm20_interface_48step,
26214   0,
26215};
2621625796
2621725797DRIVER_INIT_MEMBER(sc4_state,sc4ggcl)
2621825798{
2621925799   DRIVER_INIT_CALL(sc4);
26220   m_reel_setup = sc4ggcl_reel_configs;
2622125800}
2622225801
2622325802DRIVER_INIT_MEMBER(sc4_state,sc4ggcl_mbus)
2622425803{
2622525804   DRIVER_INIT_CALL(sc4mbus);
26226   m_reel_setup = sc4ggcl_reel_configs;
2622725805}
2622825806
2622925807INPUT_PORTS_START( sc4ggcl ) // this structure is generated
r242464r242465
2627425852INPUT_PORTS_END
2627525853
2627625854// PR????  CLUB GOLDEN GRID V1.0         CLUBGOLDENGRIDSND         CLUB GOLDEN GRID
26277GAMEL( 200?, sc4ggcl     ,0,         sc4, sc4ggcl, sc4_state, sc4ggcl, ROT0, "Qps","Golden Grid Club (V1.0) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25855GAMEL( 200?, sc4ggcl     ,0,         sc4_5reel, sc4ggcl, sc4_state, sc4ggcl, ROT0, "Qps","Golden Grid Club (V1.0) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2627825856// PR????  CLUB GOLDEN GRID 411         CLUBGOLDENGRIDSND         CLUB GOLDEN GRID
26279GAMEL( 200?, sc4ggcla    ,sc4ggcl,   sc4, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26280GAMEL( 200?, sc4ggclb    ,sc4ggcl,   sc4, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25857GAMEL( 200?, sc4ggcla    ,sc4ggcl,   sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25858GAMEL( 200?, sc4ggclb    ,sc4ggcl,   sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2628125859// PR????  CLUB GOLDEN GRID 412         CLUBGOLDENGRIDSND         CLUB GOLDEN GRID
26282GAMEL( 200?, sc4ggclc    ,sc4ggcl,   sc4, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid Club (V412) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26283GAMEL( 200?, sc4ggcld    ,sc4ggcl,   sc4, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid Club (V412) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25860GAMEL( 200?, sc4ggclc    ,sc4ggcl,   sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid Club (V412) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25861GAMEL( 200?, sc4ggcld    ,sc4ggcl,   sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid Club (V412) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2628425862
2628525863
2628625864
26287static const stepper_interface* sc4goldw_reel_configs[6] =
26288{
26289   &starpointrm20_interface_48step,
26290   &starpointrm20_interface_48step,
26291   &starpointrm20_interface_48step,
26292   0,
26293   0,
26294   0,
26295};
26296
2629725865DRIVER_INIT_MEMBER(sc4_state,sc4goldw)
2629825866{
2629925867   DRIVER_INIT_CALL(sc4);
26300   m_reel_setup = sc4goldw_reel_configs;
2630125868}
2630225869
2630325870INPUT_PORTS_START( sc4goldw ) // this structure is generated
r242464r242465
2641525982
2641625983// the dot matrix calls these 'classic crazy fruits' was it not shown or is Golden Winner a subtitle?
2641725984// PR1431 GOLDEN WINNER         PR1431 GOLDEN WINNER SND11
26418GAMEL( 200?, sc4goldw    ,0,         sc4, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26419GAMEL( 200?, sc4goldwa   ,sc4goldw,  sc4, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26420GAMEL( 200?, sc4goldwb   ,sc4goldw,  sc4, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26421GAMEL( 200?, sc4goldwc   ,sc4goldw,  sc4, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25985GAMEL( 200?, sc4goldw    ,0,         sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25986GAMEL( 200?, sc4goldwa   ,sc4goldw,  sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25987GAMEL( 200?, sc4goldwb   ,sc4goldw,  sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
25988GAMEL( 200?, sc4goldwc   ,sc4goldw,  sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2642225989// PR1437 GOLDEN WINNER         PR1436 TRIPLE CASINO SOUNDS11  // these show init comms
2642325990GAMEL( 200?, sc4goldwd   ,sc4goldw,  sc4, sc4goldwd, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2642425991GAMEL( 200?, sc4goldwe   ,sc4goldw,  sc4, sc4goldwd, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
r242464r242465
2648426051
2648526052
2648626053
26487static const stepper_interface* sc4greed_reel_configs[6] =
26488{
26489   &starpointrm20_interface_48step,
26490   &starpointrm20_interface_48step,
26491   &starpointrm20_interface_48step,
26492   0,
26493   &starpointrm20_interface_48step,
26494   0,
26495};
2649626054
2649726055DRIVER_INIT_MEMBER(sc4_state,sc4greed)
2649826056{
2649926057   DRIVER_INIT_CALL(sc4);
26500   m_reel_setup = sc4greed_reel_configs;
2650126058}
2650226059
2650326060INPUT_PORTS_START( sc4greed ) // this structure is generated
r242464r242465
2656026117INPUT_PORTS_END
2656126118
2656226119// PR1401 AWP GREEDY GONZALEZ         PR1401 GREEDY GONZ SOUNDS11
26563GAMEL( 200?, sc4greed    ,0,         sc4, sc4greed, sc4_state, sc4greed, ROT0, "BFM","Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26564GAMEL( 200?, sc4greeda   ,sc4greed,  sc4, sc4greed, sc4_state, sc4greed, ROT0, "BFM","Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26120GAMEL( 200?, sc4greed    ,0,         sc4_4reel_alt, sc4greed, sc4_state, sc4greed, ROT0, "BFM","Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26121GAMEL( 200?, sc4greeda   ,sc4greed,  sc4_4reel_alt, sc4greed, sc4_state, sc4greed, ROT0, "BFM","Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2656526122
26566static const stepper_interface* sc4hf_reel_configs[6] =
26567{
26568   &starpointrm20_interface_48step,
26569   &starpointrm20_interface_48step,
26570   &starpointrm20_interface_48step,
26571   &starpointrm20_interface_48step,
26572   0,
26573   0,
26574};
2657526123
2657626124DRIVER_INIT_MEMBER(sc4_state,sc4hf)
2657726125{
2657826126   DRIVER_INIT_CALL(sc4);
26579   m_reel_setup = sc4hf_reel_configs;
2658026127}
2658126128
2658226129INPUT_PORTS_START( sc4hf ) // this structure is generated
r242464r242465
2663626183INPUT_PORTS_END
2663726184
2663826185//PR1011 HAPPY FRUITS         PR1011 HAPPY FRUITS SOUNDS11
26639GAMEL( 200?, sc4hf       ,0,         sc4, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26640GAMEL( 200?, sc4hfa      ,sc4hf,     sc4, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26641GAMEL( 200?, sc4hfb      ,sc4hf,     sc4, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26642GAMEL( 200?, sc4hfc      ,sc4hf,     sc4, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26643GAMEL( 200?, sc4hfd      ,sc4hf,     sc4, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26644GAMEL( 200?, sc4hfe      ,sc4hf,     sc4, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26645GAMEL( 200?, sc4hff      ,sc4hf,     sc4, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26646GAMEL( 200?, sc4hfg      ,sc4hf,     sc4, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26186GAMEL( 200?, sc4hf       ,0,         sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26187GAMEL( 200?, sc4hfa      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26188GAMEL( 200?, sc4hfb      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26189GAMEL( 200?, sc4hfc      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26190GAMEL( 200?, sc4hfd      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26191GAMEL( 200?, sc4hfe      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26192GAMEL( 200?, sc4hff      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26193GAMEL( 200?, sc4hfg      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2664726194
2664826195
26649static const stepper_interface* sc4himi_reel_configs[6] =
26650{
26651   &starpointrm20_interface_48step,
26652   &starpointrm20_interface_48step,
26653   &starpointrm20_interface_48step,
26654   0,
26655   &starpointrm20_interface_48step,
26656   0,
26657};
26658
2665926196DRIVER_INIT_MEMBER(sc4_state,sc4himi)
2666026197{
2666126198   DRIVER_INIT_CALL(sc4);
26662   m_reel_setup = sc4himi_reel_configs;
2666326199}
2666426200
2666526201INPUT_PORTS_START( sc4himi ) // this structure is generated
r242464r242465
2670526241INPUT_PORTS_END
2670626242
2670726243// PR2999 HIGH 'N' MIGHTY         MITY SOUNDS         HIGH 'N' MIGHTY
26708GAMEL( 200?, sc4himi     ,0,         sc4, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26709GAMEL( 200?, sc4himic    ,sc4himi,   sc4, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26710GAMEL( 200?, sc4himif    ,sc4himi,   sc4, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26711GAMEL( 200?, sc4himig    ,sc4himi,   sc4, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26712GAMEL( 200?, sc4himih    ,sc4himi,   sc4, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26713GAMEL( 200?, sc4himii    ,sc4himi,   sc4, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26244GAMEL( 200?, sc4himi     ,0,         sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26245GAMEL( 200?, sc4himic    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26246GAMEL( 200?, sc4himif    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26247GAMEL( 200?, sc4himig    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26248GAMEL( 200?, sc4himih    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26249GAMEL( 200?, sc4himii    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2671426250// PR2119 HIGH 'N' MIGHTY         MITY SOUNDS         HIGH 'N' MIGHTY
26715GAMEL( 200?, sc4himia    ,sc4himi,   sc4, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26716GAMEL( 200?, sc4himie    ,sc4himi,   sc4, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26251GAMEL( 200?, sc4himia    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26252GAMEL( 200?, sc4himie    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2671726253// PR2067 HIGH 'N' MIGHTY         MITY SOUNDS         HIGH 'N' MIGHTY
26718GAMEL( 200?, sc4himib    ,sc4himi,   sc4, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26719GAMEL( 200?, sc4himid    ,sc4himi,   sc4, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26254GAMEL( 200?, sc4himib    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26255GAMEL( 200?, sc4himid    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2672026256
2672126257
26722static const stepper_interface* sc4hi5_reel_configs[6] =
26723{
26724   &starpointrm20_interface_48step,
26725   &starpointrm20_interface_48step,
26726   &starpointrm20_interface_48step,
26727   &starpointrm20_interface_48step,
26728   0,
26729   0,
26730};
2673126258
2673226259DRIVER_INIT_MEMBER(sc4_state,sc4hi5)
2673326260{
2673426261   DRIVER_INIT_CALL(sc4);
26735   m_reel_setup = sc4hi5_reel_configs;
2673626262}
2673726263
2673826264INPUT_PORTS_START( sc4hi5 ) // this structure is generated
r242464r242465
2679326319INPUT_PORTS_END
2679426320
2679526321// PR1003 HIGH FIVE         PR1003 HIGH FIVE SOUNDS11
26796GAMEL( 200?, sc4hi5      ,0,         sc4, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26797GAMEL( 200?, sc4hi5b     ,sc4hi5,    sc4, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26798GAMEL( 200?, sc4hi5d     ,sc4hi5,    sc4, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26799GAMEL( 200?, sc4hi5f     ,sc4hi5,    sc4, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26800GAMEL( 200?, sc4hi5a     ,sc4hi5,    sc4, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26801GAMEL( 200?, sc4hi5c     ,sc4hi5,    sc4, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26802GAMEL( 200?, sc4hi5e     ,sc4hi5,    sc4, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26803GAMEL( 200?, sc4hi5g     ,sc4hi5,    sc4, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26322GAMEL( 200?, sc4hi5      ,0,         sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26323GAMEL( 200?, sc4hi5b     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26324GAMEL( 200?, sc4hi5d     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26325GAMEL( 200?, sc4hi5f     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26326GAMEL( 200?, sc4hi5a     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26327GAMEL( 200?, sc4hi5c     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26328GAMEL( 200?, sc4hi5e     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26329GAMEL( 200?, sc4hi5g     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2680426330
26805static const stepper_interface* sc4sprng_reel_configs[6] =
26806{
26807   &starpointrm20_interface_48step,
26808   &starpointrm20_interface_48step,
26809   &starpointrm20_interface_48step,
26810   0,
26811   &starpointrm20_interface_48step,
26812   0,
26813};
2681426331
2681526332DRIVER_INIT_MEMBER(sc4_state,sc4sprng)
2681626333{
2681726334   DRIVER_INIT_CALL(sc4);
26818   m_reel_setup = sc4sprng_reel_configs;
2681926335}
2682026336
2682126337INPUT_PORTS_START( sc4sprng ) // this structure is generated
r242464r242465
2686526381INPUT_PORTS_END
2686626382
2686726383//  PR2066 HIGHLY SPRUNG         HIGH SOUNDS          HIGHLY SPRUNG
26868GAMEL( 200?, sc4sprng    ,0,         sc4, sc4sprng, sc4_state, sc4sprng, ROT0, "Mazooma","Highly Sprung (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26384GAMEL( 200?, sc4sprng    ,0,         sc4_4reel_alt, sc4sprng, sc4_state, sc4sprng, ROT0, "Mazooma","Highly Sprung (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2686926385
2687026386
26871static const stepper_interface* sc4hilo_reel_configs[6] =
26872{
26873   &starpointrm20_interface_48step,
26874   &starpointrm20_interface_48step,
26875   &starpointrm20_interface_48step,
26876   0,
26877   &starpoint_interface_200step_reel,
26878   0,
26879};
26880
2688126387DRIVER_INIT_MEMBER(sc4_state,sc4hilo)
2688226388{
2688326389   DRIVER_INIT_CALL(sc4);
26884   m_reel_setup = sc4hilo_reel_configs;
2688526390}
2688626391
2688726392INPUT_PORTS_START( sc4hilo ) // this structure is generated
r242464r242465
2695526460INPUT_PORTS_END
2695626461
2695726462// PR1013 HILOWATHA         PR1013 HILOWATHA SOUNDS11
26958GAMEL( 200?, sc4hilo     ,0,         sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26959GAMEL( 200?, sc4hiloa    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26960GAMEL( 200?, sc4hilob    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26961GAMEL( 200?, sc4hiloc    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26962GAMEL( 200?, sc4hilod    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26963GAMEL( 200?, sc4hiloe    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26964GAMEL( 200?, sc4hilof    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26965GAMEL( 200?, sc4hilog    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26966GAMEL( 200?, sc4hiloh    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26967GAMEL( 200?, sc4hiloi    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26968GAMEL( 200?, sc4hiloj    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26969GAMEL( 200?, sc4hilok    ,sc4hilo,   sc4, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26463GAMEL( 200?, sc4hilo     ,0,         sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26464GAMEL( 200?, sc4hiloa    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26465GAMEL( 200?, sc4hilob    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26466GAMEL( 200?, sc4hiloc    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26467GAMEL( 200?, sc4hilod    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26468GAMEL( 200?, sc4hiloe    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26469GAMEL( 200?, sc4hilof    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26470GAMEL( 200?, sc4hilog    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26471GAMEL( 200?, sc4hiloh    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26472GAMEL( 200?, sc4hiloi    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26473GAMEL( 200?, sc4hiloj    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26474GAMEL( 200?, sc4hilok    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2697026475
2697126476
26972static const stepper_interface* sc4hitsh_reel_configs[6] =
26973{
26974   &starpointrm20_interface_48step,
26975   &starpointrm20_interface_48step,
26976   &starpointrm20_interface_48step,
26977   0,
26978   &starpoint_interface_200step_reel,
26979   0,
26980};
2698126477
2698226478DRIVER_INIT_MEMBER(sc4_state,sc4hitsh)
2698326479{
2698426480   DRIVER_INIT_CALL(sc4);
26985   m_reel_setup = sc4hitsh_reel_configs;
2698626481}
2698726482
2698826483INPUT_PORTS_START( sc4hitsh ) // this structure is generated
r242464r242465
2705726552INPUT_PORTS_END
2705826553
2705926554// PR1112 HIT SHOT         PR1112 HIT SHOT SOUNDS11
27060GAMEL( 200?, sc4hitsh    ,0,         sc4, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27061GAMEL( 200?, sc4hitsha   ,sc4hitsh,  sc4, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27062GAMEL( 200?, sc4hitshb   ,sc4hitsh,  sc4, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27063GAMEL( 200?, sc4hitshc   ,sc4hitsh,  sc4, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27064GAMEL( 200?, sc4hitshd   ,sc4hitsh,  sc4, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27065GAMEL( 200?, sc4hitshe   ,sc4hitsh,  sc4, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26555GAMEL( 200?, sc4hitsh    ,0,         sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26556GAMEL( 200?, sc4hitsha   ,sc4hitsh,  sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26557GAMEL( 200?, sc4hitshb   ,sc4hitsh,  sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26558GAMEL( 200?, sc4hitshc   ,sc4hitsh,  sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26559GAMEL( 200?, sc4hitshd   ,sc4hitsh,  sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26560GAMEL( 200?, sc4hitshe   ,sc4hitsh,  sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2706626561
27067static const stepper_interface* sc4h6cl_reel_configs[6] =
27068{
27069   &starpointrm20_interface_48step,
27070   &starpointrm20_interface_48step,
27071   &starpointrm20_interface_48step,
27072   &starpointrm20_interface_48step,
27073   &starpointrm20_interface_48step,
27074   &starpointrm20_interface_48step,
27075};
27076
2707726562DRIVER_INIT_MEMBER(sc4_state,sc4h6cl)
2707826563{
2707926564   DRIVER_INIT_CALL(sc4mbus);
27080   m_reel_setup = sc4h6cl_reel_configs;
2708126565}
2708226566
2708326567INPUT_PORTS_START( sc4h6cl ) // this structure is generated
r242464r242465
2714726631GAMEL( 200?, sc4h6clc    ,sc4h6cl,   sc4, sc4h6cl, sc4_state, sc4h6cl, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2714826632
2714926633
27150static const stepper_interface* sc4ijclb_reel_configs[6] =
27151{
27152   &starpointrm20_interface_48step,
27153   &starpointrm20_interface_48step,
27154   &starpointrm20_interface_48step,
27155   &starpointrm20_interface_48step,
27156   &starpointrm20_interface_48step,
27157   &starpointrm20_interface_48step,
27158};
2715926634
2716026635DRIVER_INIT_MEMBER(sc4_state,sc4ijclb)
2716126636{
2716226637   DRIVER_INIT_CALL(sc4mbus);
27163   m_reel_setup = sc4ijclb_reel_configs;
2716426638}
2716526639
2716626640INPUT_PORTS_START( sc4ijclb ) // this structure is generated
r242464r242465
2722226696// PR2403 CLUB ITALIAN JOB         CLUB ITALIAN JOB  CLUB  CLUB ITJB SOUNDS
2722326697GAMEL( 200?, sc4ijclb    ,0,         sc4, sc4ijclb, sc4_state, sc4ijclb, ROT0, "Mazooma","Italian Job Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2722426698
27225static const stepper_interface* sc4jack_reel_configs[6] =
27226{
27227   &starpointrm20_interface_48step,
27228   &starpointrm20_interface_48step,
27229   &starpointrm20_interface_48step,
27230   0,
27231   &starpointrm20_interface_48step,
27232   &starpoint_interface_200step_reel,
27233};
27234
2723526699DRIVER_INIT_MEMBER(sc4_state,sc4jack)
2723626700{
2723726701   DRIVER_INIT_CALL(sc4);
27238   m_reel_setup = sc4jack_reel_configs;
2723926702}
2724026703
2724126704INPUT_PORTS_START( sc4jack ) // this structure is generated
r242464r242465
2728626749INPUT_PORTS_END
2728726750
2728826751// PR2078 JACK THE KIPPER         JKIP SOUNDS         JACK THE KIPPER
27289GAMEL( 200?, sc4jack     ,0,         sc4, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27290GAMEL( 200?, sc4jacka    ,sc4jack,   sc4, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27291GAMEL( 200?, sc4jackb    ,sc4jack,   sc4, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27292GAMEL( 200?, sc4jackc    ,sc4jack,   sc4, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27293GAMEL( 200?, sc4jackd    ,sc4jack,   sc4, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27294GAMEL( 200?, sc4jacke    ,sc4jack,   sc4, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27295GAMEL( 200?, sc4jackf    ,sc4jack,   sc4, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27296GAMEL( 200?, sc4jackg    ,sc4jack,   sc4, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26752GAMEL( 200?, sc4jack     ,0,         sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26753GAMEL( 200?, sc4jacka    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26754GAMEL( 200?, sc4jackb    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26755GAMEL( 200?, sc4jackc    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26756GAMEL( 200?, sc4jackd    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26757GAMEL( 200?, sc4jacke    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26758GAMEL( 200?, sc4jackf    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26759GAMEL( 200?, sc4jackg    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2729726760
2729826761
27299static const stepper_interface* sc4jjunc_reel_configs[6] =
27300{
27301   &starpointrm20_interface_48step,
27302   &starpointrm20_interface_48step,
27303   &starpointrm20_interface_48step,
27304   &starpointrm20_interface_48step,
27305   &starpointrm20_interface_48step,
27306   &starpointrm20_interface_48step,
27307};
2730826762
2730926763DRIVER_INIT_MEMBER(sc4_state,sc4jjunc)
2731026764{
2731126765   DRIVER_INIT_CALL(sc4);
27312   m_reel_setup = sc4jjunc_reel_configs;
2731326766}
2731426767
2731526768INPUT_PORTS_START( sc4jjunc ) // this structure is generated
r242464r242465
2738726840GAMEL( 2002, sc4jjunci   ,sc4jjunc,  sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2738826841
2738926842
27390static const stepper_interface* sc4jjucl_reel_configs[6] =
27391{
27392   &starpointrm20_interface_48step, // R1
27393   &starpointrm20_interface_48step, // R2
27394   &starpointrm20_interface_48step, // R3
27395   &starpointrm20_interface_48step, // R4
27396   &starpointrm20_interface_48step, // R5
27397   0, // R6 (NC)
27398   // but should have a Reel 7??
27399};
27400
26843//should R6 have a reel?
2740126844DRIVER_INIT_MEMBER(sc4_state,sc4jjucl)
2740226845{
2740326846   DRIVER_INIT_CALL(sc4);
27404   m_reel_setup = sc4jjucl_reel_configs;
2740526847}
2740626848
2740726849DRIVER_INIT_MEMBER(sc4_state,sc4jjucl_mbus)
2740826850{
2740926851   DRIVER_INIT_CALL(sc4mbus);
27410   m_reel_setup = sc4jjucl_reel_configs;
2741126852}
2741226853
2741326854INPUT_PORTS_START( sc4jjucl ) // this structure is generated
r242464r242465
2747326914
2747426915// REEL7 ERR 27  (where does reel 7 connect?!)
2747526916// PR1422 CLUB JACKPOT JUNCTION          PR1422 JACKPOT JUNCTION SOUNDS11
27476GAMEL( 200?, sc4jjucl    ,0,         sc4, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27477GAMEL( 200?, sc4jjuclb   ,sc4jjucl,  sc4, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26917GAMEL( 200?, sc4jjucl    ,0,         sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26918GAMEL( 200?, sc4jjuclb   ,sc4jjucl,  sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2747826919// PR1422 CLUB JACKPOT JUNCTION          JACKPOT JUNCTION  CLUB  PR1422 JACKPOT JUNCTION SOUNDS11
27479GAMEL( 200?, sc4jjucld   ,sc4jjucl,  sc4, sc4jjucl, sc4_state, sc4jjucl_mbus, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27480GAMEL( 200?, sc4jjucle   ,sc4jjucl,  sc4, sc4jjucl, sc4_state, sc4jjucl_mbus, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26920GAMEL( 200?, sc4jjucld   ,sc4jjucl,  sc4_5reel, sc4jjucl, sc4_state, sc4jjucl_mbus, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26921GAMEL( 200?, sc4jjucle   ,sc4jjucl,  sc4_5reel, sc4jjucl, sc4_state, sc4jjucl_mbus, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2748126922// PR1422 CLUB JACKPOT JUNCTION FERRY          PR1422 JACKPOT JUNCTION SOUNDS11
27482GAMEL( 200?, sc4jjucla   ,sc4jjucl,  sc4, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27483GAMEL( 200?, sc4jjuclc   ,sc4jjucl,  sc4, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26923GAMEL( 200?, sc4jjucla   ,sc4jjucl,  sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26924GAMEL( 200?, sc4jjuclc   ,sc4jjucl,  sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2748426925
2748526926
27486static const stepper_interface* sc4jolly_reel_configs[6] =
27487{
27488   &starpointrm20_interface_48step,
27489   &starpointrm20_interface_48step,
27490   &starpointrm20_interface_48step,
27491   &starpointrm20_interface_48step,
27492   &starpoint_interface_200step_reel,
27493   0,
27494};
27495
2749626927DRIVER_INIT_MEMBER(sc4_state,sc4jolly)
2749726928{
2749826929   DRIVER_INIT_CALL(sc4);
27499   m_reel_setup = sc4jolly_reel_configs;
2750026930}
2750126931
2750226932
r242464r242465
2755026980INPUT_PORTS_END
2755126981
2755226982// PR2054 JOLLY JOUSTINGV2.0         JJOLLSND          JOLLY JOUSTING
27553GAMEL( 200?, sc4jolly    ,0,         sc4, sc4jolly, sc4_state, sc4jolly, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27554GAMEL( 200?, sc4jollya   ,sc4jolly,  sc4, sc4jolly, sc4_state, sc4jolly, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26983GAMEL( 200?, sc4jolly    ,0,         sc4_200_5r, sc4jolly, sc4_state, sc4jolly, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
26984GAMEL( 200?, sc4jollya   ,sc4jolly,  sc4_200_5r, sc4jolly, sc4_state, sc4jolly, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2755526985
2755626986
27557static const stepper_interface* sc4juicy_reel_configs[6] =
27558{
27559   &starpointrm20_interface_48step,
27560   &starpointrm20_interface_48step,
27561   &starpointrm20_interface_48step,
27562   &starpointrm20_interface_48step,
27563   &starpointrm20_interface_48step,
27564   0,
27565};
2756626987
2756726988DRIVER_INIT_MEMBER(sc4_state,sc4juicy)
2756826989{
2756926990   DRIVER_INIT_CALL(sc4);
27570   m_reel_setup = sc4juicy_reel_configs;
2757126991}
2757226992
2757326993DRIVER_INIT_MEMBER(sc4_state,sc4juicy_mbus)
2757426994{
2757526995   DRIVER_INIT_CALL(sc4mbus);
27576   m_reel_setup = sc4juicy_reel_configs;
2757726996}
2757826997
2757926998
r242464r242465
2762327042INPUT_PORTS_END
2762427043
2762527044// PR1136 JUICY JACKPOTS 65% FERRY         PR1136 JUICY JACKPOTS SOUNDS11
27626GAMEL( 200?, sc4juicy    ,0,         sc4, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27627GAMEL( 200?, sc4juicyb   ,sc4juicy,  sc4, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27045GAMEL( 200?, sc4juicy    ,0,         sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27046GAMEL( 200?, sc4juicyb   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2762827047// PR1136 JUICY JACKPOTS         PR1136 JUICY JACKPOTS SOUNDS11
27629GAMEL( 200?, sc4juicyd   ,sc4juicy,  sc4, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27630GAMEL( 200?, sc4juicye   ,sc4juicy,  sc4, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27631GAMEL( 200?, sc4juicyf   ,sc4juicy,  sc4, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27632GAMEL( 200?, sc4juicyg   ,sc4juicy,  sc4, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27048GAMEL( 200?, sc4juicyd   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27049GAMEL( 200?, sc4juicye   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27050GAMEL( 200?, sc4juicyf   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27051GAMEL( 200?, sc4juicyg   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2763327052// PR1136 JUICY JACKPOTS         JUICY JACKPOTS  CLUB  PR1136 JUICY JACKPOTS SOUNDS11
27634GAMEL( 200?, sc4juicyi   ,sc4juicy,  sc4, sc4juicy, sc4_state, sc4juicy_mbus, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27635GAMEL( 200?, sc4juicyj   ,sc4juicy,  sc4, sc4juicy, sc4_state, sc4juicy_mbus, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27053GAMEL( 200?, sc4juicyi   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy_mbus, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27054GAMEL( 200?, sc4juicyj   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy_mbus, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2763627055// this has a different (wrong?) product ID and issues with the VFD even during startup, maybe a buggy release?
2763727056// PR1123  JUICY JACKPOTS         PR1136 JUICY JACKPOTS SOUNDS11
27638GAMEL( 200?, sc4juicya   ,sc4juicy,  sc4, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27639GAMEL( 200?, sc4juicyc   ,sc4juicy,  sc4, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27057GAMEL( 200?, sc4juicya   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27058GAMEL( 200?, sc4juicyc   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2764027059
2764127060
27642static const stepper_interface* sc4kalei_reel_configs[6] =
27643{
27644   &starpointrm20_interface_48step,
27645   &starpointrm20_interface_48step,
27646   &starpointrm20_interface_48step,
27647   0,
27648   &starpointrm20_interface_48step,
27649   0,
27650};
27651
2765227061DRIVER_INIT_MEMBER(sc4_state,sc4kalei)
2765327062{
2765427063   DRIVER_INIT_CALL(sc4);
27655   m_reel_setup = sc4kalei_reel_configs;
2765627064}
2765727065
2765827066INPUT_PORTS_START( sc4kalei ) // this structure is generated
r242464r242465
2770327111INPUT_PORTS_END
2770427112
2770527113// PR2538 KALEIDOSCOPE 011         KALEIDOSCOPESND           KALEIDOSCOPE
27706GAMEL( 200?, sc4kalei    ,0,         sc4, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27707GAMEL( 200?, sc4kaleib   ,sc4kalei,  sc4, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27114GAMEL( 200?, sc4kalei    ,0,         sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27115GAMEL( 200?, sc4kaleib   ,sc4kalei,  sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2770827116// PR2538 KALEIDOSCOPE 041         KALEIDOSCOPESND           KALEIDOSCOPE
27709GAMEL( 200?, sc4kaleia   ,sc4kalei,  sc4, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27710GAMEL( 200?, sc4kaleic   ,sc4kalei,  sc4, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27117GAMEL( 200?, sc4kaleia   ,sc4kalei,  sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27118GAMEL( 200?, sc4kaleic   ,sc4kalei,  sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2771127119// PR2538 KALEIDOSCOPE 051         KALEIDOSCOPESND           KALEIDOSCOPE
27712GAMEL( 200?, sc4kaleid   ,sc4kalei,  sc4, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27713GAMEL( 200?, sc4kaleie   ,sc4kalei,  sc4, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27120GAMEL( 200?, sc4kaleid   ,sc4kalei,  sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27121GAMEL( 200?, sc4kaleie   ,sc4kalei,  sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2771427122
27715static const stepper_interface* sc4lir_reel_configs[6] =
27716{
27717   &starpointrm20_interface_48step,
27718   &starpointrm20_interface_48step,
27719   &starpointrm20_interface_48step,
27720   &starpointrm20_interface_48step,
27721   0,
27722   0,
27723};
2772427123
2772527124DRIVER_INIT_MEMBER(sc4_state,sc4lir)
2772627125{
2772727126   DRIVER_INIT_CALL(sc4);
27728   m_reel_setup = sc4lir_reel_configs;
2772927127}
2773027128
2773127129INPUT_PORTS_START( sc4lir ) // this structure is generated
r242464r242465
2777327171INPUT_PORTS_END
2777427172
2777527173// PR1001  LET IT ROLL         PR1001 LETITROLL SOUNDS11
27776GAMEL( 200?, sc4lir      ,0,         sc4, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27777GAMEL( 200?, sc4lira     ,sc4lir,    sc4, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27778GAMEL( 200?, sc4lirb     ,sc4lir,    sc4, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27779GAMEL( 200?, sc4lirc     ,sc4lir,    sc4, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27780GAMEL( 200?, sc4lird     ,sc4lir,    sc4, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27781GAMEL( 200?, sc4lire     ,sc4lir,    sc4, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27782GAMEL( 200?, sc4lirf     ,sc4lir,    sc4, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27783GAMEL( 200?, sc4lirg     ,sc4lir,    sc4, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27784GAMEL( 200?, sc4lirh     ,sc4lir,    sc4, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27785GAMEL( 200?, sc4liri     ,sc4lir,    sc4, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27174GAMEL( 200?, sc4lir      ,0,         sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27175GAMEL( 200?, sc4lira     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27176GAMEL( 200?, sc4lirb     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27177GAMEL( 200?, sc4lirc     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27178GAMEL( 200?, sc4lird     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27179GAMEL( 200?, sc4lire     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27180GAMEL( 200?, sc4lirf     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27181GAMEL( 200?, sc4lirg     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27182GAMEL( 200?, sc4lirh     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27183GAMEL( 200?, sc4liri     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2778627184
2778727185
27788static const stepper_interface* sc4ldvcl_reel_configs[6] =
27789{
27790   &starpointrm20_interface_48step,
27791   &starpointrm20_interface_48step,
27792   &starpointrm20_interface_48step,
27793   &starpointrm20_interface_48step,
27794   &starpointrm20_interface_48step,
27795   0,
27796};
2779727186
2779827187DRIVER_INIT_MEMBER(sc4_state,sc4ldvcl)
2779927188{
2780027189   DRIVER_INIT_CALL(sc4mbus);
27801   m_reel_setup = sc4ldvcl_reel_configs;
2780227190}
2780327191
2780427192INPUT_PORTS_START( sc4ldvcl ) // this structure is generated
r242464r242465
2786027248INPUT_PORTS_END
2786127249
2786227250// PR2421 LITTLEDEVIL         CLUB LITTLEDEVIL  CLUB  CLILDEV SOUNDS         CLUB LITTLEDEVIL
27863GAMEL( 200?, sc4ldvcl    ,0,         sc4, sc4ldvcl, sc4_state, sc4ldvcl, ROT0, "Mazooma","Little Devil Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27251GAMEL( 200?, sc4ldvcl    ,0,         sc4_5reel, sc4ldvcl, sc4_state, sc4ldvcl, ROT0, "Mazooma","Little Devil Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2786427252
27865static const stepper_interface* sc4lockb_reel_configs[6] =
27866{
27867   &starpointrm20_interface_48step,
27868   &starpointrm20_interface_48step,
27869   &starpointrm20_interface_48step,
27870   0,
27871   &starpointrm20_interface_48step,
27872   0,
27873};
27874
2787527253DRIVER_INIT_MEMBER(sc4_state,sc4lockb)
2787627254{
2787727255   DRIVER_INIT_CALL(sc4);
27878   m_reel_setup = sc4lockb_reel_configs;
2787927256}
2788027257
2788127258INPUT_PORTS_START( sc4lockb ) // this structure is generated
r242464r242465
2794127318INPUT_PORTS_END
2794227319
2794327320// PR1108 LOCKBUSTER         PR1108 LOCKBUSTER SOUNDS11
27944GAMEL( 200?, sc4lockb    ,0,         sc4, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27945GAMEL( 200?, sc4lockba   ,sc4lockb,  sc4, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27946GAMEL( 200?, sc4lockbb   ,sc4lockb,  sc4, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27947GAMEL( 200?, sc4lockbc   ,sc4lockb,  sc4, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27948GAMEL( 200?, sc4lockbd   ,sc4lockb,  sc4, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27949GAMEL( 200?, sc4lockbe   ,sc4lockb,  sc4, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27950GAMEL( 200?, sc4lockbf   ,sc4lockb,  sc4, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27951GAMEL( 200?, sc4lockbg   ,sc4lockb,  sc4, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27321GAMEL( 200?, sc4lockb    ,0,         sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27322GAMEL( 200?, sc4lockba   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27323GAMEL( 200?, sc4lockbb   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27324GAMEL( 200?, sc4lockbc   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27325GAMEL( 200?, sc4lockbd   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27326GAMEL( 200?, sc4lockbe   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27327GAMEL( 200?, sc4lockbf   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27328GAMEL( 200?, sc4lockbg   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2795227329
27953static const stepper_interface* sc4lkbcl_reel_configs[6] =
27954{
27955   &starpointrm20_interface_48step,
27956   &starpointrm20_interface_48step,
27957   &starpointrm20_interface_48step,
27958   &starpointrm20_interface_48step,
27959   &starpointrm20_interface_48step,
27960   0,
27961};
2796227330
27331
2796327332DRIVER_INIT_MEMBER(sc4_state,sc4lkbcl)
2796427333{
2796527334   DRIVER_INIT_CALL(sc4);
27966   m_reel_setup = sc4lkbcl_reel_configs;
2796727335}
2796827336
2796927337DRIVER_INIT_MEMBER(sc4_state,sc4lkbcl_mbus)
2797027338{
2797127339   DRIVER_INIT_CALL(sc4mbus);
27972   m_reel_setup = sc4lkbcl_reel_configs;
2797327340}
2797427341
2797527342INPUT_PORTS_START( sc4lkbcl ) // this structure is generated
r242464r242465
2803127398INPUT_PORTS_END
2803227399
2803327400// PR1321 CLUB LOCKBUSTER         PR1321 CLUB LOCKBUSTER SOUNDS11
28034GAMEL( 200?, sc4lkbcl    ,0,         sc4, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28035GAMEL( 200?, sc4lkbclb   ,sc4lkbcl,  sc4, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28036GAMEL( 200?, sc4lkbcle   ,sc4lkbcl,  sc4, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28037GAMEL( 200?, sc4lkbclg   ,sc4lkbcl,  sc4, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27401GAMEL( 200?, sc4lkbcl    ,0,         sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27402GAMEL( 200?, sc4lkbclb   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27403GAMEL( 200?, sc4lkbcle   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27404GAMEL( 200?, sc4lkbclg   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2803827405// PR1321 CLUB LOCKBUSTER         CLUB LOCKBUSTER CLUB  PR1321 CLUB LOCKBUSTER SOUNDS11
28039GAMEL( 200?, sc4lkbclh   ,sc4lkbcl,  sc4, sc4lkbcl, sc4_state, sc4lkbcl_mbus, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (311 Club, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28040GAMEL( 200?, sc4lkbcli   ,sc4lkbcl,  sc4, sc4lkbcl, sc4_state, sc4lkbcl_mbus, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (311 Club, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27406GAMEL( 200?, sc4lkbclh   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl_mbus, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (311 Club, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27407GAMEL( 200?, sc4lkbcli   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl_mbus, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (311 Club, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2804127408// PR1321 CLUB LOCKBUSTER EURO         PR1321 CLUB LOCKBUSTER SOUNDS11
28042GAMEL( 200?, sc4lkbcla   ,sc4lkbcl,  sc4, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28043GAMEL( 200?, sc4lkbclc   ,sc4lkbcl,  sc4, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27409GAMEL( 200?, sc4lkbcla   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27410GAMEL( 200?, sc4lkbclc   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2804427411// PR1321 CLUB LOCKBUSTER FERRY         PR1321 CLUB LOCKBUSTER SOUNDS11
28045GAMEL( 200?, sc4lkbcld   ,sc4lkbcl,  sc4, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28046GAMEL( 200?, sc4lkbclf   ,sc4lkbcl,  sc4, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27412GAMEL( 200?, sc4lkbcld   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27413GAMEL( 200?, sc4lkbclf   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2804727414
2804827415
28049static const stepper_interface* sc4lotrf_reel_configs[6] =
28050{
28051   &starpointrm20_interface_48step,
28052   &starpointrm20_interface_48step,
28053   &starpointrm20_interface_48step,
28054   0,
28055   &starpointrm20_interface_48step,
28056   0,
28057};
2805827416
2805927417DRIVER_INIT_MEMBER(sc4_state,sc4lotrf)
2806027418{
2806127419   DRIVER_INIT_CALL(sc4);
28062   m_reel_setup = sc4lotrf_reel_configs;
2806327420}
2806427421
2806527422INPUT_PORTS_START( sc4lotrf ) // this structure is generated
r242464r242465
2812427481INPUT_PORTS_END
2812527482
2812627483// PR1115 LORD OF THE RINGS         PR1115 L O T RINGS SOUNDS11
28127GAMEL( 200?, sc4lotrf    ,0,         sc4, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28128GAMEL( 200?, sc4lotrfa   ,sc4lotrf,  sc4, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27484GAMEL( 200?, sc4lotrf    ,0,         sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27485GAMEL( 200?, sc4lotrfa   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2812927486// PR1115 LORD OF THE RINGS ISS 2         PR1115 L O T RINGS SOUNDS11
28130GAMEL( 200?, sc4lotrfb   ,sc4lotrf,  sc4, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28131GAMEL( 200?, sc4lotrfc   ,sc4lotrf,  sc4, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28132GAMEL( 200?, sc4lotrfd   ,sc4lotrf,  sc4, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28133GAMEL( 200?, sc4lotrfe   ,sc4lotrf,  sc4, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28134GAMEL( 200?, sc4lotrff   ,sc4lotrf,  sc4, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28135GAMEL( 200?, sc4lotrfg   ,sc4lotrf,  sc4, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28136GAMEL( 200?, sc4lotrt    ,sc4lotrf,  sc4, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // these were marked LOTR Trilogy and paired with different (wrong, now oprhaned, sound roms)
28137GAMEL( 200?, sc4lotrta   ,sc4lotrf,  sc4, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27487GAMEL( 200?, sc4lotrfb   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27488GAMEL( 200?, sc4lotrfc   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27489GAMEL( 200?, sc4lotrfd   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27490GAMEL( 200?, sc4lotrfe   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27491GAMEL( 200?, sc4lotrff   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27492GAMEL( 200?, sc4lotrfg   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27493GAMEL( 200?, sc4lotrt    ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // these were marked LOTR Trilogy and paired with different (wrong, now oprhaned, sound roms)
27494GAMEL( 200?, sc4lotrta   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2813827495
2813927496
28140static const stepper_interface* sc4lotr2_reel_configs[6] =
28141{
28142   &starpointrm20_interface_48step,
28143   &starpointrm20_interface_48step,
28144   &starpointrm20_interface_48step,
28145   &starpointrm20_interface_48step,
28146   &starpoint_interface_200step_reel,
28147   0,
28148};
2814927497
2815027498DRIVER_INIT_MEMBER(sc4_state,sc4lotr2)
2815127499{
2815227500   DRIVER_INIT_CALL(sc4);
28153   m_reel_setup = sc4lotr2_reel_configs;
2815427501}
2815527502
2815627503DRIVER_INIT_MEMBER(sc4_state,sc4lotr2_mbus)
2815727504{
2815827505   DRIVER_INIT_CALL(sc4mbus);
28159   m_reel_setup = sc4lotr2_reel_configs;
2816027506}
2816127507
2816227508INPUT_PORTS_START( sc4lotr2 ) // this structure is generated
r242464r242465
2822327569
2822427570
2822527571// PR1315 TWO TOWERS         PR1313 TWO TOWERS SOUNDS11
28226GAMEL( 200?, sc4lotr2    ,0,         sc4, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28227GAMEL( 200?, sc4lotr2a   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28228GAMEL( 200?, sc4lotr2b   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28229GAMEL( 200?, sc4lotr2c   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28230GAMEL( 200?, sc4lotr2d   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28231GAMEL( 200?, sc4lotr2e   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28232GAMEL( 200?, sc4lotr2j   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28233GAMEL( 200?, sc4lotr2k   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28234GAMEL( 200?, sc4lotr2l   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28235GAMEL( 200?, sc4lotr2m   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27572GAMEL( 200?, sc4lotr2    ,0,         sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27573GAMEL( 200?, sc4lotr2a   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27574GAMEL( 200?, sc4lotr2b   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27575GAMEL( 200?, sc4lotr2c   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27576GAMEL( 200?, sc4lotr2d   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27577GAMEL( 200?, sc4lotr2e   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27578GAMEL( 200?, sc4lotr2j   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27579GAMEL( 200?, sc4lotr2k   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27580GAMEL( 200?, sc4lotr2l   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27581GAMEL( 200?, sc4lotr2m   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2823627582// PR1315 TWO TOWERS         PR1313 TWO TOWERS SOUNDS11        TWO TOWERS  S.SITE
28237GAMEL( 200?, sc4lotr2f   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28238GAMEL( 200?, sc4lotr2g   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28239GAMEL( 200?, sc4lotr2h   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28240GAMEL( 200?, sc4lotr2i   ,sc4lotr2,  sc4, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27583GAMEL( 200?, sc4lotr2f   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27584GAMEL( 200?, sc4lotr2g   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27585GAMEL( 200?, sc4lotr2h   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27586GAMEL( 200?, sc4lotr2i   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2824127587
28242static const stepper_interface* sc4ltr2c_reel_configs[6] =
28243{
28244   &starpointrm20_interface_48step,
28245   &starpointrm20_interface_48step,
28246   &starpointrm20_interface_48step,
28247   &starpointrm20_interface_48step,
28248   &starpointrm20_interface_48step,
28249   &starpoint_interface_200step_reel,
28250};
2825127588
2825227589DRIVER_INIT_MEMBER(sc4_state,sc4ltr2c)
2825327590{
2825427591   DRIVER_INIT_CALL(sc4);
28255   m_reel_setup = sc4ltr2c_reel_configs;
2825627592}
2825727593
2825827594DRIVER_INIT_MEMBER(sc4_state,sc4ltr2c_mbus)
2825927595{
2826027596   DRIVER_INIT_CALL(sc4mbus);
28261   m_reel_setup = sc4ltr2c_reel_configs;
2826227597}
2826327598
2826427599INPUT_PORTS_START( sc4ltr2c ) // this structure is generated
r242464r242465
2832027655INPUT_PORTS_END
2832127656
2832227657// PR1420 CLUB LOTR TWO TOWERS         PR1420 CLUB TWOTOWERS SOUNDS11
28323GAMEL( 200?, sc4ltr2c    ,0,         sc4, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28324GAMEL( 200?, sc4ltr2ca   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28325GAMEL( 200?, sc4ltr2cb   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28326GAMEL( 200?, sc4ltr2cc   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28327GAMEL( 200?, sc4ltr2cd   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28328GAMEL( 200?, sc4ltr2ce   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28329GAMEL( 200?, sc4ltr2cf   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28330GAMEL( 200?, sc4ltr2cg   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27658GAMEL( 200?, sc4ltr2c    ,0,         sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27659GAMEL( 200?, sc4ltr2ca   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27660GAMEL( 200?, sc4ltr2cb   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27661GAMEL( 200?, sc4ltr2cc   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27662GAMEL( 200?, sc4ltr2cd   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27663GAMEL( 200?, sc4ltr2ce   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27664GAMEL( 200?, sc4ltr2cf   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27665GAMEL( 200?, sc4ltr2cg   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2833127666// PR1420 CLUB LOTR TWO TOWERS         PR1420 CLUB TWOTOWERS SOUNDS11    CLUB TWO TOWERS
28332GAMEL( 200?, sc4ltr2ch   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28333GAMEL( 200?, sc4ltr2ci   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28334GAMEL( 200?, sc4ltr2cj   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28335GAMEL( 200?, sc4ltr2ck   ,sc4ltr2c,  sc4, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27667GAMEL( 200?, sc4ltr2ch   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27668GAMEL( 200?, sc4ltr2ci   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27669GAMEL( 200?, sc4ltr2cj   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27670GAMEL( 200?, sc4ltr2ck   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2833627671
28337static const stepper_interface* sc4magic_reel_configs[6] =
28338{
28339   &starpointrm20_interface_48step,
28340   &starpointrm20_interface_48step,
28341   &starpointrm20_interface_48step,
28342   &starpointrm20_interface_48step,
28343   0,
28344   0,
28345};
28346
2834727672DRIVER_INIT_MEMBER(sc4_state,sc4magic)
2834827673{
2834927674   DRIVER_INIT_CALL(sc4);
28350   m_reel_setup = sc4magic_reel_configs;
2835127675}
2835227676
2835327677INPUT_PORTS_START( sc4magic ) // this structure is generated
r242464r242465
2839527719INPUT_PORTS_END
2839627720
2839727721// PR2520 MAGIC POUND ABOUT V1.0         MAGICPOUNDABOUTSND         MAGIC POUNDABOUT
28398GAMEL( 200?, sc4magic    ,0,         sc4, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28399GAMEL( 200?, sc4magica   ,sc4magic,  sc4, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28400GAMEL( 200?, sc4magicb   ,sc4magic,  sc4, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28401GAMEL( 200?, sc4magicc   ,sc4magic,  sc4, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27722GAMEL( 200?, sc4magic    ,0,         sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27723GAMEL( 200?, sc4magica   ,sc4magic,  sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27724GAMEL( 200?, sc4magicb   ,sc4magic,  sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27725GAMEL( 200?, sc4magicc   ,sc4magic,  sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2840227726
28403static const stepper_interface* sc4maxim_reel_configs[6] =
28404{
28405   &starpointrm20_interface_48step,
28406   &starpointrm20_interface_48step,
28407   &starpointrm20_interface_48step,
28408   &starpointrm20_interface_48step,
28409   0,
28410   0,
28411};
2841227727
2841327728DRIVER_INIT_MEMBER(sc4_state,sc4maxim)
2841427729{
2841527730   DRIVER_INIT_CALL(sc4);
28416   m_reel_setup = sc4maxim_reel_configs;
2841727731}
2841827732
2841927733INPUT_PORTS_START( sc4maxim ) // this structure is generated
r242464r242465
2846327777INPUT_PORTS_END
2846427778
2846527779// PR2019 MAXIMUS CASH         MAX SOUNDS           MAXIMUS CASH
28466GAMEL( 200?, sc4maxim    ,0,         sc4, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28467GAMEL( 200?, sc4maxima   ,sc4maxim,  sc4, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28468GAMEL( 200?, sc4maximb   ,sc4maxim,  sc4, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28469GAMEL( 200?, sc4maximc   ,sc4maxim,  sc4, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28470GAMEL( 200?, sc4maximd   ,sc4maxim,  sc4, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28471GAMEL( 200?, sc4maxime   ,sc4maxim,  sc4, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28472GAMEL( 200?, sc4maximf   ,sc4maxim,  sc4, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28473GAMEL( 200?, sc4maximg   ,sc4maxim,  sc4, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27780GAMEL( 200?, sc4maxim    ,0,         sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27781GAMEL( 200?, sc4maxima   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27782GAMEL( 200?, sc4maximb   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27783GAMEL( 200?, sc4maximc   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27784GAMEL( 200?, sc4maximd   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27785GAMEL( 200?, sc4maxime   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27786GAMEL( 200?, sc4maximf   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27787GAMEL( 200?, sc4maximg   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2847427788
2847527789
28476static const stepper_interface* sc4monob_reel_configs[6] =
28477{
28478   &starpointrm20_interface_48step,
28479   &starpointrm20_interface_48step,
28480   &starpointrm20_interface_48step,
28481   0,
28482   &starpointrm20_interface_48step,
28483   0,
28484};
28485
2848627790DRIVER_INIT_MEMBER(sc4_state,sc4monob)
2848727791{
2848827792   DRIVER_INIT_CALL(sc4);
28489   m_reel_setup = sc4monob_reel_configs;
2849027793}
2849127794
2849227795INPUT_PORTS_START( sc4monob ) // this structure is generated
r242464r242465
2853427837INPUT_PORTS_END
2853527838
2853627839// PR2121 MONOPOLY         MPLY SOUNDS         MONOPOLY
28537GAMEL( 200?, sc4monob    ,0,         sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28538GAMEL( 200?, sc4monoba   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28539GAMEL( 200?, sc4monobb   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28540GAMEL( 200?, sc4monobc   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28541GAMEL( 200?, sc4monobd   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28542GAMEL( 200?, sc4monobe   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28543GAMEL( 200?, sc4monobf   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28544GAMEL( 200?, sc4monobg   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28545GAMEL( 200?, sc4monobh   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28546GAMEL( 200?, sc4monobi   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28547GAMEL( 200?, sc4monobj   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28548GAMEL( 200?, sc4monobk   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28549GAMEL( 200?, sc4monobl   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28550GAMEL( 200?, sc4monobm   ,sc4monob,  sc4, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27840GAMEL( 200?, sc4monob    ,0,         sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27841GAMEL( 200?, sc4monoba   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27842GAMEL( 200?, sc4monobb   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27843GAMEL( 200?, sc4monobc   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27844GAMEL( 200?, sc4monobd   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27845GAMEL( 200?, sc4monobe   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27846GAMEL( 200?, sc4monobf   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27847GAMEL( 200?, sc4monobg   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27848GAMEL( 200?, sc4monobh   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27849GAMEL( 200?, sc4monobi   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27850GAMEL( 200?, sc4monobj   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27851GAMEL( 200?, sc4monobk   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27852GAMEL( 200?, sc4monobl   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
27853GAMEL( 200?, sc4monobm   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2855127854
2855227855
28553static const stepper_interface* sc4mondx_reel_configs[6] =
28554{
28555   &starpoint_interface_200step_reel,
28556   &starpoint_interface_200step_reel,
28557   &starpoint_interface_200step_reel,
28558   0,
28559   0,
28560   0,
28561};
2856227856
2856327857
2856427858
2856527859DRIVER_INIT_MEMBER(sc4_state,sc4mondx)
2856627860{
2856727861   DRIVER_INIT_CALL(sc4);
28568   m_reel_setup = sc4mondx_reel_configs;
2856927862}
2857027863
2857127864INPUT_PORTS_START( sc4mondx ) // this structure is generated
r242464r242465
2861227905// So which Top Box roms should thse use? Why do some play without one?
2861327906
2861427907// Waits for Top Box
28615GAMEL( 200?, sc4mondxd   ,sc4mondx,  sc4, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2202 MONOPOLY DELUXE         MONOPOLY  DELUXE  MAZ       MONOPOLY  TRIPLE
28616GAMEL( 200?, sc4mondxg   ,sc4mondx,  sc4, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
27908GAMEL( 200?, sc4mondxd   ,sc4mondx,  sc4_3reel_200, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2202 MONOPOLY DELUXE         MONOPOLY  DELUXE  MAZ       MONOPOLY  TRIPLE
27909GAMEL( 200?, sc4mondxg   ,sc4mondx,  sc4_3reel_200, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
2861727910// Plays without Top Box
28618GAMEL( 200?, sc4mondxe   ,sc4mondx,  sc4, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2202 MONOPOLY         MONOPOLY  TRIPLE  MAZ       MONOPOLY  DELUXE
28619GAMEL( 200?, sc4mondxf   ,sc4mondx,  sc4, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
27911GAMEL( 200?, sc4mondxe   ,sc4mondx,  sc4_3reel_200, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2202 MONOPOLY         MONOPOLY  TRIPLE  MAZ       MONOPOLY  DELUXE
27912GAMEL( 200?, sc4mondxf   ,sc4mondx,  sc4_3reel_200, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
2862027913// Waits for Top Box
28621GAMEL( 200?, sc4mondx    ,0,         sc4, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.0) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2202 MONOPOLY DELUXE         MONOPOLY DELUXE MAZ MPDX SOUNDS             MONOPOLY
28622GAMEL( 200?, sc4mondxa   ,sc4mondx,  sc4, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.0) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
27914GAMEL( 200?, sc4mondx    ,0,         sc4_3reel_200, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.0) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2202 MONOPOLY DELUXE         MONOPOLY DELUXE MAZ MPDX SOUNDS             MONOPOLY
27915GAMEL( 200?, sc4mondxa   ,sc4mondx,  sc4_3reel_200, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.0) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
2862327916// Plays without Top Box
28624GAMEL( 200?, sc4mondxb   ,sc4mondx,  sc4, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.0) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
28625GAMEL( 200?, sc4mondxc   ,sc4mondx,  sc4, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.0) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
27917GAMEL( 200?, sc4mondxb   ,sc4mondx,  sc4_3reel_200, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.0) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
27918GAMEL( 200?, sc4mondxc   ,sc4mondx,  sc4_3reel_200, sc4mondx, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.0) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
2862627919
2862727920
2862827921
r242464r242465
2867227965INPUT_PORTS_END
2867327966
2867427967
28675static const stepper_interface* sc4mont_reel_configs[6] =
28676{
28677   &starpointrm20_interface_48step,
28678   &starpointrm20_interface_48step,
28679   &starpointrm20_interface_48step,
28680   &starpointrm20_interface_48step,
28681   &starpointrm20_interface_48step,
28682   &starpointrm20_interface_48step,
28683};
2868427968
2868527969DRIVER_INIT_MEMBER(sc4_state,sc4mont)
2868627970{
2868727971   DRIVER_INIT_CALL(sc4);
28688   m_reel_setup = sc4mont_reel_configs;
2868927972}
2869027973
2869127974
r242464r242465
2870227985GAMEL( 200?, sc4monti    ,sc4mont,   sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2870327986
2870427987
28705static const stepper_interface* sc4mou_reel_configs[6] =
28706{
28707   &starpointrm20_interface_48step,
28708   &starpointrm20_interface_48step,
28709   &starpointrm20_interface_48step,
28710   0,
28711   &starpointrm20_interface_48step,
28712   0,
28713};
2871427988
2871527989DRIVER_INIT_MEMBER(sc4_state,sc4mou)
2871627990{
2871727991   DRIVER_INIT_CALL(sc4);
28718   m_reel_setup = sc4mou_reel_configs;
2871927992}
2872027993
2872127994INPUT_PORTS_START( sc4mou ) // this structure is generated
r242464r242465
2876928042INPUT_PORTS_END
2877028043
2877128044// PR2523 MOVE ON UP V1.0         MOVEONUPSND            MOVE ON UP
28772GAMEL( 200?, sc4mou      ,0,         sc4, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28773GAMEL( 200?, sc4moua     ,sc4mou,    sc4, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28774GAMEL( 200?, sc4moub     ,sc4mou,    sc4, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28045GAMEL( 200?, sc4mou      ,0,         sc4_4reel_alt, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28046GAMEL( 200?, sc4moua     ,sc4mou,    sc4_4reel_alt, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28047GAMEL( 200?, sc4moub     ,sc4mou,    sc4_4reel_alt, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2877528048
28776static const stepper_interface* sc4nmtj_reel_configs[6] =
28777{
28778   &starpointrm20_interface_48step,
28779   &starpointrm20_interface_48step,
28780   &starpointrm20_interface_48step,
28781   0,
28782   &starpoint_interface_200step_reel,
28783   0,
28784};
2878528049
2878628050DRIVER_INIT_MEMBER(sc4_state,sc4nmtj)
2878728051{
2878828052   DRIVER_INIT_CALL(sc4);
28789   m_reel_setup = sc4nmtj_reel_configs;
2879028053}
2879128054
2879228055INPUT_PORTS_START( sc4nmtj ) // this structure is generated
r242464r242465
2884228105INPUT_PORTS_END
2884328106
2884428107// PR2171 NEVER MIND JPS         NMTJ SOUNDS         NEVER MIND JPS
28845GAMEL( 200?, sc4nmtj     ,0,         sc4, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (011)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28846GAMEL( 200?, sc4nmtja    ,sc4nmtj,   sc4, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (014, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28847GAMEL( 200?, sc4nmtjc    ,sc4nmtj,   sc4, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (014, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28848GAMEL( 200?, sc4nmtjb    ,sc4nmtj,   sc4, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (044, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28849GAMEL( 200?, sc4nmtjd    ,sc4nmtj,   sc4, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (044, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28108GAMEL( 200?, sc4nmtj     ,0,         sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (011)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28109GAMEL( 200?, sc4nmtja    ,sc4nmtj,   sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (014, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28110GAMEL( 200?, sc4nmtjc    ,sc4nmtj,   sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (014, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28111GAMEL( 200?, sc4nmtjb    ,sc4nmtj,   sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (044, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28112GAMEL( 200?, sc4nmtjd    ,sc4nmtj,   sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (044, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2885028113
28851static const stepper_interface* sc4oyf_reel_configs[6] =
28852{
28853   &starpointrm20_interface_48step,
28854   &starpointrm20_interface_48step,
28855   &starpointrm20_interface_48step,
28856   0,
28857   &starpointrm20_interface_48step,
28858   0,
28859};
2886028114
2886128115DRIVER_INIT_MEMBER(sc4_state,sc4oyf)
2886228116{
2886328117   DRIVER_INIT_CALL(sc4);
28864   m_reel_setup = sc4oyf_reel_configs;
2886528118}
2886628119
2886728120INPUT_PORTS_START( sc4oyf ) // this structure is generated
r242464r242465
2892828181INPUT_PORTS_END
2892928182
2893028183// PR1310 AWP OFF YOUR FACE         PR1310 OFF YOUR FACE SOUNDS11
28931GAMEL( 200?, sc4oyf      ,0,         sc4, sc4oyf, sc4_state, sc4oyf, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28932GAMEL( 200?, sc4oyfa     ,sc4oyf,    sc4, sc4oyf, sc4_state, sc4oyf, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28184GAMEL( 200?, sc4oyf      ,0,         sc4_4reel_alt, sc4oyf, sc4_state, sc4oyf, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28185GAMEL( 200?, sc4oyfa     ,sc4oyf,    sc4_4reel_alt, sc4oyf, sc4_state, sc4oyf, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2893328186
2893428187
28935static const stepper_interface* sc4opses_reel_configs[6] =
28936{
28937   &starpointrm20_interface_48step,
28938   &starpointrm20_interface_48step,
28939   &starpointrm20_interface_48step,
28940   &starpointrm20_interface_48step,
28941   &starpoint_interface_200step_reel,
28942   0,
28943};
2894428188
2894528189DRIVER_INIT_MEMBER(sc4_state,sc4opses)
2894628190{
2894728191   DRIVER_INIT_CALL(sc4);
28948   m_reel_setup = sc4opses_reel_configs;
2894928192}
2895028193
2895128194INPUT_PORTS_START( sc4opses ) // this structure is generated
r242464r242465
2901128254INPUT_PORTS_END
2901228255
2901328256// PR1106 OPEN SESAME         PR1106 OPEN SESAME SOUNDS11
29014GAMEL( 200?, sc4opses    ,0,         sc4, sc4opses, sc4_state, sc4opses, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29015GAMEL( 200?, sc4opsesa   ,sc4opses,  sc4, sc4opses, sc4_state, sc4opses, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28257GAMEL( 200?, sc4opses    ,0,         sc4_200_5r, sc4opses, sc4_state, sc4opses, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28258GAMEL( 200?, sc4opsesa   ,sc4opses,  sc4_200_5r, sc4opses, sc4_state, sc4opses, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2901628259
2901728260
29018static const stepper_interface* sc4paccl_reel_configs[6] =
29019{
29020   &starpointrm20_interface_48step,
29021   &starpointrm20_interface_48step,
29022   &starpointrm20_interface_48step,
29023   &starpointrm20_interface_48step,
29024   &starpointrm20_interface_48step,
29025   0,
29026};
29027
2902828261DRIVER_INIT_MEMBER(sc4_state,sc4paccl)
2902928262{
2903028263   DRIVER_INIT_CALL(sc4);
29031   m_reel_setup = sc4paccl_reel_configs;
2903228264}
2903328265
2903428266INPUT_PORTS_START( sc4paccl ) // this structure is generated
r242464r242465
2908028312INPUT_PORTS_END
2908128313
2908228314// PR2018 PACMAN CLUB         CLUB PACMAN SOUNDS         PACMAN C L U B
29083GAMEL( 200?, sc4paccl    ,0,         sc4, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29084GAMEL( 200?, sc4paccla   ,sc4paccl,  sc4, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29085GAMEL( 200?, sc4pacclb   ,sc4paccl,  sc4, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29086GAMEL( 200?, sc4pacclc   ,sc4paccl,  sc4, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28315GAMEL( 200?, sc4paccl    ,0,         sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28316GAMEL( 200?, sc4paccla   ,sc4paccl,  sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28317GAMEL( 200?, sc4pacclb   ,sc4paccl,  sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28318GAMEL( 200?, sc4pacclc   ,sc4paccl,  sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2908728319
29088static const stepper_interface* sc4pmani_reel_configs[6] =
29089{
29090   &starpointrm20_interface_48step,
29091   &starpointrm20_interface_48step,
29092   &starpointrm20_interface_48step,
29093   0,
29094   &starpoint_interface_200step_reel,   // REEL 4 ERR 24 (what type should be here??)
29095   0,
29096};
28320 
28321// REEL 4 ERR 24 (what type should be here??)
2909728322
2909828323DRIVER_INIT_MEMBER(sc4_state,sc4pmani)
2909928324{
2910028325   DRIVER_INIT_CALL(sc4);
29101   m_reel_setup = sc4pmani_reel_configs;
2910228326}
2910328327
2910428328INPUT_PORTS_START( sc4pmani ) // this structure is generated
r242464r242465
2914928373
2915028374// REEL 4 ERR 24
2915128375// PR2031 PACMANIA         ANIA SOUNDS             PACMANIA
29152GAMEL( 200?, sc4pmani    ,0,         sc4, sc4pmani, sc4_state, sc4pmani, ROT0, "Mazooma","Pac Mania (PR2031, ANIA) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29153GAMEL( 200?, sc4pmania   ,sc4pmani,  sc4, sc4pmani, sc4_state, sc4pmani, ROT0, "Mazooma","Pac Mania (PR2031, ANIA) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28376GAMEL( 200?, sc4pmani    ,0,         sc4_200_4rb, sc4pmani, sc4_state, sc4pmani, ROT0, "Mazooma","Pac Mania (PR2031, ANIA) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28377GAMEL( 200?, sc4pmania   ,sc4pmani,  sc4_200_4rb, sc4pmani, sc4_state, sc4pmani, ROT0, "Mazooma","Pac Mania (PR2031, ANIA) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2915428378
2915528379
29156static const stepper_interface* sc4pgold_reel_configs[6] =
29157{
29158   &starpointrm20_interface_48step,
29159   &starpointrm20_interface_48step,
29160   &starpointrm20_interface_48step,
29161   &starpointrm20_interface_48step,
29162   &starpoint_interface_200step_reel,
29163   0,
29164};
29165
2916628380DRIVER_INIT_MEMBER(sc4_state,sc4pgold)
2916728381{
2916828382   DRIVER_INIT_CALL(sc4mbus);
29169   m_reel_setup = sc4pgold_reel_configs;
2917028383}
2917128384
2917228385INPUT_PORTS_START( sc4pgold ) // this structure is generated
r242464r242465
2923228445INPUT_PORTS_END
2923328446
2923428447// PR1012 PHARAOH'S GOLD         PR1012 PHARAOHS GOLD SOUNDS11
29235GAMEL( 200?, sc4pgold    ,0,         sc4, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29236GAMEL( 200?, sc4pgolda   ,sc4pgold,  sc4, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29237GAMEL( 200?, sc4pgoldb   ,sc4pgold,  sc4, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29238GAMEL( 200?, sc4pgoldc   ,sc4pgold,  sc4, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29239GAMEL( 200?, sc4pgoldd   ,sc4pgold,  sc4, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29240GAMEL( 200?, sc4pgoldf   ,sc4pgold,  sc4, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28448GAMEL( 200?, sc4pgold    ,0,         sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28449GAMEL( 200?, sc4pgolda   ,sc4pgold,  sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28450GAMEL( 200?, sc4pgoldb   ,sc4pgold,  sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28451GAMEL( 200?, sc4pgoldc   ,sc4pgold,  sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28452GAMEL( 200?, sc4pgoldd   ,sc4pgold,  sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28453GAMEL( 200?, sc4pgoldf   ,sc4pgold,  sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2924128454
2924228455
2924328456
29244static const stepper_interface* sc4ppclb_reel_configs[6] =
29245{
29246   &starpointrm20_interface_48step,
29247   &starpointrm20_interface_48step,
29248   &starpointrm20_interface_48step,
29249   &starpointrm20_interface_48step,
29250   &starpointrm20_interface_48step,
29251   &starpointrm20_interface_48step,
29252};
2925328457
28458
2925428459DRIVER_INIT_MEMBER(sc4_state,sc4ppclb)
2925528460{
2925628461   DRIVER_INIT_CALL(sc4);
29257   m_reel_setup = sc4ppclb_reel_configs;
2925828462}
2925928463
2926028464INPUT_PORTS_START( sc4ppclb ) // this structure is generated
r242464r242465
2931228516GAMEL( 200?, sc4ppclba   ,sc4ppclb,  sc4, sc4ppclb, sc4_state, sc4ppclb, ROT0, "Qps","Pink Panther Club (412) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2931328517GAMEL( 200?, sc4ppclbc   ,sc4ppclb,  sc4, sc4ppclb, sc4_state, sc4ppclb, ROT0, "Qps","Pink Panther Club (412) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2931428518
29315static const stepper_interface* sc4pipe_reel_configs[6] =
29316{
29317   &starpointrm20_interface_48step,
29318   &starpointrm20_interface_48step,
29319   &starpointrm20_interface_48step,
29320   0,
29321   &starpointrm20_interface_48step,
29322   0,
29323};
2932428519
2932528520DRIVER_INIT_MEMBER(sc4_state,sc4pipe)
2932628521{
2932728522   DRIVER_INIT_CALL(sc4);
29328   m_reel_setup = sc4pipe_reel_configs;
2932928523}
2933028524
2933128525INPUT_PORTS_START( sc4pipe ) // this structure is generated
r242464r242465
2937628570INPUT_PORTS_END
2937728571
2937828572// PR2110 PIPING HOT         PIPE SOUNDS         PIPING HOT
29379GAMEL( 200?, sc4pipe     ,0,         sc4, sc4pipe, sc4_state, sc4pipe, ROT0, "Mazooma","Piping Hot (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29380GAMEL( 200?, sc4pipea    ,sc4pipe,   sc4, sc4pipe, sc4_state, sc4pipe, ROT0, "Mazooma","Piping Hot (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28573GAMEL( 200?, sc4pipe     ,0,         sc4_4reel_alt, sc4pipe, sc4_state, sc4pipe, ROT0, "Mazooma","Piping Hot (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28574GAMEL( 200?, sc4pipea    ,sc4pipe,   sc4_4reel_alt, sc4pipe, sc4_state, sc4pipe, ROT0, "Mazooma","Piping Hot (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2938128575
29382static const stepper_interface* sc4plumb_reel_configs[6] =
29383{
29384   &starpointrm20_interface_48step,
29385   &starpointrm20_interface_48step,
29386   &starpointrm20_interface_48step,
29387   &starpointrm20_interface_48step,
29388   &starpointrm20_interface_48step,
29389   0,
29390};
29391
2939228576DRIVER_INIT_MEMBER(sc4_state,sc4plumb)
2939328577{
2939428578   DRIVER_INIT_CALL(sc4);
29395   m_reel_setup = sc4plumb_reel_configs;
2939628579}
2939728580
2939828581INPUT_PORTS_START( sc4plumb ) // this structure is generated
r242464r242465
2944228625INPUT_PORTS_END
2944328626
2944428627//  QPS142 CLUB PLUMB CRAZY  413         CLUBPLUMBCRAZYSND         CLUB PLUMB CRAZY
29445GAMEL( 200?, sc4plumb    ,0,         sc4, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29446GAMEL( 200?, sc4plumba   ,sc4plumb,  sc4, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28628GAMEL( 200?, sc4plumb    ,0,         sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28629GAMEL( 200?, sc4plumba   ,sc4plumb,  sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2944728630// QPS142 CLUB PLUMB CRAZY  411         CLUBPLUMBCRAZYSND         CLUB PLUMB CRAZY
29448GAMEL( 200?, sc4plumbb   ,sc4plumb,  sc4, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29449GAMEL( 200?, sc4plumbc   ,sc4plumb,  sc4, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28631GAMEL( 200?, sc4plumbb   ,sc4plumb,  sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28632GAMEL( 200?, sc4plumbc   ,sc4plumb,  sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2945028633// QPS142 CLUB PLUMB CRAZY  412         CLUBPLUMBCRAZYSND         CLUB PLUMB CRAZY
29451GAMEL( 200?, sc4plumbd   ,sc4plumb,  sc4, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29452GAMEL( 200?, sc4plumbe   ,sc4plumb,  sc4, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28634GAMEL( 200?, sc4plumbd   ,sc4plumb,  sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28635GAMEL( 200?, sc4plumbe   ,sc4plumb,  sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2945328636
2945428637
29455static const stepper_interface* sc4polic_reel_configs[6] =
29456{
29457   &starpointrm20_interface_48step,
29458   &starpointrm20_interface_48step,
29459   &starpointrm20_interface_48step,
29460   &starpointrm20_interface_48step,
29461   &starpointrm20_interface_48step,
29462   0,
29463};
29464
2946528638DRIVER_INIT_MEMBER(sc4_state,sc4polic)
2946628639{
2946728640   DRIVER_INIT_CALL(sc4);
29468   m_reel_setup = sc4polic_reel_configs;
2946928641}
2947028642
2947128643INPUT_PORTS_START( sc4polic ) // this structure is generated
r242464r242465
2951028682INPUT_PORTS_END
2951128683
2951228684// PR2514 POLICE SQUID V1.0          POLICESQUIDSND           POLICE SQUID
29513GAMEL( 200?, sc4polic    ,0,         sc4, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29514GAMEL( 200?, sc4policb   ,sc4polic,  sc4, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28685GAMEL( 200?, sc4polic    ,0,         sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28686GAMEL( 200?, sc4policb   ,sc4polic,  sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2951528687// PR2514 POLICE SQUID V2.0         POLICESQUIDSND           POLICE SQUID
29516GAMEL( 200?, sc4polica   ,sc4polic,  sc4, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29517GAMEL( 200?, sc4policc   ,sc4polic,  sc4, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28688GAMEL( 200?, sc4polica   ,sc4polic,  sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28689GAMEL( 200?, sc4policc   ,sc4polic,  sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2951828690
2951928691
29520static const stepper_interface* sc4potsh_reel_configs[6] =
29521{
29522   &starpointrm20_interface_48step,
29523   &starpointrm20_interface_48step,
29524   &starpointrm20_interface_48step,
29525   &starpointrm20_interface_48step,
29526   0,
29527   0,
29528};
2952928692
2953028693DRIVER_INIT_MEMBER(sc4_state,sc4potsh)
2953128694{
2953228695   DRIVER_INIT_CALL(sc4);
29533   m_reel_setup = sc4potsh_reel_configs;
2953428696}
2953528697
2953628698INPUT_PORTS_START( sc4potsh ) // this structure is generated
r242464r242465
2957728739INPUT_PORTS_END
2957828740
2957928741// QPS143 POT SHOT V1.0         POTSHOTSND             POT SHOT
29580GAMEL( 200?, sc4potsh    ,0,         sc4, sc4potsh, sc4_state, sc4potsh, ROT0, "Qps","Pot Shot (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29581GAMEL( 200?, sc4potsha   ,sc4potsh,  sc4, sc4potsh, sc4_state, sc4potsh, ROT0, "Qps","Pot Shot (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28742GAMEL( 200?, sc4potsh    ,0,         sc4_4reel, sc4potsh, sc4_state, sc4potsh, ROT0, "Qps","Pot Shot (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28743GAMEL( 200?, sc4potsha   ,sc4potsh,  sc4_4reel, sc4potsh, sc4_state, sc4potsh, ROT0, "Qps","Pot Shot (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2958228744
2958328745
29584static const stepper_interface* sc4pogbl_reel_configs[6] =
29585{
29586   &starpointrm20_interface_48step,
29587   &starpointrm20_interface_48step,
29588   &starpointrm20_interface_48step,
29589   &starpointrm20_interface_48step,
29590   &starpointrm20_interface_48step,
29591   0,
29592};
29593
2959428746DRIVER_INIT_MEMBER(sc4_state,sc4pogbl)
2959528747{
2959628748   DRIVER_INIT_CALL(sc4mbus);
29597   m_reel_setup = sc4pogbl_reel_configs;
2959828749}
2959928750
2960028751INPUT_PORTS_START( sc4pogbl ) // this structure is generated
r242464r242465
2965328804INPUT_PORTS_END
2965428805
2965528806// PR3083 CLUB POTS OF GOLD         POTS OF GOLD  CLUB  PR3082 C POTS OF GOLD SOUNDS11      POTS OF GOLD
29656GAMEL( 200?, sc4pogbl    ,0,         sc4, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29657GAMEL( 200?, sc4pogbla   ,sc4pogbl,  sc4, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29658GAMEL( 200?, sc4pogblb   ,sc4pogbl,  sc4, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29659GAMEL( 200?, sc4pogblc   ,sc4pogbl,  sc4, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29660GAMEL( 200?, sc4pogbld   ,sc4pogbl,  sc4, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29661GAMEL( 200?, sc4pogble   ,sc4pogbl,  sc4, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28807GAMEL( 200?, sc4pogbl    ,0,         sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28808GAMEL( 200?, sc4pogbla   ,sc4pogbl,  sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28809GAMEL( 200?, sc4pogblb   ,sc4pogbl,  sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28810GAMEL( 200?, sc4pogblc   ,sc4pogbl,  sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28811GAMEL( 200?, sc4pogbld   ,sc4pogbl,  sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28812GAMEL( 200?, sc4pogble   ,sc4pogbl,  sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2966228813
29663static const stepper_interface* sc4pwrsg_reel_configs[6] =
29664{
29665   &starpointrm20_interface_48step,
29666   &starpointrm20_interface_48step,
29667   &starpointrm20_interface_48step,
29668   &starpointrm20_interface_48step,
29669   &starpoint_interface_200step_reel,
29670   0,
29671};
29672
2967328814DRIVER_INIT_MEMBER(sc4_state,sc4pwrsg)
2967428815{
2967528816   DRIVER_INIT_CALL(sc4);
29676   m_reel_setup = sc4pwrsg_reel_configs;
2967728817}
2967828818
2967928819INPUT_PORTS_START( sc4pwrsg ) // this structure is generated
r242464r242465
2972128861INPUT_PORTS_END
2972228862
2972328863// PR2053 POWERSURGE         SURGESND            POWERSURGE
29724GAMEL( 200?, sc4pwrsg    ,0,         sc4, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29725GAMEL( 200?, sc4pwrsga   ,sc4pwrsg,  sc4, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29726GAMEL( 200?, sc4pwrsgb   ,sc4pwrsg,  sc4, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29727GAMEL( 200?, sc4pwrsgc   ,sc4pwrsg,  sc4, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28864GAMEL( 200?, sc4pwrsg    ,0,         sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28865GAMEL( 200?, sc4pwrsga   ,sc4pwrsg,  sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28866GAMEL( 200?, sc4pwrsgb   ,sc4pwrsg,  sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28867GAMEL( 200?, sc4pwrsgc   ,sc4pwrsg,  sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2972828868
29729static const stepper_interface* sc4pir_reel_configs[6] =
29730{
29731   &starpointrm20_interface_48step,
29732   &starpointrm20_interface_48step,
29733   &starpointrm20_interface_48step,
29734   &starpointrm20_interface_48step,
29735   &starpoint_interface_200step_reel,
29736   0,
29737};
2973828869
2973928870DRIVER_INIT_MEMBER(sc4_state,sc4pir)
2974028871{
2974128872   DRIVER_INIT_CALL(sc4);
29742   m_reel_setup = sc4pir_reel_configs;
2974328873}
2974428874
2974528875INPUT_PORTS_START( sc4pir ) // this structure is generated
r242464r242465
2980528935INPUT_PORTS_END
2980628936
2980728937// PR1303 THE PRIZE IS RIGHT         PR1303 T PRIZE I R SOUNDS11
29808GAMEL( 200?, sc4pir      ,0,         sc4, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29809GAMEL( 200?, sc4pira     ,sc4pir,    sc4, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29810GAMEL( 200?, sc4pirb     ,sc4pir,    sc4, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29811GAMEL( 200?, sc4pirc     ,sc4pir,    sc4, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29812GAMEL( 200?, sc4pird     ,sc4pir,    sc4, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29813GAMEL( 200?, sc4pire     ,sc4pir,    sc4, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29814GAMEL( 200?, sc4pirf     ,sc4pir,    sc4, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29815GAMEL( 200?, sc4pirg     ,sc4pir,    sc4, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28938GAMEL( 200?, sc4pir      ,0,         sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28939GAMEL( 200?, sc4pira     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28940GAMEL( 200?, sc4pirb     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28941GAMEL( 200?, sc4pirc     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28942GAMEL( 200?, sc4pird     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28943GAMEL( 200?, sc4pire     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28944GAMEL( 200?, sc4pirf     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28945GAMEL( 200?, sc4pirg     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2981628946
29817static const stepper_interface* sc4qmodo_reel_configs[6] =
29818{
29819   &starpointrm20_interface_48step,
29820   &starpointrm20_interface_48step,
29821   &starpointrm20_interface_48step,
29822   &starpointrm20_interface_48step,
29823   0,
29824   0,
29825};
2982628947
2982728948DRIVER_INIT_MEMBER(sc4_state,sc4qmodo)
2982828949{
2982928950   DRIVER_INIT_CALL(sc4);
29830   m_reel_setup = sc4qmodo_reel_configs;
2983128951}
2983228952
2983328953INPUT_PORTS_START( sc4qmodo ) // this structure is generated
r242464r242465
2986928989INPUT_PORTS_END
2987028990
2987128991// QUAZZI MO' DOUGH..........QUAZZSND.......  (no standard header)
29872GAMEL( 200?, sc4qmodo    ,       0,  sc4, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29873GAMEL( 200?, sc4qmodoa   ,sc4qmodo,  sc4, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29874GAMEL( 200?, sc4qmodob   ,sc4qmodo,  sc4, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29875GAMEL( 200?, sc4qmodoc   ,sc4qmodo,  sc4, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29876GAMEL( 200?, sc4qmodod   ,sc4qmodo,  sc4, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28992GAMEL( 200?, sc4qmodo    ,       0,  sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28993GAMEL( 200?, sc4qmodoa   ,sc4qmodo,  sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28994GAMEL( 200?, sc4qmodob   ,sc4qmodo,  sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28995GAMEL( 200?, sc4qmodoc   ,sc4qmodo,  sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
28996GAMEL( 200?, sc4qmodod   ,sc4qmodo,  sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2987728997
29878static const stepper_interface* sc4quidr_reel_configs[6] =
29879{
29880   &starpointrm20_interface_48step,
29881   &starpointrm20_interface_48step,
29882   &starpointrm20_interface_48step,
29883   &starpointrm20_interface_48step,
29884   0,
29885   0,
29886};
2988728998
28999
2988829000DRIVER_INIT_MEMBER(sc4_state,sc4quidr)
2988929001{
2989029002   DRIVER_INIT_CALL(sc4);
29891   m_reel_setup = sc4quidr_reel_configs;
2989229003}
2989329004
2989429005INPUT_PORTS_START( sc4quidr ) // this structure is generated
r242464r242465
2993629047      // 0x0010 - "hopdmp" // standard input (expected here)
2993729048INPUT_PORTS_END
2993829049
29939GAMEL( 200?, sc4quidr    ,0,         sc4, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29940GAMEL( 200?, sc4quidra   ,sc4quidr,  sc4, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29941GAMEL( 200?, sc4quidrb   ,sc4quidr,  sc4, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29942GAMEL( 200?, sc4quidrc   ,sc4quidr,  sc4, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29050GAMEL( 200?, sc4quidr    ,0,         sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29051GAMEL( 200?, sc4quidra   ,sc4quidr,  sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29052GAMEL( 200?, sc4quidrb   ,sc4quidr,  sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29053GAMEL( 200?, sc4quidrc   ,sc4quidr,  sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
2994329054
29944static const stepper_interface* sc4rdrag_reel_configs[6] =
29945{
29946   &starpointrm20_interface_48step,
29947   &starpointrm20_interface_48step,
29948   &starpointrm20_interface_48step,
29949   &starpointrm20_interface_48step,
29950   &starpointrm20_interface_48step,
29951   0,
29952};
2995329055
2995429056DRIVER_INIT_MEMBER(sc4_state,sc4rdrag)
2995529057{
2995629058   DRIVER_INIT_CALL(sc4mbus);
29957   m_reel_setup = sc4rdrag_reel_configs;
2995829059}
2995929060
2996029061INPUT_PORTS_START( sc4rdrag ) // this structure is generated
r242464r242465
3000429105INPUT_PORTS_END
3000529106
3000629107// PR2542 RED DRAGON 011         REDDRAGONSND           RED   DRAGON
30007GAMEL( 200?, sc4rdrag    ,0,         sc4, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30008GAMEL( 200?, sc4rdraga   ,sc4rdrag,  sc4, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29108GAMEL( 200?, sc4rdrag    ,0,         sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29109GAMEL( 200?, sc4rdraga   ,sc4rdrag,  sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3000929110// PR2542 RED DRAGON 021         REDDRAGONSND           RED   DRAGON
30010GAMEL( 200?, sc4rdragc   ,sc4rdrag,  sc4, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (021) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30011GAMEL( 200?, sc4rdragf   ,sc4rdrag,  sc4, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (021) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29111GAMEL( 200?, sc4rdragc   ,sc4rdrag,  sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (021) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29112GAMEL( 200?, sc4rdragf   ,sc4rdrag,  sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (021) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3001229113
3001329114
30014static const stepper_interface* sc4rdrcl_reel_configs[6] =
30015{
30016   &starpointrm20_interface_48step,
30017   &starpointrm20_interface_48step,
30018   &starpointrm20_interface_48step,
30019   &starpointrm20_interface_48step,
30020   &starpointrm20_interface_48step,
30021   0,
30022};
30023
3002429115DRIVER_INIT_MEMBER(sc4_state,sc4rdrcl)
3002529116{
3002629117   DRIVER_INIT_CALL(sc4);
30027   m_reel_setup = sc4rdrcl_reel_configs;
3002829118}
3002929119
3003029120INPUT_PORTS_START( sc4rdrcl ) // this structure is generated
r242464r242465
3007529165INPUT_PORTS_END
3007629166
3007729167// QPS160 CLUB RED DRAGON 411         CLUBREDDRAGONSND         CLUB RED DRAGON
30078GAMEL( 200?, sc4rdrcl    ,0,         sc4, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club (411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30079GAMEL( 200?, sc4rdrclb   ,sc4rdrcl,  sc4, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club (411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29168GAMEL( 200?, sc4rdrcl    ,0,         sc4_5reel, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club (411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29169GAMEL( 200?, sc4rdrclb   ,sc4rdrcl,  sc4_5reel, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club (411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3008029170// QPS160 CLUB RED DRAGON 412         CLUBREDDRAGONSND         CLUB RED DRAGON
30081GAMEL( 200?, sc4rdrcla   ,sc4rdrcl,  sc4, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club (412) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29171GAMEL( 200?, sc4rdrcla   ,sc4rdrcl,  sc4_5reel, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club (412) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3008229172
3008329173
30084static const stepper_interface* sc4relcz_reel_configs[6] =
30085{
30086   &starpointrm20_interface_48step,
30087   &starpointrm20_interface_48step,
30088   &starpointrm20_interface_48step,
30089   &starpointrm20_interface_48step,
30090   0,
30091   0,
30092};
30093
3009429174DRIVER_INIT_MEMBER(sc4_state,sc4relcz)
3009529175{
3009629176   DRIVER_INIT_CALL(sc4);
30097   m_reel_setup = sc4relcz_reel_configs;
3009829177}
3009929178
3010029179INPUT_PORTS_START( sc4relcz ) // this structure is generated
r242464r242465
3016029239INPUT_PORTS_END
3016129240
3016229241// PR1015 REELY CRAZY         PR1015 REELY CRAZY SOUNDS11
30163GAMEL( 200?, sc4relcz    ,0,         sc4, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30164GAMEL( 200?, sc4relcza   ,sc4relcz,  sc4, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30165GAMEL( 200?, sc4relczb   ,sc4relcz,  sc4, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30166GAMEL( 200?, sc4relczc   ,sc4relcz,  sc4, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29242GAMEL( 200?, sc4relcz    ,0,         sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29243GAMEL( 200?, sc4relcza   ,sc4relcz,  sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29244GAMEL( 200?, sc4relczb   ,sc4relcz,  sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29245GAMEL( 200?, sc4relczc   ,sc4relcz,  sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3016729246
3016829247
30169static const stepper_interface* sc4rotc_reel_configs[6] =
30170{
30171   &starpointrm20_interface_48step,
30172   &starpointrm20_interface_48step,
30173   &starpointrm20_interface_48step,
30174   0,
30175   &starpointrm20_interface_48step,
30176   0,
30177};
30178
3017929248DRIVER_INIT_MEMBER(sc4_state,sc4rotc)
3018029249{
3018129250   DRIVER_INIT_CALL(sc4);
30182   m_reel_setup = sc4rotc_reel_configs;
3018329251}
3018429252
3018529253INPUT_PORTS_START( sc4rotc ) // this structure is generated
r242464r242465
3022929297INPUT_PORTS_END
3023029298
3023129299// PR2132 RETURN OF THE COUNT         ROTC SOUNDS         THE COUNT
30232GAMEL( 200?, sc4rotc     ,0,         sc4, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30233GAMEL( 200?, sc4rotca    ,sc4rotc,   sc4, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30234GAMEL( 200?, sc4rotcb    ,sc4rotc,   sc4, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30235GAMEL( 200?, sc4rotcc    ,sc4rotc,   sc4, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30236GAMEL( 200?, sc4rotcd    ,sc4rotc,   sc4, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29300GAMEL( 200?, sc4rotc     ,0,         sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29301GAMEL( 200?, sc4rotca    ,sc4rotc,   sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29302GAMEL( 200?, sc4rotcb    ,sc4rotc,   sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29303GAMEL( 200?, sc4rotcc    ,sc4rotc,   sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29304GAMEL( 200?, sc4rotcd    ,sc4rotc,   sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3023729305
3023829306
30239static const stepper_interface* sc4rttt_reel_configs[6] =
30240{
30241   &starpointrm20_interface_48step,
30242   &starpointrm20_interface_48step,
30243   &starpointrm20_interface_48step,
30244   0,
30245   &starpointrm20_interface_48step,
30246   0,
30247};
30248
3024929307DRIVER_INIT_MEMBER(sc4_state,sc4rttt)
3025029308{
3025129309   DRIVER_INIT_CALL(sc4);
30252   m_reel_setup = sc4rttt_reel_configs;
3025329310}
3025429311
3025529312DRIVER_INIT_MEMBER(sc4_state,sc4rttt_mbus)
3025629313{
3025729314   DRIVER_INIT_CALL(sc4mbus);
30258   m_reel_setup = sc4rttt_reel_configs;
3025929315}
3026029316
3026129317INPUT_PORTS_START( sc4rttt ) // this structure is generated
r242464r242465
3030229358INPUT_PORTS_END
3030329359
3030429360// PR2089 RISE TO THE TOP         RISE SOUNDS         RISE TO THE TOP
30305GAMEL( 200?, sc4rttt     ,0,         sc4, sc4rttt, sc4_state, sc4rttt, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30306GAMEL( 200?, sc4rttta    ,sc4rttt,   sc4, sc4rttt, sc4_state, sc4rttt, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30307GAMEL( 200?, sc4rtttb    ,sc4rttt,   sc4, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30308GAMEL( 200?, sc4rtttc    ,sc4rttt,   sc4, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30309GAMEL( 200?, sc4rtttd    ,sc4rttt,   sc4, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30310GAMEL( 200?, sc4rttte    ,sc4rttt,   sc4, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29361GAMEL( 200?, sc4rttt     ,0,         sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29362GAMEL( 200?, sc4rttta    ,sc4rttt,   sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29363GAMEL( 200?, sc4rtttb    ,sc4rttt,   sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29364GAMEL( 200?, sc4rtttc    ,sc4rttt,   sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29365GAMEL( 200?, sc4rtttd    ,sc4rttt,   sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29366GAMEL( 200?, sc4rttte    ,sc4rttt,   sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3031129367
30312static const stepper_interface* sc4roksc_reel_configs[6] =
30313{
30314   &starpointrm20_interface_48step,
30315   &starpointrm20_interface_48step,
30316   &starpointrm20_interface_48step,
30317   0,
30318   &starpointrm20_interface_48step,
30319   0,
30320};
30321
3032229368DRIVER_INIT_MEMBER(sc4_state,sc4roksc)
3032329369{
3032429370   DRIVER_INIT_CALL(sc4);
30325   m_reel_setup = sc4roksc_reel_configs;
3032629371}
3032729372
3032829373INPUT_PORTS_START( sc4roksc ) // this structure is generated
r242464r242465
3037229417INPUT_PORTS_END
3037329418
3037429419// PR2527 ROCKET SCIENCE V1.1         ROCKETSCIENCESND          ROCKET SCIENCE
30375GAMEL( 200?, sc4roksc    ,0,         sc4, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket Science (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30376GAMEL( 200?, sc4rokscb   ,sc4roksc,  sc4, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket Science (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29420GAMEL( 200?, sc4roksc    ,0,         sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket Science (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29421GAMEL( 200?, sc4rokscb   ,sc4roksc,  sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket Science (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3037729422// PR2527 ROCKET SCIENCE 011         ROCKETSCIENCESND          ROCKET SCIENCE
30378GAMEL( 200?, sc4roksca   ,sc4roksc,  sc4, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket Science (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30379GAMEL( 200?, sc4rokscc   ,sc4roksc,  sc4, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket Science (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29423GAMEL( 200?, sc4roksca   ,sc4roksc,  sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket Science (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29424GAMEL( 200?, sc4rokscc   ,sc4roksc,  sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket Science (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3038029425
30381static const stepper_interface* sc4blast_reel_configs[6] =
30382{
30383   &starpointrm20_interface_48step,
30384   &starpointrm20_interface_48step,
30385   &starpointrm20_interface_48step,
30386   0,
30387   &starpointrm20_interface_48step,
30388   0,
30389};
30390
3039129426DRIVER_INIT_MEMBER(sc4_state,sc4blast)
3039229427{
3039329428   DRIVER_INIT_CALL(sc4);
30394   m_reel_setup = sc4blast_reel_configs;
3039529429}
3039629430
3039729431INPUT_PORTS_START( sc4blast ) // this structure is generated
r242464r242465
3044229476
3044329477// only starts 2nd time (requires valid ram?)
3044429478// PR2539 BLAST OFF011         ROCKETSCIENCESND            BLAST  OFF
30445GAMEL( 200?, sc4blast    ,0,         sc4, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30446GAMEL( 200?, sc4blastb   ,sc4blast,  sc4, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29479GAMEL( 200?, sc4blast    ,0,         sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29480GAMEL( 200?, sc4blastb   ,sc4blast,  sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3044729481// PR2539 BLAST OFF041         ROCKETSCIENCESND            BLAST  OFF
30448GAMEL( 200?, sc4blasta   ,sc4blast,  sc4, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30449GAMEL( 200?, sc4blastc   ,sc4blast,  sc4, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29482GAMEL( 200?, sc4blasta   ,sc4blast,  sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29483GAMEL( 200?, sc4blastc   ,sc4blast,  sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3045029484// PR2539 BLAST OFF 042         ROCKETSCIENCESND            BLAST  OFF
30451GAMEL( 200?, sc4blastd   ,sc4blast,  sc4, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30452GAMEL( 200?, sc4blaste   ,sc4blast,  sc4, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29485GAMEL( 200?, sc4blastd   ,sc4blast,  sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29486GAMEL( 200?, sc4blaste   ,sc4blast,  sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3045329487
3045429488
3045529489
30456static const stepper_interface* sc4rogds_reel_configs[6] =
30457{
30458   &starpointrm20_interface_48step,
30459   &starpointrm20_interface_48step,
30460   &starpointrm20_interface_48step,
30461   0,
30462   &starpoint_interface_200step_reel,
30463   0,
30464};
30465
3046629490DRIVER_INIT_MEMBER(sc4_state,sc4rogds)
3046729491{
3046829492   DRIVER_INIT_CALL(sc4);
30469   m_reel_setup = sc4rogds_reel_configs;
3047029493}
3047129494
3047229495INPUT_PORTS_START( sc4rogds ) // this structure is generated
r242464r242465
3051729540
3051829541
3051929542// PR2060 ROGAN DOSH         ROGANSND            ROGAN DOSH
30520GAMEL( 200?, sc4rogds    ,0,         sc4, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30521GAMEL( 200?, sc4rogdsa   ,sc4rogds,  sc4, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30522GAMEL( 200?, sc4rogdsb   ,sc4rogds,  sc4, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30523GAMEL( 200?, sc4rogdsc   ,sc4rogds,  sc4, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29543GAMEL( 200?, sc4rogds    ,0,         sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29544GAMEL( 200?, sc4rogdsa   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29545GAMEL( 200?, sc4rogdsb   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29546GAMEL( 200?, sc4rogdsc   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3052429547// PR2060 ROGAN DOSH V1.6         ROGANSND            ROGAN DOSH
30525GAMEL( 200?, sc4rogdse   ,sc4rogds,  sc4, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (v1.6) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29548GAMEL( 200?, sc4rogdse   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (v1.6) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3052629549// PR2060 ROGAN DOSH V2.0         ROGANSND            ROGAN DOSH
30527GAMEL( 200?, sc4rogdsd   ,sc4rogds,  sc4, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30528GAMEL( 200?, sc4rogdsf   ,sc4rogds,  sc4, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29550GAMEL( 200?, sc4rogdsd   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29551GAMEL( 200?, sc4rogdsf   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3052929552// PR2060 ROGAN DOSH V2.1         ROGANSND            ROGAN DOSH
30530GAMEL( 200?, sc4rogdsg   ,sc4rogds,  sc4, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (v2.1) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29553GAMEL( 200?, sc4rogdsg   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh (v2.1) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3053129554
3053229555
30533static const stepper_interface* sc4rt_reel_configs[6] =
30534{
30535   &starpointrm20_interface_48step,
30536   &starpointrm20_interface_48step,
30537   &starpointrm20_interface_48step,
30538   0,
30539   &starpoint_interface_200step_reel,
30540   0,
30541};
3054229556
3054329557DRIVER_INIT_MEMBER(sc4_state,sc4rt)
3054429558{
3054529559   DRIVER_INIT_CALL(sc4);
30546   m_reel_setup = sc4rt_reel_configs;
3054729560}
3054829561
3054929562INPUT_PORTS_START( sc4rt ) // this structure is generated
r242464r242465
3059729610
3059829611
3059929612// PR2034 ROLLING THUNDER         ROL SOUNDS          ROLLING THUNDER
30600GAMEL( 200?, sc4rt       ,0,         sc4, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30601GAMEL( 200?, sc4rta      ,sc4rt,     sc4, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30602GAMEL( 200?, sc4rtb      ,sc4rt,     sc4, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30603GAMEL( 200?, sc4rtc      ,sc4rt,     sc4, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30604GAMEL( 200?, sc4rtd      ,sc4rt,     sc4, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29613GAMEL( 200?, sc4rt       ,0,         sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29614GAMEL( 200?, sc4rta      ,sc4rt,     sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29615GAMEL( 200?, sc4rtb      ,sc4rt,     sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29616GAMEL( 200?, sc4rtc      ,sc4rt,     sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29617GAMEL( 200?, sc4rtd      ,sc4rt,     sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3060529618
30606static const stepper_interface* sc4broll_reel_configs[6] =
30607{
30608   &starpointrm20_interface_48step,
30609   &starpointrm20_interface_48step,
30610   &starpointrm20_interface_48step,
30611   0,
30612   &starpoint_interface_200step_reel,
30613   0,
30614};
3061529619
30616DRIVER_INIT_MEMBER(sc4_state,sc4broll)
30617{
30618   DRIVER_INIT_CALL(sc4);
30619   m_reel_setup = sc4broll_reel_configs;
30620}
3062129620
3062229621INPUT_PORTS_START( sc4broll ) // this structure is generated
3062329622      PORT_INCLUDE( sc4_base )
r242464r242465
3067029669
3067129670// missing sound roms, doesn't play, same game code and sound ident as Rolling Thunder?
3067229671// PR2034 BANK ROLL         ROL SOUNDS          BANK ROLL
30673GAMEL( 200?, sc4broll    ,0,         sc4, sc4broll, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30674GAMEL( 200?, sc4brolla   ,sc4broll,  sc4, sc4broll, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30675GAMEL( 200?, sc4brollb   ,sc4broll,  sc4, sc4broll, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30676GAMEL( 200?, sc4brollc   ,sc4broll,  sc4, sc4broll, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29672GAMEL( 200?, sc4broll    ,0,         sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29673GAMEL( 200?, sc4brolla   ,sc4broll,  sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29674GAMEL( 200?, sc4brollb   ,sc4broll,  sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29675GAMEL( 200?, sc4brollc   ,sc4broll,  sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3067729676
3067829677
3067929678
30680static const stepper_interface* sc4rbank_reel_configs[6] =
30681{
30682   &starpointrm20_interface_48step,
30683   &starpointrm20_interface_48step,
30684   &starpointrm20_interface_48step,
30685   &starpointrm20_interface_48step,
30686   &starpoint_interface_200step_reel,
30687   0,
30688};
3068929679
3069029680DRIVER_INIT_MEMBER(sc4_state,sc4rbank)
3069129681{
3069229682   DRIVER_INIT_CALL(sc4);
30693   m_reel_setup = sc4rbank_reel_configs;
3069429683}
3069529684
3069629685INPUT_PORTS_START( sc4rbank ) // this structure is generated
r242464r242465
3075629745INPUT_PORTS_END
3075729746
3075829747// PR1111 ROYAL BANKER         PR1111 ROYLEBANKER SOUNDS11
30759GAMEL( 200?, sc4rbank    ,0,         sc4, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30760GAMEL( 200?, sc4rbanka   ,sc4rbank,  sc4, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30761GAMEL( 200?, sc4rbankb   ,sc4rbank,  sc4, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30762GAMEL( 200?, sc4rbankc   ,sc4rbank,  sc4, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29748GAMEL( 200?, sc4rbank    ,0,         sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29749GAMEL( 200?, sc4rbanka   ,sc4rbank,  sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29750GAMEL( 200?, sc4rbankb   ,sc4rbank,  sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29751GAMEL( 200?, sc4rbankc   ,sc4rbank,  sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3076329752
3076429753
30765static const stepper_interface* sc4royle_reel_configs[6] =
30766{
30767   &starpointrm20_interface_48step,
30768   &starpointrm20_interface_48step,
30769   &starpointrm20_interface_48step,
30770   0,
30771   &starpoint_interface_200step_reel,
30772   0,
30773};
30774
3077529754DRIVER_INIT_MEMBER(sc4_state,sc4royle)
3077629755{
3077729756   DRIVER_INIT_CALL(sc4mbus);
30778   m_reel_setup = sc4royle_reel_configs;
3077929757}
3078029758
3078129759INPUT_PORTS_START( sc4royle ) // this structure is generated
r242464r242465
3084929827INPUT_PORTS_END
3085029828
3085129829// PR1102 ROYLEFAMILY         PR1102 ROYLEFAMILY SOUNDS11
30852GAMEL( 200?, sc4royle    ,0,         sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30853GAMEL( 200?, sc4roylea   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30854GAMEL( 200?, sc4royleb   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30855GAMEL( 200?, sc4roylec   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30856GAMEL( 200?, sc4royled   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30857GAMEL( 200?, sc4roylee   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30858GAMEL( 200?, sc4royleh   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30859GAMEL( 200?, sc4roylei   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29830GAMEL( 200?, sc4royle    ,0,         sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29831GAMEL( 200?, sc4roylea   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29832GAMEL( 200?, sc4royleb   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29833GAMEL( 200?, sc4roylec   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29834GAMEL( 200?, sc4royled   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29835GAMEL( 200?, sc4roylee   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29836GAMEL( 200?, sc4royleh   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29837GAMEL( 200?, sc4roylei   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3086029838// PR1102 ROYLEFAMILY REV2         PR1102 ROYLEFAMILY SOUNDS11
30861GAMEL( 200?, sc4roylef   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30862GAMEL( 200?, sc4royleg   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30863GAMEL( 200?, sc4roylej   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30864GAMEL( 200?, sc4roylek   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30865GAMEL( 200?, sc4roylel   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30866GAMEL( 200?, sc4roylem   ,sc4royle,  sc4, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29839GAMEL( 200?, sc4roylef   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29840GAMEL( 200?, sc4royleg   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29841GAMEL( 200?, sc4roylej   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29842GAMEL( 200?, sc4roylek   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29843GAMEL( 200?, sc4roylel   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29844GAMEL( 200?, sc4roylem   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3086729845
3086829846
30869static const stepper_interface* sc4sidsp_reel_configs[6] =
30870{
30871   &starpointrm20_interface_48step,
30872   &starpointrm20_interface_48step,
30873   &starpointrm20_interface_48step,
30874   0,
30875   &starpointrm20_interface_48step,
30876   0,
30877};
30878
3087929847DRIVER_INIT_MEMBER(sc4_state,sc4sidsp)
3088029848{
3088129849   DRIVER_INIT_CALL(sc4mbus);
30882   m_reel_setup = sc4sidsp_reel_configs;
3088329850}
3088429851
3088529852INPUT_PORTS_START( sc4sidsp ) // this structure is generated
r242464r242465
3092829895INPUT_PORTS_END
3092929896
3093029897//  PR2117 SIDE SPLITTER         SSPT SOUNDS         SIDE SPLITTER
30931GAMEL( 200?, sc4sidsp    ,0,         sc4, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30932GAMEL( 200?, sc4sidspa   ,sc4sidsp,  sc4, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30933GAMEL( 200?, sc4sidspb   ,sc4sidsp,  sc4, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30934GAMEL( 200?, sc4sidspc   ,sc4sidsp,  sc4, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29898GAMEL( 200?, sc4sidsp    ,0,         sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29899GAMEL( 200?, sc4sidspa   ,sc4sidsp,  sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29900GAMEL( 200?, sc4sidspb   ,sc4sidsp,  sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29901GAMEL( 200?, sc4sidspc   ,sc4sidsp,  sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3093529902
30936static const stepper_interface* sc4srr_reel_configs[6] =
30937{
30938   &starpointrm20_interface_48step,
30939   &starpointrm20_interface_48step,
30940   &starpointrm20_interface_48step,
30941   0,
30942   &starpointrm20_interface_48step,
30943   0,
30944};
3094529903
3094629904DRIVER_INIT_MEMBER(sc4_state,sc4srr)
3094729905{
3094829906   DRIVER_INIT_CALL(sc4);
30949   m_reel_setup = sc4srr_reel_configs;
3095029907}
3095129908
3095229909INPUT_PORTS_START( sc4srr ) // this structure is generated
r242464r242465
3101229969
3101329970
3101429971// PR1105 SNAKE RATTLE 'N' ROLL         PR1105 SNAKERR SOUNDS11
31015GAMEL( 200?, sc4srr      ,0,         sc4, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31016GAMEL( 200?, sc4srra     ,sc4srr,    sc4, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31017GAMEL( 200?, sc4srrb     ,sc4srr,    sc4, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31018GAMEL( 200?, sc4srrc     ,sc4srr,    sc4, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29972GAMEL( 200?, sc4srr      ,0,         sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29973GAMEL( 200?, sc4srra     ,sc4srr,    sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29974GAMEL( 200?, sc4srrb     ,sc4srr,    sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
29975GAMEL( 200?, sc4srrc     ,sc4srr,    sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3101929976
31020static const stepper_interface* sc4slc_reel_configs[6] =
31021{
31022   &starpointrm20_interface_48step,
31023   &starpointrm20_interface_48step,
31024   &starpointrm20_interface_48step,
31025   &starpointrm20_interface_48step,
31026   &starpointrm20_interface_48step,
31027   0,
31028};
3102929977
3103029978DRIVER_INIT_MEMBER(sc4_state,sc4slc)
3103129979{
3103229980   DRIVER_INIT_CALL(sc4);
31033   m_reel_setup = sc4slc_reel_configs;
3103429981}
3103529982
3103629983DRIVER_INIT_MEMBER(sc4_state,sc4slc_mbus)
3103729984{
3103829985   DRIVER_INIT_CALL(sc4mbus);
31039   m_reel_setup = sc4slc_reel_configs;
3104029986}
3104129987
3104229988INPUT_PORTS_START( sc4slc ) // this structure is generated
r242464r242465
3109830044INPUT_PORTS_END
3109930045
3110030046// PR1423 CLUB SNAKES N LADDERS         PR1423 CSNK SOUNDS11         SNAKES N LADDERS
31101GAMEL( 2003, sc4slc      ,0,         sc4, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31102GAMEL( 2003, sc4slcb     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31103GAMEL( 2003, sc4slcc     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31104GAMEL( 2003, sc4slce     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31105GAMEL( 2003, sc4slci     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31106GAMEL( 2003, sc4slcm     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31107GAMEL( 2003, sc4slcn     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30047GAMEL( 2003, sc4slc      ,0,         sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30048GAMEL( 2003, sc4slcb     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30049GAMEL( 2003, sc4slcc     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30050GAMEL( 2003, sc4slce     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30051GAMEL( 2003, sc4slci     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30052GAMEL( 2003, sc4slcm     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30053GAMEL( 2003, sc4slcn     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3110830054// PR1423 CLUB SNAKES N LADDERS         SNAKES N LADDERS  CLUB  PR1423 CSNK SOUNDS11         SNAKES N LADDERS
31109GAMEL( 2003, sc4slca     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31110GAMEL( 2003, sc4slcd     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31111GAMEL( 2003, sc4slcf     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31112GAMEL( 2003, sc4slcg     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31113GAMEL( 2003, sc4slcj     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31114GAMEL( 2003, sc4slck     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31115GAMEL( 2003, sc4slcl     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31116GAMEL( 2003, sc4slch     ,sc4slc,    sc4, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30055GAMEL( 2003, sc4slca     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30056GAMEL( 2003, sc4slcd     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30057GAMEL( 2003, sc4slcf     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30058GAMEL( 2003, sc4slcg     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30059GAMEL( 2003, sc4slcj     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30060GAMEL( 2003, sc4slck     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30061GAMEL( 2003, sc4slcl     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30062GAMEL( 2003, sc4slch     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3111730063
3111830064
31119static const stepper_interface* sc4solgl_reel_configs[6] =
31120{
31121   &starpointrm20_interface_48step,
31122   &starpointrm20_interface_48step,
31123   &starpointrm20_interface_48step,
31124   0,
31125   &starpoint_interface_200step_reel,
31126   0,
31127};
3112830065
30066
3112930067DRIVER_INIT_MEMBER(sc4_state,sc4solgl)
3113030068{
3113130069   DRIVER_INIT_CALL(sc4);
31132   m_reel_setup = sc4solgl_reel_configs;
3113330070}
3113430071
3113530072INPUT_PORTS_START( sc4solgl ) // this structure is generated
r242464r242465
3119930136INPUT_PORTS_END
3120030137
3120130138// PR1010  SOLID GOLD         PR1010 SOLID GOLD SOUNDS11
31202GAMEL( 200?, sc4solgl    ,0,         sc4, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31203GAMEL( 200?, sc4solgla   ,sc4solgl,  sc4, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31204GAMEL( 200?, sc4solglb   ,sc4solgl,  sc4, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31205GAMEL( 200?, sc4solglc   ,sc4solgl,  sc4, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30139GAMEL( 200?, sc4solgl    ,0,         sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30140GAMEL( 200?, sc4solgla   ,sc4solgl,  sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30141GAMEL( 200?, sc4solglb   ,sc4solgl,  sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30142GAMEL( 200?, sc4solglc   ,sc4solgl,  sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3120630143
31207static const stepper_interface* sc4sace_reel_configs[6] =
31208{
31209   &starpointrm20_interface_48step,
31210   &starpointrm20_interface_48step,
31211   &starpointrm20_interface_48step,
31212   0,
31213   &starpointrm20_interface_48step,
31214   0,
31215};
3121630144
3121730145DRIVER_INIT_MEMBER(sc4_state,sc4sace)
3121830146{
3121930147   DRIVER_INIT_CALL(sc4);
31220   m_reel_setup = sc4sace_reel_configs;
3122130148}
3122230149
3122330150INPUT_PORTS_START( sc4sace ) // this structure is generated
r242464r242465
3126530192
3126630193
3126730194// PR2509 SPACE ACE V2.2         SPACESND            SPACE  ACE
31268GAMEL( 200?, sc4sace     ,0,         sc4, sc4sace, sc4_state, sc4sace, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31269GAMEL( 200?, sc4sacea    ,sc4sace,   sc4, sc4sace, sc4_state, sc4sace, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30195GAMEL( 200?, sc4sace     ,0,         sc4_4reel_alt, sc4sace, sc4_state, sc4sace, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30196GAMEL( 200?, sc4sacea    ,sc4sace,   sc4_4reel_alt, sc4sace, sc4_state, sc4sace, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3127030197
3127130198
31272static const stepper_interface* sc4sbust_reel_configs[6] =
31273{
31274   &starpointrm20_interface_48step,
31275   &starpointrm20_interface_48step,
31276   &starpointrm20_interface_48step,
31277   0,
31278   &starpointrm20_interface_48step,
31279   0,
31280};
3128130199
3128230200DRIVER_INIT_MEMBER(sc4_state,sc4sbust)
3128330201{
3128430202   DRIVER_INIT_CALL(sc4);
31285   m_reel_setup = sc4sbust_reel_configs;
3128630203}
3128730204
3128830205INPUT_PORTS_START( sc4sbust ) // this structure is generated
r242464r242465
3132930246INPUT_PORTS_END
3133030247
3133130248//  PR2506 SPACEBUSTER         BUSTERSND            SPACEBUSTER
31332GAMEL( 200?, sc4sbust    ,0,         sc4, sc4sbust, sc4_state, sc4sbust, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31333GAMEL( 200?, sc4sbusta   ,sc4sbust,  sc4, sc4sbust, sc4_state, sc4sbust, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30249GAMEL( 200?, sc4sbust    ,0,         sc4_4reel_alt, sc4sbust, sc4_state, sc4sbust, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30250GAMEL( 200?, sc4sbusta   ,sc4sbust,  sc4_4reel_alt, sc4sbust, sc4_state, sc4sbust, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3133430251
3133530252
3133630253
31337static const stepper_interface* sc4stirc_reel_configs[6] =
31338{
31339   &starpointrm20_interface_48step,
31340   &starpointrm20_interface_48step,
31341   &starpointrm20_interface_48step,
31342   &starpointrm20_interface_48step, // REEL 4 ERR 24  (what should be here?)
31343   0,
31344   0,
31345};
31346
30254// REEL 4 ERR 24  (what should be here?)
3134730255DRIVER_INIT_MEMBER(sc4_state,sc4stirc)
3134830256{
3134930257   DRIVER_INIT_CALL(sc4);
31350   m_reel_setup = sc4stirc_reel_configs;
3135130258}
3135230259
3135330260INPUT_PORTS_START( sc4stirc ) // this structure is generated
r242464r242465
3139830305INPUT_PORTS_END
3139930306
3140030307// PR2005 STIR CRAZY         STIR SOUNDS           STIR  CRAZY
31401GAMEL( 200?, sc4stirc    ,0,         sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31402GAMEL( 200?, sc4stirca   ,sc4stirc,  sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31403GAMEL( 200?, sc4stircb   ,sc4stirc,  sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31404GAMEL( 200?, sc4stircc   ,sc4stirc,  sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31405GAMEL( 200?, sc4stircd   ,sc4stirc,  sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31406GAMEL( 200?, sc4stirce   ,sc4stirc,  sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31407GAMEL( 200?, sc4stircf   ,sc4stirc,  sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31408GAMEL( 200?, sc4stircg   ,sc4stirc,  sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31409GAMEL( 200?, sc4stirch   ,sc4stirc,  sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31410GAMEL( 200?, sc4stirci   ,sc4stirc,  sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31411GAMEL( 200?, sc4stircj   ,sc4stirc,  sc4, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30308GAMEL( 200?, sc4stirc    ,0,         sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30309GAMEL( 200?, sc4stirca   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30310GAMEL( 200?, sc4stircb   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30311GAMEL( 200?, sc4stircc   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30312GAMEL( 200?, sc4stircd   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30313GAMEL( 200?, sc4stirce   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30314GAMEL( 200?, sc4stircf   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30315GAMEL( 200?, sc4stircg   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30316GAMEL( 200?, sc4stirch   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30317GAMEL( 200?, sc4stirci   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30318GAMEL( 200?, sc4stircj   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3141230319
3141330320
31414static const stepper_interface* sc4sahed_reel_configs[6] =
31415{
31416   &starpointrm20_interface_48step,
31417   &starpointrm20_interface_48step,
31418   &starpointrm20_interface_48step,
31419   0,
31420   0,
31421   &starpoint_interface_200step_reel,
31422};
3142330321
3142430322DRIVER_INIT_MEMBER(sc4_state,sc4sahed)
3142530323{
3142630324   DRIVER_INIT_CALL(sc4);
31427   m_reel_setup = sc4sahed_reel_configs;
3142830325}
3142930326
3143030327INPUT_PORTS_START( sc4sahed ) // this structure is generated
r242464r242465
3147930376INPUT_PORTS_END
3148030377
3148130378//  PRxxxx STREAKS AHEAD V1.0         STREAKSSND          STREAKS  AHEAD
31482GAMEL( 200?, sc4sahed    ,0,         sc4, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31483GAMEL( 200?, sc4saheda   ,sc4sahed,  sc4, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31484GAMEL( 200?, sc4sahedb   ,sc4sahed,  sc4, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30379GAMEL( 200?, sc4sahed    ,0,         sc4_200_4rb, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30380GAMEL( 200?, sc4saheda   ,sc4sahed,  sc4_200_4rb, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30381GAMEL( 200?, sc4sahedb   ,sc4sahed,  sc4_200_4rb, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3148530382
31486static const stepper_interface* sc4strx_reel_configs[6] =
31487{
31488   &starpointrm20_interface_48step,
31489   &starpointrm20_interface_48step,
31490   &starpointrm20_interface_48step,
31491   0,
31492   &starpointrm20_interface_48step,
31493   0,
31494};
3149530383
3149630384DRIVER_INIT_MEMBER(sc4_state,sc4strx)
3149730385{
3149830386   DRIVER_INIT_CALL(sc4);
31499   m_reel_setup = sc4strx_reel_configs;
3150030387}
3150130388
3150230389INPUT_PORTS_START( sc4strx ) // this structure is generated
r242464r242465
3156230449
3156330450
3156430451// PR1114 STRIKE X         PR1114 STRIKX SOUNDS11
31565GAMEL( 200?, sc4strx     ,0,         sc4, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31566GAMEL( 200?, sc4strxa    ,sc4strx,   sc4, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31567GAMEL( 200?, sc4strxb    ,sc4strx,   sc4, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31568GAMEL( 200?, sc4strxc    ,sc4strx,   sc4, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30452GAMEL( 200?, sc4strx     ,0,         sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30453GAMEL( 200?, sc4strxa    ,sc4strx,   sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30454GAMEL( 200?, sc4strxb    ,sc4strx,   sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30455GAMEL( 200?, sc4strxc    ,sc4strx,   sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3156930456
3157030457
3157130458
31572static const stepper_interface* sc4suscl_reel_configs[6] =
31573{
31574   &starpointrm20_interface_48step,
31575   &starpointrm20_interface_48step,
31576   &starpointrm20_interface_48step,
31577   &starpointrm20_interface_48step,
31578   &starpointrm20_interface_48step,
31579   0,
31580};
31581
3158230459DRIVER_INIT_MEMBER(sc4_state,sc4suscl)
3158330460{
3158430461   DRIVER_INIT_CALL(sc4);
31585   m_reel_setup = sc4suscl_reel_configs;
3158630462}
3158730463
3158830464DRIVER_INIT_MEMBER(sc4_state,sc4suscl_mbus)
3158930465{
3159030466   DRIVER_INIT_CALL(sc4mbus);
31591   m_reel_setup = sc4suscl_reel_configs;
3159230467}
3159330468
3159430469INPUT_PORTS_START( sc4suscl ) // this structure is generated
r242464r242465
3164630521INPUT_PORTS_END
3164730522
3164830523// PR2357 CLUB SUITS U SIR         SUITS U SIR CLUB  CLUB SUIT SOUNDS
31649GAMEL( 200?, sc4suscl    ,0,         sc4, sc4suscl, sc4_state, sc4suscl, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31650GAMEL( 200?, sc4susclb   ,sc4suscl,  sc4, sc4suscl, sc4_state, sc4suscl, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31651GAMEL( 200?, sc4susclc   ,sc4suscl,  sc4, sc4suscl, sc4_state, sc4suscl_mbus, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31652GAMEL( 200?, sc4suscla   ,sc4suscl,  sc4, sc4suscl, sc4_state, sc4suscl_mbus, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30524GAMEL( 200?, sc4suscl    ,0,         sc4_5reel, sc4suscl, sc4_state, sc4suscl, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30525GAMEL( 200?, sc4susclb   ,sc4suscl,  sc4_5reel, sc4suscl, sc4_state, sc4suscl, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30526GAMEL( 200?, sc4susclc   ,sc4suscl,  sc4_5reel, sc4suscl, sc4_state, sc4suscl_mbus, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30527GAMEL( 200?, sc4suscla   ,sc4suscl,  sc4_5reel, sc4suscl, sc4_state, sc4suscl_mbus, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3165330528
3165430529
3165530530
31656static const stepper_interface* sc4taekw_reel_configs[6] =
31657{
31658   &starpointrm20_interface_48step,
31659   &starpointrm20_interface_48step,
31660   &starpointrm20_interface_48step,
31661   0,
31662   0,
31663   &starpoint_interface_200step_reel, // spins forever sometimes
31664};
30531   // last reel spins forever sometimes
3166530532
3166630533DRIVER_INIT_MEMBER(sc4_state,sc4taekw)
3166730534{
3166830535   DRIVER_INIT_CALL(sc4);
31669   m_reel_setup = sc4taekw_reel_configs;
3167030536}
3167130537
3167230538DRIVER_INIT_MEMBER(sc4_state,sc4taekw_mbus)
3167330539{
3167430540   DRIVER_INIT_CALL(sc4mbus);
31675   m_reel_setup = sc4taekw_reel_configs;
3167630541}
3167730542
3167830543INPUT_PORTS_START( sc4taekw ) // this structure is generated
r242464r242465
3172330588
3172430589
3172530590// PR2515 TAE KWON DOUGH         TAEKWONSND          TAE KWON DOUGH
31726GAMEL( 200?, sc4taekw    ,0,         sc4, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31727GAMEL( 200?, sc4taekwa   ,sc4taekw,  sc4, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31728GAMEL( 200?, sc4taekwb   ,sc4taekw,  sc4, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31729GAMEL( 200?, sc4taekwg   ,sc4taekw,  sc4, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31730GAMEL( 200?, sc4taekwh   ,sc4taekw,  sc4, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31731GAMEL( 200?, sc4taekwi   ,sc4taekw,  sc4, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31732GAMEL( 200?, sc4taekwj   ,sc4taekw,  sc4, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31733GAMEL( 200?, sc4taekwc   ,sc4taekw,  sc4, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31734GAMEL( 200?, sc4taekwd   ,sc4taekw,  sc4, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31735GAMEL( 200?, sc4taekwe   ,sc4taekw,  sc4, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31736GAMEL( 200?, sc4taekwf   ,sc4taekw,  sc4, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30591GAMEL( 200?, sc4taekw    ,0,         sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30592GAMEL( 200?, sc4taekwa   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30593GAMEL( 200?, sc4taekwb   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30594GAMEL( 200?, sc4taekwg   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30595GAMEL( 200?, sc4taekwh   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30596GAMEL( 200?, sc4taekwi   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30597GAMEL( 200?, sc4taekwj   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30598GAMEL( 200?, sc4taekwc   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30599GAMEL( 200?, sc4taekwd   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30600GAMEL( 200?, sc4taekwe   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30601GAMEL( 200?, sc4taekwf   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3173730602
3173830603
31739static const stepper_interface* sc4taknt_reel_configs[6] =
31740{
31741   &starpointrm20_interface_48step,
31742   &starpointrm20_interface_48step,
31743   &starpointrm20_interface_48step,
31744   0,
31745   &starpointrm20_interface_48step,
31746   0,
31747};
3174830604
3174930605DRIVER_INIT_MEMBER(sc4_state,sc4taknt)
3175030606{
3175130607   DRIVER_INIT_CALL(sc4);
31752   m_reel_setup = sc4taknt_reel_configs;
3175330608}
3175430609
3175530610INPUT_PORTS_START( sc4taknt ) // this structure is generated
r242464r242465
3181630671INPUT_PORTS_END
3181730672
3181830673// PR1302 AWP TAKE NOTE         PR1302 TAKE NOTE SOUNDS11
31819GAMEL( 200?, sc4taknt    ,0,         sc4, sc4taknt, sc4_state, sc4taknt, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31820GAMEL( 200?, sc4taknta   ,sc4taknt,  sc4, sc4taknt, sc4_state, sc4taknt, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30674GAMEL( 200?, sc4taknt    ,0,         sc4_4reel_alt, sc4taknt, sc4_state, sc4taknt, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30675GAMEL( 200?, sc4taknta   ,sc4taknt,  sc4_4reel_alt, sc4taknt, sc4_state, sc4taknt, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3182130676
31822static const stepper_interface* sc4takcl_reel_configs[6] =
31823{
31824   &starpointrm20_interface_48step,
31825   &starpointrm20_interface_48step,
31826   &starpointrm20_interface_48step,
31827   &starpointrm20_interface_48step,
31828   &starpointrm20_interface_48step,
31829   0,
31830};
31831
3183230677DRIVER_INIT_MEMBER(sc4_state,sc4takcl)
3183330678{
3183430679   DRIVER_INIT_CALL(sc4);
31835   m_reel_setup = sc4takcl_reel_configs;
3183630680}
3183730681
3183830682DRIVER_INIT_MEMBER(sc4_state,sc4takcl_mbus)
3183930683{
3184030684   DRIVER_INIT_CALL(sc4mbus);
31841   m_reel_setup = sc4takcl_reel_configs;
3184230685}
3184330686
3184430687INPUT_PORTS_START( sc4takcl ) // this structure is generated
r242464r242465
3189830741INPUT_PORTS_END
3189930742
3190030743// PR1323 CLUB TAKE NOTE         PR1323 CNOT SOUNDS11
31901GAMEL( 200?, sc4takcl    ,0,         sc4, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31902GAMEL( 200?, sc4takcld   ,sc4takcl,  sc4, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31903GAMEL( 200?, sc4takcli   ,sc4takcl,  sc4, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31904GAMEL( 200?, sc4takclj   ,sc4takcl,  sc4, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30744GAMEL( 200?, sc4takcl    ,0,         sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30745GAMEL( 200?, sc4takcld   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30746GAMEL( 200?, sc4takcli   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30747GAMEL( 200?, sc4takclj   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3190530748//  PR1323 CLUB TAKE NOTE         CLUB TAKE NOTE  CLUB  PR1323 CNOT SOUNDS11
31906GAMEL( 200?, sc4takclg   ,sc4takcl,  sc4, sc4takcl, sc4_state, sc4takcl_mbus, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31907GAMEL( 200?, sc4takclh   ,sc4takcl,  sc4, sc4takcl, sc4_state, sc4takcl_mbus, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30749GAMEL( 200?, sc4takclg   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl_mbus, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30750GAMEL( 200?, sc4takclh   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl_mbus, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3190830751// PR1323 CLUB TAKE NOTE 500         PR1323 CNOT SOUNDS11
31909GAMEL( 200?, sc4takcla   ,sc4takcl,  sc4, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 500 (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30752GAMEL( 200?, sc4takcla   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 500 (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3191030753// PR1323 CLUB TAKE NOTE FERRY         PR1323 CNOT SOUNDS11
31911GAMEL( 200?, sc4takclb   ,sc4takcl,  sc4, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31912GAMEL( 200?, sc4takclc   ,sc4takcl,  sc4, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31913GAMEL( 200?, sc4takcle   ,sc4takcl,  sc4, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31914GAMEL( 200?, sc4takclf   ,sc4takcl,  sc4, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30754GAMEL( 200?, sc4takclb   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30755GAMEL( 200?, sc4takclc   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30756GAMEL( 200?, sc4takcle   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30757GAMEL( 200?, sc4takclf   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3191530758
31916static const stepper_interface* sc4tetri_reel_configs[6] =
31917{
31918   &starpointrm20_interface_48step,
31919   &starpointrm20_interface_48step,
31920   &starpointrm20_interface_48step,
31921   &starpointrm20_interface_48step,
31922   0,
31923   0,
31924};
31925
3192630759DRIVER_INIT_MEMBER(sc4_state,sc4tetri)
3192730760{
3192830761   DRIVER_INIT_CALL(sc4);
31929   m_reel_setup = sc4tetri_reel_configs;
3193030762}
3193130763
3193230764INPUT_PORTS_START( sc4tetri ) // this structure is generated
r242464r242465
3197130803
3197230804
3197330805// PR7077 TETRIS         TETR SOUNDS
31974GAMEL( 200?, sc4tetri    ,0,         sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31975GAMEL( 200?, sc4tetria   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31976GAMEL( 200?, sc4tetrib   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31977GAMEL( 200?, sc4tetric   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31978GAMEL( 200?, sc4tetrid   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31979GAMEL( 200?, sc4tetrie   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31980GAMEL( 200?, sc4tetrif   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31981GAMEL( 200?, sc4tetrig   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31982GAMEL( 200?, sc4tetrih   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31983GAMEL( 200?, sc4tetrii   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31984GAMEL( 200?, sc4tetrij   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31985GAMEL( 200?, sc4tetrik   ,sc4tetri,  sc4, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30806GAMEL( 200?, sc4tetri    ,0,         sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30807GAMEL( 200?, sc4tetria   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30808GAMEL( 200?, sc4tetrib   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30809GAMEL( 200?, sc4tetric   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30810GAMEL( 200?, sc4tetrid   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30811GAMEL( 200?, sc4tetrie   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30812GAMEL( 200?, sc4tetrif   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30813GAMEL( 200?, sc4tetrig   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30814GAMEL( 200?, sc4tetrih   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30815GAMEL( 200?, sc4tetrii   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30816GAMEL( 200?, sc4tetrij   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30817GAMEL( 200?, sc4tetrik   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3198630818
31987static const stepper_interface* sc4tbana_reel_configs[6] =
31988{
31989   &starpointrm20_interface_48step,
31990   &starpointrm20_interface_48step,
31991   &starpointrm20_interface_48step,
31992   &starpointrm20_interface_48step,
31993   &starpoint_interface_200step_reel,
31994   0,
31995};
3199630819
31997
3199830820DRIVER_INIT_MEMBER(sc4_state,sc4tbana)
3199930821{
3200030822   DRIVER_INIT_CALL(sc4);
32001   m_reel_setup = sc4tbana_reel_configs;
3200230823}
3200330824
3200430825INPUT_PORTS_START( sc4tbana ) // this structure is generated
r242464r242465
3206330884INPUT_PORTS_END
3206430885
3206530886// PR1110 TOP BANANA         PR1110 TOP BANANA SOUNDS11
32066GAMEL( 200?, sc4tbana    ,0,         sc4, sc4tbana, sc4_state, sc4tbana, ROT0, "BFM","Top Banana (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32067GAMEL( 200?, sc4tbanaa   ,sc4tbana,  sc4, sc4tbana, sc4_state, sc4tbana, ROT0, "BFM","Top Banana (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30887GAMEL( 200?, sc4tbana    ,0,         sc4_200_5rb, sc4tbana, sc4_state, sc4tbana, ROT0, "BFM","Top Banana (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30888GAMEL( 200?, sc4tbanaa   ,sc4tbana,  sc4_200_5rb, sc4tbana, sc4_state, sc4tbana, ROT0, "BFM","Top Banana (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3206830889
32069static const stepper_interface* sc4tgear_reel_configs[6] =
32070{
32071   &starpointrm20_interface_48step,
32072   &starpointrm20_interface_48step,
32073   &starpointrm20_interface_48step,
32074   &starpointrm20_interface_48step, // REEL 4 ERR 24  (what should be here?)
32075   0,
32076   0,
32077};
3207830890
30891// REEL 4 ERR 24  (what should be here?)
3207930892DRIVER_INIT_MEMBER(sc4_state,sc4tgear)
3208030893{
3208130894   DRIVER_INIT_CALL(sc4);
32082   m_reel_setup = sc4tgear_reel_configs;
3208330895}
3208430896
3208530897INPUT_PORTS_START( sc4tgear ) // this structure is generated
r242464r242465
3212630938
3212730939// REEL 4 ERR 24
3212830940// PR7062 TOP GEARS         GEARS SOUNDS            TOP  GEARS
32129GAMEL( 200?, sc4tgear    ,0,         sc4, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32130GAMEL( 200?, sc4tgeara   ,sc4tgear,  sc4, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32131GAMEL( 200?, sc4tgearb   ,sc4tgear,  sc4, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32132GAMEL( 200?, sc4tgearc   ,sc4tgear,  sc4, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32133GAMEL( 200?, sc4tgeard   ,sc4tgear,  sc4, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32134GAMEL( 200?, sc4tgeare   ,sc4tgear,  sc4, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32135GAMEL( 200?, sc4tgearf   ,sc4tgear,  sc4, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32136GAMEL( 200?, sc4tgearg   ,sc4tgear,  sc4, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30941GAMEL( 200?, sc4tgear    ,0,         sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30942GAMEL( 200?, sc4tgeara   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30943GAMEL( 200?, sc4tgearb   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30944GAMEL( 200?, sc4tgearc   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30945GAMEL( 200?, sc4tgeard   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30946GAMEL( 200?, sc4tgeare   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30947GAMEL( 200?, sc4tgearf   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
30948GAMEL( 200?, sc4tgearg   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3213730949
3213830950
32139static const stepper_interface* sc4tload_reel_configs[6] =
32140{
32141   &starpointrm20_interface_48step,
32142   &starpointrm20_interface_48step,
32143   &starpointrm20_interface_48step,
32144   0,
32145   &starpointrm20_interface_48step,
32146   0,
32147};
3214830951
30952
3214930953DRIVER_INIT_MEMBER(sc4_state,sc4tload)
3215030954{
3215130955   DRIVER_INIT_CALL(sc4);
32152   m_reel_setup = sc4tload_reel_configs;
3215330956}
3215430957
3215530958INPUT_PORTS_START( sc4tload ) // this structure is generated
r242464r242465
3219630999INPUT_PORTS_END
3219731000
3219831001// PR2112 TOP LOADER         LOAD SOUNDS         TOP LOADER
32199GAMEL( 200?, sc4tload    ,0,         sc4, sc4tload, sc4_state, sc4tload, ROT0, "Mazooma","Top Loader (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31002GAMEL( 200?, sc4tload    ,0,         sc4_4reel_alt, sc4tload, sc4_state, sc4tload, ROT0, "Mazooma","Top Loader (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3220031003
3220131004
32202static const stepper_interface* sc4ttomb_reel_configs[6] =
32203{
32204   &starpointrm20_interface_48step,
32205   &starpointrm20_interface_48step,
32206   &starpointrm20_interface_48step,
32207   0,
32208   0,
32209   &starpoint_interface_200step_reel,
32210};
3221131005
32212
3221331006DRIVER_INIT_MEMBER(sc4_state,sc4ttomb)
3221431007{
3221531008   DRIVER_INIT_CALL(sc4);
32216   m_reel_setup = sc4ttomb_reel_configs;
3221731009}
3221831010
3221931011INPUT_PORTS_START( sc4ttomb ) // this structure is generated
r242464r242465
3228831080INPUT_PORTS_END
3228931081
3229031082// PR1305 TREASURE TOMB         PR1305 TRES TOMB SOUNDS11         /    HIT SHOT
32291GAMEL( 200?, sc4ttomb    ,0,         sc4, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32292GAMEL( 200?, sc4ttomba   ,sc4ttomb,  sc4, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32293GAMEL( 200?, sc4ttombb   ,sc4ttomb,  sc4, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32294GAMEL( 200?, sc4ttombc   ,sc4ttomb,  sc4, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31083GAMEL( 200?, sc4ttomb    ,0,         sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31084GAMEL( 200?, sc4ttomba   ,sc4ttomb,  sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31085GAMEL( 200?, sc4ttombb   ,sc4ttomb,  sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31086GAMEL( 200?, sc4ttombc   ,sc4ttomb,  sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3229531087
3229631088
32297static const stepper_interface* sc4tridn_reel_configs[6] =
32298{
32299   &starpointrm20_interface_48step,
32300   &starpointrm20_interface_48step,
32301   &starpointrm20_interface_48step,
32302   &starpointrm20_interface_48step,
32303   &starpointrm20_interface_48step,
32304   0,
32305};
3230631089
3230731090DRIVER_INIT_MEMBER(sc4_state,sc4tridn)
3230831091{
3230931092   DRIVER_INIT_CALL(sc4);
32310   m_reel_setup = sc4tridn_reel_configs;
3231131093}
3231231094
3231331095INPUT_PORTS_START( sc4tridn ) // this structure is generated
r242464r242465
3235131133INPUT_PORTS_END
3235231134
3235331135// PR2103 THE TRIDENT         TRID SOUNDS         THE TRIDENT
32354GAMEL( 200?, sc4tridn    ,0,         sc4, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","The Trident (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32355GAMEL( 200?, sc4tridna   ,sc4tridn,  sc4, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","The Trident (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31136GAMEL( 200?, sc4tridn    ,0,         sc4_5reel, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","The Trident (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31137GAMEL( 200?, sc4tridna   ,sc4tridn,  sc4_5reel, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","The Trident (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3235631138
3235731139
3235831140
32359static const stepper_interface* sc4vrgcl_reel_configs[6] =
32360{
32361   &starpointrm20_interface_48step,
32362   &starpointrm20_interface_48step,
32363   &starpointrm20_interface_48step,
32364   &starpointrm20_interface_48step,
32365   &starpoint_interface_200step_reel,
32366   0,
32367};
3236831141
3236931142DRIVER_INIT_MEMBER(sc4_state,sc4vrgcl)
3237031143{
3237131144   DRIVER_INIT_CALL(sc4);
32372   m_reel_setup = sc4vrgcl_reel_configs;
3237331145}
3237431146
3237531147DRIVER_INIT_MEMBER(sc4_state,sc4vrgcl_mbus)
3237631148{
3237731149   DRIVER_INIT_CALL(sc4mbus);
32378   m_reel_setup = sc4vrgcl_reel_configs;
3237931150}
3238031151
3238131152INPUT_PORTS_START( sc4vrgcl ) // this structure is generated
r242464r242465
3244431215INPUT_PORTS_END
3244531216
3244631217// PR1037 CLUB VERY RICH GEEZER         PR1037 RICH SOUNDS11         VERY RICH GEEZER
32447GAMEL( 200?, sc4vrgcl    ,0,         sc4, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32448GAMEL( 200?, sc4vrgcla   ,sc4vrgcl,  sc4, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32449GAMEL( 200?, sc4vrgclb   ,sc4vrgcl,  sc4, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32450GAMEL( 200?, sc4vrgclc   ,sc4vrgcl,  sc4, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32451GAMEL( 200?, sc4vrgcld   ,sc4vrgcl,  sc4, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32452GAMEL( 200?, sc4vrgcle   ,sc4vrgcl,  sc4, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32453GAMEL( 200?, sc4vrgclf   ,sc4vrgcl,  sc4, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32454GAMEL( 200?, sc4vrgclg   ,sc4vrgcl,  sc4, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31218GAMEL( 200?, sc4vrgcl    ,0,         sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31219GAMEL( 200?, sc4vrgcla   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31220GAMEL( 200?, sc4vrgclb   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31221GAMEL( 200?, sc4vrgclc   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31222GAMEL( 200?, sc4vrgcld   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31223GAMEL( 200?, sc4vrgcle   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31224GAMEL( 200?, sc4vrgclf   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31225GAMEL( 200?, sc4vrgclg   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3245531226// PR1037 CLUB VERY RICH GEEZER         VERY RICH GEEZER  CLUB  PR1037 RICH SOUNDS11         VERY RICH GEEZER
32456GAMEL( 200?, sc4vrgclh   ,sc4vrgcl,  sc4, sc4vrgcl, sc4_state, sc4vrgcl_mbus, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32457GAMEL( 200?, sc4vrgcli   ,sc4vrgcl,  sc4, sc4vrgcl, sc4_state, sc4vrgcl_mbus, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31227GAMEL( 200?, sc4vrgclh   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl_mbus, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31228GAMEL( 200?, sc4vrgcli   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl_mbus, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3245831229
32459static const stepper_interface* sc4leg_reel_configs[6] =
32460{
32461   &starpointrm20_interface_48step,
32462   &starpointrm20_interface_48step,
32463   &starpointrm20_interface_48step,
32464   &starpointrm20_interface_48step,
32465   &starpoint_interface_200step_reel,
32466   0,
32467};
3246831230
3246931231DRIVER_INIT_MEMBER(sc4_state,sc4leg)
3247031232{
3247131233   DRIVER_INIT_CALL(sc4);
32472   m_reel_setup = sc4leg_reel_configs;
3247331234}
3247431235
3247531236INPUT_PORTS_START( sc4leg ) // this structure is generated
r242464r242465
3253731298INPUT_PORTS_END
3253831299
3253931300// PR7120 WHO WANTS TO BE A LEGIONNAIRE         PR7120 LEGIONNAIRE SOUNDS11
32540GAMEL( 200?, sc4leg      ,0,         sc4, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32541GAMEL( 200?, sc4lega     ,sc4leg,    sc4, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32542GAMEL( 200?, sc4legb     ,sc4leg,    sc4, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32543GAMEL( 200?, sc4legc     ,sc4leg,    sc4, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32544GAMEL( 200?, sc4legd     ,sc4leg,    sc4, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32545GAMEL( 200?, sc4lege     ,sc4leg,    sc4, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32546GAMEL( 200?, sc4legf     ,sc4leg,    sc4, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32547GAMEL( 200?, sc4legg     ,sc4leg,    sc4, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31301GAMEL( 200?, sc4leg      ,0,         sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31302GAMEL( 200?, sc4lega     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31303GAMEL( 200?, sc4legb     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31304GAMEL( 200?, sc4legc     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31305GAMEL( 200?, sc4legd     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31306GAMEL( 200?, sc4lege     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31307GAMEL( 200?, sc4legf     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31308GAMEL( 200?, sc4legg     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3254831309
32549static const stepper_interface* sc4cleg_reel_configs[6] =
32550{
32551   &starpointrm20_interface_48step,
32552   &starpointrm20_interface_48step,
32553   &starpointrm20_interface_48step,
32554   &starpointrm20_interface_48step,
32555   &starpointrm20_interface_48step,
32556   &starpoint_interface_200step_reel,
32557};
32558
3255931310DRIVER_INIT_MEMBER(sc4_state,sc4cleg)
3256031311{
3256131312   DRIVER_INIT_CALL(sc4);
32562   m_reel_setup = sc4cleg_reel_configs;
3256331313}
3256431314
3256531315DRIVER_INIT_MEMBER(sc4_state,sc4cleg_mbus)
3256631316{
3256731317   DRIVER_INIT_CALL(sc4mbus);
32568   m_reel_setup = sc4cleg_reel_configs;
3256931318}
3257031319
3257131320INPUT_PORTS_START( sc4legcb ) // this structure is generated
r242464r242465
3263131380INPUT_PORTS_END
3263231381
3263331382// PR1038 CLUB WHO WANTS TO BE A LEGIONNAIRE         PR1038 CLUB WWTBAL SOUNDS11
32634GAMEL( 200?, sc4legcb    ,0,         sc4, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32635GAMEL( 200?, sc4legcba   ,sc4legcb,  sc4, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32636GAMEL( 200?, sc4legcbb   ,sc4legcb,  sc4, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32637GAMEL( 200?, sc4legcbc   ,sc4legcb,  sc4, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31383GAMEL( 200?, sc4legcb    ,0,         sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31384GAMEL( 200?, sc4legcba   ,sc4legcb,  sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31385GAMEL( 200?, sc4legcbb   ,sc4legcb,  sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31386GAMEL( 200?, sc4legcbc   ,sc4legcb,  sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3263831387// Alarms through startup, doesn't start game
3263931388//  PR1038 CLUB WHO WANTS TO BE A LEGIONNAIRE         WWTB LEGIONNAIRE  CLUB  PR1038 CLUB WWTBAL SOUNDS11
32640GAMEL( 200?, sc4legcbd   ,sc4legcb,  sc4, sc4legcb, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32641GAMEL( 200?, sc4legcbe   ,sc4legcb,  sc4, sc4legcb, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31389GAMEL( 200?, sc4legcbd   ,sc4legcb,  sc4_200_std, sc4legcb, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31390GAMEL( 200?, sc4legcbe   ,sc4legcb,  sc4_200_std, sc4legcb, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3264231391
32643static const stepper_interface* sc4wspin_reel_configs[6] =
32644{
32645   &starpointrm20_interface_48step,
32646   &starpointrm20_interface_48step,
32647   &starpointrm20_interface_48step,
32648   0,
32649   &starpoint_interface_200step_reel,
32650   0,
32651};
3265231392
3265331393DRIVER_INIT_MEMBER(sc4_state,sc4wspin)
3265431394{
3265531395   DRIVER_INIT_CALL(sc4);
32656   m_reel_setup = sc4wspin_reel_configs;
3265731396}
3265831397
3265931398INPUT_PORTS_START( sc4wspin ) // this structure is generated
r242464r242465
3269831437INPUT_PORTS_END
3269931438
3270031439// QPS162 WIN SPINNER Arcade Version  011         WINSPINNERSND           WIN  SPINNER
32701GAMEL( 200?, sc4wspin    ,0,         sc4, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32702GAMEL( 200?, sc4wspinc   ,sc4wspin,  sc4, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31440GAMEL( 200?, sc4wspin    ,0,         sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31441GAMEL( 200?, sc4wspinc   ,sc4wspin,  sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3270331442// QPS162 WIN SPINNER SP Arcade Version 011         WINSPINNERSND           WIN  SPINNER
32704GAMEL( 200?, sc4wspinb   ,sc4wspin,  sc4, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32705GAMEL( 200?, sc4wspind   ,sc4wspin,  sc4, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31443GAMEL( 200?, sc4wspinb   ,sc4wspin,  sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31444GAMEL( 200?, sc4wspind   ,sc4wspin,  sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3270631445
32707static const stepper_interface* sc4wwys_reel_configs[6] =
32708{
32709   &starpointrm20_interface_48step,
32710   &starpointrm20_interface_48step,
32711   &starpointrm20_interface_48step,
32712   0,
32713   &starpointrm20_interface_48step,
32714   &starpoint_interface_200step_reel,
32715};
3271631446
3271731447DRIVER_INIT_MEMBER(sc4_state,sc4wwys)
3271831448{
3271931449   DRIVER_INIT_CALL(sc4);
32720   m_reel_setup = sc4wwys_reel_configs;
3272131450}
3272231451
3272331452INPUT_PORTS_START( sc4wwys ) // this structure is generated
r242464r242465
3278831517INPUT_PORTS_END
3278931518
3279031519//  PR1301 WIN WHEN YOUR SPINNING         PR1301 WIN W Y S SOUNDS11
32791GAMEL( 200?, sc4wwys     ,0,         sc4, sc4wwys, sc4_state, sc4wwys, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32792GAMEL( 200?, sc4wwysa    ,sc4wwys,   sc4, sc4wwys, sc4_state, sc4wwys, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31520GAMEL( 200?, sc4wwys     ,0,         sc4_200_5ra, sc4wwys, sc4_state, sc4wwys, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31521GAMEL( 200?, sc4wwysa    ,sc4wwys,   sc4_200_5ra, sc4wwys, sc4_state, sc4wwys, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3279331522
32794static const stepper_interface* sc4winsptb_reel_configs[6] =
32795{
32796   &starpointrm20_interface_48step,
32797   &starpointrm20_interface_48step,
32798   &starpointrm20_interface_48step,
32799   0,
32800   0,
32801   0,
32802};
3280331523
3280431524DRIVER_INIT_MEMBER(sc4_state,sc4winsptb)
3280531525{
3280631526   DRIVER_INIT_CALL(sc4);
32807   m_reel_setup = sc4winsptb_reel_configs;
3280831527}
3280931528
3281031529
32811static const stepper_interface* sc4winsp_reel_configs[6] =
32812{
32813   &starpointrm20_interface_48step,
32814   &starpointrm20_interface_48step,
32815   &starpointrm20_interface_48step,
32816   &starpoint_interface_200step_reel,
32817   0,
32818   0,
32819};
32820
3282131530DRIVER_INIT_MEMBER(sc4_state,sc4winsp)
3282231531{
3282331532   DRIVER_INIT_CALL(sc4);
32824   m_reel_setup = sc4winsp_reel_configs;
3282531533}
3282631534
3282731535INPUT_PORTS_START( sc4winspa ) // this structure is generated
r242464r242465
3286731575INPUT_PORTS_END
3286831576
3286931577// PR2526 WINNING SPIN TOP BOX         WINNINGSPINSND           WINNING SPIN
32870GAMEL( 200?, sc4winsp    ,0,         sc4, sc4, sc4_state, sc4winsptb, ROT0, "Qps","Winning Spin Top Box (PR2526, WSPT) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31578GAMEL( 200?, sc4winsp    ,0,         sc4_3reel, sc4, sc4_state, sc4winsptb, ROT0, "Qps","Winning Spin Top Box (PR2526, WSPT) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3287131579// PR2526 WINNING SPIN TOP BOX         WINNINGSPINSND           WINNING SPIN
32872GAMEL( 200?, sc4winsp0   ,sc4winsp,  sc4, sc4, sc4_state, sc4winsptb, ROT0, "Qps","Winning Spin Top Box (PR2526, WSPT) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // was in a Win Spinner set, but probably belongs here
31580GAMEL( 200?, sc4winsp0   ,sc4winsp,  sc4_3reel, sc4, sc4_state, sc4winsptb, ROT0, "Qps","Winning Spin Top Box (PR2526, WSPT) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // was in a Win Spinner set, but probably belongs here
3287331581// PR2546 WINNING SPIN Bingo Version011         WINNINGSPINSND           WINNING SPIN
32874GAMEL( 200?, sc4winspa   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32875GAMEL( 200?, sc4winsph   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31582GAMEL( 200?, sc4winspa   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31583GAMEL( 200?, sc4winsph   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3287631584// PR2546 WINNING SPIN Bingo Version 012         WINNINGSPINSND           WINNING SPIN
32877GAMEL( 200?, sc4winspe   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32878GAMEL( 200?, sc4winspl   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32879GAMEL( 200?, sc4winspq   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32880GAMEL( 200?, sc4winspw   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31585GAMEL( 200?, sc4winspe   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31586GAMEL( 200?, sc4winspl   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31587GAMEL( 200?, sc4winspq   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31588GAMEL( 200?, sc4winspw   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3288131589// PR2546 WINNING SPIN Arcade Version011         WINNINGSPINSND           WINNING SPIN
32882GAMEL( 200?, sc4winspd   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32883GAMEL( 200?, sc4winspk   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31590GAMEL( 200?, sc4winspd   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31591GAMEL( 200?, sc4winspk   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3288431592// PR2546 WINNING SPIN Arcade Version 012         WINNINGSPINSND           WINNING SPIN
32885GAMEL( 200?, sc4winspt   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32886GAMEL( 200?, sc4winspz   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31593GAMEL( 200?, sc4winspt   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31594GAMEL( 200?, sc4winspz   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3288731595// PR2546 WINNING SPIN Version 021         WINNINGSPINSND           WINNING SPIN
32888GAMEL( 200?, sc4winspb   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V021) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32889GAMEL( 200?, sc4winspi   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V021) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31596GAMEL( 200?, sc4winspb   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V021) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31597GAMEL( 200?, sc4winspi   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V021) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3289031598// PR2546 WINNING SPIN Version 022         WINNINGSPINSND           WINNING SPIN
32891GAMEL( 200?, sc4winspf   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32892GAMEL( 200?, sc4winspm   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32893GAMEL( 200?, sc4winspr   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32894GAMEL( 200?, sc4winspx   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31599GAMEL( 200?, sc4winspf   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31600GAMEL( 200?, sc4winspm   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31601GAMEL( 200?, sc4winspr   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31602GAMEL( 200?, sc4winspx   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3289531603// PR2546 WINNING SPIN Version 031         WINNINGSPINSND           WINNING SPIN
32896GAMEL( 200?, sc4winspc   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V031) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32897GAMEL( 200?, sc4winspj   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V031) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31604GAMEL( 200?, sc4winspc   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V031) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31605GAMEL( 200?, sc4winspj   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V031) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3289831606// PR2546 WINNING SPIN Version 032         WINNINGSPINSND           WINNING SPIN
32899GAMEL( 200?, sc4winspg   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32900GAMEL( 200?, sc4winspn   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32901GAMEL( 200?, sc4winsps   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32902GAMEL( 200?, sc4winspy   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31607GAMEL( 200?, sc4winspg   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31608GAMEL( 200?, sc4winspn   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31609GAMEL( 200?, sc4winsps   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31610GAMEL( 200?, sc4winspy   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3290331611// PR2546 WINNING SPIN Arcade Version 061         WINNINGSPINSND           WINNING SPIN
3290431612// these can be booted
32905GAMEL( 200?, sc4winspo   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32906GAMEL( 200?, sc4winspu   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31613GAMEL( 200?, sc4winspo   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31614GAMEL( 200?, sc4winspu   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3290731615// PR2546 WINNING SPIN Arcade Version 062         WINNINGSPINSND           WINNING SPIN
3290831616// these can be booted
32909GAMEL( 200?, sc4winspp   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32910GAMEL( 200?, sc4winspv   ,sc4winsp,  sc4, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31617GAMEL( 200?, sc4winspp   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31618GAMEL( 200?, sc4winspv   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3291131619
32912static const stepper_interface* sc4wondw_reel_configs[6] =
32913{
32914   &starpointrm20_interface_48step,
32915   &starpointrm20_interface_48step,
32916   &starpointrm20_interface_48step,
32917   0,
32918   &starpointrm20_interface_48step,
32919   &starpoint_interface_200step_reel,
32920};
3292131620
3292231621DRIVER_INIT_MEMBER(sc4_state,sc4wondw)
3292331622{
3292431623   DRIVER_INIT_CALL(sc4);
32925   m_reel_setup = sc4wondw_reel_configs;
3292631624}
3292731625
3292831626INPUT_PORTS_START( sc4wondw ) // this structure is generated
r242464r242465
3298531683INPUT_PORTS_END
3298631684
3298731685// PR1318 WONDER WHEEL         PR1314 WONDER WHEEL SOUNDS11
32988GAMEL( 200?, sc4wondw    ,0,         sc4, sc4wondw, sc4_state, sc4wondw, ROT0, "BFM","Wonder Wheel (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32989GAMEL( 200?, sc4wondwa   ,sc4wondw,  sc4, sc4wondw, sc4_state, sc4wondw, ROT0, "BFM","Wonder Wheel (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31686GAMEL( 200?, sc4wondw    ,0,         sc4_200_5ra, sc4wondw, sc4_state, sc4wondw, ROT0, "BFM","Wonder Wheel (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31687GAMEL( 200?, sc4wondwa   ,sc4wondw,  sc4_200_5ra, sc4wondw, sc4_state, sc4wondw, ROT0, "BFM","Wonder Wheel (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3299031688
32991static const stepper_interface* sc4xmark_reel_configs[6] =
32992{
32993   &starpointrm20_interface_48step,
32994   &starpointrm20_interface_48step,
32995   &starpointrm20_interface_48step,
32996   0,
32997   0,
32998   &starpoint_interface_200step_reel,
32999};
33000
3300131689DRIVER_INIT_MEMBER(sc4_state,sc4xmark)
3300231690{
3300331691   DRIVER_INIT_CALL(sc4);
33004   m_reel_setup = sc4xmark_reel_configs;
3300531692}
3300631693
3300731694INPUT_PORTS_START( sc4xmark ) // this structure is generated
r242464r242465
3307631763INPUT_PORTS_END
3307731764
3307831765// PR1116 X MARKS THE SPOT         PR1116 X MARKS THE SPOT SOUNDS11
33079GAMEL( 200?, sc4xmark    ,0,         sc4, sc4xmark, sc4_state, sc4xmark, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33080GAMEL( 200?, sc4xmarka   ,sc4xmark,  sc4, sc4xmark, sc4_state, sc4xmark, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31766GAMEL( 200?, sc4xmark    ,0,         sc4_200_4rb, sc4xmark, sc4_state, sc4xmark, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31767GAMEL( 200?, sc4xmarka   ,sc4xmark,  sc4_200_4rb, sc4xmark, sc4_state, sc4xmark, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3308131768
3308231769
3308331770
33084static const stepper_interface* sc4blokq_reel_configs[6] =
33085{
33086   &starpointrm20_interface_48step,
33087   &starpointrm20_interface_48step,
33088   &starpointrm20_interface_48step,
33089   0,
33090   &starpoint_interface_200step_reel,
33091   0,
33092};
3309331771
3309431772DRIVER_INIT_MEMBER(sc4_state,sc4blokq)
3309531773{
3309631774   DRIVER_INIT_CALL(sc4);
33097   m_reel_setup = sc4blokq_reel_configs;
3309831775}
3309931776
3310031777INPUT_PORTS_START( sc4blokq ) // this structure is generated
r242464r242465
3315131828INPUT_PORTS_END
3315231829
3315331830// PR2025 BLOCK BUSTER         BUSTERSND           BLOCK BUSTER
33154GAMEL( 200?, sc4blokq    ,0,         sc4, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33155GAMEL( 200?, sc4blokqa   ,sc4blokq,  sc4, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33156GAMEL( 200?, sc4blokqb   ,sc4blokq,  sc4, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33157GAMEL( 200?, sc4blokqc   ,sc4blokq,  sc4, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33158GAMEL( 200?, sc4blokqd   ,sc4blokq,  sc4, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33159GAMEL( 200?, sc4blokqe   ,sc4blokq,  sc4, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31831GAMEL( 200?, sc4blokq    ,0,         sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31832GAMEL( 200?, sc4blokqa   ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31833GAMEL( 200?, sc4blokqb   ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31834GAMEL( 200?, sc4blokqc   ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31835GAMEL( 200?, sc4blokqd   ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31836GAMEL( 200?, sc4blokqe   ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3316031837// PR2025 BLOCK BUSTER         BUSTERSND           BLOCK BUSTER  (same as sc4blokq ?)
33161GAMEL( 200?, sc4bbust    ,sc4blokq,  sc4, sc4blokq, sc4_state, sc4blokq, ROT0, "Mazooma","Blockbuster (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31838GAMEL( 200?, sc4bbust    ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Mazooma","Blockbuster (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3316231839
3316331840
33164static const stepper_interface* sc4onup_reel_configs[6] =
33165{
33166   &starpointrm20_interface_48step,
33167   &starpointrm20_interface_48step,
33168   &starpointrm20_interface_48step,
33169   &starpointrm20_interface_48step,
33170   &starpoint_interface_200step_reel,
33171   0,
33172};
3317331841
3317431842DRIVER_INIT_MEMBER(sc4_state,sc4onup)
3317531843{
3317631844   DRIVER_INIT_CALL(sc4);
33177   m_reel_setup = sc4onup_reel_configs;
3317831845}
3317931846
3318031847INPUT_PORTS_START( sc4onup ) // this structure is generated
r242464r242465
3322831895INPUT_PORTS_END
3322931896
3323031897//  PR2076 ON THE UP         HYPE SOUNDS         ON THE UP
33231GAMEL( 200?, sc4onup     ,0,         sc4, sc4onup, sc4_state, sc4onup, ROT0, "BFM","On The Up (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33232GAMEL( 200?, sc4onupa    ,sc4onup,   sc4, sc4onup, sc4_state, sc4onup, ROT0, "BFM","On The Up (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31898GAMEL( 200?, sc4onup     ,0,         sc4_200_5r, sc4onup, sc4_state, sc4onup, ROT0, "BFM","On The Up (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31899GAMEL( 200?, sc4onupa    ,sc4onup,   sc4_200_5r, sc4onup, sc4_state, sc4onup, ROT0, "BFM","On The Up (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3323331900
33234static const stepper_interface* sc4hyper_reel_configs[6] =
33235{
33236   &starpointrm20_interface_48step,
33237   &starpointrm20_interface_48step,
33238   &starpointrm20_interface_48step,
33239   &starpointrm20_interface_48step,
33240   &starpointrm20_interface_48step, // or 200 ?
33241   0,
33242};
3324331901
3324431902DRIVER_INIT_MEMBER(sc4_state,sc4hyper)
3324531903{
3324631904   DRIVER_INIT_CALL(sc4);
33247   m_reel_setup = sc4hyper_reel_configs;
3324831905}
3324931906
3325031907INPUT_PORTS_START( sc4hyper ) // this structure is generated
r242464r242465
3329731954INPUT_PORTS_END
3329831955
3329931956//  PR2053 HYPERACTIVEL         HYPE SOUNDS         HYPERACTIVE
33300GAMEL( 200?, sc4hyper    ,0,         sc4, sc4hyper, sc4_state, sc4hyper, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33301GAMEL( 200?, sc4hypera   ,sc4hyper,  sc4, sc4hyper, sc4_state, sc4hyper, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31957GAMEL( 200?, sc4hyper    ,0,         sc4_5reel, sc4hyper, sc4_state, sc4hyper, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
31958GAMEL( 200?, sc4hypera   ,sc4hyper,  sc4_5reel, sc4hyper, sc4_state, sc4hyper, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3330231959
3330331960
33304static const stepper_interface* sc4pglcl_reel_configs[6] =
33305{
33306   &starpointrm20_interface_48step,
33307   &starpointrm20_interface_48step,
33308   &starpointrm20_interface_48step,
33309   &starpointrm20_interface_48step,
33310   &starpointrm20_interface_48step,
33311   0,
33312};
33313
3331431961DRIVER_INIT_MEMBER(sc4_state,sc4pglcl)
3331531962{
3331631963   DRIVER_INIT_CALL(sc4mbus);
33317   m_reel_setup = sc4pglcl_reel_configs;
3331831964}
3331931965
3332031966INPUT_PORTS_START( sc4pglcl ) // this structure is generated
r242464r242465
3336432010INPUT_PORTS_END
3336532011
3336632012// PR1623 PHARAOHS GOLD         PHARAOHS GOLD CLUB  PR1623 CLASS PHAR GOLD SOUNDS11
33367GAMEL( 200?, sc4pglcl    ,0,         sc4, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PAY UNIT ERR 17
33368GAMEL( 200?, sc4pglcla   ,sc4pglcl,  sc4, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33369GAMEL( 200?, sc4pglclb   ,sc4pglcl,  sc4, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33370GAMEL( 200?, sc4pglclc   ,sc4pglcl,  sc4, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33371GAMEL( 200?, sc4pglcld   ,sc4pglcl,  sc4, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33372GAMEL( 200?, sc4pglcle   ,sc4pglcl,  sc4, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33373GAMEL( 200?, sc4pglclf   ,sc4pglcl,  sc4, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33374GAMEL( 200?, sc4pglclg   ,sc4pglcl,  sc4, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33375GAMEL( 200?, sc4pglclh   ,sc4pglcl,  sc4, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32013GAMEL( 200?, sc4pglcl    ,0,         sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PAY UNIT ERR 17
32014GAMEL( 200?, sc4pglcla   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32015GAMEL( 200?, sc4pglclb   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32016GAMEL( 200?, sc4pglclc   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32017GAMEL( 200?, sc4pglcld   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32018GAMEL( 200?, sc4pglcle   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32019GAMEL( 200?, sc4pglclf   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32020GAMEL( 200?, sc4pglclg   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32021GAMEL( 200?, sc4pglclh   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3337632022
33377static const stepper_interface* sc4po8_reel_configs[6] =
33378{
33379   &starpointrm20_interface_48step,
33380   &starpointrm20_interface_48step,
33381   &starpointrm20_interface_48step,
33382   &starpointrm20_interface_48step,
33383   0,
33384   0,
33385};
33386
3338732023DRIVER_INIT_MEMBER(sc4_state,sc4po8)
3338832024{
3338932025   DRIVER_INIT_CALL(sc4);
33390   m_reel_setup = sc4po8_reel_configs;
3339132026}
3339232027
3339332028DRIVER_INIT_MEMBER(sc4_state,sc4po8_mbus)
3339432029{
3339532030   DRIVER_INIT_CALL(sc4mbus);
33396   m_reel_setup = sc4po8_reel_configs;
3339732031}
3339832032
3339932033INPUT_PORTS_START( sc4po8 ) // this structure is generated
r242464r242465
3344332077INPUT_PORTS_END
3344432078
3344532079// PR2530 PIECES OF EIGHT V1.0         PIECESOFEIGHTSND         PIECES OF EIGHT
33446GAMEL( 200?, sc4po8      ,0,         sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33447GAMEL( 200?, sc4po8e     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33448GAMEL( 200?, sc4po8f     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32080GAMEL( 200?, sc4po8      ,0,         sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32081GAMEL( 200?, sc4po8e     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32082GAMEL( 200?, sc4po8f     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3344932083// PR2530 PIECES OF EIGHT V1.1         PIECESOFEIGHTSND         PIECES OF EIGHT
33450GAMEL( 200?, sc4po8a     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33451GAMEL( 200?, sc4po8b     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33452GAMEL( 200?, sc4po8g     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33453GAMEL( 200?, sc4po8h     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32084GAMEL( 200?, sc4po8a     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32085GAMEL( 200?, sc4po8b     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32086GAMEL( 200?, sc4po8g     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32087GAMEL( 200?, sc4po8h     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3345432088// PR2530 PIECES OF EIGHT 011         PIECESOFEIGHTSND         PIECES OF EIGHT
33455GAMEL( 200?, sc4po8c     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8_mbus, ROT0, "Qps","Pieces Of Eight (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33456GAMEL( 200?, sc4po8m     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8_mbus, ROT0, "QPS","Pieces Of Eight (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32089GAMEL( 200?, sc4po8c     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "Qps","Pieces Of Eight (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32090GAMEL( 200?, sc4po8m     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "QPS","Pieces Of Eight (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3345732091// PR2530 PIECES OF EIGHT 012         PIECESOFEIGHTSND         PIECES OF EIGHT
33458GAMEL( 200?, sc4po8i     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33459GAMEL( 200?, sc4po8k     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32092GAMEL( 200?, sc4po8i     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32093GAMEL( 200?, sc4po8k     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3346032094// PR2530 PIECES OF EIGHT 041         PIECESOFEIGHTSND         PIECES OF EIGHT
33461GAMEL( 200?, sc4po8d     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8_mbus, ROT0, "Qps","Pieces Of Eight (041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33462GAMEL( 200?, sc4po8n     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8_mbus, ROT0, "QPS","Pieces Of Eight (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32095GAMEL( 200?, sc4po8d     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "Qps","Pieces Of Eight (041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32096GAMEL( 200?, sc4po8n     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "QPS","Pieces Of Eight (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3346332097// PR2530 PIECES OF EIGHT 042         PIECESOFEIGHTSND         PIECES OF EIGHT
33464GAMEL( 200?, sc4po8j     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33465GAMEL( 200?, sc4po8l     ,sc4po8,    sc4, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32098GAMEL( 200?, sc4po8j     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32099GAMEL( 200?, sc4po8l     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight (042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3346632100
3346732101
3346832102
3346932103
33470static const stepper_interface* sc4adjb_reel_configs[6] =
33471{
33472   &starpointrm20_interface_48step,
33473   &starpointrm20_interface_48step,
33474   &starpointrm20_interface_48step,
33475   0,
33476   &starpointrm20_interface_48step,
33477   &starpointrm20_interface_48step,
33478};
3347932104
3348032105DRIVER_INIT_MEMBER(sc4_state,sc4adjb)
3348132106{
3348232107   DRIVER_INIT_CALL(sc4mbus);
33483   m_reel_setup = sc4adjb_reel_configs;
3348432108}
3348532109
3348632110INPUT_PORTS_START( sc4adjb ) // this structure is generated
r242464r242465
3354832172INPUT_PORTS_END
3354932173
3355032174// PR3039 AWP ANT N DECS JIGGY BANK S4         PR3009 JIGGY BANK SOUNDS11        JIGGY BANK  S.SITE
33551GAMEL( 200?, sc4adjb     ,0,         sc4, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33552GAMEL( 200?, sc4adjba    ,sc4adjb,   sc4, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33553GAMEL( 200?, sc4adjbb    ,sc4adjb,   sc4, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33554GAMEL( 200?, sc4adjbc    ,sc4adjb,   sc4, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33555GAMEL( 200?, sc4adjbd    ,sc4adjb,   sc4, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33556GAMEL( 200?, sc4adjbe    ,sc4adjb,   sc4, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33557GAMEL( 200?, sc4adjbf    ,sc4adjb,   sc4, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33558GAMEL( 200?, sc4adjbg    ,sc4adjb,   sc4, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33559GAMEL( 200?, sc4adjbh    ,sc4adjb,   sc4, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33560GAMEL( 200?, sc4adjbi    ,sc4adjb,   sc4, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32175GAMEL( 200?, sc4adjb     ,0,         sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32176GAMEL( 200?, sc4adjba    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32177GAMEL( 200?, sc4adjbb    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32178GAMEL( 200?, sc4adjbc    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32179GAMEL( 200?, sc4adjbd    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32180GAMEL( 200?, sc4adjbe    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32181GAMEL( 200?, sc4adjbf    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32182GAMEL( 200?, sc4adjbg    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32183GAMEL( 200?, sc4adjbh    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32184GAMEL( 200?, sc4adjbi    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3356132185
33562static const stepper_interface* sc4adwta_reel_configs[6] =
33563{
33564   &starpointrm20_interface_48step,
33565   &starpointrm20_interface_48step,
33566   &starpointrm20_interface_48step,
33567   &starpointrm20_interface_48step,
33568   &starpointrm20_interface_48step,
33569   0,
33570};
3357132186
3357232187DRIVER_INIT_MEMBER(sc4_state,sc4adwta)
3357332188{
3357432189   DRIVER_INIT_CALL(sc4mbus);
33575   m_reel_setup = sc4adwta_reel_configs;
3357632190}
3357732191
3357832192INPUT_PORTS_START( sc4adwta ) // this structure is generated
r242464r242465
3364032254INPUT_PORTS_END
3364132255
3364232256// PR1940 AWP ANT N DECS WTAD S4         PR1940 ADSNT SHOWTIME SOUNDS11    ANTNDECSWTAD  S.SITE
33643GAMEL( 200?, sc4adwta    ,0,         sc4, sc4adwta, sc4_state, sc4adwta, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33644GAMEL( 200?, sc4adwtaa   ,sc4adwta,  sc4, sc4adwta, sc4_state, sc4adwta, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32257GAMEL( 200?, sc4adwta    ,0,         sc4_5reel, sc4adwta, sc4_state, sc4adwta, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32258GAMEL( 200?, sc4adwtaa   ,sc4adwta,  sc4_5reel, sc4adwta, sc4_state, sc4adwta, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3364532259
33646static const stepper_interface* sc4a40_reel_configs[6] =
33647{
33648   &starpointrm20_interface_48step,
33649   &starpointrm20_interface_48step,
33650   &starpointrm20_interface_48step,
33651   &starpointrm20_interface_48step,
33652   &starpointrm20_interface_48step,
33653   0,
33654};
3365532260
3365632261DRIVER_INIT_MEMBER(sc4_state,sc4a40)
3365732262{
3365832263   DRIVER_INIT_CALL(sc4);
33659   m_reel_setup = sc4a40_reel_configs;
3366032264}
3366132265
3366232266INPUT_PORTS_START( sc4a40 ) // this structure is generated
r242464r242465
3370732311INPUT_PORTS_END
3370832312
3370932313// PR2200 AROUND THE BOARD         AROU SOUNDS         AROUND THE BOARD
33710GAMEL( 200?, sc4a40      ,0,         sc4, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33711GAMEL( 200?, sc4a40a     ,sc4a40,    sc4, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33712GAMEL( 200?, sc4a40b     ,sc4a40,    sc4, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33713GAMEL( 200?, sc4a40c     ,sc4a40,    sc4, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32314GAMEL( 200?, sc4a40      ,0,         sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32315GAMEL( 200?, sc4a40a     ,sc4a40,    sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32316GAMEL( 200?, sc4a40b     ,sc4a40,    sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32317GAMEL( 200?, sc4a40c     ,sc4a40,    sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3371432318
33715static const stepper_interface* sc4a40cl_reel_configs[6] =
33716{
33717   &starpointrm20_interface_48step,
33718   &starpointrm20_interface_48step,
33719   &starpointrm20_interface_48step,
33720   &starpointrm20_interface_48step,
33721   &starpointrm20_interface_48step,
33722   0,
33723};
33724
3372532319DRIVER_INIT_MEMBER(sc4_state,sc4a40cl)
3372632320{
3372732321   DRIVER_INIT_CALL(sc4);
33728   m_reel_setup = sc4a40cl_reel_configs;
3372932322}
3373032323
3373132324INPUT_PORTS_START( sc4a40cl ) // this structure is generated
r242464r242465
3378632379INPUT_PORTS_END
3378732380
3378832381// PR2154 CLUB AROUND BOAR         CLB AROUND BOARD  CLUB  AROU SOUNDS
33789GAMEL( 200?, sc4a40cl    ,0,         sc4, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33790GAMEL( 200?, sc4a40cla   ,sc4a40cl,  sc4, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33791GAMEL( 200?, sc4a40clb   ,sc4a40cl,  sc4, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33792GAMEL( 200?, sc4a40clc   ,sc4a40cl,  sc4, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32382GAMEL( 200?, sc4a40cl    ,0,         sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32383GAMEL( 200?, sc4a40cla   ,sc4a40cl,  sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32384GAMEL( 200?, sc4a40clb   ,sc4a40cl,  sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32385GAMEL( 200?, sc4a40clc   ,sc4a40cl,  sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3379332386
3379432387
33795static const stepper_interface* sc4bantm_reel_configs[6] =
33796{
33797   &starpointrm20_interface_48step,
33798   &starpointrm20_interface_48step,
33799   &starpointrm20_interface_48step,
33800   0,
33801   &starpoint_interface_200step_reel,
33802   0,
33803};
33804
3380532388DRIVER_INIT_MEMBER(sc4_state,sc4bantm)
3380632389{
3380732390   DRIVER_INIT_CALL(sc4);
33808   m_reel_setup = sc4bantm_reel_configs;
3380932391}
3381032392
3381132393INPUT_PORTS_START( sc4bantm ) // this structure is generated
r242464r242465
3387632458INPUT_PORTS_END
3387732459
3387832460// PR2301 BANTAM OF THE OPERA         BANTAM SOUNDS         BANTAMOFTHEOPERA
33879GAMEL( 200?, sc4bantm    ,0,         sc4, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33880GAMEL( 200?, sc4bantma   ,sc4bantm,  sc4, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33881GAMEL( 200?, sc4bantmb   ,sc4bantm,  sc4, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33882GAMEL( 200?, sc4bantmc   ,sc4bantm,  sc4, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32461GAMEL( 200?, sc4bantm    ,0,         sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32462GAMEL( 200?, sc4bantma   ,sc4bantm,  sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32463GAMEL( 200?, sc4bantmb   ,sc4bantm,  sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32464GAMEL( 200?, sc4bantmc   ,sc4bantm,  sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3388332465
3388432466
33885static const stepper_interface* sc4bar7_reel_configs[6] =
33886{
33887   &starpointrm20_interface_48step,
33888   &starpointrm20_interface_48step,
33889   &starpointrm20_interface_48step,
33890   0,
33891   0,
33892   0,
33893};
3389432467
3389532468DRIVER_INIT_MEMBER(sc4_state,sc4bar7)
3389632469{
3389732470   DRIVER_INIT_CALL(sc4);
33898   m_reel_setup = sc4bar7_reel_configs;
3389932471}
3390032472
3390132473INPUT_PORTS_START( sc4bar7 ) // this structure is generated
r242464r242465
3401132583INPUT_PORTS_END
3401232584
3401332585// PR1433 BAR7S         PR1433 BAR SEVENS SOUNDS11
34014GAMEL( 200?, sc4bar7     ,0,         sc4, sc4bar7, sc4_state, sc4bar7, ROT0, "BFM","Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34015GAMEL( 200?, sc4bar7a    ,sc4bar7,   sc4, sc4bar7, sc4_state, sc4bar7, ROT0, "BFM","Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32586GAMEL( 200?, sc4bar7     ,0,         sc4_3reel, sc4bar7, sc4_state, sc4bar7, ROT0, "BFM","Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32587GAMEL( 200?, sc4bar7a    ,sc4bar7,   sc4_3reel, sc4bar7, sc4_state, sc4bar7, ROT0, "BFM","Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3401632588// INIT COMMS (optional top box for above maybe?)
3401732589// PR1438 BAR7S         PR1436 TRIPLE CASINO SOUNDS11
34018GAMEL( 200?, sc4bar7b    ,sc4bar7,   sc4, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34019GAMEL( 200?, sc4bar7c    ,sc4bar7,   sc4, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34020GAMEL( 200?, sc4bar7d    ,sc4bar7,   sc4, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34021GAMEL( 200?, sc4bar7e    ,sc4bar7,   sc4, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32590GAMEL( 200?, sc4bar7b    ,sc4bar7,   sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32591GAMEL( 200?, sc4bar7c    ,sc4bar7,   sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32592GAMEL( 200?, sc4bar7d    ,sc4bar7,   sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32593GAMEL( 200?, sc4bar7e    ,sc4bar7,   sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3402232594
34023static const stepper_interface* sc4batl_reel_configs[6] =
34024{
34025   &starpointrm20_interface_48step,
34026   &starpointrm20_interface_48step,
34027   &starpointrm20_interface_48step,
34028   &starpointrm20_interface_48step,
34029   &starpointrm20_interface_48step,
34030   &starpointrm20_interface_48step,
34031};
3403232595
3403332596DRIVER_INIT_MEMBER(sc4_state,sc4batl)
3403432597{
3403532598   DRIVER_INIT_CALL(sc4mbus);
34036   m_reel_setup = sc4batl_reel_configs;
3403732599}
3403832600
3403932601INPUT_PORTS_START( sc4batl ) // this structure is generated
r242464r242465
3410332665GAMEL( 200?, sc4batla    ,sc4batl,   sc4, sc4batl, sc4_state, sc4batl, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3410432666
3410532667
34106static const stepper_interface* sc4bull_reel_configs[6] =
34107{
34108   &starpointrm20_interface_48step,
34109   &starpointrm20_interface_48step,
34110   &starpointrm20_interface_48step,
34111   0,
34112   &starpoint_interface_200step_reel,
34113   0,
34114};
3411532668
3411632669DRIVER_INIT_MEMBER(sc4_state,sc4bull)
3411732670{
3411832671   DRIVER_INIT_CALL(sc4mbus);
34119   m_reel_setup = sc4bull_reel_configs;
3412032672}
3412132673
3412232674INPUT_PORTS_START( sc4bull ) // this structure is generated
r242464r242465
3418332735INPUT_PORTS_END
3418432736
3418532737// PR1722 AWP BULLSEYE SCORP4         PR1702 BULLSEYE SOUNDS11         BULLSEYE  S.SITE
34186GAMEL( 200?, sc4bull     ,0,         sc4, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34187GAMEL( 200?, sc4bulla    ,sc4bull,   sc4, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34188GAMEL( 200?, sc4bullb    ,sc4bull,   sc4, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34189GAMEL( 200?, sc4bullc    ,sc4bull,   sc4, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32738GAMEL( 200?, sc4bull     ,0,         sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32739GAMEL( 200?, sc4bulla    ,sc4bull,   sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32740GAMEL( 200?, sc4bullb    ,sc4bull,   sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32741GAMEL( 200?, sc4bullc    ,sc4bull,   sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3419032742
34191static const stepper_interface* sc4bullcs_reel_configs[6] =
34192{
34193   &starpointrm20_interface_48step,
34194   &starpointrm20_interface_48step,
34195   &starpointrm20_interface_48step,
34196   0,
34197   &starpoint_interface_200step_reel,
34198   0,
34199};
3420032743
3420132744DRIVER_INIT_MEMBER(sc4_state,sc4bullcs)
3420232745{
3420332746   DRIVER_INIT_CALL(sc4mbus);
34204   m_reel_setup = sc4bullcs_reel_configs;
3420532747}
3420632748
3420732749INPUT_PORTS_START( sc4bulcs ) // this structure is generated
r242464r242465
3426732809INPUT_PORTS_END
3426832810
3426932811// PR1740 AWP BULLSEYE CLASSIC SCORP4         PR1702 BULLSEYE SOUNDS11         BULLSEYE CLASSIC  S.SITE
34270GAMEL( 200?, sc4bulcs    ,0,         sc4, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34271GAMEL( 200?, sc4bulcsa   ,sc4bulcs,  sc4, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34272GAMEL( 200?, sc4bulcsb   ,sc4bulcs,  sc4, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34273GAMEL( 200?, sc4bulcsc   ,sc4bulcs,  sc4, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32812GAMEL( 200?, sc4bulcs    ,0,         sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32813GAMEL( 200?, sc4bulcsa   ,sc4bulcs,  sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32814GAMEL( 200?, sc4bulcsb   ,sc4bulcs,  sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32815GAMEL( 200?, sc4bulcsc   ,sc4bulcs,  sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3427432816
34275static const stepper_interface* sc4butch_reel_configs[6] =
34276{
34277   &starpointrm20_interface_48step,
34278   &starpointrm20_interface_48step,
34279   &starpointrm20_interface_48step,
34280   0,
34281   &starpointrm20_interface_48step,
34282   0,
34283};
3428432817
3428532818DRIVER_INIT_MEMBER(sc4_state,sc4butch)
3428632819{
3428732820   DRIVER_INIT_CALL(sc4mbus);
34288   m_reel_setup = sc4butch_reel_configs;
3428932821}
3429032822
3429132823INPUT_PORTS_START( sc4butch ) // this structure is generated
r242464r242465
3435532887INPUT_PORTS_END
3435632888
3435732889// PR1930 AWP BUTCH CASHIDY AND THE SUNDANCE QUID S4         PR1910 B C AND THE S Q SOUNDS11   BUTCH N SUNDANCE  S.SITE
34358GAMEL( 200?, sc4butch    ,0,         sc4, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34359GAMEL( 200?, sc4butcha   ,sc4butch,  sc4, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34360GAMEL( 200?, sc4butchb   ,sc4butch,  sc4, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34361GAMEL( 200?, sc4butchc   ,sc4butch,  sc4, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34362GAMEL( 200?, sc4butchd   ,sc4butch,  sc4, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34363GAMEL( 200?, sc4butche   ,sc4butch,  sc4, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34364GAMEL( 200?, sc4butchf   ,sc4butch,  sc4, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34365GAMEL( 200?, sc4butchg   ,sc4butch,  sc4, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32890GAMEL( 200?, sc4butch    ,0,         sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32891GAMEL( 200?, sc4butcha   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32892GAMEL( 200?, sc4butchb   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32893GAMEL( 200?, sc4butchc   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32894GAMEL( 200?, sc4butchd   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32895GAMEL( 200?, sc4butche   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32896GAMEL( 200?, sc4butchf   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
32897GAMEL( 200?, sc4butchg   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3436632898
3436732899
34368static const stepper_interface* sc4cabin_reel_configs[6] =
34369{
34370   &starpointrm20_interface_48step,
34371   &starpointrm20_interface_48step,
34372   &starpointrm20_interface_48step,
34373   0,
34374   &starpoint_interface_200step_reel, // wrong, reel spins forever on some things
34375   0,
34376};
34377
32900//was sc4_200_4ra, but that spins forever, so wrong
3437832901DRIVER_INIT_MEMBER(sc4_state,sc4cabin)
3437932902{
3438032903   DRIVER_INIT_CALL(sc4);
34381   m_reel_setup = sc4cabin_reel_configs;
3438232904}
3438332905
3438432906INPUT_PORTS_START( sc4cabin ) // this structure is generated
r242464r242465
3444932971GAMEL( 200?, sc4cabinl   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3445032972GAMEL( 200?, sc4cabinm   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3445132973
34452static const stepper_interface* sc4cari_reel_configs[6] =
34453{
34454   &starpointrm20_interface_48step,
34455   &starpointrm20_interface_48step,
34456   &starpointrm20_interface_48step,
34457   0,
34458   &starpoint_interface_200step_reel,
34459   0,
34460};
3446132974
3446232975DRIVER_INIT_MEMBER(sc4_state,sc4cari)
3446332976{
3446432977   DRIVER_INIT_CALL(sc4);
34465   m_reel_setup = sc4cari_reel_configs;
3446632978}
3446732979
3446832980INPUT_PORTS_START( sc4cari ) // this structure is generated
r242464r242465
3451933031INPUT_PORTS_END
3452033032
3452133033//  PR2326 CARIBBEAN CASH         CABC SOUNDS         CARIBBEAN CASH
34522GAMEL( 200?, sc4cari     ,0,         sc4, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34523GAMEL( 200?, sc4caria    ,sc4cari,   sc4, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34524GAMEL( 200?, sc4carib    ,sc4cari,   sc4, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34525GAMEL( 200?, sc4caric    ,sc4cari,   sc4, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34526GAMEL( 200?, sc4carid    ,sc4cari,   sc4, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34527GAMEL( 200?, sc4carie    ,sc4cari,   sc4, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33034GAMEL( 200?, sc4cari     ,0,         sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33035GAMEL( 200?, sc4caria    ,sc4cari,   sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33036GAMEL( 200?, sc4carib    ,sc4cari,   sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33037GAMEL( 200?, sc4caric    ,sc4cari,   sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33038GAMEL( 200?, sc4carid    ,sc4cari,   sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33039GAMEL( 200?, sc4carie    ,sc4cari,   sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3452833040
3452933041
34530static const stepper_interface* sc4cariq_reel_configs[6] =
34531{
34532   &starpointrm20_interface_48step,
34533   &starpointrm20_interface_48step,
34534   &starpointrm20_interface_48step,
34535   &starpointrm20_interface_48step,
34536   0,
34537   0,
34538};
34539
3454033042DRIVER_INIT_MEMBER(sc4_state,sc4cariq)
3454133043{
3454233044   DRIVER_INIT_CALL(sc4);
34543   m_reel_setup = sc4cariq_reel_configs;
3454433045}
3454533046
3454633047INPUT_PORTS_START( sc4cariq ) // this structure is generated
r242464r242465
3459333094INPUT_PORTS_END
3459433095
3459533096// these lack identification strings, and it's not the same game as above
34596GAMEL( 200?, sc4cariq    ,0,         sc4, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34597GAMEL( 200?, sc4cariqa   ,sc4cariq,  sc4, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34598GAMEL( 200?, sc4cariqb   ,sc4cariq,  sc4, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34599GAMEL( 200?, sc4cariqc   ,sc4cariq,  sc4, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34600GAMEL( 200?, sc4cariqd   ,sc4cariq,  sc4, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34601GAMEL( 200?, sc4cariqe   ,sc4cariq,  sc4, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34602GAMEL( 200?, sc4cariqf   ,sc4cariq,  sc4, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34603GAMEL( 200?, sc4cariqg   ,sc4cariq,  sc4, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33097GAMEL( 200?, sc4cariq    ,0,         sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33098GAMEL( 200?, sc4cariqa   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33099GAMEL( 200?, sc4cariqb   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33100GAMEL( 200?, sc4cariqc   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33101GAMEL( 200?, sc4cariqd   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33102GAMEL( 200?, sc4cariqe   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33103GAMEL( 200?, sc4cariqf   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33104GAMEL( 200?, sc4cariqg   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3460433105
34605static const stepper_interface* sc4cblas_reel_configs[6] =
34606{
34607   &starpointrm20_interface_48step,
34608   &starpointrm20_interface_48step,
34609   &starpointrm20_interface_48step,
34610   0,
34611   &starpointrm20_interface_48step,
34612   0,
34613};
3461433106
3461533107DRIVER_INIT_MEMBER(sc4_state,sc4cblas)
3461633108{
3461733109   DRIVER_INIT_CALL(sc4);
34618   m_reel_setup = sc4cblas_reel_configs;
3461933110}
3462033111
3462133112INPUT_PORTS_START( sc4cblas ) // this structure is generated
r242464r242465
3468333174INPUT_PORTS_END
3468433175
3468533176// PR1683 BLAS14
34686GAMEL( 200?, sc4cblas    ,0,         sc4, sc4cblas, sc4_state, sc4cblas, ROT0, "Voodoo Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34687GAMEL( 200?, sc4cblasa   ,sc4cblas,  sc4, sc4cblas, sc4_state, sc4cblas, ROT0, "Voodoo Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33177GAMEL( 200?, sc4cblas    ,0,         sc4_4reel_alt, sc4cblas, sc4_state, sc4cblas, ROT0, "Voodoo Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33178GAMEL( 200?, sc4cblasa   ,sc4cblas,  sc4_4reel_alt, sc4cblas, sc4_state, sc4cblas, ROT0, "Voodoo Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3468833179
3468933180
34690static const stepper_interface* sc4casxt_reel_configs[6] =
34691{
34692   &starpoint_interface_200step_reel,
34693   &starpoint_interface_200step_reel,
34694   &starpoint_interface_200step_reel,
34695   &starpointrm20_interface_48step,
34696   0,
34697   0,
34698};
3469933181
3470033182DRIVER_INIT_MEMBER(sc4_state,sc4casxt)
3470133183{
3470233184   DRIVER_INIT_CALL(sc4);
34703   m_reel_setup = sc4casxt_reel_configs;
3470433185}
3470533186
3470633187INPUT_PORTS_START( sc4casxt ) // this structure is generated
r242464r242465
3476133242INPUT_PORTS_END
3476233243
3476333244// PR2338 XTRAVAGANZA         XTRV SOUNDS         XTRAVAGANZA
34764GAMEL( 200?, sc4casxt    ,0,         sc4, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34765GAMEL( 200?, sc4casxta   ,sc4casxt,  sc4, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34766GAMEL( 200?, sc4casxtb   ,sc4casxt,  sc4, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34767GAMEL( 200?, sc4casxtc   ,sc4casxt,  sc4, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34768GAMEL( 200?, sc4casxtd   ,sc4casxt,  sc4, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34769GAMEL( 200?, sc4casxte   ,sc4casxt,  sc4, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33245GAMEL( 200?, sc4casxt    ,0,         sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33246GAMEL( 200?, sc4casxta   ,sc4casxt,  sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33247GAMEL( 200?, sc4casxtb   ,sc4casxt,  sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33248GAMEL( 200?, sc4casxtc   ,sc4casxt,  sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33249GAMEL( 200?, sc4casxtd   ,sc4casxt,  sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33250GAMEL( 200?, sc4casxte   ,sc4casxt,  sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3477033251
34771static const stepper_interface* sc4chavi_reel_configs[6] =
34772{
34773   &starpointrm20_interface_48step,
34774   &starpointrm20_interface_48step,
34775   &starpointrm20_interface_48step,
34776   &starpointrm20_interface_48step,
34777   &starpointrm20_interface_48step,
34778   &starpointrm20_interface_48step,
34779};
3478033252
3478133253DRIVER_INIT_MEMBER(sc4_state,sc4chavi)
3478233254{
3478333255   DRIVER_INIT_CALL(sc4mbus);
34784   m_reel_setup = sc4chavi_reel_configs;
3478533256}
3478633257
3478733258INPUT_PORTS_START( sc4chavi ) // this structure is generated
r242464r242465
3485133322GAMEL( 200?, sc4chavif   ,sc4chavi,  sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3485233323GAMEL( 200?, sc4chavig   ,sc4chavi,  sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3485333324
34854static const stepper_interface* sc4chavy_reel_configs[6] =
34855{
34856   &starpointrm20_interface_48step,
34857   &starpointrm20_interface_48step,
34858   &starpointrm20_interface_48step,
34859   0,
34860   &starpointrm20_interface_48step,
34861   &starpointrm20_interface_48step,
34862};
3486333325
3486433326DRIVER_INIT_MEMBER(sc4_state,sc4chavy)
3486533327{
3486633328   DRIVER_INIT_CALL(sc4);
34867   m_reel_setup = sc4chavy_reel_configs;
3486833329}
3486933330
3487033331INPUT_PORTS_START( sc4chavy ) // this structure is generated
r242464r242465
3491633377INPUT_PORTS_END
3491733378
3491833379// PR2305 CHAVVY CHASE         CHVY SOUNDS
34919GAMEL( 200?, sc4chavy    ,0,         sc4, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34920GAMEL( 200?, sc4chavya   ,sc4chavy,  sc4, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34921GAMEL( 200?, sc4chavyb   ,sc4chavy,  sc4, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34922GAMEL( 200?, sc4chavyc   ,sc4chavy,  sc4, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34923GAMEL( 200?, sc4chavyd   ,sc4chavy,  sc4, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34924GAMEL( 200?, sc4chavye   ,sc4chavy,  sc4, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34925GAMEL( 200?, sc4chavyf   ,sc4chavy,  sc4, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
34926GAMEL( 200?, sc4chavyg   ,sc4chavy,  sc4, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33380GAMEL( 200?, sc4chavy    ,0,         sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33381GAMEL( 200?, sc4chavya   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33382GAMEL( 200?, sc4chavyb   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33383GAMEL( 200?, sc4chavyc   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33384GAMEL( 200?, sc4chavyd   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33385GAMEL( 200?, sc4chavye   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33386GAMEL( 200?, sc4chavyf   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33387GAMEL( 200?, sc4chavyg   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3492733388
3492833389
34929static const stepper_interface* sc4cmani_reel_configs[6] =
34930{
34931   &starpointrm20_interface_48step,
34932   &starpointrm20_interface_48step,
34933   &starpointrm20_interface_48step,
34934   0,
34935   0,
34936   &starpoint_interface_200step_reel,
34937};
34938
3493933390DRIVER_INIT_MEMBER(sc4_state,sc4cmani)
3494033391{
3494133392   DRIVER_INIT_CALL(sc4);
34942   m_reel_setup = sc4cmani_reel_configs;
3494333393}
3494433394
3494533395INPUT_PORTS_START( sc4cmani ) // this structure is generated
r242464r242465
3501433464INPUT_PORTS_END
3501533465
3501633466// PR1308 COLOUR MANIA         PR1308 COLOUR MAN SOUNDS11
35017GAMEL( 200?, sc4cmani    ,0,         sc4, sc4cmani, sc4_state, sc4cmani, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35018GAMEL( 200?, sc4cmania   ,sc4cmani,  sc4, sc4cmani, sc4_state, sc4cmani, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33467GAMEL( 200?, sc4cmani    ,0,         sc4_200_4rb, sc4cmani, sc4_state, sc4cmani, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33468GAMEL( 200?, sc4cmania   ,sc4cmani,  sc4_200_4rb, sc4cmani, sc4_state, sc4cmani, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3501933469
3502033470
35021static const stepper_interface* sc4ctl_reel_configs[6] =
35022{
35023   &starpointrm20_interface_48step,
35024   &starpointrm20_interface_48step,
35025   &starpointrm20_interface_48step,
35026   &starpointrm20_interface_48step,
35027   &starpoint_interface_200step_reel,
35028   0,
35029};
35030
3503133471DRIVER_INIT_MEMBER(sc4_state,sc4ctl)
3503233472{
3503333473   DRIVER_INIT_CALL(sc4);
35034   m_reel_setup = sc4ctl_reel_configs;
3503533474}
3503633475
3503733476INPUT_PORTS_START( sc4ctl ) // this structure is generated
r242464r242465
3509833537
3509933538
3510033539// PR1109 AWP COP THE LOT         PR1109 CTLOT SOUNDS11
35101GAMEL( 200?, sc4ctl      ,0,         sc4, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35102GAMEL( 200?, sc4ctla     ,sc4ctl,    sc4, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35103GAMEL( 200?, sc4ctlb     ,sc4ctl,    sc4, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35104GAMEL( 200?, sc4ctlc     ,sc4ctl,    sc4, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35105GAMEL( 200?, sc4ctld     ,sc4ctl,    sc4, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35106GAMEL( 200?, sc4ctle     ,sc4ctl,    sc4, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33540GAMEL( 200?, sc4ctl      ,0,         sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33541GAMEL( 200?, sc4ctla     ,sc4ctl,    sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33542GAMEL( 200?, sc4ctlb     ,sc4ctl,    sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33543GAMEL( 200?, sc4ctlc     ,sc4ctl,    sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33544GAMEL( 200?, sc4ctld     ,sc4ctl,    sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33545GAMEL( 200?, sc4ctle     ,sc4ctl,    sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3510733546
3510833547
3510933548INPUT_PORTS_START( sc4crsc ) // this structure is generated
r242464r242465
3518033619GAMEL( 200?, sc4crscg    ,sc4crsc,   sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3518133620
3518233621
35183static const stepper_interface* sc4coro_reel_configs[6] =
35184{
35185   &starpointrm20_interface_48step,
35186   &starpointrm20_interface_48step,
35187   &starpointrm20_interface_48step,
35188   0,
35189   &starpointrm20_interface_48step,
35190   0,
35191};
35192
3519333622DRIVER_INIT_MEMBER(sc4_state,sc4coro)
3519433623{
3519533624   DRIVER_INIT_CALL(sc4);
35196   m_reel_setup = sc4coro_reel_configs;
3519733625}
3519833626
3519933627INPUT_PORTS_START( sc4coro ) // this structure is generated
r242464r242465
3524833676INPUT_PORTS_END
3524933677
3525033678// PR2252 CORONATION  ST         CORRY SOUNDS                 CORONATION  ST
35251GAMEL( 200?, sc4coro     ,0,         sc4, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35252GAMEL( 200?, sc4coroa    ,sc4coro,   sc4, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35253GAMEL( 200?, sc4corof    ,sc4coro,   sc4, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35254GAMEL( 200?, sc4corog    ,sc4coro,   sc4, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35255GAMEL( 200?, sc4coroj    ,sc4coro,   sc4, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35256GAMEL( 200?, sc4corok    ,sc4coro,   sc4, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35257GAMEL( 200?, sc4corol    ,sc4coro,   sc4, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35258GAMEL( 200?, sc4corom    ,sc4coro,   sc4, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33679GAMEL( 200?, sc4coro     ,0,         sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33680GAMEL( 200?, sc4coroa    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33681GAMEL( 200?, sc4corof    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33682GAMEL( 200?, sc4corog    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33683GAMEL( 200?, sc4coroj    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33684GAMEL( 200?, sc4corok    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33685GAMEL( 200?, sc4corol    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33686GAMEL( 200?, sc4corom    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3525933687
3526033688
35261static const stepper_interface* sc4corod_reel_configs[6] =
35262{
35263   &starpointrm20_interface_48step,
35264   &starpointrm20_interface_48step,
35265   &starpointrm20_interface_48step,
35266   &starpointrm20_interface_48step,
35267   0,
35268   0,
35269};
35270
3527133689DRIVER_INIT_MEMBER(sc4_state,sc4corod)
3527233690{
3527333691   DRIVER_INIT_CALL(sc4);
35274   m_reel_setup = sc4corod_reel_configs;
3527533692}
3527633693
3527733694
35278static const stepper_interface* sc4corotb_reel_configs[6] =
35279{
35280   &starpointrm20_interface_48step,
35281   &starpointrm20_interface_48step,
35282   &starpointrm20_interface_48step,
35283   0,
35284   0,
35285   0,
35286};
3528733695
3528833696DRIVER_INIT_MEMBER(sc4_state,sc4corotb)
3528933697{
3529033698   DRIVER_INIT_CALL(sc4);
35291   m_reel_setup = sc4corotb_reel_configs;
3529233699}
3529333700
3529433701INPUT_PORTS_START( sc4coroc ) // this structure is generated
r242464r242465
3539933806// P_2_4_ _O_O_A_I_N_S_ _i_g_ _e_s_o_ _1_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _O_O_T_T_I_L_ _O_N_S_ _ _ _ _ _ _ _C_R_N_T_O_ _S_ _ _ _
3540033807GAMEL( 200?, sc4coron    ,sc4coroc,  sc4, sc4coroc, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Triple (Bingo Version ?1) (PR2?4?) (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pair, was in 'show me the money' set 'Bingo Version' is a guess
3540133808// PR2249 CORONATION STREET         CORS  MAZ COROST_TRIPLE SOUNDS
35402GAMEL( 200?, sc4corod    ,sc4coroc,  sc4, sc4corod, sc4_state, sc4corod, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35403GAMEL( 200?, sc4coroi    ,sc4coroc,  sc4, sc4corod, sc4_state, sc4corod, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33809GAMEL( 200?, sc4corod    ,sc4coroc,  sc4_4reel, sc4corod, sc4_state, sc4corod, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33810GAMEL( 200?, sc4coroi    ,sc4coroc,  sc4_4reel, sc4corod, sc4_state, sc4corod, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3540433811// PR2526 CORONATION ST TOP BOX         COROST_TRIPLE SOUNDS          CORONATION ST
35405GAMEL( 200?, sc4corotb   ,sc4coroc,  sc4, sc4, sc4_state, sc4corotb, ROT0, "Mazooma","Coronation Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35406GAMEL( 200?, sc4corotba  ,sc4coroc,  sc4, sc4, sc4_state, sc4corotb, ROT0, "Mazooma","Coronation Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33812GAMEL( 200?, sc4corotb   ,sc4coroc,  sc4_4reel_alt, sc4, sc4_state, sc4corotb, ROT0, "Mazooma","Coronation Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33813GAMEL( 200?, sc4corotba  ,sc4coroc,  sc4_4reel_alt, sc4, sc4_state, sc4corotb, ROT0, "Mazooma","Coronation Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3540733814
35408static const stepper_interface* sc4corcl_reel_configs[6] =
35409{
35410   &starpointrm20_interface_48step,
35411   &starpointrm20_interface_48step,
35412   &starpointrm20_interface_48step,
35413   &starpointrm20_interface_48step,
35414   &starpointrm20_interface_48step,
35415   0,
35416};
35417
3541833815DRIVER_INIT_MEMBER(sc4_state,sc4corcl)
3541933816{
3542033817   DRIVER_INIT_CALL(sc4mbus);
35421   m_reel_setup = sc4corcl_reel_configs;
3542233818}
3542333819
3542433820INPUT_PORTS_START( sc4corcl ) // this structure is generated
r242464r242465
3548433880INPUT_PORTS_END
3548533881
3548633882// PR2383 CLUBCORONATIONSTREET         CLUBCORONATIONST  CLUB  CCORO SOUNDS         CLUB CORO ST
35487GAMEL( 200?, sc4corcl    ,0,         sc4, sc4corcl, sc4_state, sc4corcl, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35488GAMEL( 200?, sc4corcla   ,sc4corcl,  sc4, sc4corcl, sc4_state, sc4corcl, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33883GAMEL( 200?, sc4corcl    ,0,         sc4_5reel, sc4corcl, sc4_state, sc4corcl, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33884GAMEL( 200?, sc4corcla   ,sc4corcl,  sc4_5reel, sc4corcl, sc4_state, sc4corcl, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3548933885
35490static const stepper_interface* sc4count_reel_configs[6] =
35491{
35492   &starpointrm20_interface_48step,
35493   &starpointrm20_interface_48step,
35494   &starpointrm20_interface_48step,
35495   0,
35496   &starpointrm20_interface_48step,
35497   &starpoint_interface_200step_reel,
35498};
3549933886
3550033887DRIVER_INIT_MEMBER(sc4_state,sc4count)
3550133888{
3550233889   DRIVER_INIT_CALL(sc4mbus);
35503   m_reel_setup = sc4count_reel_configs;
3550433890}
3550533891
3550633892INPUT_PORTS_START( sc4count ) // this structure is generated
r242464r242465
3556433950INPUT_PORTS_END
3556533951
3556633952// PR1929 AWP COUNTDOWN S4         PR1909 COUNTDOWN SOUNDS11         COUNTDOWN S.SITE
35567GAMEL( 200?, sc4count    ,0,         sc4, sc4count, sc4_state, sc4count, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
35568GAMEL( 200?, sc4counta   ,sc4count,  sc4, sc4count, sc4_state, sc4count, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33953GAMEL( 200?, sc4count    ,0,         sc4_200_5ra, sc4count, sc4_state, sc4count, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
33954GAMEL( 200?, sc4counta   ,sc4count,  sc4_200_5ra, sc4count, sc4_state, sc4count, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3556933955
3557033956
3557133957
35572static const stepper_interface* sc4dnd_reel_configs[6] =
35573{
35574   &starpointrm20_interface_48step,
35575   &starpointrm20_interface_48step,
35576   &starpointrm20_interface_48step,
35577   &starpointrm20_interface_48step,
35578   &starpointrm20_interface_48step, // 12 pos
35579   &starpointrm20_interface_48step, // 16 pos
35580};
35581
33958//DND has reel4 with 12 positions, and reel 5 with 16
3558233959DRIVER_INIT_MEMBER(sc4_state,sc4dnd)
3558333960{
3558433961   DRIVER_INIT_CALL(sc4mbus);
35585   m_reel_setup = sc4dnd_reel_configs;
3558633962}
3558733963
3558833964INPUT_PORTS_START( sc4dnd ) // this structure is generated
r242464r242465
3568134057GAMEL( 200?, sc4dndk     ,sc4dnd,    sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL428, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnd  )// DONL 428
3568234058GAMEL( 200?, sc4dndm     ,sc4dnd,    sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL428, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnd  )// DONL 428
3568334059
35684static const stepper_interface* sc4dndcs_reel_configs[6] =
35685{
35686   &starpointrm20_interface_48step,
35687   &starpointrm20_interface_48step,
35688   &starpointrm20_interface_48step,
35689   &starpointrm20_interface_48step,
35690   &starpointrm20_interface_48step,
35691   &starpointrm20_interface_48step,
35692};
3569334060
3569434061DRIVER_INIT_MEMBER(sc4_state,sc4dndcs)
3569534062{
3569634063   DRIVER_INIT_CALL(sc4mbus);
35697   m_reel_setup = sc4dndcs_reel_configs;
3569834064}
3569934065
3570034066INPUT_PORTS_START( sc4dndcs ) // this structure is generated
r242464r242465
3577434140GAMEL( 200?, sc4dndcsd   ,sc4dndcs,  sc4, sc4dndcs5, sc4_state, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD215, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CLDD 215
3577534141GAMEL( 200?, sc4dndcse   ,sc4dndcs,  sc4, sc4dndcs5, sc4_state, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD215, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CLDD 215
3577634142
35777static const stepper_interface* sc4dndbb_reel_configs[6] =
35778{
35779   &starpointrm20_interface_48step,
35780   &starpointrm20_interface_48step,
35781   &starpointrm20_interface_48step,
35782   0,
35783   &starpointrm20_interface_48step,
35784   &starpointrm20_interface_48step,
35785};
3578634143
3578734144DRIVER_INIT_MEMBER(sc4_state,sc4dndbb)
3578834145{
3578934146   DRIVER_INIT_CALL(sc4mbus);
35790   m_reel_setup = sc4dndbb_reel_configs;
3579134147}
3579234148
3579334149INPUT_PORTS_START( sc4dndbb ) // this structure is generated
r242464r242465
3587334229
3587434230
3587534231// PR3229 AWP DEAL OR NO DEAL BREAK THE BANK SCORP4         PR3209 BREAK THE BANK SOUNDS11
35876GAMEL( 200?, sc4dndbb    ,0,         sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 471
35877GAMEL( 200?, sc4dndbbb   ,sc4dndbb,  sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 471
35878GAMEL( 200?, sc4dndbba   ,sc4dndbb,  sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE472, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 472
35879GAMEL( 200?, sc4dndbbc   ,sc4dndbb,  sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE472, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 472
35880GAMEL( 200?, sc4dndbbd   ,sc4dndbb,  sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE473, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 473
35881GAMEL( 200?, sc4dndbbg   ,sc4dndbb,  sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE473, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 473
35882GAMEL( 200?, sc4dndbbe   ,sc4dndbb,  sc4, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 571
35883GAMEL( 200?, sc4dndbbh   ,sc4dndbb,  sc4, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 571
35884GAMEL( 200?, sc4dndbbf   ,sc4dndbb,  sc4, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 572
35885GAMEL( 200?, sc4dndbbi   ,sc4dndbb,  sc4, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// CRBE 572
34232GAMEL( 200?, sc4dndbb    ,0,         sc4_5reel_alt, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 471
34233GAMEL( 200?, sc4dndbbb   ,sc4dndbb,  sc4_5reel_alt, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 471
34234GAMEL( 200?, sc4dndbba   ,sc4dndbb,  sc4_5reel_alt, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE472, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 472
34235GAMEL( 200?, sc4dndbbc   ,sc4dndbb,  sc4_5reel_alt, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE472, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 472
34236GAMEL( 200?, sc4dndbbd   ,sc4dndbb,  sc4_5reel_alt, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE473, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 473
34237GAMEL( 200?, sc4dndbbg   ,sc4dndbb,  sc4_5reel_alt, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE473, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 473
34238GAMEL( 200?, sc4dndbbe   ,sc4dndbb,  sc4_5reel_alt, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 571
34239GAMEL( 200?, sc4dndbbh   ,sc4dndbb,  sc4_5reel_alt, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 571
34240GAMEL( 200?, sc4dndbbf   ,sc4dndbb,  sc4_5reel_alt, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRBE 572
34241GAMEL( 200?, sc4dndbbi   ,sc4dndbb,  sc4_5reel_alt, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// CRBE 572
3588634242
35887static const stepper_interface* sc4dndcl_reel_configs[6] =
35888{
35889   &starpointrm20_interface_48step,
35890   &starpointrm20_interface_48step,
35891   &starpointrm20_interface_48step,
35892   &starpointrm20_interface_48step,
35893   &starpointrm20_interface_48step,
35894   &starpointrm20_interface_48step,
35895};
3589634243
34244
3589734245DRIVER_INIT_MEMBER(sc4_state,sc4dndcl)
3589834246{
3589934247   DRIVER_INIT_CALL(sc4mbus);
35900   m_reel_setup = sc4dndcl_reel_configs;
3590134248}
3590234249INPUT_PORTS_START( sc4dndcl ) // this structure is generated
3590334250      PORT_INCLUDE( sc4_base )
r242464r242465
3598434331GAMEL( 200?, sc4dndclb   ,sc4dndcl,  sc4, sc4dndcl250, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL391, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNDL 391 CLUB ?250
3598534332GAMEL( 200?, sc4dndclf   ,sc4dndcl,  sc4, sc4dndcl250, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL391, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNDL 391 CLUB ?250
3598634333
35987static const stepper_interface* sc4dnddd_reel_configs[6] =
35988{
35989   &starpointrm20_interface_48step,
35990   &starpointrm20_interface_48step,
35991   &starpointrm20_interface_48step,
35992   0,
35993   &starpointrm20_interface_48step,
35994   &starpointrm20_interface_48step,
35995};
3599634334
3599734335DRIVER_INIT_MEMBER(sc4_state,sc4dnddd)
3599834336{
3599934337   DRIVER_INIT_CALL(sc4mbus);
36000   m_reel_setup = sc4dnddd_reel_configs;
3600134338}
3600234339INPUT_PORTS_START( sc4dnddd ) // this structure is generated
3600334340      PORT_INCLUDE( sc4_base )
r242464r242465
3607934416
3608034417
3608134418// PR3235 AWP DEAL OR NO DEAL DOUBLE S4         PR3215 DOND DOUBLE SOUNDS11       DOUBLE DOND S.SITE
36082GAMEL( 200?, sc4dnddd    ,0,         sc4, sc4dnddd35, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 471
36083GAMEL( 200?, sc4dndddd   ,sc4dnddd,  sc4, sc4dnddd35, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 471
36084GAMEL( 200?, sc4dnddda   ,sc4dnddd,  sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 571
36085GAMEL( 200?, sc4dnddde   ,sc4dnddd,  sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 571
36086GAMEL( 200?, sc4dndddb   ,sc4dnddd,  sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 572
36087GAMEL( 200?, sc4dndddf   ,sc4dnddd,  sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 572
36088GAMEL( 200?, sc4dndddc   ,sc4dnddd,  sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO573, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 573
36089GAMEL( 200?, sc4dndddg   ,sc4dnddd,  sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO573, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 573
34419GAMEL( 200?, sc4dnddd    ,0,         sc4_5reel_alt, sc4dnddd35, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 471
34420GAMEL( 200?, sc4dndddd   ,sc4dnddd,  sc4_5reel_alt, sc4dnddd35, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 471
34421GAMEL( 200?, sc4dnddda   ,sc4dnddd,  sc4_5reel_alt, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 571
34422GAMEL( 200?, sc4dnddde   ,sc4dnddd,  sc4_5reel_alt, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 571
34423GAMEL( 200?, sc4dndddb   ,sc4dnddd,  sc4_5reel_alt, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 572
34424GAMEL( 200?, sc4dndddf   ,sc4dnddd,  sc4_5reel_alt, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 572
34425GAMEL( 200?, sc4dndddc   ,sc4dnddd,  sc4_5reel_alt, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO573, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 573
34426GAMEL( 200?, sc4dndddg   ,sc4dnddd,  sc4_5reel_alt, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO573, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DDNO 573
3609034427
36091static const stepper_interface* sc4dndhf_reel_configs[6] =
36092{
36093   &starpointrm20_interface_48step,
36094   &starpointrm20_interface_48step,
36095   &starpointrm20_interface_48step,
36096   0,
36097   &starpointrm20_interface_48step,
36098   &starpointrm20_interface_48step,
36099};
3610034428
34429
3610134430DRIVER_INIT_MEMBER(sc4_state,sc4dndhf)
3610234431{
3610334432   DRIVER_INIT_CALL(sc4mbus);
36104   m_reel_setup = sc4dndhf_reel_configs;
3610534433}
3610634434
3610734435INPUT_PORTS_START( sc4dndhf ) // this structure is generated
r242464r242465
3618334511INPUT_PORTS_END
3618434512
3618534513// PR3038 DEAL OR NO DEAL HALL OF FAME SCORP4         PR3008 HALL OF FAME SOUNDS11      HALL OF FAME  S.SITE
36186GAMEL( 200?, sc4dndhff   ,sc4dndhf,  sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 471
36187GAMEL( 200?, sc4dndhfh   ,sc4dndhf,  sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 471
36188GAMEL( 200?, sc4dndhfg   ,sc4dndhf,  sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA472, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 472
36189GAMEL( 200?, sc4dndhfi   ,sc4dndhf,  sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA472, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 472
36190GAMEL( 200?, sc4dndhf    ,0,         sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA473, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 473
36191GAMEL( 200?, sc4dndhfa   ,sc4dndhf,  sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA473, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 473
36192GAMEL( 200?, sc4dndhfj   ,sc4dndhf,  sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA476)",        GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 476
36193GAMEL( 200?, sc4dndhfb   ,sc4dndhf,  sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA477, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 477
36194GAMEL( 200?, sc4dndhfd   ,sc4dndhf,  sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA477, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 477
36195GAMEL( 200?, sc4dndhfc   ,sc4dndhf,  sc4, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 571
36196GAMEL( 200?, sc4dndhfe   ,sc4dndhf,  sc4, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 571
36197GAMEL( 200?, sc4dndhfk   ,sc4dndhf,  sc4, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 1, bad?)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // error 51 (bad rom?)
36198GAMEL( 200?, sc4dndhfl   ,sc4dndhf,  sc4, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 2, bad?)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // error 51 (bad rom?)
34514GAMEL( 200?, sc4dndhff   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 471
34515GAMEL( 200?, sc4dndhfh   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 471
34516GAMEL( 200?, sc4dndhfg   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA472, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 472
34517GAMEL( 200?, sc4dndhfi   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA472, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 472
34518GAMEL( 200?, sc4dndhf    ,0,         sc4_5reel_alt, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA473, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 473
34519GAMEL( 200?, sc4dndhfa   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA473, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 473
34520GAMEL( 200?, sc4dndhfj   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA476)",        GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 476
34521GAMEL( 200?, sc4dndhfb   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA477, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 477
34522GAMEL( 200?, sc4dndhfd   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA477, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 477
34523GAMEL( 200?, sc4dndhfc   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 571
34524GAMEL( 200?, sc4dndhfe   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DNHA 571
34525GAMEL( 200?, sc4dndhfk   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 1, bad?)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // error 51 (bad rom?)
34526GAMEL( 200?, sc4dndhfl   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 2, bad?)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // error 51 (bad rom?)
3619934527
36200static const stepper_interface* sc4dndys_reel_configs[6] =
36201{
36202   &starpointrm20_interface_48step,
36203   &starpointrm20_interface_48step,
36204   &starpointrm20_interface_48step,
36205   0,
36206   &starpoint_interface_200step_reel,
36207   &starpointrm20_interface_48step,
36208};
36209
3621034528DRIVER_INIT_MEMBER(sc4_state,sc4dndys)
3621134529{
3621234530   DRIVER_INIT_CALL(sc4mbus);
36213   m_reel_setup = sc4dndys_reel_configs;
3621434531}
3621534532
3621634533INPUT_PORTS_START( sc4dndys ) // this structure is generated
r242464r242465
3630334620
3630434621
3630534622// PR3227 AWP DEAL OR NO DEAL ITS YOUR SHOW SCORP4         PR3207 ITS YOUR SHOW SOUNDS11     ITS YOUR SHOW S.SITE
36306GAMEL( 200?, sc4dndys    ,0,         sc4, sc4dndys70, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DOBO 571
36307GAMEL( 200?, sc4dndysb   ,sc4dndys,  sc4, sc4dndys70, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DOBO 571
36308GAMEL( 200?, sc4dndysa   ,sc4dndys,  sc4, sc4dndys35, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO474, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DOBO 474
36309GAMEL( 200?, sc4dndysc   ,sc4dndys,  sc4, sc4dndys35, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO474, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DOBO 474
34623GAMEL( 200?, sc4dndys    ,0,         sc4_200_5rc, sc4dndys70, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DOBO 571
34624GAMEL( 200?, sc4dndysb   ,sc4dndys,  sc4_200_5rc, sc4dndys70, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DOBO 571
34625GAMEL( 200?, sc4dndysa   ,sc4dndys,  sc4_200_5rc, sc4dndys35, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO474, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DOBO 474
34626GAMEL( 200?, sc4dndysc   ,sc4dndys,  sc4_200_5rc, sc4dndys35, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO474, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DOBO 474
3631034627
36311static const stepper_interface* sc4dndlp_reel_configs[6] =
36312{
36313   &starpointrm20_interface_48step,
36314   &starpointrm20_interface_48step,
36315   &starpointrm20_interface_48step,
36316   &starpointrm20_interface_48step,
36317   &starpointrm20_interface_48step,
36318   0,
36319};
36320
3632134628DRIVER_INIT_MEMBER(sc4_state,sc4dndlp)
3632234629{
3632334630   DRIVER_INIT_CALL(sc4mbus);
36324   m_reel_setup = sc4dndlp_reel_configs;
3632534631}
3632634632
3632734633INPUT_PORTS_START( sc4dndlp ) // this structure is generated
r242464r242465
3640634712
3640734713
3640834714// PR3212 AWP DEAL OR NO DEAL LETS PLAY DEAL OR NO DEAL SCORP4         PR3212 LETS PLAY DOND SOUNDS11    LETS PLAY DOND  S.SITE
36409GAMEL( 200?, sc4dndlp    ,0,         sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 571
36410GAMEL( 200?, sc4dndlpc   ,sc4dndlp,  sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 571
36411GAMEL( 200?, sc4dndlpa   ,sc4dndlp,  sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 572
36412GAMEL( 200?, sc4dndlpd   ,sc4dndlp,  sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 572
36413GAMEL( 200?, sc4dndlpb   ,sc4dndlp,  sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN573, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 573
36414GAMEL( 200?, sc4dndlpe   ,sc4dndlp,  sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN573, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 573
34715GAMEL( 200?, sc4dndlp    ,0,         sc4_5reel, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 571
34716GAMEL( 200?, sc4dndlpc   ,sc4dndlp,  sc4_5reel, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 571
34717GAMEL( 200?, sc4dndlpa   ,sc4dndlp,  sc4_5reel, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 572
34718GAMEL( 200?, sc4dndlpd   ,sc4dndlp,  sc4_5reel, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 572
34719GAMEL( 200?, sc4dndlpb   ,sc4dndlp,  sc4_5reel, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN573, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 573
34720GAMEL( 200?, sc4dndlpe   ,sc4dndlp,  sc4_5reel, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN573, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// LPDN 573
3641534721
36416static const stepper_interface* sc4dndra_reel_configs[6] =
36417{
36418   &starpointrm20_interface_48step,
36419   &starpointrm20_interface_48step,
36420   &starpointrm20_interface_48step,
36421   0,
36422   &starpointrm20_interface_48step,
36423   &starpointrm20_interface_48step,
36424};
36425
3642634722DRIVER_INIT_MEMBER(sc4_state,sc4dndra)
3642734723{
3642834724   DRIVER_INIT_CALL(sc4mbus);
36429   m_reel_setup = sc4dndra_reel_configs;
3643034725}
3643134726
3643234727INPUT_PORTS_START( sc4dndra ) // this structure is generated
r242464r242465
3651034805INPUT_PORTS_END
3651134806
3651234807// PR3221 AWP DEAL OR NO DEAL RED ALERT SCORP4         PR3201 DOND RED ALERT SOUNDS11    RED ALERT S.SITE
36513GAMEL( 200?, sc4dndra    ,0,         sc4, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 471
36514GAMEL( 200?, sc4dndraa   ,sc4dndra,  sc4, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 471
36515GAMEL( 200?, sc4dndrab   ,sc4dndra,  sc4, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT474, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 474
36516GAMEL( 200?, sc4dndrad   ,sc4dndra,  sc4, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT474, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 474
36517GAMEL( 200?, sc4dndrac   ,sc4dndra,  sc4, sc4dndra70, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 572
36518GAMEL( 200?, sc4dndrae   ,sc4dndra,  sc4, sc4dndra70, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 572
34808GAMEL( 200?, sc4dndra    ,0,         sc4_5reel_alt, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 471
34809GAMEL( 200?, sc4dndraa   ,sc4dndra,  sc4_5reel_alt, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 471
34810GAMEL( 200?, sc4dndrab   ,sc4dndra,  sc4_5reel_alt, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT474, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 474
34811GAMEL( 200?, sc4dndrad   ,sc4dndra,  sc4_5reel_alt, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT474, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 474
34812GAMEL( 200?, sc4dndrac   ,sc4dndra,  sc4_5reel_alt, sc4dndra70, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 572
34813GAMEL( 200?, sc4dndrae   ,sc4dndra,  sc4_5reel_alt, sc4dndra70, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // REDT 572
3651934814
36520static const stepper_interface* sc4dndbd_reel_configs[6] =
36521{
36522   &starpointrm20_interface_48step,
36523   &starpointrm20_interface_48step,
36524   &starpointrm20_interface_48step,
36525   &starpointrm20_interface_48step,
36526   &starpointrm20_interface_48step,
36527   0,
36528};
3652934815
3653034816DRIVER_INIT_MEMBER(sc4_state,sc4dndbd)
3653134817{
3653234818   DRIVER_INIT_CALL(sc4mbus);
36533   m_reel_setup = sc4dndbd_reel_configs;
3653434819}
3653534820
3653634821INPUT_PORTS_START( sc4dndbd ) // this structure is generated
r242464r242465
3661634901
3661734902
3661834903// PR3230 AWP DEAL OR NO DEAL THE BIG DEAL SCORP4         PR3210 THE BIG DEAL SOUNDS11      THE BIG DEAL  S.SITE
36619GAMEL( 200?, sc4dndbd    ,0,         sc4, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 471
36620GAMEL( 200?, sc4dndbda   ,sc4dndbd,  sc4, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 471
36621GAMEL( 200?, sc4dndbdb   ,sc4dndbd,  sc4, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA472, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 472
36622GAMEL( 200?, sc4dndbdd   ,sc4dndbd,  sc4, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA472, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 472
36623GAMEL( 200?, sc4dndbdc   ,sc4dndbd,  sc4, sc4dndbd70, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 571
36624GAMEL( 200?, sc4dndbde   ,sc4dndbd,  sc4, sc4dndbd70, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 571
34904GAMEL( 200?, sc4dndbd    ,0,         sc4_5reel, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 471
34905GAMEL( 200?, sc4dndbda   ,sc4dndbd,  sc4_5reel, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 471
34906GAMEL( 200?, sc4dndbdb   ,sc4dndbd,  sc4_5reel, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA472, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 472
34907GAMEL( 200?, sc4dndbdd   ,sc4dndbd,  sc4_5reel, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA472, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 472
34908GAMEL( 200?, sc4dndbdc   ,sc4dndbd,  sc4_5reel, sc4dndbd70, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 571
34909GAMEL( 200?, sc4dndbde   ,sc4dndbd,  sc4_5reel, sc4dndbd70, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BGDA 571
3662534910
36626static const stepper_interface* sc4dndbr_reel_configs[6] =
36627{
36628   &starpointrm20_interface_48step,
36629   &starpointrm20_interface_48step,
36630   &starpointrm20_interface_48step,
36631   0,
36632   &starpointrm20_interface_48step,
36633   &starpointrm20_interface_48step,
36634};
3663534911
3663634912DRIVER_INIT_MEMBER(sc4_state,sc4dndbr)
3663734913{
3663834914   DRIVER_INIT_CALL(sc4mbus);
36639   m_reel_setup = sc4dndbr_reel_configs;
3664034915}
3664134916
3664234917INPUT_PORTS_START( sc4dndbr ) // this structure is generated
r242464r242465
3671934994
3672034995
3672134996// PR3041 AWP DEAL OR NO DEAL THE BIG REDS S4         PR3011 THE BIG REDS SOUNDS11      THE BIG REDS  S.SITE
36722GAMEL( 200?, sc4dndbr    ,0,         sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 471
36723GAMEL( 200?, sc4dndbrb   ,sc4dndbr,  sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 471
36724GAMEL( 200?, sc4dndbra   ,sc4dndbr,  sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD472, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 472
36725GAMEL( 200?, sc4dndbrc   ,sc4dndbr,  sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD472, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 472
36726GAMEL( 200?, sc4dndbrd   ,sc4dndbr,  sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD475, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 475
36727GAMEL( 200?, sc4dndbrf   ,sc4dndbr,  sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD475, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 475
36728GAMEL( 200?, sc4dndbre   ,sc4dndbr,  sc4, sc4dndbr70, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 571
36729GAMEL( 200?, sc4dndbrg   ,sc4dndbr,  sc4, sc4dndbr70, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 571
34997GAMEL( 200?, sc4dndbr    ,0,         sc4_5reel_alt, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 471
34998GAMEL( 200?, sc4dndbrb   ,sc4dndbr,  sc4_5reel_alt, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 471
34999GAMEL( 200?, sc4dndbra   ,sc4dndbr,  sc4_5reel_alt, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD472, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 472
35000GAMEL( 200?, sc4dndbrc   ,sc4dndbr,  sc4_5reel_alt, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD472, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 472
35001GAMEL( 200?, sc4dndbrd   ,sc4dndbr,  sc4_5reel_alt, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD475, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 475
35002GAMEL( 200?, sc4dndbrf   ,sc4dndbr,  sc4_5reel_alt, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD475, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 475
35003GAMEL( 200?, sc4dndbre   ,sc4dndbr,  sc4_5reel_alt, sc4dndbr70, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 571
35004GAMEL( 200?, sc4dndbrg   ,sc4dndbr,  sc4_5reel_alt, sc4dndbr70, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BIGD 571
3673035005
36731static const stepper_interface* sc4dndcc_reel_configs[6] =
36732{
36733   &starpointrm20_interface_48step,
36734   &starpointrm20_interface_48step,
36735   &starpointrm20_interface_48step,
36736   &starpointrm20_interface_48step,
36737   &starpointrm20_interface_48step,
36738   0,
36739};
3674035006
3674135007DRIVER_INIT_MEMBER(sc4_state,sc4dndcc)
3674235008{
3674335009   DRIVER_INIT_CALL(sc4mbus);
36744   m_reel_setup = sc4dndcc_reel_configs;
3674535010}
3674635011
3674735012INPUT_PORTS_START( sc4dndcc ) // this structure is generated
r242464r242465
3682735092
3682835093
3682935094// PR3047 AWP DEAL OR NO DEAL THE CRAZY CHAIR SCORP4         PR3017 CRAZY CHAIR SOUNDS11       CRAZY CHAIR S.SITE
36830GAMEL( 200?, sc4dndcc    ,0,         sc4, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 471
36831GAMEL( 200?, sc4dndccb   ,sc4dndcc,  sc4, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 471, incomplete pairing
36832GAMEL( 200?, sc4dndcca   ,sc4dndcc,  sc4, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR474)",        GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 474
36833GAMEL( 200?, sc4dndccc   ,sc4dndcc,  sc4, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR475, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 475
36834GAMEL( 200?, sc4dndcce   ,sc4dndcc,  sc4, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR475, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 475
36835GAMEL( 200?, sc4dndccd   ,sc4dndcc,  sc4, sc4dndcc70, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 571
36836GAMEL( 200?, sc4dndccf   ,sc4dndcc,  sc4, sc4dndcc70, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 571
35095GAMEL( 200?, sc4dndcc    ,0,         sc4_5reel, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 471
35096GAMEL( 200?, sc4dndccb   ,sc4dndcc,  sc4_5reel, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 471, incomplete pairing
35097GAMEL( 200?, sc4dndcca   ,sc4dndcc,  sc4_5reel, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR474)",        GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 474
35098GAMEL( 200?, sc4dndccc   ,sc4dndcc,  sc4_5reel, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR475, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 475
35099GAMEL( 200?, sc4dndcce   ,sc4dndcc,  sc4_5reel, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR475, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 475
35100GAMEL( 200?, sc4dndccd   ,sc4dndcc,  sc4_5reel, sc4dndcc70, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 571
35101GAMEL( 200?, sc4dndccf   ,sc4dndcc,  sc4_5reel, sc4dndcc70, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CRZR 571
3683735102
36838static const stepper_interface* sc4dnddw_reel_configs[6] =
36839{
36840   &starpointrm20_interface_48step,
36841   &starpointrm20_interface_48step,
36842   &starpointrm20_interface_48step,
36843   0,
36844   &starpointrm20_interface_48step,
36845   &starpoint_interface_200step_reel,
36846};
36847
3684835103DRIVER_INIT_MEMBER(sc4_state,sc4dnddw)
3684935104{
3685035105   DRIVER_INIT_CALL(sc4mbus);
36851   m_reel_setup = sc4dnddw_reel_configs;
3685235106}
3685335107INPUT_PORTS_START( sc4dnddw ) // this structure is generated
3685435108      PORT_INCLUDE( sc4_base )
r242464r242465
3693335187INPUT_PORTS_END
3693435188
3693535189// PR3043 AWP THE DEAL WHEEL S4         PR3202 THE DEAL WHEEL SOUNDS11    THE DEAL WHEEL  S.SITE
36936GAMEL( 200?, sc4dnddw    ,0,         sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 471
36937GAMEL( 200?, sc4dnddwb   ,sc4dnddw,  sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 471
36938GAMEL( 200?, sc4dnddwa   ,sc4dnddw,  sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN473, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 473
36939GAMEL( 200?, sc4dnddwc   ,sc4dnddw,  sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN473, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 473
36940GAMEL( 200?, sc4dnddwd   ,sc4dnddw,  sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN475, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 475
36941GAMEL( 200?, sc4dnddwf   ,sc4dnddw,  sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN475, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 475
36942GAMEL( 200?, sc4dnddwe   ,sc4dnddw,  sc4, sc4dnddw70, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 572
36943GAMEL( 200?, sc4dnddwg   ,sc4dnddw,  sc4, sc4dnddw70, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 572
35190GAMEL( 200?, sc4dnddw    ,0,         sc4_200_5ra, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 471
35191GAMEL( 200?, sc4dnddwb   ,sc4dnddw,  sc4_200_5ra, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 471
35192GAMEL( 200?, sc4dnddwa   ,sc4dnddw,  sc4_200_5ra, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN473, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 473
35193GAMEL( 200?, sc4dnddwc   ,sc4dnddw,  sc4_200_5ra, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN473, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 473
35194GAMEL( 200?, sc4dnddwd   ,sc4dnddw,  sc4_200_5ra, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN475, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 475
35195GAMEL( 200?, sc4dnddwf   ,sc4dnddw,  sc4_200_5ra, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN475, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 475
35196GAMEL( 200?, sc4dnddwe   ,sc4dnddw,  sc4_200_5ra, sc4dnddw70, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 572
35197GAMEL( 200?, sc4dnddwg   ,sc4dnddw,  sc4_200_5ra, sc4dnddw70, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dnddw ) // DOFN 572
3694435198
36945static const stepper_interface* sc4dnddf_reel_configs[6] =
36946{
36947   &starpointrm20_interface_48step,
36948   &starpointrm20_interface_48step,
36949   &starpointrm20_interface_48step,
36950   &starpoint_interface_200step_reel,
36951   &starpoint_interface_200step_reel,
36952   &starpointrm20_interface_48step,
36953};
36954
3695535199DRIVER_INIT_MEMBER(sc4_state,sc4dnddf)
3695635200{
3695735201   DRIVER_INIT_CALL(sc4mbus);
36958   m_reel_setup = sc4dnddf_reel_configs;
3695935202}
3696035203
3696135204INPUT_PORTS_START( sc4dnddf ) // this structure is generated
r242464r242465
3703735280INPUT_PORTS_END
3703835281
3703935282// PR3044 AWP DEAL OR NO DEAL THE DREAM FACTORY SCORP4         PR3014 DREAM FACTORY SOUNDS11     DREAM FACTORY S.SITE
37040GAMEL( 200?, sc4dnddf    ,0,         sc4, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 471
37041GAMEL( 200?, sc4dnddfa   ,sc4dnddf,  sc4, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 471, incomplete pairing
37042GAMEL( 200?, sc4dnddfb   ,sc4dnddf,  sc4, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC475, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 475
37043GAMEL( 200?, sc4dnddfd   ,sc4dnddf,  sc4, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC475, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 475
37044GAMEL( 200?, sc4dnddfc   ,sc4dnddf,  sc4, sc4dnddf70, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 571
37045GAMEL( 200?, sc4dnddfe   ,sc4dnddf,  sc4, sc4dnddf70, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 571
35283GAMEL( 200?, sc4dnddf    ,0,         sc4_200_alt, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 471
35284GAMEL( 200?, sc4dnddfa   ,sc4dnddf,  sc4_200_alt, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 471, incomplete pairing
35285GAMEL( 200?, sc4dnddfb   ,sc4dnddf,  sc4_200_alt, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC475, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 475
35286GAMEL( 200?, sc4dnddfd   ,sc4dnddf,  sc4_200_alt, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC475, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 475
35287GAMEL( 200?, sc4dnddfc   ,sc4dnddf,  sc4_200_alt, sc4dnddf70, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 571
35288GAMEL( 200?, sc4dnddfe   ,sc4dnddf,  sc4_200_alt, sc4dnddf70, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TDFC 571
3704635289
37047static const stepper_interface* sc4dndpg_reel_configs[6] =
37048{
37049   &starpointrm20_interface_48step,
37050   &starpointrm20_interface_48step,
37051   &starpointrm20_interface_48step,
37052   &starpointrm20_interface_48step,
37053   &starpointrm20_interface_48step,
37054   0,
37055};
3705635290
3705735291DRIVER_INIT_MEMBER(sc4_state,sc4dndpg)
3705835292{
3705935293   DRIVER_INIT_CALL(sc4mbus);
37060   m_reel_setup = sc4dndpg_reel_configs;
3706135294}
3706235295
3706335296INPUT_PORTS_START( sc4dndpg ) // this structure is generated
r242464r242465
3714335376
3714435377
3714535378// PR3240 AWP DEAL OR NO DEAL THE PERFECT GAME SCORP4         PR3220 DOND PERFECT SOUNDS11      THE PERFECT GAME  S.SITE
37146GAMEL( 200?, sc4dndpg    ,0,         sc4, sc4dndpg35, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPGB 471
37147GAMEL( 200?, sc4dndpgc   ,sc4dndpg,  sc4, sc4dndpg35, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPBG 471
37148GAMEL( 200?, sc4dndpga   ,sc4dndpg,  sc4, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPGB 571
37149GAMEL( 200?, sc4dndpgd   ,sc4dndpg,  sc4, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPGB571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPGB 571
37150GAMEL( 200?, sc4dndpgb   ,sc4dndpg,  sc4, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPGB 572
37151GAMEL( 200?, sc4dndpge   ,sc4dndpg,  sc4, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPGB572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPGB 572
35379GAMEL( 200?, sc4dndpg    ,0,         sc4_5reel, sc4dndpg35, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG471, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPGB 471
35380GAMEL( 200?, sc4dndpgc   ,sc4dndpg,  sc4_5reel, sc4dndpg35, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG471, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPBG 471
35381GAMEL( 200?, sc4dndpga   ,sc4dndpg,  sc4_5reel, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPGB 571
35382GAMEL( 200?, sc4dndpgd   ,sc4dndpg,  sc4_5reel, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPGB571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPGB 571
35383GAMEL( 200?, sc4dndpgb   ,sc4dndpg,  sc4_5reel, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG572, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPGB 572
35384GAMEL( 200?, sc4dndpge   ,sc4dndpg,  sc4_5reel, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPGB572, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TPGB 572
3715235385
37153static const stepper_interface* sc4dndtp_reel_configs[6] =
37154{
37155   &starpointrm20_interface_48step,
37156   &starpointrm20_interface_48step,
37157   &starpointrm20_interface_48step,
37158   &starpointrm20_interface_48step,
37159   &starpointrm20_interface_48step,
37160   0,
37161};
3716235386
3716335387DRIVER_INIT_MEMBER(sc4_state,sc4dndtp)
3716435388{
3716535389   DRIVER_INIT_CALL(sc4mbus);
37166   m_reel_setup = sc4dndtp_reel_configs;
3716735390}
3716835391INPUT_PORTS_START( sc4dndtp ) // this structure is generated
3716935392      PORT_INCLUDE( sc4_base )
r242464r242465
3723535458INPUT_PORTS_END
3723635459
3723735460// PR3033 AWP DOND THE POWER 5 SCORP4         PR3033 POWER FIVE SOUNDS11        DOND THE POWER 5  S.SITE
37238GAMEL( 200?, sc4dndtp    ,0,         sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV411, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 411
37239GAMEL( 200?, sc4dndtpe   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV411, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 411
37240GAMEL( 200?, sc4dndtpa   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV412, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 412
37241GAMEL( 200?, sc4dndtpf   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV412, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 412
37242GAMEL( 200?, sc4dndtpb   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV413, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 413
37243GAMEL( 200?, sc4dndtpg   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV413, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 413
37244GAMEL( 200?, sc4dndtpc   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 1, bad)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 414 EEPROM error (bad rom?) (botched release?)
37245GAMEL( 200?, sc4dndtph   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 2, bad)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 414 EEPROM error (bad rom?) (botched release?)
37246GAMEL( 200?, sc4dndtpd   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV415, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 415
37247GAMEL( 200?, sc4dndtpi   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV415, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp )// TPRV 415
37248GAMEL( 200?, sc4dndtpl   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV416, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp )// TPRV 416
37249GAMEL( 200?, sc4dndtpm   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV416, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp )// TPRV 416
37250GAMEL( 200?, sc4dndtpj   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV41A, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp )// TPRV 41A
37251GAMEL( 200?, sc4dndtpk   ,sc4dndtp,  sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV41A, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp )// TPRV 41A
35461GAMEL( 200?, sc4dndtp    ,0,         sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV411, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 411
35462GAMEL( 200?, sc4dndtpe   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV411, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 411
35463GAMEL( 200?, sc4dndtpa   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV412, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 412
35464GAMEL( 200?, sc4dndtpf   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV412, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 412
35465GAMEL( 200?, sc4dndtpb   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV413, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 413
35466GAMEL( 200?, sc4dndtpg   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV413, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 413
35467GAMEL( 200?, sc4dndtpc   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 1, bad)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 414 EEPROM error (bad rom?) (botched release?)
35468GAMEL( 200?, sc4dndtph   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 2, bad)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 414 EEPROM error (bad rom?) (botched release?)
35469GAMEL( 200?, sc4dndtpd   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV415, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp ) // TPRV 415
35470GAMEL( 200?, sc4dndtpi   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV415, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp )// TPRV 415
35471GAMEL( 200?, sc4dndtpl   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV416, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp )// TPRV 416
35472GAMEL( 200?, sc4dndtpm   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV416, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp )// TPRV 416
35473GAMEL( 200?, sc4dndtpj   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV41A, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp )// TPRV 41A
35474GAMEL( 200?, sc4dndtpk   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV41A, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4dndtp )// TPRV 41A
3725235475
3725335476
37254static const stepper_interface* sc4dndww_reel_configs[6] =
37255{
37256   &starpointrm20_interface_48step,
37257   &starpointrm20_interface_48step,
37258   &starpointrm20_interface_48step,
37259   &starpointrm20_interface_48step,
37260   &starpointrm20_interface_48step,
37261   &starpointrm20_interface_48step,
37262};
3726335477
3726435478DRIVER_INIT_MEMBER(sc4_state,sc4dndww)
3726535479{
3726635480   DRIVER_INIT_CALL(sc4mbus);
37267   m_reel_setup = sc4dndww_reel_configs;
3726835481}
3726935482
3727035483INPUT_PORTS_START( sc4dndww ) // this structure is generated
r242464r242465
3735335566GAMEL( 200?, sc4dndwwc   ,sc4dndww,  sc4, sc4dndww35, sc4_state, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH415, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TWOH 415
3735435567GAMEL( 200?, sc4dndwwd   ,sc4dndww,  sc4, sc4dndww35, sc4_state, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH415, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // TWOH 415
3735535568
37356static const stepper_interface* sc4dndcw_reel_configs[6] =
37357{
37358   &starpointrm20_interface_48step,
37359   &starpointrm20_interface_48step,
37360   &starpointrm20_interface_48step,
37361   &starpointrm20_interface_48step,
37362   &starpointrm20_interface_48step,
37363   &starpointrm20_interface_48step,
37364};
37365
3736635569DRIVER_INIT_MEMBER(sc4_state,sc4dndcw)
3736735570{
3736835571   DRIVER_INIT_CALL(sc4mbus);
37369   m_reel_setup = sc4dndcw_reel_configs;
3737035572}
3737135573
3737235574INPUT_PORTS_START( sc4dndcw ) // this structure is generated
r242464r242465
3745235654GAMEL( 200?, sc4dndcwa   ,sc4dndcw,  sc4, sc4dndcw5, sc4_state, sc4dndcw, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (CWOH272, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CWOH 272
3745335655GAMEL( 200?, sc4dndcwc   ,sc4dndcw,  sc4, sc4dndcw5, sc4_state, sc4dndcw, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (CWOH272, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // CWOH 272
3745435656
37455static const stepper_interface* sc4dndtr_reel_configs[6] =
37456{
37457   &starpointrm20_interface_48step,
37458   &starpointrm20_interface_48step,
37459   &starpointrm20_interface_48step,
37460   0,
37461   &starpointrm20_interface_48step,
37462   &starpointrm20_interface_48step,
37463};
3746435657
3746535658DRIVER_INIT_MEMBER(sc4_state,sc4dndtr)
3746635659{
3746735660   DRIVER_INIT_CALL(sc4mbus);
37468   m_reel_setup = sc4dndtr_reel_configs;
3746935661}
3747035662
3747135663INPUT_PORTS_START( sc4dndtr ) // this structure is generated
r242464r242465
3754135733
3754235734
3754335735// PR3329 DOND THINK RED S4         PR3304 THINK RED SOUNDS11         THINK RED S.SITE
37544GAMEL( 200?, sc4dndtr    ,0,         sc4, sc4dndtr70, sc4_state, sc4dndtr, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4) (THRE571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // THRE 571
37545GAMEL( 200?, sc4dndtra   ,sc4dndtr,  sc4, sc4dndtr70, sc4_state, sc4dndtr, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4) (THRE571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // THRE 571
35736GAMEL( 200?, sc4dndtr    ,0,         sc4_5reel_alt, sc4dndtr70, sc4_state, sc4dndtr, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4) (THRE571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // THRE 571
35737GAMEL( 200?, sc4dndtra   ,sc4dndtr,  sc4_5reel_alt, sc4dndtr70, sc4_state, sc4dndtr, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4) (THRE571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // THRE 571
3754635738
37547static const stepper_interface* sc4dndwb_reel_configs[6] =
37548{
37549   &starpointrm20_interface_48step,
37550   &starpointrm20_interface_48step,
37551   &starpointrm20_interface_48step,
37552   0,
37553   &starpointrm20_interface_48step,
37554   &starpoint_interface_200step_reel,
37555};
37556
3755735739DRIVER_INIT_MEMBER(sc4_state,sc4dndwb)
3755835740{
3755935741   DRIVER_INIT_CALL(sc4mbus);
37560   m_reel_setup = sc4dndwb_reel_configs;
3756135742}
3756235743
3756335744INPUT_PORTS_START( sc4dndwb ) // this structure is generated
r242464r242465
3763835819INPUT_PORTS_END
3763935820
3764035821// PR1982 AWP DEAL OR NO DEAL WHATS IN YOUR BOX SCORP4         PR1962 WHATS IN Y BOX SOUNDS11    WHATS IN YOUR BX  S.SITE
37641GAMEL( 200?, sc4dndwb    ,0,         sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX412, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 412
37642GAMEL( 200?, sc4dndwbb   ,sc4dndwb,  sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX412, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 412
37643GAMEL( 200?, sc4dndwba   ,sc4dndwb,  sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX414, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 414
37644GAMEL( 200?, sc4dndwbc   ,sc4dndwb,  sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX414, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 414
37645GAMEL( 200?, sc4dndwbd   ,sc4dndwb,  sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX415, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 415
37646GAMEL( 200?, sc4dndwbe   ,sc4dndwb,  sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX415, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 415
37647GAMEL( 200?, sc4dndwbf   ,sc4dndwb,  sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX419, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 419
37648GAMEL( 200?, sc4dndwbg   ,sc4dndwb,  sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX419, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 419
35822GAMEL( 200?, sc4dndwb    ,0,         sc4_200_5ra, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX412, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 412
35823GAMEL( 200?, sc4dndwbb   ,sc4dndwb,  sc4_200_5ra, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX412, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 412
35824GAMEL( 200?, sc4dndwba   ,sc4dndwb,  sc4_200_5ra, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX414, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 414
35825GAMEL( 200?, sc4dndwbc   ,sc4dndwb,  sc4_200_5ra, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX414, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 414
35826GAMEL( 200?, sc4dndwbd   ,sc4dndwb,  sc4_200_5ra, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX415, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 415
35827GAMEL( 200?, sc4dndwbe   ,sc4dndwb,  sc4_200_5ra, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX415, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 415
35828GAMEL( 200?, sc4dndwbf   ,sc4dndwb,  sc4_200_5ra, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX419, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 419
35829GAMEL( 200?, sc4dndwbg   ,sc4dndwb,  sc4_200_5ra, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX419, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // WIYX 419
3764935830
37650static const stepper_interface* sc4dndbe_reel_configs[6] =
37651{
37652   &starpointrm20_interface_48step,
37653   &starpointrm20_interface_48step,
37654   &starpointrm20_interface_48step,
37655   0,
37656   &starpointrm20_interface_48step,
37657   &starpointrm20_interface_48step,
37658};
37659
3766035831DRIVER_INIT_MEMBER(sc4_state,sc4dndbe)
3766135832{
3766235833   DRIVER_INIT_CALL(sc4mbus);
37663   m_reel_setup = sc4dndbe_reel_configs;
3766435834}
3766535835
3766635836INPUT_PORTS_START( sc4dndbe ) // this structure is generated
r242464r242465
3774135911INPUT_PORTS_END
3774235912
3774335913// PR1935 AWP DEAL OR NO DEAL BEAT THE BANKER S4         PR1915 BEAT THE BANKER SOUNDS11   BEAT THE BANKER S.SITE
37744GAMEL( 200?, sc4dndbe    ,0,         sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK012, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 012
37745GAMEL( 200?, sc4dndbec   ,sc4dndbe,  sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK012, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 012
37746GAMEL( 200?, sc4dndbeg   ,sc4dndbe,  sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK013, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 013
37747GAMEL( 200?, sc4dndbek   ,sc4dndbe,  sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK013, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 013
37748GAMEL( 200?, sc4dndbeh   ,sc4dndbe,  sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK014, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 014
37749GAMEL( 200?, sc4dndbel   ,sc4dndbe,  sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK014, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 014
37750GAMEL( 200?, sc4dndbeb   ,sc4dndbe,  sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK422, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 422
37751GAMEL( 200?, sc4dndbed   ,sc4dndbe,  sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK422, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 422
37752GAMEL( 200?, sc4dndbee   ,sc4dndbe,  sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK423, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 423
37753GAMEL( 200?, sc4dndbei   ,sc4dndbe,  sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK423, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 423
37754GAMEL( 200?, sc4dndbef   ,sc4dndbe,  sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK425, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 425
37755GAMEL( 200?, sc4dndbej   ,sc4dndbe,  sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK425, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 425
37756GAMEL( 200?, sc4dndbem   ,sc4dndbe,  sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK426, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 426
37757GAMEL( 200?, sc4dndben   ,sc4dndbe,  sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK426, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 426
35914GAMEL( 200?, sc4dndbe    ,0,         sc4_5reel_alt, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK012, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 012
35915GAMEL( 200?, sc4dndbec   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK012, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 012
35916GAMEL( 200?, sc4dndbeg   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK013, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 013
35917GAMEL( 200?, sc4dndbek   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK013, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 013
35918GAMEL( 200?, sc4dndbeh   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK014, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 014
35919GAMEL( 200?, sc4dndbel   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK014, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 014
35920GAMEL( 200?, sc4dndbeb   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK422, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 422
35921GAMEL( 200?, sc4dndbed   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK422, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 422
35922GAMEL( 200?, sc4dndbee   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK423, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 423
35923GAMEL( 200?, sc4dndbei   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK423, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 423
35924GAMEL( 200?, sc4dndbef   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK425, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 425
35925GAMEL( 200?, sc4dndbej   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK425, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 425
35926GAMEL( 200?, sc4dndbem   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK426, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 426
35927GAMEL( 200?, sc4dndben   ,sc4dndbe,  sc4_5reel_alt, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK426, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // DBTK 426
3775835928
37759static const stepper_interface* sc4dndbc_reel_configs[6] =
37760{
37761   &starpointrm20_interface_48step,
37762   &starpointrm20_interface_48step,
37763   &starpointrm20_interface_48step,
37764   &starpointrm20_interface_48step,
37765   &starpointrm20_interface_48step,
37766   0,
37767};
3776835929
3776935930DRIVER_INIT_MEMBER(sc4_state,sc4dndbc)
3777035931{
3777135932   DRIVER_INIT_CALL(sc4mbus);
37772   m_reel_setup = sc4dndbc_reel_configs;
3777335933}
3777435934
3777535935INPUT_PORTS_START( sc4dndbc ) // this structure is generated
r242464r242465
3784936009
3785036010
3785136011// PR3337 AWP DEAL OR NO DEAL BOX CLEVER SCORP4         PR3312 DOND BOXCLEVER SOUNDS11    BOX CLEVER  S.SITE
37852GAMEL( 200?, sc4dndbc    ,0,         sc4, sc4dndbc70, sc4_state, sc4dndbc, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (BOXR571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BOXR 571
37853GAMEL( 200?, sc4dndbca   ,sc4dndbc,  sc4, sc4dndbc70, sc4_state, sc4dndbc, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (BOXR571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BOXR 571
36012GAMEL( 200?, sc4dndbc    ,0,         sc4_5reel, sc4dndbc70, sc4_state, sc4dndbc, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (BOXR571, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BOXR 571
36013GAMEL( 200?, sc4dndbca   ,sc4dndbc,  sc4_5reel, sc4dndbc70, sc4_state, sc4dndbc, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (BOXR571, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // BOXR 571
3785436014
37855static const stepper_interface* sc4dmine_reel_configs[6] =
37856{
37857   &starpointrm20_interface_48step,
37858   &starpointrm20_interface_48step,
37859   &starpointrm20_interface_48step,
37860   &starpointrm20_interface_48step,
37861   &starpointrm20_interface_48step,
37862   0,
37863};
3786436015
3786536016DRIVER_INIT_MEMBER(sc4_state,sc4dmine)
3786636017{
3786736018   DRIVER_INIT_CALL(sc4);
37868   m_reel_setup = sc4dmine_reel_configs;
3786936019}
3787036020
3787136021INPUT_PORTS_START( sc4dmine ) // this structure is generated
r242464r242465
3793136081INPUT_PORTS_END
3793236082
3793336083// PR1307 AWP DIAMOND MINE         PR1307 DIAM MINE SOUNDS11
37934GAMEL( 200?, sc4dmine    ,0,         sc4, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37935GAMEL( 200?, sc4dminea   ,sc4dmine,  sc4, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37936GAMEL( 200?, sc4dmineb   ,sc4dmine,  sc4, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37937GAMEL( 200?, sc4dminec   ,sc4dmine,  sc4, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37938GAMEL( 200?, sc4dmined   ,sc4dmine,  sc4, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37939GAMEL( 200?, sc4dminee   ,sc4dmine,  sc4, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36084GAMEL( 200?, sc4dmine    ,0,         sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36085GAMEL( 200?, sc4dminea   ,sc4dmine,  sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36086GAMEL( 200?, sc4dmineb   ,sc4dmine,  sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36087GAMEL( 200?, sc4dminec   ,sc4dmine,  sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36088GAMEL( 200?, sc4dmined   ,sc4dmine,  sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36089GAMEL( 200?, sc4dminee   ,sc4dmine,  sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3794036090
3794136091
37942static const stepper_interface* sc4ddosh_reel_configs[6] =
37943{
37944   &starpointrm20_interface_48step,
37945   &starpointrm20_interface_48step,
37946   &starpointrm20_interface_48step,
37947   &starpointrm20_interface_48step,
37948   &starpoint_interface_200step_reel,
37949   0,
37950};
3795136092
3795236093DRIVER_INIT_MEMBER(sc4_state,sc4ddosh)
3795336094{
3795436095   DRIVER_INIT_CALL(sc4);
37955   m_reel_setup = sc4ddosh_reel_configs;
3795636096}
3795736097
3795836098DRIVER_INIT_MEMBER(sc4_state,sc4ddosh_mbus)
3795936099{
3796036100   DRIVER_INIT_CALL(sc4mbus);
37961   m_reel_setup = sc4ddosh_reel_configs;
3796236101}
3796336102
3796436103INPUT_PORTS_START( sc4ddosh ) // this structure is generated
r242464r242465
3802736166
3802836167// saw a crash on exit with this game, why?
3802936168// PR1309 AWP DOCTOR DOSH         PR1309 DOCTOR DOSH SOUNDS11
38030GAMEL( 200?, sc4ddosh    ,0,         sc4, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38031GAMEL( 200?, sc4ddosha   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38032GAMEL( 200?, sc4ddoshb   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38033GAMEL( 200?, sc4ddoshc   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38034GAMEL( 200?, sc4ddoshd   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38035GAMEL( 200?, sc4ddoshe   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38036GAMEL( 200?, sc4ddoshl   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38037GAMEL( 200?, sc4ddoshm   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38038GAMEL( 200?, sc4ddoshn   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38039GAMEL( 200?, sc4ddosho   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36169GAMEL( 200?, sc4ddosh    ,0,         sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36170GAMEL( 200?, sc4ddosha   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36171GAMEL( 200?, sc4ddoshb   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36172GAMEL( 200?, sc4ddoshc   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36173GAMEL( 200?, sc4ddoshd   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36174GAMEL( 200?, sc4ddoshe   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36175GAMEL( 200?, sc4ddoshl   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36176GAMEL( 200?, sc4ddoshm   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36177GAMEL( 200?, sc4ddoshn   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36178GAMEL( 200?, sc4ddosho   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3804036179// PR1309 AWP DOCTOR DOSH         PR1309 DOCTOR DOSH SOUNDS11       DOCTOR DOSH S.SITE
38041GAMEL( 200?, sc4ddoshf   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38042GAMEL( 200?, sc4ddoshg   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38043GAMEL( 200?, sc4ddoshh   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38044GAMEL( 200?, sc4ddoshi   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38045GAMEL( 200?, sc4ddoshj   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38046GAMEL( 200?, sc4ddoshk   ,sc4ddosh,  sc4, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36180GAMEL( 200?, sc4ddoshf   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36181GAMEL( 200?, sc4ddoshg   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36182GAMEL( 200?, sc4ddoshh   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36183GAMEL( 200?, sc4ddoshi   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36184GAMEL( 200?, sc4ddoshj   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36185GAMEL( 200?, sc4ddoshk   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3804736186
3804836187INPUT_PORTS_START( sc4dhh ) // this structure is generated
3804936188      PORT_INCLUDE( sc4_base )
r242464r242465
3812036259GAMEL( 200?, sc4dhhd     ,sc4dhh,    sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3812136260GAMEL( 200?, sc4dhhe     ,sc4dhh,    sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3812236261
38123static const stepper_interface* sc4dough_reel_configs[6] =
38124{
38125   &starpointrm20_interface_48step,
38126   &starpointrm20_interface_48step,
38127   &starpointrm20_interface_48step,
38128   0,
38129   &starpointrm20_interface_48step,
38130   0,
38131};
38132
3813336262DRIVER_INIT_MEMBER(sc4_state,sc4dough)
3813436263{
3813536264   DRIVER_INIT_CALL(sc4mbus);
38136   m_reel_setup = sc4dough_reel_configs;
3813736265}
3813836266
3813936267INPUT_PORTS_START( sc4dough ) // this structure is generated
r242464r242465
3820036328INPUT_PORTS_END
3820136329
3820236330// PR1615 AWP DOUGH SELECTA SCORP4         PR1615 DOUGH SELECTA SOUNDS11     DOUGH SELECTA S.SITE
38203GAMEL( 200?, sc4dough    ,0,         sc4, sc4dough, sc4_state, sc4dough, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38204GAMEL( 200?, sc4dougha   ,sc4dough,  sc4, sc4dough, sc4_state, sc4dough, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36331GAMEL( 200?, sc4dough    ,0,         sc4_4reel_alt, sc4dough, sc4_state, sc4dough, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36332GAMEL( 200?, sc4dougha   ,sc4dough,  sc4_4reel_alt, sc4dough, sc4_state, sc4dough, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3820536333
38206static const stepper_interface* sc4emmer_reel_configs[6] =
38207{
38208   &starpointrm20_interface_48step,
38209   &starpointrm20_interface_48step,
38210   &starpointrm20_interface_48step,
38211   0,
38212   &starpointrm20_interface_48step,
38213   0,
38214};
3821536334
3821636335DRIVER_INIT_MEMBER(sc4_state,sc4emmer)
3821736336{
3821836337   DRIVER_INIT_CALL(sc4);
38219   m_reel_setup = sc4emmer_reel_configs;
3822036338}
3822136339
3822236340INPUT_PORTS_START( sc4emmer ) // this structure is generated
r242464r242465
3828136399INPUT_PORTS_END
3828236400
3828336401// PR2313 EMMERDALE         EMMR SOUNDS         EMMERDALE
38284GAMEL( 200?, sc4emmer    ,0,         sc4, sc4emmer, sc4_state, sc4emmer, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38285GAMEL( 200?, sc4emmera   ,sc4emmer,  sc4, sc4emmer, sc4_state, sc4emmer, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38286GAMEL( 200?, sc4emmerb   ,sc4emmer,  sc4, sc4emmer, sc4_state, sc4emmer, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38287GAMEL( 200?, sc4emmerc   ,sc4emmer,  sc4, sc4emmer, sc4_state, sc4emmer, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36402GAMEL( 200?, sc4emmer    ,0,         sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36403GAMEL( 200?, sc4emmera   ,sc4emmer,  sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36404GAMEL( 200?, sc4emmerb   ,sc4emmer,  sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36405GAMEL( 200?, sc4emmerc   ,sc4emmer,  sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3828836406
38289
38290static const stepper_interface* sc4evol_reel_configs[6] =
38291{
38292   &starpointrm20_interface_48step,
38293   &starpointrm20_interface_48step,
38294   &starpointrm20_interface_48step,
38295   0,
38296   &starpointrm20_interface_48step,
38297   0,
38298};
38299
3830036407DRIVER_INIT_MEMBER(sc4_state,sc4evol)
3830136408{
3830236409   DRIVER_INIT_CALL(sc4);
38303   m_reel_setup = sc4evol_reel_configs;
3830436410}
3830536411
3830636412INPUT_PORTS_START( sc4evol ) // this structure is generated
r242464r242465
3834836454INPUT_PORTS_END
3834936455
3835036456// PR2135 EVOLUTION         EVOL SOUNDS         EVOLUTION
38351GAMEL( 200?, sc4evol     ,0,         sc4, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38352GAMEL( 200?, sc4evola    ,sc4evol,   sc4, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38353GAMEL( 200?, sc4evolb    ,sc4evol,   sc4, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38354GAMEL( 200?, sc4evolc    ,sc4evol,   sc4, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38355GAMEL( 200?, sc4evold    ,sc4evol,   sc4, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38356GAMEL( 200?, sc4evole    ,sc4evol,   sc4, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38357GAMEL( 200?, sc4evolf    ,sc4evol,   sc4, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38358GAMEL( 200?, sc4evolg    ,sc4evol,   sc4, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36457GAMEL( 200?, sc4evol     ,0,         sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36458GAMEL( 200?, sc4evola    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36459GAMEL( 200?, sc4evolb    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36460GAMEL( 200?, sc4evolc    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36461GAMEL( 200?, sc4evold    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36462GAMEL( 200?, sc4evole    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36463GAMEL( 200?, sc4evolf    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36464GAMEL( 200?, sc4evolg    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3835936465
38360static const stepper_interface* sc4fguy_reel_configs[6] =
38361{
38362   &starpointrm20_interface_48step,
38363   &starpointrm20_interface_48step,
38364   &starpointrm20_interface_48step,
38365   0,
38366   &starpointrm20_interface_48step,
38367   &starpointrm20_interface_48step,
38368};
38369
3837036466DRIVER_INIT_MEMBER(sc4_state,sc4fguy)
3837136467{
3837236468   DRIVER_INIT_CALL(sc4mbus);
38373   m_reel_setup = sc4fguy_reel_configs;
3837436469}
3837536470
3837636471INPUT_PORTS_START( sc4fguy ) // this structure is generated
r242464r242465
3845236547INPUT_PORTS_END
3845336548
3845436549// PR3233 AWP FAMILY GUY S4         PR3213 FAMILY GUY SOUNDS11        FAMILY GUY  S.SITE
38455GAMEL( 200?, sc4fguy     ,0,         sc4, sc4fguy35, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // FAMY 471
38456GAMEL( 200?, sc4fguyb    ,sc4fguy,   sc4, sc4fguy35, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // FAMY 471
38457GAMEL( 200?, sc4fguya    ,sc4fguy,   sc4, sc4fguy70, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // FAMY 572
38458GAMEL( 200?, sc4fguyc    ,sc4fguy,   sc4, sc4fguy70, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // FAMY 572
38459GAMEL( 200?, sc4fguyd    ,sc4fguy,   sc4, sc4fguy, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38460GAMEL( 200?, sc4fguye    ,sc4fguy,   sc4, sc4fguy, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36550GAMEL( 200?, sc4fguy     ,0,         sc4_5reel_alt, sc4fguy35, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // FAMY 471
36551GAMEL( 200?, sc4fguyb    ,sc4fguy,   sc4_5reel_alt, sc4fguy35, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // FAMY 471
36552GAMEL( 200?, sc4fguya    ,sc4fguy,   sc4_5reel_alt, sc4fguy70, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // FAMY 572
36553GAMEL( 200?, sc4fguyc    ,sc4fguy,   sc4_5reel_alt, sc4fguy70, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // FAMY 572
36554GAMEL( 200?, sc4fguyd    ,sc4fguy,   sc4_5reel_alt, sc4fguy, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36555GAMEL( 200?, sc4fguye    ,sc4fguy,   sc4_5reel_alt, sc4fguy, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3846136556
38462static const stepper_interface* sc4fbspn_reel_configs[6] =
38463{
38464   &starpointrm20_interface_48step,
38465   &starpointrm20_interface_48step,
38466   &starpointrm20_interface_48step,
38467   &starpointrm20_interface_48step,
38468   &starpointrm20_interface_48step,
38469   0,
38470};
38471
3847236557DRIVER_INIT_MEMBER(sc4_state,sc4fbspn)
3847336558{
3847436559   DRIVER_INIT_CALL(sc4mbus);
38475   m_reel_setup = sc4fbspn_reel_configs;
3847636560}
3847736561
3847836562INPUT_PORTS_START( sc4fbspn ) // this structure is generated
r242464r242465
3853436618INPUT_PORTS_END
3853536619
3853636620// PR1721 AWP FAT BOY SPIN SCORP4         PR1701 FAT BOY SPIN SOUNDS11      FAT BOY SPIN  S.SITE
38537GAMEL( 200?, sc4fbspn    ,0,         sc4, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38538GAMEL( 200?, sc4fbspna   ,sc4fbspn,  sc4, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38539GAMEL( 200?, sc4fbspnb   ,sc4fbspn,  sc4, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38540GAMEL( 200?, sc4fbspnc   ,sc4fbspn,  sc4, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36621GAMEL( 200?, sc4fbspn    ,0,         sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36622GAMEL( 200?, sc4fbspna   ,sc4fbspn,  sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36623GAMEL( 200?, sc4fbspnb   ,sc4fbspn,  sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36624GAMEL( 200?, sc4fbspnc   ,sc4fbspn,  sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3854136625
3854236626
38543static const stepper_interface* sc4fmj_reel_configs[6] =
38544{
38545   &starpointrm20_interface_48step,
38546   &starpointrm20_interface_48step,
38547   &starpointrm20_interface_48step,
38548   0,
38549   &starpointrm20_interface_48step,
38550   0,
38551};
3855236627
3855336628DRIVER_INIT_MEMBER(sc4_state,sc4fmj)
3855436629{
3855536630   DRIVER_INIT_CALL(sc4);
38556   m_reel_setup = sc4fmj_reel_configs;
3855736631}
3855836632
3855936633INPUT_PORTS_START( sc4fmj ) // this structure is generated
r242464r242465
3861736691INPUT_PORTS_END
3861836692
3861936693// PR2328 FULL METAL JACKPOT         FULLM SOUNDS         F METAL JACKPOT
38620GAMEL( 200?, sc4fmj      ,0,         sc4, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38621GAMEL( 200?, sc4fmja     ,sc4fmj,    sc4, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38622GAMEL( 200?, sc4fmjb     ,sc4fmj,    sc4, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38623GAMEL( 200?, sc4fmjc     ,sc4fmj,    sc4, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36694GAMEL( 200?, sc4fmj      ,0,         sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36695GAMEL( 200?, sc4fmja     ,sc4fmj,    sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36696GAMEL( 200?, sc4fmjb     ,sc4fmj,    sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36697GAMEL( 200?, sc4fmjc     ,sc4fmj,    sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3862436698
3862536699
38626static const stepper_interface* sc4gd_reel_configs[6] =
38627{
38628   &starpointrm20_interface_48step,
38629   &starpointrm20_interface_48step,
38630   &starpointrm20_interface_48step,
38631   &starpointrm20_interface_48step,
38632   &starpoint_interface_200step_reel,
38633   0,
38634};
3863536700
3863636701DRIVER_INIT_MEMBER(sc4_state,sc4gd)
3863736702{
3863836703   DRIVER_INIT_CALL(sc4);
38639   m_reel_setup = sc4gd_reel_configs;
3864036704}
3864136705
3864236706INPUT_PORTS_START( sc4gd ) // this structure is generated
r242464r242465
3870236766INPUT_PORTS_END
3870336767
3870436768// PR1016 GOLD DIGGER         PR1016 GOLD DIGGER SOUNDS11
38705GAMEL( 200?, sc4gd       ,0,         sc4, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38706GAMEL( 200?, sc4gda      ,sc4gd,     sc4, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38707GAMEL( 200?, sc4gdb      ,sc4gd,     sc4, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38708GAMEL( 200?, sc4gdc      ,sc4gd,     sc4, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38709GAMEL( 200?, sc4gdd      ,sc4gd,     sc4, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38710GAMEL( 200?, sc4gde      ,sc4gd,     sc4, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38711GAMEL( 200?, sc4gdf      ,sc4gd,     sc4, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38712GAMEL( 200?, sc4gdg      ,sc4gd,     sc4, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36769GAMEL( 200?, sc4gd       ,0,         sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36770GAMEL( 200?, sc4gda      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36771GAMEL( 200?, sc4gdb      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36772GAMEL( 200?, sc4gdc      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36773GAMEL( 200?, sc4gdd      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36774GAMEL( 200?, sc4gde      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36775GAMEL( 200?, sc4gdf      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36776GAMEL( 200?, sc4gdg      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3871336777
38714static const stepper_interface* sc4gdclb_reel_configs[6] =
38715{
38716   &starpointrm20_interface_48step,
38717   &starpointrm20_interface_48step,
38718   &starpointrm20_interface_48step,
38719   &starpointrm20_interface_48step,
38720   &starpointrm20_interface_48step,
38721   &starpoint_interface_200step_reel,
38722};
38723
3872436778DRIVER_INIT_MEMBER(sc4_state,sc4gdclb)
3872536779{
3872636780   DRIVER_INIT_CALL(sc4);
38727   m_reel_setup = sc4gdclb_reel_configs;
3872836781}
3872936782
3873036783
r242464r242465
3878336836INPUT_PORTS_END
3878436837
3878536838// PR1137 CLUB GOLD DIGGER         PR1137 GOLDD CL SOUNDS11
38786GAMEL( 200?, sc4gdclb    ,0,         sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38787GAMEL( 200?, sc4gdclba   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38788GAMEL( 200?, sc4gdclbb   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38789GAMEL( 200?, sc4gdclbc   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38790GAMEL( 200?, sc4gdclbd   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38791GAMEL( 200?, sc4gdclbe   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38792GAMEL( 200?, sc4gdclbf   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38793GAMEL( 200?, sc4gdclbg   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38794GAMEL( 200?, sc4gdclbh   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38795GAMEL( 200?, sc4gdclbi   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38796GAMEL( 200?, sc4gdclbj   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38797GAMEL( 200?, sc4gdclbk   ,sc4gdclb,  sc4, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36839GAMEL( 200?, sc4gdclb    ,0,         sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36840GAMEL( 200?, sc4gdclba   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36841GAMEL( 200?, sc4gdclbb   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36842GAMEL( 200?, sc4gdclbc   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36843GAMEL( 200?, sc4gdclbd   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36844GAMEL( 200?, sc4gdclbe   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36845GAMEL( 200?, sc4gdclbf   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36846GAMEL( 200?, sc4gdclbg   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36847GAMEL( 200?, sc4gdclbh   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36848GAMEL( 200?, sc4gdclbi   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36849GAMEL( 200?, sc4gdclbj   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36850GAMEL( 200?, sc4gdclbk   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3879836851
38799static const stepper_interface* sc4gball_reel_configs[6] =
38800{
38801   &starpointrm20_interface_48step,
38802   &starpointrm20_interface_48step,
38803   &starpointrm20_interface_48step,
38804   0,
38805   &starpointrm20_interface_48step,
38806   0,
38807};
3880836852
3880936853DRIVER_INIT_MEMBER(sc4_state,sc4gball)
3881036854{
3881136855   DRIVER_INIT_CALL(sc4);
38812   m_reel_setup = sc4gball_reel_configs;
3881336856}
3881436857
3881536858INPUT_PORTS_START( sc4gball ) // this structure is generated
r242464r242465
3887336916
3887436917// this is a football themed game... completely different to golden balls casino
3887536918// PR1604 AWP GOLDEN BALLS         PR1604 GOLDEN BALLS SOUNDS12      GOLDEN BALLS  S.SITE
38876GAMEL( 200?, sc4gball    ,0,         sc4, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38877GAMEL( 200?, sc4gballa   ,sc4gball,  sc4, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38878GAMEL( 200?, sc4gballb   ,sc4gball,  sc4, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38879GAMEL( 200?, sc4gballc   ,sc4gball,  sc4, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36919GAMEL( 200?, sc4gball    ,0,         sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36920GAMEL( 200?, sc4gballa   ,sc4gball,  sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36921GAMEL( 200?, sc4gballb   ,sc4gball,  sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36922GAMEL( 200?, sc4gballc   ,sc4gball,  sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3888036923
38881static const stepper_interface* sc4gunp_reel_configs[6] =
38882{
38883   &starpointrm20_interface_48step,
38884   &starpointrm20_interface_48step,
38885   &starpointrm20_interface_48step,
38886   0,
38887   &starpointrm20_interface_48step,
38888   &starpointrm20_interface_48step,
38889};
3889036924
3889136925DRIVER_INIT_MEMBER(sc4_state,sc4gunp)
3889236926{
3889336927   DRIVER_INIT_CALL(sc4mbus);
38894   m_reel_setup = sc4gunp_reel_configs;
3889536928}
3889636929
3889736930INPUT_PORTS_START( sc4gunp ) // this structure is generated
r242464r242465
3895936992INPUT_PORTS_END
3896036993
3896136994// PR3046 AWP THE GUNPOWDER SLOT S4         PR3016 GUNPOWDER SLOT SOUNDS11    GUNPOWDER SLOT  S.SITE
38962GAMEL( 200?, sc4gunp     ,0,         sc4, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38963GAMEL( 200?, sc4gunpa    ,sc4gunp,   sc4, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38964GAMEL( 200?, sc4gunpb    ,sc4gunp,   sc4, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38965GAMEL( 200?, sc4gunpc    ,sc4gunp,   sc4, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38966GAMEL( 200?, sc4gunpd    ,sc4gunp,   sc4, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38967GAMEL( 200?, sc4gunpe    ,sc4gunp,   sc4, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38968GAMEL( 200?, sc4gunpf    ,sc4gunp,   sc4, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38969GAMEL( 200?, sc4gunpg    ,sc4gunp,   sc4, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36995GAMEL( 200?, sc4gunp     ,0,         sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36996GAMEL( 200?, sc4gunpa    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36997GAMEL( 200?, sc4gunpb    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36998GAMEL( 200?, sc4gunpc    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
36999GAMEL( 200?, sc4gunpd    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37000GAMEL( 200?, sc4gunpe    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37001GAMEL( 200?, sc4gunpf    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37002GAMEL( 200?, sc4gunpg    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3897037003
38971static const stepper_interface* sc4hapnt_reel_configs[6] =
38972{
38973   &starpointrm20_interface_48step,
38974   &starpointrm20_interface_48step,
38975   &starpointrm20_interface_48step,
38976   0,
38977   &starpointrm20_interface_48step,
38978   0,
38979};
38980
3898137004DRIVER_INIT_MEMBER(sc4_state,sc4hapnt)
3898237005{
3898337006   DRIVER_INIT_CALL(sc4mbus);
38984   m_reel_setup = sc4hapnt_reel_configs;
3898537007}
3898637008
3898737009INPUT_PORTS_START( sc4hapnt ) // this structure is generated
r242464r242465
3904137063INPUT_PORTS_END
3904237064
3904337065// PR1306 AWP HAPPY NOTES         PR1306 HAPPY NOTES SOUNDS11
39044GAMEL( 200?, sc4hapnt    ,0,         sc4, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39045GAMEL( 200?, sc4hapnta   ,sc4hapnt,  sc4, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39046GAMEL( 200?, sc4hapntb   ,sc4hapnt,  sc4, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39047GAMEL( 200?, sc4hapntc   ,sc4hapnt,  sc4, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39048GAMEL( 200?, sc4hapntd   ,sc4hapnt,  sc4, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39049GAMEL( 200?, sc4hapnte   ,sc4hapnt,  sc4, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37066GAMEL( 200?, sc4hapnt    ,0,         sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37067GAMEL( 200?, sc4hapnta   ,sc4hapnt,  sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37068GAMEL( 200?, sc4hapntb   ,sc4hapnt,  sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37069GAMEL( 200?, sc4hapntc   ,sc4hapnt,  sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37070GAMEL( 200?, sc4hapntd   ,sc4hapnt,  sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37071GAMEL( 200?, sc4hapnte   ,sc4hapnt,  sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3905037072
3905137073
3905237074INPUT_PORTS_START( sc4hellb ) // this structure is generated
r242464r242465
3912237144GAMEL( 200?, sc4hellbi   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3912337145GAMEL( 200?, sc4hellbj   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3912437146
39125static const stepper_interface* sc4hill_reel_configs[6] =
39126{
39127   &starpointrm20_interface_48step,
39128   &starpointrm20_interface_48step,
39129   &starpointrm20_interface_48step,
39130   0,
39131   &starpoint_interface_200step_reel, // wrong ends up spinning forever
39132   0,
39133};
39134
37147// seem to be issues with reel 4
3913537148DRIVER_INIT_MEMBER(sc4_state,sc4hill)
3913637149{
3913737150   DRIVER_INIT_CALL(sc4mbus);
39138   m_reel_setup = sc4hill_reel_configs;
3913937151}
3914037152
3914137153INPUT_PORTS_START( sc4hill ) // this structure is generated
r242464r242465
3921137223GAMEL( 200?, sc4hilla    ,sc4hill,   sc4, sc4hill, sc4_state, sc4hill, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3921237224
3921337225
39214static const stepper_interface* sc4hiss_reel_configs[6] =
39215{
39216   &starpointrm20_interface_48step,
39217   &starpointrm20_interface_48step,
39218   &starpointrm20_interface_48step,
39219   0,
39220   &starpoint_interface_200step_reel,
39221   0,
39222};
3922337226
3922437227DRIVER_INIT_MEMBER(sc4_state,sc4hiss)
3922537228{
3922637229   DRIVER_INIT_CALL(sc4);
39227   m_reel_setup = sc4hiss_reel_configs;
3922837230}
3922937231
3923037232INPUT_PORTS_START( sc4hiss ) // this structure is generated
r242464r242465
3928037282INPUT_PORTS_END
3928137283
3928237284// PR2176 HISSING QUID         VIPA SOUNDS         HISSING QUID
39283GAMEL( 200?, sc4hiss     ,0,         sc4, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39284GAMEL( 200?, sc4hissa    ,sc4hiss,   sc4, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39285GAMEL( 200?, sc4hissb    ,sc4hiss,   sc4, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39286GAMEL( 200?, sc4hissc    ,sc4hiss,   sc4, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39287GAMEL( 200?, sc4hissd    ,sc4hiss,   sc4, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39288GAMEL( 200?, sc4hisse    ,sc4hiss,   sc4, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39289GAMEL( 200?, sc4hissf    ,sc4hiss,   sc4, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39290GAMEL( 200?, sc4hissg    ,sc4hiss,   sc4, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37285GAMEL( 200?, sc4hiss     ,0,         sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37286GAMEL( 200?, sc4hissa    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37287GAMEL( 200?, sc4hissb    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37288GAMEL( 200?, sc4hissc    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37289GAMEL( 200?, sc4hissd    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37290GAMEL( 200?, sc4hisse    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37291GAMEL( 200?, sc4hissf    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37292GAMEL( 200?, sc4hissg    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3929137293
3929237294
39293static const stepper_interface* sc4hotrd_reel_configs[6] =
39294{
39295   &starpointrm20_interface_48step,
39296   &starpointrm20_interface_48step,
39297   &starpointrm20_interface_48step,
39298   &starpointrm20_interface_48step,
39299   0,
39300   0,
39301};
3930237295
3930337296DRIVER_INIT_MEMBER(sc4_state,sc4hotrd)
3930437297{
3930537298   DRIVER_INIT_CALL(sc4mbus);
39306   m_reel_setup = sc4hotrd_reel_configs;
3930737299}
3930837300
3930937301INPUT_PORTS_START( sc4hotrd ) // this structure is generated
r242464r242465
3937237364INPUT_PORTS_END
3937337365
3937437366// PR1733 AWP HOT ROD SCORP4         PR1713 HOT ROD SOUNDS11         HOT ROD S.SITE
39375GAMEL( 200?, sc4hotrd    ,0,         sc4, sc4hotrd, sc4_state, sc4hotrd, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39376GAMEL( 200?, sc4hotrda   ,sc4hotrd,  sc4, sc4hotrd, sc4_state, sc4hotrd, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37367GAMEL( 200?, sc4hotrd    ,0,         sc4_4reel, sc4hotrd, sc4_state, sc4hotrd, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37368GAMEL( 200?, sc4hotrda   ,sc4hotrd,  sc4_4reel, sc4hotrd, sc4_state, sc4hotrd, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3937737369
39378static const stepper_interface* sc4hotsh_reel_configs[6] =
39379{
39380   &starpointrm20_interface_48step,
39381   &starpointrm20_interface_48step,
39382   &starpointrm20_interface_48step,
39383   0,
39384   &starpointrm20_interface_48step,
39385   0,
39386};
3938737370
3938837371DRIVER_INIT_MEMBER(sc4_state,sc4hotsh)
3938937372{
3939037373   DRIVER_INIT_CALL(sc4mbus);
39391   m_reel_setup = sc4hotsh_reel_configs;
3939237374}
3939337375
3939437376INPUT_PORTS_START( sc4hotsh ) // this structure is generated
r242464r242465
3946437446GAMEL( 200?, sc4hotsha   ,sc4hotsh,  sc4, sc4hotsh, sc4_state, sc4hotsh, ROT0, "BFM","Hot Shot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3946537447
3946637448
39467static const stepper_interface* sc4hotwd_reel_configs[6] =
39468{
39469   &starpointrm20_interface_48step,
39470   &starpointrm20_interface_48step,
39471   &starpointrm20_interface_48step,
39472   &starpointrm20_interface_48step,
39473   &starpointrm20_interface_48step,
39474   &starpointrm20_interface_48step,
39475};
39476
3947737449DRIVER_INIT_MEMBER(sc4_state,sc4hotwd)
3947837450{
3947937451   DRIVER_INIT_CALL(sc4);
39480   m_reel_setup = sc4hotwd_reel_configs;
3948137452}
3948237453
3948337454
r242464r242465
3954237513INPUT_PORTS_END
3954337514
3954437515// PR1311 HOT WAD         PR1311 HOT WAD SOUNDS11
39545GAMEL( 200?, sc4hotwd    ,0,         sc4, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39546GAMEL( 200?, sc4hotwda   ,sc4hotwd,  sc4, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37516GAMEL( 200?, sc4hotwd    ,0,         sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37517GAMEL( 200?, sc4hotwda   ,sc4hotwd,  sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3954737518// PAY UNIT ERR 17
3954837519// PR1311 HOT WAD         PR1311 HOT WAD SOUNDS11         2 HOT WAD S.SITE
39549GAMEL( 200?, sc4hotwdb   ,sc4hotwd,  sc4, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39550GAMEL( 200?, sc4hotwdc   ,sc4hotwd,  sc4, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39551GAMEL( 200?, sc4hotwdd   ,sc4hotwd,  sc4, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39552GAMEL( 200?, sc4hotwde   ,sc4hotwd,  sc4, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37520GAMEL( 200?, sc4hotwdb   ,sc4hotwd,  sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37521GAMEL( 200?, sc4hotwdc   ,sc4hotwd,  sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37522GAMEL( 200?, sc4hotwdd   ,sc4hotwd,  sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37523GAMEL( 200?, sc4hotwde   ,sc4hotwd,  sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3955337524
3955437525
39555static const stepper_interface* sc4celeb_reel_configs[6] =
39556{
39557   &starpointrm20_interface_48step,
39558   &starpointrm20_interface_48step,
39559   &starpointrm20_interface_48step,
39560   0,
39561   &starpointrm20_interface_48step,
39562   0,
39563};
39564
3956537526DRIVER_INIT_MEMBER(sc4_state,sc4celeb)
3956637527{
3956737528   DRIVER_INIT_CALL(sc4);
39568   m_reel_setup = sc4celeb_reel_configs;
3956937529}
3957037530
3957137531INPUT_PORTS_START( sc4celeb ) // this structure is generated
r242464r242465
3963037590INPUT_PORTS_END
3963137591
3963237592// PR1603 AWP IM A CELEBRITY         PR1603 IM A CELEB SOUNDS11        IM A CELEBRITY  S.SITE
39633GAMEL( 200?, sc4celeb    ,0,         sc4, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39634GAMEL( 200?, sc4celeba   ,sc4celeb,  sc4, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39635GAMEL( 200?, sc4celebb   ,sc4celeb,  sc4, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39636GAMEL( 200?, sc4celebc   ,sc4celeb,  sc4, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39637GAMEL( 200?, sc4celebd   ,sc4celeb,  sc4, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37593GAMEL( 200?, sc4celeb    ,0,         sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37594GAMEL( 200?, sc4celeba   ,sc4celeb,  sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37595GAMEL( 200?, sc4celebb   ,sc4celeb,  sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37596GAMEL( 200?, sc4celebc   ,sc4celeb,  sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37597GAMEL( 200?, sc4celebd   ,sc4celeb,  sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3963837598
3963937599
39640static const stepper_interface* sc4inspn_reel_configs[6] =
39641{
39642   &starpointrm20_interface_48step,
39643   &starpointrm20_interface_48step,
39644   &starpointrm20_interface_48step,
39645   0,
39646   &starpointrm20_interface_48step,
39647   &starpoint_interface_200step_reel,
39648};
39649
3965037600DRIVER_INIT_MEMBER(sc4_state,sc4inspn)
3965137601{
3965237602   DRIVER_INIT_CALL(sc4);
39653   m_reel_setup = sc4inspn_reel_configs;
3965437603}
3965537604
3965637605INPUT_PORTS_START( sc4inspn ) // this structure is generated
r242464r242465
3969837647INPUT_PORTS_END
3969937648
3970037649// PR2555 INNER SPIN V013         INNERSPINSND            INNER SPIN
39701GAMEL( 200?, sc4inspn    ,0,         sc4, sc4inspn, sc4_state, sc4inspn, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39702GAMEL( 200?, sc4inspna   ,sc4inspn,  sc4, sc4inspn, sc4_state, sc4inspn, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37650GAMEL( 200?, sc4inspn    ,0,         sc4_200_5ra, sc4inspn, sc4_state, sc4inspn, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37651GAMEL( 200?, sc4inspna   ,sc4inspn,  sc4_200_5ra, sc4inspn, sc4_state, sc4inspn, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3970337652
3970437653
39705static const stepper_interface* sc4ijob_reel_configs[6] =
39706{
39707   &starpointrm20_interface_48step,
39708   &starpointrm20_interface_48step,
39709   &starpointrm20_interface_48step,
39710   0,
39711   &starpointrm20_interface_48step,
39712   &starpointrm20_interface_48step,
39713};
3971437654
3971537655DRIVER_INIT_MEMBER(sc4_state,sc4ijob)
3971637656{
3971737657   DRIVER_INIT_CALL(sc4mbus);
39718   m_reel_setup = sc4ijob_reel_configs;
3971937658}
3972037659
3972137660INPUT_PORTS_START( sc4ijob ) // this structure is generated
r242464r242465
3978337722
3978437723
3978537724// PR2366 AWP THE ITALIAN JOB S4         PR2366 THE ITALIAN JOB SOUNDS11   ITALIAN JOB S.SITE
39786GAMEL( 200?, sc4ijob     ,0,         sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39787GAMEL( 200?, sc4ijoba    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39788GAMEL( 200?, sc4ijobb    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39789GAMEL( 200?, sc4ijobc    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39790GAMEL( 200?, sc4ijobd    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39791GAMEL( 200?, sc4ijobe    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39792GAMEL( 200?, sc4ijobf    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39793GAMEL( 200?, sc4ijobg    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39794GAMEL( 200?, sc4ijobh    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39795GAMEL( 200?, sc4ijobi    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39796GAMEL( 200?, sc4ijobj    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39797GAMEL( 200?, sc4ijobk    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39798GAMEL( 200?, sc4ijobl    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39799GAMEL( 200?, sc4ijobm    ,sc4ijob,   sc4, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37725GAMEL( 200?, sc4ijob     ,0,         sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37726GAMEL( 200?, sc4ijoba    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37727GAMEL( 200?, sc4ijobb    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37728GAMEL( 200?, sc4ijobc    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37729GAMEL( 200?, sc4ijobd    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37730GAMEL( 200?, sc4ijobe    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37731GAMEL( 200?, sc4ijobf    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37732GAMEL( 200?, sc4ijobg    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37733GAMEL( 200?, sc4ijobh    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37734GAMEL( 200?, sc4ijobi    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37735GAMEL( 200?, sc4ijobj    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37736GAMEL( 200?, sc4ijobk    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37737GAMEL( 200?, sc4ijobl    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37738GAMEL( 200?, sc4ijobm    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3980037739
39801static const stepper_interface* sc4ldvl_reel_configs[6] =
39802{
39803   &starpointrm20_interface_48step,
39804   &starpointrm20_interface_48step,
39805   &starpointrm20_interface_48step,
39806   0,
39807   &starpointrm20_interface_48step,
39808   0,
39809};
3981037740
3981137741DRIVER_INIT_MEMBER(sc4_state,sc4ldvl)
3981237742{
3981337743   DRIVER_INIT_CALL(sc4mbus);
39814   m_reel_setup = sc4ldvl_reel_configs;
3981537744}
3981637745
3981737746INPUT_PORTS_START( sc4ldvl ) // this structure is generated
r242464r242465
3987737806INPUT_PORTS_END
3987837807
3987937808// PR2376 LITTLE DEVIL         LDEVIL SOUNDS         LITTLE DEVIL
39880GAMEL( 200?, sc4ldvl     ,0,         sc4, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39881GAMEL( 200?, sc4ldvla    ,sc4ldvl,   sc4, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39882GAMEL( 200?, sc4ldvlb    ,sc4ldvl,   sc4, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39883GAMEL( 200?, sc4ldvlc    ,sc4ldvl,   sc4, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37809GAMEL( 200?, sc4ldvl     ,0,         sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37810GAMEL( 200?, sc4ldvla    ,sc4ldvl,   sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37811GAMEL( 200?, sc4ldvlb    ,sc4ldvl,   sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37812GAMEL( 200?, sc4ldvlc    ,sc4ldvl,   sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3988437813
3988537814
39886static const stepper_interface* sc4lotrr_reel_configs[6] =
39887{
39888   &starpointrm20_interface_48step,
39889   &starpointrm20_interface_48step,
39890   &starpointrm20_interface_48step,
39891   0,
39892   &starpointrm20_interface_48step,
39893   0,
39894};
3989537815
3989637816DRIVER_INIT_MEMBER(sc4_state,sc4lotrr)
3989737817{
3989837818   DRIVER_INIT_CALL(sc4);
39899   m_reel_setup = sc4lotrr_reel_configs;
3990037819}
3990137820
3990237821INPUT_PORTS_START( sc4lotrr ) // this structure is generated
r242464r242465
3995937878INPUT_PORTS_END
3996037879
3996137880// PR1427 AWP RETURN OF THE KING         PR1413 RETURN OF THE  SOUNDS11    RETURN OF KING  S.SITE
39962GAMEL( 200?, sc4lotrr    ,0,         sc4, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39963GAMEL( 200?, sc4lotrra   ,sc4lotrr,  sc4, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39964GAMEL( 200?, sc4lotrrb   ,sc4lotrr,  sc4, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39965GAMEL( 200?, sc4lotrrc   ,sc4lotrr,  sc4, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37881GAMEL( 200?, sc4lotrr    ,0,         sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37882GAMEL( 200?, sc4lotrra   ,sc4lotrr,  sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37883GAMEL( 200?, sc4lotrrb   ,sc4lotrr,  sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37884GAMEL( 200?, sc4lotrrc   ,sc4lotrr,  sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3996637885// PAY UNIT ERR 17
39967GAMEL( 200?, sc4lotrrd   ,sc4lotrr,  sc4, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39968GAMEL( 200?, sc4lotrre   ,sc4lotrr,  sc4, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37886GAMEL( 200?, sc4lotrrd   ,sc4lotrr,  sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37887GAMEL( 200?, sc4lotrre   ,sc4lotrr,  sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
3996937888
39970static const stepper_interface* sc4manic_reel_configs[6] =
39971{
39972   &starpointrm20_interface_48step,
39973   &starpointrm20_interface_48step,
39974   &starpointrm20_interface_48step,
39975   0,
39976   &starpointrm20_interface_48step,
39977   &starpoint_interface_200step_reel,
39978};
39979
3998037889DRIVER_INIT_MEMBER(sc4_state,sc4manic)
3998137890{
3998237891   DRIVER_INIT_CALL(sc4mbus);
39983   m_reel_setup = sc4manic_reel_configs;
3998437892}
3998537893
3998637894INPUT_PORTS_START( sc4manic ) // this structure is generated
r242464r242465
4004637954INPUT_PORTS_END
4004737955
4004837956// PR3034 AWP MANIC MINER SCORP4         PR3004 MANIC MINER SOUNDS11       MANIC MINER S.SITE
40049GAMEL( 200?, sc4manic    ,0,         sc4, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40050GAMEL( 200?, sc4manica   ,sc4manic,  sc4, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40051GAMEL( 200?, sc4manicb   ,sc4manic,  sc4, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40052GAMEL( 200?, sc4manicc   ,sc4manic,  sc4, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40053GAMEL( 200?, sc4manicd   ,sc4manic,  sc4, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40054GAMEL( 200?, sc4manice   ,sc4manic,  sc4, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40055GAMEL( 200?, sc4manicf   ,sc4manic,  sc4, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40056GAMEL( 200?, sc4manicg   ,sc4manic,  sc4, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37957GAMEL( 200?, sc4manic    ,0,         sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37958GAMEL( 200?, sc4manica   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37959GAMEL( 200?, sc4manicb   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37960GAMEL( 200?, sc4manicc   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37961GAMEL( 200?, sc4manicd   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37962GAMEL( 200?, sc4manice   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37963GAMEL( 200?, sc4manicf   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
37964GAMEL( 200?, sc4manicg   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4005737965
40058static const stepper_interface* sc4mmm_reel_configs[6] =
40059{
40060   &starpointrm20_interface_48step,
40061   &starpointrm20_interface_48step,
40062   &starpointrm20_interface_48step,
40063   0,
40064   &starpointrm20_interface_48step,
40065   0,
40066};
40067
4006837966DRIVER_INIT_MEMBER(sc4_state,sc4mmm)
4006937967{
4007037968   DRIVER_INIT_CALL(sc4);
40071   m_reel_setup = sc4mmm_reel_configs;
4007237969}
4007337970
4007437971INPUT_PORTS_START( sc4mmm ) // this structure is generated
r242464r242465
4013538032
4013638033
4013738034// PR2282 MENTALMONEYMONSTERS         MMMO SOUNDS          MONEY MONSTERS
40138GAMEL( 200?, sc4mmm      ,0,         sc4, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40139GAMEL( 200?, sc4mmma     ,sc4mmm,    sc4, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40140GAMEL( 200?, sc4mmmb     ,sc4mmm,    sc4, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40141GAMEL( 200?, sc4mmmc     ,sc4mmm,    sc4, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40142GAMEL( 200?, sc4mmmd     ,sc4mmm,    sc4, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40143GAMEL( 200?, sc4mmme     ,sc4mmm,    sc4, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40144GAMEL( 200?, sc4mmmf     ,sc4mmm,    sc4, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40145GAMEL( 200?, sc4mmmg     ,sc4mmm,    sc4, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38035GAMEL( 200?, sc4mmm      ,0,         sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38036GAMEL( 200?, sc4mmma     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38037GAMEL( 200?, sc4mmmb     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38038GAMEL( 200?, sc4mmmc     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38039GAMEL( 200?, sc4mmmd     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38040GAMEL( 200?, sc4mmme     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38041GAMEL( 200?, sc4mmmf     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38042GAMEL( 200?, sc4mmmg     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4014638043
40147static const stepper_interface* sc4mmad_reel_configs[6] =
40148{
40149   &starpointrm20_interface_48step,
40150   &starpointrm20_interface_48step,
40151   &starpointrm20_interface_48step,
40152   0,
40153   &starpoint_interface_200step_reel,
40154   &starpoint_interface_200step_reel,
40155};
40156
4015738044DRIVER_INIT_MEMBER(sc4_state,sc4mmad)
4015838045{
4015938046   DRIVER_INIT_CALL(sc4);
40160   m_reel_setup = sc4mmad_reel_configs;
4016138047}
4016238048
4016338049INPUT_PORTS_START( sc4mmad ) // this structure is generated
r242464r242465
4021638102INPUT_PORTS_END
4021738103
4021838104// PR2533 MONEY MADNESS         MONM SOUNDS         MONEY MADNESS
40219GAMEL( 200?, sc4mmad     ,0,         sc4, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40220GAMEL( 200?, sc4mmada    ,sc4mmad,   sc4, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40221GAMEL( 200?, sc4mmadb    ,sc4mmad,   sc4, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40222GAMEL( 200?, sc4mmadc    ,sc4mmad,   sc4, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38105GAMEL( 200?, sc4mmad     ,0,         sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38106GAMEL( 200?, sc4mmada    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38107GAMEL( 200?, sc4mmadb    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38108GAMEL( 200?, sc4mmadc    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4022338109// PR0000 MONEY MADNESS         MONM SOUNDS         MONEY MADNESS  (did Mazooma mess up this release? it has an invalid project code of PR0000, and 3 of the sets are missing their other half)
40224GAMEL( 200?, sc4mmadd    ,sc4mmad,   sc4, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40225GAMEL( 200?, sc4mmade    ,sc4mmad,   sc4, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
40226GAMEL( 200?, sc4mmadf    ,sc4mmad,   sc4, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
40227GAMEL( 200?, sc4mmadg    ,sc4mmad,   sc4, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
38110GAMEL( 200?, sc4mmadd    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38111GAMEL( 200?, sc4mmade    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
38112GAMEL( 200?, sc4mmadf    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
38113GAMEL( 200?, sc4mmadg    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
4022838114
4022938115
40230static const stepper_interface* sc4mdm_reel_configs[6] =
40231{
40232   &starpointrm20_interface_48step,
40233   &starpointrm20_interface_48step,
40234   &starpointrm20_interface_48step,
40235   0,
40236   &starpointrm20_interface_48step,
40237   &starpointrm20_interface_48step,
40238};
4023938116
4024038117DRIVER_INIT_MEMBER(sc4_state,sc4mdm)
4024138118{
4024238119   DRIVER_INIT_CALL(sc4mbus);
40243   m_reel_setup = sc4mdm_reel_configs;
4024438120}
4024538121
4024638122INPUT_PORTS_START( sc4mdm ) // this structure is generated
r242464r242465
4030838184INPUT_PORTS_END
4030938185
4031038186// PR3333 AWP MONOPOLY DOUBLE MONEY S4         PR3308 MPOLY D MONEY SOUNDS11     DOUBLE MONEY  S.SITE
40311GAMEL( 200?, sc4mdm      ,0,         sc4, sc4mdm, sc4_state, sc4mdm, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40312GAMEL( 200?, sc4mdma     ,sc4mdm,    sc4, sc4mdm, sc4_state, sc4mdm, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38187GAMEL( 200?, sc4mdm      ,0,         sc4_5reel_alt, sc4mdm, sc4_state, sc4mdm, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38188GAMEL( 200?, sc4mdma     ,sc4mdm,    sc4_5reel_alt, sc4mdm, sc4_state, sc4mdm, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4031338189
40314static const stepper_interface* sc4mhn_reel_configs[6] =
40315{
40316   &starpointrm20_interface_48step,
40317   &starpointrm20_interface_48step,
40318   &starpointrm20_interface_48step,
40319   0,
40320   &starpoint_interface_200step_reel,
40321   0,
40322};
40323
4032438190DRIVER_INIT_MEMBER(sc4_state,sc4mhn)
4032538191{
4032638192   DRIVER_INIT_CALL(sc4mbus);
40327   m_reel_setup = sc4mhn_reel_configs;
4032838193}
4032938194
4033038195INPUT_PORTS_START( sc4mhn ) // this structure is generated
r242464r242465
4039538260INPUT_PORTS_END
4039638261
4039738262// PR2380 MONOPOLY HERE AND NOW         MR2R SOUNDS         NITH
40398GAMEL( 200?, sc4mhn      ,0,         sc4, sc4mhn, sc4_state, sc4mhn, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40399GAMEL( 200?, sc4mhna     ,sc4mhn,    sc4, sc4mhn, sc4_state, sc4mhn, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38263GAMEL( 200?, sc4mhn      ,0,         sc4_200_4r, sc4mhn, sc4_state, sc4mhn, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38264GAMEL( 200?, sc4mhna     ,sc4mhn,    sc4_200_4r, sc4mhn, sc4_state, sc4mhn, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4040038265
4040138266
40402static const stepper_interface* sc4mhp_reel_configs[6] =
40403{
40404   &starpointrm20_interface_48step,
40405   &starpointrm20_interface_48step,
40406   &starpointrm20_interface_48step,
40407   0,
40408   &starpointrm20_interface_48step,
40409   &starpointrm20_interface_48step,
40410};
40411
4041238267DRIVER_INIT_MEMBER(sc4_state,sc4mhp)
4041338268{
4041438269   DRIVER_INIT_CALL(sc4mbus);
40415   m_reel_setup = sc4mhp_reel_configs;
4041638270}
4041738271
4041838272INPUT_PORTS_START( sc4mhp ) // this structure is generated
r242464r242465
4047938333INPUT_PORTS_END
4048038334
4048138335// PR2345 AWP MONOPOLY HOT PROPERTY S4         PR2345 HOT PROPERTY SOUNDS11      HOT PROPERTY  S.SITE
40482GAMEL( 200?, sc4mhp      ,0,         sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 471
40483GAMEL( 200?, sc4mhpa     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 472
40484GAMEL( 200?, sc4mhpb     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 271
40485GAMEL( 200?, sc4mhpc     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 471
40486GAMEL( 200?, sc4mhpd     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 472
40487GAMEL( 200?, sc4mhpe     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 271
40488GAMEL( 200?, sc4mhpf     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 475
40489GAMEL( 200?, sc4mhpg     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 571
40490GAMEL( 200?, sc4mhph     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 572
40491GAMEL( 200?, sc4mhpi     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 475
40492GAMEL( 200?, sc4mhpj     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 571
40493GAMEL( 200?, sc4mhpk     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 572
40494GAMEL( 200?, sc4mhpl     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 411
40495GAMEL( 200?, sc4mhpm     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 272
40496GAMEL( 200?, sc4mhpn     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 272
40497GAMEL( 200?, sc4mhpo     ,sc4mhp,    sc4, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38336GAMEL( 200?, sc4mhp      ,0,         sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 471
38337GAMEL( 200?, sc4mhpa     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 472
38338GAMEL( 200?, sc4mhpb     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 271
38339GAMEL( 200?, sc4mhpc     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 471
38340GAMEL( 200?, sc4mhpd     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 472
38341GAMEL( 200?, sc4mhpe     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 271
38342GAMEL( 200?, sc4mhpf     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 475
38343GAMEL( 200?, sc4mhpg     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 571
38344GAMEL( 200?, sc4mhph     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 572
38345GAMEL( 200?, sc4mhpi     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 475
38346GAMEL( 200?, sc4mhpj     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 571
38347GAMEL( 200?, sc4mhpk     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 572
38348GAMEL( 200?, sc4mhpl     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 411
38349GAMEL( 200?, sc4mhpm     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 272
38350GAMEL( 200?, sc4mhpn     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 272
38351GAMEL( 200?, sc4mhpo     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4049838352
40499static const stepper_interface* sc4mmb_reel_configs[6] =
40500{
40501   &starpointrm20_interface_48step,
40502   &starpointrm20_interface_48step,
40503   &starpointrm20_interface_48step,
40504   0,
40505   &starpointrm20_interface_48step,
40506   0,
40507};
40508
4050938353DRIVER_INIT_MEMBER(sc4_state,sc4mmb)
4051038354{
4051138355   DRIVER_INIT_CALL(sc4mbus);
40512   m_reel_setup = sc4mmb_reel_configs;
4051338356}
4051438357
4051538358INPUT_PORTS_START( sc4mmb ) // this structure is generated
r242464r242465
4057238415INPUT_PORTS_END
4057338416
4057438417// PR1931 AWP MONOLOLY MONEY BAGS SCORP4         PR1911 MPOLY MONEYBAGS SOUNDS11   MONEYBAGS S.SITE
40575GAMEL( 200?, sc4mmb      ,0,         sc4, sc4mmb, sc4_state, sc4mmb, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40576GAMEL( 200?, sc4mmba     ,sc4mmb,    sc4, sc4mmb, sc4_state, sc4mmb, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38418GAMEL( 200?, sc4mmb      ,0,         sc4_4reel_alt, sc4mmb, sc4_state, sc4mmb, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38419GAMEL( 200?, sc4mmba     ,sc4mmb,    sc4_4reel_alt, sc4mmb, sc4_state, sc4mmb, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4057738420
40578static const stepper_interface* sc4mrh_reel_configs[6] =
40579{
40580   &starpoint_interface_200step_reel,
40581   &starpoint_interface_200step_reel,
40582   &starpoint_interface_200step_reel,
40583   &starpointrm20_interface_48step,
40584   0,
40585   0,
40586};
40587
4058838421DRIVER_INIT_MEMBER(sc4_state,sc4mrh)
4058938422{
4059038423   DRIVER_INIT_CALL(sc4mbus);
40591   m_reel_setup = sc4mrh_reel_configs;
4059238424}
4059338425
4059438426INPUT_PORTS_START( sc4mrh ) // this structure is generated
r242464r242465
4064938481INPUT_PORTS_END
4065038482
4065138483// PR2363 RED HOT MONOP         MONOPOLY  ARCADE  MONO SOUNDS         MONOPOLY
40652GAMEL( 200?, sc4mrh      ,0,         sc4, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40653GAMEL( 200?, sc4mrha     ,sc4mrh,    sc4, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40654GAMEL( 200?, sc4mrhb     ,sc4mrh,    sc4, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40655GAMEL( 200?, sc4mrhc     ,sc4mrh,    sc4, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40656GAMEL( 200?, sc4mrhd     ,sc4mrh,    sc4, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40657GAMEL( 200?, sc4mrhe     ,sc4mrh,    sc4, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38484GAMEL( 200?, sc4mrh      ,0,         sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38485GAMEL( 200?, sc4mrha     ,sc4mrh,    sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38486GAMEL( 200?, sc4mrhb     ,sc4mrh,    sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38487GAMEL( 200?, sc4mrhc     ,sc4mrh,    sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38488GAMEL( 200?, sc4mrhd     ,sc4mrh,    sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38489GAMEL( 200?, sc4mrhe     ,sc4mrh,    sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4065838490
40659static const stepper_interface* sc4mr2r_reel_configs[6] =
40660{
40661   &starpointrm20_interface_48step,
40662   &starpointrm20_interface_48step,
40663   &starpointrm20_interface_48step,
40664   0,
40665   &starpointrm20_interface_48step,
40666   0,
40667};
4066838491
4066938492DRIVER_INIT_MEMBER(sc4_state,sc4mr2r)
4067038493{
4067138494   DRIVER_INIT_CALL(sc4);
40672   m_reel_setup = sc4mr2r_reel_configs;
4067338495}
4067438496
4067538497INPUT_PORTS_START( sc4mr2r ) // this structure is generated
r242464r242465
4073538557INPUT_PORTS_END
4073638558
4073738559// PR2329 MONOPOLY ROAD TO RICHES         MR2R SOUNDS          ROAD TO RICHES
40738GAMEL( 200?, sc4mr2r     ,0,         sc4, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40739GAMEL( 200?, sc4mr2ra    ,sc4mr2r,   sc4, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40740GAMEL( 200?, sc4mr2rb    ,sc4mr2r,   sc4, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40741GAMEL( 200?, sc4mr2rc    ,sc4mr2r,   sc4, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40742GAMEL( 200?, sc4mr2rd    ,sc4mr2r,   sc4, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40743GAMEL( 200?, sc4mr2re    ,sc4mr2r,   sc4, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38560GAMEL( 200?, sc4mr2r     ,0,         sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38561GAMEL( 200?, sc4mr2ra    ,sc4mr2r,   sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38562GAMEL( 200?, sc4mr2rb    ,sc4mr2r,   sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38563GAMEL( 200?, sc4mr2rc    ,sc4mr2r,   sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38564GAMEL( 200?, sc4mr2rd    ,sc4mr2r,   sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38565GAMEL( 200?, sc4mr2re    ,sc4mr2r,   sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4074438566
40745static const stepper_interface* sc4nmare_reel_configs[6] =
40746{
40747   &starpointrm20_interface_48step,
40748   &starpointrm20_interface_48step,
40749   &starpointrm20_interface_48step,
40750   &starpointrm20_interface_48step,
40751   &starpointrm20_interface_48step,
40752   0,
40753};
4075438567
4075538568DRIVER_INIT_MEMBER(sc4_state,sc4nmare)
4075638569{
4075738570   DRIVER_INIT_CALL(sc4mbus);
40758   m_reel_setup = sc4nmare_reel_configs;
4075938571}
4076038572
4076138573INPUT_PORTS_START( sc4nmare ) // this structure is generated
r242464r242465
4082438636INPUT_PORTS_END
4082538637
4082638638// PR3032 AWP NIGHTMARE ON ELM STREET S4         PR3002 ELM STREET SOUNDS11        NIGHTMARE ELM ST  S.SITE
40827GAMEL( 200?, sc4nmare    ,0,         sc4, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40828GAMEL( 200?, sc4nmarea   ,sc4nmare,  sc4, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40829GAMEL( 200?, sc4nmareb   ,sc4nmare,  sc4, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40830GAMEL( 200?, sc4nmarec   ,sc4nmare,  sc4, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38639GAMEL( 200?, sc4nmare    ,0,         sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38640GAMEL( 200?, sc4nmarea   ,sc4nmare,  sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38641GAMEL( 200?, sc4nmareb   ,sc4nmare,  sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38642GAMEL( 200?, sc4nmarec   ,sc4nmare,  sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4083138643
4083238644
40833static const stepper_interface* sc4potp_reel_configs[6] =
40834{
40835   &starpointrm20_interface_48step,
40836   &starpointrm20_interface_48step,
40837   &starpointrm20_interface_48step,
40838   0,
40839   &starpointrm20_interface_48step,
40840   0,
40841};
40842
4084338645DRIVER_INIT_MEMBER(sc4_state,sc4potp)
4084438646{
4084538647   DRIVER_INIT_CALL(sc4mbus);
40846   m_reel_setup = sc4potp_reel_configs;
4084738648}
4084838649
4084938650INPUT_PORTS_START( sc4potp ) // this structure is generated
r242464r242465
4090938710INPUT_PORTS_END
4091038711
4091138712// PR1612 PICK OF THE PACK         PR1612 PICK OF THE PACK SOUNDS11  PICK OF THE PACK  S.SITE
40912GAMEL( 200?, sc4potp     ,0,         sc4, sc4potp, sc4_state, sc4potp, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40913GAMEL( 200?, sc4potpa    ,sc4potp,   sc4, sc4potp, sc4_state, sc4potp, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38713GAMEL( 200?, sc4potp     ,0,         sc4_4reel_alt, sc4potp, sc4_state, sc4potp, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
38714GAMEL( 200?, sc4potpa    ,sc4potp,   sc4_4reel_alt, sc4potp, sc4_state, sc4potp, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4091438715
4091538716
4091638717INPUT_PORTS_START( sc4ppcr ) // this structure is generated
r242464r242465
4098338784GAMEL( 200?, sc4ppcrtb   ,sc4ppcr,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge Top Box (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4098438785
4098538786
40986static const stepper_interface* sc4ppctc_reel_configs[6] =
40987{
40988   &starpointrm20_interface_48step,
40989   &starpointrm20_interface_48step,
40990   &starpointrm20_interface_48step,
40991   &starpointrm20_interface_48step,
40992   &starpointrm20_interface_48step,
40993   &starpointrm20_interface_48step,
40994};
40995
4099638787DRIVER_INIT_MEMBER(sc4_state,sc4ppctc)
4099738788{
4099838789   DRIVER_INIT_CALL(sc4mbus);
40999   m_reel_setup = sc4ppctc_reel_configs;
4100038790}
4100138791
4100238792INPUT_PORTS_START( sc4ppctc ) // this structure is generated
r242464r242465
4114938939GAMEL( 200?, sc4ppdymtb  ,sc4ppdym,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4115038940GAMEL( 200?, sc4ppdymtba ,sc4ppdym,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4115138941
41152static const stepper_interface* sc4pony_reel_configs[6] =
41153{
41154   &starpointrm20_interface_48step,
41155   &starpointrm20_interface_48step,
41156   &starpointrm20_interface_48step,
41157   &starpointrm20_interface_48step,
41158   &starpoint_interface_200step_reel,
41159   0,
41160};
41161
4116238942DRIVER_INIT_MEMBER(sc4_state,sc4pony)
4116338943{
4116438944   DRIVER_INIT_CALL(sc4);
41165   m_reel_setup = sc4pony_reel_configs;
4116638945}
4116738946
4116838947INPUT_PORTS_START( sc4pony ) // this structure is generated
r242464r242465
4122739006INPUT_PORTS_END
4122839007
4122939008// PR1408 PONY EXPRESS         PR1408 PONY EXPRESS SOUNDS11      PONY EXPRESS  S.SITE
41230GAMEL( 200?, sc4pony     ,0,         sc4, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41231GAMEL( 200?, sc4ponya    ,sc4pony,   sc4, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41232GAMEL( 200?, sc4ponyb    ,sc4pony,   sc4, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41233GAMEL( 200?, sc4ponyc    ,sc4pony,   sc4, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41234GAMEL( 200?, sc4ponyd    ,sc4pony,   sc4, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41235GAMEL( 200?, sc4ponye    ,sc4pony,   sc4, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
39009GAMEL( 200?, sc4pony     ,0,         sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39010GAMEL( 200?, sc4ponya    ,sc4pony,   sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39011GAMEL( 200?, sc4ponyb    ,sc4pony,   sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39012GAMEL( 200?, sc4ponyc    ,sc4pony,   sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39013GAMEL( 200?, sc4ponyd    ,sc4pony,   sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39014GAMEL( 200?, sc4ponye    ,sc4pony,   sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
4123639015
41237static const stepper_interface* sc4popey_reel_configs[6] =
41238{
41239   &starpointrm20_interface_48step,
41240   &starpointrm20_interface_48step,
41241   &starpointrm20_interface_48step,
41242   0,
41243   &starpointrm20_interface_48step,
41244   &starpointrm20_interface_48step,
41245};
4124639016
4124739017DRIVER_INIT_MEMBER(sc4_state,sc4popey)
4124839018{
4124939019   DRIVER_INIT_CALL(sc4mbus);
41250   m_reel_setup = sc4popey_reel_configs;
4125139020}
4125239021
4125339022INPUT_PORTS_START( sc4popey ) // this structure is generated
r242464r242465
4131439083INPUT_PORTS_END
4131539084
4131639085// PR2417 AWP POPEYE S4         PR2417 POPEYE SOUNDS11         POPEYE  S.SITE
41317GAMEL( 200?, sc4popey    ,0,         sc4, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41318GAMEL( 200?, sc4popeya   ,sc4popey,  sc4, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41319GAMEL( 200?, sc4popeyb   ,sc4popey,  sc4, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41320GAMEL( 200?, sc4popeyc   ,sc4popey,  sc4, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41321GAMEL( 200?, sc4popeyd   ,sc4popey,  sc4, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41322GAMEL( 200?, sc4popeye   ,sc4popey,  sc4, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39086GAMEL( 200?, sc4popey    ,0,         sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39087GAMEL( 200?, sc4popeya   ,sc4popey,  sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39088GAMEL( 200?, sc4popeyb   ,sc4popey,  sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39089GAMEL( 200?, sc4popeyc   ,sc4popey,  sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39090GAMEL( 200?, sc4popeyd   ,sc4popey,  sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39091GAMEL( 200?, sc4popeye   ,sc4popey,  sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4132339092
4132439093
41325static const stepper_interface* sc4pwrbl_reel_configs[6] =
41326{
41327   &starpointrm20_interface_48step,
41328   &starpointrm20_interface_48step,
41329   &starpointrm20_interface_48step,
41330   &starpointrm20_interface_48step,
41331   0,
41332   0,
41333};
41334
4133539094DRIVER_INIT_MEMBER(sc4_state,sc4pwrbl)
4133639095{
4133739096   DRIVER_INIT_CALL(sc4mbus);
41338   m_reel_setup = sc4pwrbl_reel_configs;
4133939097}
4134039098
4134139099INPUT_PORTS_START( sc4pwrbl ) // this structure is generated
r242464r242465
4141239170
4141339171// sequel to gamball, mechanical?
4141439172// PR1614 AWP POWERBALL         POWERBALL S.SITE  PR1614 POWERBALL SOUNDS11
41415GAMEL( 200?, sc4pwrbl    ,0,         sc4, sc4pwrbl, sc4_state, sc4pwrbl, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41416GAMEL( 200?, sc4pwrbla   ,sc4pwrbl,  sc4, sc4pwrbl, sc4_state, sc4pwrbl, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39173GAMEL( 200?, sc4pwrbl    ,0,         sc4_4reel, sc4pwrbl, sc4_state, sc4pwrbl, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39174GAMEL( 200?, sc4pwrbla   ,sc4pwrbl,  sc4_4reel, sc4pwrbl, sc4_state, sc4pwrbl, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4141739175
41418
41419static const stepper_interface* sc4quidv_reel_configs[6] =
41420{
41421   &starpointrm20_interface_48step,
41422   &starpointrm20_interface_48step,
41423   &starpointrm20_interface_48step,
41424   0,
41425   &starpointrm20_interface_48step,
41426   0,
41427};
41428
4142939176DRIVER_INIT_MEMBER(sc4_state,sc4quidv)
4143039177{
4143139178   DRIVER_INIT_CALL(sc4mbus);
41432   m_reel_setup = sc4quidv_reel_configs;
4143339179}
4143439180
4143539181INPUT_PORTS_START( sc4quidv ) // this structure is generated
r242464r242465
4149339239INPUT_PORTS_END
4149439240
4149539241// PR2342 QUID VICIOUS         QUIDV SOUNDS         QUID VICIOUS
41496GAMEL( 200?, sc4quidv    ,0,         sc4, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41497GAMEL( 200?, sc4quidva   ,sc4quidv,  sc4, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41498GAMEL( 200?, sc4quidvb   ,sc4quidv,  sc4, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41499GAMEL( 200?, sc4quidvc   ,sc4quidv,  sc4, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39242GAMEL( 200?, sc4quidv    ,0,         sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39243GAMEL( 200?, sc4quidva   ,sc4quidv,  sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39244GAMEL( 200?, sc4quidvb   ,sc4quidv,  sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39245GAMEL( 200?, sc4quidvc   ,sc4quidv,  sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4150039246
41501static const stepper_interface* sc4rhxcs_reel_configs[6] =
41502{
41503   &starpoint_interface_200step_reel,
41504   &starpoint_interface_200step_reel,
41505   &starpoint_interface_200step_reel,
41506   &starpointrm20_interface_48step,
41507   0,
41508   0,
41509};
41510
4151139247DRIVER_INIT_MEMBER(sc4_state,sc4rhxcs)
4151239248{
4151339249   DRIVER_INIT_CALL(sc4);
41514   m_reel_setup = sc4rhxcs_reel_configs;
4151539250}
4151639251
4151739252INPUT_PORTS_START( sc4rhxcs ) // this structure is generated
r242464r242465
4157239307INPUT_PORTS_END
4157339308
4157439309// PR2364 CASINO RED HOT X         RED HOT X CRHX SOUNDS         RED HOT X
41575GAMEL( 200?, sc4rhxcs    ,0,         sc4, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41576GAMEL( 200?, sc4rhxcsa   ,sc4rhxcs,  sc4, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41577GAMEL( 200?, sc4rhxcsb   ,sc4rhxcs,  sc4, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41578GAMEL( 200?, sc4rhxcsc   ,sc4rhxcs,  sc4, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41579GAMEL( 200?, sc4rhxcsd   ,sc4rhxcs,  sc4, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41580GAMEL( 200?, sc4rhxcse   ,sc4rhxcs,  sc4, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39310GAMEL( 200?, sc4rhxcs    ,0,         sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39311GAMEL( 200?, sc4rhxcsa   ,sc4rhxcs,  sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39312GAMEL( 200?, sc4rhxcsb   ,sc4rhxcs,  sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39313GAMEL( 200?, sc4rhxcsc   ,sc4rhxcs,  sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39314GAMEL( 200?, sc4rhxcsd   ,sc4rhxcs,  sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39315GAMEL( 200?, sc4rhxcse   ,sc4rhxcs,  sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4158139316
4158239317
4158339318
41584static const stepper_interface* sc4redsq_reel_configs[6] =
41585{
41586   &starpointrm20_interface_48step,
41587   &starpointrm20_interface_48step,
41588   &starpointrm20_interface_48step,
41589   &starpointrm20_interface_48step,
41590   0,
41591   0,
41592};
41593
4159439319DRIVER_INIT_MEMBER(sc4_state,sc4redsq)
4159539320{
4159639321   DRIVER_INIT_CALL(sc4);
41597   m_reel_setup = sc4redsq_reel_configs;
4159839322}
4159939323
4160039324INPUT_PORTS_START( sc4redsq ) // this structure is generated
r242464r242465
4164939373
4165039374
4165139375// PR2557 RED SQUARE         REDS SOUNDS            RED SQUARE
41652GAMEL( 200?, sc4redsq    ,0,         sc4, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41653GAMEL( 200?, sc4redsqa   ,sc4redsq,  sc4, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41654GAMEL( 200?, sc4redsqb   ,sc4redsq,  sc4, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41655GAMEL( 200?, sc4redsqc   ,sc4redsq,  sc4, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39376GAMEL( 200?, sc4redsq    ,0,         sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39377GAMEL( 200?, sc4redsqa   ,sc4redsq,  sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39378GAMEL( 200?, sc4redsqb   ,sc4redsq,  sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39379GAMEL( 200?, sc4redsqc   ,sc4redsq,  sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4165639380
4165739381
41658static const stepper_interface* sc4rosts_reel_configs[6] =
41659{
41660   &starpointrm20_interface_48step,
41661   &starpointrm20_interface_48step,
41662   &starpointrm20_interface_48step,
41663   &starpointrm20_interface_48step,
41664   &starpointrm20_interface_48step,
41665   0,
41666};
4166739382
4166839383DRIVER_INIT_MEMBER(sc4_state,sc4rosts)
4166939384{
4167039385   DRIVER_INIT_CALL(sc4mbus);
41671   m_reel_setup = sc4rosts_reel_configs;
4167239386}
4167339387
4167439388INPUT_PORTS_START( sc4rosts ) // this structure is generated
r242464r242465
4172939443INPUT_PORTS_END
4173039444
4173139445// PR3256 CLUB RONNIE O SULLIVANS TOURNAMENT SCORP4         RONNIE OSULLIVAN  CLUB  PR3256 RONNIE O SOUNDS11         RONNIE SULLIVAN
41732GAMEL( 200?, sc4rosts    ,0,         sc4, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41733GAMEL( 200?, sc4rostsa   ,sc4rosts,  sc4, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41734GAMEL( 200?, sc4rostsb   ,sc4rosts,  sc4, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41735GAMEL( 200?, sc4rostsc   ,sc4rosts,  sc4, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41736GAMEL( 200?, sc4rostsd   ,sc4rosts,  sc4, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41737GAMEL( 200?, sc4rostse   ,sc4rosts,  sc4, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41738GAMEL( 200?, sc4rostsf   ,sc4rosts,  sc4, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41739GAMEL( 200?, sc4rostsg   ,sc4rosts,  sc4, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39446GAMEL( 200?, sc4rosts    ,0,         sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39447GAMEL( 200?, sc4rostsa   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39448GAMEL( 200?, sc4rostsb   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39449GAMEL( 200?, sc4rostsc   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39450GAMEL( 200?, sc4rostsd   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39451GAMEL( 200?, sc4rostse   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39452GAMEL( 200?, sc4rostsf   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39453GAMEL( 200?, sc4rostsg   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4174039454
41741static const stepper_interface* sc4rovrt_reel_configs[6] =
41742{
41743   &starpointrm20_interface_48step,
41744   &starpointrm20_interface_48step,
41745   &starpointrm20_interface_48step,
41746   0,
41747   &starpoint_interface_200step_reel,
41748   0,
41749};
4175039455
4175139456DRIVER_INIT_MEMBER(sc4_state,sc4rovrt)
4175239457{
4175339458   DRIVER_INIT_CALL(sc4);
41754   m_reel_setup = sc4rovrt_reel_configs;
4175539459}
4175639460
4175739461INPUT_PORTS_START( sc4rovrt ) // this structure is generated
r242464r242465
4182239526INPUT_PORTS_END
4182339527
4182439528// PR2311 ROVERS RETURN         ROVERS RETURN SOUNDS         ROVERS RETURN
41825GAMEL( 200?, sc4rovrt    ,0,         sc4, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41826GAMEL( 200?, sc4rovrta   ,sc4rovrt,  sc4, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41827GAMEL( 200?, sc4rovrtb   ,sc4rovrt,  sc4, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41828GAMEL( 200?, sc4rovrtc   ,sc4rovrt,  sc4, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41829GAMEL( 200?, sc4rovrtd   ,sc4rovrt,  sc4, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41830GAMEL( 200?, sc4rovrte   ,sc4rovrt,  sc4, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39529GAMEL( 200?, sc4rovrt    ,0,         sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39530GAMEL( 200?, sc4rovrta   ,sc4rovrt,  sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39531GAMEL( 200?, sc4rovrtb   ,sc4rovrt,  sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39532GAMEL( 200?, sc4rovrtc   ,sc4rovrt,  sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39533GAMEL( 200?, sc4rovrtd   ,sc4rovrt,  sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39534GAMEL( 200?, sc4rovrte   ,sc4rovrt,  sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4183139535
41832static const stepper_interface* sc4showt_reel_configs[6] =
41833{
41834   &starpointrm20_interface_48step,
41835   &starpointrm20_interface_48step,
41836   &starpointrm20_interface_48step,
41837   0,
41838   &starpointrm20_interface_48step,
41839   &starpoint_interface_200step_reel,
41840};
41841
4184239536DRIVER_INIT_MEMBER(sc4_state,sc4showt)
4184339537{
4184439538   DRIVER_INIT_CALL(sc4mbus);
41845   m_reel_setup = sc4showt_reel_configs;
4184639539}
4184739540
4184839541INPUT_PORTS_START( sc4showt ) // this structure is generated
r242464r242465
4191139604INPUT_PORTS_END
4191239605
4191339606// PR3043 AWP SHOW TIME S4         PR3013 SHOWTIME SOUNDS11         SHOW TIME S.SITE
41914GAMEL( 200?, sc4showt    ,0,         sc4, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41915GAMEL( 200?, sc4showta   ,sc4showt,  sc4, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41916GAMEL( 200?, sc4showtb   ,sc4showt,  sc4, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41917GAMEL( 200?, sc4showtc   ,sc4showt,  sc4, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41918GAMEL( 200?, sc4showtd   ,sc4showt,  sc4, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41919GAMEL( 200?, sc4showte   ,sc4showt,  sc4, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41920GAMEL( 200?, sc4showtf   ,sc4showt,  sc4, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39607GAMEL( 200?, sc4showt    ,0,         sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39608GAMEL( 200?, sc4showta   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39609GAMEL( 200?, sc4showtb   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39610GAMEL( 200?, sc4showtc   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39611GAMEL( 200?, sc4showtd   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39612GAMEL( 200?, sc4showte   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39613GAMEL( 200?, sc4showtf   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4192139614
4192239615
41923static const stepper_interface* sc4spice_reel_configs[6] =
41924{
41925   &starpointrm20_interface_48step,
41926   &starpointrm20_interface_48step,
41927   &starpointrm20_interface_48step,
41928   0,
41929   &starpointrm20_interface_48step,
41930   0,
41931};
41932
4193339616DRIVER_INIT_MEMBER(sc4_state,sc4spice)
4193439617{
4193539618   DRIVER_INIT_CALL(sc4mbus);
41936   m_reel_setup = sc4spice_reel_configs;
4193739619}
4193839620
4193939621INPUT_PORTS_START( sc4spice ) // this structure is generated
r242464r242465
4199139673INPUT_PORTS_END
4199239674
4199339675// PR1921 AWP SPICE IT UP SCORP4         PR1901 SPICE IT UP SOUNDS11       SPICE IT UP S.SITE
41994GAMEL( 200?, sc4spice    ,0,         sc4, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41995GAMEL( 200?, sc4spicea   ,sc4spice,  sc4, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41996GAMEL( 200?, sc4spiceb   ,sc4spice,  sc4, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41997GAMEL( 200?, sc4spicec   ,sc4spice,  sc4, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39676GAMEL( 200?, sc4spice    ,0,         sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39677GAMEL( 200?, sc4spicea   ,sc4spice,  sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39678GAMEL( 200?, sc4spiceb   ,sc4spice,  sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39679GAMEL( 200?, sc4spicec   ,sc4spice,  sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4199839680
41999static const stepper_interface* sc4sus_reel_configs[6] =
42000{
42001   &starpointrm20_interface_48step,
42002   &starpointrm20_interface_48step,
42003   &starpointrm20_interface_48step,
42004   0,
42005   &starpointrm20_interface_48step,
42006   0,
42007};
42008
4200939681DRIVER_INIT_MEMBER(sc4_state,sc4sus)
4201039682{
4201139683   DRIVER_INIT_CALL(sc4);
42012   m_reel_setup = sc4sus_reel_configs;
4201339684}
4201439685
4201539686INPUT_PORTS_START( sc4sus ) // this structure is generated
r242464r242465
4207339744INPUT_PORTS_END
4207439745
4207539746// PR2255 SUITUSIR         SUIT SOUNDS         SUITS U SIR
42076GAMEL( 200?, sc4sus      ,0,         sc4, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42077GAMEL( 200?, sc4susc     ,sc4sus,    sc4, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42078GAMEL( 200?, sc4susf     ,sc4sus,    sc4, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42079GAMEL( 200?, sc4susg     ,sc4sus,    sc4, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42080GAMEL( 200?, sc4sush     ,sc4sus,    sc4, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42081GAMEL( 200?, sc4susi     ,sc4sus,    sc4, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42082GAMEL( 200?, sc4susj     ,sc4sus,    sc4, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42083GAMEL( 200?, sc4susk     ,sc4sus,    sc4, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39747GAMEL( 200?, sc4sus      ,0,         sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39748GAMEL( 200?, sc4susc     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39749GAMEL( 200?, sc4susf     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39750GAMEL( 200?, sc4susg     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39751GAMEL( 200?, sc4sush     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39752GAMEL( 200?, sc4susi     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39753GAMEL( 200?, sc4susj     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39754GAMEL( 200?, sc4susk     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4208439755
42085static const stepper_interface* sc4sslam_reel_configs[6] =
42086{
42087   &starpointrm20_interface_48step,
42088   &starpointrm20_interface_48step,
42089   &starpointrm20_interface_48step,
42090   &starpointrm20_interface_48step,
42091   &starpointrm20_interface_48step,
42092   0,
42093};
4209439756
4209539757DRIVER_INIT_MEMBER(sc4_state,sc4sslam)
4209639758{
4209739759   DRIVER_INIT_CALL(sc4mbus);
42098   m_reel_setup = sc4sslam_reel_configs;
4209939760}
4210039761
4210139762INPUT_PORTS_START( sc4sslam ) // this structure is generated
r242464r242465
4215239813INPUT_PORTS_END
4215339814
4215439815// PR3081 CLUB SUPER SLAM         SUPER SLAM  CLUB  PR3080 SUPER SLAM SOUNDS11
42155GAMEL( 200?, sc4sslam    ,0,         sc4, sc4sslam, sc4_state, sc4sslam, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42156GAMEL( 200?, sc4sslama   ,sc4sslam,  sc4, sc4sslam, sc4_state, sc4sslam, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39816GAMEL( 200?, sc4sslam    ,0,         sc4_5reel, sc4sslam, sc4_state, sc4sslam, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39817GAMEL( 200?, sc4sslama   ,sc4sslam,  sc4_5reel, sc4sslam, sc4_state, sc4sslam, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4215739818
39819// reel setup NOT correct, this will spin forever on some things
4215839820
42159static const stepper_interface* sc4swbak_reel_configs[6] =
42160{
42161   &starpointrm20_interface_48step,
42162   &starpointrm20_interface_48step,
42163   &starpointrm20_interface_48step,
42164   0,
42165   &starpointrm20_interface_48step,
42166   &starpoint_interface_200step_reel, // NOT correct, this will spin forever on some things
42167};
42168
4216939821DRIVER_INIT_MEMBER(sc4_state,sc4swbak)
4217039822{
4217139823   DRIVER_INIT_CALL(sc4mbus);
42172   m_reel_setup = sc4swbak_reel_configs;
4217339824}
4217439825
4217539826INPUT_PORTS_START( sc4swbak ) // this structure is generated
r242464r242465
4223339884INPUT_PORTS_END
4223439885
4223539886// PR2235 SWITCHBACK         SWBK SOUNDS         SWITCHBACK
42236GAMEL( 200?, sc4swbak    ,0,         sc4, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42237GAMEL( 200?, sc4swbaka   ,sc4swbak,  sc4, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42238GAMEL( 200?, sc4swbakb   ,sc4swbak,  sc4, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42239GAMEL( 200?, sc4swbakc   ,sc4swbak,  sc4, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39887GAMEL( 200?, sc4swbak    ,0,         sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39888GAMEL( 200?, sc4swbaka   ,sc4swbak,  sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39889GAMEL( 200?, sc4swbakb   ,sc4swbak,  sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39890GAMEL( 200?, sc4swbakc   ,sc4swbak,  sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4224039891
4224139892
42242static const stepper_interface* sc4ttpie_reel_configs[6] =
42243{
42244   &starpointrm20_interface_48step,
42245   &starpointrm20_interface_48step,
42246   &starpointrm20_interface_48step,
42247   &starpointrm20_interface_48step,
42248   &starpointrm20_interface_48step,
42249   0,
42250};
42251
4225239893DRIVER_INIT_MEMBER(sc4_state,sc4ttpie)
4225339894{
4225439895   DRIVER_INIT_CALL(sc4mbus);
42255   m_reel_setup = sc4ttpie_reel_configs;
4225639896}
4225739897
4225839898INPUT_PORTS_START( sc4ttpie ) // this structure is generated
r242464r242465
4231639956INPUT_PORTS_END
4231739957
4231839958// PR1714 AWP TAKE THE PIECE S4         PR1714 TAKE THE PIECE SOUNDS11    TAKETHEPIECE  S.SITE
42319GAMEL( 200?, sc4ttpie    ,0,         sc4, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42320GAMEL( 200?, sc4ttpiec   ,sc4ttpie,  sc4, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39959GAMEL( 200?, sc4ttpie    ,0,         sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39960GAMEL( 200?, sc4ttpiec   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4232139961// PR1734 AWP TAKE THE PIECE S4         PR1714 TAKE THE PIECE SOUNDS11    TAKETHEPIECE  S.SITE
42322GAMEL( 200?, sc4ttpiea   ,sc4ttpie,  sc4, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42323GAMEL( 200?, sc4ttpieb   ,sc4ttpie,  sc4, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42324GAMEL( 200?, sc4ttpied   ,sc4ttpie,  sc4, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42325GAMEL( 200?, sc4ttpiee   ,sc4ttpie,  sc4, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42326GAMEL( 200?, sc4ttpief   ,sc4ttpie,  sc4, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42327GAMEL( 200?, sc4ttpieg   ,sc4ttpie,  sc4, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39962GAMEL( 200?, sc4ttpiea   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39963GAMEL( 200?, sc4ttpieb   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39964GAMEL( 200?, sc4ttpied   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39965GAMEL( 200?, sc4ttpiee   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39966GAMEL( 200?, sc4ttpief   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
39967GAMEL( 200?, sc4ttpieg   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4232839968
4232939969
42330static const stepper_interface* sc4typ_reel_configs[6] =
42331{
42332   &starpointrm20_interface_48step,
42333   &starpointrm20_interface_48step,
42334   &starpointrm20_interface_48step,
42335   &starpointrm20_interface_48step,
42336   &starpointrm20_interface_48step,
42337   &starpointrm20_interface_48step,
42338};
42339
4234039970DRIVER_INIT_MEMBER(sc4_state,sc4typ)
4234139971{
4234239972   DRIVER_INIT_CALL(sc4mbus);
42343   m_reel_setup = sc4typ_reel_configs;
4234439973}
4234539974
4234639975INPUT_PORTS_START( sc4typ ) // this structure is generated
r242464r242465
4241340042GAMEL( 200?, sc4typb     ,sc4typ,    sc4, sc4typ, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4241440043GAMEL( 200?, sc4typc     ,sc4typ,    sc4, sc4typ, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4241540044
42416static const stepper_interface* sc4trail_reel_configs[6] =
42417{
42418   &starpointrm20_interface_48step,
42419   &starpointrm20_interface_48step,
42420   &starpointrm20_interface_48step,
42421   0,
42422   &starpointrm20_interface_48step,
42423   0,
42424};
42425
4242640045DRIVER_INIT_MEMBER(sc4_state,sc4trail)
4242740046{
4242840047   DRIVER_INIT_CALL(sc4);
42429   m_reel_setup = sc4trail_reel_configs;
4243040048}
4243140049
4243240050INPUT_PORTS_START( sc4trail ) // this structure is generated
r242464r242465
4247640094INPUT_PORTS_END
4247740095
4247840096// PR2170 TRAIL BLAZER         TRAB SOUNDS                  TRAIL BLAZER
42479GAMEL( 200?, sc4trail    ,0,         sc4, sc4trail, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42480GAMEL( 200?, sc4traila   ,sc4trail,  sc4, sc4trail, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42481GAMEL( 200?, sc4trailb   ,sc4trail,  sc4, sc4trail, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42482GAMEL( 200?, sc4trailc   ,sc4trail,  sc4, sc4trail, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40097GAMEL( 200?, sc4trail    ,0,         sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40098GAMEL( 200?, sc4traila   ,sc4trail,  sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40099GAMEL( 200?, sc4trailb   ,sc4trail,  sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40100GAMEL( 200?, sc4trailc   ,sc4trail,  sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4248340101
4248440102
4248540103
42486static const stepper_interface* sc4bpb_reel_configs[6] =
42487{
42488   &starpointrm20_interface_48step,
42489   &starpointrm20_interface_48step,
42490   &starpointrm20_interface_48step,
42491   &starpointrm20_interface_48step,
42492   &starpointrm20_interface_48step,
42493   0,
42494};
4249540104
4249640105DRIVER_INIT_MEMBER(sc4_state,sc4bpb)
4249740106{
4249840107   DRIVER_INIT_CALL(sc4mbus);
42499   m_reel_setup = sc4bpb_reel_configs;
4250040108}
4250140109
4250240110INPUT_PORTS_START( sc4bpb ) // this structure is generated
r242464r242465
4256140169INPUT_PORTS_END
4256240170
4256340171// PR1728 AWP BULLY'S PRIZE BOARD         PR1708 B PRIZE BOARD SOUNDS11     BULLYSPRIZEBOARD  S.SITE
42564GAMEL( 200?, sc4bpb      ,0,         sc4, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42565GAMEL( 200?, sc4bpbc     ,sc4bpb,    sc4, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40172GAMEL( 200?, sc4bpb      ,0,         sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40173GAMEL( 200?, sc4bpbc     ,sc4bpb,    sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4256640174// PR1728 AWP BULLY'S PRIZE BOARD S4         PR1708 B PRIZE BOARD SOUNDS11     BULLYSPRIZEBOARD  S.SITE
42567GAMEL( 200?, sc4bpba     ,sc4bpb,    sc4, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42568GAMEL( 200?, sc4bpbb     ,sc4bpb,    sc4, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42569GAMEL( 200?, sc4bpbd     ,sc4bpb,    sc4, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42570GAMEL( 200?, sc4bpbe     ,sc4bpb,    sc4, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40175GAMEL( 200?, sc4bpba     ,sc4bpb,    sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40176GAMEL( 200?, sc4bpbb     ,sc4bpb,    sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40177GAMEL( 200?, sc4bpbd     ,sc4bpb,    sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40178GAMEL( 200?, sc4bpbe     ,sc4bpb,    sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4257140179
4257240180
42573static const stepper_interface* sc4bsp_reel_configs[6] =
42574{
42575   &starpointrm20_interface_48step,
42576   &starpointrm20_interface_48step,
42577   &starpointrm20_interface_48step,
42578   0,
42579   &starpointrm20_interface_48step,
42580   &starpoint_interface_200step_reel,
42581};
42582
4258340181DRIVER_INIT_MEMBER(sc4_state,sc4bsp)
4258440182{
4258540183   DRIVER_INIT_CALL(sc4mbus);
42586   m_reel_setup = sc4bsp_reel_configs;
4258740184}
4258840185
4258940186INPUT_PORTS_START( sc4bsp ) // this structure is generated
r242464r242465
4264940246INPUT_PORTS_END
4265040247
4265140248// PR3040 AWP BULLYS STAR PRIZE SCORP4         PR3012 BULLYS STAR P SOUNDS11     BULLYS STARPRIZE  S.SITE
42652GAMEL( 200?, sc4bsp      ,0,         sc4, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42653GAMEL( 200?, sc4bspa     ,sc4bsp,    sc4, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42654GAMEL( 200?, sc4bspb     ,sc4bsp,    sc4, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42655GAMEL( 200?, sc4bspc     ,sc4bsp,    sc4, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42656GAMEL( 200?, sc4bspd     ,sc4bsp,    sc4, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42657GAMEL( 200?, sc4bspg     ,sc4bsp,    sc4, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40249GAMEL( 200?, sc4bsp      ,0,         sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40250GAMEL( 200?, sc4bspa     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40251GAMEL( 200?, sc4bspb     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40252GAMEL( 200?, sc4bspc     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40253GAMEL( 200?, sc4bspd     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40254GAMEL( 200?, sc4bspg     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4265840255// PR3042 AWP BULLYS STAR PRIZE SCORP4         PR3012 BULLYS STAR P SOUNDS11     BULLYS STARPRIZE  S.SITE
42659GAMEL( 200?, sc4bspe     ,sc4bsp,    sc4, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42660GAMEL( 200?, sc4bspf     ,sc4bsp,    sc4, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40256GAMEL( 200?, sc4bspe     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40257GAMEL( 200?, sc4bspf     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4266140258
4266240259
42663static const stepper_interface* sc4chain_reel_configs[6] =
42664{
42665   &starpointrm20_interface_48step,
42666   &starpointrm20_interface_48step,
42667   &starpointrm20_interface_48step,
42668   0,
42669   &starpointrm20_interface_48step,
42670   &starpointrm20_interface_48step,
42671};
42672
4267340260DRIVER_INIT_MEMBER(sc4_state,sc4chain)
4267440261{
4267540262   DRIVER_INIT_CALL(sc4);
42676   m_reel_setup = sc4chain_reel_configs;
4267740263}
4267840264
4267940265INPUT_PORTS_START( sc4chain ) // this structure is generated
r242464r242465
4274540331INPUT_PORTS_END
4274640332
4274740333// PR1316 AWP CHAIN REACTION         PR1312 CHAIN REACT SOUNDS11
42748GAMEL( 200?, sc4chain    ,0,         sc4, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42749GAMEL( 200?, sc4chaina   ,sc4chain,  sc4, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42750GAMEL( 200?, sc4chainb   ,sc4chain,  sc4, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42751GAMEL( 200?, sc4chainc   ,sc4chain,  sc4, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40334GAMEL( 200?, sc4chain    ,0,         sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40335GAMEL( 200?, sc4chaina   ,sc4chain,  sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40336GAMEL( 200?, sc4chainb   ,sc4chain,  sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40337GAMEL( 200?, sc4chainc   ,sc4chain,  sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4275240338
4275340339
42754static const stepper_interface* sc4clown_reel_configs[6] =
42755{
42756   &starpointrm20_interface_48step,
42757   &starpointrm20_interface_48step,
42758   &starpointrm20_interface_48step,
42759   &starpoint_interface_200step_reel,
42760   &starpoint_interface_200step_reel,
42761   0,
42762};
42763
4276440340DRIVER_INIT_MEMBER(sc4_state,sc4clown)
4276540341{
4276640342   DRIVER_INIT_CALL(sc4mbus);
42767   m_reel_setup = sc4clown_reel_configs;
4276840343}
4276940344
4277040345INPUT_PORTS_START( sc4clown ) // this structure is generated
r242464r242465
4283540410INPUT_PORTS_END
4283640411
4283740412// PR1727 AWP CLOWN AROUND SCORP4         PR1707 CLOWN AROUND SOUNDS11      CLOWN AROUND  S.SITE
42838GAMEL( 200?, sc4clown    ,0,         sc4, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42839GAMEL( 200?, sc4clowna   ,sc4clown,  sc4, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42840GAMEL( 200?, sc4clownb   ,sc4clown,  sc4, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42841GAMEL( 200?, sc4clownc   ,sc4clown,  sc4, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42842GAMEL( 200?, sc4clownd   ,sc4clown,  sc4, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42843GAMEL( 200?, sc4clowne   ,sc4clown,  sc4, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42844GAMEL( 200?, sc4clownf   ,sc4clown,  sc4, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42845GAMEL( 200?, sc4clowng   ,sc4clown,  sc4, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40413GAMEL( 200?, sc4clown    ,0,         sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40414GAMEL( 200?, sc4clowna   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40415GAMEL( 200?, sc4clownb   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40416GAMEL( 200?, sc4clownc   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40417GAMEL( 200?, sc4clownd   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40418GAMEL( 200?, sc4clowne   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40419GAMEL( 200?, sc4clownf   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40420GAMEL( 200?, sc4clowng   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4284640421
4284740422INPUT_PORTS_START( sc4mowow ) // this structure is generated
4284840423      PORT_INCLUDE( sc4_base )
r242464r242465
4290440479GAMEL( 200?, sc4mwwtbd   ,sc4mwwtb,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
4290540480
4290640481
42907static const stepper_interface* sc4bwow_reel_configs[6] =
42908{
42909   &starpointrm20_interface_48step,
42910   &starpointrm20_interface_48step,
42911   &starpointrm20_interface_48step,
42912   0,
42913   &starpointrm20_interface_48step,
42914   &starpoint_interface_200step_reel,
42915};
42916
4291740482DRIVER_INIT_MEMBER(sc4_state,sc4bwow)
4291840483{
4291940484   DRIVER_INIT_CALL(sc4mbus);
42920   m_reel_setup = sc4bwow_reel_configs;
4292140485}
4292240486
4292340487INPUT_PORTS_START( sc4bwow ) // this structure is generated
r242464r242465
4298240546      // 0x0010 - "hopdmp" // standard input (expected here)
4298340547INPUT_PORTS_END
4298440548
42985GAMEL( 200?, sc4bwow   ,0,       sc4, sc4bwow, sc4_state, sc4bwow, ROT0, "BFM","Wheel Of Wealth (Bellfruit) (PR1726) (Scorpion 4) (WHEL013, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR1726 AWP WHEEL OF WEALTH         PR1706 WHEEL OF WEALTH SOUNDS11   WHEEL OF WEALTH S.SITE
42986GAMEL( 200?, sc4bwowa  ,sc4bwow, sc4, sc4bwow, sc4_state, sc4bwow, ROT0, "BFM","Wheel Of Wealth (Bellfruit) (PR1726) (Scorpion 4) (WHEL013, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
40549GAMEL( 200?, sc4bwow   ,0,       sc4_200_5ra, sc4bwow, sc4_state, sc4bwow, ROT0, "BFM","Wheel Of Wealth (Bellfruit) (PR1726) (Scorpion 4) (WHEL013, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR1726 AWP WHEEL OF WEALTH         PR1706 WHEEL OF WEALTH SOUNDS11   WHEEL OF WEALTH S.SITE
40550GAMEL( 200?, sc4bwowa  ,sc4bwow, sc4_200_5ra, sc4bwow, sc4_state, sc4bwow, ROT0, "BFM","Wheel Of Wealth (Bellfruit) (PR1726) (Scorpion 4) (WHEL013, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
4298740551
4298840552
42989static const stepper_interface* sc4nunsm_reel_configs[6] =
42990{
42991   &starpointrm20_interface_48step,
42992   &starpointrm20_interface_48step,
42993   &starpointrm20_interface_48step,
42994   0,
42995   &starpoint_interface_200step_reel,
42996   0,
42997};
42998
4299940553DRIVER_INIT_MEMBER(sc4_state,sc4nunsm)
4300040554{
4300140555   DRIVER_INIT_CALL(sc4);
43002   m_reel_setup = sc4nunsm_reel_configs;
4300340556}
4300440557
4300540558INPUT_PORTS_START( sc4nunsm ) // this structure is generated
r242464r242465
4305640609INPUT_PORTS_END
4305740610
4305840611// PR2166 NUN N ROSES          NANR SOUNDS         NUNS N ROSES
43059GAMEL( 200?, sc4nunsm    ,0,         sc4, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43060GAMEL( 200?, sc4nunsmb   ,sc4nunsm,  sc4, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43061GAMEL( 200?, sc4nunsmc   ,sc4nunsm,  sc4, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43062GAMEL( 200?, sc4nunsmd   ,sc4nunsm,  sc4, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43063GAMEL( 200?, sc4nunsme   ,sc4nunsm,  sc4, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43064GAMEL( 200?, sc4nunsmf   ,sc4nunsm,  sc4, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43065GAMEL( 200?, sc4nunsmg   ,sc4nunsm,  sc4, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43066GAMEL( 200?, sc4nunsmh   ,sc4nunsm,  sc4, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43067GAMEL( 200?, sc4nunsmi   ,sc4nunsm,  sc4, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43068GAMEL( 200?, sc4nunsmj   ,sc4nunsm,  sc4, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40612GAMEL( 200?, sc4nunsm    ,0,         sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40613GAMEL( 200?, sc4nunsmb   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40614GAMEL( 200?, sc4nunsmc   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40615GAMEL( 200?, sc4nunsmd   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40616GAMEL( 200?, sc4nunsme   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40617GAMEL( 200?, sc4nunsmf   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40618GAMEL( 200?, sc4nunsmg   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40619GAMEL( 200?, sc4nunsmh   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40620GAMEL( 200?, sc4nunsmi   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40621GAMEL( 200?, sc4nunsmj   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4306940622
4307040623
43071static const stepper_interface* sc4acesh_reel_configs[6] =
43072{
43073   &starpointrm20_interface_48step,
43074   &starpointrm20_interface_48step,
43075   &starpointrm20_interface_48step,
43076   0,
43077   &starpointrm20_interface_48step,
43078   &starpoint_interface_200step_reel,
43079};
43080
4308140624DRIVER_INIT_MEMBER(sc4_state,sc4acesh)
4308240625{
4308340626   DRIVER_INIT_CALL(sc4);
43084   m_reel_setup = sc4acesh_reel_configs;
4308540627}
4308640628
4308740629INPUT_PORTS_START( sc4acesh ) // this structure is generated
r242464r242465
4312840670INPUT_PORTS_END
4312940671
4313040672// PR2070 ACES HIGH         ACEHI SOUNDS            ACES HIGH
43131GAMEL( 200?, sc4acesh    ,0,         sc4, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43132GAMEL( 200?, sc4acesha   ,sc4acesh,  sc4, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43133GAMEL( 200?, sc4aceshb   ,sc4acesh,  sc4, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43134GAMEL( 200?, sc4aceshc   ,sc4acesh,  sc4, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40673GAMEL( 200?, sc4acesh    ,0,         sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40674GAMEL( 200?, sc4acesha   ,sc4acesh,  sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40675GAMEL( 200?, sc4aceshb   ,sc4acesh,  sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40676GAMEL( 200?, sc4aceshc   ,sc4acesh,  sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4313540677
4313640678
43137static const stepper_interface* sc4bed_reel_configs[6] =
43138{
43139   &starpointrm20_interface_48step,
43140   &starpointrm20_interface_48step,
43141   &starpointrm20_interface_48step,
43142   0,
43143   &starpointrm20_interface_48step,
43144   0,
43145};
43146
4314740679DRIVER_INIT_MEMBER(sc4_state,sc4bed)
4314840680{
4314940681   DRIVER_INIT_CALL(sc4);
43150   m_reel_setup = sc4bed_reel_configs;
4315140682}
4315240683
4315340684INPUT_PORTS_START( sc4bed ) // this structure is generated
r242464r242465
4320140732INPUT_PORTS_END
4320240733
4320340734// PR2094 BEDAZZLED         BEDZ SOUNDS         BEDAZZLED
43204GAMEL( 200?, sc4bed      ,0,         sc4, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43205GAMEL( 200?, sc4beda     ,sc4bed,    sc4, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43206GAMEL( 200?, sc4bedb     ,sc4bed,    sc4, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43207GAMEL( 200?, sc4bedc     ,sc4bed,    sc4, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43208GAMEL( 200?, sc4bedd     ,sc4bed,    sc4, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43209GAMEL( 200?, sc4bede     ,sc4bed,    sc4, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40735GAMEL( 200?, sc4bed      ,0,         sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40736GAMEL( 200?, sc4beda     ,sc4bed,    sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40737GAMEL( 200?, sc4bedb     ,sc4bed,    sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40738GAMEL( 200?, sc4bedc     ,sc4bed,    sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40739GAMEL( 200?, sc4bedd     ,sc4bed,    sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40740GAMEL( 200?, sc4bede     ,sc4bed,    sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4321040741
43211static const stepper_interface* sc4bedcl_reel_configs[6] =
43212{
43213   &starpointrm20_interface_48step,
43214   &starpointrm20_interface_48step,
43215   &starpointrm20_interface_48step,
43216   &starpointrm20_interface_48step,
43217   &starpointrm20_interface_48step,
43218   0,
43219};
4322040742
4322140743DRIVER_INIT_MEMBER(sc4_state,sc4bedcl)
4322240744{
4322340745   DRIVER_INIT_CALL(sc4);
43224   m_reel_setup = sc4bedcl_reel_configs;
4322540746}
4322640747
4322740748INPUT_PORTS_START( sc4bedcl ) // this structure is generated
r242464r242465
4328340804INPUT_PORTS_END
4328440805
4328540806// PR2102 CLUB BEDAZZLED         CBED SOUNDS         CLUB BEDAZZLED
43286GAMEL( 200?, sc4bedcl    ,0,         sc4, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40807GAMEL( 200?, sc4bedcl    ,0,         sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4328740808// PR2102 CLUB BEDAZZLED         CLUB BEDAZZLED  CLUB  CBED SOUNDS         CLUB BEDAZZLED
43288GAMEL( 200?, sc4bedcla   ,sc4bedcl,  sc4, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43289GAMEL( 200?, sc4bedclb   ,sc4bedcl,  sc4, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43290GAMEL( 200?, sc4bedclc   ,sc4bedcl,  sc4, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43291GAMEL( 200?, sc4bedcld   ,sc4bedcl,  sc4, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40809GAMEL( 200?, sc4bedcla   ,sc4bedcl,  sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40810GAMEL( 200?, sc4bedclb   ,sc4bedcl,  sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40811GAMEL( 200?, sc4bedclc   ,sc4bedcl,  sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40812GAMEL( 200?, sc4bedcld   ,sc4bedcl,  sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4329240813
43293static const stepper_interface* sc4bblas_reel_configs[6] =
43294{
43295   &starpointrm20_interface_48step,
43296   &starpointrm20_interface_48step,
43297   &starpointrm20_interface_48step,
43298   0,
43299   &starpointrm20_interface_48step,
43300   0,
43301};
43302
4330340814DRIVER_INIT_MEMBER(sc4_state,sc4bblas)
4330440815{
4330540816   DRIVER_INIT_CALL(sc4);
43306   m_reel_setup = sc4bblas_reel_configs;
4330740817}
4330840818
4330940819DRIVER_INIT_MEMBER(sc4_state,sc4bblas_mbus)
4331040820{
4331140821   DRIVER_INIT_CALL(sc4mbus);
43312   m_reel_setup = sc4bblas_reel_configs;
4331340822}
4331440823
4331540824INPUT_PORTS_START( sc4bblas ) // this structure is generated
r242464r242465
4335740866INPUT_PORTS_END
4335840867
4335940868// PR2083 BIG BLASTER         BBST SOUNDS         BIG BLASTER
43360GAMEL( 200?, sc4bblas    ,0,         sc4, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43361GAMEL( 200?, sc4bblasa   ,sc4bblas,  sc4, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43362GAMEL( 200?, sc4bblasb   ,sc4bblas,  sc4, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43363GAMEL( 200?, sc4bblasc   ,sc4bblas,  sc4, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43364GAMEL( 200?, sc4bblasd   ,sc4bblas,  sc4, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43365GAMEL( 200?, sc4bblase   ,sc4bblas,  sc4, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43366GAMEL( 200?, sc4bblasf   ,sc4bblas,  sc4, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40869GAMEL( 200?, sc4bblas    ,0,         sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40870GAMEL( 200?, sc4bblasa   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40871GAMEL( 200?, sc4bblasb   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40872GAMEL( 200?, sc4bblasc   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40873GAMEL( 200?, sc4bblasd   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40874GAMEL( 200?, sc4bblase   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40875GAMEL( 200?, sc4bblasf   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4336740876
43368
43369static const stepper_interface* sc4bankb_reel_configs[6] =
43370{
43371   &starpointrm20_interface_48step,
43372   &starpointrm20_interface_48step,
43373   &starpointrm20_interface_48step,
43374   &starpointrm20_interface_48step,
43375   &starpoint_interface_200step_reel,
43376   0,
43377};
43378
4337940877DRIVER_INIT_MEMBER(sc4_state,sc4bankb)
4338040878{
4338140879   DRIVER_INIT_CALL(sc4);
43382   m_reel_setup = sc4bankb_reel_configs;
4338340880}
4338440881
4338540882INPUT_PORTS_START( sc4bankb ) // this structure is generated
r242464r242465
4342840925INPUT_PORTS_END
4342940926
4343040927// PR???? BANKETYBANK V1.0         BANKETYBANKSND           BANKETY BANK
43431GAMEL( 200?, sc4bankb    ,0,         sc4, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43432GAMEL( 200?, sc4bankba   ,sc4bankb,  sc4, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40928GAMEL( 200?, sc4bankb    ,0,         sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40929GAMEL( 200?, sc4bankba   ,sc4bankb,  sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4343340930// PR???? BANKETYBANK 011         BANKETYBANKSND           BANKETY BANK
43434GAMEL( 200?, sc4bb       ,sc4bankb,  sc4, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43435GAMEL( 200?, sc4bba      ,sc4bankb,  sc4, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40931GAMEL( 200?, sc4bb       ,sc4bankb,  sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
40932GAMEL( 200?, sc4bba      ,sc4bankb,  sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4343640933
43437static const stepper_interface* sc4bobcl_reel_configs[6] =
43438{
43439   &starpointrm20_interface_48step,
43440   &starpointrm20_interface_48step,
43441   &starpointrm20_interface_48step,
43442   &starpointrm20_interface_48step,
43443   &starpointrm20_interface_48step,
43444   0,
43445};
43446
4344740934DRIVER_INIT_MEMBER(sc4_state,sc4bobcl)
4344840935{
4344940936   DRIVER_INIT_CALL(sc4);
43450   m_reel_setup = sc4bobcl_reel_configs;
4345140937}
4345240938
4345340939INPUT_PORTS_START( sc4bobcl ) // this structure is generated
r242464r242465
4351340999INPUT_PORTS_END
4351441000
4351541001// PR2298 CLUB BOBBY DAZZLER         CLUB BOB DAZZLER  CLUB  CLUBBOBD SOUNDS
43516GAMEL( 200?, sc4bobcl    ,0,         sc4, sc4bobcl, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43517GAMEL( 200?, sc4bobcla   ,sc4bobcl,  sc4, sc4bobcl, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41002GAMEL( 200?, sc4bobcl    ,0,         sc4_5reel, sc4bobcl, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41003GAMEL( 200?, sc4bobcla   ,sc4bobcl,  sc4_5reel, sc4bobcl, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4351841004
43519static const stepper_interface* sc4brksp_reel_configs[6] =
43520{
43521   &starpointrm20_interface_48step,
43522   &starpointrm20_interface_48step,
43523   &starpointrm20_interface_48step,
43524   &starpointrm20_interface_48step,
43525   &starpointrm20_interface_48step,
43526   0,
43527};
43528
4352941005DRIVER_INIT_MEMBER(sc4_state,sc4brksp)
4353041006{
4353141007   DRIVER_INIT_CALL(sc4);
43532   m_reel_setup = sc4brksp_reel_configs;
4353341008}
4353441009
4353541010INPUT_PORTS_START( sc4brksp ) // this structure is generated
r242464r242465
4358041055INPUT_PORTS_END
4358141056
4358241057// PR2033 BREAK THE SPELL         SPELL SOUNDS         BREAK THE SPELL
43583GAMEL( 200?, sc4brksp    ,0,         sc4, sc4brksp, sc4_state, sc4brksp, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43584GAMEL( 200?, sc4brkspa   ,sc4brksp,  sc4, sc4brksp, sc4_state, sc4brksp, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41058GAMEL( 200?, sc4brksp    ,0,         sc4_5reel, sc4brksp, sc4_state, sc4brksp, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41059GAMEL( 200?, sc4brkspa   ,sc4brksp,  sc4_5reel, sc4brksp, sc4_state, sc4brksp, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4358541060
43586static const stepper_interface* sc4bulcl_reel_configs[6] =
43587{
43588   &starpointrm20_interface_48step,
43589   &starpointrm20_interface_48step,
43590   &starpointrm20_interface_48step,
43591   &starpointrm20_interface_48step,
43592   &starpointrm20_interface_48step,
43593   0,
43594};
43595
4359641061DRIVER_INIT_MEMBER(sc4_state,sc4bulcl)
4359741062{
4359841063   DRIVER_INIT_CALL(sc4mbus);
43599   m_reel_setup = sc4bulcl_reel_configs;
4360041064}
4360141065
4360241066INPUT_PORTS_START( sc4bulcl ) // this structure is generated
r242464r242465
4365841122INPUT_PORTS_END
4365941123
4366041124// PR1753 CLUB BULLSEYE         BULLSEYE  CLUB  PR1751 BULLSEYE SOUNDS11         BULLSYE
43661GAMEL( 200?, sc4bulcl    ,0,         sc4, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43662GAMEL( 200?, sc4bulcla   ,sc4bulcl,  sc4, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43663GAMEL( 200?, sc4bulclb   ,sc4bulcl,  sc4, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43664GAMEL( 200?, sc4bulclc   ,sc4bulcl,  sc4, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43665GAMEL( 200?, sc4bulcld   ,sc4bulcl,  sc4, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43666GAMEL( 200?, sc4bulcle   ,sc4bulcl,  sc4, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43667GAMEL( 200?, sc4bulclf   ,sc4bulcl,  sc4, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43668GAMEL( 200?, sc4bulclg   ,sc4bulcl,  sc4, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43669GAMEL( 200?, sc4bulclh   ,sc4bulcl,  sc4, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43670GAMEL( 200?, sc4bulcli   ,sc4bulcl,  sc4, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41125GAMEL( 200?, sc4bulcl    ,0,         sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41126GAMEL( 200?, sc4bulcla   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41127GAMEL( 200?, sc4bulclb   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41128GAMEL( 200?, sc4bulclc   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41129GAMEL( 200?, sc4bulcld   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41130GAMEL( 200?, sc4bulcle   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41131GAMEL( 200?, sc4bulclf   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41132GAMEL( 200?, sc4bulclg   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41133GAMEL( 200?, sc4bulclh   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41134GAMEL( 200?, sc4bulcli   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4367141135
43672static const stepper_interface* sc4carry_reel_configs[6] =
43673{
43674   &starpointrm20_interface_48step,
43675   &starpointrm20_interface_48step,
43676   &starpointrm20_interface_48step,
43677   0,
43678   &starpointrm20_interface_48step,
43679   0,
43680};
43681
4368241136DRIVER_INIT_MEMBER(sc4_state,sc4carry)
4368341137{
4368441138   DRIVER_INIT_CALL(sc4);
43685   m_reel_setup = sc4carry_reel_configs;
4368641139}
4368741140
4368841141INPUT_PORTS_START( sc4carry ) // this structure is generated
r242464r242465
4374441197INPUT_PORTS_END
4374541198
4374641199// PR1113 CARRY ON WINNING         PR1113 CARRY ON WINNING SOUNDS11
43747GAMEL( 200?, sc4carry    ,0,         sc4, sc4carry, sc4_state, sc4carry, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43748GAMEL( 200?, sc4carrya   ,sc4carry,  sc4, sc4carry, sc4_state, sc4carry, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41200GAMEL( 200?, sc4carry    ,0,         sc4_4reel_alt, sc4carry, sc4_state, sc4carry, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41201GAMEL( 200?, sc4carrya   ,sc4carry,  sc4_4reel_alt, sc4carry, sc4_state, sc4carry, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4374941202
4375041203INPUT_PORTS_START( sc4cbaz ) // this structure is generated
4375141204      PORT_INCLUDE( sc4_base )
r242464r242465
4395541408GAMEL( 200?, sc4cckeyn   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4395641409GAMEL( 200?, sc4cckeyo   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4395741410
43958static const stepper_interface* sc4clclo_reel_configs[6] =
43959{
43960   &starpointrm20_interface_48step,
43961   &starpointrm20_interface_48step,
43962   &starpointrm20_interface_48step,
43963   &starpointrm20_interface_48step,
43964   &starpointrm20_interface_48step,
43965   0,
43966};
43967
4396841411DRIVER_INIT_MEMBER(sc4_state,sc4clclo)
4396941412{
4397041413   DRIVER_INIT_CALL(sc4mbus);
43971   m_reel_setup = sc4clclo_reel_configs;
4397241414}
4397341415
4397441416INPUT_PORTS_START( sc4clclo ) // this structure is generated
r242464r242465
4403041472INPUT_PORTS_END
4403141473
4403241474// PR2383 CLUBCLOUSEAU         CLUBCLOUSEAU  CLUB  CCLOU SOUNDS         CLUB CLOSEAU
44033GAMEL( 200?, sc4clclo    ,0,         sc4, sc4clclo, sc4_state, sc4clclo, ROT0, "QPS","Club Clouseau (QPS) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41475GAMEL( 200?, sc4clclo    ,0,         sc4_5reel, sc4clclo, sc4_state, sc4clclo, ROT0, "QPS","Club Clouseau (QPS) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4403441476
44035static const stepper_interface* sc4cjcl_reel_configs[6] =
44036{
44037   &starpointrm20_interface_48step,
44038   &starpointrm20_interface_48step,
44039   &starpointrm20_interface_48step,
44040   &starpointrm20_interface_48step,
44041   &starpointrm20_interface_48step,
44042   0,
44043};
4404441477
4404541478DRIVER_INIT_MEMBER(sc4_state,sc4cjcl)
4404641479{
4404741480   DRIVER_INIT_CALL(sc4);
44048   m_reel_setup = sc4cjcl_reel_configs;
4404941481}
4405041482
4405141483INPUT_PORTS_START( sc4cjcl ) // this structure is generated
r242464r242465
4411041542INPUT_PORTS_END
4411141543
4411241544// PR1621 CLUB COOL JEWELS         PR1621 COOL SOUNDS11         CLUB COOL JEWELS  CLUB
44113GAMEL( 200?, sc4cjcl     ,0,         sc4, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44114GAMEL( 200?, sc4cjcla    ,sc4cjcl,   sc4, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44115GAMEL( 200?, sc4cjclb    ,sc4cjcl,   sc4, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44116GAMEL( 200?, sc4cjclc    ,sc4cjcl,   sc4, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44117GAMEL( 200?, sc4cjcld    ,sc4cjcl,   sc4, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44118GAMEL( 200?, sc4cjcle    ,sc4cjcl,   sc4, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44119GAMEL( 200?, sc4cjclf    ,sc4cjcl,   sc4, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41545GAMEL( 200?, sc4cjcl     ,0,         sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41546GAMEL( 200?, sc4cjcla    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41547GAMEL( 200?, sc4cjclb    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41548GAMEL( 200?, sc4cjclc    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41549GAMEL( 200?, sc4cjcld    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41550GAMEL( 200?, sc4cjcle    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41551GAMEL( 200?, sc4cjclf    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4412041552
4412141553
4412241554INPUT_PORTS_START( sc4crcp ) // this structure is generated
r242464r242465
4427641708
4427741709
4427841710
44279static const stepper_interface* sc4cfcla_reel_configs[6] =
44280{
44281   &starpointrm20_interface_48step,
44282   &starpointrm20_interface_48step,
44283   &starpointrm20_interface_48step,
44284   0,
44285   0,
44286   0,
44287};
44288
4428941711DRIVER_INIT_MEMBER(sc4_state,sc4cfcla)
4429041712{
4429141713   DRIVER_INIT_CALL(sc4);
44292   m_reel_setup = sc4cfcla_reel_configs;
4429341714}
4429441715
4429541716INPUT_PORTS_START( sc4cfcla ) // this structure is generated
r242464r242465
4434941770INPUT_PORTS_END
4435041771
4435141772// PR1396 CLASSIC CRAZY FRUITS         PR1396 CLSIC CRAZY FRUITS SND11
44352GAMEL( 200?, sc4cfcla    ,0,         sc4, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44353GAMEL( 200?, sc4cfclab   ,sc4cfcla,  sc4, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44354GAMEL( 200?, sc4cfclac   ,sc4cfcla,  sc4, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44355GAMEL( 200?, sc4cfclad   ,sc4cfcla,  sc4, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44356GAMEL( 200?, sc4cfclae   ,sc4cfcla,  sc4, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44357GAMEL( 200?, sc4cfclaf   ,sc4cfcla,  sc4, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41773GAMEL( 200?, sc4cfcla    ,0,         sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41774GAMEL( 200?, sc4cfclab   ,sc4cfcla,  sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41775GAMEL( 200?, sc4cfclac   ,sc4cfcla,  sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41776GAMEL( 200?, sc4cfclad   ,sc4cfcla,  sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41777GAMEL( 200?, sc4cfclae   ,sc4cfcla,  sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41778GAMEL( 200?, sc4cfclaf   ,sc4cfcla,  sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4435841779
44359static const stepper_interface* sc4cfdu_reel_configs[6] =
44360{
44361   &starpointrm20_interface_48step,
44362   &starpointrm20_interface_48step,
44363   &starpointrm20_interface_48step,
44364   0,
44365   &starpointrm20_interface_48step,
44366   0,
44367};
4436841780
4436941781DRIVER_INIT_MEMBER(sc4_state,sc4cfdu)
4437041782{
4437141783   DRIVER_INIT_CALL(sc4);
44372   m_reel_setup = sc4cfdu_reel_configs;
4437341784}
4437441785
4437541786INPUT_PORTS_START( sc4cfdu ) // this structure is generated
r242464r242465
4442941840INPUT_PORTS_END
4443041841
4443141842//  PR1107 CRAZY FRUITS DOWNUNDER         PR1107 DOWN UNDER SOUNDS11
44432GAMEL( 200?, sc4cfdu     ,0,         sc4, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44433GAMEL( 200?, sc4cfdua    ,sc4cfdu,   sc4, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44434GAMEL( 200?, sc4cfdub    ,sc4cfdu,   sc4, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44435GAMEL( 200?, sc4cfduc    ,sc4cfdu,   sc4, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41843GAMEL( 200?, sc4cfdu     ,0,         sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41844GAMEL( 200?, sc4cfdua    ,sc4cfdu,   sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41845GAMEL( 200?, sc4cfdub    ,sc4cfdu,   sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41846GAMEL( 200?, sc4cfduc    ,sc4cfdu,   sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4443641847
4443741848
44438static const stepper_interface* sc4cfgcl_reel_configs[6] =
44439{
44440   &starpointrm20_interface_48step,
44441   &starpointrm20_interface_48step,
44442   &starpointrm20_interface_48step,
44443   &starpointrm20_interface_48step,
44444   &starpointrm20_interface_48step,
44445   0,
44446};
44447
4444841849DRIVER_INIT_MEMBER(sc4_state,sc4cfgcl)
4444941850{
4445041851   DRIVER_INIT_CALL(sc4mbus);
44451   m_reel_setup = sc4cfgcl_reel_configs;
4445241852}
4445341853
4445441854INPUT_PORTS_START( sc4cfgcl ) // this structure is generated
r242464r242465
4451341913INPUT_PORTS_END
4451441914
4451541915// PR1620 CLUB CRAZY FRUITS GOLD         PR1620 CRAZY SOUNDS11         CRAZY FRUITS  CLUB
44516GAMEL( 200?, sc4cfgcl    ,0,         sc4, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44517GAMEL( 200?, sc4cfgcla   ,sc4cfgcl,  sc4, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44518GAMEL( 200?, sc4cfgclb   ,sc4cfgcl,  sc4, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44519GAMEL( 200?, sc4cfgclc   ,sc4cfgcl,  sc4, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41916GAMEL( 200?, sc4cfgcl    ,0,         sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41917GAMEL( 200?, sc4cfgcla   ,sc4cfgcl,  sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41918GAMEL( 200?, sc4cfgclb   ,sc4cfgcl,  sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41919GAMEL( 200?, sc4cfgclc   ,sc4cfgcl,  sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4452041920
4452141921
44522static const stepper_interface* sc4derby_reel_configs[6] =
44523{
44524   &starpointrm20_interface_48step,
44525   &starpointrm20_interface_48step,
44526   &starpointrm20_interface_48step,
44527   &starpointrm20_interface_48step,
44528   &starpoint_interface_200step_reel,
44529   0,
44530};
44531
4453241922DRIVER_INIT_MEMBER(sc4_state,sc4derby)
4453341923{
4453441924   DRIVER_INIT_CALL(sc4);
44535   m_reel_setup = sc4derby_reel_configs;
4453641925}
4453741926
4453841927INPUT_PORTS_START( sc4derby ) // this structure is generated
r242464r242465
4459841987INPUT_PORTS_END
4459941988
4460041989// PR1006  DEMOLITION DERBY         PR1006 DEMDERBY SOUNDS11
44601GAMEL( 200?, sc4derby    ,0,         sc4, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44602GAMEL( 200?, sc4derbya   ,sc4derby,  sc4, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44603GAMEL( 200?, sc4derbyb   ,sc4derby,  sc4, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44604GAMEL( 200?, sc4derbyc   ,sc4derby,  sc4, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44605GAMEL( 200?, sc4derbyd   ,sc4derby,  sc4, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44606GAMEL( 200?, sc4derbye   ,sc4derby,  sc4, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41990GAMEL( 200?, sc4derby    ,0,         sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41991GAMEL( 200?, sc4derbya   ,sc4derby,  sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41992GAMEL( 200?, sc4derbyb   ,sc4derby,  sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41993GAMEL( 200?, sc4derbyc   ,sc4derby,  sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41994GAMEL( 200?, sc4derbyd   ,sc4derby,  sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
41995GAMEL( 200?, sc4derbye   ,sc4derby,  sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4460741996
4460841997INPUT_PORTS_START( sc4dbldm ) // this structure is generated
4460941998      PORT_INCLUDE( sc4_base )
r242464r242465
4484242231GAMEL( 200?, sc4clbmnc   ,sc4clbmn,  sc4, sc4clbmn, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4484342232
4484442233
44845static const stepper_interface* sc4boomb_reel_configs[6] =
44846{
44847   &starpointrm20_interface_48step,
44848   &starpointrm20_interface_48step,
44849   &starpointrm20_interface_48step,
44850   0,
44851   &starpointrm20_interface_48step,
44852   &starpointrm20_interface_48step,
44853};
44854
4485542234DRIVER_INIT_MEMBER(sc4_state,sc4boomb)
4485642235{
4485742236   DRIVER_INIT_CALL(sc4mbus);
44858   m_reel_setup = sc4boomb_reel_configs;
4485942237}
4486042238
4486142239INPUT_PORTS_START( sc4boomb ) // this structure is generated
r242464r242465
4492242300INPUT_PORTS_END
4492342301
4492442302//PROJECT NUMBER PR3332 AWP MONOPOLY BOOM OR BUST S4         PR3307 MPOLY BOOM OR B SOUNDS11   BOOM OR BUST  S.SITE
44925GAMEL( 200?, sc4boomb    ,0,         sc4, sc4boomb, sc4_state, sc4boomb, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44926GAMEL( 200?, sc4boomba   ,sc4boomb,  sc4, sc4boomb, sc4_state, sc4boomb, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42303GAMEL( 200?, sc4boomb    ,0,         sc4_5reel_alt, sc4boomb, sc4_state, sc4boomb, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42304GAMEL( 200?, sc4boomba   ,sc4boomb,  sc4_5reel_alt, sc4boomb, sc4_state, sc4boomb, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4492742305
4492842306
44929
44930static const stepper_interface* sc4fever_reel_configs[6] =
44931{
44932   &starpointrm20_interface_48step,
44933   &starpointrm20_interface_48step,
44934   &starpointrm20_interface_48step,
44935   &starpointrm20_interface_48step,
44936   &starpoint_interface_200step_reel,
44937   &starpointrm20_interface_48step,
44938};
44939
4494042307DRIVER_INIT_MEMBER(sc4_state,sc4fever)
4494142308{
4494242309   DRIVER_INIT_CALL(sc4);
44943   m_reel_setup = sc4fever_reel_configs;
4494442310}
4494542311
4494642312INPUT_PORTS_START( sc4fever ) // this structure is generated
r242464r242465
4500842374
4500942375// we have FEVER SOUNDS12 but it accepts those?
4501042376// PR1007 FEVER         PR1007 FEVER SOUNDS11
45011GAMEL( 200?, sc4fever    ,0,         sc4, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45012GAMEL( 200?, sc4fevera   ,sc4fever,  sc4, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45013GAMEL( 200?, sc4feverb   ,sc4fever,  sc4, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45014GAMEL( 200?, sc4feverc   ,sc4fever,  sc4, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45015GAMEL( 200?, sc4feverd   ,sc4fever,  sc4, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45016GAMEL( 200?, sc4fevere   ,sc4fever,  sc4, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45017GAMEL( 200?, sc4feverf   ,sc4fever,  sc4, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45018GAMEL( 200?, sc4feverg   ,sc4fever,  sc4, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45019GAMEL( 200?, sc4feverh   ,sc4fever,  sc4, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45020GAMEL( 200?, sc4feverk   ,sc4fever,  sc4, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42377GAMEL( 200?, sc4fever    ,0,         sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42378GAMEL( 200?, sc4fevera   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42379GAMEL( 200?, sc4feverb   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42380GAMEL( 200?, sc4feverc   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42381GAMEL( 200?, sc4feverd   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42382GAMEL( 200?, sc4fevere   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42383GAMEL( 200?, sc4feverf   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42384GAMEL( 200?, sc4feverg   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42385GAMEL( 200?, sc4feverh   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42386GAMEL( 200?, sc4feverk   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4502142387
4502242388
4502342389
r242464r242465
4502642392/*   they will all alarm for a while complaining about the battery but will then init NVRAM                                       */
4502742393/**********************************************************************************************************************************/
4502842394
45029static const stepper_interface* sc4aztec_reel_configs[6] =
45030{
45031   &starpointrm20_interface_48step,
45032   &starpointrm20_interface_48step,
45033   &starpointrm20_interface_48step,
45034   &starpointrm20_interface_48step,
45035   &starpointrm20_interface_48step,
45036   &starpointrm20_interface_48step,
45037};
4503842395
4503942396DRIVER_INIT_MEMBER(sc4_state,sc4aztec)
4504042397{
4504142398   DRIVER_INIT_CALL(sc4);
45042   m_reel_setup = sc4aztec_reel_configs;
4504342399}
4504442400
4504542401INPUT_PORTS_START( sc4aztec ) // this structure is generated
r242464r242465
4509742453GAMEL( 200?, sc4azteca   ,sc4aztec,  sc4, sc4, sc4_state, sc4aztec, ROT0, "BFG / Eurocoin","Aztec (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR1215 AZTEC EURO
4509842454
4509942455
45100static const stepper_interface* sc4helrd_reel_configs[6] =
45101{
45102   &starpointrm20_interface_48step,
45103   &starpointrm20_interface_48step,
45104   &starpointrm20_interface_48step,
45105   &starpointrm20_interface_48step,
45106   0,
45107   0,
45108};
45109
4511042456DRIVER_INIT_MEMBER(sc4_state,sc4helrd)
4511142457{
4511242458   DRIVER_INIT_CALL(sc4);
45113   m_reel_setup = sc4helrd_reel_configs;
4511442459}
4511542460
4511642461INPUT_PORTS_START( sc4helrd ) // this structure is generated
r242464r242465
4516842513INPUT_PORTS_END
4516942514
4517042515// PR1254 HELLRAISER ART12         95004326 HELLRAISER PR1254
45171GAMEL( 200?, sc4helrd    ,0,         sc4, sc4helrd, sc4_state, sc4helrd, ROT0, "BFM","Hellraiser (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45172GAMEL( 200?, sc4helrs    ,sc4helrd,  sc4, sc4helrd, sc4_state, sc4helrd, ROT0, "BFM","Hellraiser (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42516GAMEL( 200?, sc4helrd    ,0,         sc4_4reel, sc4helrd, sc4_state, sc4helrd, ROT0, "BFM","Hellraiser (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42517GAMEL( 200?, sc4helrs    ,sc4helrd,  sc4_4reel, sc4helrd, sc4_state, sc4helrd, ROT0, "BFM","Hellraiser (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4517342518
4517442519
45175static const stepper_interface* sc4heatw_reel_configs[6] =
45176{
45177   &starpointrm20_interface_48step,
45178   &starpointrm20_interface_48step,
45179   &starpointrm20_interface_48step,
45180   &starpointrm20_interface_48step,
45181   &starpointrm20_interface_48step,
45182   &starpointrm20_interface_48step,
45183};
45184
4518542520DRIVER_INIT_MEMBER(sc4_state,sc4heatw)
4518642521{
4518742522   DRIVER_INIT_CALL(sc4);
45188   m_reel_setup = sc4heatw_reel_configs;
4518942523}
4519042524
4519142525INPUT_PORTS_START( sc4heatw ) // this structure is generated
r242464r242465
4524542579GAMEL( 200?, sc4heatw    ,0,         sc4, sc4heatw, sc4_state, sc4heatw, ROT0, "BFM","Heatwave (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4524642580
4524742581
45248static const stepper_interface* sc4colos_reel_configs[6] =
45249{
45250   &starpointrm20_interface_48step,
45251   &starpointrm20_interface_48step,
45252   &starpointrm20_interface_48step,
45253   &starpointrm20_interface_48step,
45254   &starpointrm20_interface_48step,
45255   &starpointrm20_interface_48step,
45256};
4525742582
4525842583DRIVER_INIT_MEMBER(sc4_state,sc4colos)
4525942584{
4526042585   DRIVER_INIT_CALL(sc4);
45261   m_reel_setup = sc4colos_reel_configs;
4526242586}
4526342587
4526442588INPUT_PORTS_START( sc4colos ) // this structure is generated
r242464r242465
4531942643// PR1208 COLOSSUS         95004235 COLOSSUS PR7155             COLOSSUS
4532042644GAMEL( 200?, sc4colos    ,0,         sc4, sc4colos, sc4_state, sc4colos, ROT0, "BFM","Colossus (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4532142645
45322static const stepper_interface* sc4fevdt_reel_configs[6] =
45323{
45324   &starpointrm20_interface_48step,
45325   &starpointrm20_interface_48step,
45326   &starpointrm20_interface_48step,
45327   &starpointrm20_interface_48step,
45328   &starpointrm20_interface_48step,
45329   &starpointrm20_interface_48step,
45330};
45331
4533242646DRIVER_INIT_MEMBER(sc4_state,sc4fevdt)
4533342647{
4533442648   DRIVER_INIT_CALL(sc4);
45335   m_reel_setup = sc4fevdt_reel_configs;
4533642649}
4533742650
4533842651INPUT_PORTS_START( sc4fevdt ) // this structure is generated
r242464r242465
4539342706GAMEL( 200?, sc4fevdta   ,sc4fevdt,  sc4, sc4fevdt, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4539442707GAMEL( 200?, sc4fevdtb   ,sc4fevdt,  sc4, sc4fevdt, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4539542708
45396static const stepper_interface* sc4fevnx_reel_configs[6] =
45397{
45398   &starpointrm20_interface_48step,
45399   &starpointrm20_interface_48step,
45400   &starpointrm20_interface_48step,
45401   &starpointrm20_interface_48step,
45402   &starpointrm20_interface_48step,
45403   &starpointrm20_interface_48step,
45404};
4540542709
4540642710DRIVER_INIT_MEMBER(sc4_state,sc4fevnx)
4540742711{
4540842712   DRIVER_INIT_CALL(sc4);
45409   m_reel_setup = sc4fevnx_reel_configs;
4541042713}
4541142714
4541242715INPUT_PORTS_START( sc4fevnx ) // this structure is generated
r242464r242465
4546742770GAMEL( 200?, sc4fevnx    ,0,         sc4, sc4fevnx, sc4_state, sc4fevnx, ROT0, "BFM","Fever The Next (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4546842771GAMEL( 200?, sc4fevnxa   ,sc4fevnx,  sc4, sc4fevnx, sc4_state, sc4fevnx, ROT0, "BFM","Fever The Next (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4546942772
45470static const stepper_interface* sc4game_reel_configs[6] =
45471{
45472   &starpointrm20_interface_48step,
45473   &starpointrm20_interface_48step,
45474   &starpointrm20_interface_48step,
45475   0,
45476   0,
45477   0,
45478};
45479
4548042773DRIVER_INIT_MEMBER(sc4_state,sc4game)
4548142774{
4548242775   DRIVER_INIT_CALL(sc4);
45483   m_reel_setup = sc4game_reel_configs;
4548442776}
4548542777
4548642778INPUT_PORTS_START( sc4gamcs ) // this structure is generated
r242464r242465
4558642878      // 0x0010 - "boekho" // standard input (expected here)
4558742879INPUT_PORTS_END
4558842880
45589GAMEL( 200?, sc4gamcs    ,0,         sc4, sc4gamcs, sc4_state, sc4game, ROT0, "BFM","The Game Casino (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR1224 THE GAME CASINO         95004285 THEGAME PR1153
45590GAMEL( 200?, sc4game     ,sc4gamcs,  sc4, sc4game,  sc4_state, sc4game, ROT0, "BFM","The Game (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR1213 THE GAME         95004285 THEGAME PR1153
42881GAMEL( 200?, sc4gamcs    ,0,         sc4_3reel, sc4gamcs, sc4_state, sc4game, ROT0, "BFM","The Game Casino (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR1224 THE GAME CASINO         95004285 THEGAME PR1153
42882GAMEL( 200?, sc4game     ,sc4gamcs,  sc4_3reel, sc4game,  sc4_state, sc4game, ROT0, "BFM","The Game (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR1213 THE GAME         95004285 THEGAME PR1153
4559142883
45592static const stepper_interface* sc4goud_reel_configs[6] =
45593{
45594   &starpointrm20_interface_48step,
45595   &starpointrm20_interface_48step,
45596   &starpointrm20_interface_48step,
45597   &starpointrm20_interface_48step,
45598   &starpoint_interface_200step_reel,
45599   0,
45600};
45601
4560242884DRIVER_INIT_MEMBER(sc4_state,sc4goud)
4560342885{
4560442886   DRIVER_INIT_CALL(sc4);
45605   m_reel_setup = sc4goud_reel_configs;
4560642887}
4560742888
4560842889INPUT_PORTS_START( sc4goud ) // this structure is generated
r242464r242465
4566942950
4567042951
4567142952// PR1211 GOUDKOORTS         95004288 GOUDKOORTS PR1151
45672GAMEL( 200?, sc4goud     ,0,         sc4, sc4goud, sc4_state, sc4goud, ROT0, "BFM","Goudkoorts (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
42953GAMEL( 200?, sc4goud     ,0,         sc4_200_5r, sc4goud, sc4_state, sc4goud, ROT0, "BFM","Goudkoorts (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4567342954
45674
45675static const stepper_interface* sc4lasv_reel_configs[6] =
45676{
45677   &starpointrm20_interface_48step,
45678   &starpointrm20_interface_48step,
45679   &starpointrm20_interface_48step,
45680   &starpointrm20_interface_48step,
45681   &starpointrm20_interface_48step,
45682   &starpointrm20_interface_48step,
45683};
45684
4568542955DRIVER_INIT_MEMBER(sc4_state,sc4lasv)
4568642956{
4568742957   DRIVER_INIT_CALL(sc4);
45688   m_reel_setup = sc4lasv_reel_configs;
4568942958}
4569042959
4569142960INPUT_PORTS_START( sc4lasv ) // this structure is generated
r242464r242465
4573643005GAMEL( 200?, sc4lasv     ,0,         sc4, sc4lasv, sc4_state, sc4lasv, ROT0, "BFM","Las Vegas (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4573743006GAMEL( 200?, sc4lasva    ,sc4lasv,   sc4, sc4lasv, sc4_state, sc4lasv, ROT0, "BFM","Las Vegas (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4573843007
45739static const stepper_interface* sc4miljo_reel_configs[6] =
45740{
45741   &starpointrm20_interface_48step,
45742   &starpointrm20_interface_48step,
45743   &starpointrm20_interface_48step,
45744   &starpointrm20_interface_48step,
45745   &starpointrm20_interface_48step,
45746   &starpointrm20_interface_48step,
45747};
45748
4574943008DRIVER_INIT_MEMBER(sc4_state,sc4miljo)
4575043009{
4575143010   DRIVER_INIT_CALL(sc4);
45752   m_reel_setup = sc4miljo_reel_configs;
4575343011}
4575443012
4575543013INPUT_PORTS_START( sc4miljo ) // this structure is generated
r242464r242465
4586243120GAMEL( 200?, sc4miljo    ,0,         sc4, sc4miljo, sc4_state, sc4miljo, ROT0, "BFM","Miljonairs (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR1217 MILJONAIRSART12         95004305 MILJONAIRE PR1157
4586343121GAMEL( 200?, sc4milja    ,sc4miljo,  sc4, sc4milja, sc4_state, sc4miljo, ROT0, "BFM","Miljonairs Arcade (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR1223 MILJONAIRS         95004305 MILJONAIRE PR1157
4586443122
45865static const stepper_interface* sc4paytm_reel_configs[6] =
45866{
45867   &starpointrm20_interface_48step,
45868   &starpointrm20_interface_48step,
45869   &starpointrm20_interface_48step,
45870   &starpointrm20_interface_48step,
45871   &starpointrm20_interface_48step,
45872   &starpointrm20_interface_48step,
45873};
45874
4587543123DRIVER_INIT_MEMBER(sc4_state,sc4paytm)
4587643124{
4587743125   DRIVER_INIT_CALL(sc4);
45878   m_reel_setup = sc4paytm_reel_configs;
4587943126}
4588043127
4588143128INPUT_PORTS_START( sc4paytm ) // this structure is generated
r242464r242465
4593643183GAMEL( 200?, sc4paytm    ,0,         sc4, sc4paytm, sc4_state, sc4paytm, ROT0, "BFM","Pay Time (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4593743184
4593843185
45939static const stepper_interface* sc4pglcs_reel_configs[6] =
45940{
45941   &starpointrm20_interface_48step,
45942   &starpointrm20_interface_48step,
45943   &starpointrm20_interface_48step,
45944   0,
45945   0,
45946   0,
45947};
45948
4594943186DRIVER_INIT_MEMBER(sc4_state,sc4pglcs)
4595043187{
4595143188   DRIVER_INIT_CALL(sc4);
45952   m_reel_setup = sc4pglcs_reel_configs;
4595343189}
4595443190
4595543191INPUT_PORTS_START( sc4pglcs ) // this structure is generated
r242464r242465
4600243238INPUT_PORTS_END
4600343239
4600443240//  PR1261 PHARAOH'S GOLD         95004316 CAS PHAR GOLD PR1261
46005GAMEL( 200?, sc4pglcs    ,0,         sc4, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46006GAMEL( 200?, sc4pglcsa   ,sc4pglcs,  sc4, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46007GAMEL( 200?, sc4pglcsb   ,sc4pglcs,  sc4, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43241GAMEL( 200?, sc4pglcs    ,0,         sc4_3reel, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43242GAMEL( 200?, sc4pglcsa   ,sc4pglcs,  sc4_3reel, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43243GAMEL( 200?, sc4pglcsb   ,sc4pglcs,  sc4_3reel, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4600843244
46009static const stepper_interface* sc4redad_reel_configs[6] =
46010{
46011   &starpointrm20_interface_48step,
46012   &starpointrm20_interface_48step,
46013   &starpointrm20_interface_48step,
46014   &starpointrm20_interface_48step,
46015   &starpointrm20_interface_48step,
46016   &starpointrm20_interface_48step,
46017};
4601843245
4601943246DRIVER_INIT_MEMBER(sc4_state,sc4redad)
4602043247{
4602143248   DRIVER_INIT_CALL(sc4);
46022   m_reel_setup = sc4redad_reel_configs;
4602343249}
4602443250
4602543251INPUT_PORTS_START( sc4redad ) // this structure is generated
r242464r242465
4608143307GAMEL( 200?, sc4redada   ,sc4redad,  sc4, sc4redad, sc4_state, sc4redad, ROT0, "BFM","Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4608243308
4608343309
46084static const stepper_interface* sc4rvlnx_reel_configs[6] =
46085{
46086   &starpointrm20_interface_48step,
46087   &starpointrm20_interface_48step,
46088   &starpointrm20_interface_48step,
46089   &starpointrm20_interface_48step,
46090   &starpoint_interface_200step_reel,
46091   0,
46092};
46093
4609443310DRIVER_INIT_MEMBER(sc4_state,sc4rvlnx)
4609543311{
4609643312   DRIVER_INIT_CALL(sc4);
46097   m_reel_setup = sc4rvlnx_reel_configs;
4609843313}
4609943314
4610043315INPUT_PORTS_START( sc4rvlnx ) // this structure is generated
r242464r242465
4615043365INPUT_PORTS_END
4615143366
4615243367// PR1252 REVOLUTION  NEXT         95004320 REVOLUTIONTN PR1252
46153GAMEL( 200?, sc4rvlnx    ,0,         sc4, sc4rvlnx, sc4_state, sc4rvlnx, ROT0, "BFM","Revolution The Next (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43368GAMEL( 200?, sc4rvlnx    ,0,         sc4_200_5r, sc4rvlnx, sc4_state, sc4rvlnx, ROT0, "BFM","Revolution The Next (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4615443369
46155static const stepper_interface* sc4rvl_reel_configs[6] =
46156{
46157   &starpointrm20_interface_48step,
46158   &starpointrm20_interface_48step,
46159   &starpointrm20_interface_48step,
46160   &starpointrm20_interface_48step,
46161   &starpoint_interface_200step_reel,
46162   0,
46163};
46164
4616543370DRIVER_INIT_MEMBER(sc4_state,sc4rvl)
4616643371{
4616743372   DRIVER_INIT_CALL(sc4);
46168   m_reel_setup = sc4rvl_reel_configs;
4616943373}
4617043374
4617143375INPUT_PORTS_START( sc4rvl ) // this structure is generated
r242464r242465
4622443428INPUT_PORTS_END
4622543429
4622643430// PR1203 REVOLUTION         95004259 REVOLUTION PR7158
46227GAMEL( 200?, sc4rvl      ,0,         sc4, sc4rvl, sc4_state, sc4rvl, ROT0, "BFM","Revolution (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43431GAMEL( 200?, sc4rvl      ,0,         sc4_200_5r, sc4rvl, sc4_state, sc4rvl, ROT0, "BFM","Revolution (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4622843432
46229static const stepper_interface* sc4rio_reel_configs[6] =
46230{
46231   &starpointrm20_interface_48step,
46232   &starpointrm20_interface_48step,
46233   &starpointrm20_interface_48step,
46234   &starpointrm20_interface_48step,
46235   &starpointrm20_interface_48step,
46236   &starpointrm20_interface_48step,
46237};
46238
4623943433DRIVER_INIT_MEMBER(sc4_state,sc4rio)
4624043434{
4624143435   DRIVER_INIT_CALL(sc4);
46242   m_reel_setup = sc4rio_reel_configs;
4624343436}
4624443437
4624543438INPUT_PORTS_START( sc4rio ) // this structure is generated
r242464r242465
4630043493GAMEL( 200?, sc4rio      ,0,         sc4, sc4rio, sc4_state, sc4rio, ROT0, "BFM","Rio Grande (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4630143494
4630243495
46303static const stepper_interface* sc4strbr_reel_configs[6] =
46304{
46305   &starpointrm20_interface_48step,
46306   &starpointrm20_interface_48step,
46307   &starpointrm20_interface_48step,
46308   &starpointrm20_interface_48step,
46309   &starpointrm20_interface_48step,
46310   &starpointrm20_interface_48step,
46311};
46312
4631343496DRIVER_INIT_MEMBER(sc4_state,sc4strbr)
4631443497{
4631543498   DRIVER_INIT_CALL(sc4);
46316   m_reel_setup = sc4strbr_reel_configs;
4631743499}
4631843500
4631943501INPUT_PORTS_START( sc4strbr ) // this structure is generated
r242464r242465
4643343615GAMEL( 200?, sc4strbrc   ,sc4strbr,  sc4, sc4strbra, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4643443616GAMEL( 200?, sc4strbrd   ,sc4strbr,  sc4, sc4strbra, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4643543617
46436static const stepper_interface* sc4twilt_reel_configs[6] =
46437{
46438   &starpointrm20_interface_48step,
46439   &starpointrm20_interface_48step,
46440   &starpointrm20_interface_48step,
46441   &starpointrm20_interface_48step,
46442   0,
46443   0,
46444};
4644543618
4644643619DRIVER_INIT_MEMBER(sc4_state,sc4twilt)
4644743620{
4644843621   DRIVER_INIT_CALL(sc4);
46449   m_reel_setup = sc4twilt_reel_configs;
4645043622}
4645143623
4645243624
r242464r242465
4650543677INPUT_PORTS_END
4650643678
4650743679// PR1214 TWILIGHT         95004299 TWILIGHT PR1154
46508GAMEL( 200?, sc4twilt    ,0,         sc4, sc4twilt, sc4_state, sc4twilt, ROT0, "BFM","Twilight (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43680GAMEL( 200?, sc4twilt    ,0,         sc4_4reel, sc4twilt, sc4_state, sc4twilt, ROT0, "BFM","Twilight (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4650943681
4651043682
46511static const stepper_interface* sc4monsp_reel_configs[6] =
46512{
46513   &starpointrm20_interface_48step,
46514   &starpointrm20_interface_48step,
46515   &starpointrm20_interface_48step,
46516   &starpointrm20_interface_48step,
46517   &starpoint_interface_200step_reel,
46518   0,
46519};
46520
4652143683DRIVER_INIT_MEMBER(sc4_state,sc4monsp)
4652243684{
4652343685   DRIVER_INIT_CALL(sc4);
46524   m_reel_setup = sc4monsp_reel_configs;
4652543686}
4652643687
4652743688INPUT_PORTS_START( sc4monsp ) // this structure is generated
r242464r242465
4657943740INPUT_PORTS_END
4658043741
4658143742// PR1218 MONEY SPINNER ART12         95004291 MONEYSPINNER PR1158
46582GAMEL( 200?, sc4monsp    ,0,         sc4, sc4monsp, sc4_state, sc4monsp, ROT0, "BFM","Money Spinner (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43743GAMEL( 200?, sc4monsp    ,0,         sc4_200_5r, sc4monsp, sc4_state, sc4monsp, ROT0, "BFM","Money Spinner (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4658343744
4658443745
46585static const stepper_interface* sc4ivply_reel_configs[6] =
46586{
46587   &starpointrm20_interface_48step,
46588   &starpointrm20_interface_48step,
46589   &starpointrm20_interface_48step,
46590   &starpointrm20_interface_48step,
46591   0,
46592   0,
46593};
4659443746
4659543747DRIVER_INIT_MEMBER(sc4_state,sc4ivply)
4659643748{
4659743749   DRIVER_INIT_CALL(sc4);
46598   m_reel_setup = sc4ivply_reel_configs;
4659943750}
4660043751
4660143752INPUT_PORTS_START( sc4ivply ) // this structure is generated
r242464r242465
4665543806
4665643807
4665743808// PR1227 4PLAY ART13         95004313 4PLAY PR1227
46658GAMEL( 200?, sc4ivply    ,0,         sc4, sc4ivply, sc4_state, sc4ivply, ROT0, "BFM","4 Play (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43809GAMEL( 200?, sc4ivply    ,0,         sc4_4reel, sc4ivply, sc4_state, sc4ivply, ROT0, "BFM","4 Play (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4665943810
46660static const stepper_interface* sc4ccc_reel_configs[6] =
46661{
46662   &starpointrm20_interface_48step,
46663   &starpointrm20_interface_48step,
46664   &starpointrm20_interface_48step,
46665   &starpointrm20_interface_48step,
46666   0,
46667   0,
46668};
4666943811
4667043812DRIVER_INIT_MEMBER(sc4_state,sc4ccc)
4667143813{
4667243814   DRIVER_INIT_CALL(sc4);
46673   m_reel_setup = sc4ccc_reel_configs;
4667443815}
4667543816
4667643817
r242464r242465
4673043871INPUT_PORTS_END
4673143872
4673243873// PR1221 CRISSCROSSCRAZY  ART13         95004282 CRISSCROSS PR1161
46733GAMEL( 200?, sc4ccc      ,0,         sc4, sc4ccc, sc4_state, sc4ccc, ROT0, "BFM","Criss Cross Crazy (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43874GAMEL( 200?, sc4ccc      ,0,         sc4_4reel, sc4ccc, sc4_state, sc4ccc, ROT0, "BFM","Criss Cross Crazy (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4673443875
46735static const stepper_interface* sc4valqp_reel_configs[6] =
46736{
46737   &starpointrm20_interface_48step,
46738   &starpointrm20_interface_48step,
46739   &starpointrm20_interface_48step,
46740   0,
46741   0,
46742   0,
46743};
4674443876
4674543877DRIVER_INIT_MEMBER(sc4_state,sc4valqp)
4674643878{
4674743879   DRIVER_INIT_CALL(sc4);
46748   m_reel_setup = sc4valqp_reel_configs;
4674943880}
4675043881
4675143882INPUT_PORTS_START( sc4valqp ) // this structure is generated
r242464r242465
4680243933INPUT_PORTS_END
4680343934
4680443935// PR2040E VALHALLA...PR2040 SOUNDS V1.... (non-standard header)
46805GAMEL( 200?, sc4valqp    ,0,         sc4, sc4valqp, sc4_state, sc4valqp, ROT0, "Qps / Eurocoin","Valhalla (Dutch) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43936GAMEL( 200?, sc4valqp    ,0,         sc4_3reel, sc4valqp, sc4_state, sc4valqp, ROT0, "Qps / Eurocoin","Valhalla (Dutch) (Qps) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4680643937
4680743938
46808static const stepper_interface* sc4winxp_reel_configs[6] =
46809{
46810   &starpointrm20_interface_48step,
46811   &starpointrm20_interface_48step,
46812   &starpointrm20_interface_48step,
46813   &starpointrm20_interface_48step,
46814   0,
46815   0,
46816};
46817
4681843939DRIVER_INIT_MEMBER(sc4_state,sc4winxp)
4681943940{
4682043941   DRIVER_INIT_CALL(sc4);
46821   m_reel_setup = sc4winxp_reel_configs;
4682243942}
4682343943
4682443944INPUT_PORTS_START( sc4winxp ) // this structure is generated
r242464r242465
4687643996INPUT_PORTS_END
4687743997
4687843998// PR1207 WIN XPLOSION         95004265 WINXPLOSION PR1053
46879GAMEL( 200?, sc4winxp    ,0,         sc4, sc4winxp, sc4_state, sc4winxp, ROT0, "BFM","Win X-plosion (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
43999GAMEL( 200?, sc4winxp    ,0,         sc4_4reel, sc4winxp, sc4_state, sc4winxp, ROT0, "BFM","Win X-plosion (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4688044000
4688144001
46882static const stepper_interface* sc4xcash_reel_configs[6] =
46883{
46884   &starpointrm20_interface_48step,
46885   &starpointrm20_interface_48step,
46886   &starpointrm20_interface_48step,
46887   0,
46888   0,
46889   0,
46890};
46891
4689244002DRIVER_INIT_MEMBER(sc4_state,sc4xcash)
4689344003{
4689444004   DRIVER_INIT_CALL(sc4);
46895   m_reel_setup = sc4xcash_reel_configs;
4689644005}
4689744006
4689844007INPUT_PORTS_START( sc4xcash ) // this structure is generated
r242464r242465
4694544054INPUT_PORTS_END
4694644055
4694744056// PR1264 XTRA CASH ART13 XTRA CASH CASINO (LOTECH) - ART13         95004321 XTRACASH PR1264
46948GAMEL( 200?, sc4xcash    ,0,         sc4, sc4xcash, sc4_state, sc4xcash, ROT0, "BFM","Xtra Cash Casino (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44057GAMEL( 200?, sc4xcash    ,0,         sc4_3reel, sc4xcash, sc4_state, sc4xcash, ROT0, "BFM","Xtra Cash Casino (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4694944058
46950static const stepper_interface* sc4helld_reel_configs[6] =
46951{
46952   &starpointrm20_interface_48step,
46953   &starpointrm20_interface_48step,
46954   &starpointrm20_interface_48step,
46955   0,
46956   0,
46957   0,
46958};
46959
4696044059DRIVER_INIT_MEMBER(sc4_state,sc4helld)
4696144060{
4696244061   DRIVER_INIT_CALL(sc4);
46963   m_reel_setup = sc4helld_reel_configs;
4696444062}
4696544063
4696644064INPUT_PORTS_START( sc4helld ) // this structure is generated
r242464r242465
4701844116INPUT_PORTS_END
4701944117
4702044118// PR1201 HELLS BELLS         95004211 HELLS BELLS PR6945         HELLS  BELLS  (non english?)
47021GAMEL( 200?, sc4helld    ,0,         sc4, sc4helld, sc4_state, sc4helld, ROT0, "BFM / Eurocoin","Hells Bells (PR1201) (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44119GAMEL( 200?, sc4helld    ,0,         sc4_3reel, sc4helld, sc4_state, sc4helld, ROT0, "BFM / Eurocoin","Hells Bells (PR1201) (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4702244120
47023static const stepper_interface* sc4cashn_reel_configs[6] =
47024{
47025   &starpointrm20_interface_48step,
47026   &starpointrm20_interface_48step,
47027   &starpointrm20_interface_48step,
47028   0,
47029   0,
47030   0,
47031};
47032
4703344121DRIVER_INIT_MEMBER(sc4_state,sc4cashn)
4703444122{
4703544123   DRIVER_INIT_CALL(sc4);
47036   m_reel_setup = sc4cashn_reel_configs;
4703744124}
4703844125
4703944126INPUT_PORTS_START( sc4cashn ) // this structure is generated
r242464r242465
4709044177
4709144178
4709244179// PR2038E Dutch12 Cashanova  (not a standard string)
47093GAMEL( 200?, sc4cashn    ,0,         sc4, sc4cashn, sc4_state, sc4cashn, ROT0, "Mazooma / Eurocoin","Cashanova (Dutch) (Mazooma / Eurocoin) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44180GAMEL( 200?, sc4cashn    ,0,         sc4_3reel, sc4cashn, sc4_state, sc4cashn, ROT0, "Mazooma / Eurocoin","Cashanova (Dutch) (Mazooma / Eurocoin) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4709444181
4709544182
47096static const stepper_interface* sc4czfra_reel_configs[6] =
47097{
47098   &starpointrm20_interface_48step,
47099   &starpointrm20_interface_48step,
47100   &starpointrm20_interface_48step,
47101   &starpointrm20_interface_48step,
47102   &starpointrm20_interface_48step,
47103   0,
47104};
47105
4710644183DRIVER_INIT_MEMBER(sc4_state,sc4czfra)
4710744184{
4710844185   DRIVER_INIT_CALL(sc4);
47109   m_reel_setup = sc4czfra_reel_configs;
4711044186}
4711144187
4711244188INPUT_PORTS_START( sc4czfra ) // this structure is generated
r242464r242465
4716544241INPUT_PORTS_END
4716644242
4716744243// PR1212 CRAZY FRUITS          PR1152 CRAZY FRUITS SOUNDS11
47168GAMEL( 200?, sc4czfra    ,0, sc4, sc4czfra, sc4_state, sc4czfra, ROT0, "BFM","Crazy Fruits (Dutch) (PR1212, CRAZ) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44244GAMEL( 200?, sc4czfra    ,0, sc4_5reel, sc4czfra, sc4_state, sc4czfra, ROT0, "BFM","Crazy Fruits (Dutch) (PR1212, CRAZ) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4716944245
4717044246
4717144247
r242464r242465
4785344929/****************************************************************************************************************************************************************************************************************/
4785444930/****************************************************************************************************************************************************************************************************************/
4785544931
47856static const stepper_interface* sc4abra_reel_configs[6] =
47857{
47858   &starpointrm20_interface_48step,
47859   &starpointrm20_interface_48step,
47860   &starpointrm20_interface_48step,
47861   0,
47862   &starpoint_interface_200step_reel,
47863   0,
47864};
4786544932
4786644933DRIVER_INIT_MEMBER(sc4_state,sc4abra)
4786744934{
4786844935   DRIVER_INIT_CALL(sc4);
47869   m_reel_setup = sc4abra_reel_configs;
4787044936}
4787144937
4787244938INPUT_PORTS_START( sc4abra ) // this structure is generated
r242464r242465
4792244988
4792344989// missing sound roms
4792444990// PR2540 ABRACADABRA         ABRA SOUNDS         ABRACADABRA
47925GAMEL( 200?, sc4abra     ,0,         sc4, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 1, 041)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47926GAMEL( 200?, sc4abraa    ,sc4abra,   sc4, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 2, 041)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47927GAMEL( 200?, sc4abrab    ,sc4abra,   sc4, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 3, 044)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47928GAMEL( 200?, sc4abrac    ,sc4abra,   sc4, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 4, 044)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47929GAMEL( 200?, sc4abrad    ,sc4abra,   sc4, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 5, 014)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47930GAMEL( 200?, sc4abrae    ,sc4abra,   sc4, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 6, 014)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44991GAMEL( 200?, sc4abra     ,0,         sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 1, 041)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44992GAMEL( 200?, sc4abraa    ,sc4abra,   sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 2, 041)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44993GAMEL( 200?, sc4abrab    ,sc4abra,   sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 3, 044)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44994GAMEL( 200?, sc4abrac    ,sc4abra,   sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 4, 044)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44995GAMEL( 200?, sc4abrad    ,sc4abra,   sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 5, 014)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
44996GAMEL( 200?, sc4abrae    ,sc4abra,   sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 6, 014)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4793144997
4793244998
4793344999INPUT_PORTS_START( sc4alad ) // this structure is generated
r242464r242465
4797745043
4797845044
4797945045
47980
47981static const stepper_interface* sc4bigdl_reel_configs[6] =
47982{
47983   &starpointrm20_interface_48step,
47984   &starpointrm20_interface_48step,
47985   &starpointrm20_interface_48step,
47986   &starpointrm20_interface_48step,
47987   &starpoint_interface_200step_reel,
47988   0,
47989};
47990
4799145046DRIVER_INIT_MEMBER(sc4_state,sc4bigdl)
4799245047{
4799345048   DRIVER_INIT_CALL(sc4);
47994   m_reel_setup = sc4bigdl_reel_configs;
4799545049}
4799645050
4799745051INPUT_PORTS_START( sc4bigdl ) // this structure is generated
r242464r242465
4804245096
4804345097// missing sound roms, doesn't play
4804445098// PR2501 BIG DEAL         BIGDEALSND             BIG DEAL
48045GAMEL( 200?, sc4bigdl    ,0,         sc4, sc4bigdl, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48046GAMEL( 200?, sc4bigdla   ,sc4bigdl,  sc4, sc4bigdl, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45099GAMEL( 200?, sc4bigdl    ,0,         sc4_200_5r, sc4bigdl, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45100GAMEL( 200?, sc4bigdla   ,sc4bigdl,  sc4_200_5r, sc4bigdl, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4804745101
4804845102
4804945103
4805045104
48051static const stepper_interface* sc4brix_reel_configs[6] =
48052{
48053   &starpointrm20_interface_48step,
48054   &starpointrm20_interface_48step,
48055   &starpointrm20_interface_48step,
48056   0,
48057   &starpointrm20_interface_48step,
48058   0,
48059};
4806045105
4806145106DRIVER_INIT_MEMBER(sc4_state,sc4brix)
4806245107{
4806345108   DRIVER_INIT_CALL(sc4);
48064   m_reel_setup = sc4brix_reel_configs;
4806545109}
4806645110
4806745111
4806845112
4806945113
48070static const stepper_interface* sc4cconx_reel_configs[6] =
48071{
48072   &starpointrm20_interface_48step,
48073   &starpointrm20_interface_48step,
48074   &starpointrm20_interface_48step,
48075   &starpointrm20_interface_48step,
48076   0,
48077   0,
48078};
4807945114
48080static const stepper_interface* sc4cconxd_reel_configs[6] =
48081{
48082   &starpointrm20_interface_48step,
48083   &starpointrm20_interface_48step,
48084   &starpointrm20_interface_48step,
48085   &starpoint_interface_200step_reel,
48086   0,
48087   0,
48088};
4808945115
48090
4809145116DRIVER_INIT_MEMBER(sc4_state,sc4cconx)
4809245117{
4809345118   DRIVER_INIT_CALL(sc4);
48094   m_reel_setup = sc4cconx_reel_configs;
4809545119}
4809645120
4809745121DRIVER_INIT_MEMBER(sc4_state,sc4cconxd)
4809845122{
4809945123   DRIVER_INIT_CALL(sc4);
48100   m_reel_setup = sc4cconxd_reel_configs;
4810145124}
4810245125
4810345126INPUT_PORTS_START( sc4cconxd ) // this structure is generated
r242464r242465
4814045163
4814145164// no sound roms
4814245165// PR7038 CASH CONNEXION         MTOM SOUNDS
48143GAMEL( 200?, sc4cconx    ,0,         sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48144GAMEL( 200?, sc4cconxa   ,sc4cconx,  sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48145GAMEL( 200?, sc4cconxb   ,sc4cconx,  sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48146GAMEL( 200?, sc4cconxc   ,sc4cconx,  sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48147GAMEL( 200?, sc4cconxd   ,sc4cconx,  sc4, sc4cconxd, sc4_state, sc4cconxd, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // this one won't init without a 200 step reel
45166GAMEL( 200?, sc4cconx    ,0,         sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45167GAMEL( 200?, sc4cconxa   ,sc4cconx,  sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45168GAMEL( 200?, sc4cconxb   ,sc4cconx,  sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45169GAMEL( 200?, sc4cconxc   ,sc4cconx,  sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45170GAMEL( 200?, sc4cconxd   ,sc4cconx,  sc4_200_4r, sc4cconxd, sc4_state, sc4cconxd, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // this one won't init without a 200 step reel
4814845171
48149static const stepper_interface* sc4ccrus_reel_configs[6] =
48150{
48151   &starpointrm20_interface_48step,
48152   &starpointrm20_interface_48step,
48153   &starpointrm20_interface_48step,
48154   &starpointrm20_interface_48step,
48155   0,
48156   0,
48157};
48158
4815945172DRIVER_INIT_MEMBER(sc4_state,sc4ccrus)
4816045173{
4816145174   DRIVER_INIT_CALL(sc4);
48162   m_reel_setup = sc4ccrus_reel_configs;
4816345175}
4816445176
4816545177INPUT_PORTS_START( sc4ccrus ) // this structure is generated
r242464r242465
4821545227
4821645228// no sound roms (probably doesn't want cashanova, but check)
4821745229// PR2006 CASH CRUSADERS         CASH SOUNDS            CASH CRUSADERS
48218GAMEL( 200?, sc4ccrus    ,0,         sc4, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48219GAMEL( 200?, sc4ccrusa   ,sc4ccrus,  sc4, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48220GAMEL( 200?, sc4ccrusb   ,sc4ccrus,  sc4, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45230GAMEL( 200?, sc4ccrus    ,0,         sc4_4reel, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45231GAMEL( 200?, sc4ccrusa   ,sc4ccrus,  sc4_4reel, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45232GAMEL( 200?, sc4ccrusb   ,sc4ccrus,  sc4_4reel, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4822145233
4822245234
4822345235
48224static const stepper_interface* sc4jjc_reel_configs[6] =
48225{
48226   &starpointrm20_interface_48step,
48227   &starpointrm20_interface_48step,
48228   &starpointrm20_interface_48step,
48229   0,
48230   &starpoint_interface_200step_reel,
48231   0,
48232};
48233
48234
4823545236DRIVER_INIT_MEMBER(sc4_state,sc4jjc)
4823645237{
4823745238   DRIVER_INIT_CALL(sc4);
48238   m_reel_setup = sc4jjc_reel_configs;
4823945239}
4824045240
4824145241INPUT_PORTS_START( sc4jjc ) // this structure is generated
r242464r242465
4829045290INPUT_PORTS_END
4829145291
4829245292// PR2152 JUMPIN JACK CASH         JACK SOUNDS         JUMPIN JACK CASH
48293GAMEL( 200?, sc4jjc      ,0,         sc4, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48294GAMEL( 200?, sc4jjca     ,sc4jjc,    sc4, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48295GAMEL( 200?, sc4jjcb     ,sc4jjc,    sc4, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48296GAMEL( 200?, sc4jjcc     ,sc4jjc,    sc4, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48297GAMEL( 200?, sc4jjcd     ,sc4jjc,    sc4, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48298GAMEL( 200?, sc4jjce     ,sc4jjc,    sc4, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48299GAMEL( 200?, sc4jjcf     ,sc4jjc,    sc4, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48300GAMEL( 200?, sc4jjcg     ,sc4jjc,    sc4, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48301GAMEL( 200?, sc4jjch     ,sc4jjc,    sc4, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48302GAMEL( 200?, sc4jjci     ,sc4jjc,    sc4, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45293GAMEL( 200?, sc4jjc      ,0,         sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45294GAMEL( 200?, sc4jjca     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45295GAMEL( 200?, sc4jjcb     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45296GAMEL( 200?, sc4jjcc     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45297GAMEL( 200?, sc4jjcd     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45298GAMEL( 200?, sc4jjce     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45299GAMEL( 200?, sc4jjcf     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45300GAMEL( 200?, sc4jjcg     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45301GAMEL( 200?, sc4jjch     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45302GAMEL( 200?, sc4jjci     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4830345303
4830445304
4830545305INPUT_PORTS_START( sc4kkong ) // this structure is generated
r242464r242465
4836245362GAMEL( 200?, sc4kkongi   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4836345363GAMEL( 200?, sc4kkongj   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4836445364
48365static const stepper_interface* sc4knok_reel_configs[6] =
48366{
48367   &starpointrm20_interface_48step,
48368   &starpointrm20_interface_48step,
48369   &starpointrm20_interface_48step,
48370   &starpointrm20_interface_48step,
48371   0,
48372   0,
48373};
4837445365
48375static const stepper_interface* sc4knokb_reel_configs[6] =
48376{
48377   &starpointrm20_interface_48step,
48378   &starpointrm20_interface_48step,
48379   &starpointrm20_interface_48step,
48380   &starpointrm20_interface_48step,
48381   &starpoint_interface_200step_reel,
48382   0,
48383};
48384
48385
4838645366DRIVER_INIT_MEMBER(sc4_state,sc4knok)
4838745367{
4838845368   DRIVER_INIT_CALL(sc4);
48389   m_reel_setup = sc4knok_reel_configs;
4839045369}
4839145370
4839245371DRIVER_INIT_MEMBER(sc4_state,sc4knokb)
4839345372{
4839445373   DRIVER_INIT_CALL(sc4);
48395   m_reel_setup = sc4knokb_reel_configs;
4839645374}
4839745375
4839845376INPUT_PORTS_START( sc4knok ) // this structure is generated
r242464r242465
4843945417
4844045418
4844145419// PR7061 KNOCKOUT         KOUT SOUNDS
48442GAMEL( 200?, sc4knok     ,0,         sc4, sc4knok, sc4_state, sc4knok, ROT0, "Mazooma","Knockout (PR7061, KOUT) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48443GAMEL( 200?, sc4knoka    ,sc4knok,   sc4, sc4knok, sc4_state, sc4knok, ROT0, "Mazooma","Knockout (PR7061, KOUT) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45420GAMEL( 200?, sc4knok     ,0,         sc4_4reel, sc4knok, sc4_state, sc4knok, ROT0, "Mazooma","Knockout (PR7061, KOUT) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45421GAMEL( 200?, sc4knoka    ,sc4knok,   sc4_4reel, sc4knok, sc4_state, sc4knok, ROT0, "Mazooma","Knockout (PR7061, KOUT) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4844445422
4844545423
4844645424INPUT_PORTS_START( sc4knokb ) // this structure is generated
r242464r242465
4848845466
4848945467// This is a different game
4849045468// PR2057 KNOCK OUT         PKOT SOUNDS            KNOCK OUT
48491GAMEL( 200?, sc4knokb    ,0,         sc4, sc4knokb, sc4_state, sc4knokb, ROT0, "Mazooma","Knock Out (PR2057, PKOT) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48492GAMEL( 200?, sc4knokc    ,sc4knokb,  sc4, sc4knokb, sc4_state, sc4knokb, ROT0, "Mazooma","Knock Out (PR2057, PKOT) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45469GAMEL( 200?, sc4knokb    ,0,         sc4_200_5r, sc4knokb, sc4_state, sc4knokb, ROT0, "Mazooma","Knock Out (PR2057, PKOT) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45470GAMEL( 200?, sc4knokc    ,sc4knokb,  sc4_200_5r, sc4knokb, sc4_state, sc4knokb, ROT0, "Mazooma","Knock Out (PR2057, PKOT) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4849345471
4849445472
48495
48496static const stepper_interface* sc4maxcc_reel_configs[6] =
48497{
48498   &starpointrm20_interface_48step,
48499   &starpointrm20_interface_48step,
48500   &starpointrm20_interface_48step,
48501   &starpointrm20_interface_48step,
48502   &starpoint_interface_200step_reel,
48503   0,
48504};
48505
4850645473DRIVER_INIT_MEMBER(sc4_state,sc4maxcc)
4850745474{
4850845475   DRIVER_INIT_CALL(sc4mbus);
48509   m_reel_setup = sc4maxcc_reel_configs;
4851045476}
4851145477
4851245478INPUT_PORTS_START( sc4maxcc ) // this structure is generated
r242464r242465
4857445540INPUT_PORTS_END
4857545541
4857645542// PR2130 CLUB MAXIMUS CASH         MAXIMUS CASH  CLUB  CMAX SOUNDS         MAXIMUS CASH
48577GAMEL( 200?, sc4maxcc    ,0,         sc4, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48578GAMEL( 200?, sc4maxcca   ,sc4maxcc,  sc4, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48579GAMEL( 200?, sc4maxccb   ,sc4maxcc,  sc4, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48580GAMEL( 200?, sc4maxccc   ,sc4maxcc,  sc4, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45543GAMEL( 200?, sc4maxcc    ,0,         sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45544GAMEL( 200?, sc4maxcca   ,sc4maxcc,  sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45545GAMEL( 200?, sc4maxccb   ,sc4maxcc,  sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45546GAMEL( 200?, sc4maxccc   ,sc4maxcc,  sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4858145547
48582static const stepper_interface* sc4wadzl_reel_configs[6] =
48583{
48584   &starpointrm20_interface_48step,
48585   &starpointrm20_interface_48step,
48586   &starpointrm20_interface_48step,
48587   &starpointrm20_interface_48step,
48588   &starpoint_interface_200step_reel,
48589   0,
48590};
4859145548
4859245549DRIVER_INIT_MEMBER(sc4_state,sc4wadzl)
4859345550{
4859445551   DRIVER_INIT_CALL(sc4);
48595   m_reel_setup = sc4wadzl_reel_configs;
4859645552}
4859745553
4859845554INPUT_PORTS_START( sc4wadzl ) // this structure is generated
r242464r242465
4864445600INPUT_PORTS_END
4864545601
4864645602// PR2052 WADZILLA         WADZ SOUNDS         WADZILLA
48647GAMEL( 200?, sc4wadzl    ,0,         sc4, sc4wadzl, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48648GAMEL( 200?, sc4wadzla   ,sc4wadzl,  sc4, sc4wadzl, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45603GAMEL( 200?, sc4wadzl    ,0,         sc4_200_5r, sc4wadzl, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45604GAMEL( 200?, sc4wadzla   ,sc4wadzl,  sc4_200_5r, sc4wadzl, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4864945605
4865045606
4865145607INPUT_PORTS_START( sc4s16 ) // this structure is generated
r242464r242465
4888645842GAMEL( 200?, sc4ducksb   ,sc4ducks,  sc4, sc4ducks, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4888745843GAMEL( 200?, sc4ducksc   ,sc4ducks,  sc4, sc4ducks, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4888845844
48889static const stepper_interface* sc4glad_reel_configs[6] =
48890{
48891   &starpointrm20_interface_48step,
48892   &starpointrm20_interface_48step,
48893   &starpointrm20_interface_48step,
48894   0,
48895   &starpoint_interface_200step_reel,
48896   0,
48897};
48898
4889945845DRIVER_INIT_MEMBER(sc4_state,sc4glad)
4890045846{
4890145847   DRIVER_INIT_CALL(sc4);
48902   m_reel_setup = sc4glad_reel_configs;
4890345848}
4890445849
4890545850INPUT_PORTS_START( sc4glad ) // this structure is generated
r242464r242465
4896745912INPUT_PORTS_END
4896845913
4896945914// PR2255 GLADIATOR         GLAD SOUNDS         GLADIATOR
48970GAMEL( 200?, sc4glad     ,0,         sc4, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48971GAMEL( 200?, sc4glada    ,sc4glad,   sc4, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48972GAMEL( 200?, sc4gladb    ,sc4glad,   sc4, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48973GAMEL( 200?, sc4gladc    ,sc4glad,   sc4, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48974GAMEL( 200?, sc4gladd    ,sc4glad,   sc4, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48975GAMEL( 200?, sc4glade    ,sc4glad,   sc4, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48976GAMEL( 200?, sc4gladf    ,sc4glad,   sc4, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48977GAMEL( 200?, sc4gladg    ,sc4glad,   sc4, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45915GAMEL( 200?, sc4glad     ,0,         sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45916GAMEL( 200?, sc4glada    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45917GAMEL( 200?, sc4gladb    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45918GAMEL( 200?, sc4gladc    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45919GAMEL( 200?, sc4gladd    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45920GAMEL( 200?, sc4glade    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45921GAMEL( 200?, sc4gladf    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
45922GAMEL( 200?, sc4gladg    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4897845923
4897945924
4898045925INPUT_PORTS_START( sc4hotdg ) // this structure is generated
r242464r242465
4904145986GAMEL( 200?, sc4hotdgb   ,sc4hotdg,  sc4, sc4hotdg, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4904245987GAMEL( 200?, sc4hotdgc   ,sc4hotdg,  sc4, sc4hotdg, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4904345988
49044
49045static const stepper_interface* sc4pp_reel_configs[6] =
49046{
49047   &starpointrm20_interface_48step,
49048   &starpointrm20_interface_48step,
49049   &starpointrm20_interface_48step,
49050   0,
49051   &starpoint_interface_200step_reel,
49052   0,
49053};
49054
4905545989DRIVER_INIT_MEMBER(sc4_state,sc4pp)
4905645990{
4905745991   DRIVER_INIT_CALL(sc4mbus);
49058   m_reel_setup = sc4pp_reel_configs;
4905945992}
4906045993
4906145994INPUT_PORTS_START( sc4pp ) // this structure is generated
r242464r242465
4912746060
4912846061// doesn't like any of the sound roms we have
4912946062// PR2562 PINK PANTHER         PINK SOUNDS         PINK PANTHER
49130GAMEL( 200?, sc4pp       ,0,         sc4, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49131GAMEL( 200?, sc4ppa      ,sc4pp,     sc4, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49132GAMEL( 200?, sc4ppb      ,sc4pp,     sc4, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49133GAMEL( 200?, sc4ppc      ,sc4pp,     sc4, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49134GAMEL( 200?, sc4ppd      ,sc4pp,     sc4, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46063GAMEL( 200?, sc4pp       ,0,         sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46064GAMEL( 200?, sc4ppa      ,sc4pp,     sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46065GAMEL( 200?, sc4ppb      ,sc4pp,     sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46066GAMEL( 200?, sc4ppc      ,sc4pp,     sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46067GAMEL( 200?, sc4ppd      ,sc4pp,     sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4913546068
4913646069
4913746070INPUT_PORTS_START( sc4ppsag ) // this structure is generated
r242464r242465
4932946262GAMEL( 200?, sc4pwrplc   ,sc4pwrpl,  sc4, sc4pwrpl, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4933046263
4933146264
49332static const stepper_interface* sc4swywm_reel_configs[6] =
49333{
49334   &starpointrm20_interface_48step,
49335   &starpointrm20_interface_48step,
49336   &starpointrm20_interface_48step,
49337   0,
49338   &starpointrm20_interface_48step,
49339   &starpoint_interface_200step_reel,
49340};
49341
4934246265DRIVER_INIT_MEMBER(sc4_state,sc4swywm)
4934346266{
4934446267   DRIVER_INIT_CALL(sc4mbus);
49345   m_reel_setup = sc4swywm_reel_configs;
4934646268}
4934746269
4934846270INPUT_PORTS_START( sc4swywm ) // this structure is generated
r242464r242465
4939446316
4939546317
4939646318// PR2232 SPIN WHEN YOU'RE WINNING         SPIN SOUNDS
49397GAMEL( 200?, sc4swywm    ,0,         sc4, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49398GAMEL( 200?, sc4swywma   ,sc4swywm,  sc4, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49399GAMEL( 200?, sc4swywmb   ,sc4swywm,  sc4, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49400GAMEL( 200?, sc4swywmc   ,sc4swywm,  sc4, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49401GAMEL( 200?, sc4swywmd   ,sc4swywm,  sc4, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49402GAMEL( 200?, sc4swywme   ,sc4swywm,  sc4, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49403GAMEL( 200?, sc4swywmf   ,sc4swywm,  sc4, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49404GAMEL( 200?, sc4swywmg   ,sc4swywm,  sc4, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46319GAMEL( 200?, sc4swywm    ,0,         sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46320GAMEL( 200?, sc4swywma   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46321GAMEL( 200?, sc4swywmb   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46322GAMEL( 200?, sc4swywmc   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46323GAMEL( 200?, sc4swywmd   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46324GAMEL( 200?, sc4swywme   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46325GAMEL( 200?, sc4swywmf   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46326GAMEL( 200?, sc4swywmg   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4940546327
49406static const stepper_interface* sc4sumit_reel_configs[6] =
49407{
49408   &starpointrm20_interface_48step,
49409   &starpointrm20_interface_48step,
49410   &starpointrm20_interface_48step,
49411   0,
49412   &starpoint_interface_200step_reel,
49413   0,
49414};
49415
4941646328DRIVER_INIT_MEMBER(sc4_state,sc4sumit)
4941746329{
4941846330   DRIVER_INIT_CALL(sc4mbus);
49419   m_reel_setup = sc4sumit_reel_configs;
4942046331}
4942146332
4942246333INPUT_PORTS_START( sc4sumit ) // this structure is generated
r242464r242465
4948746398INPUT_PORTS_END
4948846399
4948946400// PR2176 SUMMIT UP         SUMMIT SOUNDS         SUMMIT UP    (was in the Suits U Sir set)
49490GAMEL( 200?, sc4sumit    ,0,         sc4, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49491GAMEL( 200?, sc4sumita   ,sc4sus,    sc4, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49492GAMEL( 200?, sc4sumitb   ,sc4sus,    sc4, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49493GAMEL( 200?, sc4sumitc   ,sc4sus,    sc4, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46401GAMEL( 200?, sc4sumit    ,0,         sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46402GAMEL( 200?, sc4sumita   ,sc4sus,    sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46403GAMEL( 200?, sc4sumitb   ,sc4sus,    sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
46404GAMEL( 200?, sc4sumitc   ,sc4sus,    sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
4949446405
4949546406INPUT_PORTS_START( sc4tpsht ) // this structure is generated
4949646407      PORT_INCLUDE( sc4_base )
r242464r242465
5067047581/****************************************************************************************************************************************************************************************************************/
5067147582
5067247583
50673static const stepper_interface* sc4spark_reel_configs[6] =
50674{
50675   &starpointrm20_interface_48step,
50676   &starpointrm20_interface_48step,
50677   &starpointrm20_interface_48step,
50678   &starpointrm20_interface_48step,
50679   0,
50680   0,
50681};
5068247584
5068347585DRIVER_INIT_MEMBER(sc4_state,sc4spark)
5068447586{
5068547587   DRIVER_INIT_CALL(sc4);
50686   m_reel_setup = sc4spark_reel_configs;
5068747588}
5068847589
5068947590
5069047591// PR6912 SOUTH PARK         PR6912 SOUTH PARK SOUNDS11            SOUTH PARK
50691GAMEL( 200?, sc4spark    ,0,         sc4, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50692GAMEL( 200?, sc4sparka   ,sc4spark,  sc4, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50693GAMEL( 200?, sc4sparkb   ,sc4spark,  sc4, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50694GAMEL( 200?, sc4sparkc   ,sc4spark,  sc4, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50695GAMEL( 200?, sc4sparkd   ,sc4spark,  sc4, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50696GAMEL( 200?, sc4sparke   ,sc4spark,  sc4, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47592GAMEL( 200?, sc4spark    ,0,         sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47593GAMEL( 200?, sc4sparka   ,sc4spark,  sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47594GAMEL( 200?, sc4sparkb   ,sc4spark,  sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47595GAMEL( 200?, sc4sparkc   ,sc4spark,  sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47596GAMEL( 200?, sc4sparkd   ,sc4spark,  sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47597GAMEL( 200?, sc4sparke   ,sc4spark,  sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5069747598
5069847599
50699static const stepper_interface* sc4brkfs_reel_configs[6] =
50700{
50701   &starpointrm20_interface_48step,
50702   &starpointrm20_interface_48step,
50703   &starpointrm20_interface_48step,
50704   &starpointrm20_interface_48step,
50705   0,
50706   0,
50707};
5070847600
5070947601DRIVER_INIT_MEMBER(sc4_state,sc4brkfs)
5071047602{
5071147603   DRIVER_INIT_CALL(sc4);
50712   m_reel_setup = sc4brkfs_reel_configs;
5071347604}
5071447605
5071547606
5071647607// PR6910 BIG BREAKFAST         PR6910 BRKF SOUNDS11          BIG BREAKFAST
50717GAMEL( 200?, sc4brkfs    ,0,         sc4, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50718GAMEL( 200?, sc4brkfsa   ,sc4brkfs,  sc4, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50719GAMEL( 200?, sc4brkfsb   ,sc4brkfs,  sc4, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50720GAMEL( 200?, sc4brkfsc   ,sc4brkfs,  sc4, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47608GAMEL( 200?, sc4brkfs    ,0,         sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47609GAMEL( 200?, sc4brkfsa   ,sc4brkfs,  sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47610GAMEL( 200?, sc4brkfsb   ,sc4brkfs,  sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47611GAMEL( 200?, sc4brkfsc   ,sc4brkfs,  sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5072147612
5072247613
50723static const stepper_interface* sc4gslam_reel_configs[6] =
50724{
50725   &starpointrm20_interface_48step,
50726   &starpointrm20_interface_48step,
50727   &starpointrm20_interface_48step,
50728   &starpointrm20_interface_48step,
50729   &starpointrm20_interface_48step,
50730   &starpointrm20_interface_48step,
50731};
5073247614
5073347615DRIVER_INIT_MEMBER(sc4_state,sc4gslam)
5073447616{
5073547617   DRIVER_INIT_CALL(sc4);
50736   m_reel_setup = sc4gslam_reel_configs;
5073747618}
5073847619
5073947620// PR6934 GRAND SLAM         PR6934 SLM2 SOUNDS11            GRAND SLAM
r242464r242465
5074747628
5074847629
5074947630
50750static const stepper_interface* sc4canca_reel_configs[6] =
50751{
50752   &starpointrm20_interface_48step,
50753   &starpointrm20_interface_48step,
50754   &starpointrm20_interface_48step,
50755   &starpointrm20_interface_48step,
50756   0,
50757   0,
50758};
5075947631
47632
5076047633DRIVER_INIT_MEMBER(sc4_state,sc4canca)
5076147634{
5076247635   DRIVER_INIT_CALL(sc4);
50763   m_reel_setup = sc4canca_reel_configs;
5076447636}
5076547637
5076647638// PR7017CASINO CAN CAN CASH          PR7017,Casino CAN CAN CASH,         LINE SOUNDS         CAN CAN CASH
50767GAMEL( 200?, sc4canca    ,0,         sc4, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50768GAMEL( 200?, sc4cancaa   ,sc4canca,  sc4, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50769GAMEL( 200?, sc4cancab   ,sc4canca,  sc4, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50770GAMEL( 200?, sc4cancac   ,sc4canca,  sc4, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47639GAMEL( 200?, sc4canca    ,0,         sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47640GAMEL( 200?, sc4cancaa   ,sc4canca,  sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47641GAMEL( 200?, sc4cancab   ,sc4canca,  sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47642GAMEL( 200?, sc4cancac   ,sc4canca,  sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5077147643
5077247644
50773static const stepper_interface* sc4hotpr_reel_configs[6] =
50774{
50775   &starpointrm20_interface_48step,
50776   &starpointrm20_interface_48step,
50777   &starpointrm20_interface_48step,
50778   &starpointrm20_interface_48step,
50779   0,
50780   0,
50781};
5078247645
5078347646DRIVER_INIT_MEMBER(sc4_state,sc4hotpr)
5078447647{
5078547648   DRIVER_INIT_CALL(sc4);
50786   m_reel_setup = sc4hotpr_reel_configs;
5078747649}
5078847650
5078947651// PR6911 HOT PROPERTY         PR6911 HOT PROPERTY SOUNDS11           HOT PROPERTY
50790GAMEL( 200?, sc4hotpr    ,0,         sc4, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot Property (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50791GAMEL( 200?, sc4hotprb   ,sc4hotpr,  sc4, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot Property (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50792GAMEL( 200?, sc4hotprd   ,sc4hotpr,  sc4, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot Property (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50793GAMEL( 200?, sc4hotpre   ,sc4hotpr,  sc4, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot Property (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50794GAMEL( 200?, sc4hotpra   ,sc4hotpr,  sc4, sc4, sc4_state, sc4hotpr, ROT0, "BFM / Whitbread", "Hot Property (Bellfruit) (Scorpion 4) (Whitbread, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50795GAMEL( 200?, sc4hotprc   ,sc4hotpr,  sc4, sc4, sc4_state, sc4hotpr, ROT0, "BFM / Whitbread", "Hot Property (Bellfruit) (Scorpion 4) (Whitbread, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47652GAMEL( 200?, sc4hotpr    ,0,         sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot Property (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47653GAMEL( 200?, sc4hotprb   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot Property (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47654GAMEL( 200?, sc4hotprd   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot Property (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47655GAMEL( 200?, sc4hotpre   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot Property (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47656GAMEL( 200?, sc4hotpra   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM / Whitbread", "Hot Property (Bellfruit) (Scorpion 4) (Whitbread, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47657GAMEL( 200?, sc4hotprc   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM / Whitbread", "Hot Property (Bellfruit) (Scorpion 4) (Whitbread, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5079647658// is this some kind of reworked / licensed version of Hot Property?
5079747659// PR6911 HOT PROPERTY         PR6911 HOT PROPERTY SOUNDS11        $$  CASH 'N' BURN
50798GAMEL( 200?, sc4cburn    ,sc4hotpr,  sc4, sc4, sc4_state, sc4hotpr, ROT0, "Qps","Cash 'n' Burn (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47660GAMEL( 200?, sc4cburn    ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "Qps","Cash 'n' Burn (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5079947661// PR6911 HOT PROPERTY V4.0         PR6911 HOT PROPERTY SOUNDS11        $   CASH 'N' BURN
50800GAMEL( 200?, sc4cburna   ,sc4hotpr,  sc4, sc4, sc4_state, sc4hotpr, ROT0, "Qps","Cash 'n' Burn (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47662GAMEL( 200?, sc4cburna   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "Qps","Cash 'n' Burn (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5080147663
5080247664
5080347665
50804static const stepper_interface* sc4cnfr_reel_configs[6] =
50805{
50806   &starpointrm20_interface_48step,
50807   &starpointrm20_interface_48step,
50808   &starpointrm20_interface_48step,
50809   &starpointrm20_interface_48step,
50810   0,
50811   0,
50812};
5081347666
5081447667DRIVER_INIT_MEMBER(sc4_state,sc4cnfr)
5081547668{
5081647669   DRIVER_INIT_CALL(sc4);
50817   m_reel_setup = sc4cnfr_reel_configs;
5081847670}
5081947671
5082047672
5082147673// PR6815 CASH N FRUIT         PR6815 CASH N FRUIT SOUNDS11
50822GAMEL( 200?, sc4cnfr     ,0,         sc4, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50823GAMEL( 200?, sc4cnfra    ,sc4cnfr,   sc4, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50824GAMEL( 200?, sc4cnfrb    ,sc4cnfr,   sc4, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50825GAMEL( 200?, sc4cnfre    ,sc4cnfr,   sc4, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50826GAMEL( 200?, sc4cnfrf    ,sc4cnfr,   sc4, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50827GAMEL( 200?, sc4cnfrg    ,sc4cnfr,   sc4, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47674GAMEL( 200?, sc4cnfr     ,0,         sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47675GAMEL( 200?, sc4cnfra    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47676GAMEL( 200?, sc4cnfrb    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47677GAMEL( 200?, sc4cnfre    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47678GAMEL( 200?, sc4cnfrf    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47679GAMEL( 200?, sc4cnfrg    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5082847680// PR4615 CASH N FRUIT S+P98         PR6815 CASH N FRUIT SOUNDS11
50829GAMEL( 200?, sc4cnfrc    ,sc4cnfr,   sc4, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50830GAMEL( 200?, sc4cnfrd    ,sc4cnfr,   sc4, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50831GAMEL( 200?, sc4cnfrh    ,sc4cnfr,   sc4, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50832GAMEL( 200?, sc4cnfri    ,sc4cnfr,   sc4, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47681GAMEL( 200?, sc4cnfrc    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47682GAMEL( 200?, sc4cnfrd    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47683GAMEL( 200?, sc4cnfrh    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47684GAMEL( 200?, sc4cnfri    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5083347685
5083447686
5083547687
50836static const stepper_interface* sc4cla7_reel_configs[6] =
50837{
50838   &starpoint_interface_200step_reel,
50839   &starpoint_interface_200step_reel,
50840   &starpoint_interface_200step_reel,
50841   &starpointrm20_interface_48step,
50842   &starpointrm20_interface_48step,
50843   &starpointrm20_interface_48step,
50844};
50845
5084647688DRIVER_INIT_MEMBER(sc4_state,sc4cla7)
5084747689{
5084847690   DRIVER_INIT_CALL(sc4);
50849   m_reel_setup = sc4cla7_reel_configs;
5085047691}
5085147692
5085247693// PR2111  CLASSIC 7'S         CLASS SOUNDS         CLASSIC 7'S
50853GAMEL( 200?, sc4cla7     ,0,         sc4, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50854GAMEL( 200?, sc4cla7a    ,sc4cla7,   sc4, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50855GAMEL( 200?, sc4cla7b    ,sc4cla7,   sc4, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50856GAMEL( 200?, sc4cla7c    ,sc4cla7,   sc4, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47694GAMEL( 200?, sc4cla7     ,0,         sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47695GAMEL( 200?, sc4cla7a    ,sc4cla7,   sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47696GAMEL( 200?, sc4cla7b    ,sc4cla7,   sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47697GAMEL( 200?, sc4cla7c    ,sc4cla7,   sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5085747698
5085847699
50859static const stepper_interface* sc4cclas_reel_configs[6] =
50860{
50861   &starpointrm20_interface_48step,
50862   &starpointrm20_interface_48step,
50863   &starpointrm20_interface_48step,
50864   &starpointrm20_interface_48step,
50865   &starpointrm20_interface_48step,
50866   &starpointrm20_interface_48step,
50867};
50868
5086947700DRIVER_INIT_MEMBER(sc4_state,sc4cclas)
5087047701{
5087147702   DRIVER_INIT_CALL(sc4);
50872   m_reel_setup = sc4cclas_reel_configs;
5087347703}
5087447704
5087547705DRIVER_INIT_MEMBER(sc4_state,sc4cclas_mbus)
5087647706{
5087747707   DRIVER_INIT_CALL(sc4mbus);
50878   m_reel_setup = sc4cclas_reel_configs;
5087947708}
5088047709
5088147710// PR7148 CLUB CLASS         PR7148 CLUB CLASS SOUNDS11            CLUB  CLASS
r242464r242465
5091547744GAMEL( 200?, sc4cclasp   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5091647745
5091747746
50918static const stepper_interface* sc4crcc_reel_configs[6] =
50919{
50920   &starpointrm20_interface_48step,
50921   &starpointrm20_interface_48step,
50922   &starpointrm20_interface_48step,
50923   &starpointrm20_interface_48step,
50924   &starpointrm20_interface_48step,
50925   0,
50926};
50927
5092847747DRIVER_INIT_MEMBER(sc4_state,sc4crcc)
5092947748{
5093047749   DRIVER_INIT_CALL(sc4);
50931   m_reel_setup = sc4crcc_reel_configs;
5093247750}
5093347751
5093447752
r242464r242465
5094247760
5094347761
5094447762
50945static const stepper_interface* sc4czfr_reel_configs[6] =
50946{
50947   &starpointrm20_interface_48step,
50948   &starpointrm20_interface_48step,
50949   &starpointrm20_interface_48step,
50950   &starpointrm20_interface_48step,
50951   0,
50952   0,
50953};
5095447763
5095547764DRIVER_INIT_MEMBER(sc4_state,sc4czfr)
5095647765{
5095747766   DRIVER_INIT_CALL(sc4);
50958   m_reel_setup = sc4czfr_reel_configs;
5095947767}
5096047768
5096147769// the unusual sound rom numbering suggests a non-English market version, although the startup messages are in English
5096247770// PR6982 CRAZY FRUITS 1.02         95004150 CRAZY FRUITS PR6982        CRAZY FRUITS
50963GAMEL( 200?, sc4czfr     ,0,         sc4, sc4, sc4_state, sc4czfr, ROT0, "BFM","Crazy Fruits (Germany?) (PR6982, GCRF, 1.02) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // German set?
47771GAMEL( 200?, sc4czfr     ,0,         sc4_4reel, sc4, sc4_state, sc4czfr, ROT0, "BFM","Crazy Fruits (Germany?) (PR6982, GCRF, 1.02) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // German set?
5096447772// P_6_8_ _R_Z_ _R_I_S_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _5_0_1_0_C_A_Y_F_U_T_ _R_9_2_ _
50965GAMEL( 200?, sc4czfrd    ,sc4czfr,   sc4, sc4, sc4_state, sc4czfr, ROT0, "BFM","Crazy Fruits (Germany?) (PR6982, GCRF) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing (in 'up for it' set)
47773GAMEL( 200?, sc4czfrd    ,sc4czfr,   sc4_4reel, sc4, sc4_state, sc4czfr, ROT0, "BFM","Crazy Fruits (Germany?) (PR6982, GCRF) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing (in 'up for it' set)
5096647774
5096747775
50968static const stepper_interface* sc4cfcas_reel_configs[6] =
50969{
50970   &starpointrm20_interface_48step,
50971   &starpointrm20_interface_48step,
50972   &starpointrm20_interface_48step,
50973   0,
50974   0,
50975   0,
50976};
50977
5097847776DRIVER_INIT_MEMBER(sc4_state,sc4cfcas)
5097947777{
5098047778   DRIVER_INIT_CALL(sc4);
50981   m_reel_setup = sc4cfcas_reel_configs;
5098247779}
5098347780
5098447781DRIVER_INIT_MEMBER(sc4_state,sc4cfcas_mbus)
5098547782{
5098647783   DRIVER_INIT_CALL(sc4mbus);
50987   m_reel_setup = sc4cfcas_reel_configs;
5098847784}
5098947785
5099047786// PR6923 CASINO CRAZY FRUITS         PR6923 CRAZY FRUITS SOUNDS11
50991GAMEL( 200?, sc4cfcas    ,0,         sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50992GAMEL( 200?, sc4cfcasa   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50993GAMEL( 200?, sc4cfcasb   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50994GAMEL( 200?, sc4cfcase   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50995GAMEL( 200?, sc4cfcasf   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50996GAMEL( 200?, sc4cfcask   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50997GAMEL( 200?, sc4cfcasm   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50998GAMEL( 200?, sc4cfcasp   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
50999GAMEL( 200?, sc4cfcasq   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51000GAMEL( 200?, sc4cfcass   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51001GAMEL( 200?, sc4cfcast   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51002GAMEL( 200?, sc4cfcasu   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51003GAMEL( 200?, sc4cfcasv   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51004GAMEL( 200?, sc4cfcasw   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51005GAMEL( 200?, sc4cfcasx   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51006GAMEL( 200?, sc4cfcasy   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51007GAMEL( 200?, sc4cfcasz   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51008GAMEL( 200?, sc4cfcas0   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51009GAMEL( 200?, sc4cfcas1   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51010GAMEL( 200?, sc4cfcas2   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51011GAMEL( 200?, sc4cfcas6   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 21)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51012GAMEL( 200?, sc4cfcas7   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 22)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51013GAMEL( 200?, sc4cfcas8   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 23)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51014GAMEL( 200?, sc4cfcasaa  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 24)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51015GAMEL( 200?, sc4cfcasaf  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 25)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51016GAMEL( 200?, sc4cfcasag  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 26)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51017GAMEL( 200?, sc4cfcasah  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 27)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51018GAMEL( 200?, sc4cfcasai  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 28)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51019GAMEL( 200?, sc4cfcasaj  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 29)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51020GAMEL( 200?, sc4cfcasak  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 30)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51021GAMEL( 200?, sc4cfcasal  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 31)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51022GAMEL( 200?, sc4cfcasam  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 32)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47787GAMEL( 200?, sc4cfcas    ,0,         sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47788GAMEL( 200?, sc4cfcasa   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47789GAMEL( 200?, sc4cfcasb   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47790GAMEL( 200?, sc4cfcase   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47791GAMEL( 200?, sc4cfcasf   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47792GAMEL( 200?, sc4cfcask   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47793GAMEL( 200?, sc4cfcasm   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47794GAMEL( 200?, sc4cfcasp   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47795GAMEL( 200?, sc4cfcasq   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47796GAMEL( 200?, sc4cfcass   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47797GAMEL( 200?, sc4cfcast   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47798GAMEL( 200?, sc4cfcasu   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47799GAMEL( 200?, sc4cfcasv   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47800GAMEL( 200?, sc4cfcasw   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47801GAMEL( 200?, sc4cfcasx   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47802GAMEL( 200?, sc4cfcasy   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47803GAMEL( 200?, sc4cfcasz   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47804GAMEL( 200?, sc4cfcas0   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47805GAMEL( 200?, sc4cfcas1   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47806GAMEL( 200?, sc4cfcas2   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47807GAMEL( 200?, sc4cfcas6   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 21)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47808GAMEL( 200?, sc4cfcas7   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 22)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47809GAMEL( 200?, sc4cfcas8   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 23)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47810GAMEL( 200?, sc4cfcasaa  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 24)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47811GAMEL( 200?, sc4cfcasaf  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 25)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47812GAMEL( 200?, sc4cfcasag  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 26)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47813GAMEL( 200?, sc4cfcasah  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 27)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47814GAMEL( 200?, sc4cfcasai  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 28)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47815GAMEL( 200?, sc4cfcasaj  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 29)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47816GAMEL( 200?, sc4cfcasak  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 30)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47817GAMEL( 200?, sc4cfcasal  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 31)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47818GAMEL( 200?, sc4cfcasam  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 32)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5102347819// OK
51024GAMEL( 200?, sc4cfcasr   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51025GAMEL( 200?, sc4cfcasl   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51026GAMEL( 200?, sc4cfcasi   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51027GAMEL( 200?, sc4cfcasj   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51028GAMEL( 200?, sc4cfcasn   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51029GAMEL( 200?, sc4cfcaso   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47820GAMEL( 200?, sc4cfcasr   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47821GAMEL( 200?, sc4cfcasl   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47822GAMEL( 200?, sc4cfcasi   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47823GAMEL( 200?, sc4cfcasj   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47824GAMEL( 200?, sc4cfcasn   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47825GAMEL( 200?, sc4cfcaso   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5103047826// PAY UNIT ERR 17
51031GAMEL( 200?, sc4cfcasc   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51032GAMEL( 200?, sc4cfcasd   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51033GAMEL( 200?, sc4cfcasg   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51034GAMEL( 200?, sc4cfcash   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51035GAMEL( 200?, sc4cfcas3   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51036GAMEL( 200?, sc4cfcas9   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51037GAMEL( 200?, sc4cfcasab  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51038GAMEL( 200?, sc4cfcasac  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51039GAMEL( 200?, sc4cfcas4   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51040GAMEL( 200?, sc4cfcas5   ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51041GAMEL( 200?, sc4cfcasad  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51042GAMEL( 200?, sc4cfcasae  ,sc4cfcas,  sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47827GAMEL( 200?, sc4cfcasc   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47828GAMEL( 200?, sc4cfcasd   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47829GAMEL( 200?, sc4cfcasg   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47830GAMEL( 200?, sc4cfcash   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47831GAMEL( 200?, sc4cfcas3   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47832GAMEL( 200?, sc4cfcas9   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47833GAMEL( 200?, sc4cfcasab  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47834GAMEL( 200?, sc4cfcasac  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47835GAMEL( 200?, sc4cfcas4   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47836GAMEL( 200?, sc4cfcas5   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47837GAMEL( 200?, sc4cfcasad  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47838GAMEL( 200?, sc4cfcasae  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5104347839
5104447840
5104547841
51046static const stepper_interface* sc4cfclb_reel_configs[6] =
51047{
51048   &starpointrm20_interface_48step,
51049   &starpointrm20_interface_48step,
51050   &starpointrm20_interface_48step,
51051   &starpointrm20_interface_48step,
51052   &starpointrm20_interface_48step,
51053   0,
51054};
51055
5105647842DRIVER_INIT_MEMBER(sc4_state,sc4cfclb)
5105747843{
5105847844   DRIVER_INIT_CALL(sc4);
51059   m_reel_setup = sc4cfclb_reel_configs;
5106047845}
5106147846
5106247847// PR6931 CLUB CRAZY FRUITS         PR6931 CRZY SOUNDS11
51063GAMEL( 200?, sc4cfclb    ,0,         sc4, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51064GAMEL( 200?, sc4cfclba   ,sc4cfclb,  sc4, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51065GAMEL( 200?, sc4cfclbb   ,sc4cfclb,  sc4, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47848GAMEL( 200?, sc4cfclb    ,0,         sc4_5reel, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47849GAMEL( 200?, sc4cfclba   ,sc4cfclb,  sc4_5reel, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47850GAMEL( 200?, sc4cfclbb   ,sc4cfclb,  sc4_5reel, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5106647851
5106747852
5106847853
r242464r242465
5110847893GAMEL( 200?, sc4crzgn8   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5110947894
5111047895
51111static const stepper_interface* sc4cccsh_reel_configs[6] =
51112{
51113   0,
51114   0,
51115   0,
51116   0,
51117   0,
51118   0,
51119};
5112047896
5112147897DRIVER_INIT_MEMBER(sc4_state,sc4cccsh)
5112247898{
5112347899   DRIVER_INIT_CALL(sc4);
51124   m_reel_setup = sc4cccsh_reel_configs;
5112547900}
5112647901
5112747902
5112847903// SWP, different buttons to most games, no reels
5112947904// PR7023 CRISS CROSS CASH         CCC SOUNDS
51130GAMEL( 200?, sc4cccsh    ,0,         sc4, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51131GAMEL( 200?, sc4cccsha   ,sc4cccsh,  sc4, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51132GAMEL( 200?, sc4cccshb   ,sc4cccsh,  sc4, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51133GAMEL( 200?, sc4cccshc   ,sc4cccsh,  sc4, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51134GAMEL( 200?, sc4cccshd   ,sc4cccsh,  sc4, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51135GAMEL( 200?, sc4cccshe   ,sc4cccsh,  sc4, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47905GAMEL( 200?, sc4cccsh    ,0,         sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47906GAMEL( 200?, sc4cccsha   ,sc4cccsh,  sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47907GAMEL( 200?, sc4cccshb   ,sc4cccsh,  sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47908GAMEL( 200?, sc4cccshc   ,sc4cccsh,  sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47909GAMEL( 200?, sc4cccshd   ,sc4cccsh,  sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47910GAMEL( 200?, sc4cccshe   ,sc4cccsh,  sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5113647911
5113747912
51138static const stepper_interface* sc4daylt_reel_configs[6] =
51139{
51140   &starpoint_interface_200step_reel,
51141   &starpoint_interface_200step_reel,
51142   &starpoint_interface_200step_reel,
51143   &starpoint_interface_200step_reel,
51144   0,
51145   0,
51146};
51147
5114847913DRIVER_INIT_MEMBER(sc4_state,sc4daylt)
5114947914{
5115047915   DRIVER_INIT_CALL(sc4);
51151   m_reel_setup = sc4daylt_reel_configs;
5115247916}
5115347917
5115447918
5115547919
5115647920// PR6801 DAYLIGHT ROBBERY         PR6801 DAYLIGHT SOUNDS
51157GAMEL( 200?, sc4daylt    ,0,         sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51158GAMEL( 200?, sc4daylta   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51159GAMEL( 200?, sc4dayltb   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51160GAMEL( 200?, sc4dayltc   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51161GAMEL( 200?, sc4dayltg   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51162GAMEL( 200?, sc4daylth   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51163GAMEL( 200?, sc4daylti   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51164GAMEL( 200?, sc4dayltj   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47921GAMEL( 200?, sc4daylt    ,0,         sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47922GAMEL( 200?, sc4daylta   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47923GAMEL( 200?, sc4dayltb   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47924GAMEL( 200?, sc4dayltc   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47925GAMEL( 200?, sc4dayltg   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47926GAMEL( 200?, sc4daylth   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47927GAMEL( 200?, sc4daylti   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47928GAMEL( 200?, sc4dayltj   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5116547929// PR4601 DAYLIGHT ROBBERY SP98         PR6801 DAYLIGHT SOUNDS
51166GAMEL( 200?, sc4dayltd   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51167GAMEL( 200?, sc4daylte   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51168GAMEL( 200?, sc4dayltf   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51169GAMEL( 200?, sc4dayltk   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51170GAMEL( 200?, sc4dayltl   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51171GAMEL( 200?, sc4dayltm   ,sc4daylt,  sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47930GAMEL( 200?, sc4dayltd   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47931GAMEL( 200?, sc4daylte   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47932GAMEL( 200?, sc4dayltf   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47933GAMEL( 200?, sc4dayltk   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47934GAMEL( 200?, sc4dayltl   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47935GAMEL( 200?, sc4dayltm   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5117247936
5117347937
5117447938
51175static const stepper_interface* sc4disco_reel_configs[6] =
51176{
51177   &starpointrm20_interface_48step,
51178   &starpointrm20_interface_48step,
51179   &starpointrm20_interface_48step,
51180   &starpoint_interface_200step_reel, // very unusual test, neither 48 nor 200 step pass it, what's is it?
51181   0,
51182   0,
51183};
51184
47939// has unusual test, RL4 seems to pass neither 48 nor 200 step test?
5118547940DRIVER_INIT_MEMBER(sc4_state,sc4disco)
5118647941{
5118747942   DRIVER_INIT_CALL(sc4);
51188   m_reel_setup = sc4disco_reel_configs;
5118947943}
5119047944
5119147945// PR7048 DISCO INFERNO         DISCO SOUNDS         DISCO INFERNO
51192GAMEL( 200?, sc4disco    ,0,         sc4, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51193GAMEL( 200?, sc4discob   ,sc4disco,  sc4, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51194GAMEL( 200?, sc4discoa   ,sc4disco,  sc4, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51195GAMEL( 200?, sc4discoc   ,sc4disco,  sc4, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51196GAMEL( 200?, sc4discod   ,sc4disco,  sc4, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47946GAMEL( 200?, sc4disco    ,0,         sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47947GAMEL( 200?, sc4discob   ,sc4disco,  sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47948GAMEL( 200?, sc4discoa   ,sc4disco,  sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47949GAMEL( 200?, sc4discoc   ,sc4disco,  sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47950GAMEL( 200?, sc4discod   ,sc4disco,  sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5119747951
5119847952
51199static const stepper_interface* sc4sstep_reel_configs[6] =
51200{
51201   &starpointrm20_interface_48step,
51202   &starpointrm20_interface_48step,
51203   &starpointrm20_interface_48step,
51204   &starpointrm20_interface_48step,
51205   &starpointrm20_interface_48step,
51206   &starpointrm20_interface_48step,
51207};
5120847953
5120947954DRIVER_INIT_MEMBER(sc4_state,sc4sstep)
5121047955{
5121147956   DRIVER_INIT_CALL(sc4);
51212   m_reel_setup = sc4sstep_reel_configs;
5121347957}
5121447958
5121547959
r242464r242465
5122047964
5122147965
5122247966
51223static const stepper_interface* sc4fpitc_reel_configs[6] =
51224{
51225   &starpointrm20_interface_48step,
51226   &starpointrm20_interface_48step,
51227   &starpointrm20_interface_48step,
51228   &starpointrm20_interface_48step,
51229   0,
51230   0,
51231};
51232
5123347967DRIVER_INIT_MEMBER(sc4_state,sc4fpitc)
5123447968{
5123547969   DRIVER_INIT_CALL(sc4);
51236   m_reel_setup = sc4fpitc_reel_configs;
5123747970}
5123847971
5123947972// PR7119 FEVER_PITCH         PR7119 FEVER PITCH SOUNDS11
51240GAMEL( 200?, sc4fpitc    ,0,         sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51241GAMEL( 200?, sc4fpitca   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51242GAMEL( 200?, sc4fpitcb   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51243GAMEL( 200?, sc4fpitcd   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51244GAMEL( 200?, sc4fpitce   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51245GAMEL( 200?, sc4fpitcf   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51246GAMEL( 200?, sc4fpitch   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51247GAMEL( 200?, sc4fpitci   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51248GAMEL( 200?, sc4fpitcj   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51249GAMEL( 200?, sc4fpitck   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47973GAMEL( 200?, sc4fpitc    ,0,         sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47974GAMEL( 200?, sc4fpitca   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47975GAMEL( 200?, sc4fpitcb   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47976GAMEL( 200?, sc4fpitcd   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47977GAMEL( 200?, sc4fpitce   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47978GAMEL( 200?, sc4fpitcf   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47979GAMEL( 200?, sc4fpitch   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47980GAMEL( 200?, sc4fpitci   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47981GAMEL( 200?, sc4fpitcj   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47982GAMEL( 200?, sc4fpitck   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5125047983// these 2 fail to show anything
51251GAMEL( 200?, sc4fpitcc   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51252GAMEL( 200?, sc4fpitcg   ,sc4fpitc,  sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47984GAMEL( 200?, sc4fpitcc   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
47985GAMEL( 200?, sc4fpitcg   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5125347986
5125447987
5125547988
51256static const stepper_interface* sc4fcc_reel_configs[6] =
51257{
51258   &starpointrm20_interface_48step,
51259   &starpointrm20_interface_48step,
51260   &starpointrm20_interface_48step,
51261   &starpointrm20_interface_48step,
51262   &starpointrm20_interface_48step,
51263   0,
51264};
5126547989
5126647990DRIVER_INIT_MEMBER(sc4_state,sc4fcc)
5126747991{
5126847992   DRIVER_INIT_CALL(sc4);
51269   m_reel_setup = sc4fcc_reel_configs;
5127047993}
5127147994
5127247995// PR6835 FIRE CRACKER         PR6835 FIRE SOUNDS11
r242464r242465
5127748000
5127848001
5127948002
51280static const stepper_interface* sc4fwp_reel_configs[6] =
51281{
51282   &starpointrm20_interface_48step,
51283   &starpointrm20_interface_48step,
51284   &starpointrm20_interface_48step,
51285   &starpointrm20_interface_48step,
51286   0,
51287   0,
51288};
5128948003
5129048004DRIVER_INIT_MEMBER(sc4_state,sc4fwp)
5129148005{
5129248006   DRIVER_INIT_CALL(sc4);
51293   m_reel_setup = sc4fwp_reel_configs;
5129448007}
5129548008
5129648009
5129748010// PR2016 WAYSPAYS         PR2016,5WAYSPAYS,         FWAY SOUNDS           5 WAYS PAYS
51298GAMEL( 200?, sc4fwp      ,0,         sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51299GAMEL( 200?, sc4fwpa     ,sc4fwp,    sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51300GAMEL( 200?, sc4fwpb     ,sc4fwp,    sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51301GAMEL( 200?, sc4fwpc     ,sc4fwp,    sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51302GAMEL( 200?, sc4fwpcs    ,sc4fwp,    sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // marked as 'casino'
51303GAMEL( 200?, sc4fwpcsa   ,sc4fwp,    sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51304GAMEL( 200?, sc4fwpcsb   ,sc4fwp,    sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48011GAMEL( 200?, sc4fwp      ,0,         sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48012GAMEL( 200?, sc4fwpa     ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48013GAMEL( 200?, sc4fwpb     ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48014GAMEL( 200?, sc4fwpc     ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48015GAMEL( 200?, sc4fwpcs    ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // marked as 'casino'
48016GAMEL( 200?, sc4fwpcsa   ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48017GAMEL( 200?, sc4fwpcsb   ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5130548018
5130648019
5130748020
51308static const stepper_interface* sc4fd7th_reel_configs[6] =
51309{
51310   &starpointrm20_interface_48step,
51311   &starpointrm20_interface_48step,
51312   &starpointrm20_interface_48step,
51313   &starpointrm20_interface_48step,
51314   0,
51315   0,
51316};
5131748021
5131848022DRIVER_INIT_MEMBER(sc4_state,sc4fd7th)
5131948023{
5132048024   DRIVER_INIT_CALL(sc4);
51321   m_reel_setup = sc4fd7th_reel_configs;
5132248025}
5132348026
5132448027
5132548028// PR6804 FRANKIE DETTORI         PR6804 FRANKIE SOUNDS
51326GAMEL( 200?, sc4fd7th    ,0,         sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51327GAMEL( 200?, sc4fd7tha   ,sc4fd7th,  sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51328GAMEL( 200?, sc4fd7thb   ,sc4fd7th,  sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51329GAMEL( 200?, sc4fd7the   ,sc4fd7th,  sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51330GAMEL( 200?, sc4fd7thf   ,sc4fd7th,  sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51331GAMEL( 200?, sc4fd7thg   ,sc4fd7th,  sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48029GAMEL( 200?, sc4fd7th    ,0,         sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48030GAMEL( 200?, sc4fd7tha   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48031GAMEL( 200?, sc4fd7thb   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48032GAMEL( 200?, sc4fd7the   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48033GAMEL( 200?, sc4fd7thf   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48034GAMEL( 200?, sc4fd7thg   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5133248035// PR6804 FRANKIE DETTORI SP98         PR6804 FRANKIE SOUNDS
51333GAMEL( 200?, sc4fd7thc   ,sc4fd7th,  sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51334GAMEL( 200?, sc4fd7thd   ,sc4fd7th,  sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51335GAMEL( 200?, sc4fd7thh   ,sc4fd7th,  sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51336GAMEL( 200?, sc4fd7thi   ,sc4fd7th,  sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48036GAMEL( 200?, sc4fd7thc   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48037GAMEL( 200?, sc4fd7thd   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48038GAMEL( 200?, sc4fd7thh   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48039GAMEL( 200?, sc4fd7thi   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5133748040
5133848041
51339static const stepper_interface* sc4frsu_reel_configs[6] =
51340{
51341   &starpointrm20_interface_48step,
51342   &starpointrm20_interface_48step,
51343   &starpointrm20_interface_48step,
51344   &starpointrm20_interface_48step,
51345   &starpointrm20_interface_48step,
51346   &starpointrm20_interface_48step,
51347};
51348
5134948042DRIVER_INIT_MEMBER(sc4_state,sc4frsu)
5135048043{
5135148044   DRIVER_INIT_CALL(sc4);
51352   m_reel_setup = sc4frsu_reel_configs;
5135348045}
5135448046
5135548047// PR6928 CASINO FRUIT N SUITS         PR6928 FRUIT N SUITS SOUNDS11
r242464r242465
5136448056
5136548057
5136648058
51367static const stepper_interface* sc4goldo_reel_configs[6] =
51368{
51369   &starpointrm20_interface_48step,
51370   &starpointrm20_interface_48step,
51371   &starpointrm20_interface_48step,
51372   &starpointrm20_interface_48step,
51373   0,
51374   0,
51375};
5137648059
5137748060DRIVER_INIT_MEMBER(sc4_state,sc4goldo)
5137848061{
5137948062   DRIVER_INIT_CALL(sc4);
51380   m_reel_setup = sc4goldo_reel_configs;
5138148063}
5138248064
5138348065
5138448066// PR7024 GOLDEN OLDIE         OLDIE SOUNDS
51385GAMEL( 200?, sc4goldo    ,0,         sc4, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51386GAMEL( 200?, sc4goldoa   ,sc4goldo,  sc4, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51387GAMEL( 200?, sc4goldob   ,sc4goldo,  sc4, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51388GAMEL( 200?, sc4goldoc   ,sc4goldo,  sc4, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51389GAMEL( 200?, sc4gocas    ,sc4goldo,  sc4, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51390GAMEL( 200?, sc4gocasa   ,sc4goldo,  sc4, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48067GAMEL( 200?, sc4goldo    ,0,         sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48068GAMEL( 200?, sc4goldoa   ,sc4goldo,  sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48069GAMEL( 200?, sc4goldob   ,sc4goldo,  sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48070GAMEL( 200?, sc4goldoc   ,sc4goldo,  sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48071GAMEL( 200?, sc4gocas    ,sc4goldo,  sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48072GAMEL( 200?, sc4gocasa   ,sc4goldo,  sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden Oldie (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5139148073
5139248074
5139348075
51394static const stepper_interface* sc4bonbx_reel_configs[6] =
51395{
51396   &starpoint_interface_200step_reel,
51397   &starpoint_interface_200step_reel,
51398   &starpoint_interface_200step_reel,
51399   0,
51400   0,
51401   0,
51402};
51403
5140448076DRIVER_INIT_MEMBER(sc4_state,sc4bonbxm)
5140548077{
5140648078   DRIVER_INIT_CALL(sc4mbus);
51407   m_reel_setup = sc4bonbx_reel_configs;
5140848079}
5140948080
5141048081DRIVER_INIT_MEMBER(sc4_state,sc4bonbx)
5141148082{
5141248083   DRIVER_INIT_CALL(sc4);
51413   m_reel_setup = sc4bonbx_reel_configs;
5141448084}
5141548085
5141648086INPUT_PORTS_START( sc4bonbx4 )
r242464r242465
5142048090   SC4_JACKPOT_KEY_SETTINGS
5142148091INPUT_PORTS_END
5142248092
51423static const stepper_interface* sc4gx_reel_configs[6] =
51424{
51425   &starpoint_interface_200step_reel,
51426   &starpoint_interface_200step_reel,
51427   &starpoint_interface_200step_reel,
51428   0,
51429   0,
51430   0,
51431};
5143248093
5143348094DRIVER_INIT_MEMBER(sc4_state,sc4gx)
5143448095{
5143548096   DRIVER_INIT_CALL(sc4);
51436   m_reel_setup = sc4gx_reel_configs;
5143748097}
5143848098
5143948099
5144048100// Listed as Bonus Bar X, what's the correct title?
5144148101// PR7036GOLDEN X         GOLDEN X  ARCADE  BARX SOUNDS         GOLDEN X
51442GAMEL( 200?, sc4bonbx    ,0,         sc4, sc4bonbx4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51443GAMEL( 200?, sc4bonbxc   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51444GAMEL( 200?, sc4bonbxd   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51445GAMEL( 200?, sc4bonbxe   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51446GAMEL( 200?, sc4bonbxf   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48102GAMEL( 200?, sc4bonbx    ,0,         sc4_3reel_200, sc4bonbx4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48103GAMEL( 200?, sc4bonbxc   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48104GAMEL( 200?, sc4bonbxd   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48105GAMEL( 200?, sc4bonbxe   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48106GAMEL( 200?, sc4bonbxf   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5144748107// PR7036GOLDEN X         BARX SOUNDS         GOLDEN X
51448GAMEL( 200?, sc4bonbxa   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51449GAMEL( 200?, sc4bonbxb   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51450GAMEL( 200?, sc4bonbxg   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51451GAMEL( 200?, sc4bonbxh   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51452GAMEL( 200?, sc4bonbxi   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51453GAMEL( 200?, sc4bonbxj   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51454GAMEL( 200?, sc4bonbxk   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51455GAMEL( 200?, sc4bonbxl   ,sc4bonbx,  sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48108GAMEL( 200?, sc4bonbxa   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48109GAMEL( 200?, sc4bonbxb   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48110GAMEL( 200?, sc4bonbxg   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48111GAMEL( 200?, sc4bonbxh   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48112GAMEL( 200?, sc4bonbxi   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48113GAMEL( 200?, sc4bonbxj   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48114GAMEL( 200?, sc4bonbxk   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48115GAMEL( 200?, sc4bonbxl   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5145648116// PR7036 GOLDEN X         BARX SOUNDS  (these were listed as Golden X Casino but seem to be Bar X / Bonus Bar X)
51457GAMEL( 200?, sc4gx       ,sc4bonbx,  sc4, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51458GAMEL( 200?, sc4gxcasa   ,sc4bonbx,  sc4, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51459GAMEL( 200?, sc4gxcasb   ,sc4bonbx,  sc4, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51460GAMEL( 200?, sc4gxcasc   ,sc4bonbx,  sc4, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51461GAMEL( 200?, sc4gxcasd   ,sc4bonbx,  sc4, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48117GAMEL( 200?, sc4gx       ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48118GAMEL( 200?, sc4gxcasa   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48119GAMEL( 200?, sc4gxcasb   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48120GAMEL( 200?, sc4gxcasc   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48121GAMEL( 200?, sc4gxcasd   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5146248122// PR7036GOLDEN X         BARX SOUNDS         GOLDEN
51463GAMEL( 200?, sc4gxcase   ,sc4bonbx,  sc4, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51464GAMEL( 200?, sc4gxcasf   ,sc4bonbx,  sc4, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51465GAMEL( 200?, sc4gxa      ,sc4bonbx,  sc4, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // wasn't marked as Casino
51466GAMEL( 200?, sc4gxb      ,sc4bonbx,  sc4, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // wasn't marked as Casino
48123GAMEL( 200?, sc4gxcase   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48124GAMEL( 200?, sc4gxcasf   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48125GAMEL( 200?, sc4gxa      ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // wasn't marked as Casino
48126GAMEL( 200?, sc4gxb      ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) (Scorpion 4) (BARX, set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // wasn't marked as Casino
5146748127
5146848128
5146948129
5147048130
5147148131
51472
51473static const stepper_interface* sc4gggtb_reel_configs[6] =
51474{
51475   &starpointrm20_interface_48step,
51476   &starpointrm20_interface_48step,
51477   &starpointrm20_interface_48step,
51478   &starpointrm20_interface_48step,
51479   &starpointrm20_interface_48step,
51480   &starpointrm20_interface_48step,
51481};
51482
5148348132DRIVER_INIT_MEMBER(sc4_state,sc4gggtb)
5148448133{
5148548134   DRIVER_INIT_CALL(sc4);
51486   m_reel_setup = sc4gggtb_reel_configs;
5148748135}
5148848136
5148948137
r242464r242465
5149948147GAMEL( 200?, sc4monoga   ,sc4ggtb,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, TBOX) (Scorpion 4) (Top Box, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2056  GOLD X TRIPLE         BARX SOUNDS         GOLD X TRIPLE
5150048148
5150148149
51502static const stepper_interface* sc4ggame_reel_configs[6] =
51503{
51504   &starpoint_interface_200step_reel,
51505   &starpoint_interface_200step_reel,
51506   &starpoint_interface_200step_reel,
51507   0,
51508   0,
51509   0,
51510};
5151148150
5151248151DRIVER_INIT_MEMBER(sc4_state,sc4ggamem)
5151348152{
5151448153   DRIVER_INIT_CALL(sc4mbus);
51515   m_reel_setup = sc4ggame_reel_configs;
5151648154}
5151748155
5151848156DRIVER_INIT_MEMBER(sc4_state,sc4ggame)
5151948157{
5152048158   DRIVER_INIT_CALL(sc4);
51521   m_reel_setup = sc4ggame_reel_configs;
5152248159}
5152348160
51524static const stepper_interface* sc4gx3_reel_configs[6] =
51525{
51526   &starpoint_interface_200step_reel,
51527   &starpoint_interface_200step_reel,
51528   &starpoint_interface_200step_reel,
51529   0,
51530   0,
51531   0,
51532};
5153348161
5153448162DRIVER_INIT_MEMBER(sc4_state,sc4gx3)
5153548163{
5153648164   DRIVER_INIT_CALL(sc4);
51537   m_reel_setup = sc4gx3_reel_configs;
5153848165}
5153948166
5154048167// GLDX
5154148168// 25GBP sets
5154248169// PR2056  GOLDEN X         GOLDEN GAME ARCADE  BARX SOUNDS         GOLDEN X
51543GAMEL( 200?, sc4ggame    ,0,         sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51544GAMEL( 200?, sc4ggamei   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51545GAMEL( 200?, sc4ggamep   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51546GAMEL( 200?, sc4ggameq   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51547GAMEL( 200?, sc4ggamer   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48170GAMEL( 200?, sc4ggame    ,0,         sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48171GAMEL( 200?, sc4ggamei   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48172GAMEL( 200?, sc4ggamep   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48173GAMEL( 200?, sc4ggameq   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48174GAMEL( 200?, sc4ggamer   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
5154848175// 35GBP sets
51549GAMEL( 200?, sc4ggame7   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51550GAMEL( 200?, sc4ggame8   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51551GAMEL( 200?, sc4ggame9   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51552GAMEL( 200?, sc4ggameaa  ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51553GAMEL( 200?, sc4ggameab  ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51554GAMEL( 200?, sc4ggameac  ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51555GAMEL( 200?, sc4ggamead  ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51556GAMEL( 200?, sc4ggameae  ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48176GAMEL( 200?, sc4ggame7   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48177GAMEL( 200?, sc4ggame8   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48178GAMEL( 200?, sc4ggame9   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48179GAMEL( 200?, sc4ggameaa  ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48180GAMEL( 200?, sc4ggameab  ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48181GAMEL( 200?, sc4ggameac  ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48182GAMEL( 200?, sc4ggamead  ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48183GAMEL( 200?, sc4ggameae  ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
5155748184// pay unit error
51558GAMEL( 200?, sc4ggamel   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51559GAMEL( 200?, sc4ggamem   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51560GAMEL( 200?, sc4ggamew   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51561GAMEL( 200?, sc4ggamex   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51562GAMEL( 200?, sc4ggamey   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51563GAMEL( 200?, sc4ggamez   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51564GAMEL( 200?, sc4ggame1   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51565GAMEL( 200?, sc4ggame2   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48185GAMEL( 200?, sc4ggamel   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48186GAMEL( 200?, sc4ggamem   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48187GAMEL( 200?, sc4ggamew   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48188GAMEL( 200?, sc4ggamex   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48189GAMEL( 200?, sc4ggamey   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48190GAMEL( 200?, sc4ggamez   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48191GAMEL( 200?, sc4ggame1   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48192GAMEL( 200?, sc4ggame2   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
5156648193// 25GBP, no 41 check
5156748194// PR2056  GOLDEN X         BARX SOUNDS         GOLDEN X
51568GAMEL( 200?, sc4ggamea   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51569GAMEL( 200?, sc4ggameb   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51570GAMEL( 200?, sc4ggamec   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51571GAMEL( 200?, sc4ggamed   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51572GAMEL( 200?, sc4ggames   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51573GAMEL( 200?, sc4ggamet   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51574GAMEL( 200?, sc4ggameu   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48195GAMEL( 200?, sc4ggamea   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48196GAMEL( 200?, sc4ggameb   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48197GAMEL( 200?, sc4ggamec   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48198GAMEL( 200?, sc4ggamed   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48199GAMEL( 200?, sc4ggames   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48200GAMEL( 200?, sc4ggamet   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48201GAMEL( 200?, sc4ggameu   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
5157548202// 30GBP, no 41 check
51576GAMEL( 200?, sc4ggamef   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51577GAMEL( 200?, sc4ggameg   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51578GAMEL( 200?, sc4ggamej   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51579GAMEL( 200?, sc4ggamek   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51580GAMEL( 200?, sc4ggamev   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51581GAMEL( 200?, sc4ggame3   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51582GAMEL( 200?, sc4ggame4   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51583GAMEL( 200?, sc4ggame5   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51584GAMEL( 200?, sc4ggame6   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48203GAMEL( 200?, sc4ggamef   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48204GAMEL( 200?, sc4ggameg   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48205GAMEL( 200?, sc4ggamej   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48206GAMEL( 200?, sc4ggamek   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48207GAMEL( 200?, sc4ggamev   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48208GAMEL( 200?, sc4ggame3   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48209GAMEL( 200?, sc4ggame4   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48210GAMEL( 200?, sc4ggame5   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48211GAMEL( 200?, sc4ggame6   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
5158548212// pay unit error
51586GAMEL( 200?, sc4ggamen   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51587GAMEL( 200?, sc4ggame0   ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48213GAMEL( 200?, sc4ggamen   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48214GAMEL( 200?, sc4ggame0   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
5158848215// PR2056  GOLDEN X         BARX SOUNDS         GOLDEN X  (are these really Gold Diggers?)
51589GAMEL( 200?, sc4gdmz     ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // GLDX
51590GAMEL( 200?, sc4gdmza    ,sc4ggame,  sc4, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // GLDX
48216GAMEL( 200?, sc4gdmz     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // GLDX
48217GAMEL( 200?, sc4gdmza    ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X (Mazooma) (PR2056) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // GLDX
5159148218// boot as GLDX, not happy with this sound rom..
5159248219// PR2056  GOLDEN X         BARX SOUNDS         GOLDEN X
51593GAMEL( 200?, sc4gx3      ,sc4ggame,  sc4, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51594GAMEL( 200?, sc4gx3a     ,sc4ggame,  sc4, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51595GAMEL( 200?, sc4gx3b     ,sc4ggame,  sc4, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51596GAMEL( 200?, sc4gx3c     ,sc4ggame,  sc4, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51597GAMEL( 200?, sc4gx3d     ,sc4ggame,  sc4, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51598GAMEL( 200?, sc4gx3e     ,sc4ggame,  sc4, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51599GAMEL( 200?, sc4gx3f     ,sc4ggame,  sc4, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51600GAMEL( 200?, sc4gx3g     ,sc4ggame,  sc4, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48220GAMEL( 200?, sc4gx3      ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48221GAMEL( 200?, sc4gx3a     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48222GAMEL( 200?, sc4gx3b     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48223GAMEL( 200?, sc4gx3c     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48224GAMEL( 200?, sc4gx3d     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48225GAMEL( 200?, sc4gx3e     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48226GAMEL( 200?, sc4gx3f     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48227GAMEL( 200?, sc4gx3g     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5160148228// GLDX
5160248229// PR2056  GOLDEN X         BARX SOUNDS         GOLDEN X   (was Golden Game Casino)
5160348230GAMEL( 200?, sc4ggcas    ,sc4ggame,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (GLDX, set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
r242464r242465
5161548242GAMEL( 200?, sc4gnce     ,sc4gnc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5161648243
5161748244
51618static const stepper_interface* sc4ggg_reel_configs[6] =
51619{
51620   &starpoint_interface_200step_reel,
51621   &starpoint_interface_200step_reel,
51622   &starpoint_interface_200step_reel,
51623   0,
51624   0,
51625   0,
51626};
51627
5162848245DRIVER_INIT_MEMBER(sc4_state,sc4ggg)
5162948246{
5163048247   DRIVER_INIT_CALL(sc4);
51631   m_reel_setup = sc4ggg_reel_configs;
5163248248}
5163348249
5163448250// do these sets have the wrong project name / ID strings? they boot at GGGB (Grand Golden Game) but their product ID in the header suggests standard Golden Game, looks like they forgot to update it at first, the topbox has the same issue
5163548251// PR2056  GOLDEN X         GOLDEN GAME ARCADE  BARX SOUNDS         GOLDEN X
51636GAMEL( 200?, sc4ggg      ,0,         sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51637GAMEL( 200?, sc4gggb     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51638GAMEL( 200?, sc4gggc     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51639GAMEL( 200?, sc4gggd     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51640GAMEL( 200?, sc4ggge     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51641GAMEL( 200?, sc4gggf     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51642GAMEL( 200?, sc4gggk     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51643GAMEL( 200?, sc4gggl     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51644GAMEL( 200?, sc4gggm     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51645GAMEL( 200?, sc4gggn     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51646GAMEL( 200?, sc4gggo     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51647GAMEL( 200?, sc4gggp     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51648GAMEL( 200?, sc4gggg     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48252GAMEL( 200?, sc4ggg      ,0,         sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48253GAMEL( 200?, sc4gggb     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48254GAMEL( 200?, sc4gggc     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48255GAMEL( 200?, sc4gggd     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48256GAMEL( 200?, sc4ggge     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48257GAMEL( 200?, sc4gggf     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48258GAMEL( 200?, sc4gggk     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48259GAMEL( 200?, sc4gggl     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48260GAMEL( 200?, sc4gggm     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48261GAMEL( 200?, sc4gggn     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48262GAMEL( 200?, sc4gggo     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48263GAMEL( 200?, sc4gggp     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48264GAMEL( 200?, sc4gggg     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5164948265// PR2353 GRAND GOLDEN GAME         GRAND GOLDEN GAME MAZ BARX SOUNDS         GOLDEN GAME
51650GAMEL( 200?, sc4gggh     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
51651GAMEL( 200?, sc4gggi     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51652GAMEL( 200?, sc4gggq     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51653GAMEL( 200?, sc4gggr     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
51654GAMEL( 200?, sc4gggs     ,sc4ggg,    sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48266GAMEL( 200?, sc4gggh     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48267GAMEL( 200?, sc4gggi     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48268GAMEL( 200?, sc4gggq     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48269GAMEL( 200?, sc4gggr     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48270GAMEL( 200?, sc4gggs     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
5165548271
5165648272// PR2056  GOLD X TRIPLE         BARX SOUNDS         0  GOLD X TRIPLE (these were in a Grand Golden Game set)
51657GAMEL( 200?, sc4gggtb    ,sc4ggg,    sc4, sc4, sc4_state, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, GGGT) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR2056  GOLD X TRIPLE         BARX SOUNDS           GOLD X TRIPLE
51658GAMEL( 200?, sc4gggtba   ,sc4ggg,    sc4, sc4, sc4_state, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, GGGT) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48273GAMEL( 200?, sc4gggtb    ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, GGGT) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR2056  GOLD X TRIPLE         BARX SOUNDS           GOLD X TRIPLE
48274GAMEL( 200?, sc4gggtba   ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, GGGT) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
5165948275
5166048276
5166148277
51662static const stepper_interface* sc4gag_reel_configs[6] =
51663{
51664   &starpointrm20_interface_48step,
51665   &starpointrm20_interface_48step,
51666   &starpointrm20_interface_48step,
51667   &starpointrm20_interface_48step,
51668   0,
51669   0,
51670};
51671
5167248278DRIVER_INIT_MEMBER(sc4_state,sc4gag)
5167348279{
5167448280   DRIVER_INIT_CALL(sc4);
51675   m_reel_setup = sc4gag_reel_configs;
5167648281}
5167748282
5167848283
5167948284// the (PR7019, GRAN) sets requires 3:2 and 3:3 ON to boot, (PR7019, GRAB) I'm not sure
5168048285// PR7019 GRAB A GRANNY         GRANNY SOUNDS
51681GAMEL( 200?, sc4gag      ,0,         sc4, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny (PR7019, GRAB) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51682GAMEL( 200?, sc4gagb     ,sc4gag,    sc4, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny (PR7019, GRAB) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51683GAMEL( 200?, sc4gaga     ,sc4gag,    sc4, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny (PR7019, GRAN) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51684GAMEL( 200?, sc4gagc     ,sc4gag,    sc4, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny (PR7019, GRAN) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48286GAMEL( 200?, sc4gag      ,0,         sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny (PR7019, GRAB) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48287GAMEL( 200?, sc4gagb     ,sc4gag,    sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny (PR7019, GRAB) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48288GAMEL( 200?, sc4gaga     ,sc4gag,    sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny (PR7019, GRAN) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48289GAMEL( 200?, sc4gagc     ,sc4gag,    sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny (PR7019, GRAN) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5168548290
5168648291
5168748292
51688static const stepper_interface* sc4hfcl_reel_configs[6] =
51689{
51690   &starpointrm20_interface_48step,
51691   &starpointrm20_interface_48step,
51692   &starpointrm20_interface_48step,
51693   &starpointrm20_interface_48step,
51694   &starpointrm20_interface_48step,
51695   0,
51696};
5169748293
5169848294DRIVER_INIT_MEMBER(sc4_state,sc4hfcl)
5169948295{
5170048296   DRIVER_INIT_CALL(sc4);
51701   m_reel_setup = sc4hfcl_reel_configs;
5170248297}
5170348298
5170448299
5170548300
5170648301//  PR1021 CLUB HAPPY FRUITS         PR1021 HAPPY SOUNDS11           HAPPY FRUITS
51707GAMEL( 200?, sc4hfcl     ,0,         sc4, sc4, sc4_state, sc4hfcl, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51708GAMEL( 200?, sc4hfcla    ,sc4hfcl,   sc4, sc4, sc4_state, sc4hfcl, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48302GAMEL( 200?, sc4hfcl     ,0,         sc4_5reel, sc4, sc4_state, sc4hfcl, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48303GAMEL( 200?, sc4hfcla    ,sc4hfcl,   sc4_5reel, sc4, sc4_state, sc4hfcl, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5170948304
5171048305
51711static const stepper_interface* sc4holyw_reel_configs[6] =
51712{
51713   &starpointrm20_interface_48step,
51714   &starpointrm20_interface_48step,
51715   &starpointrm20_interface_48step,
51716   &starpointrm20_interface_48step,
51717   0,
51718   0,
51719};
5172048306
5172148307DRIVER_INIT_MEMBER(sc4_state,sc4holyw)
5172248308{
5172348309   DRIVER_INIT_CALL(sc4);
51724   m_reel_setup = sc4holyw_reel_configs;
5172548310}
5172648311
5172748312// PR7115 HOLLYWOOD         PR7115 HOLLYWOOD SOUNDS11
51728GAMEL( 200?, sc4holyw    ,0,         sc4, sc4, sc4_state, sc4holyw, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51729GAMEL( 200?, sc4holywb   ,sc4holyw,  sc4, sc4, sc4_state, sc4holyw, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51730GAMEL( 200?, sc4holywa   ,sc4holyw,  sc4, sc4, sc4_state, sc4holyw, ROT0, "BFM / Whitbread","Hollywood (Bellfruit / Whitbread) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51731GAMEL( 200?, sc4holywc   ,sc4holyw,  sc4, sc4, sc4_state, sc4holyw, ROT0, "BFM / Whitbread","Hollywood (Bellfruit / Whitbread) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48313GAMEL( 200?, sc4holyw    ,0,         sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48314GAMEL( 200?, sc4holywb   ,sc4holyw,  sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48315GAMEL( 200?, sc4holywa   ,sc4holyw,  sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM / Whitbread","Hollywood (Bellfruit / Whitbread) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48316GAMEL( 200?, sc4holywc   ,sc4holyw,  sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM / Whitbread","Hollywood (Bellfruit / Whitbread) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5173248317
5173348318
51734static const stepper_interface* sc4jjf_reel_configs[6] =
51735{
51736   &starpointrm20_interface_48step,
51737   &starpointrm20_interface_48step,
51738   &starpointrm20_interface_48step,
51739   &starpointrm20_interface_48step,
51740   0,
51741   0,
51742};
5174348319
5174448320DRIVER_INIT_MEMBER(sc4_state,sc4jjf)
5174548321{
5174648322   DRIVER_INIT_CALL(sc4);
51747   m_reel_setup = sc4jjf_reel_configs;
5174848323}
5174948324
5175048325
5175148326// PR6807 JUMPING JACK FLASH         PR6807 JUMP SOUNDS11
51752GAMEL( 200?, sc4jjf      ,0,         sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51753GAMEL( 200?, sc4jjfa     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51754GAMEL( 200?, sc4jjfb     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51755GAMEL( 200?, sc4jjfg     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51756GAMEL( 200?, sc4jjfh     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51757GAMEL( 200?, sc4jjfi     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48327GAMEL( 200?, sc4jjf      ,0,         sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48328GAMEL( 200?, sc4jjfa     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48329GAMEL( 200?, sc4jjfb     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48330GAMEL( 200?, sc4jjfg     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48331GAMEL( 200?, sc4jjfh     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48332GAMEL( 200?, sc4jjfi     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5175848333// PR4607 JUMPING JACK FLASH SP98         PR6807 JUMP SOUNDS11
51759GAMEL( 200?, sc4jjfc     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51760GAMEL( 200?, sc4jjfd     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51761GAMEL( 200?, sc4jjfe     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51762GAMEL( 200?, sc4jjff     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51763GAMEL( 200?, sc4jjfj     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51764GAMEL( 200?, sc4jjfk     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51765GAMEL( 200?, sc4jjfl     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51766GAMEL( 200?, sc4jjfm     ,sc4jjf,    sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48334GAMEL( 200?, sc4jjfc     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48335GAMEL( 200?, sc4jjfd     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48336GAMEL( 200?, sc4jjfe     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48337GAMEL( 200?, sc4jjff     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48338GAMEL( 200?, sc4jjfj     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48339GAMEL( 200?, sc4jjfk     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48340GAMEL( 200?, sc4jjfl     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48341GAMEL( 200?, sc4jjfm     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5176748342
5176848343
51769static const stepper_interface* sc4lined_reel_configs[6] =
51770{
51771   &starpointrm20_interface_48step,
51772   &starpointrm20_interface_48step,
51773   &starpointrm20_interface_48step,
51774   0,
51775   0,
51776   0,
51777};
5177848344
5177948345DRIVER_INIT_MEMBER(sc4_state,sc4lined)
5178048346{
5178148347   DRIVER_INIT_CALL(sc4);
51782   m_reel_setup = sc4lined_reel_configs;
5178348348}
5178448349
5178548350DRIVER_INIT_MEMBER(sc4_state,sc4lined_mbus)
5178648351{
5178748352   DRIVER_INIT_CALL(sc4mbus);
51788   m_reel_setup = sc4lined_reel_configs;
5178948353}
5179048354
5179148355// PR7067CASINO LINE DANCER         LINE SOUNDS         LINE DANCER
51792GAMEL( 200?, sc4lined    ,0,         sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51793GAMEL( 200?, sc4lineda   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48356GAMEL( 200?, sc4lined    ,0,         sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48357GAMEL( 200?, sc4lineda   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5179448358// PAY UNIT ERR 17 alarm during startup
51795GAMEL( 200?, sc4linedb   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51796GAMEL( 200?, sc4linedc   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48359GAMEL( 200?, sc4linedb   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48360GAMEL( 200?, sc4linedc   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5179748361// PR7067CASINO LINE DANCER           LINE DANCER     ARCADE  LINE SOUNDS         LINE DANCER
5179848362// PAY UNIT ERR 17 alarm during startup
51799GAMEL( 200?, sc4linedd   ,sc4lined,  sc4, sc4, sc4_state, sc4lined_mbus, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51800GAMEL( 200?, sc4linede   ,sc4lined,  sc4, sc4, sc4_state, sc4lined_mbus, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48363GAMEL( 200?, sc4linedd   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined_mbus, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48364GAMEL( 200?, sc4linede   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined_mbus, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5180148365// ok
51802GAMEL( 200?, sc4linedf   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51803GAMEL( 200?, sc4linedg   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51804GAMEL( 200?, sc4linedh   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51805GAMEL( 200?, sc4linedi   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48366GAMEL( 200?, sc4linedf   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48367GAMEL( 200?, sc4linedg   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48368GAMEL( 200?, sc4linedh   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48369GAMEL( 200?, sc4linedi   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5180648370// PR7067CASINO LINE DANCER         LINE SOUNDS         LINE DANCER (same as above?)
51807GAMEL( 200?, sc4ldcas    ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51808GAMEL( 200?, sc4ldcasa   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51809GAMEL( 200?, sc4ldcasb   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51810GAMEL( 200?, sc4ldcasc   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51811GAMEL( 200?, sc4ldcasd   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51812GAMEL( 200?, sc4ldcase   ,sc4lined,  sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48371GAMEL( 200?, sc4ldcas    ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48372GAMEL( 200?, sc4ldcasa   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48373GAMEL( 200?, sc4ldcasb   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48374GAMEL( 200?, sc4ldcasc   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48375GAMEL( 200?, sc4ldcasd   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48376GAMEL( 200?, sc4ldcase   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5181348377
5181448378
51815static const stepper_interface* sc4luck7tb_reel_configs[6] =
51816{
51817   &starpointrm20_interface_48step,
51818   &starpointrm20_interface_48step,
51819   &starpointrm20_interface_48step,
51820   0,
51821   0,
51822   0,
51823};
5182448379
51825static const stepper_interface* sc4luck7_reel_configs[6] =
51826{
51827   &starpoint_interface_200step_reel,
51828   &starpoint_interface_200step_reel,
51829   &starpoint_interface_200step_reel,
51830   0,
51831   0,
51832   0,
51833};
51834
51835
5183648380DRIVER_INIT_MEMBER(sc4_state,sc4luck7tb)
5183748381{
5183848382   DRIVER_INIT_CALL(sc4);
51839   m_reel_setup = sc4luck7tb_reel_configs;
5184048383}
5184148384
5184248385DRIVER_INIT_MEMBER(sc4_state,sc4luck7)
5184348386{
5184448387   DRIVER_INIT_CALL(sc4);
51845   m_reel_setup = sc4luck7_reel_configs;
5184648388}
5184748389
5184848390
5184948391
5185048392// PR2085  LUCKY SEVENS         LUCKY SOUNDS
51851GAMEL( 200?, sc4luck7    ,0,         sc4, sc4, sc4_state, sc4luck7tb, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (Top Box)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48393GAMEL( 200?, sc4luck7    ,0,         sc4_3reel, sc4, sc4_state, sc4luck7tb, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (Top Box)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5185248394// PAY UNIT ERR 17
51853GAMEL( 200?, sc4luck7a   ,sc4luck7,  sc4, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51854GAMEL( 200?, sc4luck7b   ,sc4luck7,  sc4, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51855GAMEL( 200?, sc4luck7c   ,sc4luck7,  sc4, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48395GAMEL( 200?, sc4luck7a   ,sc4luck7,  sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48396GAMEL( 200?, sc4luck7b   ,sc4luck7,  sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48397GAMEL( 200?, sc4luck7c   ,sc4luck7,  sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5185648398// PR2085  LUCKY SEVENS         LUCKY SEVENS  ARCADE  LUCKY SOUNDS         LUCKY SEVENS
51857GAMEL( 200?, sc4luck7d   ,sc4luck7,  sc4, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48399GAMEL( 200?, sc4luck7d   ,sc4luck7,  sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5185848400
5185948401
5186048402
51861static const stepper_interface* sc4luckb_reel_configs[6] =
51862{
51863   &starpointrm20_interface_48step,
51864   &starpointrm20_interface_48step,
51865   &starpointrm20_interface_48step,
51866   &starpoint_interface_200step_reel,
51867   0,
51868   0,
51869};
51870
5187148403DRIVER_INIT_MEMBER(sc4_state,sc4luckb)
5187248404{
5187348405   DRIVER_INIT_CALL(sc4);
51874   m_reel_setup = sc4luckb_reel_configs;
5187548406}
5187648407
5187748408DRIVER_INIT_MEMBER(sc4_state,sc4luckb_mbus)
5187848409{
5187948410   DRIVER_INIT_CALL(sc4mbus);
51880   m_reel_setup = sc4luckb_reel_configs;
5188148411}
5188248412
5188348413// PR1033 CASINO LUCKY BALLS         PR1033 LUCKY BALLS SOUNDS11
51884GAMEL( 200?, sc4luckb    ,0,         sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51885GAMEL( 200?, sc4luckba   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51886GAMEL( 200?, sc4luckbb   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51887GAMEL( 200?, sc4luckbc   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51888GAMEL( 200?, sc4luckbd   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51889GAMEL( 200?, sc4luckbe   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51890GAMEL( 200?, sc4luckbf   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51891GAMEL( 200?, sc4luckbg   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51892GAMEL( 200?, sc4luckbh   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51893GAMEL( 200?, sc4luckbi   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51894GAMEL( 200?, sc4luckbj   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51895GAMEL( 200?, sc4luckbk   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51896GAMEL( 200?, sc4luckbl   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51897GAMEL( 200?, sc4luckbm   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51898GAMEL( 200?, sc4luckbn   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51899GAMEL( 200?, sc4luckbo   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51900GAMEL( 200?, sc4luckbp   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51901GAMEL( 200?, sc4luckbt   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51902GAMEL( 200?, sc4luckbu   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51903GAMEL( 200?, sc4luckbv   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51904GAMEL( 200?, sc4luckbw   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 21)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51905GAMEL( 200?, sc4luckbx   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 22)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51906GAMEL( 200?, sc4luckb1   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 23)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51907GAMEL( 200?, sc4luckb2   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 24)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51908GAMEL( 200?, sc4luckb3   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 25)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51909GAMEL( 200?, sc4luckb4   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 26)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48414GAMEL( 200?, sc4luckb    ,0,         sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48415GAMEL( 200?, sc4luckba   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48416GAMEL( 200?, sc4luckbb   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48417GAMEL( 200?, sc4luckbc   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48418GAMEL( 200?, sc4luckbd   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48419GAMEL( 200?, sc4luckbe   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48420GAMEL( 200?, sc4luckbf   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48421GAMEL( 200?, sc4luckbg   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48422GAMEL( 200?, sc4luckbh   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48423GAMEL( 200?, sc4luckbi   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48424GAMEL( 200?, sc4luckbj   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48425GAMEL( 200?, sc4luckbk   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48426GAMEL( 200?, sc4luckbl   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48427GAMEL( 200?, sc4luckbm   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48428GAMEL( 200?, sc4luckbn   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48429GAMEL( 200?, sc4luckbo   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48430GAMEL( 200?, sc4luckbp   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48431GAMEL( 200?, sc4luckbt   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48432GAMEL( 200?, sc4luckbu   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48433GAMEL( 200?, sc4luckbv   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48434GAMEL( 200?, sc4luckbw   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 21)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48435GAMEL( 200?, sc4luckbx   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 22)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48436GAMEL( 200?, sc4luckb1   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 23)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48437GAMEL( 200?, sc4luckb2   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 24)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48438GAMEL( 200?, sc4luckb3   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 25)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48439GAMEL( 200?, sc4luckb4   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 26)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5191048440
5191148441// PR1033 CASINO LUCKY BALLS         PR1033 LUCKY BALLS SOUNDS11       LUCKY BALLS ARCADE
51912GAMEL( 200?, sc4luckbq   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51913GAMEL( 200?, sc4luckbr   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51914GAMEL( 200?, sc4luckbs   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51915GAMEL( 200?, sc4luckby   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51916GAMEL( 200?, sc4luckbz   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
51917GAMEL( 200?, sc4luckb0   ,sc4luckb,  sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48442GAMEL( 200?, sc4luckbq   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48443GAMEL( 200?, sc4luckbr   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48444GAMEL( 200?, sc4luckbs   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48445GAMEL( 200?, sc4luckby   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48446GAMEL( 200?, sc4luckbz   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
48447GAMEL( 200?, sc4luckb0   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5191848448
5191948449
5192048450
51921static const stepper_interface* sc4mgr_reel_configs[6] =
51922{
51923   &starpointrm20_interface_48step,
51924   &starpointrm20_interface_48step,
51925   &starpointrm20_interface_48step,
51926   &starpoint_interface_200step_reel,
51927   0,
51928   0,
51929};
5193048451
5193148452DRIVER_INIT_MEMBER(sc4_state,sc4mgr)
5193248453{
5193348454   DRIVER_INIT_CALL(sc4);
51934   m_reel_setup = sc4mgr_reel_configs;
5193548455}
5193648456
5193748457DRIVER_INIT_MEMBER(sc4_state,sc4mgrm)
5193848458{
5193948459   DRIVER_INIT_CALL(sc4mbus);
51940   m_reel_setup = sc4mgr_reel_configs;
5194148460}
5194248461
5194348462// PR1132 CASINO MONEY GO ROUND         PR1132 MONEY GO ROUND SOUNDS11
51944GAMEL( 200?, sc4mgr      ,0,         sc4, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51945GAMEL( 200?, sc4mgra     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51946GAMEL( 200?, sc4mgrh     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51947GAMEL( 200?, sc4mgri     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48463GAMEL( 200?, sc4mgr      ,0,         sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48464GAMEL( 200?, sc4mgra     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48465GAMEL( 200?, sc4mgrh     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48466GAMEL( 200?, sc4mgri     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5194848467// PR1132 CASINO MONEY GO ROUND         PR1132 MONEY GO ROUND SOUNDS11    MONEY GO ROUND  S.SITE
51949GAMEL( 200?, sc4mgrb     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51950GAMEL( 200?, sc4mgrc     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51951GAMEL( 200?, sc4mgrd     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51952GAMEL( 200?, sc4mgre     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51953GAMEL( 200?, sc4mgrf     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51954GAMEL( 200?, sc4mgrg     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51955GAMEL( 200?, sc4mgrj     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51956GAMEL( 200?, sc4mgrk     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51957GAMEL( 200?, sc4mgrl     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51958GAMEL( 200?, sc4mgrm     ,sc4mgr,    sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48468GAMEL( 200?, sc4mgrb     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48469GAMEL( 200?, sc4mgrc     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48470GAMEL( 200?, sc4mgrd     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48471GAMEL( 200?, sc4mgre     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48472GAMEL( 200?, sc4mgrf     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48473GAMEL( 200?, sc4mgrg     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48474GAMEL( 200?, sc4mgrj     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48475GAMEL( 200?, sc4mgrk     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48476GAMEL( 200?, sc4mgrl     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48477GAMEL( 200?, sc4mgrm     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5195948478
5196048479
5196148480
51962static const stepper_interface* sc4mspid_reel_configs[6] =
51963{
51964   &starpointrm20_interface_48step,
51965   &starpointrm20_interface_48step,
51966   &starpointrm20_interface_48step,
51967   &starpoint_interface_200step_reel,
51968   0,
51969   0,
51970};
5197148481
5197248482DRIVER_INIT_MEMBER(sc4_state,sc4mspid)
5197348483{
5197448484   DRIVER_INIT_CALL(sc4);
51975   m_reel_setup = sc4mspid_reel_configs;
5197648485}
5197748486
5197848487DRIVER_INIT_MEMBER(sc4_state,sc4mspid_mbus)
5197948488{
5198048489   DRIVER_INIT_CALL(sc4mbus);
51981   m_reel_setup = sc4mspid_reel_configs;
5198248490}
5198348491
5198448492// PR1325 CASINO MONEY SPIDER         PR1325 MONEYSPIDER SOUNDS11
51985GAMEL( 200?, sc4mspid    ,0,         sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51986GAMEL( 200?, sc4mspida   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51987GAMEL( 200?, sc4mspidb   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51988GAMEL( 200?, sc4mspidc   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51989GAMEL( 200?, sc4mspidd   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51990GAMEL( 200?, sc4mspide   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51991GAMEL( 200?, sc4mspidf   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51992GAMEL( 200?, sc4mspidg   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51993GAMEL( 200?, sc4mspidj   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51994GAMEL( 200?, sc4mspidk   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51995GAMEL( 200?, sc4mspidl   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51996GAMEL( 200?, sc4mspidm   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48493GAMEL( 200?, sc4mspid    ,0,         sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48494GAMEL( 200?, sc4mspida   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48495GAMEL( 200?, sc4mspidb   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48496GAMEL( 200?, sc4mspidc   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48497GAMEL( 200?, sc4mspidd   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48498GAMEL( 200?, sc4mspide   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48499GAMEL( 200?, sc4mspidf   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48500GAMEL( 200?, sc4mspidg   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48501GAMEL( 200?, sc4mspidj   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48502GAMEL( 200?, sc4mspidk   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48503GAMEL( 200?, sc4mspidl   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48504GAMEL( 200?, sc4mspidm   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5199748505// PR1325 CASINO MONEY SPIDER         MONEY SPIDER  ARCADE  PR1325 MONEYSPIDER SOUNDS11
51998GAMEL( 200?, sc4mspidh   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid_mbus, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
51999GAMEL( 200?, sc4mspidi   ,sc4mspid,  sc4, sc4, sc4_state, sc4mspid_mbus, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48506GAMEL( 200?, sc4mspidh   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid_mbus, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48507GAMEL( 200?, sc4mspidi   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid_mbus, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5200048508
5200148509
52002static const stepper_interface* sc4msclb_reel_configs[6] =
52003{
52004   &starpointrm20_interface_48step,
52005   &starpointrm20_interface_48step,
52006   &starpointrm20_interface_48step,
52007   &starpoint_interface_200step_reel,
52008   0,
52009   0,
52010};
5201148510
5201248511DRIVER_INIT_MEMBER(sc4_state,sc4msclb)
5201348512{
5201448513   DRIVER_INIT_CALL(sc4);
52015   m_reel_setup = sc4msclb_reel_configs;
5201648514}
5201748515
5201848516// PR1040 MONEY SPINNER         PR1040 MON S CLUB SOUNDS11
52019GAMEL( 200?, sc4msclb    ,0,         sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52020GAMEL( 200?, sc4msclba   ,sc4msclb,  sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52021GAMEL( 200?, sc4msclbb   ,sc4msclb,  sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52022GAMEL( 200?, sc4msclbc   ,sc4msclb,  sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52023GAMEL( 200?, sc4msclbd   ,sc4msclb,  sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52024GAMEL( 200?, sc4msclbe   ,sc4msclb,  sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52025GAMEL( 200?, sc4msclbf   ,sc4msclb,  sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52026GAMEL( 200?, sc4msclbg   ,sc4msclb,  sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48517GAMEL( 200?, sc4msclb    ,0,         sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48518GAMEL( 200?, sc4msclba   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48519GAMEL( 200?, sc4msclbb   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48520GAMEL( 200?, sc4msclbc   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48521GAMEL( 200?, sc4msclbd   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48522GAMEL( 200?, sc4msclbe   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48523GAMEL( 200?, sc4msclbf   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48524GAMEL( 200?, sc4msclbg   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5202748525
5202848526
5202948527
52030static const stepper_interface* sc4mtb_reel_configs[6] =
52031{
52032   &starpointrm20_interface_48step,
52033   &starpointrm20_interface_48step,
52034   &starpointrm20_interface_48step,
52035   &starpointrm20_interface_48step,
52036   0,
52037   0,
52038};
5203948528
5204048529DRIVER_INIT_MEMBER(sc4_state,sc4mtb)
5204148530{
5204248531   DRIVER_INIT_CALL(sc4);
52043   m_reel_setup = sc4mtb_reel_configs;
5204448532}
5204548533
5204648534// PR6803 MONEY TO BURN         PR6803 BURN SOUNDS11
52047GAMEL( 200?, sc4mtb      ,0,         sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52048GAMEL( 200?, sc4mtba     ,sc4mtb,    sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52049GAMEL( 200?, sc4mtbb     ,sc4mtb,    sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52050GAMEL( 200?, sc4mtbe     ,sc4mtb,    sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52051GAMEL( 200?, sc4mtbf     ,sc4mtb,    sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52052GAMEL( 200?, sc4mtbg     ,sc4mtb,    sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52053GAMEL( 200?, sc4mtbj     ,sc4mtb,    sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48535GAMEL( 200?, sc4mtb      ,0,         sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48536GAMEL( 200?, sc4mtba     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48537GAMEL( 200?, sc4mtbb     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48538GAMEL( 200?, sc4mtbe     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48539GAMEL( 200?, sc4mtbf     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48540GAMEL( 200?, sc4mtbg     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48541GAMEL( 200?, sc4mtbj     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5205448542// PR4603 MONEY TO BURN SP98         PR6803 BURN SOUNDS11
52055GAMEL( 200?, sc4mtbc     ,sc4mtb,    sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52056GAMEL( 200?, sc4mtbd     ,sc4mtb,    sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52057GAMEL( 200?, sc4mtbh     ,sc4mtb,    sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52058GAMEL( 200?, sc4mtbi     ,sc4mtb,    sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48543GAMEL( 200?, sc4mtbc     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48544GAMEL( 200?, sc4mtbd     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48545GAMEL( 200?, sc4mtbh     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48546GAMEL( 200?, sc4mtbi     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5205948547
5206048548
52061static const stepper_interface* sc4mtbcl_reel_configs[6] =
52062{
52063   &starpointrm20_interface_48step,
52064   &starpointrm20_interface_48step,
52065   &starpointrm20_interface_48step,
52066   &starpointrm20_interface_48step,
52067   &starpointrm20_interface_48step,
52068   0,
52069};
52070
5207148549DRIVER_INIT_MEMBER(sc4_state,sc4mtbcl)
5207248550{
5207348551   DRIVER_INIT_CALL(sc4);
52074   m_reel_setup = sc4mtbcl_reel_configs;
5207548552}
5207648553
5207748554
5207848555// PR6932 CLUB MONEY TO BURN         PR6932 BURN SOUNDS11
52079GAMEL( 200?, sc4mtbcl    ,0,         sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52080GAMEL( 200?, sc4mtbcla   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52081GAMEL( 200?, sc4mtbclb   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52082GAMEL( 200?, sc4mtbclc   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52083GAMEL( 200?, sc4mtbcld   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52084GAMEL( 200?, sc4mtbcle   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52085GAMEL( 200?, sc4mtbclf   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52086GAMEL( 200?, sc4mtbclg   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52087GAMEL( 200?, sc4mtbclh   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52088GAMEL( 200?, sc4mtbcli   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52089GAMEL( 200?, sc4mtbclj   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52090GAMEL( 200?, sc4mtbclk   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52091GAMEL( 200?, sc4mtbcll   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52092GAMEL( 200?, sc4mtbclm   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52093GAMEL( 200?, sc4mtbcln   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52094GAMEL( 200?, sc4mtbclo   ,sc4mtbcl,  sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48556GAMEL( 200?, sc4mtbcl    ,0,         sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48557GAMEL( 200?, sc4mtbcla   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48558GAMEL( 200?, sc4mtbclb   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48559GAMEL( 200?, sc4mtbclc   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48560GAMEL( 200?, sc4mtbcld   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48561GAMEL( 200?, sc4mtbcle   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48562GAMEL( 200?, sc4mtbclf   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48563GAMEL( 200?, sc4mtbclg   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48564GAMEL( 200?, sc4mtbclh   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48565GAMEL( 200?, sc4mtbcli   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48566GAMEL( 200?, sc4mtbclj   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48567GAMEL( 200?, sc4mtbclk   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48568GAMEL( 200?, sc4mtbcll   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48569GAMEL( 200?, sc4mtbclm   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48570GAMEL( 200?, sc4mtbcln   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48571GAMEL( 200?, sc4mtbclo   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5209548572
5209648573
5209748574
52098static const stepper_interface* sc4mono5_reel_configs[6] =
52099{
52100   &starpoint_interface_200step_reel,
52101   &starpoint_interface_200step_reel,
52102   &starpoint_interface_200step_reel,
52103   0,
52104   0,
52105   0,
52106};
5210748575
48576
5210848577DRIVER_INIT_MEMBER(sc4_state,sc4mono5)
5210948578{
5211048579   DRIVER_INIT_CALL(sc4);
52111   m_reel_setup = sc4mono5_reel_configs;
5211248580}
5211348581
52114GAMEL( 200?, sc4mono5    ,0,         sc4, sc4, sc4_state, sc4mono5, ROT0, "Mazooma","Monopoly 5 (PR7089, MONF) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR7089  MONO  5         MONO SOUNDS             MONOPOLY
52115GAMEL( 200?, sc4mono5a   ,sc4mono5,  sc4, sc4, sc4_state, sc4mono5, ROT0, "Mazooma","Monopoly 5 (PR7089, MONF) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR7089  MONO  5         MONO SOUNDS             MONOPOLY
48582GAMEL( 200?, sc4mono5    ,0,         sc4_3reel_200, sc4, sc4_state, sc4mono5, ROT0, "Mazooma","Monopoly 5 (PR7089, MONF) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR7089  MONO  5         MONO SOUNDS             MONOPOLY
48583GAMEL( 200?, sc4mono5a   ,sc4mono5,  sc4_3reel_200, sc4, sc4_state, sc4mono5, ROT0, "Mazooma","Monopoly 5 (PR7089, MONF) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR7089  MONO  5         MONO SOUNDS             MONOPOLY
5211648584
5211748585
52118static const stepper_interface* sc4monoa_reel_configs[6] =
52119{
52120   &starpoint_interface_200step_reel,
52121   &starpoint_interface_200step_reel,
52122   &starpoint_interface_200step_reel,
52123   0,
52124   0,
52125   0,
52126};
5212748586
5212848587
5212948588
5213048589DRIVER_INIT_MEMBER(sc4_state,sc4monoa)
5213148590{
5213248591   DRIVER_INIT_CALL(sc4);
52133   m_reel_setup = sc4monoa_reel_configs;
5213448592}
5213548593
5213648594DRIVER_INIT_MEMBER(sc4_state,sc4monoa_mbus)
5213748595{
5213848596   DRIVER_INIT_CALL(sc4mbus);
52139   m_reel_setup = sc4monoa_reel_configs;
5214048597}
5214148598
52142GAMEL( 200?, sc4monoa    ,0,         sc4, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR2122 MONOPOLY         MONOPOLY  TRIPLE  ARCADE  MONO SOUNDS             MONOPOLY
52143GAMEL( 200?, sc4monoaa   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
52144GAMEL( 200?, sc4monoad   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
52145GAMEL( 200?, sc4monoae   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
52146GAMEL( 200?, sc4monoaf   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
52147GAMEL( 200?, sc4monoag   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48599GAMEL( 200?, sc4monoa    ,0,         sc4_3reel_200, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR2122 MONOPOLY         MONOPOLY  TRIPLE  ARCADE  MONO SOUNDS             MONOPOLY
48600GAMEL( 200?, sc4monoaa   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48601GAMEL( 200?, sc4monoad   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48602GAMEL( 200?, sc4monoae   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48603GAMEL( 200?, sc4monoaf   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48604GAMEL( 200?, sc4monoag   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa_mbus, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
5214848605// PAY UNIT ERR 17
52149GAMEL( 200?, sc4monoab   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
52150GAMEL( 200?, sc4monoac   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
52151GAMEL( 200?, sc4monoah   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
52152GAMEL( 200?, sc4monoai   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
52153GAMEL( 200?, sc4monoaj   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
52154GAMEL( 200?, sc4monoak   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48606GAMEL( 200?, sc4monoab   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48607GAMEL( 200?, sc4monoac   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48608GAMEL( 200?, sc4monoah   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ^^
48609GAMEL( 200?, sc4monoai   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48610GAMEL( 200?, sc4monoaj   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48611GAMEL( 200?, sc4monoak   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
5215548612
52156GAMEL( 200?, sc4monoal   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2122 MONOPOLY         MONOPOLY  TRIPLE  ARCADE  MONOPOLY TRIPLE
52157GAMEL( 200?, sc4monoam   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
52158GAMEL( 200?, sc4monoan   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2122 MONOPOLY         MONO SOUNDS                   MONOPOLY
52159GAMEL( 200?, sc4monoao   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
52160GAMEL( 200?, sc4monoap   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
52161GAMEL( 200?, sc4monoaq   ,sc4monoa,  sc4, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48613GAMEL( 200?, sc4monoal   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2122 MONOPOLY         MONOPOLY  TRIPLE  ARCADE  MONOPOLY TRIPLE
48614GAMEL( 200?, sc4monoam   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48615GAMEL( 200?, sc4monoan   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// PR2122 MONOPOLY         MONO SOUNDS                   MONOPOLY
48616GAMEL( 200?, sc4monoao   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48617GAMEL( 200?, sc4monoap   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
48618GAMEL( 200?, sc4monoaq   ,sc4monoa,  sc4_3reel_200, sc4, sc4_state, sc4monoa, ROT0, "Mazooma","Monopoly Triple (PR2122, MOTR) (Mazooma) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )// ^^
5216248619
52163static const stepper_interface* sc4monop_reel_configs[6] =
52164{
52165   &starpointrm20_interface_48step,
52166   &starpointrm20_interface_48step,
52167   &starpointrm20_interface_48step,
52168   0,
52169   0,
52170   0,
52171};
5217248620
5217348621DRIVER_INIT_MEMBER(sc4_state,sc4monop)
5217448622{
5217548623   DRIVER_INIT_CALL(sc4);
52176   m_reel_setup = sc4monop_reel_configs;
5217748624}
5217848625
52179GAMEL( 200?, sc4monop    ,sc4monoa,  sc4, sc4, sc4_state, sc4monop, ROT0, "Mazooma","Monopoly Triple (PR2056, TBOX) (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR2056  MONOP  TRIPLE         MONO SOUNDS         MONOP TRIPLE
52180GAMEL( 200?, sc4monopa   ,sc4monoa,  sc4, sc4, sc4_state, sc4monop, ROT0, "Mazooma","Monopoly Triple (PR2056, TBOX) (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR2056  MONOP  TRIPLE         MONO SOUNDS         MONOP TRIPLE
48626GAMEL( 200?, sc4monop    ,sc4monoa,  sc4_3reel, sc4, sc4_state, sc4monop, ROT0, "Mazooma","Monopoly Triple (PR2056, TBOX) (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR2056  MONOP  TRIPLE         MONO SOUNDS         MONOP TRIPLE
48627GAMEL( 200?, sc4monopa   ,sc4monoa,  sc4_3reel, sc4, sc4_state, sc4monop, ROT0, "Mazooma","Monopoly Triple (PR2056, TBOX) (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // PR2056  MONOP  TRIPLE         MONO SOUNDS         MONOP TRIPLE
5218148628
5218248629
5218348630
r242464r242465
5220748654
5220848655
5220948656
52210static const stepper_interface* sc4pacqp_reel_configs[6] =
52211{
52212   &starpointrm20_interface_48step,
52213   &starpointrm20_interface_48step,
52214   &starpointrm20_interface_48step,
52215   &starpointrm20_interface_48step,
52216   0,
52217   0,
52218};
5221948657
5222048658DRIVER_INIT_MEMBER(sc4_state,sc4pacqp)
5222148659{
5222248660   DRIVER_INIT_CALL(sc4);
52223   m_reel_setup = sc4pacqp_reel_configs;
5222448661}
5222548662
5222648663
5222748664// PR7072 PAC MAN         PACP SOUNDS             PAC-MAN
52228GAMEL( 200?, sc4pacqp    ,0,         sc4, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52229GAMEL( 200?, sc4pacqpa   ,sc4pacqp,  sc4, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52230GAMEL( 200?, sc4pacqpb   ,sc4pacqp,  sc4, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48665GAMEL( 200?, sc4pacqp    ,0,         sc4_4reel, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48666GAMEL( 200?, sc4pacqpa   ,sc4pacqp,  sc4_4reel, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48667GAMEL( 200?, sc4pacqpb   ,sc4pacqp,  sc4_4reel, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5223148668
5223248669
52233static const stepper_interface* sc4pacmn_reel_configs[6] =
52234{
52235   &starpointrm20_interface_48step,
52236   &starpointrm20_interface_48step,
52237   &starpointrm20_interface_48step,
52238   &starpointrm20_interface_48step,
52239   0,
52240   0,
52241};
5224248670
5224348671DRIVER_INIT_MEMBER(sc4_state,sc4pacmn)
5224448672{
5224548673   DRIVER_INIT_CALL(sc4);
52246   m_reel_setup = sc4pacmn_reel_configs;
5224748674}
5224848675
5224948676// PR7026 PACMAN         PACMAN SOUNDS
52250GAMEL( 200?, sc4pacmn    ,0,         sc4, sc4, sc4_state, sc4pacmn, ROT0, "Mazooma","Pac Man (PR7026, PMAN) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // this set doesn't start, CPU ends up dead? - needs valid jackpot / stake keys
52251GAMEL( 200?, sc4pacmna   ,sc4pacmn,  sc4, sc4, sc4_state, sc4pacmn, ROT0, "Mazooma","Pac Man (PR7026, PMAN) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52252GAMEL( 200?, sc4pacmnb   ,sc4pacmn,  sc4, sc4, sc4_state, sc4pacmn, ROT0, "Mazooma","Pac Man (PR7026, PMAN) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48677GAMEL( 200?, sc4pacmn    ,0,         sc4_4reel, sc4, sc4_state, sc4pacmn, ROT0, "Mazooma","Pac Man (PR7026, PMAN) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // this set doesn't start, CPU ends up dead? - needs valid jackpot / stake keys
48678GAMEL( 200?, sc4pacmna   ,sc4pacmn,  sc4_4reel, sc4, sc4_state, sc4pacmn, ROT0, "Mazooma","Pac Man (PR7026, PMAN) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48679GAMEL( 200?, sc4pacmnb   ,sc4pacmn,  sc4_4reel, sc4, sc4_state, sc4pacmn, ROT0, "Mazooma","Pac Man (PR7026, PMAN) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5225348680
5225448681
52255static const stepper_interface* sc4paccs_reel_configs[6] =
52256{
52257   &starpointrm20_interface_48step,
52258   &starpointrm20_interface_48step,
52259   &starpointrm20_interface_48step,
52260   &starpointrm20_interface_48step,
52261   0,
52262   0,
52263};
5226448682
48683
5226548684DRIVER_INIT_MEMBER(sc4_state,sc4paccs)
5226648685{
5226748686   DRIVER_INIT_CALL(sc4);
52268   m_reel_setup = sc4paccs_reel_configs;
5226948687}
5227048688
5227148689DRIVER_INIT_MEMBER(sc4_state,sc4paccs_mbus)
5227248690{
5227348691   DRIVER_INIT_CALL(sc4mbus);
52274   m_reel_setup = sc4paccs_reel_configs;
5227548692}
5227648693
5227748694// PR7049CASINO PACMAN         PACMAN SOUNDS
52278GAMEL( 200?, sc4paccs    ,0,         sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52279GAMEL( 200?, sc4paccsa   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52280GAMEL( 200?, sc4paccsb   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52281GAMEL( 200?, sc4paccsc   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52282GAMEL( 200?, sc4paccsd   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52283GAMEL( 200?, sc4paccse   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52284GAMEL( 200?, sc4paccsf   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52285GAMEL( 200?, sc4paccsg   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52286GAMEL( 200?, sc4paccsj   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52287GAMEL( 200?, sc4paccsk   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52288GAMEL( 200?, sc4paccsl   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52289GAMEL( 200?, sc4paccsh   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs_mbus, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52290GAMEL( 200?, sc4paccsi   ,sc4paccs,  sc4, sc4, sc4_state, sc4paccs_mbus, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48695GAMEL( 200?, sc4paccs    ,0,         sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48696GAMEL( 200?, sc4paccsa   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48697GAMEL( 200?, sc4paccsb   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48698GAMEL( 200?, sc4paccsc   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48699GAMEL( 200?, sc4paccsd   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48700GAMEL( 200?, sc4paccse   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48701GAMEL( 200?, sc4paccsf   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48702GAMEL( 200?, sc4paccsg   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48703GAMEL( 200?, sc4paccsj   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48704GAMEL( 200?, sc4paccsk   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48705GAMEL( 200?, sc4paccsl   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48706GAMEL( 200?, sc4paccsh   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs_mbus, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48707GAMEL( 200?, sc4paccsi   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs_mbus, ROT0, "Mazooma","Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5229148708
5229248709
52293static const stepper_interface* sc4pacpl_reel_configs[6] =
52294{
52295   &starpointrm20_interface_48step,
52296   &starpointrm20_interface_48step,
52297   &starpointrm20_interface_48step,
52298   &starpointrm20_interface_48step,
52299   &starpointrm20_interface_48step,
52300   0,
52301};
5230248710
48711
5230348712DRIVER_INIT_MEMBER(sc4_state,sc4pacpl)
5230448713{
5230548714   DRIVER_INIT_CALL(sc4);
52306   m_reel_setup = sc4pacpl_reel_configs;
5230748715}
5230848716
5230948717// PR7058 PACMAN         PACP SOUNDS         PACMAN PLUS
52310GAMEL( 200?, sc4pacpl    ,0,         sc4, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52311GAMEL( 200?, sc4pacpla   ,sc4pacpl,  sc4, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52312GAMEL( 200?, sc4pacplb   ,sc4pacpl,  sc4, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52313GAMEL( 200?, sc4pacplc   ,sc4pacpl,  sc4, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52314GAMEL( 200?, sc4pacpld   ,sc4pacpl,  sc4, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52315GAMEL( 200?, sc4pacple   ,sc4pacpl,  sc4, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52316GAMEL( 200?, sc4pacplf   ,sc4pacpl,  sc4, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52317GAMEL( 200?, sc4pacplg   ,sc4pacpl,  sc4, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52318GAMEL( 200?, sc4pacplh   ,sc4pacpl,  sc4, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48718GAMEL( 200?, sc4pacpl    ,0,         sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48719GAMEL( 200?, sc4pacpla   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48720GAMEL( 200?, sc4pacplb   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48721GAMEL( 200?, sc4pacplc   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48722GAMEL( 200?, sc4pacpld   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48723GAMEL( 200?, sc4pacple   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48724GAMEL( 200?, sc4pacplf   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48725GAMEL( 200?, sc4pacplg   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48726GAMEL( 200?, sc4pacplh   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5231948727
5232048728
5232148729
52322static const stepper_interface* sc4party_reel_configs[6] =
52323{
52324   &starpointrm20_interface_48step,
52325   &starpointrm20_interface_48step,
52326   &starpointrm20_interface_48step,
52327   &starpointrm20_interface_48step,
52328   0,
52329   0,
52330};
5233148730
5233248731DRIVER_INIT_MEMBER(sc4_state,sc4party)
5233348732{
5233448733   DRIVER_INIT_CALL(sc4);
52335   m_reel_setup = sc4party_reel_configs;
5233648734}
5233748735
5233848736// PR7151 PARTY TIME 1.02         95008113 G PARTYTIME SOUNDS11
52339GAMEL( 200?, sc4party    ,0,         sc4, sc4, sc4_state, sc4party, ROT0, "Nova","Party Time (German) (PR7151, GPTM) (Nova) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48737GAMEL( 200?, sc4party    ,0,         sc4_4reel, sc4, sc4_state, sc4party, ROT0, "Nova","Party Time (German) (PR7151, GPTM) (Nova) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5234048738
5234148739
52342static const stepper_interface* sc4polem_reel_configs[6] =
52343{
52344   &starpointrm20_interface_48step,
52345   &starpointrm20_interface_48step,
52346   &starpointrm20_interface_48step,
52347   &starpointrm20_interface_48step,
52348   0,
52349   0,
52350};
5235148740
5235248741DRIVER_INIT_MEMBER(sc4_state,sc4polem)
5235348742{
5235448743   DRIVER_INIT_CALL(sc4);
52355   m_reel_setup = sc4polem_reel_configs;
5235648744}
5235748745
5235848746
5235948747// these are sensitive to the inputs, eg for sc4polemd 3:2 and 3:3 MUST be on or the CPU will crash again even if you reset after the initial MEMORY RESET
5236048748// I don't know how to boot the other sets, they also show different codes for each set (buggy startup code?)
5236148749// PR7009 POLE POSITION         POLE POSITION SOUNDS
52362GAMEL( 200?, sc4polem    ,0,         sc4, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52363GAMEL( 200?, sc4polema   ,sc4polem,  sc4, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52364GAMEL( 200?, sc4polemb   ,sc4polem,  sc4, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52365GAMEL( 200?, sc4polemc   ,sc4polem,  sc4, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52366GAMEL( 200?, sc4polemd   ,sc4polem,  sc4, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48750GAMEL( 200?, sc4polem    ,0,         sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48751GAMEL( 200?, sc4polema   ,sc4polem,  sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48752GAMEL( 200?, sc4polemb   ,sc4polem,  sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48753GAMEL( 200?, sc4polemc   ,sc4polem,  sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48754GAMEL( 200?, sc4polemd   ,sc4polem,  sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5236748755
5236848756
5236948757
5237048758
52371static const stepper_interface* sc4pen1_reel_configs[6] =
52372{
52373   &starpointrm20_interface_48step,
52374   &starpointrm20_interface_48step,
52375   &starpointrm20_interface_48step,
52376   &starpointrm20_interface_48step,
52377   0,
52378   0,
52379};
5238048759
48760
5238148761DRIVER_INIT_MEMBER(sc4_state,sc4pen1)
5238248762{
5238348763   DRIVER_INIT_CALL(sc4);
52384   m_reel_setup = sc4pen1_reel_configs;
5238548764}
5238648765
5238748766
5238848767// PR6914 PUBLIC ENEMY         PR6914 PUBLIC ENEMY SOUNDS11           PUBLIC ENEMY
52389GAMEL( 200?, sc4pen1     ,0,         sc4, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52390GAMEL( 200?, sc4pen1a    ,sc4pen1,   sc4, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52391GAMEL( 200?, sc4pen1b    ,sc4pen1,   sc4, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52392GAMEL( 200?, sc4pen1c    ,sc4pen1,   sc4, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52393GAMEL( 200?, sc4pen1d    ,sc4pen1,   sc4, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48768GAMEL( 200?, sc4pen1     ,0,         sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48769GAMEL( 200?, sc4pen1a    ,sc4pen1,   sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48770GAMEL( 200?, sc4pen1b    ,sc4pen1,   sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48771GAMEL( 200?, sc4pen1c    ,sc4pen1,   sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48772GAMEL( 200?, sc4pen1d    ,sc4pen1,   sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5239448773
5239548774
52396static const stepper_interface* sc4rich_reel_configs[6] =
52397{
52398   &starpointrm20_interface_48step,
52399   &starpointrm20_interface_48step,
52400   &starpointrm20_interface_48step,
52401   &starpointrm20_interface_48step,
52402   &starpoint_interface_200step_reel,
52403   0,
52404};
52405
5240648775DRIVER_INIT_MEMBER(sc4_state,sc4rich)
5240748776{
5240848777   DRIVER_INIT_CALL(sc4);
52409   m_reel_setup = sc4rich_reel_configs;
5241048778}
5241148779
5241248780// PR7118 RICH GEEZER         PR7118 RICH GEEZER SOUNDS11
52413GAMEL( 200?, sc4rich     ,0,         sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52414GAMEL( 200?, sc4richa    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52415GAMEL( 200?, sc4richb    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52416GAMEL( 200?, sc4richc    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52417GAMEL( 200?, sc4richd    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52418GAMEL( 200?, sc4riche    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52419GAMEL( 200?, sc4richf    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52420GAMEL( 200?, sc4richg    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52421GAMEL( 200?, sc4richh    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52422GAMEL( 200?, sc4richi    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52423GAMEL( 200?, sc4richj    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52424GAMEL( 200?, sc4richk    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52425GAMEL( 200?, sc4richl    ,sc4rich,   sc4, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48781GAMEL( 200?, sc4rich     ,0,         sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48782GAMEL( 200?, sc4richa    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48783GAMEL( 200?, sc4richb    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48784GAMEL( 200?, sc4richc    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48785GAMEL( 200?, sc4richd    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48786GAMEL( 200?, sc4riche    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48787GAMEL( 200?, sc4richf    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48788GAMEL( 200?, sc4richg    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48789GAMEL( 200?, sc4richh    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48790GAMEL( 200?, sc4richi    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48791GAMEL( 200?, sc4richj    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48792GAMEL( 200?, sc4richk    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48793GAMEL( 200?, sc4richl    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5242648794
5242748795
5242848796
52429static const stepper_interface* sc4srrmz_reel_configs[6] =
52430{
52431   &starpointrm20_interface_48step,
52432   &starpointrm20_interface_48step,
52433   &starpointrm20_interface_48step,
52434   0,
52435   0,
52436   0,
52437};
52438
5243948797DRIVER_INIT_MEMBER(sc4_state,sc4srrmz)
5244048798{
5244148799   DRIVER_INIT_CALL(sc4);
52442   m_reel_setup = sc4srrmz_reel_configs;
5244348800}
5244448801
5244548802DRIVER_INIT_MEMBER(sc4_state,sc4srrmz_mbus)
5244648803{
5244748804   DRIVER_INIT_CALL(sc4mbus);
52448   m_reel_setup = sc4srrmz_reel_configs;
5244948805}
5245048806
5245148807// PR7141 SHAKE RATTLE ROLL         LINE SOUNDS         *  SHAKE RATT ROLL
52452GAMEL( 200?, sc4srrmz    ,0,         sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll (Mazooma) (Scorpion 4) (Top Box)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48808GAMEL( 200?, sc4srrmz    ,0,         sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll (Mazooma) (Scorpion 4) (Top Box)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5245348809// PR7079CASINO SHAKE RATTLE AND ROL         PR7079,Casino SHAKE RATTLE AND ROLL,         LINE SOUNDS         ROCK AND ROLL
52454GAMEL( 200?, sc4srrmza   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52455GAMEL( 200?, sc4srrmzb   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52456GAMEL( 200?, sc4srrmzc   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52457GAMEL( 200?, sc4srrmze   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48810GAMEL( 200?, sc4srrmza   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48811GAMEL( 200?, sc4srrmzb   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48812GAMEL( 200?, sc4srrmzc   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48813GAMEL( 200?, sc4srrmze   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5245848814// PR7079CASINO SHAKE RATTLE AND ROL         PR7079,Casino SHAKE RATTLE AND ROLL,         LINE SOUNDS         ROCK AND ROLL  (the same as some of the above.. )
52459GAMEL( 200?, sc4srrca    ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52460GAMEL( 200?, sc4srrcaa   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52461GAMEL( 200?, sc4srrcab   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52462GAMEL( 200?, sc4srrcac   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52463GAMEL( 200?, sc4srrcad   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52464GAMEL( 200?, sc4srrcae   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48815GAMEL( 200?, sc4srrca    ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48816GAMEL( 200?, sc4srrcaa   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48817GAMEL( 200?, sc4srrcab   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48818GAMEL( 200?, sc4srrcac   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48819GAMEL( 200?, sc4srrcad   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48820GAMEL( 200?, sc4srrcae   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5246548821// PR7079CASINO SHAKE RATTLE AND ROL         SHAK RATTLE ROLL  ARCADE  PR7079,Casino SHAKE RATTLE AND ROLL,         LINE SOUNDS
52466GAMEL( 200?, sc4srrmzd   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52467GAMEL( 200?, sc4srrmzf   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52468GAMEL( 200?, sc4srrmzg   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52469GAMEL( 200?, sc4srrmzh   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52470GAMEL( 200?, sc4srrmzi   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52471GAMEL( 200?, sc4srrmzj   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52472GAMEL( 200?, sc4srrmzk   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52473GAMEL( 200?, sc4srrmzl   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52474GAMEL( 200?, sc4srrmzm   ,sc4srrmz,  sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48822GAMEL( 200?, sc4srrmzd   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48823GAMEL( 200?, sc4srrmzf   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48824GAMEL( 200?, sc4srrmzg   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48825GAMEL( 200?, sc4srrmzh   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48826GAMEL( 200?, sc4srrmzi   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48827GAMEL( 200?, sc4srrmzj   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48828GAMEL( 200?, sc4srrmzk   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48829GAMEL( 200?, sc4srrmzl   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48830GAMEL( 200?, sc4srrmzm   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5247548831
5247648832
52477static const stepper_interface* sc4sirpz_reel_configs[6] =
52478{
52479   &starpointrm20_interface_48step,
52480   &starpointrm20_interface_48step,
52481   &starpointrm20_interface_48step,
52482   0,
52483   0,
52484   0,
52485};
52486
5248748833DRIVER_INIT_MEMBER(sc4_state,sc4sirpz)
5248848834{
5248948835   DRIVER_INIT_CALL(sc4);
52490   m_reel_setup = sc4sirpz_reel_configs;
5249148836}
5249248837
5249348838
5249448839// PR2004CASINO SIR PRIZE         LINE SOUNDS         SIR PRIZE    8         +
52495GAMEL( 200?, sc4sirpz    ,0,         sc4, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize (PR2004, SIRV) (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 7:0 and 7:1 must be turned ON to boot this
48840GAMEL( 200?, sc4sirpz    ,0,         sc4_3reel, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize (PR2004, SIRV) (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // 7:0 and 7:1 must be turned ON to boot this
5249648841// PR7079CASINO SIR PRIZE         PR7079,Casino SIR PRIZE,         LINE SOUNDS         SIR PRIZE
52497GAMEL( 200?, sc4sirpza   ,sc4sirpz,  sc4, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize (PR7079, SIRP) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52498GAMEL( 200?, sc4sirpzb   ,sc4sirpz,  sc4, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize (PR7079, SIRP) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48842GAMEL( 200?, sc4sirpza   ,sc4sirpz,  sc4_3reel, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize (PR7079, SIRP) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48843GAMEL( 200?, sc4sirpzb   ,sc4sirpz,  sc4_3reel, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize (PR7079, SIRP) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5249948844
5250048845
52501static const stepper_interface* sc4smk7_reel_configs[6] =
52502{
52503   &starpointrm20_interface_48step,
52504   &starpointrm20_interface_48step,
52505   &starpointrm20_interface_48step,
52506   0,
52507   0,
52508   0,
52509};
5251048846
5251148847DRIVER_INIT_MEMBER(sc4_state,sc4smk7)
5251248848{
5251348849   DRIVER_INIT_CALL(sc4);
52514   m_reel_setup = sc4smk7_reel_configs;
5251548850}
5251648851
5251748852
5251848853// PR6924 SMOKIN SEVENS         PR6924 SMOKIN SEVENS SOUNDS11
52519GAMEL( 200?, sc4smk7     ,0,         sc4, sc4, sc4_state, sc4smk7, ROT0, "BFM","Smoking 7's (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48854GAMEL( 200?, sc4smk7     ,0,         sc4_3reel, sc4, sc4_state, sc4smk7, ROT0, "BFM","Smoking 7's (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5252048855
5252148856
52522static const stepper_interface* sc4starp_reel_configs[6] =
52523{
52524   &starpointrm20_interface_48step,
52525   &starpointrm20_interface_48step,
52526   &starpointrm20_interface_48step,
52527   &starpointrm20_interface_48step,
52528   0,
52529   0,
52530};
5253148857
48858
5253248859DRIVER_INIT_MEMBER(sc4_state,sc4starp)
5253348860{
5253448861   DRIVER_INIT_CALL(sc4);
52535   m_reel_setup = sc4starp_reel_configs;
5253648862}
5253748863
5253848864
5253948865// PR6805 STARPRIZE         PR6805 STARPRIZE SOUNDS
52540GAMEL( 200?, sc4starp    ,0,         sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52541GAMEL( 200?, sc4starpa   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52542GAMEL( 200?, sc4starpb   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52543GAMEL( 200?, sc4starpc   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52544GAMEL( 200?, sc4starpd   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52545GAMEL( 200?, sc4starpe   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52546GAMEL( 200?, sc4starpf   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52547GAMEL( 200?, sc4starpg   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52548GAMEL( 200?, sc4starph   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52549GAMEL( 200?, sc4starpi   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52550GAMEL( 200?, sc4starpj   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52551GAMEL( 200?, sc4starpk   ,sc4starp,  sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48866GAMEL( 200?, sc4starp    ,0,         sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48867GAMEL( 200?, sc4starpa   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48868GAMEL( 200?, sc4starpb   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48869GAMEL( 200?, sc4starpc   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48870GAMEL( 200?, sc4starpd   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48871GAMEL( 200?, sc4starpe   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48872GAMEL( 200?, sc4starpf   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48873GAMEL( 200?, sc4starpg   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48874GAMEL( 200?, sc4starph   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48875GAMEL( 200?, sc4starpi   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48876GAMEL( 200?, sc4starpj   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48877GAMEL( 200?, sc4starpk   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5255248878
5255348879
5255448880
52555static const stepper_interface* sc4strk_reel_configs[6] =
52556{
52557   &starpointrm20_interface_48step,
52558   &starpointrm20_interface_48step,
52559   &starpointrm20_interface_48step,
52560   0,
52561   0,
52562   0,
52563};
5256448881
5256548882DRIVER_INIT_MEMBER(sc4_state,sc4strk)
5256648883{
5256748884   DRIVER_INIT_CALL(sc4);
52568   m_reel_setup = sc4strk_reel_configs;
5256948885}
5257048886
5257148887//  PR2167CASINO THE STREAK         PR7017,CASINO STREAK,         STRK SOUNDS         THE STREAK
52572GAMEL( 200?, sc4strk     ,0,         sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52573GAMEL( 200?, sc4strka    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52574GAMEL( 200?, sc4strkb    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52575GAMEL( 200?, sc4strkc    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52576GAMEL( 200?, sc4strkd    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52577GAMEL( 200?, sc4strke    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52578GAMEL( 200?, sc4strkf    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52579GAMEL( 200?, sc4strkg    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52580GAMEL( 200?, sc4strkh    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52581GAMEL( 200?, sc4strki    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52582GAMEL( 200?, sc4strkj    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52583GAMEL( 200?, sc4strkk    ,sc4strk,   sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48888GAMEL( 200?, sc4strk     ,0,         sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48889GAMEL( 200?, sc4strka    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48890GAMEL( 200?, sc4strkb    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48891GAMEL( 200?, sc4strkc    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48892GAMEL( 200?, sc4strkd    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48893GAMEL( 200?, sc4strke    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48894GAMEL( 200?, sc4strkf    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48895GAMEL( 200?, sc4strkg    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48896GAMEL( 200?, sc4strkh    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48897GAMEL( 200?, sc4strki    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48898GAMEL( 200?, sc4strkj    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48899GAMEL( 200?, sc4strkk    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5258448900
52585static const stepper_interface* sc4tristtb_reel_configs[6] =
52586{
52587   &starpointrm20_interface_48step,
52588   &starpointrm20_interface_48step,
52589   &starpointrm20_interface_48step,
52590   0,
52591   0,
52592   0,
52593};
5259448901
52595static const stepper_interface* sc4trist_reel_configs[6] =
52596{
52597   &starpointrm20_interface_48step,
52598   &starpointrm20_interface_48step,
52599   &starpointrm20_interface_48step,
52600   0,
52601   0,
52602   0,
52603};
5260448902
52605
5260648903DRIVER_INIT_MEMBER(sc4_state,sc4tristtb)
5260748904{
5260848905   DRIVER_INIT_CALL(sc4);
52609   m_reel_setup = sc4tristtb_reel_configs;
5261048906}
5261148907
5261248908DRIVER_INIT_MEMBER(sc4_state,sc4trist)
5261348909{
5261448910   DRIVER_INIT_CALL(sc4);
52615   m_reel_setup = sc4trist_reel_configs;
5261648911}
5261748912
5261848913// PR2188 TRIPLE STREAK         STR3 SOUNDS         "  THE STREAK
52619GAMEL( 200?, sc4trist    ,0,         sc4, sc4, sc4_state, sc4tristtb, ROT0, "Mazooma","Triple Streak (PR2188) (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52620GAMEL( 200?, sc4trista   ,sc4trist,  sc4, sc4, sc4_state, sc4tristtb, ROT0, "Mazooma","Triple Streak (PR2188) (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48914GAMEL( 200?, sc4trist    ,0,         sc4_3reel, sc4, sc4_state, sc4tristtb, ROT0, "Mazooma","Triple Streak (PR2188) (Mazooma) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48915GAMEL( 200?, sc4trista   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4tristtb, ROT0, "Mazooma","Triple Streak (PR2188) (Mazooma) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5262148916// PR2167CASINO THE STREAK         PR7017,CASINO STREAK,         STR3 SOUNDS         THE STREAK
52622GAMEL( 200?, sc4tristb   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52623GAMEL( 200?, sc4tristc   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52624GAMEL( 200?, sc4tristd   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52625GAMEL( 200?, sc4triste   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52626GAMEL( 200?, sc4tristf   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52627GAMEL( 200?, sc4tristg   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52628GAMEL( 200?, sc4tristh   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52629GAMEL( 200?, sc4tristi   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52630GAMEL( 200?, sc4tristj   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52631GAMEL( 200?, sc4tristk   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52632GAMEL( 200?, sc4tristl   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52633GAMEL( 200?, sc4tristm   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52634GAMEL( 200?, sc4tristn   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52635GAMEL( 200?, sc4tristo   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52636GAMEL( 200?, sc4tristp   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52637GAMEL( 200?, sc4tristq   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52638GAMEL( 200?, sc4tristr   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52639GAMEL( 200?, sc4trists   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52640GAMEL( 200?, sc4tristt   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52641GAMEL( 200?, sc4tristu   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52642GAMEL( 200?, sc4tristv   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 21)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52643GAMEL( 200?, sc4tristw   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 22)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52644GAMEL( 200?, sc4tristx   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 23)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52645GAMEL( 200?, sc4tristy   ,sc4trist,  sc4, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 24)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48917GAMEL( 200?, sc4tristb   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48918GAMEL( 200?, sc4tristc   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48919GAMEL( 200?, sc4tristd   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48920GAMEL( 200?, sc4triste   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48921GAMEL( 200?, sc4tristf   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48922GAMEL( 200?, sc4tristg   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48923GAMEL( 200?, sc4tristh   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48924GAMEL( 200?, sc4tristi   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48925GAMEL( 200?, sc4tristj   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48926GAMEL( 200?, sc4tristk   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48927GAMEL( 200?, sc4tristl   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48928GAMEL( 200?, sc4tristm   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48929GAMEL( 200?, sc4tristn   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48930GAMEL( 200?, sc4tristo   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48931GAMEL( 200?, sc4tristp   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48932GAMEL( 200?, sc4tristq   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48933GAMEL( 200?, sc4tristr   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48934GAMEL( 200?, sc4trists   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48935GAMEL( 200?, sc4tristt   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48936GAMEL( 200?, sc4tristu   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48937GAMEL( 200?, sc4tristv   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 21)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48938GAMEL( 200?, sc4tristw   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 22)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48939GAMEL( 200?, sc4tristx   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 23)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48940GAMEL( 200?, sc4tristy   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 24)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5264648941
5264748942
52648static const stepper_interface* sc4s6c_reel_configs[6] =
52649{
52650   &starpointrm20_interface_48step,
52651   &starpointrm20_interface_48step,
52652   &starpointrm20_interface_48step,
52653   &starpointrm20_interface_48step,
52654   &starpointrm20_interface_48step,
52655   &starpointrm20_interface_48step,
52656};
52657
5265848943DRIVER_INIT_MEMBER(sc4_state,sc4s6c)
5265948944{
5266048945   DRIVER_INIT_CALL(sc4);
52661   m_reel_setup = sc4s6c_reel_configs;
5266248946}
5266348947
5266448948// PR6834 SUPER 6 FIXED 65%         PR6834 SSIX SOUNDS11
r242464r242465
5267248956
5267348957
5267448958
52675static const stepper_interface* sc4tic2_reel_configs[6] =
52676{
52677   &starpointrm20_interface_48step,
52678   &starpointrm20_interface_48step,
52679   &starpointrm20_interface_48step,
52680   0,
52681   0,
52682   0,
52683};
5268448959
5268548960DRIVER_INIT_MEMBER(sc4_state,sc4tic2)
5268648961{
5268748962   DRIVER_INIT_CALL(sc4);
52688   m_reel_setup = sc4tic2_reel_configs;
5268948963}
5269048964
5269148965DRIVER_INIT_MEMBER(sc4_state,sc4tic2_mbus)
5269248966{
5269348967   DRIVER_INIT_CALL(sc4mbus);
52694   m_reel_setup = sc4tic2_reel_configs;
5269548968}
5269648969
5269748970
5269848971// PR7060CASINO TICTACTWO         TTTWO SOUNDS         TIC TAC TWO
52699GAMEL( 200?, sc4tic2     ,0,         sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52700GAMEL( 200?, sc4tic2a    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52701GAMEL( 200?, sc4tic2b    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52702GAMEL( 200?, sc4tic2c    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52703GAMEL( 200?, sc4tic2d    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52704GAMEL( 200?, sc4tic2e    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52705GAMEL( 200?, sc4tic2f    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52706GAMEL( 200?, sc4tic2g    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52707GAMEL( 200?, sc4tic2n    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52708GAMEL( 200?, sc4tic2o    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48972GAMEL( 200?, sc4tic2     ,0,         sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48973GAMEL( 200?, sc4tic2a    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48974GAMEL( 200?, sc4tic2b    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48975GAMEL( 200?, sc4tic2c    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48976GAMEL( 200?, sc4tic2d    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48977GAMEL( 200?, sc4tic2e    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48978GAMEL( 200?, sc4tic2f    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48979GAMEL( 200?, sc4tic2g    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48980GAMEL( 200?, sc4tic2n    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48981GAMEL( 200?, sc4tic2o    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5270948982// PR7060CASINO TICTACTWO           TIC TAC TWO     ARCADE  TTTWO SOUNDS                 TIC TAC TWO
52710GAMEL( 200?, sc4tic2i    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52711GAMEL( 200?, sc4tic2j    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52712GAMEL( 200?, sc4tic2k    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52713GAMEL( 200?, sc4tic2h    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52714GAMEL( 200?, sc4tic2l    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52715GAMEL( 200?, sc4tic2m    ,sc4tic2,   sc4, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48983GAMEL( 200?, sc4tic2i    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48984GAMEL( 200?, sc4tic2j    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48985GAMEL( 200?, sc4tic2k    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48986GAMEL( 200?, sc4tic2h    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48987GAMEL( 200?, sc4tic2l    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
48988GAMEL( 200?, sc4tic2m    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5271648989
5271748990
5271848991
52719static const stepper_interface* sc4ticlb_reel_configs[6] =
52720{
52721   &starpointrm20_interface_48step,
52722   &starpointrm20_interface_48step,
52723   &starpointrm20_interface_48step,
52724   &starpointrm20_interface_48step,
52725   &starpointrm20_interface_48step,
52726   0,
52727};
52728
5272948992DRIVER_INIT_MEMBER(sc4_state,sc4ticlb)
5273048993{
5273148994   DRIVER_INIT_CALL(sc4);
52732   m_reel_setup = sc4ticlb_reel_configs;
5273348995}
5273448996
5273548997// PR6832 TREASURE ISLAND FIXED 65%         PR6832 TRES SOUNDS11
r242464r242465
5274049002GAMEL( 200?, sc4ticlbc   ,sc4ticlb,  sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_sc4_dmd )
5274149003
5274249004
52743static const stepper_interface* sc4tri7tb_reel_configs[6] =
52744{
52745   &starpointrm20_interface_48step,
52746   &starpointrm20_interface_48step,
52747   &starpointrm20_interface_48step,
52748   0,
52749   0,
52750   0,
52751};
5275249005
52753static const stepper_interface* sc4tri7_reel_configs[6] =
52754{
52755   &starpoint_interface_200step_reel,
52756   &starpoint_interface_200step_reel,
52757   &starpoint_interface_200step_reel,
52758   0,
52759   0,
52760   0,
52761};
5276249006
49007
5276349008DRIVER_INIT_MEMBER(sc4_state,sc4tri7tb)
5276449009{
5276549010   DRIVER_INIT_CALL(sc4);
52766   m_reel_setup = sc4tri7tb_reel_configs;
5276749011}
5276849012
5276949013DRIVER_INIT_MEMBER(sc4_state,sc4tri7)
5277049014{
5277149015   DRIVER_INIT_CALL(sc4);
52772   m_reel_setup = sc4tri7_reel_configs;
5277349016}
5277449017
5277549018DRIVER_INIT_MEMBER(sc4_state,sc4tri7_mbus)
5277649019{
5277749020   DRIVER_INIT_CALL(sc4mbus);
52778   m_reel_setup = sc4tri7_reel_configs;
5277949021}
5278049022
5278149023
5278249024// PR1328 TRIPLE 7'S         PR1328 TRIPLE 7S SOUNDS11            TRIPLE 7'S ABOVE
52783GAMEL( 200?, sc4tri7     ,0,         sc4, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ABUV
52784GAMEL( 200?, sc4tri7a    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52785GAMEL( 200?, sc4tri7m    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52786GAMEL( 200?, sc4tri7n    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52787GAMEL( 200?, sc4tri7v    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52788GAMEL( 200?, sc4tri7w    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52789GAMEL( 200?, sc4tri7f    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // SEVN
52790GAMEL( 200?, sc4tri7g    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52791GAMEL( 200?, sc4tri7h    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52792GAMEL( 200?, sc4tri7i    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52793GAMEL( 200?, sc4tri7j    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52794GAMEL( 200?, sc4tri7k    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52795GAMEL( 200?, sc4tri7l    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52796GAMEL( 200?, sc4tri7o    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52797GAMEL( 200?, sc4tri7p    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52798GAMEL( 200?, sc4tri7q    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52799GAMEL( 200?, sc4tri7r    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52800GAMEL( 200?, sc4tri7s    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52801GAMEL( 200?, sc4tri7t    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52802GAMEL( 200?, sc4tri7u    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49025GAMEL( 200?, sc4tri7     ,0,         sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // ABUV
49026GAMEL( 200?, sc4tri7a    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49027GAMEL( 200?, sc4tri7m    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49028GAMEL( 200?, sc4tri7n    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49029GAMEL( 200?, sc4tri7v    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49030GAMEL( 200?, sc4tri7w    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49031GAMEL( 200?, sc4tri7f    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // SEVN
49032GAMEL( 200?, sc4tri7g    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49033GAMEL( 200?, sc4tri7h    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49034GAMEL( 200?, sc4tri7i    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49035GAMEL( 200?, sc4tri7j    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49036GAMEL( 200?, sc4tri7k    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49037GAMEL( 200?, sc4tri7l    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49038GAMEL( 200?, sc4tri7o    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49039GAMEL( 200?, sc4tri7p    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49040GAMEL( 200?, sc4tri7q    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49041GAMEL( 200?, sc4tri7r    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49042GAMEL( 200?, sc4tri7s    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49043GAMEL( 200?, sc4tri7t    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49044GAMEL( 200?, sc4tri7u    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5280349045// PR1328 TRIPLE 7'S         PR1328 TRIPLE 7S SOUNDS11         SEVENS ABOVE  ARCADE     TRIPLE 7'S ABOVE
52804GAMEL( 200?, sc4tri7b    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52805GAMEL( 200?, sc4tri7c    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52806GAMEL( 200?, sc4tri7d    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52807GAMEL( 200?, sc4tri7e    ,sc4tri7,   sc4, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49046GAMEL( 200?, sc4tri7b    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49047GAMEL( 200?, sc4tri7c    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49048GAMEL( 200?, sc4tri7d    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49049GAMEL( 200?, sc4tri7e    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5280849050
5280949051
52810static const stepper_interface* sc4tub_reel_configs[6] =
52811{
52812   &starpointrm20_interface_48step,
52813   &starpointrm20_interface_48step,
52814   &starpointrm20_interface_48step,
52815   0,
52816   &starpoint_interface_200step_reel,
52817   0,
52818};
52819
5282049052DRIVER_INIT_MEMBER(sc4_state,sc4tub)
5282149053{
5282249054   DRIVER_INIT_CALL(sc4);
52823   m_reel_setup = sc4tub_reel_configs;
5282449055}
5282549056
5282649057
5282749058// PR1103 TUBULAR BELLS         PR1103 TUBULAR BELLS SOUNDS11
52828GAMEL( 200?, sc4tub      ,0,         sc4, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52829GAMEL( 200?, sc4tuba     ,sc4tub,    sc4, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52830GAMEL( 200?, sc4tubb     ,sc4tub,    sc4, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52831GAMEL( 200?, sc4tubc     ,sc4tub,    sc4, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49059GAMEL( 200?, sc4tub      ,0,         sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49060GAMEL( 200?, sc4tuba     ,sc4tub,    sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49061GAMEL( 200?, sc4tubb     ,sc4tub,    sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49062GAMEL( 200?, sc4tubc     ,sc4tub,    sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5283249063
5283349064
52834static const stepper_interface* sc4vmclb_reel_configs[6] =
52835{
52836   &starpointrm20_interface_48step,
52837   &starpointrm20_interface_48step,
52838   &starpointrm20_interface_48step,
52839   &starpointrm20_interface_48step,
52840   &starpointrm20_interface_48step,
52841   0,
52842};
5284349065
5284449066DRIVER_INIT_MEMBER(sc4_state,sc4vmclb)
5284549067{
5284649068   DRIVER_INIT_CALL(sc4);
52847   m_reel_setup = sc4vmclb_reel_configs;
5284849069}
5284949070
5285049071
5285149072// / PR7132 CLUB VIVA MEXICO         PR7132 VIVA SOUNDS11           VIVA MEXICO
52852GAMEL( 200?, sc4vmclb    ,0,         sc4, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52853GAMEL( 200?, sc4vmclba   ,sc4vmclb,  sc4, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52854GAMEL( 200?, sc4vmclbb   ,sc4vmclb,  sc4, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49073GAMEL( 200?, sc4vmclb    ,0,         sc4_5reel, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49074GAMEL( 200?, sc4vmclba   ,sc4vmclb,  sc4_5reel, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49075GAMEL( 200?, sc4vmclbb   ,sc4vmclb,  sc4_5reel, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5285549076
5285649077
52857static const stepper_interface* sc4waw_reel_configs[6] =
52858{
52859   &starpointrm20_interface_48step,
52860   &starpointrm20_interface_48step,
52861   &starpointrm20_interface_48step,
52862   &starpointrm20_interface_48step, // REEL 4 ERR 24  (what should be here?)
52863   0,
52864   0,
52865};
5286649078
5286749079DRIVER_INIT_MEMBER(sc4_state,sc4waw)
5286849080{
5286949081   DRIVER_INIT_CALL(sc4);
52870   m_reel_setup = sc4waw_reel_configs;
5287149082}
5287249083
5287349084// Reel 4 is strange ERR24
5287449085//  PR7065 WET 'N' WILD         WILD SOUNDS         WET 'N' WILD
52875GAMEL( 200?, sc4waw      ,0,         sc4, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52876GAMEL( 200?, sc4wawa     ,sc4waw,    sc4, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52877GAMEL( 200?, sc4wawb     ,sc4waw,    sc4, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52878GAMEL( 200?, sc4wawc     ,sc4waw,    sc4, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52879GAMEL( 200?, sc4wawd     ,sc4waw,    sc4, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52880GAMEL( 200?, sc4wawe     ,sc4waw,    sc4, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52881GAMEL( 200?, sc4wawf     ,sc4waw,    sc4, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49086GAMEL( 200?, sc4waw      ,0,         sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49087GAMEL( 200?, sc4wawa     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49088GAMEL( 200?, sc4wawb     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49089GAMEL( 200?, sc4wawc     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49090GAMEL( 200?, sc4wawd     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49091GAMEL( 200?, sc4wawe     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49092GAMEL( 200?, sc4wawf     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5288249093
5288349094
52884static const stepper_interface* sc4clbtm_reel_configs[6] =
52885{
52886   &starpointrm20_interface_48step,
52887   &starpointrm20_interface_48step,
52888   &starpointrm20_interface_48step,
52889   &starpointrm20_interface_48step,
52890   &starpointrm20_interface_48step,
52891   &starpointrm20_interface_48step,
52892};
52893
5289449095DRIVER_INIT_MEMBER(sc4_state,sc4clbtm)
5289549096{
5289649097   DRIVER_INIT_CALL(sc4);
52897   m_reel_setup = sc4clbtm_reel_configs;
5289849098}
5289949099
5290049100
r242464r242465
5290849108
5290949109
5291049110
52911static const stepper_interface* sc4gbcas_reel_configs[6] =
52912{
52913   &starpointrm20_interface_48step,
52914   &starpointrm20_interface_48step,
52915   &starpointrm20_interface_48step,
52916   &starpoint_interface_200step_reel,
52917   0,
52918   0,
52919};
5292049111
49112
5292149113DRIVER_INIT_MEMBER(sc4_state,sc4gbcas)
5292249114{
5292349115   DRIVER_INIT_CALL(sc4);
52924   m_reel_setup = sc4gbcas_reel_configs;
5292549116}
5292649117
5292749118// this one is a variation of lucky balls
5292849119// PR1034 CASINO GOLDEN BALLS         PR1034 GOLDEN BALLS SOUNDS11
52929GAMEL( 200?, sc4gbcas    ,0,         sc4, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52930GAMEL( 200?, sc4gbcasa   ,sc4gbcas,  sc4, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52931GAMEL( 200?, sc4gbcasb   ,sc4gbcas,  sc4, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52932GAMEL( 200?, sc4gbcasc   ,sc4gbcas,  sc4, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49120GAMEL( 200?, sc4gbcas    ,0,         sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49121GAMEL( 200?, sc4gbcasa   ,sc4gbcas,  sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49122GAMEL( 200?, sc4gbcasb   ,sc4gbcas,  sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49123GAMEL( 200?, sc4gbcasc   ,sc4gbcas,  sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5293349124
5293449125
52935static const stepper_interface* sc4hntcs_reel_configs[6] =
52936{
52937   &starpointrm20_interface_48step,
52938   &starpointrm20_interface_48step,
52939   &starpointrm20_interface_48step,
52940   &starpointrm20_interface_48step,
52941   0,
52942   0,
52943};
52944
5294549126DRIVER_INIT_MEMBER(sc4_state,sc4hntcsm)
5294649127{
5294749128   DRIVER_INIT_CALL(sc4mbus);
52948   m_reel_setup = sc4hntcs_reel_configs;
5294949129}
5295049130
5295149131
5295249132DRIVER_INIT_MEMBER(sc4_state,sc4hntcs)
5295349133{
5295449134   DRIVER_INIT_CALL(sc4);
52955   m_reel_setup = sc4hntcs_reel_configs;
5295649135}
5295749136
5295849137// PR1327 CASINO HAPPY NOTES         HAPPY NOTES S.SITE  PR1327 CAS_HAPPY_NOTES SOUNDS11
52959GAMEL( 200?, sc4hntcs    ,0,         sc4, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52960GAMEL( 200?, sc4hntcsa   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52961GAMEL( 200?, sc4hntcsb   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52962GAMEL( 200?, sc4hntcsc   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49138GAMEL( 200?, sc4hntcs    ,0,         sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49139GAMEL( 200?, sc4hntcsa   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49140GAMEL( 200?, sc4hntcsb   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49141GAMEL( 200?, sc4hntcsc   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5296349142// PR1327 CASINO HAPPY NOTES         PR1327 CAS_HAPPY_NOTES SOUNDS11
52964GAMEL( 200?, sc4hntcsd   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52965GAMEL( 200?, sc4hntcse   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52966GAMEL( 200?, sc4hntcsf   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52967GAMEL( 200?, sc4hntcsg   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52968GAMEL( 200?, sc4hntcsh   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52969GAMEL( 200?, sc4hntcsi   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52970GAMEL( 200?, sc4hntcsj   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52971GAMEL( 200?, sc4hntcsk   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52972GAMEL( 200?, sc4hntcsl   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52973GAMEL( 200?, sc4hntcsm   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52974GAMEL( 200?, sc4hntcsn   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52975GAMEL( 200?, sc4hntcso   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52976GAMEL( 200?, sc4hntcsp   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52977GAMEL( 200?, sc4hntcsq   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52978GAMEL( 200?, sc4hntcsr   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
52979GAMEL( 200?, sc4hntcss   ,sc4hntcs,  sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49143GAMEL( 200?, sc4hntcsd   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49144GAMEL( 200?, sc4hntcse   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49145GAMEL( 200?, sc4hntcsf   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49146GAMEL( 200?, sc4hntcsg   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49147GAMEL( 200?, sc4hntcsh   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49148GAMEL( 200?, sc4hntcsi   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49149GAMEL( 200?, sc4hntcsj   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49150GAMEL( 200?, sc4hntcsk   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49151GAMEL( 200?, sc4hntcsl   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49152GAMEL( 200?, sc4hntcsm   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49153GAMEL( 200?, sc4hntcsn   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49154GAMEL( 200?, sc4hntcso   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49155GAMEL( 200?, sc4hntcsp   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49156GAMEL( 200?, sc4hntcsq   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49157GAMEL( 200?, sc4hntcsr   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49158GAMEL( 200?, sc4hntcss   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5298049159
5298149160
52982static const stepper_interface* sc4rhx_reel_configs[6] =
52983{
52984   &starpoint_interface_200step_reel,
52985   &starpoint_interface_200step_reel,
52986   &starpoint_interface_200step_reel,
52987   &starpointrm20_interface_48step,
52988   &starpointrm20_interface_48step,
52989   &starpointrm20_interface_48step,
52990};
52991
5299249161DRIVER_INIT_MEMBER(sc4_state,sc4rhx)
5299349162{
5299449163   DRIVER_INIT_CALL(sc4);
52995   m_reel_setup = sc4rhx_reel_configs;
5299649164}
5299749165
5299849166DRIVER_INIT_MEMBER(sc4_state,sc4rhx_mbus)
5299949167{
5300049168   DRIVER_INIT_CALL(sc4mbus);
53001   m_reel_setup = sc4rhx_reel_configs;
5300249169}
5300349170
5300449171// PR2077  RED HOT X         REDX SOUNDS         RED HOT X
53005GAMEL( 200?, sc4rhx      ,0,         sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53006GAMEL( 200?, sc4rhxa     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53007GAMEL( 200?, sc4rhxd     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53008GAMEL( 200?, sc4rhxe     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53009GAMEL( 200?, sc4rhxj     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53010GAMEL( 200?, sc4rhxk     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
53011GAMEL( 200?, sc4rhxl     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53012GAMEL( 200?, sc4rhxm     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49172GAMEL( 200?, sc4rhx      ,0,         sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49173GAMEL( 200?, sc4rhxa     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49174GAMEL( 200?, sc4rhxd     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49175GAMEL( 200?, sc4rhxe     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49176GAMEL( 200?, sc4rhxj     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49177GAMEL( 200?, sc4rhxk     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 ) // incomplete pairing
49178GAMEL( 200?, sc4rhxl     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49179GAMEL( 200?, sc4rhxm     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5301349180// PR2077  RED HOT X         RED HOT X ARCADE  REDX SOUNDS         RED HOT X
53014GAMEL( 200?, sc4rhxb     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53015GAMEL( 200?, sc4rhxc     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53016GAMEL( 200?, sc4rhxh     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53017GAMEL( 200?, sc4rhxi     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53018GAMEL( 200?, sc4rhxf     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53019GAMEL( 200?, sc4rhxg     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53020GAMEL( 200?, sc4rhxn     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53021GAMEL( 200?, sc4rhxo     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53022GAMEL( 200?, sc4rhxp     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53023GAMEL( 200?, sc4rhxq     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53024GAMEL( 200?, sc4rhxr     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53025GAMEL( 200?, sc4rhxs     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53026GAMEL( 200?, sc4rhxt     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 21)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53027GAMEL( 200?, sc4rhxu     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 22)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53028GAMEL( 200?, sc4rhxv     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 23)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53029GAMEL( 200?, sc4rhxw     ,sc4rhx,    sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 24)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49181GAMEL( 200?, sc4rhxb     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49182GAMEL( 200?, sc4rhxc     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49183GAMEL( 200?, sc4rhxh     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49184GAMEL( 200?, sc4rhxi     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49185GAMEL( 200?, sc4rhxf     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49186GAMEL( 200?, sc4rhxg     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49187GAMEL( 200?, sc4rhxn     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 15)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49188GAMEL( 200?, sc4rhxo     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 16)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49189GAMEL( 200?, sc4rhxp     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 17)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49190GAMEL( 200?, sc4rhxq     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 18)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49191GAMEL( 200?, sc4rhxr     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 19)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49192GAMEL( 200?, sc4rhxs     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 20)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49193GAMEL( 200?, sc4rhxt     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 21)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49194GAMEL( 200?, sc4rhxu     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 22)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49195GAMEL( 200?, sc4rhxv     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 23)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49196GAMEL( 200?, sc4rhxw     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 24)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5303049197
5303149198
5303249199// PR2056  RED HOT X CLUB         REDX SOUNDS         RED HOT X CLUB
r242464r242465
5303649203GAMEL( 200?, sc4rhxclc   ,sc4rhxcl,  sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5303749204
5303849205
53039static const stepper_interface* sc4vivam_reel_configs[6] =
53040{
53041   &starpointrm20_interface_48step,
53042   &starpointrm20_interface_48step,
53043   &starpointrm20_interface_48step,
53044   &starpointrm20_interface_48step,
53045   0,
53046   0,
53047};
5304849206
5304949207DRIVER_INIT_MEMBER(sc4_state,sc4vivam)
5305049208{
5305149209   DRIVER_INIT_CALL(sc4);
53052   m_reel_setup = sc4vivam_reel_configs;
5305349210}
5305449211
5305549212
5305649213// PR6907 VIVA MEXICO         PR6907 VIVA MEXICO SOUNDS11
53057GAMEL( 200?, sc4vivam    ,0,         sc4, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53058GAMEL( 200?, sc4vivama   ,sc4vivam,  sc4, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53059GAMEL( 200?, sc4vivamb   ,sc4vivam,  sc4, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53060GAMEL( 200?, sc4vivamc   ,sc4vivam,  sc4, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49214GAMEL( 200?, sc4vivam    ,0,         sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49215GAMEL( 200?, sc4vivama   ,sc4vivam,  sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49216GAMEL( 200?, sc4vivamb   ,sc4vivam,  sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49217GAMEL( 200?, sc4vivamc   ,sc4vivam,  sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5306149218
5306249219
53063static const stepper_interface* sc4vivcs_reel_configs[6] =
53064{
53065   &starpointrm20_interface_48step,
53066   &starpointrm20_interface_48step,
53067   &starpointrm20_interface_48step,
53068   0,
53069   0,
53070   0,
53071};
53072
5307349220DRIVER_INIT_MEMBER(sc4_state,sc4vivcs)
5307449221{
5307549222   DRIVER_INIT_CALL(sc4);
53076   m_reel_setup = sc4vivcs_reel_configs;
5307749223}
5307849224
5307949225
5308049226
5308149227//  PR6927 CASINO VIVA MEXICO         PR6927 VIVAMEXICO SOUNDS11
5308249228// these do nothing..
53083GAMEL( 200?, sc4vivcs    ,0,         sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53084GAMEL( 200?, sc4vivcsa   ,sc4vivcs,  sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49229GAMEL( 200?, sc4vivcs    ,0,         sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49230GAMEL( 200?, sc4vivcsa   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5308549231// PR6927 CASINO VIVA MEXICO         PR6927 VIVAMEXICO SOUNDS21
5308649232// these boot
53087GAMEL( 200?, sc4vivcsb   ,sc4vivcs,  sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53088GAMEL( 200?, sc4vivcsc   ,sc4vivcs,  sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53089GAMEL( 200?, sc4vivcsd   ,sc4vivcs,  sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53090GAMEL( 200?, sc4vivcse   ,sc4vivcs,  sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53091GAMEL( 200?, sc4vivcsf   ,sc4vivcs,  sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53092GAMEL( 200?, sc4vivcsg   ,sc4vivcs,  sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49233GAMEL( 200?, sc4vivcsb   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49234GAMEL( 200?, sc4vivcsc   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49235GAMEL( 200?, sc4vivcsd   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49236GAMEL( 200?, sc4vivcse   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49237GAMEL( 200?, sc4vivcsf   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49238GAMEL( 200?, sc4vivcsg   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5309349239
5309449240
5309549241// PR7054 POWER BALL         POWERBALL SOUNDS
r242464r242465
5309849244
5309949245
5310049246
53101static const stepper_interface* sc4bugs_reel_configs[6] =
53102{
53103   &starpointrm20_interface_48step,
53104   &starpointrm20_interface_48step,
53105   &starpointrm20_interface_48step,
53106   &starpointrm20_interface_48step,
53107   0,
53108   0,
53109};
5311049247
5311149248// fails to boot, like many of the Pole Position sets, probably needs some specific dips setting due to buggy code?
5311249249// PR7008 CHUBBY DOES VEGAS         VEGAS SOUNDS11
53113GAMEL( 200?, sc4chub     ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53114GAMEL( 200?, sc4chuba    ,sc4chub,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53115GAMEL( 200?, sc4chubb    ,sc4chub,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49250GAMEL( 200?, sc4chub     ,0,         sc4_4reel, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49251GAMEL( 200?, sc4chuba    ,sc4chub,   sc4_4reel, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49252GAMEL( 200?, sc4chubb    ,sc4chub,   sc4_4reel, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5311649253
5311749254
5311849255// no sound roms, doesn't init properly (doesn't even attempt reel test)
r242464r242465
5312849265DRIVER_INIT_MEMBER(sc4_state,sc4bugs)
5312949266{
5313049267   DRIVER_INIT_CALL(sc4);
53131   m_reel_setup = sc4bugs_reel_configs;
5313249268}
5313349269
5313449270
r242464r242465
5314549281GAMEL( 200?, sc4m2ma     ,sc4m2m,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5314649282
5314749283
53148static const stepper_interface* sc4chand_reel_configs[6] =
53149{
53150   &starpointrm20_interface_48step,
53151   &starpointrm20_interface_48step,
53152   &starpointrm20_interface_48step,
53153   &starpointrm20_interface_48step,
53154   0,
53155   0,
53156};
5315749284
5315849285DRIVER_INIT_MEMBER(sc4_state,sc4chand)
5315949286{
5316049287   DRIVER_INIT_CALL(sc4);
53161   m_reel_setup = sc4chand_reel_configs;
5316249288}
5316349289
5316449290// no sound roms
5316549291// PR7108 CASH IN HAND         PR7108 CASH IN HAND SOUNDS11           CASH IN HAND
53166GAMEL( 200?, sc4chand    ,0,         sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53167GAMEL( 200?, sc4chanda   ,sc4chand,  sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53168GAMEL( 200?, sc4chandb   ,sc4chand,  sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53169GAMEL( 200?, sc4chandc   ,sc4chand,  sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49292GAMEL( 200?, sc4chand    ,0,         sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49293GAMEL( 200?, sc4chanda   ,sc4chand,  sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49294GAMEL( 200?, sc4chandb   ,sc4chand,  sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49295GAMEL( 200?, sc4chandc   ,sc4chand,  sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5317049296
5317149297
53172static const stepper_interface* sc4cinv_reel_configs[6] =
53173{
53174   &starpointrm20_interface_48step,
53175   &starpointrm20_interface_48step,
53176   &starpointrm20_interface_48step,
53177   &starpointrm20_interface_48step,
53178   0,
53179   0,
53180};
5318149298
5318249299DRIVER_INIT_MEMBER(sc4_state,sc4cinv)
5318349300{
5318449301   DRIVER_INIT_CALL(sc4);
53185   m_reel_setup = sc4cinv_reel_configs;
5318649302}
5318749303
5318849304
5318949305// no sound roms
5319049306//  PR6809 CASHINVADERS         PR6809 CASHINVADERS SOUNDS
53191GAMEL( 200?, sc4cinv     ,0,         sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53192GAMEL( 200?, sc4cinva    ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53193GAMEL( 200?, sc4cinvb    ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53194GAMEL( 200?, sc4cinvc    ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53195GAMEL( 200?, sc4cinvd    ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53196GAMEL( 200?, sc4cinve    ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53197GAMEL( 200?, sc4cinvf    ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53198GAMEL( 200?, sc4cinvg    ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53199GAMEL( 200?, sc4cinvh    ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53200GAMEL( 200?, sc4cinvi    ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49307GAMEL( 200?, sc4cinv     ,0,         sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49308GAMEL( 200?, sc4cinva    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49309GAMEL( 200?, sc4cinvb    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49310GAMEL( 200?, sc4cinvc    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49311GAMEL( 200?, sc4cinvd    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49312GAMEL( 200?, sc4cinve    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49313GAMEL( 200?, sc4cinvf    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49314GAMEL( 200?, sc4cinvg    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49315GAMEL( 200?, sc4cinvh    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49316GAMEL( 200?, sc4cinvi    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5320149317
5320249318
5320349319// PR7103 JUNGLE BUCKS         PR7103 JUNGLEBUCKS SOUNDS11           JUNGLE BUCKS
r242464r242465
5353849654/**********************************************************************************************************************************/
5353949655
5354049656
53541static const stepper_interface* sc4polen_reel_configs[6] =
53542{
53543   &starpointrm20_interface_48step,
53544   &starpointrm20_interface_48step,
53545   &starpointrm20_interface_48step,
53546   &starpointrm20_interface_48step,
53547   0,
53548   0,
53549};
5355049657
5355149658DRIVER_INIT_MEMBER(sc4_state,sc4polen)
5355249659{
5355349660   DRIVER_INIT_CALL(sc4);
53554   m_reel_setup = sc4polen_reel_configs;
5355549661}
5355649662
5355749663// PR7012 GERMAN POLE POSITION         PR7012 SOUNDS
53558GAMEL( 200?, sc4polen    ,0,         sc4, sc4, sc4_state, sc4polen, ROT0, "Nova","Pole Position (German) (PR7012, GPOS) (Nova) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49664GAMEL( 200?, sc4polen    ,0,         sc4_4reel, sc4, sc4_state, sc4polen, ROT0, "Nova","Pole Position (German) (PR7012, GPOS) (Nova) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5355949665
5356049666
53561static const stepper_interface* sc4valnv_reel_configs[6] =
53562{
53563   &starpointrm20_interface_48step,
53564   &starpointrm20_interface_48step,
53565   &starpointrm20_interface_48step,
53566   &starpointrm20_interface_48step,
53567   &starpointrm20_interface_48step,
53568   &starpointrm20_interface_48step,
53569};
5357049667
5357149668DRIVER_INIT_MEMBER(sc4_state,sc4valnv)
5357249669{
5357349670   DRIVER_INIT_CALL(sc4);
53574   m_reel_setup = sc4valnv_reel_configs;
5357549671}
5357649672
5357749673
r242464r242465
5357949675GAMEL( 200?, sc4valnv    ,0,         sc4, sc4, sc4_state, sc4valnv, ROT0, "Nova","Valhalla (German) (PR7025, GVAL) (Nova) (Scorpion 4)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5358049676
5358149677
53582static const stepper_interface* sc4wernr_reel_configs[6] =
53583{
53584   &starpointrm20_interface_48step,
53585   &starpointrm20_interface_48step,
53586   &starpointrm20_interface_48step,
53587   &starpointrm20_interface_48step,
53588   0,
53589   0,
53590};
5359149678
5359249679DRIVER_INIT_MEMBER(sc4_state,sc4wernr)
5359349680{
5359449681   DRIVER_INIT_CALL(sc4);
53595   m_reel_setup = sc4wernr_reel_configs;
5359649682}
5359749683
5359849684//  PR7027 GERMAN WERNER         PR7027 SOUNDS V1
53599GAMEL( 200?, sc4wernr    ,0,         sc4, sc4, sc4_state, sc4wernr, ROT0, "Nova","Werner (German) (PR7027, GWER) (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53600GAMEL( 200?, sc4wrnlt    ,sc4wernr,  sc4, sc4, sc4_state, sc4wernr, ROT0, "Nova","Werner (German) (PR7027, GWER) (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49685GAMEL( 200?, sc4wernr    ,0,         sc4_4reel, sc4, sc4_state, sc4wernr, ROT0, "Nova","Werner (German) (PR7027, GWER) (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49686GAMEL( 200?, sc4wrnlt    ,sc4wernr,  sc4_4reel, sc4, sc4_state, sc4wernr, ROT0, "Nova","Werner (German) (PR7027, GWER) (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5360149687
5360249688// no sound roms
5360349689// PR2023.GERMAN BRIX...........PR2023,German BRIX,......PR2023 SOUNDS V1  (non-standard header)
53604GAMEL( 200?, sc4brix     ,0,         sc4, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53605GAMEL( 200?, sc4brixa    ,sc4brix,   sc4, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
53606GAMEL( 200?, sc4brixb    ,sc4brix,   sc4, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49690GAMEL( 200?, sc4brix     ,0,         sc4_4reel_alt, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49691GAMEL( 200?, sc4brixa    ,sc4brix,   sc4_4reel_alt, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
49692GAMEL( 200?, sc4brixb    ,sc4brix,   sc4_4reel_alt, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
5360749693
5360849694
5360949695// both of these are incomplete
trunk/src/mame/drivers/bfm_sc4h.c
r242464r242465
517517{
518518   m_reel12_latch = data;
519519
520   m_reel0->update( data    &0x0f);
521   m_reel1->update((data>>4)&0x0f);
522
523   awp_draw_reel(0, m_reel0);
524   awp_draw_reel(1, m_reel1);
520   if(m_reel1)
521   {
522      m_reel1->update( data    &0x0f);
523      awp_draw_reel("reel1", m_reel1);
524   }
525   
526   if (m_reel2)   
527   {
528      m_reel2->update((data>>4)&0x0f);
529      awp_draw_reel("reel2", m_reel2);
530   }
525531}
526532
527533WRITE8_MEMBER( sc4_state::bfm_sc4_reel3_w )
528534{
529535   m_reel3_latch = data;
530536
531   m_reel2->update(data&0x0f);
532
533   awp_draw_reel(2, m_reel2);
537   if(m_reel3)
538   {
539      m_reel3->update( data    &0x0f);
540      awp_draw_reel("reel3", m_reel3);
541   }
534542}
535543
536544WRITE8_MEMBER( sc4_state::bfm_sc4_reel4_w )
537545{
538546   m_reel4_latch = data;
539547
540   m_reel3->update(data&0x0f );
541
542   awp_draw_reel(3, m_reel3);
548   if(m_reel4)
549   {
550      m_reel4->update( data    &0x0f);
551      awp_draw_reel("reel4", m_reel4);
552   }
543553}
544554
545555void sc4_state::bfm_sc4_68307_portb_w(address_space &space, bool dedicated, UINT16 data, UINT16 line_mask)
r242464r242465
597607      m68307_portb_read_delegate(FUNC(sc4_state::bfm_sc4_68307_portb_r),this),
598608      m68307_portb_write_delegate(FUNC(sc4_state::bfm_sc4_68307_portb_w),this) );
599609
600   int reels = 6;
601   m_reels=reels;
602
603   if (m_reel_setup[0]) m_reel0->configure(m_reel_setup[0]);
604   if (m_reel_setup[1]) m_reel1->configure(m_reel_setup[1]);
605   if (m_reel_setup[2]) m_reel2->configure(m_reel_setup[2]);
606   if (m_reel_setup[3]) m_reel3->configure(m_reel_setup[3]);
607   if (m_reel_setup[4]) m_reel4->configure(m_reel_setup[4]);
608   if (m_reel_setup[5]) m_reel5->configure(m_reel_setup[5]);
609610}
610611
611612
r242464r242465
645646//  logerror("bfm_sc4_duart_output_w\n");
646647   m_reel56_latch = data;
647648
648   m_reel4->update( data    &0x0f);
649   m_reel5->update((data>>4)&0x0f);
650
651   awp_draw_reel(4, m_reel4);
652   awp_draw_reel(5, m_reel5);
649   if(m_reel5)
650   {
651      m_reel5->update( data    &0x0f);
652      awp_draw_reel("reel5", m_reel5);
653   }
654   
655   if (m_reel6)   
656   {
657      m_reel6->update((data>>4)&0x0f);
658      awp_draw_reel("reel6", m_reel6);
659   }
653660}
654661
655662
r242464r242465
675682   // Must tie back to inputs somehow!
676683}
677684
678MACHINE_CONFIG_START( sc4, sc4_state )
685MACHINE_CONFIG_FRAGMENT( sc4_common )
679686   MCFG_CPU_ADD("maincpu", M68307, 16000000)    // 68307! (EC000 core)
680687   MCFG_CPU_PROGRAM_MAP(sc4_map)
681688   MCFG_MC68307_SERIAL_A_TX_CALLBACK(WRITELINE(sc4_state, m68307_duart_txa))
682689   MCFG_MC68307_SERIAL_INPORT_CALLBACK(READ8(sc4_state, m68307_duart_input_r))
683690   MCFG_MC68307_SERIAL_OUTPORT_CALLBACK(WRITE8(sc4_state, m68307_duart_output_w))
684691
685
686692   MCFG_MACHINE_START_OVERRIDE(sc4_state, sc4 )
687693   MCFG_MACHINE_RESET_OVERRIDE(sc4_state, sc4 )
688694
r242464r242465
705711   MCFG_SOUND_ADD("ymz", YMZ280B, 16000000) // ?? Mhz
706712   MCFG_YMZ280B_IRQ_HANDLER(WRITELINE(sc4_state, bfm_sc4_irqhandler))
707713   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
714MACHINE_CONFIG_END
715   
716//Standard 6 reels all connected
717MACHINE_CONFIG_START( sc4, sc4_state )
718   MCFG_FRAGMENT_ADD(sc4_common)
719     
720   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
721   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
722   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
723   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
724   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
725   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
726   MCFG_STARPOINT_RM20_48STEP_ADD("reel4")
727   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))
728   MCFG_STARPOINT_RM20_48STEP_ADD("reel5")
729   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))
730   MCFG_STARPOINT_RM20_48STEP_ADD("reel6")
731   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel6_optic_cb))
732MACHINE_CONFIG_END
708733
709   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
710   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel0_optic_cb))
711   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
734//Standard 3 reels
735MACHINE_CONFIG_START( sc4_3reel, sc4_state )
736   MCFG_FRAGMENT_ADD(sc4_common)
737     
738   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
712739   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
713   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
740   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
714741   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
715   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
742   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
716743   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
717   MCFG_DEVICE_ADD("reel4", STEPPER, 0)
744   
745MACHINE_CONFIG_END
746
747//Standard 4 reels
748MACHINE_CONFIG_START( sc4_4reel, sc4_state )
749   MCFG_FRAGMENT_ADD(sc4_common)
750     
751   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
752   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
753   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
754   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
755   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
756   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
757   MCFG_STARPOINT_RM20_48STEP_ADD("reel4")
718758   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))
719   MCFG_DEVICE_ADD("reel5", STEPPER, 0)
759MACHINE_CONFIG_END
760
761//4 reels, with the last connected to RL4 not RL3
762MACHINE_CONFIG_START( sc4_4reel_alt, sc4_state )
763
764   MCFG_FRAGMENT_ADD(sc4_common)
765     
766   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
767   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
768   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
769   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
770   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
771   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
772   
773   MCFG_STARPOINT_RM20_48STEP_ADD("reel5")
720774   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))
721775MACHINE_CONFIG_END
722776
723777
778//Standard 5 reels
779MACHINE_CONFIG_START( sc4_5reel, sc4_state )
780   MCFG_FRAGMENT_ADD(sc4_common)
781     
782   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
783   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
784   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
785   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
786   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
787   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
788   MCFG_STARPOINT_RM20_48STEP_ADD("reel4")
789   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))
790   MCFG_STARPOINT_RM20_48STEP_ADD("reel5")
791   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))
792MACHINE_CONFIG_END
724793
794//5 reels, with RL4 skipped
795MACHINE_CONFIG_START( sc4_5reel_alt, sc4_state )
796   MCFG_FRAGMENT_ADD(sc4_common)
797     
798   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
799   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
800   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
801   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
802   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
803   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
804   
805   MCFG_STARPOINT_RM20_48STEP_ADD("reel5")
806   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))
807   MCFG_STARPOINT_RM20_48STEP_ADD("reel6")
808   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel6_optic_cb))
809   
810MACHINE_CONFIG_END
811
812//6 reels, last 200 steps
813MACHINE_CONFIG_START( sc4_200_std, sc4_state )
814
815   MCFG_FRAGMENT_ADD(sc4_common)
816     
817   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
818   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
819   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
820   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
821   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
822   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
823   MCFG_STARPOINT_RM20_48STEP_ADD("reel4")
824   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))
825   MCFG_STARPOINT_RM20_48STEP_ADD("reel5")
826   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))   
827   MCFG_STARPOINT_200STEP_ADD("reel6")
828   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel6_optic_cb))
829MACHINE_CONFIG_END
830
831//6 reels, last 200 steps
832MACHINE_CONFIG_START( sc4_200_alt, sc4_state )
833   MCFG_FRAGMENT_ADD(sc4_common)
834     
835   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
836   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
837   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
838   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
839   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
840   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
841   MCFG_STARPOINT_200STEP_ADD("reel4")
842   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))
843   MCFG_STARPOINT_200STEP_ADD("reel5")
844   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))   
845   MCFG_STARPOINT_RM20_48STEP_ADD("reel6")
846   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel6_optic_cb))
847MACHINE_CONFIG_END
848
849//6 reels, RL4 200 steps
850MACHINE_CONFIG_START( sc4_200_alta, sc4_state )
851   MCFG_FRAGMENT_ADD(sc4_common)
852     
853   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
854   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
855   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
856   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
857   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
858   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
859   MCFG_STARPOINT_RM20_48STEP_ADD("reel4")
860   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))
861   MCFG_STARPOINT_200STEP_ADD("reel5")
862   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))   
863   MCFG_STARPOINT_RM20_48STEP_ADD("reel6")
864   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel6_optic_cb))
865MACHINE_CONFIG_END
866
867//6 reels, 3 48 step, 3 200 step
868MACHINE_CONFIG_START( sc4_200_altb, sc4_state )
869   MCFG_FRAGMENT_ADD(sc4_common)
870     
871   MCFG_STARPOINT_200STEP_ADD("reel1")
872   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
873   MCFG_STARPOINT_200STEP_ADD("reel2")
874   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
875   MCFG_STARPOINT_200STEP_ADD("reel3")
876   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
877   MCFG_STARPOINT_RM20_48STEP_ADD("reel4")
878   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))
879   MCFG_STARPOINT_RM20_48STEP_ADD("reel5")
880   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))   
881   MCFG_STARPOINT_RM20_48STEP_ADD("reel6")
882   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel6_optic_cb))
883MACHINE_CONFIG_END
884
885//5 reels, last one 200 steps
886MACHINE_CONFIG_START( sc4_200_5r, sc4_state )
887   MCFG_FRAGMENT_ADD(sc4_common)
888     
889   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
890   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
891   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
892   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
893   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
894   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
895   MCFG_STARPOINT_RM20_48STEP_ADD("reel4")
896   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))   
897   MCFG_STARPOINT_200STEP_ADD("reel5")
898   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))   
899MACHINE_CONFIG_END
900
901
902
903//5 reels, last one 200 steps, RL4 skipped
904MACHINE_CONFIG_START( sc4_200_5ra, sc4_state )
905   MCFG_FRAGMENT_ADD(sc4_common)
906     
907   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
908   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
909   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
910   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
911   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
912   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
913   
914   MCFG_STARPOINT_RM20_48STEP_ADD("reel5")
915   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))   
916   MCFG_STARPOINT_200STEP_ADD("reel6")
917   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel6_optic_cb))
918MACHINE_CONFIG_END
919
920//5 reels, last one 200 steps, RL5 skipped
921MACHINE_CONFIG_START( sc4_200_5rb, sc4_state )
922   MCFG_FRAGMENT_ADD(sc4_common)
923     
924   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
925   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
926   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
927   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
928   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
929   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
930   MCFG_STARPOINT_RM20_48STEP_ADD("reel4")
931   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))
932
933   MCFG_STARPOINT_200STEP_ADD("reel6")
934   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel6_optic_cb))
935MACHINE_CONFIG_END
936
937//5 reels, RL5 200 steps, RL4 skipped
938MACHINE_CONFIG_START( sc4_200_5rc, sc4_state )
939   MCFG_FRAGMENT_ADD(sc4_common)
940     
941   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
942   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
943   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
944   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
945   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
946   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
947   
948   MCFG_STARPOINT_200STEP_ADD("reel5")
949   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))
950   MCFG_STARPOINT_RM20_48STEP_ADD("reel6")
951   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel6_optic_cb))   
952MACHINE_CONFIG_END
953
954//4 reels, last one 200 steps
955MACHINE_CONFIG_START( sc4_200_4r, sc4_state )
956   MCFG_FRAGMENT_ADD(sc4_common)
957     
958   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
959   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
960   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
961   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
962   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
963   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
964   MCFG_STARPOINT_200STEP_ADD("reel4")
965   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))   
966MACHINE_CONFIG_END
967
968//4 reels, last one 200 steps, RL4 skipped
969MACHINE_CONFIG_START( sc4_200_4ra, sc4_state )
970   MCFG_FRAGMENT_ADD(sc4_common)
971     
972   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
973   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
974   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
975   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
976   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
977   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
978
979   MCFG_STARPOINT_200STEP_ADD("reel5")
980   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))
981MACHINE_CONFIG_END
982
983
984//4 reels, last one 200 steps, RL4,5 skipped
985MACHINE_CONFIG_START( sc4_200_4rb, sc4_state )
986   MCFG_FRAGMENT_ADD(sc4_common)
987     
988   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
989   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
990   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
991   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
992   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
993   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
994   
995   MCFG_STARPOINT_200STEP_ADD("reel6")
996   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel6_optic_cb))
997MACHINE_CONFIG_END
998
999MACHINE_CONFIG_START( sc4_4reel_200, sc4_state )
1000   MCFG_FRAGMENT_ADD(sc4_common)
1001     
1002   MCFG_STARPOINT_200STEP_ADD("reel1")
1003   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
1004   MCFG_STARPOINT_200STEP_ADD("reel2")
1005   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
1006   MCFG_STARPOINT_200STEP_ADD("reel3")
1007   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
1008   MCFG_STARPOINT_200STEP_ADD("reel4")
1009   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))     
1010MACHINE_CONFIG_END
1011
1012MACHINE_CONFIG_START( sc4_3reel_200, sc4_state )
1013   MCFG_FRAGMENT_ADD(sc4_common)
1014     
1015   MCFG_STARPOINT_200STEP_ADD("reel1")
1016   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
1017   MCFG_STARPOINT_200STEP_ADD("reel2")
1018   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
1019   MCFG_STARPOINT_200STEP_ADD("reel3")
1020   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
1021MACHINE_CONFIG_END
1022
1023MACHINE_CONFIG_START( sc4_3reel_200_48, sc4_state )
1024
1025   MCFG_FRAGMENT_ADD(sc4_common)
1026     
1027   MCFG_STARPOINT_200STEP_ADD("reel1")
1028   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
1029   MCFG_STARPOINT_200STEP_ADD("reel2")
1030   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
1031   MCFG_STARPOINT_200STEP_ADD("reel3")
1032   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
1033   MCFG_STARPOINT_48STEP_ADD("reel4")
1034   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))   
1035MACHINE_CONFIG_END
1036
1037MACHINE_CONFIG_START( sc4_no_reels, sc4_state )
1038   MCFG_FRAGMENT_ADD(sc4_common)
1039MACHINE_CONFIG_END
1040
7251041MACHINE_START_MEMBER(sc4_adder4_state,adder4)
7261042{
7271043   m_adder4cpuregion = (UINT32*)memregion( "adder4" )->base();
r242464r242465
7291045   MACHINE_START_CALL_MEMBER(sc4);
7301046}
7311047
732MACHINE_CONFIG_DERIVED_CLASS( sc4_adder4, sc4, sc4_adder4_state )
1048MACHINE_CONFIG_START( sc4_adder4, sc4_adder4_state )
1049   MCFG_FRAGMENT_ADD(sc4_common)
1050   
7331051   MCFG_CPU_ADD("adder4", M68340, 25175000)     // 68340 (CPU32 core)
7341052   MCFG_CPU_PROGRAM_MAP(sc4_adder4_map)
7351053
7361054   MCFG_MACHINE_START_OVERRIDE(sc4_adder4_state, adder4 )
7371055MACHINE_CONFIG_END
7381056
739MACHINE_CONFIG_DERIVED_CLASS( sc4dmd, sc4, sc4_state )
1057MACHINE_CONFIG_START( sc4dmd, sc4_state )
1058   MCFG_FRAGMENT_ADD(sc4_common)
7401059   /* video hardware */
7411060
7421061   //MCFG_DEFAULT_LAYOUT(layout_sc4_dmd)
r242464r242465
7471066   MCFG_CPU_PERIODIC_INT_DRIVER(sc4_state, nmi_line_assert, 1500 )          /* generate 1500 NMI's per second ?? what is the exact freq?? */
7481067
7491068   MCFG_MACHINE_START_OVERRIDE(sc4_state, sc4 )
1069   
1070   MCFG_STARPOINT_RM20_48STEP_ADD("reel1")
1071   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel1_optic_cb))
1072   MCFG_STARPOINT_RM20_48STEP_ADD("reel2")
1073   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel2_optic_cb))
1074   MCFG_STARPOINT_RM20_48STEP_ADD("reel3")
1075   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel3_optic_cb))
1076   MCFG_STARPOINT_RM20_48STEP_ADD("reel4")
1077   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel4_optic_cb))
1078   MCFG_STARPOINT_RM20_48STEP_ADD("reel5")
1079   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(sc4_state, reel5_optic_cb))
7501080MACHINE_CONFIG_END
7511081
7521082INPUT_PORTS_START( sc4_raw ) // completley unmapped, but named inputs for all the ports, used for testing.
trunk/src/mame/drivers/bfmsys85.c
r242464r242465
208208   m_reel0->update((data>>4)&0x0f);
209209   m_reel1->update( data    &0x0f);
210210
211   awp_draw_reel(0, m_reel0);
212   awp_draw_reel(1, m_reel1);
211   awp_draw_reel("reel1", m_reel0);
212   awp_draw_reel("reel2", m_reel1);
213213}
214214
215215///////////////////////////////////////////////////////////////////////////
r242464r242465
219219   m_reel2->update((data>>4)&0x0f);
220220   m_reel3->update( data    &0x0f);
221221
222   awp_draw_reel(2, m_reel2);
223   awp_draw_reel(3, m_reel3);
222   awp_draw_reel("reel3", m_reel2);
223   awp_draw_reel("reel4", m_reel3);
224224}
225225
226226///////////////////////////////////////////////////////////////////////////
r242464r242465
346346
347347void bfmsys85_state::machine_start()
348348{
349   m_reel0->configure(&starpoint_interface_48step);
350   m_reel1->configure(&starpoint_interface_48step);
351   m_reel2->configure(&starpoint_interface_48step);
352   m_reel3->configure(&starpoint_interface_48step);
353349}
354350
355351// memory map for bellfruit system85 board ////////////////////////////////
r242464r242465
406402
407403   MCFG_NVRAM_ADD_0FILL("nvram")                       // load/save nv RAM
408404
409   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
405   MCFG_STARPOINT_48STEP_ADD("reel0")
410406   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfmsys85_state, reel0_optic_cb))
411   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
407   MCFG_STARPOINT_48STEP_ADD("reel1")
412408   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfmsys85_state, reel1_optic_cb))
413   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
409   MCFG_STARPOINT_48STEP_ADD("reel2")
414410   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfmsys85_state, reel2_optic_cb))
415   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
411   MCFG_STARPOINT_48STEP_ADD("reel3")
416412   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfmsys85_state, reel3_optic_cb))
417413
418414   MCFG_DEFAULT_LAYOUT(layout_bfmsys85)
trunk/src/mame/drivers/ecoinf2.c
r242464r242465
202202      m_reel0->update( data    &0x0f);
203203      m_reel1->update((data>>4)&0x0f);
204204
205      awp_draw_reel(0, m_reel0);
206      awp_draw_reel(1, m_reel1);
205      awp_draw_reel("reel1", m_reel0);
206      awp_draw_reel("reel2", m_reel1);
207207   }
208208
209209   DECLARE_WRITE8_MEMBER(ppi8255_ic23_write_b_reel23)
r242464r242465
211211      m_reel2->update( data    &0x0f);
212212      m_reel3->update((data>>4)&0x0f);
213213
214      awp_draw_reel(2, m_reel2);
215      awp_draw_reel(3, m_reel3);
214      awp_draw_reel("reel3", m_reel2);
215      awp_draw_reel("reel4", m_reel3);
216216   }
217217
218218   DECLARE_READ8_MEMBER(ppi8255_ic23_read_c_key)
r242464r242465
500500MACHINE_START_MEMBER(ecoinf2_state,ecoinf2)
501501{
502502   MechMtr_config(machine(),8);
503   m_reel0->configure(&ecoin_interface_200step_reel);
504   m_reel1->configure(&ecoin_interface_200step_reel);
505   m_reel2->configure(&ecoin_interface_200step_reel);
506   m_reel3->configure(&ecoin_interface_200step_reel);
507503}
508504
509505
r242464r242465
543539   MCFG_I8255_OUT_PORTB_CB(WRITE8(ecoinf2_state, ppi8255_ic13_write_b_strobedat1))
544540   MCFG_I8255_IN_PORTC_CB(READ8(ecoinf2_state, ppi8255_ic13_read_c_panel))
545541
546   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
542   MCFG_ECOIN_200STEP_ADD("reel0")
547543   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinf2_state, reel0_optic_cb))
548   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
544   MCFG_ECOIN_200STEP_ADD("reel1")
549545   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinf2_state, reel1_optic_cb))
550   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
546   MCFG_ECOIN_200STEP_ADD("reel2")
551547   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinf2_state, reel2_optic_cb))
552   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
548   MCFG_ECOIN_200STEP_ADD("reel3")
553549   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinf2_state, reel3_optic_cb))
554550
555551//  MCFG_DEVICE_ADD("ic25_dips", I8255, 0)
trunk/src/mame/drivers/ecoinf3.c
r242464r242465
227227      m_reel0->update( data    &0x0f);
228228      m_reel1->update((data>>4)&0x0f);
229229
230      awp_draw_reel(0, m_reel0);
231      awp_draw_reel(1, m_reel1);
230      awp_draw_reel("reel1", m_reel0);
231      awp_draw_reel("reel2", m_reel1);
232232   }
233233
234234   DECLARE_WRITE8_MEMBER(ppi8255_intf_d_write_b_reel23)
r242464r242465
238238      m_reel2->update( data    &0x0f);
239239      m_reel3->update((data>>4)&0x0f);
240240
241      awp_draw_reel(2, m_reel2);
242      awp_draw_reel(3, m_reel3);
241      awp_draw_reel("reel3", m_reel2);
242      awp_draw_reel("reel4", m_reel3);
243243   }
244244
245245   DECLARE_WRITE8_MEMBER(ppi8255_intf_d_write_c) { logerror("%04x - ppi8255_intf_d_(used)write_c %02x\n", m_maincpu->pcbase(), data);}
r242464r242465
268268
269269   DECLARE_DRIVER_INIT(ecoinf3);
270270   DECLARE_DRIVER_INIT(ecoinf3_swap);
271   DECLARE_MACHINE_START(ecoinf3);
272
273271};
274272
275273
r242464r242465
655653   PORT_DIPSETTING(    0x80, DEF_STR( On ) )
656654INPUT_PORTS_END
657655
658MACHINE_START_MEMBER(ecoinf3_state,ecoinf3)
659{
660   m_reel0->configure(&ecoin_interface_200step_reel);
661   m_reel1->configure(&ecoin_interface_200step_reel);
662   m_reel2->configure(&ecoin_interface_200step_reel);
663   m_reel3->configure(&ecoin_interface_200step_reel);
664}
665656
666657static MACHINE_CONFIG_START( ecoinf3_pyramid, ecoinf3_state )
667658   /* basic machine hardware */
r242464r242465
672663
673664   MCFG_DEFAULT_LAYOUT(layout_ecoinf3)
674665
675   MCFG_MACHINE_START_OVERRIDE(ecoinf3_state, ecoinf3 )
676
677666   MCFG_SPEAKER_STANDARD_MONO("mono")
678667
679668
r242464r242465
744733   MCFG_I8255_IN_PORTC_CB(READ8(ecoinf3_state, ppi8255_intf_h_read_c))
745734   MCFG_I8255_OUT_PORTC_CB(WRITE8(ecoinf3_state, ppi8255_intf_h_write_c))
746735
747   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
736   MCFG_ECOIN_200STEP_ADD("reel0")
748737   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinf3_state, reel0_optic_cb))
749   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
738   MCFG_ECOIN_200STEP_ADD("reel1")
750739   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinf3_state, reel1_optic_cb))
751   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
740   MCFG_ECOIN_200STEP_ADD("reel2")
752741   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinf3_state, reel2_optic_cb))
753   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
742   MCFG_ECOIN_200STEP_ADD("reel3")
754743   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinf3_state, reel3_optic_cb))
755744MACHINE_CONFIG_END
756745
trunk/src/mame/drivers/ecoinfr.c
r242464r242465
115115   UINT8 m_banksel;
116116   UINT8 m_credsel;
117117
118   DECLARE_MACHINE_START(ecoinfr);
119118   required_device<cpu_device> m_maincpu;
120119   required_device<stepper_device> m_reel0;
121120   required_device<stepper_device> m_reel1;
r242464r242465
166165
167166   m_reel0->update(data&0x0f);
168167
169   awp_draw_reel(0, m_reel0);
168   awp_draw_reel("reel1", m_reel0);
170169}
171170
172171WRITE8_MEMBER(ecoinfr_state::ec_port01_out_w)
r242464r242465
178177
179178   m_reel1->update(data&0x0f);
180179
181   awp_draw_reel(1, m_reel1);
180   awp_draw_reel("reel2", m_reel1);
182181}
183182
184183WRITE8_MEMBER(ecoinfr_state::ec_port02_out_w)
r242464r242465
190189
191190   m_reel2->update(data&0x0f);
192191
193   awp_draw_reel(2, m_reel2);
192   awp_draw_reel("reel3", m_reel2);
194193}
195194
196195
r242464r242465
768767}
769768
770769
771MACHINE_START_MEMBER(ecoinfr_state,ecoinfr)
772{
773   m_reel0->configure(&ecoin_interface_200step_reel);
774   m_reel1->configure(&ecoin_interface_200step_reel);
775   m_reel2->configure(&ecoin_interface_200step_reel);
776   m_reel3->configure(&ecoin_interface_200step_reel);
777}
778
779770static MACHINE_CONFIG_START( ecoinfr, ecoinfr_state )
780771   /* basic machine hardware */
781772   MCFG_CPU_ADD("maincpu", Z80,4000000)
r242464r242465
785776
786777   MCFG_DEFAULT_LAYOUT(layout_ecoinfr)
787778
788   MCFG_MACHINE_START_OVERRIDE(ecoinfr_state, ecoinfr )
789779
790780   MCFG_DEVICE_ADD(UPD8251_TAG, I8251, 0)
791781
792   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
782   MCFG_ECOIN_200STEP_ADD("reel0")
793783   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinfr_state, reel0_optic_cb))
794   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
784   MCFG_ECOIN_200STEP_ADD("reel1")
795785   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinfr_state, reel1_optic_cb))
796   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
786   MCFG_ECOIN_200STEP_ADD("reel2")
797787   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinfr_state, reel2_optic_cb))
798   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
788   MCFG_ECOIN_200STEP_ADD("reel3")
799789   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(ecoinfr_state, reel3_optic_cb))   
800790MACHINE_CONFIG_END
801791
trunk/src/mame/drivers/jpmimpct.c
r242464r242465
964964   save_item(NAME(m_duart_1.ISR));
965965   save_item(NAME(m_duart_1.IMR));
966966   save_item(NAME(m_duart_1.CT));
967
968   m_reel0->configure(&starpoint_interface_48step);
969   m_reel1->configure(&starpoint_interface_48step);
970   m_reel2->configure(&starpoint_interface_48step);
971   m_reel3->configure(&starpoint_interface_48step);
972   m_reel4->configure(&starpoint_interface_48step);
973   m_reel5->configure(&starpoint_interface_48step);
974967}
975968
976969MACHINE_RESET_MEMBER(jpmimpct_state,impctawp)
r242464r242465
10931086         m_reel1->update((data >> 1)& 0x0F);
10941087         m_reel2->update((data >> 2)& 0x0F);
10951088         m_reel3->update((data >> 3)& 0x0F);
1096         awp_draw_reel(0, m_reel0);
1097         awp_draw_reel(1, m_reel1);
1098         awp_draw_reel(2, m_reel2);
1099         awp_draw_reel(3, m_reel3);
1089         awp_draw_reel("reel1", m_reel0);
1090         awp_draw_reel("reel2", m_reel1);
1091         awp_draw_reel("reel3", m_reel2);
1092         awp_draw_reel("reel4", m_reel3);
11001093         break;
11011094      }
11021095      case 0x04:
11031096      {
11041097         m_reel4->update((data >> 4)& 0x0F);
11051098         m_reel5->update((data >> 5)& 0x0F);
1106         awp_draw_reel(4, m_reel4);
1107         awp_draw_reel(5, m_reel5);
1099         awp_draw_reel("reel5", m_reel4);
1100         awp_draw_reel("reel6", m_reel5);
11081101         break;
11091102      }
11101103      case 0x06:
r242464r242465
13321325   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
13331326   MCFG_DEFAULT_LAYOUT(layout_jpmimpct)
13341327   
1335   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
1328   MCFG_STARPOINT_48STEP_ADD("reel0")
13361329   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(jpmimpct_state, reel0_optic_cb))
1337   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
1330   MCFG_STARPOINT_48STEP_ADD("reel1")
13381331   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(jpmimpct_state, reel1_optic_cb))
1339   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
1332   MCFG_STARPOINT_48STEP_ADD("reel2")
13401333   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(jpmimpct_state, reel2_optic_cb))
1341   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
1334   MCFG_STARPOINT_48STEP_ADD("reel3")
13421335   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(jpmimpct_state, reel3_optic_cb))
1343   MCFG_DEVICE_ADD("reel4", STEPPER, 0)
1336   MCFG_STARPOINT_48STEP_ADD("reel4")
13441337   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(jpmimpct_state, reel4_optic_cb))
1345   MCFG_DEVICE_ADD("reel5", STEPPER, 0)
1338   MCFG_STARPOINT_48STEP_ADD("reel5")
13461339   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(jpmimpct_state, reel5_optic_cb))
13471340   
13481341MACHINE_CONFIG_END
trunk/src/mame/drivers/maygay1b.c
r242464r242465
284284// setup 8 mechanical meters ////////////////////////////////////////////
285285   MechMtr_config(machine(),8);
286286
287// setup 6 default 96 half step reels ///////////////////////////////////
288   m_reel0->configure(&starpoint_interface_48step);
289   m_reel1->configure(&starpoint_interface_48step);
290   m_reel2->configure(&starpoint_interface_48step);
291   m_reel3->configure(&starpoint_interface_48step);
292   m_reel4->configure(&starpoint_interface_48step);
293   m_reel5->configure(&starpoint_interface_48step);
294
295287}
296288WRITE8_MEMBER(maygay1b_state::reel12_w)
297289{
298290   m_reel0->update( data     & 0x0F);
299291   m_reel1->update((data>>4) & 0x0F);
300292
301   awp_draw_reel(0, m_reel0);
302   awp_draw_reel(1, m_reel1);
293   awp_draw_reel("reel1", m_reel0);
294   awp_draw_reel("reel2", m_reel1);
303295}
304296
305297WRITE8_MEMBER(maygay1b_state::reel34_w)
r242464r242465
307299   m_reel2->update( data     & 0x0F);
308300   m_reel3->update((data>>4) & 0x0F);
309301
310   awp_draw_reel(2, m_reel2);
311   awp_draw_reel(3, m_reel3);
302   awp_draw_reel("reel3", m_reel2);
303   awp_draw_reel("reel4", m_reel3);
312304}
313305
314306WRITE8_MEMBER(maygay1b_state::reel56_w)
r242464r242465
316308   m_reel4->update( data     & 0x0F);
317309   m_reel5->update((data>>4) & 0x0F);
318310
319   awp_draw_reel(4, m_reel4);
320   awp_draw_reel(5, m_reel5);
311   awp_draw_reel("reel5", m_reel4);
312   awp_draw_reel("reel6", m_reel5);
321313}
322314
323315READ8_MEMBER(maygay1b_state::m1_duart_r)
r242464r242465
624616   MCFG_DEVICE_ADD("i8279_2", I8279, M1_MASTER_CLOCK/4)        // unknown clock
625617   MCFG_I8279_OUT_DISP_CB(WRITE8(maygay1b_state, lamp_data_2_w))       // display A&B
626618
627   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
619   MCFG_STARPOINT_48STEP_ADD("reel0")
628620   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(maygay1b_state, reel0_optic_cb))
629   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
621   MCFG_STARPOINT_48STEP_ADD("reel1")
630622   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(maygay1b_state, reel1_optic_cb))
631   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
623   MCFG_STARPOINT_48STEP_ADD("reel2")
632624   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(maygay1b_state, reel2_optic_cb))
633   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
625   MCFG_STARPOINT_48STEP_ADD("reel3")
634626   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(maygay1b_state, reel3_optic_cb))
635   MCFG_DEVICE_ADD("reel4", STEPPER, 0)
627   MCFG_STARPOINT_48STEP_ADD("reel4")
636628   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(maygay1b_state, reel4_optic_cb))
637   MCFG_DEVICE_ADD("reel5", STEPPER, 0)
629   MCFG_STARPOINT_48STEP_ADD("reel5")
638630   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(maygay1b_state, reel5_optic_cb))
639
631   
640632   MCFG_NVRAM_ADD_0FILL("nvram")
641633
642634   MCFG_DEFAULT_LAYOUT(layout_maygay1b)
trunk/src/mame/drivers/mpu3.c
r242464r242465
513513   m_reel1->update((data>>2) & 0x03);
514514   m_reel2->update((data>>4) & 0x03);
515515   m_reel3->update((data>>6) & 0x03);
516   awp_draw_reel(0, m_reel0);
517   awp_draw_reel(1, m_reel1);
518   awp_draw_reel(2, m_reel2);
519   awp_draw_reel(3, m_reel3);
516   awp_draw_reel("reel1", m_reel0);
517   awp_draw_reel("reel2", m_reel1);
518   awp_draw_reel("reel3", m_reel2);
519   awp_draw_reel("reel4", m_reel3);
520520}
521521
522522READ8_MEMBER(mpu3_state::pia_ic5_portb_r)
r242464r242465
685685   PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_COIN4) PORT_NAME("100p")PORT_IMPULSE(5)
686686INPUT_PORTS_END
687687
688static const stepper_interface mpu3_reel_interface =
689{
690   MPU3_48STEP_REEL,
691   1,
692   3,
693   0x00,
694   2
695};
696
697688/* Common configurations */
698689void mpu3_state::mpu3_config_common()
699690{
r242464r242465
707698   /* setup 8 mechanical meters */
708699   MechMtr_config(machine(),8);
709700
710   /* setup 4 reels */
711   m_reel0->configure(&mpu3_reel_interface);
712   m_reel1->configure(&mpu3_reel_interface);
713   m_reel2->configure(&mpu3_reel_interface);
714   m_reel3->configure(&mpu3_reel_interface);
715
716701}
717702/*
718703Characteriser (CHR)
r242464r242465
809794   AM_RANGE(0x1000, 0xffff) AM_ROM
810795ADDRESS_MAP_END
811796
797#define MCFG_MPU3_REEL_ADD(_tag)\
798   MCFG_STEPPER_ADD(_tag)\
799   MCFG_STEPPER_REEL_TYPE(MPU3_48STEP_REEL)\
800   MCFG_STEPPER_START_INDEX(1)\
801   MCFG_STEPPER_END_INDEX(3)\
802   MCFG_STEPPER_INDEX_PATTERN(0x00)\
803   MCFG_STEPPER_INIT_PHASE(2)
804   
812805static MACHINE_CONFIG_START( mpu3base, mpu3_state )
813806   MCFG_CPU_ADD("maincpu", M6808, MPU3_MASTER_CLOCK)///4)
814807   MCFG_CPU_PROGRAM_MAP(mpu3_basemap)
r242464r242465
856849   MCFG_PIA_IRQA_HANDLER(WRITELINE(mpu3_state, cpu0_irq))
857850   MCFG_PIA_IRQB_HANDLER(WRITELINE(mpu3_state, cpu0_irq))
858851
859   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
852   MCFG_MPU3_REEL_ADD("reel0")
860853   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu3_state, reel0_optic_cb))
861   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
854   MCFG_MPU3_REEL_ADD("reel1")
862855   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu3_state, reel1_optic_cb))
863   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
856   MCFG_MPU3_REEL_ADD("reel2")
864857   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu3_state, reel2_optic_cb))
865   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
858   MCFG_MPU3_REEL_ADD("reel3")
866859   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu3_state, reel3_optic_cb))
867860
868861   MCFG_NVRAM_ADD_0FILL("nvram")
trunk/src/mame/drivers/mpu4.c
r242464r242465
24282428
24292429
24302430// won't boot with current reel setup, not even in test mode
2431GAME(199?, m4maglin ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Magic Liner (Barcrest) (MPU4) (DMA2.1)",GAME_FLAGS )
2432GAME(199?, m4magdrg ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Magic Dragon (Barcrest) (MPU4) (DMD1.0)",GAME_FLAGS )
2433GAME(199?, m4clbveg ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Club Vegas (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2434GAME(199?, m4clbvega,m4clbveg   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Club Vegas (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2435GAME(199?, m4clbvegb,m4clbveg   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Club Vegas (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2436GAME(199?, m4clbvegc,m4clbveg   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Club Vegas (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2437GAME(199?, m4chasei ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2438GAME(199?, m4chaseia,m4chasei   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2439GAME(199?, m4chaseib,m4chasei   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2440GAME(199?, m4chaseic,m4chasei   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2441GAME(199?, m4chaseid,m4chasei   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
2442GAME(199?, m4chaseie,m4chasei   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
2443GAME(199?, m4chaseif,m4chasei   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 7)",GAME_FLAGS )
2431GAME(199?, m4maglin ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Magic Liner (Barcrest) (MPU4) (DMA2.1)",GAME_FLAGS )
2432GAME(199?, m4magdrg ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Magic Dragon (Barcrest) (MPU4) (DMD1.0)",GAME_FLAGS )
2433GAME(199?, m4clbveg ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Club Vegas (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2434GAME(199?, m4clbvega,m4clbveg   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Club Vegas (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2435GAME(199?, m4clbvegb,m4clbveg   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Club Vegas (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2436GAME(199?, m4clbvegc,m4clbveg   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Club Vegas (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2437GAME(199?, m4chasei ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2438GAME(199?, m4chaseia,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2439GAME(199?, m4chaseib,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2440GAME(199?, m4chaseic,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2441GAME(199?, m4chaseid,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
2442GAME(199?, m4chaseie,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
2443GAME(199?, m4chaseif,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Chase Invaders (Barcrest) (MPU4) (set 7)",GAME_FLAGS )
24442444
2445GAME(199?, m4bluedm ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Blue Diamond (Barcrest) (MPU4) (DBD1.0)",GAME_FLAGS )
2446GAME(199?, m4amhiwy ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","American Highway (Barcrest) (MPU4) (DAH)",GAME_FLAGS )
2447GAME(199?, m4addrd  ,m4addr     ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Adders & Ladders (Barcrest) (DAL, Dutch) (MPU4)",GAME_FLAGS )
2448GAME(199?, m4nudshf ,0          ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2449GAME(199?, m4nudshfa,m4nudshf   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2450GAME(199?, m4nudshfb,m4nudshf   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2451GAME(199?, m4nudshfc,m4nudshf   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2445GAME(199?, m4bluedm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Blue Diamond (Barcrest) (MPU4) (DBD1.0)",GAME_FLAGS )
2446GAME(199?, m4amhiwy ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","American Highway (Barcrest) (MPU4) (DAH)",GAME_FLAGS )
2447GAME(199?, m4addrd  ,m4addr     ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Adders & Ladders (Barcrest) (DAL, Dutch) (MPU4)",GAME_FLAGS )
2448GAME(199?, m4nudshf ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2449GAME(199?, m4nudshfa,m4nudshf   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2450GAME(199?, m4nudshfb,m4nudshf   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2451GAME(199?, m4nudshfc,m4nudshf   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
24522452
2453GAME(199?, m4prem   ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Premier (Barcrest) (MPU4) (DPM)",GAME_FLAGS )
2454GAME(199?, m4rdht   ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Red Heat (Golden Nugget?) (Barcrest) (MPU4) (DRH 1.2)",GAME_FLAGS )
2455GAME(199?, m4rwb    ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Red White & Blue (Barcrest) (MPU4) (DRW)",GAME_FLAGS )
2456GAME(199?, m4salsa  ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Salsa (Barcrest) (MPU4) (DSA)",GAME_FLAGS )
2457GAME(199?, m4techno ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Techno Reel (Barcrest) (MPU4) (DTE) (set 1)",GAME_FLAGS )
2458GAME(199?, m4technoa,m4techno   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Techno Reel (Barcrest) (MPU4) (DTE) (set 2)",GAME_FLAGS )
2459GAME(199?, m4twintm ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Twin Timer (Barcrest) (MPU4) (D2T 1.1)",GAME_FLAGS )
2460GAME(199?, m4blkbul ,0          ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Super Play (Black Bull?) (Czech) (Barcrest) [XSP] (MPU4)",GAME_FLAGS ) // complains about coin dip
2461GAME(199?, m4calicl ,0          ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","California Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2462GAME(199?, m4calicla,m4calicl   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","California Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2463GAME(199?, m4caliclb,m4calicl   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","California Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2464GAME(199?, m4caliclc,m4calicl   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","California Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2465GAME(199?, m4calicld,m4calicl   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","California Club (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
2453GAME(199?, m4prem   ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Premier (Barcrest) (MPU4) (DPM)",GAME_FLAGS )
2454GAME(199?, m4rdht   ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Red Heat (Golden Nugget?) (Barcrest) (MPU4) (DRH 1.2)",GAME_FLAGS )
2455GAME(199?, m4rwb    ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Red White & Blue (Barcrest) (MPU4) (DRW)",GAME_FLAGS )
2456GAME(199?, m4salsa  ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Salsa (Barcrest) (MPU4) (DSA)",GAME_FLAGS )
2457GAME(199?, m4techno ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Techno Reel (Barcrest) (MPU4) (DTE) (set 1)",GAME_FLAGS )
2458GAME(199?, m4technoa,m4techno   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Techno Reel (Barcrest) (MPU4) (DTE) (set 2)",GAME_FLAGS )
2459GAME(199?, m4twintm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Twin Timer (Barcrest) (MPU4) (D2T 1.1)",GAME_FLAGS )
2460GAME(199?, m4blkbul ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Super Play (Black Bull?) (Czech) (Barcrest) [XSP] (MPU4)",GAME_FLAGS ) // complains about coin dip
2461GAME(199?, m4calicl ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","California Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2462GAME(199?, m4calicla,m4calicl   ,mod2_alt      ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","California Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2463GAME(199?, m4caliclb,m4calicl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","California Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2464GAME(199?, m4caliclc,m4calicl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","California Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2465GAME(199?, m4calicld,m4calicl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","California Club (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
24662466
2467GAME(199?, m4bucks  ,0          ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Bucks Fizz Club (Barcrest) (MPU4)",GAME_FLAGS )
2467GAME(199?, m4bucks  ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Bucks Fizz Club (Barcrest) (MPU4)",GAME_FLAGS )
24682468
2469GAME(199?, m4gldgat ,0          ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Golden Gate (Barcrest) [DGG, Dutch] (MPU4)",GAME_FLAGS )
2470GAME(199?, m4hirise ,0          ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2471GAME(199?, m4hirisea,m4hirise   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2472GAME(199?, m4hiriseb,m4hirise   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2473GAME(199?, m4hirisec,m4hirise   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2474GAME(199?, m4hirised,m4hirise   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
2475GAME(199?, m4hirisee,m4hirise   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
2469GAME(199?, m4gldgat ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Golden Gate (Barcrest) [DGG, Dutch] (MPU4)",GAME_FLAGS )
2470GAME(199?, m4hirise ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2471GAME(199?, m4hirisea,m4hirise   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2472GAME(199?, m4hiriseb,m4hirise   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2473GAME(199?, m4hirisec,m4hirise   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2474GAME(199?, m4hirised,m4hirise   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
2475GAME(199?, m4hirisee,m4hirise   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","High Rise (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
24762476
2477GAME(199?, m4nspot  ,0          ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Night Spot Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2478GAME(199?, m4nspota ,m4nspot    ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Night Spot Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2479GAME(199?, m4nspotb ,m4nspot    ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Night Spot Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2477GAME(199?, m4nspot  ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Night Spot Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2478GAME(199?, m4nspota ,m4nspot    ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Night Spot Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2479GAME(199?, m4nspotb ,m4nspot    ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Night Spot Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
24802480
2481GAME(199?, m4supbf  ,0          ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Super Bucks Fizz Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2482GAME(199?, m4supbfa ,m4supbf    ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Super Bucks Fizz Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2481GAME(199?, m4supbf  ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Super Bucks Fizz Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2482GAME(199?, m4supbfa ,m4supbf    ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Super Bucks Fizz Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
24832483
2484GAME(199?, m4toma   ,0          ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tomahawk (Barcrest) (MPU4)",GAME_FLAGS )
2485GAME(199?, m4tropcl ,0          ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tropicana Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2486GAME(199?, m4tropcla,m4tropcl   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tropicana Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2487GAME(199?, m4tropclb,m4tropcl   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tropicana Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2488GAME(199?, m4tropclc,m4tropcl   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tropicana Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2489GAME(199?, m4tropcld,m4tropcl   ,mod2       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tropicana Club (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
2484GAME(199?, m4toma   ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tomahawk (Barcrest) (MPU4)",GAME_FLAGS )
2485GAME(199?, m4tropcl ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tropicana Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
2486GAME(199?, m4tropcla,m4tropcl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tropicana Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
2487GAME(199?, m4tropclb,m4tropcl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tropicana Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
2488GAME(199?, m4tropclc,m4tropcl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tropicana Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
2489GAME(199?, m4tropcld,m4tropcl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Tropicana Club (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
24902490
24912491
24922492// these all seem quite close to Old Timer (unsurprising, many are called XX timer), the 'altreels' is just the same as the oldtimer init, but with the 'guess' CHR emulation
2493GAME(199?, m4holdtm ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Hold Timer (Barcrest) (Dutch) (MPU4) (DHT)",GAME_FLAGS )
2494GAME(199?, m4exgam  ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Extra Game (Fairplay - Barcrest) (MPU4)",GAME_FLAGS )
2495GAME(199?, m4brook  ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Brooklyn (Barcrest) (MPU4) (PFT 1.8)",GAME_FLAGS )
2496GAME(199?, m4roadrn ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Road Runner (Barcrest) (Dutch) (MPU4) (DRO1.9)",GAME_FLAGS )
2497GAME(199?, m4showtm ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Show Timer (Barcrest) (Dutch) (MPU4) (DSH1.3)",GAME_FLAGS )
2498GAME(199?, m4steptm ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Step Timer (Barcrest) (Dutch) (MPU4) (DST 1.1)",GAME_FLAGS )
2499GAME(199?, m4toptim ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 1)",GAME_FLAGS )
2500GAME(199?, m4toptima,m4toptim   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 2)",GAME_FLAGS )
2493GAME(199?, m4holdtm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Hold Timer (Barcrest) (Dutch) (MPU4) (DHT)",GAME_FLAGS )
2494GAME(199?, m4exgam  ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Extra Game (Fairplay - Barcrest) (MPU4)",GAME_FLAGS )
2495GAME(199?, m4brook  ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Brooklyn (Barcrest) (MPU4) (PFT 1.8)",GAME_FLAGS )
2496GAME(199?, m4roadrn ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Road Runner (Barcrest) (Dutch) (MPU4) (DRO1.9)",GAME_FLAGS )
2497GAME(199?, m4showtm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Show Timer (Barcrest) (Dutch) (MPU4) (DSH1.3)",GAME_FLAGS )
2498GAME(199?, m4steptm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Step Timer (Barcrest) (Dutch) (MPU4) (DST 1.1)",GAME_FLAGS )
2499GAME(199?, m4toptim ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 1)",GAME_FLAGS )
2500GAME(199?, m4toptima,m4toptim   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 2)",GAME_FLAGS )
25012501
2502GAME(199?, m4univ   ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Universe (Barcrest) (Dutch) (MPU4) (DUN)",GAME_FLAGS )
2503GAME(199?, m4wildtm ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Wild Timer (Barcrest) (Dutch) (MPU4) (DWT 1.3)",GAME_FLAGS )
2502GAME(199?, m4univ   ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Universe (Barcrest) (Dutch) (MPU4) (DUN)",GAME_FLAGS )
2503GAME(199?, m4wildtm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Wild Timer (Barcrest) (Dutch) (MPU4) (DWT 1.3)",GAME_FLAGS )
25042504
25052505
2506GAME(199?, m4frtgm  ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Fruit Game (Barcrest) (MPU4)",GAME_FLAGS ) // SAMPLE EEPROM ALARM (and has a weird sample rom..)
2507GAME(199?, m4reeltm ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Reel Timer (Barcrest) (MPU4) (DWT)",GAME_FLAGS ) // SAMPLE EEPROM ALARM
2508GAME(199?, m4fortcb ,0          ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Fortune Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS ) // INVALID ALARM
2509GAME(199?, m4fortcba,m4fortcb   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Fortune Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS ) // INVALID ALARM
2510GAME(199?, m4fortcbb,m4fortcb   ,mod4oki    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Fortune Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS ) // INVALID ALARM
2506GAME(199?, m4frtgm  ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Fruit Game (Barcrest) (MPU4)",GAME_FLAGS ) // SAMPLE EEPROM ALARM (and has a weird sample rom..)
2507GAME(199?, m4reeltm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Reel Timer (Barcrest) (MPU4) (DWT)",GAME_FLAGS ) // SAMPLE EEPROM ALARM
2508GAME(199?, m4fortcb ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Fortune Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS ) // INVALID ALARM
2509GAME(199?, m4fortcba,m4fortcb   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Fortune Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS ) // INVALID ALARM
2510GAME(199?, m4fortcbb,m4fortcb   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   "Barcrest","Fortune Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS ) // INVALID ALARM
25112511
25122512
25132513
r242464r242465
25442544GAME(199?, m4gnsmk  ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   "Barcrest","Gun Smoke (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
25452545GAME(199?, m4blkbuld,m4blkbul   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   "Barcrest","Gun Smoke (Barcrest) (Dutch, alt sound roms) (MPU4)",GAME_FLAGS ) // not sure either set of sound roms is right
25462546GAME(199?, m4blkwhd ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   "Barcrest","Black & White (Barcrest) [Dutch] (MPU4) (DBW 1.1)",GAME_FLAGS )
2547GAME(199?, m4oldtmr ,0          ,mod4oki    ,mpu4               , mpu4_state,m_oldtmr           ,ROT0,   "Barcrest","Old Timer (Barcrest) (Dutch) (MPU4) (DOT1.1)",GAME_FLAGS )
2548GAME(199?, m4casot  ,m4oldtmr   ,mod4oki    ,mpu4               , mpu4_state,m_oldtmr           ,ROT0,   "Barcrest","Old Timer (Barcrest) (Dutch, alt 'Black and White' sound roms) (DOT1.1)",GAME_FLAGS ) // uses the same program???
2549GAME(199?, m4jpmcla ,m4oldtmr   ,mod4oki    ,mpu4               , mpu4_state,m_oldtmr           ,ROT0,   "Barcrest","Old Timer (Barcrest) (Dutch, alt 'JPM Classic' sound roms) (DOT1.1)",GAME_FLAGS ) // uses the same program???
2547GAME(199?, m4oldtmr ,0          ,mod4oki_alt,mpu4               , mpu4_state,m_oldtmr           ,ROT0,   "Barcrest","Old Timer (Barcrest) (Dutch) (MPU4) (DOT1.1)",GAME_FLAGS )
2548GAME(199?, m4casot  ,m4oldtmr   ,mod4oki_alt,mpu4               , mpu4_state,m_oldtmr           ,ROT0,   "Barcrest","Old Timer (Barcrest) (Dutch, alt 'Black and White' sound roms) (DOT1.1)",GAME_FLAGS ) // uses the same program???
2549GAME(199?, m4jpmcla ,m4oldtmr   ,mod4oki_alt,mpu4               , mpu4_state,m_oldtmr           ,ROT0,   "Barcrest","Old Timer (Barcrest) (Dutch, alt 'JPM Classic' sound roms) (DOT1.1)",GAME_FLAGS ) // uses the same program???
25502550GAME(199?, m4tbplay ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   "Barcrest","Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 1)",GAME_FLAGS )
25512551GAME(199?, m4tbplaya,m4tbplay   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   "Barcrest","Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 2)",GAME_FLAGS )
25522552GAME(199?, m4tbplayb,m4tbplay   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   "Barcrest","Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 3)",GAME_FLAGS )
trunk/src/mame/drivers/mpu4hw.c
r242464r242465
377377   case FIVE_REEL_5TO8:
378378      m_reel4->update(((data >> 4) & 0x0f));
379379      data = (data & 0x0F); //Strip reel data from meter drives, leaving active elements
380      awp_draw_reel(4, m_reel4);
380      awp_draw_reel("reel5", m_reel4);
381381      break;
382382
383383   case FIVE_REEL_8TO5:
384384      m_reel4->update((((data & 0x01) + ((data & 0x08) >> 2) + ((data & 0x20) >> 3) + ((data & 0x80) >> 4)) & 0x0f)) ;
385385      data = 0x00; //Strip all reel data from meter drives, nothing is connected
386      awp_draw_reel(4, m_reel4);
386      awp_draw_reel("reel5", m_reel4);
387387      break;
388388
389389   case FIVE_REEL_3TO6:
390390      m_reel4->update(((data >> 2) & 0x0f));
391391      data = 0x00; //Strip all reel data from meter drives
392      awp_draw_reel(4, m_reel4);
392      awp_draw_reel("reel5", m_reel4);
393393      break;
394394
395395   case SIX_REEL_1TO8:
396396      m_reel4->update( data       & 0x0f);
397397      m_reel5->update((data >> 4) & 0x0f);
398398      data = 0x00; //Strip all reel data from meter drives
399      awp_draw_reel(4, m_reel4);
400      awp_draw_reel(5, m_reel5);
399      awp_draw_reel("reel5", m_reel4);
400      awp_draw_reel("reel6", m_reel5);
401401      break;
402402
403403   case SIX_REEL_5TO8:
404404      m_reel4->update(((data >> 4) & 0x0f));
405405      data = 0x00; //Strip all reel data from meter drives
406      awp_draw_reel(4, m_reel4);
406      awp_draw_reel("reel5", m_reel4);
407407      break;
408408
409409   case SEVEN_REEL:
410410      m_reel0->update((((data & 0x01) + ((data & 0x08) >> 2) + ((data & 0x20) >> 3) + ((data & 0x80) >> 4)) & 0x0f)) ;
411411      data = 0x00; //Strip all reel data from meter drives
412      awp_draw_reel(0, m_reel0);
412      awp_draw_reel("reel1", m_reel0);
413413      break;
414414
415415   case FLUTTERBOX: //The backbox fan assembly fits in a reel unit sized box, wired to the remote meter pin, so we can handle it here
r242464r242465
900900   {
901901      m_reel4->update( data      &0x0F);
902902      m_reel5->update((data >> 4)&0x0F);
903      awp_draw_reel(4, m_reel4);
904      awp_draw_reel(5, m_reel5);
903      awp_draw_reel("reel5", m_reel4);
904      awp_draw_reel("reel6", m_reel5);
905905   }
906906   else
907907   if (m_reel_mux == SEVEN_REEL)
908908   {
909909      m_reel1->update( data      &0x0F);
910910      m_reel2->update((data >> 4)&0x0F);
911      awp_draw_reel(1, m_reel1);
912      awp_draw_reel(2, m_reel2);
911      awp_draw_reel("reel2", m_reel1);
912      awp_draw_reel("reel3", m_reel2);
913913   }
914914
915915   if (core_stricmp(machine().system().name, "m4gambal") == 0)
r242464r242465
11241124   {
11251125      m_reel3->update( data      &0x0F);
11261126      m_reel4->update((data >> 4)&0x0F);
1127      awp_draw_reel(3, m_reel3);
1128      awp_draw_reel(4, m_reel4);
1127      awp_draw_reel("reel4", m_reel3);
1128      awp_draw_reel("reel5", m_reel4);
11291129   }
11301130   else if (m_reels)
11311131   {
11321132      m_reel0->update( data      &0x0F);
11331133      m_reel1->update((data >> 4)&0x0F);
1134      awp_draw_reel(0, m_reel0);
1135      awp_draw_reel(1, m_reel1);
1134      awp_draw_reel("reel1", m_reel0);
1135      awp_draw_reel("reel2", m_reel1);
11361136   }
11371137}
11381138
r242464r242465
11801180   {
11811181      m_reel5->update( data      &0x0F);
11821182      m_reel6->update((data >> 4)&0x0F);
1183      awp_draw_reel(5, m_reel5);
1184      awp_draw_reel(6, m_reel6);
1183      awp_draw_reel("reel6", m_reel5);
1184      awp_draw_reel("reel7", m_reel7);
11851185   }
11861186   else if (m_reels)
11871187   {
11881188      m_reel2->update( data      &0x0F);
11891189      m_reel3->update((data >> 4)&0x0F);
1190      awp_draw_reel(2, m_reel2);
1191      awp_draw_reel(3, m_reel3);
1190      awp_draw_reel("reel3", m_reel2);
1191      awp_draw_reel("reel4", m_reel3);
11921192   }
11931193}
11941194
r242464r242465
18501850   PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_COIN4) PORT_NAME("100p")//PORT_IMPULSE(5)
18511851INPUT_PORTS_END
18521852
1853static const stepper_interface barcrest_reel_interface =
1854{
1855   BARCREST_48STEP_REEL,
1856   1,
1857   3,
1858   0x00,
1859   2
1860};
18611853
1862static const stepper_interface barcrest_opto1_interface =
1863{
1864   BARCREST_48STEP_REEL,
1865   4,
1866   12,
1867   0x00,
1868   2
1869};
18701854
1871static const stepper_interface barcrest_opto2_interface =
1872{
1873   BARCREST_48STEP_REEL,
1874   92,
1875   3,
1876   0x00,
1877   2
1878};
1879
1880#if 0
1881static const stepper_interface barcrest_opto3_interface =
1882{
1883   BARCREST_48STEP_REEL,
1884   0,
1885   5,
1886   0x00,
1887   2
1888};
1889#endif
1890
1891static const stepper_interface bwb_opto1_interface =
1892{
1893   BARCREST_48STEP_REEL,
1894   96,
1895   3,
1896   0x00,
1897   2
1898};
1899
19001855/*
19011856Characteriser (CHR)
19021857
r242464r242465
23242279   m_reel_mux=SIX_REEL_1TO8;
23252280   m_reels = 6;
23262281
2327   m_reel0->configure(&barcrest_opto1_interface);
2328   m_reel1->configure(&barcrest_opto1_interface);
2329   m_reel2->configure(&barcrest_opto1_interface);
2330   m_reel3->configure(&barcrest_opto1_interface);
2331   m_reel4->configure(&barcrest_opto1_interface);
2332   m_reel5->configure(&barcrest_opto1_interface);
23332282   DRIVER_INIT_CALL(m4default_banks);
23342283
23352284   m_current_chr_table = oldtmr_data;
r242464r242465
23402289   m_reel_mux=SIX_REEL_1TO8;
23412290   m_reels = 6;
23422291
2343   m_reel0->configure(&barcrest_opto1_interface);
2344   m_reel1->configure(&barcrest_opto1_interface);
2345   m_reel2->configure(&barcrest_opto1_interface);
2346   m_reel3->configure(&barcrest_opto1_interface);
2347   m_reel4->configure(&barcrest_opto1_interface);
2348   m_reel5->configure(&barcrest_opto1_interface);
23492292   DRIVER_INIT_CALL(m4default_banks);
23502293}
23512294
r242464r242465
23672310   m_reel_mux=FIVE_REEL_5TO8;
23682311   m_reels = 5;
23692312   m_lamp_extender=SMALL_CARD;
2370   // setup 4 default 96 half step reels with the mux board
2371   m_reel0->configure(&barcrest_reel_interface);
2372   m_reel1->configure(&barcrest_reel_interface);
2373   m_reel2->configure(&barcrest_reel_interface);
2374   m_reel3->configure(&barcrest_reel_interface);
2375   m_reel4->configure(&barcrest_reel_interface);
23762313   DRIVER_INIT_CALL(m4default_banks);
23772314
23782315   m_current_chr_table = grtecp_data;
r242464r242465
23832320   m_bwb_bank=1;
23842321   m_reel_mux=FIVE_REEL_5TO8;
23852322   m_reels = 5;
2386   m_reel0->configure(&bwb_opto1_interface);
2387   m_reel1->configure(&bwb_opto1_interface);
2388   m_reel2->configure(&bwb_opto1_interface);
2389   m_reel3->configure(&bwb_opto1_interface);
2390   m_reel4->configure(&bwb_opto1_interface);
23912323   m_bwb_chr_table1 = blsbys_data1;
23922324   m_current_chr_table = blsbys_data;
23932325   DRIVER_INIT_CALL(m4default_big);
r242464r242465
23972329{
23982330   m_reel_mux=STANDARD_REEL;
23992331   m_reels = 4;
2400   m_reel0->configure(&barcrest_reel_interface);
2401   m_reel1->configure(&barcrest_reel_interface);
2402   m_reel2->configure(&barcrest_reel_interface);
2403   m_reel3->configure(&barcrest_reel_interface);
24042332   m_bwb_bank=0;
24052333}
24062334
r242464r242465
24162344{
24172345   m_reel_mux=STANDARD_REEL;
24182346   m_reels = 8;
2419   m_reel0->configure(&barcrest_opto2_interface);
2420   m_reel1->configure(&barcrest_opto2_interface);
2421   m_reel2->configure(&barcrest_opto2_interface);
2422   m_reel3->configure(&barcrest_opto2_interface);
2423   m_reel4->configure(&barcrest_opto2_interface);
2424   m_reel5->configure(&barcrest_opto2_interface);
2425   m_reel6->configure(&barcrest_opto2_interface);
2426   m_reel7->configure(&barcrest_opto2_interface);
24272347   DRIVER_INIT_CALL(m4default_banks);
24282348
24292349   m_bwb_bank=0;
r242464r242465
25502470   AM_RANGE(0x1000, 0xffff) AM_ROMBANK("bank1")    /* 64k  paged ROM (4 pages)  */
25512471ADDRESS_MAP_END
25522472
2473#define MCFG_MPU4_STD_REEL_ADD(_tag)\
2474   MCFG_STEPPER_ADD(_tag)\
2475   MCFG_STEPPER_REEL_TYPE(BARCREST_48STEP_REEL)\
2476   MCFG_STEPPER_START_INDEX(1)\
2477   MCFG_STEPPER_END_INDEX(3)\
2478   MCFG_STEPPER_INDEX_PATTERN(0x00)\
2479   MCFG_STEPPER_INIT_PHASE(2)
2480   
2481#define MCFG_MPU4_TYPE2_REEL_ADD(_tag)\
2482   MCFG_STEPPER_ADD(_tag)\
2483   MCFG_STEPPER_REEL_TYPE(BARCREST_48STEP_REEL)\
2484   MCFG_STEPPER_START_INDEX(4)\
2485   MCFG_STEPPER_END_INDEX(12)\
2486   MCFG_STEPPER_INDEX_PATTERN(0x00)\
2487   MCFG_STEPPER_INIT_PHASE(2)
25532488
2489#define MCFG_MPU4_TYPE3_REEL_ADD(_tag)\
2490   MCFG_STEPPER_ADD(_tag)\
2491   MCFG_STEPPER_REEL_TYPE(BARCREST_48STEP_REEL)\
2492   MCFG_STEPPER_START_INDEX(92)\
2493   MCFG_STEPPER_END_INDEX(3)\
2494   MCFG_STEPPER_INDEX_PATTERN(0x00)\
2495   MCFG_STEPPER_INIT_PHASE(2)
2496
2497#define MCFG_MPU4_BWB_REEL_ADD(_tag)\
2498   MCFG_STEPPER_ADD(_tag)\
2499   MCFG_STEPPER_REEL_TYPE(BARCREST_48STEP_REEL)\
2500   MCFG_STEPPER_START_INDEX(96)\
2501   MCFG_STEPPER_END_INDEX(3)\
2502   MCFG_STEPPER_INDEX_PATTERN(0x00)\
2503   MCFG_STEPPER_INIT_PHASE(2)
2504   
2505
2506MACHINE_CONFIG_FRAGMENT( mpu4_std_4reel )
2507   MCFG_MPU4_STD_REEL_ADD("reel0")
2508   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel0_optic_cb))
2509   MCFG_MPU4_STD_REEL_ADD("reel1")
2510   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel1_optic_cb))
2511   MCFG_MPU4_STD_REEL_ADD("reel2")
2512   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel2_optic_cb))
2513   MCFG_MPU4_STD_REEL_ADD("reel3")
2514   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel3_optic_cb))   
2515MACHINE_CONFIG_END   
2516
2517MACHINE_CONFIG_FRAGMENT( mpu4_std_5reel )
2518   MCFG_MPU4_STD_REEL_ADD("reel0")
2519   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel0_optic_cb))
2520   MCFG_MPU4_STD_REEL_ADD("reel1")
2521   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel1_optic_cb))
2522   MCFG_MPU4_STD_REEL_ADD("reel2")
2523   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel2_optic_cb))
2524   MCFG_MPU4_STD_REEL_ADD("reel3")
2525   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel3_optic_cb))   
2526   MCFG_MPU4_STD_REEL_ADD("reel4")
2527   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel4_optic_cb))   
2528MACHINE_CONFIG_END   
2529
2530MACHINE_CONFIG_FRAGMENT( mpu4_std_6reel )
2531   MCFG_MPU4_STD_REEL_ADD("reel0")
2532   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel0_optic_cb))
2533   MCFG_MPU4_STD_REEL_ADD("reel1")
2534   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel1_optic_cb))
2535   MCFG_MPU4_STD_REEL_ADD("reel2")
2536   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel2_optic_cb))
2537   MCFG_MPU4_STD_REEL_ADD("reel3")
2538   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel3_optic_cb))   
2539   MCFG_MPU4_STD_REEL_ADD("reel4")
2540   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel4_optic_cb))   
2541   MCFG_MPU4_STD_REEL_ADD("reel5")
2542   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel4_optic_cb))   
2543MACHINE_CONFIG_END   
2544
2545MACHINE_CONFIG_FRAGMENT( mpu4_type2_6reel )
2546   MCFG_MPU4_TYPE2_REEL_ADD("reel0")
2547   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel0_optic_cb))
2548   MCFG_MPU4_TYPE2_REEL_ADD("reel1")
2549   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel1_optic_cb))
2550   MCFG_MPU4_TYPE2_REEL_ADD("reel2")
2551   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel2_optic_cb))
2552   MCFG_MPU4_TYPE2_REEL_ADD("reel3")
2553   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel3_optic_cb))   
2554   MCFG_MPU4_TYPE2_REEL_ADD("reel4")
2555   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel4_optic_cb))
2556   MCFG_MPU4_TYPE2_REEL_ADD("reel5")
2557   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel5_optic_cb))
2558MACHINE_CONFIG_END   
2559
2560
2561MACHINE_CONFIG_FRAGMENT( mpu4_bwb_5reel )
2562   MCFG_MPU4_BWB_REEL_ADD("reel0")
2563   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel0_optic_cb))
2564   MCFG_MPU4_BWB_REEL_ADD("reel1")
2565   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel1_optic_cb))
2566   MCFG_MPU4_BWB_REEL_ADD("reel2")
2567   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel2_optic_cb))
2568   MCFG_MPU4_BWB_REEL_ADD("reel3")
2569   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel3_optic_cb))   
2570   MCFG_MPU4_BWB_REEL_ADD("reel4")
2571   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel4_optic_cb))
2572MACHINE_CONFIG_END   
2573   
2574MACHINE_CONFIG_FRAGMENT( mpu4_alt_7reel )
2575   MCFG_MPU4_TYPE3_REEL_ADD("reel0")
2576   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel0_optic_cb))
2577   MCFG_MPU4_TYPE3_REEL_ADD("reel1")
2578   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel1_optic_cb))
2579   MCFG_MPU4_TYPE3_REEL_ADD("reel2")
2580   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel2_optic_cb))
2581   MCFG_MPU4_TYPE3_REEL_ADD("reel3")
2582   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel3_optic_cb))   
2583   MCFG_MPU4_TYPE3_REEL_ADD("reel4")
2584   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel4_optic_cb))
2585   MCFG_MPU4_TYPE3_REEL_ADD("reel5")
2586   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel5_optic_cb))
2587   MCFG_MPU4_TYPE3_REEL_ADD("reel6")
2588   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel6_optic_cb))
2589   MCFG_MPU4_TYPE3_REEL_ADD("reel7")
2590   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel7_optic_cb))   
2591MACHINE_CONFIG_END   
2592
25542593MACHINE_CONFIG_FRAGMENT( mpu4_common )
25552594   MCFG_TIMER_DRIVER_ADD_PERIODIC("50hz", mpu4_state, gen_50hz, attotime::from_hz(100))
25562595
r242464r242465
26162655   MCFG_PIA_IRQA_HANDLER(WRITELINE(mpu4_state, cpu0_irq))
26172656   MCFG_PIA_IRQB_HANDLER(WRITELINE(mpu4_state, cpu0_irq))
26182657   
2619   
2620   MCFG_DEVICE_ADD("reel0", STEPPER, 0)
2621   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel0_optic_cb))
2622   MCFG_DEVICE_ADD("reel1", STEPPER, 0)
2623   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel1_optic_cb))
2624   MCFG_DEVICE_ADD("reel2", STEPPER, 0)
2625   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel2_optic_cb))
2626   MCFG_DEVICE_ADD("reel3", STEPPER, 0)
2627   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel3_optic_cb))   
2628   MCFG_DEVICE_ADD("reel4", STEPPER, 0)
2629   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel4_optic_cb))
2630   MCFG_DEVICE_ADD("reel5", STEPPER, 0)
2631   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel5_optic_cb))
2632   MCFG_DEVICE_ADD("reel6", STEPPER, 0)
2633   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel6_optic_cb))
2634   MCFG_DEVICE_ADD("reel7", STEPPER, 0)
2635   MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(mpu4_state, reel7_optic_cb))   
26362658MACHINE_CONFIG_END
26372659
26382660MACHINE_CONFIG_FRAGMENT( mpu4_common2 )
r242464r242465
26602682   MCFG_CPU_ADD("maincpu", M6809, MPU4_MASTER_CLOCK/4)
26612683   MCFG_CPU_PROGRAM_MAP(mpu4_memmap)
26622684
2663
26642685   MCFG_FRAGMENT_ADD(mpu4_common)
26652686
2666
26672687   MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
26682688
26692689   MCFG_NVRAM_ADD_0FILL("nvram")
r242464r242465
26782698   MCFG_AY8910_RES_LOADS(820, 0, 0)
26792699   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
26802700   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
2701   MCFG_FRAGMENT_ADD(mpu4_std_6reel)
2702MACHINE_CONFIG_END
26812703
2704MACHINE_CONFIG_DERIVED( mod2_alt    , mpu4base )
2705   MCFG_SOUND_ADD("ay8913", AY8913, MPU4_MASTER_CLOCK/4)
2706   MCFG_AY8910_OUTPUT_TYPE(AY8910_SINGLE_OUTPUT)
2707   MCFG_AY8910_RES_LOADS(820, 0, 0)
2708   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
2709   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
2710   MCFG_FRAGMENT_ADD(mpu4_type2_6reel)
26822711MACHINE_CONFIG_END
26832712
26842713
26852714
2686
26872715MACHINE_CONFIG_DERIVED( mod4yam, mpu4base )
26882716   MCFG_MACHINE_START_OVERRIDE(mpu4_state,mpu4yam)
26892717
2718   MCFG_FRAGMENT_ADD(mpu4_std_6reel)
2719
26902720   MCFG_SOUND_ADD("ym2413", YM2413, MPU4_MASTER_CLOCK/4)
26912721   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
26922722   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
r242464r242465
26962726   MCFG_MACHINE_START_OVERRIDE(mpu4_state,mpu4oki)
26972727
26982728   MCFG_FRAGMENT_ADD(mpu4_common2)
2729   MCFG_FRAGMENT_ADD(mpu4_std_6reel)
2730   
2731   MCFG_SOUND_ADD("msm6376", OKIM6376, 128000)     //16KHz sample Can also be 85430 at 10.5KHz and 64000 at 8KHz
2732   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
2733   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
2734MACHINE_CONFIG_END
26992735
2736MACHINE_CONFIG_DERIVED( mod4oki_alt, mpu4base )
2737   MCFG_MACHINE_START_OVERRIDE(mpu4_state,mpu4oki)
2738
2739   MCFG_FRAGMENT_ADD(mpu4_common2)
2740   MCFG_FRAGMENT_ADD(mpu4_type2_6reel)
2741
27002742   MCFG_SOUND_ADD("msm6376", OKIM6376, 128000)     //16KHz sample Can also be 85430 at 10.5KHz and 64000 at 8KHz
27012743   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
27022744   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
27032745MACHINE_CONFIG_END
27042746
2705MACHINE_CONFIG_DERIVED( bwboki, mod4oki )
2747MACHINE_CONFIG_DERIVED( mod4oki_5r, mpu4base )
2748   MCFG_MACHINE_START_OVERRIDE(mpu4_state,mpu4oki)
2749
2750   MCFG_FRAGMENT_ADD(mpu4_common2)
2751   MCFG_FRAGMENT_ADD(mpu4_std_5reel)
2752   
2753   MCFG_SOUND_ADD("msm6376", OKIM6376, 128000)     //16KHz sample Can also be 85430 at 10.5KHz and 64000 at 8KHz
2754   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
2755   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
2756MACHINE_CONFIG_END
2757
2758MACHINE_CONFIG_DERIVED( bwboki, mpu4base )
27062759   MCFG_MACHINE_START_OVERRIDE(mpu4_state,mpu4bwb)
2760   MCFG_FRAGMENT_ADD(mpu4_common2)
2761   MCFG_FRAGMENT_ADD(mpu4_bwb_5reel)
2762   
2763   MCFG_SOUND_ADD("msm6376", OKIM6376, 128000)     //16KHz sample Can also be 85430 at 10.5KHz and 64000 at 8KHz
2764   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
2765   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
27072766MACHINE_CONFIG_END
27082767
27092768MACHINE_CONFIG_DERIVED(mpu4crys, mod2     )
trunk/src/mame/drivers/mpu4sw.c
r242464r242465
421421      ROM_LOAD( name, offset, length, hash ) \
422422      M4ANDYGE_EXTRA_ROMS \
423423   ROM_END \
424   GAME(year, setname, parent ,mod4oki ,grtecp , mpu4_state,m_grtecpss ,ROT0,company,title,GAME_FLAGS )
424   GAME(year, setname, parent ,mod4oki_5r ,grtecp , mpu4_state,m_grtecpss ,ROT0,company,title,GAME_FLAGS )
425425// "(C)1991 BARCREST"  and "AN2 0.3"
426426GAME_CUSTOM( 1991, m4andyge,           0,          "an2s.p1",                  0x0000, 0x010000, CRC(65399fa0) SHA1(ecefdf63e7aa477001fa530ed340e90e85252c3c), "Barcrest","Andy's Great Escape (Barcrest) (MPU4) (AN2 0.3, set 1)" ) // one of these is probably hacked
427427GAME_CUSTOM( 1991, m4andygen2_a,       m4andyge,   "agesc20p",                 0x0000, 0x010000, CRC(94fec0f3) SHA1(7678e01a4e0fcc4136f6d4a668c4d1dd9a8f1246), "Barcrest","Andy's Great Escape (Barcrest) (MPU4) (AN2 0.3, set 2)" ) // or has the wrong id strings
trunk/src/mame/includes/bfm_sc45.h
r242464r242465
101101         m_maincpu(*this, "maincpu"),
102102         m_cpuregion(*this, "maincpu"),
103103         m_nvram(*this, "nvram"),
104         m_reel0(*this, "reel0"),
105104         m_reel1(*this, "reel1"),
106105         m_reel2(*this, "reel2"),
107106         m_reel3(*this, "reel3"),
108107         m_reel4(*this, "reel4"),
109108         m_reel5(*this, "reel5"),
109         m_reel6(*this, "reel6"),
110110         m_io1(*this, "IN-0"),
111111         m_io2(*this, "IN-1"),
112112         m_io3(*this, "IN-2"),
r242464r242465
128128   required_memory_region m_cpuregion;
129129   // devices
130130   required_device<nvram_device> m_nvram;
131   required_device<stepper_device> m_reel0;
132   required_device<stepper_device> m_reel1;
133   required_device<stepper_device> m_reel2;
134   required_device<stepper_device> m_reel3;
135   required_device<stepper_device> m_reel4;
136   required_device<stepper_device> m_reel5;
131   optional_device<stepper_device> m_reel1;
132   optional_device<stepper_device> m_reel2;
133   optional_device<stepper_device> m_reel3;
134   optional_device<stepper_device> m_reel4;
135   optional_device<stepper_device> m_reel5;
136   optional_device<stepper_device> m_reel6;
137137
138138
139   const stepper_interface **m_reel_setup;
140   int m_reels;
141139   int m_reel12_latch;
142140   int m_reel3_latch;
143141   int m_reel4_latch;
144142   int m_reel56_latch;
145143   int m_optic_pattern;
146   DECLARE_WRITE_LINE_MEMBER(reel0_optic_cb) { if (state) m_optic_pattern |= 0x01; else m_optic_pattern &= ~0x01; }
147   DECLARE_WRITE_LINE_MEMBER(reel1_optic_cb) { if (state) m_optic_pattern |= 0x02; else m_optic_pattern &= ~0x02; }
148   DECLARE_WRITE_LINE_MEMBER(reel2_optic_cb) { if (state) m_optic_pattern |= 0x04; else m_optic_pattern &= ~0x04; }
149   DECLARE_WRITE_LINE_MEMBER(reel3_optic_cb) { if (state) m_optic_pattern |= 0x08; else m_optic_pattern &= ~0x08; }
150   DECLARE_WRITE_LINE_MEMBER(reel4_optic_cb) { if (state) m_optic_pattern |= 0x10; else m_optic_pattern &= ~0x10; }
151   DECLARE_WRITE_LINE_MEMBER(reel5_optic_cb) { if (state) m_optic_pattern |= 0x20; else m_optic_pattern &= ~0x20; }
144   DECLARE_WRITE_LINE_MEMBER(reel1_optic_cb) { if (state) m_optic_pattern |= 0x01; else m_optic_pattern &= ~0x01; }
145   DECLARE_WRITE_LINE_MEMBER(reel2_optic_cb) { if (state) m_optic_pattern |= 0x02; else m_optic_pattern &= ~0x02; }
146   DECLARE_WRITE_LINE_MEMBER(reel3_optic_cb) { if (state) m_optic_pattern |= 0x04; else m_optic_pattern &= ~0x04; }
147   DECLARE_WRITE_LINE_MEMBER(reel4_optic_cb) { if (state) m_optic_pattern |= 0x08; else m_optic_pattern &= ~0x08; }
148   DECLARE_WRITE_LINE_MEMBER(reel5_optic_cb) { if (state) m_optic_pattern |= 0x10; else m_optic_pattern &= ~0x10; }
149   DECLARE_WRITE_LINE_MEMBER(reel6_optic_cb) { if (state) m_optic_pattern |= 0x20; else m_optic_pattern &= ~0x20; }
152150   SEC sec;
153151
154152   int m_meterstatus;
r242464r242465
644642MACHINE_CONFIG_EXTERN( sc4 );
645643MACHINE_CONFIG_EXTERN( sc4_adder4 );
646644MACHINE_CONFIG_EXTERN( sc4dmd );
645MACHINE_CONFIG_EXTERN(sc4_3reel);
646MACHINE_CONFIG_EXTERN(sc4_4reel);
647MACHINE_CONFIG_EXTERN(sc4_4reel_alt);
648MACHINE_CONFIG_EXTERN(sc4_5reel);
649MACHINE_CONFIG_EXTERN(sc4_5reel_alt);
650MACHINE_CONFIG_EXTERN(sc4_200_std);
651MACHINE_CONFIG_EXTERN(sc4_200_alt);
652MACHINE_CONFIG_EXTERN(sc4_200_alta);
653MACHINE_CONFIG_EXTERN(sc4_200_altb);
654MACHINE_CONFIG_EXTERN(sc4_200_5r);
655MACHINE_CONFIG_EXTERN(sc4_200_5ra);
656MACHINE_CONFIG_EXTERN(sc4_200_5rb);
657MACHINE_CONFIG_EXTERN(sc4_200_5rc);
658MACHINE_CONFIG_EXTERN(sc4_200_5rc);
659MACHINE_CONFIG_EXTERN(sc4_200_4r);
660MACHINE_CONFIG_EXTERN(sc4_200_4ra);
661MACHINE_CONFIG_EXTERN(sc4_200_4rb);
662MACHINE_CONFIG_EXTERN(sc4_4reel_200);
663MACHINE_CONFIG_EXTERN(sc4_3reel_200);
664MACHINE_CONFIG_EXTERN(sc4_3reel_200_48);
665MACHINE_CONFIG_EXTERN(sc4_no_reels);
647666
667
648668INPUT_PORTS_EXTERN( sc4_base );
649669INPUT_PORTS_EXTERN( sc4_raw );
650670
trunk/src/mame/includes/mpu4.h
r242464r242465
209209   DECLARE_MACHINE_RESET(mpu4);
210210   DECLARE_MACHINE_START(mpu4yam);
211211   DECLARE_MACHINE_START(mpu4oki);
212   DECLARE_MACHINE_START(mpu4oki_alt);
213   DECLARE_MACHINE_START(mod4oki_5r);
214   DECLARE_MACHINE_START(mod2_alt);
212215   DECLARE_MACHINE_START(mpu4bwb);
213216   DECLARE_MACHINE_START(mpu4cry);
214217   TIMER_DEVICE_CALLBACK_MEMBER(gen_50hz);
r242464r242465
335338MACHINE_CONFIG_EXTERN( mpu4_common2 );
336339
337340MACHINE_CONFIG_EXTERN( mod2     );
341MACHINE_CONFIG_EXTERN( mod4oki_alt );
342MACHINE_CONFIG_EXTERN( mod4oki_5r );
343MACHINE_CONFIG_EXTERN( mod2_alt );
338344
339345INPUT_PORTS_EXTERN( mpu4 );
trunk/src/mame/video/awpvid.c
r242464r242465
1616#include "awpvid.h"
1717#include "machine/steppers.h"
1818
19static UINT16 reelpos[MAX_STEPPERS];
2019
21void awp_draw_reel(int rno, stepper_device &reel)
20void awp_draw_reel(const char* reeltag, stepper_device &reel)
2221{
23   int x = rno + 1;
2422   char rg[16];
2523
26   sprintf(rg,"reel%d", x);
27   reelpos[rno] = reel.get_position();
28   if (reelpos[rno] == output_get_value(rg))
24   int reelpos =  reel.get_position();
25   if (reelpos == output_get_value(reeltag))
2926   {
3027      // Not moved, no need to update.
3128   }
3229   else
3330   {
34      output_set_value(rg,(reelpos[rno]));
31      output_set_value(reeltag,(reelpos));
3532
3633      // if the reel isn't configured don't do this, otherwise you'll get DIV0
3734      if (reel.get_max())
3835      {
39         sprintf(rg,"sreel%d", x); // our new scrolling reels are called 'sreel'
36         sprintf(rg,"s%s", reeltag); // our new scrolling reels are called 'sreel'
4037         // normalize the value
41         int sreelpos = (reelpos[rno] * 0x10000) / reel.get_max();
38         int sreelpos = (reelpos * 0x10000) / reel.get_max();
4239
4340         output_set_value(rg,sreelpos);
4441      }
trunk/src/mame/video/awpvid.h
r242464r242465
88
99#include "machine/steppers.h"
1010
11void awp_draw_reel(int rno, stepper_device &reel);
11void awp_draw_reel(const char* reeltag, stepper_device &reel);
1212
1313#endif


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