trunk/src/osd/sdl/man/mess.6
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| 16 | 16 | .\" http://www.mess.org/ |
| 17 | 17 | .\" |
| 18 | 18 | .\" |
| 19 | | .TH MESS 6 2013-09-23 0.150 "The Multiple Emulator Super System (MESS)" |
| 19 | .TH MESS 6 2014-07-31 0.154 "The Multiple Emulator Super System (MESS)" |
| 20 | 20 | .\" |
| 21 | 21 | .\" |
| 22 | 22 | .\" NAME chapter |
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| 27 | 27 | .\" SYNOPSIS chapter |
| 28 | 28 | .SH SYNOPSIS |
| 29 | 29 | .B mess |
| 30 | .I system |
| 31 | .RI [ "media software" ] |
| 30 | 32 | .RI [ options ] |
| 31 | | .I system |
| 32 | 33 | .\" |
| 33 | 34 | .\" |
| 34 | 35 | .\" DESCRIPTION chapter |
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| 39 | 40 | to run on modern PCs. |
| 40 | 41 | .\" |
| 41 | 42 | .\" |
| 43 | .\" SOFTWARE chapter |
| 44 | .SH SOFTWARE |
| 45 | A \fIsoftware\fR entry may be specified to attach an image file to the |
| 46 | emulated system. In such a case, the appropriate \fImedia\fR switch |
| 47 | is also required: |
| 48 | .TP |
| 49 | .B \-cart, \-cart1 |
| 50 | Cartrigde, used mainly by game consoles |
| 51 | .TP |
| 52 | .B \-cass |
| 53 | Cassette (tape), widely used by old home computers |
| 54 | .TP |
| 55 | .B \-flop, -flop1 |
| 56 | Floppy disk |
| 57 | .TP |
| 58 | .B \-cdrom |
| 59 | CD-Rom |
| 60 | .\" |
| 61 | .\" |
| 42 | 62 | .\" OPTIONS chapter |
| 43 | 63 | .SH OPTIONS |
| 44 | 64 | .\" |
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| 283 | 303 | directory 'nvram' in the same directory as the MESS executable). If this |
| 284 | 304 | directory does not exist, it will be automatically created. |
| 285 | 305 | .TP |
| 286 | | .B \-memcard_directory \fIpathname |
| 287 | | Specifies a single directory where memory card files are stored. Memory |
| 288 | | card files store the contents of removable memory cards for systems which |
| 289 | | used this type of hardware. This data is read and written under control |
| 290 | | of the user via the 'Memory Card' menu in the user interface. The |
| 291 | | default is 'memcard' (that is, a directory 'memcard' in the same |
| 292 | | directory as the MESS executable). If this directory does not exist, |
| 293 | | it will be automatically created. |
| 294 | | .TP |
| 295 | 306 | .B \-input_directory \fIpathname |
| 296 | 307 | Specifies a single directory where input recording files are stored. |
| 297 | 308 | Input recordings are created via the \-record option and played back via |
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| 1017 | 1028 | .B \-debugscript \fIfilename |
| 1018 | 1029 | Specifies a file that contains a list of debugger commands to execute |
| 1019 | 1030 | immediately upon startup. The default is NULL (no commands). |
| 1020 | | .TP |
| 1021 | | .B \-debug_internal, \-di |
| 1022 | | Use the internal debugger for debugging. |
| 1023 | 1031 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 1024 | 1032 | .\" SDL specific |
| 1025 | 1033 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
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| 1091 | 1099 | .B \-http_path \fIpath |
| 1092 | 1100 | Path to web files. Default is /usr/share/games/mess/web. |
| 1093 | 1101 | .TP |
| 1102 | .B \-console |
| 1103 | Enable emulator LUA console. |
| 1104 | .TP |
| 1094 | 1105 | .B \-newui, \-nu |
| 1095 | 1106 | Use the new MESS UI. |
| 1096 | 1107 | .TP |
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| 1101 | 1112 | .\" |
| 1102 | 1113 | .\" SEE ALSO chapter |
| 1103 | 1114 | .SH SEE ALSO |
| 1104 | | castool(1), chdman(1), imgtool(1), testkeys(1) |
| 1115 | castool(1), chdman(1), floptool(1), imgtool(1), testkeys(1) |
| 1105 | 1116 | .\" |
| 1106 | 1117 | .\" |
| 1107 | 1118 | .\" LEGAL NOTICE chapter |
trunk/src/osd/sdl/man/mame.6
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| 13 | 13 | .\" and updated by Andrew Burton <burtona@gol.com>, July 2003 |
| 14 | 14 | .\" |
| 15 | 15 | .\" |
| 16 | | .TH MAME 6 2013-09-23 0.150 "MAME \- The Multiple Arcade Machine Emulator" |
| 16 | .TH MAME 6 2014-07-31 0.154 "MAME \- The Multiple Arcade Machine Emulator" |
| 17 | 17 | .\" |
| 18 | 18 | .\" |
| 19 | 19 | .\" NAME chapter |
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| 292 | 292 | "nvram" in the same directory as the MAME executable). If this directory |
| 293 | 293 | does not exist, it will be automatically created. |
| 294 | 294 | .TP |
| 295 | | .B \-memcard_directory \fIpathname |
| 296 | | Specifies a single directory where memory card files are stored. Memory |
| 297 | | card files store the contents of removable memory cards for games which |
| 298 | | used this type of hardware. This data is read and written under control |
| 299 | | of the user via the "Memory Card" menu in the user interface. The |
| 300 | | default is 'memcard' (that is, a directory "memcard" in the same |
| 301 | | directory as the MAME executable). If this directory does not exist, |
| 302 | | it will be automatically created. |
| 303 | | .TP |
| 304 | 295 | .B \-input_directory \fIpathname |
| 305 | 296 | Specifies a single directory where input recording files are stored. |
| 306 | 297 | Input recordings are created via the \-record option and played back via |
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| 606 | 597 | .B \-pause_brightness \fIvalue |
| 607 | 598 | This controls the brightness level when MAME is paused. The default |
| 608 | 599 | value is 0.65. |
| 600 | .TP |
| 601 | .B \-minimum_width \fIvalue |
| 602 | Minimum screen width. The default value is 320. |
| 603 | .TP |
| 604 | .B \-minimum_height \fIvalue |
| 605 | Minimum screen eigth. The default value is 240. |
| 609 | 606 | .\" |
| 610 | 607 | .\" ******************************************************* |
| 611 | 608 | .SS Vector rendering options |
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| 1035 | 1032 | .B \-debugscript \fIfilename |
| 1036 | 1033 | Specifies a file that contains a list of debugger commands to execute |
| 1037 | 1034 | immediately upon startup. The default is NULL (no commands). |
| 1038 | | .TP |
| 1039 | | .B \-debug_internal, \-di |
| 1040 | | Use the internal debugger for debugging. |
| 1041 | 1035 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 1042 | 1036 | .\" SDL specific |
| 1043 | 1037 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
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| 1081 | 1075 | Size of RAM (if supported by driver). |
| 1082 | 1076 | .TP |
| 1083 | 1077 | .B \-confirm_quit |
| 1084 | | Display confirm quit screen on exit. |
| 1078 | Display confirm quit screen on exit. Default is true. |
| 1085 | 1079 | .TP |
| 1086 | 1080 | .B \-ui_mouse |
| 1087 | 1081 | Display UI mouse cursor. |
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| 1108 | 1102 | .TP |
| 1109 | 1103 | .B \-http_path \fIpath |
| 1110 | 1104 | Path to web files. Default is /usr/share/games/mess/web. |
| 1105 | .TP |
| 1106 | .B \-console |
| 1107 | Enable emulator LUA console. |
| 1111 | 1108 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 1112 | 1109 | .\" SDL specific |
| 1113 | 1110 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |