trunk/src/mame/drivers/mrgame.c
| r31285 | r31286 | |
| 10 | 10 | - Support for unknown M114 audio processor |
| 11 | 11 | - Support for electronic volume control |
| 12 | 12 | - Audio rom banking |
| 13 | - Wrong colours |
| 14 | - Bad scrolling |
| 15 | - No sound |
| 16 | - wcup90 needs different address maps and display |
| 13 | 17 | |
| 14 | 18 | *****************************************************************************************/ |
| 15 | 19 | |
| r31285 | r31286 | |
| 18 | 22 | #include "cpu/m68000/m68000.h" |
| 19 | 23 | #include "cpu/z80/z80.h" |
| 20 | 24 | #include "machine/nvram.h" |
| 25 | #include "video/resnet.h" |
| 21 | 26 | #include "sound/tms5220.h" |
| 22 | 27 | #include "sound/dac.h" |
| 23 | 28 | #include "machine/i8255.h" |
| r31285 | r31286 | |
| 27 | 32 | public: |
| 28 | 33 | mrgame_state(const machine_config &mconfig, device_type type, const char *tag) |
| 29 | 34 | : driver_device(mconfig, type, tag) |
| 35 | , m_palette(*this, "palette") |
| 36 | , m_p_videoram(*this, "videoram") |
| 37 | , m_p_objectram(*this, "objectram") |
| 38 | , m_gfxdecode(*this, "gfxdecode") |
| 30 | 39 | , m_maincpu(*this, "maincpu") |
| 31 | 40 | , m_audiocpu1(*this, "audiocpu1") |
| 32 | 41 | , m_audiocpu2(*this, "audiocpu2") |
| 33 | 42 | { } |
| 34 | 43 | |
| 44 | DECLARE_PALETTE_INIT(mrgame); |
| 35 | 45 | DECLARE_DRIVER_INIT(mrgame); |
| 36 | 46 | DECLARE_WRITE8_MEMBER(ack1_w); |
| 37 | 47 | DECLARE_WRITE8_MEMBER(ack2_w); |
| 48 | DECLARE_WRITE8_MEMBER(portb_w); |
| 49 | DECLARE_WRITE8_MEMBER(row_w); |
| 38 | 50 | DECLARE_WRITE8_MEMBER(sound_w); |
| 51 | DECLARE_WRITE8_MEMBER(triple_w); |
| 52 | DECLARE_WRITE8_MEMBER(video_w); |
| 53 | DECLARE_WRITE8_MEMBER(video_ctrl_w); |
| 54 | DECLARE_READ8_MEMBER(col_r); |
| 39 | 55 | DECLARE_READ8_MEMBER(sound_r); |
| 56 | DECLARE_READ8_MEMBER(porta_r); |
| 57 | DECLARE_READ8_MEMBER(portc_r); |
| 40 | 58 | DECLARE_READ8_MEMBER(rsw_r); |
| 41 | 59 | TIMER_DEVICE_CALLBACK_MEMBER(irq_timer); |
| 60 | UINT32 screen_update_mrgame(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); |
| 61 | required_device<palette_device> m_palette; |
| 62 | required_shared_ptr<UINT8> m_p_videoram; |
| 63 | required_shared_ptr<UINT8> m_p_objectram; |
| 64 | required_device<gfxdecode_device> m_gfxdecode; |
| 42 | 65 | private: |
| 43 | 66 | bool m_ack1; |
| 44 | 67 | bool m_ack2; |
| 68 | bool m_ackv; |
| 45 | 69 | UINT8 m_irq_state; |
| 70 | UINT8 m_row_data; |
| 46 | 71 | UINT8 m_sound_data; |
| 72 | UINT8 m_gfx_bank; |
| 73 | UINT8 m_video_data; |
| 74 | UINT8 m_video_status; |
| 75 | UINT8 m_video_ctrl[8]; |
| 76 | const UINT8 *m_p_chargen; |
| 47 | 77 | virtual void machine_reset(); |
| 48 | 78 | required_device<m68000_device> m_maincpu; |
| 49 | 79 | required_device<z80_device> m_audiocpu1; |
| r31285 | r31286 | |
| 56 | 86 | AM_RANGE(0x020000, 0x02ffff) AM_RAM AM_SHARE("nvram") |
| 57 | 87 | AM_RANGE(0x030000, 0x030001) AM_READ8(rsw_r, 0xff) //RSW ACK |
| 58 | 88 | AM_RANGE(0x030002, 0x030003) AM_WRITE8(sound_w, 0xff) //W SOUND |
| 59 | | AM_RANGE(0x030004, 0x030005) //W VID |
| 60 | | AM_RANGE(0x030006, 0x030007) //W CS |
| 61 | | AM_RANGE(0x030008, 0x030009) //W DATA |
| 62 | | AM_RANGE(0x03000a, 0x03000b) AM_WRITENOP //W ROW |
| 63 | | AM_RANGE(0x03000c, 0x03000d) //R COL |
| 64 | | AM_RANGE(0x03000e, 0x03000f) //EXT ADD |
| 89 | AM_RANGE(0x030004, 0x030005) AM_WRITE8(video_w, 0xff00) //W VID |
| 90 | AM_RANGE(0x030006, 0x030007) AM_WRITE8(triple_w, 0xff) //W CS |
| 91 | AM_RANGE(0x030008, 0x030009) AM_WRITENOP //W DATA - lamp/sol data |
| 92 | AM_RANGE(0x03000a, 0x03000b) AM_WRITE8(row_w, 0xff) //W ROW |
| 93 | AM_RANGE(0x03000c, 0x03000d) AM_READ8(col_r, 0xff) //R COL |
| 94 | AM_RANGE(0x03000e, 0x03000f) AM_WRITENOP //EXT ADD - lamp/sol data |
| 65 | 95 | ADDRESS_MAP_END |
| 66 | 96 | |
| 67 | 97 | static ADDRESS_MAP_START( video_map, AS_PROGRAM, 8, mrgame_state ) |
| 68 | 98 | AM_RANGE(0x0000, 0x3fff) AM_ROM AM_REGION("video", 0) |
| 69 | 99 | AM_RANGE(0x4000, 0x47ff) AM_RAM |
| 70 | | AM_RANGE(0x4800, 0x4fff) AM_RAM |
| 71 | | AM_RANGE(0x5000, 0x57ff) AM_RAM |
| 72 | | AM_RANGE(0x6800, 0x6fff) AM_RAM |
| 73 | | AM_RANGE(0x8100, 0x8103) AM_MIRROR(0x7efc) AM_DEVREADWRITE("ppi", i8255_device, read, write) |
| 100 | AM_RANGE(0x4800, 0x4bff) AM_MIRROR(0x0400) AM_RAM AM_SHARE("videoram") |
| 101 | AM_RANGE(0x5000, 0x50ff) AM_MIRROR(0x0700) AM_RAM AM_SHARE("objectram") |
| 102 | AM_RANGE(0x6800, 0x6807) AM_MIRROR(0x07f8) AM_WRITE(video_ctrl_w) |
| 103 | AM_RANGE(0x7000, 0x77ff) AM_READNOP //AFR - looks like a watchdog |
| 104 | AM_RANGE(0x8100, 0x8103) AM_MIRROR(0x7efc) AM_DEVREADWRITE("ppi", i8255_device, read, write) |
| 74 | 105 | ADDRESS_MAP_END |
| 75 | 106 | |
| 76 | 107 | static ADDRESS_MAP_START( audio1_map, AS_PROGRAM, 8, mrgame_state ) |
| r31285 | r31286 | |
| 80 | 111 | |
| 81 | 112 | static ADDRESS_MAP_START( audio1_io, AS_IO, 8, mrgame_state ) |
| 82 | 113 | ADDRESS_MAP_GLOBAL_MASK(3) |
| 83 | | AM_RANGE(0x0000, 0x0000) //AM_DEVWRITE("dac", dac_device, write_unsigned8) //DA1. The DC output might be an electronic volume control of the M114's output. |
| 114 | AM_RANGE(0x0000, 0x0000) AM_WRITENOP //AM_DEVWRITE("dac", dac_device, write_unsigned8) //DA1. The DC output might be an electronic volume control of the M114's output. |
| 84 | 115 | AM_RANGE(0x0001, 0x0001) AM_READ(sound_r) //IN1 |
| 85 | 116 | AM_RANGE(0x0002, 0x0002) AM_WRITE(ack1_w) //AKL1 |
| 86 | 117 | AM_RANGE(0x0003, 0x0003) AM_WRITENOP //SGS pass data to M114 |
| r31285 | r31286 | |
| 105 | 136 | PORT_DIPNAME( 0x01, 0x00, "M01") |
| 106 | 137 | PORT_DIPSETTING( 0x01, DEF_STR( Off )) |
| 107 | 138 | PORT_DIPSETTING( 0x00, DEF_STR( On )) |
| 108 | | PORT_DIPNAME( 0x02, 0x00, "M02") |
| 139 | PORT_DIPNAME( 0x02, 0x02, "M02") |
| 109 | 140 | PORT_DIPSETTING( 0x02, DEF_STR( Off )) |
| 110 | 141 | PORT_DIPSETTING( 0x00, DEF_STR( On )) |
| 111 | | PORT_DIPNAME( 0x04, 0x00, "M03") |
| 142 | PORT_DIPNAME( 0x04, 0x04, "M03") |
| 112 | 143 | PORT_DIPSETTING( 0x04, DEF_STR( Off )) |
| 113 | 144 | PORT_DIPSETTING( 0x00, DEF_STR( On )) |
| 114 | | PORT_DIPNAME( 0x08, 0x00, "M04") |
| 145 | PORT_DIPNAME( 0x08, 0x08, "M04") |
| 115 | 146 | PORT_DIPSETTING( 0x08, DEF_STR( Off )) |
| 116 | 147 | PORT_DIPSETTING( 0x00, DEF_STR( On )) |
| 148 | |
| 149 | PORT_START("DSW1") |
| 150 | PORT_DIPNAME( 0x01, 0x00, "V01") |
| 151 | PORT_DIPSETTING( 0x01, DEF_STR( Off )) |
| 152 | PORT_DIPSETTING( 0x00, DEF_STR( On )) |
| 153 | PORT_DIPNAME( 0x02, 0x02, "V02") |
| 154 | PORT_DIPSETTING( 0x02, DEF_STR( Off )) |
| 155 | PORT_DIPSETTING( 0x00, DEF_STR( On )) |
| 156 | PORT_DIPNAME( 0x04, 0x04, "V03") |
| 157 | PORT_DIPSETTING( 0x04, DEF_STR( Off )) |
| 158 | PORT_DIPSETTING( 0x00, DEF_STR( On )) |
| 159 | PORT_DIPNAME( 0x08, 0x08, "V04") |
| 160 | PORT_DIPSETTING( 0x08, DEF_STR( Off )) |
| 161 | PORT_DIPSETTING( 0x00, DEF_STR( On )) |
| 117 | 162 | INPUT_PORTS_END |
| 118 | 163 | |
| 119 | 164 | READ8_MEMBER( mrgame_state::rsw_r ) |
| r31285 | r31286 | |
| 121 | 166 | return ioport("DSW0")->read() | ((UINT8)m_ack1 << 5) | ((UINT8)m_ack2 << 4); |
| 122 | 167 | } |
| 123 | 168 | |
| 169 | // this is like a keyboard, energise a row and read the column data |
| 170 | READ8_MEMBER( mrgame_state::col_r ) |
| 171 | { |
| 172 | if (m_row_data == 7) |
| 173 | return m_video_status; |
| 174 | |
| 175 | return 0xff; |
| 176 | } |
| 177 | |
| 178 | WRITE8_MEMBER( mrgame_state::row_w ) |
| 179 | { |
| 180 | m_row_data = data & 7; |
| 181 | } |
| 182 | |
| 124 | 183 | READ8_MEMBER( mrgame_state::sound_r ) |
| 125 | 184 | { |
| 126 | 185 | return m_sound_data; |
| r31285 | r31286 | |
| 133 | 192 | m_audiocpu2->set_input_line(INPUT_LINE_NMI, BIT(data, 7) ? CLEAR_LINE : ASSERT_LINE); |
| 134 | 193 | } |
| 135 | 194 | |
| 195 | // this produces 24 outputs from three driver chips to drive lamps & solenoids |
| 196 | WRITE8_MEMBER( mrgame_state::triple_w ) |
| 197 | { |
| 198 | if ((data & 0x18)==0) |
| 199 | m_ackv = BIT(data, 7); |
| 200 | } |
| 201 | |
| 202 | WRITE8_MEMBER( mrgame_state::video_w ) |
| 203 | { |
| 204 | m_video_data = data; |
| 205 | } |
| 206 | |
| 207 | WRITE8_MEMBER( mrgame_state::video_ctrl_w ) |
| 208 | { |
| 209 | m_video_ctrl[offset] = data; |
| 210 | |
| 211 | if (offset == 0) |
| 212 | m_gfx_bank = (m_gfx_bank & 6) | BIT(data, 0); |
| 213 | else |
| 214 | if (offset == 3) |
| 215 | m_gfx_bank = (m_gfx_bank & 5) | (BIT(data, 0) << 1); |
| 216 | else |
| 217 | if (offset == 4) |
| 218 | m_gfx_bank = (m_gfx_bank & 3) | (BIT(data, 0) << 2); |
| 219 | } |
| 220 | |
| 136 | 221 | WRITE8_MEMBER( mrgame_state::ack1_w ) |
| 137 | 222 | { |
| 138 | 223 | m_ack1 = BIT(data, 0); |
| r31285 | r31286 | |
| 143 | 228 | m_ack2 = BIT(data, 0); |
| 144 | 229 | } |
| 145 | 230 | |
| 231 | READ8_MEMBER( mrgame_state::porta_r ) |
| 232 | { |
| 233 | return m_video_data; |
| 234 | } |
| 235 | |
| 236 | WRITE8_MEMBER( mrgame_state::portb_w ) |
| 237 | { |
| 238 | m_video_status = data; |
| 239 | m_ackv = 0; |
| 240 | } |
| 241 | |
| 242 | READ8_MEMBER( mrgame_state::portc_r ) |
| 243 | { |
| 244 | return ioport("DSW1")->read() | ((UINT8)m_ackv << 4); |
| 245 | } |
| 246 | |
| 146 | 247 | void mrgame_state::machine_reset() |
| 147 | 248 | { |
| 148 | 249 | m_sound_data = 0xff; |
| 149 | 250 | m_irq_state = 0xff; |
| 251 | m_video_data = 0; |
| 252 | m_gfx_bank = 0; |
| 253 | m_video_status = 0; |
| 254 | m_ack1 = 0; |
| 255 | m_ack2 = 0; |
| 256 | m_ackv = 0; |
| 257 | m_row_data = 0; |
| 258 | m_p_chargen = memregion("chargen")->base(); |
| 150 | 259 | } |
| 151 | 260 | |
| 152 | 261 | DRIVER_INIT_MEMBER( mrgame_state, mrgame ) |
| r31285 | r31286 | |
| 172 | 281 | } |
| 173 | 282 | } |
| 174 | 283 | |
| 284 | // layouts from pinmame |
| 285 | static const gfx_layout charlayout = |
| 286 | { |
| 287 | 8, 8, |
| 288 | 4096, |
| 289 | 2, |
| 290 | { 0, 0x8000*8 }, |
| 291 | { 0, 1, 2, 3, 4, 5, 6, 7 }, |
| 292 | { 0, 8, 16, 24, 32, 40, 48, 56 }, |
| 293 | 8*8 |
| 294 | }; |
| 295 | |
| 296 | static const gfx_layout spritelayout = |
| 297 | { |
| 298 | 16, 16, |
| 299 | 1024, |
| 300 | 2, |
| 301 | { 0, 0x8000*8 }, |
| 302 | { 0, 1, 2, 3, 4, 5, 6, 7, 64, 65, 66, 67, 68, 69, 70, 71 }, |
| 303 | { 0, 8, 16, 24, 32, 40, 48, 56, 128, 136, 144, 152, 160, 168, 176, 184 }, |
| 304 | 32*8 |
| 305 | }; |
| 306 | |
| 307 | static GFXDECODE_START( mrgame ) |
| 308 | GFXDECODE_ENTRY( "chargen", 0, charlayout, 3, 1 ) |
| 309 | GFXDECODE_ENTRY( "chargen", 0, spritelayout, 3, 1 ) |
| 310 | GFXDECODE_END |
| 311 | |
| 312 | // this gives bad colours although it looks right |
| 313 | PALETTE_INIT_MEMBER( mrgame_state, mrgame) |
| 314 | { |
| 315 | static const int resistances[3] = { 1000, 470, 220 }; |
| 316 | double rweights[3], gweights[3], bweights[2]; |
| 317 | UINT8 i, bit0, bit1, bit2, r, g, b; |
| 318 | const UINT8 *color_prom = machine().root_device().memregion("proms")->base(); |
| 319 | |
| 320 | /* compute the color output resistor weights */ |
| 321 | compute_resistor_weights(0, 255, -1.0, |
| 322 | 3, &resistances[0], rweights, 0, 0, |
| 323 | 3, &resistances[0], gweights, 0, 0, |
| 324 | 2, &resistances[1], bweights, 0, 0); |
| 325 | |
| 326 | /* create a lookup table for the palette */ |
| 327 | for (i = 0; i < 32; i++) |
| 328 | { |
| 329 | /* red component */ |
| 330 | bit0 = BIT(color_prom[i], 0); |
| 331 | bit1 = BIT(color_prom[i], 1); |
| 332 | bit2 = BIT(color_prom[i], 2); |
| 333 | r = combine_3_weights(rweights, bit0, bit1, bit2); |
| 334 | |
| 335 | /* green component */ |
| 336 | bit0 = BIT(color_prom[i], 3); |
| 337 | bit1 = BIT(color_prom[i], 4); |
| 338 | bit2 = BIT(color_prom[i], 5); |
| 339 | g = combine_3_weights(gweights, bit0, bit1, bit2); |
| 340 | |
| 341 | /* blue component */ |
| 342 | bit0 = BIT(color_prom[i], 6); |
| 343 | bit1 = BIT(color_prom[i], 7); |
| 344 | b = combine_2_weights(bweights, bit0, bit1); |
| 345 | |
| 346 | palette.set_pen_color(i, rgb_t(r, g, b)); |
| 347 | } |
| 348 | } |
| 349 | |
| 350 | // most of this came from pinmame as the diagram doesn't make a lot of sense |
| 351 | UINT32 mrgame_state::screen_update_mrgame(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) |
| 352 | { |
| 353 | UINT8 y,ptr,col; |
| 354 | UINT16 sy=0,x,chr; |
| 355 | bool flipx,flipy; |
| 356 | |
| 357 | // text |
| 358 | for (y = 0; y < 32; y++) |
| 359 | { |
| 360 | ptr = 1; |
| 361 | for (x = 0; x < 32; x++) |
| 362 | { |
| 363 | col = m_p_objectram[ptr]; |
| 364 | ptr+=2; |
| 365 | chr = m_p_videoram[x+y*32] + (m_gfx_bank << 8); |
| 366 | |
| 367 | m_gfxdecode->gfx(0)->opaque(bitmap,cliprect, |
| 368 | chr, |
| 369 | col, |
| 370 | 0,0, |
| 371 | x*8,y*8); |
| 372 | } |
| 373 | } |
| 374 | |
| 375 | // sprites |
| 376 | for (ptr = 0x40; ptr < 0x60; ptr += 4) |
| 377 | { |
| 378 | x = m_p_objectram[ptr + 3] + 1; |
| 379 | sy = 255 - m_p_objectram[ptr]; |
| 380 | flipx = BIT(m_p_objectram[ptr + 1], 6); |
| 381 | flipy = BIT(m_p_objectram[ptr + 1], 7); |
| 382 | chr = (m_p_objectram[ptr + 1] & 0x3f) + (m_gfx_bank << 8); |
| 383 | col = m_p_objectram[ptr + 2]; |
| 384 | |
| 385 | if ((sy > 16) && (x > 24)) |
| 386 | m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, |
| 387 | chr, |
| 388 | col, |
| 389 | flipx,flipy, |
| 390 | x,sy-16,0); |
| 391 | } |
| 392 | |
| 393 | return 0; |
| 394 | } |
| 395 | |
| 175 | 396 | static MACHINE_CONFIG_START( mrgame, mrgame_state ) |
| 176 | 397 | /* basic machine hardware */ |
| 177 | 398 | MCFG_CPU_ADD("maincpu", M68000, XTAL_6MHz) |
| 178 | 399 | MCFG_CPU_PROGRAM_MAP(main_map) |
| 400 | MCFG_CPU_PERIODIC_INT_DRIVER(mrgame_state, irq1_line_hold, 183) |
| 179 | 401 | MCFG_CPU_ADD("videocpu", Z80, XTAL_18_432MHz/6) |
| 180 | 402 | MCFG_CPU_PROGRAM_MAP(video_map) |
| 403 | MCFG_CPU_VBLANK_INT_DRIVER("screen", mrgame_state, nmi_line_pulse) |
| 181 | 404 | MCFG_CPU_ADD("audiocpu1", Z80, XTAL_4MHz) |
| 182 | 405 | MCFG_CPU_PROGRAM_MAP(audio1_map) |
| 183 | 406 | MCFG_CPU_IO_MAP(audio1_io) |
| r31285 | r31286 | |
| 187 | 410 | |
| 188 | 411 | MCFG_NVRAM_ADD_0FILL("nvram") |
| 189 | 412 | |
| 413 | /* video hardware */ |
| 414 | MCFG_SCREEN_ADD("screen", RASTER) |
| 415 | MCFG_SCREEN_REFRESH_RATE(50) |
| 416 | MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */ |
| 417 | MCFG_SCREEN_SIZE(256, 256) |
| 418 | MCFG_SCREEN_VISIBLE_AREA(0, 255, 0, 247) |
| 419 | MCFG_SCREEN_UPDATE_DRIVER(mrgame_state, screen_update_mrgame) |
| 420 | MCFG_SCREEN_PALETTE("palette") |
| 421 | MCFG_PALETTE_ADD_INIT_BLACK("palette", 32) |
| 422 | MCFG_PALETTE_INIT_OWNER(mrgame_state, mrgame) |
| 423 | MCFG_GFXDECODE_ADD("gfxdecode", "palette", mrgame) |
| 424 | |
| 425 | /* Sound */ |
| 190 | 426 | MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") |
| 191 | 427 | MCFG_DAC_ADD("dacl") |
| 192 | 428 | MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50) |
| r31285 | r31286 | |
| 197 | 433 | MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) |
| 198 | 434 | MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) |
| 199 | 435 | |
| 200 | | MCFG_TIMER_DRIVER_ADD_PERIODIC("irq_timer", mrgame_state, irq_timer, attotime::from_hz(16000)) // |
| 436 | /* Devices */ |
| 437 | MCFG_TIMER_DRIVER_ADD_PERIODIC("irq_timer", mrgame_state, irq_timer, attotime::from_hz(16000)) //ugh |
| 201 | 438 | MCFG_DEVICE_ADD("ppi", I8255A, 0) |
| 439 | MCFG_I8255_IN_PORTA_CB(READ8(mrgame_state, porta_r)) |
| 440 | MCFG_I8255_OUT_PORTB_CB(WRITE8(mrgame_state, portb_w)) |
| 441 | MCFG_I8255_IN_PORTC_CB(READ8(mrgame_state, portc_r)) |
| 202 | 442 | MACHINE_CONFIG_END |
| 203 | 443 | |
| 204 | 444 | /*------------------------------------------------------------------- |
| r31285 | r31286 | |
| 212 | 452 | ROM_REGION(0x10000, "video", 0) |
| 213 | 453 | ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(88a9ca81) SHA1(9660d416b2b8f1937cda7bca51bd287641c7730c)) |
| 214 | 454 | |
| 215 | | ROM_REGION( 0x10000, "gfx1", 0 ) |
| 455 | ROM_REGION( 0x10000, "chargen", 0 ) |
| 216 | 456 | ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(3c68b448) SHA1(f416f00d2de0c71c021fec0e9702ba79b761d5e7)) |
| 217 | 457 | ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(0aac43e9) SHA1(28edfeddb2d54e40425488bad37e3819e4488b0b)) |
| 218 | 458 | |
| r31285 | r31286 | |
| 242 | 482 | ROM_REGION(0x10000, "video", 0) |
| 243 | 483 | ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(1d4568e2) SHA1(bfc2bb59708ce3a09f9a1b3460ed8d5269840c97)) |
| 244 | 484 | |
| 245 | | ROM_REGION( 0x10000, "gfx1", 0 ) |
| 485 | ROM_REGION( 0x10000, "chargen", 0 ) |
| 246 | 486 | ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(c27a4ded) SHA1(9c2c9b17f1e71afb74bdfbdcbabb99ef935d32db)) |
| 247 | 487 | ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(1664ec8d) SHA1(e7b15acdac7dfc51b668e908ca95f02a2b569737)) |
| 248 | 488 | |
| r31285 | r31286 | |
| 268 | 508 | ROM_REGION(0x10000, "video", 0) |
| 269 | 509 | ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(1d4568e2) SHA1(bfc2bb59708ce3a09f9a1b3460ed8d5269840c97)) |
| 270 | 510 | |
| 271 | | ROM_REGION( 0x10000, "gfx1", 0 ) |
| 511 | ROM_REGION( 0x10000, "chargen", 0 ) |
| 272 | 512 | ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(c27a4ded) SHA1(9c2c9b17f1e71afb74bdfbdcbabb99ef935d32db)) |
| 273 | 513 | ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(1664ec8d) SHA1(e7b15acdac7dfc51b668e908ca95f02a2b569737)) |
| 274 | 514 | |
| r31285 | r31286 | |
| 297 | 537 | ROM_REGION(0x10000, "video", 0) |
| 298 | 538 | ROM_LOAD("vid_ic91.rom", 0x00000, 0x8000, CRC(42d2ba01) SHA1(c13d38c2798575760461912cef65dde57dfd938c)) |
| 299 | 539 | |
| 300 | | ROM_REGION( 0x30000, "gfx1", 0 ) |
| 540 | ROM_REGION( 0x30000, "chargen", 0 ) |
| 301 | 541 | ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(f6e047fb) SHA1(6be712dda60257b9e7014315c8fee19812622bf6)) |
| 302 | 542 | ROM_LOAD("vid_ic15.rom", 0x08000, 0x8000, CRC(405a8f54) SHA1(4d58915763db3c3be2bfc166be1a12285ff2c38b)) |
| 303 | 543 | ROM_LOAD("vid_ic16.rom", 0x10000, 0x8000, CRC(063ea783) SHA1(385dbfcc8ecd3a784f9a8752d00e060b48d70d6a)) |
| r31285 | r31286 | |
| 329 | 569 | ROM_REGION(0x10000, "video", 0) |
| 330 | 570 | ROM_LOAD("vid_ic91.rom", 0x00000, 0x8000, CRC(3287ad20) SHA1(d5a453efc7292670073f157dca04897be857b8ed)) |
| 331 | 571 | |
| 332 | | ROM_REGION( 0x30000, "gfx1", 0 ) |
| 572 | ROM_REGION( 0x30000, "chargen", 0 ) |
| 333 | 573 | ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(a101d562) SHA1(ad9ad3968f13169572ec60e22e84acf43382b51e)) |
| 334 | 574 | ROM_LOAD("vid_ic15.rom", 0x08000, 0x8000, CRC(40791e7a) SHA1(788760b8527df48d1825be88099491b6e94f0a19)) |
| 335 | 575 | ROM_LOAD("vid_ic16.rom", 0x10000, 0x8000, CRC(a7214157) SHA1(a4660180e8491a37028fec8533cf13daf839a7c4)) |