trunk/src/mame/drivers/seibuspi.c
| r23499 | r23500 | |
| 3575 | 3575 | /*******************************************************************/ |
| 3576 | 3576 | |
| 3577 | 3577 | /* SPI */ |
| 3578 | | GAME( 1995, senkyu, 0, spi, spi_3button, seibuspi_state, senkyu, ROT0, "Seibu Kaihatsu", "Senkyu (Japan, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3579 | | GAME( 1995, senkyua, senkyu, spi, spi_3button, seibuspi_state, senkyua, ROT0, "Seibu Kaihatsu", "Senkyu (Japan, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3580 | | GAME( 1995, batlball, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu (Tuning license)", "Battle Balls (Germany)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3578 | GAME( 1995, senkyu, 0, spi, spi_3button, seibuspi_state, senkyu, ROT0, "Seibu Kaihatsu", "Senkyu (Japan set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3579 | GAME( 1995, senkyua, senkyu, spi, spi_3button, seibuspi_state, senkyua, ROT0, "Seibu Kaihatsu", "Senkyu (Japan set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3580 | GAME( 1995, batlball, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu (Tuning license)", "Battle Balls (Europe)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3581 | GAME( 1995, batlballu, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu (Fabtek license)", "Battle Balls (US)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3581 | 3582 | GAME( 1995, batlballa, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu (Metrotainment license)", "Battle Balls (Asia)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3582 | 3583 | GAME( 1995, batlballe, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu (Metrotainment license)", "Battle Balls (Asia, earlier)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3583 | | GAME( 1995, batlballu, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu (Fabtek license)", "Battle Balls (US)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3584 | 3584 | |
| 3585 | | GAME( 1995, viprp1, 0, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (World, New Version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3586 | | GAME( 1995, viprp1u, viprp1, spi, spi_3button, seibuspi_state, viprp1o, ROT270, "Seibu Kaihatsu (Fabtek license)", "Viper Phase 1 (USA, New Version, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* New version, "=U.S.A=" seems part of title */ |
| 3587 | | GAME( 1995, viprp1ua, viprp1, spi, spi_3button, seibuspi_state, viprp1o, ROT270, "Seibu Kaihatsu (Fabtek license)", "Viper Phase 1 (USA, New Version, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* New version, "=U.S.A=" seems part of title */ |
| 3588 | | GAME( 1995, viprp1j, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (Japan, New Version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3589 | | GAME( 1995, viprp1s, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (Switzerland, New Version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3585 | GAME( 1995, viprp1, 0, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (New Version, World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3586 | GAME( 1995, viprp1u, viprp1, spi, spi_3button, seibuspi_state, viprp1o, ROT270, "Seibu Kaihatsu (Fabtek license)", "Viper Phase 1 (New Version, US set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* New version, "=U.S.A=" seems part of title */ |
| 3587 | GAME( 1995, viprp1ua, viprp1, spi, spi_3button, seibuspi_state, viprp1o, ROT270, "Seibu Kaihatsu (Fabtek license)", "Viper Phase 1 (New Version, US set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* New version, "=U.S.A=" seems part of title */ |
| 3588 | GAME( 1995, viprp1j, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (New Version, Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3589 | GAME( 1995, viprp1s, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (New Version, Switzerland)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3590 | 3590 | |
| 3591 | GAME( 1995, viprp1ot, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu (Tuning license)", "Viper Phase 1 (Europe)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3591 | 3592 | GAME( 1995, viprp1oj, viprp1, spi, spi_3button, seibuspi_state, viprp1o, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3592 | | GAME( 1995, viprp1ot, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu (Tuning license)", "Viper Phase 1 (Germany)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3593 | 3593 | GAME( 1995, viprp1hk, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Viper Phase 1 (Hong Kong)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* "=HONG KONG=" seems part of title */ |
| 3594 | 3594 | |
| 3595 | 3595 | GAME( 1996, ejanhs, 0, spi, spi_ejanhs, seibuspi_state, ejanhs, ROT0, "Seibu Kaihatsu", "E-Jan High School (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3596 | 3596 | |
| 3597 | 3597 | GAME( 1996, rdft, 0, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3598 | GAME( 1996, rdftj, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3598 | 3599 | GAME( 1996, rdftu, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters (US)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3600 | GAME( 1996, rdftam, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden Fighters (Asia)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3601 | GAME( 1996, rdftadi, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters (Korea)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3599 | 3602 | GAME( 1996, rdftau, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Australia)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3600 | | GAME( 1996, rdftj, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3601 | | GAME( 1996, rdftadi, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters (Asia, Dream Island Co., Ltd. license, SPI)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3602 | | GAME( 1996, rdftam, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden Fighters (Asia, Metrotainment Network license, SPI)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3603 | 3603 | GAME( 1996, rdftit, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Italy)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3604 | 3604 | GAME( 1996, rdfta, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Austria)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3605 | 3605 | |
| 3606 | | GAME( 1997, rdft2, 0, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden Fighters 2", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3607 | | GAME( 1997, rdft2a2, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters 2 (Asia, Dream Island Co., Ltd. license, SPI)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3608 | | GAME( 1997, rdft2a, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden Fighters 2 (Asia, Metrotainment Network license, SPI)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3609 | | GAME( 1997, rdft2j, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 (Japan set 1, SPI)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3610 | | GAME( 1997, rdft2j2, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 (Japan set 2, SPI)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3611 | | GAME( 1997, rdft2t, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 (Taiwan, SPI)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3612 | | GAME( 1997, rdft2u, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters 2 (USA, SPI)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3606 | GAME( 1997, rdft2, 0, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden Fighters 2 - Operation Hell Dive (Europe)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3607 | GAME( 1997, rdft2u, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters 2 - Operation Hell Dive (US)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3608 | GAME( 1997, rdft2j, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 - Operation Hell Dive (Japan set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3609 | GAME( 1997, rdft2j2, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 - Operation Hell Dive (Japan set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3610 | GAME( 1997, rdft2a, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden Fighters 2 - Operation Hell Dive (Asia)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3611 | GAME( 1997, rdft2a2, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters 2 - Operation Hell Dive (Korea)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3612 | GAME( 1997, rdft2t, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 - Operation Hell Dive (Taiwan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3613 | 3613 | |
| 3614 | | GAME( 1998, rfjet, 0, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden Fighters Jet", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3614 | GAME( 1998, rfjet, 0, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden Fighters Jet (Europe)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3615 | 3615 | GAME( 1998, rfjetu, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters Jet (US)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3616 | | GAME( 1998, rfjeta, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters Jet (Asia)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3617 | 3616 | GAME( 1998, rfjetj, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3617 | GAME( 1998, rfjeta, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters Jet (Korea)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3618 | 3618 | GAME( 1998, rfjett, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (Taiwan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3619 | 3619 | |
| 3620 | 3620 | /* SXX2E */ |
| 3621 | | GAME( 1996, rdfts, rdft, sxx2e, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Explorer System Corp. license)", "Raiden Fighters (Single Board)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3621 | GAME( 1996, rdfts, rdft, sxx2e, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Explorer System Corp. license)", "Raiden Fighters (Taiwan, single board)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3622 | 3622 | |
| 3623 | 3623 | /* SXX2F */ |
| 3624 | | GAME( 1997, rdft2us, rdft2, sxx2f, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters 2.1 (US, Single Board)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) // title screen shows '2.1' |
| 3624 | GAME( 1997, rdft2us, rdft2, sxx2f, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters 2 - Operation Hell Dive (US, single board)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) // title screen shows small '.1' |
| 3625 | 3625 | |
| 3626 | 3626 | /* SXX2G */ |
| 3627 | | GAME( 1999, rfjets, rfjet, sxx2g, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (Single Board, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) // has 1998-99 copyright + planes unlocked |
| 3628 | | GAME( 1999, rfjetsa, rfjet, sxx2g, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (Single Board, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) // has 1998-99 copyright + planes unlocked |
| 3627 | GAME( 1999, rfjets, rfjet, sxx2g, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (US, single board set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) // has 1998-99 copyright + planes unlocked |
| 3628 | GAME( 1999, rfjetsa, rfjet, sxx2g, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (US, single board set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) // has 1998-99 copyright + planes unlocked |
| 3629 | 3629 | |
| 3630 | | /* SYS386 */ |
| 3631 | | GAME( 2000, rdft22kc, rdft2, seibu386, seibu386_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 - 2000 (China)", GAME_IMPERFECT_GRAPHICS ) |
| 3632 | | GAME( 2000, rfjet2kc, rfjet, seibu386, seibu386_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet - 2000 (China)", GAME_IMPERFECT_GRAPHICS ) |
| 3630 | /* SYS386I */ |
| 3631 | GAME( 2000, rdft22kc, rdft2, seibu386, seibu386_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 - Operation Hell Dive 2000 (China, SYS386I)", GAME_IMPERFECT_GRAPHICS ) |
| 3632 | GAME( 2000, rfjet2kc, rfjet, seibu386, seibu386_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet 2000 (China, SYS386I)", GAME_IMPERFECT_GRAPHICS ) |
| 3633 | 3633 | |
| 3634 | 3634 | /* SYS386F V2.0 */ |
| 3635 | 3635 | GAME( 1999, ejsakura, 0, sys386f2, spi_ejsakura, seibuspi_state, sys386f2, ROT0, "Seibu Kaihatsu", "E-Jan Sakurasou (v2.0)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |