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r19180 Wednesday 28th November, 2012 at 02:52:34 UTC by David Haywood
SC4, moved all Dutch games to their own section (even when the titles are the same the games aren't and they're build on very different codebases)
[src/mame]mame.lst
[src/mame/drivers]bfm_sc4.c
[src/mame/includes]bfm_sc45.h

trunk/src/mame/drivers/bfm_sc4.c
r19179r19180
55495549ROM_END
55505550
55515551
5552ROM_START( sc4feveri )
5552ROM_START( sc4fevdt )
55535553   ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
55545554   ROM_LOAD16_BYTE( "95406360.lo", 0x00001, 0x080000, CRC(b0ab3f6b) SHA1(48bb1faba0917d16558221f4c0d1cd6a3fa72767) )
55555555   ROM_LOAD16_BYTE( "95406361.hi", 0x00000, 0x080000, CRC(88874cc3) SHA1(8afe9b666eac553380f9bb80459491a7b4811793) )
55565556   sc_fever7157_others
55575557ROM_END
55585558
5559ROM_START( sc4feverj )
5559ROM_START( sc4fevdta )
55605560   ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
55615561   ROM_LOAD16_BYTE( "95406782.lo", 0x00001, 0x080000, CRC(7346b7d3) SHA1(24ff011729419b454430d7c4f92c4618338d7ec0) )
55625562   ROM_LOAD16_BYTE( "95406783.hi", 0x00000, 0x080000, CRC(fe3d7b7c) SHA1(7618444990a85d227850009393e130d128fe035f) )
r19179r19180
55645564ROM_END
55655565
55665566
5567ROM_START( sc4feverl )
5567ROM_START( sc4fevdtb )
55685568   ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
55695569   ROM_LOAD16_BYTE( "95408920.lo", 0x00001, 0x080000, CRC(e29cf521) SHA1(c0b2211030caf5ff37bb6ffb813a0dfd7b72963d) )
55705570   ROM_LOAD16_BYTE( "95408921.hi", 0x00000, 0x080000, CRC(db3025ee) SHA1(e21f56adee4eda6a77618e82f6b029955e939741) )
r19179r19180
2407824078
2407924079
2408024080
24081// PR1208 COLOSSUS         95004235 COLOSSUS PR7155             COLOSSUS
24082GAME( 200?, sc4colos   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Colossus (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2408324081
24084
2408524082const stepper_interface* sc4crcc_reel_configs[6] =
2408624083{
2408724084   &starpointrm20_interface_48step,
r19179r19180
2445824455GAME( 200?, sc4feverg   ,sc4fever,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
2445924456GAME( 200?, sc4feverh   ,sc4fever,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
2446024457GAME( 200?, sc4feverk   ,sc4fever,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING )
24461//  PR1202 FEVER         95004239 FEVER PR7157
24462GAME( 200?, sc4feveri   ,sc4fever,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1202) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English
24463GAME( 200?, sc4feverj   ,sc4fever,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1202) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Not English
24464GAME( 200?, sc4feverl   ,sc4fever,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1202) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // Not English
2446524458
2446624459// PR7119 FEVER_PITCH         PR7119 FEVER PITCH SOUNDS11
2446724460GAME( 200?, sc4fpitc   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
r19179r19180
2447724470GAME( 200?, sc4fpitcj   ,sc4fpitc,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING )
2447824471GAME( 200?, sc4fpitck   ,sc4fpitc,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING )
2447924472
24480// PR1216 FEVER ART12         95004318 FEVER T N PR1251
24481GAME( 200?, sc4fevnx   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever The Next (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English
24482GAME( 200?, sc4fevnxa   ,sc4fevnx,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever The Next (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Not English
2448324473
2448424474const stepper_interface* sc4fcc_reel_configs[6] =
2448524475{
r19179r19180
2460124591GAME( 200?, sc4fullti   ,sc4fullt,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (013) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2460224592
2460324593
24604// PR1224 THE GAME CASINO         95004285 THEGAME PR1153
24605GAME( 200?, sc4gamcs   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Game Casino (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
24606// PR1213 THE GAME         95004285 THEGAME PR1153
24607GAME( 200?, sc4game      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Game (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2460824594
2460924595
2461024596// PR2162 GETTIN' ZIGGY         ZIGY SOUNDS         GETTIN' ZIGGY
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2503125017
2503225018
2503325019
25034// PR1211 GOUDKOORTS         95004288 GOUDKOORTS PR1151
25035GAME( 200?, sc4goud      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Goudkoorts (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2503625020
2503725021// PR7019 GRAB A GRANNY         GRANNY SOUNDS
2503825022GAME( 200?, sc4gag      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
r19179r19180
2507225056GAME( 200?, sc4hfcl      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2507325057GAME( 200?, sc4hfcla   ,sc4hfcl,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2507425058
25075// PR1216 HEATWAVE ART 12         95004287 HEATWAVE PR1156
25076GAME( 200?, sc4heatw   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Heatwave (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2507725059
25078// PR1254 HELLRAISER ART12         95004326 HELLRAISER PR1254
25079GAME( 200?, sc4helrd   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hellraiser (Bellfruit) [Dutch] (Scorpion 4)", GAME_NOT_WORKING )
25080// PR1254 HELLRAISER ART12         95004326 HELLRAISER PR1254
25081GAME( 200?, sc4helrs   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hellraiser (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
2508225060
2508325061
2508425062
25085
2508625063// PR2999 HIGH 'N' MIGHTY         MITY SOUNDS         HIGH 'N' MIGHTY
2508725064GAME( 200?, sc4himi      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2508825065GAME( 200?, sc4himic   ,sc4himi,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
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2524125218GAME( 200?, sc4kaleid   ,sc4kalei,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2524225219GAME( 200?, sc4kaleie   ,sc4kalei,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2524325220
25244// PR1209 LAS VEGAS         95004261 LASVEGAS PR7159
25245GAME( 200?, sc4lasv      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Las Vegas (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English
25246GAME( 200?, sc4lasva   ,sc4lasv,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Las Vegas (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Not English
2524725221
2524825222// PR1001  LET IT ROLL         PR1001 LETITROLL SOUNDS11
2524925223GAME( 200?, sc4lir      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
r19179r19180
2555225526GAME( 200?, sc4maximg   ,sc4maxim,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
2555325527
2555425528
25555// A:2 A:3 to boot
25556// PR1217 MILJONAIRSART12         95004305 MILJONAIRE PR1157
25557GAME( 200?, sc4miljo   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Miljonairs (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English
2555825529
25559// A:2 A:3 to boot
25560// PR1223 MILJONAIRS         95004305 MILJONAIRE PR1157
25561GAME( 200?, sc4milja   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Miljonairs Arcade (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2556225530
2556325531const stepper_interface* sc4mgr_reel_configs[6] =
2556425532{
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2590925877// PR7151 PARTY TIME 1.02         95008113 G PARTYTIME SOUNDS11
2591025878GAME( 200?, sc4party   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Nova","Party Time (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING )
2591125879
25912//  PR1205 PAY TIME         95004224 PAYTIME PR7156             PAY TIME
25913GAME( 200?, sc4paytm   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pay Time (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2591425880
2591525881const stepper_interface* sc4pgold_reel_configs[6] =
2591625882{
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2593725903GAME( 200?, sc4pgoldf   ,sc4pgold,   sc4, sc4, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
2593825904
2593925905
25940// same name, but a different game? (Less reels..)
25941//  PR1261 PHARAOH'S GOLD         95004316 CAS PHAR GOLD PR1261
25942GAME( 200?, sc4pglcs   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English
25943GAME( 200?, sc4pglcsa   ,sc4pglcs,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Not English
25944GAME( 200?, sc4pglcsb   ,sc4pglcs,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // Not English
2594525906
2594625907
2594725908
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2606926030GAME( 200?, sc4quidrb   ,sc4quidr,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
2607026031GAME( 200?, sc4quidrc   ,sc4quidr,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2607126032
26072// PR1206 RED ALERT         95004266 REDALERT PR1051
26073GAME( 200?, sc4redad   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English
26074GAME( 200?, sc4redada   ,sc4redad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Not English
2607526033
2607626034// PR2542 RED DRAGON 011         REDDRAGONSND           RED   DRAGON
2607726035GAME( 200?, sc4rdrag   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "Qps","Red Dragon (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
r19179r19180
2611726075GAME( 200?, sc4rotcc   ,sc4rotc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2611826076GAME( 200?, sc4rotcd   ,sc4rotc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
2611926077
26120// PR1252 REVOLUTION  NEXT         95004320 REVOLUTIONTN PR1252
26121GAME( 200?, sc4rvlnx   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Revolution The Next (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2612226078
26123// PR1203 REVOLUTION         95004259 REVOLUTION PR7158
26124GAME( 200?, sc4rvl      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Revolution (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
26125
2612626079// PR2020 REVOLVER         REV SOUNDS               REVOLVER
2612726080GAME( 200?, sc4revo      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2612826081GAME( 200?, sc4revoa   ,sc4revo,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19179r19180
2614626099GAME( 200?, sc4richk   ,sc4rich,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING )
2614726100GAME( 200?, sc4richl   ,sc4rich,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING )
2614826101
26149// PR1222    RIO GRANDE         95004309 RIO GRANDE SOUNDS11
26150GAME( 200?, sc4rio      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rio Grande (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2615126102
2615226103// PR2089 RISE TO THE TOP         RISE SOUNDS         RISE TO THE TOP
2615326104GAME( 200?, sc4rttt      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
r19179r19180
2638626337GAME( 200?, sc4starpj   ,sc4starp,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING )
2638726338GAME( 200?, sc4starpk   ,sc4starp,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING )
2638826339
26389// PR1219 STARS 'N BARS         95004290 STARSNBARS PR1159
26390GAME( 200?, sc4strbr   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stars 'n' Bars (PR1219) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English
26391GAME( 200?, sc4strbrb   ,sc4strbr,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stars 'n' Bars (PR1219) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Not English
26392// PR1263 SNBA ART13 STARS 'N' BARS ARCADE - ART13         95004290 STARSNBARS PR1159
26393GAME( 200?, sc4strbra   ,sc4strbr,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English
26394GAME( 200?, sc4strbrc   ,sc4strbr,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Not English
26395GAME( 200?, sc4strbrd   ,sc4strbr,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // Not English
2639626340
2639726341// REEL 4 ERR 24
2639826342// PR2005 STIR CRAZY         STIR SOUNDS           STIR  CRAZY
r19179r19180
2674726691GAME( 200?, sc4tubc      ,sc4tub,   sc4, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2674826692
2674926693
26750// Turn on A:2 A:3
26751// PR1214 TWILIGHT         95004299 TWILIGHT PR1154
26752GAME( 200?, sc4twilt   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Twilight (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2675326694
2675426695
2675526696
26697
2675626698// PR7025 GERMAN VALHALLA         7025 VER1 SOUNDS
2675726699GAME( 200?, sc4valnv   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Nova","Valhalla (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING )
26758// A:2 A:3 to boot
26759// PR2040E VALHALLA...PR2040 SOUNDS V1.... (non-standard header)
26760GAME( 200?, sc4valqp   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Qps / Eurocoin","Valhalla (Dutch) (Qps) (Scorpion 4)", GAME_NOT_WORKING )
2676126700
26701
2676226702const stepper_interface* sc4vrgcl_reel_configs[6] =
2676326703{
2676426704   &starpointrm20_interface_48step,
r19179r19180
2691826858GAME( 200?, sc4wwys      ,0,         sc4, sc4, sc4_state, sc4wwys, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2691926859GAME( 200?, sc4wwysa   ,sc4wwys,   sc4, sc4, sc4_state, sc4wwys, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2692026860
26921// PR1207 WIN XPLOSION         95004265 WINXPLOSION PR1053
26922GAME( 200?, sc4winxp   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Win X-plosion (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
2692326861
2692426862
2692526863// PR2526 WINNING SPIN TOP BOX         WINNINGSPINSND           WINNING SPIN
r19179r19180
2700326941GAME( 200?, sc4xmark   ,0,         sc4, sc4, sc4_state, sc4xmark, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2700426942GAME( 200?, sc4xmarka   ,sc4xmark,   sc4, sc4, sc4_state, sc4xmark, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2700526943
27006// PR1264 XTRA CASH ART13 XTRA CASH CASINO (LOTECH) - ART13         95004321 XTRACASH PR1264
27007GAME( 200?, sc4xcash   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Xtra Cash Casino (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
2700826944
2700926945
2701026946const stepper_interface* sc4blokq_reel_configs[6] =
r19179r19180
2879928735
2880028736
2880128737
28802// PR1201 HELLS BELLS         95004211 HELLS BELLS PR6945         HELLS  BELLS  (non english?)
28803GAME( 200?, sc4helld   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM / Eurocoin","Hells Bells (PR1201) (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
2880428738
28805// not the same game as above
28739
2880628740// PR1419 AWP HELLS BELLS         PR1402 HELLS BELLS SOUNDS11
2880728741GAME( 200?, sc4hellb   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2880828742GAME( 200?, sc4hellbb   ,sc4hellb,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19179r19180
2901128945GAME( 200?, sc4mmadf   ,sc4mmad,   sc4, sc4, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) // incomplete pairing
2901228946GAME( 200?, sc4mmadg   ,sc4mmad,   sc4, sc4, sc4_state, sc4mmad, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) // incomplete pairing
2901328947
29014// PR1218 MONEY SPINNER ART12         95004291 MONEYSPINNER PR1158
29015GAME( 200?, sc4monsp   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2901628948
2901728949GAME( 200?, sc4monop   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2056) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // PR2056  MONOP  TRIPLE         MONO SOUNDS         MONOP TRIPLE
2901828950GAME( 200?, sc4monopa   ,sc4monop,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2056) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // PR2056  MONOP  TRIPLE         MONO SOUNDS         MONOP TRIPLE
r19179r19180
2944929381GAME( 200?, sc4showte   ,sc4showt,   sc4, sc4, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
2945029382GAME( 200?, sc4showtf   ,sc4showt,   sc4, sc4, sc4_state, sc4showt, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2945129383
29452// PR1411 AWP SNAKES AND LADDERS         PR1411 SNAKES A L SOUNDS11        SNAKES & LADDERS  S.SITE
29453GAME( 200?, sc4slad      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29454GAME( 200?, sc4slada   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29455GAME( 200?, sc4sladb   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29456GAME( 200?, sc4sladc   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29457GAME( 200?, sc4sladd   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29458GAME( 200?, sc4slade   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
29459GAME( 200?, sc4sladf   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
29460GAME( 200?, sc4sladg   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
29461GAME( 200?, sc4sladh   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
2946229384
29385const stepper_interface* sc4spice_reel_configs[6] =
29386{
29387   &starpointrm20_interface_48step,
29388   &starpointrm20_interface_48step,
29389   &starpointrm20_interface_48step,
29390   0,
29391   &starpointrm20_interface_48step,
29392   0,
29393};
2946329394
29395DRIVER_INIT_MEMBER(sc4_state,sc4spice)
29396{
29397   DRIVER_INIT_CALL(sc4mbus);
29398   m_reel_setup = sc4spice_reel_configs;
29399}
29400
2946429401// PR1921 AWP SPICE IT UP SCORP4         PR1901 SPICE IT UP SOUNDS11       SPICE IT UP S.SITE
29465GAME( 200?, sc4spice   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29466GAME( 200?, sc4spicea   ,sc4spice,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29467GAME( 200?, sc4spiceb   ,sc4spice,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29468GAME( 200?, sc4spicec   ,sc4spice,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29402GAME( 200?, sc4spice   ,0,         sc4, sc4, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29403GAME( 200?, sc4spicea   ,sc4spice,   sc4, sc4, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29404GAME( 200?, sc4spiceb   ,sc4spice,   sc4, sc4, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29405GAME( 200?, sc4spicec   ,sc4spice,   sc4, sc4, sc4_state, sc4spice, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2946929406
29407const stepper_interface* sc4sus_reel_configs[6] =
29408{
29409   &starpointrm20_interface_48step,
29410   &starpointrm20_interface_48step,
29411   &starpointrm20_interface_48step,
29412   0,
29413   &starpointrm20_interface_48step,
29414   0,
29415};
2947029416
29417DRIVER_INIT_MEMBER(sc4_state,sc4sus)
29418{
29419   DRIVER_INIT_CALL(sc4);
29420   m_reel_setup = sc4sus_reel_configs;
29421}
29422
2947129423// PR2255 SUITUSIR         SUIT SOUNDS         SUITS U SIR
29472GAME( 200?, sc4sus      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29473GAME( 200?, sc4susc      ,sc4sus,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29474GAME( 200?, sc4susf      ,sc4sus,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29475GAME( 200?, sc4susg      ,sc4sus,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29476GAME( 200?, sc4sush      ,sc4sus,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29477GAME( 200?, sc4susi      ,sc4sus,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
29478GAME( 200?, sc4susj      ,sc4sus,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
29479GAME( 200?, sc4susk      ,sc4sus,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
29424GAME( 200?, sc4sus      ,0,         sc4, sc4, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29425GAME( 200?, sc4susc      ,sc4sus,   sc4, sc4, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29426GAME( 200?, sc4susf      ,sc4sus,   sc4, sc4, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29427GAME( 200?, sc4susg      ,sc4sus,   sc4, sc4, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29428GAME( 200?, sc4sush      ,sc4sus,   sc4, sc4, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29429GAME( 200?, sc4susi      ,sc4sus,   sc4, sc4, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
29430GAME( 200?, sc4susj      ,sc4sus,   sc4, sc4, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
29431GAME( 200?, sc4susk      ,sc4sus,   sc4, sc4, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
2948029432
29433const stepper_interface* sc4sslam_reel_configs[6] =
29434{
29435   &starpointrm20_interface_48step,
29436   &starpointrm20_interface_48step,
29437   &starpointrm20_interface_48step,
29438   &starpointrm20_interface_48step,
29439   &starpointrm20_interface_48step,
29440   0,
29441};
29442
29443DRIVER_INIT_MEMBER(sc4_state,sc4sslam)
29444{
29445   DRIVER_INIT_CALL(sc4mbus);
29446   m_reel_setup = sc4sslam_reel_configs;
29447}
29448
2948129449// PR3081 CLUB SUPER SLAM         SUPER SLAM  CLUB  PR3080 SUPER SLAM SOUNDS11
29482GAME( 200?, sc4sslam   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29483GAME( 200?, sc4sslama   ,sc4sslam,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29450GAME( 200?, sc4sslam   ,0,         sc4, sc4, sc4_state, sc4sslam, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29451GAME( 200?, sc4sslama   ,sc4sslam,   sc4, sc4, sc4_state, sc4sslam, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2948429452
2948529453
2948629454const stepper_interface* sc4swbak_reel_configs[6] =
r19179r19180
2970729675GAME( 200?, sc4nunsmi   ,sc4nunsm,   sc4, sc4, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
2970829676GAME( 200?, sc4nunsmj   ,sc4nunsm,   sc4, sc4, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING )
2970929677
29710// PR1227 4PLAY ART13         95004313 4PLAY PR1227
29711GAME( 200?, sc4ivply   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","4 Play (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // not english
2971229678
29713
2971429679const stepper_interface* sc4acesh_reel_configs[6] =
2971529680{
2971629681   &starpointrm20_interface_48step,
r19179r19180
2973429699GAME( 200?, sc4aceshc   ,sc4acesh,   sc4, sc4, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2973529700
2973629701
29737// PR1225 AZTEC CASINO
29738// Turn on A:2 & A:3 to boot
29739GAME( 200?, sc4aztec   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFG / Eurocoin","Aztec Casino (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
29740// PR1215 AZTEC EURO
29741// Turn on A:2 & A:3 to boot
29742GAME( 200?, sc4azteca   ,sc4aztec,   sc4, sc4, sc4_state, sc4, ROT0, "BFG / Eurocoin","Aztec (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
29702const stepper_interface* sc4bed_reel_configs[6] =
29703{
29704   &starpointrm20_interface_48step,
29705   &starpointrm20_interface_48step,
29706   &starpointrm20_interface_48step,
29707   0,
29708   &starpointrm20_interface_48step,
29709   0,
29710};
2974329711
29744// PR???? BANKETYBANK V1.0         BANKETYBANKSND           BANKETY BANK
29745GAME( 200?, sc4bankb   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29746GAME( 200?, sc4bankba   ,sc4bankb,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29712DRIVER_INIT_MEMBER(sc4_state,sc4bed)
29713{
29714   DRIVER_INIT_CALL(sc4);
29715   m_reel_setup = sc4bed_reel_configs;
29716}
2974729717
29718
2974829719// PR2094 BEDAZZLED         BEDZ SOUNDS         BEDAZZLED
29749GAME( 200?, sc4bed      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29750GAME( 200?, sc4beda      ,sc4bed,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29751GAME( 200?, sc4bedb      ,sc4bed,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29752GAME( 200?, sc4bedc      ,sc4bed,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29753GAME( 200?, sc4bedd      ,sc4bed,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29754GAME( 200?, sc4bede      ,sc4bed,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
29720GAME( 200?, sc4bed      ,0,         sc4, sc4, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29721GAME( 200?, sc4beda      ,sc4bed,   sc4, sc4, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29722GAME( 200?, sc4bedb      ,sc4bed,   sc4, sc4, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29723GAME( 200?, sc4bedc      ,sc4bed,   sc4, sc4, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29724GAME( 200?, sc4bedd      ,sc4bed,   sc4, sc4, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29725GAME( 200?, sc4bede      ,sc4bed,   sc4, sc4, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
2975529726
29727const stepper_interface* sc4bedcl_reel_configs[6] =
29728{
29729   &starpointrm20_interface_48step,
29730   &starpointrm20_interface_48step,
29731   &starpointrm20_interface_48step,
29732   &starpointrm20_interface_48step,
29733   &starpointrm20_interface_48step,
29734   0,
29735};
29736
29737DRIVER_INIT_MEMBER(sc4_state,sc4bedcl)
29738{
29739   DRIVER_INIT_CALL(sc4);
29740   m_reel_setup = sc4bedcl_reel_configs;
29741}
29742
29743
2975629744// PR2102 CLUB BEDAZZLED         CBED SOUNDS         CLUB BEDAZZLED
29757GAME( 200?, sc4bedcl   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29745GAME( 200?, sc4bedcl   ,0,         sc4, sc4, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2975829746// PR2102 CLUB BEDAZZLED         CLUB BEDAZZLED  CLUB  CBED SOUNDS         CLUB BEDAZZLED
29759GAME( 200?, sc4bedcla   ,sc4bedcl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29760GAME( 200?, sc4bedclb   ,sc4bedcl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29761GAME( 200?, sc4bedclc   ,sc4bedcl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29762GAME( 200?, sc4bedcld   ,sc4bedcl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29747GAME( 200?, sc4bedcla   ,sc4bedcl,   sc4, sc4, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29748GAME( 200?, sc4bedclb   ,sc4bedcl,   sc4, sc4, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29749GAME( 200?, sc4bedclc   ,sc4bedcl,   sc4, sc4, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29750GAME( 200?, sc4bedcld   ,sc4bedcl,   sc4, sc4, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
2976329751
29752const stepper_interface* sc4bblas_reel_configs[6] =
29753{
29754   &starpointrm20_interface_48step,
29755   &starpointrm20_interface_48step,
29756   &starpointrm20_interface_48step,
29757   0,
29758   &starpointrm20_interface_48step,
29759   0,
29760};
29761
29762DRIVER_INIT_MEMBER(sc4_state,sc4bblas)
29763{
29764   DRIVER_INIT_CALL(sc4);
29765   m_reel_setup = sc4bblas_reel_configs;
29766}
29767
29768DRIVER_INIT_MEMBER(sc4_state,sc4bblas_mbus)
29769{
29770   DRIVER_INIT_CALL(sc4mbus);
29771   m_reel_setup = sc4bblas_reel_configs;
29772}
29773
2976429774// PR2083 BIG BLASTER         BBST SOUNDS         BIG BLASTER
29765GAME( 200?, sc4bblas   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29766GAME( 200?, sc4bblasa   ,sc4bblas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29767GAME( 200?, sc4bblasb   ,sc4bblas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29768GAME( 200?, sc4bblasc   ,sc4bblas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29769GAME( 200?, sc4bblasd   ,sc4bblas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29770GAME( 200?, sc4bblase   ,sc4bblas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
29771GAME( 200?, sc4bblasf   ,sc4bblas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
29775GAME( 200?, sc4bblas   ,0,         sc4, sc4, sc4_state, sc4bblas, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29776GAME( 200?, sc4bblasa   ,sc4bblas,   sc4, sc4, sc4_state, sc4bblas, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29777GAME( 200?, sc4bblasb   ,sc4bblas,   sc4, sc4, sc4_state, sc4bblas, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29778GAME( 200?, sc4bblasc   ,sc4bblas,   sc4, sc4, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29779GAME( 200?, sc4bblasd   ,sc4bblas,   sc4, sc4, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29780GAME( 200?, sc4bblase   ,sc4bblas,   sc4, sc4, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
29781GAME( 200?, sc4bblasf   ,sc4bblas,   sc4, sc4, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2977229782
2977329783
29784const stepper_interface* sc4bankb_reel_configs[6] =
29785{
29786   &starpointrm20_interface_48step,
29787   &starpointrm20_interface_48step,
29788   &starpointrm20_interface_48step,
29789   &starpointrm20_interface_48step,
29790   &starpoint_interface_200step_reel,
29791   0,
29792};
2977429793
29794DRIVER_INIT_MEMBER(sc4_state,sc4bankb)
29795{
29796   DRIVER_INIT_CALL(sc4);
29797   m_reel_setup = sc4bankb_reel_configs;
29798}
29799
29800
29801// PR???? BANKETYBANK V1.0         BANKETYBANKSND           BANKETY BANK
29802GAME( 200?, sc4bankb   ,0,         sc4, sc4, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29803GAME( 200?, sc4bankba   ,sc4bankb,   sc4, sc4, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2977529804// PR???? BANKETYBANK 011         BANKETYBANKSND           BANKETY BANK
29776GAME( 200?, sc4bb      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blankety Bank (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29777GAME( 200?, sc4bba      ,sc4bb,      sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blankety Bank (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29805GAME( 200?, sc4bb      ,sc4bankb,   sc4, sc4, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29806GAME( 200?, sc4bba      ,sc4bankb,   sc4, sc4, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2977829807
29808const stepper_interface* sc4bobcl_reel_configs[6] =
29809{
29810   &starpointrm20_interface_48step,
29811   &starpointrm20_interface_48step,
29812   &starpointrm20_interface_48step,
29813   &starpointrm20_interface_48step,
29814   &starpointrm20_interface_48step,
29815   0,
29816};
29817
29818DRIVER_INIT_MEMBER(sc4_state,sc4bobcl)
29819{
29820   DRIVER_INIT_CALL(sc4);
29821   m_reel_setup = sc4bobcl_reel_configs;
29822}
29823
2977929824// PR2298 CLUB BOBBY DAZZLER         CLUB BOB DAZZLER  CLUB  CLUBBOBD SOUNDS
29780GAME( 200?, sc4bobcl   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29781GAME( 200?, sc4bobcla   ,sc4bobcl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29825GAME( 200?, sc4bobcl   ,0,         sc4, sc4, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29826GAME( 200?, sc4bobcla   ,sc4bobcl,   sc4, sc4, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2978229827
2978329828// PR2033 BREAK THE SPELL         SPELL SOUNDS         BREAK THE SPELL
2978429829GAME( 200?, sc4brksp   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
r19179r19180
2983129876GAME( 200?, sc4clashf   ,sc4clash,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2983229877GAME( 200?, sc4clashg   ,sc4clash,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
2983329878
29834// IN A:2 allows it to boot
29835// PR2038E Dutch12 Cashanova  (not a standard string)
29836GAME( 200?, sc4cashn   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma / Eurocoin","Cashanova (Dutch) (Mazooma / Eurocoin) (Scorpion 4)", GAME_NOT_WORKING )
2983729879
2983829880
29881
2983929882// PR1426 CASINO CRAZY FRUITS GOLD         PR1426 CRAZY F GOLD SOUNDS11      CRAZY FRUIT GOLD  S.SITE  (set was marked as Casino Crazy Keys)
2984029883GAME( 200?, sc4cckey   ,0,          sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2984129884GAME( 200?, sc4cckeya   ,sc4cckey,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19179r19180
2985429897GAME( 200?, sc4cckeyn   ,sc4cckey,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING )
2985529898GAME( 200?, sc4cckeyo   ,sc4cckey,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING )
2985629899
29900const stepper_interface* sc4clclo_reel_configs[6] =
29901{
29902   &starpointrm20_interface_48step,
29903   &starpointrm20_interface_48step,
29904   &starpointrm20_interface_48step,
29905   &starpointrm20_interface_48step,
29906   &starpointrm20_interface_48step,
29907   0,
29908};
2985729909
29910DRIVER_INIT_MEMBER(sc4_state,sc4clclo)
29911{
29912   DRIVER_INIT_CALL(sc4mbus);
29913   m_reel_setup = sc4clclo_reel_configs;
29914}
29915
2985829916// PR2383 CLUBCLOUSEAU         CLUBCLOUSEAU  CLUB  CCLOU SOUNDS         CLUB CLOSEAU
29859GAME( 200?, sc4clclo   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "QPS","Club Clouseau (QPS) (Scorpion 4)", GAME_NOT_WORKING )
29917GAME( 200?, sc4clclo   ,0,         sc4, sc4, sc4_state, sc4clclo, ROT0, "QPS","Club Clouseau (QPS) (Scorpion 4)", GAME_NOT_WORKING )
2986029918
29919const stepper_interface* sc4cjcl_reel_configs[6] =
29920{
29921   &starpointrm20_interface_48step,
29922   &starpointrm20_interface_48step,
29923   &starpointrm20_interface_48step,
29924   &starpointrm20_interface_48step,
29925   &starpointrm20_interface_48step,
29926   0,
29927};
2986129928
29929DRIVER_INIT_MEMBER(sc4_state,sc4cjcl)
29930{
29931   DRIVER_INIT_CALL(sc4);
29932   m_reel_setup = sc4cjcl_reel_configs;
29933}
2986229934
2986329935// PR1621 CLUB COOL JEWELS         PR1621 COOL SOUNDS11         CLUB COOL JEWELS  CLUB
29864GAME( 200?, sc4cjcl      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29865GAME( 200?, sc4cjcla   ,sc4cjcl,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29866GAME( 200?, sc4cjclb   ,sc4cjcl,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29867GAME( 200?, sc4cjclc   ,sc4cjcl,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29868GAME( 200?, sc4cjcld   ,sc4cjcl,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29869GAME( 200?, sc4cjcle   ,sc4cjcl,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
29870GAME( 200?, sc4cjclf   ,sc4cjcl,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
29936GAME( 200?, sc4cjcl      ,0,         sc4, sc4, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29937GAME( 200?, sc4cjcla   ,sc4cjcl,   sc4, sc4, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29938GAME( 200?, sc4cjclb   ,sc4cjcl,   sc4, sc4, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29939GAME( 200?, sc4cjclc   ,sc4cjcl,   sc4, sc4, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29940GAME( 200?, sc4cjcld   ,sc4cjcl,   sc4, sc4, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29941GAME( 200?, sc4cjcle   ,sc4cjcl,   sc4, sc4, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
29942GAME( 200?, sc4cjclf   ,sc4cjcl,   sc4, sc4, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2987129943
2987229944
2987329945
r19179r19180
2998330055GAME( 200?, sc4cfgclb   ,sc4cfgcl,   sc4, sc4, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
2998430056GAME( 200?, sc4cfgclc   ,sc4cfgcl,   sc4, sc4, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2998530057
29986// PR1221 CRISSCROSSCRAZY  ART13         95004282 CRISSCROSS PR1161
29987GAME( 200?, sc4ccc      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Criss Cross Crazy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // not english
2998830058
2998930059const stepper_interface* sc4derby_reel_configs[6] =
2999030060{
r19179r19180
3005430124GAME( 200?, sc4boomb   ,0,        sc4, sc4, sc4_state, sc4boomb, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
3005530125GAME( 200?, sc4boomba   ,sc4boomb,   sc4, sc4, sc4_state, sc4boomb, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
3005630126
30127/**********************************************************************************************************************************/
30128/*  Games below are Dutch versions, and seem to be build on very different code even when titles match other games                */
30129/*   they will all alarm for a while complaining about the battery but will then init NVRAM                                       */
30130/**********************************************************************************************************************************/
30131
30132const stepper_interface* sc4aztec_reel_configs[6] =
30133{
30134   &starpointrm20_interface_48step,
30135   &starpointrm20_interface_48step,
30136   &starpointrm20_interface_48step,
30137   &starpointrm20_interface_48step,
30138   &starpointrm20_interface_48step,
30139   &starpointrm20_interface_48step,
30140};
30141
30142DRIVER_INIT_MEMBER(sc4_state,sc4aztec)
30143{
30144   DRIVER_INIT_CALL(sc4);
30145   m_reel_setup = sc4aztec_reel_configs;
30146}
30147
30148
30149GAME( 200?, sc4aztec   ,0,         sc4, sc4, sc4_state, sc4aztec, ROT0, "BFG / Eurocoin","Aztec Casino (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )// PR1225 AZTEC CASINO
30150GAME( 200?, sc4azteca   ,sc4aztec,   sc4, sc4, sc4_state, sc4aztec, ROT0, "BFG / Eurocoin","Aztec (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // PR1215 AZTEC EURO
30151
30152
30153const stepper_interface* sc4helrd_reel_configs[6] =
30154{
30155   &starpointrm20_interface_48step,
30156   &starpointrm20_interface_48step,
30157   &starpointrm20_interface_48step,
30158   &starpointrm20_interface_48step,
30159   0,
30160   0,
30161};
30162
30163DRIVER_INIT_MEMBER(sc4_state,sc4helrd)
30164{
30165   DRIVER_INIT_CALL(sc4);
30166   m_reel_setup = sc4helrd_reel_configs;
30167}
30168
30169// PR1254 HELLRAISER ART12         95004326 HELLRAISER PR1254
30170GAME( 200?, sc4helrd   ,0,         sc4, sc4, sc4_state, sc4helrd, ROT0, "BFM","Hellraiser (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
30171GAME( 200?, sc4helrs   ,sc4helrd,   sc4, sc4, sc4_state, sc4helrd, ROT0, "BFM","Hellraiser (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
30172
30173
30174const stepper_interface* sc4heatw_reel_configs[6] =
30175{
30176   &starpointrm20_interface_48step,
30177   &starpointrm20_interface_48step,
30178   &starpointrm20_interface_48step,
30179   &starpointrm20_interface_48step,
30180   &starpointrm20_interface_48step,
30181   &starpointrm20_interface_48step,
30182};
30183
30184DRIVER_INIT_MEMBER(sc4_state,sc4heatw)
30185{
30186   DRIVER_INIT_CALL(sc4);
30187   m_reel_setup = sc4heatw_reel_configs;
30188}
30189
30190
30191
30192// PR1216 HEATWAVE ART 12         95004287 HEATWAVE PR1156
30193GAME( 200?, sc4heatw   ,0,         sc4, sc4, sc4_state, sc4heatw, ROT0, "BFM","Heatwave (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30194
30195
30196const stepper_interface* sc4colos_reel_configs[6] =
30197{
30198   &starpointrm20_interface_48step,
30199   &starpointrm20_interface_48step,
30200   &starpointrm20_interface_48step,
30201   &starpointrm20_interface_48step,
30202   &starpointrm20_interface_48step,
30203   &starpointrm20_interface_48step,
30204};
30205
30206DRIVER_INIT_MEMBER(sc4_state,sc4colos)
30207{
30208   DRIVER_INIT_CALL(sc4);
30209   m_reel_setup = sc4colos_reel_configs;
30210}
30211
30212
30213// PR1208 COLOSSUS         95004235 COLOSSUS PR7155             COLOSSUS
30214GAME( 200?, sc4colos   ,0,         sc4, sc4, sc4_state, sc4colos, ROT0, "BFM","Colossus (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30215
30216const stepper_interface* sc4fevdt_reel_configs[6] =
30217{
30218   &starpointrm20_interface_48step,
30219   &starpointrm20_interface_48step,
30220   &starpointrm20_interface_48step,
30221   &starpointrm20_interface_48step,
30222   &starpointrm20_interface_48step,
30223   &starpointrm20_interface_48step,
30224};
30225
30226DRIVER_INIT_MEMBER(sc4_state,sc4fevdt)
30227{
30228   DRIVER_INIT_CALL(sc4);
30229   m_reel_setup = sc4fevdt_reel_configs;
30230}
30231
30232//  PR1202 FEVER         95004239 FEVER PR7157
30233GAME( 200?, sc4fevdt   ,0,         sc4, sc4, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
30234GAME( 200?, sc4fevdta   ,sc4fevdt,   sc4, sc4, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
30235GAME( 200?, sc4fevdtb   ,sc4fevdt,   sc4, sc4, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
30236
30237const stepper_interface* sc4fevnx_reel_configs[6] =
30238{
30239   &starpointrm20_interface_48step,
30240   &starpointrm20_interface_48step,
30241   &starpointrm20_interface_48step,
30242   &starpointrm20_interface_48step,
30243   &starpointrm20_interface_48step,
30244   &starpointrm20_interface_48step,
30245};
30246
30247DRIVER_INIT_MEMBER(sc4_state,sc4fevnx)
30248{
30249   DRIVER_INIT_CALL(sc4);
30250   m_reel_setup = sc4fevnx_reel_configs;
30251}
30252
30253// PR1216 FEVER ART12         95004318 FEVER T N PR1251
30254GAME( 200?, sc4fevnx   ,0,         sc4, sc4, sc4_state, sc4fevnx, ROT0, "BFM","Fever The Next (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
30255GAME( 200?, sc4fevnxa   ,sc4fevnx,   sc4, sc4, sc4_state, sc4fevnx, ROT0, "BFM","Fever The Next (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
30256
30257const stepper_interface* sc4game_reel_configs[6] =
30258{
30259   &starpointrm20_interface_48step,
30260   &starpointrm20_interface_48step,
30261   &starpointrm20_interface_48step,
30262   0,
30263   0,
30264   0,
30265};
30266
30267DRIVER_INIT_MEMBER(sc4_state,sc4game)
30268{
30269   DRIVER_INIT_CALL(sc4);
30270   m_reel_setup = sc4game_reel_configs;
30271}
30272
30273GAME( 200?, sc4gamcs   ,0,         sc4, sc4, sc4_state, sc4game, ROT0, "BFM","The Game Casino (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // PR1224 THE GAME CASINO         95004285 THEGAME PR1153
30274GAME( 200?, sc4game      ,sc4gamcs,   sc4, sc4, sc4_state, sc4game, ROT0, "BFM","The Game (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // PR1213 THE GAME         95004285 THEGAME PR1153
30275
30276const stepper_interface* sc4goud_reel_configs[6] =
30277{
30278   &starpointrm20_interface_48step,
30279   &starpointrm20_interface_48step,
30280   &starpointrm20_interface_48step,
30281   &starpointrm20_interface_48step,
30282   &starpoint_interface_200step_reel,
30283   0,
30284};
30285
30286DRIVER_INIT_MEMBER(sc4_state,sc4goud)
30287{
30288   DRIVER_INIT_CALL(sc4);
30289   m_reel_setup = sc4goud_reel_configs;
30290}
30291
30292// PR1211 GOUDKOORTS         95004288 GOUDKOORTS PR1151
30293GAME( 200?, sc4goud      ,0,         sc4, sc4, sc4_state, sc4goud, ROT0, "BFM","Goudkoorts (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30294
30295
30296const stepper_interface* sc4lasv_reel_configs[6] =
30297{
30298   &starpointrm20_interface_48step,
30299   &starpointrm20_interface_48step,
30300   &starpointrm20_interface_48step,
30301   &starpointrm20_interface_48step,
30302   &starpointrm20_interface_48step,
30303   &starpointrm20_interface_48step,
30304};
30305
30306DRIVER_INIT_MEMBER(sc4_state,sc4lasv)
30307{
30308   DRIVER_INIT_CALL(sc4);
30309   m_reel_setup = sc4lasv_reel_configs;
30310}
30311
30312// PR1209 LAS VEGAS         95004261 LASVEGAS PR7159
30313GAME( 200?, sc4lasv      ,0,         sc4, sc4, sc4_state, sc4lasv, ROT0, "BFM","Las Vegas (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
30314GAME( 200?, sc4lasva   ,sc4lasv,   sc4, sc4, sc4_state, sc4lasv, ROT0, "BFM","Las Vegas (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
30315
30316const stepper_interface* sc4miljo_reel_configs[6] =
30317{
30318   &starpointrm20_interface_48step,
30319   &starpointrm20_interface_48step,
30320   &starpointrm20_interface_48step,
30321   &starpointrm20_interface_48step,
30322   &starpointrm20_interface_48step,
30323   &starpointrm20_interface_48step,
30324};
30325
30326DRIVER_INIT_MEMBER(sc4_state,sc4miljo)
30327{
30328   DRIVER_INIT_CALL(sc4);
30329   m_reel_setup = sc4miljo_reel_configs;
30330}
30331
30332
30333GAME( 200?, sc4miljo   ,0,         sc4, sc4, sc4_state, sc4miljo, ROT0, "BFM","Miljonairs (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // PR1217 MILJONAIRSART12         95004305 MILJONAIRE PR1157
30334GAME( 200?, sc4milja   ,sc4miljo,   sc4, sc4, sc4_state, sc4miljo, ROT0, "BFM","Miljonairs Arcade (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // PR1223 MILJONAIRS         95004305 MILJONAIRE PR1157
30335
30336const stepper_interface* sc4paytm_reel_configs[6] =
30337{
30338   &starpointrm20_interface_48step,
30339   &starpointrm20_interface_48step,
30340   &starpointrm20_interface_48step,
30341   &starpointrm20_interface_48step,
30342   &starpointrm20_interface_48step,
30343   &starpointrm20_interface_48step,
30344};
30345
30346DRIVER_INIT_MEMBER(sc4_state,sc4paytm)
30347{
30348   DRIVER_INIT_CALL(sc4);
30349   m_reel_setup = sc4paytm_reel_configs;
30350}
30351
30352//  PR1205 PAY TIME         95004224 PAYTIME PR7156             PAY TIME
30353GAME( 200?, sc4paytm   ,0,         sc4, sc4, sc4_state, sc4paytm, ROT0, "BFM","Pay Time (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30354
30355
30356const stepper_interface* sc4pglcs_reel_configs[6] =
30357{
30358   &starpointrm20_interface_48step,
30359   &starpointrm20_interface_48step,
30360   &starpointrm20_interface_48step,
30361   0,
30362   0,
30363   0,
30364};
30365
30366DRIVER_INIT_MEMBER(sc4_state,sc4pglcs)
30367{
30368   DRIVER_INIT_CALL(sc4);
30369   m_reel_setup = sc4pglcs_reel_configs;
30370}
30371
30372//  PR1261 PHARAOH'S GOLD         95004316 CAS PHAR GOLD PR1261
30373GAME( 200?, sc4pglcs   ,0,         sc4, sc4, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
30374GAME( 200?, sc4pglcsa   ,sc4pglcs,   sc4, sc4, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
30375GAME( 200?, sc4pglcsb   ,sc4pglcs,   sc4, sc4, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
30376
30377const stepper_interface* sc4redad_reel_configs[6] =
30378{
30379   &starpointrm20_interface_48step,
30380   &starpointrm20_interface_48step,
30381   &starpointrm20_interface_48step,
30382   &starpointrm20_interface_48step,
30383   &starpointrm20_interface_48step,
30384   &starpointrm20_interface_48step,
30385};
30386
30387DRIVER_INIT_MEMBER(sc4_state,sc4redad)
30388{
30389   DRIVER_INIT_CALL(sc4);
30390   m_reel_setup = sc4redad_reel_configs;
30391}
30392
30393
30394// PR1206 RED ALERT         95004266 REDALERT PR1051
30395GAME( 200?, sc4redad   ,0,         sc4, sc4, sc4_state, sc4redad, ROT0, "BFM","Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
30396GAME( 200?, sc4redada   ,sc4redad,   sc4, sc4, sc4_state, sc4redad, ROT0, "BFM","Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
30397
30398
30399const stepper_interface* sc4rvlnx_reel_configs[6] =
30400{
30401   &starpointrm20_interface_48step,
30402   &starpointrm20_interface_48step,
30403   &starpointrm20_interface_48step,
30404   &starpointrm20_interface_48step,
30405   &starpoint_interface_200step_reel,
30406   0,
30407};
30408
30409DRIVER_INIT_MEMBER(sc4_state,sc4rvlnx)
30410{
30411   DRIVER_INIT_CALL(sc4);
30412   m_reel_setup = sc4rvlnx_reel_configs;
30413}
30414
30415
30416// PR1252 REVOLUTION  NEXT         95004320 REVOLUTIONTN PR1252
30417GAME( 200?, sc4rvlnx   ,0,         sc4, sc4, sc4_state, sc4rvlnx, ROT0, "BFM","Revolution The Next (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30418
30419const stepper_interface* sc4rvl_reel_configs[6] =
30420{
30421   &starpointrm20_interface_48step,
30422   &starpointrm20_interface_48step,
30423   &starpointrm20_interface_48step,
30424   &starpointrm20_interface_48step,
30425   &starpoint_interface_200step_reel,
30426   0,
30427};
30428
30429DRIVER_INIT_MEMBER(sc4_state,sc4rvl)
30430{
30431   DRIVER_INIT_CALL(sc4);
30432   m_reel_setup = sc4rvl_reel_configs;
30433}
30434
30435
30436// PR1203 REVOLUTION         95004259 REVOLUTION PR7158
30437GAME( 200?, sc4rvl      ,0,         sc4, sc4, sc4_state, sc4rvl, ROT0, "BFM","Revolution (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30438
30439const stepper_interface* sc4rio_reel_configs[6] =
30440{
30441   &starpointrm20_interface_48step,
30442   &starpointrm20_interface_48step,
30443   &starpointrm20_interface_48step,
30444   &starpointrm20_interface_48step,
30445   &starpointrm20_interface_48step,
30446   &starpointrm20_interface_48step,
30447};
30448
30449DRIVER_INIT_MEMBER(sc4_state,sc4rio)
30450{
30451   DRIVER_INIT_CALL(sc4);
30452   m_reel_setup = sc4rio_reel_configs;
30453}
30454
30455// PR1222    RIO GRANDE         95004309 RIO GRANDE SOUNDS11
30456GAME( 200?, sc4rio      ,0,         sc4, sc4, sc4_state, sc4rio, ROT0, "BFM","Rio Grande (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30457
30458   
30459const stepper_interface* sc4strbr_reel_configs[6] =
30460{
30461   &starpointrm20_interface_48step,
30462   &starpointrm20_interface_48step,
30463   &starpointrm20_interface_48step,
30464   &starpointrm20_interface_48step,
30465   &starpointrm20_interface_48step,
30466   &starpointrm20_interface_48step,
30467};
30468
30469DRIVER_INIT_MEMBER(sc4_state,sc4strbr)
30470{
30471   DRIVER_INIT_CALL(sc4);
30472   m_reel_setup = sc4strbr_reel_configs;
30473}
30474
30475// PR1219 STARS 'N BARS         95004290 STARSNBARS PR1159
30476GAME( 200?, sc4strbr   ,0,         sc4, sc4, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars (PR1219) (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
30477GAME( 200?, sc4strbrb   ,sc4strbr,   sc4, sc4, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars (PR1219) (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
30478// PR1263 SNBA ART13 STARS 'N' BARS ARCADE - ART13         95004290 STARSNBARS PR1159
30479GAME( 200?, sc4strbra   ,sc4strbr,   sc4, sc4, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
30480GAME( 200?, sc4strbrc   ,sc4strbr,   sc4, sc4, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
30481GAME( 200?, sc4strbrd   ,sc4strbr,   sc4, sc4, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
30482
30483const stepper_interface* sc4twilt_reel_configs[6] =
30484{
30485   &starpointrm20_interface_48step,
30486   &starpointrm20_interface_48step,
30487   &starpointrm20_interface_48step,
30488   &starpointrm20_interface_48step,
30489   0,
30490   0,
30491};
30492
30493DRIVER_INIT_MEMBER(sc4_state,sc4twilt)
30494{
30495   DRIVER_INIT_CALL(sc4);
30496   m_reel_setup = sc4twilt_reel_configs;
30497}
30498
30499
30500// PR1214 TWILIGHT         95004299 TWILIGHT PR1154
30501GAME( 200?, sc4twilt   ,0,         sc4, sc4, sc4_state, sc4twilt, ROT0, "BFM","Twilight (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30502
30503
30504const stepper_interface* sc4monsp_reel_configs[6] =
30505{
30506   &starpointrm20_interface_48step,
30507   &starpointrm20_interface_48step,
30508   &starpointrm20_interface_48step,
30509   &starpointrm20_interface_48step,
30510   &starpoint_interface_200step_reel,
30511   0,
30512};
30513
30514DRIVER_INIT_MEMBER(sc4_state,sc4monsp)
30515{
30516   DRIVER_INIT_CALL(sc4);
30517   m_reel_setup = sc4monsp_reel_configs;
30518}
30519
30520// PR1218 MONEY SPINNER ART12         95004291 MONEYSPINNER PR1158
30521GAME( 200?, sc4monsp   ,0,         sc4, sc4, sc4_state, sc4monsp, ROT0, "BFM","Money Spinner (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30522
30523
30524const stepper_interface* sc4ivply_reel_configs[6] =
30525{
30526   &starpointrm20_interface_48step,
30527   &starpointrm20_interface_48step,
30528   &starpointrm20_interface_48step,
30529   &starpointrm20_interface_48step,
30530   0,
30531   0,
30532};
30533
30534DRIVER_INIT_MEMBER(sc4_state,sc4ivply)
30535{
30536   DRIVER_INIT_CALL(sc4);
30537   m_reel_setup = sc4ivply_reel_configs;
30538}
30539
30540
30541// PR1227 4PLAY ART13         95004313 4PLAY PR1227
30542GAME( 200?, sc4ivply   ,0,         sc4, sc4, sc4_state, sc4ivply, ROT0, "BFM","4 Play (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30543
30544const stepper_interface* sc4ccc_reel_configs[6] =
30545{
30546   &starpointrm20_interface_48step,
30547   &starpointrm20_interface_48step,
30548   &starpointrm20_interface_48step,
30549   &starpointrm20_interface_48step,
30550   0,
30551   0,
30552};
30553
30554DRIVER_INIT_MEMBER(sc4_state,sc4ccc)
30555{
30556   DRIVER_INIT_CALL(sc4);
30557   m_reel_setup = sc4ccc_reel_configs;
30558}
30559
30560
30561// PR1221 CRISSCROSSCRAZY  ART13         95004282 CRISSCROSS PR1161
30562GAME( 200?, sc4ccc      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Criss Cross Crazy (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30563
30564const stepper_interface* sc4valqp_reel_configs[6] =
30565{
30566   &starpointrm20_interface_48step,
30567   &starpointrm20_interface_48step,
30568   &starpointrm20_interface_48step,
30569   0,
30570   0,
30571   0,
30572};
30573
30574DRIVER_INIT_MEMBER(sc4_state,sc4valqp)
30575{
30576   DRIVER_INIT_CALL(sc4);
30577   m_reel_setup = sc4valqp_reel_configs;
30578}
30579
30580// PR2040E VALHALLA...PR2040 SOUNDS V1.... (non-standard header)
30581GAME( 200?, sc4valqp   ,0,         sc4, sc4, sc4_state, sc4valqp, ROT0, "Qps / Eurocoin","Valhalla (Dutch) (Qps) (Scorpion 4)", GAME_NOT_WORKING )
30582
30583
30584const stepper_interface* sc4winxp_reel_configs[6] =
30585{
30586   &starpointrm20_interface_48step,
30587   &starpointrm20_interface_48step,
30588   &starpointrm20_interface_48step,
30589   &starpointrm20_interface_48step,
30590   0,
30591   0,
30592};
30593
30594DRIVER_INIT_MEMBER(sc4_state,sc4winxp)
30595{
30596   DRIVER_INIT_CALL(sc4);
30597   m_reel_setup = sc4winxp_reel_configs;
30598}
30599
30600// PR1207 WIN XPLOSION         95004265 WINXPLOSION PR1053
30601GAME( 200?, sc4winxp   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Win X-plosion (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30602
30603
30604const stepper_interface* sc4xcash_reel_configs[6] =
30605{
30606   &starpointrm20_interface_48step,
30607   &starpointrm20_interface_48step,
30608   &starpointrm20_interface_48step,
30609   0,
30610   0,
30611   0,
30612};
30613
30614DRIVER_INIT_MEMBER(sc4_state,sc4xcash)
30615{
30616   DRIVER_INIT_CALL(sc4);
30617   m_reel_setup = sc4xcash_reel_configs;
30618}
30619
30620
30621// PR1264 XTRA CASH ART13 XTRA CASH CASINO (LOTECH) - ART13         95004321 XTRACASH PR1264
30622GAME( 200?, sc4xcash   ,0,         sc4, sc4, sc4_state, sc4xcash, ROT0, "BFM","Xtra Cash Casino (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30623
30624const stepper_interface* sc4helld_reel_configs[6] =
30625{
30626   &starpointrm20_interface_48step,
30627   &starpointrm20_interface_48step,
30628   &starpointrm20_interface_48step,
30629   0,
30630   0,
30631   0,
30632};
30633
30634DRIVER_INIT_MEMBER(sc4_state,sc4helld)
30635{
30636   DRIVER_INIT_CALL(sc4);
30637   m_reel_setup = sc4helld_reel_configs;
30638}
30639
30640
30641// PR1201 HELLS BELLS         95004211 HELLS BELLS PR6945         HELLS  BELLS  (non english?)
30642GAME( 200?, sc4helld   ,0,         sc4, sc4, sc4_state, sc4helld, ROT0, "BFM / Eurocoin","Hells Bells (PR1201) (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
30643
30644const stepper_interface* sc4cashn_reel_configs[6] =
30645{
30646   &starpointrm20_interface_48step,
30647   &starpointrm20_interface_48step,
30648   &starpointrm20_interface_48step,
30649   0,
30650   0,
30651   0,
30652};
30653
30654DRIVER_INIT_MEMBER(sc4_state,sc4cashn)
30655{
30656   DRIVER_INIT_CALL(sc4);
30657   m_reel_setup = sc4cashn_reel_configs;
30658}
30659
30660
30661// PR2038E Dutch12 Cashanova  (not a standard string)
30662GAME( 200?, sc4cashn   ,0,         sc4, sc4, sc4_state, sc4cashn, ROT0, "Mazooma / Eurocoin","Cashanova (Dutch) (Mazooma / Eurocoin) (Scorpion 4)", GAME_NOT_WORKING )
30663
30664
30665/**********************************************************************************************************************************/
30666/*  Games below don't do enough to add real configs yet                                                                           */
30667/**********************************************************************************************************************************/
30668
30669
30670// PAY UNIT ERR 17
30671// PR1411 AWP SNAKES AND LADDERS         PR1411 SNAKES A L SOUNDS11        SNAKES & LADDERS  S.SITE
30672GAME( 200?, sc4slad      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
30673GAME( 200?, sc4slada   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
30674GAME( 200?, sc4sladb   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
30675GAME( 200?, sc4sladc   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
30676GAME( 200?, sc4sladd   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
30677GAME( 200?, sc4slade   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
30678GAME( 200?, sc4sladf   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
30679GAME( 200?, sc4sladg   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
30680GAME( 200?, sc4sladh   ,sc4slad,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
30681
30682
3005730683/****************************************************************************************************************************************************************************************************************/
3005830684/****************************************************************************************************************************************************************************************************************/
3005930685/****************************************************************************************************************************************************************************************************************/
trunk/src/mame/mame.lst
r19179r19180
1374413744sc4feverf   //
1374513745sc4feverg   //
1374613746sc4feverh   //
13747sc4feveri   //
13748sc4feverj   //
1374913747sc4feverk   //
13750sc4feverl   //
13748sc4fevdt   // Fever (Dutch)
13749sc4fevdta   //
13750sc4fevdtb   //
1375113751sc4fpitc   // Fever Pitch (Bellfruit)
1375213752sc4fpitca   //
1375313753sc4fpitcb   //
trunk/src/mame/includes/bfm_sc45.h
r19179r19180
238238   DECLARE_DRIVER_INIT(sc4nmtj);
239239   DECLARE_DRIVER_INIT(sc4rt);
240240   DECLARE_DRIVER_INIT(sc4rbank);
241   DECLARE_DRIVER_INIT(sc4sslam);
242   DECLARE_DRIVER_INIT(sc4sus);
243   DECLARE_DRIVER_INIT(sc4spice);
244   DECLARE_DRIVER_INIT(sc4cjcl);
245   DECLARE_DRIVER_INIT(sc4clclo);
246   DECLARE_DRIVER_INIT(sc4bobcl);
247   DECLARE_DRIVER_INIT(sc4bankb);
248   DECLARE_DRIVER_INIT(sc4bed);
249   DECLARE_DRIVER_INIT(sc4bedcl);
250   DECLARE_DRIVER_INIT(sc4bblas);
251   DECLARE_DRIVER_INIT(sc4bblas_mbus);
252   DECLARE_DRIVER_INIT(sc4aztec);
253   DECLARE_DRIVER_INIT(sc4helrd);
254   DECLARE_DRIVER_INIT(sc4heatw);
255   DECLARE_DRIVER_INIT(sc4colos);
256   DECLARE_DRIVER_INIT(sc4fevdt);
257   DECLARE_DRIVER_INIT(sc4fevnx);
258   DECLARE_DRIVER_INIT(sc4game);
259   DECLARE_DRIVER_INIT(sc4goud);
260   DECLARE_DRIVER_INIT(sc4lasv);
261   DECLARE_DRIVER_INIT(sc4miljo);
262   DECLARE_DRIVER_INIT(sc4paytm);
263   DECLARE_DRIVER_INIT(sc4pglcs);
264   DECLARE_DRIVER_INIT(sc4redad);
265   DECLARE_DRIVER_INIT(sc4rvl);
266   DECLARE_DRIVER_INIT(sc4rvlnx);
267   DECLARE_DRIVER_INIT(sc4rio);
268   DECLARE_DRIVER_INIT(sc4strbr);
269   DECLARE_DRIVER_INIT(sc4twilt);
270   DECLARE_DRIVER_INIT(sc4monsp);
271   DECLARE_DRIVER_INIT(sc4ivply);
272   DECLARE_DRIVER_INIT(sc4ccc);
273   DECLARE_DRIVER_INIT(sc4valqp);
274   DECLARE_DRIVER_INIT(sc4winxp);
275   DECLARE_DRIVER_INIT(sc4xcash);
276   DECLARE_DRIVER_INIT(sc4helld);
277   DECLARE_DRIVER_INIT(sc4cashn);
241278
242279   
243280   
281   
282   
283   
244284   DECLARE_MACHINE_START(sc4);
245285   DECLARE_MACHINE_RESET(sc4);
246286};
r19179r19180
16461686   ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
16471687   /* 95004291 MONEYSPINNER PR1158 */ \
16481688   ROM_LOAD( "95004291.snd", 0x000000, 0x080000, CRC(0ea304f7) SHA1(3d524e108cd12e83956fec3997316a92a9e0898d) ) \
1649   /* PR1026 MONEY SPIN SOUNDS11 */ \
1650   ROM_LOAD( "95008183.bin", 0x000000, 0x080000, CRC(ab29f841) SHA1(908603184c3f7ead278dabd224d60e5362cdafbe) ) \
1651   ROM_LOAD( "95008184.bin", 0x080000, 0x080000, CRC(45ef95ea) SHA1(1e1126b542621e723eaf6e38918162fe701247e0) ) \
16521689
16531690#define sc_monop_others \
16541691   ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
r19179r19180
28602897#define sc_msclb_others \
28612898   ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
28622899   ROM_LOAD( "95008191.bin", 0x0000, 0x100000, CRC(4d392e0c) SHA1(798ba07fdb0bebe5367f58b1e13226827153e0e8) ) \
2900   ROM_REGION( 0x400000, "others", ROMREGION_ERASE00 ) \
2901   /* these are for a non-club version */ \
2902   /* PR1026 MONEY SPIN SOUNDS11 */ \
2903   ROM_LOAD( "95008183.bin", 0x000000, 0x080000, CRC(ab29f841) SHA1(908603184c3f7ead278dabd224d60e5362cdafbe) ) \
2904   ROM_LOAD( "95008184.bin", 0x080000, 0x080000, CRC(45ef95ea) SHA1(1e1126b542621e723eaf6e38918162fe701247e0) ) \
28632905
28642906#define sc_mtb_others \
28652907   ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \

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