trunk/src/mame/drivers/bfm_sc4.c
| r19171 | r19172 | |
| 25726 | 25726 | m_reel_setup = sc4luckb_reel_configs; |
| 25727 | 25727 | } |
| 25728 | 25728 | |
| 25729 | DRIVER_INIT_MEMBER(sc4_state,sc4luckb_mbus) |
| 25730 | { |
| 25731 | DRIVER_INIT_CALL(sc4mbus); |
| 25732 | m_reel_setup = sc4luckb_reel_configs; |
| 25733 | } |
| 25729 | 25734 | |
| 25730 | 25735 | // PR1033 CASINO LUCKY BALLS PR1033 LUCKY BALLS SOUNDS11 |
| 25731 | 25736 | GAME( 200?, sc4luckb ,0, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| r19171 | r19172 | |
| 25756 | 25761 | GAME( 200?, sc4luckb4 ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 26)", GAME_NOT_WORKING ) |
| 25757 | 25762 | |
| 25758 | 25763 | // PR1033 CASINO LUCKY BALLS PR1033 LUCKY BALLS SOUNDS11 LUCKY BALLS ARCADE |
| 25759 | | GAME( 200?, sc4luckbq ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25760 | | GAME( 200?, sc4luckbr ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25761 | | GAME( 200?, sc4luckbs ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25762 | | GAME( 200?, sc4luckby ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25763 | | GAME( 200?, sc4luckbz ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) // incomplete pairing |
| 25764 | | GAME( 200?, sc4luckb0 ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25764 | GAME( 200?, sc4luckbq ,sc4luckb, sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25765 | GAME( 200?, sc4luckbr ,sc4luckb, sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25766 | GAME( 200?, sc4luckbs ,sc4luckb, sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25767 | GAME( 200?, sc4luckby ,sc4luckb, sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25768 | GAME( 200?, sc4luckbz ,sc4luckb, sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) // incomplete pairing |
| 25769 | GAME( 200?, sc4luckb0 ,sc4luckb, sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25765 | 25770 | |
| 25766 | 25771 | |
| 25767 | 25772 | // PR2535 MAGIC CIRCLE STANDARD 011 MAGICSND |
| r19171 | r19172 | |
| 25813 | 25818 | GAME( 200?, sc4maximf ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25814 | 25819 | GAME( 200?, sc4maximg ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25815 | 25820 | |
| 25821 | const stepper_interface* sc4maxcc_reel_configs[6] = |
| 25822 | { |
| 25823 | &starpointrm20_interface_48step, |
| 25824 | &starpointrm20_interface_48step, |
| 25825 | &starpointrm20_interface_48step, |
| 25826 | &starpointrm20_interface_48step, |
| 25827 | &starpoint_interface_200step_reel, |
| 25828 | 0, |
| 25829 | }; |
| 25830 | |
| 25831 | DRIVER_INIT_MEMBER(sc4_state,sc4maxcc) |
| 25832 | { |
| 25833 | DRIVER_INIT_CALL(sc4mbus); |
| 25834 | m_reel_setup = sc4maxcc_reel_configs; |
| 25835 | } |
| 25836 | |
| 25816 | 25837 | // PR2130 CLUB MAXIMUS CASH MAXIMUS CASH CLUB CMAX SOUNDS MAXIMUS CASH |
| 25817 | | GAME( 200?, sc4maxcc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25818 | | GAME( 200?, sc4maxcca ,sc4maxcc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25819 | | GAME( 200?, sc4maxccb ,sc4maxcc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25820 | | GAME( 200?, sc4maxccc ,sc4maxcc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25838 | GAME( 200?, sc4maxcc ,0, sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 25839 | GAME( 200?, sc4maxcca ,sc4maxcc, sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 25840 | GAME( 200?, sc4maxccb ,sc4maxcc, sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 25841 | GAME( 200?, sc4maxccc ,sc4maxcc, sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 25821 | 25842 | |
| 25843 | // A:2 A:3 to boot |
| 25822 | 25844 | // PR1217 MILJONAIRSART12 95004305 MILJONAIRE PR1157 |
| 25823 | | GAME( 200?, sc4miljo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Miljonairs (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English |
| 25845 | GAME( 200?, sc4miljo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Miljonairs (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English |
| 25824 | 25846 | |
| 25847 | // A:2 A:3 to boot |
| 25825 | 25848 | // PR1223 MILJONAIRS 95004305 MILJONAIRE PR1157 |
| 25826 | | GAME( 200?, sc4milja ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Miljonairs Arcade (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English |
| 25849 | GAME( 200?, sc4milja ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Miljonairs Arcade (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English |
| 25827 | 25850 | |
| 25828 | 25851 | // PR6904 MONEY BAGS PR6904 MONEY BAGS SOUNDS11 |
| 25829 | | GAME( 200?, sc4mbags ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25830 | | GAME( 200?, sc4mbagsa ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25831 | | GAME( 200?, sc4mbagsb ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25832 | | GAME( 200?, sc4mbagsc ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25852 | GAME( 200?, sc4mbags ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 25853 | GAME( 200?, sc4mbagsa ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 25854 | GAME( 200?, sc4mbagsb ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 25855 | GAME( 200?, sc4mbagsc ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 25833 | 25856 | |
| 25834 | 25857 | |
| 25835 | 25858 | const stepper_interface* sc4mgr_reel_configs[6] = |
| r19171 | r19172 | |
| 25871 | 25894 | GAME( 200?, sc4mgrl ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 25872 | 25895 | GAME( 200?, sc4mgrm ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 25873 | 25896 | |
| 25897 | const stepper_interface* sc4mspid_reel_configs[6] = |
| 25898 | { |
| 25899 | &starpointrm20_interface_48step, |
| 25900 | &starpointrm20_interface_48step, |
| 25901 | &starpointrm20_interface_48step, |
| 25902 | &starpoint_interface_200step_reel, |
| 25903 | 0, |
| 25904 | 0, |
| 25905 | }; |
| 25874 | 25906 | |
| 25907 | DRIVER_INIT_MEMBER(sc4_state,sc4mspid) |
| 25908 | { |
| 25909 | DRIVER_INIT_CALL(sc4); |
| 25910 | m_reel_setup = sc4mspid_reel_configs; |
| 25911 | } |
| 25912 | |
| 25913 | DRIVER_INIT_MEMBER(sc4_state,sc4mspid_mbus) |
| 25914 | { |
| 25915 | DRIVER_INIT_CALL(sc4mbus); |
| 25916 | m_reel_setup = sc4mspid_reel_configs; |
| 25917 | } |
| 25918 | |
| 25875 | 25919 | // PR1325 CASINO MONEY SPIDER PR1325 MONEYSPIDER SOUNDS11 |
| 25876 | | GAME( 200?, sc4mspid ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25877 | | GAME( 200?, sc4mspida ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25878 | | GAME( 200?, sc4mspidb ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25879 | | GAME( 200?, sc4mspidc ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25880 | | GAME( 200?, sc4mspidd ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25881 | | GAME( 200?, sc4mspide ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25882 | | GAME( 200?, sc4mspidf ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25883 | | GAME( 200?, sc4mspidg ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25884 | | GAME( 200?, sc4mspidj ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25885 | | GAME( 200?, sc4mspidk ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25886 | | GAME( 200?, sc4mspidl ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 25887 | | GAME( 200?, sc4mspidm ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 25920 | GAME( 200?, sc4mspid ,0, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25921 | GAME( 200?, sc4mspida ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25922 | GAME( 200?, sc4mspidb ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25923 | GAME( 200?, sc4mspidc ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25924 | GAME( 200?, sc4mspidd ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25925 | GAME( 200?, sc4mspide ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25926 | GAME( 200?, sc4mspidf ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25927 | GAME( 200?, sc4mspidg ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25928 | GAME( 200?, sc4mspidj ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25929 | GAME( 200?, sc4mspidk ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25930 | GAME( 200?, sc4mspidl ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 25931 | GAME( 200?, sc4mspidm ,sc4mspid, sc4, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 25888 | 25932 | // PR1325 CASINO MONEY SPIDER MONEY SPIDER ARCADE PR1325 MONEYSPIDER SOUNDS11 |
| 25889 | | GAME( 200?, sc4mspidh ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25890 | | GAME( 200?, sc4mspidi ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25933 | GAME( 200?, sc4mspidh ,sc4mspid, sc4, sc4, sc4_state, sc4mspid_mbus, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 25934 | GAME( 200?, sc4mspidi ,sc4mspid, sc4, sc4, sc4_state, sc4mspid_mbus, ROT0, "BFM","Casino Money Spider (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 25891 | 25935 | |
| 25936 | const stepper_interface* sc4msclb_reel_configs[6] = |
| 25937 | { |
| 25938 | &starpointrm20_interface_48step, |
| 25939 | &starpointrm20_interface_48step, |
| 25940 | &starpointrm20_interface_48step, |
| 25941 | &starpoint_interface_200step_reel, |
| 25942 | 0, |
| 25943 | 0, |
| 25944 | }; |
| 25892 | 25945 | |
| 25946 | DRIVER_INIT_MEMBER(sc4_state,sc4msclb) |
| 25947 | { |
| 25948 | DRIVER_INIT_CALL(sc4); |
| 25949 | m_reel_setup = sc4msclb_reel_configs; |
| 25950 | } |
| 25893 | 25951 | |
| 25894 | 25952 | // PR1040 MONEY SPINNER PR1040 MON S CLUB SOUNDS11 |
| 25895 | | GAME( 200?, sc4msclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25896 | | GAME( 200?, sc4msclba ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25897 | | GAME( 200?, sc4msclbb ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25898 | | GAME( 200?, sc4msclbc ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25899 | | GAME( 200?, sc4msclbd ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25900 | | GAME( 200?, sc4msclbe ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25901 | | GAME( 200?, sc4msclbf ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25902 | | GAME( 200?, sc4msclbg ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25953 | GAME( 200?, sc4msclb ,0, sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25954 | GAME( 200?, sc4msclba ,sc4msclb, sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25955 | GAME( 200?, sc4msclbb ,sc4msclb, sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25956 | GAME( 200?, sc4msclbc ,sc4msclb, sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25957 | GAME( 200?, sc4msclbd ,sc4msclb, sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25958 | GAME( 200?, sc4msclbe ,sc4msclb, sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25959 | GAME( 200?, sc4msclbf ,sc4msclb, sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25960 | GAME( 200?, sc4msclbg ,sc4msclb, sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25903 | 25961 | |
| 25904 | 25962 | // PR6803 MONEY TO BURN PR6803 BURN SOUNDS11 |
| 25905 | 25963 | GAME( 200?, sc4mtb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| r19171 | r19172 | |
| 26999 | 27057 | GAME( 200?, sc4wernr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Werner (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING ) |
| 27000 | 27058 | GAME( 200?, sc4wrnlt ,sc4wernr, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Werner Light (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING ) |
| 27001 | 27059 | |
| 27060 | // Reel 4 is strange ERR24 |
| 27002 | 27061 | // PR7065 WET 'N' WILD WILD SOUNDS WET 'N' WILD |
| 27003 | 27062 | GAME( 200?, sc4waw ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27004 | 27063 | GAME( 200?, sc4wawa ,sc4waw, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| r19171 | r19172 | |
| 27009 | 27068 | GAME( 200?, sc4wawf ,sc4waw, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27010 | 27069 | |
| 27011 | 27070 | // PR6812 WHO DARES WINS PR6812 WHO DARES WINS SOUNDS |
| 27012 | | GAME( 200?, sc4wdw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27013 | | GAME( 200?, sc4wdwa ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27014 | | GAME( 200?, sc4wdwb ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27015 | | GAME( 200?, sc4wdwc ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27016 | | GAME( 200?, sc4wdwd ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27017 | | GAME( 200?, sc4wdwe ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27018 | | GAME( 200?, sc4wdwf ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27019 | | GAME( 200?, sc4wdwg ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27020 | | GAME( 200?, sc4wdwh ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27021 | | GAME( 200?, sc4wdwi ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27022 | | GAME( 200?, sc4wdwj ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27071 | GAME( 200?, sc4wdw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27072 | GAME( 200?, sc4wdwa ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27073 | GAME( 200?, sc4wdwb ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27074 | GAME( 200?, sc4wdwc ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27075 | GAME( 200?, sc4wdwd ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27076 | GAME( 200?, sc4wdwe ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27077 | GAME( 200?, sc4wdwf ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27078 | GAME( 200?, sc4wdwg ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27079 | GAME( 200?, sc4wdwh ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27080 | GAME( 200?, sc4wdwi ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27081 | GAME( 200?, sc4wdwj ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27023 | 27082 | |
| 27083 | |
| 27084 | const stepper_interface* sc4leg_reel_configs[6] = |
| 27085 | { |
| 27086 | &starpointrm20_interface_48step, |
| 27087 | &starpointrm20_interface_48step, |
| 27088 | &starpointrm20_interface_48step, |
| 27089 | &starpointrm20_interface_48step, |
| 27090 | &starpoint_interface_200step_reel, |
| 27091 | 0, |
| 27092 | }; |
| 27093 | |
| 27094 | DRIVER_INIT_MEMBER(sc4_state,sc4leg) |
| 27095 | { |
| 27096 | DRIVER_INIT_CALL(sc4); |
| 27097 | m_reel_setup = sc4leg_reel_configs; |
| 27098 | } |
| 27099 | |
| 27024 | 27100 | // PR7120 WHO WANTS TO BE A LEGIONNAIRE PR7120 LEGIONNAIRE SOUNDS11 |
| 27025 | | GAME( 200?, sc4leg ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27026 | | GAME( 200?, sc4lega ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27027 | | GAME( 200?, sc4legb ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27028 | | GAME( 200?, sc4legc ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27029 | | GAME( 200?, sc4legd ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27030 | | GAME( 200?, sc4lege ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27031 | | GAME( 200?, sc4legf ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27032 | | GAME( 200?, sc4legg ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27101 | GAME( 200?, sc4leg ,0, sc4, sc4, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27102 | GAME( 200?, sc4lega ,sc4leg, sc4, sc4, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27103 | GAME( 200?, sc4legb ,sc4leg, sc4, sc4, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27104 | GAME( 200?, sc4legc ,sc4leg, sc4, sc4, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27105 | GAME( 200?, sc4legd ,sc4leg, sc4, sc4, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27106 | GAME( 200?, sc4lege ,sc4leg, sc4, sc4, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27107 | GAME( 200?, sc4legf ,sc4leg, sc4, sc4, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27108 | GAME( 200?, sc4legg ,sc4leg, sc4, sc4, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27033 | 27109 | |
| 27110 | const stepper_interface* sc4cleg_reel_configs[6] = |
| 27111 | { |
| 27112 | &starpointrm20_interface_48step, |
| 27113 | &starpointrm20_interface_48step, |
| 27114 | &starpointrm20_interface_48step, |
| 27115 | &starpointrm20_interface_48step, |
| 27116 | &starpointrm20_interface_48step, |
| 27117 | &starpoint_interface_200step_reel, |
| 27118 | }; |
| 27119 | |
| 27120 | DRIVER_INIT_MEMBER(sc4_state,sc4cleg) |
| 27121 | { |
| 27122 | DRIVER_INIT_CALL(sc4); |
| 27123 | m_reel_setup = sc4cleg_reel_configs; |
| 27124 | } |
| 27125 | |
| 27126 | DRIVER_INIT_MEMBER(sc4_state,sc4cleg_mbus) |
| 27127 | { |
| 27128 | DRIVER_INIT_CALL(sc4mbus); |
| 27129 | m_reel_setup = sc4cleg_reel_configs; |
| 27130 | } |
| 27131 | |
| 27034 | 27132 | // PR1038 CLUB WHO WANTS TO BE A LEGIONNAIRE PR1038 CLUB WWTBAL SOUNDS11 |
| 27035 | | GAME( 200?, sc4legcb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27036 | | GAME( 200?, sc4legcba ,sc4legcb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27037 | | GAME( 200?, sc4legcbb ,sc4legcb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27038 | | GAME( 200?, sc4legcbc ,sc4legcb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27133 | GAME( 200?, sc4legcb ,0, sc4, sc4, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27134 | GAME( 200?, sc4legcba ,sc4legcb, sc4, sc4, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27135 | GAME( 200?, sc4legcbb ,sc4legcb, sc4, sc4, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27136 | GAME( 200?, sc4legcbc ,sc4legcb, sc4, sc4, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27137 | // Alarms through startup, doesn't start game |
| 27039 | 27138 | // PR1038 CLUB WHO WANTS TO BE A LEGIONNAIRE WWTB LEGIONNAIRE CLUB PR1038 CLUB WWTBAL SOUNDS11 |
| 27040 | | GAME( 200?, sc4legcbd ,sc4legcb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27041 | | GAME( 200?, sc4legcbe ,sc4legcb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27139 | GAME( 200?, sc4legcbd ,sc4legcb, sc4, sc4, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27140 | GAME( 200?, sc4legcbe ,sc4legcb, sc4, sc4, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27042 | 27141 | |
| 27043 | 27142 | // PR7144 WILD BUNCH PR7144 CRAZY FRUITS SOUNDS11 |
| 27044 | | GAME( 200?, sc4wldbn ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27045 | | GAME( 200?, sc4wldbna ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27046 | | GAME( 200?, sc4wldbnb ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27047 | | GAME( 200?, sc4wldbnc ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27048 | | GAME( 200?, sc4wldbnd ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27049 | | GAME( 200?, sc4wldbne ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27050 | | GAME( 200?, sc4wldbnf ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27051 | | GAME( 200?, sc4wldbni ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27052 | | GAME( 200?, sc4wldbnj ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27053 | | GAME( 200?, sc4wldbnk ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27054 | | GAME( 200?, sc4wldbnn ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27055 | | GAME( 200?, sc4wldbno ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 27056 | | GAME( 200?, sc4wldbnp ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 27057 | | GAME( 200?, sc4wldbnq ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 27143 | GAME( 200?, sc4wldbn ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27144 | GAME( 200?, sc4wldbna ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27145 | GAME( 200?, sc4wldbnb ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27146 | GAME( 200?, sc4wldbnc ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27147 | GAME( 200?, sc4wldbnd ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27148 | GAME( 200?, sc4wldbne ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27149 | GAME( 200?, sc4wldbnf ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27150 | GAME( 200?, sc4wldbni ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27151 | GAME( 200?, sc4wldbnj ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27152 | GAME( 200?, sc4wldbnk ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27153 | GAME( 200?, sc4wldbnn ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27154 | GAME( 200?, sc4wldbno ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27155 | GAME( 200?, sc4wldbnp ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27156 | GAME( 200?, sc4wldbnq ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27058 | 27157 | |
| 27059 | 27158 | // PR7144 WILD BUNCH PR7144 WILD BUNCH SOUNDS11 CAS WILD BUNCH S.SITE |
| 27060 | | GAME( 200?, sc4wldbng ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27061 | | GAME( 200?, sc4wldbnh ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27062 | | GAME( 200?, sc4wldbnl ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27063 | | GAME( 200?, sc4wldbnm ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27159 | GAME( 200?, sc4wldbng ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27160 | GAME( 200?, sc4wldbnh ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27161 | GAME( 200?, sc4wldbnl ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27162 | GAME( 200?, sc4wldbnm ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27064 | 27163 | |
| 27065 | 27164 | // PR7110 WILD THING PR7110 WILD THING SOUNDS11 |
| 27066 | | GAME( 200?, sc4wthng ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27067 | | GAME( 200?, sc4wthnga ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27068 | | GAME( 200?, sc4wthngb ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27069 | | GAME( 200?, sc4wthngc ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27165 | GAME( 200?, sc4wthng ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27166 | GAME( 200?, sc4wthnga ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27167 | GAME( 200?, sc4wthngb ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27168 | GAME( 200?, sc4wthngc ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27070 | 27169 | |
| 27071 | 27170 | // PR7060CASINO WILDTHING WILD THING ARCADE WILD SOUNDS WILD THING |
| 27072 | | GAME( 200?, sc4wthnm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27073 | | GAME( 200?, sc4wthnma ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27074 | | GAME( 200?, sc4wthnmb ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27075 | | GAME( 200?, sc4wthnmc ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27076 | | GAME( 200?, sc4wthnmd ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27077 | | GAME( 200?, sc4wthnme ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27078 | | GAME( 200?, sc4wthnmf ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27171 | GAME( 200?, sc4wthnm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27172 | GAME( 200?, sc4wthnma ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27173 | GAME( 200?, sc4wthnmb ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27174 | GAME( 200?, sc4wthnmc ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27175 | GAME( 200?, sc4wthnmd ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27176 | GAME( 200?, sc4wthnme ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27177 | GAME( 200?, sc4wthnmf ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27079 | 27178 | |
| 27080 | 27179 | // PR7060CASINO WILDTHING WILD SOUNDS WILD THING |
| 27081 | | GAME( 200?, sc4wtc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27082 | | GAME( 200?, sc4wtca ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27083 | | GAME( 200?, sc4wtcb ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27084 | | GAME( 200?, sc4wtcc ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27085 | | GAME( 200?, sc4wtcd ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27086 | | GAME( 200?, sc4wtce ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27087 | | GAME( 200?, sc4wtcf ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27180 | GAME( 200?, sc4wtc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27181 | GAME( 200?, sc4wtca ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27182 | GAME( 200?, sc4wtcb ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27183 | GAME( 200?, sc4wtcc ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27184 | GAME( 200?, sc4wtcd ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27185 | GAME( 200?, sc4wtce ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27186 | GAME( 200?, sc4wtcf ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 27088 | 27187 | |
| 27089 | 27188 | const stepper_interface* sc4wspin_reel_configs[6] = |
| 27090 | 27189 | { |