trunk/src/mame/drivers/starfire.c
| r19072 | r19073 | |
| 62 | 62 | { |
| 63 | 63 | switch (offset & 7) |
| 64 | 64 | { |
| 65 | | case 0: m_starfire_vidctrl = data; break; |
| 66 | | case 1: m_starfire_vidctrl1 = data; break; |
| 67 | | case 2: |
| 68 | | /* Sounds */ |
| 69 | | m_fireone_select = (data & 0x8) ? 0 : 1; |
| 70 | | break; |
| 65 | case 0: m_starfire_vidctrl = data; break; |
| 66 | case 1: m_starfire_vidctrl1 = data; break; |
| 67 | case 2: m_io2_write(space, offset, data, 0xff); break; |
| 71 | 68 | default: break; |
| 72 | 69 | } |
| 73 | 70 | } |
| r19072 | r19073 | |
| 93 | 90 | |
| 94 | 91 | /************************************* |
| 95 | 92 | * |
| 96 | | * Game-specific input handlers |
| 93 | * Game-specific I/O handlers |
| 97 | 94 | * |
| 98 | 95 | *************************************/ |
| 99 | 96 | |
| 97 | WRITE8_MEMBER(starfire_state::starfire_sound_w) |
| 98 | { |
| 99 | // TODO: sound |
| 100 | } |
| 101 | |
| 102 | WRITE8_MEMBER(starfire_state::fireone_io2_w) |
| 103 | { |
| 104 | // TODO: sound |
| 105 | m_fireone_select = (data & 0x8) ? 0 : 1; |
| 106 | } |
| 107 | |
| 108 | |
| 100 | 109 | READ8_MEMBER(starfire_state::starfire_input_r) |
| 101 | 110 | { |
| 102 | 111 | switch (offset & 15) |
| 103 | 112 | { |
| 104 | | case 0: return ioport("DSW")->read(); |
| 105 | | case 1: return ioport("SYSTEM")->read(); /* Note: need to loopback sounds lengths on that one */ |
| 113 | case 0: return ioport("DSW")->read(); |
| 114 | case 1: return ioport("SYSTEM")->read(); /* Note: need to loopback sounds lengths on that one */ |
| 106 | 115 | case 5: return ioport("STICKZ")->read(); |
| 107 | | case 6: return ioport("STICKX")->read(); |
| 108 | | case 7: return ioport("STICKY")->read(); |
| 116 | case 6: return ioport("STICKX")->read(); |
| 117 | case 7: return ioport("STICKY")->read(); |
| 109 | 118 | default: return 0xff; |
| 110 | 119 | } |
| 111 | 120 | } |
| 112 | 121 | |
| 113 | | |
| 114 | 122 | READ8_MEMBER(starfire_state::fireone_input_r) |
| 115 | 123 | { |
| 116 | 124 | static const UINT8 fireone_paddle_map[64] = |
| r19072 | r19073 | |
| 124 | 132 | 0x28,0x29,0x2b,0x2a,0x2e,0x2f,0x2d,0x2c, |
| 125 | 133 | 0x24,0x25,0x27,0x26,0x22,0x23,0x21,0x20 |
| 126 | 134 | }; |
| 127 | | int temp; |
| 128 | 135 | |
| 129 | | |
| 130 | 136 | switch (offset & 15) |
| 131 | 137 | { |
| 132 | | case 0: return ioport("DSW")->read(); |
| 133 | | case 1: return ioport("SYSTEM")->read(); |
| 138 | case 0: return ioport("DSW")->read(); |
| 139 | case 1: return ioport("SYSTEM")->read(); |
| 134 | 140 | case 2: |
| 135 | | temp = m_fireone_select ? ioport("P1")->read() : ioport("P2")->read(); |
| 136 | | temp = (temp & 0xc0) | fireone_paddle_map[temp & 0x3f]; |
| 137 | | return temp; |
| 141 | { |
| 142 | UINT8 input = m_fireone_select ? ioport("P1")->read() : ioport("P2")->read(); |
| 143 | return (input & 0xc0) | fireone_paddle_map[input & 0x3f]; |
| 144 | } |
| 138 | 145 | default: return 0xff; |
| 139 | 146 | } |
| 140 | 147 | } |
| r19072 | r19073 | |
| 163 | 170 | *************************************/ |
| 164 | 171 | |
| 165 | 172 | static INPUT_PORTS_START( starfire ) |
| 166 | | PORT_START("DSW") /* DSW0 */ |
| 167 | | PORT_DIPNAME( 0x03, 0x00, "Time" ) |
| 173 | PORT_START("DSW") |
| 174 | PORT_DIPNAME( 0x03, 0x00, "Time" ) PORT_DIPLOCATION("3A:1,2") |
| 168 | 175 | PORT_DIPSETTING( 0x00, "90 Sec" ) |
| 169 | 176 | PORT_DIPSETTING( 0x01, "80 Sec" ) |
| 170 | 177 | PORT_DIPSETTING( 0x02, "70 Sec" ) |
| 171 | 178 | PORT_DIPSETTING( 0x03, "60 Sec" ) |
| 172 | | PORT_DIPNAME( 0x04, 0x00, "Coin(s) to Start" ) |
| 173 | | PORT_DIPSETTING( 0x00, "1" ) |
| 174 | | PORT_DIPSETTING( 0x04, "2" ) |
| 175 | | PORT_DIPNAME( 0x08, 0x00, "Fuel per Coin" ) |
| 179 | PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("3A:3") |
| 180 | PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) |
| 181 | PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) |
| 182 | PORT_DIPNAME( 0x08, 0x00, "Fuel per Coin" ) PORT_DIPLOCATION("3A:4") |
| 176 | 183 | PORT_DIPSETTING( 0x00, "300" ) |
| 177 | 184 | PORT_DIPSETTING( 0x08, "600" ) |
| 178 | | PORT_DIPNAME( 0x30, 0x00, "Bonus" ) |
| 185 | PORT_DIPNAME( 0x30, 0x00, "Bonus" ) PORT_DIPLOCATION("3A:5,6") |
| 179 | 186 | PORT_DIPSETTING( 0x00, "300 points" ) |
| 180 | 187 | PORT_DIPSETTING( 0x10, "500 points" ) |
| 181 | 188 | PORT_DIPSETTING( 0x20, "700 points" ) |
| 182 | 189 | PORT_DIPSETTING( 0x30, DEF_STR( None ) ) |
| 183 | | PORT_DIPNAME( 0x40, 0x00, "Score Table Hold" ) |
| 190 | PORT_DIPNAME( 0x40, 0x00, "Score Table Hold" ) PORT_DIPLOCATION("3A:7") |
| 184 | 191 | PORT_DIPSETTING( 0x00, "fixed length" ) |
| 185 | 192 | PORT_DIPSETTING( 0x40, "fixed length+fire" ) |
| 186 | | PORT_SERVICE( 0x80, IP_ACTIVE_HIGH ) |
| 193 | PORT_SERVICE_DIPLOC(0x80, IP_ACTIVE_HIGH, "3A:8" ) |
| 187 | 194 | |
| 188 | 195 | PORT_START("SYSTEM") /* IN1 */ |
| 189 | 196 | PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) |
| 190 | 197 | PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) |
| 191 | 198 | PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) |
| 192 | | PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) |
| 193 | | PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) |
| 194 | | PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) |
| 195 | | PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) |
| 196 | | PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) |
| 199 | PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SPECIAL ) // (audio) TIE ON, see starfire_input_r |
| 200 | PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SPECIAL ) // (audio) LASER ON, see starfire_input_r |
| 201 | PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) // SLAM/STATIC |
| 202 | PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) |
| 203 | PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) |
| 197 | 204 | |
| 198 | 205 | PORT_START("STICKX") /* IN2 */ |
| 199 | 206 | PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) |
| r19072 | r19073 | |
| 212 | 219 | |
| 213 | 220 | |
| 214 | 221 | static INPUT_PORTS_START( fireone ) |
| 215 | | PORT_START("DSW") /* DSW0 */ |
| 222 | PORT_START("DSW") |
| 216 | 223 | PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) |
| 217 | 224 | PORT_DIPSETTING( 0x03, "2 Coins/1 Player" ) |
| 218 | 225 | PORT_DIPSETTING( 0x02, "2 Coins/1 or 2 Players" ) |
| r19072 | r19073 | |
| 382 | 389 | DRIVER_INIT_MEMBER(starfire_state,starfire) |
| 383 | 390 | { |
| 384 | 391 | m_input_read = read8_delegate(FUNC(starfire_state::starfire_input_r),this); |
| 392 | m_io2_write = write8_delegate(FUNC(starfire_state::starfire_sound_w),this); |
| 385 | 393 | } |
| 386 | 394 | |
| 387 | 395 | DRIVER_INIT_MEMBER(starfire_state,fireone) |
| 388 | 396 | { |
| 389 | 397 | m_input_read = read8_delegate(FUNC(starfire_state::fireone_input_r),this); |
| 398 | m_io2_write = write8_delegate(FUNC(starfire_state::fireone_io2_w),this); |
| 390 | 399 | |
| 391 | 400 | /* register for state saving */ |
| 392 | 401 | save_item(NAME(m_fireone_select)); |