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r199516 Monday 4th December, 2023 at 16:03:19 UTC by hap
New working systems
-------------------
Mephisto Europa [hap, Berger]
[src/mame]mame.lst
[src/mame/hegenerglaser]europa.cpp*
[src/mame/layout]mephisto_europa.lay*

r199515 Monday 4th December, 2023 at 14:40:24 UTC by hap
hd6301: ST IMM opcodes cause a trap interrupt
[src/devices/cpu/m6800]m6800.cpp m6801.cpp

r199514 Monday 4th December, 2023 at 12:36:10 UTC by Osso
Skill Drop Georgia (Ver. G1.01S, Oct 1 2002) [Ioannis Bampoulas]
Lucky Coin (Jun 24 2002) [Ioannis Bampoulas]
[src/mame]mame.lst
[src/mame/galaxian]galaxian.cpp
[src/mame/misc]astrcorp.cpp

r199513 Monday 4th December, 2023 at 11:38:08 UTC by hap
m6800: move m6801 TODO over to m6801.cpp
[src/devices/cpu/m6800]m6800.cpp m6801.cpp

r199512 Monday 4th December, 2023 at 11:05:41 UTC by hap
hd6301: RTI after TRAP returns to the address where the trap error occured
[src/devices/cpu/m6800]6800ops.hxx

r199511 Monday 4th December, 2023 at 10:32:28 UTC by hap
hd6301: port output latches are kept intact when in standby mode, x0 does not have ddr4
[src/devices/cpu/m6800]m6801.cpp m6801.h
[src/mame/canon]canon_s80.cpp

r199510 Monday 4th December, 2023 at 03:54:27 UTC by Angelo Salese
konami/viper.cpp: correct PowerPC clocks [Guru]
[src/mame/konami]viper.cpp

r199509 Monday 4th December, 2023 at 03:09:02 UTC by Angelo Salese
konami/viper.cpp: implement front/rear speakers for mocapb/p911, update QA notes
[src/mame/konami]viper.cpp

r199508 Monday 4th December, 2023 at 00:58:55 UTC by Angelo Salese
Merge branch 'master' of https://github.com/mamedev/mame
[src/mame/konami]viper.cpp

r199507 Monday 4th December, 2023 at 00:31:58 UTC by Roberto Fresca
Realistic clickable buttons for Jolly Card and other Funworld games.
[src/mame/konami]viper.cpp
[src/mame/layout]hotchili.lay jollycrd.lay

r199506 Monday 4th December, 2023 at 00:58:44 UTC by Angelo Salese
konami/viper.cpp: filter irq state change until current one is actually serviced, make everything more stable
[src/mame/konami]viper.cpp
[src/mame/layout]hotchili.lay

r199505 Sunday 3rd December, 2023 at 23:26:03 UTC by Roberto Fresca
Realistic clickable buttons for Hot Chilli.
[src/mame/layout]hotchili.lay

r199504 Sunday 3rd December, 2023 at 22:55:02 UTC by Angelo Salese
konami/viper.cpp: rearrange i2c code, experimentally move its irq code in timer callback
[src/mame/konami]viper.cpp

r199503 Sunday 3rd December, 2023 at 22:53:03 UTC by Angelo Salese
midcoin/wink.cpp: demote with MNW
[src/mame/midcoin]wink.cpp

r199502 Sunday 3rd December, 2023 at 20:05:19 UTC by Angelo Salese
konami/viper.cpp: digital inputs for xtrial and mocapglf
[src/mame/konami]viper.cpp

r199501 Sunday 3rd December, 2023 at 20:05:19 UTC by GitHub
-

r199500 Sunday 3rd December, 2023 at 19:58:09 UTC by Angelo Salese
konami/viper.cpp: convert EPIC to address_map & logmacro (#11814)
[src/mame/konami]viper.cpp

r199499 Sunday 3rd December, 2023 at 18:09:51 UTC by stoneddiscord
breakout: change colors to match gel sheets (#11816)
[src/mame/layout]breakout.lay

r199498 Sunday 3rd December, 2023 at 17:23:46 UTC by arcadeshadow
x68k_flop.xml: Use lowercase for descriptive text in descriptions. (#11815)

Also use parentheses rather than brackets for descriptive suffixes.
[hash]x68k_flop.xml

r199497 Sunday 3rd December, 2023 at 17:14:55 UTC by Vasantha Crabb
-yamaha/ymmu100.cpp: Use mnemonic BIOS tags, reduce copy/pasta

-merit/merit3xx.cpp: Use object finders in a couple more places.
[src/mame/merit]merit3xx.cpp
[src/mame/yamaha]ymmu100.cpp

r199496 Sunday 3rd December, 2023 at 17:00:00 UTC by manuel.sainz.de.baranda.y.go.i
cpu/z80: Update WZ during in block I/O instructions. (#11812)

The inir, indr, otir and otdr instructions modify WZ when updating PC when the repeat condition is met.
[src/devices/cpu/z80]z80.cpp

r199495 Sunday 3rd December, 2023 at 16:49:19 UTC by hap
breakout: tweak color overlay
[src/mame/layout]breakout.lay

r199494 Sunday 3rd December, 2023 at 16:31:11 UTC by hap
m6801: port data latches are not initialized at reset
[src/devices/cpu/m6800]m6801.cpp

r199493 Sunday 3rd December, 2023 at 12:36:44 UTC by Osso
New clones marked not working
-----------------------------
Medal no Tatsujin Doki! Ooatari-Darake no Sugoroku Matsuri (MTL1 SPR0A) [buffi]
Puzz Ball (Japan, PZB1 Ver.C) [buffi]
[src/mame]mame.lst
[src/mame/namco]namcos10.cpp

r199492 Sunday 3rd December, 2023 at 12:13:54 UTC by Olivier Galibert
mu100: Add bios version 1.06 [Matt]
[src/mame/yamaha]ymmu100.cpp

r199491 Sunday 3rd December, 2023 at 10:24:36 UTC by Dirk Best
nichibutsu/nichild: More DIP switch info
[src/mame/nichibutsu]nichild.cpp

r199490 Sunday 3rd December, 2023 at 01:48:47 UTC by Angelo Salese
chore: fix a couple notes [skip ci]
[/branches/viper_epic-map/src/mame/konami]viper.cpp

r199489 Sunday 3rd December, 2023 at 01:32:59 UTC by Angelo Salese
konami/viper.cpp: convert EPIC to address_map & logmacro
[/branches/viper_epic-map/src/mame/konami]viper.cpp

r199488 Saturday 2nd December, 2023 at 19:25:32 UTC by Angelo Salese
konami/viper.cpp: implement stub screen demuxer for mocapglf, sscopex, sscopefh
[/branches]viper_epic-map*

r199487 Saturday 2nd December, 2023 at 20:02:43 UTC by Osso
New systems marked not working
------------------------------
Monkey Land (Ver. AA.21.A) [Ioannis Bampoulas]

New clones marked not working
-----------------------------
Monkey Land (Ver. AA.13.B) [Ioannis Bampoulas]
[src/mame]mame.lst
[src/mame/misc]astrcorp.cpp

r199486 Saturday 2nd December, 2023 at 19:25:32 UTC by Angelo Salese
konami/viper.cpp: implement stub screen demuxer for mocapglf, sscopex, sscopefh
[src/mame/konami]viper.cpp

r199485 Saturday 2nd December, 2023 at 16:02:09 UTC by codefrog2002
atari/shuuz.cpp: Implemented shadow effect. (#11799)

MO color 1 offsets playfield color by 0x200 if the playfield does not have priority.
[src/mame/atari]shuuz.cpp

r199484 Saturday 2nd December, 2023 at 15:28:54 UTC by cam900
konami/k007121.cpp: Use device_gfx_interface to decode graphics. (#11808)

Also adjusted graphics ROM loading in drivers using this device to allow use of gfx_8x8x4_packed_msb.
[src/mame/konami]combatsc.cpp combatsc.h combatsc_v.cpp contra.cpp fastlane.cpp flkatck.cpp hcastle.cpp k007121.cpp k007121.h labyrunr.cpp

r199483 Saturday 2nd December, 2023 at 11:37:44 UTC by Dirk Best
nichibutsu/nichild: Figured out some DIP switches
[src/mame/nichibutsu]nichild.cpp

r199482 Saturday 2nd December, 2023 at 10:22:19 UTC by Osso
New working clones
------------------
Return Of Sel Jan II [BET] (Japan, NM508) [buffi]
[src/mame]mame.lst
[src/mame/dynax]ddenlovr.cpp

r199481 Saturday 2nd December, 2023 at 09:23:54 UTC by Osso
galaxian/galaxian.cpp: redumped scobrae [chaneman]
[src/mame/galaxian]galaxian.cpp

r199480 Saturday 2nd December, 2023 at 03:41:36 UTC by Angelo Salese
New systems marked not working
------------------------------
LD Mahjong #1 Marine Blue no Hitomi [buffi]
[src/mame]mame.lst
[src/mame/nichibutsu]nichild.cpp

r199479 Saturday 2nd December, 2023 at 03:36:43 UTC by AJR
shtstar: Hook up DUART IRQs; get the self-test one step closer to passing
[src/mame/misc]artmagic.cpp artmagic.h

r199478 Saturday 2nd December, 2023 at 03:12:51 UTC by Angelo Salese
konami/viper.cpp: cleanups, update QA notes
[src/mame/konami]viper.cpp

r199477 Saturday 2nd December, 2023 at 01:00:20 UTC by Vasantha Crabb
Miscellaneous simple changes:

* docs: Updated example layout links to latest tagged release (0.261).
* capcom/1943.cpp: Improved DIP switch setting labels (MT08797).
* sega/sms.cpp: Original Master System/Gam*Boy wasn't numbered (MT08754).
[docs/source/techspecs]layout_files.rst
[src/mame/capcom]1943.cpp
[src/mame/sega]sms.cpp

r199476 Friday 1st December, 2023 at 18:00:08 UTC by Angelo Salese
nichibutsu/nichild.cpp: pinpoint demo sounds dip in ldquiz4, TMPZ84C011 runs on separate 6 MHz XTAL
[src/mame/nichibutsu]nichild.cpp nichisnd.cpp

r199475 Friday 1st December, 2023 at 17:38:02 UTC by Osso
New working clones
------------------
Violent Storm (ver UAB, bootleg) [Victor Fernandez (City Game)]
[src/mame]mame.lst
[src/mame/konami]mystwarr.cpp

r199474 Friday 1st December, 2023 at 01:20:45 UTC by Angelo Salese
merit/merit3xx.cpp: add some video, hookup sound and nvram
[src/mame/merit]merit3xx.cpp

r199473 Friday 1st December, 2023 at 01:12:56 UTC by Angelo Salese
video/imagetek_i4100.cpp: add blitter logging
[src/devices/video]imagetek_i4100.cpp

r199472 Friday 1st December, 2023 at 01:11:06 UTC by Angelo Salese
misc/amstarz80.cpp: add gfx decoding stub
[src/mame/misc]amstarz80.cpp

r199471 Friday 1st December, 2023 at 01:09:51 UTC by Angelo Salese
skeleton/fc100.cpp: denote clearly missing MCU dump
[src/mame/skeleton]fc100.cpp

r199470 Thursday 30th November, 2023 at 19:08:37 UTC by Roberto Fresca
Realistic clickable buttons for American Poker 2 games. [Grull Osgo]
[src/mame/layout]ampoker2.lay

r199469 Thursday 30th November, 2023 at 18:14:17 UTC by Roberto Fresca
Novo Play buttons are now clickable. [Grull Osgo]
[src/mame/layout]novoplay.lay

r199468 Thursday 30th November, 2023 at 15:48:54 UTC by Olivier Galibert
mu80: Program rom label correction [Matt]
[src/mame/yamaha]ymmu80.cpp

r199467 Thursday 30th November, 2023 at 10:06:57 UTC by hap
felega: update rom labels,
psr260: underclock cpu for now, and get rid of lcd set_busy_factor
[src/mame/fidelity]as12.cpp
[src/mame/yamaha]ympsr150.cpp ympsr260.cpp

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