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r199485 Saturday 2nd December, 2023 at 16:02:09 UTC by codefrog2002 |
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atari/shuuz.cpp: Implemented shadow effect. (#11799) MO color 1 offsets playfield color by 0x200 if the playfield does not have priority. |
[src/mame/atari] | shuuz.cpp |
https://github.com/mamedev/mame/commit/82e34a84fdb81bbdc172cd49832035f6edf0ac46 |
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