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| r95473 Tuesday 24th April, 2018 at 17:03:10 UTC by ajrhacker |
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| Merge pull request #3478 from DavidHaywood/220418 implement emulation of real AG-1 sprite decompression agorithm used by Gunpey [Morten Shearman Kirkegaard] |
| [hash] | abc806.xml abc80_flop.xml dc.xml neogeo.xml vic10.xml |
| [scripts/src] | bus.lua |
| [scripts/target/mame] | mess.lua |
| [src/devices/bus/cbus] | pc9801_86.cpp pc9801_86.h |
| [src/devices/bus/vic10] | exp.cpp multimax.cpp* multimax.h* |
| [src/devices/video] | hp1ll3.cpp hp1ll3.h |
| [src/lib/formats] | ap2_dsk.cpp |
| [src/mame] | mame.lst |
| [src/mame/drivers] | exidy.cpp hp_ipc.cpp indy_indigo2.cpp itech32.cpp neogeo.cpp pc9801.cpp stv.cpp |
| [src/mame/machine] | hal2.cpp* hal2.h* hpc3.cpp* hpc3.h* ioc2.cpp* ioc2.h* |
| [src/mame/video] | pc9801.cpp |
| https://github.com/mamedev/mame/commit/2f6e47a6b1ff9cb4f752b40ae9a0fe90d9067b25 |
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