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| r48012 Thursday 5th May, 2016 at 18:59:33 UTC by Jezze |
|---|
| Equalized options of HLSL and BGFX HLSL chain - removed POT texture size from shadow mask in HLSL, U/V size is now simply the percentage of the actual texture size - adjusted display names of options |
| [bgfx/chains] | hlsl.json |
| [ini/presets] | gba.ini lcd.ini raster.ini vector.ini |
| [src/osd/modules/render] | drawd3d.cpp |
| [src/osd/modules/render/d3d] | d3dhlsl.cpp |
| https://github.com/mamedev/mame/commit/b4b65439293f160f195e8fec9124e6a1bc43881b |
| Previous | 199869 Revisions | Next |