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r47892 Sunday 1st May, 2016 at 17:28:49 UTC by AJR
decocass: Fix positioning of object sprite

This stops the headlight in chwy from bouncing all over the screen and makes the shadow stick to cskater's toe.

Reference videos show that color is still 100% wrong.
[/trunk]makefile
[docs/man]mame.6 mess.6 testkeys.1*
[hash]megadriv.xml
[scripts/target/mame]arcade.lua mess.lua
[src/devices/bus/megadrive]eeprom.cpp eeprom.h md_carts.cpp md_slot.cpp md_slot.h
[src/devices/bus/ti99x]gromport.cpp gromport.h
[src/emu]screen.cpp
[src/mame]arcade.flt mame.lst
[src/mame/drivers]bfm_ad5.cpp bfm_ad5sw.cpp* bfm_ad5sw.inc bfm_sc4.cpp bfm_sc45_helper.cpp* bfm_sc45_helper.h* bfm_sc4h.cpp* bfm_sc5.cpp bfm_sc5sw.cpp* bfm_sc5sw.inc maygay1b.cpp maygay1b.inc maygay1bsw.cpp* mpu4.cpp mpu4.inc mpu4avan.cpp* mpu4avan.inc mpu4bwb.cpp* mpu4bwb.inc mpu4concept.cpp* mpu4concept.inc mpu4crystal.cpp* mpu4crystal.inc mpu4empire.cpp* mpu4empire.inc mpu4hw.cpp* mpu4mdm.cpp* mpu4mdm.inc mpu4misc.cpp* mpu4misc.inc mpu4mod2sw.cpp* mpu4mod2sw.inc mpu4mod4yam.cpp* mpu4mod4yam.inc mpu4sw.cpp* mpu4sw.inc mpu4union.cpp* mpu4union.inc mpu5.cpp mpu5.inc mpu5hw.cpp* multfish_ref.cpp* multfish_ref.inc unkfr.cpp* unkfr.inc
[src/mame/includes]bfm_ad5.h bfm_sc4.h bfm_sc45.h* bfm_sc5.h
[src/mame/machine]bfm_sc45_helper.cpp bfm_sc45_helper.h
[src/mame/video]decocass.cpp


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