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r46607 Wednesday 23rd March, 2016 at 08:11:38 UTC by Miodrag Milanović
Updated makefile to support more building environments and to prevent crashing if folders are missing (nw)
[/branches/bgfx_shader]makefile

branches/bgfx_shader/makefile
r255118r255119
185185endif
186186endif
187187
188MINGW:=
189ifdef MINGW64
190   MINGW := $(MINGW64)
191else
192   MINGW := $(MINGW32)
193endif
194
188195#-------------------------------------------------
189196# specify core target: mame, ldplayer
190197# specify subtarget: mame, arcade, mess, tiny, etc.
r255118r255119
15141521.PHONY: shaders bgfx-tools
15151522
15161523bgfx-tools:
1517   $(SILENT) $(MAKE) $(MAKEPARAMS) -C 3rdparty/bgfx -f makefile dist-$(GENIEOS)
1524   $(SILENT) $(MAKE) -C 3rdparty/bgfx -f makefile dist-$(GENIEOS) CC="$(CC)" CXX="$(CXX)" MINGW="$(MINGW)"
15181525
15191526shaders: bgfx-tools
1527   -$(call MKDIR,build/bgfx/shaders/dx11)
1528   -$(call MKDIR,build/bgfx/shaders/dx9)
1529   -$(call MKDIR,build/bgfx/shaders/gles)
1530   -$(call MKDIR,build/bgfx/shaders/glsl)
1531   -$(call MKDIR,build/bgfx/shaders/metal)   
15201532   $(SILENT) $(MAKE) -C $(SRC)/osd/modules/render/bgfx rebuild
15211533   
15221534#-------------------------------------------------


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