trunk/src/mame/drivers/kurukuru.cpp
r253661 | r253662 | |
121 | 121 | |
122 | 122 | 1) Pyon Pyon (a marathon game with froggy characters). |
123 | 123 | 2) Kuru Kuru Pyon Pyon (a kind of slots game with the same froggy characters). |
124 | | 3) Pyon Pyon Jyanpu (a contents where the same characters try to cross the river jumping on pads). |
| 124 | 3) Pyon Pyon Jump (a contents where the same characters try to cross the river jumping on pads). |
125 | 125 | 4) Sui Sui Pyon Pyon (a swimming competition where the same characters swim with different styles, even walking). |
126 | 126 | |
127 | 127 | Coin 1 (key 5) could be set either as Coin 1 or as Payout button, through |
r253661 | r253662 | |
179 | 179 | |
180 | 180 | ---------------------------------------------------------------------------------- |
181 | 181 | |
182 | | * Pyon Pyon Jyanpu: |
| 182 | * Pyon Pyon Jump: |
183 | 183 | |
184 | 184 | The game name could be translated as "Hop Hop Jump" |
185 | | Pyon is the sound of jumps. Jyanpu means jump. |
| 185 | Pyon is the sound of jumps. Jump means jump. |
186 | 186 | |
187 | 187 | How to play... |
188 | 188 | |
r253661 | r253662 | |
808 | 808 | ROM_LOAD( "7908b-4.ic32", 0x0600, 0x0034, CRC(bddf925e) SHA1(861cf5966444d0c0392241e5cfa08db475fb439a) ) |
809 | 809 | ROM_END |
810 | 810 | |
811 | | /* Pyon Pyon Jyanpu. |
| 811 | /* Pyon Pyon Jump. |
812 | 812 | Ver 1.40. |
813 | 813 | 199?, Success / Taiyo Jidoki. |
814 | 814 | */ |
r253661 | r253662 | |
839 | 839 | |
840 | 840 | /* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS */ |
841 | 841 | GAME( 1990, kurukuru, 0, kurukuru, kurukuru, driver_device, 0, ROT0, "Success / Taiyo Jidoki", "Kuru Kuru Pyon Pyon (Japan)", 0 ) |
842 | | GAME( 199?, ppj, 0, ppj, ppj, driver_device, 0, ROT0, "Success / Taiyo Jidoki", "Pyon Pyon Jyanpu (V1.40, Japan)", 0 ) |
| 842 | GAME( 199?, ppj, 0, ppj, ppj, driver_device, 0, ROT0, "Success / Taiyo Jidoki", "Pyon Pyon Jump (V1.40, Japan)", 0 ) |
843 | 843 | |
844 | 844 | // unemulated.... |
845 | 845 | |