trunk/src/osd/modules/render/bgfx/chainreader.cpp
| r253577 | r253578 | |
| 4 | 4 | #include "emu.h" |
| 5 | 5 | |
| 6 | 6 | #include "chain.h" |
| 7 | | #include "chainreader.h" |
| 8 | 7 | #include "sliderreader.h" |
| 9 | 8 | #include "paramreader.h" |
| 10 | 9 | #include "chainentryreader.h" |
| 10 | #include "targetmanager.h" |
| 11 | #include "chainreader.h" |
| 11 | 12 | |
| 12 | | bgfx_chain* chain_reader::read_from_value(const Value& value, texture_manager& textures, target_manager& targets, effect_manager& effects) |
| 13 | bgfx_chain* chain_reader::read_from_value(const Value& value, texture_manager& textures, target_manager& targets, effect_manager& effects, uint32_t screen_width, uint32_t screen_height) |
| 13 | 14 | { |
| 14 | 15 | validate_parameters(value); |
| 15 | 16 | |
| r253577 | r253578 | |
| 46 | 47 | } |
| 47 | 48 | } |
| 48 | 49 | |
| 50 | if (value.HasMember("targets")) |
| 51 | { |
| 52 | const Value& target_array = value["targets"]; |
| 53 | for (UINT32 i = 0; i < target_array.Size(); i++) |
| 54 | { |
| 55 | assert(target_array[i].HasMember("name")); |
| 56 | assert(target_array[i]["name"].IsString()); |
| 57 | uint32_t width = 0; |
| 58 | uint32_t height = 0; |
| 59 | if (target_array[i].HasMember("screen") && target_array[i]["screen"].IsBool()) |
| 60 | { |
| 61 | width = screen_width; |
| 62 | height = screen_height; |
| 63 | } |
| 64 | else |
| 65 | { |
| 66 | assert(target_array[i].HasMember("width")); |
| 67 | assert(target_array[i]["width"].IsDouble()); |
| 68 | assert(target_array[i].HasMember("height")); |
| 69 | assert(target_array[i]["height"].IsDouble()); |
| 70 | width = uint32_t(target_array[i]["width"].GetDouble()); |
| 71 | height = uint32_t(target_array[i]["height"].GetDouble()); |
| 72 | } |
| 73 | targets.create_target(target_array[i]["name"].GetString(), bgfx::TextureFormat::RGBA8, width, height); |
| 74 | } |
| 75 | } |
| 76 | |
| 49 | 77 | return new bgfx_chain(name, author, sliders, parameters, entries); |
| 50 | 78 | } |
| 51 | 79 | |
trunk/src/osd/modules/render/bgfx/chainreader.h
| r253577 | r253578 | |
| 13 | 13 | class chain_reader : public state_reader |
| 14 | 14 | { |
| 15 | 15 | public: |
| 16 | | static bgfx_chain* read_from_value(const Value& value, texture_manager& textures, target_manager& targets, effect_manager& effects); |
| 16 | static bgfx_chain* read_from_value(const Value& value, texture_manager& textures, target_manager& targets, effect_manager& effects, uint32_t screen_width, uint32_t screen_height); |
| 17 | 17 | |
| 18 | 18 | private: |
| 19 | 19 | static void validate_parameters(const Value& value); |
trunk/src/osd/modules/render/drawbgfx.cpp
| r253577 | r253578 | |
| 94 | 94 | // create renderer |
| 95 | 95 | |
| 96 | 96 | osd_dim wdim = window().get_size(); |
| 97 | m_width = wdim.width(); |
| 98 | m_height = wdim.height(); |
| 97 | 99 | if (window().m_index == 0) |
| 98 | 100 | { |
| 99 | 101 | #ifdef OSD_WINDOWS |
| r253577 | r253578 | |
| 102 | 104 | bgfx::sdlSetWindow(window().sdl_window()); |
| 103 | 105 | #endif |
| 104 | 106 | bgfx::init(); |
| 105 | | bgfx::reset(wdim.width(), wdim.height(), video_config.waitvsync ? BGFX_RESET_VSYNC : BGFX_RESET_NONE); |
| 107 | bgfx::reset(m_width, m_height, video_config.waitvsync ? BGFX_RESET_VSYNC : BGFX_RESET_NONE); |
| 106 | 108 | // Enable debug text. |
| 107 | 109 | bgfx::setDebug(BGFX_DEBUG_TEXT); //BGFX_DEBUG_STATS |
| 108 | | m_dimensions = osd_dim(wdim.width(), wdim.height()); |
| 110 | m_dimensions = osd_dim(m_width, m_height); |
| 109 | 111 | } |
| 110 | 112 | else |
| 111 | 113 | { |
| 112 | 114 | #ifdef OSD_WINDOWS |
| 113 | | m_framebuffer = bgfx::createFrameBuffer(window().m_hwnd, wdim.width(), wdim.height()); |
| 115 | m_framebuffer = bgfx::createFrameBuffer(window().m_hwnd, m_width, m_height); |
| 114 | 116 | #else |
| 115 | | m_framebuffer = bgfx::createFrameBuffer(sdlNativeWindowHandle(window().sdl_window()), wdim.width(), wdim.height()); |
| 117 | m_framebuffer = bgfx::createFrameBuffer(sdlNativeWindowHandle(window().sdl_window()), m_width, m_height); |
| 116 | 118 | #endif |
| 117 | 119 | bgfx::touch(window().m_index); |
| 118 | 120 | } |