trunk/src/mame/drivers/segac2.cpp
r253182 | r253183 | |
1962 | 1962 | |
1963 | 1963 | ROM_START( potopoto ) /* Poto Poto (c)1994 Sega */ |
1964 | 1964 | ROM_REGION( 0x200000, "maincpu", 0 ) |
1965 | | ROM_LOAD16_BYTE( "epr-16662.ic32", 0x000000, 0x040000, CRC(bbd305d6) SHA1(1a4f4869fefac188c69bc67df0b625e43a0c3f1f) ) |
1966 | | ROM_LOAD16_BYTE( "epr-16661.ic31", 0x000001, 0x040000, CRC(5a7d14f4) SHA1(a615b5f481256366db7b1c6302a8dcb69708102b) ) |
| 1965 | ROM_LOAD16_BYTE( "epr-16662a.ic32", 0x000000, 0x040000, CRC(bbd305d6) SHA1(1a4f4869fefac188c69bc67df0b625e43a0c3f1f) ) |
| 1966 | ROM_LOAD16_BYTE( "epr-16661a.ic31", 0x000001, 0x040000, CRC(5a7d14f4) SHA1(a615b5f481256366db7b1c6302a8dcb69708102b) ) |
1967 | 1967 | |
1968 | 1968 | ROM_REGION( 0x040000, "upd", 0 ) |
1969 | 1969 | ROM_LOAD( "epr-16660.ic4", 0x000000, 0x040000, CRC(8251c61c) SHA1(03eef3aa0bdde2c1d93128648f54fd69278d85dd) ) |
r253182 | r253183 | |
2506 | 2506 | // not really sure how this should hook up, things like the 'sold out' flags could be mechanical sensors, or from another MCU / CPU board in the actual popcorn part of the machine? |
2507 | 2507 | GAME( 1993, sonicpop, 0, segac2, sonicpop, segac2_state, bloxeedc, ROT0, "Sega", "SegaSonic Popcorn Shop (Rev B)", MACHINE_MECHANICAL ) // region DSW for USA / Export / Japan, still speaks Japanese tho. 'Mechanical' part isn't emulated |
2508 | 2508 | |
2509 | | GAME( 1994, potopoto, 0, segac2, potopoto, segac2_state, potopoto, ROT0, "Sega", "Poto Poto (Japan)", 0 ) |
| 2509 | GAME( 1994, potopoto, 0, segac2, potopoto, segac2_state, potopoto, ROT0, "Sega", "Poto Poto (Japan, Rev A)", 0 ) |
2510 | 2510 | |
2511 | 2511 | GAME( 1994, stkclmns, 0, segac2, stkclmns, segac2_state, stkclmns, ROT0, "Sega", "Stack Columns (World)", 0 ) |
2512 | 2512 | GAME( 1994, stkclmnsj, stkclmns, segac2, stkclmns, segac2_state, stkclmnj, ROT0, "Sega", "Stack Columns (Japan)", 0 ) |