trunk/src/emu/ui/ui.cpp
| r253064 | r253065 | |
| 183 | 183 | CORE IMPLEMENTATION |
| 184 | 184 | ***************************************************************************/ |
| 185 | 185 | |
| 186 | | static const UINT32 mouse_bitmap[] = { |
| 186 | static const UINT32 mouse_bitmap[32*32] = |
| 187 | { |
| 187 | 188 | 0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, |
| 188 | 189 | 0x09a46f30,0x81ac7c43,0x24af8049,0x00ad7d45,0x00a8753a,0x00a46f30,0x009f6725,0x009b611c,0x00985b14,0x0095560d,0x00935308,0x00915004,0x00904e02,0x008f4e01,0x008f4d00,0x008f4d00,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, |
| 189 | 190 | 0x00a16a29,0xa2aa783d,0xffbb864a,0xc0b0824c,0x5aaf7f48,0x09ac7b42,0x00a9773c,0x00a67134,0x00a26b2b,0x009e6522,0x009a5e19,0x00965911,0x0094550b,0x00925207,0x00915004,0x008f4e01,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, |
| r253064 | r253065 | |
| 457 | 458 | { |
| 458 | 459 | float mouse_y=-1,mouse_x=-1; |
| 459 | 460 | if (mouse_target->map_point_container(mouse_target_x, mouse_target_y, *container, mouse_x, mouse_y)) { |
| 460 | | container->add_quad(mouse_x,mouse_y,mouse_x + 0.05f*container->manager().ui_aspect(container),mouse_y + 0.05f,UI_TEXT_COLOR,m_mouse_arrow_texture,PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); |
| 461 | container->add_quad(mouse_x,mouse_y,mouse_x + 0.02f*container->manager().ui_aspect(container),mouse_y + 0.02f,UI_TEXT_COLOR,m_mouse_arrow_texture,PRIMFLAG_ANTIALIAS(1)|PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); |
| 461 | 462 | } |
| 462 | 463 | } |
| 463 | 464 | } |