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r44411 Sunday 24th January, 2016 at 09:17:55 UTC by Miodrag Milanović
fix compile for windows (nw)
[src/osd/modules/render/d3d]d3dhlsl.cpp

trunk/src/osd/modules/render/d3d/d3dhlsl.cpp
r252922r252923
14371437   float screen_scale[2] = { xscale, yscale };
14381438   float screen_offset[2] = { xoffset, yoffset };
14391439
1440   rgb_t back_color_rgb = machine->first_screen()->palette() == NULL
1440   rgb_t back_color_rgb = !machine->first_screen()->has_palette()
14411441      ? rgb_t(0, 0, 0)
1442      : machine->first_screen()->palette()->palette()->entry_color(0);
1442      : machine->first_screen()->palette().palette()->entry_color(0);
14431443   back_color_rgb = apply_color_convolution(back_color_rgb);
14441444   float back_color[3] = {
14451445      static_cast<float>(back_color_rgb.r()) / 255.0f,


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