trunk/src/emu/gamedrv.h
| r252894 | r252895 | |
| 44 | 44 | const UINT32 MACHINE_TYPE_OTHER = 0x00200000; // any other emulated system that doesn't fit above (ex. clock, satelite receiver,...) |
| 45 | 45 | const UINT32 MACHINE_IMPERFECT_KEYBOARD = 0x00400000; // keyboard is known to be wrong |
| 46 | 46 | const UINT32 MACHINE_CLICKABLE_ARTWORK = 0x00800000; // marking that artwork is clickable and require mouse cursor |
| 47 | const UINT32 MACHINE_IS_INCOMPLETE = 0x01000000; // any official game/system with blantantly incomplete HW or SW should be marked with this |
| 47 | 48 | |
| 48 | 49 | // useful combinations of flags |
| 49 | 50 | const UINT32 MACHINE_IS_SKELETON = MACHINE_NO_SOUND | MACHINE_NOT_WORKING; // mask for skelly games |
trunk/src/mame/drivers/fitfight.cpp
| r252894 | r252895 | |
| 1021 | 1021 | |
| 1022 | 1022 | GAME( 199?, fitfight, 0, fitfight, fitfight, fitfight_state, fitfight, ROT0, "bootleg", "Fit of Fighting", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) |
| 1023 | 1023 | GAME( 199?, histryma, 0, fitfight, histryma, fitfight_state, histryma, ROT0, "bootleg", "The History of Martial Arts", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) |
| 1024 | | GAME( 199?, bbprot, 0, bbprot, bbprot, fitfight_state, bbprot, ROT0, "<unknown>", "unknown fighting game 'BB' (prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) |
| 1024 | GAME( 199?, bbprot, 0, bbprot, bbprot, fitfight_state, bbprot, ROT0, "<unknown>", "unknown fighting game 'BB' (prototype)", MACHINE_IS_INCOMPLETE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) |
| 1025 | 1025 | GAME( 199?, hotmindff, hotmind, fitfight, fitfight, fitfight_state, hotmindff, ROT0, "Playmark", "Hot Mind (Fit of Fighting hardware)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // need to fix scroll offsets + inputs |
trunk/src/mame/drivers/psychic5.cpp
| r252894 | r252895 | |
| 947 | 947 | |
| 948 | 948 | GAME( 1987, psychic5, 0, psychic5, psychic5, driver_device, 0, ROT270, "Jaleco / NMK", "Psychic 5 (World)", MACHINE_SUPPORTS_SAVE ) // "Oversea's version V2.00 CHANGED BY TAMIO NAKASATO" text present in ROM, various modifications (English names, more complete attract demo etc.) |
| 949 | 949 | GAME( 1987, psychic5j, psychic5, psychic5, psychic5, driver_device, 0, ROT270, "Jaleco / NMK", "Psychic 5 (Japan)", MACHINE_SUPPORTS_SAVE ) |
| 950 | | GAME( 1988, bombsa, 0, bombsa, bombsa, driver_device, 0, ROT270, "Jaleco", "Bombs Away", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) |
| 950 | GAME( 1988, bombsa, 0, bombsa, bombsa, driver_device, 0, ROT270, "Jaleco", "Bombs Away", MACHINE_IS_INCOMPLETE | MACHINE_SUPPORTS_SAVE ) |