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r41834 Monday 23rd November, 2015 at 11:08:41 UTC by David Haywood |
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remove old comment (nw) |
[src/mame/video] | mcatadv.cpp |
r250345 | r250346 | |
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7 | 7 | Tilemap drawing is a killer on the first level of Nost due to the whole tilemap being dirty every frame. |
8 | 8 | Sprite drawing is quite fast (See USER1 in the profiler) |
9 | 9 | |
10 | Nost final boss, the priority of the arms is under the tilemaps, everything else is above. Should it be blended? i.e. Shadow. | |
11 | ||
12 | 10 | ToDo: Fix Sprites & Rowscroll/Select for Cocktail |
13 | 11 | */ |
14 | 12 |
https://github.com/mamedev/mame/commit/d13c62f124524d430d4c28d3f924ff40a18393b9 |
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