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r40616 Sunday 6th September, 2015 at 19:29:27 UTC by R. Belmont
opengl: fix overly-strict requirement on SCREEN shaders to match docs  [cgwg]
[src/osd/modules/render]drawogl.c

trunk/src/osd/modules/render/drawogl.c
r249127r249128
31173117         GL_CHECK_ERROR_NORMAL();
31183118         glViewport(0.0, 0.0, (GLsizei)texture->rawwidth, (GLsizei)texture->rawheight);
31193119      }
3120      else if ( shaderIdx==m_glsl_program_mb2sc )
3120
3121      if ( shaderIdx==m_glsl_program_mb2sc )
31213122      {
31223123         assert ( m_glsl_program_mb2sc < m_glsl_program_num-1 );
31233124         glPopAttrib(); // glViewport(0.0, 0.0, (GLsizei)window().width, (GLsizei)window().height)


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