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| r40616 Sunday 6th September, 2015 at 19:29:27 UTC by R. Belmont |
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| opengl: fix overly-strict requirement on SCREEN shaders to match docs [cgwg] |
| [src/osd/modules/render] | drawogl.c |
| r249127 | r249128 | |
|---|---|---|
| 3117 | 3117 | GL_CHECK_ERROR_NORMAL(); |
| 3118 | 3118 | glViewport(0.0, 0.0, (GLsizei)texture->rawwidth, (GLsizei)texture->rawheight); |
| 3119 | 3119 | } |
| 3120 | else if ( shaderIdx==m_glsl_program_mb2sc ) | |
| 3120 | ||
| 3121 | if ( shaderIdx==m_glsl_program_mb2sc ) | |
| 3121 | 3122 | { |
| 3122 | 3123 | assert ( m_glsl_program_mb2sc < m_glsl_program_num-1 ); |
| 3123 | 3124 | glPopAttrib(); // glViewport(0.0, 0.0, (GLsizei)window().width, (GLsizei)window().height) |
| https://github.com/mamedev/mame/commit/ee81c1ff9cc04e799a2adc508158e173b66422ac |
| Previous | 199869 Revisions | Next |