branches/saturn_cdblock/src/emu/video/stvvdp1.c
| r248526 | r248527 | |
| 1953 | 1953 | break; |
| 1954 | 1954 | |
| 1955 | 1955 | case 0x0005: |
| 1956 | | // case 0x0007: // mirror? Baroque uses it, crashes for whatever reason |
| 1956 | case 0x0007: // mirror? Baroque uses it, crashes for whatever reason. Samurai Spirits IV also uses it for HP bars during gameplay. |
| 1957 | 1957 | if (VDP1_LOG) logerror ("Sprite List Polyline\n"); |
| 1958 | 1958 | stv2_current_sprite.ispoly = 1; |
| 1959 | 1959 | stv_vdp1_draw_poly_line(*cliprect); |
| r248526 | r248527 | |
| 1982 | 1982 | m_vdp1.local_y = (INT16)stv2_current_sprite.CMDYA; |
| 1983 | 1983 | break; |
| 1984 | 1984 | |
| 1985 | // 0xc used by Samurai Spirits IV after game over & data save screen |
| 1985 | 1986 | default: |
| 1986 | 1987 | popmessage ("VDP1: Sprite List Illegal %02x, contact MAMEdev",stv2_current_sprite.CMDCTRL & 0xf); |
| 1987 | 1988 | m_vdp1.lopr = (position * 0x20) >> 3; |