trunk/src/mame/drivers/gambl186.c
| r245587 | r245588 | |
| 21 | 21 | U300 Nec D7759GC (10Mhz xtal near it) |
| 22 | 22 | |
| 23 | 23 | TODO: |
| 24 | | - No idea about how to surpass the "No Funzione" (sic) screen. According to the bad settings almost |
| 24 | - No idea about how to surpass the "No Funzione" (sic) screen. According to the bad settings almost |
| 25 | 25 | surely it wants EEPROM hooked up (i/o at 0x680/0x682?) |
| 26 | 26 | |
| 27 | 27 | */ |
| r245587 | r245588 | |
| 109 | 109 | PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) |
| 110 | 110 | PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) |
| 111 | 111 | PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) |
| 112 | | PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START1 ) |
| 112 | PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START1 ) |
| 113 | 113 | PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) |
| 114 | 114 | PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) |
| 115 | 115 | PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) |
trunk/src/mame/drivers/rmhaihai.c
| r245587 | r245588 | |
| 71 | 71 | DECLARE_MACHINE_RESET(themj); |
| 72 | 72 | |
| 73 | 73 | UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); |
| 74 | | |
| 74 | |
| 75 | 75 | TILE_GET_INFO_MEMBER(get_bg_tile_info); |
| 76 | 76 | }; |
| 77 | 77 | |
| r245587 | r245588 | |
| 102 | 102 | { |
| 103 | 103 | m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(rmhaihai_state::get_bg_tile_info),this), TILEMAP_SCAN_ROWS, |
| 104 | 104 | 8, 8, 64, 32); |
| 105 | | |
| 105 | |
| 106 | 106 | save_item(NAME(m_keyboard_cmd)); |
| 107 | 107 | save_item(NAME(m_gfxbank)); |
| 108 | 108 | } |
trunk/src/mame/drivers/ttchamp.c
| r245587 | r245588 | |
| 437 | 437 | { |
| 438 | 438 | if (m_port10 & 0x30) // this is set when moving objects are cleared, although not screen clears? |
| 439 | 439 | { |
| 440 | | /* guess: assume that bit 4 is for layer 0 and bit 5 for layer 1 |
| 441 | | (according to 0x21 setted at the "Clubs League" color fade-out) |
| 440 | /* guess: assume that bit 4 is for layer 0 and bit 5 for layer 1 |
| 441 | (according to 0x21 setted at the "Clubs League" color fade-out) |
| 442 | 442 | */ |
| 443 | 443 | if(m_port10 & 0x10) |
| 444 | 444 | m_videoram0[offset] = 0x0000; |
| r245587 | r245588 | |
| 450 | 450 | else |
| 451 | 451 | { |
| 452 | 452 | UINT8 data; |
| 453 | | |
| 453 | |
| 454 | 454 | data = (src[(m_spritesaddr * 2) + 1]); |
| 455 | 455 | //data |= vram[offset] >> 8; |
| 456 | 456 | |
| r245587 | r245588 | |
| 636 | 636 | MCFG_SCREEN_PALETTE("palette") |
| 637 | 637 | |
| 638 | 638 | MCFG_PALETTE_ADD("palette", 0x400) |
| 639 | | |
| 639 | |
| 640 | 640 | MCFG_NVRAM_ADD_0FILL("backram") |
| 641 | 641 | |
| 642 | 642 | MCFG_SPEAKER_STANDARD_MONO("mono") |