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r37076 Wednesday 8th April, 2015 at 13:21:42 UTC by Zoƫ Blade
Tidy whitespace
[src/mame/drivers]gambl186.c rmhaihai.c ttchamp.c

trunk/src/mame/drivers/gambl186.c
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2121U300 Nec D7759GC (10Mhz xtal near it)
2222
2323TODO:
24- No idea about how to surpass the "No Funzione" (sic) screen. According to the bad settings almost
24- No idea about how to surpass the "No Funzione" (sic) screen. According to the bad settings almost
2525  surely it wants EEPROM hooked up (i/o at 0x680/0x682?)
2626
2727*/
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109109   PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
110110   PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
111111   PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
112   PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START1 )
112   PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START1 )
113113   PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
114114   PORT_DIPSETTING(    0x4000, DEF_STR( Off ) )
115115   PORT_DIPSETTING(    0x0000, DEF_STR( On ) )
trunk/src/mame/drivers/rmhaihai.c
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7171   DECLARE_MACHINE_RESET(themj);
7272
7373   UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
74   
74
7575   TILE_GET_INFO_MEMBER(get_bg_tile_info);
7676};
7777
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102102{
103103   m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(rmhaihai_state::get_bg_tile_info),this), TILEMAP_SCAN_ROWS,
104104      8, 8, 64, 32);
105     
105
106106   save_item(NAME(m_keyboard_cmd));
107107   save_item(NAME(m_gfxbank));
108108}
trunk/src/mame/drivers/ttchamp.c
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437437         {
438438            if (m_port10 & 0x30) // this is set when moving objects are cleared, although not screen clears?
439439            {
440               /* guess: assume that bit 4 is for layer 0 and bit 5 for layer 1
441                  (according to 0x21 setted at the "Clubs League" color fade-out)
440               /* guess: assume that bit 4 is for layer 0 and bit 5 for layer 1
441                  (according to 0x21 setted at the "Clubs League" color fade-out)
442442               */
443443               if(m_port10 & 0x10)
444444                  m_videoram0[offset] = 0x0000;
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450450            else
451451            {
452452               UINT8 data;
453                             
453
454454               data = (src[(m_spritesaddr * 2) + 1]);
455455               //data |= vram[offset] >> 8;
456456
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636636   MCFG_SCREEN_PALETTE("palette")
637637
638638   MCFG_PALETTE_ADD("palette", 0x400)
639   
639
640640   MCFG_NVRAM_ADD_0FILL("backram")
641641
642642   MCFG_SPEAKER_STANDARD_MONO("mono")


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