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r36435 Sunday 15th March, 2015 at 16:56:56 UTC by hap
fix display not refreshing on loadstate
[src/mess/drivers]hh_hmcs40.c hh_pic16.c hh_tms1k.c hh_ucom4.c ticalc1x.c tispeak.c

trunk/src/mess/drivers/hh_hmcs40.c
r244946r244947
116116   save_item(NAME(m_display_wait));
117117
118118   save_item(NAME(m_display_state));
119   save_item(NAME(m_display_cache));
119   /* save_item(NAME(m_display_cache)); */ // don't save!
120120   save_item(NAME(m_display_decay));
121121   save_item(NAME(m_display_segmask));
122122
trunk/src/mess/drivers/hh_pic16.c
r244946r244947
8989   save_item(NAME(m_display_wait));
9090
9191   save_item(NAME(m_display_state));
92   save_item(NAME(m_display_cache));
92   /* save_item(NAME(m_display_cache)); */ // don't save!
9393   save_item(NAME(m_display_decay));
9494   save_item(NAME(m_display_segmask));
9595
trunk/src/mess/drivers/hh_tms1k.c
r244946r244947
228228   save_item(NAME(m_display_wait));
229229
230230   save_item(NAME(m_display_state));
231   save_item(NAME(m_display_cache));
231   /* save_item(NAME(m_display_cache)); */ // don't save!
232232   save_item(NAME(m_display_decay));
233233   save_item(NAME(m_display_segmask));
234234
trunk/src/mess/drivers/hh_ucom4.c
r244946r244947
131131   save_item(NAME(m_display_wait));
132132
133133   save_item(NAME(m_display_state));
134   save_item(NAME(m_display_cache));
134   /* save_item(NAME(m_display_cache)); */ // don't save!
135135   save_item(NAME(m_display_decay));
136136   save_item(NAME(m_display_segmask));
137137
trunk/src/mess/drivers/ticalc1x.c
r244946r244947
114114   save_item(NAME(m_display_wait));
115115
116116   save_item(NAME(m_display_state));
117   save_item(NAME(m_display_cache));
117   /* save_item(NAME(m_display_cache)); */ // don't save!
118118   save_item(NAME(m_display_decay));
119119   save_item(NAME(m_display_segmask));
120120
trunk/src/mess/drivers/tispeak.c
r244946r244947
741741   m_filament_on = 0;
742742
743743   // register for savestates
744   save_item(NAME(m_display_maxy));
745   save_item(NAME(m_display_maxx));
746   save_item(NAME(m_display_wait));
747
744748   save_item(NAME(m_display_state));
745   save_item(NAME(m_display_cache));
749   /* save_item(NAME(m_display_cache)); */ // don't save!
746750   save_item(NAME(m_display_decay));
747751   save_item(NAME(m_display_segmask));
748752
r244946r244947
980984
981985
982986
983COMP( 1978, snspell,    0,       0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "Speak & Spell (US, 1978 version/prototype)", GAME_IMPERFECT_SOUND )
984COMP( 1980, snspella,   snspell, 0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "Speak & Spell (US, 1980 version)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // incomplete dump, uses prototype MCU ROM
985COMP( 1978, snspelluk,  snspell, 0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "Speak & Spell (UK, 1978 version)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // incomplete dump, uses prototype MCU ROM
986COMP( 1981, snspelluka, snspell, 0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "Speak & Spell (UK, 1981 version)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // incomplete dump, uses prototype MCU ROM
987COMP( 1979, snspelljp,  snspell, 0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "Speak & Spell (Japan)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // incomplete dump, uses prototype MCU ROM
988COMP( 1980, ladictee,   snspell, 0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "La Dictee Magique (France)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // doesn't work due to missing CD2702 MCU dump, German/Italian version has CD2702 too
987COMP( 1978, snspell,    0,       0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "Speak & Spell (US, 1978 version/prototype)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
988COMP( 1980, snspella,   snspell, 0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "Speak & Spell (US, 1980 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses prototype MCU ROM
989COMP( 1978, snspelluk,  snspell, 0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "Speak & Spell (UK, 1978 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses prototype MCU ROM
990COMP( 1981, snspelluka, snspell, 0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "Speak & Spell (UK, 1981 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses prototype MCU ROM
991COMP( 1979, snspelljp,  snspell, 0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "Speak & Spell (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses prototype MCU ROM
992COMP( 1980, ladictee,   snspell, 0, snspell,  snspell,  tispeak_state, snspell,  "Texas Instruments", "La Dictee Magique (France)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // doesn't work due to missing CD2702 MCU dump, German/Italian version has CD2702 too
989993
990COMP( 1986, snmath,     0,       0, snmath,   snmath,   driver_device, 0,        "Texas Instruments", "Speak & Math (US, 1986 version)", GAME_IMPERFECT_SOUND )
991COMP( 1980, snmathp,    snmath,  0, snmath,   snmath,   driver_device, 0,        "Texas Instruments", "Speak & Math (US, 1980 version/prototype)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND )
994COMP( 1986, snmath,     0,       0, snmath,   snmath,   driver_device, 0,        "Texas Instruments", "Speak & Math (US, 1986 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
995COMP( 1980, snmathp,    snmath,  0, snmath,   snmath,   driver_device, 0,        "Texas Instruments", "Speak & Math (US, 1980 version/prototype)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
992996
993COMP( 1979, lantutor,   0,       0, lantutor, lantutor, tispeak_state, lantutor, "Texas Instruments", "Language Tutor (prototype)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND )
997COMP( 1979, lantutor,   0,       0, lantutor, lantutor, tispeak_state, lantutor, "Texas Instruments", "Language Tutor (prototype)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )


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