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r35243 Monday 23rd February, 2015 at 21:54:55 UTC by Alex W. Jackson
Whoops, I knew I'd miss something in src/osd/windows (nw)
[src/osd/windows]d3dhlsl.c drawd3d.c

trunk/src/osd/windows/d3dhlsl.c
r243754r243755
927927      texture.rowpixels = shadow_bitmap.rowpixels();
928928      texture.width = shadow_bitmap.width();
929929      texture.height = shadow_bitmap.height();
930      texture.set_palette(NULL);
930      texture.palette = NULL;
931931      texture.seqid = 0;
932932
933933      // FIXME: should shadow bitmap really use prescale?
trunk/src/osd/windows/drawd3d.c
r243754r243755
500500      texture.rowpixels = m_default_bitmap.rowpixels();
501501      texture.width = m_default_bitmap.width();
502502      texture.height = m_default_bitmap.height();
503      texture.set_palette(NULL);
503      texture.palette = NULL;
504504      texture.seqid = 0;
505505
506506      // now create it
r243754r243755
517517      texture.rowpixels = m_vector_bitmap.rowpixels();
518518      texture.width = m_vector_bitmap.width();
519519      texture.height = m_vector_bitmap.height();
520      texture.set_palette(NULL);
520      texture.palette = NULL;
521521      texture.seqid = 0;
522522
523523      // now create it


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