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r34945 Monday 9th February, 2015 at 21:56:22 UTC by hap
(MESS)New Working Game Added
----------------------
Bank Shot [hap, Sean Riddle]
[src/mess/drivers]amaztron.c cnsector.c merlin.c simon.c splitsec.c stopthie.c wildfire.c
[src/mess/layout]bankshot.lay

trunk/src/mess/drivers/amaztron.c
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22// copyright-holders:hap
33/***************************************************************************
44
5  Coleco Amaze-A-Tron
5  Coleco Amaze-A-Tron, by Ralph Baer
66  * TMS1100 MCU, labeled MP3405(die label too)
77
88  This is an electronic board game with a selection of 8 maze games,
trunk/src/mess/drivers/cnsector.c
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22// copyright-holders:hap
33/***************************************************************************
44
5  Parker Brothers Code Name: Sector
5  Parker Brothers Code Name: Sector, by Bob Doyle
66  * MP0905BNL ZA0379 (die labeled 0970F-05B)
77
88  This is a tabletop submarine pursuit game. A grid board and small toy
trunk/src/mess/drivers/merlin.c
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22// copyright-holders:Wilbert Pol, hap
33/***************************************************************************
44
5  Parker Bros Merlin handheld computer game
5  Parker Bros Merlin handheld computer game, by Bob Doyle
66  * TMS1100NLL MP3404A-N2 (has internal ROM)
77
88  To start a game, press NEW GAME, followed by a number:
trunk/src/mess/drivers/simon.c
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22// copyright-holders:hap
33/***************************************************************************
44
5  Milton Bradley Simon
5  Milton Bradley Simon, created by Ralph Baer
66
77  Revision A hardware:
88  * TMS1000 (has internal ROM), DS75494 lamp driver
trunk/src/mess/drivers/splitsec.c
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1616  *: higher number indicates higher difficulty
1717
1818
19****************************************************************************
19----------------------------------------------------------------------------
2020
21  Parker Brothers Bank Shot (also released in other regions as Cue Ball)
21  Parker Brothers Bank Shot (known as Cue Ball in the UK), by Garry Kitchen
2222  * TMS1400NLL MP7313-N2 (die labeled MP7313)
23 
24  x
2523
24  Bank Shot is an electronic pool game. To select a game, repeatedly press
25  the [SELECT] button, then press [CUE UP] to start. Refer to the official
26  manual for more information. The game selections are:
27  1: Straight Pool (1 player)
28  2: Straight Pool (2 players)
29  3: Poison Pool
30  4: Trick Shots
2631
32
33  TODO:
34  - bankshot: the cue ball led is strobed more often than other leds,
35    making it look brighter. We need more accurate led decay simulation
36    for this to work.
37  - MCU clock is unknown
38
2739***************************************************************************/
2840
2941#include "emu.h"
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106118       70    72    74
107119
108120
109  Bank Shot:
121  Bank Shot: pretty much linear, see bankshot.lay
110122
111x
112
113123*/
114124
115125void splitsec_state::leds_update()
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234244   PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
235245INPUT_PORTS_END
236246
247
248/* bankshot physical button layout and labels is like this:
249
250    [SELECT  [BALL UP] [BALL OVER]
251     SCORE]
252
253    ------  led display  ------
254   
255    [ANGLE]  [AIM]     [CUE UP
256                        SHOOT]
257*/
258
237259static INPUT_PORTS_START( bankshot )
238260   PORT_START("IN.0") // R2
239   PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )
240   PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 )
241   PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 )
261   PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Angle")
262   PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Aim")
263   PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Cue Up / Shoot")
242264   PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
243265
244266   PORT_START("IN.1") // R3
245   PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 )
246   PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 )
247   PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 )
267   PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Select / Score")
268   PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Ball Up")
269   PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Ball Over")
248270   PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
249271INPUT_PORTS_END
250272
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337359
338360
339361CONS( 1980, splitsec, 0, 0, splitsec, splitsec, driver_device, 0, "Parker Brothers", "Split Second", GAME_SUPPORTS_SAVE )
340CONS( 1980, bankshot, 0, 0, bankshot, bankshot, driver_device, 0, "Parker Brothers", "Bank Shot - Electronic Pool", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING )
362CONS( 1980, bankshot, 0, 0, bankshot, bankshot, driver_device, 0, "Parker Brothers", "Bank Shot - Electronic Pool", GAME_SUPPORTS_SAVE )
trunk/src/mess/drivers/stopthie.c
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22// copyright-holders:hap
33/***************************************************************************
44
5  Parker Brothers Stop Thief
5  Parker Brothers Stop Thief, by Bob Doyle
66  * TMS0980NLL MP6101B (die labeled 0980B-01A)
77
88  Stop Thief is actually a board game, the electronic device emulated here
trunk/src/mess/drivers/wildfire.c
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22// copyright-holders:hap
33/***************************************************************************
44
5  Parker Brothers Wildfire
5  Parker Brothers Wildfire, by Bob and Holly Doyle (prototype), and Garry Kitchen
66  * AMI S2150, labeled C10641
77
88
trunk/src/mess/layout/bankshot.lay
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33
44<!-- define elements -->
55
6   <element name="static_black"><rect><color red="0.0" green="0.0" blue="0.0" /></rect></element>
6   <element name="static_black"><rect><color red="0" green="0" blue="0" /></rect></element>
7   <element name="static_bg"><rect><color red="0.16" green="0.04" blue="0.05" /></rect></element>
8   <element name="disk_bg"><disk><color red="0.16" green="0.04" blue="0.05" /></disk></element>
9   <element name="static_white"><rect><color red="0.9" green="0.9" blue="0.9" /></rect></element>
10   <element name="disk_white"><disk><color red="0.9" green="0.9" blue="0.9" /></disk></element>
711
812   <element name="led" defstate="0">
9      <disk state="1"><color red="1.0" green="0.24" blue="0.26" /></disk>
10      <disk state="0"><color red="0.15" green="0.043" blue="0.047" /></disk>
13      <text string=""></text>
14      <disk state="0">
15         <color red="0.16" green="0.04" blue="0.05" />
16         <bounds x="0.05" y="0.05" width="0.9" height="0.9" />
17      </disk>
18      <disk state="1">
19         <color red="1.0" green="0.24" blue="0.27" />
20         <bounds x="0.05" y="0.05" width="0.9" height="0.9" />
21      </disk>
1122   </element>
1223
1324
25
1426<!-- build screen -->
1527
1628   <view name="Internal Layout">
17      <bounds left="0" right="100" top="0" bottom="100" />
18      <bezel element="static_black">
19         <bounds left="0" right="100" top="0" bottom="100" />
20      </bezel>
29      <bounds left="0" right="17" top="0" bottom="11" />
2130
31   <!-- note: background is dark-red to hide turned-off leds -->
2232
33      <bezel element="static_white"><bounds left="0" right="17" top="0" bottom="11" /></bezel>
34      <bezel element="static_bg"><bounds left="1" right="16" top="1" bottom="10" /></bezel>
35
36   <!-- markings -->
37
38      <bezel element="static_black"><bounds x="3.4" y="0.2" width="0.2" height="0.6" /></bezel>
39      <bezel element="static_black"><bounds x="5.4" y="0.2" width="0.2" height="0.6" /></bezel>
40      <bezel element="static_black"><bounds x="11.4" y="0.2" width="0.2" height="0.6" /></bezel>
41      <bezel element="static_black"><bounds x="13.4" y="0.2" width="0.2" height="0.6" /></bezel>
42
43      <bezel element="static_black"><bounds x="3.4" y="10.2" width="0.2" height="0.6" /></bezel>
44      <bezel element="static_black"><bounds x="5.4" y="10.2" width="0.2" height="0.6" /></bezel>
45      <bezel element="static_black"><bounds x="11.4" y="10.2" width="0.2" height="0.6" /></bezel>
46      <bezel element="static_black"><bounds x="13.4" y="10.2" width="0.2" height="0.6" /></bezel>
47
48      <bezel element="static_black"><bounds x="0.2" y="3.4" width="0.6" height="0.2" /></bezel>
49      <bezel element="static_black"><bounds x="0.2" y="5.4" width="0.6" height="0.2" /></bezel>
50      <bezel element="static_black"><bounds x="0.2" y="7.4" width="0.6" height="0.2" /></bezel>
51
52      <bezel element="static_black"><bounds x="16.2" y="3.4" width="0.6" height="0.2" /></bezel>
53      <bezel element="static_black"><bounds x="16.2" y="5.4" width="0.6" height="0.2" /></bezel>
54      <bezel element="static_black"><bounds x="16.2" y="7.4" width="0.6" height="0.2" /></bezel>
55
56
57   <!-- top hole -->
58
59      <bezel element="disk_bg"><bounds x="7.9" y="-0.1" width="1.2" height="1.2" /></bezel>
60      <bezel element="static_bg"><bounds x="7.9" y="0.5" width="1.2" height="1" /></bezel>
61
62      <bezel element="static_bg"><bounds x="7.3" y="0.4" width="0.7" height="0.7" /></bezel>
63      <bezel element="disk_white"><bounds x="6.7" y="-0.2" width="1.2" height="1.2" /></bezel>
64      <bezel element="static_bg"><bounds x="9.0" y="0.4" width="0.7" height="0.7" /></bezel>
65      <bezel element="disk_white"><bounds x="9.1" y="-0.2" width="1.2" height="1.2" /></bezel>
66
67   <!-- bottom hole -->
68
69      <bezel element="disk_bg"><bounds x="7.9" y="9.9" width="1.2" height="1.2" /></bezel>
70      <bezel element="static_bg"><bounds x="7.9" y="9.6" width="1.2" height="1" /></bezel>
71
72      <bezel element="static_bg"><bounds x="7.3" y="9.9" width="0.7" height="0.7" /></bezel>
73      <bezel element="disk_white"><bounds x="6.7" y="10" width="1.2" height="1.2" /></bezel>
74      <bezel element="static_bg"><bounds x="9.0" y="9.9" width="0.7" height="0.7" /></bezel>
75      <bezel element="disk_white"><bounds x="9.1" y="10" width="1.2" height="1.2" /></bezel>
76
77   <!-- top-left hole -->
78
79      <bezel element="disk_bg"><bounds x="0.10" y="0.10" width="1.2" height="1.2" /></bezel>
80      <bezel element="disk_bg"><bounds x="0.15" y="0.15" width="1.2" height="1.2" /></bezel>
81      <bezel element="disk_bg"><bounds x="0.20" y="0.20" width="1.2" height="1.2" /></bezel>
82      <bezel element="disk_bg"><bounds x="0.25" y="0.25" width="1.2" height="1.2" /></bezel>
83      <bezel element="disk_bg"><bounds x="0.30" y="0.30" width="1.2" height="1.2" /></bezel>
84      <bezel element="disk_bg"><bounds x="0.35" y="0.35" width="1.2" height="1.2" /></bezel>
85      <bezel element="disk_bg"><bounds x="0.40" y="0.40" width="1.2" height="1.2" /></bezel>
86      <bezel element="disk_bg"><bounds x="0.45" y="0.45" width="1.2" height="1.2" /></bezel>
87      <bezel element="disk_bg"><bounds x="0.50" y="0.50" width="1.2" height="1.2" /></bezel>
88      <bezel element="disk_bg"><bounds x="0.55" y="0.55" width="1.2" height="1.2" /></bezel>
89      <bezel element="disk_bg"><bounds x="0.60" y="0.60" width="1.2" height="1.2" /></bezel>
90      <bezel element="disk_bg"><bounds x="0.65" y="0.65" width="1.2" height="1.2" /></bezel>
91      <bezel element="disk_bg"><bounds x="0.70" y="0.70" width="1.2" height="1.2" /></bezel>
92      <bezel element="disk_bg"><bounds x="0.75" y="0.75" width="1.2" height="1.2" /></bezel>
93      <bezel element="disk_bg"><bounds x="0.80" y="0.80" width="1.2" height="1.2" /></bezel>
94      <bezel element="disk_bg"><bounds x="0.85" y="0.85" width="1.2" height="1.2" /></bezel>
95      <bezel element="disk_bg"><bounds x="0.90" y="0.90" width="1.2" height="1.2" /></bezel>
96      <bezel element="disk_bg"><bounds x="0.95" y="0.95" width="1.2" height="1.2" /></bezel>
97      <bezel element="disk_bg"><bounds x="1.00" y="1.00" width="1.2" height="1.2" /></bezel>
98
99   <!-- bottom-left hole -->
100
101      <bezel element="disk_bg"><bounds x="0.10" y="9.70" width="1.2" height="1.2" /></bezel>
102      <bezel element="disk_bg"><bounds x="0.15" y="9.65" width="1.2" height="1.2" /></bezel>
103      <bezel element="disk_bg"><bounds x="0.20" y="9.60" width="1.2" height="1.2" /></bezel>
104      <bezel element="disk_bg"><bounds x="0.25" y="9.55" width="1.2" height="1.2" /></bezel>
105      <bezel element="disk_bg"><bounds x="0.30" y="9.50" width="1.2" height="1.2" /></bezel>
106      <bezel element="disk_bg"><bounds x="0.35" y="9.45" width="1.2" height="1.2" /></bezel>
107      <bezel element="disk_bg"><bounds x="0.40" y="9.40" width="1.2" height="1.2" /></bezel>
108      <bezel element="disk_bg"><bounds x="0.45" y="9.35" width="1.2" height="1.2" /></bezel>
109      <bezel element="disk_bg"><bounds x="0.50" y="9.30" width="1.2" height="1.2" /></bezel>
110      <bezel element="disk_bg"><bounds x="0.55" y="9.25" width="1.2" height="1.2" /></bezel>
111      <bezel element="disk_bg"><bounds x="0.60" y="9.20" width="1.2" height="1.2" /></bezel>
112      <bezel element="disk_bg"><bounds x="0.65" y="9.15" width="1.2" height="1.2" /></bezel>
113      <bezel element="disk_bg"><bounds x="0.70" y="9.10" width="1.2" height="1.2" /></bezel>
114      <bezel element="disk_bg"><bounds x="0.75" y="9.05" width="1.2" height="1.2" /></bezel>
115      <bezel element="disk_bg"><bounds x="0.80" y="9.00" width="1.2" height="1.2" /></bezel>
116      <bezel element="disk_bg"><bounds x="0.85" y="8.95" width="1.2" height="1.2" /></bezel>
117      <bezel element="disk_bg"><bounds x="0.90" y="8.90" width="1.2" height="1.2" /></bezel>
118      <bezel element="disk_bg"><bounds x="0.95" y="8.85" width="1.2" height="1.2" /></bezel>
119      <bezel element="disk_bg"><bounds x="1.00" y="8.80" width="1.2" height="1.2" /></bezel>
120
121   <!-- top-right hole -->
122
123      <bezel element="disk_bg"><bounds x="15.70" y="0.10" width="1.2" height="1.2" /></bezel>
124      <bezel element="disk_bg"><bounds x="15.65" y="0.15" width="1.2" height="1.2" /></bezel>
125      <bezel element="disk_bg"><bounds x="15.60" y="0.20" width="1.2" height="1.2" /></bezel>
126      <bezel element="disk_bg"><bounds x="15.55" y="0.25" width="1.2" height="1.2" /></bezel>
127      <bezel element="disk_bg"><bounds x="15.50" y="0.30" width="1.2" height="1.2" /></bezel>
128      <bezel element="disk_bg"><bounds x="15.45" y="0.35" width="1.2" height="1.2" /></bezel>
129      <bezel element="disk_bg"><bounds x="15.40" y="0.40" width="1.2" height="1.2" /></bezel>
130      <bezel element="disk_bg"><bounds x="15.35" y="0.45" width="1.2" height="1.2" /></bezel>
131      <bezel element="disk_bg"><bounds x="15.30" y="0.50" width="1.2" height="1.2" /></bezel>
132      <bezel element="disk_bg"><bounds x="15.25" y="0.55" width="1.2" height="1.2" /></bezel>
133      <bezel element="disk_bg"><bounds x="15.20" y="0.60" width="1.2" height="1.2" /></bezel>
134      <bezel element="disk_bg"><bounds x="15.15" y="0.65" width="1.2" height="1.2" /></bezel>
135      <bezel element="disk_bg"><bounds x="15.10" y="0.70" width="1.2" height="1.2" /></bezel>
136      <bezel element="disk_bg"><bounds x="15.05" y="0.75" width="1.2" height="1.2" /></bezel>
137      <bezel element="disk_bg"><bounds x="15.00" y="0.80" width="1.2" height="1.2" /></bezel>
138      <bezel element="disk_bg"><bounds x="14.95" y="0.85" width="1.2" height="1.2" /></bezel>
139      <bezel element="disk_bg"><bounds x="14.90" y="0.90" width="1.2" height="1.2" /></bezel>
140      <bezel element="disk_bg"><bounds x="14.85" y="0.95" width="1.2" height="1.2" /></bezel>
141      <bezel element="disk_bg"><bounds x="14.80" y="1.00" width="1.2" height="1.2" /></bezel>
142
143   <!-- bottom-right hole -->
144
145      <bezel element="disk_bg"><bounds x="15.70" y="9.70" width="1.2" height="1.2" /></bezel>
146      <bezel element="disk_bg"><bounds x="15.65" y="9.65" width="1.2" height="1.2" /></bezel>
147      <bezel element="disk_bg"><bounds x="15.60" y="9.60" width="1.2" height="1.2" /></bezel>
148      <bezel element="disk_bg"><bounds x="15.55" y="9.55" width="1.2" height="1.2" /></bezel>
149      <bezel element="disk_bg"><bounds x="15.50" y="9.50" width="1.2" height="1.2" /></bezel>
150      <bezel element="disk_bg"><bounds x="15.45" y="9.45" width="1.2" height="1.2" /></bezel>
151      <bezel element="disk_bg"><bounds x="15.40" y="9.40" width="1.2" height="1.2" /></bezel>
152      <bezel element="disk_bg"><bounds x="15.35" y="9.35" width="1.2" height="1.2" /></bezel>
153      <bezel element="disk_bg"><bounds x="15.30" y="9.30" width="1.2" height="1.2" /></bezel>
154      <bezel element="disk_bg"><bounds x="15.25" y="9.25" width="1.2" height="1.2" /></bezel>
155      <bezel element="disk_bg"><bounds x="15.20" y="9.20" width="1.2" height="1.2" /></bezel>
156      <bezel element="disk_bg"><bounds x="15.15" y="9.15" width="1.2" height="1.2" /></bezel>
157      <bezel element="disk_bg"><bounds x="15.10" y="9.10" width="1.2" height="1.2" /></bezel>
158      <bezel element="disk_bg"><bounds x="15.05" y="9.05" width="1.2" height="1.2" /></bezel>
159      <bezel element="disk_bg"><bounds x="15.00" y="9.00" width="1.2" height="1.2" /></bezel>
160      <bezel element="disk_bg"><bounds x="14.95" y="8.95" width="1.2" height="1.2" /></bezel>
161      <bezel element="disk_bg"><bounds x="14.90" y="8.90" width="1.2" height="1.2" /></bezel>
162      <bezel element="disk_bg"><bounds x="14.85" y="8.85" width="1.2" height="1.2" /></bezel>
163      <bezel element="disk_bg"><bounds x="14.80" y="8.80" width="1.2" height="1.2" /></bezel>
164
165
166   <!-- led matrix -->
167
168      <bezel name="lamp97" element="led"><bounds x="8" y="0" width="1" height="1" /></bezel>
169
170      <bezel name="lamp107" element="led"><bounds x="1" y="1" width="1" height="1" /></bezel>
171      <bezel name="lamp106" element="led"><bounds x="3" y="1" width="1" height="1" /></bezel>
172      <bezel name="lamp105" element="led"><bounds x="5" y="1" width="1" height="1" /></bezel>
173      <bezel name="lamp104" element="led"><bounds x="7" y="1" width="1" height="1" /></bezel>
174      <bezel name="lamp103" element="led"><bounds x="9" y="1" width="1" height="1" /></bezel>
175      <bezel name="lamp102" element="led"><bounds x="11" y="1" width="1" height="1" /></bezel>
176      <bezel name="lamp101" element="led"><bounds x="13" y="1" width="1" height="1" /></bezel>
177      <bezel name="lamp100" element="led"><bounds x="15" y="1" width="1" height="1" /></bezel>
178
179      <bezel name="lamp96" element="led"><bounds x="2" y="2" width="1" height="1" /></bezel>
180      <bezel name="lamp95" element="led"><bounds x="4" y="2" width="1" height="1" /></bezel>
181      <bezel name="lamp94" element="led"><bounds x="6" y="2" width="1" height="1" /></bezel>
182      <bezel name="lamp93" element="led"><bounds x="8" y="2" width="1" height="1" /></bezel>
183      <bezel name="lamp92" element="led"><bounds x="10" y="2" width="1" height="1" /></bezel>
184      <bezel name="lamp91" element="led"><bounds x="12" y="2" width="1" height="1" /></bezel>
185      <bezel name="lamp90" element="led"><bounds x="14" y="2" width="1" height="1" /></bezel>
186
187      <bezel name="lamp87" element="led"><bounds x="1" y="3" width="1" height="1" /></bezel>
188      <bezel name="lamp86" element="led"><bounds x="3" y="3" width="1" height="1" /></bezel>
189      <bezel name="lamp85" element="led"><bounds x="5" y="3" width="1" height="1" /></bezel>
190      <bezel name="lamp84" element="led"><bounds x="7" y="3" width="1" height="1" /></bezel>
191      <bezel name="lamp83" element="led"><bounds x="9" y="3" width="1" height="1" /></bezel>
192      <bezel name="lamp82" element="led"><bounds x="11" y="3" width="1" height="1" /></bezel>
193      <bezel name="lamp81" element="led"><bounds x="13" y="3" width="1" height="1" /></bezel>
194      <bezel name="lamp80" element="led"><bounds x="15" y="3" width="1" height="1" /></bezel>
195
196      <bezel name="lamp76" element="led"><bounds x="2" y="4" width="1" height="1" /></bezel>
197      <bezel name="lamp75" element="led"><bounds x="4" y="4" width="1" height="1" /></bezel>
198      <bezel name="lamp74" element="led"><bounds x="6" y="4" width="1" height="1" /></bezel>
199      <bezel name="lamp73" element="led"><bounds x="8" y="4" width="1" height="1" /></bezel>
200      <bezel name="lamp72" element="led"><bounds x="10" y="4" width="1" height="1" /></bezel>
201      <bezel name="lamp71" element="led"><bounds x="12" y="4" width="1" height="1" /></bezel>
202      <bezel name="lamp70" element="led"><bounds x="14" y="4" width="1" height="1" /></bezel>
203
204      <bezel name="lamp67" element="led"><bounds x="1" y="5" width="1" height="1" /></bezel>
205      <bezel name="lamp66" element="led"><bounds x="3" y="5" width="1" height="1" /></bezel>
206      <bezel name="lamp65" element="led"><bounds x="5" y="5" width="1" height="1" /></bezel>
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210      <bezel name="lamp61" element="led"><bounds x="13" y="5" width="1" height="1" /></bezel>
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212
213      <bezel name="lamp56" element="led"><bounds x="2" y="6" width="1" height="1" /></bezel>
214      <bezel name="lamp55" element="led"><bounds x="4" y="6" width="1" height="1" /></bezel>
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216      <bezel name="lamp53" element="led"><bounds x="8" y="6" width="1" height="1" /></bezel>
217      <bezel name="lamp52" element="led"><bounds x="10" y="6" width="1" height="1" /></bezel>
218      <bezel name="lamp51" element="led"><bounds x="12" y="6" width="1" height="1" /></bezel>
219      <bezel name="lamp50" element="led"><bounds x="14" y="6" width="1" height="1" /></bezel>
220
221      <bezel name="lamp47" element="led"><bounds x="1" y="7" width="1" height="1" /></bezel>
222      <bezel name="lamp46" element="led"><bounds x="3" y="7" width="1" height="1" /></bezel>
223      <bezel name="lamp45" element="led"><bounds x="5" y="7" width="1" height="1" /></bezel>
224      <bezel name="lamp44" element="led"><bounds x="7" y="7" width="1" height="1" /></bezel>
225      <bezel name="lamp43" element="led"><bounds x="9" y="7" width="1" height="1" /></bezel>
226      <bezel name="lamp42" element="led"><bounds x="11" y="7" width="1" height="1" /></bezel>
227      <bezel name="lamp41" element="led"><bounds x="13" y="7" width="1" height="1" /></bezel>
228      <bezel name="lamp40" element="led"><bounds x="15" y="7" width="1" height="1" /></bezel>
229
230      <bezel name="lamp36" element="led"><bounds x="2" y="8" width="1" height="1" /></bezel>
231      <bezel name="lamp35" element="led"><bounds x="4" y="8" width="1" height="1" /></bezel>
232      <bezel name="lamp34" element="led"><bounds x="6" y="8" width="1" height="1" /></bezel>
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234      <bezel name="lamp32" element="led"><bounds x="10" y="8" width="1" height="1" /></bezel>
235      <bezel name="lamp31" element="led"><bounds x="12" y="8" width="1" height="1" /></bezel>
236      <bezel name="lamp30" element="led"><bounds x="14" y="8" width="1" height="1" /></bezel>
237
238      <bezel name="lamp27" element="led"><bounds x="1" y="9" width="1" height="1" /></bezel>
239      <bezel name="lamp26" element="led"><bounds x="3" y="9" width="1" height="1" /></bezel>
240      <bezel name="lamp25" element="led"><bounds x="5" y="9" width="1" height="1" /></bezel>
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243      <bezel name="lamp22" element="led"><bounds x="11" y="9" width="1" height="1" /></bezel>
244      <bezel name="lamp21" element="led"><bounds x="13" y="9" width="1" height="1" /></bezel>
245      <bezel name="lamp20" element="led"><bounds x="15" y="9" width="1" height="1" /></bezel>
246
247      <bezel name="lamp37" element="led"><bounds x="8" y="10" width="1" height="1" /></bezel>
248
249
23250   </view>
24251</mamelayout>


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