| [3rdparty/dxsdk/Documentation/License Agreements] | DirectX End User EULA.txt* DirectX SDK EULA.rtf* DirectX SDK EULA.txt* Roland-license.txt* directx redist.txt* libjpg-readme.txt* libpng-license.txt* |
| [3rdparty/dxsdk/Include] | D2D1.h* D2D1Helper.h* D2DBaseTypes.h* D2Derr.h* D3D10.h* D3D10_1.h* D3D10_1shader.h* D3D10effect.h* D3D10shader.h* D3D11.h* D3D11SDKLayers.h* D3D11Shader.h* D3DCSX.h* D3DX10.h* D3DX10core.h* D3DX10math.h* D3DX10math.inl* D3DX10mesh.h* D3DX10tex.h* D3DX11.h* D3DX11async.h* D3DX11core.h* D3DX11tex.h* D3DX_DXGIFormatConvert.inl* D3Dcommon.h* D3Dcompiler.h* DWrite.h* DXGI.h* DXGIFormat.h* DXGIType.h* Dcommon.h* DxErr.h* PIXPlugin.h* X3DAudio.h* XAPO.h* XAPOBase.h* XAPOFX.h* XAudio2.h* XAudio2fx.h* XDSP.h* XInput.h* audiodefs.h* comdecl.h* d3d10misc.h* d3d10sdklayers.h* d3d9.h* d3d9caps.h* d3d9types.h* d3dx10async.h* d3dx9.h* d3dx9anim.h* d3dx9core.h* d3dx9effect.h* d3dx9math.h* d3dx9math.inl* d3dx9mesh.h* d3dx9shader.h* d3dx9shape.h* d3dx9tex.h* d3dx9xof.h* dinput.h* dinputd.h* dsconf.h* dsetup.h* dsound.h* dxdiag.h* dxfile.h* dxsdkver.h* gameux.h* rmxfguid.h* rmxftmpl.h* rpcsal.h* xact3.h* xact3d3.h* xact3wb.h* xma2defs.h* xnamath.h* xnamathconvert.inl* xnamathmatrix.inl* xnamathmisc.inl* xnamathvector.inl* |
| [3rdparty/dxsdk/Lib/x64] | D3DCSX.lib* D3DCSXd.lib* DxErr.lib* X3DAudio.lib* XAPOFX.lib* XInput.lib* d2d1.lib* d3d10.lib* d3d10_1.lib* d3d11.lib* d3d9.lib* d3dcompiler.lib* d3dx10.lib* d3dx10d.lib* d3dx11.lib* d3dx11d.lib* d3dx9.lib* d3dx9d.lib* d3dxof.lib* dinput8.lib* dsound.lib* dwrite.lib* dxgi.lib* dxguid.lib* xapobase.lib* xapobased.lib* |
| [3rdparty/dxsdk/Lib/x86] | D3DCSX.lib* D3DCSXd.lib* DxErr.lib* X3DAudio.lib* XAPOFX.lib* XInput.lib* d2d1.lib* d3d10.lib* d3d10_1.lib* d3d11.lib* d3d9.lib* d3dcompiler.lib* d3dx10.lib* d3dx10d.lib* d3dx11.lib* d3dx11d.lib* d3dx9.lib* d3dx9d.lib* d3dxof.lib* dinput8.lib* dsetup.lib* dsound.lib* dwrite.lib* dxgi.lib* dxguid.lib* xapobase.lib* xapobased.lib* |