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r34207 Tuesday 6th January, 2015 at 01:42:40 UTC by Scott Stone
Fixed button assignments to match actual hardware (swapped A&B) which makes Treasure Hunt play more logically as well. (nw)
[src/mess/drivers]gamate.c

trunk/src/mess/drivers/gamate.c
r242718r242719
206206   PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
207207   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
208208   PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
209   PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_NAME("A")
210   PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_NAME("B")
211   PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START) PORT_NAME("start/pause")
212   PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SELECT) PORT_NAME("select")
209   PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_NAME("A")
210   PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_NAME("B")
211   PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START) PORT_NAME("Start/Pause")
212   PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SELECT) PORT_NAME("Select")
213213INPUT_PORTS_END
214214
215215#ifdef UNUSED_CODE


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