trunk/src/osd/sdl/sdl.mak
| r242663 | r242664 | |
| 498 | 498 | # Compile using framework (compile using libSDL is the exception) |
| 499 | 499 | ifeq ($(SDL_LIBVER),sdl2) |
| 500 | 500 | LIBS += -F$(SDL_FRAMEWORK_PATH) -framework SDL2 -framework Cocoa -framework OpenGL -lpthread |
| 501 | BASELIBS += -F$(SDL_FRAMEWORK_PATH) -framework SDL2 -framework Cocoa -framework OpenGL -lpthread |
| 501 | 502 | else |
| 502 | 503 | LIBS += -F$(SDL_FRAMEWORK_PATH) -framework SDL -framework Cocoa -framework OpenGL -lpthread |
| 504 | BASELIBS += -F$(SDL_FRAMEWORK_PATH) -framework SDL -framework Cocoa -framework OpenGL -lpthread |
| 503 | 505 | endif |
| 504 | 506 | INCPATH += -F$(SDL_FRAMEWORK_PATH) |
| 505 | 507 | else |