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r34020 Monday 22nd December, 2014 at 21:01:09 UTC by Fabio Priuli
fixed xml. nw.
[hash]sol20_cass.xml

trunk/hash/sol20_cass.xml
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1111<!--
1212Proteus Cassette Software
1313
14    Proteus Cassette #1 -- Extended Cassette BASIC
15    Proteus Cassette #2 -- Extended Cassette BASIC
16    Proteus Cassette #3 -- Extended Cassette BASIC
17    Proteus Cassette #7 -- Assembly language source and object
18    Proteus Cassette #8 -- More Extended Cassette BASIC programs
14    Proteus Cassette #1 - Extended Cassette BASIC
15    Proteus Cassette #2 - Extended Cassette BASIC
16    Proteus Cassette #3 - Extended Cassette BASIC
17    Proteus Cassette #7 - Assembly language source and object
18    Proteus Cassette #8 - More Extended Cassette BASIC programs
1919
2020Contents of Proteus software collections at http://www.sol20.org/manuals/proteus_cass_library.txt
2121C7 User Manual at http://www.sol20.org/manuals/proteus_c7.pdf
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7777   </software>
7878
7979<!--
80TAD Enterprise -- utilities for moving PT BASIC
80TAD Enterprise - utilities for moving PT BASIC
8181
8282    MODPG P 4120 0CDF           ;program patches Proc Tech Extended Cassette BASIC to run under CP/M
8383    UTIL  B 3C20 1B16   (Ext BASIC) ;utilities allow for easily transferring programs to/from cassette/disk, and some other functions
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176176   </software>
177177
178178<!--
179Processor Technology Basic/5 -- a simple BASIC
179Processor Technology Basic/5 - a simple BASIC
180180
181181    BASIC B 0000 19B6
182182    MTCHS B 1AD9 034D       ;21 matches; you play against the computer; last one to pick up a match loses
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358358<!--
359359Processor Technology GAMEPAC 1; collection of four games
360360
361    TARG  G 0000 0E42       ;the famous target game --shoot down ASCII spaceships
361    TARG  G 0000 0E42       ;the famous target game - shoot down ASCII spaceships
362362    LIFE  G 0000 0CCC       ;conway's life
363363    PTRN  G 0000 056E       ;simple kaleidoscope
364    ZING  G 0000 046B       ;a multi-ball pong-like game --requires external input device
364    ZING  G 0000 046B       ;a multi-ball pong-like game - requires external input device
365365
366366In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0".
367367
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382382<!--
383383Processor Technology GAMEPAC 2; collection of two games
384384
385    HANG  G 0000 0E12       ;hangman --in speedy assembly language
385    HANG  G 0000 0E12       ;hangman -in speedy assembly language
386386    QUBIC G 0000 0712       :play 3D tic-tac-toe against the computer
387387
388388In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0".
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434434
435435In SOLOS monitor "XEQ MUSIC" to load/autorun or "GET MUSIC" and then "EXEC 0".
436436
437HOW TO USE THE MUSIC SYSTEM -- see manual p.22
438THE MUSIC SYSTEM CIRCUIT BOARD -- see manual p.3 (schematic p.7) (Note: Seems Solance emu support it but MESS dont!?)
437HOW TO USE THE MUSIC SYSTEM - see manual p.22
438THE MUSIC SYSTEM CIRCUIT BOARD - see manual p.3 (schematic p.7) (Note: Seems Solance emu support it but MESS dont!?)
439439
440440User Manual at http://www.sol20.org/manuals/music.pdf
441441-->
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612612<!--
613613Various games written by Ray White
614614
615#1  DHMZI   0000 1360       ;deathmaze_instr    -- instructions for the deathmaze game
616    DHMZP   0000 5714       ;deathmaze_play -- dungeons & dragons game
617#2  FEUDL   0000 1AF4       ;feudal     -- run a simulated kingdom (hammurabi-like)
618#3  GOBBL   0000 06F4       ;gobble     -- race the clock to pick up as many pieces as you can)
619#4  PACMN   0000 0D04       ;pacman     -- pacman "clone"
620#5  REVRS   0000 0DD2       ;reversi        -- play reversi against the computer
621#6  ROBOI   0000 29B4       ;robot_instr    -- instructions for the robot game
622    ROBOP   0000 1FE4       ;robot_play     -- write robot programs then pit them against each other
623#7  SKULC   0000 41D4       ;skullcave      -- adventure game
624#8  STOMP   0000 0822       ;stomp      -- try to swat the flies
625#9  TICTT   0000 06A0       ;tic_tac_toe    -- play tic-tac-toe against the computer
615#1  DHMZI   0000 1360       ;deathmaze_instr    - instructions for the deathmaze game
616    DHMZP   0000 5714       ;deathmaze_play - dungeons & dragons game
617#2  FEUDL   0000 1AF4       ;feudal     - run a simulated kingdom (hammurabi-like)
618#3  GOBBL   0000 06F4       ;gobble     - race the clock to pick up as many pieces as you can)
619#4  PACMN   0000 0D04       ;pacman     - pacman "clone"
620#5  REVRS   0000 0DD2       ;reversi        - play reversi against the computer
621#6  ROBOI   0000 29B4       ;robot_instr    - instructions for the robot game
622    ROBOP   0000 1FE4       ;robot_play     - write robot programs then pit them against each other
623#7  SKULC   0000 41D4       ;skullcave      - adventure game
624#8  STOMP   0000 0822       ;stomp      - try to swat the flies
625#9  TICTT   0000 06A0       ;tic_tac_toe    - play tic-tac-toe against the computer
626626
627627In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0".
628628
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684684Standalone software of various origins
685685
686686#1  BTSHP G 0000 1121       ;battleship game ;from Proteus Cassette #7
687#2  CHASE G 0000 05E6       ;the game of chase ;evade robots before they grab you --from Dr. Dobbs --modified for Sol
687#2  CHASE G 0000 05E6       ;the game of chase ;evade robots before they grab you -from Dr. Dobbs -modified for Sol
688688#3  CHKR2 G 0000 2741       ;TCD checkers
689#4  DFLCT G 0000 0291       ;the game of deflection ;deflect target by typing a "/" or a "\" --by Andrew A. Recupero
690#5  MCHSS G 0000 1000       ;microchess ;a classic early chess program for microcomputers --written by Peter Jennings
691#6  MINE  G 0000 1495       ;mine field --by Carl E.Dawson, Programmer for ESV Computer Service
689#4  DFLCT G 0000 0291       ;the game of deflection ;deflect target by typing a "/" or a "\" -by Andrew A. Recupero
690#5  MCHSS G 0000 1000       ;microchess ;a classic early chess program for microcomputers -written by Peter Jennings
691#6  MINE  G 0000 1495       ;mine field -by Carl E.Dawson, Programmer for ESV Computer Service
692692#7  PIRAN G 0000 0876       ;piranha ;use the keypad to evade swarming piranhas
693#8  RAIDS G 0000 1124       ;space raiders ;space invaders clone --by Steve Maguire
693#8  RAIDS G 0000 1124       ;space raiders ;space invaders clone -by Steve Maguire
694694#9  TARGT G 0000 00E4       ;target ;a simple shooting game (not the famous target)
695695
696696In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0".
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767767
768768#1  GALAX   0000 0876       ;galaxy ;logic game from Access Vol 1, #4
769769#2  TRAIN   0000 0287       ;a screen saver, of sorts
770#3  WINZI   C900 01D0       ;chase, hic, opps, and life --see the newsletter for more details on the program
770#3  WINZI   C900 01D0       ;chase, hic, opps, and life -see the newsletter for more details on the program
771771
772772In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC address".
773773
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800800<!--
801801Collection of selected BASIC/5 programs
802802
803#1  BOMB  B 1AD9 1381       ;bomb a dam while under enemy fire --has hidden assembly language routines & isn't entirely LIST'able
804#2  BOMRN B 1AD9 1D7E       ;BOMBRUN ;bombing run simulation --Jim Prelesnik Rev.A 2-2-78
805#3  KORPS B 1AD9 4A95       ;AFRIKA KORPS pits you as a 1942 German Commander against British armored units --Ralph Hopkins
806#4  PANZR B 1AD9 4958       ;PANZER pits you as a 1944 German Commander playing against the British & Americans --Ralph Hopkins; late 1970's
807#5  STRWR B 1AD9 2822       ;STARWAR ;Simulation: destroy the infamous 'STARWARS' Death Star --MECC "STRWAR1" === reworked  03-20-78
808#6  STTR  B 1AD9 2EDE       ;classic game of StarTrek ;a SOL-20 version of Univac 1100 Basic's STTR2 --Ralph Hopkins; late 1970's
809#7  SWOLF B 1AD9 4925       ;SeaWolf ;WWII pacific submarine game --by Ralph Hopkins; (Era Jun-79)
810#8  TANKS B 1AD9 4A78       ;you are an american commander playing against the germans post normandy --Ralph Hopkins; late 1970's
811#9  TANKZ B 1AD9 49DB       ;you command a Russian tank unit playing against the Germans on the Russian Front --Ralph Hopkins; late 1970's
803#1  BOMB  B 1AD9 1381       ;bomb a dam while under enemy fire -has hidden assembly language routines & isn't entirely LIST'able
804#2  BOMRN B 1AD9 1D7E       ;BOMBRUN ;bombing run simulation -Jim Prelesnik Rev.A 2-2-78
805#3  KORPS B 1AD9 4A95       ;AFRIKA KORPS pits you as a 1942 German Commander against British armored units -Ralph Hopkins
806#4  PANZR B 1AD9 4958       ;PANZER pits you as a 1944 German Commander playing against the British & Americans -Ralph Hopkins; late 1970's
807#5  STRWR B 1AD9 2822       ;STARWAR ;Simulation: destroy the infamous 'STARWARS' Death Star -MECC "STRWAR1" === reworked  03-20-78
808#6  STTR  B 1AD9 2EDE       ;classic game of StarTrek ;a SOL-20 version of Univac 1100 Basic's STTR2 -Ralph Hopkins; late 1970's
809#7  SWOLF B 1AD9 4925       ;SeaWolf ;WWII pacific submarine game -by Ralph Hopkins; (Era Jun-79)
810#8  TANKS B 1AD9 4A78       ;you are an american commander playing against the germans post normandy -Ralph Hopkins; late 1970's
811#9  TANKZ B 1AD9 49DB       ;you command a Russian tank unit playing against the Germans on the Russian Front -Ralph Hopkins; late 1970's
812812
813813How to load BASIC/5 programs:
8148141)mount the tape bs5 .wav file into cass1 and Sol BASIC/5 .wav file into cass2
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874874<!--
875875Collection of selected ECB programs
876876
877#1  BOULE C 3C20 2AB5       ;impressive european variation of roulette (The Bowl) --Ralph Hopkins Eagan, MN (SOL-20 Ext BASIC) 9/1/78
878#2  ILAND C 3C20 5020       ;TREASURE ISLAND ;adventure --by Ralph Hopkins
879#3  NUMBR C 3C20 2E24       ;6 number games --RALPH HOPKINS  12-01-78
880#4  PLUS  C 3C20 3A3F       ;dots and pluses *WORD* game --by Ralph Hopkins, EAGAN, MINN. 06-06-78
881#5  ROLET C 3C20 30FA       ;play standard european computer roulette --author unknown; 5/1/78
877#1  BOULE C 3C20 2AB5       ;impressive european variation of roulette (The Bowl) -Ralph Hopkins Eagan, MN (SOL-20 Ext BASIC) 9/1/78
878#2  ILAND C 3C20 5020       ;TREASURE ISLAND ;adventure -by Ralph Hopkins
879#3  NUMBR C 3C20 2E24       ;6 number games -RALPH HOPKINS  12-01-78
880#4  PLUS  C 3C20 3A3F       ;dots and pluses *WORD* game -by Ralph Hopkins, EAGAN, MINN. 06-06-78
881#5  ROLET C 3C20 30FA       ;play standard european computer roulette -author unknown; 5/1/78
882882
883883How to load EC BASIC programs:
8848841)mount the tape ecb .wav file into cass1 and Extended Cassette BASIC .wav file into cass2


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