trunk/src/emu/video/stvvdp2.c
| r242104 | r242105 | |
| 5725 | 5725 | m_vdp2_regs[offset] = (STV_VDP2_VRAMSZ << 15) | |
| 5726 | 5726 | ((0 << 0) & 0xf); // VDP2 version |
| 5727 | 5727 | |
| 5728 | | if(!space.debugger_access()) |
| 5729 | | printf("Warning: VDP2 version read\n"); |
| 5728 | /* Games basically r/w the entire VDP2 register area when this is tripped. (example: Silhouette Mirage) |
| 5729 | Disable log for the time being. */ |
| 5730 | //if(!space.debugger_access()) |
| 5731 | // printf("Warning: VDP2 version read\n"); |
| 5730 | 5732 | break; |
| 5731 | 5733 | } |
| 5732 | 5734 | |