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r33582 Thursday 20th November, 2014 at 22:09:22 UTC by Cesare Falco
More man pages revision, order options
[src/osd/sdl/man]mame.6 mess.6

trunk/src/osd/sdl/man/mame.6
r242093r242094
233233The default is 'roms' (that is, a directory "roms" in the same directory
234234as the MAME executable).
235235.TP
236.B \-hashpath \fIpathname
237Specifies a list of paths within which to search for software hash files.
238Multiple paths can be specified by separating them with semicolons.
239The default is 'hash' (that is, a directory 'hash' in the same directory
240as the MAME executable).
241.TP
236242.B \-samplepath, \-sp \fIpathname
237243Specifies a list of paths within which to find sample files. Multiple
238244paths can be specified by separating them with semicolons. The default
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362368(.cfg), NVRAM (.nv), and memory card files deleted. The default is NULL
363369(no recording).
364370.TP
371.B \-mngwrite \fIfilename
372Writes each video frame to the given \fIfilename\fP in MNG format, producing
373an animation of the   game session. Note that \-mngwrite only writes video
374frames; it does not save any audio data. Use \-wavwrite for that, and
375reassemble the audio/video using offline tools. The default is NULL (no
376recording).
377.TP
378.B \-aviwrite \fIfilename
379Stream video and sound data to the given \fIfilename\fP in AVI format,
380producing an animation of the game session complete with sound. The
381default is NULL (no recording).
382.TP
383.B \-wavwrite \fIfilename
384Writes the final mixer output to the given \fIfilename\fP in WAV format,
385producing an audio recording of the   game session. The default is NULL
386(no recording).
387.TP
365388.B \-snapname \fIstring
366389Describes how MAME should name files for snapshots. \fIstring\fP
367390provides a template that is used to generate a filename. Three
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415438.B mame robby \-statename foo/%g
416439save states will be stored inside \fBsta/foo/robby/\fP.
417440.TP
418.B \-mngwrite \fIfilename
419Writes each video frame to the given \fIfilename\fP in MNG format, producing
420an animation of the   game session. Note that \-mngwrite only writes video
421frames; it does not save any audio data. Use \-wavwrite for that, and
422reassemble the audio/video using offline tools. The default is NULL (no
423recording).
424.TP
425.B \-aviwrite \fIfilename
426Stream video and sound data to the given \fIfilename\fP in AVI format,
427producing an animation of the game session complete with sound. The
428default is NULL (no recording).
429.TP
430.B \-wavwrite \fIfilename
431Writes the final mixer output to the given \fIfilename\fP in WAV format,
432producing an audio recording of the   game session. The default is NULL
433(no recording).
434.TP
435441.B \-[no]burnin
436442Tracks brightness of the screen during play and at the end of
437443emulation generates a PNG that can be used to simulate burn\-in
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493499Default is OFF (\-norefreshspeed).
494500.\"
495501.\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++
496.\" SDL specific
502.\" OS specific
497503.\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++
498504.TP
499505.B \-[no]multithreading, \-[no]mt
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503509.B \-numprocessors, \-np \fIvalue
504510Set number of processors; this overrides the number the system reports.
505511.TP
506.B \-[no]sdlvideofps
507Show SDL video performance. Default is OFF (\-nosdlvideofps).
508.TP
509512.B \-bench \fIvalue
510513Benchmark for the given number of emulated seconds;
511514implies \-video none \-sound none \-nothrottle.
512515.\"
516.\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++
517.\" SDL specific
518.\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++
519.TP
520.B \-[no]sdlvideofps
521Show SDL video performance. Default is OFF (\-nosdlvideofps).
522.\"
513523.\" *******************************************************
514524.SS Rotation options
515525.\" *******************************************************
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607617This controls the brightness level when MAME is paused. The default
608618value is 0.65.
609619.TP
610.B \-minimum_width \fIvalue
611Minimum screen width. The default value is 320.
612.TP
613.B \-minimum_height \fIvalue
614Minimum screen eigth. The default value is 240.
620.B \-effect\fR [\fInone\fR|\fIfilename[.png]\fR]
621Name of a PNG file to use for visual effects, or 'none'. Default is 'none'.
615622.\"
616623.\" *******************************************************
617624.SS Vector rendering options
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680687from this option, while everyone else will be happy to know that it lets you
681688fill the screen properly in full\-screen mode. Default is ON (\-unevenstretch).
682689.TP
683.B \-effect\fR [\fInone\fR|\fIfilename[.png]\fR]
684Name of a PNG file to use for visual effects, or 'none'. Default is 'none'.
685.TP
686690.B \-[no]centerh
687691Center horizontally within the view area. Default is ON (\-centerh).
688692.TP
trunk/src/osd/sdl/man/mess.6
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239239The default is 'roms' (that is, a directory 'roms' in the same directory
240240as the MESS executable).
241241.TP
242.B \-hashpath \fIpathname
243Specifies a list of paths within which to search for software hash files.
244Multiple paths can be specified by separating them with semicolons.
245The default is 'hash' (that is, a directory 'hash' in the same directory
246as the MESS executable).
247.TP
242248.B \-samplepath, \-sp \fIpathname
243249Specifies a list of paths within which to find sample files. Multiple
244250paths can be specified by separating them with semicolons. The default
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281287MESS will look for system/cross#.png and then cross#.png in the
282288specified path, where # is the player number.  Failing that,
283289MESS will use built\-in default crosshairs.
284.TP
285.B \-hashpath \fIpathname
286Specifies a list of paths within which to search for software hash files.
287Multiple paths can be specified by separating them with semicolons.
288The default is 'hash' (that is, a directory 'hash' in the same directory
289as the MESS executable).
290290.\"
291291.\" *******************************************************
292292.SS Output Directory Options
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374374(.cfg), NVRAM (.nv), and memory card files deleted. The default is NULL
375375(no recording).
376376.TP
377.B \-mngwrite \fIfilename
378Writes each video frame to the given file in MNG format, producing
379an animation of the system session.
380Note that \-mngwrite only writes video frames; it does not save any audio
381data. Use \-wavwrite for that, and reassemble the audio/video using
382offline tools. The default is NULL (no recording).
383.TP
384.B \-aviwrite \fIfilename
385Stream video and sound data to the given file
386in AVI format, producing an animation of the system session complete
387with sound. The default is NULL (no recording).
388.TP
389.B \-wavwrite \fIfilename
390Writes the final mixer output to the given file
391in WAV format, producing an audio recording of the system session.
392The default is NULL (no recording).
393.TP
377394.B \-snapname \fIstring
378395Describes how MESS should name files for snapshots. \fIstring\fP
379396provides a template that is used to generate a filename. Three
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436453.B mess c64 \-flop1 robby \-statename %g/%d_flop1
437454save states will be stored inside \fBsta/c64/robby/\fP.
438455.TP
439.B \-mngwrite \fIfilename
440Writes each video frame to the given file in MNG format, producing
441an animation of the system session.
442Note that \-mngwrite only writes video frames; it does not save any audio
443data. Use \-wavwrite for that, and reassemble the audio/video using
444offline tools. The default is NULL (no recording).
445.TP
446.B \-aviwrite \fIfilename
447Stream video and sound data to the given file
448in AVI format, producing an animation of the system session complete
449with sound. The default is NULL (no recording).
450.TP
451.B \-wavwrite \fIfilename
452Writes the final mixer output to the given file
453in WAV format, producing an audio recording of the system session.
454The default is NULL (no recording).
455.TP
456456.B \-[no]burnin
457457Tracks brightness of the screen during play and at the end of
458458emulation generates a PNG that can be used to simulate burn\-in
r242093r242094
514514Default is OFF (\-norefreshspeed).
515515.\"
516516.\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++
517.\" SDL specific
517.\" OS specific
518518.\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++
519519.TP
520520.B \-[no]multithreading, \-[no]mt
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524524.B \-numprocessors, \-np \fIvalue
525525Set number of processors; this overrides the number the system reports.
526526.TP
527.B \-[no]sdlvideofps
528Show SDL video performance. Default is OFF (\-nosdlvideofps).
529.TP
530527.B \-bench \fIvalue
531528Benchmark for the given number of emulated seconds;
532529implies \-video none \-sound none \-nothrottle.
533530.\"
531.\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++
532.\" SDL specific
533.\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++
534.TP
535.B \-[no]sdlvideofps
536Show SDL video performance. Default is OFF (\-nosdlvideofps).
537.\"
534538.\" *******************************************************
535539.SS Rotation options
536540.\" *******************************************************
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628632This controls the brightness level when MESS is paused. The default
629633value is 0.65.
630634.TP
631.B \-minimum_width \fIvalue
632Minimum screen width. The default value is 320.
633.TP
634.B \-minimum_height \fIvalue
635Minimum screen eigth. The default value is 240.
635.B \-effect\fR [\fInone\fR|\fIfilename[.png]\fR]
636Name of a PNG file to use for visual effects, or 'none'. Default is 'none'.
636637.\"
637638.\" *******************************************************
638639.SS Vector rendering options
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701702from this option, while everyone else will be happy to know that it lets you
702703fill the screen properly in full\-screen mode. Default is ON (\-unevenstretch).
703704.TP
704.B \-effect\fR [\fInone\fR|\fIfilename[.png]\fR]
705Name of a PNG file to use for visual effects, or 'none'. Default is 'none'.
706.TP
707705.B \-[no]centerh
708706Center horizontally within the view area. Default is ON (\-centerh).
709707.TP


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