trunk/src/osd/sdl/man/mame.6
| r242093 | r242094 | |
| 233 | 233 | The default is 'roms' (that is, a directory "roms" in the same directory |
| 234 | 234 | as the MAME executable). |
| 235 | 235 | .TP |
| 236 | .B \-hashpath \fIpathname |
| 237 | Specifies a list of paths within which to search for software hash files. |
| 238 | Multiple paths can be specified by separating them with semicolons. |
| 239 | The default is 'hash' (that is, a directory 'hash' in the same directory |
| 240 | as the MAME executable). |
| 241 | .TP |
| 236 | 242 | .B \-samplepath, \-sp \fIpathname |
| 237 | 243 | Specifies a list of paths within which to find sample files. Multiple |
| 238 | 244 | paths can be specified by separating them with semicolons. The default |
| r242093 | r242094 | |
| 362 | 368 | (.cfg), NVRAM (.nv), and memory card files deleted. The default is NULL |
| 363 | 369 | (no recording). |
| 364 | 370 | .TP |
| 371 | .B \-mngwrite \fIfilename |
| 372 | Writes each video frame to the given \fIfilename\fP in MNG format, producing |
| 373 | an animation of the game session. Note that \-mngwrite only writes video |
| 374 | frames; it does not save any audio data. Use \-wavwrite for that, and |
| 375 | reassemble the audio/video using offline tools. The default is NULL (no |
| 376 | recording). |
| 377 | .TP |
| 378 | .B \-aviwrite \fIfilename |
| 379 | Stream video and sound data to the given \fIfilename\fP in AVI format, |
| 380 | producing an animation of the game session complete with sound. The |
| 381 | default is NULL (no recording). |
| 382 | .TP |
| 383 | .B \-wavwrite \fIfilename |
| 384 | Writes the final mixer output to the given \fIfilename\fP in WAV format, |
| 385 | producing an audio recording of the game session. The default is NULL |
| 386 | (no recording). |
| 387 | .TP |
| 365 | 388 | .B \-snapname \fIstring |
| 366 | 389 | Describes how MAME should name files for snapshots. \fIstring\fP |
| 367 | 390 | provides a template that is used to generate a filename. Three |
| r242093 | r242094 | |
| 415 | 438 | .B mame robby \-statename foo/%g |
| 416 | 439 | save states will be stored inside \fBsta/foo/robby/\fP. |
| 417 | 440 | .TP |
| 418 | | .B \-mngwrite \fIfilename |
| 419 | | Writes each video frame to the given \fIfilename\fP in MNG format, producing |
| 420 | | an animation of the game session. Note that \-mngwrite only writes video |
| 421 | | frames; it does not save any audio data. Use \-wavwrite for that, and |
| 422 | | reassemble the audio/video using offline tools. The default is NULL (no |
| 423 | | recording). |
| 424 | | .TP |
| 425 | | .B \-aviwrite \fIfilename |
| 426 | | Stream video and sound data to the given \fIfilename\fP in AVI format, |
| 427 | | producing an animation of the game session complete with sound. The |
| 428 | | default is NULL (no recording). |
| 429 | | .TP |
| 430 | | .B \-wavwrite \fIfilename |
| 431 | | Writes the final mixer output to the given \fIfilename\fP in WAV format, |
| 432 | | producing an audio recording of the game session. The default is NULL |
| 433 | | (no recording). |
| 434 | | .TP |
| 435 | 441 | .B \-[no]burnin |
| 436 | 442 | Tracks brightness of the screen during play and at the end of |
| 437 | 443 | emulation generates a PNG that can be used to simulate burn\-in |
| r242093 | r242094 | |
| 493 | 499 | Default is OFF (\-norefreshspeed). |
| 494 | 500 | .\" |
| 495 | 501 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 496 | | .\" SDL specific |
| 502 | .\" OS specific |
| 497 | 503 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 498 | 504 | .TP |
| 499 | 505 | .B \-[no]multithreading, \-[no]mt |
| r242093 | r242094 | |
| 503 | 509 | .B \-numprocessors, \-np \fIvalue |
| 504 | 510 | Set number of processors; this overrides the number the system reports. |
| 505 | 511 | .TP |
| 506 | | .B \-[no]sdlvideofps |
| 507 | | Show SDL video performance. Default is OFF (\-nosdlvideofps). |
| 508 | | .TP |
| 509 | 512 | .B \-bench \fIvalue |
| 510 | 513 | Benchmark for the given number of emulated seconds; |
| 511 | 514 | implies \-video none \-sound none \-nothrottle. |
| 512 | 515 | .\" |
| 516 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 517 | .\" SDL specific |
| 518 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 519 | .TP |
| 520 | .B \-[no]sdlvideofps |
| 521 | Show SDL video performance. Default is OFF (\-nosdlvideofps). |
| 522 | .\" |
| 513 | 523 | .\" ******************************************************* |
| 514 | 524 | .SS Rotation options |
| 515 | 525 | .\" ******************************************************* |
| r242093 | r242094 | |
| 607 | 617 | This controls the brightness level when MAME is paused. The default |
| 608 | 618 | value is 0.65. |
| 609 | 619 | .TP |
| 610 | | .B \-minimum_width \fIvalue |
| 611 | | Minimum screen width. The default value is 320. |
| 612 | | .TP |
| 613 | | .B \-minimum_height \fIvalue |
| 614 | | Minimum screen eigth. The default value is 240. |
| 620 | .B \-effect\fR [\fInone\fR|\fIfilename[.png]\fR] |
| 621 | Name of a PNG file to use for visual effects, or 'none'. Default is 'none'. |
| 615 | 622 | .\" |
| 616 | 623 | .\" ******************************************************* |
| 617 | 624 | .SS Vector rendering options |
| r242093 | r242094 | |
| 680 | 687 | from this option, while everyone else will be happy to know that it lets you |
| 681 | 688 | fill the screen properly in full\-screen mode. Default is ON (\-unevenstretch). |
| 682 | 689 | .TP |
| 683 | | .B \-effect\fR [\fInone\fR|\fIfilename[.png]\fR] |
| 684 | | Name of a PNG file to use for visual effects, or 'none'. Default is 'none'. |
| 685 | | .TP |
| 686 | 690 | .B \-[no]centerh |
| 687 | 691 | Center horizontally within the view area. Default is ON (\-centerh). |
| 688 | 692 | .TP |
trunk/src/osd/sdl/man/mess.6
| r242093 | r242094 | |
| 239 | 239 | The default is 'roms' (that is, a directory 'roms' in the same directory |
| 240 | 240 | as the MESS executable). |
| 241 | 241 | .TP |
| 242 | .B \-hashpath \fIpathname |
| 243 | Specifies a list of paths within which to search for software hash files. |
| 244 | Multiple paths can be specified by separating them with semicolons. |
| 245 | The default is 'hash' (that is, a directory 'hash' in the same directory |
| 246 | as the MESS executable). |
| 247 | .TP |
| 242 | 248 | .B \-samplepath, \-sp \fIpathname |
| 243 | 249 | Specifies a list of paths within which to find sample files. Multiple |
| 244 | 250 | paths can be specified by separating them with semicolons. The default |
| r242093 | r242094 | |
| 281 | 287 | MESS will look for system/cross#.png and then cross#.png in the |
| 282 | 288 | specified path, where # is the player number. Failing that, |
| 283 | 289 | MESS will use built\-in default crosshairs. |
| 284 | | .TP |
| 285 | | .B \-hashpath \fIpathname |
| 286 | | Specifies a list of paths within which to search for software hash files. |
| 287 | | Multiple paths can be specified by separating them with semicolons. |
| 288 | | The default is 'hash' (that is, a directory 'hash' in the same directory |
| 289 | | as the MESS executable). |
| 290 | 290 | .\" |
| 291 | 291 | .\" ******************************************************* |
| 292 | 292 | .SS Output Directory Options |
| r242093 | r242094 | |
| 374 | 374 | (.cfg), NVRAM (.nv), and memory card files deleted. The default is NULL |
| 375 | 375 | (no recording). |
| 376 | 376 | .TP |
| 377 | .B \-mngwrite \fIfilename |
| 378 | Writes each video frame to the given file in MNG format, producing |
| 379 | an animation of the system session. |
| 380 | Note that \-mngwrite only writes video frames; it does not save any audio |
| 381 | data. Use \-wavwrite for that, and reassemble the audio/video using |
| 382 | offline tools. The default is NULL (no recording). |
| 383 | .TP |
| 384 | .B \-aviwrite \fIfilename |
| 385 | Stream video and sound data to the given file |
| 386 | in AVI format, producing an animation of the system session complete |
| 387 | with sound. The default is NULL (no recording). |
| 388 | .TP |
| 389 | .B \-wavwrite \fIfilename |
| 390 | Writes the final mixer output to the given file |
| 391 | in WAV format, producing an audio recording of the system session. |
| 392 | The default is NULL (no recording). |
| 393 | .TP |
| 377 | 394 | .B \-snapname \fIstring |
| 378 | 395 | Describes how MESS should name files for snapshots. \fIstring\fP |
| 379 | 396 | provides a template that is used to generate a filename. Three |
| r242093 | r242094 | |
| 436 | 453 | .B mess c64 \-flop1 robby \-statename %g/%d_flop1 |
| 437 | 454 | save states will be stored inside \fBsta/c64/robby/\fP. |
| 438 | 455 | .TP |
| 439 | | .B \-mngwrite \fIfilename |
| 440 | | Writes each video frame to the given file in MNG format, producing |
| 441 | | an animation of the system session. |
| 442 | | Note that \-mngwrite only writes video frames; it does not save any audio |
| 443 | | data. Use \-wavwrite for that, and reassemble the audio/video using |
| 444 | | offline tools. The default is NULL (no recording). |
| 445 | | .TP |
| 446 | | .B \-aviwrite \fIfilename |
| 447 | | Stream video and sound data to the given file |
| 448 | | in AVI format, producing an animation of the system session complete |
| 449 | | with sound. The default is NULL (no recording). |
| 450 | | .TP |
| 451 | | .B \-wavwrite \fIfilename |
| 452 | | Writes the final mixer output to the given file |
| 453 | | in WAV format, producing an audio recording of the system session. |
| 454 | | The default is NULL (no recording). |
| 455 | | .TP |
| 456 | 456 | .B \-[no]burnin |
| 457 | 457 | Tracks brightness of the screen during play and at the end of |
| 458 | 458 | emulation generates a PNG that can be used to simulate burn\-in |
| r242093 | r242094 | |
| 514 | 514 | Default is OFF (\-norefreshspeed). |
| 515 | 515 | .\" |
| 516 | 516 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 517 | | .\" SDL specific |
| 517 | .\" OS specific |
| 518 | 518 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 519 | 519 | .TP |
| 520 | 520 | .B \-[no]multithreading, \-[no]mt |
| r242093 | r242094 | |
| 524 | 524 | .B \-numprocessors, \-np \fIvalue |
| 525 | 525 | Set number of processors; this overrides the number the system reports. |
| 526 | 526 | .TP |
| 527 | | .B \-[no]sdlvideofps |
| 528 | | Show SDL video performance. Default is OFF (\-nosdlvideofps). |
| 529 | | .TP |
| 530 | 527 | .B \-bench \fIvalue |
| 531 | 528 | Benchmark for the given number of emulated seconds; |
| 532 | 529 | implies \-video none \-sound none \-nothrottle. |
| 533 | 530 | .\" |
| 531 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 532 | .\" SDL specific |
| 533 | .\" +++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| 534 | .TP |
| 535 | .B \-[no]sdlvideofps |
| 536 | Show SDL video performance. Default is OFF (\-nosdlvideofps). |
| 537 | .\" |
| 534 | 538 | .\" ******************************************************* |
| 535 | 539 | .SS Rotation options |
| 536 | 540 | .\" ******************************************************* |
| r242093 | r242094 | |
| 628 | 632 | This controls the brightness level when MESS is paused. The default |
| 629 | 633 | value is 0.65. |
| 630 | 634 | .TP |
| 631 | | .B \-minimum_width \fIvalue |
| 632 | | Minimum screen width. The default value is 320. |
| 633 | | .TP |
| 634 | | .B \-minimum_height \fIvalue |
| 635 | | Minimum screen eigth. The default value is 240. |
| 635 | .B \-effect\fR [\fInone\fR|\fIfilename[.png]\fR] |
| 636 | Name of a PNG file to use for visual effects, or 'none'. Default is 'none'. |
| 636 | 637 | .\" |
| 637 | 638 | .\" ******************************************************* |
| 638 | 639 | .SS Vector rendering options |
| r242093 | r242094 | |
| 701 | 702 | from this option, while everyone else will be happy to know that it lets you |
| 702 | 703 | fill the screen properly in full\-screen mode. Default is ON (\-unevenstretch). |
| 703 | 704 | .TP |
| 704 | | .B \-effect\fR [\fInone\fR|\fIfilename[.png]\fR] |
| 705 | | Name of a PNG file to use for visual effects, or 'none'. Default is 'none'. |
| 706 | | .TP |
| 707 | 705 | .B \-[no]centerh |
| 708 | 706 | Center horizontally within the view area. Default is ON (\-centerh). |
| 709 | 707 | .TP |