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| r33478 Friday 21st November, 2014 at 12:22:55 UTC by Ryan Holtz |
|---|
| Remove timeslice yielding when un-halting RSP, is causing hangs in various N64 games. |
| [src/mame/machine] | n64.c |
| r241989 | r241990 | |
|---|---|---|
| 740 | 740 | { |
| 741 | 741 | rspcpu->execute().set_input_line(INPUT_LINE_HALT, CLEAR_LINE); |
| 742 | 742 | newstatus &= ~RSP_STATUS_HALT; |
| 743 | machine().scheduler().abort_timeslice(); | |
| 744 | machine().scheduler().boost_interleave(attotime::zero, attotime::from_usec(100)); | |
| 745 | 743 | } |
| 746 | 744 | if (data & 0x00000002) // set halt |
| 747 | 745 | { |
| https://github.com/mamedev/mame/commit/8bc26b12c4ccb92e97f81123eeb3a644ac247850 |
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