trunk/src/mame/video/sshangha.c
| r241980 | r241981 | |
| 35 | 35 | // I'm pretty sure only the original has the 2nd spriteram, used for the Japanese text on the 2nd scene (non-scrolling text) in the intro of the quest (3rd in JPN) mode |
| 36 | 36 | if (m_spriteram2 != NULL) |
| 37 | 37 | m_sprgen2->draw_sprites(bitmap, cliprect, m_spriteram2, 0x800, true); |
| 38 | |
| 39 | // flip screen |
| 40 | address_space &space = machine().driver_data()->generic_space(); |
| 41 | UINT16 flip = m_deco_tilegen1->pf_control_r(space, 0, 0xffff); |
| 42 | flip_screen_set(BIT(flip, 7)); |
| 38 | 43 | |
| 39 | | machine().tilemap().set_flip_all(flip_screen_x() ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0); |
| 40 | | |
| 41 | 44 | bitmap.fill(m_palette->black_pen(), cliprect); |
| 42 | 45 | |
| 43 | 46 | m_deco_tilegen1->pf_update(m_pf1_rowscroll, m_pf2_rowscroll); |