trunk/src/mess/drivers/gamecom.c
| r241940 | r241941 | |
| 21 | 21 | #include "gamecom.lh" |
| 22 | 22 | |
| 23 | 23 | static ADDRESS_MAP_START(gamecom_mem_map, AS_PROGRAM, 8, gamecom_state) |
| 24 | | AM_RANGE( 0x0000, 0x0013 ) AM_RAM |
| 24 | AM_RANGE( 0x0000, 0x0013 ) AM_RAM AM_REGION("maincpu", 0x00) |
| 25 | 25 | AM_RANGE( 0x0014, 0x0017 ) AM_READWRITE( gamecom_pio_r, gamecom_pio_w ) // buttons |
| 26 | | AM_RANGE( 0x0018, 0x001F ) AM_RAM |
| 26 | AM_RANGE( 0x0018, 0x001F ) AM_RAM AM_REGION("maincpu", 0x18) |
| 27 | 27 | AM_RANGE( 0x0020, 0x007F ) AM_READWRITE( gamecom_internal_r, gamecom_internal_w )/* CPU internal register file */ |
| 28 | | AM_RANGE( 0x0080, 0x03FF ) AM_RAM /* RAM */ |
| 28 | AM_RANGE( 0x0080, 0x03FF ) AM_RAM AM_REGION("maincpu", 0x80) /* RAM */ |
| 29 | 29 | AM_RANGE( 0x0400, 0x0FFF ) AM_NOP /* Nothing */ |
| 30 | 30 | AM_RANGE( 0x1000, 0x1FFF ) AM_ROM /* Internal ROM (initially), or External ROM/Flash. Controlled by MMU0 (never swapped out in game.com) */ |
| 31 | 31 | AM_RANGE( 0x2000, 0x3FFF ) AM_ROMBANK("bank1") /* External ROM/Flash. Controlled by MMU1 */ |