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r32765 Wednesday 15th October, 2014 at 17:56:02 UTC by hap
Added Sega UFO Catcher hardware driver. [hap, Yasuhiro]
[src/mame]mame.lst mame.mak
[src/mame/drivers]segaufo.c*

trunk/src/mame/drivers/segaufo.c
r0r32765
1// license:BSD-3-Clause
2// copyright-holders:hap
3/***************************************************************************
4
5  Sega UFO Catcher, Z80 type hardware
6  The list underneath is not complete. A # before the name means it's not dumped yet.
7
8  1st gen
9    * ?
10  - # UFO Catcher (1985)
11 
12  2nd gen:
13    * ?
14  - # UFO Catcher DX (1987)
15  - # UFO Catcher DX II (1987)
16
17  3rd gen - UFO brd
18    * Z80, 2 Sega 315-5296(I/O), YM3438, NEC uPD71054C
19  - # Dream Town (1990)
20  - New UFO Catcher (1991) (2P) - probably the most popular cabinet of all UFO Catcher series
21  - UFO Catcher Mini (1991) (1P)
22  - # UFO Catcher Sega Sonic (1991)
23  - # School Kids (1993)
24 
25  4th gen - EX brd
26    * Z80, 2 Sega 315-5296(I/O), YM3438, NEC uPD71054C, optional NEC uPD7759C
27  - # Dream Palace (1992)
28  - # Dream Kitchen (1994)
29  - # UFO Catcher Excellent (1994)
30  - # UFO A La Carte (1996)
31  - UFO Catcher 21 (1996) (2P)
32  - UFO Catcher 800 (1998) (1P)
33  - # Baby UFO (1998)
34  - # Prize Sensor (1998)
35 
36  More games were released after 2000, assumed to be on more modern hardware.
37
38
39  TODO:
40  - make the other games work (for now only newufo+clones work)
41  - add layout
42
43***************************************************************************/
44
45#include "emu.h"
46#include "cpu/z80/z80.h"
47#include "machine/pit8253.h"
48#include "machine/315-5296.h"
49#include "sound/2612intf.h"
50
51
52/* simulation parameters */
53// x/y/z cabinet dimensions per player (motor range)
54#define CABINET_WIDTH   400
55#define CABINET_DEPTH   400
56#define CABINET_HEIGHT  250
57
58// x/y/z motor speed in hertz
59#define MOTOR_SPEED     100
60
61// crane size (stepper motor range)
62// note: the game expects this to be around 350 steps per quarter rotation
63#define CRANE_SIZE      350
64
65
66
67class ufo_state : public driver_device
68{
69public:
70   ufo_state(const machine_config &mconfig, device_type type, const char *tag)
71      : driver_device(mconfig, type, tag),
72      m_maincpu(*this, "maincpu")
73   { }
74
75   required_device<cpu_device> m_maincpu;
76   
77   struct Player
78   {
79      struct Motor
80      {
81         UINT8 running;
82         UINT8 direction;
83         float position;
84         float speed;
85      } motor[4];
86   } m_player[2];
87   
88   UINT8 m_stepper;
89   
90   void motor_tick(int p, int m);
91
92   DECLARE_WRITE_LINE_MEMBER(pit_out0);
93   DECLARE_WRITE_LINE_MEMBER(pit_out1);
94   DECLARE_WRITE_LINE_MEMBER(pit_out2);
95   DECLARE_WRITE_LINE_MEMBER(ym3438_irq);
96   DECLARE_READ8_MEMBER(crane_limits_r);
97   DECLARE_WRITE8_MEMBER(stepper_w);
98   DECLARE_WRITE8_MEMBER(cp_lamps_w);
99   DECLARE_WRITE8_MEMBER(cp_digits_w);
100   DECLARE_WRITE8_MEMBER(crane_xyz_w);
101   DECLARE_WRITE8_MEMBER(ufo_lamps_w);
102   
103   virtual void machine_reset();
104   virtual void machine_start();
105   TIMER_DEVICE_CALLBACK_MEMBER(simulate_xyz);
106};
107
108
109
110
111void ufo_state::motor_tick(int p, int m)
112{
113   float delta = m_player[p].motor[m].speed;
114   if (m_player[p].motor[m].direction)
115      delta = -delta;
116   
117   if (m_player[p].motor[m].running)
118      m_player[p].motor[m].position += delta;
119   
120   if (m_player[p].motor[m].position < 0)
121      m_player[p].motor[m].position = 0;
122   if (m_player[p].motor[m].position > 1)
123      m_player[p].motor[m].position = 1;
124}
125
126
127TIMER_DEVICE_CALLBACK_MEMBER(ufo_state::simulate_xyz)
128{
129   for (int p = 0; p < 2; p++)
130      for (int m = 0; m < 3; m++)
131         motor_tick(p, m);
132}
133
134/***************************************************************************
135
136  I/O
137
138***************************************************************************/
139
140WRITE_LINE_MEMBER(ufo_state::pit_out0)
141{
142   // ?
143}
144
145WRITE_LINE_MEMBER(ufo_state::pit_out1)
146{
147   // ?
148}
149
150WRITE_LINE_MEMBER(ufo_state::pit_out2)
151{
152   // NMI?
153   if (state)
154      m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
155}
156
157
158WRITE8_MEMBER(ufo_state::stepper_w)
159{
160   for (int p = 0; p < 2; p++)
161   {
162      // The crane stepper motor is set up as a rotating ellipse disc under the crane,
163      // controlled with 4 output bits connected to a Toshiba TB6560AHQ motor driver.
164      // I don't know which bits connect to which pins specifically.
165      // To run it, the game writes a continuous sequence of $5, $9, $a, $6, ..
166      static const UINT8 sequence[4] =
167         { 0x5, 0x9, 0xa, 0x6 };
168
169      // d0-d3: p1, d4-d7: p2
170      UINT8 cur = data >> (p*4) & 0xf;
171      UINT8 prev = m_stepper >> (p*4) & 0xf;
172     
173      for (int i = 0; i < 4; i++)
174      {
175         if (sequence[i] == prev && sequence[(i+1) & 3] == cur)
176         {
177            m_player[p].motor[3].running = 1;
178            motor_tick(p, 3);
179           
180            // change direction after each quarter rotate
181            if (m_player[p].motor[3].position <= 0 || m_player[p].motor[3].position >= 1)
182               m_player[p].motor[3].direction ^= 1;
183           
184            break;
185         }
186      }
187   }
188   
189   m_stepper = data;
190}
191
192WRITE8_MEMBER(ufo_state::cp_lamps_w)
193{
194   // d0-d3: p1/p2 button lamps
195   // other bits: ?
196   for (int i = 0; i < 4; i++)
197      output_set_lamp_value(i, ~data >> i & 1);
198}
199
200WRITE8_MEMBER(ufo_state::cp_digits_w)
201{
202   static const UINT8 lut_7448[0x10] =
203      { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7c,0x07,0x7f,0x67,0x58,0x4c,0x62,0x69,0x78,0x00 };
204   
205   // d0-d3: cpanel digit
206   // other bits: ?
207   output_set_digit_value(offset & 1, lut_7448[data & 0xf]);
208}
209
210WRITE8_MEMBER(ufo_state::crane_xyz_w)
211{
212   int p = offset & 1;
213   
214   // d0: x/z axis (0:x, 1:z + halt x/y)
215   // d1: x/z direction
216   // d2: y direction
217   // d3: x/z running
218   // d4: y running
219   // other bits: ?
220   m_player[p].motor[0].running = (data & 9) == 8;
221   m_player[p].motor[0].direction = data & 2;
222   m_player[p].motor[1].running = (data & 0x11) == 0x10;
223   m_player[p].motor[1].direction = data & 4;
224   m_player[p].motor[2].running = (data & 9) == 9;
225   m_player[p].motor[2].direction = data & 2;
226}
227
228WRITE8_MEMBER(ufo_state::ufo_lamps_w)
229{
230   ;
231}
232
233
234READ8_MEMBER(ufo_state::crane_limits_r)
235{
236   int p = offset & 1;
237   UINT8 ret = 0xff;
238
239   // d0: left limit sw (right for p2)
240   // d1: right limit sw (left for p2)
241   // d2: back limit sw
242   // d3: front limit sw
243   // d4: down limit sw
244   // d5: up limit sw
245   for (int i = 0; i < 3; i++)
246   {
247      ret ^= (m_player[p].motor[i].position >= 1) << (i*2 + 0);
248      ret ^= (m_player[p].motor[i].position <= 0) << (i*2 + 1);
249   }
250
251   // d6: crane open sensor (reflective sticker on the stepper motor rotation disc)
252   if (m_player[p].motor[3].position >= 0.97)
253      ret ^= 0x40;
254   
255   // d7: ?
256
257   return ret;
258}
259
260
261
262
263static ADDRESS_MAP_START( ufo_map, AS_PROGRAM, 8, ufo_state )
264   AM_RANGE(0x0000, 0xbfff) AM_ROM
265   AM_RANGE(0xe000, 0xffff) AM_RAM
266ADDRESS_MAP_END
267
268static ADDRESS_MAP_START( ufo_portmap, AS_PROGRAM, 8, ufo_state )
269   ADDRESS_MAP_UNMAP_HIGH
270   ADDRESS_MAP_GLOBAL_MASK(0xff)
271   AM_RANGE(0x00, 0x03) AM_DEVREADWRITE("pit", pit8254_device, read, write)
272   AM_RANGE(0x40, 0x43) AM_DEVREADWRITE("ym", ym3438_device, read, write)
273   AM_RANGE(0x80, 0x8f) AM_DEVREADWRITE("io1", sega_315_5296_device, read, write)
274   AM_RANGE(0xc0, 0xcf) AM_DEVREADWRITE("io2", sega_315_5296_device, read, write)
275ADDRESS_MAP_END
276
277
278
279/***************************************************************************
280
281  Inputs
282
283***************************************************************************/
284
285static INPUT_PORTS_START( ufo )
286   PORT_START("P1")
287   PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1")
288   PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("P1 Coin 2")
289   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("P1 Test")
290   PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("P1 Service Coin")
291   PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("P1 Credit Clear")
292   PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 )
293   PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
294   PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Prize Fell")
295
296   PORT_START("P2")
297   PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("P2 Coin 1")
298   PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("P2 Coin 2")
299   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Test") PORT_CODE(KEYCODE_F1)
300   PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("P2 Service Coin")
301   PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME("P2 Credit Clear")
302   PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
303   PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
304   PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Prize Fell")
305
306   PORT_START("DSW1") // coinage
307   PORT_DIPNAME( 0x01, 0x01, "UNK1-01" )
308   PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
309   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
310   PORT_DIPNAME( 0x02, 0x02, "UNK1-02" )
311   PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
312   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
313   PORT_DIPNAME( 0x04, 0x04, "UNK1-04" )
314   PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
315   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
316   PORT_DIPNAME( 0x08, 0x08, "UNK1-08" )
317   PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
318   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
319   PORT_DIPNAME( 0x10, 0x10, "UNK1-10" )
320   PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
321   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
322   PORT_DIPNAME( 0x20, 0x20, "UNK1-20" )
323   PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
324   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
325   PORT_DIPNAME( 0x40, 0x40, "UNK1-40" )
326   PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
327   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
328   PORT_DIPNAME( 0x80, 0x80, "UNK1-80" )
329   PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
330   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
331
332   PORT_START("DSW2")
333   PORT_DIPNAME( 0x01, 0x01, "UNK2-01 Demo Music Off" )
334   PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
335   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
336   PORT_DIPNAME( 0x02, 0x02, "UNK2-02" )
337   PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
338   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
339   PORT_DIPNAME( 0x04, 0x04, "UNK2-04 Initial Motor Test" )
340   PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
341   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
342   PORT_DIPNAME( 0x08, 0x08, "UNK2-08" )
343   PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
344   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
345   PORT_DIPNAME( 0x10, 0x10, "UNK2-10 Enable Prize Sensor" )
346   PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
347   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
348   PORT_DIPNAME( 0x20, 0x20, "UNK2-20" )
349   PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
350   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
351   PORT_DIPNAME( 0x40, 0x40, "UNK2-40" )
352   PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
353   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
354   PORT_DIPNAME( 0x80, 0x80, "UNK2-80" )
355   PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
356   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
357INPUT_PORTS_END
358
359
360
361/***************************************************************************
362
363  Machine Config
364
365***************************************************************************/
366
367void ufo_state::machine_reset()
368{
369}
370
371void ufo_state::machine_start()
372{
373   // init/zerofill
374   static const float motor_speeds[4] =
375      { 1.0/CABINET_WIDTH, 1.0/CABINET_DEPTH, 1.0/CABINET_HEIGHT, 1.0/CRANE_SIZE };
376   
377   for (int p = 0; p < 2; p++)
378   {
379      for (int m = 0; m < 4; m++)
380      {
381         m_player[p].motor[m].running = 0;
382         m_player[p].motor[m].direction = 0;
383         m_player[p].motor[m].position = 0.5;
384         m_player[p].motor[m].speed = motor_speeds[m];
385      }
386   }
387}
388
389WRITE_LINE_MEMBER(ufo_state::ym3438_irq)
390{
391   m_maincpu->set_input_line(0, state ? ASSERT_LINE : CLEAR_LINE);
392}
393
394static MACHINE_CONFIG_START( ufo, ufo_state )
395
396   /* basic machine hardware */
397   MCFG_CPU_ADD("maincpu", Z80, 8000000)
398   MCFG_CPU_PROGRAM_MAP(ufo_map)
399   MCFG_CPU_IO_MAP(ufo_portmap)
400
401   MCFG_TIMER_DRIVER_ADD_PERIODIC("motor_timer", ufo_state, simulate_xyz, attotime::from_hz(MOTOR_SPEED))
402   
403   MCFG_DEVICE_ADD("io1", SEGA_315_5296, 16000000)
404   // all ports set to input
405   MCFG_315_5296_IN_PORTA_CB(READ8(ufo_state, crane_limits_r))
406   MCFG_315_5296_IN_PORTB_CB(READ8(ufo_state, crane_limits_r))
407//   MCFG_315_5296_IN_PORTC_CB(NOOP)
408//   MCFG_315_5296_IN_PORTD_CB(NOOP)
409   MCFG_315_5296_IN_PORTE_CB(IOPORT("P1"))
410   MCFG_315_5296_IN_PORTF_CB(IOPORT("DSW1"))
411   MCFG_315_5296_IN_PORTG_CB(IOPORT("DSW2"))
412   MCFG_315_5296_IN_PORTH_CB(IOPORT("P2"))
413
414   MCFG_DEVICE_ADD("io2", SEGA_315_5296, 16000000)
415   // all ports set to output
416   MCFG_315_5296_OUT_PORTA_CB(WRITE8(ufo_state, stepper_w))
417   MCFG_315_5296_OUT_PORTB_CB(WRITE8(ufo_state, cp_lamps_w))
418   MCFG_315_5296_OUT_PORTC_CB(WRITE8(ufo_state, cp_digits_w))
419   MCFG_315_5296_OUT_PORTD_CB(WRITE8(ufo_state, cp_digits_w))
420   MCFG_315_5296_OUT_PORTE_CB(WRITE8(ufo_state, crane_xyz_w))
421   MCFG_315_5296_OUT_PORTF_CB(WRITE8(ufo_state, crane_xyz_w))
422   MCFG_315_5296_OUT_PORTG_CB(WRITE8(ufo_state, ufo_lamps_w))
423//   MCFG_315_5296_OUT_PORTH_CB(NOOP)
424
425   MCFG_DEVICE_ADD("pit", PIT8254, 0) // uPD71054C, configuration is unknown
426   MCFG_PIT8253_CLK0(8000000/256)
427   MCFG_PIT8253_OUT0_HANDLER(WRITELINE(ufo_state, pit_out0))
428   MCFG_PIT8253_CLK1(8000000/256)
429   MCFG_PIT8253_OUT1_HANDLER(WRITELINE(ufo_state, pit_out1))
430   MCFG_PIT8253_CLK2(8000000/256)
431   MCFG_PIT8253_OUT2_HANDLER(WRITELINE(ufo_state, pit_out2))
432
433   /* no video! */
434
435   /* sound hardware */
436   MCFG_SPEAKER_STANDARD_MONO("mono")
437
438   MCFG_SOUND_ADD("ym", YM3438, 8000000)
439   MCFG_YM2612_IRQ_HANDLER(WRITELINE(ufo_state, ym3438_irq))
440   MCFG_SOUND_ROUTE(0, "mono", 0.40)
441   MCFG_SOUND_ROUTE(1, "mono", 0.40)
442MACHINE_CONFIG_END
443
444
445
446/***************************************************************************
447
448  Game drivers
449
450***************************************************************************/
451
452ROM_START( newufo )
453   ROM_REGION( 0x10000, "maincpu", 0 )
454   ROM_LOAD( "epr-13896.bin",   0x000000, 0x010000, CRC(ca94be57) SHA1(acb6a22940c5e9ce639c7c30eb3948324b223090) )
455ROM_END
456
457ROM_START( newufo_sonic )
458   ROM_REGION( 0x10000, "maincpu", 0 )
459   ROM_LOAD( "epr-14124.bin",   0x000000, 0x010000, CRC(2bdbad89) SHA1(10de4b266471a68083ec4bc439b301b6587ccfd6) )
460ROM_END
461
462ROM_START( newufo_nfl )
463   ROM_REGION( 0x10000, "maincpu", 0 )
464   ROM_LOAD( "epr-15261.bin",   0x000000, 0x010000, CRC(338c00d3) SHA1(03152956c6f1e4d5a1a11ee49f94a8c5eb550815) )
465ROM_END
466
467ROM_START( newufo_xmas )
468   ROM_REGION( 0x10000, "maincpu", 0 )
469   ROM_LOAD( "epr-15340.bin",   0x000000, 0x010000, CRC(6287c9ac) SHA1(bc6bc84bb432424e1d25e01113e8e331fa64f96f) )
470ROM_END
471
472
473ROM_START( ufomini )
474   ROM_REGION( 0x10000, "maincpu", 0 )
475   ROM_LOAD( "epr-14355.bin",   0x000000, 0x010000, CRC(fbc969c5) SHA1(4a99dcd36bc48b6472988e0bc679fd61af17359c) )
476ROM_END
477
478
479ROM_START( ufo21 )
480   ROM_REGION( 0x10000, "maincpu", 0 )
481   ROM_LOAD( "epr-19063a.bin",  0x000000, 0x010000, CRC(2e13e3e9) SHA1(6908f7db79c1a1da4ebc0456afc50ff18f2e8cf3) )
482
483   ROM_REGION( 0x40000, "upd", 0 )
484   ROM_LOAD( "epr-19064.bin",   0x000000, 0x040000, CRC(ab62c1f0) SHA1(8791a88546ae69e710e128ffc2ea6e9b464f0631) )
485ROM_END
486
487ROM_START( ufo800 )
488   ROM_REGION( 0x10000, "maincpu", 0 )
489   ROM_LOAD( "epr-20413a.bin",  0x000000, 0x010000, CRC(36e9da6d) SHA1(8e1dbf8b24bc31be7de28f4d562838c291af7c7b) )
490ROM_END
491
492
493GAME (1991, newufo,       0,      ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (standard)", GAME_MECHANICAL )
494GAME (1991, newufo_sonic, newufo, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Sonic The Hedgehog)", GAME_MECHANICAL )
495GAME (1991, newufo_nfl,   newufo, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Team NFL)", GAME_MECHANICAL )
496GAME (1991, newufo_xmas,  newufo, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Christmas season ROM kit)", GAME_MECHANICAL )
497GAME (1991, ufomini,      0,      ufo, ufo, driver_device, 0, ROT0, "Sega", "UFO Catcher Mini", GAME_NOT_WORKING | GAME_MECHANICAL )
498GAME (1996, ufo21,        0,      ufo, ufo, driver_device, 0, ROT0, "Sega", "UFO Catcher 21", GAME_NOT_WORKING | GAME_MECHANICAL )
499GAME (1998, ufo800,       0,      ufo, ufo, driver_device, 0, ROT0, "Sega", "UFO Catcher 800", GAME_NOT_WORKING | GAME_MECHANICAL )
Property changes on: trunk/src/mame/drivers/segaufo.c
Added: svn:mime-type
   + text/plain
Added: svn:eol-style
   + native
trunk/src/mame/mame.lst
r32764r32765
3177131771cspin2
3177231772caprcyc
3177331773
31774newufo
31775newufo_sonic
31776newufo_nfl
31777newufo_xmas
31778ufomini
31779ufo21
31780ufo800
31781
3177431782// VLC Nevada
3177531783nevada
3177631784
trunk/src/mame/mame.mak
r32764r32765
17251725   $(DRIVERS)/segas18.o $(VIDEO)/segas18.o \
17261726   $(DRIVERS)/segas24.o $(VIDEO)/segas24.o \
17271727   $(DRIVERS)/segas32.o $(MACHINE)/segas32.o $(VIDEO)/segas32.o \
1728   $(DRIVERS)/segaufo.o \
17281729   $(DRIVERS)/segaxbd.o $(VIDEO)/segaxbd.o \
17291730   $(DRIVERS)/segaybd.o $(VIDEO)/segaybd.o \
17301731   $(DRIVERS)/sg1000a.o \

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