build/whatsnew/whatsnew_0155.txt
r32723 | r32724 | |
9 | 9 | - 05705: [DIP/Input] (segas18.c) ddcrew: Player 3 buttons not working (Osso) |
10 | 10 | - 05700: [Graphics] (terracre.c) amazon, amatelas: lag/desync between |
11 | 11 | sprites and background (Alex Jackson) |
12 | | - 03395: [Sound] (nmk16.c) macross2: Music emulation is not 100% perfect (a balance issue) (trap15) |
13 | | - 02422: [Sound] (nmk16.c) mustang: Sound communication might be incorrectly implemented. (trap15) |
14 | | - 02417: [Sound] (nmk16.c) NMK004 sound CPU is just (imperfectly) simulated for now. (trap15) |
15 | | - 01117: [Graphics] (nmk16.c) macross2: After some versions, I noticed a different gfx |
16 | | overlap priority between hugest ships and weapon pickups in Macross2. (trap15) |
17 | | - 05493: [Crash/Freeze] (itgambl2.c) All sets in itgambl2.c: Crash before OK (Olivier Galibert) |
18 | | - 05697: [DIP/Input] (flyball.c) All sets in flyball.c: Controls for Batter and Pitcher |
19 | | are intertwined (hap) |
20 | | - 05693: [Graphics] (ddragon3.c) wwfwfest: Wrestler Entrance does not show graphics (hap) |
21 | | - 05689: [Misc.] (williams.c) All sets in williams.c: Utility panel buttons not working |
22 | | correctly compared to real game |
| 12 | - 03395: [Sound] (nmk16.c) macross2: Music emulation is not 100% perfect |
| 13 | (a balance issue) (trap15) |
| 14 | - 02422: [Sound] (nmk16.c) mustang: Sound communication might be incorrectly |
| 15 | implemented. (trap15) |
| 16 | - 02417: [Sound] (nmk16.c) NMK004 sound CPU is just (imperfectly) simulated |
| 17 | for now. (trap15) |
| 18 | - 01117: [Graphics] (nmk16.c) macross2: After some versions, I noticed a different |
| 19 | gfx overlap priority between hugest ships and weapon pickups in Macross2. (trap15) |
| 20 | - 05493: [Crash/Freeze] (itgambl2.c) All sets in itgambl2.c: Crash before OK |
| 21 | (Olivier Galibert) |
| 22 | - 05697: [DIP/Input] (flyball.c) All sets in flyball.c: Controls for Batter and |
| 23 | Pitcher are intertwined (hap) |
| 24 | - 05693: [Graphics] (ddragon3.c) wwfwfest: Wrestler Entrance does not show graphics |
| 25 | (hap) |
| 26 | - 05689: [Misc.] (williams.c) All sets in williams.c: Utility panel buttons not |
| 27 | working correctly compared to real game |
23 | 28 | - 05683: [Interface] SDL-based: -watchdog command not operable in SDLMAME (R. Belmont) |
24 | | - 05681: [Crash/Freeze] SDL-based: Most Laserdisc CHD games either do not boot or have other issues (R. Belmont) |
| 29 | - 05681: [Crash/Freeze] SDL-based: Most Laserdisc CHD games either do not boot or |
| 30 | have other issues (R. Belmont) |
25 | 31 | - 05688: [Crash/Freeze] (psikyo4.c) hgkairak, hotgm4ev, hotgmck, hotgmck3, hotgmcki: |
26 | 32 | MAME crashes when enabling flip screen in psikyo4 games (Osso) |
27 | 33 | - 02124: [Graphics] (namconb1.c) nebulray, nebulrayj: Nebulas Ray is missing a rotation |
28 | 34 | effect in the first level (Phil Bennett) |
29 | 35 | - 05686: [Documentation] (model2.c) vcopa: missing relationship (Tafoid) |
30 | | - 05685: [Documentation] (alg.c) maddog22: maddog22 is missing relationship with other maddog2 sets (JWallace) |
| 36 | - 05685: [Documentation] (alg.c) maddog22: maddog22 is missing relationship with other |
| 37 | maddog2 sets (JWallace) |
31 | 38 | - 05676: [Sound] (eolith.c) candy: Loss of in-game sound (Wilbert Pol) |
32 | 39 | - 05675: [Color/Palette] (highvdeo.c) newmcard, record: Palette problems (David Haywood) |
33 | | - 05666: [Crash/Freeze] (cswat.c) cswat: AddressSanitizer: heap-buffer-overflow with -aviwrite (hap) |
| 40 | - 05666: [Crash/Freeze] (cswat.c) cswat: AddressSanitizer: heap-buffer-overflow with |
| 41 | -aviwrite (hap) |
34 | 42 | - 05350: [Core] Systems using M6809 with M6809_HOLD_LINE: CWAI doesn't acknowledge |
35 | 43 | interrupts while polling for them (hap) |
36 | | - 05629: [Color/Palette] hangplt, hangpltu, thrilld: Voodoo 3D graphics have no palette (Phil Bennett) |
37 | | - 05637: [Crash/Freeze] (vegas.c) gauntdl, gauntdl24: Emulation hangs after initialization (Phil Bennett) |
38 | | - 05638: [Crash/Freeze] (seattle.c) vaportrx, vaportrxp: Emulation hangs during INIT (Phil Bennett) |
| 44 | - 05629: [Color/Palette] hangplt, hangpltu, thrilld: Voodoo 3D graphics have no palette |
| 45 | (Phil Bennett) |
| 46 | - 05637: [Crash/Freeze] (vegas.c) gauntdl, gauntdl24: Emulation hangs after initialization |
| 47 | (Phil Bennett) |
| 48 | - 05638: [Crash/Freeze] (seattle.c) vaportrx, vaportrxp: Emulation hangs during INIT |
| 49 | (Phil Bennett) |
39 | 50 | - 05636: [Sound] (vegas.c) gauntleg, gauntdl, carnevil and clones: Missing streaming |
40 | 51 | BGM/Sounds during gameplay (Phil Bennett) |
41 | | - 05634: [Crash/Freeze] (tasman.c) All sets in tasman.c: [debug] Assertion in Debug (Alex Jackson) |
| 52 | - 05634: [Crash/Freeze] (tasman.c) All sets in tasman.c: [debug] Assertion in Debug |
| 53 | (Alex Jackson) |
42 | 54 | - 05644: [Graphics] (homerun.c) ganjaja: Line glitches at top of screen (hap) |
43 | 55 | - 05631: [Crash/Freeze] mquake.c, upscope.c: Crash shortly after start (Osso) |
44 | 56 | - 05633: [Crash/Freeze] (pcxt.c) tetriskr: [debug] Crash in Debug at start (crazyc) |
r32723 | r32724 | |
69 | 81 | -k053246_k053247_k055673.c: Make 8-bit-per-pixel ROM readback work; |
70 | 82 | hook up ROM readback properly in rungun.c; hook up registers properly |
71 | 83 | in tasman.c (sprite ROM tests pass now, still doesn't draw anything) |
| 84 | [Alex Jackson] |
72 | 85 | |
73 | 86 | -fm2612: fixed missing dac channel on savestate load |
74 | 87 | [dink (FB Alpha project)] |
r32723 | r32724 | |
139 | 152 | * Renamed ROMs to include correct part numbers and locations. |
140 | 153 | * Added sync PROM to Warlords |
141 | 154 | |
142 | | -boblbobl2 fixed, promoted from GAME_NOT_WORKING [Darq] |
143 | | |
144 | 155 | -fuukifg2.c: Correct clock speeds for the Susume! Mile Smile / Go Go! |
145 | 156 | Mile Smile and Gyakuten!! Puzzle Bancho sets. [system11] |
146 | 157 | |
r32723 | r32724 | |
163 | 174 | tests in hotgm4ev and hotgmcki pass now. loderndf still fails for |
164 | 175 | unknown reasons. Miscellaneous cleanups as well. [Alex Jackson] |
165 | 176 | |
166 | | -altos5: Fix wrong drive type [O. Galibert] |
167 | | |
168 | 177 | -mfi_dsk: Fix leaks [O. Galibert] |
169 | 178 | |
170 | 179 | -SDL: fall through to the baseline Win32 implementations for file, |
r32723 | r32724 | |
211 | 220 | -Fixed TLCS90 16-bit timers & support NMI in the core [trap15] |
212 | 221 | |
213 | 222 | -Various tweaks and improvements in nmk16.c (timings, sound balance, |
214 | | etc.) [trap15, David Haywood] |
215 | | |
| 223 | etc.): [trap15, David Haywood] |
216 | 224 | * US AAF Mustang now has sound / music for the first time |
217 | 225 | * Much better sound / music in the following games Bio-ship Paladin, |
218 | 226 | Vandyke, Black Heart, Acrobat Mission, Koutetsu Yousai Strahl, Thunder |
r32723 | r32724 | |
270 | 278 | -8250: call interrupt callback after clearing internal interrupt state |
271 | 279 | when resetting [smf] |
272 | 280 | |
273 | | -added PC-9821AP2/U8W BIOS [caius] |
274 | | |
275 | 281 | -added workaround to build with XCode 6.0.1 out-of-the-box |
276 | 282 | [Oliver Stöneberg] |
277 | 283 | |
r32723 | r32724 | |
301 | 307 | |
302 | 308 | -peplus.c: Various fixes, all sets should be working now. [BrianT] |
303 | 309 | |
304 | | -315_5124.c: Refactored sprite handling, fixes status bar on Tarzan for |
305 | | gaemgear. Removed m_collission_buffer member variable. Tweaked game |
306 | | gear timing to fix glitches in status bar of Chicago Syndicate for |
307 | | gamegear. [Enik Land] |
308 | | |
309 | 310 | -WebUI: clean up and fixed HTML compliance. [Firehawke] |
310 | 311 | |
311 | 312 | -added makefile variable OPENMP to enable usage of OpenMP (includes |
r32723 | r32724 | |
340 | 341 | * Atomiswave controller type register [MetalliC] |
341 | 342 | * Added InitialD Ver3 Cycraft PIC key [anonymous, MetalliC] |
342 | 343 | |
343 | | -eepromuser.c: [Felipe Sanches] |
344 | | * Added Support for MSM16911 Serial eeprom |
| 344 | -eepromuser.c: Added Support for MSM16911 Serial eeprom [Felipe Sanches] |
345 | 345 | |
346 | | -mb88xx.c: [Felipe Sanches] |
347 | | * Added support for Fujitsu M88201-202 MCU |
| 346 | -mb88xx.c: Added support for Fujitsu M88201-202 MCU [Felipe Sanches] |
348 | 347 | |
349 | 348 | -model3: New 3D renderer + various fixes (still heavily WIP) [Ville Linde] |
350 | 349 | |
r32723 | r32724 | |
359 | 358 | Club Version 2 wants the harddisk from beatmania IIDX Substream. Added |
360 | 359 | missing 3rd & 6th style CD images & replaced 5th style images. [smf] |
361 | 360 | |
| 361 | -upd7220: add Bresenham arc and complete char drawing [Carl] |
362 | 362 | |
| 363 | |
363 | 364 | New games added or promoted from NOT_WORKING status |
364 | 365 | --------------------------------------------------- |
365 | 366 | Music Ball [Andreas Naive] |
366 | 367 | Dongfang Shenlong [Luca Elia, Guru, Dyq, bnathan] |
367 | | Danger Express [Phil Bennett] |
| 368 | Bobble Bobble (set 2) [Darq] |
368 | 369 | Jump Jump [system11, The Dumping Union] |
369 | 370 | Elfin [system11, The Dumping Union] |
370 | 371 | Raiden 2 [Angelo Salese, Olivier Galibert] |