trunk/src/mame/drivers/s7.c
| r32505 | r32506 | |
| 18 | 18 | |
| 19 | 19 | Game Outhole Tilt Notes |
| 20 | 20 | ---------------------------------------------------------------------------------- |
| 21 | | Black Knight Cannot start |
| 21 | Black Knight L Z C U To start, hold down LZC and press 1. |
| 22 | 22 | Firepower II Cannot start |
| 23 | 23 | Defender Cannot start |
| 24 | | Pharoah Cannot start |
| 25 | | Starlight Cannot start |
| 26 | | Cosmic Gunfight Freezes when 1 pressed |
| 24 | Pharoah Right Up To start, hold down Right and Down, and press 1 |
| 25 | Starlight S D To start, hold down SD and press 1. |
| 26 | Cosmic Gunfight ; ' To start, press 1 then hold down quote and colon |
| 27 | 27 | Thunderball Speech is mixed up |
| 28 | 28 | Barracora No sound, cannot start |
| 29 | 29 | Solar Fire No sound, cannot start |
| r32505 | r32506 | |
| 211 | 211 | PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O) |
| 212 | 212 | |
| 213 | 213 | PORT_START("X40") |
| 214 | | PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) |
| 214 | PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_RSHIFT) |
| 215 | PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SPACE) |
| 216 | PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LALT) |
| 217 | PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LSHIFT) |
| 218 | PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) |
| 215 | 219 | |
| 216 | 220 | PORT_START("X80") |
| 217 | 221 | PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) |
| r32505 | r32506 | |
| 853 | 857 | |
| 854 | 858 | |
| 855 | 859 | |
| 856 | | GAME( 1980, bk_l4, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4)", GAME_MECHANICAL | GAME_NOT_WORKING ) |
| 857 | | GAME( 1980, bk_f4, bk_l4, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_MECHANICAL | GAME_NOT_WORKING ) |
| 858 | | GAME( 1980, bk_l3, bk_l4, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-3)", GAME_MECHANICAL | GAME_NOT_WORKING ) |
| 859 | | GAME( 1980, csmic_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING ) |
| 860 | GAME( 1980, bk_l4, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4)", GAME_MECHANICAL ) |
| 861 | GAME( 1980, bk_f4, bk_l4, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_MECHANICAL ) |
| 862 | GAME( 1980, bk_l3, bk_l4, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-3)", GAME_MECHANICAL ) |
| 863 | GAME( 1980, csmic_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_MECHANICAL ) |
| 860 | 864 | GAME( 1981, jngld_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING ) |
| 861 | 865 | GAME( 1981, jngld_l1, jngld_l2, s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING ) |
| 862 | | GAME( 1981, pharo_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Pharaoh (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING ) |
| 866 | GAME( 1981, pharo_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Pharaoh (L-2)", GAME_MECHANICAL ) |
| 863 | 867 | GAME( 1981, solar_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Solar Fire (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND) |
| 864 | 868 | GAME( 1982, thund_p1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-1)", GAME_MECHANICAL | GAME_IMPERFECT_SOUND ) |
| 865 | 869 | GAME( 1982, thund_p2, thund_p1, s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-2)", GAME_MECHANICAL | GAME_IMPERFECT_SOUND ) |
| r32505 | r32506 | |
| 875 | 879 | GAME( 1983, jst_l1, jst_l2, s7, s7, driver_device, 0, ROT0, "Williams", "Joust (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING ) |
| 876 | 880 | GAME( 1983, lsrcu_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Laser Cue (L-2)", GAME_MECHANICAL ) |
| 877 | 881 | GAME( 1983, fpwr2_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Firepower II (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING ) |
| 878 | | GAME( 1984, strlt_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Star Light (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING ) |
| 882 | GAME( 1984, strlt_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Star Light (L-1)", GAME_MECHANICAL ) |