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r32487 Thursday 2nd October, 2014 at 01:03:30 UTC by Robbbert
s7.c : Warlok, Time Fantasy, Laser Cue marked as working.
Most games have sound. 5 other games are mostly playable.
[src/mame/drivers]s6a.c s7.c

trunk/src/mame/drivers/s6a.c
r32486r32487
444444   MCFG_PIA_WRITEPA_HANDLER(DEVWRITE8("dac", dac_device, write_unsigned8))
445445   MCFG_PIA_CA2_HANDLER(DEVWRITELINE("hc55516", hc55516_device, digit_w))
446446   MCFG_PIA_CB2_HANDLER(DEVWRITELINE("hc55516", hc55516_device, clock_w))
447   MCFG_PIA_IRQA_HANDLER(DEVWRITELINE("audiocpu", m6802_cpu_device, irq_line))
448   MCFG_PIA_IRQB_HANDLER(DEVWRITELINE("audiocpu", m6802_cpu_device, irq_line))
447   MCFG_PIA_IRQA_HANDLER(DEVWRITELINE("audiocpu", m6808_cpu_device, irq_line))
448   MCFG_PIA_IRQB_HANDLER(DEVWRITELINE("audiocpu", m6808_cpu_device, irq_line))
449449MACHINE_CONFIG_END
450450
451451
trunk/src/mame/drivers/s7.c
r32486r32487
22// copyright-holders:Robbbert
33/****************************************************************************************
44
5    PINBALL
6    Williams System 7
5  PINBALL
6  Williams System 7
77
8    Status of games:
9    - Inputs don't work so unable to play.
10    - Display works.
11    - Sound test works.
8When first started, it shows the game number and stops. Press F3 to initialise the
9nvram. In theory you can then press the diagnostic buttons; or you then enter coins
10and start playing.
1211
12Each game has its own switches, you need to know the outhole and slam-tilt ones.
13Note that T is also a tilt, but it may take 3 hits to activate it.
14
15A number of games are multiball therefore they either cannot start or the outhole
16is ineffective/unknown. All games can coin up.
17
18
19Game              Outhole   Tilt        Notes
20----------------------------------------------------------------------------------
21Black Knight                            Cannot start
22Firepower II                            Cannot start
23Defender                                Cannot start
24Pharoah                                 Cannot start
25Starlight                               Cannot start
26Cosmic Gunfight                         Freezes when 1 pressed
27Thunderball                             Speech is mixed up
28Barracora                               No sound, cannot start
29Solar Fire                              No sound, cannot start
30Warlok            X                     Works
31Laser Cue         X                     Works
32Time Fantasy      Up        Q           Works
33Varkon                                  Mostly works
34Jungle Lord                 Q           Mostly works
35Joust                                   Does something? Not a normal pinball
36Hyperball                               Does something? Not a normal pinball
37
38
1339ToDo:
40- Diagnostic buttons do not work
41- Some games have an additional alphanumeric display; not emulated as yet.
1442
43
1544*****************************************************************************************/
1645
1746
r32486r32487
5483   DECLARE_READ8_MEMBER(dips_r);
5584   DECLARE_READ8_MEMBER(switch_r);
5685   DECLARE_WRITE8_MEMBER(switch_w);
86   DECLARE_READ8_MEMBER(nvram_r);
87   DECLARE_WRITE8_MEMBER(nvram_w);
5788   DECLARE_READ_LINE_MEMBER(pia21_ca1_r);
5889   DECLARE_READ_LINE_MEMBER(pia28_ca1_r);
5990   DECLARE_READ_LINE_MEMBER(pia28_cb1_r);
r32486r32487
72103   DECLARE_INPUT_CHANGED_MEMBER(audio_nmi);
73104   DECLARE_INPUT_CHANGED_MEMBER(diag_ca1);
74105   DECLARE_INPUT_CHANGED_MEMBER(diag_cb1);
106   DECLARE_INPUT_CHANGED_MEMBER(diag_coin);
75107   DECLARE_MACHINE_RESET(s7);
76108private:
77109   UINT8 m_t_c;
78110   UINT8 m_sound_data;
79111   UINT8 m_strobe;
80112   UINT8 m_kbdrow;
113   UINT8 m_nvram[0x100];
81114   bool m_data_ok;
115   bool m_memprotect;
116   virtual void machine_start();
82117   required_device<cpu_device> m_maincpu;
83118   required_device<cpu_device> m_audiocpu;
84119   required_device<dac_device> m_dac;
r32486r32487
93128
94129static ADDRESS_MAP_START( s7_main_map, AS_PROGRAM, 8, s7_state )
95130   ADDRESS_MAP_GLOBAL_MASK(0x7fff)
96   AM_RANGE(0x0000, 0x01ff) AM_RAM AM_SHARE("nvram")
97   AM_RANGE(0x0200, 0x13ff) AM_RAM
131   AM_RANGE(0x0000, 0x00ff) AM_RAM AM_MIRROR(0x1000)
132   AM_RANGE(0x0100, 0x01ff) AM_READWRITE(nvram_r,nvram_w)
133   AM_RANGE(0x0200, 0x03ff) AM_RAM AM_MIRROR(0x1000)
134   AM_RANGE(0x1100, 0x11ff) AM_RAM
98135   AM_RANGE(0x2100, 0x2103) AM_DEVREADWRITE("pia21", pia6821_device, read, write) // sound+solenoids
99136   AM_RANGE(0x2200, 0x2203) AM_DEVREADWRITE("pia22", pia6821_device, read, write) // solenoids
100137   AM_RANGE(0x2400, 0x2403) AM_DEVREADWRITE("pia24", pia6821_device, read, write) // lamps
r32486r32487
114151   PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
115152
116153   PORT_START("X1")
117   PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
118   PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER )
119   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START )
154   PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) // pendulum tilt
155   PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) // 2-player start
156   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START ) // 1-player start
120157   PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 )
121158   PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
122159   PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
123   PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER )
124   PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER )
160   PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_TILT ) // slam tilt
161   PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8) // high score reset
125162
126163   PORT_START("X2")
127   PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A)
164   PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X)
128165   PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S)
129166   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D)
130167   PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F)
r32486r32487
148185   PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH)
149186   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON)
150187   PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE)
151   PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X)
188   PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A)
152189   PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS)
153190   PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS)
154191   PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE)
r32486r32487
187224   PORT_START("DIAGS")
188225   PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Audio Diag") PORT_CODE(KEYCODE_F1) PORT_CHANGED_MEMBER(DEVICE_SELF, s7_state, audio_nmi, 1)
189226   PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Main Diag") PORT_CODE(KEYCODE_F2) PORT_CHANGED_MEMBER(DEVICE_SELF, s7_state, main_nmi, 1)
190   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Advance") PORT_CODE(KEYCODE_0) PORT_CHANGED_MEMBER(DEVICE_SELF, s7_state, diag_ca1, 1)
191   PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Up/Down") PORT_CODE(KEYCODE_9) PORT_CHANGED_MEMBER(DEVICE_SELF, s7_state, diag_cb1, 1)
227   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Advance") PORT_CODE(KEYCODE_0) PORT_CHANGED_MEMBER(DEVICE_SELF, s7_state, diag_ca1, 0)
228   PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Up/Down") PORT_CODE(KEYCODE_9) PORT_CHANGED_MEMBER(DEVICE_SELF, s7_state, diag_cb1, 0) PORT_TOGGLE
229   PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Coin Door") PORT_CODE(KEYCODE_8) PORT_CHANGED_MEMBER(DEVICE_SELF, s7_state, diag_coin, 1) PORT_TOGGLE
192230
193231   PORT_START("DSW0")
194232   PORT_DIPNAME( 0x01, 0x01, "SW01" )
r32486r32487
243281   PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
244282INPUT_PORTS_END
245283
246MACHINE_RESET_MEMBER( s7_state, s7 )
247{
248   m_t_c = 0;
249}
250
251284INPUT_CHANGED_MEMBER( s7_state::main_nmi )
252285{
253286   // Diagnostic button sends a pulse to NMI pin
r32486r32487
264297
265298INPUT_CHANGED_MEMBER( s7_state::diag_ca1 )
266299{
267//   if (newval==CLEAR_LINE)
268      m_pia28->ca1_w(!newval);
300   m_pia28->ca1_w(oldval); // newval inverted by ic5, so use oldval
269301}
270302
271303INPUT_CHANGED_MEMBER( s7_state::diag_cb1 )
272304{
273//   if (newval==CLEAR_LINE)
274      m_pia28->cb1_w(!newval);
305   m_pia28->cb1_w(oldval); // newval inverted by ic5, so use oldval
275306}
276307
308INPUT_CHANGED_MEMBER( s7_state::diag_coin )
309{
310   m_memprotect = newval;
311}
312
277313WRITE8_MEMBER( s7_state::sol2_w )
278314{
279315   m_pia21->ca1_w(BIT(data, 5));
r32486r32487
287323
288324WRITE8_MEMBER( s7_state::sound_w )
289325{
290   UINT8 sound_data = ioport("SND")->read();
291   if (BIT(data, 0))
292      sound_data &= 0xfe;
326   UINT8 sound_data = (ioport("SND")->read() & 0xe0) | (data & 0x1f);
293327
294   if (BIT(data, 1))
295      sound_data &= 0xfd;
296
297   if (BIT(data, 2))
298      sound_data &= 0xfb;
299
300   if (BIT(data, 3))
301      sound_data &= 0xf7;
302
303   if (BIT(data, 4))
304      sound_data &= 0xef;
305
306328   bool cb1 = ((sound_data & 0x9f) != 0x9f);
307329
308330   if (cb1)
r32486r32487
368390{
369391   char kbdrow[8];
370392   sprintf(kbdrow,"X%X",m_kbdrow);
371   return ioport(kbdrow)->read();
393   return ioport(kbdrow)->read() ^ 0xff; // comes in through inverter buffers
372394}
373395
374396WRITE8_MEMBER( s7_state::switch_w )
r32486r32487
376398   m_kbdrow = data;
377399}
378400
401READ8_MEMBER( s7_state::nvram_r )
402{
403   return m_nvram[offset] | 0xf0;
404}
405
406WRITE8_MEMBER( s7_state::nvram_w )
407{
408   if ((m_memprotect) && (offset > 0x7f))
409   {}
410   else
411      m_nvram[offset] = data;
412}
413
379414READ8_MEMBER( s7_state::dac_r )
380415{
381416   return m_sound_data;
382417}
383418
384TIMER_DEVICE_CALLBACK_MEMBER( s7_state::irq)
419TIMER_DEVICE_CALLBACK_MEMBER( s7_state::irq )
385420{
386421   if (m_t_c > 0x70)
387422      m_maincpu->set_input_line(M6800_IRQ_LINE, ASSERT_LINE);
r32486r32487
389424      m_t_c++;
390425}
391426
427void s7_state::machine_start()
428{
429   m_memprotect = 0;
430   save_item(NAME(m_nvram));
431   machine().device<nvram_device>("nvram")->set_base(m_nvram, sizeof(m_nvram));
432}
433
434MACHINE_RESET_MEMBER( s7_state, s7 )
435{
436   m_t_c = 0;
437}
438
392439static MACHINE_CONFIG_START( s7, s7_state )
393440   /* basic machine hardware */
394   MCFG_CPU_ADD("maincpu", M6808, 4000000)
441   MCFG_CPU_ADD("maincpu", M6808, 3580000)
395442   MCFG_CPU_PROGRAM_MAP(s7_main_map)
396443   MCFG_TIMER_DRIVER_ADD_PERIODIC("irq", s7_state, irq, attotime::from_hz(250))
397444   MCFG_MACHINE_RESET_OVERRIDE(s7_state, s7)
r32486r32487
404451
405452   /* Devices */
406453   MCFG_DEVICE_ADD("pia21", PIA6821, 0)
407   MCFG_PIA_READPA_HANDLER(READ8(s7_state, dac_r))
454   MCFG_PIA_READPA_HANDLER(CONSTANT(0xff))
455   MCFG_PIA_READPB_HANDLER(CONSTANT(0x3f))
408456   MCFG_PIA_WRITEPA_HANDLER(WRITE8(s7_state, sound_w))
409457   MCFG_PIA_WRITEPB_HANDLER(WRITE8(s7_state, sol2_w))
410458   MCFG_PIA_CA2_HANDLER(WRITELINE(s7_state, pia21_ca2_w))
r32486r32487
450498   MCFG_NVRAM_ADD_0FILL("nvram")
451499
452500   /* Add the soundcard */
453   MCFG_CPU_ADD("audiocpu", M6808, 4000000)
501   MCFG_CPU_ADD("audiocpu", M6808, 3580000)
454502   MCFG_CPU_PROGRAM_MAP(s7_audio_map)
455503   MCFG_SPEAKER_STANDARD_MONO("mono")
456504   MCFG_SOUND_ADD("dac", DAC, 0)
r32486r32487
462510   MCFG_DEVICE_ADD("pias", PIA6821, 0)
463511   MCFG_PIA_READPB_HANDLER(READ8(s7_state, dac_r))
464512   MCFG_PIA_WRITEPA_HANDLER(DEVWRITE8("dac", dac_device, write_unsigned8))
513   MCFG_PIA_WRITEPB_HANDLER(NULL)
514   MCFG_PIA_READCA1_HANDLER(VCC)
465515   MCFG_PIA_CA2_HANDLER(DEVWRITELINE("hc55516", hc55516_device, digit_w))
466516   MCFG_PIA_CB2_HANDLER(DEVWRITELINE("hc55516", hc55516_device, clock_w))
467517   MCFG_PIA_IRQA_HANDLER(DEVWRITELINE("audiocpu", m6808_cpu_device, irq_line))
r32486r32487
803853
804854
805855
806GAME( 1980, bk_l4,    0,        s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
807GAME( 1980, bk_f4,    bk_l4,    s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
808GAME( 1980, bk_l3,    bk_l4,    s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-3)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
809GAME( 1980, csmic_l1, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
810GAME( 1981, jngld_l2, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
811GAME( 1981, jngld_l1, jngld_l2, s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
812GAME( 1981, pharo_l2, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Pharaoh (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
856GAME( 1980, bk_l4,    0,        s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4)", GAME_MECHANICAL | GAME_NOT_WORKING )
857GAME( 1980, bk_f4,    bk_l4,    s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_MECHANICAL | GAME_NOT_WORKING )
858GAME( 1980, bk_l3,    bk_l4,    s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-3)", GAME_MECHANICAL | GAME_NOT_WORKING )
859GAME( 1980, csmic_l1, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
860GAME( 1981, jngld_l2, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
861GAME( 1981, jngld_l1, jngld_l2, s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
862GAME( 1981, pharo_l2, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Pharaoh (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
813863GAME( 1981, solar_l2, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Solar Fire (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
814GAME( 1982, thund_p1, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-1)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
815GAME( 1982, thund_p2, thund_p1, s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
816GAME( 1982, thund_p3, thund_p1, s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-3)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
817GAME( 1981, hypbl_l4, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "HyperBall (L-4)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
818GAME( 1981, hypbl_l2, hypbl_l4, s7, s7, driver_device, 0, ROT0, "Williams", "HyperBall (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
864GAME( 1982, thund_p1, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-1)", GAME_MECHANICAL | GAME_IMPERFECT_SOUND )
865GAME( 1982, thund_p2, thund_p1, s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-2)", GAME_MECHANICAL | GAME_IMPERFECT_SOUND )
866GAME( 1982, thund_p3, thund_p1, s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-3)", GAME_MECHANICAL | GAME_IMPERFECT_SOUND )
867GAME( 1981, hypbl_l4, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "HyperBall (L-4)", GAME_MECHANICAL | GAME_NOT_WORKING )
868GAME( 1981, hypbl_l2, hypbl_l4, s7, s7, driver_device, 0, ROT0, "Williams", "HyperBall (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
819869GAME( 1981, barra_l1, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Barracora (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
820GAME( 1982, vrkon_l1, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Varkon (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
821GAME( 1982, tmfnt_l5, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Time Fantasy (L-5)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
822GAME( 1982, wrlok_l3, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Warlok (L-3)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
823GAME( 1982, dfndr_l4, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Defender (L-4)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
824GAME( 1983, jst_l2,   0,        s7, s7, driver_device, 0, ROT0, "Williams", "Joust (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
825GAME( 1983, jst_l1,   jst_l2,   s7, s7, driver_device, 0, ROT0, "Williams", "Joust (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
826GAME( 1983, lsrcu_l2, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Laser Cue (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
827GAME( 1983, fpwr2_l2, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Firepower II (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
828GAME( 1984, strlt_l1, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Star Light (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
870GAME( 1982, vrkon_l1, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Varkon (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
871GAME( 1982, tmfnt_l5, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Time Fantasy (L-5)", GAME_MECHANICAL )
872GAME( 1982, wrlok_l3, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Warlok (L-3)", GAME_MECHANICAL )
873GAME( 1982, dfndr_l4, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Defender (L-4)", GAME_MECHANICAL | GAME_NOT_WORKING )
874GAME( 1983, jst_l2,   0,        s7, s7, driver_device, 0, ROT0, "Williams", "Joust (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
875GAME( 1983, jst_l1,   jst_l2,   s7, s7, driver_device, 0, ROT0, "Williams", "Joust (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
876GAME( 1983, lsrcu_l2, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Laser Cue (L-2)", GAME_MECHANICAL )
877GAME( 1983, fpwr2_l2, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Firepower II (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
878GAME( 1984, strlt_l1, 0,        s7, s7, driver_device, 0, ROT0, "Williams", "Star Light (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )

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