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r32010 Tuesday 9th September, 2014 at 01:13:25 UTC by Robbbert
jp.c : placeholder
[src/mame]mame.mak
[src/mame/drivers]jp.c
[src/mame/layout]jp.lay*

trunk/src/mame/mame.mak
r32009r32010
26532653$(DRIVERS)/jankenmn.o:  $(LAYOUT)/jankenmn.lh
26542654
26552655$(DRIVERS)/jeutel.o:    $(LAYOUT)/jeutel.lh
2656$(DRIVERS)/jp.o:        $(LAYOUT)/jp.lh
26562657
26572658$(DRIVERS)/jpmimpct.o:  $(LAYOUT)/jpmimpct.lh
26582659
trunk/src/mame/layout/jp.lay
r0r32010
1<!-- Juegos Populares copied from inder.lay -->
2
3<!-- 2014-09-09: Initial version.  [Robbbert] -->
4
5<mamelayout version="2">
6
7   <element name="digit" defstate="0">
8      <led7seg>
9         <color red="1.0" green="0.25" blue="0.0" />
10      </led7seg>
11   </element>
12   <element name="red_led">
13      <disk><color red="1.0" green="0.0" blue="0.0" /></disk>
14   </element>
15   <element name="background">
16      <rect>
17         <bounds left="0" top="0" right="1" bottom="1" />
18         <color red="0.0" green="0.0" blue="0.0" />
19      </rect>
20   </element>
21   <element name="P0"><text string="Ball / Match"><color red="1.0" green="1.0" blue="1.0" /></text></element>
22   <element name="P1"><text string="Credits"><color red="1.0" green="1.0" blue="1.0" /></text></element>
23   <element name="P3"><text string="Player 1"><color red="1.0" green="1.0" blue="1.0" /></text></element>
24   <element name="P4"><text string="Player 2"><color red="1.0" green="1.0" blue="1.0" /></text></element>
25   <element name="P5"><text string="Player 3"><color red="1.0" green="1.0" blue="1.0" /></text></element>
26   <element name="P6"><text string="Player 4"><color red="1.0" green="1.0" blue="1.0" /></text></element>
27
28   <view name="Default Layout">
29
30      <!-- Background -->
31      <backdrop element="background">
32         <bounds left="0" top="20" right="318" bottom="394" />
33      </backdrop>
34
35      <!-- LEDs -->
36
37      <!-- Player 1 Score -->
38
39      <bezel name="digit6" element="digit">
40         <bounds left="10" top="45" right="44" bottom="84" />
41      </bezel>
42      <bezel name="digit5" element="digit">
43         <bounds left="54" top="45" right="88" bottom="84" />
44      </bezel>
45      <bezel name="digit4" element="digit">
46         <bounds left="98" top="45" right="132" bottom="84" />
47      </bezel>
48      <bezel name="digit3" element="digit">
49         <bounds left="142" top="45" right="176" bottom="84" />
50      </bezel>
51      <bezel name="digit2" element="digit">
52         <bounds left="186" top="45" right="220" bottom="84" />
53      </bezel>
54      <bezel name="digit1" element="digit">
55         <bounds left="230" top="45" right="264" bottom="84" />
56      </bezel>
57      <bezel name="digit0" element="digit">
58         <bounds left="274" top="45" right="308" bottom="84" />
59      </bezel>
60
61      <!-- Player 2 Score -->
62      <bezel name="digit16" element="digit">
63         <bounds left="10" top="105" right="44" bottom="144" />
64      </bezel>
65      <bezel name="digit15" element="digit">
66         <bounds left="54" top="105" right="88" bottom="144" />
67      </bezel>
68      <bezel name="digit14" element="digit">
69         <bounds left="98" top="105" right="132" bottom="144" />
70      </bezel>
71      <bezel name="digit13" element="digit">
72         <bounds left="142" top="105" right="176" bottom="144" />
73      </bezel>
74      <bezel name="digit12" element="digit">
75         <bounds left="186" top="105" right="220" bottom="144" />
76      </bezel>
77      <bezel name="digit11" element="digit">
78         <bounds left="230" top="105" right="264" bottom="144" />
79      </bezel>
80      <bezel name="digit10" element="digit">
81         <bounds left="274" top="105" right="308" bottom="144" />
82      </bezel>
83
84      <!-- Player 3 Score -->
85      <bezel name="digit26" element="digit">
86         <bounds left="10" top="165" right="44" bottom="204" />
87      </bezel>
88      <bezel name="digit25" element="digit">
89         <bounds left="54" top="165" right="88" bottom="204" />
90      </bezel>
91      <bezel name="digit24" element="digit">
92         <bounds left="98" top="165" right="132" bottom="204" />
93      </bezel>
94      <bezel name="digit23" element="digit">
95         <bounds left="142" top="165" right="176" bottom="204" />
96      </bezel>
97      <bezel name="digit22" element="digit">
98         <bounds left="186" top="165" right="220" bottom="204" />
99      </bezel>
100      <bezel name="digit21" element="digit">
101         <bounds left="230" top="165" right="264" bottom="204" />
102      </bezel>
103      <bezel name="digit20" element="digit">
104         <bounds left="274" top="165" right="308" bottom="204" />
105      </bezel>
106
107      <!-- Player 4 Score -->
108      <bezel name="digit36" element="digit">
109         <bounds left="10" top="225" right="44" bottom="264" />
110      </bezel>
111      <bezel name="digit35" element="digit">
112         <bounds left="54" top="225" right="88" bottom="264" />
113      </bezel>
114      <bezel name="digit34" element="digit">
115         <bounds left="98" top="225" right="132" bottom="264" />
116      </bezel>
117      <bezel name="digit33" element="digit">
118         <bounds left="142" top="225" right="176" bottom="264" />
119      </bezel>
120      <bezel name="digit32" element="digit">
121         <bounds left="186" top="225" right="220" bottom="264" />
122      </bezel>
123      <bezel name="digit31" element="digit">
124         <bounds left="230" top="225" right="264" bottom="264" />
125      </bezel>
126      <bezel name="digit30" element="digit">
127         <bounds left="274" top="225" right="308" bottom="264" />
128      </bezel>
129
130      <!-- Credits and Balls -->
131      <bezel name="digit41" element="digit">
132         <bounds left="30" top="345" right="64" bottom="384" />
133      </bezel>
134      <bezel name="digit40" element="digit">
135         <bounds left="69" top="345" right="103" bottom="384" />
136      </bezel>
137      <bezel name="digit45" element="digit">
138         <bounds left="171" top="345" right="205" bottom="384" />
139      </bezel>
140      <bezel name="digit44" element="digit">
141         <bounds left="210" top="345" right="244" bottom="384" />
142      </bezel>
143      <bezel element="P1"><bounds left="200" right="258" top="330" bottom="342" /></bezel>
144      <bezel element="P0"><bounds left="50" right="108" top="330" bottom="342" /></bezel>
145      <bezel name="text3" element="P3"><bounds left="100" right="180" top="30" bottom="42" /></bezel>
146      <bezel name="text2" element="P4"><bounds left="100" right="180" top="90" bottom="102" /></bezel>
147      <bezel name="text1" element="P5"><bounds left="100" right="180" top="150" bottom="162" /></bezel>
148      <bezel name="text0" element="P6"><bounds left="100" right="180" top="210" bottom="222" /></bezel>
149   </view>
150</mamelayout>
Property changes on: trunk/src/mame/layout/jp.lay
Added: svn:mime-type
   + text/plain
Added: svn:eol-style
   + native
trunk/src/mame/drivers/jp.c
r32009r32010
1/******************************************************************************************************
12
2#include "emu.h"
3  PINBALL
4  Juegos Populares
5
6  All manuals are in Spanish.
7  Schematic has a number of errors and omissions, so referring to PinMAME.
8
9*******************************************************************************************************/
10
11#include "machine/genpin.h"
312#include "cpu/z80/z80.h"
13#include "sound/ay8910.h"
14#include "jp.lh"
415
5class jp_state : public driver_device
16class jp_state : public genpin_class
617{
718public:
819   jp_state(const machine_config &mconfig, device_type type, const char *tag)
9      : driver_device(mconfig, type, tag),
10         m_maincpu(*this, "maincpu")
20      : genpin_class(mconfig, type, tag)
21      , m_maincpu(*this, "maincpu")
1122   { }
1223
13protected:
14
15   // devices
24   DECLARE_READ8_MEMBER(porta_r);
25   DECLARE_WRITE8_MEMBER(porta_w);
26   DECLARE_READ8_MEMBER(portb_r);
27   DECLARE_WRITE8_MEMBER(sol_w) {};
28   DECLARE_WRITE8_MEMBER(disp_w);
29   DECLARE_WRITE8_MEMBER(lamp1_w) {};
30   DECLARE_WRITE8_MEMBER(lamp2_w) {};
31   DECLARE_DRIVER_INIT(jp);
32private:
33   UINT8 m_row;
34   virtual void machine_reset();
1635   required_device<cpu_device> m_maincpu;
17
18   // driver_device overrides
19   virtual void machine_reset();
20public:
21   DECLARE_DRIVER_INIT(jp);
2236};
2337
2438
2539static ADDRESS_MAP_START( jp_map, AS_PROGRAM, 8, jp_state )
26   AM_RANGE(0x0000, 0xffff) AM_NOP
40   AM_RANGE(0x0000, 0x3fff) AM_ROM
41   AM_RANGE(0x4000, 0x47ff) AM_MIRROR(0x1800) AM_RAM AM_SHARE("nvram") // ram-"5128" battery backed
42   AM_RANGE(0x6000, 0x6000) AM_MIRROR(0x1ffc) AM_DEVWRITE("ay", ay8910_device, address_w)
43   AM_RANGE(0x6001, 0x6001) AM_MIRROR(0x1ffc) AM_DEVREAD("ay", ay8910_device, data_r)
44   AM_RANGE(0x6002, 0x6002) AM_MIRROR(0x1ffc) AM_DEVWRITE("ay", ay8910_device, data_w)
45   AM_RANGE(0xa000, 0xa000) AM_MIRROR(0x1ff8) AM_WRITE(sol_w)
46   AM_RANGE(0xa001, 0xa001) AM_MIRROR(0x1ff8) AM_WRITE(disp_w)
47   AM_RANGE(0xa002, 0xa007) AM_MIRROR(0x1ff8) AM_WRITE(lamp1_w)
48   AM_RANGE(0xc000, 0xc007) AM_MIRROR(0x1ff8) AM_WRITE(lamp2_w)
2749ADDRESS_MAP_END
2850
2951static INPUT_PORTS_START( jp )
3052INPUT_PORTS_END
3153
54WRITE8_MEMBER( jp_state::disp_w )
55{
56}
57
58WRITE8_MEMBER( jp_state::porta_w )
59{
60}
61
62READ8_MEMBER( jp_state::porta_r )
63{
64   return 0xff;
65}
66
67READ8_MEMBER( jp_state::portb_r )
68{
69   return 0xff;
70}
71
3272void jp_state::machine_reset()
3373{
74   m_row = 0;
75   //m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
3476}
3577
36DRIVER_INIT_MEMBER(jp_state,jp)
78DRIVER_INIT_MEMBER( jp_state, jp )
3779{
3880}
3981
4082static MACHINE_CONFIG_START( jp, jp_state )
4183   /* basic machine hardware */
42   MCFG_CPU_ADD("maincpu", Z80, 5000000)
84   MCFG_CPU_ADD("maincpu", Z80, XTAL_8MHz / 2)
4385   MCFG_CPU_PROGRAM_MAP(jp_map)
86   MCFG_CPU_PERIODIC_INT_DRIVER(jp_state, irq0_line_hold, XTAL_8MHz / 8192) // 4020 divider
87   MCFG_NVRAM_ADD_0FILL("nvram")
88
89   /* Video */
90   MCFG_DEFAULT_LAYOUT(layout_jp)
91
92   /* Sound */
93   MCFG_FRAGMENT_ADD( genpin_audio )
94   MCFG_SPEAKER_STANDARD_MONO("ayvol")
95   MCFG_SOUND_ADD("ay", AY8910, XTAL_8MHz / 4)
96   MCFG_AY8910_PORT_A_READ_CB(READ8(jp_state, porta_r))
97   MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(jp_state, porta_w))
98   MCFG_AY8910_PORT_B_READ_CB(READ8(jp_state, portb_r))
99   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "ayvol", 0.9)
44100MACHINE_CONFIG_END
45101
46102/*-------------------------------------------------------------------
47103/ America 1492
48104/-------------------------------------------------------------------*/
49105ROM_START(america)
50   ROM_REGION(0x10000, "maincpu", 0)
106   ROM_REGION(0x4000, "maincpu", 0)
51107   ROM_LOAD("cpvi1492.dat", 0x0000, 0x2000, CRC(e1d3bd57) SHA1(049c17cd717404e58339100ab8efd4d6bf8ee791))
108
52109   ROM_REGION(0x10000, "cpu2", 0)
53110   ROM_LOAD("sbvi1492.dat", 0x00000, 0x4000, CRC(38934e06) SHA1(eef850a5096a7436b728921aed22fe5f3d85b4ee))
111
54112   ROM_REGION(0x40000, "sound1", 0)
55113   ROM_LOAD("b1vi1492.dat", 0x0000, 0x8000, CRC(e93083ed) SHA1(6a44675d8cc8b8af40091646f589b833245bf092))
56114   ROM_LOAD("b2vi1492.dat", 0x8000, 0x8000, CRC(88be85a0) SHA1(ebf9d88847d6fd787892f0a34258f38e48445014))
r32009r32010
65123/ Aqualand
66124/-------------------------------------------------------------------*/
67125ROM_START(aqualand)
68   ROM_REGION(0x10000, "maincpu", 0)
126   ROM_REGION(0x4000, "maincpu", 0)
69127   ROM_LOAD("jpaqcpu", 0x0000, 0x2000, CRC(53230fab) SHA1(0b049f3be412be598982537e7fa7abf9b2766a16))
128
70129   ROM_REGION(0x10000, "cpu2", 0)
71130   ROM_LOAD("jpaqsds", 0x00000, 0x4000, CRC(ff1e0cd2) SHA1(ef58d2b59929c7250dd30c413a3ba31ebfd7e09d))
131
72132   ROM_REGION(0x80000, "sound1", 0)
73133   ROM_LOAD("jpaq-1sd", 0x0000, 0x8000, CRC(7cdf2f7a) SHA1(e00482a6accd11e96fd0d444b3167b7d36332f7b))
74134   ROM_LOAD("jpaq-2sd", 0x8000, 0x8000, CRC(db05c774) SHA1(2d40410b70de6ab0de57e94c6d8ada6e8a4a2050))
r32009r32010
90150/ Faeton
91151/-------------------------------------------------------------------*/
92152ROM_START(faeton)
93   ROM_REGION(0x10000, "maincpu", 0)
153   ROM_REGION(0x4000, "maincpu", 0)
94154   ROM_LOAD("faeton.cpu", 0x0000, 0x2000, CRC(ef7e6915) SHA1(5d3d86549606b3d9134bb3f6d3026d6f3e07d4cd))
95155ROM_END
96156
r32009r32010
98158/ Halley Comet
99159/-------------------------------------------------------------------*/
100160ROM_START(halley)
101   ROM_REGION(0x10000, "maincpu", 0)
161   ROM_REGION(0x4000, "maincpu", 0)
102162   ROM_LOAD("halley.cpu", 0x0000, 0x2000, CRC(b158a0d7) SHA1(ad071ac3d06a99a8fbd4df461071fe03dc1e1a26))
163
103164   ROM_REGION(0x10000, "cpu2", 0)
104165   ROM_LOAD("hc_sh", 0x00000, 0x4000, CRC(8af15ded) SHA1(2abc199b612df6180dc116f56ec0027dacf30e77))
166
105167   ROM_REGION(0x80000, "sound1", 0)
106168   ROM_LOAD("hc_s1",   0x0000,  0x8000, CRC(3146b12f) SHA1(9d3974c267e1b2f8d0a8edc78f4013823e4d5e9b))
107169   ROM_LOAD("hc_s2",   0x8000,  0x8000, CRC(8b525f15) SHA1(3ba78a730b11d32fb6ebbcfc52672b9bb5ca5250))
r32009r32010
122184ROM_END
123185
124186ROM_START(halleya)
125   ROM_REGION(0x10000, "maincpu", 0)
187   ROM_REGION(0x4000, "maincpu", 0)
126188   ROM_LOAD("hc_pgm", 0x0000, 0x2000, CRC(dc5eaa8f) SHA1(2f3af60ba5439f67e9c69de543167ac31abc09f1))
189
127190   ROM_REGION(0x10000, "cpu2", 0)
128191   ROM_LOAD("hc_sh", 0x00000, 0x4000, CRC(8af15ded) SHA1(2abc199b612df6180dc116f56ec0027dacf30e77))
192
129193   ROM_REGION(0x80000, "sound1", 0)
130194   ROM_LOAD("hc_s1",   0x0000,  0x8000, CRC(3146b12f) SHA1(9d3974c267e1b2f8d0a8edc78f4013823e4d5e9b))
131195   ROM_LOAD("hc_s2",   0x8000,  0x8000, CRC(8b525f15) SHA1(3ba78a730b11d32fb6ebbcfc52672b9bb5ca5250))
r32009r32010
149213/ Lortium
150214/-------------------------------------------------------------------*/
151215ROM_START(lortium)
152   ROM_REGION(0x10000, "maincpu", 0)
216   ROM_REGION(0x4000, "maincpu", 0)
153217   ROM_LOAD("cpulort1.dat", 0x0000, 0x2000, NO_DUMP)
154218   ROM_LOAD("cpulort2.dat", 0x2000, 0x2000, CRC(71eebb26) SHA1(9d49c1012555bda24ac7287499bcb93828cbb57f))
155219ROM_END
r32009r32010
158222/ Pimbal
159223/-------------------------------------------------------------------*/
160224ROM_START(pimbal)
161   ROM_REGION(0x10000, "maincpu", 0)
225   ROM_REGION(0x4000, "maincpu", 0)
162226   ROM_LOAD("p3000.r1", 0x0000, 0x2000, CRC(57fb5958) SHA1(536d6564c184f214edf821b83a27aa7f75c7ad00))
163227   ROM_LOAD("p3000.r2", 0x2000, 0x2000, CRC(b8aae5ad) SHA1(8639b132aa69281f4460f80e84e0d30a5dc298d0))
164228ROM_END
r32009r32010
167231/ Olympus
168232/-------------------------------------------------------------------*/
169233ROM_START(olympus)
170   ROM_REGION(0x10000, "maincpu", 0)
234   ROM_REGION(0x4000, "maincpu", 0)
171235   ROM_LOAD("olympus.dat", 0x0000, 0x2000, CRC(08b021e8) SHA1(9662d37ccef94b6e6bc3c8c81dea0c0a34c8052d))
236
172237   ROM_REGION(0x10000, "cpu2", 0)
173238   ROM_LOAD("cs.128", 0x00000, 0x4000, CRC(39b9107a) SHA1(8a11fa0c1558d0b1d309446b8a6f97e761b6559d))
239
174240   ROM_REGION(0x40000, "sound1", 0)
175241   ROM_LOAD("c1.256", 0x0000, 0x8000, CRC(93ceefbf) SHA1(be50b3d4485d4e8291047a52ca60656b55729555))
176242   ROM_LOAD("c2.256", 0x8000, 0x8000, NO_DUMP)
r32009r32010
185251/ Petaco
186252/-------------------------------------------------------------------*/
187253ROM_START(petaco)
188   ROM_REGION(0x10000, "maincpu", 0)
254   ROM_REGION(0x4000, "maincpu", 0)
189255   ROM_LOAD("petaco1.cpu", 0x0000, 0x2000, CRC(f4e09939) SHA1(dcc4220b269d271eb0b6ad0a5d3c1a240587a01b))
190256   ROM_LOAD("petaco2.cpu", 0x2000, 0x2000, CRC(d29a59ea) SHA1(bb7891e9597bbf5ae6a3276abf2b1247e082d828))
191257ROM_END
r32009r32010
194260/ Petaco 2
195261/-------------------------------------------------------------------*/
196262ROM_START(petaco2)
197   ROM_REGION(0x10000, "maincpu", 0)
263   ROM_REGION(0x4000, "maincpu", 0)
198264   ROM_LOAD("petaco2.dat", 0x0000, 0x2000, CRC(9a3d6409) SHA1(bca061e254c3214b940080c92d2cf88904f1b81c))
265
199266   ROM_REGION(0x10000, "cpu2", 0)
200267   ROM_LOAD("jpsonid0.dat", 0x00000, 0x4000, CRC(1bdbdd60) SHA1(903012e58cdb4041e5546a377f5c9df83dc93737))
268
201269   ROM_REGION(0x40000, "sound1", 0)
202270   ROM_LOAD("jpsonid1.dat", 0x0000, 0x8000, CRC(e39da92a) SHA1(79eb60710bdf6b826349e02ae909426cb81e131e))
203271   ROM_LOAD("jpsonid2.dat", 0x8000, 0x8000, CRC(88456f1e) SHA1(168fe88ae9da5114d0ef6427df0503ca2eea9089))
r32009r32010
208276   ROM_LOAD("jpsonid7.dat", 0x30000, 0x8000, CRC(ff430b1b) SHA1(423592a40eba174108dfc6817e549c643bb3c80f))
209277ROM_END
210278
211GAME(1986,  america,    0,      jp, jp, jp_state,   jp, ROT0,   "Juegos Populares",             "America 1492",         GAME_IS_SKELETON_MECHANICAL)
212GAME(1986,  aqualand,   0,      jp, jp, jp_state,   jp, ROT0,   "Juegos Populares",             "Aqualand",             GAME_IS_SKELETON_MECHANICAL)
213GAME(1985,  faeton,     0,      jp, jp, jp_state,   jp, ROT0,   "Juegos Populares",             "Faeton",               GAME_IS_SKELETON_MECHANICAL)
214GAME(1987,  lortium,    0,      jp, jp, jp_state,   jp, ROT0,   "Juegos Populares",             "Lortium",              GAME_IS_SKELETON_MECHANICAL)
215GAME(19??,  pimbal,     0,      jp, jp, jp_state,   jp, ROT0,   "Juegos Populares",             "Pimbal (Pinball 3000)",GAME_IS_SKELETON_MECHANICAL)
216GAME(1984,  petaco,     0,      jp, jp, jp_state,   jp, ROT0,   "Juegos Populares",             "Petaco",               GAME_IS_SKELETON_MECHANICAL)
217GAME(1985,  petaco2,    0,      jp, jp, jp_state,   jp, ROT0,   "Juegos Populares",             "Petaco 2",             GAME_IS_SKELETON_MECHANICAL)
218GAME(1986,  halley,     0,      jp, jp, jp_state,   jp, ROT0,   "Juegos Populares",             "Halley Comet",             GAME_IS_SKELETON_MECHANICAL)
219GAME(1986,  halleya,    halley, jp, jp, jp_state,   jp, ROT0,   "Juegos Populares",             "Halley Comet (alternate version)", GAME_IS_SKELETON_MECHANICAL)
220GAME(1986,  olympus,    0,      jp, jp, jp_state,   jp, ROT0,   "Juegos Populares",             "Olympus",              GAME_IS_SKELETON_MECHANICAL)
279GAME(1986,  america,    0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "America 1492", GAME_IS_SKELETON_MECHANICAL)
280GAME(1986,  aqualand,   0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Aqualand",     GAME_IS_SKELETON_MECHANICAL)
281GAME(1985,  faeton,     0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Faeton",       GAME_IS_SKELETON_MECHANICAL)
282GAME(1987,  lortium,    0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Lortium",      GAME_IS_SKELETON_MECHANICAL)
283GAME(19??,  pimbal,     0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Pimbal (Pinball 3000)", GAME_IS_SKELETON_MECHANICAL)
284GAME(1984,  petaco,     0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Petaco",       GAME_IS_SKELETON_MECHANICAL)
285GAME(1985,  petaco2,    0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Petaco 2",     GAME_IS_SKELETON_MECHANICAL)
286GAME(1986,  halley,     0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Halley Comet", GAME_IS_SKELETON_MECHANICAL)
287GAME(1986,  halleya,    halley, jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Halley Comet (alternate version)", GAME_IS_SKELETON_MECHANICAL)
288GAME(1986,  olympus,    0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Olympus", GAME_IS_SKELETON_MECHANICAL)

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