trunk/src/mame/drivers/raiden2.c
| r32006 | r32007 | |
| 3381 | 3381 | /* GAME DRIVERS */ |
| 3382 | 3382 | |
| 3383 | 3383 | // rev numbers at end of the line just indicate which sets are the same code revisions (just a region byte change), they don't reflect the actual order of release |
| 3384 | | GAME( 1993, raiden2, 0, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (set 1, US Fabtek)", GAME_NOT_WORKING) // rev 1 |
| 3385 | | GAME( 1993, raiden2a, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden II (set 2, Hong Kong, Metrotainment)", GAME_NOT_WORKING) // ^ |
| 3386 | | GAME( 1993, raiden2b, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 3, Japan)", GAME_NOT_WORKING) // ^ |
| 3387 | | GAME( 1993, raiden2c, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 4, Italy)", GAME_NOT_WORKING) // rev 2 |
| 3388 | | GAME( 1993, raiden2d, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 5, Easy Version)", GAME_NOT_WORKING) // rev 3 |
| 3389 | | GAME( 1993, raiden2e, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 6, Easy Version)", GAME_NOT_WORKING) // rev 4 |
| 3390 | | GAME( 1993, raiden2f, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (set 7, US Fabtek, Easy Version)", GAME_NOT_WORKING) // ^ |
| 3391 | | GAME( 1993, raiden2g, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (set 8, US Fabtek, Easy Version)", GAME_NOT_WORKING) // rev 3 and 4 mix? |
| 3392 | | GAME( 1993, raiden2nl,raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 9, Holland)", GAME_NOT_WORKING) |
| 3384 | GAME( 1993, raiden2, 0, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (US)", GAME_NOT_WORKING ) // rev 1 |
| 3385 | GAME( 1993, raiden2a, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden II (Hong Kong)", GAME_NOT_WORKING ) // ^ |
| 3386 | GAME( 1993, raiden2b, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (Japan)", GAME_NOT_WORKING ) // ^ |
| 3387 | GAME( 1993, raiden2c, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (Italy)", GAME_NOT_WORKING ) // rev 2 |
| 3388 | GAME( 1993, raiden2d, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (easy version, set 1)", GAME_NOT_WORKING ) // rev 3 |
| 3389 | GAME( 1993, raiden2e, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (easy version, set 2)", GAME_NOT_WORKING ) // rev 4 |
| 3390 | GAME( 1993, raiden2f, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (US easy version, set 2)", GAME_NOT_WORKING ) // ^ |
| 3391 | GAME( 1993, raiden2g, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (US easy version, set 1)", GAME_NOT_WORKING ) // rev 3 and 4 mix? |
| 3392 | GAME( 1993, raiden2nl, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (Holland)", GAME_NOT_WORKING ) |
| 3393 | 3393 | |
| 3394 | | GAME( 1994, raidendx, 0, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", "Raiden DX (UK)", GAME_NOT_WORKING) |
| 3395 | | GAME( 1994, raidendxa1,raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden DX (Hong Kong, set 1)", GAME_NOT_WORKING) |
| 3396 | | GAME( 1994, raidendxa2,raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden DX (Hong Kong, set 2)", GAME_NOT_WORKING) |
| 3397 | | GAME( 1994, raidendxk, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", "Raiden DX (Korea)", GAME_NOT_WORKING) |
| 3398 | | GAME( 1994, raidendxu, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden DX (US)", GAME_NOT_WORKING) |
| 3399 | | GAME( 1994, raidendxg, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden DX (Germany)", GAME_NOT_WORKING) |
| 3400 | | GAME( 1994, raidendxnl,raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", "Raiden DX (Holland)", GAME_NOT_WORKING) |
| 3394 | GAME( 1994, raidendx, 0, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", "Raiden DX (UK)", GAME_NOT_WORKING ) |
| 3395 | GAME( 1994, raidendxa1, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden DX (Hong Kong, set 1)", GAME_NOT_WORKING ) |
| 3396 | GAME( 1994, raidendxa2, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden DX (Hong Kong, set 2)", GAME_NOT_WORKING ) |
| 3397 | GAME( 1994, raidendxk, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", "Raiden DX (Korea)", GAME_NOT_WORKING ) |
| 3398 | GAME( 1994, raidendxu, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden DX (US)", GAME_NOT_WORKING ) |
| 3399 | GAME( 1994, raidendxg, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden DX (Germany)", GAME_NOT_WORKING ) |
| 3400 | GAME( 1994, raidendxnl, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", "Raiden DX (Holland)", GAME_NOT_WORKING ) |
| 3401 | 3401 | |
| 3402 | | GAME( 1993, zeroteam, 0, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team USA (set 1, US, Fabtek license)", GAME_NOT_WORKING) |
| 3403 | | GAME( 1993, zeroteama,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 2, Japan? (earlier?))", GAME_NOT_WORKING) |
| 3404 | | GAME( 1993, zeroteamb,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 3, Japan? (later batteryless))", GAME_NOT_WORKING) // reprograms the sprite decrypt data of the SEI251 on every boot, like raiden2 does. hack? |
| 3405 | | GAME( 1993, zeroteamc,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 4, Taiwan, Liang Hwa license)", GAME_NOT_WORKING) |
| 3406 | | GAME( 1993, zeroteamd,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 5, Korea, Dream Soft license)", GAME_NOT_WORKING) |
| 3407 | | GAME( 1993, zeroteams,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team Selection", GAME_NOT_WORKING) |
| 3408 | | GAME( 1993, zeroteamsr,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team Suicide Revival Kit", GAME_NOT_WORKING) // reprograms the sprite decrypt data of the SEI251 only, no game code |
| 3402 | GAME( 1993, zeroteam, 0, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu (Fabtek license)", "Zero Team USA (US)", GAME_NOT_WORKING ) |
| 3403 | GAME( 1993, zeroteama, zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (Japan?, earlier?)", GAME_NOT_WORKING ) |
| 3404 | GAME( 1993, zeroteamb, zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (Japan?, later batteryless)", GAME_NOT_WORKING ) // reprograms the sprite decrypt data of the SEI251 on every boot, like raiden2 does. hack? |
| 3405 | GAME( 1993, zeroteamc, zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu (Liang Hwa license)", "Zero Team (Taiwan)", GAME_NOT_WORKING ) |
| 3406 | GAME( 1993, zeroteamd, zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu (Dream Soft license)", "Zero Team (Korea)", GAME_NOT_WORKING ) |
| 3407 | GAME( 1993, zeroteams, zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team Selection", GAME_NOT_WORKING ) |
| 3408 | GAME( 1993, zeroteamsr, zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team Suicide Revival Kit", GAME_NOT_WORKING ) // reprograms the sprite decrypt data of the SEI251 only, no game code |
| 3409 | 3409 | |
| 3410 | | GAME( 1995, xsedae, 0, xsedae, xsedae, raiden2_state, xsedae, ROT0, "Dream Island", "X Se Dae Quiz (Korea)", GAME_NOT_WORKING) |
| 3410 | GAME( 1995, xsedae, 0, xsedae, xsedae, raiden2_state, xsedae, ROT0, "Dream Island", "X Se Dae Quiz (Korea)", GAME_NOT_WORKING ) |