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r31782 Tuesday 26th August, 2014 at 15:24:55 UTC by hap
do some renames:
boblbobl2 -> sboblbobl
sboblboa -> sboblbobla
sboblbob -> sboblboblb
[src/mame/drivers]bublbobl.c

trunk/src/mame/drivers/bublbobl.c
r31781r31782
554554   PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
555555INPUT_PORTS_END
556556
557static INPUT_PORTS_START( sboblbob )
557static INPUT_PORTS_START( sboblboblb )
558558   PORT_INCLUDE( boblbobl )
559559
560560   PORT_MODIFY( "DSW0" )
r31781r31782
571571   PORT_DIPSETTING(    0x20, "100 (Cheat)")
572572INPUT_PORTS_END
573573
574static INPUT_PORTS_START (boblbobl2)
575   PORT_INCLUDE (sboblbob)
574static INPUT_PORTS_START( sboblbobl )
575   PORT_INCLUDE( sboblboblb )
576576   
577   PORT_MODIFY ("IN0")
578   PORT_BIT (0x04, IP_ACTIVE_LOW,  IPT_COIN2) PORT_IMPULSE (1)
579   PORT_BIT (0x08, IP_ACTIVE_LOW,  IPT_COIN1) PORT_IMPULSE (1)
580   PORT_BIT (0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN) // Must be low or the game freezes!
577   PORT_MODIFY( "IN0" )
578   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(1)
579   PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1)
580   PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // Must be low or the game freezes!
581581INPUT_PORTS_END
582582
583583// default to 'Dream Land' not 'Super Dream Land'
r31781r31782
13571357   ROM_LOAD( "pal16l8.u4",  0x0400, 0x0104, CRC(077d20a8) SHA1(8e568ffd6f66c3dd61708dd0f3be9c2ed488ae4b) )
13581358ROM_END
13591359
1360ROM_START( boblbobl2 )
1360ROM_START( sboblbobl )
13611361   ROM_REGION( 0x30000, "maincpu", 0 )
13621362   ROM_LOAD( "cpu2-3.bin",   0x00000, 0x08000, CRC(2d9107b6) SHA1(ab1a4a20f4b533cd06cc458668f407a8a14c9d70) )
13631363   /* ROMs banked at 8000-bfff */
r31781r31782
13871387   ROM_LOAD( "a71-25.41",    0x0000, 0x0100, CRC(2d0f8545) SHA1(089c31e2f614145ef2743164f7b52ae35bc06808) )    /* video timing */
13881388ROM_END
13891389
1390ROM_START( sboblboa )
1390ROM_START( sboblbobla )
13911391   ROM_REGION( 0x30000, "maincpu", 0 )
13921392   ROM_LOAD( "1c.bin",    0x00000, 0x08000, CRC(f304152a) SHA1(103d9beddccef289ed739d28ebda69bbad3d42f9) )
13931393   /* ROMs banked at 8000-bfff */
r31781r31782
14211421   ROM_LOAD( "a71-25.41",    0x0000, 0x0100, CRC(2d0f8545) SHA1(089c31e2f614145ef2743164f7b52ae35bc06808) )    /* video timing */
14221422ROM_END
14231423
1424ROM_START( sboblbob )
1424ROM_START( sboblboblb )
14251425   ROM_REGION( 0x30000, "maincpu", 0 )
14261426   ROM_LOAD( "bbb-3.rom",    0x00000, 0x08000, CRC(f304152a) SHA1(103d9beddccef289ed739d28ebda69bbad3d42f9) )
14271427   /* ROMs banked at 8000-bfff */
r31781r31782
15821582 *
15831583 *************************************/
15841584
1585GAME( 1986, tokio,      0,        tokio,    tokio, bublbobl_state,    tokio,    ROT90, "Taito Corporation", "Tokio / Scramble Formation (newer)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
1586GAME( 1986, tokioo,     tokio,    tokio,    tokio, bublbobl_state,    tokio,    ROT90, "Taito Corporation", "Tokio / Scramble Formation (older)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
1587GAME( 1986, tokiou,     tokio,    tokio,    tokio, bublbobl_state,    tokio,    ROT90, "Taito America Corporation (Romstar license)", "Tokio / Scramble Formation (US)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
1588GAME( 1986, tokiob,     tokio,    tokio,    tokio, bublbobl_state,    tokiob,   ROT90, "bootleg", "Tokio / Scramble Formation (bootleg)", GAME_SUPPORTS_SAVE )
1585GAME( 1986, tokio,      0,        tokio,    tokio,      bublbobl_state, tokio,    ROT90, "Taito Corporation", "Tokio / Scramble Formation (newer)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
1586GAME( 1986, tokioo,     tokio,    tokio,    tokio,      bublbobl_state, tokio,    ROT90, "Taito Corporation", "Tokio / Scramble Formation (older)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
1587GAME( 1986, tokiou,     tokio,    tokio,    tokio,      bublbobl_state, tokio,    ROT90, "Taito America Corporation (Romstar license)", "Tokio / Scramble Formation (US)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
1588GAME( 1986, tokiob,     tokio,    tokio,    tokio,      bublbobl_state, tokiob,   ROT90, "bootleg", "Tokio / Scramble Formation (bootleg)", GAME_SUPPORTS_SAVE )
15891589
1590GAME( 1986, bublbobl,   0,        bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0,  "Taito Corporation", "Bubble Bobble (Japan, Ver 0.1)", GAME_SUPPORTS_SAVE )
1591GAME( 1986, bublbobl1,  bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0,  "Taito Corporation", "Bubble Bobble (Japan, Ver 0.0)", GAME_SUPPORTS_SAVE )
1592GAME( 1986, bublboblr,  bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0,  "Taito America Corporation (Romstar license)", "Bubble Bobble (US, Ver 5.1)", GAME_SUPPORTS_SAVE ) // newest release, with mode select
1593GAME( 1986, bublboblr1, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0,  "Taito America Corporation (Romstar license)", "Bubble Bobble (US, Ver 1.0)", GAME_SUPPORTS_SAVE )
1590GAME( 1986, bublbobl,   0,        bublbobl, bublbobl,   bublbobl_state, bublbobl, ROT0,  "Taito Corporation", "Bubble Bobble (Japan, Ver 0.1)", GAME_SUPPORTS_SAVE )
1591GAME( 1986, bublbobl1,  bublbobl, bublbobl, bublbobl,   bublbobl_state, bublbobl, ROT0,  "Taito Corporation", "Bubble Bobble (Japan, Ver 0.0)", GAME_SUPPORTS_SAVE )
1592GAME( 1986, bublboblr,  bublbobl, bublbobl, bublbobl,   bublbobl_state, bublbobl, ROT0,  "Taito America Corporation (Romstar license)", "Bubble Bobble (US, Ver 5.1)", GAME_SUPPORTS_SAVE ) // newest release, with mode select
1593GAME( 1986, bublboblr1, bublbobl, bublbobl, bublbobl,   bublbobl_state, bublbobl, ROT0,  "Taito America Corporation (Romstar license)", "Bubble Bobble (US, Ver 1.0)", GAME_SUPPORTS_SAVE )
15941594
1595GAME( 1986, boblbobl,   bublbobl, boblbobl, boblbobl, bublbobl_state, bublbobl, ROT0,  "bootleg", "Bobble Bobble (set 1)", GAME_SUPPORTS_SAVE )
1596GAME( 1986, boblbobl2,  bublbobl, boblbobl, boblbobl2,bublbobl_state, bublbobl, ROT0,  "bootleg", "Super Bobble Bobble (Datsu bootleg)", GAME_SUPPORTS_SAVE )
1597GAME( 1986, sboblboa,   bublbobl, boblbobl, boblbobl, bublbobl_state, bublbobl, ROT0,  "bootleg", "Super Bobble Bobble (set 1)", GAME_SUPPORTS_SAVE )
1598GAME( 1986, sboblbob,   bublbobl, boblbobl, sboblbob, bublbobl_state, bublbobl, ROT0,  "bootleg", "Super Bobble Bobble (set 2)", GAME_SUPPORTS_SAVE )
1599GAME( 1986, bub68705,   bublbobl, bub68705, bublbobl, bublbobl_state, bublbobl, ROT0,  "bootleg", "Bubble Bobble (bootleg with 68705)", GAME_SUPPORTS_SAVE )
1595GAME( 1986, boblbobl,   bublbobl, boblbobl, boblbobl,   bublbobl_state, bublbobl, ROT0,  "bootleg", "Bobble Bobble (bootleg of Bubble Bobble)", GAME_SUPPORTS_SAVE )
1596GAME( 1986, sboblbobl,  bublbobl, boblbobl, sboblbobl,  bublbobl_state, bublbobl, ROT0,  "bootleg (Datsu)", "Super Bobble Bobble (bootleg, set 1)", GAME_SUPPORTS_SAVE )
1597GAME( 1986, sboblbobla, bublbobl, boblbobl, boblbobl,   bublbobl_state, bublbobl, ROT0,  "bootleg", "Super Bobble Bobble (bootleg, set 2)", GAME_SUPPORTS_SAVE )
1598GAME( 1986, sboblboblb, bublbobl, boblbobl, sboblboblb, bublbobl_state, bublbobl, ROT0,  "bootleg", "Super Bobble Bobble (bootleg, set 3)", GAME_SUPPORTS_SAVE )
1599GAME( 1986, bub68705,   bublbobl, bub68705, bublbobl,   bublbobl_state, bublbobl, ROT0,  "bootleg", "Bubble Bobble (bootleg with 68705)", GAME_SUPPORTS_SAVE )
16001600
1601GAME( 1987, dland,      bublbobl, boblbobl, dland, bublbobl_state,    dland,    ROT0,  "bootleg", "Dream Land / Super Dream Land (bootleg of Bubble Bobble)", GAME_SUPPORTS_SAVE )
1601GAME( 1987, dland,      bublbobl, boblbobl, dland,      bublbobl_state, dland,    ROT0,  "bootleg", "Dream Land / Super Dream Land (bootleg of Bubble Bobble)", GAME_SUPPORTS_SAVE )

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