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| r31734 Friday 22nd August, 2014 at 11:45:58 UTC by Miodrag Milanović |
|---|
| (OSD BRANCH) Added BGFX library and needed H files for future (nw) |
| [/branches/osd] | makefile |
| [/branches/osd/src/lib] | lib.mak |
| [/branches/osd/src/lib/bgfx] | bgfx.cpp* bgfx_compute.sh* bgfx_p.h* bgfx_shader.sh* charset.h* config.h* fs_clear0.bin.h* fs_clear0.sc* fs_clear1.bin.h* fs_clear1.sc* fs_clear2.bin.h* fs_clear2.sc* fs_clear3.bin.h* fs_clear3.sc* fs_debugfont.bin.h* fs_debugfont.sc* glcontext_eagl.h* glcontext_eagl.mm* glcontext_egl.cpp* glcontext_egl.h* glcontext_glx.cpp* glcontext_glx.h* glcontext_ios.h* glcontext_nsgl.h* glcontext_nsgl.mm* glcontext_ppapi.cpp* glcontext_ppapi.h* glcontext_wgl.cpp* glcontext_wgl.h* glimports.h* image.cpp* image.h* makefile* renderer_d3d.h* renderer_d3d11.cpp* renderer_d3d11.h* renderer_d3d9.cpp* renderer_d3d9.h* renderer_gl.cpp* renderer_gl.h* renderer_null.cpp* varying.def.sc* vertexdecl.cpp* vertexdecl.h* vs_clear.bin.h* vs_clear.sc* vs_debugfont.bin.h* vs_debugfont.sc* |
| [/branches/osd/src/lib/bgfx/include] | bgfx.c99.h* bgfx.h* bgfxdefines.h* bgfxplatform.c99.h* bgfxplatform.h* |
| [/branches/osd/src/lib/bx] | allocator.h* blockalloc.h* bx.h* cl.h* commandline.h* cpu.h* debug.h* endian.h* float4_langext.h* float4_neon.h* float4_ni.h* float4_ref.h* float4_sse.h* float4_swizzle.inl* float4_t.h* float4x4_t.h* foreach.h* fpumath.h* handlealloc.h* hash.h* macros.h* maputil.h* mutex.h* os.h* platform.h* radixsort.h* readerwriter.h* ringbuffer.h* rng.h* sem.h* spscqueue.h* string.h* thread.h* timer.h* tokenizecmd.h* uint32_t.h* |
| [/branches/osd/src/lib/compat/freebsd] | alloca.h* malloc.h* |
| [/branches/osd/src/lib/compat/ios] | malloc.h* |
| [/branches/osd/src/lib/compat/mingw] | alloca.h* dxsdk.patch* sal.h* specstrings_strict.h* specstrings_undef.h* |
| [/branches/osd/src/lib/compat/msvc] | alloca.h* inttypes.h* stdbool.h* |
| [/branches/osd/src/lib/compat/msvc/pre1600] | stdint.h* |
| [/branches/osd/src/lib/compat/nacl] | memory.h* |
| [/branches/osd/src/lib/compat/osx] | malloc.h* |
| [/branches/osd/src/lib/khronos/EGL] | egl.h* eglext.h* eglplatform.h* |
| [/branches/osd/src/lib/khronos/GLES2] | gl2.h* gl2ext.h* gl2platform.h* |
| [/branches/osd/src/lib/khronos/GLES3] | gl3.h* gl31.h* gl3ext.h* gl3platform.h* |
| [/branches/osd/src/lib/khronos/KHR] | khrplatform.h* |
| [/branches/osd/src/lib/khronos/gl] | GRemedyGLExtensions.h* glcorearb.h* glext.h* |
| [/branches/osd/src/lib/khronos/glx] | glxext.h* |
| [/branches/osd/src/lib/khronos/wgl] | wglext.h* |
| [/branches/osd/src/lib/tinystl] | LICENSE* allocator.h* buffer.h* hash.h* hash_base.h* new.h* stddef.h* string.h* traits.h* unordered_map.h* unordered_set.h* vector.h* |
| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_UNORDERED_SET_H | |
| 28 | #define TINYSTL_UNORDERED_SET_H | |
| 29 | ||
| 30 | #include "buffer.h" | |
| 31 | #include "hash.h" | |
| 32 | #include "hash_base.h" | |
| 33 | ||
| 34 | namespace tinystl { | |
| 35 | ||
| 36 | template<typename Key, typename Alloc = TINYSTL_ALLOCATOR> | |
| 37 | class unordered_set { | |
| 38 | public: | |
| 39 | unordered_set(); | |
| 40 | unordered_set(const unordered_set& other); | |
| 41 | ~unordered_set(); | |
| 42 | ||
| 43 | unordered_set& operator=(const unordered_set& other); | |
| 44 | ||
| 45 | typedef unordered_hash_iterator<const unordered_hash_node<Key, void> > const_iterator; | |
| 46 | typedef const_iterator iterator; | |
| 47 | ||
| 48 | iterator begin() const; | |
| 49 | iterator end() const; | |
| 50 | ||
| 51 | void clear(); | |
| 52 | bool empty() const; | |
| 53 | size_t size() const; | |
| 54 | ||
| 55 | iterator find(const Key& key) const; | |
| 56 | pair<iterator, bool> insert(const Key& key); | |
| 57 | void erase(iterator where); | |
| 58 | size_t erase(const Key& key); | |
| 59 | ||
| 60 | void swap(unordered_set& other); | |
| 61 | ||
| 62 | private: | |
| 63 | ||
| 64 | typedef unordered_hash_node<Key, void>* pointer; | |
| 65 | ||
| 66 | size_t m_size; | |
| 67 | buffer<pointer, Alloc> m_buckets; | |
| 68 | }; | |
| 69 | ||
| 70 | template<typename Key, typename Alloc> | |
| 71 | unordered_set<Key, Alloc>::unordered_set() | |
| 72 | : m_size(0) | |
| 73 | { | |
| 74 | buffer_init<pointer, Alloc>(&m_buckets); | |
| 75 | buffer_resize<pointer, Alloc>(&m_buckets, 9, 0); | |
| 76 | } | |
| 77 | ||
| 78 | template<typename Key, typename Alloc> | |
| 79 | unordered_set<Key, Alloc>::unordered_set(const unordered_set& other) | |
| 80 | : m_size(other.m_size) | |
| 81 | { | |
| 82 | const size_t nbuckets = (size_t)(other.m_buckets.last - other.m_buckets.first); | |
| 83 | buffer_init<pointer, Alloc>(&m_buckets); | |
| 84 | buffer_resize<pointer, Alloc>(&m_buckets, 9, 0); | |
| 85 | ||
| 86 | for (pointer* it = *other.m_buckets.first; it; it = it->next) { | |
| 87 | unordered_hash_node<Key, void>* newnode = new(placeholder(), Alloc::static_allocate(sizeof(unordered_hash_node<Key, void>))) unordered_hash_node<Key, void>(*it); | |
| 88 | newnode->next = newnode->prev = 0; | |
| 89 | unordered_hash_node_insert(newnode, hash(*it), m_buckets.first, nbuckets - 1); | |
| 90 | } | |
| 91 | } | |
| 92 | ||
| 93 | template<typename Key, typename Alloc> | |
| 94 | unordered_set<Key, Alloc>::~unordered_set() { | |
| 95 | clear(); | |
| 96 | buffer_destroy<pointer, Alloc>(&m_buckets); | |
| 97 | } | |
| 98 | ||
| 99 | template<typename Key, typename Alloc> | |
| 100 | unordered_set<Key, Alloc>& unordered_set<Key, Alloc>::operator=(const unordered_set<Key, Alloc>& other) { | |
| 101 | unordered_set<Key, Alloc>(other).swap(*this); | |
| 102 | return *this; | |
| 103 | } | |
| 104 | ||
| 105 | template<typename Key, typename Alloc> | |
| 106 | inline typename unordered_set<Key, Alloc>::iterator unordered_set<Key, Alloc>::begin() const { | |
| 107 | iterator cit; | |
| 108 | cit.node = *m_buckets.first; | |
| 109 | return cit; | |
| 110 | } | |
| 111 | ||
| 112 | template<typename Key, typename Alloc> | |
| 113 | inline typename unordered_set<Key, Alloc>::iterator unordered_set<Key, Alloc>::end() const { | |
| 114 | iterator cit; | |
| 115 | cit.node = 0; | |
| 116 | return cit; | |
| 117 | } | |
| 118 | ||
| 119 | template<typename Key, typename Alloc> | |
| 120 | inline bool unordered_set<Key, Alloc>::empty() const { | |
| 121 | return m_size == 0; | |
| 122 | } | |
| 123 | ||
| 124 | template<typename Key, typename Alloc> | |
| 125 | inline size_t unordered_set<Key, Alloc>::size() const { | |
| 126 | return m_size; | |
| 127 | } | |
| 128 | ||
| 129 | template<typename Key, typename Alloc> | |
| 130 | inline void unordered_set<Key, Alloc>::clear() { | |
| 131 | pointer it = *m_buckets.first; | |
| 132 | while (it) { | |
| 133 | const pointer next = it->next; | |
| 134 | it->~unordered_hash_node<Key, void>(); | |
| 135 | Alloc::static_deallocate(it, sizeof(unordered_hash_node<Key, void>)); | |
| 136 | ||
| 137 | it = next; | |
| 138 | } | |
| 139 | ||
| 140 | m_buckets.last = m_buckets.first; | |
| 141 | buffer_resize<pointer, Alloc>(&m_buckets, 9, 0); | |
| 142 | m_size = 0; | |
| 143 | } | |
| 144 | ||
| 145 | template<typename Key, typename Alloc> | |
| 146 | inline typename unordered_set<Key, Alloc>::iterator unordered_set<Key, Alloc>::find(const Key& key) const { | |
| 147 | iterator result; | |
| 148 | result.node = unordered_hash_find(key, m_buckets.first, (size_t)(m_buckets.last - m_buckets.first)); | |
| 149 | return result; | |
| 150 | } | |
| 151 | ||
| 152 | template<typename Key, typename Alloc> | |
| 153 | inline pair<typename unordered_set<Key, Alloc>::iterator, bool> unordered_set<Key, Alloc>::insert(const Key& key) { | |
| 154 | pair<iterator, bool> result; | |
| 155 | result.second = false; | |
| 156 | ||
| 157 | result.first = find(key); | |
| 158 | if (result.first.node != 0) | |
| 159 | return result; | |
| 160 | ||
| 161 | unordered_hash_node<Key, void>* newnode = new(placeholder(), Alloc::static_allocate(sizeof(unordered_hash_node<Key, void>))) unordered_hash_node<Key, void>(key); | |
| 162 | newnode->next = newnode->prev = 0; | |
| 163 | ||
| 164 | const size_t nbuckets = (size_t)(m_buckets.last - m_buckets.first); | |
| 165 | unordered_hash_node_insert(newnode, hash(key), m_buckets.first, nbuckets - 1); | |
| 166 | ||
| 167 | ++m_size; | |
| 168 | if (m_size + 1 > 4 * nbuckets) { | |
| 169 | pointer root = *m_buckets.first; | |
| 170 | ||
| 171 | const size_t newnbuckets = ((size_t)(m_buckets.last - m_buckets.first) - 1) * 8; | |
| 172 | m_buckets.last = m_buckets.first; | |
| 173 | buffer_resize<pointer, Alloc>(&m_buckets, newnbuckets + 1, 0); | |
| 174 | unordered_hash_node<Key, void>** buckets = m_buckets.first; | |
| 175 | ||
| 176 | while (root) { | |
| 177 | const pointer next = root->next; | |
| 178 | root->next = root->prev = 0; | |
| 179 | unordered_hash_node_insert(root, hash(root->first), buckets, newnbuckets); | |
| 180 | root = next; | |
| 181 | } | |
| 182 | } | |
| 183 | ||
| 184 | result.first.node = newnode; | |
| 185 | result.second = true; | |
| 186 | return result; | |
| 187 | } | |
| 188 | ||
| 189 | template<typename Key, typename Alloc> | |
| 190 | inline void unordered_set<Key, Alloc>::erase(iterator where) { | |
| 191 | unordered_hash_node_erase(where.node, hash(where.node->first), m_buckets.first, (size_t)(m_buckets.last - m_buckets.first) - 1); | |
| 192 | ||
| 193 | where.node->~unordered_hash_node<Key, void>(); | |
| 194 | Alloc::static_deallocate((void*)where.node, sizeof(unordered_hash_node<Key, void>)); | |
| 195 | --m_size; | |
| 196 | } | |
| 197 | ||
| 198 | template<typename Key, typename Alloc> | |
| 199 | inline size_t unordered_set<Key, Alloc>::erase(const Key& key) { | |
| 200 | const iterator it = find(key); | |
| 201 | if (it.node == 0) | |
| 202 | return 0; | |
| 203 | ||
| 204 | erase(it); | |
| 205 | return 1; | |
| 206 | } | |
| 207 | ||
| 208 | template <typename Key, typename Alloc> | |
| 209 | void unordered_set<Key, Alloc>::swap(unordered_set& other) { | |
| 210 | size_t tsize = other.m_size; | |
| 211 | other.m_size = m_size, m_size = tsize; | |
| 212 | buffer_swap(&m_buckets, &other.m_buckets); | |
| 213 | } | |
| 214 | } | |
| 215 | #endif |
| Added: svn:eol-style + native Added: svn:mime-type + text/plain |
| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_VECTOR_H | |
| 28 | #define TINYSTL_VECTOR_H | |
| 29 | ||
| 30 | #include "buffer.h" | |
| 31 | #include "new.h" | |
| 32 | #include "stddef.h" | |
| 33 | ||
| 34 | namespace tinystl { | |
| 35 | ||
| 36 | template<typename T, typename Alloc = TINYSTL_ALLOCATOR> | |
| 37 | class vector { | |
| 38 | public: | |
| 39 | vector(); | |
| 40 | vector(const vector& other); | |
| 41 | vector(size_t size); | |
| 42 | vector(size_t size, const T& value); | |
| 43 | vector(const T* first, const T* last); | |
| 44 | ~vector(); | |
| 45 | ||
| 46 | vector& operator=(const vector& other); | |
| 47 | ||
| 48 | void assign(const T* first, const T* last); | |
| 49 | ||
| 50 | const T* data() const; | |
| 51 | T* data(); | |
| 52 | size_t size() const; | |
| 53 | bool empty() const; | |
| 54 | ||
| 55 | T& operator[](size_t idx); | |
| 56 | const T& operator[](size_t idx) const; | |
| 57 | ||
| 58 | const T& back() const; | |
| 59 | T& back(); | |
| 60 | ||
| 61 | void resize(size_t size); | |
| 62 | void resize(size_t size, const T& value); | |
| 63 | void clear(); | |
| 64 | void reserve(size_t capacity); | |
| 65 | ||
| 66 | void push_back(const T& t); | |
| 67 | void pop_back(); | |
| 68 | ||
| 69 | void swap(vector& other); | |
| 70 | ||
| 71 | typedef T value_type; | |
| 72 | ||
| 73 | typedef T* iterator; | |
| 74 | iterator begin(); | |
| 75 | iterator end(); | |
| 76 | ||
| 77 | typedef const T* const_iterator; | |
| 78 | const_iterator begin() const; | |
| 79 | const_iterator end() const; | |
| 80 | ||
| 81 | void insert(iterator where, const T& value); | |
| 82 | void insert(iterator where, const T* first, const T* last); | |
| 83 | ||
| 84 | iterator erase(iterator where); | |
| 85 | iterator erase(iterator first, iterator last); | |
| 86 | ||
| 87 | iterator erase_unordered(iterator where); | |
| 88 | iterator erase_unordered(iterator first, iterator last); | |
| 89 | ||
| 90 | private: | |
| 91 | buffer<T, Alloc> m_buffer; | |
| 92 | }; | |
| 93 | ||
| 94 | template<typename T, typename Alloc> | |
| 95 | inline vector<T, Alloc>::vector() { | |
| 96 | buffer_init(&m_buffer); | |
| 97 | } | |
| 98 | ||
| 99 | template<typename T, typename Alloc> | |
| 100 | inline vector<T, Alloc>::vector(const vector& other) { | |
| 101 | buffer_init(&m_buffer); | |
| 102 | buffer_reserve(&m_buffer, other.size()); | |
| 103 | buffer_insert(&m_buffer, m_buffer.last, other.m_buffer.first, other.m_buffer.last); | |
| 104 | } | |
| 105 | ||
| 106 | template<typename T, typename Alloc> | |
| 107 | inline vector<T, Alloc>::vector(size_t size) { | |
| 108 | buffer_init(&m_buffer); | |
| 109 | buffer_resize(&m_buffer, size, T()); | |
| 110 | } | |
| 111 | ||
| 112 | template<typename T, typename Alloc> | |
| 113 | inline vector<T, Alloc>::vector(size_t size, const T& value) { | |
| 114 | buffer_init(&m_buffer); | |
| 115 | buffer_resize(&m_buffer, size, value); | |
| 116 | } | |
| 117 | ||
| 118 | template<typename T, typename Alloc> | |
| 119 | inline vector<T, Alloc>::vector(const T* first, const T* last) { | |
| 120 | buffer_init(&m_buffer); | |
| 121 | buffer_insert(&m_buffer, m_buffer.last, first, last); | |
| 122 | } | |
| 123 | ||
| 124 | template<typename T, typename Alloc> | |
| 125 | inline vector<T, Alloc>::~vector() { | |
| 126 | buffer_destroy(&m_buffer); | |
| 127 | } | |
| 128 | ||
| 129 | template<typename T, typename Alloc> | |
| 130 | inline vector<T, Alloc>& vector<T, Alloc>::operator=(const vector& other) { | |
| 131 | vector(other).swap(*this); | |
| 132 | return *this; | |
| 133 | } | |
| 134 | ||
| 135 | template<typename T, typename Alloc> | |
| 136 | inline void vector<T, Alloc>::assign(const T* first, const T* last) { | |
| 137 | buffer_clear(&m_buffer); | |
| 138 | buffer_insert(&m_buffer, m_buffer.last, first, last); | |
| 139 | } | |
| 140 | ||
| 141 | template<typename T, typename Alloc> | |
| 142 | inline const T* vector<T, Alloc>::data() const { | |
| 143 | return m_buffer.first; | |
| 144 | } | |
| 145 | ||
| 146 | template<typename T, typename Alloc> | |
| 147 | inline T* vector<T, Alloc>::data() { | |
| 148 | return m_buffer.first; | |
| 149 | } | |
| 150 | ||
| 151 | template<typename T, typename Alloc> | |
| 152 | inline size_t vector<T, Alloc>::size() const { | |
| 153 | return (size_t)(m_buffer.last - m_buffer.first); | |
| 154 | } | |
| 155 | ||
| 156 | template<typename T, typename Alloc> | |
| 157 | inline bool vector<T, Alloc>::empty() const { | |
| 158 | return m_buffer.last == m_buffer.first; | |
| 159 | } | |
| 160 | ||
| 161 | template<typename T, typename Alloc> | |
| 162 | inline T& vector<T, Alloc>::operator[](size_t idx) { | |
| 163 | return m_buffer.first[idx]; | |
| 164 | } | |
| 165 | ||
| 166 | template<typename T, typename Alloc> | |
| 167 | inline const T& vector<T, Alloc>::operator[](size_t idx) const { | |
| 168 | return m_buffer.first[idx]; | |
| 169 | } | |
| 170 | ||
| 171 | template<typename T, typename Alloc> | |
| 172 | inline const T& vector<T, Alloc>::back() const { | |
| 173 | return m_buffer.last[-1]; | |
| 174 | } | |
| 175 | ||
| 176 | template<typename T, typename Alloc> | |
| 177 | inline T& vector<T, Alloc>::back() { | |
| 178 | return m_buffer.last[-1]; | |
| 179 | } | |
| 180 | ||
| 181 | template<typename T, typename Alloc> | |
| 182 | inline void vector<T, Alloc>::resize(size_t size) { | |
| 183 | buffer_resize(&m_buffer, size, T()); | |
| 184 | } | |
| 185 | ||
| 186 | template<typename T, typename Alloc> | |
| 187 | inline void vector<T, Alloc>::resize(size_t size, const T& value) { | |
| 188 | buffer_resize(&m_buffer, size, value); | |
| 189 | } | |
| 190 | ||
| 191 | template<typename T, typename Alloc> | |
| 192 | inline void vector<T, Alloc>::clear() { | |
| 193 | buffer_clear(&m_buffer); | |
| 194 | } | |
| 195 | ||
| 196 | template<typename T, typename Alloc> | |
| 197 | inline void vector<T, Alloc>::reserve(size_t capacity) { | |
| 198 | buffer_reserve(&m_buffer, capacity); | |
| 199 | } | |
| 200 | ||
| 201 | template<typename T, typename Alloc> | |
| 202 | inline void vector<T, Alloc>::push_back(const T& t) { | |
| 203 | buffer_insert(&m_buffer, m_buffer.last, &t, &t + 1); | |
| 204 | } | |
| 205 | ||
| 206 | template<typename T, typename Alloc> | |
| 207 | inline void vector<T, Alloc>::pop_back() { | |
| 208 | buffer_erase(&m_buffer, m_buffer.last - 1, m_buffer.last); | |
| 209 | } | |
| 210 | ||
| 211 | template<typename T, typename Alloc> | |
| 212 | inline void vector<T, Alloc>::swap(vector& other) { | |
| 213 | buffer_swap(&m_buffer, &other.m_buffer); | |
| 214 | } | |
| 215 | ||
| 216 | template<typename T, typename Alloc> | |
| 217 | inline typename vector<T, Alloc>::iterator vector<T,Alloc>::begin() { | |
| 218 | return m_buffer.first; | |
| 219 | } | |
| 220 | ||
| 221 | template<typename T, typename Alloc> | |
| 222 | inline typename vector<T, Alloc>::iterator vector<T,Alloc>::end() { | |
| 223 | return m_buffer.last; | |
| 224 | } | |
| 225 | ||
| 226 | template<typename T, typename Alloc> | |
| 227 | inline typename vector<T, Alloc>::const_iterator vector<T,Alloc>::begin() const { | |
| 228 | return m_buffer.first; | |
| 229 | } | |
| 230 | ||
| 231 | template<typename T, typename Alloc> | |
| 232 | inline typename vector<T, Alloc>::const_iterator vector<T,Alloc>::end() const { | |
| 233 | return m_buffer.last; | |
| 234 | } | |
| 235 | ||
| 236 | template<typename T, typename Alloc> | |
| 237 | inline void vector<T, Alloc>::insert(iterator where, const T& value) { | |
| 238 | buffer_insert(&m_buffer, where, &value, &value + 1); | |
| 239 | } | |
| 240 | ||
| 241 | template<typename T, typename Alloc> | |
| 242 | inline void vector<T, Alloc>::insert(iterator where, const T* first, const T* last) { | |
| 243 | buffer_insert(&m_buffer, where, first, last); | |
| 244 | } | |
| 245 | ||
| 246 | template<typename T, typename Alloc> | |
| 247 | inline typename vector<T, Alloc>::iterator vector<T, Alloc>::erase(iterator where) { | |
| 248 | return buffer_erase(&m_buffer, where, where + 1); | |
| 249 | } | |
| 250 | ||
| 251 | template<typename T, typename Alloc> | |
| 252 | inline typename vector<T, Alloc>::iterator vector<T, Alloc>::erase(iterator first, iterator last) { | |
| 253 | return buffer_erase(&m_buffer, first, last); | |
| 254 | } | |
| 255 | ||
| 256 | template<typename T, typename Alloc> | |
| 257 | inline typename vector<T, Alloc>::iterator vector<T, Alloc>::erase_unordered(iterator where) { | |
| 258 | return buffer_erase_unordered(&m_buffer, where, where + 1); | |
| 259 | } | |
| 260 | ||
| 261 | template<typename T, typename Alloc> | |
| 262 | inline typename vector<T, Alloc>::iterator vector<T, Alloc>::erase_unordered(iterator first, iterator last) { | |
| 263 | return buffer_erase_unordered(&m_buffer, first, last); | |
| 264 | } | |
| 265 | } | |
| 266 | ||
| 267 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_STRINGHASH_H | |
| 28 | #define TINYSTL_STRINGHASH_H | |
| 29 | ||
| 30 | #include "stddef.h" | |
| 31 | ||
| 32 | namespace tinystl { | |
| 33 | ||
| 34 | static inline size_t hash_string(const char* str, size_t len) { | |
| 35 | // Implementation of sdbm a public domain string hash from Ozan Yigit | |
| 36 | // see: http://www.eecs.harvard.edu/margo/papers/usenix91/paper.ps | |
| 37 | ||
| 38 | size_t hash = 0; | |
| 39 | typedef const char* pointer; | |
| 40 | for (pointer it = str, end = str + len; it != end; ++it) | |
| 41 | hash = *it + (hash << 6) + (hash << 16) - hash; | |
| 42 | ||
| 43 | return hash; | |
| 44 | } | |
| 45 | ||
| 46 | template<typename T> | |
| 47 | inline size_t hash(const T& value) { | |
| 48 | const size_t asint = (size_t)value; | |
| 49 | return hash_string((const char*)&asint, sizeof(asint)); | |
| 50 | } | |
| 51 | } | |
| 52 | ||
| 53 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_UNORDERED_MAP_H | |
| 28 | #define TINYSTL_UNORDERED_MAP_H | |
| 29 | ||
| 30 | #include "buffer.h" | |
| 31 | #include "hash.h" | |
| 32 | #include "hash_base.h" | |
| 33 | ||
| 34 | namespace tinystl { | |
| 35 | ||
| 36 | template<typename Key, typename Value, typename Alloc = TINYSTL_ALLOCATOR> | |
| 37 | class unordered_map { | |
| 38 | public: | |
| 39 | unordered_map(); | |
| 40 | unordered_map(const unordered_map& other); | |
| 41 | ~unordered_map(); | |
| 42 | ||
| 43 | unordered_map& operator=(const unordered_map& other); | |
| 44 | ||
| 45 | ||
| 46 | typedef pair<Key, Value> value_type; | |
| 47 | ||
| 48 | typedef unordered_hash_iterator<const unordered_hash_node<Key, Value> > const_iterator; | |
| 49 | typedef unordered_hash_iterator<unordered_hash_node<Key, Value> > iterator; | |
| 50 | ||
| 51 | iterator begin(); | |
| 52 | iterator end(); | |
| 53 | ||
| 54 | const_iterator begin() const; | |
| 55 | const_iterator end() const; | |
| 56 | ||
| 57 | void clear(); | |
| 58 | bool empty() const; | |
| 59 | size_t size() const; | |
| 60 | ||
| 61 | const_iterator find(const Key& key) const; | |
| 62 | iterator find(const Key& key); | |
| 63 | pair<iterator, bool> insert(const pair<Key, Value>& p); | |
| 64 | void erase(const_iterator where); | |
| 65 | ||
| 66 | Value& operator[](const Key& key); | |
| 67 | ||
| 68 | void swap(unordered_map& other); | |
| 69 | ||
| 70 | private: | |
| 71 | ||
| 72 | typedef unordered_hash_node<Key, Value>* pointer; | |
| 73 | ||
| 74 | size_t m_size; | |
| 75 | buffer<pointer, Alloc> m_buckets; | |
| 76 | }; | |
| 77 | ||
| 78 | template<typename Key, typename Value, typename Alloc> | |
| 79 | unordered_map<Key, Value, Alloc>::unordered_map() | |
| 80 | : m_size(0) | |
| 81 | { | |
| 82 | buffer_init<pointer, Alloc>(&m_buckets); | |
| 83 | buffer_resize<pointer, Alloc>(&m_buckets, 9, 0); | |
| 84 | } | |
| 85 | ||
| 86 | template<typename Key, typename Value, typename Alloc> | |
| 87 | unordered_map<Key, Value, Alloc>::unordered_map(const unordered_map& other) | |
| 88 | : m_size(other.m_size) | |
| 89 | { | |
| 90 | const size_t nbuckets = (size_t)(other.m_buckets.last - other.m_buckets.first); | |
| 91 | buffer_init<pointer, Alloc>(&m_buckets); | |
| 92 | buffer_resize<pointer, Alloc>(&m_buckets, nbuckets, 0); | |
| 93 | ||
| 94 | for (pointer it = *other.m_buckets.first; it; it = it->next) { | |
| 95 | unordered_hash_node<Key, Value>* newnode = new(placeholder(), Alloc::static_allocate(sizeof(unordered_hash_node<Key, Value>))) unordered_hash_node<Key, Value>(it->first, it->second); | |
| 96 | newnode->next = newnode->prev = 0; | |
| 97 | ||
| 98 | unordered_hash_node_insert(newnode, hash(it->first), m_buckets.first, nbuckets - 1); | |
| 99 | } | |
| 100 | } | |
| 101 | ||
| 102 | template<typename Key, typename Value, typename Alloc> | |
| 103 | unordered_map<Key, Value, Alloc>::~unordered_map() { | |
| 104 | clear(); | |
| 105 | buffer_destroy<pointer, Alloc>(&m_buckets); | |
| 106 | } | |
| 107 | ||
| 108 | template<typename Key, typename Value, typename Alloc> | |
| 109 | unordered_map<Key, Value, Alloc>& unordered_map<Key, Value, Alloc>::operator=(const unordered_map<Key, Value, Alloc>& other) { | |
| 110 | unordered_map<Key, Value, Alloc>(other).swap(*this); | |
| 111 | return *this; | |
| 112 | } | |
| 113 | ||
| 114 | template<typename Key, typename Value, typename Alloc> | |
| 115 | inline typename unordered_map<Key, Value, Alloc>::iterator unordered_map<Key, Value, Alloc>::begin() { | |
| 116 | iterator it; | |
| 117 | it.node = *m_buckets.first; | |
| 118 | return it; | |
| 119 | } | |
| 120 | ||
| 121 | template<typename Key, typename Value, typename Alloc> | |
| 122 | inline typename unordered_map<Key, Value, Alloc>::iterator unordered_map<Key, Value, Alloc>::end() { | |
| 123 | iterator it; | |
| 124 | it.node = 0; | |
| 125 | return it; | |
| 126 | } | |
| 127 | ||
| 128 | template<typename Key, typename Value, typename Alloc> | |
| 129 | inline typename unordered_map<Key, Value, Alloc>::const_iterator unordered_map<Key, Value, Alloc>::begin() const { | |
| 130 | const_iterator cit; | |
| 131 | cit.node = *m_buckets.first; | |
| 132 | return cit; | |
| 133 | } | |
| 134 | ||
| 135 | template<typename Key, typename Value, typename Alloc> | |
| 136 | inline typename unordered_map<Key, Value, Alloc>::const_iterator unordered_map<Key, Value, Alloc>::end() const { | |
| 137 | const_iterator cit; | |
| 138 | cit.node = 0; | |
| 139 | return cit; | |
| 140 | } | |
| 141 | ||
| 142 | template<typename Key, typename Value, typename Alloc> | |
| 143 | inline bool unordered_map<Key, Value, Alloc>::empty() const { | |
| 144 | return m_size == 0; | |
| 145 | } | |
| 146 | ||
| 147 | template<typename Key, typename Value, typename Alloc> | |
| 148 | inline size_t unordered_map<Key, Value, Alloc>::size() const { | |
| 149 | return m_size; | |
| 150 | } | |
| 151 | ||
| 152 | template<typename Key, typename Value, typename Alloc> | |
| 153 | inline void unordered_map<Key, Value, Alloc>::clear() { | |
| 154 | pointer it = *m_buckets.first; | |
| 155 | while (it) { | |
| 156 | const pointer next = it->next; | |
| 157 | it->~unordered_hash_node<Key, Value>(); | |
| 158 | Alloc::static_deallocate(it, sizeof(unordered_hash_node<Key, Value>)); | |
| 159 | ||
| 160 | it = next; | |
| 161 | } | |
| 162 | ||
| 163 | m_buckets.last = m_buckets.first; | |
| 164 | buffer_resize<pointer, Alloc>(&m_buckets, 9, 0); | |
| 165 | m_size = 0; | |
| 166 | } | |
| 167 | ||
| 168 | template<typename Key, typename Value, typename Alloc> | |
| 169 | inline typename unordered_map<Key, Value, Alloc>::iterator unordered_map<Key, Value, Alloc>::find(const Key& key) { | |
| 170 | iterator result; | |
| 171 | result.node = unordered_hash_find(key, m_buckets.first, (size_t)(m_buckets.last - m_buckets.first)); | |
| 172 | return result; | |
| 173 | } | |
| 174 | ||
| 175 | template<typename Key, typename Value, typename Alloc> | |
| 176 | inline typename unordered_map<Key, Value, Alloc>::const_iterator unordered_map<Key, Value, Alloc>::find(const Key& key) const { | |
| 177 | iterator result; | |
| 178 | result.node = unordered_hash_find(key, m_buckets.first, (size_t)(m_buckets.last - m_buckets.first)); | |
| 179 | return result; | |
| 180 | } | |
| 181 | ||
| 182 | template<typename Key, typename Value, typename Alloc> | |
| 183 | inline pair<typename unordered_map<Key, Value, Alloc>::iterator, bool> unordered_map<Key, Value, Alloc>::insert(const pair<Key, Value>& p) { | |
| 184 | pair<iterator, bool> result; | |
| 185 | result.second = false; | |
| 186 | ||
| 187 | result.first = find(p.first); | |
| 188 | if (result.first.node != 0) | |
| 189 | return result; | |
| 190 | ||
| 191 | unordered_hash_node<Key, Value>* newnode = new(placeholder(), Alloc::static_allocate(sizeof(unordered_hash_node<Key, Value>))) unordered_hash_node<Key, Value>(p.first, p.second); | |
| 192 | newnode->next = newnode->prev = 0; | |
| 193 | ||
| 194 | const size_t nbuckets = (size_t)(m_buckets.last - m_buckets.first); | |
| 195 | unordered_hash_node_insert(newnode, hash(p.first), m_buckets.first, nbuckets - 1); | |
| 196 | ||
| 197 | ++m_size; | |
| 198 | if (m_size + 1 > 4 * nbuckets) { | |
| 199 | pointer root = *m_buckets.first; | |
| 200 | ||
| 201 | const size_t newnbuckets = ((size_t)(m_buckets.last - m_buckets.first) - 1) * 8; | |
| 202 | m_buckets.last = m_buckets.first; | |
| 203 | buffer_resize<pointer, Alloc>(&m_buckets, newnbuckets + 1, 0); | |
| 204 | unordered_hash_node<Key, Value>** buckets = m_buckets.first; | |
| 205 | ||
| 206 | while (root) { | |
| 207 | const pointer next = root->next; | |
| 208 | root->next = root->prev = 0; | |
| 209 | unordered_hash_node_insert(root, hash(root->first), buckets, newnbuckets); | |
| 210 | root = next; | |
| 211 | } | |
| 212 | } | |
| 213 | ||
| 214 | result.first.node = newnode; | |
| 215 | result.second = true; | |
| 216 | return result; | |
| 217 | } | |
| 218 | ||
| 219 | template<typename Key, typename Value, typename Alloc> | |
| 220 | void unordered_map<Key, Value, Alloc>::erase(const_iterator where) { | |
| 221 | unordered_hash_node_erase(where.node, hash(where->first), m_buckets.first, (size_t)(m_buckets.last - m_buckets.first) - 1); | |
| 222 | ||
| 223 | where->~unordered_hash_node<Key, Value>(); | |
| 224 | Alloc::static_deallocate((void*)where.node, sizeof(unordered_hash_node<Key, Value>)); | |
| 225 | --m_size; | |
| 226 | } | |
| 227 | ||
| 228 | template<typename Key, typename Value, typename Alloc> | |
| 229 | Value& unordered_map<Key, Value, Alloc>::operator[](const Key& key) { | |
| 230 | return insert(pair<Key, Value>(key, Value())).first->second; | |
| 231 | } | |
| 232 | ||
| 233 | template<typename Key, typename Value, typename Alloc> | |
| 234 | void unordered_map<Key, Value, Alloc>::swap(unordered_map& other) { | |
| 235 | size_t tsize = other.m_size; | |
| 236 | other.m_size = m_size, m_size = tsize; | |
| 237 | buffer_swap(&m_buckets, &other.m_buckets); | |
| 238 | } | |
| 239 | } | |
| 240 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_STRING_H | |
| 28 | #define TINYSTL_STRING_H | |
| 29 | ||
| 30 | #include "stddef.h" | |
| 31 | #include "hash.h" | |
| 32 | ||
| 33 | namespace tinystl { | |
| 34 | ||
| 35 | template<typename Alloc> | |
| 36 | class stringT { | |
| 37 | public: | |
| 38 | stringT(); | |
| 39 | stringT(const stringT<Alloc>& other); | |
| 40 | stringT(const char* sz); | |
| 41 | stringT(const char* sz, size_t len); | |
| 42 | ~stringT(); | |
| 43 | ||
| 44 | stringT<Alloc>& operator=(const stringT<Alloc>& other); | |
| 45 | ||
| 46 | const char* c_str() const; | |
| 47 | size_t size() const; | |
| 48 | bool empty() const; | |
| 49 | ||
| 50 | void reserve(size_t size); | |
| 51 | void resize(size_t size); | |
| 52 | ||
| 53 | void append(const char* first, const char* last); | |
| 54 | void append(const char* str); | |
| 55 | ||
| 56 | void swap(stringT<Alloc>& other); | |
| 57 | ||
| 58 | private: | |
| 59 | typedef char* pointer; | |
| 60 | pointer m_first; | |
| 61 | pointer m_last; | |
| 62 | pointer m_capacity; | |
| 63 | ||
| 64 | static const size_t c_nbuffer = 12; | |
| 65 | char m_buffer[12]; | |
| 66 | }; | |
| 67 | ||
| 68 | typedef stringT<TINYSTL_ALLOCATOR> string; | |
| 69 | ||
| 70 | template<typename Alloc> | |
| 71 | inline stringT<Alloc>::stringT() | |
| 72 | : m_first(m_buffer) | |
| 73 | , m_last(m_buffer) | |
| 74 | , m_capacity(m_buffer + c_nbuffer) | |
| 75 | { | |
| 76 | resize(0); | |
| 77 | } | |
| 78 | ||
| 79 | template<typename Alloc> | |
| 80 | inline stringT<Alloc>::stringT(const stringT<Alloc>& other) | |
| 81 | : m_first(m_buffer) | |
| 82 | , m_last(m_buffer) | |
| 83 | , m_capacity(m_buffer + c_nbuffer) | |
| 84 | { | |
| 85 | reserve(other.size()); | |
| 86 | append(other.m_first, other.m_last); | |
| 87 | } | |
| 88 | ||
| 89 | template<typename Alloc> | |
| 90 | inline stringT<Alloc>::stringT(const char* sz) | |
| 91 | : m_first(m_buffer) | |
| 92 | , m_last(m_buffer) | |
| 93 | , m_capacity(m_buffer + c_nbuffer) | |
| 94 | { | |
| 95 | size_t len = 0; | |
| 96 | for (const char* it = sz; *it; ++it) | |
| 97 | ++len; | |
| 98 | ||
| 99 | reserve(len); | |
| 100 | append(sz, sz + len); | |
| 101 | } | |
| 102 | ||
| 103 | template<typename Alloc> | |
| 104 | inline stringT<Alloc>::stringT(const char* sz, size_t len) | |
| 105 | : m_first(m_buffer) | |
| 106 | , m_last(m_buffer) | |
| 107 | , m_capacity(m_buffer + c_nbuffer) | |
| 108 | { | |
| 109 | reserve(len); | |
| 110 | append(sz, sz + len); | |
| 111 | } | |
| 112 | ||
| 113 | template<typename Alloc> | |
| 114 | inline stringT<Alloc>::~stringT() { | |
| 115 | if (m_first != m_buffer) | |
| 116 | Alloc::static_deallocate(m_first, m_capacity - m_first); | |
| 117 | } | |
| 118 | ||
| 119 | template<typename Alloc> | |
| 120 | inline stringT<Alloc>& stringT<Alloc>::operator=(const stringT<Alloc>& other) { | |
| 121 | stringT<Alloc>(other).swap(*this); | |
| 122 | return *this; | |
| 123 | } | |
| 124 | ||
| 125 | template<typename Alloc> | |
| 126 | inline const char* stringT<Alloc>::c_str() const { | |
| 127 | return m_first; | |
| 128 | } | |
| 129 | ||
| 130 | template<typename Alloc> | |
| 131 | inline size_t stringT<Alloc>::size() const | |
| 132 | { | |
| 133 | return (size_t)(m_last - m_first); | |
| 134 | } | |
| 135 | ||
| 136 | template<typename Alloc> | |
| 137 | inline bool stringT<Alloc>::empty() const | |
| 138 | { | |
| 139 | return 0 == size(); | |
| 140 | } | |
| 141 | ||
| 142 | template<typename Alloc> | |
| 143 | inline void stringT<Alloc>::reserve(size_t capacity) { | |
| 144 | if (m_first + capacity + 1 <= m_capacity) { | |
| 145 | return; | |
| 146 | } | |
| 147 | ||
| 148 | const size_t size = (size_t)(m_last - m_first); | |
| 149 | ||
| 150 | pointer newfirst = (pointer)Alloc::static_allocate(capacity + 1); | |
| 151 | for (pointer it = m_first, newit = newfirst, end = m_last; it != end; ++it, ++newit) { | |
| 152 | *newit = *it; | |
| 153 | } | |
| 154 | ||
| 155 | if (m_first != m_buffer) { | |
| 156 | Alloc::static_deallocate(m_first, m_capacity - m_first); | |
| 157 | } | |
| 158 | ||
| 159 | m_first = newfirst; | |
| 160 | m_last = newfirst + size; | |
| 161 | m_capacity = m_first + capacity; | |
| 162 | } | |
| 163 | ||
| 164 | template<typename Alloc> | |
| 165 | inline void stringT<Alloc>::resize(size_t size) { | |
| 166 | reserve(size); | |
| 167 | for (pointer it = m_last, end = m_first + size + 1; it < end; ++it) | |
| 168 | *it = 0; | |
| 169 | ||
| 170 | m_last += size; | |
| 171 | } | |
| 172 | ||
| 173 | template<typename Alloc> | |
| 174 | inline void stringT<Alloc>::append(const char* first, const char* last) { | |
| 175 | const size_t newsize = (size_t)((m_last - m_first) + (last - first) + 1); | |
| 176 | if (m_first + newsize > m_capacity) | |
| 177 | reserve((newsize * 3) / 2); | |
| 178 | ||
| 179 | for (; first != last; ++m_last, ++first) | |
| 180 | *m_last = *first; | |
| 181 | *m_last = 0; | |
| 182 | } | |
| 183 | ||
| 184 | template<typename Alloc> | |
| 185 | inline void stringT<Alloc>::append(const char* str) { | |
| 186 | append(str, str + strlen(str) ); | |
| 187 | } | |
| 188 | ||
| 189 | template<typename Alloc> | |
| 190 | inline void stringT<Alloc>::swap(stringT<Alloc>& other) { | |
| 191 | const pointer tfirst = m_first, tlast = m_last, tcapacity = m_capacity; | |
| 192 | m_first = other.m_first, m_last = other.m_last, m_capacity = other.m_capacity; | |
| 193 | other.m_first = tfirst, other.m_last = tlast, other.m_capacity = tcapacity; | |
| 194 | ||
| 195 | char tbuffer[c_nbuffer]; | |
| 196 | ||
| 197 | if (m_first == other.m_buffer) | |
| 198 | for (pointer it = other.m_buffer, end = m_last, out = tbuffer; it != end; ++it, ++out) | |
| 199 | *out = *it; | |
| 200 | ||
| 201 | if (other.m_first == m_buffer) { | |
| 202 | other.m_last = other.m_last - other.m_first + other.m_buffer; | |
| 203 | other.m_first = other.m_buffer; | |
| 204 | other.m_capacity = other.m_buffer + c_nbuffer; | |
| 205 | ||
| 206 | for (pointer it = other.m_first, end = other.m_last, in = m_buffer; it != end; ++it, ++in) | |
| 207 | *it = *in; | |
| 208 | *other.m_last = 0; | |
| 209 | } | |
| 210 | ||
| 211 | if (m_first == other.m_buffer) { | |
| 212 | m_last = m_last - m_first + m_buffer; | |
| 213 | m_first = m_buffer; | |
| 214 | m_capacity = m_buffer + c_nbuffer; | |
| 215 | ||
| 216 | for (pointer it = m_first, end = m_last, in = tbuffer; it != end; ++it, ++in) | |
| 217 | *it = *in; | |
| 218 | *m_last = 0; | |
| 219 | } | |
| 220 | } | |
| 221 | ||
| 222 | template<typename Alloc> | |
| 223 | inline bool operator==(const stringT<Alloc>& lhs, const stringT<Alloc>& rhs) { | |
| 224 | typedef const char* pointer; | |
| 225 | ||
| 226 | const size_t lsize = lhs.size(), rsize = rhs.size(); | |
| 227 | if (lsize != rsize) | |
| 228 | return false; | |
| 229 | ||
| 230 | pointer lit = lhs.c_str(), rit = rhs.c_str(); | |
| 231 | pointer lend = lit + lsize; | |
| 232 | while (lit != lend) | |
| 233 | if (*lit++ != *rit++) | |
| 234 | return false; | |
| 235 | ||
| 236 | return true; | |
| 237 | } | |
| 238 | ||
| 239 | template<typename Alloc> | |
| 240 | static inline size_t hash(const stringT<Alloc>& value) { | |
| 241 | return hash_string(value.c_str(), value.size()); | |
| 242 | } | |
| 243 | } | |
| 244 | ||
| 245 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_TRAITS_H | |
| 28 | #define TINYSTL_TRAITS_H | |
| 29 | ||
| 30 | #include "new.h" | |
| 31 | ||
| 32 | #if defined(__GNUC__) && defined(__is_pod) | |
| 33 | # define TINYSTL_TRY_POD_OPTIMIZATION(t) __is_pod(t) | |
| 34 | #elif defined(_MSC_VER) | |
| 35 | # define TINYSTL_TRY_POD_OPTIMIZATION(t) (!__is_class(t) || __is_pod(t)) | |
| 36 | #else | |
| 37 | # define TINYSTL_TRY_POD_OPTIMIZATION(t) false | |
| 38 | #endif | |
| 39 | ||
| 40 | namespace tinystl { | |
| 41 | template<typename T, bool pod = TINYSTL_TRY_POD_OPTIMIZATION(T)> struct pod_traits {}; | |
| 42 | ||
| 43 | template<typename T, T t> struct swap_holder; | |
| 44 | ||
| 45 | template<typename T> | |
| 46 | static inline void move_impl(T& a, T& b, ...) { | |
| 47 | a = b; | |
| 48 | } | |
| 49 | ||
| 50 | template<typename T> | |
| 51 | static inline void move_impl(T& a, T& b, T*, swap_holder<void (T::*)(T&), &T::swap>* = 0) { | |
| 52 | a.swap(b); | |
| 53 | } | |
| 54 | ||
| 55 | template<typename T> | |
| 56 | static inline void move(T& a, T&b) { | |
| 57 | move_impl(a, b, (T*)0); | |
| 58 | } | |
| 59 | ||
| 60 | template<typename T> | |
| 61 | static inline void move_construct_impl(T* a, T& b, ...) { | |
| 62 | new(placeholder(), a) T(b); | |
| 63 | } | |
| 64 | ||
| 65 | template<typename T> | |
| 66 | static inline void move_construct_impl(T* a, T& b, void*, swap_holder<void (T::*)(T&), &T::swap>* = 0) { | |
| 67 | // If your type T does not have a default constructor, simply insert: | |
| 68 | // struct tinystl_nomove_construct; | |
| 69 | // in the class definition | |
| 70 | new(placeholder(), a) T; | |
| 71 | a->swap(b); | |
| 72 | } | |
| 73 | ||
| 74 | template<typename T> | |
| 75 | static inline void move_construct_impl(T* a, T& b, T*, typename T::tinystl_nomove_construct* = 0) { | |
| 76 | new(placeholder(), a) T(b); | |
| 77 | } | |
| 78 | ||
| 79 | template<typename T> | |
| 80 | static inline void move_construct(T* a, T& b) { | |
| 81 | move_construct_impl(a, b, (T*)0); | |
| 82 | } | |
| 83 | } | |
| 84 | ||
| 85 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_BUFFER_H | |
| 28 | #define TINYSTL_BUFFER_H | |
| 29 | ||
| 30 | #include "new.h" | |
| 31 | #include "traits.h" | |
| 32 | ||
| 33 | namespace tinystl { | |
| 34 | ||
| 35 | template<typename T, typename Alloc = TINYSTL_ALLOCATOR> | |
| 36 | struct buffer { | |
| 37 | T* first; | |
| 38 | T* last; | |
| 39 | T* capacity; | |
| 40 | }; | |
| 41 | ||
| 42 | template<typename T> | |
| 43 | static inline void buffer_destroy_range_traits(T* first, T* last, pod_traits<T, false>) { | |
| 44 | for (; first < last; ++first) | |
| 45 | first->~T(); | |
| 46 | } | |
| 47 | ||
| 48 | template<typename T> | |
| 49 | static inline void buffer_destroy_range_traits(T*, T*, pod_traits<T, true>) { | |
| 50 | } | |
| 51 | ||
| 52 | template<typename T> | |
| 53 | static inline void buffer_destroy_range(T* first, T* last) { | |
| 54 | buffer_destroy_range_traits(first, last, pod_traits<T>()); | |
| 55 | } | |
| 56 | ||
| 57 | template<typename T> | |
| 58 | static inline void buffer_fill_urange_traits(T* first, T* last, const T& value, pod_traits<T, false>) { | |
| 59 | for (; first < last; ++first) | |
| 60 | new(placeholder(), first) T(value); | |
| 61 | } | |
| 62 | ||
| 63 | template<typename T> | |
| 64 | static inline void buffer_fill_urange_traits(T* first, T* last, const T& value, pod_traits<T, true>) { | |
| 65 | for (; first < last; ++first) | |
| 66 | *first = value; | |
| 67 | } | |
| 68 | ||
| 69 | template<typename T> | |
| 70 | static inline void buffer_move_urange_traits(T* dest, T* first, T* last, pod_traits<T, false>) { | |
| 71 | for (T* it = first; it != last; ++it, ++dest) | |
| 72 | move_construct(dest, *it); | |
| 73 | buffer_destroy_range(first, last); | |
| 74 | } | |
| 75 | ||
| 76 | template<typename T> | |
| 77 | static inline void buffer_move_urange_traits(T* dest, T* first, T* last, pod_traits<T, true>) { | |
| 78 | for (; first != last; ++first, ++dest) | |
| 79 | *dest = *first; | |
| 80 | } | |
| 81 | ||
| 82 | template<typename T> | |
| 83 | static inline void buffer_bmove_urange_traits(T* dest, T* first, T* last, pod_traits<T, false>) { | |
| 84 | dest += (last - first); | |
| 85 | for (T* it = last; it != first; --it, --dest) { | |
| 86 | move_construct(dest - 1, *(it - 1)); | |
| 87 | buffer_destroy_range(it - 1, it); | |
| 88 | } | |
| 89 | } | |
| 90 | ||
| 91 | template<typename T> | |
| 92 | static inline void buffer_bmove_urange_traits(T* dest, T* first, T* last, pod_traits<T, true>) { | |
| 93 | dest += (last - first); | |
| 94 | for (T* it = last; it != first; --it, --dest) | |
| 95 | *(dest - 1) = *(it - 1); | |
| 96 | } | |
| 97 | ||
| 98 | template<typename T> | |
| 99 | static inline void buffer_move_urange(T* dest, T* first, T* last) { | |
| 100 | buffer_move_urange_traits(dest, first, last, pod_traits<T>()); | |
| 101 | } | |
| 102 | ||
| 103 | template<typename T> | |
| 104 | static inline void buffer_bmove_urange(T* dest, T* first, T* last) { | |
| 105 | buffer_bmove_urange_traits(dest, first, last, pod_traits<T>()); | |
| 106 | } | |
| 107 | ||
| 108 | template<typename T> | |
| 109 | static inline void buffer_fill_urange(T* first, T* last, const T& value) { | |
| 110 | buffer_fill_urange_traits(first, last, value, pod_traits<T>()); | |
| 111 | } | |
| 112 | ||
| 113 | template<typename T, typename Alloc> | |
| 114 | static inline void buffer_init(buffer<T, Alloc>* b) { | |
| 115 | b->first = b->last = b->capacity = 0; | |
| 116 | } | |
| 117 | ||
| 118 | template<typename T, typename Alloc> | |
| 119 | static inline void buffer_destroy(buffer<T, Alloc>* b) { | |
| 120 | buffer_destroy_range(b->first, b->last); | |
| 121 | Alloc::static_deallocate(b->first, (size_t)((char*)b->first - (char*)b->last)); | |
| 122 | } | |
| 123 | ||
| 124 | template<typename T, typename Alloc> | |
| 125 | static inline void buffer_reserve(buffer<T, Alloc>* b, size_t capacity) { | |
| 126 | if (b->first + capacity <= b->capacity) | |
| 127 | return; | |
| 128 | ||
| 129 | typedef T* pointer; | |
| 130 | const size_t size = (size_t)(b->last - b->first); | |
| 131 | pointer newfirst = (pointer)Alloc::static_allocate(sizeof(T) * capacity); | |
| 132 | buffer_move_urange(newfirst, b->first, b->last); | |
| 133 | Alloc::static_deallocate(b->first, sizeof(T) * capacity); | |
| 134 | ||
| 135 | b->first = newfirst; | |
| 136 | b->last = newfirst + size; | |
| 137 | b->capacity = newfirst + capacity; | |
| 138 | } | |
| 139 | ||
| 140 | template<typename T, typename Alloc> | |
| 141 | static inline void buffer_resize(buffer<T, Alloc>* b, size_t size, const T& value) { | |
| 142 | buffer_reserve(b, size); | |
| 143 | ||
| 144 | buffer_fill_urange(b->last, b->first + size, value); | |
| 145 | buffer_destroy_range(b->first + size, b->last); | |
| 146 | b->last = b->first + size; | |
| 147 | } | |
| 148 | ||
| 149 | template<typename T, typename Alloc> | |
| 150 | static inline void buffer_clear(buffer<T, Alloc>* b) { | |
| 151 | buffer_destroy_range(b->first, b->last); | |
| 152 | b->last = b->first; | |
| 153 | } | |
| 154 | ||
| 155 | template<typename T, typename Alloc> | |
| 156 | static inline void buffer_insert(buffer<T, Alloc>* b, T* where, const T* first, const T* last) { | |
| 157 | const size_t offset = (size_t)(where - b->first); | |
| 158 | const size_t newsize = (size_t)((b->last - b->first) + (last - first)); | |
| 159 | if (b->first + newsize > b->capacity) | |
| 160 | buffer_reserve(b, (newsize * 3) / 2); | |
| 161 | ||
| 162 | where = b->first + offset; | |
| 163 | const size_t count = (size_t)(last - first); | |
| 164 | ||
| 165 | if (where != b->last) | |
| 166 | buffer_bmove_urange(where + count, where, b->last); | |
| 167 | ||
| 168 | for (; first != last; ++first, ++where) | |
| 169 | new(placeholder(), where) T(*first); | |
| 170 | ||
| 171 | b->last = b->first + newsize; | |
| 172 | } | |
| 173 | ||
| 174 | template<typename T, typename Alloc> | |
| 175 | static inline T* buffer_erase(buffer<T, Alloc>* b, T* first, T* last) { | |
| 176 | typedef T* pointer; | |
| 177 | const size_t range = (last - first); | |
| 178 | for (pointer it = last, end = b->last, dest = first; it != end; ++it, ++dest) | |
| 179 | move(*dest, *it); | |
| 180 | ||
| 181 | buffer_destroy_range(b->last - range, b->last); | |
| 182 | ||
| 183 | b->last -= range; | |
| 184 | return first; | |
| 185 | } | |
| 186 | ||
| 187 | template<typename T, typename Alloc> | |
| 188 | static inline T* buffer_erase_unordered(buffer<T, Alloc>* b, T* first, T* last) { | |
| 189 | typedef T* pointer; | |
| 190 | const size_t range = (last - first); | |
| 191 | const size_t tail = (b->last - last); | |
| 192 | pointer it = b->last - ((range < tail) ? range : tail); | |
| 193 | for (pointer end = b->last, dest = first; it != end; ++it, ++dest) | |
| 194 | move(*dest, *it); | |
| 195 | ||
| 196 | buffer_destroy_range(b->last - range, b->last); | |
| 197 | ||
| 198 | b->last -= range; | |
| 199 | return first; | |
| 200 | } | |
| 201 | ||
| 202 | template<typename T, typename Alloc> | |
| 203 | static inline void buffer_swap(buffer<T, Alloc>* b, buffer<T, Alloc>* other) { | |
| 204 | typedef T* pointer; | |
| 205 | const pointer tfirst = b->first, tlast = b->last, tcapacity = b->capacity; | |
| 206 | b->first = other->first, b->last = other->last, b->capacity = other->capacity; | |
| 207 | other->first = tfirst, other->last = tlast, other->capacity = tcapacity; | |
| 208 | } | |
| 209 | } | |
| 210 | ||
| 211 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_NEW_H | |
| 28 | #define TINYSTL_NEW_H | |
| 29 | ||
| 30 | #include "stddef.h" | |
| 31 | ||
| 32 | namespace tinystl { | |
| 33 | ||
| 34 | struct placeholder {}; | |
| 35 | } | |
| 36 | ||
| 37 | inline void* operator new(size_t, tinystl::placeholder, void* ptr) { | |
| 38 | return ptr; | |
| 39 | } | |
| 40 | ||
| 41 | inline void operator delete(void*, tinystl::placeholder, void*) throw() {} | |
| 42 | ||
| 43 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_STDDEF_H | |
| 28 | #define TINYSTL_STDDEF_H | |
| 29 | ||
| 30 | #if defined(_WIN64) | |
| 31 | typedef long long unsigned int size_t; | |
| 32 | #elif defined(_WIN32) | |
| 33 | typedef unsigned int size_t; | |
| 34 | #elif defined (__linux__) && defined(__SIZE_TYPE__) | |
| 35 | typedef __SIZE_TYPE__ size_t; | |
| 36 | #else | |
| 37 | # include <stddef.h> | |
| 38 | #endif | |
| 39 | ||
| 40 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | Copyright 2012 Matthew Endsley | |
| 2 | All rights reserved | |
| 3 | ||
| 4 | Redistribution and use in source and binary forms, with or without | |
| 5 | modification, are permitted providing that the following conditions | |
| 6 | are met: | |
| 7 | 1. Redistributions of source code must retain the above copyright | |
| 8 | notice, this list of conditions and the following disclaimer. | |
| 9 | 2. Redistributions in binary form must reproduce the above copyright | |
| 10 | notice, this list of conditions and the following disclaimer in the | |
| 11 | documentation and/or other materials provided with the distribution. | |
| 12 | ||
| 13 | THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 14 | IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 15 | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 16 | ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 17 | DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 18 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 19 | OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 20 | HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 21 | STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 22 | IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 23 | POSSIBILITY OF SUCH DAMAGE. |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_HASH_BASE_H | |
| 28 | #define TINYSTL_HASH_BASE_H | |
| 29 | ||
| 30 | #include "stddef.h" | |
| 31 | ||
| 32 | namespace tinystl { | |
| 33 | ||
| 34 | template<typename Key, typename Value> | |
| 35 | struct pair { | |
| 36 | pair(); | |
| 37 | pair(const Key& key, const Value& value); | |
| 38 | ||
| 39 | Key first; | |
| 40 | Value second; | |
| 41 | }; | |
| 42 | ||
| 43 | template<typename Key, typename Value> | |
| 44 | pair<Key, Value>::pair() { | |
| 45 | } | |
| 46 | ||
| 47 | template<typename Key, typename Value> | |
| 48 | pair<Key, Value>::pair(const Key& key, const Value& value) | |
| 49 | : first(key) | |
| 50 | , second(value) | |
| 51 | { | |
| 52 | } | |
| 53 | ||
| 54 | template<typename Key, typename Value> | |
| 55 | static inline pair<Key, Value> make_pair(const Key& key, const Value& value) { | |
| 56 | return pair<Key, Value>(key, value); | |
| 57 | } | |
| 58 | ||
| 59 | ||
| 60 | template<typename Key, typename Value> | |
| 61 | struct unordered_hash_node { | |
| 62 | unordered_hash_node(const Key& key, const Value& value); | |
| 63 | ||
| 64 | const Key first; | |
| 65 | Value second; | |
| 66 | unordered_hash_node* next; | |
| 67 | unordered_hash_node* prev; | |
| 68 | }; | |
| 69 | ||
| 70 | template<typename Key, typename Value> | |
| 71 | unordered_hash_node<Key, Value>::unordered_hash_node(const Key& key, const Value& value) | |
| 72 | : first(key) | |
| 73 | , second(value) | |
| 74 | { | |
| 75 | } | |
| 76 | ||
| 77 | template <typename Key> | |
| 78 | struct unordered_hash_node<Key, void> { | |
| 79 | unordered_hash_node(const Key& key); | |
| 80 | ||
| 81 | const Key first; | |
| 82 | unordered_hash_node* next; | |
| 83 | unordered_hash_node* prev; | |
| 84 | }; | |
| 85 | ||
| 86 | template<typename Key> | |
| 87 | unordered_hash_node<Key, void>::unordered_hash_node(const Key& key) | |
| 88 | : first(key) | |
| 89 | { | |
| 90 | } | |
| 91 | ||
| 92 | template<typename Key, typename Value> | |
| 93 | static void unordered_hash_node_insert(unordered_hash_node<Key, Value>* node, size_t hash, unordered_hash_node<Key, Value>** buckets, size_t nbuckets) { | |
| 94 | size_t bucket = hash & (nbuckets - 1); | |
| 95 | ||
| 96 | unordered_hash_node<Key, Value>* it = buckets[bucket + 1]; | |
| 97 | node->next = it; | |
| 98 | if (it) { | |
| 99 | node->prev = it->prev; | |
| 100 | it->prev = node; | |
| 101 | if (node->prev) | |
| 102 | node->prev->next = node; | |
| 103 | } else { | |
| 104 | size_t newbucket = bucket; | |
| 105 | while (newbucket && !buckets[newbucket]) | |
| 106 | --newbucket; | |
| 107 | ||
| 108 | unordered_hash_node<Key, Value>* prev = buckets[newbucket]; | |
| 109 | while (prev && prev->next) | |
| 110 | prev = prev->next; | |
| 111 | ||
| 112 | node->prev = prev; | |
| 113 | if (prev) | |
| 114 | prev->next = node; | |
| 115 | } | |
| 116 | ||
| 117 | // propagate node through buckets | |
| 118 | for (; it == buckets[bucket]; --bucket) { | |
| 119 | buckets[bucket] = node; | |
| 120 | if (!bucket) | |
| 121 | break; | |
| 122 | } | |
| 123 | } | |
| 124 | ||
| 125 | template<typename Key, typename Value> | |
| 126 | static inline void unordered_hash_node_erase(const unordered_hash_node<Key, Value>* where, size_t hash, unordered_hash_node<Key, Value>** buckets, size_t nbuckets) { | |
| 127 | size_t bucket = hash & (nbuckets - 1); | |
| 128 | ||
| 129 | unordered_hash_node<Key, Value>* next = where->next; | |
| 130 | for (; buckets[bucket] == where; --bucket) { | |
| 131 | buckets[bucket] = next; | |
| 132 | if (!bucket) | |
| 133 | break; | |
| 134 | } | |
| 135 | ||
| 136 | if (where->prev) | |
| 137 | where->prev->next = where->next; | |
| 138 | if (next) | |
| 139 | next->prev = where->prev; | |
| 140 | } | |
| 141 | ||
| 142 | template<typename Node> | |
| 143 | struct unordered_hash_iterator { | |
| 144 | Node* operator->() const; | |
| 145 | Node& operator*() const; | |
| 146 | Node* node; | |
| 147 | }; | |
| 148 | ||
| 149 | template<typename Node> | |
| 150 | struct unordered_hash_iterator<const Node> { | |
| 151 | ||
| 152 | unordered_hash_iterator() {} | |
| 153 | unordered_hash_iterator(unordered_hash_iterator<Node> other) | |
| 154 | : node(other.node) | |
| 155 | { | |
| 156 | } | |
| 157 | ||
| 158 | const Node* operator->() const; | |
| 159 | const Node& operator*() const; | |
| 160 | const Node* node; | |
| 161 | }; | |
| 162 | ||
| 163 | template<typename Key> | |
| 164 | struct unordered_hash_iterator<const unordered_hash_node<Key, void> > { | |
| 165 | const Key* operator->() const; | |
| 166 | const Key& operator*() const; | |
| 167 | unordered_hash_node<Key, void>* node; | |
| 168 | }; | |
| 169 | ||
| 170 | template<typename LNode, typename RNode> | |
| 171 | static inline bool operator==(const unordered_hash_iterator<LNode>& lhs, const unordered_hash_iterator<RNode>& rhs) { | |
| 172 | return lhs.node == rhs.node; | |
| 173 | } | |
| 174 | ||
| 175 | template<typename LNode, typename RNode> | |
| 176 | static inline bool operator!=(const unordered_hash_iterator<LNode>& lhs, const unordered_hash_iterator<RNode>& rhs) { | |
| 177 | return lhs.node != rhs.node; | |
| 178 | } | |
| 179 | ||
| 180 | template<typename Node> | |
| 181 | static inline void operator++(unordered_hash_iterator<Node>& lhs) { | |
| 182 | lhs.node = lhs.node->next; | |
| 183 | } | |
| 184 | ||
| 185 | template<typename Node> | |
| 186 | inline Node* unordered_hash_iterator<Node>::operator->() const { | |
| 187 | return node; | |
| 188 | } | |
| 189 | ||
| 190 | template<typename Node> | |
| 191 | inline Node& unordered_hash_iterator<Node>::operator*() const { | |
| 192 | return *node; | |
| 193 | } | |
| 194 | ||
| 195 | template<typename Node> | |
| 196 | inline const Node* unordered_hash_iterator<const Node>::operator->() const { | |
| 197 | return node; | |
| 198 | } | |
| 199 | ||
| 200 | template<typename Node> | |
| 201 | inline const Node& unordered_hash_iterator<const Node>::operator*() const { | |
| 202 | return *node; | |
| 203 | } | |
| 204 | ||
| 205 | template<typename Key> | |
| 206 | inline const Key* unordered_hash_iterator<const unordered_hash_node<Key, void> >::operator->() const { | |
| 207 | return &node->first; | |
| 208 | } | |
| 209 | ||
| 210 | template<typename Key> | |
| 211 | inline const Key& unordered_hash_iterator<const unordered_hash_node<Key, void> >::operator*() const { | |
| 212 | return node->first; | |
| 213 | } | |
| 214 | ||
| 215 | template<typename Node, typename Key> | |
| 216 | static inline Node unordered_hash_find(const Key& key, Node* buckets, size_t nbuckets) { | |
| 217 | const size_t bucket = hash(key) & (nbuckets - 2); | |
| 218 | for (Node it = buckets[bucket], end = buckets[bucket+1]; it != end; it = it->next) | |
| 219 | if (it->first == key) | |
| 220 | return it; | |
| 221 | ||
| 222 | return 0; | |
| 223 | } | |
| 224 | } | |
| 225 | #endif |
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| r0 | r31734 | |
|---|---|---|
| 1 | /*- | |
| 2 | * Copyright 2012 Matthew Endsley | |
| 3 | * All rights reserved | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted providing that the following conditions | |
| 7 | * are met: | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 | * notice, this list of conditions and the following disclaimer in the | |
| 12 | * documentation and/or other materials provided with the distribution. | |
| 13 | * | |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
| 15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 17 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY | |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 19 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| 20 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| 21 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | |
| 22 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | |
| 23 | * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 24 | * POSSIBILITY OF SUCH DAMAGE. | |
| 25 | */ | |
| 26 | ||
| 27 | #ifndef TINYSTL_ALLOCATOR_H | |
| 28 | #define TINYSTL_ALLOCATOR_H | |
| 29 | ||
| 30 | #include "stddef.h" | |
| 31 | ||
| 32 | #ifndef TINYSTL_ALLOCATOR | |
| 33 | ||
| 34 | namespace tinystl { | |
| 35 | ||
| 36 | struct allocator { | |
| 37 | static void* static_allocate(size_t bytes) { | |
| 38 | return operator new(bytes); | |
| 39 | } | |
| 40 | ||
| 41 | static void static_deallocate(void* ptr, size_t /*bytes*/) { | |
| 42 | operator delete(ptr); | |
| 43 | } | |
| 44 | }; | |
| 45 | } | |
| 46 | ||
| 47 | # define TINYSTL_ALLOCATOR ::tinystl::allocator | |
| 48 | #endif // TINYSTL_ALLOCATOR | |
| 49 | ||
| 50 | #endif |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_ENDIAN_H_HEADER_GUARD | |
| 7 | #define BX_ENDIAN_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | namespace bx | |
| 12 | { | |
| 13 | inline uint16_t endianSwap(uint16_t _in) | |
| 14 | { | |
| 15 | return (_in>>8) | (_in<<8); | |
| 16 | } | |
| 17 | ||
| 18 | inline uint32_t endianSwap(uint32_t _in) | |
| 19 | { | |
| 20 | return (_in>>24) | (_in<<24) | |
| 21 | | ( (_in&0x00ff0000)>>8) | ( (_in&0x0000ff00)<<8) | |
| 22 | ; | |
| 23 | } | |
| 24 | ||
| 25 | inline uint64_t endianSwap(uint64_t _in) | |
| 26 | { | |
| 27 | return (_in>>56) | (_in<<56) | |
| 28 | | ( (_in&UINT64_C(0x00ff000000000000) )>>40) | ( (_in&UINT64_C(0x000000000000ff00) )<<40) | |
| 29 | | ( (_in&UINT64_C(0x0000ff0000000000) )>>24) | ( (_in&UINT64_C(0x0000000000ff0000) )<<24) | |
| 30 | | ( (_in&UINT64_C(0x000000ff00000000) )>>8) | ( (_in&UINT64_C(0x00000000ff000000) )<<8) | |
| 31 | ; | |
| 32 | } | |
| 33 | ||
| 34 | inline int16_t endianSwap(int16_t _in) | |
| 35 | { | |
| 36 | return (int16_t)endianSwap( (uint16_t)_in); | |
| 37 | } | |
| 38 | ||
| 39 | inline int32_t endianSwap(int32_t _in) | |
| 40 | { | |
| 41 | return (int32_t)endianSwap( (uint32_t)_in); | |
| 42 | } | |
| 43 | ||
| 44 | inline int64_t endianSwap(int64_t _in) | |
| 45 | { | |
| 46 | return (int64_t)endianSwap( (uint64_t)_in); | |
| 47 | } | |
| 48 | ||
| 49 | /// Input argument is encoded as little endian, convert it if neccessary | |
| 50 | /// depending on host CPU endianess. | |
| 51 | template <typename Ty> | |
| 52 | inline Ty toLittleEndian(const Ty _in) | |
| 53 | { | |
| 54 | #if BX_CPU_ENDIAN_BIG | |
| 55 | return endianSwap(_in); | |
| 56 | #else | |
| 57 | return _in; | |
| 58 | #endif // BX_CPU_ENDIAN_BIG | |
| 59 | } | |
| 60 | ||
| 61 | /// Input argument is encoded as big endian, convert it if neccessary | |
| 62 | /// depending on host CPU endianess. | |
| 63 | template <typename Ty> | |
| 64 | inline Ty toBigEndian(const Ty _in) | |
| 65 | { | |
| 66 | #if BX_CPU_ENDIAN_LITTLE | |
| 67 | return endianSwap(_in); | |
| 68 | #else | |
| 69 | return _in; | |
| 70 | #endif // BX_CPU_ENDIAN_LITTLE | |
| 71 | } | |
| 72 | ||
| 73 | /// If _littleEndian is true, converts input argument to from little endian | |
| 74 | /// to host CPU endiness. | |
| 75 | template <typename Ty> | |
| 76 | inline Ty toHostEndian(const Ty _in, bool _fromLittleEndian) | |
| 77 | { | |
| 78 | #if BX_CPU_ENDIAN_LITTLE | |
| 79 | return _fromLittleEndian ? _in : endianSwap(_in); | |
| 80 | #else | |
| 81 | return _fromLittleEndian ? endianSwap(_in) : _in; | |
| 82 | #endif // BX_CPU_ENDIAN_LITTLE | |
| 83 | } | |
| 84 | ||
| 85 | } // namespace bx | |
| 86 | ||
| 87 | #endif // BX_ENDIAN_H_HEADER_GUARD |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_CL_H_HEADER_GUARD | |
| 7 | #define BX_CL_H_HEADER_GUARD | |
| 8 | ||
| 9 | /// To implement OpenCL dynamic loading, define BX_CL_IMPLEMENTATION and | |
| 10 | /// #include <bx/cl.h> into .cpp file. | |
| 11 | /// | |
| 12 | /// To use it, just #include <bx/cl.h> without defining BX_CL_IMPLEMENTATION. | |
| 13 | /// To load dynamic library call bx::clLoad(), to unload it call bx::clUnload. | |
| 14 | ||
| 15 | namespace bx | |
| 16 | { | |
| 17 | /// Load OpenCL dynamic library. | |
| 18 | /// | |
| 19 | /// Returns internal reference count. If library is not available | |
| 20 | /// returns 0. | |
| 21 | /// | |
| 22 | int32_t clLoad(); | |
| 23 | ||
| 24 | /// Unload OpenCL dynamic library. | |
| 25 | /// | |
| 26 | /// Returns internal reference count. When reference count reaches 0 | |
| 27 | /// library is fully unloaded. | |
| 28 | /// | |
| 29 | int32_t clUnload(); | |
| 30 | ||
| 31 | } // namespace bx | |
| 32 | ||
| 33 | #if defined(BX_CL_IMPLEMENTATION) && defined(__OPENCL_CL_H) | |
| 34 | # error message("CL/cl.h is already included, it cannot be included before bx/cl.h header when BX_CL_IMPLEMENTATION is defined!") | |
| 35 | #endif // defined(BX_CL_IMPLEMENTATION) && defined(__OPENCL_CL_H) | |
| 36 | ||
| 37 | #ifndef __OPENCL_CL_H | |
| 38 | #define __OPENCL_CL_H | |
| 39 | ||
| 40 | // BK - CL/cl.h header begin ------------------------------------------------->8 | |
| 41 | ||
| 42 | /******************************************************************************* | |
| 43 | * Copyright (c) 2008 - 2012 The Khronos Group Inc. | |
| 44 | * | |
| 45 | * Permission is hereby granted, free of charge, to any person obtaining a | |
| 46 | * copy of this software and/or associated documentation files (the | |
| 47 | * "Materials"), to deal in the Materials without restriction, including | |
| 48 | * without limitation the rights to use, copy, modify, merge, publish, | |
| 49 | * distribute, sublicense, and/or sell copies of the Materials, and to | |
| 50 | * permit persons to whom the Materials are furnished to do so, subject to | |
| 51 | * the following conditions: | |
| 52 | * | |
| 53 | * The above copyright notice and this permission notice shall be included | |
| 54 | * in all copies or substantial portions of the Materials. | |
| 55 | * | |
| 56 | * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 57 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 58 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 59 | * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 60 | * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 61 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 62 | * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 63 | ******************************************************************************/ | |
| 64 | ||
| 65 | #ifdef __APPLE__ | |
| 66 | #include <OpenCL/cl_platform.h> | |
| 67 | #else | |
| 68 | #include <CL/cl_platform.h> | |
| 69 | #endif | |
| 70 | ||
| 71 | #ifdef __cplusplus | |
| 72 | extern "C" { | |
| 73 | #endif | |
| 74 | ||
| 75 | /******************************************************************************/ | |
| 76 | ||
| 77 | typedef struct _cl_platform_id * cl_platform_id; | |
| 78 | typedef struct _cl_device_id * cl_device_id; | |
| 79 | typedef struct _cl_context * cl_context; | |
| 80 | typedef struct _cl_command_queue * cl_command_queue; | |
| 81 | typedef struct _cl_mem * cl_mem; | |
| 82 | typedef struct _cl_program * cl_program; | |
| 83 | typedef struct _cl_kernel * cl_kernel; | |
| 84 | typedef struct _cl_event * cl_event; | |
| 85 | typedef struct _cl_sampler * cl_sampler; | |
| 86 | ||
| 87 | typedef cl_uint cl_bool; /* WARNING! Unlike cl_ types in cl_platform.h, cl_bool is not guaranteed to be the same size as the bool in kernels. */ | |
| 88 | typedef cl_ulong cl_bitfield; | |
| 89 | typedef cl_bitfield cl_device_type; | |
| 90 | typedef cl_uint cl_platform_info; | |
| 91 | typedef cl_uint cl_device_info; | |
| 92 | typedef cl_bitfield cl_device_fp_config; | |
| 93 | typedef cl_uint cl_device_mem_cache_type; | |
| 94 | typedef cl_uint cl_device_local_mem_type; | |
| 95 | typedef cl_bitfield cl_device_exec_capabilities; | |
| 96 | typedef cl_bitfield cl_command_queue_properties; | |
| 97 | typedef intptr_t cl_device_partition_property; | |
| 98 | typedef cl_bitfield cl_device_affinity_domain; | |
| 99 | ||
| 100 | typedef intptr_t cl_context_properties; | |
| 101 | typedef cl_uint cl_context_info; | |
| 102 | typedef cl_uint cl_command_queue_info; | |
| 103 | typedef cl_uint cl_channel_order; | |
| 104 | typedef cl_uint cl_channel_type; | |
| 105 | typedef cl_bitfield cl_mem_flags; | |
| 106 | typedef cl_uint cl_mem_object_type; | |
| 107 | typedef cl_uint cl_mem_info; | |
| 108 | typedef cl_bitfield cl_mem_migration_flags; | |
| 109 | typedef cl_uint cl_image_info; | |
| 110 | typedef cl_uint cl_buffer_create_type; | |
| 111 | typedef cl_uint cl_addressing_mode; | |
| 112 | typedef cl_uint cl_filter_mode; | |
| 113 | typedef cl_uint cl_sampler_info; | |
| 114 | typedef cl_bitfield cl_map_flags; | |
| 115 | typedef cl_uint cl_program_info; | |
| 116 | typedef cl_uint cl_program_build_info; | |
| 117 | typedef cl_uint cl_program_binary_type; | |
| 118 | typedef cl_int cl_build_status; | |
| 119 | typedef cl_uint cl_kernel_info; | |
| 120 | typedef cl_uint cl_kernel_arg_info; | |
| 121 | typedef cl_uint cl_kernel_arg_address_qualifier; | |
| 122 | typedef cl_uint cl_kernel_arg_access_qualifier; | |
| 123 | typedef cl_bitfield cl_kernel_arg_type_qualifier; | |
| 124 | typedef cl_uint cl_kernel_work_group_info; | |
| 125 | typedef cl_uint cl_event_info; | |
| 126 | typedef cl_uint cl_command_type; | |
| 127 | typedef cl_uint cl_profiling_info; | |
| 128 | ||
| 129 | ||
| 130 | typedef struct _cl_image_format { | |
| 131 | cl_channel_order image_channel_order; | |
| 132 | cl_channel_type image_channel_data_type; | |
| 133 | } cl_image_format; | |
| 134 | ||
| 135 | typedef struct _cl_image_desc { | |
| 136 | cl_mem_object_type image_type; | |
| 137 | size_t image_width; | |
| 138 | size_t image_height; | |
| 139 | size_t image_depth; | |
| 140 | size_t image_array_size; | |
| 141 | size_t image_row_pitch; | |
| 142 | size_t image_slice_pitch; | |
| 143 | cl_uint num_mip_levels; | |
| 144 | cl_uint num_samples; | |
| 145 | cl_mem buffer; | |
| 146 | } cl_image_desc; | |
| 147 | ||
| 148 | typedef struct _cl_buffer_region { | |
| 149 | size_t origin; | |
| 150 | size_t size; | |
| 151 | } cl_buffer_region; | |
| 152 | ||
| 153 | ||
| 154 | /******************************************************************************/ | |
| 155 | ||
| 156 | /* Error Codes */ | |
| 157 | #define CL_SUCCESS 0 | |
| 158 | #define CL_DEVICE_NOT_FOUND -1 | |
| 159 | #define CL_DEVICE_NOT_AVAILABLE -2 | |
| 160 | #define CL_COMPILER_NOT_AVAILABLE -3 | |
| 161 | #define CL_MEM_OBJECT_ALLOCATION_FAILURE -4 | |
| 162 | #define CL_OUT_OF_RESOURCES -5 | |
| 163 | #define CL_OUT_OF_HOST_MEMORY -6 | |
| 164 | #define CL_PROFILING_INFO_NOT_AVAILABLE -7 | |
| 165 | #define CL_MEM_COPY_OVERLAP -8 | |
| 166 | #define CL_IMAGE_FORMAT_MISMATCH -9 | |
| 167 | #define CL_IMAGE_FORMAT_NOT_SUPPORTED -10 | |
| 168 | #define CL_BUILD_PROGRAM_FAILURE -11 | |
| 169 | #define CL_MAP_FAILURE -12 | |
| 170 | #define CL_MISALIGNED_SUB_BUFFER_OFFSET -13 | |
| 171 | #define CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST -14 | |
| 172 | #define CL_COMPILE_PROGRAM_FAILURE -15 | |
| 173 | #define CL_LINKER_NOT_AVAILABLE -16 | |
| 174 | #define CL_LINK_PROGRAM_FAILURE -17 | |
| 175 | #define CL_DEVICE_PARTITION_FAILED -18 | |
| 176 | #define CL_KERNEL_ARG_INFO_NOT_AVAILABLE -19 | |
| 177 | ||
| 178 | #define CL_INVALID_VALUE -30 | |
| 179 | #define CL_INVALID_DEVICE_TYPE -31 | |
| 180 | #define CL_INVALID_PLATFORM -32 | |
| 181 | #define CL_INVALID_DEVICE -33 | |
| 182 | #define CL_INVALID_CONTEXT -34 | |
| 183 | #define CL_INVALID_QUEUE_PROPERTIES -35 | |
| 184 | #define CL_INVALID_COMMAND_QUEUE -36 | |
| 185 | #define CL_INVALID_HOST_PTR -37 | |
| 186 | #define CL_INVALID_MEM_OBJECT -38 | |
| 187 | #define CL_INVALID_IMAGE_FORMAT_DESCRIPTOR -39 | |
| 188 | #define CL_INVALID_IMAGE_SIZE -40 | |
| 189 | #define CL_INVALID_SAMPLER -41 | |
| 190 | #define CL_INVALID_BINARY -42 | |
| 191 | #define CL_INVALID_BUILD_OPTIONS -43 | |
| 192 | #define CL_INVALID_PROGRAM -44 | |
| 193 | #define CL_INVALID_PROGRAM_EXECUTABLE -45 | |
| 194 | #define CL_INVALID_KERNEL_NAME -46 | |
| 195 | #define CL_INVALID_KERNEL_DEFINITION -47 | |
| 196 | #define CL_INVALID_KERNEL -48 | |
| 197 | #define CL_INVALID_ARG_INDEX -49 | |
| 198 | #define CL_INVALID_ARG_VALUE -50 | |
| 199 | #define CL_INVALID_ARG_SIZE -51 | |
| 200 | #define CL_INVALID_KERNEL_ARGS -52 | |
| 201 | #define CL_INVALID_WORK_DIMENSION -53 | |
| 202 | #define CL_INVALID_WORK_GROUP_SIZE -54 | |
| 203 | #define CL_INVALID_WORK_ITEM_SIZE -55 | |
| 204 | #define CL_INVALID_GLOBAL_OFFSET -56 | |
| 205 | #define CL_INVALID_EVENT_WAIT_LIST -57 | |
| 206 | #define CL_INVALID_EVENT -58 | |
| 207 | #define CL_INVALID_OPERATION -59 | |
| 208 | #define CL_INVALID_GL_OBJECT -60 | |
| 209 | #define CL_INVALID_BUFFER_SIZE -61 | |
| 210 | #define CL_INVALID_MIP_LEVEL -62 | |
| 211 | #define CL_INVALID_GLOBAL_WORK_SIZE -63 | |
| 212 | #define CL_INVALID_PROPERTY -64 | |
| 213 | #define CL_INVALID_IMAGE_DESCRIPTOR -65 | |
| 214 | #define CL_INVALID_COMPILER_OPTIONS -66 | |
| 215 | #define CL_INVALID_LINKER_OPTIONS -67 | |
| 216 | #define CL_INVALID_DEVICE_PARTITION_COUNT -68 | |
| 217 | ||
| 218 | /* OpenCL Version */ | |
| 219 | #define CL_VERSION_1_0 1 | |
| 220 | #define CL_VERSION_1_1 1 | |
| 221 | #define CL_VERSION_1_2 1 | |
| 222 | ||
| 223 | /* cl_bool */ | |
| 224 | #define CL_FALSE 0 | |
| 225 | #define CL_TRUE 1 | |
| 226 | #define CL_BLOCKING CL_TRUE | |
| 227 | #define CL_NON_BLOCKING CL_FALSE | |
| 228 | ||
| 229 | /* cl_platform_info */ | |
| 230 | #define CL_PLATFORM_PROFILE 0x0900 | |
| 231 | #define CL_PLATFORM_VERSION 0x0901 | |
| 232 | #define CL_PLATFORM_NAME 0x0902 | |
| 233 | #define CL_PLATFORM_VENDOR 0x0903 | |
| 234 | #define CL_PLATFORM_EXTENSIONS 0x0904 | |
| 235 | ||
| 236 | /* cl_device_type - bitfield */ | |
| 237 | #define CL_DEVICE_TYPE_DEFAULT (1 << 0) | |
| 238 | #define CL_DEVICE_TYPE_CPU (1 << 1) | |
| 239 | #define CL_DEVICE_TYPE_GPU (1 << 2) | |
| 240 | #define CL_DEVICE_TYPE_ACCELERATOR (1 << 3) | |
| 241 | #define CL_DEVICE_TYPE_CUSTOM (1 << 4) | |
| 242 | #define CL_DEVICE_TYPE_ALL 0xFFFFFFFF | |
| 243 | ||
| 244 | /* cl_device_info */ | |
| 245 | #define CL_DEVICE_TYPE 0x1000 | |
| 246 | #define CL_DEVICE_VENDOR_ID 0x1001 | |
| 247 | #define CL_DEVICE_MAX_COMPUTE_UNITS 0x1002 | |
| 248 | #define CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS 0x1003 | |
| 249 | #define CL_DEVICE_MAX_WORK_GROUP_SIZE 0x1004 | |
| 250 | #define CL_DEVICE_MAX_WORK_ITEM_SIZES 0x1005 | |
| 251 | #define CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR 0x1006 | |
| 252 | #define CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT 0x1007 | |
| 253 | #define CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT 0x1008 | |
| 254 | #define CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG 0x1009 | |
| 255 | #define CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT 0x100A | |
| 256 | #define CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE 0x100B | |
| 257 | #define CL_DEVICE_MAX_CLOCK_FREQUENCY 0x100C | |
| 258 | #define CL_DEVICE_ADDRESS_BITS 0x100D | |
| 259 | #define CL_DEVICE_MAX_READ_IMAGE_ARGS 0x100E | |
| 260 | #define CL_DEVICE_MAX_WRITE_IMAGE_ARGS 0x100F | |
| 261 | #define CL_DEVICE_MAX_MEM_ALLOC_SIZE 0x1010 | |
| 262 | #define CL_DEVICE_IMAGE2D_MAX_WIDTH 0x1011 | |
| 263 | #define CL_DEVICE_IMAGE2D_MAX_HEIGHT 0x1012 | |
| 264 | #define CL_DEVICE_IMAGE3D_MAX_WIDTH 0x1013 | |
| 265 | #define CL_DEVICE_IMAGE3D_MAX_HEIGHT 0x1014 | |
| 266 | #define CL_DEVICE_IMAGE3D_MAX_DEPTH 0x1015 | |
| 267 | #define CL_DEVICE_IMAGE_SUPPORT 0x1016 | |
| 268 | #define CL_DEVICE_MAX_PARAMETER_SIZE 0x1017 | |
| 269 | #define CL_DEVICE_MAX_SAMPLERS 0x1018 | |
| 270 | #define CL_DEVICE_MEM_BASE_ADDR_ALIGN 0x1019 | |
| 271 | #define CL_DEVICE_MIN_DATA_TYPE_ALIGN_SIZE 0x101A | |
| 272 | #define CL_DEVICE_SINGLE_FP_CONFIG 0x101B | |
| 273 | #define CL_DEVICE_GLOBAL_MEM_CACHE_TYPE 0x101C | |
| 274 | #define CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE 0x101D | |
| 275 | #define CL_DEVICE_GLOBAL_MEM_CACHE_SIZE 0x101E | |
| 276 | #define CL_DEVICE_GLOBAL_MEM_SIZE 0x101F | |
| 277 | #define CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE 0x1020 | |
| 278 | #define CL_DEVICE_MAX_CONSTANT_ARGS 0x1021 | |
| 279 | #define CL_DEVICE_LOCAL_MEM_TYPE 0x1022 | |
| 280 | #define CL_DEVICE_LOCAL_MEM_SIZE 0x1023 | |
| 281 | #define CL_DEVICE_ERROR_CORRECTION_SUPPORT 0x1024 | |
| 282 | #define CL_DEVICE_PROFILING_TIMER_RESOLUTION 0x1025 | |
| 283 | #define CL_DEVICE_ENDIAN_LITTLE 0x1026 | |
| 284 | #define CL_DEVICE_AVAILABLE 0x1027 | |
| 285 | #define CL_DEVICE_COMPILER_AVAILABLE 0x1028 | |
| 286 | #define CL_DEVICE_EXECUTION_CAPABILITIES 0x1029 | |
| 287 | #define CL_DEVICE_QUEUE_PROPERTIES 0x102A | |
| 288 | #define CL_DEVICE_NAME 0x102B | |
| 289 | #define CL_DEVICE_VENDOR 0x102C | |
| 290 | #define CL_DRIVER_VERSION 0x102D | |
| 291 | #define CL_DEVICE_PROFILE 0x102E | |
| 292 | #define CL_DEVICE_VERSION 0x102F | |
| 293 | #define CL_DEVICE_EXTENSIONS 0x1030 | |
| 294 | #define CL_DEVICE_PLATFORM 0x1031 | |
| 295 | #define CL_DEVICE_DOUBLE_FP_CONFIG 0x1032 | |
| 296 | /* 0x1033 reserved for CL_DEVICE_HALF_FP_CONFIG */ | |
| 297 | #define CL_DEVICE_PREFERRED_VECTOR_WIDTH_HALF 0x1034 | |
| 298 | #define CL_DEVICE_HOST_UNIFIED_MEMORY 0x1035 | |
| 299 | #define CL_DEVICE_NATIVE_VECTOR_WIDTH_CHAR 0x1036 | |
| 300 | #define CL_DEVICE_NATIVE_VECTOR_WIDTH_SHORT 0x1037 | |
| 301 | #define CL_DEVICE_NATIVE_VECTOR_WIDTH_INT 0x1038 | |
| 302 | #define CL_DEVICE_NATIVE_VECTOR_WIDTH_LONG 0x1039 | |
| 303 | #define CL_DEVICE_NATIVE_VECTOR_WIDTH_FLOAT 0x103A | |
| 304 | #define CL_DEVICE_NATIVE_VECTOR_WIDTH_DOUBLE 0x103B | |
| 305 | #define CL_DEVICE_NATIVE_VECTOR_WIDTH_HALF 0x103C | |
| 306 | #define CL_DEVICE_OPENCL_C_VERSION 0x103D | |
| 307 | #define CL_DEVICE_LINKER_AVAILABLE 0x103E | |
| 308 | #define CL_DEVICE_BUILT_IN_KERNELS 0x103F | |
| 309 | #define CL_DEVICE_IMAGE_MAX_BUFFER_SIZE 0x1040 | |
| 310 | #define CL_DEVICE_IMAGE_MAX_ARRAY_SIZE 0x1041 | |
| 311 | #define CL_DEVICE_PARENT_DEVICE 0x1042 | |
| 312 | #define CL_DEVICE_PARTITION_MAX_SUB_DEVICES 0x1043 | |
| 313 | #define CL_DEVICE_PARTITION_PROPERTIES 0x1044 | |
| 314 | #define CL_DEVICE_PARTITION_AFFINITY_DOMAIN 0x1045 | |
| 315 | #define CL_DEVICE_PARTITION_TYPE 0x1046 | |
| 316 | #define CL_DEVICE_REFERENCE_COUNT 0x1047 | |
| 317 | #define CL_DEVICE_PREFERRED_INTEROP_USER_SYNC 0x1048 | |
| 318 | #define CL_DEVICE_PRINTF_BUFFER_SIZE 0x1049 | |
| 319 | #define CL_DEVICE_IMAGE_PITCH_ALIGNMENT 0x104A | |
| 320 | #define CL_DEVICE_IMAGE_BASE_ADDRESS_ALIGNMENT 0x104B | |
| 321 | ||
| 322 | /* cl_device_fp_config - bitfield */ | |
| 323 | #define CL_FP_DENORM (1 << 0) | |
| 324 | #define CL_FP_INF_NAN (1 << 1) | |
| 325 | #define CL_FP_ROUND_TO_NEAREST (1 << 2) | |
| 326 | #define CL_FP_ROUND_TO_ZERO (1 << 3) | |
| 327 | #define CL_FP_ROUND_TO_INF (1 << 4) | |
| 328 | #define CL_FP_FMA (1 << 5) | |
| 329 | #define CL_FP_SOFT_FLOAT (1 << 6) | |
| 330 | #define CL_FP_CORRECTLY_ROUNDED_DIVIDE_SQRT (1 << 7) | |
| 331 | ||
| 332 | /* cl_device_mem_cache_type */ | |
| 333 | #define CL_NONE 0x0 | |
| 334 | #define CL_READ_ONLY_CACHE 0x1 | |
| 335 | #define CL_READ_WRITE_CACHE 0x2 | |
| 336 | ||
| 337 | /* cl_device_local_mem_type */ | |
| 338 | #define CL_LOCAL 0x1 | |
| 339 | #define CL_GLOBAL 0x2 | |
| 340 | ||
| 341 | /* cl_device_exec_capabilities - bitfield */ | |
| 342 | #define CL_EXEC_KERNEL (1 << 0) | |
| 343 | #define CL_EXEC_NATIVE_KERNEL (1 << 1) | |
| 344 | ||
| 345 | /* cl_command_queue_properties - bitfield */ | |
| 346 | #define CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE (1 << 0) | |
| 347 | #define CL_QUEUE_PROFILING_ENABLE (1 << 1) | |
| 348 | ||
| 349 | /* cl_context_info */ | |
| 350 | #define CL_CONTEXT_REFERENCE_COUNT 0x1080 | |
| 351 | #define CL_CONTEXT_DEVICES 0x1081 | |
| 352 | #define CL_CONTEXT_PROPERTIES 0x1082 | |
| 353 | #define CL_CONTEXT_NUM_DEVICES 0x1083 | |
| 354 | ||
| 355 | /* cl_context_properties */ | |
| 356 | #define CL_CONTEXT_PLATFORM 0x1084 | |
| 357 | #define CL_CONTEXT_INTEROP_USER_SYNC 0x1085 | |
| 358 | ||
| 359 | /* cl_device_partition_property */ | |
| 360 | #define CL_DEVICE_PARTITION_EQUALLY 0x1086 | |
| 361 | #define CL_DEVICE_PARTITION_BY_COUNTS 0x1087 | |
| 362 | #define CL_DEVICE_PARTITION_BY_COUNTS_LIST_END 0x0 | |
| 363 | #define CL_DEVICE_PARTITION_BY_AFFINITY_DOMAIN 0x1088 | |
| 364 | ||
| 365 | /* cl_device_affinity_domain */ | |
| 366 | #define CL_DEVICE_AFFINITY_DOMAIN_NUMA (1 << 0) | |
| 367 | #define CL_DEVICE_AFFINITY_DOMAIN_L4_CACHE (1 << 1) | |
| 368 | #define CL_DEVICE_AFFINITY_DOMAIN_L3_CACHE (1 << 2) | |
| 369 | #define CL_DEVICE_AFFINITY_DOMAIN_L2_CACHE (1 << 3) | |
| 370 | #define CL_DEVICE_AFFINITY_DOMAIN_L1_CACHE (1 << 4) | |
| 371 | #define CL_DEVICE_AFFINITY_DOMAIN_NEXT_PARTITIONABLE (1 << 5) | |
| 372 | ||
| 373 | /* cl_command_queue_info */ | |
| 374 | #define CL_QUEUE_CONTEXT 0x1090 | |
| 375 | #define CL_QUEUE_DEVICE 0x1091 | |
| 376 | #define CL_QUEUE_REFERENCE_COUNT 0x1092 | |
| 377 | #define CL_QUEUE_PROPERTIES 0x1093 | |
| 378 | ||
| 379 | /* cl_mem_flags - bitfield */ | |
| 380 | #define CL_MEM_READ_WRITE (1 << 0) | |
| 381 | #define CL_MEM_WRITE_ONLY (1 << 1) | |
| 382 | #define CL_MEM_READ_ONLY (1 << 2) | |
| 383 | #define CL_MEM_USE_HOST_PTR (1 << 3) | |
| 384 | #define CL_MEM_ALLOC_HOST_PTR (1 << 4) | |
| 385 | #define CL_MEM_COPY_HOST_PTR (1 << 5) | |
| 386 | // reserved (1 << 6) | |
| 387 | #define CL_MEM_HOST_WRITE_ONLY (1 << 7) | |
| 388 | #define CL_MEM_HOST_READ_ONLY (1 << 8) | |
| 389 | #define CL_MEM_HOST_NO_ACCESS (1 << 9) | |
| 390 | ||
| 391 | /* cl_mem_migration_flags - bitfield */ | |
| 392 | #define CL_MIGRATE_MEM_OBJECT_HOST (1 << 0) | |
| 393 | #define CL_MIGRATE_MEM_OBJECT_CONTENT_UNDEFINED (1 << 1) | |
| 394 | ||
| 395 | /* cl_channel_order */ | |
| 396 | #define CL_R 0x10B0 | |
| 397 | #define CL_A 0x10B1 | |
| 398 | #define CL_RG 0x10B2 | |
| 399 | #define CL_RA 0x10B3 | |
| 400 | #define CL_RGB 0x10B4 | |
| 401 | #define CL_RGBA 0x10B5 | |
| 402 | #define CL_BGRA 0x10B6 | |
| 403 | #define CL_ARGB 0x10B7 | |
| 404 | #define CL_INTENSITY 0x10B8 | |
| 405 | #define CL_LUMINANCE 0x10B9 | |
| 406 | #define CL_Rx 0x10BA | |
| 407 | #define CL_RGx 0x10BB | |
| 408 | #define CL_RGBx 0x10BC | |
| 409 | #define CL_DEPTH 0x10BD | |
| 410 | #define CL_DEPTH_STENCIL 0x10BE | |
| 411 | ||
| 412 | /* cl_channel_type */ | |
| 413 | #define CL_SNORM_INT8 0x10D0 | |
| 414 | #define CL_SNORM_INT16 0x10D1 | |
| 415 | #define CL_UNORM_INT8 0x10D2 | |
| 416 | #define CL_UNORM_INT16 0x10D3 | |
| 417 | #define CL_UNORM_SHORT_565 0x10D4 | |
| 418 | #define CL_UNORM_SHORT_555 0x10D5 | |
| 419 | #define CL_UNORM_INT_101010 0x10D6 | |
| 420 | #define CL_SIGNED_INT8 0x10D7 | |
| 421 | #define CL_SIGNED_INT16 0x10D8 | |
| 422 | #define CL_SIGNED_INT32 0x10D9 | |
| 423 | #define CL_UNSIGNED_INT8 0x10DA | |
| 424 | #define CL_UNSIGNED_INT16 0x10DB | |
| 425 | #define CL_UNSIGNED_INT32 0x10DC | |
| 426 | #define CL_HALF_FLOAT 0x10DD | |
| 427 | #define CL_FLOAT 0x10DE | |
| 428 | #define CL_UNORM_INT24 0x10DF | |
| 429 | ||
| 430 | /* cl_mem_object_type */ | |
| 431 | #define CL_MEM_OBJECT_BUFFER 0x10F0 | |
| 432 | #define CL_MEM_OBJECT_IMAGE2D 0x10F1 | |
| 433 | #define CL_MEM_OBJECT_IMAGE3D 0x10F2 | |
| 434 | #define CL_MEM_OBJECT_IMAGE2D_ARRAY 0x10F3 | |
| 435 | #define CL_MEM_OBJECT_IMAGE1D 0x10F4 | |
| 436 | #define CL_MEM_OBJECT_IMAGE1D_ARRAY 0x10F5 | |
| 437 | #define CL_MEM_OBJECT_IMAGE1D_BUFFER 0x10F6 | |
| 438 | ||
| 439 | /* cl_mem_info */ | |
| 440 | #define CL_MEM_TYPE 0x1100 | |
| 441 | #define CL_MEM_FLAGS 0x1101 | |
| 442 | #define CL_MEM_SIZE 0x1102 | |
| 443 | #define CL_MEM_HOST_PTR 0x1103 | |
| 444 | #define CL_MEM_MAP_COUNT 0x1104 | |
| 445 | #define CL_MEM_REFERENCE_COUNT 0x1105 | |
| 446 | #define CL_MEM_CONTEXT 0x1106 | |
| 447 | #define CL_MEM_ASSOCIATED_MEMOBJECT 0x1107 | |
| 448 | #define CL_MEM_OFFSET 0x1108 | |
| 449 | ||
| 450 | /* cl_image_info */ | |
| 451 | #define CL_IMAGE_FORMAT 0x1110 | |
| 452 | #define CL_IMAGE_ELEMENT_SIZE 0x1111 | |
| 453 | #define CL_IMAGE_ROW_PITCH 0x1112 | |
| 454 | #define CL_IMAGE_SLICE_PITCH 0x1113 | |
| 455 | #define CL_IMAGE_WIDTH 0x1114 | |
| 456 | #define CL_IMAGE_HEIGHT 0x1115 | |
| 457 | #define CL_IMAGE_DEPTH 0x1116 | |
| 458 | #define CL_IMAGE_ARRAY_SIZE 0x1117 | |
| 459 | #define CL_IMAGE_BUFFER 0x1118 | |
| 460 | #define CL_IMAGE_NUM_MIP_LEVELS 0x1119 | |
| 461 | #define CL_IMAGE_NUM_SAMPLES 0x111A | |
| 462 | ||
| 463 | /* cl_addressing_mode */ | |
| 464 | #define CL_ADDRESS_NONE 0x1130 | |
| 465 | #define CL_ADDRESS_CLAMP_TO_EDGE 0x1131 | |
| 466 | #define CL_ADDRESS_CLAMP 0x1132 | |
| 467 | #define CL_ADDRESS_REPEAT 0x1133 | |
| 468 | #define CL_ADDRESS_MIRRORED_REPEAT 0x1134 | |
| 469 | ||
| 470 | /* cl_filter_mode */ | |
| 471 | #define CL_FILTER_NEAREST 0x1140 | |
| 472 | #define CL_FILTER_LINEAR 0x1141 | |
| 473 | ||
| 474 | /* cl_sampler_info */ | |
| 475 | #define CL_SAMPLER_REFERENCE_COUNT 0x1150 | |
| 476 | #define CL_SAMPLER_CONTEXT 0x1151 | |
| 477 | #define CL_SAMPLER_NORMALIZED_COORDS 0x1152 | |
| 478 | #define CL_SAMPLER_ADDRESSING_MODE 0x1153 | |
| 479 | #define CL_SAMPLER_FILTER_MODE 0x1154 | |
| 480 | ||
| 481 | /* cl_map_flags - bitfield */ | |
| 482 | #define CL_MAP_READ (1 << 0) | |
| 483 | #define CL_MAP_WRITE (1 << 1) | |
| 484 | #define CL_MAP_WRITE_INVALIDATE_REGION (1 << 2) | |
| 485 | ||
| 486 | /* cl_program_info */ | |
| 487 | #define CL_PROGRAM_REFERENCE_COUNT 0x1160 | |
| 488 | #define CL_PROGRAM_CONTEXT 0x1161 | |
| 489 | #define CL_PROGRAM_NUM_DEVICES 0x1162 | |
| 490 | #define CL_PROGRAM_DEVICES 0x1163 | |
| 491 | #define CL_PROGRAM_SOURCE 0x1164 | |
| 492 | #define CL_PROGRAM_BINARY_SIZES 0x1165 | |
| 493 | #define CL_PROGRAM_BINARIES 0x1166 | |
| 494 | #define CL_PROGRAM_NUM_KERNELS 0x1167 | |
| 495 | #define CL_PROGRAM_KERNEL_NAMES 0x1168 | |
| 496 | ||
| 497 | /* cl_program_build_info */ | |
| 498 | #define CL_PROGRAM_BUILD_STATUS 0x1181 | |
| 499 | #define CL_PROGRAM_BUILD_OPTIONS 0x1182 | |
| 500 | #define CL_PROGRAM_BUILD_LOG 0x1183 | |
| 501 | #define CL_PROGRAM_BINARY_TYPE 0x1184 | |
| 502 | ||
| 503 | /* cl_program_binary_type */ | |
| 504 | #define CL_PROGRAM_BINARY_TYPE_NONE 0x0 | |
| 505 | #define CL_PROGRAM_BINARY_TYPE_COMPILED_OBJECT 0x1 | |
| 506 | #define CL_PROGRAM_BINARY_TYPE_LIBRARY 0x2 | |
| 507 | #define CL_PROGRAM_BINARY_TYPE_EXECUTABLE 0x4 | |
| 508 | ||
| 509 | /* cl_build_status */ | |
| 510 | #define CL_BUILD_SUCCESS 0 | |
| 511 | #define CL_BUILD_NONE -1 | |
| 512 | #define CL_BUILD_ERROR -2 | |
| 513 | #define CL_BUILD_IN_PROGRESS -3 | |
| 514 | ||
| 515 | /* cl_kernel_info */ | |
| 516 | #define CL_KERNEL_FUNCTION_NAME 0x1190 | |
| 517 | #define CL_KERNEL_NUM_ARGS 0x1191 | |
| 518 | #define CL_KERNEL_REFERENCE_COUNT 0x1192 | |
| 519 | #define CL_KERNEL_CONTEXT 0x1193 | |
| 520 | #define CL_KERNEL_PROGRAM 0x1194 | |
| 521 | #define CL_KERNEL_ATTRIBUTES 0x1195 | |
| 522 | ||
| 523 | /* cl_kernel_arg_info */ | |
| 524 | #define CL_KERNEL_ARG_ADDRESS_QUALIFIER 0x1196 | |
| 525 | #define CL_KERNEL_ARG_ACCESS_QUALIFIER 0x1197 | |
| 526 | #define CL_KERNEL_ARG_TYPE_NAME 0x1198 | |
| 527 | #define CL_KERNEL_ARG_TYPE_QUALIFIER 0x1199 | |
| 528 | #define CL_KERNEL_ARG_NAME 0x119A | |
| 529 | ||
| 530 | /* cl_kernel_arg_address_qualifier */ | |
| 531 | #define CL_KERNEL_ARG_ADDRESS_GLOBAL 0x119B | |
| 532 | #define CL_KERNEL_ARG_ADDRESS_LOCAL 0x119C | |
| 533 | #define CL_KERNEL_ARG_ADDRESS_CONSTANT 0x119D | |
| 534 | #define CL_KERNEL_ARG_ADDRESS_PRIVATE 0x119E | |
| 535 | ||
| 536 | /* cl_kernel_arg_access_qualifier */ | |
| 537 | #define CL_KERNEL_ARG_ACCESS_READ_ONLY 0x11A0 | |
| 538 | #define CL_KERNEL_ARG_ACCESS_WRITE_ONLY 0x11A1 | |
| 539 | #define CL_KERNEL_ARG_ACCESS_READ_WRITE 0x11A2 | |
| 540 | #define CL_KERNEL_ARG_ACCESS_NONE 0x11A3 | |
| 541 | ||
| 542 | /* cl_kernel_arg_type_qualifer */ | |
| 543 | #define CL_KERNEL_ARG_TYPE_NONE 0 | |
| 544 | #define CL_KERNEL_ARG_TYPE_CONST (1 << 0) | |
| 545 | #define CL_KERNEL_ARG_TYPE_RESTRICT (1 << 1) | |
| 546 | #define CL_KERNEL_ARG_TYPE_VOLATILE (1 << 2) | |
| 547 | ||
| 548 | /* cl_kernel_work_group_info */ | |
| 549 | #define CL_KERNEL_WORK_GROUP_SIZE 0x11B0 | |
| 550 | #define CL_KERNEL_COMPILE_WORK_GROUP_SIZE 0x11B1 | |
| 551 | #define CL_KERNEL_LOCAL_MEM_SIZE 0x11B2 | |
| 552 | #define CL_KERNEL_PREFERRED_WORK_GROUP_SIZE_MULTIPLE 0x11B3 | |
| 553 | #define CL_KERNEL_PRIVATE_MEM_SIZE 0x11B4 | |
| 554 | #define CL_KERNEL_GLOBAL_WORK_SIZE 0x11B5 | |
| 555 | ||
| 556 | /* cl_event_info */ | |
| 557 | #define CL_EVENT_COMMAND_QUEUE 0x11D0 | |
| 558 | #define CL_EVENT_COMMAND_TYPE 0x11D1 | |
| 559 | #define CL_EVENT_REFERENCE_COUNT 0x11D2 | |
| 560 | #define CL_EVENT_COMMAND_EXECUTION_STATUS 0x11D3 | |
| 561 | #define CL_EVENT_CONTEXT 0x11D4 | |
| 562 | ||
| 563 | /* cl_command_type */ | |
| 564 | #define CL_COMMAND_NDRANGE_KERNEL 0x11F0 | |
| 565 | #define CL_COMMAND_TASK 0x11F1 | |
| 566 | #define CL_COMMAND_NATIVE_KERNEL 0x11F2 | |
| 567 | #define CL_COMMAND_READ_BUFFER 0x11F3 | |
| 568 | #define CL_COMMAND_WRITE_BUFFER 0x11F4 | |
| 569 | #define CL_COMMAND_COPY_BUFFER 0x11F5 | |
| 570 | #define CL_COMMAND_READ_IMAGE 0x11F6 | |
| 571 | #define CL_COMMAND_WRITE_IMAGE 0x11F7 | |
| 572 | #define CL_COMMAND_COPY_IMAGE 0x11F8 | |
| 573 | #define CL_COMMAND_COPY_IMAGE_TO_BUFFER 0x11F9 | |
| 574 | #define CL_COMMAND_COPY_BUFFER_TO_IMAGE 0x11FA | |
| 575 | #define CL_COMMAND_MAP_BUFFER 0x11FB | |
| 576 | #define CL_COMMAND_MAP_IMAGE 0x11FC | |
| 577 | #define CL_COMMAND_UNMAP_MEM_OBJECT 0x11FD | |
| 578 | #define CL_COMMAND_MARKER 0x11FE | |
| 579 | #define CL_COMMAND_ACQUIRE_GL_OBJECTS 0x11FF | |
| 580 | #define CL_COMMAND_RELEASE_GL_OBJECTS 0x1200 | |
| 581 | #define CL_COMMAND_READ_BUFFER_RECT 0x1201 | |
| 582 | #define CL_COMMAND_WRITE_BUFFER_RECT 0x1202 | |
| 583 | #define CL_COMMAND_COPY_BUFFER_RECT 0x1203 | |
| 584 | #define CL_COMMAND_USER 0x1204 | |
| 585 | #define CL_COMMAND_BARRIER 0x1205 | |
| 586 | #define CL_COMMAND_MIGRATE_MEM_OBJECTS 0x1206 | |
| 587 | #define CL_COMMAND_FILL_BUFFER 0x1207 | |
| 588 | #define CL_COMMAND_FILL_IMAGE 0x1208 | |
| 589 | ||
| 590 | /* command execution status */ | |
| 591 | #define CL_COMPLETE 0x0 | |
| 592 | #define CL_RUNNING 0x1 | |
| 593 | #define CL_SUBMITTED 0x2 | |
| 594 | #define CL_QUEUED 0x3 | |
| 595 | ||
| 596 | /* cl_buffer_create_type */ | |
| 597 | #define CL_BUFFER_CREATE_TYPE_REGION 0x1220 | |
| 598 | ||
| 599 | /* cl_profiling_info */ | |
| 600 | #define CL_PROFILING_COMMAND_QUEUED 0x1280 | |
| 601 | #define CL_PROFILING_COMMAND_SUBMIT 0x1281 | |
| 602 | #define CL_PROFILING_COMMAND_START 0x1282 | |
| 603 | #define CL_PROFILING_COMMAND_END 0x1283 | |
| 604 | ||
| 605 | #ifdef __cplusplus | |
| 606 | } //extern "C" | |
| 607 | #endif | |
| 608 | ||
| 609 | // BK - CL/cl.h header end --------------------------------------------------->8 | |
| 610 | ||
| 611 | // 1.1 | |
| 612 | typedef cl_int (CL_API_CALL* PFNCLGETPLATFORMIDSPROC)(cl_uint, cl_platform_id*, cl_uint*); | |
| 613 | typedef cl_int (CL_API_CALL* PFNCLGETPLATFORMINFOPROC)(cl_platform_id, cl_platform_info, size_t, void*, size_t*); | |
| 614 | typedef cl_int (CL_API_CALL* PFNCLGETDEVICEINFOPROC)(cl_device_id, cl_device_info, size_t, void*, size_t*); | |
| 615 | typedef cl_int (CL_API_CALL* PFNCLGETDEVICEIDSPROC)(cl_platform_id, cl_device_type, cl_uint, cl_device_id*, cl_uint*); | |
| 616 | typedef cl_context (CL_API_CALL* PFNCLCREATECONTEXTPROC)(const cl_context_properties*, cl_uint, const cl_device_id*, void (CL_CALLBACK*)(const char*, const void*, size_t, void*), void*, cl_int*); | |
| 617 | typedef cl_context (CL_API_CALL* PFNCLCREATECONTEXTFROMTYPEPROC)(const cl_context_properties *, cl_device_type, void (CL_CALLBACK*)(const char*, const void*, size_t, void*), void*, cl_int*); | |
| 618 | typedef cl_int (CL_API_CALL* PFNCLRETAINCONTEXTPROC)(cl_context); | |
| 619 | typedef cl_int (CL_API_CALL* PFNCLRELEASECONTEXTPROC)(cl_context); | |
| 620 | typedef cl_int (CL_API_CALL* PFNCLGETCONTEXTINFOPROC)(cl_context, cl_context_info, size_t, void*, size_t*); | |
| 621 | typedef cl_command_queue (CL_API_CALL* PFNCLCREATECOMMANDQUEUEPROC)(cl_context, cl_device_id, cl_command_queue_properties, cl_int*); | |
| 622 | typedef cl_int (CL_API_CALL* PFNCLRETAINCOMMANDQUEUEPROC)(cl_command_queue); | |
| 623 | typedef cl_int (CL_API_CALL* PFNCLRELEASECOMMANDQUEUEPROC)(cl_command_queue); | |
| 624 | typedef cl_int (CL_API_CALL* PFNCLGETCOMMANDQUEUEINFOPROC)(cl_command_queue, cl_command_queue_info, size_t, void*, size_t*); | |
| 625 | typedef cl_mem (CL_API_CALL* PFNCLCREATEBUFFERPROC)(cl_context, cl_mem_flags, size_t, void*, cl_int*); | |
| 626 | typedef cl_int (CL_API_CALL* PFNCLRETAINMEMOBJECTPROC)(cl_mem); | |
| 627 | typedef cl_int (CL_API_CALL* PFNCLRELEASEMEMOBJECTPROC)(cl_mem); | |
| 628 | typedef cl_int (CL_API_CALL* PFNCLGETSUPPORTEDIMAGEFORMATSPROC)(cl_context, cl_mem_flags, cl_mem_object_type, cl_uint, cl_image_format*, cl_uint*); | |
| 629 | typedef cl_int (CL_API_CALL* PFNCLGETMEMOBJECTINFOPROC)(cl_mem, cl_mem_info, size_t, void*, size_t*); | |
| 630 | typedef cl_int (CL_API_CALL* PFNCLGETIMAGEINFOPROC)(cl_mem, cl_image_info, size_t, void*, size_t*); | |
| 631 | typedef cl_sampler (CL_API_CALL* PFNCLCREATESAMPLERPROC)(cl_context, cl_bool, cl_addressing_mode, cl_filter_mode, cl_int*); | |
| 632 | typedef cl_int (CL_API_CALL* PFNCLRETAINSAMPLERPROC)(cl_sampler); | |
| 633 | typedef cl_int (CL_API_CALL* PFNCLRELEASESAMPLERPROC)(cl_sampler); | |
| 634 | typedef cl_int (CL_API_CALL* PFNCLGETSAMPLERINFOPROC)(cl_sampler, cl_sampler_info, size_t, void*, size_t*); | |
| 635 | typedef cl_program (CL_API_CALL* PFNCLCREATEPROGRAMWITHSOURCEPROC)(cl_context, cl_uint, const char**, const size_t*, cl_int*); | |
| 636 | typedef cl_program (CL_API_CALL* PFNCLCREATEPROGRAMWITHBINARYPROC)(cl_context, cl_uint, const cl_device_id*, const size_t*, const unsigned char**, cl_int*, cl_int*); | |
| 637 | typedef cl_int (CL_API_CALL* PFNCLRETAINPROGRAMPROC)(cl_program); | |
| 638 | typedef cl_int (CL_API_CALL* PFNCLRELEASEPROGRAMPROC)(cl_program); | |
| 639 | typedef cl_int (CL_API_CALL* PFNCLBUILDPROGRAMPROC)(cl_program, cl_uint, const cl_device_id *, const char *, void (CL_CALLBACK*)(cl_program, void*), void*); | |
| 640 | typedef cl_int (CL_API_CALL* PFNCLGETPROGRAMINFOPROC)(cl_program, cl_program_info, size_t, void*, size_t*); | |
| 641 | typedef cl_int (CL_API_CALL* PFNCLGETPROGRAMBUILDINFOPROC)(cl_program, cl_device_id, cl_program_build_info, size_t, void*, size_t*); | |
| 642 | typedef cl_kernel (CL_API_CALL* PFNCLCREATEKERNELPROC)(cl_program, const char*, cl_int*); | |
| 643 | typedef cl_int (CL_API_CALL* PFNCLCREATEKERNELSINPROGRAMPROC)(cl_program, cl_uint, cl_kernel*, cl_uint*); | |
| 644 | typedef cl_int (CL_API_CALL* PFNCLRETAINKERNELPROC)(cl_kernel); | |
| 645 | typedef cl_int (CL_API_CALL* PFNCLRELEASEKERNELPROC)(cl_kernel); | |
| 646 | typedef cl_int (CL_API_CALL* PFNCLSETKERNELARGPROC)(cl_kernel, cl_uint, size_t, const void*); | |
| 647 | typedef cl_int (CL_API_CALL* PFNCLGETKERNELINFOPROC)(cl_kernel, cl_kernel_info, size_t, void*, size_t*); | |
| 648 | typedef cl_int (CL_API_CALL* PFNCLGETKERNELWORKGROUPINFOPROC)(cl_kernel, cl_device_id, cl_kernel_work_group_info, size_t, void*, size_t*); | |
| 649 | typedef cl_int (CL_API_CALL* PFNCLWAITFOREVENTSPROC)(cl_uint, const cl_event*); | |
| 650 | typedef cl_int (CL_API_CALL* PFNCLGETEVENTINFOPROC)(cl_event, cl_event_info, size_t, void*, size_t*); | |
| 651 | typedef cl_int (CL_API_CALL* PFNCLRETAINEVENTPROC)(cl_event); | |
| 652 | typedef cl_int (CL_API_CALL* PFNCLRELEASEEVENTPROC)(cl_event); | |
| 653 | typedef cl_int (CL_API_CALL* PFNCLGETEVENTPROFILINGINFOPROC)(cl_event, cl_profiling_info, size_t, void*, size_t*); | |
| 654 | typedef cl_int (CL_API_CALL* PFNCLFLUSHPROC)(cl_command_queue); | |
| 655 | typedef cl_int (CL_API_CALL* PFNCLFINISHPROC)(cl_command_queue); | |
| 656 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEREADBUFFERPROC)(cl_command_queue, cl_mem, cl_bool, size_t, size_t, void*, cl_uint, const cl_event*, cl_event*); | |
| 657 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEWRITEBUFFERPROC)(cl_command_queue, cl_mem, cl_bool, size_t, size_t, const void*, cl_uint, const cl_event*, cl_event*); | |
| 658 | typedef cl_int (CL_API_CALL* PFNCLENQUEUECOPYBUFFERPROC)(cl_command_queue, cl_mem, cl_mem, size_t, size_t, size_t, cl_uint, const cl_event*, cl_event*); | |
| 659 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEREADIMAGEPROC)(cl_command_queue, cl_mem, cl_bool, const size_t*, const size_t*, size_t, size_t, void*, cl_uint, const cl_event*, cl_event*); | |
| 660 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEWRITEIMAGEPROC)(cl_command_queue, cl_mem, cl_bool, const size_t*, const size_t*, size_t, size_t, const void*, cl_uint, const cl_event*, cl_event*); | |
| 661 | typedef cl_int (CL_API_CALL* PFNCLENQUEUECOPYIMAGEPROC)(cl_command_queue, cl_mem, cl_mem, const size_t*, const size_t*, const size_t*, cl_uint, const cl_event*, cl_event*); | |
| 662 | typedef cl_int (CL_API_CALL* PFNCLENQUEUECOPYIMAGETOBUFFERPROC)(cl_command_queue, cl_mem, cl_mem, const size_t*, const size_t*, size_t, cl_uint, const cl_event*, cl_event*); | |
| 663 | typedef cl_int (CL_API_CALL* PFNCLENQUEUECOPYBUFFERTOIMAGEPROC)(cl_command_queue, cl_mem, cl_mem, size_t, const size_t*, const size_t*, cl_uint, const cl_event*, cl_event*); | |
| 664 | typedef void (CL_API_CALL* PFNCLENQUEUEMAPBUFFERPROC)(cl_command_queue, cl_mem, cl_bool, cl_map_flags, size_t, size_t, cl_uint, const cl_event*, cl_event*, cl_int*); | |
| 665 | typedef void (CL_API_CALL* PFNCLENQUEUEMAPIMAGEPROC)(cl_command_queue, cl_mem, cl_bool, cl_map_flags, const size_t *, const size_t *, size_t *, size_t *, cl_uint, const cl_event *, cl_event *, cl_int*); | |
| 666 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEUNMAPMEMOBJECTPROC)(cl_command_queue, cl_mem, void*, cl_uint, const cl_event*, cl_event*); | |
| 667 | typedef cl_int (CL_API_CALL* PFNCLENQUEUENDRANGEKERNELPROC)(cl_command_queue, cl_kernel, cl_uint, const size_t*, const size_t*, const size_t*, cl_uint, const cl_event*, cl_event*); | |
| 668 | typedef cl_int (CL_API_CALL* PFNCLENQUEUETASKPROC)(cl_command_queue, cl_kernel, cl_uint, const cl_event*, cl_event*); | |
| 669 | typedef cl_int (CL_API_CALL* PFNCLENQUEUENATIVEKERNELPROC)(cl_command_queue, void (CL_CALLBACK*)(void*), void*, size_t, cl_uint, const cl_mem*, const void**, cl_uint, const cl_event*, cl_event*); | |
| 670 | ||
| 671 | // 1.1 | |
| 672 | typedef cl_mem (CL_API_CALL* PFNCLCREATEIMAGE2DPROC)(cl_context, cl_mem_flags, const cl_image_format*, size_t, size_t, size_t, void*, cl_int*); | |
| 673 | typedef cl_mem (CL_API_CALL* PFNCLCREATEIMAGE3DPROC)(cl_context, cl_mem_flags, const cl_image_format*, size_t, size_t, size_t, size_t, size_t, void*, cl_int*); | |
| 674 | typedef cl_mem (CL_API_CALL* PFNCLCREATESUBBUFFERPROC)(cl_mem, cl_mem_flags, cl_buffer_create_type, const void*, cl_int*); | |
| 675 | typedef cl_int (CL_API_CALL* PFNCLSETMEMOBJECTDESTRUCTORCALLBACKPROC)(cl_mem, void (CL_CALLBACK*)(cl_mem, void*), void*); | |
| 676 | typedef cl_event (CL_API_CALL* PFNCLCREATEUSEREVENTPROC)(cl_context, cl_int*); | |
| 677 | typedef cl_int (CL_API_CALL* PFNCLSETUSEREVENTSTATUSPROC)(cl_event, cl_int); | |
| 678 | typedef cl_int (CL_API_CALL* PFNCLSETEVENTCALLBACKPROC)(cl_event, cl_int, void (CL_CALLBACK*)(cl_event, cl_int, void*), void*); | |
| 679 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEREADBUFFERRECTPROC)(cl_command_queue, cl_mem, cl_bool, const size_t *, const size_t *, const size_t *, size_t, size_t, size_t, size_t, void*, cl_uint, const cl_event*, cl_event*); | |
| 680 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEWRITEBUFFERRECTPROC)(cl_command_queue, cl_mem, cl_bool, const size_t *, const size_t *, const size_t *, size_t, size_t, size_t, size_t, const void*, cl_uint, const cl_event*, cl_event*); | |
| 681 | typedef cl_int (CL_API_CALL* PFNCLENQUEUECOPYBUFFERRECTPROC)(cl_command_queue, cl_mem, cl_mem, const size_t*, const size_t*, const size_t*, size_t, size_t, size_t, size_t, cl_uint, const cl_event*, cl_event*); | |
| 682 | ||
| 683 | // 1.2 | |
| 684 | typedef cl_int (CL_API_CALL* PFNCLCREATESUBDEVICESPROC)(cl_device_id, const cl_device_partition_property*, cl_uint, cl_device_id*, cl_uint*); | |
| 685 | typedef cl_int (CL_API_CALL* PFNCLRETAINDEVICEPROC)(cl_device_id); | |
| 686 | typedef cl_int (CL_API_CALL* PFNCLRELEASEDEVICEPROC)(cl_device_id); | |
| 687 | typedef cl_mem (CL_API_CALL* PFNCLCREATEIMAGEPROC)(cl_context, cl_mem_flags, const cl_image_format*, const cl_image_desc*, void*, cl_int*); | |
| 688 | typedef cl_program (CL_API_CALL* PFNCLCREATEPROGRAMWITHBUILTINKERNELSPROC)(cl_context, cl_uint, const cl_device_id*, const char*, cl_int*); | |
| 689 | typedef cl_int (CL_API_CALL* PFNCLCOMPILEPROGRAMPROC)(cl_program, cl_uint, const cl_device_id*, const char*, cl_uint, const cl_program*, const char**, void (CL_CALLBACK*)(cl_program, void*), void*); | |
| 690 | typedef cl_program (CL_API_CALL* PFNCLLINKPROGRAMPROC)(cl_context, cl_uint, const cl_device_id*, const char*, cl_uint, const cl_program*, void (CL_CALLBACK*)(cl_program, void*), void*, cl_int*); | |
| 691 | typedef cl_int (CL_API_CALL* PFNCLUNLOADPLATFORMCOMPILERPROC)(cl_platform_id); | |
| 692 | typedef cl_int (CL_API_CALL* PFNCLGETKERNELARGINFOPROC)(cl_kernel, cl_uint, cl_kernel_arg_info, size_t, void*, size_t*); | |
| 693 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEFILLBUFFERPROC)(cl_command_queue, cl_mem, const void*, size_t, size_t, size_t, cl_uint, const cl_event*, cl_event *); | |
| 694 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEFILLIMAGEPROC)(cl_command_queue, cl_mem, const void*, const size_t*, const size_t*, cl_uint, const cl_event*, cl_event*); | |
| 695 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEMIGRATEMEMOBJECTSPROC)(cl_command_queue, cl_uint, const cl_mem*, cl_mem_migration_flags, cl_uint, const cl_event *, cl_event*); | |
| 696 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEMARKERWITHWAITLISTPROC)(cl_command_queue, cl_uint, const cl_event*, cl_event*); | |
| 697 | typedef cl_int (CL_API_CALL* PFNCLENQUEUEBARRIERWITHWAITLISTPROC)(cl_command_queue, cl_uint, const cl_event *, cl_event*); | |
| 698 | ||
| 699 | #define BX_CL_IMPORT_ALL_10 \ | |
| 700 | /* Platform API */ \ | |
| 701 | BX_CL_IMPORT_10(false, PFNCLGETPLATFORMIDSPROC, clGetPlatformIDs); \ | |
| 702 | BX_CL_IMPORT_10(false, PFNCLGETPLATFORMINFOPROC, clGetPlatformInfo); \ | |
| 703 | /* Device APIs */ \ | |
| 704 | BX_CL_IMPORT_10(false, PFNCLGETDEVICEIDSPROC, clGetDeviceIDs); \ | |
| 705 | BX_CL_IMPORT_10(false, PFNCLGETDEVICEINFOPROC, clGetDeviceInfo); \ | |
| 706 | /* Context APIs */ \ | |
| 707 | BX_CL_IMPORT_10(false, PFNCLCREATECONTEXTPROC, clCreateContext); \ | |
| 708 | BX_CL_IMPORT_10(false, PFNCLCREATECONTEXTFROMTYPEPROC, clCreateContextFromType); \ | |
| 709 | BX_CL_IMPORT_10(false, PFNCLRETAINCONTEXTPROC, clRetainContext); \ | |
| 710 | BX_CL_IMPORT_10(false, PFNCLRELEASECONTEXTPROC, clReleaseContext); \ | |
| 711 | BX_CL_IMPORT_10(false, PFNCLGETCONTEXTINFOPROC, clGetContextInfo); \ | |
| 712 | /* Command Queue APIs */ \ | |
| 713 | BX_CL_IMPORT_10(false, PFNCLCREATECOMMANDQUEUEPROC, clCreateCommandQueue); \ | |
| 714 | BX_CL_IMPORT_10(false, PFNCLRETAINCOMMANDQUEUEPROC, clRetainCommandQueue); \ | |
| 715 | BX_CL_IMPORT_10(false, PFNCLRELEASECOMMANDQUEUEPROC, clReleaseCommandQueue); \ | |
| 716 | BX_CL_IMPORT_10(false, PFNCLGETCOMMANDQUEUEINFOPROC, clGetCommandQueueInfo); \ | |
| 717 | /* Memory Object APIs */ \ | |
| 718 | BX_CL_IMPORT_10(false, PFNCLCREATEBUFFERPROC, clCreateBuffer); \ | |
| 719 | BX_CL_IMPORT_10(false, PFNCLRETAINMEMOBJECTPROC, clRetainMemObject); \ | |
| 720 | BX_CL_IMPORT_10(false, PFNCLRELEASEMEMOBJECTPROC, clReleaseMemObject); \ | |
| 721 | BX_CL_IMPORT_10(false, PFNCLGETSUPPORTEDIMAGEFORMATSPROC, clGetSupportedImageFormats); \ | |
| 722 | BX_CL_IMPORT_10(false, PFNCLGETMEMOBJECTINFOPROC, clGetMemObjectInfo); \ | |
| 723 | BX_CL_IMPORT_10(false, PFNCLGETIMAGEINFOPROC, clGetImageInfo); \ | |
| 724 | /* Sampler APIs */ \ | |
| 725 | BX_CL_IMPORT_10(false, PFNCLCREATESAMPLERPROC, clCreateSampler); \ | |
| 726 | BX_CL_IMPORT_10(false, PFNCLRETAINSAMPLERPROC, clRetainSampler); \ | |
| 727 | BX_CL_IMPORT_10(false, PFNCLRELEASESAMPLERPROC, clReleaseSampler); \ | |
| 728 | BX_CL_IMPORT_10(false, PFNCLGETSAMPLERINFOPROC, clGetSamplerInfo); \ | |
| 729 | /* Program Object APIs */ \ | |
| 730 | BX_CL_IMPORT_10(false, PFNCLCREATEPROGRAMWITHSOURCEPROC, clCreateProgramWithSource); \ | |
| 731 | BX_CL_IMPORT_10(false, PFNCLCREATEPROGRAMWITHBINARYPROC, clCreateProgramWithBinary); \ | |
| 732 | BX_CL_IMPORT_10(false, PFNCLRETAINPROGRAMPROC, clRetainProgram); \ | |
| 733 | BX_CL_IMPORT_10(false, PFNCLRELEASEPROGRAMPROC, clReleaseProgram); \ | |
| 734 | BX_CL_IMPORT_10(false, PFNCLBUILDPROGRAMPROC, clBuildProgram); \ | |
| 735 | BX_CL_IMPORT_10(false, PFNCLGETPROGRAMINFOPROC, clGetProgramInfo); \ | |
| 736 | BX_CL_IMPORT_10(false, PFNCLGETPROGRAMBUILDINFOPROC, clGetProgramBuildInfo); \ | |
| 737 | /* Kernel Object APIs */ \ | |
| 738 | BX_CL_IMPORT_10(false, PFNCLCREATEKERNELPROC, clCreateKernel); \ | |
| 739 | BX_CL_IMPORT_10(false, PFNCLCREATEKERNELSINPROGRAMPROC, clCreateKernelsInProgram); \ | |
| 740 | BX_CL_IMPORT_10(false, PFNCLRETAINKERNELPROC, clRetainKernel); \ | |
| 741 | BX_CL_IMPORT_10(false, PFNCLRELEASEKERNELPROC, clReleaseKernel); \ | |
| 742 | BX_CL_IMPORT_10(false, PFNCLSETKERNELARGPROC, clSetKernelArg); \ | |
| 743 | BX_CL_IMPORT_10(false, PFNCLGETKERNELINFOPROC, clGetKernelInfo); \ | |
| 744 | BX_CL_IMPORT_10(false, PFNCLGETKERNELWORKGROUPINFOPROC, clGetKernelWorkGroupInfo); \ | |
| 745 | /* Event Object APIs */ \ | |
| 746 | BX_CL_IMPORT_10(false, PFNCLWAITFOREVENTSPROC, clWaitForEvents); \ | |
| 747 | BX_CL_IMPORT_10(false, PFNCLGETEVENTINFOPROC, clGetEventInfo); \ | |
| 748 | BX_CL_IMPORT_10(false, PFNCLRETAINEVENTPROC, clRetainEvent); \ | |
| 749 | BX_CL_IMPORT_10(false, PFNCLRELEASEEVENTPROC, clReleaseEvent); \ | |
| 750 | /* Profiling APIs */ \ | |
| 751 | BX_CL_IMPORT_10(false, PFNCLGETEVENTPROFILINGINFOPROC, clGetEventProfilingInfo); \ | |
| 752 | /* Flush and Finish APIs */ \ | |
| 753 | BX_CL_IMPORT_10(false, PFNCLFLUSHPROC, clFlush); \ | |
| 754 | BX_CL_IMPORT_10(false, PFNCLFINISHPROC, clFinish); \ | |
| 755 | /* Enqueued Commands APIs */ \ | |
| 756 | BX_CL_IMPORT_10(false, PFNCLENQUEUEREADBUFFERPROC, clEnqueueReadBuffer); \ | |
| 757 | BX_CL_IMPORT_10(false, PFNCLENQUEUEWRITEBUFFERPROC, clEnqueueWriteBuffer); \ | |
| 758 | BX_CL_IMPORT_10(false, PFNCLENQUEUECOPYBUFFERPROC, clEnqueueCopyBuffer); \ | |
| 759 | BX_CL_IMPORT_10(false, PFNCLENQUEUEREADIMAGEPROC, clEnqueueReadImage); \ | |
| 760 | BX_CL_IMPORT_10(false, PFNCLENQUEUEWRITEIMAGEPROC, clEnqueueWriteImage); \ | |
| 761 | BX_CL_IMPORT_10(false, PFNCLENQUEUECOPYIMAGEPROC, clEnqueueCopyImage); \ | |
| 762 | BX_CL_IMPORT_10(false, PFNCLENQUEUECOPYIMAGETOBUFFERPROC, clEnqueueCopyImageToBuffer); \ | |
| 763 | BX_CL_IMPORT_10(false, PFNCLENQUEUEMAPBUFFERPROC, clEnqueueMapBuffer); \ | |
| 764 | BX_CL_IMPORT_10(false, PFNCLENQUEUEMAPIMAGEPROC, clEnqueueMapImage); \ | |
| 765 | BX_CL_IMPORT_10(false, PFNCLENQUEUEUNMAPMEMOBJECTPROC, clEnqueueUnmapMemObject); \ | |
| 766 | BX_CL_IMPORT_10(false, PFNCLENQUEUENDRANGEKERNELPROC, clEnqueueNDRangeKernel); \ | |
| 767 | BX_CL_IMPORT_10(false, PFNCLENQUEUETASKPROC, clEnqueueTask); \ | |
| 768 | BX_CL_IMPORT_10(false, PFNCLENQUEUENATIVEKERNELPROC, clEnqueueNativeKernel); \ | |
| 769 | \ | |
| 770 | BX_CL_IMPORT_END | |
| 771 | ||
| 772 | #define BX_CL_IMPORT_ALL_11 \ | |
| 773 | /* Memory Object APIs */ \ | |
| 774 | BX_CL_IMPORT_11(false, PFNCLCREATEIMAGE2DPROC, clCreateImage2D); \ | |
| 775 | BX_CL_IMPORT_11(false, PFNCLCREATEIMAGE3DPROC, clCreateImage3D); \ | |
| 776 | BX_CL_IMPORT_11(false, PFNCLCREATESUBBUFFERPROC, clCreateSubBuffer); \ | |
| 777 | BX_CL_IMPORT_11(false, PFNCLSETMEMOBJECTDESTRUCTORCALLBACKPROC, clSetMemObjectDestructorCallback); \ | |
| 778 | /* Event Object APIs */ \ | |
| 779 | BX_CL_IMPORT_11(false, PFNCLCREATEUSEREVENTPROC, clCreateUserEvent); \ | |
| 780 | BX_CL_IMPORT_11(false, PFNCLSETUSEREVENTSTATUSPROC, clSetUserEventStatus); \ | |
| 781 | BX_CL_IMPORT_11(false, PFNCLSETEVENTCALLBACKPROC, clSetEventCallback); \ | |
| 782 | /* Enqueued Commands APIs */ \ | |
| 783 | BX_CL_IMPORT_11(false, PFNCLENQUEUEREADBUFFERRECTPROC, clEnqueueReadBufferRect); \ | |
| 784 | BX_CL_IMPORT_11(false, PFNCLENQUEUEWRITEBUFFERRECTPROC, clEnqueueWriteBufferRect); \ | |
| 785 | BX_CL_IMPORT_11(false, PFNCLENQUEUECOPYBUFFERRECTPROC, clEnqueueCopyBufferRect); \ | |
| 786 | \ | |
| 787 | BX_CL_IMPORT_END | |
| 788 | ||
| 789 | #define BX_CL_IMPORT_ALL_12 \ | |
| 790 | /* Device APIs */ \ | |
| 791 | BX_CL_IMPORT_12(false, PFNCLCREATESUBDEVICESPROC, clCreateSubDevices); \ | |
| 792 | BX_CL_IMPORT_12(false, PFNCLRETAINDEVICEPROC, clRetainDevice); \ | |
| 793 | BX_CL_IMPORT_12(false, PFNCLRELEASEDEVICEPROC, clReleaseDevice); \ | |
| 794 | BX_CL_IMPORT_12(false, PFNCLCREATEIMAGEPROC, clCreateImage); \ | |
| 795 | /* Program Object APIs */ \ | |
| 796 | BX_CL_IMPORT_12(false, PFNCLCREATEPROGRAMWITHBUILTINKERNELSPROC, clCreateProgramWithBuiltInKernels); \ | |
| 797 | BX_CL_IMPORT_12(false, PFNCLCOMPILEPROGRAMPROC, clCompileProgram); \ | |
| 798 | BX_CL_IMPORT_12(false, PFNCLLINKPROGRAMPROC, clLinkProgram); \ | |
| 799 | BX_CL_IMPORT_12(false, PFNCLUNLOADPLATFORMCOMPILERPROC, clUnloadPlatformCompiler); \ | |
| 800 | /* Kernel Object APIs */ \ | |
| 801 | BX_CL_IMPORT_12(false, PFNCLGETKERNELARGINFOPROC, clGetKernelArgInfo); \ | |
| 802 | /* Enqueued Commands APIs */ \ | |
| 803 | BX_CL_IMPORT_12(false, PFNCLENQUEUEFILLBUFFERPROC, clEnqueueFillBuffer); \ | |
| 804 | BX_CL_IMPORT_12(false, PFNCLENQUEUEFILLIMAGEPROC, clEnqueueFillImage); \ | |
| 805 | BX_CL_IMPORT_12(false, PFNCLENQUEUEMIGRATEMEMOBJECTSPROC, clEnqueueMigrateMemObjects); \ | |
| 806 | BX_CL_IMPORT_12(false, PFNCLENQUEUEMARKERWITHWAITLISTPROC, clEnqueueMarkerWithWaitList); \ | |
| 807 | BX_CL_IMPORT_12(false, PFNCLENQUEUEBARRIERWITHWAITLISTPROC, clEnqueueBarrierWithWaitList); \ | |
| 808 | \ | |
| 809 | BX_CL_IMPORT_END | |
| 810 | ||
| 811 | #define BX_CL_IMPORT_ALL \ | |
| 812 | BX_CL_IMPORT_ALL_10 \ | |
| 813 | BX_CL_IMPORT_ALL_11 \ | |
| 814 | BX_CL_IMPORT_ALL_12 \ | |
| 815 | \ | |
| 816 | BX_CL_IMPORT_END | |
| 817 | ||
| 818 | #define BX_CL_IMPORT_10(_optional, _proto, _func) BX_CL_IMPORT(10, _optional, _proto, _func) | |
| 819 | #define BX_CL_IMPORT_11(_optional, _proto, _func) BX_CL_IMPORT(11, _optional, _proto, _func) | |
| 820 | #define BX_CL_IMPORT_12(_optional, _proto, _func) BX_CL_IMPORT(12, _optional, _proto, _func) | |
| 821 | #define BX_CL_IMPORT_END | |
| 822 | ||
| 823 | #define BX_CL_IMPORT(_version, _optional, _proto, _func) extern "C" _proto _func | |
| 824 | BX_CL_IMPORT_ALL | |
| 825 | #undef BX_CL_IMPORT | |
| 826 | ||
| 827 | #if defined(BX_CL_IMPLEMENTATION) | |
| 828 | extern "C" | |
| 829 | { | |
| 830 | #define BX_CL_IMPORT(_version, _optional, _proto, _func) _proto _func | |
| 831 | BX_CL_IMPORT_ALL | |
| 832 | #undef BX_CL_IMPORT | |
| 833 | }; | |
| 834 | ||
| 835 | #include "os.h" | |
| 836 | ||
| 837 | namespace bx | |
| 838 | { | |
| 839 | struct OpenCLContext | |
| 840 | { | |
| 841 | OpenCLContext() | |
| 842 | : m_handle(NULL) | |
| 843 | , m_refCount(0) | |
| 844 | { | |
| 845 | } | |
| 846 | ||
| 847 | int32_t load() | |
| 848 | { | |
| 849 | if (NULL != m_handle) | |
| 850 | { | |
| 851 | int32_t ref = ++m_refCount; | |
| 852 | return ref; | |
| 853 | } | |
| 854 | ||
| 855 | const char* filePath = | |
| 856 | #if BX_PLATFORM_LINUX | |
| 857 | "libOpenCL.so" | |
| 858 | #elif BX_PLATFORM_OSX | |
| 859 | "/Library/Frameworks/OpenCL.framework/OpenCL" | |
| 860 | #elif BX_PLATFORM_WINDOWS | |
| 861 | "opencl.dll" | |
| 862 | #else | |
| 863 | "??? unknown OpenCL platform ???" | |
| 864 | #endif // BX_PLATFORM_ | |
| 865 | ; | |
| 866 | ||
| 867 | m_handle = bx::dlopen(filePath); | |
| 868 | if (NULL == m_handle) | |
| 869 | { | |
| 870 | BX_TRACE("Unable to find OpenCL '%s' dynamic library.", filePath); | |
| 871 | return 0; | |
| 872 | } | |
| 873 | ||
| 874 | m_refCount = 1; | |
| 875 | ||
| 876 | #define BX_CL_IMPORT(_version, _optional, _proto, _func) _func = (_proto)bx::dlsym(m_handle, #_func) | |
| 877 | BX_CL_IMPORT_ALL | |
| 878 | #undef BX_CL_IMPORT | |
| 879 | ||
| 880 | return 1; | |
| 881 | } | |
| 882 | ||
| 883 | int32_t unload() | |
| 884 | { | |
| 885 | BX_CHECK(m_refCount > 0 && NULL != m_handle, "OpenCL is not loaded."); | |
| 886 | ||
| 887 | int32_t ref = --m_refCount; | |
| 888 | if (0 == ref) | |
| 889 | { | |
| 890 | dlclose(m_handle); | |
| 891 | m_handle = NULL; | |
| 892 | } | |
| 893 | ||
| 894 | return ref; | |
| 895 | } | |
| 896 | ||
| 897 | void* m_handle; | |
| 898 | int32_t m_refCount; | |
| 899 | }; | |
| 900 | ||
| 901 | static OpenCLContext s_ctx; | |
| 902 | ||
| 903 | int32_t clLoad() | |
| 904 | { | |
| 905 | return s_ctx.load(); | |
| 906 | } | |
| 907 | ||
| 908 | int32_t clUnload() | |
| 909 | { | |
| 910 | return s_ctx.unload(); | |
| 911 | } | |
| 912 | ||
| 913 | } // namespace bx | |
| 914 | ||
| 915 | #undef BX_CL_IMPORT_ALL | |
| 916 | #undef BX_CL_IMPORT_ALL_10 | |
| 917 | #undef BX_CL_IMPORT_ALL_11 | |
| 918 | #undef BX_CL_IMPORT_ALL_12 | |
| 919 | #undef BX_CL_IMPORT_END | |
| 920 | ||
| 921 | #endif // defined(BX_CL_IMPLEMENTATION) | |
| 922 | ||
| 923 | #endif // __OPENCL_CL_H | |
| 924 | ||
| 925 | #endif // BX_CL_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_READERWRITER_H_HEADER_GUARD | |
| 7 | #define BX_READERWRITER_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include <stdio.h> | |
| 10 | #include <string.h> | |
| 11 | ||
| 12 | #include "bx.h" | |
| 13 | #include "uint32_t.h" | |
| 14 | ||
| 15 | #if BX_COMPILER_MSVC | |
| 16 | # define fseeko64 _fseeki64 | |
| 17 | # define ftello64 _ftelli64 | |
| 18 | #elif BX_PLATFORM_ANDROID || BX_PLATFORM_FREEBSD || BX_PLATFORM_IOS || BX_PLATFORM_OSX || BX_PLATFORM_QNX | |
| 19 | # define fseeko64 fseeko | |
| 20 | # define ftello64 ftello | |
| 21 | #endif // BX_ | |
| 22 | ||
| 23 | namespace bx | |
| 24 | { | |
| 25 | struct Whence | |
| 26 | { | |
| 27 | enum Enum | |
| 28 | { | |
| 29 | Begin, | |
| 30 | Current, | |
| 31 | End, | |
| 32 | }; | |
| 33 | }; | |
| 34 | ||
| 35 | struct BX_NO_VTABLE ReaderI | |
| 36 | { | |
| 37 | virtual ~ReaderI() = 0; | |
| 38 | virtual int32_t read(void* _data, int32_t _size) = 0; | |
| 39 | }; | |
| 40 | ||
| 41 | inline ReaderI::~ReaderI() | |
| 42 | { | |
| 43 | } | |
| 44 | ||
| 45 | struct BX_NO_VTABLE WriterI | |
| 46 | { | |
| 47 | virtual ~WriterI() = 0; | |
| 48 | virtual int32_t write(const void* _data, int32_t _size) = 0; | |
| 49 | }; | |
| 50 | ||
| 51 | inline WriterI::~WriterI() | |
| 52 | { | |
| 53 | } | |
| 54 | ||
| 55 | struct BX_NO_VTABLE SeekerI | |
| 56 | { | |
| 57 | virtual ~SeekerI() = 0; | |
| 58 | virtual int64_t seek(int64_t _offset = 0, Whence::Enum _whence = Whence::Current) = 0; | |
| 59 | }; | |
| 60 | ||
| 61 | inline SeekerI::~SeekerI() | |
| 62 | { | |
| 63 | } | |
| 64 | ||
| 65 | /// Read data. | |
| 66 | inline int32_t read(ReaderI* _reader, void* _data, int32_t _size) | |
| 67 | { | |
| 68 | return _reader->read(_data, _size); | |
| 69 | } | |
| 70 | ||
| 71 | /// Write value. | |
| 72 | template<typename Ty> | |
| 73 | inline int32_t read(ReaderI* _reader, Ty& _value) | |
| 74 | { | |
| 75 | BX_STATIC_ASSERT(BX_TYPE_IS_POD(Ty) ); | |
| 76 | return _reader->read(&_value, sizeof(Ty) ); | |
| 77 | } | |
| 78 | ||
| 79 | /// Read value and converts it to host endianess. _fromLittleEndian specifies | |
| 80 | /// underlying stream endianess. | |
| 81 | template<typename Ty> | |
| 82 | inline int32_t readHE(ReaderI* _reader, Ty& _value, bool _fromLittleEndian) | |
| 83 | { | |
| 84 | BX_STATIC_ASSERT(BX_TYPE_IS_POD(Ty) ); | |
| 85 | Ty value; | |
| 86 | int32_t result = _reader->read(&value, sizeof(Ty) ); | |
| 87 | _value = toHostEndian(value, _fromLittleEndian); | |
| 88 | return result; | |
| 89 | } | |
| 90 | ||
| 91 | /// Write data. | |
| 92 | inline int32_t write(WriterI* _writer, const void* _data, int32_t _size) | |
| 93 | { | |
| 94 | return _writer->write(_data, _size); | |
| 95 | } | |
| 96 | ||
| 97 | /// Write value. | |
| 98 | template<typename Ty> | |
| 99 | inline int32_t write(WriterI* _writer, const Ty& _value) | |
| 100 | { | |
| 101 | BX_STATIC_ASSERT(BX_TYPE_IS_POD(Ty) ); | |
| 102 | return _writer->write(&_value, sizeof(Ty) ); | |
| 103 | } | |
| 104 | ||
| 105 | /// Write value as little endian. | |
| 106 | template<typename Ty> | |
| 107 | inline int32_t writeLE(WriterI* _writer, const Ty& _value) | |
| 108 | { | |
| 109 | BX_STATIC_ASSERT(BX_TYPE_IS_POD(Ty) ); | |
| 110 | Ty value = toLittleEndian(_value); | |
| 111 | int32_t result = _writer->write(&value, sizeof(Ty) ); | |
| 112 | return result; | |
| 113 | } | |
| 114 | ||
| 115 | /// Write value as big endian. | |
| 116 | template<typename Ty> | |
| 117 | inline int32_t writeBE(WriterI* _writer, const Ty& _value) | |
| 118 | { | |
| 119 | BX_STATIC_ASSERT(BX_TYPE_IS_POD(Ty) ); | |
| 120 | Ty value = toBigEndian(_value); | |
| 121 | int32_t result = _writer->write(&value, sizeof(Ty) ); | |
| 122 | return result; | |
| 123 | } | |
| 124 | ||
| 125 | /// Skip _offset bytes forward. | |
| 126 | inline int64_t skip(SeekerI* _seeker, int64_t _offset) | |
| 127 | { | |
| 128 | return _seeker->seek(_offset, Whence::Current); | |
| 129 | } | |
| 130 | ||
| 131 | /// Seek to any position in file. | |
| 132 | inline int64_t seek(SeekerI* _seeker, int64_t _offset = 0, Whence::Enum _whence = Whence::Current) | |
| 133 | { | |
| 134 | return _seeker->seek(_offset, _whence); | |
| 135 | } | |
| 136 | ||
| 137 | /// Returns size of file. | |
| 138 | inline int64_t getSize(SeekerI* _seeker) | |
| 139 | { | |
| 140 | int64_t offset = _seeker->seek(); | |
| 141 | int64_t size = _seeker->seek(0, Whence::End); | |
| 142 | _seeker->seek(offset, Whence::Begin); | |
| 143 | return size; | |
| 144 | } | |
| 145 | ||
| 146 | struct BX_NO_VTABLE ReaderSeekerI : public ReaderI, public SeekerI | |
| 147 | { | |
| 148 | }; | |
| 149 | ||
| 150 | struct BX_NO_VTABLE WriterSeekerI : public WriterI, public SeekerI | |
| 151 | { | |
| 152 | }; | |
| 153 | ||
| 154 | struct BX_NO_VTABLE FileReaderI : public ReaderSeekerI | |
| 155 | { | |
| 156 | virtual int32_t open(const char* _filePath) = 0; | |
| 157 | virtual int32_t close() = 0; | |
| 158 | }; | |
| 159 | ||
| 160 | struct BX_NO_VTABLE FileWriterI : public WriterSeekerI | |
| 161 | { | |
| 162 | virtual int32_t open(const char* _filePath, bool _append = false) = 0; | |
| 163 | virtual int32_t close() = 0; | |
| 164 | }; | |
| 165 | ||
| 166 | inline int32_t open(FileReaderI* _reader, const char* _filePath) | |
| 167 | { | |
| 168 | return _reader->open(_filePath); | |
| 169 | } | |
| 170 | ||
| 171 | inline int32_t close(FileReaderI* _reader) | |
| 172 | { | |
| 173 | return _reader->close(); | |
| 174 | } | |
| 175 | ||
| 176 | inline int32_t open(FileWriterI* _writer, const char* _filePath, bool _append = false) | |
| 177 | { | |
| 178 | return _writer->open(_filePath, _append); | |
| 179 | } | |
| 180 | ||
| 181 | inline int32_t close(FileWriterI* _writer) | |
| 182 | { | |
| 183 | return _writer->close(); | |
| 184 | } | |
| 185 | ||
| 186 | struct BX_NO_VTABLE MemoryBlockI | |
| 187 | { | |
| 188 | virtual void* more(uint32_t _size = 0) = 0; | |
| 189 | virtual uint32_t getSize() = 0; | |
| 190 | }; | |
| 191 | ||
| 192 | class StaticMemoryBlock : public MemoryBlockI | |
| 193 | { | |
| 194 | public: | |
| 195 | StaticMemoryBlock(void* _data, uint32_t _size) | |
| 196 | : m_data(_data) | |
| 197 | , m_size(_size) | |
| 198 | { | |
| 199 | } | |
| 200 | ||
| 201 | virtual ~StaticMemoryBlock() | |
| 202 | { | |
| 203 | } | |
| 204 | ||
| 205 | virtual void* more(uint32_t /*_size*/ = 0) BX_OVERRIDE | |
| 206 | { | |
| 207 | return m_data; | |
| 208 | } | |
| 209 | ||
| 210 | virtual uint32_t getSize() BX_OVERRIDE | |
| 211 | { | |
| 212 | return m_size; | |
| 213 | } | |
| 214 | ||
| 215 | private: | |
| 216 | void* m_data; | |
| 217 | uint32_t m_size; | |
| 218 | }; | |
| 219 | ||
| 220 | class SizerWriter : public WriterSeekerI | |
| 221 | { | |
| 222 | public: | |
| 223 | SizerWriter() | |
| 224 | : m_pos(0) | |
| 225 | , m_top(0) | |
| 226 | { | |
| 227 | } | |
| 228 | ||
| 229 | virtual ~SizerWriter() | |
| 230 | { | |
| 231 | } | |
| 232 | ||
| 233 | virtual int64_t seek(int64_t _offset = 0, Whence::Enum _whence = Whence::Current) BX_OVERRIDE | |
| 234 | { | |
| 235 | switch (_whence) | |
| 236 | { | |
| 237 | case Whence::Begin: | |
| 238 | m_pos = _offset; | |
| 239 | break; | |
| 240 | ||
| 241 | case Whence::Current: | |
| 242 | m_pos = int64_clamp(m_pos + _offset, 0, m_top); | |
| 243 | break; | |
| 244 | ||
| 245 | case Whence::End: | |
| 246 | m_pos = int64_clamp(m_top - _offset, 0, m_top); | |
| 247 | break; | |
| 248 | } | |
| 249 | ||
| 250 | return m_pos; | |
| 251 | } | |
| 252 | ||
| 253 | virtual int32_t write(const void* /*_data*/, int32_t _size) BX_OVERRIDE | |
| 254 | { | |
| 255 | int32_t morecore = int32_t(m_pos - m_top) + _size; | |
| 256 | ||
| 257 | if (0 < morecore) | |
| 258 | { | |
| 259 | m_top += morecore; | |
| 260 | } | |
| 261 | ||
| 262 | int64_t reminder = m_top-m_pos; | |
| 263 | int32_t size = uint32_min(_size, int32_t(reminder > INT32_MAX ? INT32_MAX : reminder) ); | |
| 264 | m_pos += size; | |
| 265 | return size; | |
| 266 | } | |
| 267 | ||
| 268 | private: | |
| 269 | int64_t m_pos; | |
| 270 | int64_t m_top; | |
| 271 | }; | |
| 272 | ||
| 273 | class MemoryReader : public ReaderSeekerI | |
| 274 | { | |
| 275 | public: | |
| 276 | MemoryReader(const void* _data, uint32_t _size) | |
| 277 | : m_data( (const uint8_t*)_data) | |
| 278 | , m_pos(0) | |
| 279 | , m_top(_size) | |
| 280 | { | |
| 281 | } | |
| 282 | ||
| 283 | virtual ~MemoryReader() | |
| 284 | { | |
| 285 | } | |
| 286 | ||
| 287 | virtual int64_t seek(int64_t _offset, Whence::Enum _whence) BX_OVERRIDE | |
| 288 | { | |
| 289 | switch (_whence) | |
| 290 | { | |
| 291 | case Whence::Begin: | |
| 292 | m_pos = _offset; | |
| 293 | break; | |
| 294 | ||
| 295 | case Whence::Current: | |
| 296 | m_pos = int64_clamp(m_pos + _offset, 0, m_top); | |
| 297 | break; | |
| 298 | ||
| 299 | case Whence::End: | |
| 300 | m_pos = int64_clamp(m_top - _offset, 0, m_top); | |
| 301 | break; | |
| 302 | } | |
| 303 | ||
| 304 | return m_pos; | |
| 305 | } | |
| 306 | ||
| 307 | virtual int32_t read(void* _data, int32_t _size) BX_OVERRIDE | |
| 308 | { | |
| 309 | int64_t reminder = m_top-m_pos; | |
| 310 | int32_t size = uint32_min(_size, int32_t(reminder > INT32_MAX ? INT32_MAX : reminder) ); | |
| 311 | memcpy(_data, &m_data[m_pos], size); | |
| 312 | m_pos += size; | |
| 313 | return size; | |
| 314 | } | |
| 315 | ||
| 316 | const uint8_t* getDataPtr() const | |
| 317 | { | |
| 318 | return &m_data[m_pos]; | |
| 319 | } | |
| 320 | ||
| 321 | int64_t getPos() const | |
| 322 | { | |
| 323 | return m_pos; | |
| 324 | } | |
| 325 | ||
| 326 | int64_t remaining() const | |
| 327 | { | |
| 328 | return m_top-m_pos; | |
| 329 | } | |
| 330 | ||
| 331 | private: | |
| 332 | const uint8_t* m_data; | |
| 333 | int64_t m_pos; | |
| 334 | int64_t m_top; | |
| 335 | }; | |
| 336 | ||
| 337 | class MemoryWriter : public WriterSeekerI | |
| 338 | { | |
| 339 | public: | |
| 340 | MemoryWriter(MemoryBlockI* _memBlock) | |
| 341 | : m_memBlock(_memBlock) | |
| 342 | , m_data(NULL) | |
| 343 | , m_pos(0) | |
| 344 | , m_top(0) | |
| 345 | , m_size(0) | |
| 346 | { | |
| 347 | } | |
| 348 | ||
| 349 | virtual ~MemoryWriter() | |
| 350 | { | |
| 351 | } | |
| 352 | ||
| 353 | virtual int64_t seek(int64_t _offset = 0, Whence::Enum _whence = Whence::Current) BX_OVERRIDE | |
| 354 | { | |
| 355 | switch (_whence) | |
| 356 | { | |
| 357 | case Whence::Begin: | |
| 358 | m_pos = _offset; | |
| 359 | break; | |
| 360 | ||
| 361 | case Whence::Current: | |
| 362 | m_pos = int64_clamp(m_pos + _offset, 0, m_top); | |
| 363 | break; | |
| 364 | ||
| 365 | case Whence::End: | |
| 366 | m_pos = int64_clamp(m_top - _offset, 0, m_top); | |
| 367 | break; | |
| 368 | } | |
| 369 | ||
| 370 | return m_pos; | |
| 371 | } | |
| 372 | ||
| 373 | virtual int32_t write(const void* _data, int32_t _size) BX_OVERRIDE | |
| 374 | { | |
| 375 | int32_t morecore = int32_t(m_pos - m_size) + _size; | |
| 376 | ||
| 377 | if (0 < morecore) | |
| 378 | { | |
| 379 | morecore = BX_ALIGN_MASK(morecore, 0xfff); | |
| 380 | m_data = (uint8_t*)m_memBlock->more(morecore); | |
| 381 | m_size = m_memBlock->getSize(); | |
| 382 | } | |
| 383 | ||
| 384 | int64_t reminder = m_size-m_pos; | |
| 385 | int32_t size = uint32_min(_size, int32_t(reminder > INT32_MAX ? INT32_MAX : reminder) ); | |
| 386 | memcpy(&m_data[m_pos], _data, size); | |
| 387 | m_pos += size; | |
| 388 | m_top = int64_max(m_top, m_pos); | |
| 389 | return size; | |
| 390 | } | |
| 391 | ||
| 392 | private: | |
| 393 | MemoryBlockI* m_memBlock; | |
| 394 | uint8_t* m_data; | |
| 395 | int64_t m_pos; | |
| 396 | int64_t m_top; | |
| 397 | int64_t m_size; | |
| 398 | }; | |
| 399 | ||
| 400 | class StaticMemoryBlockWriter : public MemoryWriter | |
| 401 | { | |
| 402 | public: | |
| 403 | StaticMemoryBlockWriter(void* _data, uint32_t _size) | |
| 404 | : MemoryWriter(&m_smb) | |
| 405 | , m_smb(_data, _size) | |
| 406 | { | |
| 407 | } | |
| 408 | ||
| 409 | ~StaticMemoryBlockWriter() | |
| 410 | { | |
| 411 | } | |
| 412 | ||
| 413 | private: | |
| 414 | StaticMemoryBlock m_smb; | |
| 415 | }; | |
| 416 | ||
| 417 | #if BX_CONFIG_CRT_FILE_READER_WRITER | |
| 418 | class CrtFileReader : public FileReaderI | |
| 419 | { | |
| 420 | public: | |
| 421 | CrtFileReader() | |
| 422 | : m_file(NULL) | |
| 423 | { | |
| 424 | } | |
| 425 | ||
| 426 | virtual ~CrtFileReader() | |
| 427 | { | |
| 428 | } | |
| 429 | ||
| 430 | virtual int32_t open(const char* _filePath) BX_OVERRIDE | |
| 431 | { | |
| 432 | m_file = fopen(_filePath, "rb"); | |
| 433 | return NULL == m_file; | |
| 434 | } | |
| 435 | ||
| 436 | virtual int32_t close() BX_OVERRIDE | |
| 437 | { | |
| 438 | fclose(m_file); | |
| 439 | return 0; | |
| 440 | } | |
| 441 | ||
| 442 | virtual int64_t seek(int64_t _offset = 0, Whence::Enum _whence = Whence::Current) BX_OVERRIDE | |
| 443 | { | |
| 444 | fseeko64(m_file, _offset, _whence); | |
| 445 | return ftello64(m_file); | |
| 446 | } | |
| 447 | ||
| 448 | virtual int32_t read(void* _data, int32_t _size) BX_OVERRIDE | |
| 449 | { | |
| 450 | return (int32_t)fread(_data, 1, _size, m_file); | |
| 451 | } | |
| 452 | ||
| 453 | private: | |
| 454 | FILE* m_file; | |
| 455 | }; | |
| 456 | ||
| 457 | class CrtFileWriter : public FileWriterI | |
| 458 | { | |
| 459 | public: | |
| 460 | CrtFileWriter() | |
| 461 | : m_file(NULL) | |
| 462 | { | |
| 463 | } | |
| 464 | ||
| 465 | virtual ~CrtFileWriter() | |
| 466 | { | |
| 467 | } | |
| 468 | ||
| 469 | virtual int32_t open(const char* _filePath, bool _append = false) BX_OVERRIDE | |
| 470 | { | |
| 471 | if (_append) | |
| 472 | { | |
| 473 | m_file = fopen(_filePath, "ab"); | |
| 474 | } | |
| 475 | else | |
| 476 | { | |
| 477 | m_file = fopen(_filePath, "wb"); | |
| 478 | } | |
| 479 | ||
| 480 | return NULL == m_file; | |
| 481 | } | |
| 482 | ||
| 483 | virtual int32_t close() BX_OVERRIDE | |
| 484 | { | |
| 485 | fclose(m_file); | |
| 486 | return 0; | |
| 487 | } | |
| 488 | ||
| 489 | virtual int64_t seek(int64_t _offset = 0, Whence::Enum _whence = Whence::Current) BX_OVERRIDE | |
| 490 | { | |
| 491 | fseeko64(m_file, _offset, _whence); | |
| 492 | return ftello64(m_file); | |
| 493 | } | |
| 494 | ||
| 495 | virtual int32_t write(const void* _data, int32_t _size) BX_OVERRIDE | |
| 496 | { | |
| 497 | return (int32_t)fwrite(_data, 1, _size, m_file); | |
| 498 | } | |
| 499 | ||
| 500 | private: | |
| 501 | FILE* m_file; | |
| 502 | }; | |
| 503 | #endif // BX_CONFIG_CRT_FILE_READER_WRITER | |
| 504 | ||
| 505 | } // namespace bx | |
| 506 | ||
| 507 | #endif // BX_READERWRITER_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | // FPU math lib | |
| 7 | ||
| 8 | #ifndef BX_FPU_MATH_H_HEADER_GUARD | |
| 9 | #define BX_FPU_MATH_H_HEADER_GUARD | |
| 10 | ||
| 11 | #define _USE_MATH_DEFINES | |
| 12 | #include <math.h> | |
| 13 | #include <string.h> | |
| 14 | ||
| 15 | namespace bx | |
| 16 | { | |
| 17 | inline float toRad(float _deg) | |
| 18 | { | |
| 19 | return _deg * float(M_PI / 180.0); | |
| 20 | } | |
| 21 | ||
| 22 | inline float toDeg(float _rad) | |
| 23 | { | |
| 24 | return _rad * float(180.0 / M_PI); | |
| 25 | } | |
| 26 | ||
| 27 | inline float fmin(float _a, float _b) | |
| 28 | { | |
| 29 | return _a < _b ? _a : _b; | |
| 30 | } | |
| 31 | ||
| 32 | inline float fmax(float _a, float _b) | |
| 33 | { | |
| 34 | return _a > _b ? _a : _b; | |
| 35 | } | |
| 36 | ||
| 37 | inline float fmin3(float _a, float _b, float _c) | |
| 38 | { | |
| 39 | return fmin(_a, fmin(_b, _c) ); | |
| 40 | } | |
| 41 | ||
| 42 | inline float fmax3(float _a, float _b, float _c) | |
| 43 | { | |
| 44 | return fmax(_a, fmax(_b, _c) ); | |
| 45 | } | |
| 46 | ||
| 47 | inline float fclamp(float _a, float _min, float _max) | |
| 48 | { | |
| 49 | return fmin(fmax(_a, _min), _max); | |
| 50 | } | |
| 51 | ||
| 52 | inline float fsaturate(float _a) | |
| 53 | { | |
| 54 | return fclamp(_a, 0.0f, 1.0f); | |
| 55 | } | |
| 56 | ||
| 57 | inline float flerp(float _a, float _b, float _t) | |
| 58 | { | |
| 59 | return _a + (_b - _a) * _t; | |
| 60 | } | |
| 61 | ||
| 62 | inline float fsign(float _a) | |
| 63 | { | |
| 64 | return _a < 0.0f ? -1.0f : 1.0f; | |
| 65 | } | |
| 66 | ||
| 67 | inline float fstep(float _edge, float _a) | |
| 68 | { | |
| 69 | return _a < _edge ? 0.0f : 1.0f; | |
| 70 | } | |
| 71 | ||
| 72 | inline float fpulse(float _a, float _start, float _end) | |
| 73 | { | |
| 74 | return fstep(_a, _start) - fstep(_a, _end); | |
| 75 | } | |
| 76 | ||
| 77 | inline float fabsolute(float _a) | |
| 78 | { | |
| 79 | return fabsf(_a); | |
| 80 | } | |
| 81 | ||
| 82 | inline float fsqrt(float _a) | |
| 83 | { | |
| 84 | return sqrtf(_a); | |
| 85 | } | |
| 86 | ||
| 87 | inline float ffract(float _a) | |
| 88 | { | |
| 89 | return _a - floorf(_a); | |
| 90 | } | |
| 91 | ||
| 92 | inline void vec3Move(float* __restrict _result, const float* __restrict _a) | |
| 93 | { | |
| 94 | _result[0] = _a[0]; | |
| 95 | _result[1] = _a[1]; | |
| 96 | _result[2] = _a[2]; | |
| 97 | } | |
| 98 | ||
| 99 | inline void vec3Abs(float* __restrict _result, const float* __restrict _a) | |
| 100 | { | |
| 101 | _result[0] = fabsolute(_a[0]); | |
| 102 | _result[1] = fabsolute(_a[1]); | |
| 103 | _result[2] = fabsolute(_a[2]); | |
| 104 | } | |
| 105 | ||
| 106 | inline void vec3Neg(float* __restrict _result, const float* __restrict _a) | |
| 107 | { | |
| 108 | _result[0] = -_a[0]; | |
| 109 | _result[1] = -_a[1]; | |
| 110 | _result[2] = -_a[2]; | |
| 111 | } | |
| 112 | ||
| 113 | inline void vec3Add(float* __restrict _result, const float* __restrict _a, const float* __restrict _b) | |
| 114 | { | |
| 115 | _result[0] = _a[0] + _b[0]; | |
| 116 | _result[1] = _a[1] + _b[1]; | |
| 117 | _result[2] = _a[2] + _b[2]; | |
| 118 | } | |
| 119 | ||
| 120 | inline void vec3Sub(float* __restrict _result, const float* __restrict _a, const float* __restrict _b) | |
| 121 | { | |
| 122 | _result[0] = _a[0] - _b[0]; | |
| 123 | _result[1] = _a[1] - _b[1]; | |
| 124 | _result[2] = _a[2] - _b[2]; | |
| 125 | } | |
| 126 | ||
| 127 | inline void vec3Mul(float* __restrict _result, const float* __restrict _a, const float* __restrict _b) | |
| 128 | { | |
| 129 | _result[0] = _a[0] * _b[0]; | |
| 130 | _result[1] = _a[1] * _b[1]; | |
| 131 | _result[2] = _a[2] * _b[2]; | |
| 132 | } | |
| 133 | ||
| 134 | inline void vec3Mul(float* __restrict _result, const float* __restrict _a, float _b) | |
| 135 | { | |
| 136 | _result[0] = _a[0] * _b; | |
| 137 | _result[1] = _a[1] * _b; | |
| 138 | _result[2] = _a[2] * _b; | |
| 139 | } | |
| 140 | ||
| 141 | inline float vec3Dot(const float* __restrict _a, const float* __restrict _b) | |
| 142 | { | |
| 143 | return _a[0]*_b[0] + _a[1]*_b[1] + _a[2]*_b[2]; | |
| 144 | } | |
| 145 | ||
| 146 | inline void vec3Cross(float* __restrict _result, const float* __restrict _a, const float* __restrict _b) | |
| 147 | { | |
| 148 | _result[0] = _a[1]*_b[2] - _a[2]*_b[1]; | |
| 149 | _result[1] = _a[2]*_b[0] - _a[0]*_b[2]; | |
| 150 | _result[2] = _a[0]*_b[1] - _a[1]*_b[0]; | |
| 151 | } | |
| 152 | ||
| 153 | inline float vec3Length(const float* _a) | |
| 154 | { | |
| 155 | return fsqrt(vec3Dot(_a, _a) ); | |
| 156 | } | |
| 157 | ||
| 158 | inline float vec3Norm(float* __restrict _result, const float* __restrict _a) | |
| 159 | { | |
| 160 | const float len = vec3Length(_a); | |
| 161 | const float invLen = 1.0f/len; | |
| 162 | _result[0] = _a[0] * invLen; | |
| 163 | _result[1] = _a[1] * invLen; | |
| 164 | _result[2] = _a[2] * invLen; | |
| 165 | return len; | |
| 166 | } | |
| 167 | ||
| 168 | inline void mtxIdentity(float* _result) | |
| 169 | { | |
| 170 | memset(_result, 0, sizeof(float)*16); | |
| 171 | _result[0] = _result[5] = _result[10] = _result[15] = 1.0f; | |
| 172 | } | |
| 173 | ||
| 174 | inline void mtxTranslate(float* _result, float _tx, float _ty, float _tz) | |
| 175 | { | |
| 176 | mtxIdentity(_result); | |
| 177 | _result[12] = _tx; | |
| 178 | _result[13] = _ty; | |
| 179 | _result[14] = _tz; | |
| 180 | } | |
| 181 | ||
| 182 | inline void mtxScale(float* _result, float _sx, float _sy, float _sz) | |
| 183 | { | |
| 184 | memset(_result, 0, sizeof(float) * 16); | |
| 185 | _result[0] = _sx; | |
| 186 | _result[5] = _sy; | |
| 187 | _result[10] = _sz; | |
| 188 | _result[15] = 1.0f; | |
| 189 | } | |
| 190 | ||
| 191 | inline void mtxLookAt(float* __restrict _result, const float* __restrict _eye, const float* __restrict _at, const float* __restrict _up = NULL) | |
| 192 | { | |
| 193 | float tmp[4]; | |
| 194 | vec3Sub(tmp, _at, _eye); | |
| 195 | ||
| 196 | float view[4]; | |
| 197 | vec3Norm(view, tmp); | |
| 198 | ||
| 199 | float up[3] = { 0.0f, 1.0f, 0.0f }; | |
| 200 | if (NULL != _up) | |
| 201 | { | |
| 202 | up[0] = _up[0]; | |
| 203 | up[1] = _up[1]; | |
| 204 | up[2] = _up[2]; | |
| 205 | } | |
| 206 | vec3Cross(tmp, up, view); | |
| 207 | ||
| 208 | float right[4]; | |
| 209 | vec3Norm(right, tmp); | |
| 210 | ||
| 211 | vec3Cross(up, view, right); | |
| 212 | ||
| 213 | memset(_result, 0, sizeof(float)*16); | |
| 214 | _result[ 0] = right[0]; | |
| 215 | _result[ 1] = up[0]; | |
| 216 | _result[ 2] = view[0]; | |
| 217 | ||
| 218 | _result[ 4] = right[1]; | |
| 219 | _result[ 5] = up[1]; | |
| 220 | _result[ 6] = view[1]; | |
| 221 | ||
| 222 | _result[ 8] = right[2]; | |
| 223 | _result[ 9] = up[2]; | |
| 224 | _result[10] = view[2]; | |
| 225 | ||
| 226 | _result[12] = -vec3Dot(right, _eye); | |
| 227 | _result[13] = -vec3Dot(up, _eye); | |
| 228 | _result[14] = -vec3Dot(view, _eye); | |
| 229 | _result[15] = 1.0f; | |
| 230 | } | |
| 231 | ||
| 232 | inline void mtxProj(float* _result, float _fovy, float _aspect, float _near, float _far) | |
| 233 | { | |
| 234 | const float height = 1.0f/tanf(_fovy*( (float)M_PI/180.0f)*0.5f); | |
| 235 | const float width = height * 1.0f/_aspect; | |
| 236 | const float aa = _far/(_far-_near); | |
| 237 | const float bb = -_near * aa; | |
| 238 | ||
| 239 | memset(_result, 0, sizeof(float)*16); | |
| 240 | _result[0] = width; | |
| 241 | _result[5] = height; | |
| 242 | _result[10] = aa; | |
| 243 | _result[11] = 1.0f; | |
| 244 | _result[14] = bb; | |
| 245 | } | |
| 246 | ||
| 247 | inline void mtxOrtho(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far) | |
| 248 | { | |
| 249 | const float aa = 2.0f/(_right - _left); | |
| 250 | const float bb = 2.0f/(_top - _bottom); | |
| 251 | const float cc = 1.0f/(_far - _near); | |
| 252 | const float dd = (_left + _right)/(_left - _right); | |
| 253 | const float ee = (_top + _bottom)/(_bottom - _top); | |
| 254 | const float ff = _near / (_near - _far); | |
| 255 | ||
| 256 | memset(_result, 0, sizeof(float)*16); | |
| 257 | _result[0] = aa; | |
| 258 | _result[5] = bb; | |
| 259 | _result[10] = cc; | |
| 260 | _result[12] = dd; | |
| 261 | _result[13] = ee; | |
| 262 | _result[14] = ff; | |
| 263 | _result[15] = 1.0f; | |
| 264 | } | |
| 265 | ||
| 266 | inline void mtxRotateX(float* _result, float _ax) | |
| 267 | { | |
| 268 | const float sx = sinf(_ax); | |
| 269 | const float cx = cosf(_ax); | |
| 270 | ||
| 271 | memset(_result, 0, sizeof(float)*16); | |
| 272 | _result[ 0] = 1.0f; | |
| 273 | _result[ 5] = cx; | |
| 274 | _result[ 6] = -sx; | |
| 275 | _result[ 9] = sx; | |
| 276 | _result[10] = cx; | |
| 277 | _result[15] = 1.0f; | |
| 278 | } | |
| 279 | ||
| 280 | inline void mtxRotateY(float* _result, float _ay) | |
| 281 | { | |
| 282 | const float sy = sinf(_ay); | |
| 283 | const float cy = cosf(_ay); | |
| 284 | ||
| 285 | memset(_result, 0, sizeof(float)*16); | |
| 286 | _result[ 0] = cy; | |
| 287 | _result[ 2] = sy; | |
| 288 | _result[ 5] = 1.0f; | |
| 289 | _result[ 8] = -sy; | |
| 290 | _result[10] = cy; | |
| 291 | _result[15] = 1.0f; | |
| 292 | } | |
| 293 | ||
| 294 | inline void mtxRotateZ(float* _result, float _az) | |
| 295 | { | |
| 296 | const float sz = sinf(_az); | |
| 297 | const float cz = cosf(_az); | |
| 298 | ||
| 299 | memset(_result, 0, sizeof(float)*16); | |
| 300 | _result[ 0] = cz; | |
| 301 | _result[ 1] = -sz; | |
| 302 | _result[ 4] = sz; | |
| 303 | _result[ 5] = cz; | |
| 304 | _result[10] = 1.0f; | |
| 305 | _result[15] = 1.0f; | |
| 306 | } | |
| 307 | ||
| 308 | inline void mtxRotateXY(float* _result, float _ax, float _ay) | |
| 309 | { | |
| 310 | const float sx = sinf(_ax); | |
| 311 | const float cx = cosf(_ax); | |
| 312 | const float sy = sinf(_ay); | |
| 313 | const float cy = cosf(_ay); | |
| 314 | ||
| 315 | memset(_result, 0, sizeof(float)*16); | |
| 316 | _result[ 0] = cy; | |
| 317 | _result[ 2] = sy; | |
| 318 | _result[ 4] = sx*sy; | |
| 319 | _result[ 5] = cx; | |
| 320 | _result[ 6] = -sx*cy; | |
| 321 | _result[ 8] = -cx*sy; | |
| 322 | _result[ 9] = sx; | |
| 323 | _result[10] = cx*cy; | |
| 324 | _result[15] = 1.0f; | |
| 325 | } | |
| 326 | ||
| 327 | inline void mtxRotateXYZ(float* _result, float _ax, float _ay, float _az) | |
| 328 | { | |
| 329 | const float sx = sinf(_ax); | |
| 330 | const float cx = cosf(_ax); | |
| 331 | const float sy = sinf(_ay); | |
| 332 | const float cy = cosf(_ay); | |
| 333 | const float sz = sinf(_az); | |
| 334 | const float cz = cosf(_az); | |
| 335 | ||
| 336 | memset(_result, 0, sizeof(float)*16); | |
| 337 | _result[ 0] = cy*cz; | |
| 338 | _result[ 1] = -cy*sz; | |
| 339 | _result[ 2] = sy; | |
| 340 | _result[ 4] = cz*sx*sy + cx*sz; | |
| 341 | _result[ 5] = cx*cz - sx*sy*sz; | |
| 342 | _result[ 6] = -cy*sx; | |
| 343 | _result[ 8] = -cx*cz*sy + sx*sz; | |
| 344 | _result[ 9] = cz*sx + cx*sy*sz; | |
| 345 | _result[10] = cx*cy; | |
| 346 | _result[15] = 1.0f; | |
| 347 | } | |
| 348 | ||
| 349 | inline void mtxRotateZYX(float* _result, float _ax, float _ay, float _az) | |
| 350 | { | |
| 351 | const float sx = sinf(_ax); | |
| 352 | const float cx = cosf(_ax); | |
| 353 | const float sy = sinf(_ay); | |
| 354 | const float cy = cosf(_ay); | |
| 355 | const float sz = sinf(_az); | |
| 356 | const float cz = cosf(_az); | |
| 357 | ||
| 358 | memset(_result, 0, sizeof(float)*16); | |
| 359 | _result[ 0] = cy*cz; | |
| 360 | _result[ 1] = cz*sx*sy-cx*sz; | |
| 361 | _result[ 2] = cx*cz*sy+sx*sz; | |
| 362 | _result[ 4] = cy*sz; | |
| 363 | _result[ 5] = cx*cz + sx*sy*sz; | |
| 364 | _result[ 6] = -cz*sx + cx*sy*sz; | |
| 365 | _result[ 8] = -sy; | |
| 366 | _result[ 9] = cy*sx; | |
| 367 | _result[10] = cx*cy; | |
| 368 | _result[15] = 1.0f; | |
| 369 | }; | |
| 370 | ||
| 371 | inline void mtxSRT(float* _result, float _sx, float _sy, float _sz, float _ax, float _ay, float _az, float _tx, float _ty, float _tz) | |
| 372 | { | |
| 373 | const float sx = sinf(_ax); | |
| 374 | const float cx = cosf(_ax); | |
| 375 | const float sy = sinf(_ay); | |
| 376 | const float cy = cosf(_ay); | |
| 377 | const float sz = sinf(_az); | |
| 378 | const float cz = cosf(_az); | |
| 379 | ||
| 380 | const float sxsz = sx*sz; | |
| 381 | const float cycz = cy*cz; | |
| 382 | ||
| 383 | _result[ 0] = _sx * (cycz - sxsz*sy); | |
| 384 | _result[ 1] = _sx * -cx*sz; | |
| 385 | _result[ 2] = _sx * (cz*sy + cy*sxsz); | |
| 386 | _result[ 3] = 0.0f; | |
| 387 | ||
| 388 | _result[ 4] = _sy * (cz*sx*sy + cy*sz); | |
| 389 | _result[ 5] = _sy * cx*cz; | |
| 390 | _result[ 6] = _sy * (sy*sz -cycz*sx); | |
| 391 | _result[ 7] = 0.0f; | |
| 392 | ||
| 393 | _result[ 8] = _sz * -cx*sy; | |
| 394 | _result[ 9] = _sz * sx; | |
| 395 | _result[10] = _sz * cx*cy; | |
| 396 | _result[11] = 0.0f; | |
| 397 | ||
| 398 | _result[12] = _tx; | |
| 399 | _result[13] = _ty; | |
| 400 | _result[14] = _tz; | |
| 401 | _result[15] = 1.0f; | |
| 402 | } | |
| 403 | ||
| 404 | inline void vec3MulMtx(float* __restrict _result, const float* __restrict _vec, const float* __restrict _mat) | |
| 405 | { | |
| 406 | _result[0] = _vec[0] * _mat[ 0] + _vec[1] * _mat[4] + _vec[2] * _mat[ 8] + _mat[12]; | |
| 407 | _result[1] = _vec[0] * _mat[ 1] + _vec[1] * _mat[5] + _vec[2] * _mat[ 9] + _mat[13]; | |
| 408 | _result[2] = _vec[0] * _mat[ 2] + _vec[1] * _mat[6] + _vec[2] * _mat[10] + _mat[14]; | |
| 409 | } | |
| 410 | ||
| 411 | inline void vec3MulMtxH(float* __restrict _result, const float* __restrict _vec, const float* __restrict _mat) | |
| 412 | { | |
| 413 | float xx = _vec[0] * _mat[ 0] + _vec[1] * _mat[4] + _vec[2] * _mat[ 8] + _mat[12]; | |
| 414 | float yy = _vec[0] * _mat[ 1] + _vec[1] * _mat[5] + _vec[2] * _mat[ 9] + _mat[13]; | |
| 415 | float zz = _vec[0] * _mat[ 2] + _vec[1] * _mat[6] + _vec[2] * _mat[10] + _mat[14]; | |
| 416 | float ww = _vec[0] * _mat[ 3] + _vec[1] * _mat[7] + _vec[2] * _mat[11] + _mat[15]; | |
| 417 | float invW = fsign(ww)/ww; | |
| 418 | _result[0] = xx*invW; | |
| 419 | _result[1] = yy*invW; | |
| 420 | _result[2] = zz*invW; | |
| 421 | } | |
| 422 | ||
| 423 | inline void vec4MulMtx(float* __restrict _result, const float* __restrict _vec, const float* __restrict _mat) | |
| 424 | { | |
| 425 | _result[0] = _vec[0] * _mat[ 0] + _vec[1] * _mat[4] + _vec[2] * _mat[ 8] + _vec[3] * _mat[12]; | |
| 426 | _result[1] = _vec[0] * _mat[ 1] + _vec[1] * _mat[5] + _vec[2] * _mat[ 9] + _vec[3] * _mat[13]; | |
| 427 | _result[2] = _vec[0] * _mat[ 2] + _vec[1] * _mat[6] + _vec[2] * _mat[10] + _vec[3] * _mat[14]; | |
| 428 | _result[3] = _vec[0] * _mat[ 3] + _vec[1] * _mat[7] + _vec[2] * _mat[11] + _vec[3] * _mat[15]; | |
| 429 | } | |
| 430 | ||
| 431 | inline void mtxMul(float* __restrict _result, const float* __restrict _a, const float* __restrict _b) | |
| 432 | { | |
| 433 | vec4MulMtx(&_result[ 0], &_a[ 0], _b); | |
| 434 | vec4MulMtx(&_result[ 4], &_a[ 4], _b); | |
| 435 | vec4MulMtx(&_result[ 8], &_a[ 8], _b); | |
| 436 | vec4MulMtx(&_result[12], &_a[12], _b); | |
| 437 | } | |
| 438 | ||
| 439 | inline void mtxTranspose(float* __restrict _result, const float* __restrict _a) | |
| 440 | { | |
| 441 | _result[ 0] = _a[ 0]; | |
| 442 | _result[ 4] = _a[ 1]; | |
| 443 | _result[ 8] = _a[ 2]; | |
| 444 | _result[12] = _a[ 3]; | |
| 445 | _result[ 1] = _a[ 4]; | |
| 446 | _result[ 5] = _a[ 5]; | |
| 447 | _result[ 9] = _a[ 6]; | |
| 448 | _result[13] = _a[ 7]; | |
| 449 | _result[ 2] = _a[ 8]; | |
| 450 | _result[ 6] = _a[ 9]; | |
| 451 | _result[10] = _a[10]; | |
| 452 | _result[14] = _a[11]; | |
| 453 | _result[ 3] = _a[12]; | |
| 454 | _result[ 7] = _a[13]; | |
| 455 | _result[11] = _a[14]; | |
| 456 | _result[15] = _a[15]; | |
| 457 | } | |
| 458 | ||
| 459 | inline void mtx3Inverse(float* __restrict _result, const float* __restrict _a) | |
| 460 | { | |
| 461 | float xx = _a[0]; | |
| 462 | float xy = _a[1]; | |
| 463 | float xz = _a[2]; | |
| 464 | float yx = _a[3]; | |
| 465 | float yy = _a[4]; | |
| 466 | float yz = _a[5]; | |
| 467 | float zx = _a[6]; | |
| 468 | float zy = _a[7]; | |
| 469 | float zz = _a[8]; | |
| 470 | ||
| 471 | float det = 0.0f; | |
| 472 | det += xx * (yy*zz - yz*zy); | |
| 473 | det -= xy * (yx*zz - yz*zx); | |
| 474 | det += xz * (yx*zy - yy*zx); | |
| 475 | ||
| 476 | float invDet = 1.0f/det; | |
| 477 | ||
| 478 | _result[0] = +(yy*zz - yz*zy) * invDet; | |
| 479 | _result[1] = -(xy*zz - xz*zy) * invDet; | |
| 480 | _result[2] = +(xy*yz - xz*yy) * invDet; | |
| 481 | ||
| 482 | _result[3] = -(yx*zz - yz*zx) * invDet; | |
| 483 | _result[4] = +(xx*zz - xz*zx) * invDet; | |
| 484 | _result[5] = -(xx*yz - xz*yx) * invDet; | |
| 485 | ||
| 486 | _result[6] = +(yx*zy - yy*zx) * invDet; | |
| 487 | _result[7] = -(xx*zy - xy*zx) * invDet; | |
| 488 | _result[8] = +(xx*yy - xy*yx) * invDet; | |
| 489 | } | |
| 490 | ||
| 491 | inline void mtxInverse(float* __restrict _result, const float* __restrict _a) | |
| 492 | { | |
| 493 | float xx = _a[ 0]; | |
| 494 | float xy = _a[ 1]; | |
| 495 | float xz = _a[ 2]; | |
| 496 | float xw = _a[ 3]; | |
| 497 | float yx = _a[ 4]; | |
| 498 | float yy = _a[ 5]; | |
| 499 | float yz = _a[ 6]; | |
| 500 | float yw = _a[ 7]; | |
| 501 | float zx = _a[ 8]; | |
| 502 | float zy = _a[ 9]; | |
| 503 | float zz = _a[10]; | |
| 504 | float zw = _a[11]; | |
| 505 | float wx = _a[12]; | |
| 506 | float wy = _a[13]; | |
| 507 | float wz = _a[14]; | |
| 508 | float ww = _a[15]; | |
| 509 | ||
| 510 | float det = 0.0f; | |
| 511 | det += xx * (yy*(zz*ww - zw*wz) - yz*(zy*ww - zw*wy) + yw*(zy*wz - zz*wy) ); | |
| 512 | det -= xy * (yx*(zz*ww - zw*wz) - yz*(zx*ww - zw*wx) + yw*(zx*wz - zz*wx) ); | |
| 513 | det += xz * (yx*(zy*ww - zw*wy) - yy*(zx*ww - zw*wx) + yw*(zx*wy - zy*wx) ); | |
| 514 | det -= xw * (yx*(zy*wz - zz*wy) - yy*(zx*wz - zz*wx) + yz*(zx*wy - zy*wx) ); | |
| 515 | ||
| 516 | float invDet = 1.0f/det; | |
| 517 | ||
| 518 | _result[ 0] = +(yy*(zz*ww - wz*zw) - yz*(zy*ww - wy*zw) + yw*(zy*wz - wy*zz) ) * invDet; | |
| 519 | _result[ 1] = -(xy*(zz*ww - wz*zw) - xz*(zy*ww - wy*zw) + xw*(zy*wz - wy*zz) ) * invDet; | |
| 520 | _result[ 2] = +(xy*(yz*ww - wz*yw) - xz*(yy*ww - wy*yw) + xw*(yy*wz - wy*yz) ) * invDet; | |
| 521 | _result[ 3] = -(xy*(yz*zw - zz*yw) - xz*(yy*zw - zy*yw) + xw*(yy*zz - zy*yz) ) * invDet; | |
| 522 | ||
| 523 | _result[ 4] = -(yx*(zz*ww - wz*zw) - yz*(zx*ww - wx*zw) + yw*(zx*wz - wx*zz) ) * invDet; | |
| 524 | _result[ 5] = +(xx*(zz*ww - wz*zw) - xz*(zx*ww - wx*zw) + xw*(zx*wz - wx*zz) ) * invDet; | |
| 525 | _result[ 6] = -(xx*(yz*ww - wz*yw) - xz*(yx*ww - wx*yw) + xw*(yx*wz - wx*yz) ) * invDet; | |
| 526 | _result[ 7] = +(xx*(yz*zw - zz*yw) - xz*(yx*zw - zx*yw) + xw*(yx*zz - zx*yz) ) * invDet; | |
| 527 | ||
| 528 | _result[ 8] = +(yx*(zy*ww - wy*zw) - yy*(zx*ww - wx*zw) + yw*(zx*wy - wx*zy) ) * invDet; | |
| 529 | _result[ 9] = -(xx*(zy*ww - wy*zw) - xy*(zx*ww - wx*zw) + xw*(zx*wy - wx*zy) ) * invDet; | |
| 530 | _result[10] = +(xx*(yy*ww - wy*yw) - xy*(yx*ww - wx*yw) + xw*(yx*wy - wx*yy) ) * invDet; | |
| 531 | _result[11] = -(xx*(yy*zw - zy*yw) - xy*(yx*zw - zx*yw) + xw*(yx*zy - zx*yy) ) * invDet; | |
| 532 | ||
| 533 | _result[12] = -(yx*(zy*wz - wy*zz) - yy*(zx*wz - wx*zz) + yz*(zx*wy - wx*zy) ) * invDet; | |
| 534 | _result[13] = +(xx*(zy*wz - wy*zz) - xy*(zx*wz - wx*zz) + xz*(zx*wy - wx*zy) ) * invDet; | |
| 535 | _result[14] = -(xx*(yy*wz - wy*yz) - xy*(yx*wz - wx*yz) + xz*(yx*wy - wx*yy) ) * invDet; | |
| 536 | _result[15] = +(xx*(yy*zz - zy*yz) - xy*(yx*zz - zx*yz) + xz*(yx*zy - zx*yy) ) * invDet; | |
| 537 | } | |
| 538 | ||
| 539 | /// Convert LH to RH projection matrix and vice versa. | |
| 540 | inline void mtxProjFlipHandedness(float* __restrict _dst, const float* __restrict _src) | |
| 541 | { | |
| 542 | _dst[ 0] = -_src[ 0]; | |
| 543 | _dst[ 1] = -_src[ 1]; | |
| 544 | _dst[ 2] = -_src[ 2]; | |
| 545 | _dst[ 3] = -_src[ 3]; | |
| 546 | _dst[ 4] = _src[ 4]; | |
| 547 | _dst[ 5] = _src[ 5]; | |
| 548 | _dst[ 6] = _src[ 6]; | |
| 549 | _dst[ 7] = _src[ 7]; | |
| 550 | _dst[ 8] = -_src[ 8]; | |
| 551 | _dst[ 9] = -_src[ 9]; | |
| 552 | _dst[10] = -_src[10]; | |
| 553 | _dst[11] = -_src[11]; | |
| 554 | _dst[12] = _src[12]; | |
| 555 | _dst[13] = _src[13]; | |
| 556 | _dst[14] = _src[14]; | |
| 557 | _dst[15] = _src[15]; | |
| 558 | } | |
| 559 | ||
| 560 | /// Convert LH to RH view matrix and vice versa. | |
| 561 | inline void mtxViewFlipHandedness(float* __restrict _dst, const float* __restrict _src) | |
| 562 | { | |
| 563 | _dst[ 0] = -_src[ 0]; | |
| 564 | _dst[ 1] = _src[ 1]; | |
| 565 | _dst[ 2] = -_src[ 2]; | |
| 566 | _dst[ 3] = _src[ 3]; | |
| 567 | _dst[ 4] = -_src[ 4]; | |
| 568 | _dst[ 5] = _src[ 5]; | |
| 569 | _dst[ 6] = -_src[ 6]; | |
| 570 | _dst[ 7] = _src[ 7]; | |
| 571 | _dst[ 8] = -_src[ 8]; | |
| 572 | _dst[ 9] = _src[ 9]; | |
| 573 | _dst[10] = -_src[10]; | |
| 574 | _dst[11] = _src[11]; | |
| 575 | _dst[12] = -_src[12]; | |
| 576 | _dst[13] = _src[13]; | |
| 577 | _dst[14] = -_src[14]; | |
| 578 | _dst[15] = _src[15]; | |
| 579 | } | |
| 580 | ||
| 581 | inline void calcNormal(float _result[3], float _va[3], float _vb[3], float _vc[3]) | |
| 582 | { | |
| 583 | float ba[3]; | |
| 584 | vec3Sub(ba, _vb, _va); | |
| 585 | ||
| 586 | float ca[3]; | |
| 587 | vec3Sub(ca, _vc, _va); | |
| 588 | ||
| 589 | float baxca[3]; | |
| 590 | vec3Cross(baxca, ba, ca); | |
| 591 | ||
| 592 | vec3Norm(_result, baxca); | |
| 593 | } | |
| 594 | ||
| 595 | inline void calcPlane(float _result[4], float _va[3], float _vb[3], float _vc[3]) | |
| 596 | { | |
| 597 | float normal[3]; | |
| 598 | calcNormal(normal, _va, _vb, _vc); | |
| 599 | ||
| 600 | _result[0] = normal[0]; | |
| 601 | _result[1] = normal[1]; | |
| 602 | _result[2] = normal[2]; | |
| 603 | _result[3] = -vec3Dot(normal, _va); | |
| 604 | } | |
| 605 | ||
| 606 | inline void rgbToHsv(float _hsv[3], const float _rgb[3]) | |
| 607 | { | |
| 608 | const float rr = _rgb[0]; | |
| 609 | const float gg = _rgb[1]; | |
| 610 | const float bb = _rgb[2]; | |
| 611 | ||
| 612 | const float s0 = fstep(bb, gg); | |
| 613 | ||
| 614 | const float px = flerp(bb, gg, s0); | |
| 615 | const float py = flerp(gg, bb, s0); | |
| 616 | const float pz = flerp(-1.0f, 0.0f, s0); | |
| 617 | const float pw = flerp(2.0f/3.0f, -1.0f/3.0f, s0); | |
| 618 | ||
| 619 | const float s1 = fstep(px, rr); | |
| 620 | ||
| 621 | const float qx = flerp(px, rr, s1); | |
| 622 | const float qy = py; | |
| 623 | const float qz = flerp(pw, pz, s1); | |
| 624 | const float qw = flerp(rr, px, s1); | |
| 625 | ||
| 626 | const float dd = qx - fmin(qw, qy); | |
| 627 | const float ee = 1.0e-10f; | |
| 628 | ||
| 629 | _hsv[0] = fabsolute(qz + (qw - qy) / (6.0f * dd + ee) ); | |
| 630 | _hsv[1] = dd / (qx + ee); | |
| 631 | _hsv[2] = qx; | |
| 632 | } | |
| 633 | ||
| 634 | inline void hsvToRgb(float _rgb[3], const float _hsv[3]) | |
| 635 | { | |
| 636 | const float hh = _hsv[0]; | |
| 637 | const float ss = _hsv[1]; | |
| 638 | const float vv = _hsv[2]; | |
| 639 | ||
| 640 | const float px = fabsolute(ffract(hh + 1.0f ) * 6.0f - 3.0f); | |
| 641 | const float py = fabsolute(ffract(hh + 2.0f/3.0f) * 6.0f - 3.0f); | |
| 642 | const float pz = fabsolute(ffract(hh + 1.0f/3.0f) * 6.0f - 3.0f); | |
| 643 | ||
| 644 | _rgb[0] = vv * flerp(1.0f, fsaturate(px - 1.0f), ss); | |
| 645 | _rgb[1] = vv * flerp(1.0f, fsaturate(py - 1.0f), ss); | |
| 646 | _rgb[2] = vv * flerp(1.0f, fsaturate(pz - 1.0f), ss); | |
| 647 | } | |
| 648 | ||
| 649 | } // namespace bx | |
| 650 | ||
| 651 | #endif // BX_FPU_MATH_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_BLOCKALLOC_H_HEADER_GUARD | |
| 7 | #define BX_BLOCKALLOC_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | namespace bx | |
| 12 | { | |
| 13 | class BlockAlloc | |
| 14 | { | |
| 15 | public: | |
| 16 | static const uint16_t invalidIndex = 0xffff; | |
| 17 | static const uint32_t minElementSize = 2; | |
| 18 | ||
| 19 | BlockAlloc() | |
| 20 | : m_data(NULL) | |
| 21 | , m_num(0) | |
| 22 | , m_size(0) | |
| 23 | , m_numFree(0) | |
| 24 | , m_freeIndex(invalidIndex) | |
| 25 | { | |
| 26 | } | |
| 27 | ||
| 28 | BlockAlloc(void* _data, uint16_t _num, uint16_t _size) | |
| 29 | : m_data(_data) | |
| 30 | , m_num(_num) | |
| 31 | , m_size(_size) | |
| 32 | , m_numFree(_num) | |
| 33 | , m_freeIndex(0) | |
| 34 | { | |
| 35 | char* data = (char*)_data; | |
| 36 | uint16_t* index = (uint16_t*)_data; | |
| 37 | for (uint16_t ii = 0; ii < m_num-1; ++ii) | |
| 38 | { | |
| 39 | *index = ii+1; | |
| 40 | data += m_size; | |
| 41 | index = (uint16_t*)data; | |
| 42 | } | |
| 43 | *index = invalidIndex; | |
| 44 | } | |
| 45 | ||
| 46 | ~BlockAlloc() | |
| 47 | { | |
| 48 | } | |
| 49 | ||
| 50 | void* alloc() | |
| 51 | { | |
| 52 | if (invalidIndex == m_freeIndex) | |
| 53 | { | |
| 54 | return NULL; | |
| 55 | } | |
| 56 | ||
| 57 | void* obj = ( (char*)m_data) + m_freeIndex*m_size; | |
| 58 | m_freeIndex = *( (uint16_t*)obj); | |
| 59 | --m_numFree; | |
| 60 | ||
| 61 | return obj; | |
| 62 | } | |
| 63 | ||
| 64 | void free(void* _obj) | |
| 65 | { | |
| 66 | uint16_t index = getIndex(_obj); | |
| 67 | BX_CHECK(index < m_num, "index %d, m_num %d", index, m_num); | |
| 68 | ||
| 69 | *( (uint16_t*)_obj) = m_freeIndex; | |
| 70 | m_freeIndex = index; | |
| 71 | ++m_numFree; | |
| 72 | } | |
| 73 | ||
| 74 | uint16_t getIndex(void* _obj) const | |
| 75 | { | |
| 76 | return (uint16_t)( ( (char*)_obj - (char*)m_data ) / m_size); | |
| 77 | } | |
| 78 | ||
| 79 | uint16_t getNumFree() const | |
| 80 | { | |
| 81 | return m_numFree; | |
| 82 | } | |
| 83 | ||
| 84 | void* getFromIndex(uint16_t _index) | |
| 85 | { | |
| 86 | return (char*)m_data + _index*m_size; | |
| 87 | } | |
| 88 | ||
| 89 | private: | |
| 90 | void* m_data; | |
| 91 | uint16_t m_num; | |
| 92 | uint16_t m_size; | |
| 93 | uint16_t m_numFree; | |
| 94 | uint16_t m_freeIndex; | |
| 95 | }; | |
| 96 | ||
| 97 | } // namespace bx | |
| 98 | ||
| 99 | #endif // BX_BLOCKALLOC_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_HANDLE_ALLOC_H_HEADER_GUARD | |
| 7 | #define BX_HANDLE_ALLOC_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | #include "allocator.h" | |
| 11 | ||
| 12 | namespace bx | |
| 13 | { | |
| 14 | template <uint16_t MaxHandlesT> | |
| 15 | class HandleAllocT | |
| 16 | { | |
| 17 | public: | |
| 18 | static const uint16_t invalid = 0xffff; | |
| 19 | ||
| 20 | HandleAllocT() | |
| 21 | : m_numHandles(0) | |
| 22 | { | |
| 23 | for (uint16_t ii = 0; ii < MaxHandlesT; ++ii) | |
| 24 | { | |
| 25 | m_handles[ii] = ii; | |
| 26 | } | |
| 27 | } | |
| 28 | ||
| 29 | ~HandleAllocT() | |
| 30 | { | |
| 31 | } | |
| 32 | ||
| 33 | const uint16_t* getHandles() const | |
| 34 | { | |
| 35 | return m_handles; | |
| 36 | } | |
| 37 | ||
| 38 | uint16_t getHandleAt(uint16_t _at) const | |
| 39 | { | |
| 40 | return m_handles[_at]; | |
| 41 | } | |
| 42 | ||
| 43 | uint16_t getNumHandles() const | |
| 44 | { | |
| 45 | return m_numHandles; | |
| 46 | } | |
| 47 | ||
| 48 | uint16_t getMaxHandles() const | |
| 49 | { | |
| 50 | return MaxHandlesT; | |
| 51 | } | |
| 52 | ||
| 53 | uint16_t alloc() | |
| 54 | { | |
| 55 | if (m_numHandles < MaxHandlesT) | |
| 56 | { | |
| 57 | uint16_t index = m_numHandles; | |
| 58 | ++m_numHandles; | |
| 59 | ||
| 60 | uint16_t handle = m_handles[index]; | |
| 61 | uint16_t* sparse = &m_handles[MaxHandlesT]; | |
| 62 | sparse[handle] = index; | |
| 63 | return handle; | |
| 64 | } | |
| 65 | ||
| 66 | return invalid; | |
| 67 | } | |
| 68 | ||
| 69 | void free(uint16_t _handle) | |
| 70 | { | |
| 71 | uint16_t* sparse = &m_handles[MaxHandlesT]; | |
| 72 | uint16_t index = sparse[_handle]; | |
| 73 | --m_numHandles; | |
| 74 | uint16_t temp = m_handles[m_numHandles]; | |
| 75 | m_handles[m_numHandles] = _handle; | |
| 76 | sparse[temp] = index; | |
| 77 | m_handles[index] = temp; | |
| 78 | } | |
| 79 | ||
| 80 | private: | |
| 81 | uint16_t m_handles[MaxHandlesT*2]; | |
| 82 | uint16_t m_numHandles; | |
| 83 | }; | |
| 84 | ||
| 85 | class HandleAlloc | |
| 86 | { | |
| 87 | public: | |
| 88 | static const uint16_t invalid = 0xffff; | |
| 89 | ||
| 90 | HandleAlloc(uint16_t _maxHandles, void* _handles) | |
| 91 | : m_handles( (uint16_t*)_handles) | |
| 92 | , m_numHandles(0) | |
| 93 | , m_maxHandles(_maxHandles) | |
| 94 | { | |
| 95 | for (uint16_t ii = 0; ii < _maxHandles; ++ii) | |
| 96 | { | |
| 97 | m_handles[ii] = ii; | |
| 98 | } | |
| 99 | } | |
| 100 | ||
| 101 | ~HandleAlloc() | |
| 102 | { | |
| 103 | } | |
| 104 | ||
| 105 | const uint16_t* getHandles() const | |
| 106 | { | |
| 107 | return m_handles; | |
| 108 | } | |
| 109 | ||
| 110 | uint16_t getHandleAt(uint16_t _at) const | |
| 111 | { | |
| 112 | return m_handles[_at]; | |
| 113 | } | |
| 114 | ||
| 115 | uint16_t getNumHandles() const | |
| 116 | { | |
| 117 | return m_numHandles; | |
| 118 | } | |
| 119 | ||
| 120 | uint16_t getMaxHandles() const | |
| 121 | { | |
| 122 | return m_maxHandles; | |
| 123 | } | |
| 124 | ||
| 125 | uint16_t alloc() | |
| 126 | { | |
| 127 | if (m_numHandles < m_maxHandles) | |
| 128 | { | |
| 129 | uint16_t index = m_numHandles; | |
| 130 | ++m_numHandles; | |
| 131 | ||
| 132 | uint16_t handle = m_handles[index]; | |
| 133 | uint16_t* sparse = &m_handles[m_maxHandles]; | |
| 134 | sparse[handle] = index; | |
| 135 | return handle; | |
| 136 | } | |
| 137 | ||
| 138 | return invalid; | |
| 139 | } | |
| 140 | ||
| 141 | void free(uint16_t _handle) | |
| 142 | { | |
| 143 | uint16_t* sparse = &m_handles[m_maxHandles]; | |
| 144 | uint16_t index = sparse[_handle]; | |
| 145 | --m_numHandles; | |
| 146 | uint16_t temp = m_handles[m_numHandles]; | |
| 147 | m_handles[m_numHandles] = _handle; | |
| 148 | sparse[temp] = index; | |
| 149 | m_handles[index] = temp; | |
| 150 | } | |
| 151 | ||
| 152 | private: | |
| 153 | uint16_t* m_handles; | |
| 154 | uint16_t m_numHandles; | |
| 155 | uint16_t m_maxHandles; | |
| 156 | }; | |
| 157 | ||
| 158 | inline HandleAlloc* createHandleAlloc(AllocatorI* _allocator, uint16_t _maxHandles) | |
| 159 | { | |
| 160 | uint8_t* ptr = (uint8_t*)BX_ALLOC(_allocator, sizeof(HandleAlloc) + 2*_maxHandles*sizeof(uint16_t) ); | |
| 161 | return ::new (ptr) HandleAlloc(_maxHandles, &ptr[sizeof(HandleAlloc)]); | |
| 162 | } | |
| 163 | ||
| 164 | inline void destroyHandleAlloc(AllocatorI* _allocator, HandleAlloc* _handleAlloc) | |
| 165 | { | |
| 166 | _handleAlloc->~HandleAlloc(); | |
| 167 | BX_FREE(_allocator, _handleAlloc); | |
| 168 | } | |
| 169 | ||
| 170 | } // namespace bx | |
| 171 | ||
| 172 | #endif // BX_HANDLE_ALLOC_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_PRINTF_H_HEADER_GUARD | |
| 7 | #define BX_PRINTF_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | #include <alloca.h> | |
| 11 | #include <ctype.h> // tolower | |
| 12 | #include <stdarg.h> // va_list | |
| 13 | #include <stdio.h> // vsnprintf, vsnwprintf | |
| 14 | #include <string.h> | |
| 15 | #include <wchar.h> // wchar_t | |
| 16 | ||
| 17 | namespace bx | |
| 18 | { | |
| 19 | /// | |
| 20 | inline bool toBool(const char* _str) | |
| 21 | { | |
| 22 | char ch = (char)tolower(_str[0]); | |
| 23 | return ch == 't' || ch == '1'; | |
| 24 | } | |
| 25 | ||
| 26 | /// Case insensitive string compare. | |
| 27 | inline int32_t stricmp(const char* _a, const char* _b) | |
| 28 | { | |
| 29 | #if BX_COMPILER_MSVC | |
| 30 | return _stricmp(_a, _b); | |
| 31 | #else | |
| 32 | return strcasecmp(_a, _b); | |
| 33 | #endif // BX_COMPILER_ | |
| 34 | } | |
| 35 | ||
| 36 | /// | |
| 37 | inline size_t strnlen(const char* _str, size_t _max) | |
| 38 | { | |
| 39 | const char* end = _str + _max; | |
| 40 | const char* ptr; | |
| 41 | for (ptr = _str; ptr < end && *ptr != '\0'; ++ptr) {}; | |
| 42 | return ptr - _str; | |
| 43 | } | |
| 44 | ||
| 45 | /// Find substring in string. Limit search to _size. | |
| 46 | inline const char* strnstr(const char* _str, const char* _find, size_t _size) | |
| 47 | { | |
| 48 | char first = *_find; | |
| 49 | if ('\0' == first) | |
| 50 | { | |
| 51 | return _str; | |
| 52 | } | |
| 53 | ||
| 54 | const char* cmp = _find + 1; | |
| 55 | size_t len = strlen(cmp); | |
| 56 | do | |
| 57 | { | |
| 58 | for (char match = *_str++; match != first && 0 < _size; match = *_str++, --_size) | |
| 59 | { | |
| 60 | if ('\0' == match) | |
| 61 | { | |
| 62 | return NULL; | |
| 63 | } | |
| 64 | } | |
| 65 | ||
| 66 | if (0 == _size) | |
| 67 | { | |
| 68 | return NULL; | |
| 69 | } | |
| 70 | ||
| 71 | } while (0 != strncmp(_str, cmp, len) ); | |
| 72 | ||
| 73 | return --_str; | |
| 74 | } | |
| 75 | ||
| 76 | /// Find new line. Returns pointer after new line terminator. | |
| 77 | inline const char* strnl(const char* _str) | |
| 78 | { | |
| 79 | for (; '\0' != *_str; _str += strnlen(_str, 1024) ) | |
| 80 | { | |
| 81 | const char* eol = strnstr(_str, "\r\n", 1024); | |
| 82 | if (NULL != eol) | |
| 83 | { | |
| 84 | return eol + 2; | |
| 85 | } | |
| 86 | ||
| 87 | eol = strnstr(_str, "\n", 1024); | |
| 88 | if (NULL != eol) | |
| 89 | { | |
| 90 | return eol + 1; | |
| 91 | } | |
| 92 | } | |
| 93 | ||
| 94 | return _str; | |
| 95 | } | |
| 96 | ||
| 97 | /// Find end of line. Retuns pointer to new line terminator. | |
| 98 | inline const char* streol(const char* _str) | |
| 99 | { | |
| 100 | for (; '\0' != *_str; _str += strnlen(_str, 1024) ) | |
| 101 | { | |
| 102 | const char* eol = strnstr(_str, "\r\n", 1024); | |
| 103 | if (NULL != eol) | |
| 104 | { | |
| 105 | return eol; | |
| 106 | } | |
| 107 | ||
| 108 | eol = strnstr(_str, "\n", 1024); | |
| 109 | if (NULL != eol) | |
| 110 | { | |
| 111 | return eol; | |
| 112 | } | |
| 113 | } | |
| 114 | ||
| 115 | return _str; | |
| 116 | } | |
| 117 | ||
| 118 | /// Skip whitespace. | |
| 119 | inline const char* strws(const char* _str) | |
| 120 | { | |
| 121 | for (; isspace(*_str); ++_str) {}; | |
| 122 | return _str; | |
| 123 | } | |
| 124 | ||
| 125 | /// Skip non-whitespace. | |
| 126 | inline const char* strnws(const char* _str) | |
| 127 | { | |
| 128 | for (; !isspace(*_str); ++_str) {}; | |
| 129 | return _str; | |
| 130 | } | |
| 131 | ||
| 132 | /// Skip word. | |
| 133 | inline const char* strword(const char* _str) | |
| 134 | { | |
| 135 | for (char ch = *_str++; isalnum(ch) || '_' == ch; ch = *_str++) {}; | |
| 136 | return _str-1; | |
| 137 | } | |
| 138 | ||
| 139 | /// Find matching block. | |
| 140 | inline const char* strmb(const char* _str, char _open, char _close) | |
| 141 | { | |
| 142 | int count = 0; | |
| 143 | for (char ch = *_str++; ch != '\0' && count >= 0; ch = *_str++) | |
| 144 | { | |
| 145 | if (ch == _open) | |
| 146 | { | |
| 147 | count++; | |
| 148 | } | |
| 149 | else if (ch == _close) | |
| 150 | { | |
| 151 | count--; | |
| 152 | if (0 == count) | |
| 153 | { | |
| 154 | return _str-1; | |
| 155 | } | |
| 156 | } | |
| 157 | } | |
| 158 | ||
| 159 | return NULL; | |
| 160 | } | |
| 161 | ||
| 162 | // Normalize string to sane line endings. | |
| 163 | inline void eolLF(char* _out, size_t _size, const char* _str) | |
| 164 | { | |
| 165 | if (0 < _size) | |
| 166 | { | |
| 167 | char* end = _out + _size - 1; | |
| 168 | for (char ch = *_str++; ch != '\0' && _out < end; ch = *_str++) | |
| 169 | { | |
| 170 | if ('\r' != ch) | |
| 171 | { | |
| 172 | *_out++ = ch; | |
| 173 | } | |
| 174 | } | |
| 175 | ||
| 176 | *_out = '\0'; | |
| 177 | } | |
| 178 | } | |
| 179 | ||
| 180 | // Finds identifier. | |
| 181 | inline const char* findIdentifierMatch(const char* _str, const char* _word) | |
| 182 | { | |
| 183 | size_t len = strlen(_word); | |
| 184 | const char* ptr = strstr(_str, _word); | |
| 185 | for (; NULL != ptr; ptr = strstr(ptr + len, _word) ) | |
| 186 | { | |
| 187 | if (ptr != _str) | |
| 188 | { | |
| 189 | char ch = *(ptr - 1); | |
| 190 | if (isalnum(ch) || '_' == ch) | |
| 191 | { | |
| 192 | continue; | |
| 193 | } | |
| 194 | } | |
| 195 | ||
| 196 | char ch = ptr[len]; | |
| 197 | if (isalnum(ch) || '_' == ch) | |
| 198 | { | |
| 199 | continue; | |
| 200 | } | |
| 201 | ||
| 202 | return ptr; | |
| 203 | } | |
| 204 | ||
| 205 | return ptr; | |
| 206 | } | |
| 207 | ||
| 208 | // Finds any identifier from NULL terminated array of identifiers. | |
| 209 | inline const char* findIdentifierMatch(const char* _str, const char* _words[]) | |
| 210 | { | |
| 211 | for (const char* word = *_words; NULL != word; ++_words, word = *_words) | |
| 212 | { | |
| 213 | const char* match = findIdentifierMatch(_str, word); | |
| 214 | if (NULL != match) | |
| 215 | { | |
| 216 | return match; | |
| 217 | } | |
| 218 | } | |
| 219 | ||
| 220 | return NULL; | |
| 221 | } | |
| 222 | ||
| 223 | /// Cross platform implementation of vsnprintf that returns number of | |
| 224 | /// characters which would have been written to the final string if | |
| 225 | /// enough space had been available. | |
| 226 | inline int32_t vsnprintf(char* _str, size_t _count, const char* _format, va_list _argList) | |
| 227 | { | |
| 228 | #if BX_COMPILER_MSVC | |
| 229 | int32_t len = ::vsnprintf_s(_str, _count, size_t(-1), _format, _argList); | |
| 230 | return -1 == len ? ::_vscprintf(_format, _argList) : len; | |
| 231 | #else | |
| 232 | return ::vsnprintf(_str, _count, _format, _argList); | |
| 233 | #endif // BX_COMPILER_MSVC | |
| 234 | } | |
| 235 | ||
| 236 | /// Cross platform implementation of vsnwprintf that returns number of | |
| 237 | /// characters which would have been written to the final string if | |
| 238 | /// enough space had been available. | |
| 239 | inline int32_t vsnwprintf(wchar_t* _str, size_t _count, const wchar_t* _format, va_list _argList) | |
| 240 | { | |
| 241 | #if BX_COMPILER_MSVC | |
| 242 | int32_t len = ::_vsnwprintf_s(_str, _count, size_t(-1), _format, _argList); | |
| 243 | return -1 == len ? ::_vscwprintf(_format, _argList) : len; | |
| 244 | #elif defined(__MINGW32__) | |
| 245 | return ::vsnwprintf(_str, _count, _format, _argList); | |
| 246 | #else | |
| 247 | return ::vswprintf(_str, _count, _format, _argList); | |
| 248 | #endif // BX_COMPILER_MSVC | |
| 249 | } | |
| 250 | ||
| 251 | /// | |
| 252 | inline int32_t snprintf(char* _str, size_t _count, const char* _format, ...) // BX_PRINTF_ARGS(3, 4) | |
| 253 | { | |
| 254 | va_list argList; | |
| 255 | va_start(argList, _format); | |
| 256 | int32_t len = vsnprintf(_str, _count, _format, argList); | |
| 257 | va_end(argList); | |
| 258 | return len; | |
| 259 | } | |
| 260 | ||
| 261 | /// | |
| 262 | inline int32_t swnprintf(wchar_t* _out, size_t _count, const wchar_t* _format, ...) | |
| 263 | { | |
| 264 | va_list argList; | |
| 265 | va_start(argList, _format); | |
| 266 | int32_t len = vsnwprintf(_out, _count, _format, argList); | |
| 267 | va_end(argList); | |
| 268 | return len; | |
| 269 | } | |
| 270 | ||
| 271 | /// | |
| 272 | template <typename Ty> | |
| 273 | inline void stringPrintfVargs(Ty& _out, const char* _format, va_list _argList) | |
| 274 | { | |
| 275 | char temp[2048]; | |
| 276 | ||
| 277 | char* out = temp; | |
| 278 | int32_t len = bx::vsnprintf(out, sizeof(temp), _format, _argList); | |
| 279 | if ( (int32_t)sizeof(temp) < len) | |
| 280 | { | |
| 281 | out = (char*)alloca(len+1); | |
| 282 | len = bx::vsnprintf(out, len, _format, _argList); | |
| 283 | } | |
| 284 | out[len] = '\0'; | |
| 285 | _out.append(out); | |
| 286 | } | |
| 287 | ||
| 288 | /// | |
| 289 | template <typename Ty> | |
| 290 | inline void stringPrintf(Ty& _out, const char* _format, ...) | |
| 291 | { | |
| 292 | va_list argList; | |
| 293 | va_start(argList, _format); | |
| 294 | stringPrintfVargs(_out, _format, argList); | |
| 295 | va_end(argList); | |
| 296 | } | |
| 297 | ||
| 298 | /// Extract base file name from file path. | |
| 299 | inline const char* baseName(const char* _filePath) | |
| 300 | { | |
| 301 | const char* bs = strrchr(_filePath, '\\'); | |
| 302 | const char* fs = strrchr(_filePath, '/'); | |
| 303 | const char* slash = (bs > fs ? bs : fs); | |
| 304 | const char* colon = strrchr(_filePath, ':'); | |
| 305 | const char* basename = slash > colon ? slash : colon; | |
| 306 | if (NULL != basename) | |
| 307 | { | |
| 308 | return basename+1; | |
| 309 | } | |
| 310 | ||
| 311 | return _filePath; | |
| 312 | } | |
| 313 | ||
| 314 | /* | |
| 315 | * Copyright (c) 1998 Todd C. Miller <Todd.Miller@courtesan.com> | |
| 316 | * | |
| 317 | * Permission to use, copy, modify, and distribute this software for any | |
| 318 | * purpose with or without fee is hereby granted, provided that the above | |
| 319 | * copyright notice and this permission notice appear in all copies. | |
| 320 | * | |
| 321 | * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
| 322 | * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
| 323 | * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
| 324 | * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
| 325 | * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
| 326 | * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
| 327 | * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
| 328 | */ | |
| 329 | ||
| 330 | /// Copy src to string dst of size siz. At most siz-1 characters | |
| 331 | /// will be copied. Always NUL terminates (unless siz == 0). | |
| 332 | /// Returns strlen(src); if retval >= siz, truncation occurred. | |
| 333 | inline size_t strlcpy(char* _dst, const char* _src, size_t _siz) | |
| 334 | { | |
| 335 | char* dd = _dst; | |
| 336 | const char* ss = _src; | |
| 337 | size_t nn = _siz; | |
| 338 | ||
| 339 | /* Copy as many bytes as will fit */ | |
| 340 | if (nn != 0) | |
| 341 | { | |
| 342 | while (--nn != 0) | |
| 343 | { | |
| 344 | if ( (*dd++ = *ss++) == '\0') | |
| 345 | { | |
| 346 | break; | |
| 347 | } | |
| 348 | } | |
| 349 | } | |
| 350 | ||
| 351 | /* Not enough room in dst, add NUL and traverse rest of src */ | |
| 352 | if (nn == 0) | |
| 353 | { | |
| 354 | if (_siz != 0) | |
| 355 | { | |
| 356 | *dd = '\0'; /* NUL-terminate dst */ | |
| 357 | } | |
| 358 | ||
| 359 | while (*ss++) | |
| 360 | { | |
| 361 | } | |
| 362 | } | |
| 363 | ||
| 364 | return(ss - _src - 1); /* count does not include NUL */ | |
| 365 | } | |
| 366 | ||
| 367 | /// Appends src to string dst of size siz (unlike strncat, siz is the | |
| 368 | /// full size of dst, not space left). At most siz-1 characters | |
| 369 | /// will be copied. Always NUL terminates (unless siz <= strlen(dst)). | |
| 370 | /// Returns strlen(src) + MIN(siz, strlen(initial dst)). | |
| 371 | /// If retval >= siz, truncation occurred. | |
| 372 | inline size_t strlcat(char* _dst, const char* _src, size_t _siz) | |
| 373 | { | |
| 374 | char* dd = _dst; | |
| 375 | const char *s = _src; | |
| 376 | size_t nn = _siz; | |
| 377 | size_t dlen; | |
| 378 | ||
| 379 | /* Find the end of dst and adjust bytes left but don't go past end */ | |
| 380 | while (nn-- != 0 && *dd != '\0') | |
| 381 | { | |
| 382 | dd++; | |
| 383 | } | |
| 384 | ||
| 385 | dlen = dd - _dst; | |
| 386 | nn = _siz - dlen; | |
| 387 | ||
| 388 | if (nn == 0) | |
| 389 | { | |
| 390 | return(dlen + strlen(s)); | |
| 391 | } | |
| 392 | ||
| 393 | while (*s != '\0') | |
| 394 | { | |
| 395 | if (nn != 1) | |
| 396 | { | |
| 397 | *dd++ = *s; | |
| 398 | nn--; | |
| 399 | } | |
| 400 | s++; | |
| 401 | } | |
| 402 | *dd = '\0'; | |
| 403 | ||
| 404 | return(dlen + (s - _src)); /* count does not include NUL */ | |
| 405 | } | |
| 406 | ||
| 407 | } // namespace bx | |
| 408 | ||
| 409 | #endif // BX_PRINTF_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_FLOAT4_NEON_H_HEADER_GUARD | |
| 7 | #define BX_FLOAT4_NEON_H_HEADER_GUARD | |
| 8 | ||
| 9 | namespace bx | |
| 10 | { | |
| 11 | typedef __builtin_neon_sf float4_t __attribute__( (__vector_size__(16) ) ); | |
| 12 | ||
| 13 | typedef __builtin_neon_sf _f32x2_t __attribute__( (__vector_size__( 8) ) ); | |
| 14 | typedef __builtin_neon_si _i32x4_t __attribute__( (__vector_size__(16) ) ); | |
| 15 | typedef __builtin_neon_usi _u32x4_t __attribute__( (__vector_size__(16) ) ); | |
| 16 | ||
| 17 | #define ELEMx 0 | |
| 18 | #define ELEMy 1 | |
| 19 | #define ELEMz 2 | |
| 20 | #define ELEMw 3 | |
| 21 | #define IMPLEMENT_SWIZZLE(_x, _y, _z, _w) \ | |
| 22 | BX_FLOAT4_FORCE_INLINE float4_t float4_swiz_##_x##_y##_z##_w(float4_t _a) \ | |
| 23 | { \ | |
| 24 | return __builtin_shuffle(_a, (_u32x4_t){ ELEM##_x, ELEM##_y, ELEM##_z, ELEM##_w }); \ | |
| 25 | } | |
| 26 | ||
| 27 | #include "float4_swizzle.inl" | |
| 28 | ||
| 29 | #undef IMPLEMENT_SWIZZLE | |
| 30 | #undef ELEMw | |
| 31 | #undef ELEMz | |
| 32 | #undef ELEMy | |
| 33 | #undef ELEMx | |
| 34 | ||
| 35 | #define IMPLEMENT_TEST(_xyzw, _swizzle) \ | |
| 36 | BX_FLOAT4_FORCE_INLINE bool float4_test_any_##_xyzw(float4_t _test); \ | |
| 37 | BX_FLOAT4_FORCE_INLINE bool float4_test_all_##_xyzw(float4_t _test); | |
| 38 | ||
| 39 | IMPLEMENT_TEST(x , xxxx); | |
| 40 | IMPLEMENT_TEST(y , yyyy); | |
| 41 | IMPLEMENT_TEST(xy , xyyy); | |
| 42 | IMPLEMENT_TEST(z , zzzz); | |
| 43 | IMPLEMENT_TEST(xz , xzzz); | |
| 44 | IMPLEMENT_TEST(yz , yzzz); | |
| 45 | IMPLEMENT_TEST(xyz , xyzz); | |
| 46 | IMPLEMENT_TEST(w , wwww); | |
| 47 | IMPLEMENT_TEST(xw , xwww); | |
| 48 | IMPLEMENT_TEST(yw , ywww); | |
| 49 | IMPLEMENT_TEST(xyw , xyww); | |
| 50 | IMPLEMENT_TEST(zw , zwww); | |
| 51 | IMPLEMENT_TEST(xzw , xzww); | |
| 52 | IMPLEMENT_TEST(yzw , yzww); | |
| 53 | IMPLEMENT_TEST(xyzw , xyzw); | |
| 54 | ||
| 55 | #undef IMPLEMENT_TEST | |
| 56 | ||
| 57 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_xyAB(float4_t _a, float4_t _b) | |
| 58 | { | |
| 59 | return __builtin_shuffle(_a, _b, (_u32x4_t){ 0, 1, 4, 5 }); | |
| 60 | } | |
| 61 | ||
| 62 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_ABxy(float4_t _a, float4_t _b) | |
| 63 | { | |
| 64 | return __builtin_shuffle(_a, _b, (_u32x4_t){ 4, 5, 0, 1 }); | |
| 65 | } | |
| 66 | ||
| 67 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_CDzw(float4_t _a, float4_t _b) | |
| 68 | { | |
| 69 | return __builtin_shuffle(_a, _b, (_u32x4_t){ 6, 7, 2, 3 }); | |
| 70 | } | |
| 71 | ||
| 72 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_zwCD(float4_t _a, float4_t _b) | |
| 73 | { | |
| 74 | return __builtin_shuffle(_a, _b, (_u32x4_t){ 2, 3, 6, 7 }); | |
| 75 | } | |
| 76 | ||
| 77 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_xAyB(float4_t _a, float4_t _b) | |
| 78 | { | |
| 79 | return __builtin_shuffle(_a, _b, (_u32x4_t){ 0, 4, 1, 5 }); | |
| 80 | } | |
| 81 | ||
| 82 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_yBxA(float4_t _a, float4_t _b) | |
| 83 | { | |
| 84 | return __builtin_shuffle(_a, _b, (_u32x4_t){ 1, 5, 0, 4 }); | |
| 85 | } | |
| 86 | ||
| 87 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_zCwD(float4_t _a, float4_t _b) | |
| 88 | { | |
| 89 | return __builtin_shuffle(_a, _b, (_u32x4_t){ 2, 6, 3, 7 }); | |
| 90 | } | |
| 91 | ||
| 92 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_CzDw(float4_t _a, float4_t _b) | |
| 93 | { | |
| 94 | return __builtin_shuffle(_a, _b, (_u32x4_t){ 6, 2, 7, 3 }); | |
| 95 | } | |
| 96 | ||
| 97 | BX_FLOAT4_FORCE_INLINE float float4_x(float4_t _a) | |
| 98 | { | |
| 99 | return __builtin_neon_vget_lanev4sf(_a, 0, 3); | |
| 100 | } | |
| 101 | ||
| 102 | BX_FLOAT4_FORCE_INLINE float float4_y(float4_t _a) | |
| 103 | { | |
| 104 | return __builtin_neon_vget_lanev4sf(_a, 1, 3); | |
| 105 | } | |
| 106 | ||
| 107 | BX_FLOAT4_FORCE_INLINE float float4_z(float4_t _a) | |
| 108 | { | |
| 109 | return __builtin_neon_vget_lanev4sf(_a, 2, 3); | |
| 110 | } | |
| 111 | ||
| 112 | BX_FLOAT4_FORCE_INLINE float float4_w(float4_t _a) | |
| 113 | { | |
| 114 | return __builtin_neon_vget_lanev4sf(_a, 3, 3); | |
| 115 | } | |
| 116 | ||
| 117 | BX_FLOAT4_FORCE_INLINE float4_t float4_ld(const void* _ptr) | |
| 118 | { | |
| 119 | return __builtin_neon_vld1v4sf( (const __builtin_neon_sf*)_ptr); | |
| 120 | } | |
| 121 | ||
| 122 | BX_FLOAT4_FORCE_INLINE void float4_st(void* _ptr, float4_t _a) | |
| 123 | { | |
| 124 | __builtin_neon_vst1v4sf( (__builtin_neon_sf*)_ptr, _a); | |
| 125 | } | |
| 126 | ||
| 127 | BX_FLOAT4_FORCE_INLINE void float4_stx(void* _ptr, float4_t _a) | |
| 128 | { | |
| 129 | __builtin_neon_vst1_lanev4sf( (__builtin_neon_sf*)_ptr, _a, 0); | |
| 130 | } | |
| 131 | ||
| 132 | BX_FLOAT4_FORCE_INLINE void float4_stream(void* _ptr, float4_t _a) | |
| 133 | { | |
| 134 | __builtin_neon_vst1v4sf( (__builtin_neon_sf*)_ptr, _a); | |
| 135 | } | |
| 136 | ||
| 137 | BX_FLOAT4_FORCE_INLINE float4_t float4_ld(float _x, float _y, float _z, float _w) | |
| 138 | { | |
| 139 | const float4_t val[4] = {_x, _y, _z, _w}; | |
| 140 | return float4_ld(val); | |
| 141 | } | |
| 142 | ||
| 143 | BX_FLOAT4_FORCE_INLINE float4_t float4_ild(uint32_t _x, uint32_t _y, uint32_t _z, uint32_t _w) | |
| 144 | { | |
| 145 | const uint32_t val[4] = {_x, _y, _z, _w}; | |
| 146 | const _i32x4_t tmp = __builtin_neon_vld1v4si( (const __builtin_neon_si*)val); | |
| 147 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp); | |
| 148 | ||
| 149 | return result; | |
| 150 | } | |
| 151 | ||
| 152 | BX_FLOAT4_FORCE_INLINE float4_t float4_splat(const void* _ptr) | |
| 153 | { | |
| 154 | const float4_t tmp0 = __builtin_neon_vld1v4sf( (const __builtin_neon_sf *)_ptr); | |
| 155 | const _f32x2_t tmp1 = __builtin_neon_vget_lowv4sf(tmp0); | |
| 156 | const float4_t result = __builtin_neon_vdup_lanev4sf(tmp1, 0); | |
| 157 | ||
| 158 | return result; | |
| 159 | } | |
| 160 | ||
| 161 | BX_FLOAT4_FORCE_INLINE float4_t float4_splat(float _a) | |
| 162 | { | |
| 163 | return __builtin_neon_vdup_nv4sf(_a); | |
| 164 | } | |
| 165 | ||
| 166 | BX_FLOAT4_FORCE_INLINE float4_t float4_isplat(uint32_t _a) | |
| 167 | { | |
| 168 | const _i32x4_t tmp = __builtin_neon_vdup_nv4si( (__builtin_neon_si)_a); | |
| 169 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp); | |
| 170 | ||
| 171 | return result; | |
| 172 | } | |
| 173 | ||
| 174 | BX_FLOAT4_FORCE_INLINE float4_t float4_zero() | |
| 175 | { | |
| 176 | return float4_isplat(0); | |
| 177 | } | |
| 178 | ||
| 179 | BX_FLOAT4_FORCE_INLINE float4_t float4_itof(float4_t _a) | |
| 180 | { | |
| 181 | const _i32x4_t itof = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 182 | const float4_t result = __builtin_neon_vcvtv4si(itof, 1); | |
| 183 | ||
| 184 | return result; | |
| 185 | } | |
| 186 | ||
| 187 | BX_FLOAT4_FORCE_INLINE float4_t float4_ftoi(float4_t _a) | |
| 188 | { | |
| 189 | const _i32x4_t ftoi = __builtin_neon_vcvtv4sf(_a, 1); | |
| 190 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(ftoi); | |
| 191 | ||
| 192 | return result; | |
| 193 | } | |
| 194 | ||
| 195 | BX_FLOAT4_FORCE_INLINE float4_t float4_add(float4_t _a, float4_t _b) | |
| 196 | { | |
| 197 | return __builtin_neon_vaddv4sf(_a, _b, 3); | |
| 198 | } | |
| 199 | ||
| 200 | BX_FLOAT4_FORCE_INLINE float4_t float4_sub(float4_t _a, float4_t _b) | |
| 201 | { | |
| 202 | return __builtin_neon_vsubv4sf(_a, _b, 3); | |
| 203 | } | |
| 204 | ||
| 205 | BX_FLOAT4_FORCE_INLINE float4_t float4_mul(float4_t _a, float4_t _b) | |
| 206 | { | |
| 207 | return __builtin_neon_vmulv4sf(_a, _b, 3); | |
| 208 | } | |
| 209 | ||
| 210 | BX_FLOAT4_FORCE_INLINE float4_t float4_rcp_est(float4_t _a) | |
| 211 | { | |
| 212 | return __builtin_neon_vrecpev4sf(_a, 3); | |
| 213 | } | |
| 214 | ||
| 215 | BX_FLOAT4_FORCE_INLINE float4_t float4_rsqrt_est(float4_t _a) | |
| 216 | { | |
| 217 | return __builtin_neon_vrsqrtev4sf(_a, 3); | |
| 218 | } | |
| 219 | ||
| 220 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpeq(float4_t _a, float4_t _b) | |
| 221 | { | |
| 222 | const _i32x4_t tmp = __builtin_neon_vceqv4sf(_a, _b, 3); | |
| 223 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp); | |
| 224 | ||
| 225 | return result; | |
| 226 | } | |
| 227 | ||
| 228 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmplt(float4_t _a, float4_t _b) | |
| 229 | { | |
| 230 | const _i32x4_t tmp = __builtin_neon_vcgtv4sf(_b, _a, 3); | |
| 231 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp); | |
| 232 | ||
| 233 | return result; | |
| 234 | } | |
| 235 | ||
| 236 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmple(float4_t _a, float4_t _b) | |
| 237 | { | |
| 238 | const _i32x4_t tmp = __builtin_neon_vcgev4sf(_b, _a, 3); | |
| 239 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp); | |
| 240 | ||
| 241 | return result; | |
| 242 | } | |
| 243 | ||
| 244 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpgt(float4_t _a, float4_t _b) | |
| 245 | { | |
| 246 | const _i32x4_t tmp = __builtin_neon_vcgtv4sf(_a, _b, 3); | |
| 247 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp); | |
| 248 | ||
| 249 | return result; | |
| 250 | } | |
| 251 | ||
| 252 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpge(float4_t _a, float4_t _b) | |
| 253 | { | |
| 254 | const _i32x4_t tmp = __builtin_neon_vcgev4sf(_a, _b, 3); | |
| 255 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp); | |
| 256 | ||
| 257 | return result; | |
| 258 | } | |
| 259 | ||
| 260 | BX_FLOAT4_FORCE_INLINE float4_t float4_min(float4_t _a, float4_t _b) | |
| 261 | { | |
| 262 | return __builtin_neon_vminv4sf(_a, _b, 3); | |
| 263 | } | |
| 264 | ||
| 265 | BX_FLOAT4_FORCE_INLINE float4_t float4_max(float4_t _a, float4_t _b) | |
| 266 | { | |
| 267 | return __builtin_neon_vmaxv4sf(_a, _b, 3); | |
| 268 | } | |
| 269 | ||
| 270 | BX_FLOAT4_FORCE_INLINE float4_t float4_and(float4_t _a, float4_t _b) | |
| 271 | { | |
| 272 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 273 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 274 | const _i32x4_t tmp2 = __builtin_neon_vandv4si(tmp0, tmp1, 0); | |
| 275 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 276 | ||
| 277 | return result; | |
| 278 | } | |
| 279 | ||
| 280 | BX_FLOAT4_FORCE_INLINE float4_t float4_andc(float4_t _a, float4_t _b) | |
| 281 | { | |
| 282 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 283 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 284 | const _i32x4_t tmp2 = __builtin_neon_vbicv4si(tmp0, tmp1, 0); | |
| 285 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 286 | ||
| 287 | return result; | |
| 288 | } | |
| 289 | ||
| 290 | BX_FLOAT4_FORCE_INLINE float4_t float4_or(float4_t _a, float4_t _b) | |
| 291 | { | |
| 292 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 293 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 294 | const _i32x4_t tmp2 = __builtin_neon_vorrv4si(tmp0, tmp1, 0); | |
| 295 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 296 | ||
| 297 | return result; | |
| 298 | } | |
| 299 | ||
| 300 | BX_FLOAT4_FORCE_INLINE float4_t float4_xor(float4_t _a, float4_t _b) | |
| 301 | { | |
| 302 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 303 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 304 | const _i32x4_t tmp2 = __builtin_neon_veorv4si(tmp0, tmp1, 0); | |
| 305 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 306 | ||
| 307 | return result; | |
| 308 | } | |
| 309 | ||
| 310 | BX_FLOAT4_FORCE_INLINE float4_t float4_sll(float4_t _a, int _count) | |
| 311 | { | |
| 312 | if (__builtin_constant_p(_count) ) | |
| 313 | { | |
| 314 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 315 | const _i32x4_t tmp1 = __builtin_neon_vshl_nv4si(tmp0, _count, 0); | |
| 316 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp1); | |
| 317 | ||
| 318 | return result; | |
| 319 | } | |
| 320 | ||
| 321 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 322 | const _i32x4_t shift = __builtin_neon_vdup_nv4si( (__builtin_neon_si)_count); | |
| 323 | const _i32x4_t tmp1 = __builtin_neon_vshlv4si(tmp0, shift, 1); | |
| 324 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp1); | |
| 325 | ||
| 326 | return result; | |
| 327 | } | |
| 328 | ||
| 329 | BX_FLOAT4_FORCE_INLINE float4_t float4_srl(float4_t _a, int _count) | |
| 330 | { | |
| 331 | if (__builtin_constant_p(_count) ) | |
| 332 | { | |
| 333 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 334 | const _i32x4_t tmp1 = __builtin_neon_vshr_nv4si(tmp0, _count, 0); | |
| 335 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp1); | |
| 336 | ||
| 337 | return result; | |
| 338 | } | |
| 339 | ||
| 340 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 341 | const _i32x4_t shift = __builtin_neon_vdup_nv4si( (__builtin_neon_si)-_count); | |
| 342 | const _i32x4_t tmp1 = __builtin_neon_vshlv4si(tmp0, shift, 1); | |
| 343 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp1); | |
| 344 | ||
| 345 | return result; | |
| 346 | } | |
| 347 | ||
| 348 | BX_FLOAT4_FORCE_INLINE float4_t float4_sra(float4_t _a, int _count) | |
| 349 | { | |
| 350 | if (__builtin_constant_p(_count) ) | |
| 351 | { | |
| 352 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 353 | const _i32x4_t tmp1 = __builtin_neon_vshr_nv4si(tmp0, _count, 1); | |
| 354 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp1); | |
| 355 | ||
| 356 | return result; | |
| 357 | } | |
| 358 | ||
| 359 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 360 | const _i32x4_t shift = __builtin_neon_vdup_nv4si( (__builtin_neon_si)-_count); | |
| 361 | const _i32x4_t tmp1 = __builtin_neon_vshlv4si(tmp0, shift, 1); | |
| 362 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp1); | |
| 363 | ||
| 364 | return result; | |
| 365 | } | |
| 366 | ||
| 367 | BX_FLOAT4_FORCE_INLINE float4_t float4_madd(float4_t _a, float4_t _b, float4_t _c) | |
| 368 | { | |
| 369 | return __builtin_neon_vmlav4sf(_c, _a, _b, 3); | |
| 370 | } | |
| 371 | ||
| 372 | BX_FLOAT4_FORCE_INLINE float4_t float4_nmsub(float4_t _a, float4_t _b, float4_t _c) | |
| 373 | { | |
| 374 | return __builtin_neon_vmlsv4sf(_c, _a, _b, 3); | |
| 375 | } | |
| 376 | ||
| 377 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmpeq(float4_t _a, float4_t _b) | |
| 378 | { | |
| 379 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 380 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 381 | const _i32x4_t tmp2 = __builtin_neon_vceqv4si(tmp0, tmp1, 1); | |
| 382 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 383 | ||
| 384 | return result; | |
| 385 | } | |
| 386 | ||
| 387 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmplt(float4_t _a, float4_t _b) | |
| 388 | { | |
| 389 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 390 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 391 | const _i32x4_t tmp2 = __builtin_neon_vcgtv4si(tmp1, tmp0, 1); | |
| 392 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 393 | ||
| 394 | return result; | |
| 395 | } | |
| 396 | ||
| 397 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmpgt(float4_t _a, float4_t _b) | |
| 398 | { | |
| 399 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 400 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 401 | const _i32x4_t tmp2 = __builtin_neon_vcgtv4si(tmp0, tmp1, 1); | |
| 402 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 403 | ||
| 404 | return result; | |
| 405 | } | |
| 406 | ||
| 407 | BX_FLOAT4_FORCE_INLINE float4_t float4_imin(float4_t _a, float4_t _b) | |
| 408 | { | |
| 409 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 410 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 411 | const _i32x4_t tmp2 = __builtin_neon_vminv4si(tmp0, tmp1, 1); | |
| 412 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 413 | ||
| 414 | return result; | |
| 415 | } | |
| 416 | ||
| 417 | BX_FLOAT4_FORCE_INLINE float4_t float4_imax(float4_t _a, float4_t _b) | |
| 418 | { | |
| 419 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 420 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 421 | const _i32x4_t tmp2 = __builtin_neon_vmaxv4si(tmp0, tmp1, 1); | |
| 422 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 423 | ||
| 424 | return result; | |
| 425 | } | |
| 426 | ||
| 427 | BX_FLOAT4_FORCE_INLINE float4_t float4_iadd(float4_t _a, float4_t _b) | |
| 428 | { | |
| 429 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 430 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 431 | const _i32x4_t tmp2 = __builtin_neon_vaddv4si(tmp0, tmp1, 1); | |
| 432 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 433 | ||
| 434 | return result; | |
| 435 | } | |
| 436 | ||
| 437 | BX_FLOAT4_FORCE_INLINE float4_t float4_isub(float4_t _a, float4_t _b) | |
| 438 | { | |
| 439 | const _i32x4_t tmp0 = __builtin_neon_vreinterpretv4siv4sf(_a); | |
| 440 | const _i32x4_t tmp1 = __builtin_neon_vreinterpretv4siv4sf(_b); | |
| 441 | const _i32x4_t tmp2 = __builtin_neon_vsubv4si(tmp0, tmp1, 1); | |
| 442 | const float4_t result = __builtin_neon_vreinterpretv4sfv4si(tmp2); | |
| 443 | ||
| 444 | return result; | |
| 445 | } | |
| 446 | ||
| 447 | } // namespace bx | |
| 448 | ||
| 449 | #define float4_shuf_xAzC float4_shuf_xAzC_ni | |
| 450 | #define float4_shuf_yBwD float4_shuf_yBwD_ni | |
| 451 | #define float4_rcp float4_rcp_ni | |
| 452 | #define float4_orx float4_orx_ni | |
| 453 | #define float4_orc float4_orc_ni | |
| 454 | #define float4_neg float4_neg_ni | |
| 455 | #define float4_madd float4_madd_ni | |
| 456 | #define float4_nmsub float4_nmsub_ni | |
| 457 | #define float4_div_nr float4_div_nr_ni | |
| 458 | #define float4_div float4_div_nr_ni | |
| 459 | #define float4_selb float4_selb_ni | |
| 460 | #define float4_sels float4_sels_ni | |
| 461 | #define float4_not float4_not_ni | |
| 462 | #define float4_abs float4_abs_ni | |
| 463 | #define float4_clamp float4_clamp_ni | |
| 464 | #define float4_lerp float4_lerp_ni | |
| 465 | #define float4_rsqrt float4_rsqrt_ni | |
| 466 | #define float4_rsqrt_nr float4_rsqrt_nr_ni | |
| 467 | #define float4_rsqrt_carmack float4_rsqrt_carmack_ni | |
| 468 | #define float4_sqrt_nr float4_sqrt_nr_ni | |
| 469 | #define float4_sqrt float4_sqrt_nr_ni | |
| 470 | #define float4_log2 float4_log2_ni | |
| 471 | #define float4_exp2 float4_exp2_ni | |
| 472 | #define float4_pow float4_pow_ni | |
| 473 | #define float4_cross3 float4_cross3_ni | |
| 474 | #define float4_normalize3 float4_normalize3_ni | |
| 475 | #define float4_dot3 float4_dot3_ni | |
| 476 | #define float4_dot float4_dot_ni | |
| 477 | #define float4_ceil float4_ceil_ni | |
| 478 | #define float4_floor float4_floor_ni | |
| 479 | ||
| 480 | #include "float4_ni.h" | |
| 481 | ||
| 482 | namespace bx | |
| 483 | { | |
| 484 | #define IMPLEMENT_TEST(_xyzw, _swizzle) \ | |
| 485 | BX_FLOAT4_FORCE_INLINE bool float4_test_any_##_xyzw(float4_t _test) \ | |
| 486 | { \ | |
| 487 | const float4_t tmp0 = float4_swiz_##_swizzle(_test); \ | |
| 488 | return float4_test_any_ni(tmp0); \ | |
| 489 | } \ | |
| 490 | \ | |
| 491 | BX_FLOAT4_FORCE_INLINE bool float4_test_all_##_xyzw(float4_t _test) \ | |
| 492 | { \ | |
| 493 | const float4_t tmp0 = float4_swiz_##_swizzle(_test); \ | |
| 494 | return float4_test_all_ni(tmp0); \ | |
| 495 | } | |
| 496 | ||
| 497 | IMPLEMENT_TEST(x , xxxx); | |
| 498 | IMPLEMENT_TEST(y , yyyy); | |
| 499 | IMPLEMENT_TEST(xy , xyyy); | |
| 500 | IMPLEMENT_TEST(z , zzzz); | |
| 501 | IMPLEMENT_TEST(xz , xzzz); | |
| 502 | IMPLEMENT_TEST(yz , yzzz); | |
| 503 | IMPLEMENT_TEST(xyz , xyzz); | |
| 504 | IMPLEMENT_TEST(w , wwww); | |
| 505 | IMPLEMENT_TEST(xw , xwww); | |
| 506 | IMPLEMENT_TEST(yw , ywww); | |
| 507 | IMPLEMENT_TEST(xyw , xyww); | |
| 508 | IMPLEMENT_TEST(zw , zwww); | |
| 509 | IMPLEMENT_TEST(xzw , xzww); | |
| 510 | IMPLEMENT_TEST(yzw , yzww); | |
| 511 | ||
| 512 | BX_FLOAT4_FORCE_INLINE bool float4_test_any_xyzw(float4_t _test) | |
| 513 | { | |
| 514 | return float4_test_any_ni(_test); | |
| 515 | } | |
| 516 | ||
| 517 | BX_FLOAT4_FORCE_INLINE bool float4_test_all_xyzw(float4_t _test) | |
| 518 | { | |
| 519 | return float4_test_all_ni(_test); | |
| 520 | } | |
| 521 | ||
| 522 | #undef IMPLEMENT_TEST | |
| 523 | } // namespace bx | |
| 524 | ||
| 525 | #endif // BX_FLOAT4_NEON_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_MAPUTIL_H_HEADER_GUARD | |
| 7 | #define BX_MAPUTIL_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | namespace bx | |
| 12 | { | |
| 13 | template<typename MapType> | |
| 14 | typename MapType::iterator mapInsertOrUpdate(MapType& _map, const typename MapType::key_type& _key, const typename MapType::mapped_type& _value) | |
| 15 | { | |
| 16 | typename MapType::iterator it = _map.lower_bound(_key); | |
| 17 | if (it != _map.end() | |
| 18 | && !_map.key_comp()(_key, it->first) ) | |
| 19 | { | |
| 20 | it->second = _value; | |
| 21 | return it; | |
| 22 | } | |
| 23 | ||
| 24 | typename MapType::value_type pair(_key, _value); | |
| 25 | return _map.insert(it, pair); | |
| 26 | } | |
| 27 | } // namespace bx | |
| 28 | ||
| 29 | #endif // BX_MAPUTIL_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_FLOAT4_T_H_HEADER_GUARD | |
| 7 | # error "xmacro file, must be included from float4_*.h" | |
| 8 | #endif // BX_FLOAT4_T_H_HEADER_GUARD | |
| 9 | ||
| 10 | // included from float4_t.h | |
| 11 | IMPLEMENT_SWIZZLE(x, x, x, x) | |
| 12 | IMPLEMENT_SWIZZLE(x, x, x, y) | |
| 13 | IMPLEMENT_SWIZZLE(x, x, x, z) | |
| 14 | IMPLEMENT_SWIZZLE(x, x, x, w) | |
| 15 | IMPLEMENT_SWIZZLE(x, x, y, x) | |
| 16 | IMPLEMENT_SWIZZLE(x, x, y, y) | |
| 17 | IMPLEMENT_SWIZZLE(x, x, y, z) | |
| 18 | IMPLEMENT_SWIZZLE(x, x, y, w) | |
| 19 | IMPLEMENT_SWIZZLE(x, x, z, x) | |
| 20 | IMPLEMENT_SWIZZLE(x, x, z, y) | |
| 21 | IMPLEMENT_SWIZZLE(x, x, z, z) | |
| 22 | IMPLEMENT_SWIZZLE(x, x, z, w) | |
| 23 | IMPLEMENT_SWIZZLE(x, x, w, x) | |
| 24 | IMPLEMENT_SWIZZLE(x, x, w, y) | |
| 25 | IMPLEMENT_SWIZZLE(x, x, w, z) | |
| 26 | IMPLEMENT_SWIZZLE(x, x, w, w) | |
| 27 | IMPLEMENT_SWIZZLE(x, y, x, x) | |
| 28 | IMPLEMENT_SWIZZLE(x, y, x, y) | |
| 29 | IMPLEMENT_SWIZZLE(x, y, x, z) | |
| 30 | IMPLEMENT_SWIZZLE(x, y, x, w) | |
| 31 | IMPLEMENT_SWIZZLE(x, y, y, x) | |
| 32 | IMPLEMENT_SWIZZLE(x, y, y, y) | |
| 33 | IMPLEMENT_SWIZZLE(x, y, y, z) | |
| 34 | IMPLEMENT_SWIZZLE(x, y, y, w) | |
| 35 | IMPLEMENT_SWIZZLE(x, y, z, x) | |
| 36 | IMPLEMENT_SWIZZLE(x, y, z, y) | |
| 37 | IMPLEMENT_SWIZZLE(x, y, z, z) | |
| 38 | // IMPLEMENT_SWIZZLE(x, y, z, w) | |
| 39 | IMPLEMENT_SWIZZLE(x, y, w, x) | |
| 40 | IMPLEMENT_SWIZZLE(x, y, w, y) | |
| 41 | IMPLEMENT_SWIZZLE(x, y, w, z) | |
| 42 | IMPLEMENT_SWIZZLE(x, y, w, w) | |
| 43 | IMPLEMENT_SWIZZLE(x, z, x, x) | |
| 44 | IMPLEMENT_SWIZZLE(x, z, x, y) | |
| 45 | IMPLEMENT_SWIZZLE(x, z, x, z) | |
| 46 | IMPLEMENT_SWIZZLE(x, z, x, w) | |
| 47 | IMPLEMENT_SWIZZLE(x, z, y, x) | |
| 48 | IMPLEMENT_SWIZZLE(x, z, y, y) | |
| 49 | IMPLEMENT_SWIZZLE(x, z, y, z) | |
| 50 | IMPLEMENT_SWIZZLE(x, z, y, w) | |
| 51 | IMPLEMENT_SWIZZLE(x, z, z, x) | |
| 52 | IMPLEMENT_SWIZZLE(x, z, z, y) | |
| 53 | IMPLEMENT_SWIZZLE(x, z, z, z) | |
| 54 | IMPLEMENT_SWIZZLE(x, z, z, w) | |
| 55 | IMPLEMENT_SWIZZLE(x, z, w, x) | |
| 56 | IMPLEMENT_SWIZZLE(x, z, w, y) | |
| 57 | IMPLEMENT_SWIZZLE(x, z, w, z) | |
| 58 | IMPLEMENT_SWIZZLE(x, z, w, w) | |
| 59 | IMPLEMENT_SWIZZLE(x, w, x, x) | |
| 60 | IMPLEMENT_SWIZZLE(x, w, x, y) | |
| 61 | IMPLEMENT_SWIZZLE(x, w, x, z) | |
| 62 | IMPLEMENT_SWIZZLE(x, w, x, w) | |
| 63 | IMPLEMENT_SWIZZLE(x, w, y, x) | |
| 64 | IMPLEMENT_SWIZZLE(x, w, y, y) | |
| 65 | IMPLEMENT_SWIZZLE(x, w, y, z) | |
| 66 | IMPLEMENT_SWIZZLE(x, w, y, w) | |
| 67 | IMPLEMENT_SWIZZLE(x, w, z, x) | |
| 68 | IMPLEMENT_SWIZZLE(x, w, z, y) | |
| 69 | IMPLEMENT_SWIZZLE(x, w, z, z) | |
| 70 | IMPLEMENT_SWIZZLE(x, w, z, w) | |
| 71 | IMPLEMENT_SWIZZLE(x, w, w, x) | |
| 72 | IMPLEMENT_SWIZZLE(x, w, w, y) | |
| 73 | IMPLEMENT_SWIZZLE(x, w, w, z) | |
| 74 | IMPLEMENT_SWIZZLE(x, w, w, w) | |
| 75 | IMPLEMENT_SWIZZLE(y, x, x, x) | |
| 76 | IMPLEMENT_SWIZZLE(y, x, x, y) | |
| 77 | IMPLEMENT_SWIZZLE(y, x, x, z) | |
| 78 | IMPLEMENT_SWIZZLE(y, x, x, w) | |
| 79 | IMPLEMENT_SWIZZLE(y, x, y, x) | |
| 80 | IMPLEMENT_SWIZZLE(y, x, y, y) | |
| 81 | IMPLEMENT_SWIZZLE(y, x, y, z) | |
| 82 | IMPLEMENT_SWIZZLE(y, x, y, w) | |
| 83 | IMPLEMENT_SWIZZLE(y, x, z, x) | |
| 84 | IMPLEMENT_SWIZZLE(y, x, z, y) | |
| 85 | IMPLEMENT_SWIZZLE(y, x, z, z) | |
| 86 | IMPLEMENT_SWIZZLE(y, x, z, w) | |
| 87 | IMPLEMENT_SWIZZLE(y, x, w, x) | |
| 88 | IMPLEMENT_SWIZZLE(y, x, w, y) | |
| 89 | IMPLEMENT_SWIZZLE(y, x, w, z) | |
| 90 | IMPLEMENT_SWIZZLE(y, x, w, w) | |
| 91 | IMPLEMENT_SWIZZLE(y, y, x, x) | |
| 92 | IMPLEMENT_SWIZZLE(y, y, x, y) | |
| 93 | IMPLEMENT_SWIZZLE(y, y, x, z) | |
| 94 | IMPLEMENT_SWIZZLE(y, y, x, w) | |
| 95 | IMPLEMENT_SWIZZLE(y, y, y, x) | |
| 96 | IMPLEMENT_SWIZZLE(y, y, y, y) | |
| 97 | IMPLEMENT_SWIZZLE(y, y, y, z) | |
| 98 | IMPLEMENT_SWIZZLE(y, y, y, w) | |
| 99 | IMPLEMENT_SWIZZLE(y, y, z, x) | |
| 100 | IMPLEMENT_SWIZZLE(y, y, z, y) | |
| 101 | IMPLEMENT_SWIZZLE(y, y, z, z) | |
| 102 | IMPLEMENT_SWIZZLE(y, y, z, w) | |
| 103 | IMPLEMENT_SWIZZLE(y, y, w, x) | |
| 104 | IMPLEMENT_SWIZZLE(y, y, w, y) | |
| 105 | IMPLEMENT_SWIZZLE(y, y, w, z) | |
| 106 | IMPLEMENT_SWIZZLE(y, y, w, w) | |
| 107 | IMPLEMENT_SWIZZLE(y, z, x, x) | |
| 108 | IMPLEMENT_SWIZZLE(y, z, x, y) | |
| 109 | IMPLEMENT_SWIZZLE(y, z, x, z) | |
| 110 | IMPLEMENT_SWIZZLE(y, z, x, w) | |
| 111 | IMPLEMENT_SWIZZLE(y, z, y, x) | |
| 112 | IMPLEMENT_SWIZZLE(y, z, y, y) | |
| 113 | IMPLEMENT_SWIZZLE(y, z, y, z) | |
| 114 | IMPLEMENT_SWIZZLE(y, z, y, w) | |
| 115 | IMPLEMENT_SWIZZLE(y, z, z, x) | |
| 116 | IMPLEMENT_SWIZZLE(y, z, z, y) | |
| 117 | IMPLEMENT_SWIZZLE(y, z, z, z) | |
| 118 | IMPLEMENT_SWIZZLE(y, z, z, w) | |
| 119 | IMPLEMENT_SWIZZLE(y, z, w, x) | |
| 120 | IMPLEMENT_SWIZZLE(y, z, w, y) | |
| 121 | IMPLEMENT_SWIZZLE(y, z, w, z) | |
| 122 | IMPLEMENT_SWIZZLE(y, z, w, w) | |
| 123 | IMPLEMENT_SWIZZLE(y, w, x, x) | |
| 124 | IMPLEMENT_SWIZZLE(y, w, x, y) | |
| 125 | IMPLEMENT_SWIZZLE(y, w, x, z) | |
| 126 | IMPLEMENT_SWIZZLE(y, w, x, w) | |
| 127 | IMPLEMENT_SWIZZLE(y, w, y, x) | |
| 128 | IMPLEMENT_SWIZZLE(y, w, y, y) | |
| 129 | IMPLEMENT_SWIZZLE(y, w, y, z) | |
| 130 | IMPLEMENT_SWIZZLE(y, w, y, w) | |
| 131 | IMPLEMENT_SWIZZLE(y, w, z, x) | |
| 132 | IMPLEMENT_SWIZZLE(y, w, z, y) | |
| 133 | IMPLEMENT_SWIZZLE(y, w, z, z) | |
| 134 | IMPLEMENT_SWIZZLE(y, w, z, w) | |
| 135 | IMPLEMENT_SWIZZLE(y, w, w, x) | |
| 136 | IMPLEMENT_SWIZZLE(y, w, w, y) | |
| 137 | IMPLEMENT_SWIZZLE(y, w, w, z) | |
| 138 | IMPLEMENT_SWIZZLE(y, w, w, w) | |
| 139 | IMPLEMENT_SWIZZLE(z, x, x, x) | |
| 140 | IMPLEMENT_SWIZZLE(z, x, x, y) | |
| 141 | IMPLEMENT_SWIZZLE(z, x, x, z) | |
| 142 | IMPLEMENT_SWIZZLE(z, x, x, w) | |
| 143 | IMPLEMENT_SWIZZLE(z, x, y, x) | |
| 144 | IMPLEMENT_SWIZZLE(z, x, y, y) | |
| 145 | IMPLEMENT_SWIZZLE(z, x, y, z) | |
| 146 | IMPLEMENT_SWIZZLE(z, x, y, w) | |
| 147 | IMPLEMENT_SWIZZLE(z, x, z, x) | |
| 148 | IMPLEMENT_SWIZZLE(z, x, z, y) | |
| 149 | IMPLEMENT_SWIZZLE(z, x, z, z) | |
| 150 | IMPLEMENT_SWIZZLE(z, x, z, w) | |
| 151 | IMPLEMENT_SWIZZLE(z, x, w, x) | |
| 152 | IMPLEMENT_SWIZZLE(z, x, w, y) | |
| 153 | IMPLEMENT_SWIZZLE(z, x, w, z) | |
| 154 | IMPLEMENT_SWIZZLE(z, x, w, w) | |
| 155 | IMPLEMENT_SWIZZLE(z, y, x, x) | |
| 156 | IMPLEMENT_SWIZZLE(z, y, x, y) | |
| 157 | IMPLEMENT_SWIZZLE(z, y, x, z) | |
| 158 | IMPLEMENT_SWIZZLE(z, y, x, w) | |
| 159 | IMPLEMENT_SWIZZLE(z, y, y, x) | |
| 160 | IMPLEMENT_SWIZZLE(z, y, y, y) | |
| 161 | IMPLEMENT_SWIZZLE(z, y, y, z) | |
| 162 | IMPLEMENT_SWIZZLE(z, y, y, w) | |
| 163 | IMPLEMENT_SWIZZLE(z, y, z, x) | |
| 164 | IMPLEMENT_SWIZZLE(z, y, z, y) | |
| 165 | IMPLEMENT_SWIZZLE(z, y, z, z) | |
| 166 | IMPLEMENT_SWIZZLE(z, y, z, w) | |
| 167 | IMPLEMENT_SWIZZLE(z, y, w, x) | |
| 168 | IMPLEMENT_SWIZZLE(z, y, w, y) | |
| 169 | IMPLEMENT_SWIZZLE(z, y, w, z) | |
| 170 | IMPLEMENT_SWIZZLE(z, y, w, w) | |
| 171 | IMPLEMENT_SWIZZLE(z, z, x, x) | |
| 172 | IMPLEMENT_SWIZZLE(z, z, x, y) | |
| 173 | IMPLEMENT_SWIZZLE(z, z, x, z) | |
| 174 | IMPLEMENT_SWIZZLE(z, z, x, w) | |
| 175 | IMPLEMENT_SWIZZLE(z, z, y, x) | |
| 176 | IMPLEMENT_SWIZZLE(z, z, y, y) | |
| 177 | IMPLEMENT_SWIZZLE(z, z, y, z) | |
| 178 | IMPLEMENT_SWIZZLE(z, z, y, w) | |
| 179 | IMPLEMENT_SWIZZLE(z, z, z, x) | |
| 180 | IMPLEMENT_SWIZZLE(z, z, z, y) | |
| 181 | IMPLEMENT_SWIZZLE(z, z, z, z) | |
| 182 | IMPLEMENT_SWIZZLE(z, z, z, w) | |
| 183 | IMPLEMENT_SWIZZLE(z, z, w, x) | |
| 184 | IMPLEMENT_SWIZZLE(z, z, w, y) | |
| 185 | IMPLEMENT_SWIZZLE(z, z, w, z) | |
| 186 | IMPLEMENT_SWIZZLE(z, z, w, w) | |
| 187 | IMPLEMENT_SWIZZLE(z, w, x, x) | |
| 188 | IMPLEMENT_SWIZZLE(z, w, x, y) | |
| 189 | IMPLEMENT_SWIZZLE(z, w, x, z) | |
| 190 | IMPLEMENT_SWIZZLE(z, w, x, w) | |
| 191 | IMPLEMENT_SWIZZLE(z, w, y, x) | |
| 192 | IMPLEMENT_SWIZZLE(z, w, y, y) | |
| 193 | IMPLEMENT_SWIZZLE(z, w, y, z) | |
| 194 | IMPLEMENT_SWIZZLE(z, w, y, w) | |
| 195 | IMPLEMENT_SWIZZLE(z, w, z, x) | |
| 196 | IMPLEMENT_SWIZZLE(z, w, z, y) | |
| 197 | IMPLEMENT_SWIZZLE(z, w, z, z) | |
| 198 | IMPLEMENT_SWIZZLE(z, w, z, w) | |
| 199 | IMPLEMENT_SWIZZLE(z, w, w, x) | |
| 200 | IMPLEMENT_SWIZZLE(z, w, w, y) | |
| 201 | IMPLEMENT_SWIZZLE(z, w, w, z) | |
| 202 | IMPLEMENT_SWIZZLE(z, w, w, w) | |
| 203 | IMPLEMENT_SWIZZLE(w, x, x, x) | |
| 204 | IMPLEMENT_SWIZZLE(w, x, x, y) | |
| 205 | IMPLEMENT_SWIZZLE(w, x, x, z) | |
| 206 | IMPLEMENT_SWIZZLE(w, x, x, w) | |
| 207 | IMPLEMENT_SWIZZLE(w, x, y, x) | |
| 208 | IMPLEMENT_SWIZZLE(w, x, y, y) | |
| 209 | IMPLEMENT_SWIZZLE(w, x, y, z) | |
| 210 | IMPLEMENT_SWIZZLE(w, x, y, w) | |
| 211 | IMPLEMENT_SWIZZLE(w, x, z, x) | |
| 212 | IMPLEMENT_SWIZZLE(w, x, z, y) | |
| 213 | IMPLEMENT_SWIZZLE(w, x, z, z) | |
| 214 | IMPLEMENT_SWIZZLE(w, x, z, w) | |
| 215 | IMPLEMENT_SWIZZLE(w, x, w, x) | |
| 216 | IMPLEMENT_SWIZZLE(w, x, w, y) | |
| 217 | IMPLEMENT_SWIZZLE(w, x, w, z) | |
| 218 | IMPLEMENT_SWIZZLE(w, x, w, w) | |
| 219 | IMPLEMENT_SWIZZLE(w, y, x, x) | |
| 220 | IMPLEMENT_SWIZZLE(w, y, x, y) | |
| 221 | IMPLEMENT_SWIZZLE(w, y, x, z) | |
| 222 | IMPLEMENT_SWIZZLE(w, y, x, w) | |
| 223 | IMPLEMENT_SWIZZLE(w, y, y, x) | |
| 224 | IMPLEMENT_SWIZZLE(w, y, y, y) | |
| 225 | IMPLEMENT_SWIZZLE(w, y, y, z) | |
| 226 | IMPLEMENT_SWIZZLE(w, y, y, w) | |
| 227 | IMPLEMENT_SWIZZLE(w, y, z, x) | |
| 228 | IMPLEMENT_SWIZZLE(w, y, z, y) | |
| 229 | IMPLEMENT_SWIZZLE(w, y, z, z) | |
| 230 | IMPLEMENT_SWIZZLE(w, y, z, w) | |
| 231 | IMPLEMENT_SWIZZLE(w, y, w, x) | |
| 232 | IMPLEMENT_SWIZZLE(w, y, w, y) | |
| 233 | IMPLEMENT_SWIZZLE(w, y, w, z) | |
| 234 | IMPLEMENT_SWIZZLE(w, y, w, w) | |
| 235 | IMPLEMENT_SWIZZLE(w, z, x, x) | |
| 236 | IMPLEMENT_SWIZZLE(w, z, x, y) | |
| 237 | IMPLEMENT_SWIZZLE(w, z, x, z) | |
| 238 | IMPLEMENT_SWIZZLE(w, z, x, w) | |
| 239 | IMPLEMENT_SWIZZLE(w, z, y, x) | |
| 240 | IMPLEMENT_SWIZZLE(w, z, y, y) | |
| 241 | IMPLEMENT_SWIZZLE(w, z, y, z) | |
| 242 | IMPLEMENT_SWIZZLE(w, z, y, w) | |
| 243 | IMPLEMENT_SWIZZLE(w, z, z, x) | |
| 244 | IMPLEMENT_SWIZZLE(w, z, z, y) | |
| 245 | IMPLEMENT_SWIZZLE(w, z, z, z) | |
| 246 | IMPLEMENT_SWIZZLE(w, z, z, w) | |
| 247 | IMPLEMENT_SWIZZLE(w, z, w, x) | |
| 248 | IMPLEMENT_SWIZZLE(w, z, w, y) | |
| 249 | IMPLEMENT_SWIZZLE(w, z, w, z) | |
| 250 | IMPLEMENT_SWIZZLE(w, z, w, w) | |
| 251 | IMPLEMENT_SWIZZLE(w, w, x, x) | |
| 252 | IMPLEMENT_SWIZZLE(w, w, x, y) | |
| 253 | IMPLEMENT_SWIZZLE(w, w, x, z) | |
| 254 | IMPLEMENT_SWIZZLE(w, w, x, w) | |
| 255 | IMPLEMENT_SWIZZLE(w, w, y, x) | |
| 256 | IMPLEMENT_SWIZZLE(w, w, y, y) | |
| 257 | IMPLEMENT_SWIZZLE(w, w, y, z) | |
| 258 | IMPLEMENT_SWIZZLE(w, w, y, w) | |
| 259 | IMPLEMENT_SWIZZLE(w, w, z, x) | |
| 260 | IMPLEMENT_SWIZZLE(w, w, z, y) | |
| 261 | IMPLEMENT_SWIZZLE(w, w, z, z) | |
| 262 | IMPLEMENT_SWIZZLE(w, w, z, w) | |
| 263 | IMPLEMENT_SWIZZLE(w, w, w, x) | |
| 264 | IMPLEMENT_SWIZZLE(w, w, w, y) | |
| 265 | IMPLEMENT_SWIZZLE(w, w, w, z) | |
| 266 | IMPLEMENT_SWIZZLE(w, w, w, w) |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_FLOAT4_NI_H_HEADER_GUARD | |
| 7 | #define BX_FLOAT4_NI_H_HEADER_GUARD | |
| 8 | ||
| 9 | namespace bx | |
| 10 | { | |
| 11 | BX_FLOAT4_INLINE float4_t float4_shuf_xAzC_ni(float4_t _a, float4_t _b) | |
| 12 | { | |
| 13 | const float4_t xAyB = float4_shuf_xAyB(_a, _b); | |
| 14 | const float4_t zCwD = float4_shuf_zCwD(_a, _b); | |
| 15 | const float4_t result = float4_shuf_xyAB(xAyB, zCwD); | |
| 16 | ||
| 17 | return result; | |
| 18 | } | |
| 19 | ||
| 20 | BX_FLOAT4_INLINE float4_t float4_shuf_yBwD_ni(float4_t _a, float4_t _b) | |
| 21 | { | |
| 22 | const float4_t xAyB = float4_shuf_xAyB(_a, _b); | |
| 23 | const float4_t zCwD = float4_shuf_zCwD(_a, _b); | |
| 24 | const float4_t result = float4_shuf_zwCD(xAyB, zCwD); | |
| 25 | ||
| 26 | return result; | |
| 27 | } | |
| 28 | ||
| 29 | BX_FLOAT4_INLINE float4_t float4_madd_ni(float4_t _a, float4_t _b, float4_t _c) | |
| 30 | { | |
| 31 | const float4_t mul = float4_mul(_a, _b); | |
| 32 | const float4_t result = float4_add(mul, _c); | |
| 33 | ||
| 34 | return result; | |
| 35 | } | |
| 36 | ||
| 37 | BX_FLOAT4_INLINE float4_t float4_nmsub_ni(float4_t _a, float4_t _b, float4_t _c) | |
| 38 | { | |
| 39 | const float4_t mul = float4_mul(_a, _b); | |
| 40 | const float4_t result = float4_sub(_c, mul); | |
| 41 | ||
| 42 | return result; | |
| 43 | } | |
| 44 | ||
| 45 | BX_FLOAT4_INLINE float4_t float4_div_nr_ni(float4_t _a, float4_t _b) | |
| 46 | { | |
| 47 | const float4_t oneish = float4_isplat(0x3f800001); | |
| 48 | const float4_t est = float4_rcp_est(_b); | |
| 49 | const float4_t iter0 = float4_mul(_a, est); | |
| 50 | const float4_t tmp1 = float4_nmsub(_b, est, oneish); | |
| 51 | const float4_t result = float4_madd(tmp1, iter0, iter0); | |
| 52 | ||
| 53 | return result; | |
| 54 | } | |
| 55 | ||
| 56 | BX_FLOAT4_INLINE float4_t float4_rcp_ni(float4_t _a) | |
| 57 | { | |
| 58 | const float4_t one = float4_splat(1.0f); | |
| 59 | const float4_t result = float4_div(one, _a); | |
| 60 | ||
| 61 | return result; | |
| 62 | } | |
| 63 | ||
| 64 | BX_FLOAT4_INLINE float4_t float4_orx_ni(float4_t _a) | |
| 65 | { | |
| 66 | const float4_t zwxy = float4_swiz_zwxy(_a); | |
| 67 | const float4_t tmp0 = float4_or(_a, zwxy); | |
| 68 | const float4_t tmp1 = float4_swiz_yyyy(_a); | |
| 69 | const float4_t tmp2 = float4_or(tmp0, tmp1); | |
| 70 | const float4_t mf000 = float4_ild(UINT32_MAX, 0, 0, 0); | |
| 71 | const float4_t result = float4_and(tmp2, mf000); | |
| 72 | ||
| 73 | return result; | |
| 74 | } | |
| 75 | ||
| 76 | BX_FLOAT4_INLINE float4_t float4_orc_ni(float4_t _a, float4_t _b) | |
| 77 | { | |
| 78 | const float4_t aorb = float4_or(_a, _b); | |
| 79 | const float4_t mffff = float4_isplat(UINT32_MAX); | |
| 80 | const float4_t result = float4_xor(aorb, mffff); | |
| 81 | ||
| 82 | return result; | |
| 83 | } | |
| 84 | ||
| 85 | BX_FLOAT4_INLINE float4_t float4_neg_ni(float4_t _a) | |
| 86 | { | |
| 87 | const float4_t zero = float4_zero(); | |
| 88 | const float4_t result = float4_sub(zero, _a); | |
| 89 | ||
| 90 | return result; | |
| 91 | } | |
| 92 | ||
| 93 | BX_FLOAT4_INLINE float4_t float4_selb_ni(float4_t _mask, float4_t _a, float4_t _b) | |
| 94 | { | |
| 95 | const float4_t sel_a = float4_and(_a, _mask); | |
| 96 | const float4_t sel_b = float4_andc(_b, _mask); | |
| 97 | const float4_t result = float4_or(sel_a, sel_b); | |
| 98 | ||
| 99 | return result; | |
| 100 | } | |
| 101 | ||
| 102 | BX_FLOAT4_INLINE float4_t float4_sels_ni(float4_t _test, float4_t _a, float4_t _b) | |
| 103 | { | |
| 104 | const float4_t mask = float4_sra(_test, 31); | |
| 105 | const float4_t result = float4_selb(mask, _a, _b); | |
| 106 | ||
| 107 | return result; | |
| 108 | } | |
| 109 | ||
| 110 | BX_FLOAT4_INLINE float4_t float4_not_ni(float4_t _a) | |
| 111 | { | |
| 112 | const float4_t mffff = float4_isplat(UINT32_MAX); | |
| 113 | const float4_t result = float4_xor(_a, mffff); | |
| 114 | ||
| 115 | return result; | |
| 116 | } | |
| 117 | ||
| 118 | BX_FLOAT4_INLINE float4_t float4_min_ni(float4_t _a, float4_t _b) | |
| 119 | { | |
| 120 | const float4_t mask = float4_cmplt(_a, _b); | |
| 121 | const float4_t result = float4_selb(mask, _a, _b); | |
| 122 | ||
| 123 | return result; | |
| 124 | } | |
| 125 | ||
| 126 | BX_FLOAT4_INLINE float4_t float4_max_ni(float4_t _a, float4_t _b) | |
| 127 | { | |
| 128 | const float4_t mask = float4_cmpgt(_a, _b); | |
| 129 | const float4_t result = float4_selb(mask, _a, _b); | |
| 130 | ||
| 131 | return result; | |
| 132 | } | |
| 133 | ||
| 134 | BX_FLOAT4_INLINE float4_t float4_abs_ni(float4_t _a) | |
| 135 | { | |
| 136 | const float4_t a_neg = float4_neg(_a); | |
| 137 | const float4_t result = float4_max(a_neg, _a); | |
| 138 | ||
| 139 | return result; | |
| 140 | } | |
| 141 | ||
| 142 | BX_FLOAT4_INLINE float4_t float4_imin_ni(float4_t _a, float4_t _b) | |
| 143 | { | |
| 144 | const float4_t mask = float4_icmplt(_a, _b); | |
| 145 | const float4_t result = float4_selb(mask, _a, _b); | |
| 146 | ||
| 147 | return result; | |
| 148 | } | |
| 149 | ||
| 150 | BX_FLOAT4_INLINE float4_t float4_imax_ni(float4_t _a, float4_t _b) | |
| 151 | { | |
| 152 | const float4_t mask = float4_icmpgt(_a, _b); | |
| 153 | const float4_t result = float4_selb(mask, _a, _b); | |
| 154 | ||
| 155 | return result; | |
| 156 | } | |
| 157 | ||
| 158 | BX_FLOAT4_INLINE float4_t float4_clamp_ni(float4_t _a, float4_t _min, float4_t _max) | |
| 159 | { | |
| 160 | const float4_t tmp = float4_min(_a, _max); | |
| 161 | const float4_t result = float4_max(tmp, _min); | |
| 162 | ||
| 163 | return result; | |
| 164 | } | |
| 165 | ||
| 166 | BX_FLOAT4_INLINE float4_t float4_lerp_ni(float4_t _a, float4_t _b, float4_t _s) | |
| 167 | { | |
| 168 | const float4_t ba = float4_sub(_b, _a); | |
| 169 | const float4_t result = float4_madd(_s, ba, _a); | |
| 170 | ||
| 171 | return result; | |
| 172 | } | |
| 173 | ||
| 174 | BX_FLOAT4_INLINE float4_t float4_sqrt_nr_ni(float4_t _a) | |
| 175 | { | |
| 176 | const float4_t half = float4_splat(0.5f); | |
| 177 | const float4_t one = float4_splat(1.0f); | |
| 178 | const float4_t zero = float4_zero(); | |
| 179 | const float4_t tmp0 = float4_rsqrt_est(_a); | |
| 180 | const float4_t tmp1 = float4_madd(tmp0, _a, zero); | |
| 181 | const float4_t tmp2 = float4_madd(tmp1, half, zero); | |
| 182 | const float4_t tmp3 = float4_nmsub(tmp0, tmp1, one); | |
| 183 | const float4_t result = float4_madd(tmp3, tmp2, tmp1); | |
| 184 | ||
| 185 | return result; | |
| 186 | } | |
| 187 | ||
| 188 | BX_FLOAT4_INLINE float4_t float4_rsqrt_ni(float4_t _a) | |
| 189 | { | |
| 190 | const float4_t one = float4_splat(1.0f); | |
| 191 | const float4_t sqrt = float4_sqrt(_a); | |
| 192 | const float4_t result = float4_div(one, sqrt); | |
| 193 | ||
| 194 | return result; | |
| 195 | } | |
| 196 | ||
| 197 | BX_FLOAT4_INLINE float4_t float4_rsqrt_nr_ni(float4_t _a) | |
| 198 | { | |
| 199 | const float4_t rsqrt = float4_rsqrt_est(_a); | |
| 200 | const float4_t iter0 = float4_mul(_a, rsqrt); | |
| 201 | const float4_t iter1 = float4_mul(iter0, rsqrt); | |
| 202 | const float4_t half = float4_splat(0.5f); | |
| 203 | const float4_t half_rsqrt = float4_mul(half, rsqrt); | |
| 204 | const float4_t three = float4_splat(3.0f); | |
| 205 | const float4_t three_sub_iter1 = float4_sub(three, iter1); | |
| 206 | const float4_t result = float4_mul(half_rsqrt, three_sub_iter1); | |
| 207 | ||
| 208 | return result; | |
| 209 | } | |
| 210 | ||
| 211 | BX_FLOAT4_INLINE float4_t float4_rsqrt_carmack_ni(float4_t _a) | |
| 212 | { | |
| 213 | const float4_t half = float4_splat(0.5f); | |
| 214 | const float4_t ah = float4_mul(half, _a); | |
| 215 | const float4_t ashift = float4_sra(_a, 1); | |
| 216 | const float4_t magic = float4_isplat(0x5f3759df); | |
| 217 | const float4_t msuba = float4_isub(magic, ashift); | |
| 218 | const float4_t msubasq = float4_mul(msuba, msuba); | |
| 219 | const float4_t tmp0 = float4_splat(1.5f); | |
| 220 | const float4_t tmp1 = float4_mul(ah, msubasq); | |
| 221 | const float4_t tmp2 = float4_sub(tmp0, tmp1); | |
| 222 | const float4_t result = float4_mul(msuba, tmp2); | |
| 223 | ||
| 224 | return result; | |
| 225 | } | |
| 226 | ||
| 227 | namespace float4_logexp_detail | |
| 228 | { | |
| 229 | BX_FLOAT4_INLINE float4_t float4_poly1(float4_t _a, float _b, float _c) | |
| 230 | { | |
| 231 | const float4_t bbbb = float4_splat(_b); | |
| 232 | const float4_t cccc = float4_splat(_c); | |
| 233 | const float4_t result = float4_madd(cccc, _a, bbbb); | |
| 234 | ||
| 235 | return result; | |
| 236 | } | |
| 237 | ||
| 238 | BX_FLOAT4_INLINE float4_t float4_poly2(float4_t _a, float _b, float _c, float _d) | |
| 239 | { | |
| 240 | const float4_t bbbb = float4_splat(_b); | |
| 241 | const float4_t poly = float4_poly1(_a, _c, _d); | |
| 242 | const float4_t result = float4_madd(poly, _a, bbbb); | |
| 243 | ||
| 244 | return result; | |
| 245 | } | |
| 246 | ||
| 247 | BX_FLOAT4_INLINE float4_t float4_poly3(float4_t _a, float _b, float _c, float _d, float _e) | |
| 248 | { | |
| 249 | const float4_t bbbb = float4_splat(_b); | |
| 250 | const float4_t poly = float4_poly2(_a, _c, _d, _e); | |
| 251 | const float4_t result = float4_madd(poly, _a, bbbb); | |
| 252 | ||
| 253 | return result; | |
| 254 | } | |
| 255 | ||
| 256 | BX_FLOAT4_INLINE float4_t float4_poly4(float4_t _a, float _b, float _c, float _d, float _e, float _f) | |
| 257 | { | |
| 258 | const float4_t bbbb = float4_splat(_b); | |
| 259 | const float4_t poly = float4_poly3(_a, _c, _d, _e, _f); | |
| 260 | const float4_t result = float4_madd(poly, _a, bbbb); | |
| 261 | ||
| 262 | return result; | |
| 263 | } | |
| 264 | ||
| 265 | BX_FLOAT4_INLINE float4_t float4_poly5(float4_t _a, float _b, float _c, float _d, float _e, float _f, float _g) | |
| 266 | { | |
| 267 | const float4_t bbbb = float4_splat(_b); | |
| 268 | const float4_t poly = float4_poly4(_a, _c, _d, _e, _f, _g); | |
| 269 | const float4_t result = float4_madd(poly, _a, bbbb); | |
| 270 | ||
| 271 | return result; | |
| 272 | } | |
| 273 | ||
| 274 | BX_FLOAT4_INLINE float4_t float4_logpoly(float4_t _a) | |
| 275 | { | |
| 276 | #if 1 | |
| 277 | const float4_t result = float4_poly5(_a | |
| 278 | , 3.11578814719469302614f, -3.32419399085241980044f | |
| 279 | , 2.59883907202499966007f, -1.23152682416275988241f | |
| 280 | , 0.318212422185251071475f, -0.0344359067839062357313f | |
| 281 | ); | |
| 282 | #elif 0 | |
| 283 | const float4_t result = float4_poly4(_a | |
| 284 | , 2.8882704548164776201f, -2.52074962577807006663f | |
| 285 | , 1.48116647521213171641f, -0.465725644288844778798f | |
| 286 | , 0.0596515482674574969533f | |
| 287 | ); | |
| 288 | #elif 0 | |
| 289 | const float4_t result = float4_poly3(_a | |
| 290 | , 2.61761038894603480148f, -1.75647175389045657003f | |
| 291 | , 0.688243882994381274313f, -0.107254423828329604454f | |
| 292 | ); | |
| 293 | #else | |
| 294 | const float4_t result = float4_poly2(_a | |
| 295 | , 2.28330284476918490682f, -1.04913055217340124191f | |
| 296 | , 0.204446009836232697516f | |
| 297 | ); | |
| 298 | #endif | |
| 299 | ||
| 300 | return result; | |
| 301 | } | |
| 302 | ||
| 303 | BX_FLOAT4_INLINE float4_t float4_exppoly(float4_t _a) | |
| 304 | { | |
| 305 | #if 1 | |
| 306 | const float4_t result = float4_poly5(_a | |
| 307 | , 9.9999994e-1f, 6.9315308e-1f | |
| 308 | , 2.4015361e-1f, 5.5826318e-2f | |
| 309 | , 8.9893397e-3f, 1.8775767e-3f | |
| 310 | ); | |
| 311 | #elif 0 | |
| 312 | const float4_t result = float4_poly4(_a | |
| 313 | , 1.0000026f, 6.9300383e-1f | |
| 314 | , 2.4144275e-1f, 5.2011464e-2f | |
| 315 | , 1.3534167e-2f | |
| 316 | ); | |
| 317 | #elif 0 | |
| 318 | const float4_t result = float4_poly3(_a | |
| 319 | , 9.9992520e-1f, 6.9583356e-1f | |
| 320 | , 2.2606716e-1f, 7.8024521e-2f | |
| 321 | ); | |
| 322 | #else | |
| 323 | const float4_t result = float4_poly2(_a | |
| 324 | , 1.0017247f, 6.5763628e-1f | |
| 325 | , 3.3718944e-1f | |
| 326 | ); | |
| 327 | #endif // 0 | |
| 328 | ||
| 329 | return result; | |
| 330 | } | |
| 331 | } // namespace float4_internal | |
| 332 | ||
| 333 | BX_FLOAT4_INLINE float4_t float4_log2_ni(float4_t _a) | |
| 334 | { | |
| 335 | const float4_t expmask = float4_isplat(0x7f800000); | |
| 336 | const float4_t mantmask = float4_isplat(0x007fffff); | |
| 337 | const float4_t one = float4_splat(1.0f); | |
| 338 | ||
| 339 | const float4_t c127 = float4_isplat(127); | |
| 340 | const float4_t aexp = float4_and(_a, expmask); | |
| 341 | const float4_t aexpsr = float4_srl(aexp, 23); | |
| 342 | const float4_t tmp0 = float4_isub(aexpsr, c127); | |
| 343 | const float4_t exp = float4_itof(tmp0); | |
| 344 | ||
| 345 | const float4_t amask = float4_and(_a, mantmask); | |
| 346 | const float4_t mant = float4_or(amask, one); | |
| 347 | ||
| 348 | const float4_t poly = float4_logexp_detail::float4_logpoly(mant); | |
| 349 | ||
| 350 | const float4_t mandiff = float4_sub(mant, one); | |
| 351 | const float4_t result = float4_madd(poly, mandiff, exp); | |
| 352 | ||
| 353 | return result; | |
| 354 | } | |
| 355 | ||
| 356 | BX_FLOAT4_INLINE float4_t float4_exp2_ni(float4_t _a) | |
| 357 | { | |
| 358 | const float4_t min = float4_splat( 129.0f); | |
| 359 | const float4_t max = float4_splat(-126.99999f); | |
| 360 | const float4_t tmp0 = float4_min(_a, min); | |
| 361 | const float4_t aaaa = float4_max(tmp0, max); | |
| 362 | ||
| 363 | const float4_t half = float4_splat(0.5f); | |
| 364 | const float4_t tmp2 = float4_sub(aaaa, half); | |
| 365 | const float4_t ipart = float4_ftoi(tmp2); | |
| 366 | const float4_t iround = float4_itof(ipart); | |
| 367 | const float4_t fpart = float4_sub(aaaa, iround); | |
| 368 | ||
| 369 | const float4_t c127 = float4_isplat(127); | |
| 370 | const float4_t tmp5 = float4_iadd(ipart, c127); | |
| 371 | const float4_t expipart = float4_sll(tmp5, 23); | |
| 372 | ||
| 373 | const float4_t expfpart = float4_logexp_detail::float4_exppoly(fpart); | |
| 374 | ||
| 375 | const float4_t result = float4_mul(expipart, expfpart); | |
| 376 | ||
| 377 | return result; | |
| 378 | } | |
| 379 | ||
| 380 | BX_FLOAT4_INLINE float4_t float4_pow_ni(float4_t _a, float4_t _b) | |
| 381 | { | |
| 382 | const float4_t alog2 = float4_log2(_a); | |
| 383 | const float4_t alog2b = float4_mul(alog2, _b); | |
| 384 | const float4_t result = float4_exp2(alog2b); | |
| 385 | ||
| 386 | return result; | |
| 387 | } | |
| 388 | ||
| 389 | BX_FLOAT4_INLINE float4_t float4_dot3_ni(float4_t _a, float4_t _b) | |
| 390 | { | |
| 391 | const float4_t xyzw = float4_mul(_a, _b); | |
| 392 | const float4_t xxxx = float4_swiz_xxxx(xyzw); | |
| 393 | const float4_t yyyy = float4_swiz_yyyy(xyzw); | |
| 394 | const float4_t zzzz = float4_swiz_zzzz(xyzw); | |
| 395 | const float4_t tmp1 = float4_add(xxxx, yyyy); | |
| 396 | const float4_t result = float4_add(zzzz, tmp1); | |
| 397 | return result; | |
| 398 | } | |
| 399 | ||
| 400 | BX_FLOAT4_INLINE float4_t float4_cross3_ni(float4_t _a, float4_t _b) | |
| 401 | { | |
| 402 | const float4_t a_yzxw = float4_swiz_yzxw(_a); | |
| 403 | const float4_t a_zxyw = float4_swiz_zxyw(_a); | |
| 404 | const float4_t b_zxyw = float4_swiz_zxyw(_b); | |
| 405 | const float4_t b_yzxw = float4_swiz_yzxw(_b); | |
| 406 | const float4_t tmp = float4_mul(a_yzxw, b_zxyw); | |
| 407 | const float4_t result = float4_nmsub(a_zxyw, b_yzxw, tmp); | |
| 408 | ||
| 409 | return result; | |
| 410 | } | |
| 411 | ||
| 412 | BX_FLOAT4_INLINE float4_t float4_normalize3_ni(float4_t _a) | |
| 413 | { | |
| 414 | const float4_t dot3 = float4_dot3(_a, _a); | |
| 415 | const float4_t invSqrt = float4_rsqrt(dot3); | |
| 416 | const float4_t result = float4_mul(_a, invSqrt); | |
| 417 | ||
| 418 | return result; | |
| 419 | } | |
| 420 | ||
| 421 | BX_FLOAT4_INLINE float4_t float4_dot_ni(float4_t _a, float4_t _b) | |
| 422 | { | |
| 423 | const float4_t xyzw = float4_mul(_a, _b); | |
| 424 | const float4_t yzwx = float4_swiz_yzwx(xyzw); | |
| 425 | const float4_t tmp0 = float4_add(xyzw, yzwx); | |
| 426 | const float4_t zwxy = float4_swiz_zwxy(tmp0); | |
| 427 | const float4_t result = float4_add(tmp0, zwxy); | |
| 428 | ||
| 429 | return result; | |
| 430 | } | |
| 431 | ||
| 432 | BX_FLOAT4_INLINE float4_t float4_ceil_ni(float4_t _a) | |
| 433 | { | |
| 434 | const float4_t tmp0 = float4_ftoi(_a); | |
| 435 | const float4_t tmp1 = float4_itof(tmp0); | |
| 436 | const float4_t mask = float4_cmplt(tmp1, _a); | |
| 437 | const float4_t one = float4_splat(1.0f); | |
| 438 | const float4_t tmp2 = float4_and(one, mask); | |
| 439 | const float4_t result = float4_add(tmp1, tmp2); | |
| 440 | ||
| 441 | return result; | |
| 442 | } | |
| 443 | ||
| 444 | BX_FLOAT4_INLINE float4_t float4_floor_ni(float4_t _a) | |
| 445 | { | |
| 446 | const float4_t tmp0 = float4_ftoi(_a); | |
| 447 | const float4_t tmp1 = float4_itof(tmp0); | |
| 448 | const float4_t mask = float4_cmpgt(tmp1, _a); | |
| 449 | const float4_t one = float4_splat(1.0f); | |
| 450 | const float4_t tmp2 = float4_and(one, mask); | |
| 451 | const float4_t result = float4_sub(tmp1, tmp2); | |
| 452 | ||
| 453 | return result; | |
| 454 | } | |
| 455 | ||
| 456 | BX_FLOAT4_INLINE bool float4_test_any_ni(float4_t _a) | |
| 457 | { | |
| 458 | const float4_t mask = float4_sra(_a, 31); | |
| 459 | const float4_t zwxy = float4_swiz_zwxy(mask); | |
| 460 | const float4_t tmp0 = float4_or(mask, zwxy); | |
| 461 | const float4_t tmp1 = float4_swiz_yyyy(tmp0); | |
| 462 | const float4_t tmp2 = float4_or(tmp0, tmp1); | |
| 463 | int res; | |
| 464 | float4_stx(&res, tmp2); | |
| 465 | return 0 != res; | |
| 466 | } | |
| 467 | ||
| 468 | BX_FLOAT4_INLINE bool float4_test_all_ni(float4_t _a) | |
| 469 | { | |
| 470 | const float4_t bits = float4_sra(_a, 31); | |
| 471 | const float4_t m1248 = float4_ild(1, 2, 4, 8); | |
| 472 | const float4_t mask = float4_and(bits, m1248); | |
| 473 | const float4_t zwxy = float4_swiz_zwxy(mask); | |
| 474 | const float4_t tmp0 = float4_or(mask, zwxy); | |
| 475 | const float4_t tmp1 = float4_swiz_yyyy(tmp0); | |
| 476 | const float4_t tmp2 = float4_or(tmp0, tmp1); | |
| 477 | int res; | |
| 478 | float4_stx(&res, tmp2); | |
| 479 | return 0xf == res; | |
| 480 | } | |
| 481 | ||
| 482 | } // namespace bx | |
| 483 | ||
| 484 | #endif // BX_FLOAT4_NI_H_HEADER_GUARD |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_TIMER_H_HEADER_GUARD | |
| 7 | #define BX_TIMER_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | #if BX_PLATFORM_ANDROID | |
| 12 | # include <time.h> // clock, clock_gettime | |
| 13 | #elif BX_PLATFORM_EMSCRIPTEN | |
| 14 | # include <emscripten.h> | |
| 15 | #elif BX_PLATFORM_FREEBSD || BX_PLATFORM_LINUX || BX_PLATFORM_NACL || BX_PLATFORM_OSX || BX_PLATFORM_IOS || BX_PLATFORM_QNX | |
| 16 | # include <sys/time.h> // gettimeofday | |
| 17 | #elif BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT | |
| 18 | # include <windows.h> | |
| 19 | #endif // BX_PLATFORM_ | |
| 20 | ||
| 21 | namespace bx | |
| 22 | { | |
| 23 | inline int64_t getHPCounter() | |
| 24 | { | |
| 25 | #if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_WINRT | |
| 26 | LARGE_INTEGER li; | |
| 27 | // Performance counter value may unexpectedly leap forward | |
| 28 | // http://support.microsoft.com/kb/274323 | |
| 29 | QueryPerformanceCounter(&li); | |
| 30 | int64_t i64 = li.QuadPart; | |
| 31 | #elif BX_PLATFORM_ANDROID | |
| 32 | struct timespec now; | |
| 33 | clock_gettime(CLOCK_MONOTONIC, &now); | |
| 34 | int64_t i64 = now.tv_sec*INT64_C(1000000000) + now.tv_nsec; | |
| 35 | #elif BX_PLATFORM_EMSCRIPTEN | |
| 36 | int64_t i64 = int64_t(1000.0f * emscripten_get_now() ); | |
| 37 | #else | |
| 38 | struct timeval now; | |
| 39 | gettimeofday(&now, 0); | |
| 40 | int64_t i64 = now.tv_sec*INT64_C(1000000) + now.tv_usec; | |
| 41 | #endif // BX_PLATFORM_ | |
| 42 | return i64; | |
| 43 | } | |
| 44 | ||
| 45 | inline int64_t getHPFrequency() | |
| 46 | { | |
| 47 | #if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_WINRT | |
| 48 | LARGE_INTEGER li; | |
| 49 | QueryPerformanceFrequency(&li); | |
| 50 | return li.QuadPart; | |
| 51 | #elif BX_PLATFORM_ANDROID | |
| 52 | return INT64_C(1000000000); | |
| 53 | #elif BX_PLATFORM_EMSCRIPTEN | |
| 54 | return INT64_C(1000000); | |
| 55 | #else | |
| 56 | return INT64_C(1000000); | |
| 57 | #endif // BX_PLATFORM_ | |
| 58 | } | |
| 59 | ||
| 60 | } // namespace bx | |
| 61 | ||
| 62 | #endif // BX_TIMER_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_ALLOCATOR_H_HEADER_GUARD | |
| 7 | #define BX_ALLOCATOR_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | #include <memory.h> | |
| 12 | #include <new> | |
| 13 | ||
| 14 | #if BX_CONFIG_ALLOCATOR_CRT | |
| 15 | # include <malloc.h> | |
| 16 | #endif // BX_CONFIG_ALLOCATOR_CRT | |
| 17 | ||
| 18 | #if BX_CONFIG_ALLOCATOR_DEBUG | |
| 19 | # define BX_ALLOC(_allocator, _size) bx::alloc(_allocator, _size, 0, __FILE__, __LINE__) | |
| 20 | # define BX_REALLOC(_allocator, _ptr, _size) bx::realloc(_allocator, _ptr, _size, 0, __FILE__, __LINE__) | |
| 21 | # define BX_FREE(_allocator, _ptr) bx::free(_allocator, _ptr, 0, __FILE__, __LINE__) | |
| 22 | # define BX_ALIGNED_ALLOC(_allocator, _size, _align) bx::alloc(_allocator, _size, _align, __FILE__, __LINE__) | |
| 23 | # define BX_ALIGNED_REALLOC(_allocator, _ptr, _size, _align) bx::realloc(_allocator, _ptr, _size, _align, __FILE__, __LINE__) | |
| 24 | # define BX_ALIGNED_FREE(_allocator, _ptr, _align) bx::free(_allocator, _ptr, _align, __FILE__, __LINE__) | |
| 25 | # define BX_NEW(_allocator, _type) ::new(BX_ALLOC(_allocator, sizeof(_type) ) ) _type | |
| 26 | # define BX_DELETE(_allocator, _ptr) bx::deleteObject(_allocator, _ptr, __FILE__, __LINE__) | |
| 27 | # define BX_ALIGNED_NEW(_allocator, _type, _align) ::new(BX_ALIGNED_ALLOC(_allocator, sizeof(_type), _align) ) _type | |
| 28 | # define BX_ALIGNED_DELETE(_allocator, _ptr, _align) bx::alignedDeleteObject(_allocator, _ptr, _align, __FILE__, __LINE__) | |
| 29 | #else | |
| 30 | # define BX_ALLOC(_allocator, _size) bx::alloc(_allocator, _size, 0) | |
| 31 | # define BX_REALLOC(_allocator, _ptr, _size) bx::realloc(_allocator, _ptr, _size, 0) | |
| 32 | # define BX_FREE(_allocator, _ptr) bx::free(_allocator, _ptr, 0) | |
| 33 | # define BX_ALIGNED_ALLOC(_allocator, _size, _align) bx::alloc(_allocator, _size, _align) | |
| 34 | # define BX_ALIGNED_REALLOC(_allocator, _ptr, _size, _align) bx::realloc(_allocator, _ptr, _size, _align) | |
| 35 | # define BX_ALIGNED_FREE(_allocator, _ptr, _align) bx::free(_allocator, _ptr, _align) | |
| 36 | # define BX_NEW(_allocator, _type) ::new(BX_ALLOC(_allocator, sizeof(_type) ) ) _type | |
| 37 | # define BX_DELETE(_allocator, _ptr) bx::deleteObject(_allocator, _ptr) | |
| 38 | # define BX_ALIGNED_NEW(_allocator, _type, _align) ::new(BX_ALIGNED_ALLOC(_allocator, sizeof(_type), _align) ) _type | |
| 39 | # define BX_ALIGNED_DELETE(_allocator, _ptr, _align) bx::alignedDeleteObject(_allocator, _ptr, _align) | |
| 40 | #endif // BX_CONFIG_DEBUG_ALLOC | |
| 41 | ||
| 42 | #ifndef BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT | |
| 43 | # define BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT 8 | |
| 44 | #endif // BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT | |
| 45 | ||
| 46 | namespace bx | |
| 47 | { | |
| 48 | /// Aligns pointer to nearest next aligned address. _align must be power of two. | |
| 49 | inline void* alignPtr(void* _ptr, size_t _extra, size_t _align = BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT) | |
| 50 | { | |
| 51 | union { void* ptr; size_t addr; } un; | |
| 52 | un.ptr = _ptr; | |
| 53 | size_t unaligned = un.addr + _extra; // space for header | |
| 54 | size_t mask = _align-1; | |
| 55 | size_t aligned = BX_ALIGN_MASK(unaligned, mask); | |
| 56 | un.addr = aligned; | |
| 57 | return un.ptr; | |
| 58 | } | |
| 59 | ||
| 60 | /// Check if pointer is aligned. _align must be power of two. | |
| 61 | inline bool isPtrAligned(const void* _ptr, size_t _align = BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT) | |
| 62 | { | |
| 63 | union { const void* ptr; size_t addr; } un; | |
| 64 | un.ptr = _ptr; | |
| 65 | return 0 == (un.addr & (_align-1) ); | |
| 66 | } | |
| 67 | ||
| 68 | struct BX_NO_VTABLE AllocatorI | |
| 69 | { | |
| 70 | virtual ~AllocatorI() = 0; | |
| 71 | virtual void* alloc(size_t _size, size_t _align, const char* _file, uint32_t _line) = 0; | |
| 72 | virtual void free(void* _ptr, size_t _align, const char* _file, uint32_t _line) = 0; | |
| 73 | }; | |
| 74 | ||
| 75 | inline AllocatorI::~AllocatorI() | |
| 76 | { | |
| 77 | } | |
| 78 | ||
| 79 | struct BX_NO_VTABLE ReallocatorI : public AllocatorI | |
| 80 | { | |
| 81 | virtual void* realloc(void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line) = 0; | |
| 82 | }; | |
| 83 | ||
| 84 | inline void* alloc(AllocatorI* _allocator, size_t _size, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0) | |
| 85 | { | |
| 86 | return _allocator->alloc(_size, _align, _file, _line); | |
| 87 | } | |
| 88 | ||
| 89 | inline void free(AllocatorI* _allocator, void* _ptr, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0) | |
| 90 | { | |
| 91 | _allocator->free(_ptr, _align, _file, _line); | |
| 92 | } | |
| 93 | ||
| 94 | inline void* realloc(ReallocatorI* _allocator, void* _ptr, size_t _size, size_t _align = 0, const char* _file = NULL, uint32_t _line = 0) | |
| 95 | { | |
| 96 | return _allocator->realloc(_ptr, _size, _align, _file, _line); | |
| 97 | } | |
| 98 | ||
| 99 | static inline void* alignedAlloc(AllocatorI* _allocator, size_t _size, size_t _align, const char* _file = NULL, uint32_t _line = 0) | |
| 100 | { | |
| 101 | size_t total = _size + _align; | |
| 102 | uint8_t* ptr = (uint8_t*)alloc(_allocator, total, 0, _file, _line); | |
| 103 | uint8_t* aligned = (uint8_t*)alignPtr(ptr, sizeof(uint32_t), _align); | |
| 104 | uint32_t* header = (uint32_t*)aligned - 1; | |
| 105 | *header = uint32_t(aligned - ptr); | |
| 106 | return aligned; | |
| 107 | } | |
| 108 | ||
| 109 | static inline void alignedFree(AllocatorI* _allocator, void* _ptr, size_t /*_align*/, const char* _file = NULL, uint32_t _line = 0) | |
| 110 | { | |
| 111 | uint8_t* aligned = (uint8_t*)_ptr; | |
| 112 | uint32_t* header = (uint32_t*)aligned - 1; | |
| 113 | uint8_t* ptr = aligned - *header; | |
| 114 | free(_allocator, ptr, 0, _file, _line); | |
| 115 | } | |
| 116 | ||
| 117 | static inline void* alignedRealloc(ReallocatorI* _allocator, void* _ptr, size_t _size, size_t _align, const char* _file = NULL, uint32_t _line = 0) | |
| 118 | { | |
| 119 | if (NULL == _ptr) | |
| 120 | { | |
| 121 | return alignedAlloc(_allocator, _size, _align, _file, _line); | |
| 122 | } | |
| 123 | ||
| 124 | uint8_t* aligned = (uint8_t*)_ptr; | |
| 125 | uint32_t offset = *( (uint32_t*)aligned - 1); | |
| 126 | uint8_t* ptr = aligned - offset; | |
| 127 | size_t total = _size + _align; | |
| 128 | ptr = (uint8_t*)realloc(_allocator, ptr, total, 0, _file, _line); | |
| 129 | uint8_t* newAligned = (uint8_t*)alignPtr(ptr, sizeof(uint32_t), _align); | |
| 130 | ||
| 131 | if (newAligned == aligned) | |
| 132 | { | |
| 133 | return aligned; | |
| 134 | } | |
| 135 | ||
| 136 | aligned = ptr + offset; | |
| 137 | ::memmove(newAligned, aligned, _size); | |
| 138 | uint32_t* header = (uint32_t*)newAligned - 1; | |
| 139 | *header = uint32_t(newAligned - ptr); | |
| 140 | return newAligned; | |
| 141 | } | |
| 142 | ||
| 143 | template <typename ObjectT> | |
| 144 | inline void deleteObject(AllocatorI* _allocator, ObjectT* _object, const char* _file = NULL, uint32_t _line = 0) | |
| 145 | { | |
| 146 | if (NULL != _object) | |
| 147 | { | |
| 148 | _object->~ObjectT(); | |
| 149 | free(_allocator, _object, 0, _file, _line); | |
| 150 | } | |
| 151 | } | |
| 152 | ||
| 153 | template <typename ObjectT> | |
| 154 | inline void alignedDeleteObject(AllocatorI* _allocator, ObjectT* _object, size_t _align, const char* _file = NULL, uint32_t _line = 0) | |
| 155 | { | |
| 156 | if (NULL != _object) | |
| 157 | { | |
| 158 | _object->~ObjectT(); | |
| 159 | alignedFree(_allocator, _object, _align, _file, _line); | |
| 160 | } | |
| 161 | } | |
| 162 | ||
| 163 | #if BX_CONFIG_ALLOCATOR_CRT | |
| 164 | class CrtAllocator : public ReallocatorI | |
| 165 | { | |
| 166 | public: | |
| 167 | CrtAllocator() | |
| 168 | { | |
| 169 | } | |
| 170 | ||
| 171 | virtual ~CrtAllocator() | |
| 172 | { | |
| 173 | } | |
| 174 | ||
| 175 | virtual void* alloc(size_t _size, size_t _align, const char* _file, uint32_t _line) BX_OVERRIDE | |
| 176 | { | |
| 177 | if (BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT >= _align) | |
| 178 | { | |
| 179 | return ::malloc(_size); | |
| 180 | } | |
| 181 | ||
| 182 | # if BX_COMPILER_MSVC | |
| 183 | BX_UNUSED(_file, _line); | |
| 184 | return _aligned_malloc(_size, _align); | |
| 185 | # else | |
| 186 | return bx::alignedAlloc(this, _size, _align, _file, _line); | |
| 187 | # endif // BX_ | |
| 188 | } | |
| 189 | ||
| 190 | virtual void free(void* _ptr, size_t _align, const char* _file, uint32_t _line) BX_OVERRIDE | |
| 191 | { | |
| 192 | if (BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT >= _align) | |
| 193 | { | |
| 194 | ::free(_ptr); | |
| 195 | return; | |
| 196 | } | |
| 197 | ||
| 198 | # if BX_COMPILER_MSVC | |
| 199 | BX_UNUSED(_file, _line); | |
| 200 | _aligned_free(_ptr); | |
| 201 | # else | |
| 202 | bx::alignedFree(this, _ptr, _align, _file, _line); | |
| 203 | # endif // BX_ | |
| 204 | } | |
| 205 | ||
| 206 | virtual void* realloc(void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line) BX_OVERRIDE | |
| 207 | { | |
| 208 | if (BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT >= _align) | |
| 209 | { | |
| 210 | return ::realloc(_ptr, _size); | |
| 211 | } | |
| 212 | ||
| 213 | # if BX_COMPILER_MSVC | |
| 214 | BX_UNUSED(_file, _line); | |
| 215 | return _aligned_realloc(_ptr, _size, _align); | |
| 216 | # else | |
| 217 | return bx::alignedRealloc(this, _ptr, _size, _align, _file, _line); | |
| 218 | # endif // BX_ | |
| 219 | } | |
| 220 | }; | |
| 221 | #endif // BX_CONFIG_ALLOCATOR_CRT | |
| 222 | ||
| 223 | } // namespace bx | |
| 224 | ||
| 225 | #endif // BX_ALLOCATOR_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_OS_H_HEADER_GUARD | |
| 7 | #define BX_OS_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | #if BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT | |
| 12 | # include <windows.h> | |
| 13 | #elif BX_PLATFORM_ANDROID \ | |
| 14 | || BX_PLATFORM_EMSCRIPTEN \ | |
| 15 | || BX_PLATFORM_FREEBSD \ | |
| 16 | || BX_PLATFORM_IOS \ | |
| 17 | || BX_PLATFORM_LINUX \ | |
| 18 | || BX_PLATFORM_NACL \ | |
| 19 | || BX_PLATFORM_OSX | |
| 20 | ||
| 21 | # include <sched.h> // sched_yield | |
| 22 | # if BX_PLATFORM_FREEBSD || BX_PLATFORM_IOS || BX_PLATFORM_NACL || BX_PLATFORM_OSX | |
| 23 | # include <pthread.h> // mach_port_t | |
| 24 | # endif // BX_PLATFORM_IOS || BX_PLATFORM_OSX || BX_PLATFORM_NACL | |
| 25 | ||
| 26 | # if BX_PLATFORM_NACL | |
| 27 | # include <sys/nacl_syscalls.h> // nanosleep | |
| 28 | # else | |
| 29 | # include <time.h> // nanosleep | |
| 30 | # include <dlfcn.h> // dlopen, dlclose, dlsym | |
| 31 | # endif // BX_PLATFORM_NACL | |
| 32 | ||
| 33 | # if BX_PLATFORM_LINUX | |
| 34 | # include <unistd.h> // syscall | |
| 35 | # include <sys/syscall.h> | |
| 36 | # endif // BX_PLATFORM_LINUX | |
| 37 | ||
| 38 | # if BX_PLATFORM_ANDROID | |
| 39 | # include "debug.h" // getTid is not implemented... | |
| 40 | # endif // BX_PLATFORM_ANDROID | |
| 41 | #endif // BX_PLATFORM_ | |
| 42 | ||
| 43 | #if BX_COMPILER_MSVC | |
| 44 | # include <direct.h> // _getcwd | |
| 45 | #else | |
| 46 | # include <unistd.h> // getcwd | |
| 47 | #endif // BX_COMPILER_MSVC | |
| 48 | ||
| 49 | namespace bx | |
| 50 | { | |
| 51 | inline void sleep(uint32_t _ms) | |
| 52 | { | |
| 53 | #if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 | |
| 54 | ::Sleep(_ms); | |
| 55 | #elif BX_PLATFORM_WINRT | |
| 56 | BX_UNUSED(_ms); | |
| 57 | debugOutput("sleep is not implemented"); debugBreak(); | |
| 58 | #else | |
| 59 | timespec req = {(time_t)_ms/1000, (long)((_ms%1000)*1000000)}; | |
| 60 | timespec rem = {0, 0}; | |
| 61 | ::nanosleep(&req, &rem); | |
| 62 | #endif // BX_PLATFORM_ | |
| 63 | } | |
| 64 | ||
| 65 | inline void yield() | |
| 66 | { | |
| 67 | #if BX_PLATFORM_WINDOWS | |
| 68 | ::SwitchToThread(); | |
| 69 | #elif BX_PLATFORM_XBOX360 | |
| 70 | ::Sleep(0); | |
| 71 | #elif BX_PLATFORM_WINRT | |
| 72 | debugOutput("yield is not implemented"); debugBreak(); | |
| 73 | #else | |
| 74 | ::sched_yield(); | |
| 75 | #endif // BX_PLATFORM_ | |
| 76 | } | |
| 77 | ||
| 78 | inline uint32_t getTid() | |
| 79 | { | |
| 80 | #if BX_PLATFORM_WINDOWS | |
| 81 | return ::GetCurrentThreadId(); | |
| 82 | #elif BX_PLATFORM_LINUX | |
| 83 | return (pid_t)::syscall(SYS_gettid); | |
| 84 | #elif BX_PLATFORM_IOS || BX_PLATFORM_OSX | |
| 85 | return (mach_port_t)::pthread_mach_thread_np(pthread_self() ); | |
| 86 | #elif BX_PLATFORM_FREEBSD || BX_PLATFORM_NACL | |
| 87 | // Casting __nc_basic_thread_data*... need better way to do this. | |
| 88 | return *(uint32_t*)::pthread_self(); | |
| 89 | #else | |
| 90 | //# pragma message "not implemented." | |
| 91 | debugOutput("getTid is not implemented"); debugBreak(); | |
| 92 | return 0; | |
| 93 | #endif // | |
| 94 | } | |
| 95 | ||
| 96 | inline void* dlopen(const char* _filePath) | |
| 97 | { | |
| 98 | #if BX_PLATFORM_WINDOWS | |
| 99 | return (void*)::LoadLibraryA(_filePath); | |
| 100 | #elif BX_PLATFORM_NACL || BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_WINRT | |
| 101 | BX_UNUSED(_filePath); | |
| 102 | return NULL; | |
| 103 | #else | |
| 104 | return ::dlopen(_filePath, RTLD_LOCAL|RTLD_LAZY); | |
| 105 | #endif // BX_PLATFORM_ | |
| 106 | } | |
| 107 | ||
| 108 | inline void dlclose(void* _handle) | |
| 109 | { | |
| 110 | #if BX_PLATFORM_WINDOWS | |
| 111 | ::FreeLibrary( (HMODULE)_handle); | |
| 112 | #elif BX_PLATFORM_NACL || BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_WINRT | |
| 113 | BX_UNUSED(_handle); | |
| 114 | #else | |
| 115 | ::dlclose(_handle); | |
| 116 | #endif // BX_PLATFORM_ | |
| 117 | } | |
| 118 | ||
| 119 | inline void* dlsym(void* _handle, const char* _symbol) | |
| 120 | { | |
| 121 | #if BX_PLATFORM_WINDOWS | |
| 122 | return (void*)::GetProcAddress( (HMODULE)_handle, _symbol); | |
| 123 | #elif BX_PLATFORM_NACL || BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_WINRT | |
| 124 | BX_UNUSED(_handle, _symbol); | |
| 125 | return NULL; | |
| 126 | #else | |
| 127 | return ::dlsym(_handle, _symbol); | |
| 128 | #endif // BX_PLATFORM_ | |
| 129 | } | |
| 130 | ||
| 131 | inline void setenv(const char* _name, const char* _value) | |
| 132 | { | |
| 133 | #if BX_PLATFORM_WINDOWS | |
| 134 | ::SetEnvironmentVariableA(_name, _value); | |
| 135 | #elif BX_PLATFORM_WINRT | |
| 136 | BX_UNUSED(_name, _value); | |
| 137 | #else | |
| 138 | ::setenv(_name, _value, 1); | |
| 139 | #endif // BX_PLATFORM_ | |
| 140 | } | |
| 141 | ||
| 142 | inline void unsetenv(const char* _name) | |
| 143 | { | |
| 144 | #if BX_PLATFORM_WINDOWS | |
| 145 | ::SetEnvironmentVariableA(_name, NULL); | |
| 146 | #elif BX_PLATFORM_WINRT | |
| 147 | BX_UNUSED(_name); | |
| 148 | #else | |
| 149 | ::unsetenv(_name); | |
| 150 | #endif // BX_PLATFORM_ | |
| 151 | } | |
| 152 | ||
| 153 | inline int chdir(const char* _path) | |
| 154 | { | |
| 155 | #if BX_PLATFORM_WINRT | |
| 156 | BX_UNUSED(_path); | |
| 157 | #elif BX_COMPILER_MSVC | |
| 158 | return ::_chdir(_path); | |
| 159 | #else | |
| 160 | return ::chdir(_path); | |
| 161 | #endif // BX_COMPILER_ | |
| 162 | } | |
| 163 | ||
| 164 | inline char* pwd(char* _buffer, uint32_t _size) | |
| 165 | { | |
| 166 | #if BX_PLATFORM_WINRT | |
| 167 | BX_UNUSED(_buffer, _size); | |
| 168 | #elif BX_COMPILER_MSVC | |
| 169 | return ::_getcwd(_buffer, (int)_size); | |
| 170 | #else | |
| 171 | return ::getcwd(_buffer, _size); | |
| 172 | #endif // BX_COMPILER_ | |
| 173 | } | |
| 174 | ||
| 175 | } // namespace bx | |
| 176 | ||
| 177 | #endif // BX_OS_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_HASH_H_HEADER_GUARD | |
| 7 | #define BX_HASH_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | namespace bx | |
| 12 | { | |
| 13 | // MurmurHash2 was written by Austin Appleby, and is placed in the public | |
| 14 | // domain. The author hereby disclaims copyright to this source code. | |
| 15 | ||
| 16 | #define MURMUR_M 0x5bd1e995 | |
| 17 | #define MURMUR_R 24 | |
| 18 | #define mmix(_h, _k) { _k *= MURMUR_M; _k ^= _k >> MURMUR_R; _k *= MURMUR_M; _h *= MURMUR_M; _h ^= _k; } | |
| 19 | ||
| 20 | class HashMurmur2A | |
| 21 | { | |
| 22 | public: | |
| 23 | void begin(uint32_t _seed = 0) | |
| 24 | { | |
| 25 | m_hash = _seed; | |
| 26 | m_tail = 0; | |
| 27 | m_count = 0; | |
| 28 | m_size = 0; | |
| 29 | } | |
| 30 | ||
| 31 | void add(const void* _data, int _len) | |
| 32 | { | |
| 33 | const uint8_t* data = (uint8_t*)_data; | |
| 34 | m_size += _len; | |
| 35 | ||
| 36 | mixTail(data, _len); | |
| 37 | ||
| 38 | while(_len >= 4) | |
| 39 | { | |
| 40 | uint32_t kk = *(uint32_t*)data; | |
| 41 | ||
| 42 | mmix(m_hash, kk); | |
| 43 | ||
| 44 | data += 4; | |
| 45 | _len -= 4; | |
| 46 | } | |
| 47 | ||
| 48 | mixTail(data, _len); | |
| 49 | } | |
| 50 | ||
| 51 | template<typename Ty> | |
| 52 | void add(Ty _value) | |
| 53 | { | |
| 54 | add(&_value, sizeof(Ty) ); | |
| 55 | } | |
| 56 | ||
| 57 | uint32_t end() | |
| 58 | { | |
| 59 | mmix(m_hash, m_tail); | |
| 60 | mmix(m_hash, m_size); | |
| 61 | ||
| 62 | m_hash ^= m_hash >> 13; | |
| 63 | m_hash *= MURMUR_M; | |
| 64 | m_hash ^= m_hash >> 15; | |
| 65 | ||
| 66 | return m_hash; | |
| 67 | } | |
| 68 | ||
| 69 | private: | |
| 70 | void mixTail(const uint8_t*& _data, int& _len) | |
| 71 | { | |
| 72 | while( _len && ((_len<4) || m_count) ) | |
| 73 | { | |
| 74 | m_tail |= (*_data++) << (m_count * 8); | |
| 75 | ||
| 76 | m_count++; | |
| 77 | _len--; | |
| 78 | ||
| 79 | if(m_count == 4) | |
| 80 | { | |
| 81 | mmix(m_hash, m_tail); | |
| 82 | m_tail = 0; | |
| 83 | m_count = 0; | |
| 84 | } | |
| 85 | } | |
| 86 | } | |
| 87 | ||
| 88 | uint32_t m_hash; | |
| 89 | uint32_t m_tail; | |
| 90 | uint32_t m_count; | |
| 91 | uint32_t m_size; | |
| 92 | }; | |
| 93 | ||
| 94 | #undef MURMUR_M | |
| 95 | #undef MURMUR_R | |
| 96 | #undef mmix | |
| 97 | ||
| 98 | inline uint32_t hashMurmur2A(const void* _data, uint32_t _size) | |
| 99 | { | |
| 100 | HashMurmur2A murmur; | |
| 101 | murmur.begin(); | |
| 102 | murmur.add(_data, (int)_size); | |
| 103 | return murmur.end(); | |
| 104 | } | |
| 105 | ||
| 106 | template <typename Ty> | |
| 107 | inline uint32_t hashMurmur2A(const Ty& _data) | |
| 108 | { | |
| 109 | return hashMurmur2A(&_data, sizeof(Ty) ); | |
| 110 | } | |
| 111 | ||
| 112 | } // namespace bx | |
| 113 | ||
| 114 | #endif // BX_HASH_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_SEM_H_HEADER_GUARD | |
| 7 | #define BX_SEM_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | #include "mutex.h" | |
| 11 | ||
| 12 | #if BX_CONFIG_SUPPORTS_THREADING | |
| 13 | ||
| 14 | #if BX_PLATFORM_POSIX | |
| 15 | # include <errno.h> | |
| 16 | # include <semaphore.h> | |
| 17 | # include <time.h> | |
| 18 | # include <pthread.h> | |
| 19 | #elif BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_WINRT | |
| 20 | # include <windows.h> | |
| 21 | # include <limits.h> | |
| 22 | #endif // BX_PLATFORM_ | |
| 23 | ||
| 24 | namespace bx | |
| 25 | { | |
| 26 | #if BX_PLATFORM_POSIX | |
| 27 | ||
| 28 | # if BX_CONFIG_SEMAPHORE_PTHREAD | |
| 29 | class Semaphore | |
| 30 | { | |
| 31 | BX_CLASS(Semaphore | |
| 32 | , NO_COPY | |
| 33 | , NO_ASSIGNMENT | |
| 34 | ); | |
| 35 | ||
| 36 | public: | |
| 37 | Semaphore() | |
| 38 | : m_count(0) | |
| 39 | { | |
| 40 | int result; | |
| 41 | result = pthread_mutex_init(&m_mutex, NULL); | |
| 42 | BX_CHECK(0 == result, "pthread_mutex_init %d", result); | |
| 43 | ||
| 44 | result = pthread_cond_init(&m_cond, NULL); | |
| 45 | BX_CHECK(0 == result, "pthread_cond_init %d", result); | |
| 46 | ||
| 47 | BX_UNUSED(result); | |
| 48 | } | |
| 49 | ||
| 50 | ~Semaphore() | |
| 51 | { | |
| 52 | int result; | |
| 53 | result = pthread_cond_destroy(&m_cond); | |
| 54 | BX_CHECK(0 == result, "pthread_cond_destroy %d", result); | |
| 55 | ||
| 56 | result = pthread_mutex_destroy(&m_mutex); | |
| 57 | BX_CHECK(0 == result, "pthread_mutex_destroy %d", result); | |
| 58 | ||
| 59 | BX_UNUSED(result); | |
| 60 | } | |
| 61 | ||
| 62 | void post(uint32_t _count = 1) | |
| 63 | { | |
| 64 | int result = pthread_mutex_lock(&m_mutex); | |
| 65 | BX_CHECK(0 == result, "pthread_mutex_lock %d", result); | |
| 66 | ||
| 67 | for (uint32_t ii = 0; ii < _count; ++ii) | |
| 68 | { | |
| 69 | result = pthread_cond_signal(&m_cond); | |
| 70 | BX_CHECK(0 == result, "pthread_cond_signal %d", result); | |
| 71 | } | |
| 72 | ||
| 73 | m_count += _count; | |
| 74 | ||
| 75 | result = pthread_mutex_unlock(&m_mutex); | |
| 76 | BX_CHECK(0 == result, "pthread_mutex_unlock %d", result); | |
| 77 | ||
| 78 | BX_UNUSED(result); | |
| 79 | } | |
| 80 | ||
| 81 | bool wait(int32_t _msecs = -1) | |
| 82 | { | |
| 83 | int result = pthread_mutex_lock(&m_mutex); | |
| 84 | BX_CHECK(0 == result, "pthread_mutex_lock %d", result); | |
| 85 | ||
| 86 | # if BX_PLATFORM_NACL || BX_PLATFORM_OSX || BX_PLATFORM_IOS | |
| 87 | BX_UNUSED(_msecs); | |
| 88 | BX_CHECK(-1 == _msecs, "NaCl, iOS and OSX don't support pthread_cond_timedwait at this moment."); | |
| 89 | while (0 == result | |
| 90 | && 0 >= m_count) | |
| 91 | { | |
| 92 | result = pthread_cond_wait(&m_cond, &m_mutex); | |
| 93 | } | |
| 94 | # else | |
| 95 | timespec ts; | |
| 96 | clock_gettime(CLOCK_REALTIME, &ts); | |
| 97 | ts.tv_sec += _msecs/1000; | |
| 98 | ts.tv_nsec += (_msecs%1000)*1000; | |
| 99 | ||
| 100 | while (0 == result | |
| 101 | && 0 >= m_count) | |
| 102 | { | |
| 103 | result = pthread_cond_timedwait(&m_cond, &m_mutex, &ts); | |
| 104 | } | |
| 105 | # endif // BX_PLATFORM_NACL || BX_PLATFORM_OSX | |
| 106 | bool ok = 0 == result; | |
| 107 | ||
| 108 | if (ok) | |
| 109 | { | |
| 110 | --m_count; | |
| 111 | } | |
| 112 | ||
| 113 | result = pthread_mutex_unlock(&m_mutex); | |
| 114 | BX_CHECK(0 == result, "pthread_mutex_unlock %d", result); | |
| 115 | ||
| 116 | BX_UNUSED(result); | |
| 117 | ||
| 118 | return ok; | |
| 119 | } | |
| 120 | ||
| 121 | private: | |
| 122 | pthread_mutex_t m_mutex; | |
| 123 | pthread_cond_t m_cond; | |
| 124 | int32_t m_count; | |
| 125 | }; | |
| 126 | ||
| 127 | # else | |
| 128 | ||
| 129 | class Semaphore | |
| 130 | { | |
| 131 | BX_CLASS(Semaphore | |
| 132 | , NO_COPY | |
| 133 | , NO_ASSIGNMENT | |
| 134 | ); | |
| 135 | ||
| 136 | public: | |
| 137 | Semaphore() | |
| 138 | { | |
| 139 | int32_t result = sem_init(&m_handle, 0, 0); | |
| 140 | BX_CHECK(0 == result, "sem_init failed. errno %d", errno); | |
| 141 | BX_UNUSED(result); | |
| 142 | } | |
| 143 | ||
| 144 | ~Semaphore() | |
| 145 | { | |
| 146 | int32_t result = sem_destroy(&m_handle); | |
| 147 | BX_CHECK(0 == result, "sem_destroy failed. errno %d", errno); | |
| 148 | BX_UNUSED(result); | |
| 149 | } | |
| 150 | ||
| 151 | void post(uint32_t _count = 1) | |
| 152 | { | |
| 153 | int32_t result; | |
| 154 | for (uint32_t ii = 0; ii < _count; ++ii) | |
| 155 | { | |
| 156 | result = sem_post(&m_handle); | |
| 157 | BX_CHECK(0 == result, "sem_post failed. errno %d", errno); | |
| 158 | } | |
| 159 | BX_UNUSED(result); | |
| 160 | } | |
| 161 | ||
| 162 | bool wait(int32_t _msecs = -1) | |
| 163 | { | |
| 164 | # if BX_PLATFORM_NACL || BX_PLATFORM_OSX | |
| 165 | BX_CHECK(-1 == _msecs, "NaCl and OSX don't support sem_timedwait at this moment."); BX_UNUSED(_msecs); | |
| 166 | return 0 == sem_wait(&m_handle); | |
| 167 | # else | |
| 168 | if (0 > _msecs) | |
| 169 | { | |
| 170 | int32_t result; | |
| 171 | do | |
| 172 | { | |
| 173 | result = sem_wait(&m_handle); | |
| 174 | } // keep waiting when interrupted by a signal handler... | |
| 175 | while (-1 == result && EINTR == errno); | |
| 176 | BX_CHECK(0 == result, "sem_wait failed. errno %d", errno); | |
| 177 | return 0 == result; | |
| 178 | } | |
| 179 | ||
| 180 | timespec ts; | |
| 181 | clock_gettime(CLOCK_REALTIME, &ts); | |
| 182 | ts.tv_sec += _msecs/1000; | |
| 183 | ts.tv_nsec += (_msecs%1000)*1000; | |
| 184 | return 0 == sem_timedwait(&m_handle, &ts); | |
| 185 | # endif // BX_PLATFORM_ | |
| 186 | } | |
| 187 | ||
| 188 | private: | |
| 189 | sem_t m_handle; | |
| 190 | }; | |
| 191 | # endif // BX_CONFIG_SEMAPHORE_PTHREAD | |
| 192 | ||
| 193 | #elif BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_WINRT | |
| 194 | ||
| 195 | class Semaphore | |
| 196 | { | |
| 197 | BX_CLASS(Semaphore | |
| 198 | , NO_COPY | |
| 199 | , NO_ASSIGNMENT | |
| 200 | ); | |
| 201 | ||
| 202 | public: | |
| 203 | Semaphore() | |
| 204 | { | |
| 205 | m_handle = CreateSemaphore(NULL, 0, LONG_MAX, NULL); | |
| 206 | BX_CHECK(NULL != m_handle, "Failed to create Semaphore!"); | |
| 207 | } | |
| 208 | ||
| 209 | ~Semaphore() | |
| 210 | { | |
| 211 | CloseHandle(m_handle); | |
| 212 | } | |
| 213 | ||
| 214 | void post(uint32_t _count = 1) const | |
| 215 | { | |
| 216 | ReleaseSemaphore(m_handle, _count, NULL); | |
| 217 | } | |
| 218 | ||
| 219 | bool wait(int32_t _msecs = -1) const | |
| 220 | { | |
| 221 | DWORD milliseconds = (0 > _msecs) ? INFINITE : _msecs; | |
| 222 | return WAIT_OBJECT_0 == WaitForSingleObject(m_handle, milliseconds); | |
| 223 | } | |
| 224 | ||
| 225 | private: | |
| 226 | HANDLE m_handle; | |
| 227 | }; | |
| 228 | ||
| 229 | #endif // BX_PLATFORM_ | |
| 230 | ||
| 231 | } // namespace bx | |
| 232 | ||
| 233 | #endif // BX_CONFIG_SUPPORTS_THREADING | |
| 234 | ||
| 235 | #endif // BX_SEM_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_PLATFORM_H_HEADER_GUARD | |
| 7 | #define BX_PLATFORM_H_HEADER_GUARD | |
| 8 | ||
| 9 | #define BX_COMPILER_CLANG 0 | |
| 10 | #define BX_COMPILER_GCC 0 | |
| 11 | #define BX_COMPILER_MSVC 0 | |
| 12 | ||
| 13 | #define BX_PLATFORM_ANDROID 0 | |
| 14 | #define BX_PLATFORM_EMSCRIPTEN 0 | |
| 15 | #define BX_PLATFORM_FREEBSD 0 | |
| 16 | #define BX_PLATFORM_IOS 0 | |
| 17 | #define BX_PLATFORM_LINUX 0 | |
| 18 | #define BX_PLATFORM_NACL 0 | |
| 19 | #define BX_PLATFORM_OSX 0 | |
| 20 | #define BX_PLATFORM_QNX 0 | |
| 21 | #define BX_PLATFORM_WINDOWS 0 | |
| 22 | #define BX_PLATFORM_WINRT 0 | |
| 23 | #define BX_PLATFORM_XBOX360 0 | |
| 24 | ||
| 25 | #define BX_CPU_ARM 0 | |
| 26 | #define BX_CPU_JIT 0 | |
| 27 | #define BX_CPU_MIPS 0 | |
| 28 | #define BX_CPU_PPC 0 | |
| 29 | #define BX_CPU_X86 0 | |
| 30 | ||
| 31 | #define BX_ARCH_32BIT 0 | |
| 32 | #define BX_ARCH_64BIT 0 | |
| 33 | ||
| 34 | #define BX_CPU_ENDIAN_BIG 0 | |
| 35 | #define BX_CPU_ENDIAN_LITTLE 0 | |
| 36 | ||
| 37 | // http://sourceforge.net/apps/mediawiki/predef/index.php?title=Compilers | |
| 38 | #if defined(_MSC_VER) | |
| 39 | # undef BX_COMPILER_MSVC | |
| 40 | # define BX_COMPILER_MSVC 1 | |
| 41 | #elif defined(__clang__) | |
| 42 | // clang defines __GNUC__ | |
| 43 | # undef BX_COMPILER_CLANG | |
| 44 | # define BX_COMPILER_CLANG 1 | |
| 45 | #elif defined(__GNUC__) | |
| 46 | # undef BX_COMPILER_GCC | |
| 47 | # define BX_COMPILER_GCC 1 | |
| 48 | #else | |
| 49 | # error "BX_COMPILER_* is not defined!" | |
| 50 | #endif // | |
| 51 | ||
| 52 | // http://sourceforge.net/apps/mediawiki/predef/index.php?title=Operating_Systems | |
| 53 | #if defined(_XBOX_VER) | |
| 54 | # undef BX_PLATFORM_XBOX360 | |
| 55 | # define BX_PLATFORM_XBOX360 1 | |
| 56 | #elif defined(_WIN32) || defined(_WIN64) | |
| 57 | // http://msdn.microsoft.com/en-us/library/6sehtctf.aspx | |
| 58 | # if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP) | |
| 59 | # undef BX_PLATFORM_WINDOWS | |
| 60 | # if !defined(WINVER) && !defined(_WIN32_WINNT) | |
| 61 | // Windows Server 2003 with SP1, Windows XP with SP2 and above | |
| 62 | # define WINVER 0x0502 | |
| 63 | # define _WIN32_WINNT 0x0502 | |
| 64 | # endif // !defined(WINVER) && !defined(_WIN32_WINNT) | |
| 65 | # define BX_PLATFORM_WINDOWS _WIN32_WINNT | |
| 66 | # else | |
| 67 | # undef BX_PLATFORM_WINRT | |
| 68 | # define BX_PLATFORM_WINRT 1 | |
| 69 | # endif | |
| 70 | #elif defined(__native_client__) | |
| 71 | // NaCl compiler defines __linux__ | |
| 72 | # undef BX_PLATFORM_NACL | |
| 73 | # define BX_PLATFORM_NACL 1 | |
| 74 | #elif defined(__ANDROID__) | |
| 75 | // Android compiler defines __linux__ | |
| 76 | # undef BX_PLATFORM_ANDROID | |
| 77 | # define BX_PLATFORM_ANDROID 1 | |
| 78 | #elif defined(__linux__) | |
| 79 | # undef BX_PLATFORM_LINUX | |
| 80 | # define BX_PLATFORM_LINUX 1 | |
| 81 | #elif defined(__ENVIRONMENT_IPHONE_OS_VERSION_MIN_REQUIRED__) | |
| 82 | # undef BX_PLATFORM_IOS | |
| 83 | # define BX_PLATFORM_IOS 1 | |
| 84 | #elif defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) | |
| 85 | # undef BX_PLATFORM_OSX | |
| 86 | # define BX_PLATFORM_OSX 1 | |
| 87 | #elif defined(EMSCRIPTEN) | |
| 88 | # undef BX_PLATFORM_EMSCRIPTEN | |
| 89 | # define BX_PLATFORM_EMSCRIPTEN 1 | |
| 90 | #elif defined(__QNX__) | |
| 91 | # undef BX_PLATFORM_QNX | |
| 92 | # define BX_PLATFORM_QNX 1 | |
| 93 | #elif defined(__FreeBSD__) | |
| 94 | # undef BX_PLATFORM_FREEBSD | |
| 95 | # define BX_PLATFORM_FREEBSD 1 | |
| 96 | #else | |
| 97 | # error "BX_PLATFORM_* is not defined!" | |
| 98 | #endif // | |
| 99 | ||
| 100 | #define BX_PLATFORM_POSIX (0 \ | |
| 101 | || BX_PLATFORM_ANDROID \ | |
| 102 | || BX_PLATFORM_EMSCRIPTEN \ | |
| 103 | || BX_PLATFORM_FREEBSD \ | |
| 104 | || BX_PLATFORM_IOS \ | |
| 105 | || BX_PLATFORM_LINUX \ | |
| 106 | || BX_PLATFORM_NACL \ | |
| 107 | || BX_PLATFORM_OSX \ | |
| 108 | || BX_PLATFORM_QNX \ | |
| 109 | ) | |
| 110 | ||
| 111 | // http://sourceforge.net/apps/mediawiki/predef/index.php?title=Architectures | |
| 112 | #if defined(__arm__) || (defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)) | |
| 113 | # undef BX_CPU_ARM | |
| 114 | # define BX_CPU_ARM 1 | |
| 115 | # define BX_CACHE_LINE_SIZE 64 | |
| 116 | #elif defined(__MIPSEL__) || defined(__mips_isa_rev) // defined(mips) | |
| 117 | # undef BX_CPU_MIPS | |
| 118 | # define BX_CPU_MIPS 1 | |
| 119 | # define BX_CACHE_LINE_SIZE 64 | |
| 120 | #elif defined(_M_PPC) || defined(__powerpc__) || defined(__powerpc64__) | |
| 121 | # undef BX_CPU_PPC | |
| 122 | # define BX_CPU_PPC 1 | |
| 123 | # define BX_CACHE_LINE_SIZE 128 | |
| 124 | #elif defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__x86_64__) | |
| 125 | # undef BX_CPU_X86 | |
| 126 | # define BX_CPU_X86 1 | |
| 127 | # define BX_CACHE_LINE_SIZE 64 | |
| 128 | #else // PNaCl doesn't have CPU defined. | |
| 129 | # undef BX_CPU_JIT | |
| 130 | # define BX_CPU_JIT 1 | |
| 131 | # define BX_CACHE_LINE_SIZE 64 | |
| 132 | #endif // | |
| 133 | ||
| 134 | #if defined(__x86_64__) || defined(_M_X64) || defined(__64BIT__) || defined(__powerpc64__) || defined(__ppc64__) | |
| 135 | # undef BX_ARCH_64BIT | |
| 136 | # define BX_ARCH_64BIT 64 | |
| 137 | #else | |
| 138 | # undef BX_ARCH_32BIT | |
| 139 | # define BX_ARCH_32BIT 32 | |
| 140 | #endif // | |
| 141 | ||
| 142 | #if BX_CPU_PPC | |
| 143 | # undef BX_CPU_ENDIAN_BIG | |
| 144 | # define BX_CPU_ENDIAN_BIG 1 | |
| 145 | #else | |
| 146 | # undef BX_CPU_ENDIAN_LITTLE | |
| 147 | # define BX_CPU_ENDIAN_LITTLE 1 | |
| 148 | #endif // BX_PLATFORM_ | |
| 149 | ||
| 150 | #ifndef BX_CONFIG_ENABLE_MSVC_LEVEL4_WARNINGS | |
| 151 | # define BX_CONFIG_ENABLE_MSVC_LEVEL4_WARNINGS 0 | |
| 152 | #endif // BX_CONFIG_ENABLE_MSVC_LEVEL4_WARNINGS | |
| 153 | ||
| 154 | #if BX_COMPILER_GCC | |
| 155 | # define BX_COMPILER_NAME "GCC" | |
| 156 | #elif BX_COMPILER_CLANG | |
| 157 | # define BX_COMPILER_NAME "Clang" | |
| 158 | #elif BX_COMPILER_MSVC | |
| 159 | # define BX_COMPILER_NAME "MSVC" | |
| 160 | #endif // BX_COMPILER_ | |
| 161 | ||
| 162 | #if BX_PLATFORM_ANDROID | |
| 163 | # define BX_PLATFORM_NAME "Android" | |
| 164 | #elif BX_PLATFORM_EMSCRIPTEN | |
| 165 | # define BX_PLATFORM_NAME "asm.js" | |
| 166 | #elif BX_PLATFORM_FREEBSD | |
| 167 | # define BX_PLATFORM_NAME "FreeBSD" | |
| 168 | #elif BX_PLATFORM_IOS | |
| 169 | # define BX_PLATFORM_NAME "iOS" | |
| 170 | #elif BX_PLATFORM_LINUX | |
| 171 | # define BX_PLATFORM_NAME "Linux" | |
| 172 | #elif BX_PLATFORM_NACL | |
| 173 | # define BX_PLATFORM_NAME "NaCl" | |
| 174 | #elif BX_PLATFORM_OSX | |
| 175 | # define BX_PLATFORM_NAME "OSX" | |
| 176 | #elif BX_PLATFORM_QNX | |
| 177 | # define BX_PLATFORM_NAME "QNX" | |
| 178 | #elif BX_PLATFORM_WINDOWS | |
| 179 | # define BX_PLATFORM_NAME "Windows" | |
| 180 | #elif BX_PLATFORM_WINRT | |
| 181 | # define BX_PLATFORM_NAME "WinRT" | |
| 182 | #endif // BX_PLATFORM_ | |
| 183 | ||
| 184 | #if BX_CPU_ARM | |
| 185 | # define BX_CPU_NAME "ARM" | |
| 186 | #elif BX_CPU_MIPS | |
| 187 | # define BX_CPU_NAME "MIPS" | |
| 188 | #elif BX_CPU_PPC | |
| 189 | # define BX_CPU_NAME "PowerPC" | |
| 190 | #elif BX_CPU_JIT | |
| 191 | # define BX_CPU_NAME "JIT-VM" | |
| 192 | #elif BX_CPU_X86 | |
| 193 | # define BX_CPU_NAME "x86" | |
| 194 | #endif // BX_CPU_ | |
| 195 | ||
| 196 | #if BX_ARCH_32BIT | |
| 197 | # define BX_ARCH_NAME "32-bit" | |
| 198 | #elif BX_ARCH_64BIT | |
| 199 | # define BX_ARCH_NAME "64-bit" | |
| 200 | #endif // BX_ARCH_ | |
| 201 | ||
| 202 | #if BX_CONFIG_ENABLE_MSVC_LEVEL4_WARNINGS && BX_COMPILER_MSVC | |
| 203 | # pragma warning(error:4062) // ENABLE warning C4062: enumerator'...' in switch of enum '...' is not handled | |
| 204 | # pragma warning(error:4121) // ENABLE warning C4121: 'symbol' : alignment of a member was sensitive to packing | |
| 205 | //# pragma warning(error:4127) // ENABLE warning C4127: conditional expression is constant | |
| 206 | # pragma warning(error:4130) // ENABLE warning C4130: 'operator' : logical operation on address of string constant | |
| 207 | # pragma warning(error:4239) // ENABLE warning C4239: nonstandard extension used : 'argument' : conversion from '*' to '* &' A non-const reference may only be bound to an lvalue | |
| 208 | //# pragma warning(error:4244) // ENABLE warning C4244: 'argument' : conversion from 'type1' to 'type2', possible loss of data | |
| 209 | # pragma warning(error:4245) // ENABLE warning C4245: 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch | |
| 210 | # pragma warning(error:4263) // ENABLE warning C4263: 'function' : member function does not override any base class virtual member function | |
| 211 | # pragma warning(error:4265) // ENABLE warning C4265: class has virtual functions, but destructor is not virtual | |
| 212 | # pragma warning(error:4431) // ENABLE warning C4431: missing type specifier - int assumed. Note: C no longer supports default-int | |
| 213 | # pragma warning(error:4545) // ENABLE warning C4545: expression before comma evaluates to a function which is missing an argument list | |
| 214 | # pragma warning(error:4549) // ENABLE warning C4549: 'operator' : operator before comma has no effect; did you intend 'operator'? | |
| 215 | # pragma warning(error:4701) // ENABLE warning C4701: potentially uninitialized local variable 'name' used | |
| 216 | # pragma warning(error:4706) // ENABLE warning C4706: assignment within conditional expression | |
| 217 | # pragma warning(error:4100) // ENABLE warning C4100: '' : unreferenced formal parameter | |
| 218 | # pragma warning(error:4189) // ENABLE warning C4189: '' : local variable is initialized but not referenced | |
| 219 | # pragma warning(error:4505) // ENABLE warning C4505: '' : unreferenced local function has been removed | |
| 220 | #endif // BX_CONFIG_ENABLE_MSVC_LEVEL4_WARNINGS && BX_COMPILER_MSVC | |
| 221 | ||
| 222 | #if BX_COMPILER_CLANG && BX_PLATFORM_LINUX | |
| 223 | // Clang on Linux complains about missing __float128 type... | |
| 224 | typedef struct { long double x, y; } __float128; | |
| 225 | #endif // BX_COMPILER_CLANG && BX_PLATFORM_LINUX | |
| 226 | ||
| 227 | #endif // BX_PLATFORM_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_FLOAT4_REF_H_HEADER_GUARD | |
| 7 | #define BX_FLOAT4_REF_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include <math.h> // sqrtf | |
| 10 | ||
| 11 | namespace bx | |
| 12 | { | |
| 13 | typedef union float4_t | |
| 14 | { | |
| 15 | float fxyzw[4]; | |
| 16 | int32_t ixyzw[4]; | |
| 17 | uint32_t uxyzw[4]; | |
| 18 | ||
| 19 | } float4_t; | |
| 20 | ||
| 21 | #define ELEMx 0 | |
| 22 | #define ELEMy 1 | |
| 23 | #define ELEMz 2 | |
| 24 | #define ELEMw 3 | |
| 25 | #define IMPLEMENT_SWIZZLE(_x, _y, _z, _w) \ | |
| 26 | BX_FLOAT4_FORCE_INLINE float4_t float4_swiz_##_x##_y##_z##_w(float4_t _a) \ | |
| 27 | { \ | |
| 28 | float4_t result; \ | |
| 29 | result.ixyzw[0] = _a.ixyzw[ELEM##_x]; \ | |
| 30 | result.ixyzw[1] = _a.ixyzw[ELEM##_y]; \ | |
| 31 | result.ixyzw[2] = _a.ixyzw[ELEM##_z]; \ | |
| 32 | result.ixyzw[3] = _a.ixyzw[ELEM##_w]; \ | |
| 33 | return result; \ | |
| 34 | } | |
| 35 | ||
| 36 | #include "float4_swizzle.inl" | |
| 37 | ||
| 38 | #undef IMPLEMENT_SWIZZLE | |
| 39 | #undef ELEMw | |
| 40 | #undef ELEMz | |
| 41 | #undef ELEMy | |
| 42 | #undef ELEMx | |
| 43 | ||
| 44 | #define IMPLEMENT_TEST(_xyzw, _mask) \ | |
| 45 | BX_FLOAT4_FORCE_INLINE bool float4_test_any_##_xyzw(float4_t _test) \ | |
| 46 | { \ | |
| 47 | uint32_t tmp = ( (_test.uxyzw[3]>>31)<<3) \ | |
| 48 | | ( (_test.uxyzw[2]>>31)<<2) \ | |
| 49 | | ( (_test.uxyzw[1]>>31)<<1) \ | |
| 50 | | ( _test.uxyzw[0]>>31) \ | |
| 51 | ; \ | |
| 52 | return 0 != (tmp&(_mask) ); \ | |
| 53 | } \ | |
| 54 | \ | |
| 55 | BX_FLOAT4_FORCE_INLINE bool float4_test_all_##_xyzw(float4_t _test) \ | |
| 56 | { \ | |
| 57 | uint32_t tmp = ( (_test.uxyzw[3]>>31)<<3) \ | |
| 58 | | ( (_test.uxyzw[2]>>31)<<2) \ | |
| 59 | | ( (_test.uxyzw[1]>>31)<<1) \ | |
| 60 | | ( _test.uxyzw[0]>>31) \ | |
| 61 | ; \ | |
| 62 | return (_mask) == (tmp&(_mask) ); \ | |
| 63 | } | |
| 64 | ||
| 65 | IMPLEMENT_TEST(x , 0x1); | |
| 66 | IMPLEMENT_TEST(y , 0x2); | |
| 67 | IMPLEMENT_TEST(xy , 0x3); | |
| 68 | IMPLEMENT_TEST(z , 0x4); | |
| 69 | IMPLEMENT_TEST(xz , 0x5); | |
| 70 | IMPLEMENT_TEST(yz , 0x6); | |
| 71 | IMPLEMENT_TEST(xyz , 0x7); | |
| 72 | IMPLEMENT_TEST(w , 0x8); | |
| 73 | IMPLEMENT_TEST(xw , 0x9); | |
| 74 | IMPLEMENT_TEST(yw , 0xa); | |
| 75 | IMPLEMENT_TEST(xyw , 0xb); | |
| 76 | IMPLEMENT_TEST(zw , 0xc); | |
| 77 | IMPLEMENT_TEST(xzw , 0xd); | |
| 78 | IMPLEMENT_TEST(yzw , 0xe); | |
| 79 | IMPLEMENT_TEST(xyzw , 0xf); | |
| 80 | ||
| 81 | #undef IMPLEMENT_TEST | |
| 82 | ||
| 83 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_xyAB(float4_t _a, float4_t _b) | |
| 84 | { | |
| 85 | float4_t result; | |
| 86 | result.uxyzw[0] = _a.uxyzw[0]; | |
| 87 | result.uxyzw[1] = _a.uxyzw[1]; | |
| 88 | result.uxyzw[2] = _b.uxyzw[0]; | |
| 89 | result.uxyzw[3] = _b.uxyzw[1]; | |
| 90 | return result; | |
| 91 | } | |
| 92 | ||
| 93 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_ABxy(float4_t _a, float4_t _b) | |
| 94 | { | |
| 95 | float4_t result; | |
| 96 | result.uxyzw[0] = _b.uxyzw[0]; | |
| 97 | result.uxyzw[1] = _b.uxyzw[1]; | |
| 98 | result.uxyzw[2] = _a.uxyzw[0]; | |
| 99 | result.uxyzw[3] = _a.uxyzw[1]; | |
| 100 | return result; | |
| 101 | } | |
| 102 | ||
| 103 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_CDzw(float4_t _a, float4_t _b) | |
| 104 | { | |
| 105 | float4_t result; | |
| 106 | result.uxyzw[0] = _b.uxyzw[2]; | |
| 107 | result.uxyzw[1] = _b.uxyzw[3]; | |
| 108 | result.uxyzw[2] = _a.uxyzw[2]; | |
| 109 | result.uxyzw[3] = _a.uxyzw[3]; | |
| 110 | return result; | |
| 111 | } | |
| 112 | ||
| 113 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_zwCD(float4_t _a, float4_t _b) | |
| 114 | { | |
| 115 | float4_t result; | |
| 116 | result.uxyzw[0] = _a.uxyzw[2]; | |
| 117 | result.uxyzw[1] = _a.uxyzw[3]; | |
| 118 | result.uxyzw[2] = _b.uxyzw[2]; | |
| 119 | result.uxyzw[3] = _b.uxyzw[3]; | |
| 120 | return result; | |
| 121 | } | |
| 122 | ||
| 123 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_xAyB(float4_t _a, float4_t _b) | |
| 124 | { | |
| 125 | float4_t result; | |
| 126 | result.uxyzw[0] = _a.uxyzw[0]; | |
| 127 | result.uxyzw[1] = _b.uxyzw[0]; | |
| 128 | result.uxyzw[2] = _a.uxyzw[1]; | |
| 129 | result.uxyzw[3] = _b.uxyzw[1]; | |
| 130 | return result; | |
| 131 | } | |
| 132 | ||
| 133 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_yBxA(float4_t _a, float4_t _b) | |
| 134 | { | |
| 135 | float4_t result; | |
| 136 | result.uxyzw[0] = _a.uxyzw[1]; | |
| 137 | result.uxyzw[1] = _b.uxyzw[1]; | |
| 138 | result.uxyzw[2] = _a.uxyzw[0]; | |
| 139 | result.uxyzw[3] = _b.uxyzw[0]; | |
| 140 | return result; | |
| 141 | } | |
| 142 | ||
| 143 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_zCwD(float4_t _a, float4_t _b) | |
| 144 | { | |
| 145 | float4_t result; | |
| 146 | result.uxyzw[0] = _a.uxyzw[2]; | |
| 147 | result.uxyzw[1] = _b.uxyzw[2]; | |
| 148 | result.uxyzw[2] = _a.uxyzw[3]; | |
| 149 | result.uxyzw[3] = _b.uxyzw[3]; | |
| 150 | return result; | |
| 151 | } | |
| 152 | ||
| 153 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_CzDw(float4_t _a, float4_t _b) | |
| 154 | { | |
| 155 | float4_t result; | |
| 156 | result.uxyzw[0] = _b.uxyzw[2]; | |
| 157 | result.uxyzw[1] = _a.uxyzw[2]; | |
| 158 | result.uxyzw[2] = _b.uxyzw[3]; | |
| 159 | result.uxyzw[3] = _a.uxyzw[3]; | |
| 160 | return result; | |
| 161 | } | |
| 162 | ||
| 163 | BX_FLOAT4_FORCE_INLINE float float4_x(float4_t _a) | |
| 164 | { | |
| 165 | return _a.fxyzw[0]; | |
| 166 | } | |
| 167 | ||
| 168 | BX_FLOAT4_FORCE_INLINE float float4_y(float4_t _a) | |
| 169 | { | |
| 170 | return _a.fxyzw[1]; | |
| 171 | } | |
| 172 | ||
| 173 | BX_FLOAT4_FORCE_INLINE float float4_z(float4_t _a) | |
| 174 | { | |
| 175 | return _a.fxyzw[2]; | |
| 176 | } | |
| 177 | ||
| 178 | BX_FLOAT4_FORCE_INLINE float float4_w(float4_t _a) | |
| 179 | { | |
| 180 | return _a.fxyzw[3]; | |
| 181 | } | |
| 182 | ||
| 183 | BX_FLOAT4_FORCE_INLINE float4_t float4_ld(const void* _ptr) | |
| 184 | { | |
| 185 | const uint32_t* input = reinterpret_cast<const uint32_t*>(_ptr); | |
| 186 | float4_t result; | |
| 187 | result.uxyzw[0] = input[0]; | |
| 188 | result.uxyzw[1] = input[1]; | |
| 189 | result.uxyzw[2] = input[2]; | |
| 190 | result.uxyzw[3] = input[3]; | |
| 191 | return result; | |
| 192 | } | |
| 193 | ||
| 194 | BX_FLOAT4_FORCE_INLINE void float4_st(void* _ptr, float4_t _a) | |
| 195 | { | |
| 196 | uint32_t* result = reinterpret_cast<uint32_t*>(_ptr); | |
| 197 | result[0] = _a.uxyzw[0]; | |
| 198 | result[1] = _a.uxyzw[1]; | |
| 199 | result[2] = _a.uxyzw[2]; | |
| 200 | result[3] = _a.uxyzw[3]; | |
| 201 | } | |
| 202 | ||
| 203 | BX_FLOAT4_FORCE_INLINE void float4_stx(void* _ptr, float4_t _a) | |
| 204 | { | |
| 205 | uint32_t* result = reinterpret_cast<uint32_t*>(_ptr); | |
| 206 | result[0] = _a.uxyzw[0]; | |
| 207 | } | |
| 208 | ||
| 209 | BX_FLOAT4_FORCE_INLINE void float4_stream(void* _ptr, float4_t _a) | |
| 210 | { | |
| 211 | uint32_t* result = reinterpret_cast<uint32_t*>(_ptr); | |
| 212 | result[0] = _a.uxyzw[0]; | |
| 213 | result[1] = _a.uxyzw[1]; | |
| 214 | result[2] = _a.uxyzw[2]; | |
| 215 | result[3] = _a.uxyzw[3]; | |
| 216 | } | |
| 217 | ||
| 218 | BX_FLOAT4_FORCE_INLINE float4_t float4_ld(float _x, float _y, float _z, float _w) | |
| 219 | { | |
| 220 | float4_t result; | |
| 221 | result.fxyzw[0] = _x; | |
| 222 | result.fxyzw[1] = _y; | |
| 223 | result.fxyzw[2] = _z; | |
| 224 | result.fxyzw[3] = _w; | |
| 225 | return result; | |
| 226 | } | |
| 227 | ||
| 228 | BX_FLOAT4_FORCE_INLINE float4_t float4_ild(uint32_t _x, uint32_t _y, uint32_t _z, uint32_t _w) | |
| 229 | { | |
| 230 | float4_t result; | |
| 231 | result.uxyzw[0] = _x; | |
| 232 | result.uxyzw[1] = _y; | |
| 233 | result.uxyzw[2] = _z; | |
| 234 | result.uxyzw[3] = _w; | |
| 235 | return result; | |
| 236 | } | |
| 237 | ||
| 238 | BX_FLOAT4_FORCE_INLINE float4_t float4_splat(const void* _ptr) | |
| 239 | { | |
| 240 | const uint32_t val = *reinterpret_cast<const uint32_t*>(_ptr); | |
| 241 | float4_t result; | |
| 242 | result.uxyzw[0] = val; | |
| 243 | result.uxyzw[1] = val; | |
| 244 | result.uxyzw[2] = val; | |
| 245 | result.uxyzw[3] = val; | |
| 246 | return result; | |
| 247 | } | |
| 248 | ||
| 249 | BX_FLOAT4_FORCE_INLINE float4_t float4_splat(float _a) | |
| 250 | { | |
| 251 | return float4_ld(_a, _a, _a, _a); | |
| 252 | } | |
| 253 | ||
| 254 | BX_FLOAT4_FORCE_INLINE float4_t float4_isplat(uint32_t _a) | |
| 255 | { | |
| 256 | return float4_ild(_a, _a, _a, _a); | |
| 257 | } | |
| 258 | ||
| 259 | BX_FLOAT4_FORCE_INLINE float4_t float4_zero() | |
| 260 | { | |
| 261 | return float4_ild(0, 0, 0, 0); | |
| 262 | } | |
| 263 | ||
| 264 | BX_FLOAT4_FORCE_INLINE float4_t float4_itof(float4_t _a) | |
| 265 | { | |
| 266 | float4_t result; | |
| 267 | result.fxyzw[0] = (float)_a.ixyzw[0]; | |
| 268 | result.fxyzw[1] = (float)_a.ixyzw[1]; | |
| 269 | result.fxyzw[2] = (float)_a.ixyzw[2]; | |
| 270 | result.fxyzw[3] = (float)_a.ixyzw[3]; | |
| 271 | return result; | |
| 272 | } | |
| 273 | ||
| 274 | BX_FLOAT4_FORCE_INLINE float4_t float4_ftoi(float4_t _a) | |
| 275 | { | |
| 276 | float4_t result; | |
| 277 | result.ixyzw[0] = (int)_a.fxyzw[0]; | |
| 278 | result.ixyzw[1] = (int)_a.fxyzw[1]; | |
| 279 | result.ixyzw[2] = (int)_a.fxyzw[2]; | |
| 280 | result.ixyzw[3] = (int)_a.fxyzw[3]; | |
| 281 | return result; | |
| 282 | } | |
| 283 | ||
| 284 | BX_FLOAT4_FORCE_INLINE float4_t float4_round(float4_t _a) | |
| 285 | { | |
| 286 | const float4_t tmp = float4_ftoi(_a); | |
| 287 | const float4_t result = float4_itof(tmp); | |
| 288 | ||
| 289 | return result; | |
| 290 | } | |
| 291 | ||
| 292 | BX_FLOAT4_FORCE_INLINE float4_t float4_add(float4_t _a, float4_t _b) | |
| 293 | { | |
| 294 | float4_t result; | |
| 295 | result.fxyzw[0] = _a.fxyzw[0] + _b.fxyzw[0]; | |
| 296 | result.fxyzw[1] = _a.fxyzw[1] + _b.fxyzw[1]; | |
| 297 | result.fxyzw[2] = _a.fxyzw[2] + _b.fxyzw[2]; | |
| 298 | result.fxyzw[3] = _a.fxyzw[3] + _b.fxyzw[3]; | |
| 299 | return result; | |
| 300 | } | |
| 301 | ||
| 302 | BX_FLOAT4_FORCE_INLINE float4_t float4_sub(float4_t _a, float4_t _b) | |
| 303 | { | |
| 304 | float4_t result; | |
| 305 | result.fxyzw[0] = _a.fxyzw[0] - _b.fxyzw[0]; | |
| 306 | result.fxyzw[1] = _a.fxyzw[1] - _b.fxyzw[1]; | |
| 307 | result.fxyzw[2] = _a.fxyzw[2] - _b.fxyzw[2]; | |
| 308 | result.fxyzw[3] = _a.fxyzw[3] - _b.fxyzw[3]; | |
| 309 | return result; | |
| 310 | } | |
| 311 | ||
| 312 | BX_FLOAT4_FORCE_INLINE float4_t float4_mul(float4_t _a, float4_t _b) | |
| 313 | { | |
| 314 | float4_t result; | |
| 315 | result.fxyzw[0] = _a.fxyzw[0] * _b.fxyzw[0]; | |
| 316 | result.fxyzw[1] = _a.fxyzw[1] * _b.fxyzw[1]; | |
| 317 | result.fxyzw[2] = _a.fxyzw[2] * _b.fxyzw[2]; | |
| 318 | result.fxyzw[3] = _a.fxyzw[3] * _b.fxyzw[3]; | |
| 319 | return result; | |
| 320 | } | |
| 321 | ||
| 322 | BX_FLOAT4_FORCE_INLINE float4_t float4_div(float4_t _a, float4_t _b) | |
| 323 | { | |
| 324 | float4_t result; | |
| 325 | result.fxyzw[0] = _a.fxyzw[0] / _b.fxyzw[0]; | |
| 326 | result.fxyzw[1] = _a.fxyzw[1] / _b.fxyzw[1]; | |
| 327 | result.fxyzw[2] = _a.fxyzw[2] / _b.fxyzw[2]; | |
| 328 | result.fxyzw[3] = _a.fxyzw[3] / _b.fxyzw[3]; | |
| 329 | return result; | |
| 330 | } | |
| 331 | ||
| 332 | BX_FLOAT4_FORCE_INLINE float4_t float4_rcp_est(float4_t _a) | |
| 333 | { | |
| 334 | float4_t result; | |
| 335 | result.fxyzw[0] = 1.0f / _a.fxyzw[0]; | |
| 336 | result.fxyzw[1] = 1.0f / _a.fxyzw[1]; | |
| 337 | result.fxyzw[2] = 1.0f / _a.fxyzw[2]; | |
| 338 | result.fxyzw[3] = 1.0f / _a.fxyzw[3]; | |
| 339 | return result; | |
| 340 | } | |
| 341 | ||
| 342 | BX_FLOAT4_FORCE_INLINE float4_t float4_sqrt(float4_t _a) | |
| 343 | { | |
| 344 | float4_t result; | |
| 345 | result.fxyzw[0] = sqrtf(_a.fxyzw[0]); | |
| 346 | result.fxyzw[1] = sqrtf(_a.fxyzw[1]); | |
| 347 | result.fxyzw[2] = sqrtf(_a.fxyzw[2]); | |
| 348 | result.fxyzw[3] = sqrtf(_a.fxyzw[3]); | |
| 349 | return result; | |
| 350 | } | |
| 351 | ||
| 352 | BX_FLOAT4_FORCE_INLINE float4_t float4_rsqrt_est(float4_t _a) | |
| 353 | { | |
| 354 | float4_t result; | |
| 355 | result.fxyzw[0] = 1.0f / sqrtf(_a.fxyzw[0]); | |
| 356 | result.fxyzw[1] = 1.0f / sqrtf(_a.fxyzw[1]); | |
| 357 | result.fxyzw[2] = 1.0f / sqrtf(_a.fxyzw[2]); | |
| 358 | result.fxyzw[3] = 1.0f / sqrtf(_a.fxyzw[3]); | |
| 359 | return result; | |
| 360 | } | |
| 361 | ||
| 362 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpeq(float4_t _a, float4_t _b) | |
| 363 | { | |
| 364 | float4_t result; | |
| 365 | result.ixyzw[0] = _a.fxyzw[0] == _b.fxyzw[0] ? 0xffffffff : 0x0; | |
| 366 | result.ixyzw[1] = _a.fxyzw[1] == _b.fxyzw[1] ? 0xffffffff : 0x0; | |
| 367 | result.ixyzw[2] = _a.fxyzw[2] == _b.fxyzw[2] ? 0xffffffff : 0x0; | |
| 368 | result.ixyzw[3] = _a.fxyzw[3] == _b.fxyzw[3] ? 0xffffffff : 0x0; | |
| 369 | return result; | |
| 370 | } | |
| 371 | ||
| 372 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmplt(float4_t _a, float4_t _b) | |
| 373 | { | |
| 374 | float4_t result; | |
| 375 | result.ixyzw[0] = _a.fxyzw[0] < _b.fxyzw[0] ? 0xffffffff : 0x0; | |
| 376 | result.ixyzw[1] = _a.fxyzw[1] < _b.fxyzw[1] ? 0xffffffff : 0x0; | |
| 377 | result.ixyzw[2] = _a.fxyzw[2] < _b.fxyzw[2] ? 0xffffffff : 0x0; | |
| 378 | result.ixyzw[3] = _a.fxyzw[3] < _b.fxyzw[3] ? 0xffffffff : 0x0; | |
| 379 | return result; | |
| 380 | } | |
| 381 | ||
| 382 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmple(float4_t _a, float4_t _b) | |
| 383 | { | |
| 384 | float4_t result; | |
| 385 | result.ixyzw[0] = _a.fxyzw[0] <= _b.fxyzw[0] ? 0xffffffff : 0x0; | |
| 386 | result.ixyzw[1] = _a.fxyzw[1] <= _b.fxyzw[1] ? 0xffffffff : 0x0; | |
| 387 | result.ixyzw[2] = _a.fxyzw[2] <= _b.fxyzw[2] ? 0xffffffff : 0x0; | |
| 388 | result.ixyzw[3] = _a.fxyzw[3] <= _b.fxyzw[3] ? 0xffffffff : 0x0; | |
| 389 | return result; | |
| 390 | } | |
| 391 | ||
| 392 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpgt(float4_t _a, float4_t _b) | |
| 393 | { | |
| 394 | float4_t result; | |
| 395 | result.ixyzw[0] = _a.fxyzw[0] > _b.fxyzw[0] ? 0xffffffff : 0x0; | |
| 396 | result.ixyzw[1] = _a.fxyzw[1] > _b.fxyzw[1] ? 0xffffffff : 0x0; | |
| 397 | result.ixyzw[2] = _a.fxyzw[2] > _b.fxyzw[2] ? 0xffffffff : 0x0; | |
| 398 | result.ixyzw[3] = _a.fxyzw[3] > _b.fxyzw[3] ? 0xffffffff : 0x0; | |
| 399 | return result; | |
| 400 | } | |
| 401 | ||
| 402 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpge(float4_t _a, float4_t _b) | |
| 403 | { | |
| 404 | float4_t result; | |
| 405 | result.ixyzw[0] = _a.fxyzw[0] >= _b.fxyzw[0] ? 0xffffffff : 0x0; | |
| 406 | result.ixyzw[1] = _a.fxyzw[1] >= _b.fxyzw[1] ? 0xffffffff : 0x0; | |
| 407 | result.ixyzw[2] = _a.fxyzw[2] >= _b.fxyzw[2] ? 0xffffffff : 0x0; | |
| 408 | result.ixyzw[3] = _a.fxyzw[3] >= _b.fxyzw[3] ? 0xffffffff : 0x0; | |
| 409 | return result; | |
| 410 | } | |
| 411 | ||
| 412 | BX_FLOAT4_FORCE_INLINE float4_t float4_min(float4_t _a, float4_t _b) | |
| 413 | { | |
| 414 | float4_t result; | |
| 415 | result.fxyzw[0] = _a.fxyzw[0] < _b.fxyzw[0] ? _a.fxyzw[0] : _b.fxyzw[0]; | |
| 416 | result.fxyzw[1] = _a.fxyzw[1] < _b.fxyzw[1] ? _a.fxyzw[1] : _b.fxyzw[1]; | |
| 417 | result.fxyzw[2] = _a.fxyzw[2] < _b.fxyzw[2] ? _a.fxyzw[2] : _b.fxyzw[2]; | |
| 418 | result.fxyzw[3] = _a.fxyzw[3] < _b.fxyzw[3] ? _a.fxyzw[3] : _b.fxyzw[3]; | |
| 419 | return result; | |
| 420 | } | |
| 421 | ||
| 422 | BX_FLOAT4_FORCE_INLINE float4_t float4_max(float4_t _a, float4_t _b) | |
| 423 | { | |
| 424 | float4_t result; | |
| 425 | result.fxyzw[0] = _a.fxyzw[0] > _b.fxyzw[0] ? _a.fxyzw[0] : _b.fxyzw[0]; | |
| 426 | result.fxyzw[1] = _a.fxyzw[1] > _b.fxyzw[1] ? _a.fxyzw[1] : _b.fxyzw[1]; | |
| 427 | result.fxyzw[2] = _a.fxyzw[2] > _b.fxyzw[2] ? _a.fxyzw[2] : _b.fxyzw[2]; | |
| 428 | result.fxyzw[3] = _a.fxyzw[3] > _b.fxyzw[3] ? _a.fxyzw[3] : _b.fxyzw[3]; | |
| 429 | return result; | |
| 430 | } | |
| 431 | ||
| 432 | BX_FLOAT4_FORCE_INLINE float4_t float4_and(float4_t _a, float4_t _b) | |
| 433 | { | |
| 434 | float4_t result; | |
| 435 | result.uxyzw[0] = _a.uxyzw[0] & _b.uxyzw[0]; | |
| 436 | result.uxyzw[1] = _a.uxyzw[1] & _b.uxyzw[1]; | |
| 437 | result.uxyzw[2] = _a.uxyzw[2] & _b.uxyzw[2]; | |
| 438 | result.uxyzw[3] = _a.uxyzw[3] & _b.uxyzw[3]; | |
| 439 | return result; | |
| 440 | } | |
| 441 | ||
| 442 | BX_FLOAT4_FORCE_INLINE float4_t float4_andc(float4_t _a, float4_t _b) | |
| 443 | { | |
| 444 | float4_t result; | |
| 445 | result.uxyzw[0] = _a.uxyzw[0] & ~_b.uxyzw[0]; | |
| 446 | result.uxyzw[1] = _a.uxyzw[1] & ~_b.uxyzw[1]; | |
| 447 | result.uxyzw[2] = _a.uxyzw[2] & ~_b.uxyzw[2]; | |
| 448 | result.uxyzw[3] = _a.uxyzw[3] & ~_b.uxyzw[3]; | |
| 449 | return result; | |
| 450 | } | |
| 451 | ||
| 452 | BX_FLOAT4_FORCE_INLINE float4_t float4_or(float4_t _a, float4_t _b) | |
| 453 | { | |
| 454 | float4_t result; | |
| 455 | result.uxyzw[0] = _a.uxyzw[0] | _b.uxyzw[0]; | |
| 456 | result.uxyzw[1] = _a.uxyzw[1] | _b.uxyzw[1]; | |
| 457 | result.uxyzw[2] = _a.uxyzw[2] | _b.uxyzw[2]; | |
| 458 | result.uxyzw[3] = _a.uxyzw[3] | _b.uxyzw[3]; | |
| 459 | return result; | |
| 460 | } | |
| 461 | ||
| 462 | BX_FLOAT4_FORCE_INLINE float4_t float4_xor(float4_t _a, float4_t _b) | |
| 463 | { | |
| 464 | float4_t result; | |
| 465 | result.uxyzw[0] = _a.uxyzw[0] ^ _b.uxyzw[0]; | |
| 466 | result.uxyzw[1] = _a.uxyzw[1] ^ _b.uxyzw[1]; | |
| 467 | result.uxyzw[2] = _a.uxyzw[2] ^ _b.uxyzw[2]; | |
| 468 | result.uxyzw[3] = _a.uxyzw[3] ^ _b.uxyzw[3]; | |
| 469 | return result; | |
| 470 | } | |
| 471 | ||
| 472 | BX_FLOAT4_FORCE_INLINE float4_t float4_sll(float4_t _a, int _count) | |
| 473 | { | |
| 474 | float4_t result; | |
| 475 | result.uxyzw[0] = _a.uxyzw[0] << _count; | |
| 476 | result.uxyzw[1] = _a.uxyzw[1] << _count; | |
| 477 | result.uxyzw[2] = _a.uxyzw[2] << _count; | |
| 478 | result.uxyzw[3] = _a.uxyzw[3] << _count; | |
| 479 | return result; | |
| 480 | } | |
| 481 | ||
| 482 | BX_FLOAT4_FORCE_INLINE float4_t float4_srl(float4_t _a, int _count) | |
| 483 | { | |
| 484 | float4_t result; | |
| 485 | result.uxyzw[0] = _a.uxyzw[0] >> _count; | |
| 486 | result.uxyzw[1] = _a.uxyzw[1] >> _count; | |
| 487 | result.uxyzw[2] = _a.uxyzw[2] >> _count; | |
| 488 | result.uxyzw[3] = _a.uxyzw[3] >> _count; | |
| 489 | return result; | |
| 490 | } | |
| 491 | ||
| 492 | BX_FLOAT4_FORCE_INLINE float4_t float4_sra(float4_t _a, int _count) | |
| 493 | { | |
| 494 | float4_t result; | |
| 495 | result.ixyzw[0] = _a.ixyzw[0] >> _count; | |
| 496 | result.ixyzw[1] = _a.ixyzw[1] >> _count; | |
| 497 | result.ixyzw[2] = _a.ixyzw[2] >> _count; | |
| 498 | result.ixyzw[3] = _a.ixyzw[3] >> _count; | |
| 499 | return result; | |
| 500 | } | |
| 501 | ||
| 502 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmpeq(float4_t _a, float4_t _b) | |
| 503 | { | |
| 504 | float4_t result; | |
| 505 | result.ixyzw[0] = _a.ixyzw[0] == _b.ixyzw[0] ? 0xffffffff : 0x0; | |
| 506 | result.ixyzw[1] = _a.ixyzw[1] == _b.ixyzw[1] ? 0xffffffff : 0x0; | |
| 507 | result.ixyzw[2] = _a.ixyzw[2] == _b.ixyzw[2] ? 0xffffffff : 0x0; | |
| 508 | result.ixyzw[3] = _a.ixyzw[3] == _b.ixyzw[3] ? 0xffffffff : 0x0; | |
| 509 | return result; | |
| 510 | } | |
| 511 | ||
| 512 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmplt(float4_t _a, float4_t _b) | |
| 513 | { | |
| 514 | float4_t result; | |
| 515 | result.ixyzw[0] = _a.ixyzw[0] < _b.ixyzw[0] ? 0xffffffff : 0x0; | |
| 516 | result.ixyzw[1] = _a.ixyzw[1] < _b.ixyzw[1] ? 0xffffffff : 0x0; | |
| 517 | result.ixyzw[2] = _a.ixyzw[2] < _b.ixyzw[2] ? 0xffffffff : 0x0; | |
| 518 | result.ixyzw[3] = _a.ixyzw[3] < _b.ixyzw[3] ? 0xffffffff : 0x0; | |
| 519 | return result; | |
| 520 | } | |
| 521 | ||
| 522 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmpgt(float4_t _a, float4_t _b) | |
| 523 | { | |
| 524 | float4_t result; | |
| 525 | result.ixyzw[0] = _a.ixyzw[0] > _b.ixyzw[0] ? 0xffffffff : 0x0; | |
| 526 | result.ixyzw[1] = _a.ixyzw[1] > _b.ixyzw[1] ? 0xffffffff : 0x0; | |
| 527 | result.ixyzw[2] = _a.ixyzw[2] > _b.ixyzw[2] ? 0xffffffff : 0x0; | |
| 528 | result.ixyzw[3] = _a.ixyzw[3] > _b.ixyzw[3] ? 0xffffffff : 0x0; | |
| 529 | return result; | |
| 530 | } | |
| 531 | ||
| 532 | BX_FLOAT4_FORCE_INLINE float4_t float4_imin(float4_t _a, float4_t _b) | |
| 533 | { | |
| 534 | float4_t result; | |
| 535 | result.ixyzw[0] = _a.ixyzw[0] < _b.ixyzw[0] ? _a.ixyzw[0] : _b.ixyzw[0]; | |
| 536 | result.ixyzw[1] = _a.ixyzw[1] < _b.ixyzw[1] ? _a.ixyzw[1] : _b.ixyzw[1]; | |
| 537 | result.ixyzw[2] = _a.ixyzw[2] < _b.ixyzw[2] ? _a.ixyzw[2] : _b.ixyzw[2]; | |
| 538 | result.ixyzw[3] = _a.ixyzw[3] < _b.ixyzw[3] ? _a.ixyzw[3] : _b.ixyzw[3]; | |
| 539 | return result; | |
| 540 | } | |
| 541 | ||
| 542 | BX_FLOAT4_FORCE_INLINE float4_t float4_imax(float4_t _a, float4_t _b) | |
| 543 | { | |
| 544 | float4_t result; | |
| 545 | result.ixyzw[0] = _a.ixyzw[0] > _b.ixyzw[0] ? _a.ixyzw[0] : _b.ixyzw[0]; | |
| 546 | result.ixyzw[1] = _a.ixyzw[1] > _b.ixyzw[1] ? _a.ixyzw[1] : _b.ixyzw[1]; | |
| 547 | result.ixyzw[2] = _a.ixyzw[2] > _b.ixyzw[2] ? _a.ixyzw[2] : _b.ixyzw[2]; | |
| 548 | result.ixyzw[3] = _a.ixyzw[3] > _b.ixyzw[3] ? _a.ixyzw[3] : _b.ixyzw[3]; | |
| 549 | return result; | |
| 550 | } | |
| 551 | ||
| 552 | BX_FLOAT4_FORCE_INLINE float4_t float4_iadd(float4_t _a, float4_t _b) | |
| 553 | { | |
| 554 | float4_t result; | |
| 555 | result.ixyzw[0] = _a.ixyzw[0] + _b.ixyzw[0]; | |
| 556 | result.ixyzw[1] = _a.ixyzw[1] + _b.ixyzw[1]; | |
| 557 | result.ixyzw[2] = _a.ixyzw[2] + _b.ixyzw[2]; | |
| 558 | result.ixyzw[3] = _a.ixyzw[3] + _b.ixyzw[3]; | |
| 559 | return result; | |
| 560 | } | |
| 561 | ||
| 562 | BX_FLOAT4_FORCE_INLINE float4_t float4_isub(float4_t _a, float4_t _b) | |
| 563 | { | |
| 564 | float4_t result; | |
| 565 | result.ixyzw[0] = _a.ixyzw[0] - _b.ixyzw[0]; | |
| 566 | result.ixyzw[1] = _a.ixyzw[1] - _b.ixyzw[1]; | |
| 567 | result.ixyzw[2] = _a.ixyzw[2] - _b.ixyzw[2]; | |
| 568 | result.ixyzw[3] = _a.ixyzw[3] - _b.ixyzw[3]; | |
| 569 | return result; | |
| 570 | } | |
| 571 | ||
| 572 | } // namespace bx | |
| 573 | ||
| 574 | #define float4_shuf_xAzC float4_shuf_xAzC_ni | |
| 575 | #define float4_shuf_yBwD float4_shuf_yBwD_ni | |
| 576 | #define float4_rcp float4_rcp_ni | |
| 577 | #define float4_orx float4_orx_ni | |
| 578 | #define float4_orc float4_orc_ni | |
| 579 | #define float4_neg float4_neg_ni | |
| 580 | #define float4_madd float4_madd_ni | |
| 581 | #define float4_nmsub float4_nmsub_ni | |
| 582 | #define float4_div_nr float4_div_nr_ni | |
| 583 | #define float4_selb float4_selb_ni | |
| 584 | #define float4_sels float4_sels_ni | |
| 585 | #define float4_not float4_not_ni | |
| 586 | #define float4_abs float4_abs_ni | |
| 587 | #define float4_clamp float4_clamp_ni | |
| 588 | #define float4_lerp float4_lerp_ni | |
| 589 | #define float4_rsqrt float4_rsqrt_ni | |
| 590 | #define float4_rsqrt_nr float4_rsqrt_nr_ni | |
| 591 | #define float4_rsqrt_carmack float4_rsqrt_carmack_ni | |
| 592 | #define float4_sqrt_nr float4_sqrt_nr_ni | |
| 593 | #define float4_log2 float4_log2_ni | |
| 594 | #define float4_exp2 float4_exp2_ni | |
| 595 | #define float4_pow float4_pow_ni | |
| 596 | #define float4_cross3 float4_cross3_ni | |
| 597 | #define float4_normalize3 float4_normalize3_ni | |
| 598 | #define float4_dot3 float4_dot3_ni | |
| 599 | #define float4_dot float4_dot_ni | |
| 600 | #define float4_ceil float4_ceil_ni | |
| 601 | #define float4_floor float4_floor_ni | |
| 602 | #include "float4_ni.h" | |
| 603 | ||
| 604 | #endif // BX_FLOAT4_REF_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_FLOAT4X4_H_HEADER_GUARD | |
| 7 | #define BX_FLOAT4X4_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "float4_t.h" | |
| 10 | ||
| 11 | namespace bx | |
| 12 | { | |
| 13 | BX_ALIGN_STRUCT_16(struct) float4x4_t | |
| 14 | { | |
| 15 | float4_t col[4]; | |
| 16 | }; | |
| 17 | ||
| 18 | BX_FLOAT4_FORCE_INLINE float4_t float4_mul_xyz1(float4_t _a, const float4x4_t* _b) | |
| 19 | { | |
| 20 | const float4_t xxxx = float4_swiz_xxxx(_a); | |
| 21 | const float4_t yyyy = float4_swiz_yyyy(_a); | |
| 22 | const float4_t zzzz = float4_swiz_zzzz(_a); | |
| 23 | const float4_t col0 = float4_mul(_b->col[0], xxxx); | |
| 24 | const float4_t col1 = float4_mul(_b->col[1], yyyy); | |
| 25 | const float4_t col2 = float4_madd(_b->col[2], zzzz, col0); | |
| 26 | const float4_t col3 = float4_add(_b->col[3], col1); | |
| 27 | const float4_t result = float4_add(col2, col3); | |
| 28 | ||
| 29 | return result; | |
| 30 | } | |
| 31 | ||
| 32 | BX_FLOAT4_FORCE_INLINE float4_t float4_mul(float4_t _a, const float4x4_t* _b) | |
| 33 | { | |
| 34 | const float4_t xxxx = float4_swiz_xxxx(_a); | |
| 35 | const float4_t yyyy = float4_swiz_yyyy(_a); | |
| 36 | const float4_t zzzz = float4_swiz_zzzz(_a); | |
| 37 | const float4_t wwww = float4_swiz_wwww(_a); | |
| 38 | const float4_t col0 = float4_mul(_b->col[0], xxxx); | |
| 39 | const float4_t col1 = float4_mul(_b->col[1], yyyy); | |
| 40 | const float4_t col2 = float4_madd(_b->col[2], zzzz, col0); | |
| 41 | const float4_t col3 = float4_madd(_b->col[3], wwww, col1); | |
| 42 | const float4_t result = float4_add(col2, col3); | |
| 43 | ||
| 44 | return result; | |
| 45 | } | |
| 46 | ||
| 47 | BX_FLOAT4_INLINE void float4x4_mul(float4x4_t* __restrict _result, const float4x4_t* __restrict _a, const float4x4_t* __restrict _b) | |
| 48 | { | |
| 49 | _result->col[0] = float4_mul(_a->col[0], _b); | |
| 50 | _result->col[1] = float4_mul(_a->col[1], _b); | |
| 51 | _result->col[2] = float4_mul(_a->col[2], _b); | |
| 52 | _result->col[3] = float4_mul(_a->col[3], _b); | |
| 53 | } | |
| 54 | ||
| 55 | BX_FLOAT4_FORCE_INLINE void float4x4_transpose(float4x4_t* __restrict _result, const float4x4_t* __restrict _mtx) | |
| 56 | { | |
| 57 | const float4_t aibj = float4_shuf_xAyB(_mtx->col[0], _mtx->col[2]); // aibj | |
| 58 | const float4_t emfn = float4_shuf_xAyB(_mtx->col[1], _mtx->col[3]); // emfn | |
| 59 | const float4_t ckdl = float4_shuf_zCwD(_mtx->col[0], _mtx->col[2]); // ckdl | |
| 60 | const float4_t gohp = float4_shuf_zCwD(_mtx->col[1], _mtx->col[3]); // gohp | |
| 61 | _result->col[0] = float4_shuf_xAyB(aibj, emfn); // aeim | |
| 62 | _result->col[1] = float4_shuf_zCwD(aibj, emfn); // bfjn | |
| 63 | _result->col[2] = float4_shuf_xAyB(ckdl, gohp); // cgko | |
| 64 | _result->col[3] = float4_shuf_zCwD(ckdl, gohp); // dhlp | |
| 65 | } | |
| 66 | ||
| 67 | BX_FLOAT4_INLINE void float4x4_inverse(float4x4_t* __restrict _result, const float4x4_t* __restrict _a) | |
| 68 | { | |
| 69 | const float4_t tmp0 = float4_shuf_xAzC(_a->col[0], _a->col[1]); | |
| 70 | const float4_t tmp1 = float4_shuf_xAzC(_a->col[2], _a->col[3]); | |
| 71 | const float4_t tmp2 = float4_shuf_yBwD(_a->col[0], _a->col[1]); | |
| 72 | const float4_t tmp3 = float4_shuf_yBwD(_a->col[2], _a->col[3]); | |
| 73 | const float4_t t0 = float4_shuf_xyAB(tmp0, tmp1); | |
| 74 | const float4_t t1 = float4_shuf_xyAB(tmp3, tmp2); | |
| 75 | const float4_t t2 = float4_shuf_zwCD(tmp0, tmp1); | |
| 76 | const float4_t t3 = float4_shuf_zwCD(tmp3, tmp2); | |
| 77 | ||
| 78 | const float4_t t23 = float4_mul(t2, t3); | |
| 79 | const float4_t t23_yxwz = float4_swiz_yxwz(t23); | |
| 80 | const float4_t t23_wzyx = float4_swiz_wzyx(t23); | |
| 81 | ||
| 82 | float4_t cof0, cof1, cof2, cof3; | |
| 83 | ||
| 84 | const float4_t zero = float4_zero(); | |
| 85 | cof0 = float4_nmsub(t1, t23_yxwz, zero); | |
| 86 | cof0 = float4_madd(t1, t23_wzyx, cof0); | |
| 87 | ||
| 88 | cof1 = float4_nmsub(t0, t23_yxwz, zero); | |
| 89 | cof1 = float4_madd(t0, t23_wzyx, cof1); | |
| 90 | cof1 = float4_swiz_zwxy(cof1); | |
| 91 | ||
| 92 | const float4_t t12 = float4_mul(t1, t2); | |
| 93 | const float4_t t12_yxwz = float4_swiz_yxwz(t12); | |
| 94 | const float4_t t12_wzyx = float4_swiz_wzyx(t12); | |
| 95 | ||
| 96 | cof0 = float4_madd(t3, t12_yxwz, cof0); | |
| 97 | cof0 = float4_nmsub(t3, t12_wzyx, cof0); | |
| 98 | ||
| 99 | cof3 = float4_mul(t0, t12_yxwz); | |
| 100 | cof3 = float4_nmsub(t0, t12_wzyx, cof3); | |
| 101 | cof3 = float4_swiz_zwxy(cof3); | |
| 102 | ||
| 103 | const float4_t t1_zwxy = float4_swiz_zwxy(t1); | |
| 104 | const float4_t t2_zwxy = float4_swiz_zwxy(t2); | |
| 105 | ||
| 106 | const float4_t t13 = float4_mul(t1_zwxy, t3); | |
| 107 | const float4_t t13_yxwz = float4_swiz_yxwz(t13); | |
| 108 | const float4_t t13_wzyx = float4_swiz_wzyx(t13); | |
| 109 | ||
| 110 | cof0 = float4_madd(t2_zwxy, t13_yxwz, cof0); | |
| 111 | cof0 = float4_nmsub(t2_zwxy, t13_wzyx, cof0); | |
| 112 | ||
| 113 | cof2 = float4_mul(t0, t13_yxwz); | |
| 114 | cof2 = float4_nmsub(t0, t13_wzyx, cof2); | |
| 115 | cof2 = float4_swiz_zwxy(cof2); | |
| 116 | ||
| 117 | const float4_t t01 = float4_mul(t0, t1); | |
| 118 | const float4_t t01_yxwz = float4_swiz_yxwz(t01); | |
| 119 | const float4_t t01_wzyx = float4_swiz_wzyx(t01); | |
| 120 | ||
| 121 | cof2 = float4_nmsub(t3, t01_yxwz, cof2); | |
| 122 | cof2 = float4_madd(t3, t01_wzyx, cof2); | |
| 123 | ||
| 124 | cof3 = float4_madd(t2_zwxy, t01_yxwz, cof3); | |
| 125 | cof3 = float4_nmsub(t2_zwxy, t01_wzyx, cof3); | |
| 126 | ||
| 127 | const float4_t t03 = float4_mul(t0, t3); | |
| 128 | const float4_t t03_yxwz = float4_swiz_yxwz(t03); | |
| 129 | const float4_t t03_wzyx = float4_swiz_wzyx(t03); | |
| 130 | ||
| 131 | cof1 = float4_nmsub(t2_zwxy, t03_yxwz, cof1); | |
| 132 | cof1 = float4_madd(t2_zwxy, t03_wzyx, cof1); | |
| 133 | ||
| 134 | cof2 = float4_madd(t1, t03_yxwz, cof2); | |
| 135 | cof2 = float4_nmsub(t1, t03_wzyx, cof2); | |
| 136 | ||
| 137 | const float4_t t02 = float4_mul(t0, t2_zwxy); | |
| 138 | const float4_t t02_yxwz = float4_swiz_yxwz(t02); | |
| 139 | const float4_t t02_wzyx = float4_swiz_wzyx(t02); | |
| 140 | ||
| 141 | cof1 = float4_madd(t3, t02_yxwz, cof1); | |
| 142 | cof1 = float4_nmsub(t3, t02_wzyx, cof1); | |
| 143 | ||
| 144 | cof3 = float4_nmsub(t1, t02_yxwz, cof3); | |
| 145 | cof3 = float4_madd(t1, t02_wzyx, cof3); | |
| 146 | ||
| 147 | const float4_t det = float4_dot(t0, cof0); | |
| 148 | const float4_t invdet = float4_rcp(det); | |
| 149 | ||
| 150 | _result->col[0] = float4_mul(cof0, invdet); | |
| 151 | _result->col[1] = float4_mul(cof1, invdet); | |
| 152 | _result->col[2] = float4_mul(cof2, invdet); | |
| 153 | _result->col[3] = float4_mul(cof3, invdet); | |
| 154 | } | |
| 155 | ||
| 156 | } // namespace bx | |
| 157 | ||
| 158 | #endif // BX_FLOAT4X4_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_RINGBUFFER_H_HEADER_GUARD | |
| 7 | #define BX_RINGBUFFER_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | #include "cpu.h" | |
| 11 | #include "uint32_t.h" | |
| 12 | ||
| 13 | namespace bx | |
| 14 | { | |
| 15 | class RingBufferControl | |
| 16 | { | |
| 17 | BX_CLASS(RingBufferControl | |
| 18 | , NO_COPY | |
| 19 | , NO_ASSIGNMENT | |
| 20 | ); | |
| 21 | ||
| 22 | public: | |
| 23 | RingBufferControl(uint32_t _size) | |
| 24 | : m_size(_size) | |
| 25 | , m_current(0) | |
| 26 | , m_write(0) | |
| 27 | , m_read(0) | |
| 28 | { | |
| 29 | } | |
| 30 | ||
| 31 | ~RingBufferControl() | |
| 32 | { | |
| 33 | } | |
| 34 | ||
| 35 | uint32_t available() const | |
| 36 | { | |
| 37 | return distance(m_read, m_current); | |
| 38 | } | |
| 39 | ||
| 40 | uint32_t consume(uint32_t _size) // consumer only | |
| 41 | { | |
| 42 | const uint32_t maxSize = distance(m_read, m_current); | |
| 43 | const uint32_t sizeNoSign = uint32_and(_size, 0x7FFFFFFF); | |
| 44 | const uint32_t test = uint32_sub(sizeNoSign, maxSize); | |
| 45 | const uint32_t size = uint32_sels(test, _size, maxSize); | |
| 46 | const uint32_t advance = uint32_add(m_read, size); | |
| 47 | const uint32_t read = uint32_mod(advance, m_size); | |
| 48 | m_read = read; | |
| 49 | return size; | |
| 50 | } | |
| 51 | ||
| 52 | uint32_t reserve(uint32_t _size) // producer only | |
| 53 | { | |
| 54 | const uint32_t dist = distance(m_write, m_read)-1; | |
| 55 | const uint32_t maxSize = uint32_sels(dist, m_size-1, dist); | |
| 56 | const uint32_t sizeNoSign = uint32_and(_size, 0x7FFFFFFF); | |
| 57 | const uint32_t test = uint32_sub(sizeNoSign, maxSize); | |
| 58 | const uint32_t size = uint32_sels(test, _size, maxSize); | |
| 59 | const uint32_t advance = uint32_add(m_write, size); | |
| 60 | const uint32_t write = uint32_mod(advance, m_size); | |
| 61 | m_write = write; | |
| 62 | return size; | |
| 63 | } | |
| 64 | ||
| 65 | uint32_t commit(uint32_t _size) // producer only | |
| 66 | { | |
| 67 | const uint32_t maxSize = distance(m_current, m_write); | |
| 68 | const uint32_t sizeNoSign = uint32_and(_size, 0x7FFFFFFF); | |
| 69 | const uint32_t test = uint32_sub(sizeNoSign, maxSize); | |
| 70 | const uint32_t size = uint32_sels(test, _size, maxSize); | |
| 71 | const uint32_t advance = uint32_add(m_current, size); | |
| 72 | const uint32_t current = uint32_mod(advance, m_size); | |
| 73 | m_current = current; | |
| 74 | return size; | |
| 75 | } | |
| 76 | ||
| 77 | uint32_t distance(uint32_t _from, uint32_t _to) const // both | |
| 78 | { | |
| 79 | const uint32_t diff = uint32_sub(_to, _from); | |
| 80 | const uint32_t le = uint32_add(m_size, diff); | |
| 81 | const uint32_t result = uint32_sels(diff, le, diff); | |
| 82 | ||
| 83 | return result; | |
| 84 | } | |
| 85 | ||
| 86 | const uint32_t m_size; | |
| 87 | uint32_t m_current; | |
| 88 | uint32_t m_write; | |
| 89 | uint32_t m_read; | |
| 90 | }; | |
| 91 | ||
| 92 | class SpScRingBufferControl | |
| 93 | { | |
| 94 | BX_CLASS(SpScRingBufferControl | |
| 95 | , NO_COPY | |
| 96 | , NO_ASSIGNMENT | |
| 97 | ); | |
| 98 | ||
| 99 | public: | |
| 100 | SpScRingBufferControl(uint32_t _size) | |
| 101 | : m_size(_size) | |
| 102 | , m_current(0) | |
| 103 | , m_write(0) | |
| 104 | , m_read(0) | |
| 105 | { | |
| 106 | } | |
| 107 | ||
| 108 | ~SpScRingBufferControl() | |
| 109 | { | |
| 110 | } | |
| 111 | ||
| 112 | uint32_t available() const | |
| 113 | { | |
| 114 | return distance(m_read, m_current); | |
| 115 | } | |
| 116 | ||
| 117 | uint32_t consume(uint32_t _size) // consumer only | |
| 118 | { | |
| 119 | const uint32_t maxSize = distance(m_read, m_current); | |
| 120 | const uint32_t sizeNoSign = uint32_and(_size, 0x7FFFFFFF); | |
| 121 | const uint32_t test = uint32_sub(sizeNoSign, maxSize); | |
| 122 | const uint32_t size = uint32_sels(test, _size, maxSize); | |
| 123 | const uint32_t advance = uint32_add(m_read, size); | |
| 124 | const uint32_t read = uint32_mod(advance, m_size); | |
| 125 | m_read = read; | |
| 126 | return size; | |
| 127 | } | |
| 128 | ||
| 129 | uint32_t reserve(uint32_t _size) // producer only | |
| 130 | { | |
| 131 | const uint32_t dist = distance(m_write, m_read)-1; | |
| 132 | const uint32_t maxSize = uint32_sels(dist, m_size-1, dist); | |
| 133 | const uint32_t sizeNoSign = uint32_and(_size, 0x7FFFFFFF); | |
| 134 | const uint32_t test = uint32_sub(sizeNoSign, maxSize); | |
| 135 | const uint32_t size = uint32_sels(test, _size, maxSize); | |
| 136 | const uint32_t advance = uint32_add(m_write, size); | |
| 137 | const uint32_t write = uint32_mod(advance, m_size); | |
| 138 | m_write = write; | |
| 139 | return size; | |
| 140 | } | |
| 141 | ||
| 142 | uint32_t commit(uint32_t _size) // producer only | |
| 143 | { | |
| 144 | const uint32_t maxSize = distance(m_current, m_write); | |
| 145 | const uint32_t sizeNoSign = uint32_and(_size, 0x7FFFFFFF); | |
| 146 | const uint32_t test = uint32_sub(sizeNoSign, maxSize); | |
| 147 | const uint32_t size = uint32_sels(test, _size, maxSize); | |
| 148 | const uint32_t advance = uint32_add(m_current, size); | |
| 149 | const uint32_t current = uint32_mod(advance, m_size); | |
| 150 | ||
| 151 | // must commit all memory writes before moving m_current pointer | |
| 152 | // once m_current pointer moves data is used by consumer thread | |
| 153 | memoryBarrier(); | |
| 154 | m_current = current; | |
| 155 | return size; | |
| 156 | } | |
| 157 | ||
| 158 | uint32_t distance(uint32_t _from, uint32_t _to) const // both | |
| 159 | { | |
| 160 | const uint32_t diff = uint32_sub(_to, _from); | |
| 161 | const uint32_t le = uint32_add(m_size, diff); | |
| 162 | const uint32_t result = uint32_sels(diff, le, diff); | |
| 163 | ||
| 164 | return result; | |
| 165 | } | |
| 166 | ||
| 167 | const uint32_t m_size; | |
| 168 | uint32_t m_current; | |
| 169 | uint32_t m_write; | |
| 170 | uint32_t m_read; | |
| 171 | }; | |
| 172 | ||
| 173 | template <typename Control> | |
| 174 | class ReadRingBufferT | |
| 175 | { | |
| 176 | BX_CLASS(ReadRingBufferT | |
| 177 | , NO_DEFAULT_CTOR | |
| 178 | , NO_COPY | |
| 179 | , NO_ASSIGNMENT | |
| 180 | ); | |
| 181 | ||
| 182 | public: | |
| 183 | ReadRingBufferT(Control& _control, const char* _buffer, uint32_t _size) | |
| 184 | : m_control(_control) | |
| 185 | , m_read(_control.m_read) | |
| 186 | , m_end(m_read+_size) | |
| 187 | , m_size(_size) | |
| 188 | , m_buffer(_buffer) | |
| 189 | { | |
| 190 | BX_CHECK(_control.available() >= _size, "%d >= %d", _control.available(), _size); | |
| 191 | } | |
| 192 | ||
| 193 | ~ReadRingBufferT() | |
| 194 | { | |
| 195 | } | |
| 196 | ||
| 197 | void end() | |
| 198 | { | |
| 199 | m_control.consume(m_size); | |
| 200 | } | |
| 201 | ||
| 202 | void read(char* _data, uint32_t _len) | |
| 203 | { | |
| 204 | const uint32_t end = (m_read + _len) % m_control.m_size; | |
| 205 | uint32_t wrap = 0; | |
| 206 | const char* from = &m_buffer[m_read]; | |
| 207 | ||
| 208 | if (end < m_read) | |
| 209 | { | |
| 210 | wrap = m_control.m_size - m_read; | |
| 211 | memcpy(_data, from, wrap); | |
| 212 | _data += wrap; | |
| 213 | from = (const char*)&m_buffer[0]; | |
| 214 | } | |
| 215 | ||
| 216 | memcpy(_data, from, _len-wrap); | |
| 217 | ||
| 218 | m_read = end; | |
| 219 | } | |
| 220 | ||
| 221 | void skip(uint32_t _len) | |
| 222 | { | |
| 223 | m_read += _len; | |
| 224 | m_read %= m_control.m_size; | |
| 225 | } | |
| 226 | ||
| 227 | private: | |
| 228 | template <typename Ty> | |
| 229 | friend class WriteRingBufferT; | |
| 230 | ||
| 231 | Control& m_control; | |
| 232 | uint32_t m_read; | |
| 233 | uint32_t m_end; | |
| 234 | const uint32_t m_size; | |
| 235 | const char* m_buffer; | |
| 236 | }; | |
| 237 | ||
| 238 | typedef ReadRingBufferT<RingBufferControl> ReadRingBuffer; | |
| 239 | typedef ReadRingBufferT<SpScRingBufferControl> SpScReadRingBuffer; | |
| 240 | ||
| 241 | template <typename Control> | |
| 242 | class WriteRingBufferT | |
| 243 | { | |
| 244 | BX_CLASS(WriteRingBufferT | |
| 245 | , NO_DEFAULT_CTOR | |
| 246 | , NO_COPY | |
| 247 | , NO_ASSIGNMENT | |
| 248 | ); | |
| 249 | ||
| 250 | public: | |
| 251 | WriteRingBufferT(Control& _control, char* _buffer, uint32_t _size) | |
| 252 | : m_control(_control) | |
| 253 | , m_size(_size) | |
| 254 | , m_buffer(_buffer) | |
| 255 | { | |
| 256 | uint32_t size = m_control.reserve(_size); | |
| 257 | BX_UNUSED(size); | |
| 258 | BX_CHECK(size == _size, "%d == %d", size, _size); | |
| 259 | m_write = m_control.m_current; | |
| 260 | m_end = m_write+_size; | |
| 261 | } | |
| 262 | ||
| 263 | ~WriteRingBufferT() | |
| 264 | { | |
| 265 | } | |
| 266 | ||
| 267 | void end() | |
| 268 | { | |
| 269 | m_control.commit(m_size); | |
| 270 | } | |
| 271 | ||
| 272 | void write(const char* _data, uint32_t _len) | |
| 273 | { | |
| 274 | const uint32_t end = (m_write + _len) % m_control.m_size; | |
| 275 | uint32_t wrap = 0; | |
| 276 | char* to = &m_buffer[m_write]; | |
| 277 | ||
| 278 | if (end < m_write) | |
| 279 | { | |
| 280 | wrap = m_control.m_size - m_write; | |
| 281 | memcpy(to, _data, wrap); | |
| 282 | _data += wrap; | |
| 283 | to = (char*)&m_buffer[0]; | |
| 284 | } | |
| 285 | ||
| 286 | memcpy(to, _data, _len-wrap); | |
| 287 | ||
| 288 | m_write = end; | |
| 289 | } | |
| 290 | ||
| 291 | void write(ReadRingBufferT<Control>& _read, uint32_t _len) | |
| 292 | { | |
| 293 | const uint32_t end = (_read.m_read + _len) % _read.m_control.m_size; | |
| 294 | uint32_t wrap = 0; | |
| 295 | const char* from = &_read.m_buffer[_read.m_read]; | |
| 296 | ||
| 297 | if (end < _read.m_read) | |
| 298 | { | |
| 299 | wrap = _read.m_control.m_size - _read.m_read; | |
| 300 | write(from, wrap); | |
| 301 | from = (const char*)&_read.m_buffer[0]; | |
| 302 | } | |
| 303 | ||
| 304 | write(from, _len-wrap); | |
| 305 | ||
| 306 | _read.m_read = end; | |
| 307 | } | |
| 308 | ||
| 309 | void skip(uint32_t _len) | |
| 310 | { | |
| 311 | m_write += _len; | |
| 312 | m_write %= m_control.m_size; | |
| 313 | } | |
| 314 | ||
| 315 | private: | |
| 316 | Control& m_control; | |
| 317 | uint32_t m_write; | |
| 318 | uint32_t m_end; | |
| 319 | const uint32_t m_size; | |
| 320 | char* m_buffer; | |
| 321 | }; | |
| 322 | ||
| 323 | typedef WriteRingBufferT<RingBufferControl> WriteRingBuffer; | |
| 324 | typedef WriteRingBufferT<SpScRingBufferControl> SpScWriteRingBuffer; | |
| 325 | ||
| 326 | } // namespace bx | |
| 327 | ||
| 328 | #endif // BX_RINGBUFFER_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_MUTEX_H_HEADER_GUARD | |
| 7 | #define BX_MUTEX_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | #include "cpu.h" | |
| 11 | #include "sem.h" | |
| 12 | ||
| 13 | #if BX_CONFIG_SUPPORTS_THREADING | |
| 14 | ||
| 15 | #if BX_PLATFORM_NACL || BX_PLATFORM_LINUX || BX_PLATFORM_ANDROID || BX_PLATFORM_OSX | |
| 16 | # include <pthread.h> | |
| 17 | #elif BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_WINRT | |
| 18 | # include <errno.h> | |
| 19 | #endif // BX_PLATFORM_ | |
| 20 | ||
| 21 | namespace bx | |
| 22 | { | |
| 23 | #if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360 || BX_PLATFORM_WINRT | |
| 24 | typedef CRITICAL_SECTION pthread_mutex_t; | |
| 25 | typedef unsigned pthread_mutexattr_t; | |
| 26 | ||
| 27 | inline int pthread_mutex_lock(pthread_mutex_t* _mutex) | |
| 28 | { | |
| 29 | EnterCriticalSection(_mutex); | |
| 30 | return 0; | |
| 31 | } | |
| 32 | ||
| 33 | inline int pthread_mutex_unlock(pthread_mutex_t* _mutex) | |
| 34 | { | |
| 35 | LeaveCriticalSection(_mutex); | |
| 36 | return 0; | |
| 37 | } | |
| 38 | ||
| 39 | inline int pthread_mutex_trylock(pthread_mutex_t* _mutex) | |
| 40 | { | |
| 41 | return TryEnterCriticalSection(_mutex) ? 0 : EBUSY; | |
| 42 | } | |
| 43 | ||
| 44 | inline int pthread_mutex_init(pthread_mutex_t* _mutex, pthread_mutexattr_t* /*_attr*/) | |
| 45 | { | |
| 46 | #if BX_PLATFORM_WINRT | |
| 47 | InitializeCriticalSectionEx(_mutex, 4000, 0); // docs recommend 4000 spincount as sane default | |
| 48 | #else | |
| 49 | InitializeCriticalSection(_mutex); | |
| 50 | #endif | |
| 51 | return 0; | |
| 52 | } | |
| 53 | ||
| 54 | inline int pthread_mutex_destroy(pthread_mutex_t* _mutex) | |
| 55 | { | |
| 56 | DeleteCriticalSection(_mutex); | |
| 57 | return 0; | |
| 58 | } | |
| 59 | #endif // BX_PLATFORM_ | |
| 60 | ||
| 61 | class Mutex | |
| 62 | { | |
| 63 | BX_CLASS(Mutex | |
| 64 | , NO_COPY | |
| 65 | , NO_ASSIGNMENT | |
| 66 | ); | |
| 67 | ||
| 68 | public: | |
| 69 | Mutex() | |
| 70 | { | |
| 71 | pthread_mutex_init(&m_handle, NULL); | |
| 72 | } | |
| 73 | ||
| 74 | ~Mutex() | |
| 75 | { | |
| 76 | pthread_mutex_destroy(&m_handle); | |
| 77 | } | |
| 78 | ||
| 79 | void lock() | |
| 80 | { | |
| 81 | pthread_mutex_lock(&m_handle); | |
| 82 | } | |
| 83 | ||
| 84 | void unlock() | |
| 85 | { | |
| 86 | pthread_mutex_unlock(&m_handle); | |
| 87 | } | |
| 88 | ||
| 89 | private: | |
| 90 | pthread_mutex_t m_handle; | |
| 91 | }; | |
| 92 | ||
| 93 | class MutexScope | |
| 94 | { | |
| 95 | BX_CLASS(MutexScope | |
| 96 | , NO_DEFAULT_CTOR | |
| 97 | , NO_COPY | |
| 98 | , NO_ASSIGNMENT | |
| 99 | ); | |
| 100 | ||
| 101 | public: | |
| 102 | MutexScope(Mutex& _mutex) | |
| 103 | : m_mutex(_mutex) | |
| 104 | { | |
| 105 | m_mutex.lock(); | |
| 106 | } | |
| 107 | ||
| 108 | ~MutexScope() | |
| 109 | { | |
| 110 | m_mutex.unlock(); | |
| 111 | } | |
| 112 | ||
| 113 | private: | |
| 114 | Mutex& m_mutex; | |
| 115 | }; | |
| 116 | ||
| 117 | typedef Mutex LwMutex; | |
| 118 | ||
| 119 | class LwMutexScope | |
| 120 | { | |
| 121 | BX_CLASS(LwMutexScope | |
| 122 | , NO_DEFAULT_CTOR | |
| 123 | , NO_COPY | |
| 124 | , NO_ASSIGNMENT | |
| 125 | ); | |
| 126 | ||
| 127 | public: | |
| 128 | LwMutexScope(LwMutex& _mutex) | |
| 129 | : m_mutex(_mutex) | |
| 130 | { | |
| 131 | m_mutex.lock(); | |
| 132 | } | |
| 133 | ||
| 134 | ~LwMutexScope() | |
| 135 | { | |
| 136 | m_mutex.unlock(); | |
| 137 | } | |
| 138 | ||
| 139 | private: | |
| 140 | LwMutex& m_mutex; | |
| 141 | }; | |
| 142 | ||
| 143 | } // namespace bx | |
| 144 | ||
| 145 | #endif // BX_CONFIG_SUPPORTS_THREADING | |
| 146 | ||
| 147 | #endif // BX_MUTEX_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_FLOAT4_SSE_H_HEADER_GUARD | |
| 7 | #define BX_FLOAT4_SSE_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include <emmintrin.h> // __m128i | |
| 10 | #if defined(__SSE4_1__) | |
| 11 | # include <smmintrin.h> | |
| 12 | #endif // defined(__SSE4_1__) | |
| 13 | #include <xmmintrin.h> // __m128 | |
| 14 | ||
| 15 | namespace bx | |
| 16 | { | |
| 17 | typedef __m128 float4_t; | |
| 18 | ||
| 19 | #define ELEMx 0 | |
| 20 | #define ELEMy 1 | |
| 21 | #define ELEMz 2 | |
| 22 | #define ELEMw 3 | |
| 23 | #define IMPLEMENT_SWIZZLE(_x, _y, _z, _w) \ | |
| 24 | BX_FLOAT4_FORCE_INLINE float4_t float4_swiz_##_x##_y##_z##_w(float4_t _a) \ | |
| 25 | { \ | |
| 26 | return _mm_shuffle_ps( _a, _a, _MM_SHUFFLE(ELEM##_w, ELEM##_z, ELEM##_y, ELEM##_x ) ); \ | |
| 27 | } | |
| 28 | ||
| 29 | #include "float4_swizzle.inl" | |
| 30 | ||
| 31 | #undef IMPLEMENT_SWIZZLE | |
| 32 | #undef ELEMw | |
| 33 | #undef ELEMz | |
| 34 | #undef ELEMy | |
| 35 | #undef ELEMx | |
| 36 | ||
| 37 | #define IMPLEMENT_TEST(_xyzw, _mask) \ | |
| 38 | BX_FLOAT4_FORCE_INLINE bool float4_test_any_##_xyzw(float4_t _test) \ | |
| 39 | { \ | |
| 40 | return 0x0 != (_mm_movemask_ps(_test)&(_mask) ); \ | |
| 41 | } \ | |
| 42 | \ | |
| 43 | BX_FLOAT4_FORCE_INLINE bool float4_test_all_##_xyzw(float4_t _test) \ | |
| 44 | { \ | |
| 45 | return (_mask) == (_mm_movemask_ps(_test)&(_mask) ); \ | |
| 46 | } | |
| 47 | ||
| 48 | IMPLEMENT_TEST(x , 0x1); | |
| 49 | IMPLEMENT_TEST(y , 0x2); | |
| 50 | IMPLEMENT_TEST(xy , 0x3); | |
| 51 | IMPLEMENT_TEST(z , 0x4); | |
| 52 | IMPLEMENT_TEST(xz , 0x5); | |
| 53 | IMPLEMENT_TEST(yz , 0x6); | |
| 54 | IMPLEMENT_TEST(xyz , 0x7); | |
| 55 | IMPLEMENT_TEST(w , 0x8); | |
| 56 | IMPLEMENT_TEST(xw , 0x9); | |
| 57 | IMPLEMENT_TEST(yw , 0xa); | |
| 58 | IMPLEMENT_TEST(xyw , 0xb); | |
| 59 | IMPLEMENT_TEST(zw , 0xc); | |
| 60 | IMPLEMENT_TEST(xzw , 0xd); | |
| 61 | IMPLEMENT_TEST(yzw , 0xe); | |
| 62 | IMPLEMENT_TEST(xyzw , 0xf); | |
| 63 | ||
| 64 | #undef IMPLEMENT_TEST | |
| 65 | ||
| 66 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_xyAB(float4_t _a, float4_t _b) | |
| 67 | { | |
| 68 | return _mm_movelh_ps(_a, _b); | |
| 69 | } | |
| 70 | ||
| 71 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_ABxy(float4_t _a, float4_t _b) | |
| 72 | { | |
| 73 | return _mm_movelh_ps(_b, _a); | |
| 74 | } | |
| 75 | ||
| 76 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_CDzw(float4_t _a, float4_t _b) | |
| 77 | { | |
| 78 | return _mm_movehl_ps(_a, _b); | |
| 79 | } | |
| 80 | ||
| 81 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_zwCD(float4_t _a, float4_t _b) | |
| 82 | { | |
| 83 | return _mm_movehl_ps(_b, _a); | |
| 84 | } | |
| 85 | ||
| 86 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_xAyB(float4_t _a, float4_t _b) | |
| 87 | { | |
| 88 | return _mm_unpacklo_ps(_a, _b); | |
| 89 | } | |
| 90 | ||
| 91 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_yBxA(float4_t _a, float4_t _b) | |
| 92 | { | |
| 93 | return _mm_unpacklo_ps(_b, _a); | |
| 94 | } | |
| 95 | ||
| 96 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_zCwD(float4_t _a, float4_t _b) | |
| 97 | { | |
| 98 | return _mm_unpackhi_ps(_a, _b); | |
| 99 | } | |
| 100 | ||
| 101 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_CzDw(float4_t _a, float4_t _b) | |
| 102 | { | |
| 103 | return _mm_unpackhi_ps(_b, _a); | |
| 104 | } | |
| 105 | ||
| 106 | BX_FLOAT4_FORCE_INLINE float float4_x(float4_t _a) | |
| 107 | { | |
| 108 | return _mm_cvtss_f32(_a); | |
| 109 | } | |
| 110 | ||
| 111 | BX_FLOAT4_FORCE_INLINE float float4_y(float4_t _a) | |
| 112 | { | |
| 113 | const float4_t yyyy = float4_swiz_yyyy(_a); | |
| 114 | const float result = _mm_cvtss_f32(yyyy); | |
| 115 | ||
| 116 | return result; | |
| 117 | } | |
| 118 | ||
| 119 | BX_FLOAT4_FORCE_INLINE float float4_z(float4_t _a) | |
| 120 | { | |
| 121 | const float4_t zzzz = float4_swiz_zzzz(_a); | |
| 122 | const float result = _mm_cvtss_f32(zzzz); | |
| 123 | ||
| 124 | return result; | |
| 125 | } | |
| 126 | ||
| 127 | BX_FLOAT4_FORCE_INLINE float float4_w(float4_t _a) | |
| 128 | { | |
| 129 | const float4_t wwww = float4_swiz_wwww(_a); | |
| 130 | const float result = _mm_cvtss_f32(wwww); | |
| 131 | ||
| 132 | return result; | |
| 133 | } | |
| 134 | ||
| 135 | BX_FLOAT4_FORCE_INLINE float4_t float4_ld(const void* _ptr) | |
| 136 | { | |
| 137 | return _mm_load_ps(reinterpret_cast<const float*>(_ptr) ); | |
| 138 | } | |
| 139 | ||
| 140 | BX_FLOAT4_FORCE_INLINE void float4_st(void* _ptr, float4_t _a) | |
| 141 | { | |
| 142 | _mm_store_ps(reinterpret_cast<float*>(_ptr), _a); | |
| 143 | } | |
| 144 | ||
| 145 | BX_FLOAT4_FORCE_INLINE void float4_stx(void* _ptr, float4_t _a) | |
| 146 | { | |
| 147 | _mm_store_ss(reinterpret_cast<float*>(_ptr), _a); | |
| 148 | } | |
| 149 | ||
| 150 | BX_FLOAT4_FORCE_INLINE void float4_stream(void* _ptr, float4_t _a) | |
| 151 | { | |
| 152 | _mm_stream_ps(reinterpret_cast<float*>(_ptr), _a); | |
| 153 | } | |
| 154 | ||
| 155 | BX_FLOAT4_FORCE_INLINE float4_t float4_ld(float _x, float _y, float _z, float _w) | |
| 156 | { | |
| 157 | return _mm_set_ps(_w, _z, _y, _x); | |
| 158 | } | |
| 159 | ||
| 160 | BX_FLOAT4_FORCE_INLINE float4_t float4_ild(uint32_t _x, uint32_t _y, uint32_t _z, uint32_t _w) | |
| 161 | { | |
| 162 | const __m128i set = _mm_set_epi32(_w, _z, _y, _x); | |
| 163 | const float4_t result = _mm_castsi128_ps(set); | |
| 164 | ||
| 165 | return result; | |
| 166 | } | |
| 167 | ||
| 168 | BX_FLOAT4_FORCE_INLINE float4_t float4_splat(const void* _ptr) | |
| 169 | { | |
| 170 | const float4_t x___ = _mm_load_ss(reinterpret_cast<const float*>(_ptr) ); | |
| 171 | const float4_t result = float4_swiz_xxxx(x___); | |
| 172 | ||
| 173 | return result; | |
| 174 | } | |
| 175 | ||
| 176 | BX_FLOAT4_FORCE_INLINE float4_t float4_splat(float _a) | |
| 177 | { | |
| 178 | return _mm_set1_ps(_a); | |
| 179 | } | |
| 180 | ||
| 181 | BX_FLOAT4_FORCE_INLINE float4_t float4_isplat(uint32_t _a) | |
| 182 | { | |
| 183 | const __m128i splat = _mm_set1_epi32(_a); | |
| 184 | const float4_t result = _mm_castsi128_ps(splat); | |
| 185 | ||
| 186 | return result; | |
| 187 | } | |
| 188 | ||
| 189 | BX_FLOAT4_FORCE_INLINE float4_t float4_zero() | |
| 190 | { | |
| 191 | return _mm_setzero_ps(); | |
| 192 | } | |
| 193 | ||
| 194 | BX_FLOAT4_FORCE_INLINE float4_t float4_itof(float4_t _a) | |
| 195 | { | |
| 196 | const __m128i itof = _mm_castps_si128(_a); | |
| 197 | const float4_t result = _mm_cvtepi32_ps(itof); | |
| 198 | ||
| 199 | return result; | |
| 200 | } | |
| 201 | ||
| 202 | BX_FLOAT4_FORCE_INLINE float4_t float4_ftoi(float4_t _a) | |
| 203 | { | |
| 204 | const __m128i ftoi = _mm_cvtps_epi32(_a); | |
| 205 | const float4_t result = _mm_castsi128_ps(ftoi); | |
| 206 | ||
| 207 | return result; | |
| 208 | } | |
| 209 | ||
| 210 | BX_FLOAT4_FORCE_INLINE float4_t float4_round(float4_t _a) | |
| 211 | { | |
| 212 | #if defined(__SSE4_1__) | |
| 213 | return _mm_round_ps(_a, _MM_FROUND_NINT); | |
| 214 | #else | |
| 215 | const __m128i round = _mm_cvtps_epi32(_a); | |
| 216 | const float4_t result = _mm_cvtepi32_ps(round); | |
| 217 | ||
| 218 | return result; | |
| 219 | #endif // defined(__SSE4_1__) | |
| 220 | } | |
| 221 | ||
| 222 | BX_FLOAT4_FORCE_INLINE float4_t float4_add(float4_t _a, float4_t _b) | |
| 223 | { | |
| 224 | return _mm_add_ps(_a, _b); | |
| 225 | } | |
| 226 | ||
| 227 | BX_FLOAT4_FORCE_INLINE float4_t float4_sub(float4_t _a, float4_t _b) | |
| 228 | { | |
| 229 | return _mm_sub_ps(_a, _b); | |
| 230 | } | |
| 231 | ||
| 232 | BX_FLOAT4_FORCE_INLINE float4_t float4_mul(float4_t _a, float4_t _b) | |
| 233 | { | |
| 234 | return _mm_mul_ps(_a, _b); | |
| 235 | } | |
| 236 | ||
| 237 | BX_FLOAT4_FORCE_INLINE float4_t float4_div(float4_t _a, float4_t _b) | |
| 238 | { | |
| 239 | return _mm_div_ps(_a, _b); | |
| 240 | } | |
| 241 | ||
| 242 | BX_FLOAT4_FORCE_INLINE float4_t float4_rcp_est(float4_t _a) | |
| 243 | { | |
| 244 | return _mm_rcp_ps(_a); | |
| 245 | } | |
| 246 | ||
| 247 | BX_FLOAT4_FORCE_INLINE float4_t float4_sqrt(float4_t _a) | |
| 248 | { | |
| 249 | return _mm_sqrt_ps(_a); | |
| 250 | } | |
| 251 | ||
| 252 | BX_FLOAT4_FORCE_INLINE float4_t float4_rsqrt_est(float4_t _a) | |
| 253 | { | |
| 254 | return _mm_rsqrt_ps(_a); | |
| 255 | } | |
| 256 | ||
| 257 | #if defined(__SSE4_1__) | |
| 258 | BX_FLOAT4_FORCE_INLINE float4_t float4_dot3(float4_t _a, float4_t _b) | |
| 259 | { | |
| 260 | return _mm_dp_ps(_a, _b, 0x77); | |
| 261 | } | |
| 262 | ||
| 263 | BX_FLOAT4_FORCE_INLINE float4_t float4_dot(float4_t _a, float4_t _b) | |
| 264 | { | |
| 265 | return _mm_dp_ps(_a, _b, 0xFF); | |
| 266 | } | |
| 267 | #endif // defined(__SSE4__) | |
| 268 | ||
| 269 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpeq(float4_t _a, float4_t _b) | |
| 270 | { | |
| 271 | return _mm_cmpeq_ps(_a, _b); | |
| 272 | } | |
| 273 | ||
| 274 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmplt(float4_t _a, float4_t _b) | |
| 275 | { | |
| 276 | return _mm_cmplt_ps(_a, _b); | |
| 277 | } | |
| 278 | ||
| 279 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmple(float4_t _a, float4_t _b) | |
| 280 | { | |
| 281 | return _mm_cmple_ps(_a, _b); | |
| 282 | } | |
| 283 | ||
| 284 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpgt(float4_t _a, float4_t _b) | |
| 285 | { | |
| 286 | return _mm_cmpgt_ps(_a, _b); | |
| 287 | } | |
| 288 | ||
| 289 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpge(float4_t _a, float4_t _b) | |
| 290 | { | |
| 291 | return _mm_cmpge_ps(_a, _b); | |
| 292 | } | |
| 293 | ||
| 294 | BX_FLOAT4_FORCE_INLINE float4_t float4_min(float4_t _a, float4_t _b) | |
| 295 | { | |
| 296 | return _mm_min_ps(_a, _b); | |
| 297 | } | |
| 298 | ||
| 299 | BX_FLOAT4_FORCE_INLINE float4_t float4_max(float4_t _a, float4_t _b) | |
| 300 | { | |
| 301 | return _mm_max_ps(_a, _b); | |
| 302 | } | |
| 303 | ||
| 304 | BX_FLOAT4_FORCE_INLINE float4_t float4_and(float4_t _a, float4_t _b) | |
| 305 | { | |
| 306 | return _mm_and_ps(_a, _b); | |
| 307 | } | |
| 308 | ||
| 309 | BX_FLOAT4_FORCE_INLINE float4_t float4_andc(float4_t _a, float4_t _b) | |
| 310 | { | |
| 311 | return _mm_andnot_ps(_b, _a); | |
| 312 | } | |
| 313 | ||
| 314 | BX_FLOAT4_FORCE_INLINE float4_t float4_or(float4_t _a, float4_t _b) | |
| 315 | { | |
| 316 | return _mm_or_ps(_a, _b); | |
| 317 | } | |
| 318 | ||
| 319 | BX_FLOAT4_FORCE_INLINE float4_t float4_xor(float4_t _a, float4_t _b) | |
| 320 | { | |
| 321 | return _mm_xor_ps(_a, _b); | |
| 322 | } | |
| 323 | ||
| 324 | BX_FLOAT4_FORCE_INLINE float4_t float4_sll(float4_t _a, int _count) | |
| 325 | { | |
| 326 | const __m128i a = _mm_castps_si128(_a); | |
| 327 | const __m128i shift = _mm_slli_epi32(a, _count); | |
| 328 | const float4_t result = _mm_castsi128_ps(shift); | |
| 329 | ||
| 330 | return result; | |
| 331 | } | |
| 332 | ||
| 333 | BX_FLOAT4_FORCE_INLINE float4_t float4_srl(float4_t _a, int _count) | |
| 334 | { | |
| 335 | const __m128i a = _mm_castps_si128(_a); | |
| 336 | const __m128i shift = _mm_srli_epi32(a, _count); | |
| 337 | const float4_t result = _mm_castsi128_ps(shift); | |
| 338 | ||
| 339 | return result; | |
| 340 | } | |
| 341 | ||
| 342 | BX_FLOAT4_FORCE_INLINE float4_t float4_sra(float4_t _a, int _count) | |
| 343 | { | |
| 344 | const __m128i a = _mm_castps_si128(_a); | |
| 345 | const __m128i shift = _mm_srai_epi32(a, _count); | |
| 346 | const float4_t result = _mm_castsi128_ps(shift); | |
| 347 | ||
| 348 | return result; | |
| 349 | } | |
| 350 | ||
| 351 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmpeq(float4_t _a, float4_t _b) | |
| 352 | { | |
| 353 | const __m128i tmp0 = _mm_castps_si128(_a); | |
| 354 | const __m128i tmp1 = _mm_castps_si128(_b); | |
| 355 | const __m128i tmp2 = _mm_cmpeq_epi32(tmp0, tmp1); | |
| 356 | const float4_t result = _mm_castsi128_ps(tmp2); | |
| 357 | ||
| 358 | return result; | |
| 359 | } | |
| 360 | ||
| 361 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmplt(float4_t _a, float4_t _b) | |
| 362 | { | |
| 363 | const __m128i tmp0 = _mm_castps_si128(_a); | |
| 364 | const __m128i tmp1 = _mm_castps_si128(_b); | |
| 365 | const __m128i tmp2 = _mm_cmplt_epi32(tmp0, tmp1); | |
| 366 | const float4_t result = _mm_castsi128_ps(tmp2); | |
| 367 | ||
| 368 | return result; | |
| 369 | } | |
| 370 | ||
| 371 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmpgt(float4_t _a, float4_t _b) | |
| 372 | { | |
| 373 | const __m128i tmp0 = _mm_castps_si128(_a); | |
| 374 | const __m128i tmp1 = _mm_castps_si128(_b); | |
| 375 | const __m128i tmp2 = _mm_cmpgt_epi32(tmp0, tmp1); | |
| 376 | const float4_t result = _mm_castsi128_ps(tmp2); | |
| 377 | ||
| 378 | return result; | |
| 379 | } | |
| 380 | ||
| 381 | #if defined(__SSE4_1__) | |
| 382 | BX_FLOAT4_FORCE_INLINE float4_t float4_imin(float4_t _a, float4_t _b) | |
| 383 | { | |
| 384 | const __m128i tmp0 = _mm_castps_si128(_a); | |
| 385 | const __m128i tmp1 = _mm_castps_si128(_b); | |
| 386 | const __m128i tmp2 = _mm_min_epi32(tmp0, tmp1); | |
| 387 | const float4_t result = _mm_castsi128_ps(tmp2); | |
| 388 | ||
| 389 | return result; | |
| 390 | } | |
| 391 | ||
| 392 | BX_FLOAT4_FORCE_INLINE float4_t float4_imax(float4_t _a, float4_t _b) | |
| 393 | { | |
| 394 | const __m128i tmp0 = _mm_castps_si128(_a); | |
| 395 | const __m128i tmp1 = _mm_castps_si128(_b); | |
| 396 | const __m128i tmp2 = _mm_max_epi32(tmp0, tmp1); | |
| 397 | const float4_t result = _mm_castsi128_ps(tmp2); | |
| 398 | ||
| 399 | return result; | |
| 400 | } | |
| 401 | #endif // defined(__SSE4_1__) | |
| 402 | ||
| 403 | BX_FLOAT4_FORCE_INLINE float4_t float4_iadd(float4_t _a, float4_t _b) | |
| 404 | { | |
| 405 | const __m128i a = _mm_castps_si128(_a); | |
| 406 | const __m128i b = _mm_castps_si128(_b); | |
| 407 | const __m128i add = _mm_add_epi32(a, b); | |
| 408 | const float4_t result = _mm_castsi128_ps(add); | |
| 409 | ||
| 410 | return result; | |
| 411 | } | |
| 412 | ||
| 413 | BX_FLOAT4_FORCE_INLINE float4_t float4_isub(float4_t _a, float4_t _b) | |
| 414 | { | |
| 415 | const __m128i a = _mm_castps_si128(_a); | |
| 416 | const __m128i b = _mm_castps_si128(_b); | |
| 417 | const __m128i sub = _mm_sub_epi32(a, b); | |
| 418 | const float4_t result = _mm_castsi128_ps(sub); | |
| 419 | ||
| 420 | return result; | |
| 421 | } | |
| 422 | ||
| 423 | } // namespace bx | |
| 424 | ||
| 425 | #define float4_shuf_xAzC float4_shuf_xAzC_ni | |
| 426 | #define float4_shuf_yBwD float4_shuf_yBwD_ni | |
| 427 | #define float4_rcp float4_rcp_ni | |
| 428 | #define float4_orx float4_orx_ni | |
| 429 | #define float4_orc float4_orc_ni | |
| 430 | #define float4_neg float4_neg_ni | |
| 431 | #define float4_madd float4_madd_ni | |
| 432 | #define float4_nmsub float4_nmsub_ni | |
| 433 | #define float4_div_nr float4_div_nr_ni | |
| 434 | #define float4_selb float4_selb_ni | |
| 435 | #define float4_sels float4_sels_ni | |
| 436 | #define float4_not float4_not_ni | |
| 437 | #define float4_abs float4_abs_ni | |
| 438 | #define float4_clamp float4_clamp_ni | |
| 439 | #define float4_lerp float4_lerp_ni | |
| 440 | #define float4_rsqrt float4_rsqrt_ni | |
| 441 | #define float4_rsqrt_nr float4_rsqrt_nr_ni | |
| 442 | #define float4_rsqrt_carmack float4_rsqrt_carmack_ni | |
| 443 | #define float4_sqrt_nr float4_sqrt_nr_ni | |
| 444 | #define float4_log2 float4_log2_ni | |
| 445 | #define float4_exp2 float4_exp2_ni | |
| 446 | #define float4_pow float4_pow_ni | |
| 447 | #define float4_cross3 float4_cross3_ni | |
| 448 | #define float4_normalize3 float4_normalize3_ni | |
| 449 | #define float4_ceil float4_ceil_ni | |
| 450 | #define float4_floor float4_floor_ni | |
| 451 | ||
| 452 | #if !defined(__SSE4_1__) | |
| 453 | # define float4_dot3 float4_dot3_ni | |
| 454 | # define float4_dot float4_dot_ni | |
| 455 | # define float4_imin float4_imin_ni | |
| 456 | # define float4_imax float4_imax_ni | |
| 457 | #endif // defined(__SSE4_1__) | |
| 458 | ||
| 459 | #include "float4_ni.h" | |
| 460 | ||
| 461 | #endif // BX_FLOAT4_SSE_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | // Copyright 2006 Mike Acton <macton@gmail.com> | |
| 7 | // | |
| 8 | // Permission is hereby granted, free of charge, to any person obtaining a | |
| 9 | // copy of this software and associated documentation files (the "Software"), | |
| 10 | // to deal in the Software without restriction, including without limitation | |
| 11 | // the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
| 12 | // and/or sell copies of the Software, and to permit persons to whom the | |
| 13 | // Software is furnished to do so, subject to the following conditions: | |
| 14 | // | |
| 15 | // The above copyright notice and this permission notice shall be included | |
| 16 | // in all copies or substantial portions of the Software. | |
| 17 | // | |
| 18 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| 19 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| 20 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| 21 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| 22 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| 23 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
| 24 | // THE SOFTWARE | |
| 25 | ||
| 26 | #ifndef BX_UINT32_T_H_HEADER_GUARD | |
| 27 | #define BX_UINT32_T_H_HEADER_GUARD | |
| 28 | ||
| 29 | #include "bx.h" | |
| 30 | ||
| 31 | #if BX_COMPILER_MSVC | |
| 32 | # if BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT | |
| 33 | # include <math.h> // math.h is included because VS bitches: | |
| 34 | // warning C4985: 'ceil': attributes not present on previous declaration. | |
| 35 | // must be included before intrin.h. | |
| 36 | # include <intrin.h> | |
| 37 | # pragma intrinsic(_BitScanForward) | |
| 38 | # pragma intrinsic(_BitScanReverse) | |
| 39 | # if BX_ARCH_64BIT | |
| 40 | # pragma intrinsic(_BitScanForward64) | |
| 41 | # pragma intrinsic(_BitScanReverse64) | |
| 42 | # endif // BX_ARCH_64BIT | |
| 43 | # endif // BX_PLATFORM_WINDOWS | |
| 44 | #endif // BX_COMPILER_MSVC | |
| 45 | ||
| 46 | #define BX_HALF_FLOAT_ZERO UINT16_C(0) | |
| 47 | #define BX_HALF_FLOAT_HALF UINT16_C(0x3800) | |
| 48 | #define BX_HALF_FLOAT_ONE UINT16_C(0x3c00) | |
| 49 | #define BX_HALF_FLOAT_TWO UINT16_C(0x4000) | |
| 50 | ||
| 51 | namespace bx | |
| 52 | { | |
| 53 | inline uint32_t uint32_li(uint32_t _a) | |
| 54 | { | |
| 55 | return _a; | |
| 56 | } | |
| 57 | ||
| 58 | inline uint32_t uint32_dec(uint32_t _a) | |
| 59 | { | |
| 60 | return _a - 1; | |
| 61 | } | |
| 62 | ||
| 63 | inline uint32_t uint32_inc(uint32_t _a) | |
| 64 | { | |
| 65 | return _a + 1; | |
| 66 | } | |
| 67 | ||
| 68 | inline uint32_t uint32_not(uint32_t _a) | |
| 69 | { | |
| 70 | return ~_a; | |
| 71 | } | |
| 72 | ||
| 73 | inline uint32_t uint32_neg(uint32_t _a) | |
| 74 | { | |
| 75 | return -(int32_t)_a; | |
| 76 | } | |
| 77 | ||
| 78 | inline uint32_t uint32_ext(uint32_t _a) | |
| 79 | { | |
| 80 | return ( (int32_t)_a)>>31; | |
| 81 | } | |
| 82 | ||
| 83 | inline uint32_t uint32_and(uint32_t _a, uint32_t _b) | |
| 84 | { | |
| 85 | return _a & _b; | |
| 86 | } | |
| 87 | ||
| 88 | inline uint32_t uint32_xor(uint32_t _a, uint32_t _b) | |
| 89 | { | |
| 90 | return _a ^ _b; | |
| 91 | } | |
| 92 | ||
| 93 | inline uint32_t uint32_xorl(uint32_t _a, uint32_t _b) | |
| 94 | { | |
| 95 | return !_a != !_b; | |
| 96 | } | |
| 97 | ||
| 98 | inline uint32_t uint32_andc(uint32_t _a, uint32_t _b) | |
| 99 | { | |
| 100 | return _a & ~_b; | |
| 101 | } | |
| 102 | ||
| 103 | inline uint32_t uint32_or(uint32_t _a, uint32_t _b) | |
| 104 | { | |
| 105 | return _a | _b; | |
| 106 | } | |
| 107 | ||
| 108 | inline uint32_t uint32_sll(uint32_t _a, int _sa) | |
| 109 | { | |
| 110 | return _a << _sa; | |
| 111 | } | |
| 112 | ||
| 113 | inline uint32_t uint32_srl(uint32_t _a, int _sa) | |
| 114 | { | |
| 115 | return _a >> _sa; | |
| 116 | } | |
| 117 | ||
| 118 | inline uint32_t uint32_sra(uint32_t _a, int _sa) | |
| 119 | { | |
| 120 | return ( (int32_t)_a) >> _sa; | |
| 121 | } | |
| 122 | ||
| 123 | inline uint32_t uint32_rol(uint32_t _a, int _sa) | |
| 124 | { | |
| 125 | return ( _a << _sa) | (_a >> (32-_sa) ); | |
| 126 | } | |
| 127 | ||
| 128 | inline uint32_t uint32_ror(uint32_t _a, int _sa) | |
| 129 | { | |
| 130 | return ( _a >> _sa) | (_a << (32-_sa) ); | |
| 131 | } | |
| 132 | ||
| 133 | inline uint32_t uint32_add(uint32_t _a, uint32_t _b) | |
| 134 | { | |
| 135 | return _a + _b; | |
| 136 | } | |
| 137 | ||
| 138 | inline uint32_t uint32_sub(uint32_t _a, uint32_t _b) | |
| 139 | { | |
| 140 | return _a - _b; | |
| 141 | } | |
| 142 | ||
| 143 | inline uint32_t uint32_mul(uint32_t _a, uint32_t _b) | |
| 144 | { | |
| 145 | return _a * _b; | |
| 146 | } | |
| 147 | ||
| 148 | inline uint32_t uint32_div(uint32_t _a, uint32_t _b) | |
| 149 | { | |
| 150 | return (_a / _b); | |
| 151 | } | |
| 152 | ||
| 153 | inline uint32_t uint32_mod(uint32_t _a, uint32_t _b) | |
| 154 | { | |
| 155 | return (_a % _b); | |
| 156 | } | |
| 157 | ||
| 158 | inline uint32_t uint32_cmpeq(uint32_t _a, uint32_t _b) | |
| 159 | { | |
| 160 | return -(_a == _b); | |
| 161 | } | |
| 162 | ||
| 163 | inline uint32_t uint32_cmpneq(uint32_t _a, uint32_t _b) | |
| 164 | { | |
| 165 | return -(_a != _b); | |
| 166 | } | |
| 167 | ||
| 168 | inline uint32_t uint32_cmplt(uint32_t _a, uint32_t _b) | |
| 169 | { | |
| 170 | return -(_a < _b); | |
| 171 | } | |
| 172 | ||
| 173 | inline uint32_t uint32_cmple(uint32_t _a, uint32_t _b) | |
| 174 | { | |
| 175 | return -(_a <= _b); | |
| 176 | } | |
| 177 | ||
| 178 | inline uint32_t uint32_cmpgt(uint32_t _a, uint32_t _b) | |
| 179 | { | |
| 180 | return -(_a > _b); | |
| 181 | } | |
| 182 | ||
| 183 | inline uint32_t uint32_cmpge(uint32_t _a, uint32_t _b) | |
| 184 | { | |
| 185 | return -(_a >= _b); | |
| 186 | } | |
| 187 | ||
| 188 | inline uint32_t uint32_setnz(uint32_t _a) | |
| 189 | { | |
| 190 | return -!!_a; | |
| 191 | } | |
| 192 | ||
| 193 | inline uint32_t uint32_satadd(uint32_t _a, uint32_t _b) | |
| 194 | { | |
| 195 | const uint32_t add = uint32_add(_a, _b); | |
| 196 | const uint32_t lt = uint32_cmplt(add, _a); | |
| 197 | const uint32_t result = uint32_or(add, lt); | |
| 198 | ||
| 199 | return result; | |
| 200 | } | |
| 201 | ||
| 202 | inline uint32_t uint32_satsub(uint32_t _a, uint32_t _b) | |
| 203 | { | |
| 204 | const uint32_t sub = uint32_sub(_a, _b); | |
| 205 | const uint32_t le = uint32_cmple(sub, _a); | |
| 206 | const uint32_t result = uint32_and(sub, le); | |
| 207 | ||
| 208 | return result; | |
| 209 | } | |
| 210 | ||
| 211 | inline uint32_t uint32_satmul(uint32_t _a, uint32_t _b) | |
| 212 | { | |
| 213 | const uint64_t mul = (uint64_t)_a * (uint64_t)_b; | |
| 214 | const uint32_t hi = mul >> 32; | |
| 215 | const uint32_t nz = uint32_setnz(hi); | |
| 216 | const uint32_t result = uint32_or(uint32_t(mul), nz); | |
| 217 | ||
| 218 | return result; | |
| 219 | } | |
| 220 | ||
| 221 | inline uint32_t uint32_sels(uint32_t test, uint32_t _a, uint32_t _b) | |
| 222 | { | |
| 223 | const uint32_t mask = uint32_ext(test); | |
| 224 | const uint32_t sel_a = uint32_and(_a, mask); | |
| 225 | const uint32_t sel_b = uint32_andc(_b, mask); | |
| 226 | const uint32_t result = uint32_or(sel_a, sel_b); | |
| 227 | ||
| 228 | return (result); | |
| 229 | } | |
| 230 | ||
| 231 | inline uint32_t uint32_selb(uint32_t _mask, uint32_t _a, uint32_t _b) | |
| 232 | { | |
| 233 | const uint32_t sel_a = uint32_and(_a, _mask); | |
| 234 | const uint32_t sel_b = uint32_andc(_b, _mask); | |
| 235 | const uint32_t result = uint32_or(sel_a, sel_b); | |
| 236 | ||
| 237 | return (result); | |
| 238 | } | |
| 239 | ||
| 240 | inline uint32_t uint32_imin(uint32_t _a, uint32_t _b) | |
| 241 | { | |
| 242 | const uint32_t a_sub_b = uint32_sub(_a, _b); | |
| 243 | const uint32_t result = uint32_sels(a_sub_b, _a, _b); | |
| 244 | ||
| 245 | return result; | |
| 246 | } | |
| 247 | ||
| 248 | inline uint32_t uint32_imax(uint32_t _a, uint32_t _b) | |
| 249 | { | |
| 250 | const uint32_t b_sub_a = uint32_sub(_b, _a); | |
| 251 | const uint32_t result = uint32_sels(b_sub_a, _a, _b); | |
| 252 | ||
| 253 | return result; | |
| 254 | } | |
| 255 | ||
| 256 | inline uint32_t uint32_min(uint32_t _a, uint32_t _b) | |
| 257 | { | |
| 258 | return _a > _b ? _b : _a; | |
| 259 | } | |
| 260 | ||
| 261 | inline uint32_t uint32_max(uint32_t _a, uint32_t _b) | |
| 262 | { | |
| 263 | return _a > _b ? _a : _b; | |
| 264 | } | |
| 265 | ||
| 266 | inline uint32_t uint32_clamp(uint32_t _a, uint32_t _min, uint32_t _max) | |
| 267 | { | |
| 268 | const uint32_t tmp = uint32_max(_a, _min); | |
| 269 | const uint32_t result = uint32_min(tmp, _max); | |
| 270 | ||
| 271 | return result; | |
| 272 | } | |
| 273 | ||
| 274 | inline uint32_t uint32_incwrap(uint32_t _val, uint32_t _min, uint32_t _max) | |
| 275 | { | |
| 276 | const uint32_t inc = uint32_inc(_val); | |
| 277 | const uint32_t max_diff = uint32_sub(_max, _val); | |
| 278 | const uint32_t neg_max_diff = uint32_neg(max_diff); | |
| 279 | const uint32_t max_or = uint32_or(max_diff, neg_max_diff); | |
| 280 | const uint32_t max_diff_nz = uint32_ext(max_or); | |
| 281 | const uint32_t result = uint32_selb(max_diff_nz, inc, _min); | |
| 282 | ||
| 283 | return result; | |
| 284 | } | |
| 285 | ||
| 286 | inline uint32_t uint32_decwrap(uint32_t _val, uint32_t _min, uint32_t _max) | |
| 287 | { | |
| 288 | const uint32_t dec = uint32_dec(_val); | |
| 289 | const uint32_t min_diff = uint32_sub(_min, _val); | |
| 290 | const uint32_t neg_min_diff = uint32_neg(min_diff); | |
| 291 | const uint32_t min_or = uint32_or(min_diff, neg_min_diff); | |
| 292 | const uint32_t min_diff_nz = uint32_ext(min_or); | |
| 293 | const uint32_t result = uint32_selb(min_diff_nz, dec, _max); | |
| 294 | ||
| 295 | return result; | |
| 296 | } | |
| 297 | ||
| 298 | inline uint32_t uint32_cntbits_ref(uint32_t _val) | |
| 299 | { | |
| 300 | const uint32_t tmp0 = uint32_srl(_val, 1); | |
| 301 | const uint32_t tmp1 = uint32_and(tmp0, 0x55555555); | |
| 302 | const uint32_t tmp2 = uint32_sub(_val, tmp1); | |
| 303 | const uint32_t tmp3 = uint32_and(tmp2, 0xc30c30c3); | |
| 304 | const uint32_t tmp4 = uint32_srl(tmp2, 2); | |
| 305 | const uint32_t tmp5 = uint32_and(tmp4, 0xc30c30c3); | |
| 306 | const uint32_t tmp6 = uint32_srl(tmp2, 4); | |
| 307 | const uint32_t tmp7 = uint32_and(tmp6, 0xc30c30c3); | |
| 308 | const uint32_t tmp8 = uint32_add(tmp3, tmp5); | |
| 309 | const uint32_t tmp9 = uint32_add(tmp7, tmp8); | |
| 310 | const uint32_t tmpA = uint32_srl(tmp9, 6); | |
| 311 | const uint32_t tmpB = uint32_add(tmp9, tmpA); | |
| 312 | const uint32_t tmpC = uint32_srl(tmpB, 12); | |
| 313 | const uint32_t tmpD = uint32_srl(tmpB, 24); | |
| 314 | const uint32_t tmpE = uint32_add(tmpB, tmpC); | |
| 315 | const uint32_t tmpF = uint32_add(tmpD, tmpE); | |
| 316 | const uint32_t result = uint32_and(tmpF, 0x3f); | |
| 317 | ||
| 318 | return result; | |
| 319 | } | |
| 320 | ||
| 321 | /// Count number of bits set. | |
| 322 | inline uint32_t uint32_cntbits(uint32_t _val) | |
| 323 | { | |
| 324 | #if BX_COMPILER_GCC | |
| 325 | return __builtin_popcount(_val); | |
| 326 | #elif BX_COMPILER_MSVC && BX_PLATFORM_WINDOWS | |
| 327 | return __popcnt(_val); | |
| 328 | #else | |
| 329 | return uint32_cntbits_ref(_val); | |
| 330 | #endif // BX_COMPILER_GCC | |
| 331 | } | |
| 332 | ||
| 333 | inline uint32_t uint32_cntlz_ref(uint32_t _val) | |
| 334 | { | |
| 335 | const uint32_t tmp0 = uint32_srl(_val, 1); | |
| 336 | const uint32_t tmp1 = uint32_or(tmp0, _val); | |
| 337 | const uint32_t tmp2 = uint32_srl(tmp1, 2); | |
| 338 | const uint32_t tmp3 = uint32_or(tmp2, tmp1); | |
| 339 | const uint32_t tmp4 = uint32_srl(tmp3, 4); | |
| 340 | const uint32_t tmp5 = uint32_or(tmp4, tmp3); | |
| 341 | const uint32_t tmp6 = uint32_srl(tmp5, 8); | |
| 342 | const uint32_t tmp7 = uint32_or(tmp6, tmp5); | |
| 343 | const uint32_t tmp8 = uint32_srl(tmp7, 16); | |
| 344 | const uint32_t tmp9 = uint32_or(tmp8, tmp7); | |
| 345 | const uint32_t tmpA = uint32_not(tmp9); | |
| 346 | const uint32_t result = uint32_cntbits(tmpA); | |
| 347 | ||
| 348 | return result; | |
| 349 | } | |
| 350 | ||
| 351 | /// Count number of leading zeros. | |
| 352 | inline uint32_t uint32_cntlz(uint32_t _val) | |
| 353 | { | |
| 354 | #if BX_COMPILER_GCC | |
| 355 | return __builtin_clz(_val); | |
| 356 | #elif BX_COMPILER_MSVC && BX_PLATFORM_WINDOWS | |
| 357 | unsigned long index; | |
| 358 | _BitScanReverse(&index, _val); | |
| 359 | return 31 - index; | |
| 360 | #else | |
| 361 | return uint32_cntlz_ref(_val); | |
| 362 | #endif // BX_COMPILER_ | |
| 363 | } | |
| 364 | ||
| 365 | inline uint32_t uint32_cnttz_ref(uint32_t _val) | |
| 366 | { | |
| 367 | const uint32_t tmp0 = uint32_not(_val); | |
| 368 | const uint32_t tmp1 = uint32_dec(_val); | |
| 369 | const uint32_t tmp2 = uint32_and(tmp0, tmp1); | |
| 370 | const uint32_t result = uint32_cntbits(tmp2); | |
| 371 | ||
| 372 | return result; | |
| 373 | } | |
| 374 | ||
| 375 | inline uint32_t uint32_cnttz(uint32_t _val) | |
| 376 | { | |
| 377 | #if BX_COMPILER_GCC | |
| 378 | return __builtin_ctz(_val); | |
| 379 | #elif BX_COMPILER_MSVC && BX_PLATFORM_WINDOWS | |
| 380 | unsigned long index; | |
| 381 | _BitScanForward(&index, _val); | |
| 382 | return index; | |
| 383 | #else | |
| 384 | return uint32_cnttz_ref(_val); | |
| 385 | #endif // BX_COMPILER_ | |
| 386 | } | |
| 387 | ||
| 388 | // shuffle: | |
| 389 | // ---- ---- ---- ---- fedc ba98 7654 3210 | |
| 390 | // to: | |
| 391 | // -f-e -d-c -b-a -9-8 -7-6 -5-4 -3-2 -1-0 | |
| 392 | inline uint32_t uint32_part1by1(uint32_t _a) | |
| 393 | { | |
| 394 | const uint32_t val = uint32_and(_a, 0xffff); | |
| 395 | ||
| 396 | const uint32_t tmp0 = uint32_sll(val, 8); | |
| 397 | const uint32_t tmp1 = uint32_xor(val, tmp0); | |
| 398 | const uint32_t tmp2 = uint32_and(tmp1, 0x00ff00ff); | |
| 399 | ||
| 400 | const uint32_t tmp3 = uint32_sll(tmp2, 4); | |
| 401 | const uint32_t tmp4 = uint32_xor(tmp2, tmp3); | |
| 402 | const uint32_t tmp5 = uint32_and(tmp4, 0x0f0f0f0f); | |
| 403 | ||
| 404 | const uint32_t tmp6 = uint32_sll(tmp5, 2); | |
| 405 | const uint32_t tmp7 = uint32_xor(tmp5, tmp6); | |
| 406 | const uint32_t tmp8 = uint32_and(tmp7, 0x33333333); | |
| 407 | ||
| 408 | const uint32_t tmp9 = uint32_sll(tmp8, 1); | |
| 409 | const uint32_t tmpA = uint32_xor(tmp8, tmp9); | |
| 410 | const uint32_t result = uint32_and(tmpA, 0x55555555); | |
| 411 | ||
| 412 | return result; | |
| 413 | } | |
| 414 | ||
| 415 | // shuffle: | |
| 416 | // ---- ---- ---- ---- ---- --98 7654 3210 | |
| 417 | // to: | |
| 418 | // ---- 9--8 --7- -6-- 5--4 --3- -2-- 1--0 | |
| 419 | inline uint32_t uint32_part1by2(uint32_t _a) | |
| 420 | { | |
| 421 | const uint32_t val = uint32_and(_a, 0x3ff); | |
| 422 | ||
| 423 | const uint32_t tmp0 = uint32_sll(val, 16); | |
| 424 | const uint32_t tmp1 = uint32_xor(val, tmp0); | |
| 425 | const uint32_t tmp2 = uint32_and(tmp1, 0xff0000ff); | |
| 426 | ||
| 427 | const uint32_t tmp3 = uint32_sll(tmp2, 8); | |
| 428 | const uint32_t tmp4 = uint32_xor(tmp2, tmp3); | |
| 429 | const uint32_t tmp5 = uint32_and(tmp4, 0x0300f00f); | |
| 430 | ||
| 431 | const uint32_t tmp6 = uint32_sll(tmp5, 4); | |
| 432 | const uint32_t tmp7 = uint32_xor(tmp5, tmp6); | |
| 433 | const uint32_t tmp8 = uint32_and(tmp7, 0x030c30c3); | |
| 434 | ||
| 435 | const uint32_t tmp9 = uint32_sll(tmp8, 2); | |
| 436 | const uint32_t tmpA = uint32_xor(tmp8, tmp9); | |
| 437 | const uint32_t result = uint32_and(tmpA, 0x09249249); | |
| 438 | ||
| 439 | return result; | |
| 440 | } | |
| 441 | ||
| 442 | inline uint32_t uint32_testpow2(uint32_t _a) | |
| 443 | { | |
| 444 | const uint32_t tmp0 = uint32_not(_a); | |
| 445 | const uint32_t tmp1 = uint32_inc(tmp0); | |
| 446 | const uint32_t tmp2 = uint32_and(_a, tmp1); | |
| 447 | const uint32_t tmp3 = uint32_cmpeq(tmp2, _a); | |
| 448 | const uint32_t tmp4 = uint32_cmpneq(_a, 0); | |
| 449 | const uint32_t result = uint32_and(tmp3, tmp4); | |
| 450 | ||
| 451 | return result; | |
| 452 | } | |
| 453 | ||
| 454 | inline uint32_t uint32_nextpow2(uint32_t _a) | |
| 455 | { | |
| 456 | const uint32_t tmp0 = uint32_dec(_a); | |
| 457 | const uint32_t tmp1 = uint32_srl(tmp0, 1); | |
| 458 | const uint32_t tmp2 = uint32_or(tmp0, tmp1); | |
| 459 | const uint32_t tmp3 = uint32_srl(tmp2, 2); | |
| 460 | const uint32_t tmp4 = uint32_or(tmp2, tmp3); | |
| 461 | const uint32_t tmp5 = uint32_srl(tmp4, 4); | |
| 462 | const uint32_t tmp6 = uint32_or(tmp4, tmp5); | |
| 463 | const uint32_t tmp7 = uint32_srl(tmp6, 8); | |
| 464 | const uint32_t tmp8 = uint32_or(tmp6, tmp7); | |
| 465 | const uint32_t tmp9 = uint32_srl(tmp8, 16); | |
| 466 | const uint32_t tmpA = uint32_or(tmp8, tmp9); | |
| 467 | const uint32_t result = uint32_inc(tmpA); | |
| 468 | ||
| 469 | return result; | |
| 470 | } | |
| 471 | ||
| 472 | inline uint16_t halfFromFloat(float _a) | |
| 473 | { | |
| 474 | union { uint32_t ui; float flt; } ftou; | |
| 475 | ftou.flt = _a; | |
| 476 | ||
| 477 | const uint32_t one = uint32_li(0x00000001); | |
| 478 | const uint32_t f_s_mask = uint32_li(0x80000000); | |
| 479 | const uint32_t f_e_mask = uint32_li(0x7f800000); | |
| 480 | const uint32_t f_m_mask = uint32_li(0x007fffff); | |
| 481 | const uint32_t f_m_hidden_bit = uint32_li(0x00800000); | |
| 482 | const uint32_t f_m_round_bit = uint32_li(0x00001000); | |
| 483 | const uint32_t f_snan_mask = uint32_li(0x7fc00000); | |
| 484 | const uint32_t f_e_pos = uint32_li(0x00000017); | |
| 485 | const uint32_t h_e_pos = uint32_li(0x0000000a); | |
| 486 | const uint32_t h_e_mask = uint32_li(0x00007c00); | |
| 487 | const uint32_t h_snan_mask = uint32_li(0x00007e00); | |
| 488 | const uint32_t h_e_mask_value = uint32_li(0x0000001f); | |
| 489 | const uint32_t f_h_s_pos_offset = uint32_li(0x00000010); | |
| 490 | const uint32_t f_h_bias_offset = uint32_li(0x00000070); | |
| 491 | const uint32_t f_h_m_pos_offset = uint32_li(0x0000000d); | |
| 492 | const uint32_t h_nan_min = uint32_li(0x00007c01); | |
| 493 | const uint32_t f_h_e_biased_flag = uint32_li(0x0000008f); | |
| 494 | const uint32_t f_s = uint32_and(ftou.ui, f_s_mask); | |
| 495 | const uint32_t f_e = uint32_and(ftou.ui, f_e_mask); | |
| 496 | const uint16_t h_s = (uint16_t)uint32_srl(f_s, f_h_s_pos_offset); | |
| 497 | const uint32_t f_m = uint32_and(ftou.ui, f_m_mask); | |
| 498 | const uint16_t f_e_amount = (uint16_t)uint32_srl(f_e, f_e_pos); | |
| 499 | const uint32_t f_e_half_bias = uint32_sub(f_e_amount, f_h_bias_offset); | |
| 500 | const uint32_t f_snan = uint32_and(ftou.ui, f_snan_mask); | |
| 501 | const uint32_t f_m_round_mask = uint32_and(f_m, f_m_round_bit); | |
| 502 | const uint32_t f_m_round_offset = uint32_sll(f_m_round_mask, one); | |
| 503 | const uint32_t f_m_rounded = uint32_add(f_m, f_m_round_offset); | |
| 504 | const uint32_t f_m_denorm_sa = uint32_sub(one, f_e_half_bias); | |
| 505 | const uint32_t f_m_with_hidden = uint32_or(f_m_rounded, f_m_hidden_bit); | |
| 506 | const uint32_t f_m_denorm = uint32_srl(f_m_with_hidden, f_m_denorm_sa); | |
| 507 | const uint32_t h_m_denorm = uint32_srl(f_m_denorm, f_h_m_pos_offset); | |
| 508 | const uint32_t f_m_rounded_overflow = uint32_and(f_m_rounded, f_m_hidden_bit); | |
| 509 | const uint32_t m_nan = uint32_srl(f_m, f_h_m_pos_offset); | |
| 510 | const uint32_t h_em_nan = uint32_or(h_e_mask, m_nan); | |
| 511 | const uint32_t h_e_norm_overflow_offset = uint32_inc(f_e_half_bias); | |
| 512 | const uint32_t h_e_norm_overflow = uint32_sll(h_e_norm_overflow_offset, h_e_pos); | |
| 513 | const uint32_t h_e_norm = uint32_sll(f_e_half_bias, h_e_pos); | |
| 514 | const uint32_t h_m_norm = uint32_srl(f_m_rounded, f_h_m_pos_offset); | |
| 515 | const uint32_t h_em_norm = uint32_or(h_e_norm, h_m_norm); | |
| 516 | const uint32_t is_h_ndenorm_msb = uint32_sub(f_h_bias_offset, f_e_amount); | |
| 517 | const uint32_t is_f_e_flagged_msb = uint32_sub(f_h_e_biased_flag, f_e_half_bias); | |
| 518 | const uint32_t is_h_denorm_msb = uint32_not(is_h_ndenorm_msb); | |
| 519 | const uint32_t is_f_m_eqz_msb = uint32_dec(f_m); | |
| 520 | const uint32_t is_h_nan_eqz_msb = uint32_dec(m_nan); | |
| 521 | const uint32_t is_f_inf_msb = uint32_and(is_f_e_flagged_msb, is_f_m_eqz_msb); | |
| 522 | const uint32_t is_f_nan_underflow_msb = uint32_and(is_f_e_flagged_msb, is_h_nan_eqz_msb); | |
| 523 | const uint32_t is_e_overflow_msb = uint32_sub(h_e_mask_value, f_e_half_bias); | |
| 524 | const uint32_t is_h_inf_msb = uint32_or(is_e_overflow_msb, is_f_inf_msb); | |
| 525 | const uint32_t is_f_nsnan_msb = uint32_sub(f_snan, f_snan_mask); | |
| 526 | const uint32_t is_m_norm_overflow_msb = uint32_neg(f_m_rounded_overflow); | |
| 527 | const uint32_t is_f_snan_msb = uint32_not(is_f_nsnan_msb); | |
| 528 | const uint32_t h_em_overflow_result = uint32_sels(is_m_norm_overflow_msb, h_e_norm_overflow, h_em_norm); | |
| 529 | const uint32_t h_em_nan_result = uint32_sels(is_f_e_flagged_msb, h_em_nan, h_em_overflow_result); | |
| 530 | const uint32_t h_em_nan_underflow_result = uint32_sels(is_f_nan_underflow_msb, h_nan_min, h_em_nan_result); | |
| 531 | const uint32_t h_em_inf_result = uint32_sels(is_h_inf_msb, h_e_mask, h_em_nan_underflow_result); | |
| 532 | const uint32_t h_em_denorm_result = uint32_sels(is_h_denorm_msb, h_m_denorm, h_em_inf_result); | |
| 533 | const uint32_t h_em_snan_result = uint32_sels(is_f_snan_msb, h_snan_mask, h_em_denorm_result); | |
| 534 | const uint32_t h_result = uint32_or(h_s, h_em_snan_result); | |
| 535 | ||
| 536 | return (uint16_t)(h_result); | |
| 537 | } | |
| 538 | ||
| 539 | inline float halfToFloat(uint16_t _a) | |
| 540 | { | |
| 541 | const uint32_t h_e_mask = uint32_li(0x00007c00); | |
| 542 | const uint32_t h_m_mask = uint32_li(0x000003ff); | |
| 543 | const uint32_t h_s_mask = uint32_li(0x00008000); | |
| 544 | const uint32_t h_f_s_pos_offset = uint32_li(0x00000010); | |
| 545 | const uint32_t h_f_e_pos_offset = uint32_li(0x0000000d); | |
| 546 | const uint32_t h_f_bias_offset = uint32_li(0x0001c000); | |
| 547 | const uint32_t f_e_mask = uint32_li(0x7f800000); | |
| 548 | const uint32_t f_m_mask = uint32_li(0x007fffff); | |
| 549 | const uint32_t h_f_e_denorm_bias = uint32_li(0x0000007e); | |
| 550 | const uint32_t h_f_m_denorm_sa_bias = uint32_li(0x00000008); | |
| 551 | const uint32_t f_e_pos = uint32_li(0x00000017); | |
| 552 | const uint32_t h_e_mask_minus_one = uint32_li(0x00007bff); | |
| 553 | const uint32_t h_e = uint32_and(_a, h_e_mask); | |
| 554 | const uint32_t h_m = uint32_and(_a, h_m_mask); | |
| 555 | const uint32_t h_s = uint32_and(_a, h_s_mask); | |
| 556 | const uint32_t h_e_f_bias = uint32_add(h_e, h_f_bias_offset); | |
| 557 | const uint32_t h_m_nlz = uint32_cntlz(h_m); | |
| 558 | const uint32_t f_s = uint32_sll(h_s, h_f_s_pos_offset); | |
| 559 | const uint32_t f_e = uint32_sll(h_e_f_bias, h_f_e_pos_offset); | |
| 560 | const uint32_t f_m = uint32_sll(h_m, h_f_e_pos_offset); | |
| 561 | const uint32_t f_em = uint32_or(f_e, f_m); | |
| 562 | const uint32_t h_f_m_sa = uint32_sub(h_m_nlz, h_f_m_denorm_sa_bias); | |
| 563 | const uint32_t f_e_denorm_unpacked = uint32_sub(h_f_e_denorm_bias, h_f_m_sa); | |
| 564 | const uint32_t h_f_m = uint32_sll(h_m, h_f_m_sa); | |
| 565 | const uint32_t f_m_denorm = uint32_and(h_f_m, f_m_mask); | |
| 566 | const uint32_t f_e_denorm = uint32_sll(f_e_denorm_unpacked, f_e_pos); | |
| 567 | const uint32_t f_em_denorm = uint32_or(f_e_denorm, f_m_denorm); | |
| 568 | const uint32_t f_em_nan = uint32_or(f_e_mask, f_m); | |
| 569 | const uint32_t is_e_eqz_msb = uint32_dec(h_e); | |
| 570 | const uint32_t is_m_nez_msb = uint32_neg(h_m); | |
| 571 | const uint32_t is_e_flagged_msb = uint32_sub(h_e_mask_minus_one, h_e); | |
| 572 | const uint32_t is_zero_msb = uint32_andc(is_e_eqz_msb, is_m_nez_msb); | |
| 573 | const uint32_t is_inf_msb = uint32_andc(is_e_flagged_msb, is_m_nez_msb); | |
| 574 | const uint32_t is_denorm_msb = uint32_and(is_m_nez_msb, is_e_eqz_msb); | |
| 575 | const uint32_t is_nan_msb = uint32_and(is_e_flagged_msb, is_m_nez_msb); | |
| 576 | const uint32_t is_zero = uint32_ext(is_zero_msb); | |
| 577 | const uint32_t f_zero_result = uint32_andc(f_em, is_zero); | |
| 578 | const uint32_t f_denorm_result = uint32_sels(is_denorm_msb, f_em_denorm, f_zero_result); | |
| 579 | const uint32_t f_inf_result = uint32_sels(is_inf_msb, f_e_mask, f_denorm_result); | |
| 580 | const uint32_t f_nan_result = uint32_sels(is_nan_msb, f_em_nan, f_inf_result); | |
| 581 | const uint32_t f_result = uint32_or(f_s, f_nan_result); | |
| 582 | ||
| 583 | union { uint32_t ui; float flt; } utof; | |
| 584 | utof.ui = f_result; | |
| 585 | return utof.flt; | |
| 586 | } | |
| 587 | ||
| 588 | inline uint16_t uint16_min(uint16_t _a, uint16_t _b) | |
| 589 | { | |
| 590 | return _a > _b ? _b : _a; | |
| 591 | } | |
| 592 | ||
| 593 | inline uint16_t uint16_max(uint16_t _a, uint16_t _b) | |
| 594 | { | |
| 595 | return _a < _b ? _b : _a; | |
| 596 | } | |
| 597 | ||
| 598 | inline int64_t int64_min(int64_t _a, int64_t _b) | |
| 599 | { | |
| 600 | return _a < _b ? _a : _b; | |
| 601 | } | |
| 602 | ||
| 603 | inline int64_t int64_max(int64_t _a, int64_t _b) | |
| 604 | { | |
| 605 | return _a > _b ? _a : _b; | |
| 606 | } | |
| 607 | ||
| 608 | inline int64_t int64_clamp(int64_t _a, int64_t _min, int64_t _max) | |
| 609 | { | |
| 610 | const int64_t min = int64_min(_a, _max); | |
| 611 | const int64_t result = int64_max(_min, min); | |
| 612 | ||
| 613 | return result; | |
| 614 | } | |
| 615 | ||
| 616 | inline uint64_t uint64_cntlz_ref(uint64_t _val) | |
| 617 | { | |
| 618 | return _val & UINT64_C(0xffffffff00000000) | |
| 619 | ? uint32_cntlz(uint32_t(_val>>32) ) + 32 | |
| 620 | : uint32_cntlz(uint32_t(_val) ) | |
| 621 | ; | |
| 622 | } | |
| 623 | ||
| 624 | /// Count number of leading zeros. | |
| 625 | inline uint64_t uint64_cntlz(uint64_t _val) | |
| 626 | { | |
| 627 | #if BX_COMPILER_GCC | |
| 628 | return __builtin_clz(_val); | |
| 629 | #elif BX_COMPILER_MSVC && BX_PLATFORM_WINDOWS && BX_ARCH_64BIT | |
| 630 | unsigned long index; | |
| 631 | _BitScanReverse64(&index, _val); | |
| 632 | return 63 - index; | |
| 633 | #else | |
| 634 | return uint64_cntlz_ref(_val); | |
| 635 | #endif // BX_COMPILER_ | |
| 636 | } | |
| 637 | ||
| 638 | inline uint64_t uint64_cnttz_ref(uint64_t _val) | |
| 639 | { | |
| 640 | return _val & UINT64_C(0xffffffff) | |
| 641 | ? uint32_cnttz(uint32_t(_val) ) | |
| 642 | : uint32_cnttz(uint32_t(_val>>32) ) + 32 | |
| 643 | ; | |
| 644 | } | |
| 645 | ||
| 646 | inline uint64_t uint64_cnttz(uint64_t _val) | |
| 647 | { | |
| 648 | #if BX_COMPILER_GCC | |
| 649 | return __builtin_ctz(_val); | |
| 650 | #elif BX_COMPILER_MSVC && BX_PLATFORM_WINDOWS && BX_ARCH_64BIT | |
| 651 | unsigned long index; | |
| 652 | _BitScanForward64(&index, _val); | |
| 653 | return index; | |
| 654 | #else | |
| 655 | return uint64_cnttz_ref(_val); | |
| 656 | #endif // BX_COMPILER_ | |
| 657 | } | |
| 658 | ||
| 659 | } // namespace bx | |
| 660 | ||
| 661 | #endif // BX_UINT32_T_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_THREAD_H_HEADER_GUARD | |
| 7 | #define BX_THREAD_H_HEADER_GUARD | |
| 8 | ||
| 9 | #if BX_PLATFORM_POSIX | |
| 10 | # include <pthread.h> | |
| 11 | #endif // BX_PLATFORM_POSIX | |
| 12 | ||
| 13 | #include "sem.h" | |
| 14 | ||
| 15 | #if BX_CONFIG_SUPPORTS_THREADING | |
| 16 | ||
| 17 | namespace bx | |
| 18 | { | |
| 19 | typedef int32_t (*ThreadFn)(void* _userData); | |
| 20 | ||
| 21 | class Thread | |
| 22 | { | |
| 23 | BX_CLASS(Thread | |
| 24 | , NO_COPY | |
| 25 | , NO_ASSIGNMENT | |
| 26 | ); | |
| 27 | ||
| 28 | public: | |
| 29 | Thread() | |
| 30 | #if BX_PLATFORM_WINDOWS|BX_PLATFORM_XBOX360 | |
| 31 | : m_handle(INVALID_HANDLE_VALUE) | |
| 32 | #elif BX_PLATFORM_POSIX | |
| 33 | : m_handle(0) | |
| 34 | #endif // BX_PLATFORM_ | |
| 35 | , m_fn(NULL) | |
| 36 | , m_userData(NULL) | |
| 37 | , m_stackSize(0) | |
| 38 | , m_exitCode(0 /*EXIT_SUCCESS*/) | |
| 39 | , m_running(false) | |
| 40 | { | |
| 41 | } | |
| 42 | ||
| 43 | virtual ~Thread() | |
| 44 | { | |
| 45 | if (m_running) | |
| 46 | { | |
| 47 | shutdown(); | |
| 48 | } | |
| 49 | } | |
| 50 | ||
| 51 | void init(ThreadFn _fn, void* _userData = NULL, uint32_t _stackSize = 0) | |
| 52 | { | |
| 53 | BX_CHECK(!m_running, "Already running!"); | |
| 54 | ||
| 55 | m_fn = _fn; | |
| 56 | m_userData = _userData; | |
| 57 | m_stackSize = _stackSize; | |
| 58 | m_running = true; | |
| 59 | ||
| 60 | #if BX_PLATFORM_WINDOWS|BX_PLATFORM_XBOX360 | |
| 61 | m_handle = CreateThread(NULL | |
| 62 | , m_stackSize | |
| 63 | , threadFunc | |
| 64 | , this | |
| 65 | , 0 | |
| 66 | , NULL | |
| 67 | ); | |
| 68 | #elif BX_PLATFORM_POSIX | |
| 69 | int result; | |
| 70 | BX_UNUSED(result); | |
| 71 | ||
| 72 | pthread_attr_t attr; | |
| 73 | result = pthread_attr_init(&attr); | |
| 74 | BX_CHECK(0 == result, "pthread_attr_init failed! %d", result); | |
| 75 | ||
| 76 | if (0 != m_stackSize) | |
| 77 | { | |
| 78 | result = pthread_attr_setstacksize(&attr, m_stackSize); | |
| 79 | BX_CHECK(0 == result, "pthread_attr_setstacksize failed! %d", result); | |
| 80 | } | |
| 81 | ||
| 82 | // sched_param sched; | |
| 83 | // sched.sched_priority = 0; | |
| 84 | // result = pthread_attr_setschedparam(&attr, &sched); | |
| 85 | // BX_CHECK(0 == result, "pthread_attr_setschedparam failed! %d", result); | |
| 86 | ||
| 87 | result = pthread_create(&m_handle, &attr, &threadFunc, this); | |
| 88 | BX_CHECK(0 == result, "pthread_attr_setschedparam failed! %d", result); | |
| 89 | #endif // BX_PLATFORM_ | |
| 90 | ||
| 91 | m_sem.wait(); | |
| 92 | } | |
| 93 | ||
| 94 | void shutdown() | |
| 95 | { | |
| 96 | BX_CHECK(m_running, "Not running!"); | |
| 97 | #if BX_PLATFORM_WINDOWS|BX_PLATFORM_XBOX360 | |
| 98 | WaitForSingleObject(m_handle, INFINITE); | |
| 99 | GetExitCodeThread(m_handle, (DWORD*)&m_exitCode); | |
| 100 | CloseHandle(m_handle); | |
| 101 | m_handle = INVALID_HANDLE_VALUE; | |
| 102 | #elif BX_PLATFORM_POSIX | |
| 103 | union | |
| 104 | { | |
| 105 | void* ptr; | |
| 106 | int32_t i; | |
| 107 | } cast; | |
| 108 | pthread_join(m_handle, &cast.ptr); | |
| 109 | m_exitCode = cast.i; | |
| 110 | m_handle = 0; | |
| 111 | #endif // BX_PLATFORM_ | |
| 112 | m_running = false; | |
| 113 | } | |
| 114 | ||
| 115 | bool isRunning() const | |
| 116 | { | |
| 117 | return m_running; | |
| 118 | } | |
| 119 | ||
| 120 | int32_t getExitCode() const | |
| 121 | { | |
| 122 | return m_exitCode; | |
| 123 | } | |
| 124 | ||
| 125 | private: | |
| 126 | int32_t entry() | |
| 127 | { | |
| 128 | m_sem.post(); | |
| 129 | return m_fn(m_userData); | |
| 130 | } | |
| 131 | ||
| 132 | #if BX_PLATFORM_WINDOWS|BX_PLATFORM_XBOX360 | |
| 133 | static DWORD WINAPI threadFunc(LPVOID _arg) | |
| 134 | { | |
| 135 | Thread* thread = (Thread*)_arg; | |
| 136 | int32_t result = thread->entry(); | |
| 137 | return result; | |
| 138 | } | |
| 139 | #else | |
| 140 | static void* threadFunc(void* _arg) | |
| 141 | { | |
| 142 | Thread* thread = (Thread*)_arg; | |
| 143 | union | |
| 144 | { | |
| 145 | void* ptr; | |
| 146 | int32_t i; | |
| 147 | } cast; | |
| 148 | cast.i = thread->entry(); | |
| 149 | return cast.ptr; | |
| 150 | } | |
| 151 | #endif // BX_PLATFORM_ | |
| 152 | ||
| 153 | #if BX_PLATFORM_WINDOWS|BX_PLATFORM_XBOX360 | |
| 154 | HANDLE m_handle; | |
| 155 | #elif BX_PLATFORM_POSIX | |
| 156 | pthread_t m_handle; | |
| 157 | #endif // BX_PLATFORM_ | |
| 158 | ||
| 159 | ThreadFn m_fn; | |
| 160 | void* m_userData; | |
| 161 | Semaphore m_sem; | |
| 162 | uint32_t m_stackSize; | |
| 163 | int32_t m_exitCode; | |
| 164 | bool m_running; | |
| 165 | }; | |
| 166 | ||
| 167 | #if BX_PLATFORM_WINDOWS | |
| 168 | class TlsData | |
| 169 | { | |
| 170 | public: | |
| 171 | TlsData() | |
| 172 | { | |
| 173 | m_id = TlsAlloc(); | |
| 174 | BX_CHECK(TLS_OUT_OF_INDEXES != m_id, "Failed to allocated TLS index (err: 0x%08x).", GetLastError() ); | |
| 175 | } | |
| 176 | ||
| 177 | ~TlsData() | |
| 178 | { | |
| 179 | BOOL result = TlsFree(m_id); | |
| 180 | BX_CHECK(0 != result, "Failed to free TLS index (err: 0x%08x).", GetLastError() ); BX_UNUSED(result); | |
| 181 | } | |
| 182 | ||
| 183 | void* get() const | |
| 184 | { | |
| 185 | return TlsGetValue(m_id); | |
| 186 | } | |
| 187 | ||
| 188 | void set(void* _ptr) | |
| 189 | { | |
| 190 | TlsSetValue(m_id, _ptr); | |
| 191 | } | |
| 192 | ||
| 193 | private: | |
| 194 | uint32_t m_id; | |
| 195 | }; | |
| 196 | ||
| 197 | #else | |
| 198 | ||
| 199 | class TlsData | |
| 200 | { | |
| 201 | public: | |
| 202 | TlsData() | |
| 203 | { | |
| 204 | int result = pthread_key_create(&m_id, NULL); | |
| 205 | BX_CHECK(0 == result, "pthread_key_create failed %d.", result); BX_UNUSED(result); | |
| 206 | } | |
| 207 | ||
| 208 | ~TlsData() | |
| 209 | { | |
| 210 | int result = pthread_key_delete(m_id); | |
| 211 | BX_CHECK(0 == result, "pthread_key_delete failed %d.", result); BX_UNUSED(result); | |
| 212 | } | |
| 213 | ||
| 214 | void* get() const | |
| 215 | { | |
| 216 | return pthread_getspecific(m_id); | |
| 217 | } | |
| 218 | ||
| 219 | void set(void* _ptr) | |
| 220 | { | |
| 221 | int result = pthread_setspecific(m_id, _ptr); | |
| 222 | BX_CHECK(0 == result, "pthread_setspecific failed %d.", result); BX_UNUSED(result); | |
| 223 | } | |
| 224 | ||
| 225 | private: | |
| 226 | pthread_key_t m_id; | |
| 227 | }; | |
| 228 | #endif // BX_PLATFORM_WINDOWS | |
| 229 | ||
| 230 | } // namespace bx | |
| 231 | ||
| 232 | #endif // BX_CONFIG_SUPPORTS_THREADING | |
| 233 | ||
| 234 | #endif // BX_THREAD_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_FOREACH_H_HEADER_GUARD | |
| 7 | #define BX_FOREACH_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | namespace bx | |
| 12 | { | |
| 13 | namespace foreach_ns | |
| 14 | { | |
| 15 | struct ContainerBase | |
| 16 | { | |
| 17 | }; | |
| 18 | ||
| 19 | template <typename Ty> | |
| 20 | class Container : public ContainerBase | |
| 21 | { | |
| 22 | public: | |
| 23 | inline Container(const Ty& _container) | |
| 24 | : m_container(_container) | |
| 25 | , m_break(0) | |
| 26 | , m_it( _container.begin() ) | |
| 27 | , m_itEnd( _container.end() ) | |
| 28 | { | |
| 29 | } | |
| 30 | ||
| 31 | inline bool condition() const | |
| 32 | { | |
| 33 | return (!m_break++ && m_it != m_itEnd); | |
| 34 | } | |
| 35 | ||
| 36 | const Ty& m_container; | |
| 37 | mutable int m_break; | |
| 38 | mutable typename Ty::const_iterator m_it; | |
| 39 | mutable typename Ty::const_iterator m_itEnd; | |
| 40 | }; | |
| 41 | ||
| 42 | template <typename Ty> | |
| 43 | inline Ty* pointer(const Ty&) | |
| 44 | { | |
| 45 | return 0; | |
| 46 | } | |
| 47 | ||
| 48 | template <typename Ty> | |
| 49 | inline Container<Ty> containerNew(const Ty& _container) | |
| 50 | { | |
| 51 | return Container<Ty>(_container); | |
| 52 | } | |
| 53 | ||
| 54 | template <typename Ty> | |
| 55 | inline const Container<Ty>* container(const ContainerBase* _base, const Ty*) | |
| 56 | { | |
| 57 | return static_cast<const Container<Ty>*>(_base); | |
| 58 | } | |
| 59 | } // namespace foreach_ns | |
| 60 | ||
| 61 | #define foreach(_variable, _container) \ | |
| 62 | for (const bx::foreach_ns::ContainerBase &__temp_container__ = bx::foreach_ns::containerNew(_container); \ | |
| 63 | bx::foreach_ns::container(&__temp_container__, true ? 0 : bx::foreach_ns::pointer(_container) )->condition(); \ | |
| 64 | ++bx::foreach_ns::container(&__temp_container__, true ? 0 : bx::foreach_ns::pointer(_container) )->m_it) \ | |
| 65 | for (_variable = *container(&__temp_container__, true ? 0 : bx::foreach_ns::pointer(_container) )->m_it; \ | |
| 66 | bx::foreach_ns::container(&__temp_container__, true ? 0 : bx::foreach_ns::pointer(_container) )->m_break; \ | |
| 67 | --bx::foreach_ns::container(&__temp_container__, true ? 0 : bx::foreach_ns::pointer(_container) )->m_break) | |
| 68 | ||
| 69 | } // namespace bx | |
| 70 | ||
| 71 | #endif // BX_FOREACH_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_H_HEADER_GUARD | |
| 7 | #define BX_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include <stdint.h> // uint32_t | |
| 10 | #include <stdlib.h> // size_t | |
| 11 | ||
| 12 | #include "platform.h" | |
| 13 | #include "macros.h" | |
| 14 | ||
| 15 | namespace bx | |
| 16 | { | |
| 17 | // http://cnicholson.net/2011/01/stupid-c-tricks-a-better-sizeof_array/ | |
| 18 | template<typename T, size_t N> char (&COUNTOF_REQUIRES_ARRAY_ARGUMENT(const T(&)[N]) )[N]; | |
| 19 | #define BX_COUNTOF(_x) sizeof(bx::COUNTOF_REQUIRES_ARRAY_ARGUMENT(_x) ) | |
| 20 | ||
| 21 | // Template for avoiding MSVC: C4127: conditional expression is constant | |
| 22 | template<bool> | |
| 23 | inline bool isEnabled() | |
| 24 | { | |
| 25 | return true; | |
| 26 | } | |
| 27 | ||
| 28 | template<> | |
| 29 | inline bool isEnabled<false>() | |
| 30 | { | |
| 31 | return false; | |
| 32 | } | |
| 33 | #define BX_ENABLED(_x) bx::isEnabled<!!(_x)>() | |
| 34 | ||
| 35 | inline bool ignoreC4127(bool _x) | |
| 36 | { | |
| 37 | return _x; | |
| 38 | } | |
| 39 | #define BX_IGNORE_C4127(_x) bx::ignoreC4127(!!(_x) ) | |
| 40 | ||
| 41 | } // namespace bx | |
| 42 | ||
| 43 | // Annoying C++0x stuff.. | |
| 44 | namespace std { namespace tr1 {}; using namespace tr1; } | |
| 45 | ||
| 46 | #endif // BX_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_FLOAT4_LANGEXT_H_HEADER_GUARD | |
| 7 | #define BX_FLOAT4_LANGEXT_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include <math.h> | |
| 10 | ||
| 11 | namespace bx | |
| 12 | { | |
| 13 | typedef union float4_t | |
| 14 | { | |
| 15 | float __attribute__((vector_size(16))) vf; | |
| 16 | int32_t __attribute__((vector_size(16))) vi; | |
| 17 | uint32_t __attribute__((vector_size(16))) vu; | |
| 18 | float fxyzw[4]; | |
| 19 | int32_t ixyzw[4]; | |
| 20 | uint32_t uxyzw[4]; | |
| 21 | ||
| 22 | } float4_t; | |
| 23 | ||
| 24 | #define ELEMx 0 | |
| 25 | #define ELEMy 1 | |
| 26 | #define ELEMz 2 | |
| 27 | #define ELEMw 3 | |
| 28 | #define IMPLEMENT_SWIZZLE(_x, _y, _z, _w) \ | |
| 29 | BX_FLOAT4_FORCE_INLINE float4_t float4_swiz_##_x##_y##_z##_w(float4_t _a) \ | |
| 30 | { \ | |
| 31 | float4_t result; \ | |
| 32 | result.vf = __builtin_shufflevector(_a.vf, _a.vf, ELEM##_x, ELEM##_y, ELEM##_z, ELEM##_w); \ | |
| 33 | return result; \ | |
| 34 | } | |
| 35 | ||
| 36 | #include "float4_swizzle.inl" | |
| 37 | ||
| 38 | #undef IMPLEMENT_SWIZZLE | |
| 39 | #undef ELEMw | |
| 40 | #undef ELEMz | |
| 41 | #undef ELEMy | |
| 42 | #undef ELEMx | |
| 43 | ||
| 44 | #define IMPLEMENT_TEST(_xyzw, _mask) \ | |
| 45 | BX_FLOAT4_FORCE_INLINE bool float4_test_any_##_xyzw(float4_t _test) \ | |
| 46 | { \ | |
| 47 | uint32_t tmp = ( (_test.uxyzw[3]>>31)<<3) \ | |
| 48 | | ( (_test.uxyzw[2]>>31)<<2) \ | |
| 49 | | ( (_test.uxyzw[1]>>31)<<1) \ | |
| 50 | | ( _test.uxyzw[0]>>31) \ | |
| 51 | ; \ | |
| 52 | return 0 != (tmp&(_mask) ); \ | |
| 53 | } \ | |
| 54 | \ | |
| 55 | BX_FLOAT4_FORCE_INLINE bool float4_test_all_##_xyzw(float4_t _test) \ | |
| 56 | { \ | |
| 57 | uint32_t tmp = ( (_test.uxyzw[3]>>31)<<3) \ | |
| 58 | | ( (_test.uxyzw[2]>>31)<<2) \ | |
| 59 | | ( (_test.uxyzw[1]>>31)<<1) \ | |
| 60 | | ( _test.uxyzw[0]>>31) \ | |
| 61 | ; \ | |
| 62 | return (_mask) == (tmp&(_mask) ); \ | |
| 63 | } | |
| 64 | ||
| 65 | IMPLEMENT_TEST(x , 0x1); | |
| 66 | IMPLEMENT_TEST(y , 0x2); | |
| 67 | IMPLEMENT_TEST(xy , 0x3); | |
| 68 | IMPLEMENT_TEST(z , 0x4); | |
| 69 | IMPLEMENT_TEST(xz , 0x5); | |
| 70 | IMPLEMENT_TEST(yz , 0x6); | |
| 71 | IMPLEMENT_TEST(xyz , 0x7); | |
| 72 | IMPLEMENT_TEST(w , 0x8); | |
| 73 | IMPLEMENT_TEST(xw , 0x9); | |
| 74 | IMPLEMENT_TEST(yw , 0xa); | |
| 75 | IMPLEMENT_TEST(xyw , 0xb); | |
| 76 | IMPLEMENT_TEST(zw , 0xc); | |
| 77 | IMPLEMENT_TEST(xzw , 0xd); | |
| 78 | IMPLEMENT_TEST(yzw , 0xe); | |
| 79 | IMPLEMENT_TEST(xyzw , 0xf); | |
| 80 | ||
| 81 | #undef IMPLEMENT_TEST | |
| 82 | ||
| 83 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_xyAB(float4_t _a, float4_t _b) | |
| 84 | { | |
| 85 | float4_t result; | |
| 86 | result.vf = __builtin_shufflevector(_a.vf, _b.vf, 0, 1, 4, 5); | |
| 87 | return result; | |
| 88 | } | |
| 89 | ||
| 90 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_ABxy(float4_t _a, float4_t _b) | |
| 91 | { | |
| 92 | float4_t result; | |
| 93 | result.vf = __builtin_shufflevector(_a.vf, _b.vf, 4, 5, 0, 1); | |
| 94 | return result; | |
| 95 | } | |
| 96 | ||
| 97 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_CDzw(float4_t _a, float4_t _b) | |
| 98 | { | |
| 99 | float4_t result; | |
| 100 | result.vf = __builtin_shufflevector(_a.vf, _b.vf, 5, 7, 2, 3); | |
| 101 | return result; | |
| 102 | } | |
| 103 | ||
| 104 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_zwCD(float4_t _a, float4_t _b) | |
| 105 | { | |
| 106 | float4_t result; | |
| 107 | result.vf = __builtin_shufflevector(_a.vf, _b.vf, 2, 3, 5, 7); | |
| 108 | return result; | |
| 109 | } | |
| 110 | ||
| 111 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_xAyB(float4_t _a, float4_t _b) | |
| 112 | { | |
| 113 | float4_t result; | |
| 114 | result.vf = __builtin_shufflevector(_a.vf, _b.vf, 0, 4, 1, 5); | |
| 115 | return result; | |
| 116 | } | |
| 117 | ||
| 118 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_yBxA(float4_t _a, float4_t _b) | |
| 119 | { | |
| 120 | float4_t result; | |
| 121 | result.vf = __builtin_shufflevector(_a.vf, _b.vf, 1, 5, 0, 4); | |
| 122 | return result; | |
| 123 | } | |
| 124 | ||
| 125 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_zCwD(float4_t _a, float4_t _b) | |
| 126 | { | |
| 127 | float4_t result; | |
| 128 | result.vf = __builtin_shufflevector(_a.vf, _b.vf, 2, 6, 3, 7); | |
| 129 | return result; | |
| 130 | } | |
| 131 | ||
| 132 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_CzDw(float4_t _a, float4_t _b) | |
| 133 | { | |
| 134 | float4_t result; | |
| 135 | result.vf = __builtin_shufflevector(_a.vf, _b.vf, 6, 2, 7, 3); | |
| 136 | return result; | |
| 137 | } | |
| 138 | ||
| 139 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_xAzC(float4_t _a, float4_t _b) | |
| 140 | { | |
| 141 | float4_t result; | |
| 142 | result.vf = __builtin_shufflevector(_a.vf, _b.vf, 0, 4, 2, 6); | |
| 143 | return result; | |
| 144 | } | |
| 145 | ||
| 146 | BX_FLOAT4_FORCE_INLINE float4_t float4_shuf_yBwD(float4_t _a, float4_t _b) | |
| 147 | { | |
| 148 | float4_t result; | |
| 149 | result.vf = __builtin_shufflevector(_a.vf, _b.vf, 1, 5, 3, 7); | |
| 150 | return result; | |
| 151 | } | |
| 152 | ||
| 153 | BX_FLOAT4_FORCE_INLINE float float4_x(float4_t _a) | |
| 154 | { | |
| 155 | return _a.fxyzw[0]; | |
| 156 | } | |
| 157 | ||
| 158 | BX_FLOAT4_FORCE_INLINE float float4_y(float4_t _a) | |
| 159 | { | |
| 160 | return _a.fxyzw[1]; | |
| 161 | } | |
| 162 | ||
| 163 | BX_FLOAT4_FORCE_INLINE float float4_z(float4_t _a) | |
| 164 | { | |
| 165 | return _a.fxyzw[2]; | |
| 166 | } | |
| 167 | ||
| 168 | BX_FLOAT4_FORCE_INLINE float float4_w(float4_t _a) | |
| 169 | { | |
| 170 | return _a.fxyzw[3]; | |
| 171 | } | |
| 172 | ||
| 173 | BX_FLOAT4_FORCE_INLINE float4_t float4_ld(const void* _ptr) | |
| 174 | { | |
| 175 | const uint32_t* input = reinterpret_cast<const uint32_t*>(_ptr); | |
| 176 | float4_t result; | |
| 177 | result.uxyzw[0] = input[0]; | |
| 178 | result.uxyzw[1] = input[1]; | |
| 179 | result.uxyzw[2] = input[2]; | |
| 180 | result.uxyzw[3] = input[3]; | |
| 181 | return result; | |
| 182 | } | |
| 183 | ||
| 184 | BX_FLOAT4_FORCE_INLINE void float4_st(void* _ptr, float4_t _a) | |
| 185 | { | |
| 186 | uint32_t* result = reinterpret_cast<uint32_t*>(_ptr); | |
| 187 | result[0] = _a.uxyzw[0]; | |
| 188 | result[1] = _a.uxyzw[1]; | |
| 189 | result[2] = _a.uxyzw[2]; | |
| 190 | result[3] = _a.uxyzw[3]; | |
| 191 | } | |
| 192 | ||
| 193 | BX_FLOAT4_FORCE_INLINE void float4_stx(void* _ptr, float4_t _a) | |
| 194 | { | |
| 195 | uint32_t* result = reinterpret_cast<uint32_t*>(_ptr); | |
| 196 | result[0] = _a.uxyzw[0]; | |
| 197 | } | |
| 198 | ||
| 199 | BX_FLOAT4_FORCE_INLINE void float4_stream(void* _ptr, float4_t _a) | |
| 200 | { | |
| 201 | uint32_t* result = reinterpret_cast<uint32_t*>(_ptr); | |
| 202 | result[0] = _a.uxyzw[0]; | |
| 203 | result[1] = _a.uxyzw[1]; | |
| 204 | result[2] = _a.uxyzw[2]; | |
| 205 | result[3] = _a.uxyzw[3]; | |
| 206 | } | |
| 207 | ||
| 208 | BX_FLOAT4_FORCE_INLINE float4_t float4_ld(float _x, float _y, float _z, float _w) | |
| 209 | { | |
| 210 | float4_t result; | |
| 211 | result.vf = { _x, _y, _z, _w }; | |
| 212 | return result; | |
| 213 | } | |
| 214 | ||
| 215 | BX_FLOAT4_FORCE_INLINE float4_t float4_ild(uint32_t _x, uint32_t _y, uint32_t _z, uint32_t _w) | |
| 216 | { | |
| 217 | float4_t result; | |
| 218 | result.vu = { _x, _y, _z, _w }; | |
| 219 | return result; | |
| 220 | } | |
| 221 | ||
| 222 | BX_FLOAT4_FORCE_INLINE float4_t float4_splat(const void* _ptr) | |
| 223 | { | |
| 224 | const uint32_t val = *reinterpret_cast<const uint32_t*>(_ptr); | |
| 225 | float4_t result; | |
| 226 | result.vu = { val, val, val, val }; | |
| 227 | return result; | |
| 228 | } | |
| 229 | ||
| 230 | BX_FLOAT4_FORCE_INLINE float4_t float4_splat(float _a) | |
| 231 | { | |
| 232 | return float4_ld(_a, _a, _a, _a); | |
| 233 | } | |
| 234 | ||
| 235 | BX_FLOAT4_FORCE_INLINE float4_t float4_isplat(uint32_t _a) | |
| 236 | { | |
| 237 | return float4_ild(_a, _a, _a, _a); | |
| 238 | } | |
| 239 | ||
| 240 | BX_FLOAT4_FORCE_INLINE float4_t float4_zero() | |
| 241 | { | |
| 242 | return float4_ild(0, 0, 0, 0); | |
| 243 | } | |
| 244 | ||
| 245 | BX_FLOAT4_FORCE_INLINE float4_t float4_itof(float4_t _a) | |
| 246 | { | |
| 247 | float4_t result; | |
| 248 | result.vf = __builtin_convertvector(_a.vi, float __attribute__((vector_size(16))) ); | |
| 249 | return result; | |
| 250 | } | |
| 251 | ||
| 252 | BX_FLOAT4_FORCE_INLINE float4_t float4_ftoi(float4_t _a) | |
| 253 | { | |
| 254 | float4_t result; | |
| 255 | result.vi = __builtin_convertvector(_a.vf, int32_t __attribute__((vector_size(16))) ); | |
| 256 | return result; | |
| 257 | } | |
| 258 | ||
| 259 | BX_FLOAT4_FORCE_INLINE float4_t float4_round(float4_t _a) | |
| 260 | { | |
| 261 | const float4_t tmp = float4_ftoi(_a); | |
| 262 | const float4_t result = float4_itof(tmp); | |
| 263 | ||
| 264 | return result; | |
| 265 | } | |
| 266 | ||
| 267 | BX_FLOAT4_FORCE_INLINE float4_t float4_add(float4_t _a, float4_t _b) | |
| 268 | { | |
| 269 | float4_t result; | |
| 270 | result.vf = _a.vf + _b.vf; | |
| 271 | return result; | |
| 272 | } | |
| 273 | ||
| 274 | BX_FLOAT4_FORCE_INLINE float4_t float4_sub(float4_t _a, float4_t _b) | |
| 275 | { | |
| 276 | float4_t result; | |
| 277 | result.vf = _a.vf - _b.vf; | |
| 278 | return result; | |
| 279 | } | |
| 280 | ||
| 281 | BX_FLOAT4_FORCE_INLINE float4_t float4_mul(float4_t _a, float4_t _b) | |
| 282 | { | |
| 283 | float4_t result; | |
| 284 | result.vf = _a.vf * _b.vf; | |
| 285 | return result; | |
| 286 | } | |
| 287 | ||
| 288 | BX_FLOAT4_FORCE_INLINE float4_t float4_div(float4_t _a, float4_t _b) | |
| 289 | { | |
| 290 | float4_t result; | |
| 291 | result.vf = _a.vf / _b.vf; | |
| 292 | return result; | |
| 293 | } | |
| 294 | ||
| 295 | #if 0 | |
| 296 | BX_FLOAT4_FORCE_INLINE float4_t float4_rcp_est(float4_t _a) | |
| 297 | { | |
| 298 | float4_t result; | |
| 299 | const float4_t one = float4_splat(1.0f); | |
| 300 | result.vf = one / _a.vf; | |
| 301 | return result; | |
| 302 | } | |
| 303 | #endif // 0 | |
| 304 | ||
| 305 | BX_FLOAT4_FORCE_INLINE float4_t float4_sqrt(float4_t _a) | |
| 306 | { | |
| 307 | float4_t result; | |
| 308 | result.vf[0] = sqrtf(_a.vf[0]); | |
| 309 | result.vf[1] = sqrtf(_a.vf[1]); | |
| 310 | result.vf[2] = sqrtf(_a.vf[2]); | |
| 311 | result.vf[3] = sqrtf(_a.vf[3]); | |
| 312 | return result; | |
| 313 | } | |
| 314 | ||
| 315 | BX_FLOAT4_FORCE_INLINE float4_t float4_rsqrt_est(float4_t _a) | |
| 316 | { | |
| 317 | float4_t result; | |
| 318 | result.vf[0] = 1.0f / sqrtf(_a.vf[0]); | |
| 319 | result.vf[1] = 1.0f / sqrtf(_a.vf[1]); | |
| 320 | result.vf[2] = 1.0f / sqrtf(_a.vf[2]); | |
| 321 | result.vf[3] = 1.0f / sqrtf(_a.vf[3]); | |
| 322 | return result; | |
| 323 | } | |
| 324 | ||
| 325 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpeq(float4_t _a, float4_t _b) | |
| 326 | { | |
| 327 | float4_t result; | |
| 328 | result.vi = _a.vf == _b.vf; | |
| 329 | return result; | |
| 330 | } | |
| 331 | ||
| 332 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmplt(float4_t _a, float4_t _b) | |
| 333 | { | |
| 334 | float4_t result; | |
| 335 | result.vi = _a.vf < _b.vf; | |
| 336 | return result; | |
| 337 | } | |
| 338 | ||
| 339 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmple(float4_t _a, float4_t _b) | |
| 340 | { | |
| 341 | float4_t result; | |
| 342 | result.vi = _a.vf <= _b.vf; | |
| 343 | return result; | |
| 344 | } | |
| 345 | ||
| 346 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpgt(float4_t _a, float4_t _b) | |
| 347 | { | |
| 348 | float4_t result; | |
| 349 | result.vi = _a.vf > _b.vf; | |
| 350 | return result; | |
| 351 | } | |
| 352 | ||
| 353 | BX_FLOAT4_FORCE_INLINE float4_t float4_cmpge(float4_t _a, float4_t _b) | |
| 354 | { | |
| 355 | float4_t result; | |
| 356 | result.vi = _a.vf >= _b.vf; | |
| 357 | return result; | |
| 358 | } | |
| 359 | ||
| 360 | BX_FLOAT4_FORCE_INLINE float4_t float4_and(float4_t _a, float4_t _b) | |
| 361 | { | |
| 362 | float4_t result; | |
| 363 | result.vu = _a.vu & _b.vu; | |
| 364 | return result; | |
| 365 | } | |
| 366 | ||
| 367 | BX_FLOAT4_FORCE_INLINE float4_t float4_andc(float4_t _a, float4_t _b) | |
| 368 | { | |
| 369 | float4_t result; | |
| 370 | result.vu = _a.vu & ~_b.vu; | |
| 371 | return result; | |
| 372 | } | |
| 373 | ||
| 374 | BX_FLOAT4_FORCE_INLINE float4_t float4_or(float4_t _a, float4_t _b) | |
| 375 | { | |
| 376 | float4_t result; | |
| 377 | result.vu = _a.vu | _b.vu; | |
| 378 | return result; | |
| 379 | } | |
| 380 | ||
| 381 | BX_FLOAT4_FORCE_INLINE float4_t float4_xor(float4_t _a, float4_t _b) | |
| 382 | { | |
| 383 | float4_t result; | |
| 384 | result.vu = _a.vu ^ _b.vu; | |
| 385 | return result; | |
| 386 | } | |
| 387 | ||
| 388 | BX_FLOAT4_FORCE_INLINE float4_t float4_sll(float4_t _a, int _count) | |
| 389 | { | |
| 390 | float4_t result; | |
| 391 | const float4_t count = float4_isplat(_count); | |
| 392 | result.vu = _a.vu << count.vi; | |
| 393 | return result; | |
| 394 | } | |
| 395 | ||
| 396 | BX_FLOAT4_FORCE_INLINE float4_t float4_srl(float4_t _a, int _count) | |
| 397 | { | |
| 398 | float4_t result; | |
| 399 | const float4_t count = float4_isplat(_count); | |
| 400 | result.vu = _a.vu >> count.vi; | |
| 401 | return result; | |
| 402 | } | |
| 403 | ||
| 404 | BX_FLOAT4_FORCE_INLINE float4_t float4_sra(float4_t _a, int _count) | |
| 405 | { | |
| 406 | float4_t result; | |
| 407 | const float4_t count = float4_isplat(_count); | |
| 408 | result.vi = _a.vi >> count.vi; | |
| 409 | return result; | |
| 410 | } | |
| 411 | ||
| 412 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmpeq(float4_t _a, float4_t _b) | |
| 413 | { | |
| 414 | float4_t result; | |
| 415 | result.vi = _a.vi == _b.vi; | |
| 416 | return result; | |
| 417 | } | |
| 418 | ||
| 419 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmplt(float4_t _a, float4_t _b) | |
| 420 | { | |
| 421 | float4_t result; | |
| 422 | result.vi = _a.vi < _b.vi; | |
| 423 | return result; | |
| 424 | } | |
| 425 | ||
| 426 | BX_FLOAT4_FORCE_INLINE float4_t float4_icmpgt(float4_t _a, float4_t _b) | |
| 427 | { | |
| 428 | float4_t result; | |
| 429 | result.vi = _a.vi > _b.vi; | |
| 430 | return result; | |
| 431 | } | |
| 432 | ||
| 433 | BX_FLOAT4_FORCE_INLINE float4_t float4_iadd(float4_t _a, float4_t _b) | |
| 434 | { | |
| 435 | float4_t result; | |
| 436 | result.vi = _a.vi + _b.vi; | |
| 437 | return result; | |
| 438 | } | |
| 439 | ||
| 440 | BX_FLOAT4_FORCE_INLINE float4_t float4_isub(float4_t _a, float4_t _b) | |
| 441 | { | |
| 442 | float4_t result; | |
| 443 | result.vi = _a.vi - _b.vi; | |
| 444 | return result; | |
| 445 | } | |
| 446 | ||
| 447 | } // namespace bx | |
| 448 | ||
| 449 | #define float4_rcp float4_rcp_ni | |
| 450 | #define float4_orx float4_orx_ni | |
| 451 | #define float4_orc float4_orc_ni | |
| 452 | #define float4_neg float4_neg_ni | |
| 453 | #define float4_madd float4_madd_ni | |
| 454 | #define float4_nmsub float4_nmsub_ni | |
| 455 | #define float4_div_nr float4_div_nr_ni | |
| 456 | #define float4_selb float4_selb_ni | |
| 457 | #define float4_sels float4_sels_ni | |
| 458 | #define float4_not float4_not_ni | |
| 459 | #define float4_abs float4_abs_ni | |
| 460 | #define float4_clamp float4_clamp_ni | |
| 461 | #define float4_lerp float4_lerp_ni | |
| 462 | #define float4_rcp_est float4_rcp_ni | |
| 463 | #define float4_rsqrt float4_rsqrt_ni | |
| 464 | #define float4_rsqrt_nr float4_rsqrt_nr_ni | |
| 465 | #define float4_rsqrt_carmack float4_rsqrt_carmack_ni | |
| 466 | #define float4_sqrt_nr float4_sqrt_nr_ni | |
| 467 | #define float4_log2 float4_log2_ni | |
| 468 | #define float4_exp2 float4_exp2_ni | |
| 469 | #define float4_pow float4_pow_ni | |
| 470 | #define float4_cross3 float4_cross3_ni | |
| 471 | #define float4_normalize3 float4_normalize3_ni | |
| 472 | #define float4_dot3 float4_dot3_ni | |
| 473 | #define float4_dot float4_dot_ni | |
| 474 | #define float4_ceil float4_ceil_ni | |
| 475 | #define float4_floor float4_floor_ni | |
| 476 | #define float4_min float4_min_ni | |
| 477 | #define float4_max float4_max_ni | |
| 478 | #define float4_imin float4_imin_ni | |
| 479 | #define float4_imax float4_imax_ni | |
| 480 | #include "float4_ni.h" | |
| 481 | ||
| 482 | #endif // BX_FLOAT4_LANGEXT_H_HEADER_GUARD |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_FLOAT4_T_H_HEADER_GUARD | |
| 7 | #define BX_FLOAT4_T_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | #define BX_FLOAT4_FORCE_INLINE BX_FORCE_INLINE | |
| 12 | #define BX_FLOAT4_INLINE static inline | |
| 13 | ||
| 14 | #if defined(__SSE2__) || (BX_COMPILER_MSVC && (BX_ARCH_64BIT || _M_IX86_FP >= 2) ) | |
| 15 | # include "float4_sse.h" | |
| 16 | #elif defined(__ARM_NEON__) && !BX_COMPILER_CLANG | |
| 17 | # include "float4_neon.h" | |
| 18 | #elif 0 // BX_COMPILER_CLANG | |
| 19 | # include "float4_langext.h" | |
| 20 | #else | |
| 21 | # pragma message("************************************\nUsing SIMD reference implementation!\n************************************") | |
| 22 | # include "float4_ref.h" | |
| 23 | #endif // | |
| 24 | ||
| 25 | #endif // BX_FLOAT4_T_H_HEADER_GUARD |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2012-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_TOKENIZE_CMD_H_HEADER_GUARD | |
| 7 | #define BX_TOKENIZE_CMD_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include <stdint.h> | |
| 10 | #include <stdio.h> | |
| 11 | #include <ctype.h> | |
| 12 | ||
| 13 | namespace bx | |
| 14 | { | |
| 15 | // Reference: | |
| 16 | // http://msdn.microsoft.com/en-us/library/a1y7w461.aspx | |
| 17 | static inline const char* tokenizeCommandLine(const char* _commandLine, char* _buffer, uint32_t& _bufferSize, int& _argc, char* _argv[], int _maxArgvs, char _term = '\0') | |
| 18 | { | |
| 19 | int argc = 0; | |
| 20 | const char* curr = _commandLine; | |
| 21 | char* currOut = _buffer; | |
| 22 | char term = ' '; | |
| 23 | bool sub = false; | |
| 24 | ||
| 25 | enum ParserState | |
| 26 | { | |
| 27 | SkipWhitespace, | |
| 28 | SetTerm, | |
| 29 | Copy, | |
| 30 | Escape, | |
| 31 | End, | |
| 32 | }; | |
| 33 | ||
| 34 | ParserState state = SkipWhitespace; | |
| 35 | ||
| 36 | while ('\0' != *curr | |
| 37 | && _term != *curr | |
| 38 | && argc < _maxArgvs) | |
| 39 | { | |
| 40 | switch (state) | |
| 41 | { | |
| 42 | case SkipWhitespace: | |
| 43 | for (; isspace(*curr); ++curr) {}; // skip whitespace | |
| 44 | state = SetTerm; | |
| 45 | break; | |
| 46 | ||
| 47 | case SetTerm: | |
| 48 | if ('"' == *curr) | |
| 49 | { | |
| 50 | term = '"'; | |
| 51 | ++curr; // skip begining quote | |
| 52 | } | |
| 53 | else | |
| 54 | { | |
| 55 | term = ' '; | |
| 56 | } | |
| 57 | ||
| 58 | _argv[argc] = currOut; | |
| 59 | ++argc; | |
| 60 | ||
| 61 | state = Copy; | |
| 62 | break; | |
| 63 | ||
| 64 | case Copy: | |
| 65 | if ('\\' == *curr) | |
| 66 | { | |
| 67 | state = Escape; | |
| 68 | } | |
| 69 | else if ('"' == *curr | |
| 70 | && '"' != term) | |
| 71 | { | |
| 72 | sub = !sub; | |
| 73 | } | |
| 74 | else if (isspace(*curr) && !sub) | |
| 75 | { | |
| 76 | state = End; | |
| 77 | } | |
| 78 | else if (term != *curr || sub) | |
| 79 | { | |
| 80 | *currOut = *curr; | |
| 81 | ++currOut; | |
| 82 | } | |
| 83 | else | |
| 84 | { | |
| 85 | state = End; | |
| 86 | } | |
| 87 | ++curr; | |
| 88 | break; | |
| 89 | ||
| 90 | case Escape: | |
| 91 | { | |
| 92 | const char* start = --curr; | |
| 93 | for (; '\\' == *curr; ++curr) {}; | |
| 94 | ||
| 95 | if ('"' != *curr) | |
| 96 | { | |
| 97 | int count = (int)(curr-start); | |
| 98 | ||
| 99 | curr = start; | |
| 100 | for (int ii = 0; ii < count; ++ii) | |
| 101 | { | |
| 102 | *currOut = *curr; | |
| 103 | ++currOut; | |
| 104 | ++curr; | |
| 105 | } | |
| 106 | } | |
| 107 | else | |
| 108 | { | |
| 109 | curr = start+1; | |
| 110 | *currOut = *curr; | |
| 111 | ++currOut; | |
| 112 | ++curr; | |
| 113 | } | |
| 114 | } | |
| 115 | state = Copy; | |
| 116 | break; | |
| 117 | ||
| 118 | case End: | |
| 119 | *currOut = '\0'; | |
| 120 | ++currOut; | |
| 121 | state = SkipWhitespace; | |
| 122 | break; | |
| 123 | } | |
| 124 | } | |
| 125 | ||
| 126 | *currOut = '\0'; | |
| 127 | if (0 < argc | |
| 128 | && '\0' == _argv[argc-1][0]) | |
| 129 | { | |
| 130 | --argc; | |
| 131 | } | |
| 132 | ||
| 133 | _bufferSize = (uint32_t)(currOut - _buffer); | |
| 134 | _argc = argc; | |
| 135 | ||
| 136 | if ('\0' != *curr) | |
| 137 | { | |
| 138 | ++curr; | |
| 139 | } | |
| 140 | ||
| 141 | return curr; | |
| 142 | } | |
| 143 | ||
| 144 | } // namespace bx | |
| 145 | ||
| 146 | #endif // TOKENIZE_CMD_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_SPSCQUEUE_H_HEADER_GUARD | |
| 7 | #define BX_SPSCQUEUE_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | #include "cpu.h" | |
| 11 | #include "mutex.h" | |
| 12 | #include "uint32_t.h" | |
| 13 | ||
| 14 | #include <list> | |
| 15 | ||
| 16 | namespace bx | |
| 17 | { | |
| 18 | // http://drdobbs.com/article/print?articleId=210604448&siteSectionName= | |
| 19 | template <typename Ty> | |
| 20 | class SpScUnboundedQueueLf | |
| 21 | { | |
| 22 | BX_CLASS(SpScUnboundedQueueLf | |
| 23 | , NO_COPY | |
| 24 | , NO_ASSIGNMENT | |
| 25 | ); | |
| 26 | ||
| 27 | public: | |
| 28 | SpScUnboundedQueueLf() | |
| 29 | : m_first(new Node(NULL) ) | |
| 30 | , m_divider(m_first) | |
| 31 | , m_last(m_first) | |
| 32 | { | |
| 33 | } | |
| 34 | ||
| 35 | ~SpScUnboundedQueueLf() | |
| 36 | { | |
| 37 | while (NULL != m_first) | |
| 38 | { | |
| 39 | Node* node = m_first; | |
| 40 | m_first = node->m_next; | |
| 41 | delete node; | |
| 42 | } | |
| 43 | } | |
| 44 | ||
| 45 | void push(Ty* _ptr) // producer only | |
| 46 | { | |
| 47 | m_last->m_next = new Node( (void*)_ptr); | |
| 48 | atomicExchangePtr( (void**)&m_last, m_last->m_next); | |
| 49 | while (m_first != m_divider) | |
| 50 | { | |
| 51 | Node* node = m_first; | |
| 52 | m_first = m_first->m_next; | |
| 53 | delete node; | |
| 54 | } | |
| 55 | } | |
| 56 | ||
| 57 | Ty* peek() // consumer only | |
| 58 | { | |
| 59 | if (m_divider != m_last) | |
| 60 | { | |
| 61 | Ty* ptr = (Ty*)m_divider->m_next->m_ptr; | |
| 62 | return ptr; | |
| 63 | } | |
| 64 | ||
| 65 | return NULL; | |
| 66 | } | |
| 67 | ||
| 68 | Ty* pop() // consumer only | |
| 69 | { | |
| 70 | if (m_divider != m_last) | |
| 71 | { | |
| 72 | Ty* ptr = (Ty*)m_divider->m_next->m_ptr; | |
| 73 | atomicExchangePtr( (void**)&m_divider, m_divider->m_next); | |
| 74 | return ptr; | |
| 75 | } | |
| 76 | ||
| 77 | return NULL; | |
| 78 | } | |
| 79 | ||
| 80 | private: | |
| 81 | struct Node | |
| 82 | { | |
| 83 | Node(void* _ptr) | |
| 84 | : m_ptr(_ptr) | |
| 85 | , m_next(NULL) | |
| 86 | { | |
| 87 | } | |
| 88 | ||
| 89 | void* m_ptr; | |
| 90 | Node* m_next; | |
| 91 | }; | |
| 92 | ||
| 93 | Node* m_first; | |
| 94 | Node* m_divider; | |
| 95 | Node* m_last; | |
| 96 | }; | |
| 97 | ||
| 98 | #if BX_CONFIG_SUPPORTS_THREADING | |
| 99 | template<typename Ty> | |
| 100 | class SpScUnboundedQueueMutex | |
| 101 | { | |
| 102 | BX_CLASS(SpScUnboundedQueueMutex | |
| 103 | , NO_COPY | |
| 104 | , NO_ASSIGNMENT | |
| 105 | ); | |
| 106 | ||
| 107 | public: | |
| 108 | SpScUnboundedQueueMutex() | |
| 109 | { | |
| 110 | } | |
| 111 | ||
| 112 | ~SpScUnboundedQueueMutex() | |
| 113 | { | |
| 114 | BX_CHECK(m_queue.empty(), "Queue is not empty!"); | |
| 115 | } | |
| 116 | ||
| 117 | void push(Ty* _item) | |
| 118 | { | |
| 119 | bx::LwMutexScope lock(m_mutex); | |
| 120 | m_queue.push_back(_item); | |
| 121 | } | |
| 122 | ||
| 123 | Ty* peek() | |
| 124 | { | |
| 125 | bx::LwMutexScope lock(m_mutex); | |
| 126 | if (!m_queue.empty() ) | |
| 127 | { | |
| 128 | return m_queue.front(); | |
| 129 | } | |
| 130 | ||
| 131 | return NULL; | |
| 132 | } | |
| 133 | ||
| 134 | Ty* pop() | |
| 135 | { | |
| 136 | bx::LwMutexScope lock(m_mutex); | |
| 137 | if (!m_queue.empty() ) | |
| 138 | { | |
| 139 | Ty* item = m_queue.front(); | |
| 140 | m_queue.pop_front(); | |
| 141 | return item; | |
| 142 | } | |
| 143 | ||
| 144 | return NULL; | |
| 145 | } | |
| 146 | ||
| 147 | private: | |
| 148 | bx::LwMutex m_mutex; | |
| 149 | std::list<Ty*> m_queue; | |
| 150 | }; | |
| 151 | #endif // BX_CONFIG_SUPPORTS_THREADING | |
| 152 | ||
| 153 | #if BX_CONFIG_SPSCQUEUE_USE_MUTEX && BX_CONFIG_SUPPORTS_THREADING | |
| 154 | # define SpScUnboundedQueue SpScUnboundedQueueMutex | |
| 155 | #else | |
| 156 | # define SpScUnboundedQueue SpScUnboundedQueueLf | |
| 157 | #endif // BX_CONFIG_SPSCQUEUE_USE_MUTEX | |
| 158 | ||
| 159 | #if BX_CONFIG_SUPPORTS_THREADING | |
| 160 | template <typename Ty> | |
| 161 | class SpScBlockingUnboundedQueue | |
| 162 | { | |
| 163 | BX_CLASS(SpScBlockingUnboundedQueue | |
| 164 | , NO_COPY | |
| 165 | , NO_ASSIGNMENT | |
| 166 | ); | |
| 167 | ||
| 168 | public: | |
| 169 | SpScBlockingUnboundedQueue() | |
| 170 | { | |
| 171 | } | |
| 172 | ||
| 173 | ~SpScBlockingUnboundedQueue() | |
| 174 | { | |
| 175 | } | |
| 176 | ||
| 177 | void push(Ty* _ptr) // producer only | |
| 178 | { | |
| 179 | m_queue.push( (void*)_ptr); | |
| 180 | m_count.post(); | |
| 181 | } | |
| 182 | ||
| 183 | Ty* peek() // consumer only | |
| 184 | { | |
| 185 | return (Ty*)m_queue.peek(); | |
| 186 | } | |
| 187 | ||
| 188 | Ty* pop(int32_t _msecs = -1) // consumer only | |
| 189 | { | |
| 190 | if (m_count.wait(_msecs) ) | |
| 191 | { | |
| 192 | return (Ty*)m_queue.pop(); | |
| 193 | } | |
| 194 | ||
| 195 | return NULL; | |
| 196 | } | |
| 197 | ||
| 198 | private: | |
| 199 | Semaphore m_count; | |
| 200 | SpScUnboundedQueue<void> m_queue; | |
| 201 | }; | |
| 202 | #endif // BX_CONFIG_SUPPORTS_THREADING | |
| 203 | ||
| 204 | } // namespace bx | |
| 205 | ||
| 206 | #endif // BX_RINGBUFFER_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_RADIXSORT_H_HEADER_GUARD | |
| 7 | #define BX_RADIXSORT_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | namespace bx | |
| 12 | { | |
| 13 | #define BX_RADIXSORT_BITS 11 | |
| 14 | #define BX_RADIXSORT_HISTOGRAM_SIZE (1<<BX_RADIXSORT_BITS) | |
| 15 | #define BX_RADIXSORT_BIT_MASK (BX_RADIXSORT_HISTOGRAM_SIZE-1) | |
| 16 | ||
| 17 | template <typename Ty> | |
| 18 | void radixSort32(uint32_t* __restrict _keys, uint32_t* __restrict _tempKeys, Ty* __restrict _values, Ty* __restrict _tempValues, uint32_t _size) | |
| 19 | { | |
| 20 | uint32_t* __restrict keys = _keys; | |
| 21 | uint32_t* __restrict tempKeys = _tempKeys; | |
| 22 | Ty* __restrict values = _values; | |
| 23 | Ty* __restrict tempValues = _tempValues; | |
| 24 | ||
| 25 | uint16_t histogram[BX_RADIXSORT_HISTOGRAM_SIZE]; | |
| 26 | uint16_t shift = 0; | |
| 27 | uint32_t pass = 0; | |
| 28 | for (; pass < 3; ++pass) | |
| 29 | { | |
| 30 | memset(histogram, 0, sizeof(uint16_t)*BX_RADIXSORT_HISTOGRAM_SIZE); | |
| 31 | ||
| 32 | bool sorted = true; | |
| 33 | uint32_t key = keys[0]; | |
| 34 | uint32_t prevKey = key; | |
| 35 | for (uint32_t ii = 0; ii < _size; ++ii, prevKey = key) | |
| 36 | { | |
| 37 | key = keys[ii]; | |
| 38 | uint16_t index = (key>>shift)&BX_RADIXSORT_BIT_MASK; | |
| 39 | ++histogram[index]; | |
| 40 | sorted &= prevKey <= key; | |
| 41 | } | |
| 42 | ||
| 43 | if (sorted) | |
| 44 | { | |
| 45 | goto done; | |
| 46 | } | |
| 47 | ||
| 48 | uint16_t offset = 0; | |
| 49 | for (uint32_t ii = 0; ii < BX_RADIXSORT_HISTOGRAM_SIZE; ++ii) | |
| 50 | { | |
| 51 | uint16_t count = histogram[ii]; | |
| 52 | histogram[ii] = offset; | |
| 53 | offset += count; | |
| 54 | } | |
| 55 | ||
| 56 | for (uint32_t ii = 0; ii < _size; ++ii) | |
| 57 | { | |
| 58 | uint32_t key = keys[ii]; | |
| 59 | uint16_t index = (key>>shift)&BX_RADIXSORT_BIT_MASK; | |
| 60 | uint16_t dest = histogram[index]++; | |
| 61 | tempKeys[dest] = key; | |
| 62 | tempValues[dest] = values[ii]; | |
| 63 | } | |
| 64 | ||
| 65 | uint32_t* swapKeys = tempKeys; | |
| 66 | tempKeys = keys; | |
| 67 | keys = swapKeys; | |
| 68 | ||
| 69 | Ty* swapValues = tempValues; | |
| 70 | tempValues = values; | |
| 71 | values = swapValues; | |
| 72 | ||
| 73 | shift += BX_RADIXSORT_BITS; | |
| 74 | } | |
| 75 | ||
| 76 | done: | |
| 77 | if (0 != (pass&1) ) | |
| 78 | { | |
| 79 | // Odd number of passes needs to do copy to the destination. | |
| 80 | memcpy(_keys, _tempKeys, _size*sizeof(uint32_t) ); | |
| 81 | for (uint32_t ii = 0; ii < _size; ++ii) | |
| 82 | { | |
| 83 | _values[ii] = _tempValues[ii]; | |
| 84 | } | |
| 85 | } | |
| 86 | } | |
| 87 | ||
| 88 | template <typename Ty> | |
| 89 | void radixSort64(uint64_t* __restrict _keys, uint64_t* __restrict _tempKeys, Ty* __restrict _values, Ty* __restrict _tempValues, uint32_t _size) | |
| 90 | { | |
| 91 | uint64_t* __restrict keys = _keys; | |
| 92 | uint64_t* __restrict tempKeys = _tempKeys; | |
| 93 | Ty* __restrict values = _values; | |
| 94 | Ty* __restrict tempValues = _tempValues; | |
| 95 | ||
| 96 | uint16_t histogram[BX_RADIXSORT_HISTOGRAM_SIZE]; | |
| 97 | uint16_t shift = 0; | |
| 98 | uint32_t pass = 0; | |
| 99 | for (; pass < 6; ++pass) | |
| 100 | { | |
| 101 | memset(histogram, 0, sizeof(uint16_t)*BX_RADIXSORT_HISTOGRAM_SIZE); | |
| 102 | ||
| 103 | bool sorted = true; | |
| 104 | uint64_t key = keys[0]; | |
| 105 | uint64_t prevKey = key; | |
| 106 | for (uint32_t ii = 0; ii < _size; ++ii, prevKey = key) | |
| 107 | { | |
| 108 | key = keys[ii]; | |
| 109 | uint16_t index = (key>>shift)&BX_RADIXSORT_BIT_MASK; | |
| 110 | ++histogram[index]; | |
| 111 | sorted &= prevKey <= key; | |
| 112 | } | |
| 113 | ||
| 114 | if (sorted) | |
| 115 | { | |
| 116 | goto done; | |
| 117 | } | |
| 118 | ||
| 119 | uint16_t offset = 0; | |
| 120 | for (uint32_t ii = 0; ii < BX_RADIXSORT_HISTOGRAM_SIZE; ++ii) | |
| 121 | { | |
| 122 | uint16_t count = histogram[ii]; | |
| 123 | histogram[ii] = offset; | |
| 124 | offset += count; | |
| 125 | } | |
| 126 | ||
| 127 | for (uint32_t ii = 0; ii < _size; ++ii) | |
| 128 | { | |
| 129 | uint64_t key = keys[ii]; | |
| 130 | uint16_t index = (key>>shift)&BX_RADIXSORT_BIT_MASK; | |
| 131 | uint16_t dest = histogram[index]++; | |
| 132 | tempKeys[dest] = key; | |
| 133 | tempValues[dest] = values[ii]; | |
| 134 | } | |
| 135 | ||
| 136 | uint64_t* swapKeys = tempKeys; | |
| 137 | tempKeys = keys; | |
| 138 | keys = swapKeys; | |
| 139 | ||
| 140 | Ty* swapValues = tempValues; | |
| 141 | tempValues = values; | |
| 142 | values = swapValues; | |
| 143 | ||
| 144 | shift += BX_RADIXSORT_BITS; | |
| 145 | } | |
| 146 | ||
| 147 | done: | |
| 148 | if (0 != (pass&1) ) | |
| 149 | { | |
| 150 | // Odd number of passes needs to do copy to the destination. | |
| 151 | memcpy(_keys, _tempKeys, _size*sizeof(uint64_t) ); | |
| 152 | for (uint32_t ii = 0; ii < _size; ++ii) | |
| 153 | { | |
| 154 | _values[ii] = _tempValues[ii]; | |
| 155 | } | |
| 156 | } | |
| 157 | } | |
| 158 | ||
| 159 | #undef BX_RADIXSORT_BITS | |
| 160 | #undef BX_RADIXSORT_HISTOGRAM_SIZE | |
| 161 | #undef BX_RADIXSORT_BIT_MASK | |
| 162 | ||
| 163 | } // namespace bx | |
| 164 | ||
| 165 | #endif // BX_RADIXSORT_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_MACROS_H_HEADER_GUARD | |
| 7 | #define BX_MACROS_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | #if BX_COMPILER_MSVC | |
| 12 | // Workaround MSVS bug... | |
| 13 | # define BX_VA_ARGS_PASS(...) BX_VA_ARGS_PASS_1_ __VA_ARGS__ BX_VA_ARGS_PASS_2_ | |
| 14 | # define BX_VA_ARGS_PASS_1_ ( | |
| 15 | # define BX_VA_ARGS_PASS_2_ ) | |
| 16 | #else | |
| 17 | # define BX_VA_ARGS_PASS(...) (__VA_ARGS__) | |
| 18 | #endif // BX_COMPILER_MSVC | |
| 19 | ||
| 20 | #define BX_VA_ARGS_COUNT(...) BX_VA_ARGS_COUNT_ BX_VA_ARGS_PASS(__VA_ARGS__, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1) | |
| 21 | #define BX_VA_ARGS_COUNT_(_a1, _a2, _a3, _a4, _a5, _a6, _a7, _a8, _a9, _a10, _a11, _a12, _a13, _a14, _a15, _a16, _last, ...) _last | |
| 22 | ||
| 23 | #define BX_MACRO_DISPATCHER(_func, ...) BX_MACRO_DISPATCHER_1_(_func, BX_VA_ARGS_COUNT(__VA_ARGS__) ) | |
| 24 | #define BX_MACRO_DISPATCHER_1_(_func, _argCount) BX_MACRO_DISPATCHER_2_(_func, _argCount) | |
| 25 | #define BX_MACRO_DISPATCHER_2_(_func, _argCount) BX_CONCATENATE(_func, _argCount) | |
| 26 | ||
| 27 | #define BX_MAKEFOURCC(_a, _b, _c, _d) ( ( (uint32_t)(_a) | ( (uint32_t)(_b) << 8) | ( (uint32_t)(_c) << 16) | ( (uint32_t)(_d) << 24) ) ) | |
| 28 | ||
| 29 | #define BX_STRINGIZE(_x) BX_STRINGIZE_(_x) | |
| 30 | #define BX_STRINGIZE_(_x) #_x | |
| 31 | ||
| 32 | #define BX_CONCATENATE(_x, _y) BX_CONCATENATE_(_x, _y) | |
| 33 | #define BX_CONCATENATE_(_x, _y) _x ## _y | |
| 34 | ||
| 35 | #define BX_FILE_LINE_LITERAL "" __FILE__ "(" BX_STRINGIZE(__LINE__) "): " | |
| 36 | ||
| 37 | #define BX_ALIGN_MASK(_value, _mask) ( ( (_value)+(_mask) ) & ( (~0)&(~(_mask) ) ) ) | |
| 38 | #define BX_ALIGN_16(_value) BX_ALIGN_MASK(_value, 0xf) | |
| 39 | #define BX_ALIGN_256(_value) BX_ALIGN_MASK(_value, 0xff) | |
| 40 | #define BX_ALIGN_4096(_value) BX_ALIGN_MASK(_value, 0xfff) | |
| 41 | ||
| 42 | #define BX_ALIGNOF(_type) __alignof(_type) | |
| 43 | ||
| 44 | #if BX_COMPILER_GCC || BX_COMPILER_CLANG | |
| 45 | # define BX_ALIGN_STRUCT(_align, _struct) _struct __attribute__( (aligned(_align) ) ) | |
| 46 | # define BX_ALLOW_UNUSED __attribute__( (unused) ) | |
| 47 | # define BX_FORCE_INLINE __extension__ static __inline __attribute__( (__always_inline__) ) | |
| 48 | # define BX_FUNCTION __PRETTY_FUNCTION__ | |
| 49 | # define BX_NO_INLINE __attribute__( (noinline) ) | |
| 50 | # define BX_NO_RETURN __attribute__( (noreturn) ) | |
| 51 | # define BX_NO_VTABLE | |
| 52 | # define BX_OVERRIDE | |
| 53 | # define BX_PRINTF_ARGS(_format, _args) __attribute__ ( (format(__printf__, _format, _args) ) ) | |
| 54 | # if BX_COMPILER_CLANG || BX_PLATFORM_OSX || BX_PLATFORM_IOS | |
| 55 | # define BX_THREAD /* not supported right now */ | |
| 56 | # else | |
| 57 | # define BX_THREAD __thread | |
| 58 | # endif // BX_COMPILER_CLANG | |
| 59 | # define BX_ATTRIBUTE(_x) __attribute__( (_x) ) | |
| 60 | #elif BX_COMPILER_MSVC | |
| 61 | # define BX_ALIGN_STRUCT(_align, _struct) __declspec(align(_align) ) _struct | |
| 62 | # define BX_ALLOW_UNUSED | |
| 63 | # define BX_FORCE_INLINE __forceinline | |
| 64 | # define BX_FUNCTION __FUNCTION__ | |
| 65 | # define BX_NO_INLINE __declspec(noinline) | |
| 66 | # define BX_NO_RETURN | |
| 67 | # define BX_NO_VTABLE __declspec(novtable) | |
| 68 | # define BX_OVERRIDE override | |
| 69 | # define BX_PRINTF_ARGS(_format, _args) | |
| 70 | # define BX_THREAD __declspec(thread) | |
| 71 | # define BX_ATTRIBUTE(_x) | |
| 72 | #else | |
| 73 | # error "Unknown BX_COMPILER_?" | |
| 74 | #endif | |
| 75 | ||
| 76 | // #define BX_STATIC_ASSERT(_condition, ...) static_assert(_condition, "" __VA_ARGS__) | |
| 77 | #define BX_STATIC_ASSERT(_condition, ...) typedef char BX_CONCATENATE(BX_STATIC_ASSERT_, __LINE__)[1][(_condition)] BX_ATTRIBUTE(unused) | |
| 78 | ||
| 79 | #define BX_CACHE_LINE_ALIGN_MARKER() BX_ALIGN_STRUCT(BX_CACHE_LINE_SIZE, struct) BX_CONCATENATE(bx_cache_line_marker_compiler_stfu, __COUNTER__) {} | |
| 80 | #define BX_CACHE_LINE_ALIGN(_def) BX_CACHE_LINE_ALIGN_MARKER(); _def; BX_CACHE_LINE_ALIGN_MARKER() | |
| 81 | ||
| 82 | #define BX_ALIGN_STRUCT_16(_struct) BX_ALIGN_STRUCT(16, _struct) | |
| 83 | #define BX_ALIGN_STRUCT_256(_struct) BX_ALIGN_STRUCT(256, _struct) | |
| 84 | ||
| 85 | #define BX_MACRO_BLOCK_BEGIN for(;;) { | |
| 86 | #define BX_MACRO_BLOCK_END break; } | |
| 87 | #define BX_NOOP(...) BX_MACRO_BLOCK_BEGIN BX_MACRO_BLOCK_END | |
| 88 | ||
| 89 | #define BX_UNUSED_1(_a1) BX_MACRO_BLOCK_BEGIN (void)(true ? (void)0 : ( (void)(_a1) ) ); BX_MACRO_BLOCK_END | |
| 90 | #define BX_UNUSED_2(_a1, _a2) BX_UNUSED_1(_a1); BX_UNUSED_1(_a2) | |
| 91 | #define BX_UNUSED_3(_a1, _a2, _a3) BX_UNUSED_2(_a1, _a2); BX_UNUSED_1(_a3) | |
| 92 | #define BX_UNUSED_4(_a1, _a2, _a3, _a4) BX_UNUSED_3(_a1, _a2, _a3); BX_UNUSED_1(_a4) | |
| 93 | #define BX_UNUSED_5(_a1, _a2, _a3, _a4, _a5) BX_UNUSED_4(_a1, _a2, _a3, _a4); BX_UNUSED_1(_a5) | |
| 94 | #define BX_UNUSED_6(_a1, _a2, _a3, _a4, _a5, _a6) BX_UNUSED_5(_a1, _a2, _a3, _a4, _a5); BX_UNUSED_1(_a6) | |
| 95 | #define BX_UNUSED_7(_a1, _a2, _a3, _a4, _a5, _a6, _a7) BX_UNUSED_6(_a1, _a2, _a3, _a4, _a5, _a6); BX_UNUSED_1(_a7) | |
| 96 | #define BX_UNUSED_8(_a1, _a2, _a3, _a4, _a5, _a6, _a7, _a8) BX_UNUSED_7(_a1, _a2, _a3, _a4, _a5, _a6, _a7); BX_UNUSED_1(_a8) | |
| 97 | #define BX_UNUSED_9(_a1, _a2, _a3, _a4, _a5, _a6, _a7, _a8, _a9) BX_UNUSED_8(_a1, _a2, _a3, _a4, _a5, _a6, _a7, _a8); BX_UNUSED_1(_a9) | |
| 98 | #define BX_UNUSED_10(_a1, _a2, _a3, _a4, _a5, _a6, _a7, _a8, _a9, _a10) BX_UNUSED_9(_a1, _a2, _a3, _a4, _a5, _a6, _a7, _a8, _a9); BX_UNUSED_1(_a10) | |
| 99 | #define BX_UNUSED_11(_a1, _a2, _a3, _a4, _a5, _a6, _a7, _a8, _a9, _a10, _a11) BX_UNUSED_10(_a1, _a2, _a3, _a4, _a5, _a6, _a7, _a8, _a9, _a10); BX_UNUSED_1(_a11) | |
| 100 | #define BX_UNUSED_12(_a1, _a2, _a3, _a4, _a5, _a6, _a7, _a8, _a9, _a10, _a11, _a12) BX_UNUSED_11(_a1, _a2, _a3, _a4, _a5, _a6, _a7, _a8, _a9, _a10, _a11); BX_UNUSED_1(_a12) | |
| 101 | ||
| 102 | #if BX_COMPILER_MSVC | |
| 103 | // Workaround MSVS bug... | |
| 104 | # define BX_UNUSED(...) BX_MACRO_DISPATCHER(BX_UNUSED_, __VA_ARGS__) BX_VA_ARGS_PASS(__VA_ARGS__) | |
| 105 | #else | |
| 106 | # define BX_UNUSED(...) BX_MACRO_DISPATCHER(BX_UNUSED_, __VA_ARGS__)(__VA_ARGS__) | |
| 107 | #endif // BX_COMPILER_MSVC | |
| 108 | ||
| 109 | #define BX_TYPE_IS_POD(_type) (!__is_class(_type) || __is_pod(_type) ) | |
| 110 | ||
| 111 | #define BX_CLASS_NO_DEFAULT_CTOR(_class) \ | |
| 112 | private: _class() | |
| 113 | ||
| 114 | #define BX_CLASS_NO_COPY(_class) \ | |
| 115 | private: _class(const _class& _rhs) | |
| 116 | ||
| 117 | #define BX_CLASS_NO_ASSIGNMENT(_class) \ | |
| 118 | private: _class& operator=(const _class& _rhs) | |
| 119 | ||
| 120 | #define BX_CLASS_ALLOCATOR(_class) \ | |
| 121 | public: void* operator new(size_t _size); \ | |
| 122 | public: void operator delete(void* _ptr); \ | |
| 123 | public: void* operator new[](size_t _size); \ | |
| 124 | public: void operator delete[](void* _ptr) | |
| 125 | ||
| 126 | #define BX_CLASS_1(_class, _a1) BX_CONCATENATE(BX_CLASS_, _a1)(_class) | |
| 127 | #define BX_CLASS_2(_class, _a1, _a2) BX_CLASS_1(_class, _a1); BX_CLASS_1(_class, _a2) | |
| 128 | #define BX_CLASS_3(_class, _a1, _a2, _a3) BX_CLASS_2(_class, _a1, _a2); BX_CLASS_1(_class, _a3) | |
| 129 | #define BX_CLASS_4(_class, _a1, _a2, _a3, _a4) BX_CLASS_3(_class, _a1, _a2, _a3); BX_CLASS_1(_class, _a4) | |
| 130 | ||
| 131 | #if BX_COMPILER_MSVC | |
| 132 | # define BX_CLASS(_class, ...) BX_MACRO_DISPATCHER(BX_CLASS_, __VA_ARGS__) BX_VA_ARGS_PASS(_class, __VA_ARGS__) | |
| 133 | #else | |
| 134 | # define BX_CLASS(_class, ...) BX_MACRO_DISPATCHER(BX_CLASS_, __VA_ARGS__)(_class, __VA_ARGS__) | |
| 135 | #endif // BX_COMPILER_MSVC | |
| 136 | ||
| 137 | #ifndef BX_CHECK | |
| 138 | # define BX_CHECK(_condition, ...) BX_NOOP() | |
| 139 | #endif // BX_CHECK | |
| 140 | ||
| 141 | #ifndef BX_TRACE | |
| 142 | # define BX_TRACE(...) BX_NOOP() | |
| 143 | #endif // BX_TRACE | |
| 144 | ||
| 145 | #ifndef BX_WARN | |
| 146 | # define BX_WARN(_condition, ...) BX_NOOP() | |
| 147 | #endif // BX_CHECK | |
| 148 | ||
| 149 | #ifndef BX_CONFIG_ALLOCATOR_DEBUG | |
| 150 | # define BX_CONFIG_ALLOCATOR_DEBUG 0 | |
| 151 | #endif // BX_CONFIG_DEBUG_ALLOC | |
| 152 | ||
| 153 | #ifndef BX_CONFIG_ALLOCATOR_CRT | |
| 154 | # define BX_CONFIG_ALLOCATOR_CRT 1 | |
| 155 | #endif // BX_CONFIG_ALLOCATOR_CRT | |
| 156 | ||
| 157 | #ifndef BX_CONFIG_SPSCQUEUE_USE_MUTEX | |
| 158 | # define BX_CONFIG_SPSCQUEUE_USE_MUTEX 0 | |
| 159 | #endif // BX_CONFIG_SPSCQUEUE_USE_MUTEX | |
| 160 | ||
| 161 | #ifndef BX_CONFIG_CRT_FILE_READER_WRITER | |
| 162 | # define BX_CONFIG_CRT_FILE_READER_WRITER (0 \ | |
| 163 | || BX_PLATFORM_ANDROID \ | |
| 164 | || BX_PLATFORM_FREEBSD \ | |
| 165 | || BX_PLATFORM_IOS \ | |
| 166 | || BX_PLATFORM_LINUX \ | |
| 167 | || BX_PLATFORM_OSX \ | |
| 168 | || BX_PLATFORM_QNX \ | |
| 169 | || BX_PLATFORM_WINDOWS \ | |
| 170 | ? 1 : 0) | |
| 171 | #endif // BX_CONFIG_CRT_FILE_READER_WRITER | |
| 172 | ||
| 173 | #ifndef BX_CONFIG_SEMAPHORE_PTHREAD | |
| 174 | # define BX_CONFIG_SEMAPHORE_PTHREAD (BX_PLATFORM_OSX || BX_PLATFORM_IOS) | |
| 175 | #endif // BX_CONFIG_SEMAPHORE_PTHREAD | |
| 176 | ||
| 177 | #ifndef BX_CONFIG_SUPPORTS_THREADING | |
| 178 | # define BX_CONFIG_SUPPORTS_THREADING !(BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_WINRT) | |
| 179 | #endif // BX_CONFIG_SUPPORTS_THREADING | |
| 180 | ||
| 181 | #endif // BX_MACROS_H_HEADER_GUARD |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_RNG_H_HEADER_GUARD | |
| 7 | #define BX_RNG_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | #define _USE_MATH_DEFINES | |
| 12 | #include <math.h> | |
| 13 | ||
| 14 | namespace bx | |
| 15 | { | |
| 16 | // George Marsaglia's MWC | |
| 17 | class RngMwc | |
| 18 | { | |
| 19 | public: | |
| 20 | RngMwc(uint32_t _z = 12345, uint32_t _w = 65435) | |
| 21 | : m_z(_z) | |
| 22 | , m_w(_w) | |
| 23 | { | |
| 24 | } | |
| 25 | ||
| 26 | void reset(uint32_t _z = 12345, uint32_t _w = 65435) | |
| 27 | { | |
| 28 | m_z = _z; | |
| 29 | m_w = _w; | |
| 30 | } | |
| 31 | ||
| 32 | uint32_t gen() | |
| 33 | { | |
| 34 | m_z = 36969*(m_z&65535)+(m_z>>16); | |
| 35 | m_w = 18000*(m_w&65535)+(m_w>>16); | |
| 36 | return (m_z<<16)+m_w; | |
| 37 | } | |
| 38 | ||
| 39 | private: | |
| 40 | uint32_t m_z; | |
| 41 | uint32_t m_w; | |
| 42 | }; | |
| 43 | ||
| 44 | // George Marsaglia's FIB | |
| 45 | class RngFib | |
| 46 | { | |
| 47 | public: | |
| 48 | RngFib() | |
| 49 | : m_a(9983651) | |
| 50 | , m_b(95746118) | |
| 51 | { | |
| 52 | } | |
| 53 | ||
| 54 | void reset() | |
| 55 | { | |
| 56 | m_a = 9983651; | |
| 57 | m_b = 95746118; | |
| 58 | } | |
| 59 | ||
| 60 | uint32_t gen() | |
| 61 | { | |
| 62 | m_b = m_a+m_b; | |
| 63 | m_a = m_b-m_a; | |
| 64 | return m_a; | |
| 65 | } | |
| 66 | ||
| 67 | private: | |
| 68 | uint32_t m_a; | |
| 69 | uint32_t m_b; | |
| 70 | }; | |
| 71 | ||
| 72 | // George Marsaglia's SHR3 | |
| 73 | class RngShr3 | |
| 74 | { | |
| 75 | public: | |
| 76 | RngShr3(uint32_t _jsr = 34221) | |
| 77 | : m_jsr(_jsr) | |
| 78 | { | |
| 79 | } | |
| 80 | ||
| 81 | void reset(uint32_t _jsr = 34221) | |
| 82 | { | |
| 83 | m_jsr = _jsr; | |
| 84 | } | |
| 85 | ||
| 86 | uint32_t gen() | |
| 87 | { | |
| 88 | m_jsr ^= m_jsr<<17; | |
| 89 | m_jsr ^= m_jsr>>13; | |
| 90 | m_jsr ^= m_jsr<<5; | |
| 91 | return m_jsr; | |
| 92 | } | |
| 93 | ||
| 94 | private: | |
| 95 | uint32_t m_jsr; | |
| 96 | }; | |
| 97 | ||
| 98 | /// Returns random number between 0.0f and 1.0f. | |
| 99 | template <typename Ty> | |
| 100 | inline float frnd(Ty* _rng) | |
| 101 | { | |
| 102 | uint32_t rnd = _rng->gen() & UINT16_MAX; | |
| 103 | return float(rnd) * 1.0f/float(UINT16_MAX); | |
| 104 | } | |
| 105 | ||
| 106 | /// Returns random number between -1.0f and 1.0f. | |
| 107 | template <typename Ty> | |
| 108 | inline float frndh(Ty* _rng) | |
| 109 | { | |
| 110 | return 2.0f * bx::frnd(_rng) - 1.0f; | |
| 111 | } | |
| 112 | ||
| 113 | /// Generate random point on unit sphere. | |
| 114 | template <typename Ty> | |
| 115 | static inline void randUnitSphere(float _result[3], Ty* _rng) | |
| 116 | { | |
| 117 | float rand0 = frnd(_rng) * 2.0f - 1.0f; | |
| 118 | float rand1 = frnd(_rng) * float(M_PI) * 2.0f; | |
| 119 | ||
| 120 | float sqrtf1 = sqrtf(1.0f - rand0*rand0); | |
| 121 | _result[0] = sqrtf1 * cosf(rand1); | |
| 122 | _result[1] = sqrtf1 * sinf(rand1); | |
| 123 | _result[2] = rand0; | |
| 124 | } | |
| 125 | ||
| 126 | /// Generate random point on unit hemisphere. | |
| 127 | template <typename Ty> | |
| 128 | static inline void randUnitHemisphere(float _result[3], Ty* _rng, const float _normal[3]) | |
| 129 | { | |
| 130 | float dir[3]; | |
| 131 | randUnitSphere(dir, _rng); | |
| 132 | ||
| 133 | float DdotN = dir[0]*_normal[0] | |
| 134 | + dir[1]*_normal[1] | |
| 135 | + dir[2]*_normal[2] | |
| 136 | ; | |
| 137 | ||
| 138 | if (0.0f > DdotN) | |
| 139 | { | |
| 140 | dir[0] = -dir[0]; | |
| 141 | dir[1] = -dir[1]; | |
| 142 | dir[2] = -dir[2]; | |
| 143 | } | |
| 144 | ||
| 145 | _result[0] = dir[0]; | |
| 146 | _result[1] = dir[1]; | |
| 147 | _result[2] = dir[2]; | |
| 148 | } | |
| 149 | ||
| 150 | /// Sampling with Hammersley and Halton Points | |
| 151 | /// http://www.cse.cuhk.edu.hk/~ttwong/papers/udpoint/udpoints.html | |
| 152 | /// | |
| 153 | static inline void generateSphereHammersley(void* _data, uint32_t _stride, uint32_t _num, float _scale = 1.0f) | |
| 154 | { | |
| 155 | uint8_t* data = (uint8_t*)_data; | |
| 156 | ||
| 157 | for (uint32_t ii = 0; ii < _num; ii++) | |
| 158 | { | |
| 159 | float tt = 0.0f; | |
| 160 | float pp = 0.5; | |
| 161 | for (uint32_t jj = ii; jj; jj >>= 1) | |
| 162 | { | |
| 163 | tt += (jj & 1) ? pp : 0.0f; | |
| 164 | pp *= 0.5f; | |
| 165 | } | |
| 166 | ||
| 167 | tt = 2.0f * tt - 1.0f; | |
| 168 | ||
| 169 | const float phi = (ii + 0.5f) / _num; | |
| 170 | const float phirad = phi * 2.0f * float(M_PI); | |
| 171 | const float st = sqrtf(1.0f-tt*tt) * _scale; | |
| 172 | ||
| 173 | float* xyz = (float*)data; | |
| 174 | data += _stride; | |
| 175 | ||
| 176 | xyz[0] = st * cosf(phirad); | |
| 177 | xyz[1] = st * sinf(phirad); | |
| 178 | xyz[2] = tt * _scale; | |
| 179 | } | |
| 180 | } | |
| 181 | ||
| 182 | } // namespace bx | |
| 183 | ||
| 184 | #endif // BX_RNG_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_COMMANDLINE_H_HEADER_GUARD | |
| 7 | #define BX_COMMANDLINE_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | #include "string.h" | |
| 11 | ||
| 12 | namespace bx | |
| 13 | { | |
| 14 | class CommandLine | |
| 15 | { | |
| 16 | public: | |
| 17 | CommandLine(int _argc, char const* const* _argv) | |
| 18 | : m_argc(_argc) | |
| 19 | , m_argv(_argv) | |
| 20 | { | |
| 21 | } | |
| 22 | ||
| 23 | const char* findOption(const char* _long, const char* _default) const | |
| 24 | { | |
| 25 | const char* result = find('\0', _long, 1); | |
| 26 | return result == NULL ? _default : result; | |
| 27 | } | |
| 28 | ||
| 29 | const char* findOption(const char _short, const char* _long, const char* _default) const | |
| 30 | { | |
| 31 | const char* result = find(_short, _long, 1); | |
| 32 | return result == NULL ? _default : result; | |
| 33 | } | |
| 34 | ||
| 35 | const char* findOption(const char* _long, int _numParams = 1) const | |
| 36 | { | |
| 37 | const char* result = find('\0', _long, _numParams); | |
| 38 | return result; | |
| 39 | } | |
| 40 | ||
| 41 | const char* findOption(const char _short, const char* _long = NULL, int _numParams = 1) const | |
| 42 | { | |
| 43 | const char* result = find(_short, _long, _numParams); | |
| 44 | return result; | |
| 45 | } | |
| 46 | ||
| 47 | bool hasArg(const char _short, const char* _long = NULL) const | |
| 48 | { | |
| 49 | const char* arg = findOption(_short, _long, 0); | |
| 50 | return NULL != arg; | |
| 51 | } | |
| 52 | ||
| 53 | bool hasArg(const char* _long) const | |
| 54 | { | |
| 55 | const char* arg = findOption('\0', _long, 0); | |
| 56 | return NULL != arg; | |
| 57 | } | |
| 58 | ||
| 59 | bool hasArg(const char*& _value, const char _short, const char* _long = NULL) const | |
| 60 | { | |
| 61 | const char* arg = findOption(_short, _long, 1); | |
| 62 | _value = arg; | |
| 63 | return NULL != arg; | |
| 64 | } | |
| 65 | ||
| 66 | bool hasArg(int& _value, const char _short, const char* _long = NULL) const | |
| 67 | { | |
| 68 | const char* arg = findOption(_short, _long, 1); | |
| 69 | if (NULL != arg) | |
| 70 | { | |
| 71 | _value = atoi(arg); | |
| 72 | return true; | |
| 73 | } | |
| 74 | ||
| 75 | return false; | |
| 76 | } | |
| 77 | ||
| 78 | bool hasArg(unsigned int& _value, const char _short, const char* _long = NULL) const | |
| 79 | { | |
| 80 | const char* arg = findOption(_short, _long, 1); | |
| 81 | if (NULL != arg) | |
| 82 | { | |
| 83 | _value = atoi(arg); | |
| 84 | return true; | |
| 85 | } | |
| 86 | ||
| 87 | return false; | |
| 88 | } | |
| 89 | ||
| 90 | bool hasArg(float& _value, const char _short, const char* _long = NULL) const | |
| 91 | { | |
| 92 | const char* arg = findOption(_short, _long, 1); | |
| 93 | if (NULL != arg) | |
| 94 | { | |
| 95 | _value = float(atof(arg)); | |
| 96 | return true; | |
| 97 | } | |
| 98 | ||
| 99 | return false; | |
| 100 | } | |
| 101 | ||
| 102 | bool hasArg(double& _value, const char _short, const char* _long = NULL) const | |
| 103 | { | |
| 104 | const char* arg = findOption(_short, _long, 1); | |
| 105 | if (NULL != arg) | |
| 106 | { | |
| 107 | _value = atof(arg); | |
| 108 | return true; | |
| 109 | } | |
| 110 | ||
| 111 | return false; | |
| 112 | } | |
| 113 | ||
| 114 | bool hasArg(bool& _value, const char _short, const char* _long = NULL) const | |
| 115 | { | |
| 116 | const char* arg = findOption(_short, _long, 1); | |
| 117 | if (NULL != arg) | |
| 118 | { | |
| 119 | if ('0' == *arg || (0 == stricmp(arg, "false") ) ) | |
| 120 | { | |
| 121 | _value = false; | |
| 122 | } | |
| 123 | else if ('0' != *arg || (0 == stricmp(arg, "true") ) ) | |
| 124 | { | |
| 125 | _value = true; | |
| 126 | } | |
| 127 | ||
| 128 | return true; | |
| 129 | } | |
| 130 | ||
| 131 | return false; | |
| 132 | } | |
| 133 | ||
| 134 | private: | |
| 135 | const char* find(const char _short, const char* _long, int _numParams) const | |
| 136 | { | |
| 137 | for (int ii = 0; ii < m_argc; ++ii) | |
| 138 | { | |
| 139 | const char* arg = m_argv[ii]; | |
| 140 | if ('-' == *arg) | |
| 141 | { | |
| 142 | ++arg; | |
| 143 | if (_short == *arg) | |
| 144 | { | |
| 145 | if (1 == strlen(arg) ) | |
| 146 | { | |
| 147 | if (0 == _numParams) | |
| 148 | { | |
| 149 | return ""; | |
| 150 | } | |
| 151 | else if (ii+_numParams < m_argc | |
| 152 | && '-' != *m_argv[ii+1] ) | |
| 153 | { | |
| 154 | return m_argv[ii+1]; | |
| 155 | } | |
| 156 | ||
| 157 | return NULL; | |
| 158 | } | |
| 159 | } | |
| 160 | else if (NULL != _long | |
| 161 | && '-' == *arg | |
| 162 | && 0 == stricmp(arg+1, _long) ) | |
| 163 | { | |
| 164 | if (0 == _numParams) | |
| 165 | { | |
| 166 | return ""; | |
| 167 | } | |
| 168 | else if (ii+_numParams < m_argc | |
| 169 | && '-' != *m_argv[ii+1] ) | |
| 170 | { | |
| 171 | return m_argv[ii+1]; | |
| 172 | } | |
| 173 | ||
| 174 | return NULL; | |
| 175 | } | |
| 176 | } | |
| 177 | } | |
| 178 | ||
| 179 | return NULL; | |
| 180 | } | |
| 181 | ||
| 182 | int m_argc; | |
| 183 | char const* const* m_argv; | |
| 184 | }; | |
| 185 | ||
| 186 | } // namespace bx | |
| 187 | ||
| 188 | #endif /// BX_COMMANDLINE_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_DEBUG_H_HEADER_GUARD | |
| 7 | #define BX_DEBUG_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | #if BX_PLATFORM_ANDROID | |
| 12 | # include <android/log.h> | |
| 13 | #elif BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT || BX_PLATFORM_XBOX360 | |
| 14 | extern "C" __declspec(dllimport) void __stdcall OutputDebugStringA(const char* _str); | |
| 15 | #elif BX_PLATFORM_IOS || BX_PLATFORM_OSX | |
| 16 | # if defined(__OBJC__) | |
| 17 | # import <Foundation/NSObjCRuntime.h> | |
| 18 | # else | |
| 19 | # include <CoreFoundation/CFString.h> | |
| 20 | extern "C" void NSLog(CFStringRef _format, ...); | |
| 21 | # endif // defined(__OBJC__) | |
| 22 | #elif 0 // BX_PLATFORM_EMSCRIPTEN | |
| 23 | # include <emscripten.h> | |
| 24 | #else | |
| 25 | # include <stdio.h> | |
| 26 | #endif // BX_PLATFORM_WINDOWS | |
| 27 | ||
| 28 | namespace bx | |
| 29 | { | |
| 30 | inline void debugBreak() | |
| 31 | { | |
| 32 | #if BX_COMPILER_MSVC | |
| 33 | __debugbreak(); | |
| 34 | #elif BX_CPU_ARM | |
| 35 | asm("bkpt 0"); | |
| 36 | #elif !BX_PLATFORM_NACL && BX_CPU_X86 && (BX_COMPILER_GCC || BX_COMPILER_CLANG) | |
| 37 | // NaCl doesn't like int 3: | |
| 38 | // NativeClient: NaCl module load failed: Validation failure. File violates Native Client safety rules. | |
| 39 | __asm__ ("int $3"); | |
| 40 | #else // cross platform implementation | |
| 41 | int* int3 = (int*)3L; | |
| 42 | *int3 = 3; | |
| 43 | #endif // BX | |
| 44 | } | |
| 45 | ||
| 46 | inline void debugOutput(const char* _out) | |
| 47 | { | |
| 48 | #if BX_PLATFORM_ANDROID | |
| 49 | __android_log_write(ANDROID_LOG_DEBUG, "", _out); | |
| 50 | #elif BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT || BX_PLATFORM_XBOX360 | |
| 51 | OutputDebugStringA(_out); | |
| 52 | #elif BX_PLATFORM_IOS || BX_PLATFORM_OSX | |
| 53 | # if defined(__OBJC__) | |
| 54 | NSLog(@"%s", _out); | |
| 55 | # else | |
| 56 | NSLog(__CFStringMakeConstantString("%s"), _out); | |
| 57 | # endif // defined(__OBJC__) | |
| 58 | #elif 0 // BX_PLATFORM_EMSCRIPTEN | |
| 59 | emscripten_log(EM_LOG_CONSOLE, "%s", _out); | |
| 60 | #else | |
| 61 | fputs(_out, stdout); | |
| 62 | fflush(stdout); | |
| 63 | #endif // BX_PLATFORM_ | |
| 64 | } | |
| 65 | ||
| 66 | } // namespace bx | |
| 67 | ||
| 68 | #endif // BX_DEBUG_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2010-2013 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BX_CPU_H_HEADER_GUARD | |
| 7 | #define BX_CPU_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bx.h" | |
| 10 | ||
| 11 | #if BX_COMPILER_MSVC | |
| 12 | # if BX_PLATFORM_XBOX360 | |
| 13 | # include <ppcintrinsics.h> | |
| 14 | # include <xtl.h> | |
| 15 | # else | |
| 16 | # include <math.h> // math.h is included because VS bitches: | |
| 17 | // warning C4985: 'ceil': attributes not present on previous declaration. | |
| 18 | // must be included before intrin.h. | |
| 19 | # include <intrin.h> | |
| 20 | # include <windows.h> | |
| 21 | # endif // !BX_PLATFORM_XBOX360 | |
| 22 | extern "C" void _ReadBarrier(); | |
| 23 | extern "C" void _WriteBarrier(); | |
| 24 | extern "C" void _ReadWriteBarrier(); | |
| 25 | # pragma intrinsic(_ReadBarrier) | |
| 26 | # pragma intrinsic(_WriteBarrier) | |
| 27 | # pragma intrinsic(_ReadWriteBarrier) | |
| 28 | # pragma intrinsic(_InterlockedIncrement) | |
| 29 | # pragma intrinsic(_InterlockedDecrement) | |
| 30 | # pragma intrinsic(_InterlockedCompareExchange) | |
| 31 | #endif // BX_COMPILER_MSVC | |
| 32 | ||
| 33 | namespace bx | |
| 34 | { | |
| 35 | /// | |
| 36 | inline void readBarrier() | |
| 37 | { | |
| 38 | #if BX_COMPILER_MSVC | |
| 39 | _ReadBarrier(); | |
| 40 | #else | |
| 41 | asm volatile("":::"memory"); | |
| 42 | #endif // BX_COMPILER | |
| 43 | } | |
| 44 | ||
| 45 | /// | |
| 46 | inline void writeBarrier() | |
| 47 | { | |
| 48 | #if BX_COMPILER_MSVC | |
| 49 | _WriteBarrier(); | |
| 50 | #else | |
| 51 | asm volatile("":::"memory"); | |
| 52 | #endif // BX_COMPILER | |
| 53 | } | |
| 54 | ||
| 55 | /// | |
| 56 | inline void readWriteBarrier() | |
| 57 | { | |
| 58 | #if BX_COMPILER_MSVC | |
| 59 | _ReadWriteBarrier(); | |
| 60 | #else | |
| 61 | asm volatile("":::"memory"); | |
| 62 | #endif // BX_COMPILER | |
| 63 | } | |
| 64 | ||
| 65 | /// | |
| 66 | inline void memoryBarrier() | |
| 67 | { | |
| 68 | #if BX_PLATFORM_XBOX360 | |
| 69 | __lwsync(); | |
| 70 | #elif BX_PLATFORM_WINRT | |
| 71 | MemoryBarrier(); | |
| 72 | #elif BX_COMPILER_MSVC | |
| 73 | _mm_mfence(); | |
| 74 | #else | |
| 75 | __sync_synchronize(); | |
| 76 | // asm volatile("mfence":::"memory"); | |
| 77 | #endif // BX_COMPILER | |
| 78 | } | |
| 79 | ||
| 80 | /// | |
| 81 | inline int32_t atomicInc(volatile void* _ptr) | |
| 82 | { | |
| 83 | #if BX_COMPILER_MSVC | |
| 84 | return _InterlockedIncrement( (volatile LONG*)(_ptr) ); | |
| 85 | #else | |
| 86 | return __sync_fetch_and_add( (volatile int32_t*)_ptr, 1); | |
| 87 | #endif // BX_COMPILER | |
| 88 | } | |
| 89 | ||
| 90 | /// | |
| 91 | inline int32_t atomicDec(volatile void* _ptr) | |
| 92 | { | |
| 93 | #if BX_COMPILER_MSVC | |
| 94 | return _InterlockedDecrement( (volatile LONG*)(_ptr) ); | |
| 95 | #else | |
| 96 | return __sync_fetch_and_sub( (volatile int32_t*)_ptr, 1); | |
| 97 | #endif // BX_COMPILER | |
| 98 | } | |
| 99 | ||
| 100 | /// | |
| 101 | inline int32_t atomicCompareAndSwap(volatile void* _ptr, int32_t _old, int32_t _new) | |
| 102 | { | |
| 103 | #if BX_COMPILER_MSVC | |
| 104 | return _InterlockedCompareExchange( (volatile LONG*)(_ptr), _new, _old); | |
| 105 | #else | |
| 106 | return __sync_val_compare_and_swap( (volatile int32_t*)_ptr, _old, _new); | |
| 107 | #endif // BX_COMPILER | |
| 108 | } | |
| 109 | ||
| 110 | /// | |
| 111 | inline void* atomicExchangePtr(void** _ptr, void* _new) | |
| 112 | { | |
| 113 | #if BX_COMPILER_MSVC | |
| 114 | return InterlockedExchangePointer(_ptr, _new); /* VS2012 no intrinsics */ | |
| 115 | #else | |
| 116 | return __sync_lock_test_and_set(_ptr, _new); | |
| 117 | #endif // BX_COMPILER | |
| 118 | } | |
| 119 | ||
| 120 | /// | |
| 121 | inline int32_t atomicTestAndInc(volatile void* _ptr, int32_t _test) | |
| 122 | { | |
| 123 | int32_t oldVal; | |
| 124 | int32_t newVal = *(int32_t volatile*)_ptr; | |
| 125 | do | |
| 126 | { | |
| 127 | oldVal = newVal; | |
| 128 | newVal = atomicCompareAndSwap(_ptr, oldVal, newVal >= _test ? _test : newVal+1); | |
| 129 | ||
| 130 | } while (oldVal != newVal); | |
| 131 | ||
| 132 | return oldVal; | |
| 133 | } | |
| 134 | ||
| 135 | /// | |
| 136 | inline int32_t atomicTestAndDec(volatile void* _ptr, int32_t _test) | |
| 137 | { | |
| 138 | int32_t oldVal; | |
| 139 | int32_t newVal = *(int32_t volatile*)_ptr; | |
| 140 | do | |
| 141 | { | |
| 142 | oldVal = newVal; | |
| 143 | newVal = atomicCompareAndSwap(_ptr, oldVal, newVal <= _test ? _test : newVal-1); | |
| 144 | ||
| 145 | } while (oldVal != newVal); | |
| 146 | ||
| 147 | return oldVal; | |
| 148 | } | |
| 149 | ||
| 150 | } // namespace bx | |
| 151 | ||
| 152 | #endif // BX_CPU_H_HEADER_GUARD |
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| r31733 | r31734 | |
|---|---|---|
| 28 | 28 | $(LIBOBJ)/web \ |
| 29 | 29 | $(LIBOBJ)/web/json \ |
| 30 | 30 | $(LIBOBJ)/sqlite3 \ |
| 31 | $(LIBOBJ)/bgfx \ | |
| 31 | 32 | |
| 32 | 33 | #------------------------------------------------- |
| 33 | 34 | # utility library objects |
| r31733 | r31734 | |
| 557 | 558 | $(LIBOBJ)/sqlite3/sqlite3.o: $(LIBSRC)/sqlite3/sqlite3.c | $(OSPREBUILD) |
| 558 | 559 | @echo Compiling $<... |
| 559 | 560 | $(CC) $(CDEFS) $(CONLYFLAGS) -Wno-bad-function-cast -I$(LIBSRC)/sqlite3 -c $< -o $@ |
| 561 | ||
| 562 | #------------------------------------------------- | |
| 563 | # BGFX library objects | |
| 564 | #------------------------------------------------- | |
| 565 | ||
| 566 | BGFXOBJS = \ | |
| 567 | $(LIBOBJ)/bgfx/bgfx.o \ | |
| 568 | $(LIBOBJ)/bgfx/glcontext_egl.o \ | |
| 569 | $(LIBOBJ)/bgfx/glcontext_glx.o \ | |
| 570 | $(LIBOBJ)/bgfx/glcontext_ppapi.o \ | |
| 571 | $(LIBOBJ)/bgfx/glcontext_wgl.o \ | |
| 572 | $(LIBOBJ)/bgfx/image.o \ | |
| 573 | $(LIBOBJ)/bgfx/renderer_d3d11.o \ | |
| 574 | $(LIBOBJ)/bgfx/renderer_d3d9.o \ | |
| 575 | $(LIBOBJ)/bgfx/renderer_gl.o \ | |
| 576 | $(LIBOBJ)/bgfx/renderer_null.o \ | |
| 577 | $(LIBOBJ)/bgfx/vertexdecl.o \ | |
| 578 | ||
| 579 | $(OBJ)/libbgfx.a: $(BGFXOBJS) | |
| 580 | ||
| 581 | $(LIBOBJ)/bgfx/%.o: $(LIBSRC)/bgfx/%.cpp | $(OSPREBUILD) | |
| 582 | @echo Compiling $<... | |
| 583 | $(CC) $(CDEFS) $(CCOMFLAGS) -I$(LIBSRC) -I$(LIBSRC)/bgfx/include -I$(LIBSRC)/compat/mingw -I$(LIBSRC)/khronos -D__STDC_LIMIT_MACROS -D__STDC_FORMAT_MACROS -D__STDC_CONSTANT_MACROS -c $< -o $@ | |
| 584 |
| r0 | r31734 | |
|---|---|---|
| 1 | #include <malloc.h> |
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| 1 | // ISO C9x compliant inttypes.h for Microsoft Visual Studio | |
| 2 | // Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124 | |
| 3 | // | |
| 4 | // Copyright (c) 2006-2013 Alexander Chemeris | |
| 5 | // | |
| 6 | // Redistribution and use in source and binary forms, with or without | |
| 7 | // modification, are permitted provided that the following conditions are met: | |
| 8 | // | |
| 9 | // 1. Redistributions of source code must retain the above copyright notice, | |
| 10 | // this list of conditions and the following disclaimer. | |
| 11 | // | |
| 12 | // 2. Redistributions in binary form must reproduce the above copyright | |
| 13 | // notice, this list of conditions and the following disclaimer in the | |
| 14 | // documentation and/or other materials provided with the distribution. | |
| 15 | // | |
| 16 | // 3. Neither the name of the product nor the names of its contributors may | |
| 17 | // be used to endorse or promote products derived from this software | |
| 18 | // without specific prior written permission. | |
| 19 | // | |
| 20 | // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED | |
| 21 | // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | |
| 22 | // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO | |
| 23 | // EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 24 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 25 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; | |
| 26 | // OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, | |
| 27 | // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR | |
| 28 | // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF | |
| 29 | // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 30 | // | |
| 31 | /////////////////////////////////////////////////////////////////////////////// | |
| 32 | ||
| 33 | #ifndef _MSC_VER // [ | |
| 34 | #error "Use this header only with Microsoft Visual C++ compilers!" | |
| 35 | #endif // _MSC_VER ] | |
| 36 | ||
| 37 | #ifndef _MSC_INTTYPES_H_ // [ | |
| 38 | #define _MSC_INTTYPES_H_ | |
| 39 | ||
| 40 | #if _MSC_VER > 1000 | |
| 41 | #pragma once | |
| 42 | #endif | |
| 43 | ||
| 44 | #include "stdint.h" | |
| 45 | ||
| 46 | // 7.8 Format conversion of integer types | |
| 47 | ||
| 48 | typedef struct { | |
| 49 | intmax_t quot; | |
| 50 | intmax_t rem; | |
| 51 | } imaxdiv_t; | |
| 52 | ||
| 53 | // 7.8.1 Macros for format specifiers | |
| 54 | ||
| 55 | #if !defined(__cplusplus) || defined(__STDC_FORMAT_MACROS) // [ See footnote 185 at page 198 | |
| 56 | ||
| 57 | // The fprintf macros for signed integers are: | |
| 58 | #define PRId8 "d" | |
| 59 | #define PRIi8 "i" | |
| 60 | #define PRIdLEAST8 "d" | |
| 61 | #define PRIiLEAST8 "i" | |
| 62 | #define PRIdFAST8 "d" | |
| 63 | #define PRIiFAST8 "i" | |
| 64 | ||
| 65 | #define PRId16 "hd" | |
| 66 | #define PRIi16 "hi" | |
| 67 | #define PRIdLEAST16 "hd" | |
| 68 | #define PRIiLEAST16 "hi" | |
| 69 | #define PRIdFAST16 "hd" | |
| 70 | #define PRIiFAST16 "hi" | |
| 71 | ||
| 72 | #define PRId32 "I32d" | |
| 73 | #define PRIi32 "I32i" | |
| 74 | #define PRIdLEAST32 "I32d" | |
| 75 | #define PRIiLEAST32 "I32i" | |
| 76 | #define PRIdFAST32 "I32d" | |
| 77 | #define PRIiFAST32 "I32i" | |
| 78 | ||
| 79 | #define PRId64 "I64d" | |
| 80 | #define PRIi64 "I64i" | |
| 81 | #define PRIdLEAST64 "I64d" | |
| 82 | #define PRIiLEAST64 "I64i" | |
| 83 | #define PRIdFAST64 "I64d" | |
| 84 | #define PRIiFAST64 "I64i" | |
| 85 | ||
| 86 | #define PRIdMAX "I64d" | |
| 87 | #define PRIiMAX "I64i" | |
| 88 | ||
| 89 | #define PRIdPTR "Id" | |
| 90 | #define PRIiPTR "Ii" | |
| 91 | ||
| 92 | // The fprintf macros for unsigned integers are: | |
| 93 | #define PRIo8 "o" | |
| 94 | #define PRIu8 "u" | |
| 95 | #define PRIx8 "x" | |
| 96 | #define PRIX8 "X" | |
| 97 | #define PRIoLEAST8 "o" | |
| 98 | #define PRIuLEAST8 "u" | |
| 99 | #define PRIxLEAST8 "x" | |
| 100 | #define PRIXLEAST8 "X" | |
| 101 | #define PRIoFAST8 "o" | |
| 102 | #define PRIuFAST8 "u" | |
| 103 | #define PRIxFAST8 "x" | |
| 104 | #define PRIXFAST8 "X" | |
| 105 | ||
| 106 | #define PRIo16 "ho" | |
| 107 | #define PRIu16 "hu" | |
| 108 | #define PRIx16 "hx" | |
| 109 | #define PRIX16 "hX" | |
| 110 | #define PRIoLEAST16 "ho" | |
| 111 | #define PRIuLEAST16 "hu" | |
| 112 | #define PRIxLEAST16 "hx" | |
| 113 | #define PRIXLEAST16 "hX" | |
| 114 | #define PRIoFAST16 "ho" | |
| 115 | #define PRIuFAST16 "hu" | |
| 116 | #define PRIxFAST16 "hx" | |
| 117 | #define PRIXFAST16 "hX" | |
| 118 | ||
| 119 | #define PRIo32 "I32o" | |
| 120 | #define PRIu32 "I32u" | |
| 121 | #define PRIx32 "I32x" | |
| 122 | #define PRIX32 "I32X" | |
| 123 | #define PRIoLEAST32 "I32o" | |
| 124 | #define PRIuLEAST32 "I32u" | |
| 125 | #define PRIxLEAST32 "I32x" | |
| 126 | #define PRIXLEAST32 "I32X" | |
| 127 | #define PRIoFAST32 "I32o" | |
| 128 | #define PRIuFAST32 "I32u" | |
| 129 | #define PRIxFAST32 "I32x" | |
| 130 | #define PRIXFAST32 "I32X" | |
| 131 | ||
| 132 | #define PRIo64 "I64o" | |
| 133 | #define PRIu64 "I64u" | |
| 134 | #define PRIx64 "I64x" | |
| 135 | #define PRIX64 "I64X" | |
| 136 | #define PRIoLEAST64 "I64o" | |
| 137 | #define PRIuLEAST64 "I64u" | |
| 138 | #define PRIxLEAST64 "I64x" | |
| 139 | #define PRIXLEAST64 "I64X" | |
| 140 | #define PRIoFAST64 "I64o" | |
| 141 | #define PRIuFAST64 "I64u" | |
| 142 | #define PRIxFAST64 "I64x" | |
| 143 | #define PRIXFAST64 "I64X" | |
| 144 | ||
| 145 | #define PRIoMAX "I64o" | |
| 146 | #define PRIuMAX "I64u" | |
| 147 | #define PRIxMAX "I64x" | |
| 148 | #define PRIXMAX "I64X" | |
| 149 | ||
| 150 | #define PRIoPTR "Io" | |
| 151 | #define PRIuPTR "Iu" | |
| 152 | #define PRIxPTR "Ix" | |
| 153 | #define PRIXPTR "IX" | |
| 154 | ||
| 155 | // The fscanf macros for signed integers are: | |
| 156 | #define SCNd8 "d" | |
| 157 | #define SCNi8 "i" | |
| 158 | #define SCNdLEAST8 "d" | |
| 159 | #define SCNiLEAST8 "i" | |
| 160 | #define SCNdFAST8 "d" | |
| 161 | #define SCNiFAST8 "i" | |
| 162 | ||
| 163 | #define SCNd16 "hd" | |
| 164 | #define SCNi16 "hi" | |
| 165 | #define SCNdLEAST16 "hd" | |
| 166 | #define SCNiLEAST16 "hi" | |
| 167 | #define SCNdFAST16 "hd" | |
| 168 | #define SCNiFAST16 "hi" | |
| 169 | ||
| 170 | #define SCNd32 "ld" | |
| 171 | #define SCNi32 "li" | |
| 172 | #define SCNdLEAST32 "ld" | |
| 173 | #define SCNiLEAST32 "li" | |
| 174 | #define SCNdFAST32 "ld" | |
| 175 | #define SCNiFAST32 "li" | |
| 176 | ||
| 177 | #define SCNd64 "I64d" | |
| 178 | #define SCNi64 "I64i" | |
| 179 | #define SCNdLEAST64 "I64d" | |
| 180 | #define SCNiLEAST64 "I64i" | |
| 181 | #define SCNdFAST64 "I64d" | |
| 182 | #define SCNiFAST64 "I64i" | |
| 183 | ||
| 184 | #define SCNdMAX "I64d" | |
| 185 | #define SCNiMAX "I64i" | |
| 186 | ||
| 187 | #ifdef _WIN64 // [ | |
| 188 | # define SCNdPTR "I64d" | |
| 189 | # define SCNiPTR "I64i" | |
| 190 | #else // _WIN64 ][ | |
| 191 | # define SCNdPTR "ld" | |
| 192 | # define SCNiPTR "li" | |
| 193 | #endif // _WIN64 ] | |
| 194 | ||
| 195 | // The fscanf macros for unsigned integers are: | |
| 196 | #define SCNo8 "o" | |
| 197 | #define SCNu8 "u" | |
| 198 | #define SCNx8 "x" | |
| 199 | #define SCNX8 "X" | |
| 200 | #define SCNoLEAST8 "o" | |
| 201 | #define SCNuLEAST8 "u" | |
| 202 | #define SCNxLEAST8 "x" | |
| 203 | #define SCNXLEAST8 "X" | |
| 204 | #define SCNoFAST8 "o" | |
| 205 | #define SCNuFAST8 "u" | |
| 206 | #define SCNxFAST8 "x" | |
| 207 | #define SCNXFAST8 "X" | |
| 208 | ||
| 209 | #define SCNo16 "ho" | |
| 210 | #define SCNu16 "hu" | |
| 211 | #define SCNx16 "hx" | |
| 212 | #define SCNX16 "hX" | |
| 213 | #define SCNoLEAST16 "ho" | |
| 214 | #define SCNuLEAST16 "hu" | |
| 215 | #define SCNxLEAST16 "hx" | |
| 216 | #define SCNXLEAST16 "hX" | |
| 217 | #define SCNoFAST16 "ho" | |
| 218 | #define SCNuFAST16 "hu" | |
| 219 | #define SCNxFAST16 "hx" | |
| 220 | #define SCNXFAST16 "hX" | |
| 221 | ||
| 222 | #define SCNo32 "lo" | |
| 223 | #define SCNu32 "lu" | |
| 224 | #define SCNx32 "lx" | |
| 225 | #define SCNX32 "lX" | |
| 226 | #define SCNoLEAST32 "lo" | |
| 227 | #define SCNuLEAST32 "lu" | |
| 228 | #define SCNxLEAST32 "lx" | |
| 229 | #define SCNXLEAST32 "lX" | |
| 230 | #define SCNoFAST32 "lo" | |
| 231 | #define SCNuFAST32 "lu" | |
| 232 | #define SCNxFAST32 "lx" | |
| 233 | #define SCNXFAST32 "lX" | |
| 234 | ||
| 235 | #define SCNo64 "I64o" | |
| 236 | #define SCNu64 "I64u" | |
| 237 | #define SCNx64 "I64x" | |
| 238 | #define SCNX64 "I64X" | |
| 239 | #define SCNoLEAST64 "I64o" | |
| 240 | #define SCNuLEAST64 "I64u" | |
| 241 | #define SCNxLEAST64 "I64x" | |
| 242 | #define SCNXLEAST64 "I64X" | |
| 243 | #define SCNoFAST64 "I64o" | |
| 244 | #define SCNuFAST64 "I64u" | |
| 245 | #define SCNxFAST64 "I64x" | |
| 246 | #define SCNXFAST64 "I64X" | |
| 247 | ||
| 248 | #define SCNoMAX "I64o" | |
| 249 | #define SCNuMAX "I64u" | |
| 250 | #define SCNxMAX "I64x" | |
| 251 | #define SCNXMAX "I64X" | |
| 252 | ||
| 253 | #ifdef _WIN64 // [ | |
| 254 | # define SCNoPTR "I64o" | |
| 255 | # define SCNuPTR "I64u" | |
| 256 | # define SCNxPTR "I64x" | |
| 257 | # define SCNXPTR "I64X" | |
| 258 | #else // _WIN64 ][ | |
| 259 | # define SCNoPTR "lo" | |
| 260 | # define SCNuPTR "lu" | |
| 261 | # define SCNxPTR "lx" | |
| 262 | # define SCNXPTR "lX" | |
| 263 | #endif // _WIN64 ] | |
| 264 | ||
| 265 | #endif // __STDC_FORMAT_MACROS ] | |
| 266 | ||
| 267 | // 7.8.2 Functions for greatest-width integer types | |
| 268 | ||
| 269 | // 7.8.2.1 The imaxabs function | |
| 270 | #define imaxabs _abs64 | |
| 271 | ||
| 272 | // 7.8.2.2 The imaxdiv function | |
| 273 | ||
| 274 | // This is modified version of div() function from Microsoft's div.c found | |
| 275 | // in %MSVC.NET%\crt\src\div.c | |
| 276 | #ifdef STATIC_IMAXDIV // [ | |
| 277 | static | |
| 278 | #else // STATIC_IMAXDIV ][ | |
| 279 | _inline | |
| 280 | #endif // STATIC_IMAXDIV ] | |
| 281 | imaxdiv_t __cdecl imaxdiv(intmax_t numer, intmax_t denom) | |
| 282 | { | |
| 283 | imaxdiv_t result; | |
| 284 | ||
| 285 | result.quot = numer / denom; | |
| 286 | result.rem = numer % denom; | |
| 287 | ||
| 288 | if (numer < 0 && result.rem > 0) { | |
| 289 | // did division wrong; must fix up | |
| 290 | ++result.quot; | |
| 291 | result.rem -= denom; | |
| 292 | } | |
| 293 | ||
| 294 | return result; | |
| 295 | } | |
| 296 | ||
| 297 | // 7.8.2.3 The strtoimax and strtoumax functions | |
| 298 | #define strtoimax _strtoi64 | |
| 299 | #define strtoumax _strtoui64 | |
| 300 | ||
| 301 | // 7.8.2.4 The wcstoimax and wcstoumax functions | |
| 302 | #define wcstoimax _wcstoi64 | |
| 303 | #define wcstoumax _wcstoui64 | |
| 304 | ||
| 305 | ||
| 306 | #endif // _MSC_INTTYPES_H_ ] |
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| 1 | /************************************************************************** | |
| 2 | * | |
| 3 | * Copyright 2007-2010 VMware, Inc. | |
| 4 | * All Rights Reserved. | |
| 5 | * | |
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a | |
| 7 | * copy of this software and associated documentation files (the | |
| 8 | * "Software"), to deal in the Software without restriction, including | |
| 9 | * without limitation the rights to use, copy, modify, merge, publish, | |
| 10 | * distribute, sub license, and/or sell copies of the Software, and to | |
| 11 | * permit persons to whom the Software is furnished to do so, subject to | |
| 12 | * the following conditions: | |
| 13 | * | |
| 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| 15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL | |
| 17 | * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, | |
| 18 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| 19 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| 20 | * USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| 21 | * | |
| 22 | * The above copyright notice and this permission notice (including the | |
| 23 | * next paragraph) shall be included in all copies or substantial portions | |
| 24 | * of the Software. | |
| 25 | * | |
| 26 | **************************************************************************/ | |
| 27 | ||
| 28 | #ifndef _STDBOOL_H_ | |
| 29 | #define _STDBOOL_H_ | |
| 30 | ||
| 31 | #ifndef __cplusplus | |
| 32 | ||
| 33 | #define false 0 | |
| 34 | #define true 1 | |
| 35 | #define bool _Bool | |
| 36 | ||
| 37 | /* For compilers that don't have the builtin _Bool type. */ | |
| 38 | #if ((defined(_MSC_VER) && _MSC_VER < 1800) || \ | |
| 39 | (defined __GNUC__&& __STDC_VERSION__ < 199901L && __GNUC__ < 3)) && !defined(_lint) | |
| 40 | typedef unsigned char _Bool; | |
| 41 | #endif | |
| 42 | ||
| 43 | #endif /* !__cplusplus */ | |
| 44 | ||
| 45 | #define __bool_true_false_are_defined 1 | |
| 46 | ||
| 47 | #endif /* !_STDBOOL_H_ */ |
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| 1 | // ISO C9x compliant stdint.h for Microsoft Visual Studio | |
| 2 | // Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124 | |
| 3 | // | |
| 4 | // Copyright (c) 2006-2013 Alexander Chemeris | |
| 5 | // | |
| 6 | // Redistribution and use in source and binary forms, with or without | |
| 7 | // modification, are permitted provided that the following conditions are met: | |
| 8 | // | |
| 9 | // 1. Redistributions of source code must retain the above copyright notice, | |
| 10 | // this list of conditions and the following disclaimer. | |
| 11 | // | |
| 12 | // 2. Redistributions in binary form must reproduce the above copyright | |
| 13 | // notice, this list of conditions and the following disclaimer in the | |
| 14 | // documentation and/or other materials provided with the distribution. | |
| 15 | // | |
| 16 | // 3. Neither the name of the product nor the names of its contributors may | |
| 17 | // be used to endorse or promote products derived from this software | |
| 18 | // without specific prior written permission. | |
| 19 | // | |
| 20 | // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED | |
| 21 | // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | |
| 22 | // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO | |
| 23 | // EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 24 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 25 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; | |
| 26 | // OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, | |
| 27 | // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR | |
| 28 | // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF | |
| 29 | // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 30 | // | |
| 31 | /////////////////////////////////////////////////////////////////////////////// | |
| 32 | ||
| 33 | #ifndef _MSC_VER // [ | |
| 34 | #error "Use this header only with Microsoft Visual C++ compilers!" | |
| 35 | #endif // _MSC_VER ] | |
| 36 | ||
| 37 | #ifndef _MSC_STDINT_H_ // [ | |
| 38 | #define _MSC_STDINT_H_ | |
| 39 | ||
| 40 | #if _MSC_VER > 1000 | |
| 41 | #pragma once | |
| 42 | #endif | |
| 43 | ||
| 44 | #if _MSC_VER >= 1600 // [ | |
| 45 | #include <stdint.h> | |
| 46 | #else // ] _MSC_VER >= 1600 [ | |
| 47 | ||
| 48 | #include <limits.h> | |
| 49 | ||
| 50 | // For Visual Studio 6 in C++ mode and for many Visual Studio versions when | |
| 51 | // compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}' | |
| 52 | // or compiler give many errors like this: | |
| 53 | // error C2733: second C linkage of overloaded function 'wmemchr' not allowed | |
| 54 | #ifdef __cplusplus | |
| 55 | extern "C" { | |
| 56 | #endif | |
| 57 | # include <wchar.h> | |
| 58 | #ifdef __cplusplus | |
| 59 | } | |
| 60 | #endif | |
| 61 | ||
| 62 | // Define _W64 macros to mark types changing their size, like intptr_t. | |
| 63 | #ifndef _W64 | |
| 64 | # if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300 | |
| 65 | # define _W64 __w64 | |
| 66 | # else | |
| 67 | # define _W64 | |
| 68 | # endif | |
| 69 | #endif | |
| 70 | ||
| 71 | ||
| 72 | // 7.18.1 Integer types | |
| 73 | ||
| 74 | // 7.18.1.1 Exact-width integer types | |
| 75 | ||
| 76 | // Visual Studio 6 and Embedded Visual C++ 4 doesn't | |
| 77 | // realize that, e.g. char has the same size as __int8 | |
| 78 | // so we give up on __intX for them. | |
| 79 | #if (_MSC_VER < 1300) | |
| 80 | typedef signed char int8_t; | |
| 81 | typedef signed short int16_t; | |
| 82 | typedef signed int int32_t; | |
| 83 | typedef unsigned char uint8_t; | |
| 84 | typedef unsigned short uint16_t; | |
| 85 | typedef unsigned int uint32_t; | |
| 86 | #else | |
| 87 | typedef signed __int8 int8_t; | |
| 88 | typedef signed __int16 int16_t; | |
| 89 | typedef signed __int32 int32_t; | |
| 90 | typedef unsigned __int8 uint8_t; | |
| 91 | typedef unsigned __int16 uint16_t; | |
| 92 | typedef unsigned __int32 uint32_t; | |
| 93 | #endif | |
| 94 | typedef signed __int64 int64_t; | |
| 95 | typedef unsigned __int64 uint64_t; | |
| 96 | ||
| 97 | ||
| 98 | // 7.18.1.2 Minimum-width integer types | |
| 99 | typedef int8_t int_least8_t; | |
| 100 | typedef int16_t int_least16_t; | |
| 101 | typedef int32_t int_least32_t; | |
| 102 | typedef int64_t int_least64_t; | |
| 103 | typedef uint8_t uint_least8_t; | |
| 104 | typedef uint16_t uint_least16_t; | |
| 105 | typedef uint32_t uint_least32_t; | |
| 106 | typedef uint64_t uint_least64_t; | |
| 107 | ||
| 108 | // 7.18.1.3 Fastest minimum-width integer types | |
| 109 | typedef int8_t int_fast8_t; | |
| 110 | typedef int16_t int_fast16_t; | |
| 111 | typedef int32_t int_fast32_t; | |
| 112 | typedef int64_t int_fast64_t; | |
| 113 | typedef uint8_t uint_fast8_t; | |
| 114 | typedef uint16_t uint_fast16_t; | |
| 115 | typedef uint32_t uint_fast32_t; | |
| 116 | typedef uint64_t uint_fast64_t; | |
| 117 | ||
| 118 | // 7.18.1.4 Integer types capable of holding object pointers | |
| 119 | #ifdef _WIN64 // [ | |
| 120 | typedef signed __int64 intptr_t; | |
| 121 | typedef unsigned __int64 uintptr_t; | |
| 122 | #else // _WIN64 ][ | |
| 123 | typedef _W64 signed int intptr_t; | |
| 124 | typedef _W64 unsigned int uintptr_t; | |
| 125 | #endif // _WIN64 ] | |
| 126 | ||
| 127 | // 7.18.1.5 Greatest-width integer types | |
| 128 | typedef int64_t intmax_t; | |
| 129 | typedef uint64_t uintmax_t; | |
| 130 | ||
| 131 | ||
| 132 | // 7.18.2 Limits of specified-width integer types | |
| 133 | ||
| 134 | #if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259 | |
| 135 | ||
| 136 | // 7.18.2.1 Limits of exact-width integer types | |
| 137 | #define INT8_MIN ((int8_t)_I8_MIN) | |
| 138 | #define INT8_MAX _I8_MAX | |
| 139 | #define INT16_MIN ((int16_t)_I16_MIN) | |
| 140 | #define INT16_MAX _I16_MAX | |
| 141 | #define INT32_MIN ((int32_t)_I32_MIN) | |
| 142 | #define INT32_MAX _I32_MAX | |
| 143 | #define INT64_MIN ((int64_t)_I64_MIN) | |
| 144 | #define INT64_MAX _I64_MAX | |
| 145 | #define UINT8_MAX _UI8_MAX | |
| 146 | #define UINT16_MAX _UI16_MAX | |
| 147 | #define UINT32_MAX _UI32_MAX | |
| 148 | #define UINT64_MAX _UI64_MAX | |
| 149 | ||
| 150 | // 7.18.2.2 Limits of minimum-width integer types | |
| 151 | #define INT_LEAST8_MIN INT8_MIN | |
| 152 | #define INT_LEAST8_MAX INT8_MAX | |
| 153 | #define INT_LEAST16_MIN INT16_MIN | |
| 154 | #define INT_LEAST16_MAX INT16_MAX | |
| 155 | #define INT_LEAST32_MIN INT32_MIN | |
| 156 | #define INT_LEAST32_MAX INT32_MAX | |
| 157 | #define INT_LEAST64_MIN INT64_MIN | |
| 158 | #define INT_LEAST64_MAX INT64_MAX | |
| 159 | #define UINT_LEAST8_MAX UINT8_MAX | |
| 160 | #define UINT_LEAST16_MAX UINT16_MAX | |
| 161 | #define UINT_LEAST32_MAX UINT32_MAX | |
| 162 | #define UINT_LEAST64_MAX UINT64_MAX | |
| 163 | ||
| 164 | // 7.18.2.3 Limits of fastest minimum-width integer types | |
| 165 | #define INT_FAST8_MIN INT8_MIN | |
| 166 | #define INT_FAST8_MAX INT8_MAX | |
| 167 | #define INT_FAST16_MIN INT16_MIN | |
| 168 | #define INT_FAST16_MAX INT16_MAX | |
| 169 | #define INT_FAST32_MIN INT32_MIN | |
| 170 | #define INT_FAST32_MAX INT32_MAX | |
| 171 | #define INT_FAST64_MIN INT64_MIN | |
| 172 | #define INT_FAST64_MAX INT64_MAX | |
| 173 | #define UINT_FAST8_MAX UINT8_MAX | |
| 174 | #define UINT_FAST16_MAX UINT16_MAX | |
| 175 | #define UINT_FAST32_MAX UINT32_MAX | |
| 176 | #define UINT_FAST64_MAX UINT64_MAX | |
| 177 | ||
| 178 | // 7.18.2.4 Limits of integer types capable of holding object pointers | |
| 179 | #ifdef _WIN64 // [ | |
| 180 | # define INTPTR_MIN INT64_MIN | |
| 181 | # define INTPTR_MAX INT64_MAX | |
| 182 | # define UINTPTR_MAX UINT64_MAX | |
| 183 | #else // _WIN64 ][ | |
| 184 | # define INTPTR_MIN INT32_MIN | |
| 185 | # define INTPTR_MAX INT32_MAX | |
| 186 | # define UINTPTR_MAX UINT32_MAX | |
| 187 | #endif // _WIN64 ] | |
| 188 | ||
| 189 | // 7.18.2.5 Limits of greatest-width integer types | |
| 190 | #define INTMAX_MIN INT64_MIN | |
| 191 | #define INTMAX_MAX INT64_MAX | |
| 192 | #define UINTMAX_MAX UINT64_MAX | |
| 193 | ||
| 194 | // 7.18.3 Limits of other integer types | |
| 195 | ||
| 196 | #ifdef _WIN64 // [ | |
| 197 | # define PTRDIFF_MIN _I64_MIN | |
| 198 | # define PTRDIFF_MAX _I64_MAX | |
| 199 | #else // _WIN64 ][ | |
| 200 | # define PTRDIFF_MIN _I32_MIN | |
| 201 | # define PTRDIFF_MAX _I32_MAX | |
| 202 | #endif // _WIN64 ] | |
| 203 | ||
| 204 | #define SIG_ATOMIC_MIN INT_MIN | |
| 205 | #define SIG_ATOMIC_MAX INT_MAX | |
| 206 | ||
| 207 | #ifndef SIZE_MAX // [ | |
| 208 | # ifdef _WIN64 // [ | |
| 209 | # define SIZE_MAX _UI64_MAX | |
| 210 | # else // _WIN64 ][ | |
| 211 | # define SIZE_MAX _UI32_MAX | |
| 212 | # endif // _WIN64 ] | |
| 213 | #endif // SIZE_MAX ] | |
| 214 | ||
| 215 | // WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h> | |
| 216 | #ifndef WCHAR_MIN // [ | |
| 217 | # define WCHAR_MIN 0 | |
| 218 | #endif // WCHAR_MIN ] | |
| 219 | #ifndef WCHAR_MAX // [ | |
| 220 | # define WCHAR_MAX _UI16_MAX | |
| 221 | #endif // WCHAR_MAX ] | |
| 222 | ||
| 223 | #define WINT_MIN 0 | |
| 224 | #define WINT_MAX _UI16_MAX | |
| 225 | ||
| 226 | #endif // __STDC_LIMIT_MACROS ] | |
| 227 | ||
| 228 | ||
| 229 | // 7.18.4 Limits of other integer types | |
| 230 | ||
| 231 | #if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260 | |
| 232 | ||
| 233 | // 7.18.4.1 Macros for minimum-width integer constants | |
| 234 | ||
| 235 | #define INT8_C(val) val##i8 | |
| 236 | #define INT16_C(val) val##i16 | |
| 237 | #define INT32_C(val) val##i32 | |
| 238 | #define INT64_C(val) val##i64 | |
| 239 | ||
| 240 | #define UINT8_C(val) val##ui8 | |
| 241 | #define UINT16_C(val) val##ui16 | |
| 242 | #define UINT32_C(val) val##ui32 | |
| 243 | #define UINT64_C(val) val##ui64 | |
| 244 | ||
| 245 | // 7.18.4.2 Macros for greatest-width integer constants | |
| 246 | // These #ifndef's are needed to prevent collisions with <boost/cstdint.hpp>. | |
| 247 | // Check out Issue 9 for the details. | |
| 248 | #ifndef INTMAX_C // [ | |
| 249 | # define INTMAX_C INT64_C | |
| 250 | #endif // INTMAX_C ] | |
| 251 | #ifndef UINTMAX_C // [ | |
| 252 | # define UINTMAX_C UINT64_C | |
| 253 | #endif // UINTMAX_C ] | |
| 254 | ||
| 255 | #endif // __STDC_CONSTANT_MACROS ] | |
| 256 | ||
| 257 | #endif // _MSC_VER >= 1600 ] | |
| 258 | ||
| 259 | #endif // _MSC_STDINT_H_ ] |
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| 1 | #include <malloc/malloc.h> | |
| 2 | #include <alloca.h> |
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| 1 | #include <stdlib.h> |
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| 1 | #include <stdlib.h> |
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| 1 | #include <malloc/malloc.h> |
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| 1 | #include <string.h> |
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| 1 | #ifndef MINGW32_ALLOCA_H_HEADER_GUARD | |
| 2 | #define MINGW32_ALLOCA_H_HEADER_GUARD | |
| 3 | ||
| 4 | #include <malloc.h> | |
| 5 | ||
| 6 | #endif // MINGW32_ALLOCA_H_HEADER_GUARD |
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| 1 | #define __reserved |
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| 1 | #pragma once | |
| 2 | ||
| 3 | #if __GNUC__ >=3 | |
| 4 | #pragma GCC system_header | |
| 5 | #endif | |
| 6 | ||
| 7 | //#define __null // << Conflicts with GCC internal type __null | |
| 8 | #define __notnull | |
| 9 | #define __maybenull | |
| 10 | #define __readonly | |
| 11 | #define __notreadonly | |
| 12 | #define __maybereadonly | |
| 13 | #define __valid | |
| 14 | #define __notvalid | |
| 15 | #define __maybevalid | |
| 16 | #define __readableTo(extent) | |
| 17 | #define __elem_readableTo(size) | |
| 18 | #define __byte_readableTo(size) | |
| 19 | #define __writableTo(size) | |
| 20 | #define __elem_writableTo(size) | |
| 21 | #define __byte_writableTo(size) | |
| 22 | #define __deref | |
| 23 | #define __pre | |
| 24 | #define __post | |
| 25 | #define __precond(expr) | |
| 26 | #define __postcond(expr) | |
| 27 | #define __exceptthat | |
| 28 | #define __execeptthat | |
| 29 | #define __inner_success(expr) | |
| 30 | #define __inner_checkReturn | |
| 31 | #define __inner_typefix(ctype) | |
| 32 | #define __inner_override | |
| 33 | #define __inner_callback | |
| 34 | #define __inner_blocksOn(resource) | |
| 35 | #define __inner_fallthrough_dec | |
| 36 | #define __inner_fallthrough | |
| 37 | #define __refparam | |
| 38 | #define __inner_control_entrypoint(category) | |
| 39 | #define __inner_data_entrypoint(category) | |
| 40 | ||
| 41 | #define __ecount(size) | |
| 42 | #define __bcount(size) | |
| 43 | #define __in | |
| 44 | #define __in_ecount(size) | |
| 45 | #define __in_bcount(size) | |
| 46 | #define __in_z | |
| 47 | #define __in_ecount_z(size) | |
| 48 | #define __in_bcount_z(size) | |
| 49 | #define __in_nz | |
| 50 | #define __in_ecount_nz(size) | |
| 51 | #define __in_bcount_nz(size) | |
| 52 | #define __in_xcount_opt(size) | |
| 53 | #define __out | |
| 54 | #define __out_ecount(size) | |
| 55 | #define __out_bcount(size) | |
| 56 | #define __out_ecount_part(size,length) | |
| 57 | #define __out_bcount_part(size,length) | |
| 58 | #define __out_ecount_full(size) | |
| 59 | #define __out_bcount_full(size) | |
| 60 | #define __out_z | |
| 61 | #define __out_z_opt | |
| 62 | #define __out_ecount_z(size) | |
| 63 | #define __out_bcount_z(size) | |
| 64 | #define __out_ecount_part_z(size,length) | |
| 65 | #define __out_bcount_part_z(size,length) | |
| 66 | #define __out_ecount_full_z(size) | |
| 67 | #define __out_bcount_full_z(size) | |
| 68 | #define __out_nz | |
| 69 | #define __out_nz_opt | |
| 70 | #define __out_ecount_nz(size) | |
| 71 | #define __out_bcount_nz(size) | |
| 72 | #define __inout | |
| 73 | #define __inout_ecount(size) | |
| 74 | #define __inout_bcount(size) | |
| 75 | #define __inout_ecount_part(size,length) | |
| 76 | #define __inout_bcount_part(size,length) | |
| 77 | #define __inout_ecount_full(size) | |
| 78 | #define __inout_bcount_full(size) | |
| 79 | #define __inout_z | |
| 80 | #define __inout_ecount_z(size) | |
| 81 | #define __inout_bcount_z(size) | |
| 82 | #define __inout_nz | |
| 83 | #define __inout_ecount_nz(size) | |
| 84 | #define __inout_bcount_nz(size) | |
| 85 | #define __ecount_opt(size) | |
| 86 | #define __bcount_opt(size) | |
| 87 | #define __in_opt | |
| 88 | #define __in_ecount_opt(size) | |
| 89 | #define __in_bcount_opt(size) | |
| 90 | #define __in_z_opt | |
| 91 | #define __in_ecount_z_opt(size) | |
| 92 | #define __in_bcount_z_opt(size) | |
| 93 | #define __in_nz_opt | |
| 94 | #define __in_ecount_nz_opt(size) | |
| 95 | #define __in_bcount_nz_opt(size) | |
| 96 | #define __out_opt | |
| 97 | #define __out_ecount_opt(size) | |
| 98 | #define __out_bcount_opt(size) | |
| 99 | #define __out_ecount_part_opt(size,length) | |
| 100 | #define __out_bcount_part_opt(size,length) | |
| 101 | #define __out_ecount_full_opt(size) | |
| 102 | #define __out_bcount_full_opt(size) | |
| 103 | #define __out_ecount_z_opt(size) | |
| 104 | #define __out_bcount_z_opt(size) | |
| 105 | #define __out_ecount_part_z_opt(size,length) | |
| 106 | #define __out_bcount_part_z_opt(size,length) | |
| 107 | #define __out_ecount_full_z_opt(size) | |
| 108 | #define __out_bcount_full_z_opt(size) | |
| 109 | #define __out_ecount_nz_opt(size) | |
| 110 | #define __out_bcount_nz_opt(size) | |
| 111 | #define __inout_opt | |
| 112 | #define __inout_ecount_opt(size) | |
| 113 | #define __inout_bcount_opt(size) | |
| 114 | #define __inout_ecount_part_opt(size,length) | |
| 115 | #define __inout_bcount_part_opt(size,length) | |
| 116 | #define __inout_ecount_full_opt(size) | |
| 117 | #define __inout_bcount_full_opt(size) | |
| 118 | #define __inout_z_opt | |
| 119 | #define __inout_ecount_z_opt(size) | |
| 120 | #define __inout_ecount_z_opt(size) | |
| 121 | #define __inout_bcount_z_opt(size) | |
| 122 | #define __inout_nz_opt | |
| 123 | #define __inout_ecount_nz_opt(size) | |
| 124 | #define __inout_bcount_nz_opt(size) | |
| 125 | #define __deref_ecount(size) | |
| 126 | #define __deref_bcount(size) | |
| 127 | #define __deref_out | |
| 128 | #define __deref_out_ecount(size) | |
| 129 | #define __deref_out_bcount(size) | |
| 130 | #define __deref_out_ecount_part(size,length) | |
| 131 | #define __deref_out_bcount_part(size,length) | |
| 132 | #define __deref_out_ecount_full(size) | |
| 133 | #define __deref_out_bcount_full(size) | |
| 134 | #define __deref_out_z | |
| 135 | #define __deref_out_ecount_z(size) | |
| 136 | #define __deref_out_bcount_z(size) | |
| 137 | #define __deref_out_nz | |
| 138 | #define __deref_out_ecount_nz(size) | |
| 139 | #define __deref_out_bcount_nz(size) | |
| 140 | #define __deref_inout | |
| 141 | #define __deref_inout_z | |
| 142 | #define __deref_inout_ecount(size) | |
| 143 | #define __deref_inout_bcount(size) | |
| 144 | #define __deref_inout_ecount_part(size,length) | |
| 145 | #define __deref_inout_bcount_part(size,length) | |
| 146 | #define __deref_inout_ecount_full(size) | |
| 147 | #define __deref_inout_bcount_full(size) | |
| 148 | #define __deref_inout_z | |
| 149 | #define __deref_inout_ecount_z(size) | |
| 150 | #define __deref_inout_bcount_z(size) | |
| 151 | #define __deref_inout_nz | |
| 152 | #define __deref_inout_ecount_nz(size) | |
| 153 | #define __deref_inout_bcount_nz(size) | |
| 154 | #define __deref_ecount_opt(size) | |
| 155 | #define __deref_bcount_opt(size) | |
| 156 | #define __deref_out_opt | |
| 157 | #define __deref_out_ecount_opt(size) | |
| 158 | #define __deref_out_bcount_opt(size) | |
| 159 | #define __deref_out_ecount_part_opt(size,length) | |
| 160 | #define __deref_out_bcount_part_opt(size,length) | |
| 161 | #define __deref_out_ecount_full_opt(size) | |
| 162 | #define __deref_out_bcount_full_opt(size) | |
| 163 | #define __deref_out_z_opt | |
| 164 | #define __deref_out_ecount_z_opt(size) | |
| 165 | #define __deref_out_bcount_z_opt(size) | |
| 166 | #define __deref_out_nz_opt | |
| 167 | #define __deref_out_ecount_nz_opt(size) | |
| 168 | #define __deref_out_bcount_nz_opt(size) | |
| 169 | #define __deref_inout_opt | |
| 170 | #define __deref_inout_ecount_opt(size) | |
| 171 | #define __deref_inout_bcount_opt(size) | |
| 172 | #define __deref_inout_ecount_part_opt(size,length) | |
| 173 | #define __deref_inout_bcount_part_opt(size,length) | |
| 174 | #define __deref_inout_ecount_full_opt(size) | |
| 175 | #define __deref_inout_bcount_full_opt(size) | |
| 176 | #define __deref_inout_z_opt | |
| 177 | #define __deref_inout_ecount_z_opt(size) | |
| 178 | #define __deref_inout_bcount_z_opt(size) | |
| 179 | #define __deref_inout_nz_opt | |
| 180 | #define __deref_inout_ecount_nz_opt(size) | |
| 181 | #define __deref_inout_bcount_nz_opt(size) | |
| 182 | #define __deref_opt_ecount(size) | |
| 183 | #define __deref_opt_bcount(size) | |
| 184 | #define __deref_opt_out | |
| 185 | #define __deref_opt_out_z | |
| 186 | #define __deref_opt_out_ecount(size) | |
| 187 | #define __deref_opt_out_bcount(size) | |
| 188 | #define __deref_opt_out_ecount_part(size,length) | |
| 189 | #define __deref_opt_out_bcount_part(size,length) | |
| 190 | #define __deref_opt_out_ecount_full(size) | |
| 191 | #define __deref_opt_out_bcount_full(size) | |
| 192 | #define __deref_opt_inout | |
| 193 | #define __deref_opt_inout_ecount(size) | |
| 194 | #define __deref_opt_inout_bcount(size) | |
| 195 | #define __deref_opt_inout_ecount_part(size,length) | |
| 196 | #define __deref_opt_inout_bcount_part(size,length) | |
| 197 | #define __deref_opt_inout_ecount_full(size) | |
| 198 | #define __deref_opt_inout_bcount_full(size) | |
| 199 | #define __deref_opt_inout_z | |
| 200 | #define __deref_opt_inout_ecount_z(size) | |
| 201 | #define __deref_opt_inout_bcount_z(size) | |
| 202 | #define __deref_opt_inout_nz | |
| 203 | #define __deref_opt_inout_ecount_nz(size) | |
| 204 | #define __deref_opt_inout_bcount_nz(size) | |
| 205 | #define __deref_opt_ecount_opt(size) | |
| 206 | #define __deref_opt_bcount_opt(size) | |
| 207 | #define __deref_opt_out_opt | |
| 208 | #define __deref_opt_out_ecount_opt(size) | |
| 209 | #define __deref_opt_out_bcount_opt(size) | |
| 210 | #define __deref_opt_out_ecount_part_opt(size,length) | |
| 211 | #define __deref_opt_out_bcount_part_opt(size,length) | |
| 212 | #define __deref_opt_out_ecount_full_opt(size) | |
| 213 | #define __deref_opt_out_bcount_full_opt(size) | |
| 214 | #define __deref_opt_out_z_opt | |
| 215 | #define __deref_opt_out_ecount_z_opt(size) | |
| 216 | #define __deref_opt_out_bcount_z_opt(size) | |
| 217 | #define __deref_opt_out_nz_opt | |
| 218 | #define __deref_opt_out_ecount_nz_opt(size) | |
| 219 | #define __deref_opt_out_bcount_nz_opt(size) | |
| 220 | #define __deref_opt_inout_opt | |
| 221 | #define __deref_opt_inout_ecount_opt(size) | |
| 222 | #define __deref_opt_inout_bcount_opt(size) | |
| 223 | #define __deref_opt_inout_ecount_part_opt(size,length) | |
| 224 | #define __deref_opt_inout_bcount_part_opt(size,length) | |
| 225 | #define __deref_opt_inout_ecount_full_opt(size) | |
| 226 | #define __deref_opt_inout_bcount_full_opt(size) | |
| 227 | #define __deref_opt_inout_z_opt | |
| 228 | #define __deref_opt_inout_ecount_z_opt(size) | |
| 229 | #define __deref_opt_inout_bcount_z_opt(size) | |
| 230 | #define __deref_opt_inout_nz_opt | |
| 231 | #define __deref_opt_inout_ecount_nz_opt(size) | |
| 232 | #define __deref_opt_inout_bcount_nz_opt(size) | |
| 233 | ||
| 234 | #define __success(expr) | |
| 235 | #define __nullterminated | |
| 236 | #define __nullnullterminated | |
| 237 | #define __reserved | |
| 238 | #define __checkReturn | |
| 239 | #define __typefix(ctype) | |
| 240 | #define __override | |
| 241 | #define __callback | |
| 242 | #define __format_string | |
| 243 | #define __blocksOn(resource) | |
| 244 | #define __control_entrypoint(category) | |
| 245 | #define __data_entrypoint(category) | |
| 246 | ||
| 247 | #ifndef __fallthrough | |
| 248 | #define __fallthrough __inner_fallthrough | |
| 249 | #endif | |
| 250 | ||
| 251 | #ifndef __analysis_assume | |
| 252 | #define __analysis_assume(expr) | |
| 253 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | diff -p Include.orig/d3d9.h Include/d3d9.h | |
| 2 | *** Include.orig/d3d9.h 2010-05-19 15:36:57.570669600 -0700 | |
| 3 | --- Include/d3d9.h 2013-04-07 13:52:57.504138700 -0700 | |
| 4 | *************** typedef struct IDirect3DQuery9 *LPDIRECT | |
| 5 | *** 2022,2029 **** | |
| 6 | ||
| 7 | ||
| 8 | /********************* | |
| 9 | ! /* D3D9Ex interfaces | |
| 10 | ! /*********************/ | |
| 11 | ||
| 12 | HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**); | |
| 13 | ||
| 14 | --- 2022,2029 ---- | |
| 15 | ||
| 16 | ||
| 17 | /********************* | |
| 18 | ! * D3D9Ex interfaces | |
| 19 | ! *********************/ | |
| 20 | ||
| 21 | HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**); | |
| 22 | ||
| 23 | diff -p Include.orig/d3d9types.h Include/d3d9types.h | |
| 24 | *** Include.orig/d3d9types.h 2010-05-19 15:36:57.601870200 -0700 | |
| 25 | --- Include/d3d9types.h 2013-04-07 13:52:17.746590200 -0700 | |
| 26 | *************** | |
| 27 | *** 19,24 **** | |
| 28 | --- 19,25 ---- | |
| 29 | ||
| 30 | #include <float.h> | |
| 31 | ||
| 32 | + #ifdef _MSC_VER | |
| 33 | #if _MSC_VER >= 1200 | |
| 34 | #pragma warning(push) | |
| 35 | #endif | |
| 36 | *************** | |
| 37 | *** 26,31 **** | |
| 38 | --- 27,33 ---- | |
| 39 | #if defined(_X86_) || defined(_IA64_) | |
| 40 | #pragma pack(4) | |
| 41 | #endif | |
| 42 | + #endif // _MSC_VER | |
| 43 | ||
| 44 | // D3DCOLOR is equivalent to D3DFMT_A8R8G8B8 | |
| 45 | #ifndef D3DCOLOR_DEFINED | |
| 46 | *************** typedef struct _D3DAES_CTR_IV | |
| 47 | *** 2404,2415 **** | |
| 48 | --- 2406,2419 ---- | |
| 49 | #endif // !D3D_DISABLE_9EX | |
| 50 | /* -- D3D9Ex only */ | |
| 51 | ||
| 52 | + #ifdef _MSC_VER | |
| 53 | #pragma pack() | |
| 54 | #if _MSC_VER >= 1200 | |
| 55 | #pragma warning(pop) | |
| 56 | #else | |
| 57 | #pragma warning(default:4201) | |
| 58 | #endif | |
| 59 | + #endif // _MSC_VER | |
| 60 | ||
| 61 | #endif /* (DIRECT3D_VERSION >= 0x0900) */ | |
| 62 | #endif /* _d3d9TYPES(P)_H_ */ | |
| 63 | diff -p Include.orig/D3Dcommon.h Include/D3Dcommon.h | |
| 64 | *** Include.orig/D3Dcommon.h 2010-05-19 15:36:57.664271400 -0700 | |
| 65 | --- Include/D3Dcommon.h 2013-04-07 23:35:07.133638400 -0700 | |
| 66 | *************** | |
| 67 | *** 6,12 **** | |
| 68 | --- 6,14 ---- | |
| 69 | /* File created by MIDL compiler version 7.00.0555 */ | |
| 70 | /* @@MIDL_FILE_HEADING( ) */ | |
| 71 | ||
| 72 | + #ifdef _MSC_VER | |
| 73 | #pragma warning( disable: 4049 ) /* more than 64k source lines */ | |
| 74 | + #endif // _MSC_VER | |
| 75 | ||
| 76 | ||
| 77 | /* verify that the <rpcndr.h> version is high enough to compile this file*/ | |
| 78 | diff -p Include.orig/d3dx9core.h Include/d3dx9core.h | |
| 79 | *** Include.orig/d3dx9core.h 2010-05-19 15:36:57.820274400 -0700 | |
| 80 | --- Include/d3dx9core.h 2013-04-07 23:34:00.976237500 -0700 | |
| 81 | *************** HRESULT WINAPI | |
| 82 | *** 665,681 **** | |
| 83 | // TRUE = OpenGL line emulation on. | |
| 84 | // FALSE = OpenGL line emulation off. | |
| 85 | // | |
| 86 | - // OpenGL line: Regular line: | |
| 87 | - // *\ *\ | |
| 88 | - // | \ / \ | |
| 89 | - // | \ *\ \ | |
| 90 | - // *\ \ \ \ | |
| 91 | - // \ \ \ \ | |
| 92 | - // \ * \ * | |
| 93 | - // \ | \ / | |
| 94 | - // \| * | |
| 95 | - // * | |
| 96 | - // | |
| 97 | // OnLostDevice, OnResetDevice - | |
| 98 | // Call OnLostDevice() on this object before calling Reset() on the | |
| 99 | // device, so that this object can release any stateblocks and video | |
| 100 | --- 665,670 ---- | |
| 101 | diff -p Include.orig/d3dx9math.h Include/d3dx9math.h | |
| 102 | *** Include.orig/d3dx9math.h 2010-05-19 15:36:57.835874700 -0700 | |
| 103 | --- Include/d3dx9math.h 2013-04-07 23:31:38.685168800 -0700 | |
| 104 | *************** | |
| 105 | *** 12,22 **** | |
| 106 | --- 12,24 ---- | |
| 107 | #ifndef __D3DX9MATH_H__ | |
| 108 | #define __D3DX9MATH_H__ | |
| 109 | ||
| 110 | + #ifdef _MSC_VER | |
| 111 | #include <math.h> | |
| 112 | #if _MSC_VER >= 1200 | |
| 113 | #pragma warning(push) | |
| 114 | #endif | |
| 115 | #pragma warning(disable:4201) // anonymous unions warning | |
| 116 | + #endif // _MSC_VER | |
| 117 | ||
| 118 | ||
| 119 | ||
| 120 | *************** HRESULT WINAPI D3DXSHProjectCubeMap | |
| 121 | *** 1786,1796 **** | |
| 122 | --- 1788,1800 ---- | |
| 123 | ||
| 124 | #include "d3dx9math.inl" | |
| 125 | ||
| 126 | + #ifdef _MSC_VER | |
| 127 | #if _MSC_VER >= 1200 | |
| 128 | #pragma warning(pop) | |
| 129 | #else | |
| 130 | #pragma warning(default:4201) | |
| 131 | #endif | |
| 132 | + #endif // _MSC_VER | |
| 133 | ||
| 134 | #endif // __D3DX9MATH_H__ | |
| 135 |
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| r0 | r31734 | |
|---|---|---|
| 1 | #undef __reserved | |
| 2 |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | #ifndef __glxext_h_ | |
| 2 | #define __glxext_h_ 1 | |
| 3 | ||
| 4 | #ifdef __cplusplus | |
| 5 | extern "C" { | |
| 6 | #endif | |
| 7 | ||
| 8 | /* | |
| 9 | ** Copyright (c) 2013 The Khronos Group Inc. | |
| 10 | ** | |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 12 | ** copy of this software and/or associated documentation files (the | |
| 13 | ** "Materials"), to deal in the Materials without restriction, including | |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 17 | ** the following conditions: | |
| 18 | ** | |
| 19 | ** The above copyright notice and this permission notice shall be included | |
| 20 | ** in all copies or substantial portions of the Materials. | |
| 21 | ** | |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 29 | */ | |
| 30 | /* | |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | |
| 32 | ** API Registry. The current version of the Registry, generator scripts | |
| 33 | ** used to make the header, and the header can be found at | |
| 34 | ** http://www.opengl.org/registry/ | |
| 35 | ** | |
| 36 | ** Khronos $Revision: 23730 $ on $Date: 2013-10-28 15:16:34 -0700 (Mon, 28 Oct 2013) $ | |
| 37 | */ | |
| 38 | ||
| 39 | #define GLX_GLXEXT_VERSION 20131028 | |
| 40 | ||
| 41 | /* Generated C header for: | |
| 42 | * API: glx | |
| 43 | * Versions considered: .* | |
| 44 | * Versions emitted: 1\.[3-9] | |
| 45 | * Default extensions included: glx | |
| 46 | * Additional extensions included: _nomatch_^ | |
| 47 | * Extensions removed: _nomatch_^ | |
| 48 | */ | |
| 49 | ||
| 50 | #ifndef GLX_VERSION_1_3 | |
| 51 | #define GLX_VERSION_1_3 1 | |
| 52 | typedef struct __GLXFBConfigRec *GLXFBConfig; | |
| 53 | typedef XID GLXWindow; | |
| 54 | typedef XID GLXPbuffer; | |
| 55 | #define GLX_WINDOW_BIT 0x00000001 | |
| 56 | #define GLX_PIXMAP_BIT 0x00000002 | |
| 57 | #define GLX_PBUFFER_BIT 0x00000004 | |
| 58 | #define GLX_RGBA_BIT 0x00000001 | |
| 59 | #define GLX_COLOR_INDEX_BIT 0x00000002 | |
| 60 | #define GLX_PBUFFER_CLOBBER_MASK 0x08000000 | |
| 61 | #define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 | |
| 62 | #define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 | |
| 63 | #define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 | |
| 64 | #define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 | |
| 65 | #define GLX_AUX_BUFFERS_BIT 0x00000010 | |
| 66 | #define GLX_DEPTH_BUFFER_BIT 0x00000020 | |
| 67 | #define GLX_STENCIL_BUFFER_BIT 0x00000040 | |
| 68 | #define GLX_ACCUM_BUFFER_BIT 0x00000080 | |
| 69 | #define GLX_CONFIG_CAVEAT 0x20 | |
| 70 | #define GLX_X_VISUAL_TYPE 0x22 | |
| 71 | #define GLX_TRANSPARENT_TYPE 0x23 | |
| 72 | #define GLX_TRANSPARENT_INDEX_VALUE 0x24 | |
| 73 | #define GLX_TRANSPARENT_RED_VALUE 0x25 | |
| 74 | #define GLX_TRANSPARENT_GREEN_VALUE 0x26 | |
| 75 | #define GLX_TRANSPARENT_BLUE_VALUE 0x27 | |
| 76 | #define GLX_TRANSPARENT_ALPHA_VALUE 0x28 | |
| 77 | #define GLX_DONT_CARE 0xFFFFFFFF | |
| 78 | #define GLX_NONE 0x8000 | |
| 79 | #define GLX_SLOW_CONFIG 0x8001 | |
| 80 | #define GLX_TRUE_COLOR 0x8002 | |
| 81 | #define GLX_DIRECT_COLOR 0x8003 | |
| 82 | #define GLX_PSEUDO_COLOR 0x8004 | |
| 83 | #define GLX_STATIC_COLOR 0x8005 | |
| 84 | #define GLX_GRAY_SCALE 0x8006 | |
| 85 | #define GLX_STATIC_GRAY 0x8007 | |
| 86 | #define GLX_TRANSPARENT_RGB 0x8008 | |
| 87 | #define GLX_TRANSPARENT_INDEX 0x8009 | |
| 88 | #define GLX_VISUAL_ID 0x800B | |
| 89 | #define GLX_SCREEN 0x800C | |
| 90 | #define GLX_NON_CONFORMANT_CONFIG 0x800D | |
| 91 | #define GLX_DRAWABLE_TYPE 0x8010 | |
| 92 | #define GLX_RENDER_TYPE 0x8011 | |
| 93 | #define GLX_X_RENDERABLE 0x8012 | |
| 94 | #define GLX_FBCONFIG_ID 0x8013 | |
| 95 | #define GLX_RGBA_TYPE 0x8014 | |
| 96 | #define GLX_COLOR_INDEX_TYPE 0x8015 | |
| 97 | #define GLX_MAX_PBUFFER_WIDTH 0x8016 | |
| 98 | #define GLX_MAX_PBUFFER_HEIGHT 0x8017 | |
| 99 | #define GLX_MAX_PBUFFER_PIXELS 0x8018 | |
| 100 | #define GLX_PRESERVED_CONTENTS 0x801B | |
| 101 | #define GLX_LARGEST_PBUFFER 0x801C | |
| 102 | #define GLX_WIDTH 0x801D | |
| 103 | #define GLX_HEIGHT 0x801E | |
| 104 | #define GLX_EVENT_MASK 0x801F | |
| 105 | #define GLX_DAMAGED 0x8020 | |
| 106 | #define GLX_SAVED 0x8021 | |
| 107 | #define GLX_WINDOW 0x8022 | |
| 108 | #define GLX_PBUFFER 0x8023 | |
| 109 | #define GLX_PBUFFER_HEIGHT 0x8040 | |
| 110 | #define GLX_PBUFFER_WIDTH 0x8041 | |
| 111 | typedef GLXFBConfig *( *PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); | |
| 112 | typedef GLXFBConfig *( *PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); | |
| 113 | typedef int ( *PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); | |
| 114 | typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); | |
| 115 | typedef GLXWindow ( *PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); | |
| 116 | typedef void ( *PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); | |
| 117 | typedef GLXPixmap ( *PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); | |
| 118 | typedef void ( *PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); | |
| 119 | typedef GLXPbuffer ( *PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); | |
| 120 | typedef void ( *PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); | |
| 121 | typedef void ( *PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); | |
| 122 | typedef GLXContext ( *PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); | |
| 123 | typedef Bool ( *PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); | |
| 124 | typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void); | |
| 125 | typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); | |
| 126 | typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); | |
| 127 | typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); | |
| 128 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 129 | GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements); | |
| 130 | GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements); | |
| 131 | int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value); | |
| 132 | XVisualInfo *glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config); | |
| 133 | GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); | |
| 134 | void glXDestroyWindow (Display *dpy, GLXWindow win); | |
| 135 | GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); | |
| 136 | void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap); | |
| 137 | GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list); | |
| 138 | void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf); | |
| 139 | void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); | |
| 140 | GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); | |
| 141 | Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); | |
| 142 | GLXDrawable glXGetCurrentReadDrawable (void); | |
| 143 | int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value); | |
| 144 | void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask); | |
| 145 | void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask); | |
| 146 | #endif | |
| 147 | #endif /* GLX_VERSION_1_3 */ | |
| 148 | ||
| 149 | #ifndef GLX_VERSION_1_4 | |
| 150 | #define GLX_VERSION_1_4 1 | |
| 151 | typedef void ( *__GLXextFuncPtr)(void); | |
| 152 | #define GLX_SAMPLE_BUFFERS 100000 | |
| 153 | #define GLX_SAMPLES 100001 | |
| 154 | typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName); | |
| 155 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 156 | __GLXextFuncPtr glXGetProcAddress (const GLubyte *procName); | |
| 157 | #endif | |
| 158 | #endif /* GLX_VERSION_1_4 */ | |
| 159 | ||
| 160 | #ifndef GLX_ARB_create_context | |
| 161 | #define GLX_ARB_create_context 1 | |
| 162 | #define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 | |
| 163 | #define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 | |
| 164 | #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 | |
| 165 | #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 | |
| 166 | #define GLX_CONTEXT_FLAGS_ARB 0x2094 | |
| 167 | typedef GLXContext ( *PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); | |
| 168 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 169 | GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); | |
| 170 | #endif | |
| 171 | #endif /* GLX_ARB_create_context */ | |
| 172 | ||
| 173 | #ifndef GLX_ARB_create_context_profile | |
| 174 | #define GLX_ARB_create_context_profile 1 | |
| 175 | #define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 | |
| 176 | #define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 | |
| 177 | #define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 | |
| 178 | #endif /* GLX_ARB_create_context_profile */ | |
| 179 | ||
| 180 | #ifndef GLX_ARB_create_context_robustness | |
| 181 | #define GLX_ARB_create_context_robustness 1 | |
| 182 | #define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 | |
| 183 | #define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 | |
| 184 | #define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 | |
| 185 | #define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 | |
| 186 | #endif /* GLX_ARB_create_context_robustness */ | |
| 187 | ||
| 188 | #ifndef GLX_ARB_fbconfig_float | |
| 189 | #define GLX_ARB_fbconfig_float 1 | |
| 190 | #define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 | |
| 191 | #define GLX_RGBA_FLOAT_BIT_ARB 0x00000004 | |
| 192 | #endif /* GLX_ARB_fbconfig_float */ | |
| 193 | ||
| 194 | #ifndef GLX_ARB_framebuffer_sRGB | |
| 195 | #define GLX_ARB_framebuffer_sRGB 1 | |
| 196 | #define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 | |
| 197 | #endif /* GLX_ARB_framebuffer_sRGB */ | |
| 198 | ||
| 199 | #ifndef GLX_ARB_get_proc_address | |
| 200 | #define GLX_ARB_get_proc_address 1 | |
| 201 | typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName); | |
| 202 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 203 | __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName); | |
| 204 | #endif | |
| 205 | #endif /* GLX_ARB_get_proc_address */ | |
| 206 | ||
| 207 | #ifndef GLX_ARB_multisample | |
| 208 | #define GLX_ARB_multisample 1 | |
| 209 | #define GLX_SAMPLE_BUFFERS_ARB 100000 | |
| 210 | #define GLX_SAMPLES_ARB 100001 | |
| 211 | #endif /* GLX_ARB_multisample */ | |
| 212 | ||
| 213 | #ifndef GLX_ARB_robustness_application_isolation | |
| 214 | #define GLX_ARB_robustness_application_isolation 1 | |
| 215 | #define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 | |
| 216 | #endif /* GLX_ARB_robustness_application_isolation */ | |
| 217 | ||
| 218 | #ifndef GLX_ARB_robustness_share_group_isolation | |
| 219 | #define GLX_ARB_robustness_share_group_isolation 1 | |
| 220 | #endif /* GLX_ARB_robustness_share_group_isolation */ | |
| 221 | ||
| 222 | #ifndef GLX_ARB_vertex_buffer_object | |
| 223 | #define GLX_ARB_vertex_buffer_object 1 | |
| 224 | #define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 | |
| 225 | #endif /* GLX_ARB_vertex_buffer_object */ | |
| 226 | ||
| 227 | #ifndef GLX_3DFX_multisample | |
| 228 | #define GLX_3DFX_multisample 1 | |
| 229 | #define GLX_SAMPLE_BUFFERS_3DFX 0x8050 | |
| 230 | #define GLX_SAMPLES_3DFX 0x8051 | |
| 231 | #endif /* GLX_3DFX_multisample */ | |
| 232 | ||
| 233 | #ifndef GLX_AMD_gpu_association | |
| 234 | #define GLX_AMD_gpu_association 1 | |
| 235 | #define GLX_GPU_VENDOR_AMD 0x1F00 | |
| 236 | #define GLX_GPU_RENDERER_STRING_AMD 0x1F01 | |
| 237 | #define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 | |
| 238 | #define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 | |
| 239 | #define GLX_GPU_RAM_AMD 0x21A3 | |
| 240 | #define GLX_GPU_CLOCK_AMD 0x21A4 | |
| 241 | #define GLX_GPU_NUM_PIPES_AMD 0x21A5 | |
| 242 | #define GLX_GPU_NUM_SIMD_AMD 0x21A6 | |
| 243 | #define GLX_GPU_NUM_RB_AMD 0x21A7 | |
| 244 | #define GLX_GPU_NUM_SPI_AMD 0x21A8 | |
| 245 | #endif /* GLX_AMD_gpu_association */ | |
| 246 | ||
| 247 | #ifndef GLX_EXT_buffer_age | |
| 248 | #define GLX_EXT_buffer_age 1 | |
| 249 | #define GLX_BACK_BUFFER_AGE_EXT 0x20F4 | |
| 250 | #endif /* GLX_EXT_buffer_age */ | |
| 251 | ||
| 252 | #ifndef GLX_EXT_create_context_es2_profile | |
| 253 | #define GLX_EXT_create_context_es2_profile 1 | |
| 254 | #define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 | |
| 255 | #endif /* GLX_EXT_create_context_es2_profile */ | |
| 256 | ||
| 257 | #ifndef GLX_EXT_create_context_es_profile | |
| 258 | #define GLX_EXT_create_context_es_profile 1 | |
| 259 | #define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 | |
| 260 | #endif /* GLX_EXT_create_context_es_profile */ | |
| 261 | ||
| 262 | #ifndef GLX_EXT_fbconfig_packed_float | |
| 263 | #define GLX_EXT_fbconfig_packed_float 1 | |
| 264 | #define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 | |
| 265 | #define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 | |
| 266 | #endif /* GLX_EXT_fbconfig_packed_float */ | |
| 267 | ||
| 268 | #ifndef GLX_EXT_framebuffer_sRGB | |
| 269 | #define GLX_EXT_framebuffer_sRGB 1 | |
| 270 | #define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 | |
| 271 | #endif /* GLX_EXT_framebuffer_sRGB */ | |
| 272 | ||
| 273 | #ifndef GLX_EXT_import_context | |
| 274 | #define GLX_EXT_import_context 1 | |
| 275 | typedef XID GLXContextID; | |
| 276 | #define GLX_SHARE_CONTEXT_EXT 0x800A | |
| 277 | #define GLX_VISUAL_ID_EXT 0x800B | |
| 278 | #define GLX_SCREEN_EXT 0x800C | |
| 279 | typedef Display *( *PFNGLXGETCURRENTDISPLAYEXTPROC) (void); | |
| 280 | typedef int ( *PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value); | |
| 281 | typedef GLXContextID ( *PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); | |
| 282 | typedef GLXContext ( *PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID); | |
| 283 | typedef void ( *PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context); | |
| 284 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 285 | Display *glXGetCurrentDisplayEXT (void); | |
| 286 | int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value); | |
| 287 | GLXContextID glXGetContextIDEXT (const GLXContext context); | |
| 288 | GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID); | |
| 289 | void glXFreeContextEXT (Display *dpy, GLXContext context); | |
| 290 | #endif | |
| 291 | #endif /* GLX_EXT_import_context */ | |
| 292 | ||
| 293 | #ifndef GLX_EXT_swap_control | |
| 294 | #define GLX_EXT_swap_control 1 | |
| 295 | #define GLX_SWAP_INTERVAL_EXT 0x20F1 | |
| 296 | #define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 | |
| 297 | typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval); | |
| 298 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 299 | void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval); | |
| 300 | #endif | |
| 301 | #endif /* GLX_EXT_swap_control */ | |
| 302 | ||
| 303 | #ifndef GLX_EXT_swap_control_tear | |
| 304 | #define GLX_EXT_swap_control_tear 1 | |
| 305 | #define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 | |
| 306 | #endif /* GLX_EXT_swap_control_tear */ | |
| 307 | ||
| 308 | #ifndef GLX_EXT_texture_from_pixmap | |
| 309 | #define GLX_EXT_texture_from_pixmap 1 | |
| 310 | #define GLX_TEXTURE_1D_BIT_EXT 0x00000001 | |
| 311 | #define GLX_TEXTURE_2D_BIT_EXT 0x00000002 | |
| 312 | #define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 | |
| 313 | #define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 | |
| 314 | #define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 | |
| 315 | #define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 | |
| 316 | #define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 | |
| 317 | #define GLX_Y_INVERTED_EXT 0x20D4 | |
| 318 | #define GLX_TEXTURE_FORMAT_EXT 0x20D5 | |
| 319 | #define GLX_TEXTURE_TARGET_EXT 0x20D6 | |
| 320 | #define GLX_MIPMAP_TEXTURE_EXT 0x20D7 | |
| 321 | #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 | |
| 322 | #define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 | |
| 323 | #define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA | |
| 324 | #define GLX_TEXTURE_1D_EXT 0x20DB | |
| 325 | #define GLX_TEXTURE_2D_EXT 0x20DC | |
| 326 | #define GLX_TEXTURE_RECTANGLE_EXT 0x20DD | |
| 327 | #define GLX_FRONT_LEFT_EXT 0x20DE | |
| 328 | #define GLX_FRONT_RIGHT_EXT 0x20DF | |
| 329 | #define GLX_BACK_LEFT_EXT 0x20E0 | |
| 330 | #define GLX_BACK_RIGHT_EXT 0x20E1 | |
| 331 | #define GLX_FRONT_EXT 0x20DE | |
| 332 | #define GLX_BACK_EXT 0x20E0 | |
| 333 | #define GLX_AUX0_EXT 0x20E2 | |
| 334 | #define GLX_AUX1_EXT 0x20E3 | |
| 335 | #define GLX_AUX2_EXT 0x20E4 | |
| 336 | #define GLX_AUX3_EXT 0x20E5 | |
| 337 | #define GLX_AUX4_EXT 0x20E6 | |
| 338 | #define GLX_AUX5_EXT 0x20E7 | |
| 339 | #define GLX_AUX6_EXT 0x20E8 | |
| 340 | #define GLX_AUX7_EXT 0x20E9 | |
| 341 | #define GLX_AUX8_EXT 0x20EA | |
| 342 | #define GLX_AUX9_EXT 0x20EB | |
| 343 | typedef void ( *PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list); | |
| 344 | typedef void ( *PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer); | |
| 345 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 346 | void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list); | |
| 347 | void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer); | |
| 348 | #endif | |
| 349 | #endif /* GLX_EXT_texture_from_pixmap */ | |
| 350 | ||
| 351 | #ifndef GLX_EXT_visual_info | |
| 352 | #define GLX_EXT_visual_info 1 | |
| 353 | #define GLX_X_VISUAL_TYPE_EXT 0x22 | |
| 354 | #define GLX_TRANSPARENT_TYPE_EXT 0x23 | |
| 355 | #define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 | |
| 356 | #define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 | |
| 357 | #define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 | |
| 358 | #define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 | |
| 359 | #define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 | |
| 360 | #define GLX_NONE_EXT 0x8000 | |
| 361 | #define GLX_TRUE_COLOR_EXT 0x8002 | |
| 362 | #define GLX_DIRECT_COLOR_EXT 0x8003 | |
| 363 | #define GLX_PSEUDO_COLOR_EXT 0x8004 | |
| 364 | #define GLX_STATIC_COLOR_EXT 0x8005 | |
| 365 | #define GLX_GRAY_SCALE_EXT 0x8006 | |
| 366 | #define GLX_STATIC_GRAY_EXT 0x8007 | |
| 367 | #define GLX_TRANSPARENT_RGB_EXT 0x8008 | |
| 368 | #define GLX_TRANSPARENT_INDEX_EXT 0x8009 | |
| 369 | #endif /* GLX_EXT_visual_info */ | |
| 370 | ||
| 371 | #ifndef GLX_EXT_visual_rating | |
| 372 | #define GLX_EXT_visual_rating 1 | |
| 373 | #define GLX_VISUAL_CAVEAT_EXT 0x20 | |
| 374 | #define GLX_SLOW_VISUAL_EXT 0x8001 | |
| 375 | #define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D | |
| 376 | #endif /* GLX_EXT_visual_rating */ | |
| 377 | ||
| 378 | #ifndef GLX_INTEL_swap_event | |
| 379 | #define GLX_INTEL_swap_event 1 | |
| 380 | #define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 | |
| 381 | #define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 | |
| 382 | #define GLX_COPY_COMPLETE_INTEL 0x8181 | |
| 383 | #define GLX_FLIP_COMPLETE_INTEL 0x8182 | |
| 384 | #endif /* GLX_INTEL_swap_event */ | |
| 385 | ||
| 386 | #ifndef GLX_MESA_agp_offset | |
| 387 | #define GLX_MESA_agp_offset 1 | |
| 388 | typedef unsigned int ( *PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer); | |
| 389 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 390 | unsigned int glXGetAGPOffsetMESA (const void *pointer); | |
| 391 | #endif | |
| 392 | #endif /* GLX_MESA_agp_offset */ | |
| 393 | ||
| 394 | #ifndef GLX_MESA_copy_sub_buffer | |
| 395 | #define GLX_MESA_copy_sub_buffer 1 | |
| 396 | typedef void ( *PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); | |
| 397 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 398 | void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); | |
| 399 | #endif | |
| 400 | #endif /* GLX_MESA_copy_sub_buffer */ | |
| 401 | ||
| 402 | #ifndef GLX_MESA_pixmap_colormap | |
| 403 | #define GLX_MESA_pixmap_colormap 1 | |
| 404 | typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); | |
| 405 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 406 | GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); | |
| 407 | #endif | |
| 408 | #endif /* GLX_MESA_pixmap_colormap */ | |
| 409 | ||
| 410 | #ifndef GLX_MESA_release_buffers | |
| 411 | #define GLX_MESA_release_buffers 1 | |
| 412 | typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable); | |
| 413 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 414 | Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable); | |
| 415 | #endif | |
| 416 | #endif /* GLX_MESA_release_buffers */ | |
| 417 | ||
| 418 | #ifndef GLX_MESA_set_3dfx_mode | |
| 419 | #define GLX_MESA_set_3dfx_mode 1 | |
| 420 | #define GLX_3DFX_WINDOW_MODE_MESA 0x1 | |
| 421 | #define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 | |
| 422 | typedef Bool ( *PFNGLXSET3DFXMODEMESAPROC) (int mode); | |
| 423 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 424 | Bool glXSet3DfxModeMESA (int mode); | |
| 425 | #endif | |
| 426 | #endif /* GLX_MESA_set_3dfx_mode */ | |
| 427 | ||
| 428 | #ifndef GLX_NV_copy_image | |
| 429 | #define GLX_NV_copy_image 1 | |
| 430 | typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); | |
| 431 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 432 | void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); | |
| 433 | #endif | |
| 434 | #endif /* GLX_NV_copy_image */ | |
| 435 | ||
| 436 | #ifndef GLX_NV_float_buffer | |
| 437 | #define GLX_NV_float_buffer 1 | |
| 438 | #define GLX_FLOAT_COMPONENTS_NV 0x20B0 | |
| 439 | #endif /* GLX_NV_float_buffer */ | |
| 440 | ||
| 441 | #ifndef GLX_NV_multisample_coverage | |
| 442 | #define GLX_NV_multisample_coverage 1 | |
| 443 | #define GLX_COVERAGE_SAMPLES_NV 100001 | |
| 444 | #define GLX_COLOR_SAMPLES_NV 0x20B3 | |
| 445 | #endif /* GLX_NV_multisample_coverage */ | |
| 446 | ||
| 447 | #ifndef GLX_NV_present_video | |
| 448 | #define GLX_NV_present_video 1 | |
| 449 | #define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 | |
| 450 | typedef unsigned int *( *PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); | |
| 451 | typedef int ( *PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); | |
| 452 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 453 | unsigned int *glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements); | |
| 454 | int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); | |
| 455 | #endif | |
| 456 | #endif /* GLX_NV_present_video */ | |
| 457 | ||
| 458 | #ifndef GLX_NV_swap_group | |
| 459 | #define GLX_NV_swap_group 1 | |
| 460 | typedef Bool ( *PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group); | |
| 461 | typedef Bool ( *PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier); | |
| 462 | typedef Bool ( *PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); | |
| 463 | typedef Bool ( *PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); | |
| 464 | typedef Bool ( *PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count); | |
| 465 | typedef Bool ( *PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen); | |
| 466 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 467 | Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group); | |
| 468 | Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier); | |
| 469 | Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); | |
| 470 | Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); | |
| 471 | Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count); | |
| 472 | Bool glXResetFrameCountNV (Display *dpy, int screen); | |
| 473 | #endif | |
| 474 | #endif /* GLX_NV_swap_group */ | |
| 475 | ||
| 476 | #ifndef GLX_NV_video_capture | |
| 477 | #define GLX_NV_video_capture 1 | |
| 478 | typedef XID GLXVideoCaptureDeviceNV; | |
| 479 | #define GLX_DEVICE_ID_NV 0x20CD | |
| 480 | #define GLX_UNIQUE_ID_NV 0x20CE | |
| 481 | #define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF | |
| 482 | typedef int ( *PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); | |
| 483 | typedef GLXVideoCaptureDeviceNV *( *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements); | |
| 484 | typedef void ( *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device); | |
| 485 | typedef int ( *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); | |
| 486 | typedef void ( *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device); | |
| 487 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 488 | int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); | |
| 489 | GLXVideoCaptureDeviceNV *glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements); | |
| 490 | void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device); | |
| 491 | int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); | |
| 492 | void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device); | |
| 493 | #endif | |
| 494 | #endif /* GLX_NV_video_capture */ | |
| 495 | ||
| 496 | #ifndef GLX_NV_video_output | |
| 497 | #define GLX_NV_video_output 1 | |
| 498 | typedef unsigned int GLXVideoDeviceNV; | |
| 499 | #define GLX_VIDEO_OUT_COLOR_NV 0x20C3 | |
| 500 | #define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 | |
| 501 | #define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 | |
| 502 | #define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 | |
| 503 | #define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 | |
| 504 | #define GLX_VIDEO_OUT_FRAME_NV 0x20C8 | |
| 505 | #define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 | |
| 506 | #define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA | |
| 507 | #define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB | |
| 508 | #define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC | |
| 509 | typedef int ( *PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); | |
| 510 | typedef int ( *PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice); | |
| 511 | typedef int ( *PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); | |
| 512 | typedef int ( *PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf); | |
| 513 | typedef int ( *PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); | |
| 514 | typedef int ( *PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); | |
| 515 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 516 | int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); | |
| 517 | int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice); | |
| 518 | int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); | |
| 519 | int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf); | |
| 520 | int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); | |
| 521 | int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); | |
| 522 | #endif | |
| 523 | #endif /* GLX_NV_video_output */ | |
| 524 | ||
| 525 | #ifndef GLX_OML_swap_method | |
| 526 | #define GLX_OML_swap_method 1 | |
| 527 | #define GLX_SWAP_METHOD_OML 0x8060 | |
| 528 | #define GLX_SWAP_EXCHANGE_OML 0x8061 | |
| 529 | #define GLX_SWAP_COPY_OML 0x8062 | |
| 530 | #define GLX_SWAP_UNDEFINED_OML 0x8063 | |
| 531 | #endif /* GLX_OML_swap_method */ | |
| 532 | ||
| 533 | #ifndef GLX_OML_sync_control | |
| 534 | #define GLX_OML_sync_control 1 | |
| 535 | #ifndef GLEXT_64_TYPES_DEFINED | |
| 536 | /* This code block is duplicated in glext.h, so must be protected */ | |
| 537 | #define GLEXT_64_TYPES_DEFINED | |
| 538 | /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ | |
| 539 | /* (as used in the GLX_OML_sync_control extension). */ | |
| 540 | #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L | |
| 541 | #include <inttypes.h> | |
| 542 | #elif defined(__sun__) || defined(__digital__) | |
| 543 | #include <inttypes.h> | |
| 544 | #if defined(__STDC__) | |
| 545 | #if defined(__arch64__) || defined(_LP64) | |
| 546 | typedef long int int64_t; | |
| 547 | typedef unsigned long int uint64_t; | |
| 548 | #else | |
| 549 | typedef long long int int64_t; | |
| 550 | typedef unsigned long long int uint64_t; | |
| 551 | #endif /* __arch64__ */ | |
| 552 | #endif /* __STDC__ */ | |
| 553 | #elif defined( __VMS ) || defined(__sgi) | |
| 554 | #include <inttypes.h> | |
| 555 | #elif defined(__SCO__) || defined(__USLC__) | |
| 556 | #include <stdint.h> | |
| 557 | #elif defined(__UNIXOS2__) || defined(__SOL64__) | |
| 558 | typedef long int int32_t; | |
| 559 | typedef long long int int64_t; | |
| 560 | typedef unsigned long long int uint64_t; | |
| 561 | #elif defined(_WIN32) && defined(__GNUC__) | |
| 562 | #include <stdint.h> | |
| 563 | #elif defined(_WIN32) | |
| 564 | typedef __int32 int32_t; | |
| 565 | typedef __int64 int64_t; | |
| 566 | typedef unsigned __int64 uint64_t; | |
| 567 | #else | |
| 568 | /* Fallback if nothing above works */ | |
| 569 | #include <inttypes.h> | |
| 570 | #endif | |
| 571 | #endif | |
| 572 | typedef Bool ( *PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc); | |
| 573 | typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator); | |
| 574 | typedef int64_t ( *PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); | |
| 575 | typedef Bool ( *PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); | |
| 576 | typedef Bool ( *PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc); | |
| 577 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 578 | Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc); | |
| 579 | Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator); | |
| 580 | int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); | |
| 581 | Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); | |
| 582 | Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc); | |
| 583 | #endif | |
| 584 | #endif /* GLX_OML_sync_control */ | |
| 585 | ||
| 586 | #ifndef GLX_SGIS_blended_overlay | |
| 587 | #define GLX_SGIS_blended_overlay 1 | |
| 588 | #define GLX_BLENDED_RGBA_SGIS 0x8025 | |
| 589 | #endif /* GLX_SGIS_blended_overlay */ | |
| 590 | ||
| 591 | #ifndef GLX_SGIS_multisample | |
| 592 | #define GLX_SGIS_multisample 1 | |
| 593 | #define GLX_SAMPLE_BUFFERS_SGIS 100000 | |
| 594 | #define GLX_SAMPLES_SGIS 100001 | |
| 595 | #endif /* GLX_SGIS_multisample */ | |
| 596 | ||
| 597 | #ifndef GLX_SGIS_shared_multisample | |
| 598 | #define GLX_SGIS_shared_multisample 1 | |
| 599 | #define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 | |
| 600 | #define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 | |
| 601 | #endif /* GLX_SGIS_shared_multisample */ | |
| 602 | ||
| 603 | #ifndef GLX_SGIX_dmbuffer | |
| 604 | #define GLX_SGIX_dmbuffer 1 | |
| 605 | typedef XID GLXPbufferSGIX; | |
| 606 | #ifdef _DM_BUFFER_H_ | |
| 607 | #define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 | |
| 608 | typedef Bool ( *PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer); | |
| 609 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 610 | Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer); | |
| 611 | #endif | |
| 612 | #endif /* _DM_BUFFER_H_ */ | |
| 613 | #endif /* GLX_SGIX_dmbuffer */ | |
| 614 | ||
| 615 | #ifndef GLX_SGIX_fbconfig | |
| 616 | #define GLX_SGIX_fbconfig 1 | |
| 617 | typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; | |
| 618 | #define GLX_WINDOW_BIT_SGIX 0x00000001 | |
| 619 | #define GLX_PIXMAP_BIT_SGIX 0x00000002 | |
| 620 | #define GLX_RGBA_BIT_SGIX 0x00000001 | |
| 621 | #define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 | |
| 622 | #define GLX_DRAWABLE_TYPE_SGIX 0x8010 | |
| 623 | #define GLX_RENDER_TYPE_SGIX 0x8011 | |
| 624 | #define GLX_X_RENDERABLE_SGIX 0x8012 | |
| 625 | #define GLX_FBCONFIG_ID_SGIX 0x8013 | |
| 626 | #define GLX_RGBA_TYPE_SGIX 0x8014 | |
| 627 | #define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 | |
| 628 | typedef int ( *PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value); | |
| 629 | typedef GLXFBConfigSGIX *( *PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements); | |
| 630 | typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap); | |
| 631 | typedef GLXContext ( *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); | |
| 632 | typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config); | |
| 633 | typedef GLXFBConfigSGIX ( *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis); | |
| 634 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 635 | int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value); | |
| 636 | GLXFBConfigSGIX *glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements); | |
| 637 | GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap); | |
| 638 | GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); | |
| 639 | XVisualInfo *glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config); | |
| 640 | GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis); | |
| 641 | #endif | |
| 642 | #endif /* GLX_SGIX_fbconfig */ | |
| 643 | ||
| 644 | #ifndef GLX_SGIX_hyperpipe | |
| 645 | #define GLX_SGIX_hyperpipe 1 | |
| 646 | typedef struct { | |
| 647 | char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ | |
| 648 | int networkId; | |
| 649 | } GLXHyperpipeNetworkSGIX; | |
| 650 | typedef struct { | |
| 651 | char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ | |
| 652 | int channel; | |
| 653 | unsigned int participationType; | |
| 654 | int timeSlice; | |
| 655 | } GLXHyperpipeConfigSGIX; | |
| 656 | typedef struct { | |
| 657 | char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ | |
| 658 | int srcXOrigin, srcYOrigin, srcWidth, srcHeight; | |
| 659 | int destXOrigin, destYOrigin, destWidth, destHeight; | |
| 660 | } GLXPipeRect; | |
| 661 | typedef struct { | |
| 662 | char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ | |
| 663 | int XOrigin, YOrigin, maxHeight, maxWidth; | |
| 664 | } GLXPipeRectLimits; | |
| 665 | #define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 | |
| 666 | #define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 | |
| 667 | #define GLX_BAD_HYPERPIPE_SGIX 92 | |
| 668 | #define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 | |
| 669 | #define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 | |
| 670 | #define GLX_PIPE_RECT_SGIX 0x00000001 | |
| 671 | #define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 | |
| 672 | #define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 | |
| 673 | #define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 | |
| 674 | #define GLX_HYPERPIPE_ID_SGIX 0x8030 | |
| 675 | typedef GLXHyperpipeNetworkSGIX *( *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); | |
| 676 | typedef int ( *PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); | |
| 677 | typedef GLXHyperpipeConfigSGIX *( *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); | |
| 678 | typedef int ( *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); | |
| 679 | typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); | |
| 680 | typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); | |
| 681 | typedef int ( *PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); | |
| 682 | typedef int ( *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); | |
| 683 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 684 | GLXHyperpipeNetworkSGIX *glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes); | |
| 685 | int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); | |
| 686 | GLXHyperpipeConfigSGIX *glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes); | |
| 687 | int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId); | |
| 688 | int glXBindHyperpipeSGIX (Display *dpy, int hpId); | |
| 689 | int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); | |
| 690 | int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList); | |
| 691 | int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); | |
| 692 | #endif | |
| 693 | #endif /* GLX_SGIX_hyperpipe */ | |
| 694 | ||
| 695 | #ifndef GLX_SGIX_pbuffer | |
| 696 | #define GLX_SGIX_pbuffer 1 | |
| 697 | #define GLX_PBUFFER_BIT_SGIX 0x00000004 | |
| 698 | #define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 | |
| 699 | #define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 | |
| 700 | #define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 | |
| 701 | #define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 | |
| 702 | #define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 | |
| 703 | #define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 | |
| 704 | #define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 | |
| 705 | #define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 | |
| 706 | #define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 | |
| 707 | #define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 | |
| 708 | #define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 | |
| 709 | #define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 | |
| 710 | #define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 | |
| 711 | #define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 | |
| 712 | #define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A | |
| 713 | #define GLX_PRESERVED_CONTENTS_SGIX 0x801B | |
| 714 | #define GLX_LARGEST_PBUFFER_SGIX 0x801C | |
| 715 | #define GLX_WIDTH_SGIX 0x801D | |
| 716 | #define GLX_HEIGHT_SGIX 0x801E | |
| 717 | #define GLX_EVENT_MASK_SGIX 0x801F | |
| 718 | #define GLX_DAMAGED_SGIX 0x8020 | |
| 719 | #define GLX_SAVED_SGIX 0x8021 | |
| 720 | #define GLX_WINDOW_SGIX 0x8022 | |
| 721 | #define GLX_PBUFFER_SGIX 0x8023 | |
| 722 | typedef GLXPbufferSGIX ( *PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list); | |
| 723 | typedef void ( *PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf); | |
| 724 | typedef int ( *PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value); | |
| 725 | typedef void ( *PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask); | |
| 726 | typedef void ( *PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask); | |
| 727 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 728 | GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list); | |
| 729 | void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf); | |
| 730 | int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value); | |
| 731 | void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask); | |
| 732 | void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask); | |
| 733 | #endif | |
| 734 | #endif /* GLX_SGIX_pbuffer */ | |
| 735 | ||
| 736 | #ifndef GLX_SGIX_swap_barrier | |
| 737 | #define GLX_SGIX_swap_barrier 1 | |
| 738 | typedef void ( *PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); | |
| 739 | typedef Bool ( *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); | |
| 740 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 741 | void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier); | |
| 742 | Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max); | |
| 743 | #endif | |
| 744 | #endif /* GLX_SGIX_swap_barrier */ | |
| 745 | ||
| 746 | #ifndef GLX_SGIX_swap_group | |
| 747 | #define GLX_SGIX_swap_group 1 | |
| 748 | typedef void ( *PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); | |
| 749 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 750 | void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member); | |
| 751 | #endif | |
| 752 | #endif /* GLX_SGIX_swap_group */ | |
| 753 | ||
| 754 | #ifndef GLX_SGIX_video_resize | |
| 755 | #define GLX_SGIX_video_resize 1 | |
| 756 | #define GLX_SYNC_FRAME_SGIX 0x00000000 | |
| 757 | #define GLX_SYNC_SWAP_SGIX 0x00000001 | |
| 758 | typedef int ( *PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window); | |
| 759 | typedef int ( *PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h); | |
| 760 | typedef int ( *PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); | |
| 761 | typedef int ( *PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h); | |
| 762 | typedef int ( *PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype); | |
| 763 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 764 | int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window); | |
| 765 | int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h); | |
| 766 | int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); | |
| 767 | int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h); | |
| 768 | int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype); | |
| 769 | #endif | |
| 770 | #endif /* GLX_SGIX_video_resize */ | |
| 771 | ||
| 772 | #ifndef GLX_SGIX_video_source | |
| 773 | #define GLX_SGIX_video_source 1 | |
| 774 | typedef XID GLXVideoSourceSGIX; | |
| 775 | #ifdef _VL_H | |
| 776 | typedef GLXVideoSourceSGIX ( *PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode); | |
| 777 | typedef void ( *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource); | |
| 778 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 779 | GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode); | |
| 780 | void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource); | |
| 781 | #endif | |
| 782 | #endif /* _VL_H */ | |
| 783 | #endif /* GLX_SGIX_video_source */ | |
| 784 | ||
| 785 | #ifndef GLX_SGIX_visual_select_group | |
| 786 | #define GLX_SGIX_visual_select_group 1 | |
| 787 | #define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 | |
| 788 | #endif /* GLX_SGIX_visual_select_group */ | |
| 789 | ||
| 790 | #ifndef GLX_SGI_cushion | |
| 791 | #define GLX_SGI_cushion 1 | |
| 792 | typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion); | |
| 793 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 794 | void glXCushionSGI (Display *dpy, Window window, float cushion); | |
| 795 | #endif | |
| 796 | #endif /* GLX_SGI_cushion */ | |
| 797 | ||
| 798 | #ifndef GLX_SGI_make_current_read | |
| 799 | #define GLX_SGI_make_current_read 1 | |
| 800 | typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); | |
| 801 | typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); | |
| 802 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 803 | Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); | |
| 804 | GLXDrawable glXGetCurrentReadDrawableSGI (void); | |
| 805 | #endif | |
| 806 | #endif /* GLX_SGI_make_current_read */ | |
| 807 | ||
| 808 | #ifndef GLX_SGI_swap_control | |
| 809 | #define GLX_SGI_swap_control 1 | |
| 810 | typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval); | |
| 811 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 812 | int glXSwapIntervalSGI (int interval); | |
| 813 | #endif | |
| 814 | #endif /* GLX_SGI_swap_control */ | |
| 815 | ||
| 816 | #ifndef GLX_SGI_video_sync | |
| 817 | #define GLX_SGI_video_sync 1 | |
| 818 | typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count); | |
| 819 | typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count); | |
| 820 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 821 | int glXGetVideoSyncSGI (unsigned int *count); | |
| 822 | int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count); | |
| 823 | #endif | |
| 824 | #endif /* GLX_SGI_video_sync */ | |
| 825 | ||
| 826 | #ifndef GLX_SUN_get_transparent_index | |
| 827 | #define GLX_SUN_get_transparent_index 1 | |
| 828 | typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex); | |
| 829 | #ifdef GLX_GLXEXT_PROTOTYPES | |
| 830 | Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex); | |
| 831 | #endif | |
| 832 | #endif /* GLX_SUN_get_transparent_index */ | |
| 833 | ||
| 834 | #ifdef __cplusplus | |
| 835 | } | |
| 836 | #endif | |
| 837 | ||
| 838 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | #ifndef __gl2_h_ | |
| 2 | #define __gl2_h_ 1 | |
| 3 | ||
| 4 | #ifdef __cplusplus | |
| 5 | extern "C" { | |
| 6 | #endif | |
| 7 | ||
| 8 | /* | |
| 9 | ** Copyright (c) 2013-2014 The Khronos Group Inc. | |
| 10 | ** | |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 12 | ** copy of this software and/or associated documentation files (the | |
| 13 | ** "Materials"), to deal in the Materials without restriction, including | |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 17 | ** the following conditions: | |
| 18 | ** | |
| 19 | ** The above copyright notice and this permission notice shall be included | |
| 20 | ** in all copies or substantial portions of the Materials. | |
| 21 | ** | |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 29 | */ | |
| 30 | /* | |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | |
| 32 | ** API Registry. The current version of the Registry, generator scripts | |
| 33 | ** used to make the header, and the header can be found at | |
| 34 | ** http://www.opengl.org/registry/ | |
| 35 | ** | |
| 36 | ** Khronos $Revision: 26006 $ on $Date: 2014-03-19 01:26:15 -0700 (Wed, 19 Mar 2014) $ | |
| 37 | */ | |
| 38 | ||
| 39 | #include <GLES2/gl2platform.h> | |
| 40 | ||
| 41 | /* Generated on date 20140319 */ | |
| 42 | ||
| 43 | /* Generated C header for: | |
| 44 | * API: gles2 | |
| 45 | * Profile: common | |
| 46 | * Versions considered: 2\.[0-9] | |
| 47 | * Versions emitted: .* | |
| 48 | * Default extensions included: None | |
| 49 | * Additional extensions included: _nomatch_^ | |
| 50 | * Extensions removed: _nomatch_^ | |
| 51 | */ | |
| 52 | ||
| 53 | #ifndef GL_ES_VERSION_2_0 | |
| 54 | #define GL_ES_VERSION_2_0 1 | |
| 55 | #include <KHR/khrplatform.h> | |
| 56 | typedef khronos_int8_t GLbyte; | |
| 57 | typedef khronos_float_t GLclampf; | |
| 58 | typedef khronos_int32_t GLfixed; | |
| 59 | typedef short GLshort; | |
| 60 | typedef unsigned short GLushort; | |
| 61 | typedef void GLvoid; | |
| 62 | typedef struct __GLsync *GLsync; | |
| 63 | typedef khronos_int64_t GLint64; | |
| 64 | typedef khronos_uint64_t GLuint64; | |
| 65 | typedef unsigned int GLenum; | |
| 66 | typedef unsigned int GLuint; | |
| 67 | typedef char GLchar; | |
| 68 | typedef khronos_float_t GLfloat; | |
| 69 | typedef khronos_ssize_t GLsizeiptr; | |
| 70 | typedef khronos_intptr_t GLintptr; | |
| 71 | typedef unsigned int GLbitfield; | |
| 72 | typedef int GLint; | |
| 73 | typedef unsigned char GLboolean; | |
| 74 | typedef int GLsizei; | |
| 75 | typedef khronos_uint8_t GLubyte; | |
| 76 | #define GL_DEPTH_BUFFER_BIT 0x00000100 | |
| 77 | #define GL_STENCIL_BUFFER_BIT 0x00000400 | |
| 78 | #define GL_COLOR_BUFFER_BIT 0x00004000 | |
| 79 | #define GL_FALSE 0 | |
| 80 | #define GL_TRUE 1 | |
| 81 | #define GL_POINTS 0x0000 | |
| 82 | #define GL_LINES 0x0001 | |
| 83 | #define GL_LINE_LOOP 0x0002 | |
| 84 | #define GL_LINE_STRIP 0x0003 | |
| 85 | #define GL_TRIANGLES 0x0004 | |
| 86 | #define GL_TRIANGLE_STRIP 0x0005 | |
| 87 | #define GL_TRIANGLE_FAN 0x0006 | |
| 88 | #define GL_ZERO 0 | |
| 89 | #define GL_ONE 1 | |
| 90 | #define GL_SRC_COLOR 0x0300 | |
| 91 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 | |
| 92 | #define GL_SRC_ALPHA 0x0302 | |
| 93 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | |
| 94 | #define GL_DST_ALPHA 0x0304 | |
| 95 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 | |
| 96 | #define GL_DST_COLOR 0x0306 | |
| 97 | #define GL_ONE_MINUS_DST_COLOR 0x0307 | |
| 98 | #define GL_SRC_ALPHA_SATURATE 0x0308 | |
| 99 | #define GL_FUNC_ADD 0x8006 | |
| 100 | #define GL_BLEND_EQUATION 0x8009 | |
| 101 | #define GL_BLEND_EQUATION_RGB 0x8009 | |
| 102 | #define GL_BLEND_EQUATION_ALPHA 0x883D | |
| 103 | #define GL_FUNC_SUBTRACT 0x800A | |
| 104 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B | |
| 105 | #define GL_BLEND_DST_RGB 0x80C8 | |
| 106 | #define GL_BLEND_SRC_RGB 0x80C9 | |
| 107 | #define GL_BLEND_DST_ALPHA 0x80CA | |
| 108 | #define GL_BLEND_SRC_ALPHA 0x80CB | |
| 109 | #define GL_CONSTANT_COLOR 0x8001 | |
| 110 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | |
| 111 | #define GL_CONSTANT_ALPHA 0x8003 | |
| 112 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | |
| 113 | #define GL_BLEND_COLOR 0x8005 | |
| 114 | #define GL_ARRAY_BUFFER 0x8892 | |
| 115 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | |
| 116 | #define GL_ARRAY_BUFFER_BINDING 0x8894 | |
| 117 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | |
| 118 | #define GL_STREAM_DRAW 0x88E0 | |
| 119 | #define GL_STATIC_DRAW 0x88E4 | |
| 120 | #define GL_DYNAMIC_DRAW 0x88E8 | |
| 121 | #define GL_BUFFER_SIZE 0x8764 | |
| 122 | #define GL_BUFFER_USAGE 0x8765 | |
| 123 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 | |
| 124 | #define GL_FRONT 0x0404 | |
| 125 | #define GL_BACK 0x0405 | |
| 126 | #define GL_FRONT_AND_BACK 0x0408 | |
| 127 | #define GL_TEXTURE_2D 0x0DE1 | |
| 128 | #define GL_CULL_FACE 0x0B44 | |
| 129 | #define GL_BLEND 0x0BE2 | |
| 130 | #define GL_DITHER 0x0BD0 | |
| 131 | #define GL_STENCIL_TEST 0x0B90 | |
| 132 | #define GL_DEPTH_TEST 0x0B71 | |
| 133 | #define GL_SCISSOR_TEST 0x0C11 | |
| 134 | #define GL_POLYGON_OFFSET_FILL 0x8037 | |
| 135 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | |
| 136 | #define GL_SAMPLE_COVERAGE 0x80A0 | |
| 137 | #define GL_NO_ERROR 0 | |
| 138 | #define GL_INVALID_ENUM 0x0500 | |
| 139 | #define GL_INVALID_VALUE 0x0501 | |
| 140 | #define GL_INVALID_OPERATION 0x0502 | |
| 141 | #define GL_OUT_OF_MEMORY 0x0505 | |
| 142 | #define GL_CW 0x0900 | |
| 143 | #define GL_CCW 0x0901 | |
| 144 | #define GL_LINE_WIDTH 0x0B21 | |
| 145 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D | |
| 146 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | |
| 147 | #define GL_CULL_FACE_MODE 0x0B45 | |
| 148 | #define GL_FRONT_FACE 0x0B46 | |
| 149 | #define GL_DEPTH_RANGE 0x0B70 | |
| 150 | #define GL_DEPTH_WRITEMASK 0x0B72 | |
| 151 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 | |
| 152 | #define GL_DEPTH_FUNC 0x0B74 | |
| 153 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 | |
| 154 | #define GL_STENCIL_FUNC 0x0B92 | |
| 155 | #define GL_STENCIL_FAIL 0x0B94 | |
| 156 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | |
| 157 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | |
| 158 | #define GL_STENCIL_REF 0x0B97 | |
| 159 | #define GL_STENCIL_VALUE_MASK 0x0B93 | |
| 160 | #define GL_STENCIL_WRITEMASK 0x0B98 | |
| 161 | #define GL_STENCIL_BACK_FUNC 0x8800 | |
| 162 | #define GL_STENCIL_BACK_FAIL 0x8801 | |
| 163 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | |
| 164 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | |
| 165 | #define GL_STENCIL_BACK_REF 0x8CA3 | |
| 166 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | |
| 167 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | |
| 168 | #define GL_VIEWPORT 0x0BA2 | |
| 169 | #define GL_SCISSOR_BOX 0x0C10 | |
| 170 | #define GL_COLOR_CLEAR_VALUE 0x0C22 | |
| 171 | #define GL_COLOR_WRITEMASK 0x0C23 | |
| 172 | #define GL_UNPACK_ALIGNMENT 0x0CF5 | |
| 173 | #define GL_PACK_ALIGNMENT 0x0D05 | |
| 174 | #define GL_MAX_TEXTURE_SIZE 0x0D33 | |
| 175 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A | |
| 176 | #define GL_SUBPIXEL_BITS 0x0D50 | |
| 177 | #define GL_RED_BITS 0x0D52 | |
| 178 | #define GL_GREEN_BITS 0x0D53 | |
| 179 | #define GL_BLUE_BITS 0x0D54 | |
| 180 | #define GL_ALPHA_BITS 0x0D55 | |
| 181 | #define GL_DEPTH_BITS 0x0D56 | |
| 182 | #define GL_STENCIL_BITS 0x0D57 | |
| 183 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 | |
| 184 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 | |
| 185 | #define GL_TEXTURE_BINDING_2D 0x8069 | |
| 186 | #define GL_SAMPLE_BUFFERS 0x80A8 | |
| 187 | #define GL_SAMPLES 0x80A9 | |
| 188 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | |
| 189 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | |
| 190 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | |
| 191 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | |
| 192 | #define GL_DONT_CARE 0x1100 | |
| 193 | #define GL_FASTEST 0x1101 | |
| 194 | #define GL_NICEST 0x1102 | |
| 195 | #define GL_GENERATE_MIPMAP_HINT 0x8192 | |
| 196 | #define GL_BYTE 0x1400 | |
| 197 | #define GL_UNSIGNED_BYTE 0x1401 | |
| 198 | #define GL_SHORT 0x1402 | |
| 199 | #define GL_UNSIGNED_SHORT 0x1403 | |
| 200 | #define GL_INT 0x1404 | |
| 201 | #define GL_UNSIGNED_INT 0x1405 | |
| 202 | #define GL_FLOAT 0x1406 | |
| 203 | #define GL_FIXED 0x140C | |
| 204 | #define GL_DEPTH_COMPONENT 0x1902 | |
| 205 | #define GL_ALPHA 0x1906 | |
| 206 | #define GL_RGB 0x1907 | |
| 207 | #define GL_RGBA 0x1908 | |
| 208 | #define GL_LUMINANCE 0x1909 | |
| 209 | #define GL_LUMINANCE_ALPHA 0x190A | |
| 210 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | |
| 211 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |
| 212 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | |
| 213 | #define GL_FRAGMENT_SHADER 0x8B30 | |
| 214 | #define GL_VERTEX_SHADER 0x8B31 | |
| 215 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 | |
| 216 | #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB | |
| 217 | #define GL_MAX_VARYING_VECTORS 0x8DFC | |
| 218 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | |
| 219 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | |
| 220 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | |
| 221 | #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD | |
| 222 | #define GL_SHADER_TYPE 0x8B4F | |
| 223 | #define GL_DELETE_STATUS 0x8B80 | |
| 224 | #define GL_LINK_STATUS 0x8B82 | |
| 225 | #define GL_VALIDATE_STATUS 0x8B83 | |
| 226 | #define GL_ATTACHED_SHADERS 0x8B85 | |
| 227 | #define GL_ACTIVE_UNIFORMS 0x8B86 | |
| 228 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | |
| 229 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 | |
| 230 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | |
| 231 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C | |
| 232 | #define GL_CURRENT_PROGRAM 0x8B8D | |
| 233 | #define GL_NEVER 0x0200 | |
| 234 | #define GL_LESS 0x0201 | |
| 235 | #define GL_EQUAL 0x0202 | |
| 236 | #define GL_LEQUAL 0x0203 | |
| 237 | #define GL_GREATER 0x0204 | |
| 238 | #define GL_NOTEQUAL 0x0205 | |
| 239 | #define GL_GEQUAL 0x0206 | |
| 240 | #define GL_ALWAYS 0x0207 | |
| 241 | #define GL_KEEP 0x1E00 | |
| 242 | #define GL_REPLACE 0x1E01 | |
| 243 | #define GL_INCR 0x1E02 | |
| 244 | #define GL_DECR 0x1E03 | |
| 245 | #define GL_INVERT 0x150A | |
| 246 | #define GL_INCR_WRAP 0x8507 | |
| 247 | #define GL_DECR_WRAP 0x8508 | |
| 248 | #define GL_VENDOR 0x1F00 | |
| 249 | #define GL_RENDERER 0x1F01 | |
| 250 | #define GL_VERSION 0x1F02 | |
| 251 | #define GL_EXTENSIONS 0x1F03 | |
| 252 | #define GL_NEAREST 0x2600 | |
| 253 | #define GL_LINEAR 0x2601 | |
| 254 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | |
| 255 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | |
| 256 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | |
| 257 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | |
| 258 | #define GL_TEXTURE_MAG_FILTER 0x2800 | |
| 259 | #define GL_TEXTURE_MIN_FILTER 0x2801 | |
| 260 | #define GL_TEXTURE_WRAP_S 0x2802 | |
| 261 | #define GL_TEXTURE_WRAP_T 0x2803 | |
| 262 | #define GL_TEXTURE 0x1702 | |
| 263 | #define GL_TEXTURE_CUBE_MAP 0x8513 | |
| 264 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | |
| 265 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | |
| 266 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | |
| 267 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | |
| 268 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | |
| 269 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | |
| 270 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | |
| 271 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | |
| 272 | #define GL_TEXTURE0 0x84C0 | |
| 273 | #define GL_TEXTURE1 0x84C1 | |
| 274 | #define GL_TEXTURE2 0x84C2 | |
| 275 | #define GL_TEXTURE3 0x84C3 | |
| 276 | #define GL_TEXTURE4 0x84C4 | |
| 277 | #define GL_TEXTURE5 0x84C5 | |
| 278 | #define GL_TEXTURE6 0x84C6 | |
| 279 | #define GL_TEXTURE7 0x84C7 | |
| 280 | #define GL_TEXTURE8 0x84C8 | |
| 281 | #define GL_TEXTURE9 0x84C9 | |
| 282 | #define GL_TEXTURE10 0x84CA | |
| 283 | #define GL_TEXTURE11 0x84CB | |
| 284 | #define GL_TEXTURE12 0x84CC | |
| 285 | #define GL_TEXTURE13 0x84CD | |
| 286 | #define GL_TEXTURE14 0x84CE | |
| 287 | #define GL_TEXTURE15 0x84CF | |
| 288 | #define GL_TEXTURE16 0x84D0 | |
| 289 | #define GL_TEXTURE17 0x84D1 | |
| 290 | #define GL_TEXTURE18 0x84D2 | |
| 291 | #define GL_TEXTURE19 0x84D3 | |
| 292 | #define GL_TEXTURE20 0x84D4 | |
| 293 | #define GL_TEXTURE21 0x84D5 | |
| 294 | #define GL_TEXTURE22 0x84D6 | |
| 295 | #define GL_TEXTURE23 0x84D7 | |
| 296 | #define GL_TEXTURE24 0x84D8 | |
| 297 | #define GL_TEXTURE25 0x84D9 | |
| 298 | #define GL_TEXTURE26 0x84DA | |
| 299 | #define GL_TEXTURE27 0x84DB | |
| 300 | #define GL_TEXTURE28 0x84DC | |
| 301 | #define GL_TEXTURE29 0x84DD | |
| 302 | #define GL_TEXTURE30 0x84DE | |
| 303 | #define GL_TEXTURE31 0x84DF | |
| 304 | #define GL_ACTIVE_TEXTURE 0x84E0 | |
| 305 | #define GL_REPEAT 0x2901 | |
| 306 | #define GL_CLAMP_TO_EDGE 0x812F | |
| 307 | #define GL_MIRRORED_REPEAT 0x8370 | |
| 308 | #define GL_FLOAT_VEC2 0x8B50 | |
| 309 | #define GL_FLOAT_VEC3 0x8B51 | |
| 310 | #define GL_FLOAT_VEC4 0x8B52 | |
| 311 | #define GL_INT_VEC2 0x8B53 | |
| 312 | #define GL_INT_VEC3 0x8B54 | |
| 313 | #define GL_INT_VEC4 0x8B55 | |
| 314 | #define GL_BOOL 0x8B56 | |
| 315 | #define GL_BOOL_VEC2 0x8B57 | |
| 316 | #define GL_BOOL_VEC3 0x8B58 | |
| 317 | #define GL_BOOL_VEC4 0x8B59 | |
| 318 | #define GL_FLOAT_MAT2 0x8B5A | |
| 319 | #define GL_FLOAT_MAT3 0x8B5B | |
| 320 | #define GL_FLOAT_MAT4 0x8B5C | |
| 321 | #define GL_SAMPLER_2D 0x8B5E | |
| 322 | #define GL_SAMPLER_CUBE 0x8B60 | |
| 323 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | |
| 324 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | |
| 325 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | |
| 326 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | |
| 327 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | |
| 328 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | |
| 329 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | |
| 330 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A | |
| 331 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | |
| 332 | #define GL_COMPILE_STATUS 0x8B81 | |
| 333 | #define GL_INFO_LOG_LENGTH 0x8B84 | |
| 334 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 | |
| 335 | #define GL_SHADER_COMPILER 0x8DFA | |
| 336 | #define GL_SHADER_BINARY_FORMATS 0x8DF8 | |
| 337 | #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 | |
| 338 | #define GL_LOW_FLOAT 0x8DF0 | |
| 339 | #define GL_MEDIUM_FLOAT 0x8DF1 | |
| 340 | #define GL_HIGH_FLOAT 0x8DF2 | |
| 341 | #define GL_LOW_INT 0x8DF3 | |
| 342 | #define GL_MEDIUM_INT 0x8DF4 | |
| 343 | #define GL_HIGH_INT 0x8DF5 | |
| 344 | #define GL_FRAMEBUFFER 0x8D40 | |
| 345 | #define GL_RENDERBUFFER 0x8D41 | |
| 346 | #define GL_RGBA4 0x8056 | |
| 347 | #define GL_RGB5_A1 0x8057 | |
| 348 | #define GL_RGB565 0x8D62 | |
| 349 | #define GL_DEPTH_COMPONENT16 0x81A5 | |
| 350 | #define GL_STENCIL_INDEX8 0x8D48 | |
| 351 | #define GL_RENDERBUFFER_WIDTH 0x8D42 | |
| 352 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 | |
| 353 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | |
| 354 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 | |
| 355 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | |
| 356 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | |
| 357 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | |
| 358 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | |
| 359 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | |
| 360 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | |
| 361 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | |
| 362 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | |
| 363 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | |
| 364 | #define GL_COLOR_ATTACHMENT0 0x8CE0 | |
| 365 | #define GL_DEPTH_ATTACHMENT 0x8D00 | |
| 366 | #define GL_STENCIL_ATTACHMENT 0x8D20 | |
| 367 | #define GL_NONE 0 | |
| 368 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | |
| 369 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | |
| 370 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | |
| 371 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 | |
| 372 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | |
| 373 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 | |
| 374 | #define GL_RENDERBUFFER_BINDING 0x8CA7 | |
| 375 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | |
| 376 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | |
| 377 | GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | |
| 378 | GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); | |
| 379 | GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); | |
| 380 | GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); | |
| 381 | GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); | |
| 382 | GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); | |
| 383 | GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); | |
| 384 | GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 385 | GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); | |
| 386 | GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); | |
| 387 | GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); | |
| 388 | GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 389 | GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | |
| 390 | GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | |
| 391 | GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); | |
| 392 | GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); | |
| 393 | GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 394 | GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); | |
| 395 | GL_APICALL void GL_APIENTRY glClearStencil (GLint s); | |
| 396 | GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
| 397 | GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); | |
| 398 | GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| 399 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| 400 | GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 401 | GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 402 | GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); | |
| 403 | GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); | |
| 404 | GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); | |
| 405 | GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); | |
| 406 | GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); | |
| 407 | GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); | |
| 408 | GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); | |
| 409 | GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); | |
| 410 | GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); | |
| 411 | GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); | |
| 412 | GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); | |
| 413 | GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); | |
| 414 | GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); | |
| 415 | GL_APICALL void GL_APIENTRY glDisable (GLenum cap); | |
| 416 | GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); | |
| 417 | GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); | |
| 418 | GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); | |
| 419 | GL_APICALL void GL_APIENTRY glEnable (GLenum cap); | |
| 420 | GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); | |
| 421 | GL_APICALL void GL_APIENTRY glFinish (void); | |
| 422 | GL_APICALL void GL_APIENTRY glFlush (void); | |
| 423 | GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 424 | GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 425 | GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); | |
| 426 | GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); | |
| 427 | GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); | |
| 428 | GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); | |
| 429 | GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); | |
| 430 | GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); | |
| 431 | GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 432 | GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 433 | GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | |
| 434 | GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); | |
| 435 | GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); | |
| 436 | GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 437 | GL_APICALL GLenum GL_APIENTRY glGetError (void); | |
| 438 | GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); | |
| 439 | GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
| 440 | GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); | |
| 441 | GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); | |
| 442 | GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 443 | GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 444 | GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); | |
| 445 | GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 446 | GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
| 447 | GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
| 448 | GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); | |
| 449 | GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); | |
| 450 | GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 451 | GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); | |
| 452 | GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); | |
| 453 | GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); | |
| 454 | GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); | |
| 455 | GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); | |
| 456 | GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); | |
| 457 | GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); | |
| 458 | GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); | |
| 459 | GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); | |
| 460 | GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); | |
| 461 | GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); | |
| 462 | GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); | |
| 463 | GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); | |
| 464 | GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); | |
| 465 | GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); | |
| 466 | GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); | |
| 467 | GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); | |
| 468 | GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); | |
| 469 | GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | |
| 470 | GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); | |
| 471 | GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| 472 | GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); | |
| 473 | GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 474 | GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); | |
| 475 | GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | |
| 476 | GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); | |
| 477 | GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); | |
| 478 | GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); | |
| 479 | GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); | |
| 480 | GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); | |
| 481 | GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| 482 | GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 483 | GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); | |
| 484 | GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); | |
| 485 | GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); | |
| 486 | GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); | |
| 487 | GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 488 | GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); | |
| 489 | GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); | |
| 490 | GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); | |
| 491 | GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); | |
| 492 | GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); | |
| 493 | GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); | |
| 494 | GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); | |
| 495 | GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); | |
| 496 | GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 497 | GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); | |
| 498 | GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); | |
| 499 | GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); | |
| 500 | GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 501 | GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); | |
| 502 | GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 503 | GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); | |
| 504 | GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 505 | GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 506 | GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 507 | GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); | |
| 508 | GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); | |
| 509 | GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); | |
| 510 | GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); | |
| 511 | GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); | |
| 512 | GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); | |
| 513 | GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 514 | GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); | |
| 515 | GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 516 | GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); | |
| 517 | GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| 518 | GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 519 | #endif /* GL_ES_VERSION_2_0 */ | |
| 520 | ||
| 521 | #ifdef __cplusplus | |
| 522 | } | |
| 523 | #endif | |
| 524 | ||
| 525 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | #ifndef __gl2ext_h_ | |
| 2 | #define __gl2ext_h_ 1 | |
| 3 | ||
| 4 | #ifdef __cplusplus | |
| 5 | extern "C" { | |
| 6 | #endif | |
| 7 | ||
| 8 | /* | |
| 9 | ** Copyright (c) 2013-2014 The Khronos Group Inc. | |
| 10 | ** | |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 12 | ** copy of this software and/or associated documentation files (the | |
| 13 | ** "Materials"), to deal in the Materials without restriction, including | |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 17 | ** the following conditions: | |
| 18 | ** | |
| 19 | ** The above copyright notice and this permission notice shall be included | |
| 20 | ** in all copies or substantial portions of the Materials. | |
| 21 | ** | |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 29 | */ | |
| 30 | /* | |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | |
| 32 | ** API Registry. The current version of the Registry, generator scripts | |
| 33 | ** used to make the header, and the header can be found at | |
| 34 | ** http://www.opengl.org/registry/ | |
| 35 | ** | |
| 36 | ** Khronos $Revision: 26006 $ on $Date: 2014-03-19 01:26:15 -0700 (Wed, 19 Mar 2014) $ | |
| 37 | */ | |
| 38 | ||
| 39 | #ifndef GL_APIENTRYP | |
| 40 | #define GL_APIENTRYP GL_APIENTRY* | |
| 41 | #endif | |
| 42 | ||
| 43 | /* Generated on date 20140319 */ | |
| 44 | ||
| 45 | /* Generated C header for: | |
| 46 | * API: gles2 | |
| 47 | * Profile: common | |
| 48 | * Versions considered: 2\.[0-9] | |
| 49 | * Versions emitted: _nomatch_^ | |
| 50 | * Default extensions included: gles2 | |
| 51 | * Additional extensions included: _nomatch_^ | |
| 52 | * Extensions removed: _nomatch_^ | |
| 53 | */ | |
| 54 | ||
| 55 | #ifndef GL_KHR_blend_equation_advanced | |
| 56 | #define GL_KHR_blend_equation_advanced 1 | |
| 57 | #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 | |
| 58 | #define GL_MULTIPLY_KHR 0x9294 | |
| 59 | #define GL_SCREEN_KHR 0x9295 | |
| 60 | #define GL_OVERLAY_KHR 0x9296 | |
| 61 | #define GL_DARKEN_KHR 0x9297 | |
| 62 | #define GL_LIGHTEN_KHR 0x9298 | |
| 63 | #define GL_COLORDODGE_KHR 0x9299 | |
| 64 | #define GL_COLORBURN_KHR 0x929A | |
| 65 | #define GL_HARDLIGHT_KHR 0x929B | |
| 66 | #define GL_SOFTLIGHT_KHR 0x929C | |
| 67 | #define GL_DIFFERENCE_KHR 0x929E | |
| 68 | #define GL_EXCLUSION_KHR 0x92A0 | |
| 69 | #define GL_HSL_HUE_KHR 0x92AD | |
| 70 | #define GL_HSL_SATURATION_KHR 0x92AE | |
| 71 | #define GL_HSL_COLOR_KHR 0x92AF | |
| 72 | #define GL_HSL_LUMINOSITY_KHR 0x92B0 | |
| 73 | typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); | |
| 74 | #ifdef GL_GLEXT_PROTOTYPES | |
| 75 | GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | |
| 76 | #endif | |
| 77 | #endif /* GL_KHR_blend_equation_advanced */ | |
| 78 | ||
| 79 | #ifndef GL_KHR_debug | |
| 80 | #define GL_KHR_debug 1 | |
| 81 | typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |
| 82 | #define GL_SAMPLER 0x82E6 | |
| 83 | #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 | |
| 84 | #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 | |
| 85 | #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 | |
| 86 | #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 | |
| 87 | #define GL_DEBUG_SOURCE_API_KHR 0x8246 | |
| 88 | #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 | |
| 89 | #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 | |
| 90 | #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 | |
| 91 | #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A | |
| 92 | #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B | |
| 93 | #define GL_DEBUG_TYPE_ERROR_KHR 0x824C | |
| 94 | #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D | |
| 95 | #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E | |
| 96 | #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F | |
| 97 | #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 | |
| 98 | #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 | |
| 99 | #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 | |
| 100 | #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 | |
| 101 | #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A | |
| 102 | #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B | |
| 103 | #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C | |
| 104 | #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D | |
| 105 | #define GL_BUFFER_KHR 0x82E0 | |
| 106 | #define GL_SHADER_KHR 0x82E1 | |
| 107 | #define GL_PROGRAM_KHR 0x82E2 | |
| 108 | #define GL_VERTEX_ARRAY_KHR 0x8074 | |
| 109 | #define GL_QUERY_KHR 0x82E3 | |
| 110 | #define GL_SAMPLER_KHR 0x82E6 | |
| 111 | #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 | |
| 112 | #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 | |
| 113 | #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 | |
| 114 | #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 | |
| 115 | #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 | |
| 116 | #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 | |
| 117 | #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 | |
| 118 | #define GL_DEBUG_OUTPUT_KHR 0x92E0 | |
| 119 | #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 | |
| 120 | #define GL_STACK_OVERFLOW_KHR 0x0503 | |
| 121 | #define GL_STACK_UNDERFLOW_KHR 0x0504 | |
| 122 | typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 123 | typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 124 | typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); | |
| 125 | typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 126 | typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
| 127 | typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); | |
| 128 | typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
| 129 | typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 130 | typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); | |
| 131 | typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 132 | typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); | |
| 133 | #ifdef GL_GLEXT_PROTOTYPES | |
| 134 | GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 135 | GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 136 | GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); | |
| 137 | GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 138 | GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
| 139 | GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); | |
| 140 | GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
| 141 | GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 142 | GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); | |
| 143 | GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 144 | GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); | |
| 145 | #endif | |
| 146 | #endif /* GL_KHR_debug */ | |
| 147 | ||
| 148 | #ifndef GL_KHR_texture_compression_astc_hdr | |
| 149 | #define GL_KHR_texture_compression_astc_hdr 1 | |
| 150 | #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 | |
| 151 | #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 | |
| 152 | #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 | |
| 153 | #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 | |
| 154 | #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 | |
| 155 | #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 | |
| 156 | #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 | |
| 157 | #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 | |
| 158 | #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 | |
| 159 | #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 | |
| 160 | #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA | |
| 161 | #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB | |
| 162 | #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC | |
| 163 | #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD | |
| 164 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 | |
| 165 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 | |
| 166 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 | |
| 167 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 | |
| 168 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 | |
| 169 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 | |
| 170 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 | |
| 171 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 | |
| 172 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 | |
| 173 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 | |
| 174 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA | |
| 175 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB | |
| 176 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC | |
| 177 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD | |
| 178 | #endif /* GL_KHR_texture_compression_astc_hdr */ | |
| 179 | ||
| 180 | #ifndef GL_KHR_texture_compression_astc_ldr | |
| 181 | #define GL_KHR_texture_compression_astc_ldr 1 | |
| 182 | #endif /* GL_KHR_texture_compression_astc_ldr */ | |
| 183 | ||
| 184 | #ifndef GL_OES_EGL_image | |
| 185 | #define GL_OES_EGL_image 1 | |
| 186 | typedef void *GLeglImageOES; | |
| 187 | typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); | |
| 188 | typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); | |
| 189 | #ifdef GL_GLEXT_PROTOTYPES | |
| 190 | GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); | |
| 191 | GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); | |
| 192 | #endif | |
| 193 | #endif /* GL_OES_EGL_image */ | |
| 194 | ||
| 195 | #ifndef GL_OES_EGL_image_external | |
| 196 | #define GL_OES_EGL_image_external 1 | |
| 197 | #define GL_TEXTURE_EXTERNAL_OES 0x8D65 | |
| 198 | #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 | |
| 199 | #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 | |
| 200 | #define GL_SAMPLER_EXTERNAL_OES 0x8D66 | |
| 201 | #endif /* GL_OES_EGL_image_external */ | |
| 202 | ||
| 203 | #ifndef GL_OES_compressed_ETC1_RGB8_texture | |
| 204 | #define GL_OES_compressed_ETC1_RGB8_texture 1 | |
| 205 | #define GL_ETC1_RGB8_OES 0x8D64 | |
| 206 | #endif /* GL_OES_compressed_ETC1_RGB8_texture */ | |
| 207 | ||
| 208 | #ifndef GL_OES_compressed_paletted_texture | |
| 209 | #define GL_OES_compressed_paletted_texture 1 | |
| 210 | #define GL_PALETTE4_RGB8_OES 0x8B90 | |
| 211 | #define GL_PALETTE4_RGBA8_OES 0x8B91 | |
| 212 | #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 | |
| 213 | #define GL_PALETTE4_RGBA4_OES 0x8B93 | |
| 214 | #define GL_PALETTE4_RGB5_A1_OES 0x8B94 | |
| 215 | #define GL_PALETTE8_RGB8_OES 0x8B95 | |
| 216 | #define GL_PALETTE8_RGBA8_OES 0x8B96 | |
| 217 | #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 | |
| 218 | #define GL_PALETTE8_RGBA4_OES 0x8B98 | |
| 219 | #define GL_PALETTE8_RGB5_A1_OES 0x8B99 | |
| 220 | #endif /* GL_OES_compressed_paletted_texture */ | |
| 221 | ||
| 222 | #ifndef GL_OES_depth24 | |
| 223 | #define GL_OES_depth24 1 | |
| 224 | #define GL_DEPTH_COMPONENT24_OES 0x81A6 | |
| 225 | #endif /* GL_OES_depth24 */ | |
| 226 | ||
| 227 | #ifndef GL_OES_depth32 | |
| 228 | #define GL_OES_depth32 1 | |
| 229 | #define GL_DEPTH_COMPONENT32_OES 0x81A7 | |
| 230 | #endif /* GL_OES_depth32 */ | |
| 231 | ||
| 232 | #ifndef GL_OES_depth_texture | |
| 233 | #define GL_OES_depth_texture 1 | |
| 234 | #endif /* GL_OES_depth_texture */ | |
| 235 | ||
| 236 | #ifndef GL_OES_element_index_uint | |
| 237 | #define GL_OES_element_index_uint 1 | |
| 238 | #endif /* GL_OES_element_index_uint */ | |
| 239 | ||
| 240 | #ifndef GL_OES_fbo_render_mipmap | |
| 241 | #define GL_OES_fbo_render_mipmap 1 | |
| 242 | #endif /* GL_OES_fbo_render_mipmap */ | |
| 243 | ||
| 244 | #ifndef GL_OES_fragment_precision_high | |
| 245 | #define GL_OES_fragment_precision_high 1 | |
| 246 | #endif /* GL_OES_fragment_precision_high */ | |
| 247 | ||
| 248 | #ifndef GL_OES_get_program_binary | |
| 249 | #define GL_OES_get_program_binary 1 | |
| 250 | #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 | |
| 251 | #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE | |
| 252 | #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF | |
| 253 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | |
| 254 | typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); | |
| 255 | #ifdef GL_GLEXT_PROTOTYPES | |
| 256 | GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | |
| 257 | GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); | |
| 258 | #endif | |
| 259 | #endif /* GL_OES_get_program_binary */ | |
| 260 | ||
| 261 | #ifndef GL_OES_mapbuffer | |
| 262 | #define GL_OES_mapbuffer 1 | |
| 263 | #define GL_WRITE_ONLY_OES 0x88B9 | |
| 264 | #define GL_BUFFER_ACCESS_OES 0x88BB | |
| 265 | #define GL_BUFFER_MAPPED_OES 0x88BC | |
| 266 | #define GL_BUFFER_MAP_POINTER_OES 0x88BD | |
| 267 | typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); | |
| 268 | typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); | |
| 269 | typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); | |
| 270 | #ifdef GL_GLEXT_PROTOTYPES | |
| 271 | GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); | |
| 272 | GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); | |
| 273 | GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); | |
| 274 | #endif | |
| 275 | #endif /* GL_OES_mapbuffer */ | |
| 276 | ||
| 277 | #ifndef GL_OES_packed_depth_stencil | |
| 278 | #define GL_OES_packed_depth_stencil 1 | |
| 279 | #define GL_DEPTH_STENCIL_OES 0x84F9 | |
| 280 | #define GL_UNSIGNED_INT_24_8_OES 0x84FA | |
| 281 | #define GL_DEPTH24_STENCIL8_OES 0x88F0 | |
| 282 | #endif /* GL_OES_packed_depth_stencil */ | |
| 283 | ||
| 284 | #ifndef GL_OES_required_internalformat | |
| 285 | #define GL_OES_required_internalformat 1 | |
| 286 | #define GL_ALPHA8_OES 0x803C | |
| 287 | #define GL_DEPTH_COMPONENT16_OES 0x81A5 | |
| 288 | #define GL_LUMINANCE4_ALPHA4_OES 0x8043 | |
| 289 | #define GL_LUMINANCE8_ALPHA8_OES 0x8045 | |
| 290 | #define GL_LUMINANCE8_OES 0x8040 | |
| 291 | #define GL_RGBA4_OES 0x8056 | |
| 292 | #define GL_RGB5_A1_OES 0x8057 | |
| 293 | #define GL_RGB565_OES 0x8D62 | |
| 294 | #define GL_RGB8_OES 0x8051 | |
| 295 | #define GL_RGBA8_OES 0x8058 | |
| 296 | #define GL_RGB10_EXT 0x8052 | |
| 297 | #define GL_RGB10_A2_EXT 0x8059 | |
| 298 | #endif /* GL_OES_required_internalformat */ | |
| 299 | ||
| 300 | #ifndef GL_OES_rgb8_rgba8 | |
| 301 | #define GL_OES_rgb8_rgba8 1 | |
| 302 | #endif /* GL_OES_rgb8_rgba8 */ | |
| 303 | ||
| 304 | #ifndef GL_OES_sample_shading | |
| 305 | #define GL_OES_sample_shading 1 | |
| 306 | #define GL_SAMPLE_SHADING_OES 0x8C36 | |
| 307 | #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 | |
| 308 | typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); | |
| 309 | #ifdef GL_GLEXT_PROTOTYPES | |
| 310 | GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); | |
| 311 | #endif | |
| 312 | #endif /* GL_OES_sample_shading */ | |
| 313 | ||
| 314 | #ifndef GL_OES_sample_variables | |
| 315 | #define GL_OES_sample_variables 1 | |
| 316 | #endif /* GL_OES_sample_variables */ | |
| 317 | ||
| 318 | #ifndef GL_OES_shader_image_atomic | |
| 319 | #define GL_OES_shader_image_atomic 1 | |
| 320 | #endif /* GL_OES_shader_image_atomic */ | |
| 321 | ||
| 322 | #ifndef GL_OES_shader_multisample_interpolation | |
| 323 | #define GL_OES_shader_multisample_interpolation 1 | |
| 324 | #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B | |
| 325 | #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C | |
| 326 | #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D | |
| 327 | #endif /* GL_OES_shader_multisample_interpolation */ | |
| 328 | ||
| 329 | #ifndef GL_OES_standard_derivatives | |
| 330 | #define GL_OES_standard_derivatives 1 | |
| 331 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B | |
| 332 | #endif /* GL_OES_standard_derivatives */ | |
| 333 | ||
| 334 | #ifndef GL_OES_stencil1 | |
| 335 | #define GL_OES_stencil1 1 | |
| 336 | #define GL_STENCIL_INDEX1_OES 0x8D46 | |
| 337 | #endif /* GL_OES_stencil1 */ | |
| 338 | ||
| 339 | #ifndef GL_OES_stencil4 | |
| 340 | #define GL_OES_stencil4 1 | |
| 341 | #define GL_STENCIL_INDEX4_OES 0x8D47 | |
| 342 | #endif /* GL_OES_stencil4 */ | |
| 343 | ||
| 344 | #ifndef GL_OES_surfaceless_context | |
| 345 | #define GL_OES_surfaceless_context 1 | |
| 346 | #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 | |
| 347 | #endif /* GL_OES_surfaceless_context */ | |
| 348 | ||
| 349 | #ifndef GL_OES_texture_3D | |
| 350 | #define GL_OES_texture_3D 1 | |
| 351 | #define GL_TEXTURE_WRAP_R_OES 0x8072 | |
| 352 | #define GL_TEXTURE_3D_OES 0x806F | |
| 353 | #define GL_TEXTURE_BINDING_3D_OES 0x806A | |
| 354 | #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 | |
| 355 | #define GL_SAMPLER_3D_OES 0x8B5F | |
| 356 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 | |
| 357 | typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 358 | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 359 | typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 360 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 361 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 362 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
| 363 | #ifdef GL_GLEXT_PROTOTYPES | |
| 364 | GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 365 | GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 366 | GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 367 | GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 368 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 369 | GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
| 370 | #endif | |
| 371 | #endif /* GL_OES_texture_3D */ | |
| 372 | ||
| 373 | #ifndef GL_OES_texture_compression_astc | |
| 374 | #define GL_OES_texture_compression_astc 1 | |
| 375 | #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 | |
| 376 | #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 | |
| 377 | #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 | |
| 378 | #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 | |
| 379 | #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 | |
| 380 | #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 | |
| 381 | #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 | |
| 382 | #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 | |
| 383 | #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 | |
| 384 | #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 | |
| 385 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 | |
| 386 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 | |
| 387 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 | |
| 388 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 | |
| 389 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 | |
| 390 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 | |
| 391 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 | |
| 392 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 | |
| 393 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 | |
| 394 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 | |
| 395 | #endif /* GL_OES_texture_compression_astc */ | |
| 396 | ||
| 397 | #ifndef GL_OES_texture_float | |
| 398 | #define GL_OES_texture_float 1 | |
| 399 | #endif /* GL_OES_texture_float */ | |
| 400 | ||
| 401 | #ifndef GL_OES_texture_float_linear | |
| 402 | #define GL_OES_texture_float_linear 1 | |
| 403 | #endif /* GL_OES_texture_float_linear */ | |
| 404 | ||
| 405 | #ifndef GL_OES_texture_half_float | |
| 406 | #define GL_OES_texture_half_float 1 | |
| 407 | #define GL_HALF_FLOAT_OES 0x8D61 | |
| 408 | #endif /* GL_OES_texture_half_float */ | |
| 409 | ||
| 410 | #ifndef GL_OES_texture_half_float_linear | |
| 411 | #define GL_OES_texture_half_float_linear 1 | |
| 412 | #endif /* GL_OES_texture_half_float_linear */ | |
| 413 | ||
| 414 | #ifndef GL_OES_texture_npot | |
| 415 | #define GL_OES_texture_npot 1 | |
| 416 | #endif /* GL_OES_texture_npot */ | |
| 417 | ||
| 418 | #ifndef GL_OES_texture_stencil8 | |
| 419 | #define GL_OES_texture_stencil8 1 | |
| 420 | #define GL_STENCIL_INDEX_OES 0x1901 | |
| 421 | #define GL_STENCIL_INDEX8_OES 0x8D48 | |
| 422 | #endif /* GL_OES_texture_stencil8 */ | |
| 423 | ||
| 424 | #ifndef GL_OES_texture_storage_multisample_2d_array | |
| 425 | #define GL_OES_texture_storage_multisample_2d_array 1 | |
| 426 | #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 | |
| 427 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 | |
| 428 | #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B | |
| 429 | #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C | |
| 430 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D | |
| 431 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 432 | #ifdef GL_GLEXT_PROTOTYPES | |
| 433 | GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 434 | #endif | |
| 435 | #endif /* GL_OES_texture_storage_multisample_2d_array */ | |
| 436 | ||
| 437 | #ifndef GL_OES_vertex_array_object | |
| 438 | #define GL_OES_vertex_array_object 1 | |
| 439 | #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 | |
| 440 | typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); | |
| 441 | typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); | |
| 442 | typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); | |
| 443 | typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); | |
| 444 | #ifdef GL_GLEXT_PROTOTYPES | |
| 445 | GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); | |
| 446 | GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); | |
| 447 | GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); | |
| 448 | GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); | |
| 449 | #endif | |
| 450 | #endif /* GL_OES_vertex_array_object */ | |
| 451 | ||
| 452 | #ifndef GL_OES_vertex_half_float | |
| 453 | #define GL_OES_vertex_half_float 1 | |
| 454 | #endif /* GL_OES_vertex_half_float */ | |
| 455 | ||
| 456 | #ifndef GL_OES_vertex_type_10_10_10_2 | |
| 457 | #define GL_OES_vertex_type_10_10_10_2 1 | |
| 458 | #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 | |
| 459 | #define GL_INT_10_10_10_2_OES 0x8DF7 | |
| 460 | #endif /* GL_OES_vertex_type_10_10_10_2 */ | |
| 461 | ||
| 462 | #ifndef GL_AMD_compressed_3DC_texture | |
| 463 | #define GL_AMD_compressed_3DC_texture 1 | |
| 464 | #define GL_3DC_X_AMD 0x87F9 | |
| 465 | #define GL_3DC_XY_AMD 0x87FA | |
| 466 | #endif /* GL_AMD_compressed_3DC_texture */ | |
| 467 | ||
| 468 | #ifndef GL_AMD_compressed_ATC_texture | |
| 469 | #define GL_AMD_compressed_ATC_texture 1 | |
| 470 | #define GL_ATC_RGB_AMD 0x8C92 | |
| 471 | #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 | |
| 472 | #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE | |
| 473 | #endif /* GL_AMD_compressed_ATC_texture */ | |
| 474 | ||
| 475 | #ifndef GL_AMD_performance_monitor | |
| 476 | #define GL_AMD_performance_monitor 1 | |
| 477 | #define GL_COUNTER_TYPE_AMD 0x8BC0 | |
| 478 | #define GL_COUNTER_RANGE_AMD 0x8BC1 | |
| 479 | #define GL_UNSIGNED_INT64_AMD 0x8BC2 | |
| 480 | #define GL_PERCENTAGE_AMD 0x8BC3 | |
| 481 | #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 | |
| 482 | #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 | |
| 483 | #define GL_PERFMON_RESULT_AMD 0x8BC6 | |
| 484 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); | |
| 485 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); | |
| 486 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); | |
| 487 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); | |
| 488 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); | |
| 489 | typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); | |
| 490 | typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); | |
| 491 | typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); | |
| 492 | typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); | |
| 493 | typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); | |
| 494 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); | |
| 495 | #ifdef GL_GLEXT_PROTOTYPES | |
| 496 | GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); | |
| 497 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); | |
| 498 | GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); | |
| 499 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); | |
| 500 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); | |
| 501 | GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); | |
| 502 | GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); | |
| 503 | GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); | |
| 504 | GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); | |
| 505 | GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); | |
| 506 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); | |
| 507 | #endif | |
| 508 | #endif /* GL_AMD_performance_monitor */ | |
| 509 | ||
| 510 | #ifndef GL_AMD_program_binary_Z400 | |
| 511 | #define GL_AMD_program_binary_Z400 1 | |
| 512 | #define GL_Z400_BINARY_AMD 0x8740 | |
| 513 | #endif /* GL_AMD_program_binary_Z400 */ | |
| 514 | ||
| 515 | #ifndef GL_ANGLE_depth_texture | |
| 516 | #define GL_ANGLE_depth_texture 1 | |
| 517 | #endif /* GL_ANGLE_depth_texture */ | |
| 518 | ||
| 519 | #ifndef GL_ANGLE_framebuffer_blit | |
| 520 | #define GL_ANGLE_framebuffer_blit 1 | |
| 521 | #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 | |
| 522 | #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 | |
| 523 | #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 | |
| 524 | #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA | |
| 525 | typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 526 | #ifdef GL_GLEXT_PROTOTYPES | |
| 527 | GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 528 | #endif | |
| 529 | #endif /* GL_ANGLE_framebuffer_blit */ | |
| 530 | ||
| 531 | #ifndef GL_ANGLE_framebuffer_multisample | |
| 532 | #define GL_ANGLE_framebuffer_multisample 1 | |
| 533 | #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB | |
| 534 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 | |
| 535 | #define GL_MAX_SAMPLES_ANGLE 0x8D57 | |
| 536 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 537 | #ifdef GL_GLEXT_PROTOTYPES | |
| 538 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 539 | #endif | |
| 540 | #endif /* GL_ANGLE_framebuffer_multisample */ | |
| 541 | ||
| 542 | #ifndef GL_ANGLE_instanced_arrays | |
| 543 | #define GL_ANGLE_instanced_arrays 1 | |
| 544 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE | |
| 545 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); | |
| 546 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); | |
| 547 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); | |
| 548 | #ifdef GL_GLEXT_PROTOTYPES | |
| 549 | GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); | |
| 550 | GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); | |
| 551 | GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); | |
| 552 | #endif | |
| 553 | #endif /* GL_ANGLE_instanced_arrays */ | |
| 554 | ||
| 555 | #ifndef GL_ANGLE_pack_reverse_row_order | |
| 556 | #define GL_ANGLE_pack_reverse_row_order 1 | |
| 557 | #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 | |
| 558 | #endif /* GL_ANGLE_pack_reverse_row_order */ | |
| 559 | ||
| 560 | #ifndef GL_ANGLE_program_binary | |
| 561 | #define GL_ANGLE_program_binary 1 | |
| 562 | #define GL_PROGRAM_BINARY_ANGLE 0x93A6 | |
| 563 | #endif /* GL_ANGLE_program_binary */ | |
| 564 | ||
| 565 | #ifndef GL_ANGLE_texture_compression_dxt3 | |
| 566 | #define GL_ANGLE_texture_compression_dxt3 1 | |
| 567 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 | |
| 568 | #endif /* GL_ANGLE_texture_compression_dxt3 */ | |
| 569 | ||
| 570 | #ifndef GL_ANGLE_texture_compression_dxt5 | |
| 571 | #define GL_ANGLE_texture_compression_dxt5 1 | |
| 572 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 | |
| 573 | #endif /* GL_ANGLE_texture_compression_dxt5 */ | |
| 574 | ||
| 575 | #ifndef GL_ANGLE_texture_usage | |
| 576 | #define GL_ANGLE_texture_usage 1 | |
| 577 | #define GL_TEXTURE_USAGE_ANGLE 0x93A2 | |
| 578 | #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 | |
| 579 | #endif /* GL_ANGLE_texture_usage */ | |
| 580 | ||
| 581 | #ifndef GL_ANGLE_translated_shader_source | |
| 582 | #define GL_ANGLE_translated_shader_source 1 | |
| 583 | #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 | |
| 584 | typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); | |
| 585 | #ifdef GL_GLEXT_PROTOTYPES | |
| 586 | GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); | |
| 587 | #endif | |
| 588 | #endif /* GL_ANGLE_translated_shader_source */ | |
| 589 | ||
| 590 | #ifndef GL_APPLE_copy_texture_levels | |
| 591 | #define GL_APPLE_copy_texture_levels 1 | |
| 592 | typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); | |
| 593 | #ifdef GL_GLEXT_PROTOTYPES | |
| 594 | GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); | |
| 595 | #endif | |
| 596 | #endif /* GL_APPLE_copy_texture_levels */ | |
| 597 | ||
| 598 | #ifndef GL_APPLE_framebuffer_multisample | |
| 599 | #define GL_APPLE_framebuffer_multisample 1 | |
| 600 | #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB | |
| 601 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 | |
| 602 | #define GL_MAX_SAMPLES_APPLE 0x8D57 | |
| 603 | #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 | |
| 604 | #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 | |
| 605 | #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 | |
| 606 | #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA | |
| 607 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 608 | typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); | |
| 609 | #ifdef GL_GLEXT_PROTOTYPES | |
| 610 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 611 | GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); | |
| 612 | #endif | |
| 613 | #endif /* GL_APPLE_framebuffer_multisample */ | |
| 614 | ||
| 615 | #ifndef GL_APPLE_rgb_422 | |
| 616 | #define GL_APPLE_rgb_422 1 | |
| 617 | #define GL_RGB_422_APPLE 0x8A1F | |
| 618 | #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA | |
| 619 | #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB | |
| 620 | #define GL_RGB_RAW_422_APPLE 0x8A51 | |
| 621 | #endif /* GL_APPLE_rgb_422 */ | |
| 622 | ||
| 623 | #ifndef GL_APPLE_sync | |
| 624 | #define GL_APPLE_sync 1 | |
| 625 | #define GL_SYNC_OBJECT_APPLE 0x8A53 | |
| 626 | #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 | |
| 627 | #define GL_OBJECT_TYPE_APPLE 0x9112 | |
| 628 | #define GL_SYNC_CONDITION_APPLE 0x9113 | |
| 629 | #define GL_SYNC_STATUS_APPLE 0x9114 | |
| 630 | #define GL_SYNC_FLAGS_APPLE 0x9115 | |
| 631 | #define GL_SYNC_FENCE_APPLE 0x9116 | |
| 632 | #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 | |
| 633 | #define GL_UNSIGNALED_APPLE 0x9118 | |
| 634 | #define GL_SIGNALED_APPLE 0x9119 | |
| 635 | #define GL_ALREADY_SIGNALED_APPLE 0x911A | |
| 636 | #define GL_TIMEOUT_EXPIRED_APPLE 0x911B | |
| 637 | #define GL_CONDITION_SATISFIED_APPLE 0x911C | |
| 638 | #define GL_WAIT_FAILED_APPLE 0x911D | |
| 639 | #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 | |
| 640 | #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull | |
| 641 | typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); | |
| 642 | typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); | |
| 643 | typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); | |
| 644 | typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 645 | typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 646 | typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); | |
| 647 | typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
| 648 | #ifdef GL_GLEXT_PROTOTYPES | |
| 649 | GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); | |
| 650 | GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); | |
| 651 | GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); | |
| 652 | GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 653 | GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 654 | GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); | |
| 655 | GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
| 656 | #endif | |
| 657 | #endif /* GL_APPLE_sync */ | |
| 658 | ||
| 659 | #ifndef GL_APPLE_texture_format_BGRA8888 | |
| 660 | #define GL_APPLE_texture_format_BGRA8888 1 | |
| 661 | #define GL_BGRA_EXT 0x80E1 | |
| 662 | #define GL_BGRA8_EXT 0x93A1 | |
| 663 | #endif /* GL_APPLE_texture_format_BGRA8888 */ | |
| 664 | ||
| 665 | #ifndef GL_APPLE_texture_max_level | |
| 666 | #define GL_APPLE_texture_max_level 1 | |
| 667 | #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D | |
| 668 | #endif /* GL_APPLE_texture_max_level */ | |
| 669 | ||
| 670 | #ifndef GL_ARM_mali_program_binary | |
| 671 | #define GL_ARM_mali_program_binary 1 | |
| 672 | #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 | |
| 673 | #endif /* GL_ARM_mali_program_binary */ | |
| 674 | ||
| 675 | #ifndef GL_ARM_mali_shader_binary | |
| 676 | #define GL_ARM_mali_shader_binary 1 | |
| 677 | #define GL_MALI_SHADER_BINARY_ARM 0x8F60 | |
| 678 | #endif /* GL_ARM_mali_shader_binary */ | |
| 679 | ||
| 680 | #ifndef GL_ARM_rgba8 | |
| 681 | #define GL_ARM_rgba8 1 | |
| 682 | #endif /* GL_ARM_rgba8 */ | |
| 683 | ||
| 684 | #ifndef GL_ARM_shader_framebuffer_fetch | |
| 685 | #define GL_ARM_shader_framebuffer_fetch 1 | |
| 686 | #define GL_FETCH_PER_SAMPLE_ARM 0x8F65 | |
| 687 | #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 | |
| 688 | #endif /* GL_ARM_shader_framebuffer_fetch */ | |
| 689 | ||
| 690 | #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil | |
| 691 | #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 | |
| 692 | #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ | |
| 693 | ||
| 694 | #ifndef GL_DMP_shader_binary | |
| 695 | #define GL_DMP_shader_binary 1 | |
| 696 | #define GL_SHADER_BINARY_DMP 0x9250 | |
| 697 | #endif /* GL_DMP_shader_binary */ | |
| 698 | ||
| 699 | #ifndef GL_EXT_blend_minmax | |
| 700 | #define GL_EXT_blend_minmax 1 | |
| 701 | #define GL_MIN_EXT 0x8007 | |
| 702 | #define GL_MAX_EXT 0x8008 | |
| 703 | #endif /* GL_EXT_blend_minmax */ | |
| 704 | ||
| 705 | #ifndef GL_EXT_color_buffer_half_float | |
| 706 | #define GL_EXT_color_buffer_half_float 1 | |
| 707 | #define GL_RGBA16F_EXT 0x881A | |
| 708 | #define GL_RGB16F_EXT 0x881B | |
| 709 | #define GL_RG16F_EXT 0x822F | |
| 710 | #define GL_R16F_EXT 0x822D | |
| 711 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 | |
| 712 | #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 | |
| 713 | #endif /* GL_EXT_color_buffer_half_float */ | |
| 714 | ||
| 715 | #ifndef GL_EXT_debug_label | |
| 716 | #define GL_EXT_debug_label 1 | |
| 717 | #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F | |
| 718 | #define GL_PROGRAM_OBJECT_EXT 0x8B40 | |
| 719 | #define GL_SHADER_OBJECT_EXT 0x8B48 | |
| 720 | #define GL_BUFFER_OBJECT_EXT 0x9151 | |
| 721 | #define GL_QUERY_OBJECT_EXT 0x9153 | |
| 722 | #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 | |
| 723 | #define GL_TRANSFORM_FEEDBACK 0x8E22 | |
| 724 | typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); | |
| 725 | typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 726 | #ifdef GL_GLEXT_PROTOTYPES | |
| 727 | GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); | |
| 728 | GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 729 | #endif | |
| 730 | #endif /* GL_EXT_debug_label */ | |
| 731 | ||
| 732 | #ifndef GL_EXT_debug_marker | |
| 733 | #define GL_EXT_debug_marker 1 | |
| 734 | typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); | |
| 735 | typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); | |
| 736 | typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); | |
| 737 | #ifdef GL_GLEXT_PROTOTYPES | |
| 738 | GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); | |
| 739 | GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); | |
| 740 | GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); | |
| 741 | #endif | |
| 742 | #endif /* GL_EXT_debug_marker */ | |
| 743 | ||
| 744 | #ifndef GL_EXT_discard_framebuffer | |
| 745 | #define GL_EXT_discard_framebuffer 1 | |
| 746 | #define GL_COLOR_EXT 0x1800 | |
| 747 | #define GL_DEPTH_EXT 0x1801 | |
| 748 | #define GL_STENCIL_EXT 0x1802 | |
| 749 | typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
| 750 | #ifdef GL_GLEXT_PROTOTYPES | |
| 751 | GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
| 752 | #endif | |
| 753 | #endif /* GL_EXT_discard_framebuffer */ | |
| 754 | ||
| 755 | #ifndef GL_EXT_disjoint_timer_query | |
| 756 | #define GL_EXT_disjoint_timer_query 1 | |
| 757 | #define GL_QUERY_COUNTER_BITS_EXT 0x8864 | |
| 758 | #define GL_CURRENT_QUERY_EXT 0x8865 | |
| 759 | #define GL_QUERY_RESULT_EXT 0x8866 | |
| 760 | #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 | |
| 761 | #define GL_TIME_ELAPSED_EXT 0x88BF | |
| 762 | #define GL_TIMESTAMP_EXT 0x8E28 | |
| 763 | #define GL_GPU_DISJOINT_EXT 0x8FBB | |
| 764 | typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); | |
| 765 | typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); | |
| 766 | typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); | |
| 767 | typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); | |
| 768 | typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); | |
| 769 | typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); | |
| 770 | typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); | |
| 771 | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); | |
| 772 | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); | |
| 773 | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); | |
| 774 | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); | |
| 775 | #ifdef GL_GLEXT_PROTOTYPES | |
| 776 | GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); | |
| 777 | GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); | |
| 778 | GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); | |
| 779 | GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); | |
| 780 | GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); | |
| 781 | GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); | |
| 782 | GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); | |
| 783 | GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); | |
| 784 | GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); | |
| 785 | GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); | |
| 786 | GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); | |
| 787 | #endif | |
| 788 | #endif /* GL_EXT_disjoint_timer_query */ | |
| 789 | ||
| 790 | #ifndef GL_EXT_draw_buffers | |
| 791 | #define GL_EXT_draw_buffers 1 | |
| 792 | #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF | |
| 793 | #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 | |
| 794 | #define GL_DRAW_BUFFER0_EXT 0x8825 | |
| 795 | #define GL_DRAW_BUFFER1_EXT 0x8826 | |
| 796 | #define GL_DRAW_BUFFER2_EXT 0x8827 | |
| 797 | #define GL_DRAW_BUFFER3_EXT 0x8828 | |
| 798 | #define GL_DRAW_BUFFER4_EXT 0x8829 | |
| 799 | #define GL_DRAW_BUFFER5_EXT 0x882A | |
| 800 | #define GL_DRAW_BUFFER6_EXT 0x882B | |
| 801 | #define GL_DRAW_BUFFER7_EXT 0x882C | |
| 802 | #define GL_DRAW_BUFFER8_EXT 0x882D | |
| 803 | #define GL_DRAW_BUFFER9_EXT 0x882E | |
| 804 | #define GL_DRAW_BUFFER10_EXT 0x882F | |
| 805 | #define GL_DRAW_BUFFER11_EXT 0x8830 | |
| 806 | #define GL_DRAW_BUFFER12_EXT 0x8831 | |
| 807 | #define GL_DRAW_BUFFER13_EXT 0x8832 | |
| 808 | #define GL_DRAW_BUFFER14_EXT 0x8833 | |
| 809 | #define GL_DRAW_BUFFER15_EXT 0x8834 | |
| 810 | #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 | |
| 811 | #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 | |
| 812 | #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 | |
| 813 | #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 | |
| 814 | #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 | |
| 815 | #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 | |
| 816 | #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 | |
| 817 | #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 | |
| 818 | #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 | |
| 819 | #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 | |
| 820 | #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA | |
| 821 | #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB | |
| 822 | #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC | |
| 823 | #define GL_COLOR_ATTACHMENT13_EXT 0x8CED | |
| 824 | #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE | |
| 825 | #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF | |
| 826 | typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); | |
| 827 | #ifdef GL_GLEXT_PROTOTYPES | |
| 828 | GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); | |
| 829 | #endif | |
| 830 | #endif /* GL_EXT_draw_buffers */ | |
| 831 | ||
| 832 | #ifndef GL_EXT_draw_instanced | |
| 833 | #define GL_EXT_draw_instanced 1 | |
| 834 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); | |
| 835 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); | |
| 836 | #ifdef GL_GLEXT_PROTOTYPES | |
| 837 | GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); | |
| 838 | GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); | |
| 839 | #endif | |
| 840 | #endif /* GL_EXT_draw_instanced */ | |
| 841 | ||
| 842 | #ifndef GL_EXT_instanced_arrays | |
| 843 | #define GL_EXT_instanced_arrays 1 | |
| 844 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE | |
| 845 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); | |
| 846 | #ifdef GL_GLEXT_PROTOTYPES | |
| 847 | GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); | |
| 848 | #endif | |
| 849 | #endif /* GL_EXT_instanced_arrays */ | |
| 850 | ||
| 851 | #ifndef GL_EXT_map_buffer_range | |
| 852 | #define GL_EXT_map_buffer_range 1 | |
| 853 | #define GL_MAP_READ_BIT_EXT 0x0001 | |
| 854 | #define GL_MAP_WRITE_BIT_EXT 0x0002 | |
| 855 | #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 | |
| 856 | #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 | |
| 857 | #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 | |
| 858 | #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 | |
| 859 | typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| 860 | typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); | |
| 861 | #ifdef GL_GLEXT_PROTOTYPES | |
| 862 | GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| 863 | GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); | |
| 864 | #endif | |
| 865 | #endif /* GL_EXT_map_buffer_range */ | |
| 866 | ||
| 867 | #ifndef GL_EXT_multi_draw_arrays | |
| 868 | #define GL_EXT_multi_draw_arrays 1 | |
| 869 | typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); | |
| 870 | typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); | |
| 871 | #ifdef GL_GLEXT_PROTOTYPES | |
| 872 | GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); | |
| 873 | GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); | |
| 874 | #endif | |
| 875 | #endif /* GL_EXT_multi_draw_arrays */ | |
| 876 | ||
| 877 | #ifndef GL_EXT_multisampled_render_to_texture | |
| 878 | #define GL_EXT_multisampled_render_to_texture 1 | |
| 879 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C | |
| 880 | #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB | |
| 881 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 | |
| 882 | #define GL_MAX_SAMPLES_EXT 0x8D57 | |
| 883 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 884 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); | |
| 885 | #ifdef GL_GLEXT_PROTOTYPES | |
| 886 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 887 | GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); | |
| 888 | #endif | |
| 889 | #endif /* GL_EXT_multisampled_render_to_texture */ | |
| 890 | ||
| 891 | #ifndef GL_EXT_multiview_draw_buffers | |
| 892 | #define GL_EXT_multiview_draw_buffers 1 | |
| 893 | #define GL_COLOR_ATTACHMENT_EXT 0x90F0 | |
| 894 | #define GL_MULTIVIEW_EXT 0x90F1 | |
| 895 | #define GL_DRAW_BUFFER_EXT 0x0C01 | |
| 896 | #define GL_READ_BUFFER_EXT 0x0C02 | |
| 897 | #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 | |
| 898 | typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); | |
| 899 | typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); | |
| 900 | typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); | |
| 901 | #ifdef GL_GLEXT_PROTOTYPES | |
| 902 | GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); | |
| 903 | GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); | |
| 904 | GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); | |
| 905 | #endif | |
| 906 | #endif /* GL_EXT_multiview_draw_buffers */ | |
| 907 | ||
| 908 | #ifndef GL_EXT_occlusion_query_boolean | |
| 909 | #define GL_EXT_occlusion_query_boolean 1 | |
| 910 | #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F | |
| 911 | #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A | |
| 912 | #endif /* GL_EXT_occlusion_query_boolean */ | |
| 913 | ||
| 914 | #ifndef GL_EXT_pvrtc_sRGB | |
| 915 | #define GL_EXT_pvrtc_sRGB 1 | |
| 916 | #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 | |
| 917 | #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 | |
| 918 | #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 | |
| 919 | #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 | |
| 920 | #endif /* GL_EXT_pvrtc_sRGB */ | |
| 921 | ||
| 922 | #ifndef GL_EXT_read_format_bgra | |
| 923 | #define GL_EXT_read_format_bgra 1 | |
| 924 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 | |
| 925 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 | |
| 926 | #endif /* GL_EXT_read_format_bgra */ | |
| 927 | ||
| 928 | #ifndef GL_EXT_robustness | |
| 929 | #define GL_EXT_robustness 1 | |
| 930 | #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 | |
| 931 | #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 | |
| 932 | #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 | |
| 933 | #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 | |
| 934 | #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 | |
| 935 | #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 | |
| 936 | #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 | |
| 937 | typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); | |
| 938 | typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); | |
| 939 | typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); | |
| 940 | typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); | |
| 941 | #ifdef GL_GLEXT_PROTOTYPES | |
| 942 | GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); | |
| 943 | GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); | |
| 944 | GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); | |
| 945 | GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); | |
| 946 | #endif | |
| 947 | #endif /* GL_EXT_robustness */ | |
| 948 | ||
| 949 | #ifndef GL_EXT_sRGB | |
| 950 | #define GL_EXT_sRGB 1 | |
| 951 | #define GL_SRGB_EXT 0x8C40 | |
| 952 | #define GL_SRGB_ALPHA_EXT 0x8C42 | |
| 953 | #define GL_SRGB8_ALPHA8_EXT 0x8C43 | |
| 954 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 | |
| 955 | #endif /* GL_EXT_sRGB */ | |
| 956 | ||
| 957 | #ifndef GL_EXT_sRGB_write_control | |
| 958 | #define GL_EXT_sRGB_write_control 1 | |
| 959 | #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 | |
| 960 | #endif /* GL_EXT_sRGB_write_control */ | |
| 961 | ||
| 962 | #ifndef GL_EXT_separate_shader_objects | |
| 963 | #define GL_EXT_separate_shader_objects 1 | |
| 964 | #define GL_ACTIVE_PROGRAM_EXT 0x8259 | |
| 965 | #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 | |
| 966 | #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 | |
| 967 | #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF | |
| 968 | #define GL_PROGRAM_SEPARABLE_EXT 0x8258 | |
| 969 | #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A | |
| 970 | typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); | |
| 971 | typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); | |
| 972 | typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); | |
| 973 | typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); | |
| 974 | typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); | |
| 975 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 976 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); | |
| 977 | typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); | |
| 978 | typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); | |
| 979 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); | |
| 980 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 981 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); | |
| 982 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 983 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
| 984 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 985 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); | |
| 986 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 987 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 988 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 989 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
| 990 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 991 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 992 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 993 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 994 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 995 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 996 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 997 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 998 | typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); | |
| 999 | typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); | |
| 1000 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); | |
| 1001 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); | |
| 1002 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 1003 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 1004 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1005 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1006 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1007 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1008 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1009 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1010 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1011 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1012 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1013 | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1014 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1015 | GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); | |
| 1016 | GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); | |
| 1017 | GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); | |
| 1018 | GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); | |
| 1019 | GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); | |
| 1020 | GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 1021 | GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); | |
| 1022 | GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); | |
| 1023 | GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); | |
| 1024 | GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); | |
| 1025 | GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1026 | GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); | |
| 1027 | GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1028 | GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
| 1029 | GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1030 | GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); | |
| 1031 | GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1032 | GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 1033 | GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1034 | GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
| 1035 | GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1036 | GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 1037 | GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1038 | GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 1039 | GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1040 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1041 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1042 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1043 | GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); | |
| 1044 | GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); | |
| 1045 | GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); | |
| 1046 | GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); | |
| 1047 | GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 1048 | GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 1049 | GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1050 | GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1051 | GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1052 | GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1053 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1054 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1055 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1056 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1057 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1058 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1059 | #endif | |
| 1060 | #endif /* GL_EXT_separate_shader_objects */ | |
| 1061 | ||
| 1062 | #ifndef GL_EXT_shader_framebuffer_fetch | |
| 1063 | #define GL_EXT_shader_framebuffer_fetch 1 | |
| 1064 | #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 | |
| 1065 | #endif /* GL_EXT_shader_framebuffer_fetch */ | |
| 1066 | ||
| 1067 | #ifndef GL_EXT_shader_integer_mix | |
| 1068 | #define GL_EXT_shader_integer_mix 1 | |
| 1069 | #endif /* GL_EXT_shader_integer_mix */ | |
| 1070 | ||
| 1071 | #ifndef GL_EXT_shader_pixel_local_storage | |
| 1072 | #define GL_EXT_shader_pixel_local_storage 1 | |
| 1073 | #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 | |
| 1074 | #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 | |
| 1075 | #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 | |
| 1076 | #endif /* GL_EXT_shader_pixel_local_storage */ | |
| 1077 | ||
| 1078 | #ifndef GL_EXT_shader_texture_lod | |
| 1079 | #define GL_EXT_shader_texture_lod 1 | |
| 1080 | #endif /* GL_EXT_shader_texture_lod */ | |
| 1081 | ||
| 1082 | #ifndef GL_EXT_shadow_samplers | |
| 1083 | #define GL_EXT_shadow_samplers 1 | |
| 1084 | #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C | |
| 1085 | #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D | |
| 1086 | #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E | |
| 1087 | #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 | |
| 1088 | #endif /* GL_EXT_shadow_samplers */ | |
| 1089 | ||
| 1090 | #ifndef GL_EXT_texture_compression_dxt1 | |
| 1091 | #define GL_EXT_texture_compression_dxt1 1 | |
| 1092 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 | |
| 1093 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 | |
| 1094 | #endif /* GL_EXT_texture_compression_dxt1 */ | |
| 1095 | ||
| 1096 | #ifndef GL_EXT_texture_compression_s3tc | |
| 1097 | #define GL_EXT_texture_compression_s3tc 1 | |
| 1098 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 | |
| 1099 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 | |
| 1100 | #endif /* GL_EXT_texture_compression_s3tc */ | |
| 1101 | ||
| 1102 | #ifndef GL_EXT_texture_filter_anisotropic | |
| 1103 | #define GL_EXT_texture_filter_anisotropic 1 | |
| 1104 | #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE | |
| 1105 | #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF | |
| 1106 | #endif /* GL_EXT_texture_filter_anisotropic */ | |
| 1107 | ||
| 1108 | #ifndef GL_EXT_texture_format_BGRA8888 | |
| 1109 | #define GL_EXT_texture_format_BGRA8888 1 | |
| 1110 | #endif /* GL_EXT_texture_format_BGRA8888 */ | |
| 1111 | ||
| 1112 | #ifndef GL_EXT_texture_rg | |
| 1113 | #define GL_EXT_texture_rg 1 | |
| 1114 | #define GL_RED_EXT 0x1903 | |
| 1115 | #define GL_RG_EXT 0x8227 | |
| 1116 | #define GL_R8_EXT 0x8229 | |
| 1117 | #define GL_RG8_EXT 0x822B | |
| 1118 | #endif /* GL_EXT_texture_rg */ | |
| 1119 | ||
| 1120 | #ifndef GL_EXT_texture_sRGB_decode | |
| 1121 | #define GL_EXT_texture_sRGB_decode 1 | |
| 1122 | #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 | |
| 1123 | #define GL_DECODE_EXT 0x8A49 | |
| 1124 | #define GL_SKIP_DECODE_EXT 0x8A4A | |
| 1125 | #endif /* GL_EXT_texture_sRGB_decode */ | |
| 1126 | ||
| 1127 | #ifndef GL_EXT_texture_storage | |
| 1128 | #define GL_EXT_texture_storage 1 | |
| 1129 | #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F | |
| 1130 | #define GL_ALPHA8_EXT 0x803C | |
| 1131 | #define GL_LUMINANCE8_EXT 0x8040 | |
| 1132 | #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 | |
| 1133 | #define GL_RGBA32F_EXT 0x8814 | |
| 1134 | #define GL_RGB32F_EXT 0x8815 | |
| 1135 | #define GL_ALPHA32F_EXT 0x8816 | |
| 1136 | #define GL_LUMINANCE32F_EXT 0x8818 | |
| 1137 | #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 | |
| 1138 | #define GL_ALPHA16F_EXT 0x881C | |
| 1139 | #define GL_LUMINANCE16F_EXT 0x881E | |
| 1140 | #define GL_LUMINANCE_ALPHA16F_EXT 0x881F | |
| 1141 | #define GL_R32F_EXT 0x822E | |
| 1142 | #define GL_RG32F_EXT 0x8230 | |
| 1143 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
| 1144 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1145 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 1146 | typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
| 1147 | typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1148 | typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 1149 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1150 | GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
| 1151 | GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1152 | GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 1153 | GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
| 1154 | GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1155 | GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 1156 | #endif | |
| 1157 | #endif /* GL_EXT_texture_storage */ | |
| 1158 | ||
| 1159 | #ifndef GL_EXT_texture_type_2_10_10_10_REV | |
| 1160 | #define GL_EXT_texture_type_2_10_10_10_REV 1 | |
| 1161 | #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 | |
| 1162 | #endif /* GL_EXT_texture_type_2_10_10_10_REV */ | |
| 1163 | ||
| 1164 | #ifndef GL_EXT_unpack_subimage | |
| 1165 | #define GL_EXT_unpack_subimage 1 | |
| 1166 | #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 | |
| 1167 | #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 | |
| 1168 | #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 | |
| 1169 | #endif /* GL_EXT_unpack_subimage */ | |
| 1170 | ||
| 1171 | #ifndef GL_FJ_shader_binary_GCCSO | |
| 1172 | #define GL_FJ_shader_binary_GCCSO 1 | |
| 1173 | #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 | |
| 1174 | #endif /* GL_FJ_shader_binary_GCCSO */ | |
| 1175 | ||
| 1176 | #ifndef GL_IMG_multisampled_render_to_texture | |
| 1177 | #define GL_IMG_multisampled_render_to_texture 1 | |
| 1178 | #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 | |
| 1179 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 | |
| 1180 | #define GL_MAX_SAMPLES_IMG 0x9135 | |
| 1181 | #define GL_TEXTURE_SAMPLES_IMG 0x9136 | |
| 1182 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1183 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); | |
| 1184 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1185 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1186 | GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); | |
| 1187 | #endif | |
| 1188 | #endif /* GL_IMG_multisampled_render_to_texture */ | |
| 1189 | ||
| 1190 | #ifndef GL_IMG_program_binary | |
| 1191 | #define GL_IMG_program_binary 1 | |
| 1192 | #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 | |
| 1193 | #endif /* GL_IMG_program_binary */ | |
| 1194 | ||
| 1195 | #ifndef GL_IMG_read_format | |
| 1196 | #define GL_IMG_read_format 1 | |
| 1197 | #define GL_BGRA_IMG 0x80E1 | |
| 1198 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 | |
| 1199 | #endif /* GL_IMG_read_format */ | |
| 1200 | ||
| 1201 | #ifndef GL_IMG_shader_binary | |
| 1202 | #define GL_IMG_shader_binary 1 | |
| 1203 | #define GL_SGX_BINARY_IMG 0x8C0A | |
| 1204 | #endif /* GL_IMG_shader_binary */ | |
| 1205 | ||
| 1206 | #ifndef GL_IMG_texture_compression_pvrtc | |
| 1207 | #define GL_IMG_texture_compression_pvrtc 1 | |
| 1208 | #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 | |
| 1209 | #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 | |
| 1210 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 | |
| 1211 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 | |
| 1212 | #endif /* GL_IMG_texture_compression_pvrtc */ | |
| 1213 | ||
| 1214 | #ifndef GL_IMG_texture_compression_pvrtc2 | |
| 1215 | #define GL_IMG_texture_compression_pvrtc2 1 | |
| 1216 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 | |
| 1217 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 | |
| 1218 | #endif /* GL_IMG_texture_compression_pvrtc2 */ | |
| 1219 | ||
| 1220 | #ifndef GL_INTEL_performance_query | |
| 1221 | #define GL_INTEL_performance_query 1 | |
| 1222 | #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 | |
| 1223 | #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 | |
| 1224 | #define GL_PERFQUERY_WAIT_INTEL 0x83FB | |
| 1225 | #define GL_PERFQUERY_FLUSH_INTEL 0x83FA | |
| 1226 | #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 | |
| 1227 | #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 | |
| 1228 | #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 | |
| 1229 | #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 | |
| 1230 | #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 | |
| 1231 | #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 | |
| 1232 | #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 | |
| 1233 | #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 | |
| 1234 | #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 | |
| 1235 | #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA | |
| 1236 | #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB | |
| 1237 | #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC | |
| 1238 | #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD | |
| 1239 | #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE | |
| 1240 | #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF | |
| 1241 | #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 | |
| 1242 | typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); | |
| 1243 | typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); | |
| 1244 | typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); | |
| 1245 | typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); | |
| 1246 | typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); | |
| 1247 | typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); | |
| 1248 | typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); | |
| 1249 | typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); | |
| 1250 | typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); | |
| 1251 | typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); | |
| 1252 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1253 | GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); | |
| 1254 | GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); | |
| 1255 | GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); | |
| 1256 | GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); | |
| 1257 | GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); | |
| 1258 | GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); | |
| 1259 | GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); | |
| 1260 | GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); | |
| 1261 | GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); | |
| 1262 | GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); | |
| 1263 | #endif | |
| 1264 | #endif /* GL_INTEL_performance_query */ | |
| 1265 | ||
| 1266 | #ifndef GL_NV_blend_equation_advanced | |
| 1267 | #define GL_NV_blend_equation_advanced 1 | |
| 1268 | #define GL_BLEND_OVERLAP_NV 0x9281 | |
| 1269 | #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 | |
| 1270 | #define GL_BLUE_NV 0x1905 | |
| 1271 | #define GL_COLORBURN_NV 0x929A | |
| 1272 | #define GL_COLORDODGE_NV 0x9299 | |
| 1273 | #define GL_CONJOINT_NV 0x9284 | |
| 1274 | #define GL_CONTRAST_NV 0x92A1 | |
| 1275 | #define GL_DARKEN_NV 0x9297 | |
| 1276 | #define GL_DIFFERENCE_NV 0x929E | |
| 1277 | #define GL_DISJOINT_NV 0x9283 | |
| 1278 | #define GL_DST_ATOP_NV 0x928F | |
| 1279 | #define GL_DST_IN_NV 0x928B | |
| 1280 | #define GL_DST_NV 0x9287 | |
| 1281 | #define GL_DST_OUT_NV 0x928D | |
| 1282 | #define GL_DST_OVER_NV 0x9289 | |
| 1283 | #define GL_EXCLUSION_NV 0x92A0 | |
| 1284 | #define GL_GREEN_NV 0x1904 | |
| 1285 | #define GL_HARDLIGHT_NV 0x929B | |
| 1286 | #define GL_HARDMIX_NV 0x92A9 | |
| 1287 | #define GL_HSL_COLOR_NV 0x92AF | |
| 1288 | #define GL_HSL_HUE_NV 0x92AD | |
| 1289 | #define GL_HSL_LUMINOSITY_NV 0x92B0 | |
| 1290 | #define GL_HSL_SATURATION_NV 0x92AE | |
| 1291 | #define GL_INVERT_OVG_NV 0x92B4 | |
| 1292 | #define GL_INVERT_RGB_NV 0x92A3 | |
| 1293 | #define GL_LIGHTEN_NV 0x9298 | |
| 1294 | #define GL_LINEARBURN_NV 0x92A5 | |
| 1295 | #define GL_LINEARDODGE_NV 0x92A4 | |
| 1296 | #define GL_LINEARLIGHT_NV 0x92A7 | |
| 1297 | #define GL_MINUS_CLAMPED_NV 0x92B3 | |
| 1298 | #define GL_MINUS_NV 0x929F | |
| 1299 | #define GL_MULTIPLY_NV 0x9294 | |
| 1300 | #define GL_OVERLAY_NV 0x9296 | |
| 1301 | #define GL_PINLIGHT_NV 0x92A8 | |
| 1302 | #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 | |
| 1303 | #define GL_PLUS_CLAMPED_NV 0x92B1 | |
| 1304 | #define GL_PLUS_DARKER_NV 0x9292 | |
| 1305 | #define GL_PLUS_NV 0x9291 | |
| 1306 | #define GL_RED_NV 0x1903 | |
| 1307 | #define GL_SCREEN_NV 0x9295 | |
| 1308 | #define GL_SOFTLIGHT_NV 0x929C | |
| 1309 | #define GL_SRC_ATOP_NV 0x928E | |
| 1310 | #define GL_SRC_IN_NV 0x928A | |
| 1311 | #define GL_SRC_NV 0x9286 | |
| 1312 | #define GL_SRC_OUT_NV 0x928C | |
| 1313 | #define GL_SRC_OVER_NV 0x9288 | |
| 1314 | #define GL_UNCORRELATED_NV 0x9282 | |
| 1315 | #define GL_VIVIDLIGHT_NV 0x92A6 | |
| 1316 | #define GL_XOR_NV 0x1506 | |
| 1317 | typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); | |
| 1318 | typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); | |
| 1319 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1320 | GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); | |
| 1321 | GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); | |
| 1322 | #endif | |
| 1323 | #endif /* GL_NV_blend_equation_advanced */ | |
| 1324 | ||
| 1325 | #ifndef GL_NV_blend_equation_advanced_coherent | |
| 1326 | #define GL_NV_blend_equation_advanced_coherent 1 | |
| 1327 | #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 | |
| 1328 | #endif /* GL_NV_blend_equation_advanced_coherent */ | |
| 1329 | ||
| 1330 | #ifndef GL_NV_copy_buffer | |
| 1331 | #define GL_NV_copy_buffer 1 | |
| 1332 | #define GL_COPY_READ_BUFFER_NV 0x8F36 | |
| 1333 | #define GL_COPY_WRITE_BUFFER_NV 0x8F37 | |
| 1334 | typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| 1335 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1336 | GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| 1337 | #endif | |
| 1338 | #endif /* GL_NV_copy_buffer */ | |
| 1339 | ||
| 1340 | #ifndef GL_NV_coverage_sample | |
| 1341 | #define GL_NV_coverage_sample 1 | |
| 1342 | #define GL_COVERAGE_COMPONENT_NV 0x8ED0 | |
| 1343 | #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 | |
| 1344 | #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 | |
| 1345 | #define GL_COVERAGE_BUFFERS_NV 0x8ED3 | |
| 1346 | #define GL_COVERAGE_SAMPLES_NV 0x8ED4 | |
| 1347 | #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 | |
| 1348 | #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 | |
| 1349 | #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 | |
| 1350 | #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 | |
| 1351 | typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); | |
| 1352 | typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); | |
| 1353 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1354 | GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); | |
| 1355 | GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); | |
| 1356 | #endif | |
| 1357 | #endif /* GL_NV_coverage_sample */ | |
| 1358 | ||
| 1359 | #ifndef GL_NV_depth_nonlinear | |
| 1360 | #define GL_NV_depth_nonlinear 1 | |
| 1361 | #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C | |
| 1362 | #endif /* GL_NV_depth_nonlinear */ | |
| 1363 | ||
| 1364 | #ifndef GL_NV_draw_buffers | |
| 1365 | #define GL_NV_draw_buffers 1 | |
| 1366 | #define GL_MAX_DRAW_BUFFERS_NV 0x8824 | |
| 1367 | #define GL_DRAW_BUFFER0_NV 0x8825 | |
| 1368 | #define GL_DRAW_BUFFER1_NV 0x8826 | |
| 1369 | #define GL_DRAW_BUFFER2_NV 0x8827 | |
| 1370 | #define GL_DRAW_BUFFER3_NV 0x8828 | |
| 1371 | #define GL_DRAW_BUFFER4_NV 0x8829 | |
| 1372 | #define GL_DRAW_BUFFER5_NV 0x882A | |
| 1373 | #define GL_DRAW_BUFFER6_NV 0x882B | |
| 1374 | #define GL_DRAW_BUFFER7_NV 0x882C | |
| 1375 | #define GL_DRAW_BUFFER8_NV 0x882D | |
| 1376 | #define GL_DRAW_BUFFER9_NV 0x882E | |
| 1377 | #define GL_DRAW_BUFFER10_NV 0x882F | |
| 1378 | #define GL_DRAW_BUFFER11_NV 0x8830 | |
| 1379 | #define GL_DRAW_BUFFER12_NV 0x8831 | |
| 1380 | #define GL_DRAW_BUFFER13_NV 0x8832 | |
| 1381 | #define GL_DRAW_BUFFER14_NV 0x8833 | |
| 1382 | #define GL_DRAW_BUFFER15_NV 0x8834 | |
| 1383 | #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 | |
| 1384 | #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 | |
| 1385 | #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 | |
| 1386 | #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 | |
| 1387 | #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 | |
| 1388 | #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 | |
| 1389 | #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 | |
| 1390 | #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 | |
| 1391 | #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 | |
| 1392 | #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 | |
| 1393 | #define GL_COLOR_ATTACHMENT10_NV 0x8CEA | |
| 1394 | #define GL_COLOR_ATTACHMENT11_NV 0x8CEB | |
| 1395 | #define GL_COLOR_ATTACHMENT12_NV 0x8CEC | |
| 1396 | #define GL_COLOR_ATTACHMENT13_NV 0x8CED | |
| 1397 | #define GL_COLOR_ATTACHMENT14_NV 0x8CEE | |
| 1398 | #define GL_COLOR_ATTACHMENT15_NV 0x8CEF | |
| 1399 | typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); | |
| 1400 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1401 | GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); | |
| 1402 | #endif | |
| 1403 | #endif /* GL_NV_draw_buffers */ | |
| 1404 | ||
| 1405 | #ifndef GL_NV_draw_instanced | |
| 1406 | #define GL_NV_draw_instanced 1 | |
| 1407 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); | |
| 1408 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); | |
| 1409 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1410 | GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); | |
| 1411 | GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); | |
| 1412 | #endif | |
| 1413 | #endif /* GL_NV_draw_instanced */ | |
| 1414 | ||
| 1415 | #ifndef GL_NV_explicit_attrib_location | |
| 1416 | #define GL_NV_explicit_attrib_location 1 | |
| 1417 | #endif /* GL_NV_explicit_attrib_location */ | |
| 1418 | ||
| 1419 | #ifndef GL_NV_fbo_color_attachments | |
| 1420 | #define GL_NV_fbo_color_attachments 1 | |
| 1421 | #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF | |
| 1422 | #endif /* GL_NV_fbo_color_attachments */ | |
| 1423 | ||
| 1424 | #ifndef GL_NV_fence | |
| 1425 | #define GL_NV_fence 1 | |
| 1426 | #define GL_ALL_COMPLETED_NV 0x84F2 | |
| 1427 | #define GL_FENCE_STATUS_NV 0x84F3 | |
| 1428 | #define GL_FENCE_CONDITION_NV 0x84F4 | |
| 1429 | typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); | |
| 1430 | typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); | |
| 1431 | typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); | |
| 1432 | typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); | |
| 1433 | typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); | |
| 1434 | typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); | |
| 1435 | typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); | |
| 1436 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1437 | GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); | |
| 1438 | GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); | |
| 1439 | GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); | |
| 1440 | GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); | |
| 1441 | GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); | |
| 1442 | GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); | |
| 1443 | GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); | |
| 1444 | #endif | |
| 1445 | #endif /* GL_NV_fence */ | |
| 1446 | ||
| 1447 | #ifndef GL_NV_framebuffer_blit | |
| 1448 | #define GL_NV_framebuffer_blit 1 | |
| 1449 | #define GL_READ_FRAMEBUFFER_NV 0x8CA8 | |
| 1450 | #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 | |
| 1451 | #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 | |
| 1452 | #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA | |
| 1453 | typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 1454 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1455 | GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 1456 | #endif | |
| 1457 | #endif /* GL_NV_framebuffer_blit */ | |
| 1458 | ||
| 1459 | #ifndef GL_NV_framebuffer_multisample | |
| 1460 | #define GL_NV_framebuffer_multisample 1 | |
| 1461 | #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB | |
| 1462 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 | |
| 1463 | #define GL_MAX_SAMPLES_NV 0x8D57 | |
| 1464 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1465 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1466 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1467 | #endif | |
| 1468 | #endif /* GL_NV_framebuffer_multisample */ | |
| 1469 | ||
| 1470 | #ifndef GL_NV_generate_mipmap_sRGB | |
| 1471 | #define GL_NV_generate_mipmap_sRGB 1 | |
| 1472 | #endif /* GL_NV_generate_mipmap_sRGB */ | |
| 1473 | ||
| 1474 | #ifndef GL_NV_instanced_arrays | |
| 1475 | #define GL_NV_instanced_arrays 1 | |
| 1476 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE | |
| 1477 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); | |
| 1478 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1479 | GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); | |
| 1480 | #endif | |
| 1481 | #endif /* GL_NV_instanced_arrays */ | |
| 1482 | ||
| 1483 | #ifndef GL_NV_non_square_matrices | |
| 1484 | #define GL_NV_non_square_matrices 1 | |
| 1485 | #define GL_FLOAT_MAT2x3_NV 0x8B65 | |
| 1486 | #define GL_FLOAT_MAT2x4_NV 0x8B66 | |
| 1487 | #define GL_FLOAT_MAT3x2_NV 0x8B67 | |
| 1488 | #define GL_FLOAT_MAT3x4_NV 0x8B68 | |
| 1489 | #define GL_FLOAT_MAT4x2_NV 0x8B69 | |
| 1490 | #define GL_FLOAT_MAT4x3_NV 0x8B6A | |
| 1491 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1492 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1493 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1494 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1495 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1496 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1497 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1498 | GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1499 | GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1500 | GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1501 | GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1502 | GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1503 | GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1504 | #endif | |
| 1505 | #endif /* GL_NV_non_square_matrices */ | |
| 1506 | ||
| 1507 | #ifndef GL_NV_read_buffer | |
| 1508 | #define GL_NV_read_buffer 1 | |
| 1509 | #define GL_READ_BUFFER_NV 0x0C02 | |
| 1510 | typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); | |
| 1511 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1512 | GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); | |
| 1513 | #endif | |
| 1514 | #endif /* GL_NV_read_buffer */ | |
| 1515 | ||
| 1516 | #ifndef GL_NV_read_buffer_front | |
| 1517 | #define GL_NV_read_buffer_front 1 | |
| 1518 | #endif /* GL_NV_read_buffer_front */ | |
| 1519 | ||
| 1520 | #ifndef GL_NV_read_depth | |
| 1521 | #define GL_NV_read_depth 1 | |
| 1522 | #endif /* GL_NV_read_depth */ | |
| 1523 | ||
| 1524 | #ifndef GL_NV_read_depth_stencil | |
| 1525 | #define GL_NV_read_depth_stencil 1 | |
| 1526 | #endif /* GL_NV_read_depth_stencil */ | |
| 1527 | ||
| 1528 | #ifndef GL_NV_read_stencil | |
| 1529 | #define GL_NV_read_stencil 1 | |
| 1530 | #endif /* GL_NV_read_stencil */ | |
| 1531 | ||
| 1532 | #ifndef GL_NV_sRGB_formats | |
| 1533 | #define GL_NV_sRGB_formats 1 | |
| 1534 | #define GL_SLUMINANCE_NV 0x8C46 | |
| 1535 | #define GL_SLUMINANCE_ALPHA_NV 0x8C44 | |
| 1536 | #define GL_SRGB8_NV 0x8C41 | |
| 1537 | #define GL_SLUMINANCE8_NV 0x8C47 | |
| 1538 | #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 | |
| 1539 | #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C | |
| 1540 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D | |
| 1541 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E | |
| 1542 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F | |
| 1543 | #define GL_ETC1_SRGB8_NV 0x88EE | |
| 1544 | #endif /* GL_NV_sRGB_formats */ | |
| 1545 | ||
| 1546 | #ifndef GL_NV_shadow_samplers_array | |
| 1547 | #define GL_NV_shadow_samplers_array 1 | |
| 1548 | #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 | |
| 1549 | #endif /* GL_NV_shadow_samplers_array */ | |
| 1550 | ||
| 1551 | #ifndef GL_NV_shadow_samplers_cube | |
| 1552 | #define GL_NV_shadow_samplers_cube 1 | |
| 1553 | #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 | |
| 1554 | #endif /* GL_NV_shadow_samplers_cube */ | |
| 1555 | ||
| 1556 | #ifndef GL_NV_texture_border_clamp | |
| 1557 | #define GL_NV_texture_border_clamp 1 | |
| 1558 | #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 | |
| 1559 | #define GL_CLAMP_TO_BORDER_NV 0x812D | |
| 1560 | #endif /* GL_NV_texture_border_clamp */ | |
| 1561 | ||
| 1562 | #ifndef GL_NV_texture_compression_s3tc_update | |
| 1563 | #define GL_NV_texture_compression_s3tc_update 1 | |
| 1564 | #endif /* GL_NV_texture_compression_s3tc_update */ | |
| 1565 | ||
| 1566 | #ifndef GL_NV_texture_npot_2D_mipmap | |
| 1567 | #define GL_NV_texture_npot_2D_mipmap 1 | |
| 1568 | #endif /* GL_NV_texture_npot_2D_mipmap */ | |
| 1569 | ||
| 1570 | #ifndef GL_QCOM_alpha_test | |
| 1571 | #define GL_QCOM_alpha_test 1 | |
| 1572 | #define GL_ALPHA_TEST_QCOM 0x0BC0 | |
| 1573 | #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 | |
| 1574 | #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 | |
| 1575 | typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); | |
| 1576 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1577 | GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); | |
| 1578 | #endif | |
| 1579 | #endif /* GL_QCOM_alpha_test */ | |
| 1580 | ||
| 1581 | #ifndef GL_QCOM_binning_control | |
| 1582 | #define GL_QCOM_binning_control 1 | |
| 1583 | #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 | |
| 1584 | #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 | |
| 1585 | #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 | |
| 1586 | #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 | |
| 1587 | #endif /* GL_QCOM_binning_control */ | |
| 1588 | ||
| 1589 | #ifndef GL_QCOM_driver_control | |
| 1590 | #define GL_QCOM_driver_control 1 | |
| 1591 | typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); | |
| 1592 | typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); | |
| 1593 | typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); | |
| 1594 | typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); | |
| 1595 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1596 | GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); | |
| 1597 | GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); | |
| 1598 | GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); | |
| 1599 | GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); | |
| 1600 | #endif | |
| 1601 | #endif /* GL_QCOM_driver_control */ | |
| 1602 | ||
| 1603 | #ifndef GL_QCOM_extended_get | |
| 1604 | #define GL_QCOM_extended_get 1 | |
| 1605 | #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 | |
| 1606 | #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 | |
| 1607 | #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 | |
| 1608 | #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 | |
| 1609 | #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 | |
| 1610 | #define GL_TEXTURE_TYPE_QCOM 0x8BD7 | |
| 1611 | #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 | |
| 1612 | #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 | |
| 1613 | #define GL_TEXTURE_TARGET_QCOM 0x8BDA | |
| 1614 | #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB | |
| 1615 | #define GL_STATE_RESTORE 0x8BDC | |
| 1616 | typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); | |
| 1617 | typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); | |
| 1618 | typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); | |
| 1619 | typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); | |
| 1620 | typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); | |
| 1621 | typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); | |
| 1622 | typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); | |
| 1623 | typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); | |
| 1624 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1625 | GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); | |
| 1626 | GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); | |
| 1627 | GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); | |
| 1628 | GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); | |
| 1629 | GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); | |
| 1630 | GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); | |
| 1631 | GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); | |
| 1632 | GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); | |
| 1633 | #endif | |
| 1634 | #endif /* GL_QCOM_extended_get */ | |
| 1635 | ||
| 1636 | #ifndef GL_QCOM_extended_get2 | |
| 1637 | #define GL_QCOM_extended_get2 1 | |
| 1638 | typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); | |
| 1639 | typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); | |
| 1640 | typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); | |
| 1641 | typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); | |
| 1642 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1643 | GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); | |
| 1644 | GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); | |
| 1645 | GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); | |
| 1646 | GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); | |
| 1647 | #endif | |
| 1648 | #endif /* GL_QCOM_extended_get2 */ | |
| 1649 | ||
| 1650 | #ifndef GL_QCOM_perfmon_global_mode | |
| 1651 | #define GL_QCOM_perfmon_global_mode 1 | |
| 1652 | #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 | |
| 1653 | #endif /* GL_QCOM_perfmon_global_mode */ | |
| 1654 | ||
| 1655 | #ifndef GL_QCOM_tiled_rendering | |
| 1656 | #define GL_QCOM_tiled_rendering 1 | |
| 1657 | #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 | |
| 1658 | #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 | |
| 1659 | #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 | |
| 1660 | #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 | |
| 1661 | #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 | |
| 1662 | #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 | |
| 1663 | #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 | |
| 1664 | #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 | |
| 1665 | #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 | |
| 1666 | #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 | |
| 1667 | #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 | |
| 1668 | #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 | |
| 1669 | #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 | |
| 1670 | #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 | |
| 1671 | #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 | |
| 1672 | #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 | |
| 1673 | #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 | |
| 1674 | #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 | |
| 1675 | #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 | |
| 1676 | #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 | |
| 1677 | #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 | |
| 1678 | #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 | |
| 1679 | #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 | |
| 1680 | #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 | |
| 1681 | #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 | |
| 1682 | #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 | |
| 1683 | #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 | |
| 1684 | #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 | |
| 1685 | #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 | |
| 1686 | #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 | |
| 1687 | #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 | |
| 1688 | #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 | |
| 1689 | typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); | |
| 1690 | typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); | |
| 1691 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1692 | GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); | |
| 1693 | GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); | |
| 1694 | #endif | |
| 1695 | #endif /* GL_QCOM_tiled_rendering */ | |
| 1696 | ||
| 1697 | #ifndef GL_QCOM_writeonly_rendering | |
| 1698 | #define GL_QCOM_writeonly_rendering 1 | |
| 1699 | #define GL_WRITEONLY_RENDERING_QCOM 0x8823 | |
| 1700 | #endif /* GL_QCOM_writeonly_rendering */ | |
| 1701 | ||
| 1702 | #ifndef GL_VIV_shader_binary | |
| 1703 | #define GL_VIV_shader_binary 1 | |
| 1704 | #define GL_SHADER_BINARY_VIV 0x8FC4 | |
| 1705 | #endif /* GL_VIV_shader_binary */ | |
| 1706 | ||
| 1707 | #ifdef __cplusplus | |
| 1708 | } | |
| 1709 | #endif | |
| 1710 | ||
| 1711 | #endif |
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|---|---|---|
| 1 | #ifndef __gl2platform_h_ | |
| 2 | #define __gl2platform_h_ | |
| 3 | ||
| 4 | /* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */ | |
| 5 | ||
| 6 | /* | |
| 7 | * This document is licensed under the SGI Free Software B License Version | |
| 8 | * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . | |
| 9 | */ | |
| 10 | ||
| 11 | /* Platform-specific types and definitions for OpenGL ES 2.X gl2.h | |
| 12 | * | |
| 13 | * Adopters may modify khrplatform.h and this file to suit their platform. | |
| 14 | * You are encouraged to submit all modifications to the Khronos group so that | |
| 15 | * they can be included in future versions of this file. Please submit changes | |
| 16 | * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) | |
| 17 | * by filing a bug against product "OpenGL-ES" component "Registry". | |
| 18 | */ | |
| 19 | ||
| 20 | #include <KHR/khrplatform.h> | |
| 21 | ||
| 22 | #ifndef GL_APICALL | |
| 23 | #define GL_APICALL KHRONOS_APICALL | |
| 24 | #endif | |
| 25 | ||
| 26 | #ifndef GL_APIENTRY | |
| 27 | #define GL_APIENTRY KHRONOS_APIENTRY | |
| 28 | #endif | |
| 29 | ||
| 30 | #endif /* __gl2platform_h_ */ |
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|---|---|---|
| 1 | #ifndef __gl3platform_h_ | |
| 2 | #define __gl3platform_h_ | |
| 3 | ||
| 4 | /* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */ | |
| 5 | ||
| 6 | /* | |
| 7 | * This document is licensed under the SGI Free Software B License Version | |
| 8 | * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . | |
| 9 | */ | |
| 10 | ||
| 11 | /* Platform-specific types and definitions for OpenGL ES 3.X gl3.h | |
| 12 | * | |
| 13 | * Adopters may modify khrplatform.h and this file to suit their platform. | |
| 14 | * You are encouraged to submit all modifications to the Khronos group so that | |
| 15 | * they can be included in future versions of this file. Please submit changes | |
| 16 | * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) | |
| 17 | * by filing a bug against product "OpenGL-ES" component "Registry". | |
| 18 | */ | |
| 19 | ||
| 20 | #include <KHR/khrplatform.h> | |
| 21 | ||
| 22 | #ifndef GL_APICALL | |
| 23 | #define GL_APICALL KHRONOS_APICALL | |
| 24 | #endif | |
| 25 | ||
| 26 | #ifndef GL_APIENTRY | |
| 27 | #define GL_APIENTRY KHRONOS_APIENTRY | |
| 28 | #endif | |
| 29 | ||
| 30 | #endif /* __gl3platform_h_ */ |
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|---|---|---|
| 1 | #ifndef __gl3_h_ | |
| 2 | #define __gl3_h_ 1 | |
| 3 | ||
| 4 | #ifdef __cplusplus | |
| 5 | extern "C" { | |
| 6 | #endif | |
| 7 | ||
| 8 | /* | |
| 9 | ** Copyright (c) 2013-2014 The Khronos Group Inc. | |
| 10 | ** | |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 12 | ** copy of this software and/or associated documentation files (the | |
| 13 | ** "Materials"), to deal in the Materials without restriction, including | |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 17 | ** the following conditions: | |
| 18 | ** | |
| 19 | ** The above copyright notice and this permission notice shall be included | |
| 20 | ** in all copies or substantial portions of the Materials. | |
| 21 | ** | |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 29 | */ | |
| 30 | /* | |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | |
| 32 | ** API Registry. The current version of the Registry, generator scripts | |
| 33 | ** used to make the header, and the header can be found at | |
| 34 | ** http://www.opengl.org/registry/ | |
| 35 | ** | |
| 36 | ** Khronos $Revision: 26006 $ on $Date: 2014-03-19 01:26:15 -0700 (Wed, 19 Mar 2014) $ | |
| 37 | */ | |
| 38 | ||
| 39 | #include <GLES3/gl3platform.h> | |
| 40 | ||
| 41 | /* Generated on date 20140319 */ | |
| 42 | ||
| 43 | /* Generated C header for: | |
| 44 | * API: gles2 | |
| 45 | * Profile: common | |
| 46 | * Versions considered: 2\.[0-9]|3.0 | |
| 47 | * Versions emitted: .* | |
| 48 | * Default extensions included: None | |
| 49 | * Additional extensions included: _nomatch_^ | |
| 50 | * Extensions removed: _nomatch_^ | |
| 51 | */ | |
| 52 | ||
| 53 | #ifndef GL_ES_VERSION_2_0 | |
| 54 | #define GL_ES_VERSION_2_0 1 | |
| 55 | #include <KHR/khrplatform.h> | |
| 56 | typedef khronos_int8_t GLbyte; | |
| 57 | typedef khronos_float_t GLclampf; | |
| 58 | typedef khronos_int32_t GLfixed; | |
| 59 | typedef short GLshort; | |
| 60 | typedef unsigned short GLushort; | |
| 61 | typedef void GLvoid; | |
| 62 | typedef struct __GLsync *GLsync; | |
| 63 | typedef khronos_int64_t GLint64; | |
| 64 | typedef khronos_uint64_t GLuint64; | |
| 65 | typedef unsigned int GLenum; | |
| 66 | typedef unsigned int GLuint; | |
| 67 | typedef char GLchar; | |
| 68 | typedef khronos_float_t GLfloat; | |
| 69 | typedef khronos_ssize_t GLsizeiptr; | |
| 70 | typedef khronos_intptr_t GLintptr; | |
| 71 | typedef unsigned int GLbitfield; | |
| 72 | typedef int GLint; | |
| 73 | typedef unsigned char GLboolean; | |
| 74 | typedef int GLsizei; | |
| 75 | typedef khronos_uint8_t GLubyte; | |
| 76 | #define GL_DEPTH_BUFFER_BIT 0x00000100 | |
| 77 | #define GL_STENCIL_BUFFER_BIT 0x00000400 | |
| 78 | #define GL_COLOR_BUFFER_BIT 0x00004000 | |
| 79 | #define GL_FALSE 0 | |
| 80 | #define GL_TRUE 1 | |
| 81 | #define GL_POINTS 0x0000 | |
| 82 | #define GL_LINES 0x0001 | |
| 83 | #define GL_LINE_LOOP 0x0002 | |
| 84 | #define GL_LINE_STRIP 0x0003 | |
| 85 | #define GL_TRIANGLES 0x0004 | |
| 86 | #define GL_TRIANGLE_STRIP 0x0005 | |
| 87 | #define GL_TRIANGLE_FAN 0x0006 | |
| 88 | #define GL_ZERO 0 | |
| 89 | #define GL_ONE 1 | |
| 90 | #define GL_SRC_COLOR 0x0300 | |
| 91 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 | |
| 92 | #define GL_SRC_ALPHA 0x0302 | |
| 93 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | |
| 94 | #define GL_DST_ALPHA 0x0304 | |
| 95 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 | |
| 96 | #define GL_DST_COLOR 0x0306 | |
| 97 | #define GL_ONE_MINUS_DST_COLOR 0x0307 | |
| 98 | #define GL_SRC_ALPHA_SATURATE 0x0308 | |
| 99 | #define GL_FUNC_ADD 0x8006 | |
| 100 | #define GL_BLEND_EQUATION 0x8009 | |
| 101 | #define GL_BLEND_EQUATION_RGB 0x8009 | |
| 102 | #define GL_BLEND_EQUATION_ALPHA 0x883D | |
| 103 | #define GL_FUNC_SUBTRACT 0x800A | |
| 104 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B | |
| 105 | #define GL_BLEND_DST_RGB 0x80C8 | |
| 106 | #define GL_BLEND_SRC_RGB 0x80C9 | |
| 107 | #define GL_BLEND_DST_ALPHA 0x80CA | |
| 108 | #define GL_BLEND_SRC_ALPHA 0x80CB | |
| 109 | #define GL_CONSTANT_COLOR 0x8001 | |
| 110 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | |
| 111 | #define GL_CONSTANT_ALPHA 0x8003 | |
| 112 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | |
| 113 | #define GL_BLEND_COLOR 0x8005 | |
| 114 | #define GL_ARRAY_BUFFER 0x8892 | |
| 115 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | |
| 116 | #define GL_ARRAY_BUFFER_BINDING 0x8894 | |
| 117 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | |
| 118 | #define GL_STREAM_DRAW 0x88E0 | |
| 119 | #define GL_STATIC_DRAW 0x88E4 | |
| 120 | #define GL_DYNAMIC_DRAW 0x88E8 | |
| 121 | #define GL_BUFFER_SIZE 0x8764 | |
| 122 | #define GL_BUFFER_USAGE 0x8765 | |
| 123 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 | |
| 124 | #define GL_FRONT 0x0404 | |
| 125 | #define GL_BACK 0x0405 | |
| 126 | #define GL_FRONT_AND_BACK 0x0408 | |
| 127 | #define GL_TEXTURE_2D 0x0DE1 | |
| 128 | #define GL_CULL_FACE 0x0B44 | |
| 129 | #define GL_BLEND 0x0BE2 | |
| 130 | #define GL_DITHER 0x0BD0 | |
| 131 | #define GL_STENCIL_TEST 0x0B90 | |
| 132 | #define GL_DEPTH_TEST 0x0B71 | |
| 133 | #define GL_SCISSOR_TEST 0x0C11 | |
| 134 | #define GL_POLYGON_OFFSET_FILL 0x8037 | |
| 135 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | |
| 136 | #define GL_SAMPLE_COVERAGE 0x80A0 | |
| 137 | #define GL_NO_ERROR 0 | |
| 138 | #define GL_INVALID_ENUM 0x0500 | |
| 139 | #define GL_INVALID_VALUE 0x0501 | |
| 140 | #define GL_INVALID_OPERATION 0x0502 | |
| 141 | #define GL_OUT_OF_MEMORY 0x0505 | |
| 142 | #define GL_CW 0x0900 | |
| 143 | #define GL_CCW 0x0901 | |
| 144 | #define GL_LINE_WIDTH 0x0B21 | |
| 145 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D | |
| 146 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | |
| 147 | #define GL_CULL_FACE_MODE 0x0B45 | |
| 148 | #define GL_FRONT_FACE 0x0B46 | |
| 149 | #define GL_DEPTH_RANGE 0x0B70 | |
| 150 | #define GL_DEPTH_WRITEMASK 0x0B72 | |
| 151 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 | |
| 152 | #define GL_DEPTH_FUNC 0x0B74 | |
| 153 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 | |
| 154 | #define GL_STENCIL_FUNC 0x0B92 | |
| 155 | #define GL_STENCIL_FAIL 0x0B94 | |
| 156 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | |
| 157 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | |
| 158 | #define GL_STENCIL_REF 0x0B97 | |
| 159 | #define GL_STENCIL_VALUE_MASK 0x0B93 | |
| 160 | #define GL_STENCIL_WRITEMASK 0x0B98 | |
| 161 | #define GL_STENCIL_BACK_FUNC 0x8800 | |
| 162 | #define GL_STENCIL_BACK_FAIL 0x8801 | |
| 163 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | |
| 164 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | |
| 165 | #define GL_STENCIL_BACK_REF 0x8CA3 | |
| 166 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | |
| 167 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | |
| 168 | #define GL_VIEWPORT 0x0BA2 | |
| 169 | #define GL_SCISSOR_BOX 0x0C10 | |
| 170 | #define GL_COLOR_CLEAR_VALUE 0x0C22 | |
| 171 | #define GL_COLOR_WRITEMASK 0x0C23 | |
| 172 | #define GL_UNPACK_ALIGNMENT 0x0CF5 | |
| 173 | #define GL_PACK_ALIGNMENT 0x0D05 | |
| 174 | #define GL_MAX_TEXTURE_SIZE 0x0D33 | |
| 175 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A | |
| 176 | #define GL_SUBPIXEL_BITS 0x0D50 | |
| 177 | #define GL_RED_BITS 0x0D52 | |
| 178 | #define GL_GREEN_BITS 0x0D53 | |
| 179 | #define GL_BLUE_BITS 0x0D54 | |
| 180 | #define GL_ALPHA_BITS 0x0D55 | |
| 181 | #define GL_DEPTH_BITS 0x0D56 | |
| 182 | #define GL_STENCIL_BITS 0x0D57 | |
| 183 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 | |
| 184 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 | |
| 185 | #define GL_TEXTURE_BINDING_2D 0x8069 | |
| 186 | #define GL_SAMPLE_BUFFERS 0x80A8 | |
| 187 | #define GL_SAMPLES 0x80A9 | |
| 188 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | |
| 189 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | |
| 190 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | |
| 191 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | |
| 192 | #define GL_DONT_CARE 0x1100 | |
| 193 | #define GL_FASTEST 0x1101 | |
| 194 | #define GL_NICEST 0x1102 | |
| 195 | #define GL_GENERATE_MIPMAP_HINT 0x8192 | |
| 196 | #define GL_BYTE 0x1400 | |
| 197 | #define GL_UNSIGNED_BYTE 0x1401 | |
| 198 | #define GL_SHORT 0x1402 | |
| 199 | #define GL_UNSIGNED_SHORT 0x1403 | |
| 200 | #define GL_INT 0x1404 | |
| 201 | #define GL_UNSIGNED_INT 0x1405 | |
| 202 | #define GL_FLOAT 0x1406 | |
| 203 | #define GL_FIXED 0x140C | |
| 204 | #define GL_DEPTH_COMPONENT 0x1902 | |
| 205 | #define GL_ALPHA 0x1906 | |
| 206 | #define GL_RGB 0x1907 | |
| 207 | #define GL_RGBA 0x1908 | |
| 208 | #define GL_LUMINANCE 0x1909 | |
| 209 | #define GL_LUMINANCE_ALPHA 0x190A | |
| 210 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | |
| 211 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |
| 212 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | |
| 213 | #define GL_FRAGMENT_SHADER 0x8B30 | |
| 214 | #define GL_VERTEX_SHADER 0x8B31 | |
| 215 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 | |
| 216 | #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB | |
| 217 | #define GL_MAX_VARYING_VECTORS 0x8DFC | |
| 218 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | |
| 219 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | |
| 220 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | |
| 221 | #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD | |
| 222 | #define GL_SHADER_TYPE 0x8B4F | |
| 223 | #define GL_DELETE_STATUS 0x8B80 | |
| 224 | #define GL_LINK_STATUS 0x8B82 | |
| 225 | #define GL_VALIDATE_STATUS 0x8B83 | |
| 226 | #define GL_ATTACHED_SHADERS 0x8B85 | |
| 227 | #define GL_ACTIVE_UNIFORMS 0x8B86 | |
| 228 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | |
| 229 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 | |
| 230 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | |
| 231 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C | |
| 232 | #define GL_CURRENT_PROGRAM 0x8B8D | |
| 233 | #define GL_NEVER 0x0200 | |
| 234 | #define GL_LESS 0x0201 | |
| 235 | #define GL_EQUAL 0x0202 | |
| 236 | #define GL_LEQUAL 0x0203 | |
| 237 | #define GL_GREATER 0x0204 | |
| 238 | #define GL_NOTEQUAL 0x0205 | |
| 239 | #define GL_GEQUAL 0x0206 | |
| 240 | #define GL_ALWAYS 0x0207 | |
| 241 | #define GL_KEEP 0x1E00 | |
| 242 | #define GL_REPLACE 0x1E01 | |
| 243 | #define GL_INCR 0x1E02 | |
| 244 | #define GL_DECR 0x1E03 | |
| 245 | #define GL_INVERT 0x150A | |
| 246 | #define GL_INCR_WRAP 0x8507 | |
| 247 | #define GL_DECR_WRAP 0x8508 | |
| 248 | #define GL_VENDOR 0x1F00 | |
| 249 | #define GL_RENDERER 0x1F01 | |
| 250 | #define GL_VERSION 0x1F02 | |
| 251 | #define GL_EXTENSIONS 0x1F03 | |
| 252 | #define GL_NEAREST 0x2600 | |
| 253 | #define GL_LINEAR 0x2601 | |
| 254 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | |
| 255 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | |
| 256 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | |
| 257 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | |
| 258 | #define GL_TEXTURE_MAG_FILTER 0x2800 | |
| 259 | #define GL_TEXTURE_MIN_FILTER 0x2801 | |
| 260 | #define GL_TEXTURE_WRAP_S 0x2802 | |
| 261 | #define GL_TEXTURE_WRAP_T 0x2803 | |
| 262 | #define GL_TEXTURE 0x1702 | |
| 263 | #define GL_TEXTURE_CUBE_MAP 0x8513 | |
| 264 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | |
| 265 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | |
| 266 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | |
| 267 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | |
| 268 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | |
| 269 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | |
| 270 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | |
| 271 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | |
| 272 | #define GL_TEXTURE0 0x84C0 | |
| 273 | #define GL_TEXTURE1 0x84C1 | |
| 274 | #define GL_TEXTURE2 0x84C2 | |
| 275 | #define GL_TEXTURE3 0x84C3 | |
| 276 | #define GL_TEXTURE4 0x84C4 | |
| 277 | #define GL_TEXTURE5 0x84C5 | |
| 278 | #define GL_TEXTURE6 0x84C6 | |
| 279 | #define GL_TEXTURE7 0x84C7 | |
| 280 | #define GL_TEXTURE8 0x84C8 | |
| 281 | #define GL_TEXTURE9 0x84C9 | |
| 282 | #define GL_TEXTURE10 0x84CA | |
| 283 | #define GL_TEXTURE11 0x84CB | |
| 284 | #define GL_TEXTURE12 0x84CC | |
| 285 | #define GL_TEXTURE13 0x84CD | |
| 286 | #define GL_TEXTURE14 0x84CE | |
| 287 | #define GL_TEXTURE15 0x84CF | |
| 288 | #define GL_TEXTURE16 0x84D0 | |
| 289 | #define GL_TEXTURE17 0x84D1 | |
| 290 | #define GL_TEXTURE18 0x84D2 | |
| 291 | #define GL_TEXTURE19 0x84D3 | |
| 292 | #define GL_TEXTURE20 0x84D4 | |
| 293 | #define GL_TEXTURE21 0x84D5 | |
| 294 | #define GL_TEXTURE22 0x84D6 | |
| 295 | #define GL_TEXTURE23 0x84D7 | |
| 296 | #define GL_TEXTURE24 0x84D8 | |
| 297 | #define GL_TEXTURE25 0x84D9 | |
| 298 | #define GL_TEXTURE26 0x84DA | |
| 299 | #define GL_TEXTURE27 0x84DB | |
| 300 | #define GL_TEXTURE28 0x84DC | |
| 301 | #define GL_TEXTURE29 0x84DD | |
| 302 | #define GL_TEXTURE30 0x84DE | |
| 303 | #define GL_TEXTURE31 0x84DF | |
| 304 | #define GL_ACTIVE_TEXTURE 0x84E0 | |
| 305 | #define GL_REPEAT 0x2901 | |
| 306 | #define GL_CLAMP_TO_EDGE 0x812F | |
| 307 | #define GL_MIRRORED_REPEAT 0x8370 | |
| 308 | #define GL_FLOAT_VEC2 0x8B50 | |
| 309 | #define GL_FLOAT_VEC3 0x8B51 | |
| 310 | #define GL_FLOAT_VEC4 0x8B52 | |
| 311 | #define GL_INT_VEC2 0x8B53 | |
| 312 | #define GL_INT_VEC3 0x8B54 | |
| 313 | #define GL_INT_VEC4 0x8B55 | |
| 314 | #define GL_BOOL 0x8B56 | |
| 315 | #define GL_BOOL_VEC2 0x8B57 | |
| 316 | #define GL_BOOL_VEC3 0x8B58 | |
| 317 | #define GL_BOOL_VEC4 0x8B59 | |
| 318 | #define GL_FLOAT_MAT2 0x8B5A | |
| 319 | #define GL_FLOAT_MAT3 0x8B5B | |
| 320 | #define GL_FLOAT_MAT4 0x8B5C | |
| 321 | #define GL_SAMPLER_2D 0x8B5E | |
| 322 | #define GL_SAMPLER_CUBE 0x8B60 | |
| 323 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | |
| 324 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | |
| 325 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | |
| 326 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | |
| 327 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | |
| 328 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | |
| 329 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | |
| 330 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A | |
| 331 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | |
| 332 | #define GL_COMPILE_STATUS 0x8B81 | |
| 333 | #define GL_INFO_LOG_LENGTH 0x8B84 | |
| 334 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 | |
| 335 | #define GL_SHADER_COMPILER 0x8DFA | |
| 336 | #define GL_SHADER_BINARY_FORMATS 0x8DF8 | |
| 337 | #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 | |
| 338 | #define GL_LOW_FLOAT 0x8DF0 | |
| 339 | #define GL_MEDIUM_FLOAT 0x8DF1 | |
| 340 | #define GL_HIGH_FLOAT 0x8DF2 | |
| 341 | #define GL_LOW_INT 0x8DF3 | |
| 342 | #define GL_MEDIUM_INT 0x8DF4 | |
| 343 | #define GL_HIGH_INT 0x8DF5 | |
| 344 | #define GL_FRAMEBUFFER 0x8D40 | |
| 345 | #define GL_RENDERBUFFER 0x8D41 | |
| 346 | #define GL_RGBA4 0x8056 | |
| 347 | #define GL_RGB5_A1 0x8057 | |
| 348 | #define GL_RGB565 0x8D62 | |
| 349 | #define GL_DEPTH_COMPONENT16 0x81A5 | |
| 350 | #define GL_STENCIL_INDEX8 0x8D48 | |
| 351 | #define GL_RENDERBUFFER_WIDTH 0x8D42 | |
| 352 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 | |
| 353 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | |
| 354 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 | |
| 355 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | |
| 356 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | |
| 357 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | |
| 358 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | |
| 359 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | |
| 360 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | |
| 361 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | |
| 362 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | |
| 363 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | |
| 364 | #define GL_COLOR_ATTACHMENT0 0x8CE0 | |
| 365 | #define GL_DEPTH_ATTACHMENT 0x8D00 | |
| 366 | #define GL_STENCIL_ATTACHMENT 0x8D20 | |
| 367 | #define GL_NONE 0 | |
| 368 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | |
| 369 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | |
| 370 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | |
| 371 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 | |
| 372 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | |
| 373 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 | |
| 374 | #define GL_RENDERBUFFER_BINDING 0x8CA7 | |
| 375 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | |
| 376 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | |
| 377 | GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | |
| 378 | GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); | |
| 379 | GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); | |
| 380 | GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); | |
| 381 | GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); | |
| 382 | GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); | |
| 383 | GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); | |
| 384 | GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 385 | GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); | |
| 386 | GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); | |
| 387 | GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); | |
| 388 | GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 389 | GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | |
| 390 | GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | |
| 391 | GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); | |
| 392 | GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); | |
| 393 | GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 394 | GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); | |
| 395 | GL_APICALL void GL_APIENTRY glClearStencil (GLint s); | |
| 396 | GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
| 397 | GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); | |
| 398 | GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| 399 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| 400 | GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 401 | GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 402 | GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); | |
| 403 | GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); | |
| 404 | GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); | |
| 405 | GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); | |
| 406 | GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); | |
| 407 | GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); | |
| 408 | GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); | |
| 409 | GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); | |
| 410 | GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); | |
| 411 | GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); | |
| 412 | GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); | |
| 413 | GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); | |
| 414 | GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); | |
| 415 | GL_APICALL void GL_APIENTRY glDisable (GLenum cap); | |
| 416 | GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); | |
| 417 | GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); | |
| 418 | GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); | |
| 419 | GL_APICALL void GL_APIENTRY glEnable (GLenum cap); | |
| 420 | GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); | |
| 421 | GL_APICALL void GL_APIENTRY glFinish (void); | |
| 422 | GL_APICALL void GL_APIENTRY glFlush (void); | |
| 423 | GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 424 | GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 425 | GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); | |
| 426 | GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); | |
| 427 | GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); | |
| 428 | GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); | |
| 429 | GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); | |
| 430 | GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); | |
| 431 | GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 432 | GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 433 | GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | |
| 434 | GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); | |
| 435 | GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); | |
| 436 | GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 437 | GL_APICALL GLenum GL_APIENTRY glGetError (void); | |
| 438 | GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); | |
| 439 | GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
| 440 | GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); | |
| 441 | GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); | |
| 442 | GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 443 | GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 444 | GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); | |
| 445 | GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 446 | GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
| 447 | GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
| 448 | GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); | |
| 449 | GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); | |
| 450 | GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 451 | GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); | |
| 452 | GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); | |
| 453 | GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); | |
| 454 | GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); | |
| 455 | GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); | |
| 456 | GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); | |
| 457 | GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); | |
| 458 | GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); | |
| 459 | GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); | |
| 460 | GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); | |
| 461 | GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); | |
| 462 | GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); | |
| 463 | GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); | |
| 464 | GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); | |
| 465 | GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); | |
| 466 | GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); | |
| 467 | GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); | |
| 468 | GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); | |
| 469 | GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | |
| 470 | GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); | |
| 471 | GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| 472 | GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); | |
| 473 | GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 474 | GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); | |
| 475 | GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | |
| 476 | GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); | |
| 477 | GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); | |
| 478 | GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); | |
| 479 | GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); | |
| 480 | GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); | |
| 481 | GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| 482 | GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 483 | GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); | |
| 484 | GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); | |
| 485 | GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); | |
| 486 | GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); | |
| 487 | GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 488 | GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); | |
| 489 | GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); | |
| 490 | GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); | |
| 491 | GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); | |
| 492 | GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); | |
| 493 | GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); | |
| 494 | GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); | |
| 495 | GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); | |
| 496 | GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 497 | GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); | |
| 498 | GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); | |
| 499 | GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); | |
| 500 | GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 501 | GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); | |
| 502 | GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 503 | GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); | |
| 504 | GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 505 | GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 506 | GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 507 | GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); | |
| 508 | GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); | |
| 509 | GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); | |
| 510 | GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); | |
| 511 | GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); | |
| 512 | GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); | |
| 513 | GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 514 | GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); | |
| 515 | GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 516 | GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); | |
| 517 | GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| 518 | GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 519 | #endif /* GL_ES_VERSION_2_0 */ | |
| 520 | ||
| 521 | #ifndef GL_ES_VERSION_3_0 | |
| 522 | #define GL_ES_VERSION_3_0 1 | |
| 523 | typedef unsigned short GLhalf; | |
| 524 | #define GL_READ_BUFFER 0x0C02 | |
| 525 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 | |
| 526 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 | |
| 527 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 | |
| 528 | #define GL_PACK_ROW_LENGTH 0x0D02 | |
| 529 | #define GL_PACK_SKIP_ROWS 0x0D03 | |
| 530 | #define GL_PACK_SKIP_PIXELS 0x0D04 | |
| 531 | #define GL_COLOR 0x1800 | |
| 532 | #define GL_DEPTH 0x1801 | |
| 533 | #define GL_STENCIL 0x1802 | |
| 534 | #define GL_RED 0x1903 | |
| 535 | #define GL_RGB8 0x8051 | |
| 536 | #define GL_RGBA8 0x8058 | |
| 537 | #define GL_RGB10_A2 0x8059 | |
| 538 | #define GL_TEXTURE_BINDING_3D 0x806A | |
| 539 | #define GL_UNPACK_SKIP_IMAGES 0x806D | |
| 540 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E | |
| 541 | #define GL_TEXTURE_3D 0x806F | |
| 542 | #define GL_TEXTURE_WRAP_R 0x8072 | |
| 543 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 | |
| 544 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | |
| 545 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | |
| 546 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 | |
| 547 | #define GL_TEXTURE_MIN_LOD 0x813A | |
| 548 | #define GL_TEXTURE_MAX_LOD 0x813B | |
| 549 | #define GL_TEXTURE_BASE_LEVEL 0x813C | |
| 550 | #define GL_TEXTURE_MAX_LEVEL 0x813D | |
| 551 | #define GL_MIN 0x8007 | |
| 552 | #define GL_MAX 0x8008 | |
| 553 | #define GL_DEPTH_COMPONENT24 0x81A6 | |
| 554 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD | |
| 555 | #define GL_TEXTURE_COMPARE_MODE 0x884C | |
| 556 | #define GL_TEXTURE_COMPARE_FUNC 0x884D | |
| 557 | #define GL_CURRENT_QUERY 0x8865 | |
| 558 | #define GL_QUERY_RESULT 0x8866 | |
| 559 | #define GL_QUERY_RESULT_AVAILABLE 0x8867 | |
| 560 | #define GL_BUFFER_MAPPED 0x88BC | |
| 561 | #define GL_BUFFER_MAP_POINTER 0x88BD | |
| 562 | #define GL_STREAM_READ 0x88E1 | |
| 563 | #define GL_STREAM_COPY 0x88E2 | |
| 564 | #define GL_STATIC_READ 0x88E5 | |
| 565 | #define GL_STATIC_COPY 0x88E6 | |
| 566 | #define GL_DYNAMIC_READ 0x88E9 | |
| 567 | #define GL_DYNAMIC_COPY 0x88EA | |
| 568 | #define GL_MAX_DRAW_BUFFERS 0x8824 | |
| 569 | #define GL_DRAW_BUFFER0 0x8825 | |
| 570 | #define GL_DRAW_BUFFER1 0x8826 | |
| 571 | #define GL_DRAW_BUFFER2 0x8827 | |
| 572 | #define GL_DRAW_BUFFER3 0x8828 | |
| 573 | #define GL_DRAW_BUFFER4 0x8829 | |
| 574 | #define GL_DRAW_BUFFER5 0x882A | |
| 575 | #define GL_DRAW_BUFFER6 0x882B | |
| 576 | #define GL_DRAW_BUFFER7 0x882C | |
| 577 | #define GL_DRAW_BUFFER8 0x882D | |
| 578 | #define GL_DRAW_BUFFER9 0x882E | |
| 579 | #define GL_DRAW_BUFFER10 0x882F | |
| 580 | #define GL_DRAW_BUFFER11 0x8830 | |
| 581 | #define GL_DRAW_BUFFER12 0x8831 | |
| 582 | #define GL_DRAW_BUFFER13 0x8832 | |
| 583 | #define GL_DRAW_BUFFER14 0x8833 | |
| 584 | #define GL_DRAW_BUFFER15 0x8834 | |
| 585 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 | |
| 586 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A | |
| 587 | #define GL_SAMPLER_3D 0x8B5F | |
| 588 | #define GL_SAMPLER_2D_SHADOW 0x8B62 | |
| 589 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B | |
| 590 | #define GL_PIXEL_PACK_BUFFER 0x88EB | |
| 591 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC | |
| 592 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED | |
| 593 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF | |
| 594 | #define GL_FLOAT_MAT2x3 0x8B65 | |
| 595 | #define GL_FLOAT_MAT2x4 0x8B66 | |
| 596 | #define GL_FLOAT_MAT3x2 0x8B67 | |
| 597 | #define GL_FLOAT_MAT3x4 0x8B68 | |
| 598 | #define GL_FLOAT_MAT4x2 0x8B69 | |
| 599 | #define GL_FLOAT_MAT4x3 0x8B6A | |
| 600 | #define GL_SRGB 0x8C40 | |
| 601 | #define GL_SRGB8 0x8C41 | |
| 602 | #define GL_SRGB8_ALPHA8 0x8C43 | |
| 603 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E | |
| 604 | #define GL_MAJOR_VERSION 0x821B | |
| 605 | #define GL_MINOR_VERSION 0x821C | |
| 606 | #define GL_NUM_EXTENSIONS 0x821D | |
| 607 | #define GL_RGBA32F 0x8814 | |
| 608 | #define GL_RGB32F 0x8815 | |
| 609 | #define GL_RGBA16F 0x881A | |
| 610 | #define GL_RGB16F 0x881B | |
| 611 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD | |
| 612 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF | |
| 613 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 | |
| 614 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 | |
| 615 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B | |
| 616 | #define GL_TEXTURE_2D_ARRAY 0x8C1A | |
| 617 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D | |
| 618 | #define GL_R11F_G11F_B10F 0x8C3A | |
| 619 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B | |
| 620 | #define GL_RGB9_E5 0x8C3D | |
| 621 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E | |
| 622 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 | |
| 623 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F | |
| 624 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 | |
| 625 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 | |
| 626 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 | |
| 627 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 | |
| 628 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 | |
| 629 | #define GL_RASTERIZER_DISCARD 0x8C89 | |
| 630 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A | |
| 631 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B | |
| 632 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C | |
| 633 | #define GL_SEPARATE_ATTRIBS 0x8C8D | |
| 634 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E | |
| 635 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F | |
| 636 | #define GL_RGBA32UI 0x8D70 | |
| 637 | #define GL_RGB32UI 0x8D71 | |
| 638 | #define GL_RGBA16UI 0x8D76 | |
| 639 | #define GL_RGB16UI 0x8D77 | |
| 640 | #define GL_RGBA8UI 0x8D7C | |
| 641 | #define GL_RGB8UI 0x8D7D | |
| 642 | #define GL_RGBA32I 0x8D82 | |
| 643 | #define GL_RGB32I 0x8D83 | |
| 644 | #define GL_RGBA16I 0x8D88 | |
| 645 | #define GL_RGB16I 0x8D89 | |
| 646 | #define GL_RGBA8I 0x8D8E | |
| 647 | #define GL_RGB8I 0x8D8F | |
| 648 | #define GL_RED_INTEGER 0x8D94 | |
| 649 | #define GL_RGB_INTEGER 0x8D98 | |
| 650 | #define GL_RGBA_INTEGER 0x8D99 | |
| 651 | #define GL_SAMPLER_2D_ARRAY 0x8DC1 | |
| 652 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 | |
| 653 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 | |
| 654 | #define GL_UNSIGNED_INT_VEC2 0x8DC6 | |
| 655 | #define GL_UNSIGNED_INT_VEC3 0x8DC7 | |
| 656 | #define GL_UNSIGNED_INT_VEC4 0x8DC8 | |
| 657 | #define GL_INT_SAMPLER_2D 0x8DCA | |
| 658 | #define GL_INT_SAMPLER_3D 0x8DCB | |
| 659 | #define GL_INT_SAMPLER_CUBE 0x8DCC | |
| 660 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF | |
| 661 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 | |
| 662 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 | |
| 663 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 | |
| 664 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 | |
| 665 | #define GL_BUFFER_ACCESS_FLAGS 0x911F | |
| 666 | #define GL_BUFFER_MAP_LENGTH 0x9120 | |
| 667 | #define GL_BUFFER_MAP_OFFSET 0x9121 | |
| 668 | #define GL_DEPTH_COMPONENT32F 0x8CAC | |
| 669 | #define GL_DEPTH32F_STENCIL8 0x8CAD | |
| 670 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD | |
| 671 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 | |
| 672 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 | |
| 673 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 | |
| 674 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 | |
| 675 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 | |
| 676 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 | |
| 677 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 | |
| 678 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 | |
| 679 | #define GL_FRAMEBUFFER_DEFAULT 0x8218 | |
| 680 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219 | |
| 681 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | |
| 682 | #define GL_DEPTH_STENCIL 0x84F9 | |
| 683 | #define GL_UNSIGNED_INT_24_8 0x84FA | |
| 684 | #define GL_DEPTH24_STENCIL8 0x88F0 | |
| 685 | #define GL_UNSIGNED_NORMALIZED 0x8C17 | |
| 686 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 | |
| 687 | #define GL_READ_FRAMEBUFFER 0x8CA8 | |
| 688 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | |
| 689 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA | |
| 690 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | |
| 691 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 | |
| 692 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF | |
| 693 | #define GL_COLOR_ATTACHMENT1 0x8CE1 | |
| 694 | #define GL_COLOR_ATTACHMENT2 0x8CE2 | |
| 695 | #define GL_COLOR_ATTACHMENT3 0x8CE3 | |
| 696 | #define GL_COLOR_ATTACHMENT4 0x8CE4 | |
| 697 | #define GL_COLOR_ATTACHMENT5 0x8CE5 | |
| 698 | #define GL_COLOR_ATTACHMENT6 0x8CE6 | |
| 699 | #define GL_COLOR_ATTACHMENT7 0x8CE7 | |
| 700 | #define GL_COLOR_ATTACHMENT8 0x8CE8 | |
| 701 | #define GL_COLOR_ATTACHMENT9 0x8CE9 | |
| 702 | #define GL_COLOR_ATTACHMENT10 0x8CEA | |
| 703 | #define GL_COLOR_ATTACHMENT11 0x8CEB | |
| 704 | #define GL_COLOR_ATTACHMENT12 0x8CEC | |
| 705 | #define GL_COLOR_ATTACHMENT13 0x8CED | |
| 706 | #define GL_COLOR_ATTACHMENT14 0x8CEE | |
| 707 | #define GL_COLOR_ATTACHMENT15 0x8CEF | |
| 708 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 | |
| 709 | #define GL_MAX_SAMPLES 0x8D57 | |
| 710 | #define GL_HALF_FLOAT 0x140B | |
| 711 | #define GL_MAP_READ_BIT 0x0001 | |
| 712 | #define GL_MAP_WRITE_BIT 0x0002 | |
| 713 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 | |
| 714 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 | |
| 715 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 | |
| 716 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 | |
| 717 | #define GL_RG 0x8227 | |
| 718 | #define GL_RG_INTEGER 0x8228 | |
| 719 | #define GL_R8 0x8229 | |
| 720 | #define GL_RG8 0x822B | |
| 721 | #define GL_R16F 0x822D | |
| 722 | #define GL_R32F 0x822E | |
| 723 | #define GL_RG16F 0x822F | |
| 724 | #define GL_RG32F 0x8230 | |
| 725 | #define GL_R8I 0x8231 | |
| 726 | #define GL_R8UI 0x8232 | |
| 727 | #define GL_R16I 0x8233 | |
| 728 | #define GL_R16UI 0x8234 | |
| 729 | #define GL_R32I 0x8235 | |
| 730 | #define GL_R32UI 0x8236 | |
| 731 | #define GL_RG8I 0x8237 | |
| 732 | #define GL_RG8UI 0x8238 | |
| 733 | #define GL_RG16I 0x8239 | |
| 734 | #define GL_RG16UI 0x823A | |
| 735 | #define GL_RG32I 0x823B | |
| 736 | #define GL_RG32UI 0x823C | |
| 737 | #define GL_VERTEX_ARRAY_BINDING 0x85B5 | |
| 738 | #define GL_R8_SNORM 0x8F94 | |
| 739 | #define GL_RG8_SNORM 0x8F95 | |
| 740 | #define GL_RGB8_SNORM 0x8F96 | |
| 741 | #define GL_RGBA8_SNORM 0x8F97 | |
| 742 | #define GL_SIGNED_NORMALIZED 0x8F9C | |
| 743 | #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 | |
| 744 | #define GL_COPY_READ_BUFFER 0x8F36 | |
| 745 | #define GL_COPY_WRITE_BUFFER 0x8F37 | |
| 746 | #define GL_COPY_READ_BUFFER_BINDING 0x8F36 | |
| 747 | #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 | |
| 748 | #define GL_UNIFORM_BUFFER 0x8A11 | |
| 749 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28 | |
| 750 | #define GL_UNIFORM_BUFFER_START 0x8A29 | |
| 751 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A | |
| 752 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B | |
| 753 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D | |
| 754 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E | |
| 755 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F | |
| 756 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 | |
| 757 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 | |
| 758 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 | |
| 759 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 | |
| 760 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 | |
| 761 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 | |
| 762 | #define GL_UNIFORM_TYPE 0x8A37 | |
| 763 | #define GL_UNIFORM_SIZE 0x8A38 | |
| 764 | #define GL_UNIFORM_NAME_LENGTH 0x8A39 | |
| 765 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A | |
| 766 | #define GL_UNIFORM_OFFSET 0x8A3B | |
| 767 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C | |
| 768 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D | |
| 769 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E | |
| 770 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F | |
| 771 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 | |
| 772 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 | |
| 773 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 | |
| 774 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 | |
| 775 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 | |
| 776 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 | |
| 777 | #define GL_INVALID_INDEX 0xFFFFFFFFu | |
| 778 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 | |
| 779 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 | |
| 780 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 | |
| 781 | #define GL_OBJECT_TYPE 0x9112 | |
| 782 | #define GL_SYNC_CONDITION 0x9113 | |
| 783 | #define GL_SYNC_STATUS 0x9114 | |
| 784 | #define GL_SYNC_FLAGS 0x9115 | |
| 785 | #define GL_SYNC_FENCE 0x9116 | |
| 786 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 | |
| 787 | #define GL_UNSIGNALED 0x9118 | |
| 788 | #define GL_SIGNALED 0x9119 | |
| 789 | #define GL_ALREADY_SIGNALED 0x911A | |
| 790 | #define GL_TIMEOUT_EXPIRED 0x911B | |
| 791 | #define GL_CONDITION_SATISFIED 0x911C | |
| 792 | #define GL_WAIT_FAILED 0x911D | |
| 793 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 | |
| 794 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull | |
| 795 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE | |
| 796 | #define GL_ANY_SAMPLES_PASSED 0x8C2F | |
| 797 | #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A | |
| 798 | #define GL_SAMPLER_BINDING 0x8919 | |
| 799 | #define GL_RGB10_A2UI 0x906F | |
| 800 | #define GL_TEXTURE_SWIZZLE_R 0x8E42 | |
| 801 | #define GL_TEXTURE_SWIZZLE_G 0x8E43 | |
| 802 | #define GL_TEXTURE_SWIZZLE_B 0x8E44 | |
| 803 | #define GL_TEXTURE_SWIZZLE_A 0x8E45 | |
| 804 | #define GL_GREEN 0x1904 | |
| 805 | #define GL_BLUE 0x1905 | |
| 806 | #define GL_INT_2_10_10_10_REV 0x8D9F | |
| 807 | #define GL_TRANSFORM_FEEDBACK 0x8E22 | |
| 808 | #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 | |
| 809 | #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 | |
| 810 | #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 | |
| 811 | #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 | |
| 812 | #define GL_PROGRAM_BINARY_LENGTH 0x8741 | |
| 813 | #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE | |
| 814 | #define GL_PROGRAM_BINARY_FORMATS 0x87FF | |
| 815 | #define GL_COMPRESSED_R11_EAC 0x9270 | |
| 816 | #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 | |
| 817 | #define GL_COMPRESSED_RG11_EAC 0x9272 | |
| 818 | #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 | |
| 819 | #define GL_COMPRESSED_RGB8_ETC2 0x9274 | |
| 820 | #define GL_COMPRESSED_SRGB8_ETC2 0x9275 | |
| 821 | #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 | |
| 822 | #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 | |
| 823 | #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 | |
| 824 | #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 | |
| 825 | #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F | |
| 826 | #define GL_MAX_ELEMENT_INDEX 0x8D6B | |
| 827 | #define GL_NUM_SAMPLE_COUNTS 0x9380 | |
| 828 | #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF | |
| 829 | GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode); | |
| 830 | GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | |
| 831 | GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 832 | GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 833 | GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 834 | GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 835 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 836 | GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); | |
| 837 | GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); | |
| 838 | GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); | |
| 839 | GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); | |
| 840 | GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); | |
| 841 | GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); | |
| 842 | GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); | |
| 843 | GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); | |
| 844 | GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); | |
| 845 | GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); | |
| 846 | GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 847 | GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 848 | GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 849 | GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 850 | GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 851 | GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 852 | GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 853 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 854 | GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 855 | GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| 856 | GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); | |
| 857 | GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); | |
| 858 | GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); | |
| 859 | GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); | |
| 860 | GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); | |
| 861 | GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); | |
| 862 | GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); | |
| 863 | GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); | |
| 864 | GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 865 | GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); | |
| 866 | GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | |
| 867 | GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| 868 | GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 869 | GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); | |
| 870 | GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); | |
| 871 | GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 872 | GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 873 | GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); | |
| 874 | GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); | |
| 875 | GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); | |
| 876 | GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); | |
| 877 | GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); | |
| 878 | GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); | |
| 879 | GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 880 | GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 881 | GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); | |
| 882 | GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); | |
| 883 | GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); | |
| 884 | GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); | |
| 885 | GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); | |
| 886 | GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); | |
| 887 | GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); | |
| 888 | GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | |
| 889 | GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); | |
| 890 | GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| 891 | GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); | |
| 892 | GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | |
| 893 | GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); | |
| 894 | GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | |
| 895 | GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | |
| 896 | GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | |
| 897 | GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | |
| 898 | GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | |
| 899 | GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); | |
| 900 | GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); | |
| 901 | GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); | |
| 902 | GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 903 | GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 904 | GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); | |
| 905 | GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
| 906 | GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); | |
| 907 | GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); | |
| 908 | GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); | |
| 909 | GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); | |
| 910 | GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); | |
| 911 | GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); | |
| 912 | GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); | |
| 913 | GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); | |
| 914 | GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); | |
| 915 | GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); | |
| 916 | GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); | |
| 917 | GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); | |
| 918 | GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); | |
| 919 | GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); | |
| 920 | GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); | |
| 921 | GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); | |
| 922 | GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); | |
| 923 | GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); | |
| 924 | GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); | |
| 925 | GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | |
| 926 | GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); | |
| 927 | GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); | |
| 928 | GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
| 929 | GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 930 | GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 931 | GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 932 | GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); | |
| 933 | #endif /* GL_ES_VERSION_3_0 */ | |
| 934 | ||
| 935 | #ifdef __cplusplus | |
| 936 | } | |
| 937 | #endif | |
| 938 | ||
| 939 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | #ifndef __gl31_h_ | |
| 2 | #define __gl31_h_ 1 | |
| 3 | ||
| 4 | #ifdef __cplusplus | |
| 5 | extern "C" { | |
| 6 | #endif | |
| 7 | ||
| 8 | /* | |
| 9 | ** Copyright (c) 2013-2014 The Khronos Group Inc. | |
| 10 | ** | |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 12 | ** copy of this software and/or associated documentation files (the | |
| 13 | ** "Materials"), to deal in the Materials without restriction, including | |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 17 | ** the following conditions: | |
| 18 | ** | |
| 19 | ** The above copyright notice and this permission notice shall be included | |
| 20 | ** in all copies or substantial portions of the Materials. | |
| 21 | ** | |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 29 | */ | |
| 30 | /* | |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | |
| 32 | ** API Registry. The current version of the Registry, generator scripts | |
| 33 | ** used to make the header, and the header can be found at | |
| 34 | ** http://www.opengl.org/registry/ | |
| 35 | ** | |
| 36 | ** Khronos $Revision$ on $Date$ | |
| 37 | */ | |
| 38 | ||
| 39 | #include <GLES3/gl3platform.h> | |
| 40 | ||
| 41 | /* Generated on date 20140319 */ | |
| 42 | ||
| 43 | /* Generated C header for: | |
| 44 | * API: gles2 | |
| 45 | * Profile: common | |
| 46 | * Versions considered: 2.[0-9]|3.[01] | |
| 47 | * Versions emitted: .* | |
| 48 | * Default extensions included: None | |
| 49 | * Additional extensions included: _nomatch_^ | |
| 50 | * Extensions removed: _nomatch_^ | |
| 51 | */ | |
| 52 | ||
| 53 | #ifndef GL_ES_VERSION_2_0 | |
| 54 | #define GL_ES_VERSION_2_0 1 | |
| 55 | #include <KHR/khrplatform.h> | |
| 56 | typedef khronos_int8_t GLbyte; | |
| 57 | typedef khronos_float_t GLclampf; | |
| 58 | typedef khronos_int32_t GLfixed; | |
| 59 | typedef short GLshort; | |
| 60 | typedef unsigned short GLushort; | |
| 61 | typedef void GLvoid; | |
| 62 | typedef struct __GLsync *GLsync; | |
| 63 | typedef khronos_int64_t GLint64; | |
| 64 | typedef khronos_uint64_t GLuint64; | |
| 65 | typedef unsigned int GLenum; | |
| 66 | typedef unsigned int GLuint; | |
| 67 | typedef char GLchar; | |
| 68 | typedef khronos_float_t GLfloat; | |
| 69 | typedef khronos_ssize_t GLsizeiptr; | |
| 70 | typedef khronos_intptr_t GLintptr; | |
| 71 | typedef unsigned int GLbitfield; | |
| 72 | typedef int GLint; | |
| 73 | typedef unsigned char GLboolean; | |
| 74 | typedef int GLsizei; | |
| 75 | typedef khronos_uint8_t GLubyte; | |
| 76 | #define GL_DEPTH_BUFFER_BIT 0x00000100 | |
| 77 | #define GL_STENCIL_BUFFER_BIT 0x00000400 | |
| 78 | #define GL_COLOR_BUFFER_BIT 0x00004000 | |
| 79 | #define GL_FALSE 0 | |
| 80 | #define GL_TRUE 1 | |
| 81 | #define GL_POINTS 0x0000 | |
| 82 | #define GL_LINES 0x0001 | |
| 83 | #define GL_LINE_LOOP 0x0002 | |
| 84 | #define GL_LINE_STRIP 0x0003 | |
| 85 | #define GL_TRIANGLES 0x0004 | |
| 86 | #define GL_TRIANGLE_STRIP 0x0005 | |
| 87 | #define GL_TRIANGLE_FAN 0x0006 | |
| 88 | #define GL_ZERO 0 | |
| 89 | #define GL_ONE 1 | |
| 90 | #define GL_SRC_COLOR 0x0300 | |
| 91 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 | |
| 92 | #define GL_SRC_ALPHA 0x0302 | |
| 93 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | |
| 94 | #define GL_DST_ALPHA 0x0304 | |
| 95 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 | |
| 96 | #define GL_DST_COLOR 0x0306 | |
| 97 | #define GL_ONE_MINUS_DST_COLOR 0x0307 | |
| 98 | #define GL_SRC_ALPHA_SATURATE 0x0308 | |
| 99 | #define GL_FUNC_ADD 0x8006 | |
| 100 | #define GL_BLEND_EQUATION 0x8009 | |
| 101 | #define GL_BLEND_EQUATION_RGB 0x8009 | |
| 102 | #define GL_BLEND_EQUATION_ALPHA 0x883D | |
| 103 | #define GL_FUNC_SUBTRACT 0x800A | |
| 104 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B | |
| 105 | #define GL_BLEND_DST_RGB 0x80C8 | |
| 106 | #define GL_BLEND_SRC_RGB 0x80C9 | |
| 107 | #define GL_BLEND_DST_ALPHA 0x80CA | |
| 108 | #define GL_BLEND_SRC_ALPHA 0x80CB | |
| 109 | #define GL_CONSTANT_COLOR 0x8001 | |
| 110 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | |
| 111 | #define GL_CONSTANT_ALPHA 0x8003 | |
| 112 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | |
| 113 | #define GL_BLEND_COLOR 0x8005 | |
| 114 | #define GL_ARRAY_BUFFER 0x8892 | |
| 115 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | |
| 116 | #define GL_ARRAY_BUFFER_BINDING 0x8894 | |
| 117 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | |
| 118 | #define GL_STREAM_DRAW 0x88E0 | |
| 119 | #define GL_STATIC_DRAW 0x88E4 | |
| 120 | #define GL_DYNAMIC_DRAW 0x88E8 | |
| 121 | #define GL_BUFFER_SIZE 0x8764 | |
| 122 | #define GL_BUFFER_USAGE 0x8765 | |
| 123 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 | |
| 124 | #define GL_FRONT 0x0404 | |
| 125 | #define GL_BACK 0x0405 | |
| 126 | #define GL_FRONT_AND_BACK 0x0408 | |
| 127 | #define GL_TEXTURE_2D 0x0DE1 | |
| 128 | #define GL_CULL_FACE 0x0B44 | |
| 129 | #define GL_BLEND 0x0BE2 | |
| 130 | #define GL_DITHER 0x0BD0 | |
| 131 | #define GL_STENCIL_TEST 0x0B90 | |
| 132 | #define GL_DEPTH_TEST 0x0B71 | |
| 133 | #define GL_SCISSOR_TEST 0x0C11 | |
| 134 | #define GL_POLYGON_OFFSET_FILL 0x8037 | |
| 135 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | |
| 136 | #define GL_SAMPLE_COVERAGE 0x80A0 | |
| 137 | #define GL_NO_ERROR 0 | |
| 138 | #define GL_INVALID_ENUM 0x0500 | |
| 139 | #define GL_INVALID_VALUE 0x0501 | |
| 140 | #define GL_INVALID_OPERATION 0x0502 | |
| 141 | #define GL_OUT_OF_MEMORY 0x0505 | |
| 142 | #define GL_CW 0x0900 | |
| 143 | #define GL_CCW 0x0901 | |
| 144 | #define GL_LINE_WIDTH 0x0B21 | |
| 145 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D | |
| 146 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | |
| 147 | #define GL_CULL_FACE_MODE 0x0B45 | |
| 148 | #define GL_FRONT_FACE 0x0B46 | |
| 149 | #define GL_DEPTH_RANGE 0x0B70 | |
| 150 | #define GL_DEPTH_WRITEMASK 0x0B72 | |
| 151 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 | |
| 152 | #define GL_DEPTH_FUNC 0x0B74 | |
| 153 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 | |
| 154 | #define GL_STENCIL_FUNC 0x0B92 | |
| 155 | #define GL_STENCIL_FAIL 0x0B94 | |
| 156 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | |
| 157 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | |
| 158 | #define GL_STENCIL_REF 0x0B97 | |
| 159 | #define GL_STENCIL_VALUE_MASK 0x0B93 | |
| 160 | #define GL_STENCIL_WRITEMASK 0x0B98 | |
| 161 | #define GL_STENCIL_BACK_FUNC 0x8800 | |
| 162 | #define GL_STENCIL_BACK_FAIL 0x8801 | |
| 163 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | |
| 164 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | |
| 165 | #define GL_STENCIL_BACK_REF 0x8CA3 | |
| 166 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | |
| 167 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | |
| 168 | #define GL_VIEWPORT 0x0BA2 | |
| 169 | #define GL_SCISSOR_BOX 0x0C10 | |
| 170 | #define GL_COLOR_CLEAR_VALUE 0x0C22 | |
| 171 | #define GL_COLOR_WRITEMASK 0x0C23 | |
| 172 | #define GL_UNPACK_ALIGNMENT 0x0CF5 | |
| 173 | #define GL_PACK_ALIGNMENT 0x0D05 | |
| 174 | #define GL_MAX_TEXTURE_SIZE 0x0D33 | |
| 175 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A | |
| 176 | #define GL_SUBPIXEL_BITS 0x0D50 | |
| 177 | #define GL_RED_BITS 0x0D52 | |
| 178 | #define GL_GREEN_BITS 0x0D53 | |
| 179 | #define GL_BLUE_BITS 0x0D54 | |
| 180 | #define GL_ALPHA_BITS 0x0D55 | |
| 181 | #define GL_DEPTH_BITS 0x0D56 | |
| 182 | #define GL_STENCIL_BITS 0x0D57 | |
| 183 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 | |
| 184 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 | |
| 185 | #define GL_TEXTURE_BINDING_2D 0x8069 | |
| 186 | #define GL_SAMPLE_BUFFERS 0x80A8 | |
| 187 | #define GL_SAMPLES 0x80A9 | |
| 188 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | |
| 189 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | |
| 190 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | |
| 191 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | |
| 192 | #define GL_DONT_CARE 0x1100 | |
| 193 | #define GL_FASTEST 0x1101 | |
| 194 | #define GL_NICEST 0x1102 | |
| 195 | #define GL_GENERATE_MIPMAP_HINT 0x8192 | |
| 196 | #define GL_BYTE 0x1400 | |
| 197 | #define GL_UNSIGNED_BYTE 0x1401 | |
| 198 | #define GL_SHORT 0x1402 | |
| 199 | #define GL_UNSIGNED_SHORT 0x1403 | |
| 200 | #define GL_INT 0x1404 | |
| 201 | #define GL_UNSIGNED_INT 0x1405 | |
| 202 | #define GL_FLOAT 0x1406 | |
| 203 | #define GL_FIXED 0x140C | |
| 204 | #define GL_DEPTH_COMPONENT 0x1902 | |
| 205 | #define GL_ALPHA 0x1906 | |
| 206 | #define GL_RGB 0x1907 | |
| 207 | #define GL_RGBA 0x1908 | |
| 208 | #define GL_LUMINANCE 0x1909 | |
| 209 | #define GL_LUMINANCE_ALPHA 0x190A | |
| 210 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | |
| 211 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |
| 212 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | |
| 213 | #define GL_FRAGMENT_SHADER 0x8B30 | |
| 214 | #define GL_VERTEX_SHADER 0x8B31 | |
| 215 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 | |
| 216 | #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB | |
| 217 | #define GL_MAX_VARYING_VECTORS 0x8DFC | |
| 218 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | |
| 219 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | |
| 220 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | |
| 221 | #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD | |
| 222 | #define GL_SHADER_TYPE 0x8B4F | |
| 223 | #define GL_DELETE_STATUS 0x8B80 | |
| 224 | #define GL_LINK_STATUS 0x8B82 | |
| 225 | #define GL_VALIDATE_STATUS 0x8B83 | |
| 226 | #define GL_ATTACHED_SHADERS 0x8B85 | |
| 227 | #define GL_ACTIVE_UNIFORMS 0x8B86 | |
| 228 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | |
| 229 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 | |
| 230 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | |
| 231 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C | |
| 232 | #define GL_CURRENT_PROGRAM 0x8B8D | |
| 233 | #define GL_NEVER 0x0200 | |
| 234 | #define GL_LESS 0x0201 | |
| 235 | #define GL_EQUAL 0x0202 | |
| 236 | #define GL_LEQUAL 0x0203 | |
| 237 | #define GL_GREATER 0x0204 | |
| 238 | #define GL_NOTEQUAL 0x0205 | |
| 239 | #define GL_GEQUAL 0x0206 | |
| 240 | #define GL_ALWAYS 0x0207 | |
| 241 | #define GL_KEEP 0x1E00 | |
| 242 | #define GL_REPLACE 0x1E01 | |
| 243 | #define GL_INCR 0x1E02 | |
| 244 | #define GL_DECR 0x1E03 | |
| 245 | #define GL_INVERT 0x150A | |
| 246 | #define GL_INCR_WRAP 0x8507 | |
| 247 | #define GL_DECR_WRAP 0x8508 | |
| 248 | #define GL_VENDOR 0x1F00 | |
| 249 | #define GL_RENDERER 0x1F01 | |
| 250 | #define GL_VERSION 0x1F02 | |
| 251 | #define GL_EXTENSIONS 0x1F03 | |
| 252 | #define GL_NEAREST 0x2600 | |
| 253 | #define GL_LINEAR 0x2601 | |
| 254 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | |
| 255 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | |
| 256 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | |
| 257 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | |
| 258 | #define GL_TEXTURE_MAG_FILTER 0x2800 | |
| 259 | #define GL_TEXTURE_MIN_FILTER 0x2801 | |
| 260 | #define GL_TEXTURE_WRAP_S 0x2802 | |
| 261 | #define GL_TEXTURE_WRAP_T 0x2803 | |
| 262 | #define GL_TEXTURE 0x1702 | |
| 263 | #define GL_TEXTURE_CUBE_MAP 0x8513 | |
| 264 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | |
| 265 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | |
| 266 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | |
| 267 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | |
| 268 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | |
| 269 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | |
| 270 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | |
| 271 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | |
| 272 | #define GL_TEXTURE0 0x84C0 | |
| 273 | #define GL_TEXTURE1 0x84C1 | |
| 274 | #define GL_TEXTURE2 0x84C2 | |
| 275 | #define GL_TEXTURE3 0x84C3 | |
| 276 | #define GL_TEXTURE4 0x84C4 | |
| 277 | #define GL_TEXTURE5 0x84C5 | |
| 278 | #define GL_TEXTURE6 0x84C6 | |
| 279 | #define GL_TEXTURE7 0x84C7 | |
| 280 | #define GL_TEXTURE8 0x84C8 | |
| 281 | #define GL_TEXTURE9 0x84C9 | |
| 282 | #define GL_TEXTURE10 0x84CA | |
| 283 | #define GL_TEXTURE11 0x84CB | |
| 284 | #define GL_TEXTURE12 0x84CC | |
| 285 | #define GL_TEXTURE13 0x84CD | |
| 286 | #define GL_TEXTURE14 0x84CE | |
| 287 | #define GL_TEXTURE15 0x84CF | |
| 288 | #define GL_TEXTURE16 0x84D0 | |
| 289 | #define GL_TEXTURE17 0x84D1 | |
| 290 | #define GL_TEXTURE18 0x84D2 | |
| 291 | #define GL_TEXTURE19 0x84D3 | |
| 292 | #define GL_TEXTURE20 0x84D4 | |
| 293 | #define GL_TEXTURE21 0x84D5 | |
| 294 | #define GL_TEXTURE22 0x84D6 | |
| 295 | #define GL_TEXTURE23 0x84D7 | |
| 296 | #define GL_TEXTURE24 0x84D8 | |
| 297 | #define GL_TEXTURE25 0x84D9 | |
| 298 | #define GL_TEXTURE26 0x84DA | |
| 299 | #define GL_TEXTURE27 0x84DB | |
| 300 | #define GL_TEXTURE28 0x84DC | |
| 301 | #define GL_TEXTURE29 0x84DD | |
| 302 | #define GL_TEXTURE30 0x84DE | |
| 303 | #define GL_TEXTURE31 0x84DF | |
| 304 | #define GL_ACTIVE_TEXTURE 0x84E0 | |
| 305 | #define GL_REPEAT 0x2901 | |
| 306 | #define GL_CLAMP_TO_EDGE 0x812F | |
| 307 | #define GL_MIRRORED_REPEAT 0x8370 | |
| 308 | #define GL_FLOAT_VEC2 0x8B50 | |
| 309 | #define GL_FLOAT_VEC3 0x8B51 | |
| 310 | #define GL_FLOAT_VEC4 0x8B52 | |
| 311 | #define GL_INT_VEC2 0x8B53 | |
| 312 | #define GL_INT_VEC3 0x8B54 | |
| 313 | #define GL_INT_VEC4 0x8B55 | |
| 314 | #define GL_BOOL 0x8B56 | |
| 315 | #define GL_BOOL_VEC2 0x8B57 | |
| 316 | #define GL_BOOL_VEC3 0x8B58 | |
| 317 | #define GL_BOOL_VEC4 0x8B59 | |
| 318 | #define GL_FLOAT_MAT2 0x8B5A | |
| 319 | #define GL_FLOAT_MAT3 0x8B5B | |
| 320 | #define GL_FLOAT_MAT4 0x8B5C | |
| 321 | #define GL_SAMPLER_2D 0x8B5E | |
| 322 | #define GL_SAMPLER_CUBE 0x8B60 | |
| 323 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | |
| 324 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | |
| 325 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | |
| 326 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | |
| 327 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | |
| 328 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | |
| 329 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | |
| 330 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A | |
| 331 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | |
| 332 | #define GL_COMPILE_STATUS 0x8B81 | |
| 333 | #define GL_INFO_LOG_LENGTH 0x8B84 | |
| 334 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 | |
| 335 | #define GL_SHADER_COMPILER 0x8DFA | |
| 336 | #define GL_SHADER_BINARY_FORMATS 0x8DF8 | |
| 337 | #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 | |
| 338 | #define GL_LOW_FLOAT 0x8DF0 | |
| 339 | #define GL_MEDIUM_FLOAT 0x8DF1 | |
| 340 | #define GL_HIGH_FLOAT 0x8DF2 | |
| 341 | #define GL_LOW_INT 0x8DF3 | |
| 342 | #define GL_MEDIUM_INT 0x8DF4 | |
| 343 | #define GL_HIGH_INT 0x8DF5 | |
| 344 | #define GL_FRAMEBUFFER 0x8D40 | |
| 345 | #define GL_RENDERBUFFER 0x8D41 | |
| 346 | #define GL_RGBA4 0x8056 | |
| 347 | #define GL_RGB5_A1 0x8057 | |
| 348 | #define GL_RGB565 0x8D62 | |
| 349 | #define GL_DEPTH_COMPONENT16 0x81A5 | |
| 350 | #define GL_STENCIL_INDEX8 0x8D48 | |
| 351 | #define GL_RENDERBUFFER_WIDTH 0x8D42 | |
| 352 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 | |
| 353 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | |
| 354 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 | |
| 355 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | |
| 356 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | |
| 357 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | |
| 358 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | |
| 359 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | |
| 360 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | |
| 361 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | |
| 362 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | |
| 363 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | |
| 364 | #define GL_COLOR_ATTACHMENT0 0x8CE0 | |
| 365 | #define GL_DEPTH_ATTACHMENT 0x8D00 | |
| 366 | #define GL_STENCIL_ATTACHMENT 0x8D20 | |
| 367 | #define GL_NONE 0 | |
| 368 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | |
| 369 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | |
| 370 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | |
| 371 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 | |
| 372 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | |
| 373 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 | |
| 374 | #define GL_RENDERBUFFER_BINDING 0x8CA7 | |
| 375 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | |
| 376 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | |
| 377 | GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | |
| 378 | GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); | |
| 379 | GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); | |
| 380 | GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); | |
| 381 | GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); | |
| 382 | GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); | |
| 383 | GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); | |
| 384 | GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 385 | GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); | |
| 386 | GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); | |
| 387 | GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); | |
| 388 | GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 389 | GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | |
| 390 | GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | |
| 391 | GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); | |
| 392 | GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); | |
| 393 | GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 394 | GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); | |
| 395 | GL_APICALL void GL_APIENTRY glClearStencil (GLint s); | |
| 396 | GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
| 397 | GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); | |
| 398 | GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| 399 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| 400 | GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 401 | GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 402 | GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); | |
| 403 | GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); | |
| 404 | GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); | |
| 405 | GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); | |
| 406 | GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); | |
| 407 | GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); | |
| 408 | GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); | |
| 409 | GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); | |
| 410 | GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); | |
| 411 | GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); | |
| 412 | GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); | |
| 413 | GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); | |
| 414 | GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); | |
| 415 | GL_APICALL void GL_APIENTRY glDisable (GLenum cap); | |
| 416 | GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); | |
| 417 | GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); | |
| 418 | GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); | |
| 419 | GL_APICALL void GL_APIENTRY glEnable (GLenum cap); | |
| 420 | GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); | |
| 421 | GL_APICALL void GL_APIENTRY glFinish (void); | |
| 422 | GL_APICALL void GL_APIENTRY glFlush (void); | |
| 423 | GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 424 | GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 425 | GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); | |
| 426 | GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); | |
| 427 | GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); | |
| 428 | GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); | |
| 429 | GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); | |
| 430 | GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); | |
| 431 | GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 432 | GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 433 | GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | |
| 434 | GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); | |
| 435 | GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); | |
| 436 | GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 437 | GL_APICALL GLenum GL_APIENTRY glGetError (void); | |
| 438 | GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); | |
| 439 | GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
| 440 | GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); | |
| 441 | GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); | |
| 442 | GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 443 | GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 444 | GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); | |
| 445 | GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 446 | GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
| 447 | GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
| 448 | GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); | |
| 449 | GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); | |
| 450 | GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 451 | GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); | |
| 452 | GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); | |
| 453 | GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); | |
| 454 | GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); | |
| 455 | GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); | |
| 456 | GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); | |
| 457 | GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); | |
| 458 | GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); | |
| 459 | GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); | |
| 460 | GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); | |
| 461 | GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); | |
| 462 | GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); | |
| 463 | GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); | |
| 464 | GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); | |
| 465 | GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); | |
| 466 | GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); | |
| 467 | GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); | |
| 468 | GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); | |
| 469 | GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | |
| 470 | GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); | |
| 471 | GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| 472 | GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); | |
| 473 | GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 474 | GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); | |
| 475 | GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | |
| 476 | GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); | |
| 477 | GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); | |
| 478 | GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); | |
| 479 | GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); | |
| 480 | GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); | |
| 481 | GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| 482 | GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 483 | GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); | |
| 484 | GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); | |
| 485 | GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); | |
| 486 | GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); | |
| 487 | GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 488 | GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); | |
| 489 | GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); | |
| 490 | GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); | |
| 491 | GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); | |
| 492 | GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); | |
| 493 | GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); | |
| 494 | GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); | |
| 495 | GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); | |
| 496 | GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 497 | GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); | |
| 498 | GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); | |
| 499 | GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); | |
| 500 | GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 501 | GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); | |
| 502 | GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 503 | GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); | |
| 504 | GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 505 | GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 506 | GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 507 | GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); | |
| 508 | GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); | |
| 509 | GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); | |
| 510 | GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); | |
| 511 | GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); | |
| 512 | GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); | |
| 513 | GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 514 | GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); | |
| 515 | GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 516 | GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); | |
| 517 | GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| 518 | GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 519 | #endif /* GL_ES_VERSION_2_0 */ | |
| 520 | ||
| 521 | #ifndef GL_ES_VERSION_3_0 | |
| 522 | #define GL_ES_VERSION_3_0 1 | |
| 523 | typedef unsigned short GLhalf; | |
| 524 | #define GL_READ_BUFFER 0x0C02 | |
| 525 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 | |
| 526 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 | |
| 527 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 | |
| 528 | #define GL_PACK_ROW_LENGTH 0x0D02 | |
| 529 | #define GL_PACK_SKIP_ROWS 0x0D03 | |
| 530 | #define GL_PACK_SKIP_PIXELS 0x0D04 | |
| 531 | #define GL_COLOR 0x1800 | |
| 532 | #define GL_DEPTH 0x1801 | |
| 533 | #define GL_STENCIL 0x1802 | |
| 534 | #define GL_RED 0x1903 | |
| 535 | #define GL_RGB8 0x8051 | |
| 536 | #define GL_RGBA8 0x8058 | |
| 537 | #define GL_RGB10_A2 0x8059 | |
| 538 | #define GL_TEXTURE_BINDING_3D 0x806A | |
| 539 | #define GL_UNPACK_SKIP_IMAGES 0x806D | |
| 540 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E | |
| 541 | #define GL_TEXTURE_3D 0x806F | |
| 542 | #define GL_TEXTURE_WRAP_R 0x8072 | |
| 543 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 | |
| 544 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | |
| 545 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | |
| 546 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 | |
| 547 | #define GL_TEXTURE_MIN_LOD 0x813A | |
| 548 | #define GL_TEXTURE_MAX_LOD 0x813B | |
| 549 | #define GL_TEXTURE_BASE_LEVEL 0x813C | |
| 550 | #define GL_TEXTURE_MAX_LEVEL 0x813D | |
| 551 | #define GL_MIN 0x8007 | |
| 552 | #define GL_MAX 0x8008 | |
| 553 | #define GL_DEPTH_COMPONENT24 0x81A6 | |
| 554 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD | |
| 555 | #define GL_TEXTURE_COMPARE_MODE 0x884C | |
| 556 | #define GL_TEXTURE_COMPARE_FUNC 0x884D | |
| 557 | #define GL_CURRENT_QUERY 0x8865 | |
| 558 | #define GL_QUERY_RESULT 0x8866 | |
| 559 | #define GL_QUERY_RESULT_AVAILABLE 0x8867 | |
| 560 | #define GL_BUFFER_MAPPED 0x88BC | |
| 561 | #define GL_BUFFER_MAP_POINTER 0x88BD | |
| 562 | #define GL_STREAM_READ 0x88E1 | |
| 563 | #define GL_STREAM_COPY 0x88E2 | |
| 564 | #define GL_STATIC_READ 0x88E5 | |
| 565 | #define GL_STATIC_COPY 0x88E6 | |
| 566 | #define GL_DYNAMIC_READ 0x88E9 | |
| 567 | #define GL_DYNAMIC_COPY 0x88EA | |
| 568 | #define GL_MAX_DRAW_BUFFERS 0x8824 | |
| 569 | #define GL_DRAW_BUFFER0 0x8825 | |
| 570 | #define GL_DRAW_BUFFER1 0x8826 | |
| 571 | #define GL_DRAW_BUFFER2 0x8827 | |
| 572 | #define GL_DRAW_BUFFER3 0x8828 | |
| 573 | #define GL_DRAW_BUFFER4 0x8829 | |
| 574 | #define GL_DRAW_BUFFER5 0x882A | |
| 575 | #define GL_DRAW_BUFFER6 0x882B | |
| 576 | #define GL_DRAW_BUFFER7 0x882C | |
| 577 | #define GL_DRAW_BUFFER8 0x882D | |
| 578 | #define GL_DRAW_BUFFER9 0x882E | |
| 579 | #define GL_DRAW_BUFFER10 0x882F | |
| 580 | #define GL_DRAW_BUFFER11 0x8830 | |
| 581 | #define GL_DRAW_BUFFER12 0x8831 | |
| 582 | #define GL_DRAW_BUFFER13 0x8832 | |
| 583 | #define GL_DRAW_BUFFER14 0x8833 | |
| 584 | #define GL_DRAW_BUFFER15 0x8834 | |
| 585 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 | |
| 586 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A | |
| 587 | #define GL_SAMPLER_3D 0x8B5F | |
| 588 | #define GL_SAMPLER_2D_SHADOW 0x8B62 | |
| 589 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B | |
| 590 | #define GL_PIXEL_PACK_BUFFER 0x88EB | |
| 591 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC | |
| 592 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED | |
| 593 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF | |
| 594 | #define GL_FLOAT_MAT2x3 0x8B65 | |
| 595 | #define GL_FLOAT_MAT2x4 0x8B66 | |
| 596 | #define GL_FLOAT_MAT3x2 0x8B67 | |
| 597 | #define GL_FLOAT_MAT3x4 0x8B68 | |
| 598 | #define GL_FLOAT_MAT4x2 0x8B69 | |
| 599 | #define GL_FLOAT_MAT4x3 0x8B6A | |
| 600 | #define GL_SRGB 0x8C40 | |
| 601 | #define GL_SRGB8 0x8C41 | |
| 602 | #define GL_SRGB8_ALPHA8 0x8C43 | |
| 603 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E | |
| 604 | #define GL_MAJOR_VERSION 0x821B | |
| 605 | #define GL_MINOR_VERSION 0x821C | |
| 606 | #define GL_NUM_EXTENSIONS 0x821D | |
| 607 | #define GL_RGBA32F 0x8814 | |
| 608 | #define GL_RGB32F 0x8815 | |
| 609 | #define GL_RGBA16F 0x881A | |
| 610 | #define GL_RGB16F 0x881B | |
| 611 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD | |
| 612 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF | |
| 613 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 | |
| 614 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 | |
| 615 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B | |
| 616 | #define GL_TEXTURE_2D_ARRAY 0x8C1A | |
| 617 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D | |
| 618 | #define GL_R11F_G11F_B10F 0x8C3A | |
| 619 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B | |
| 620 | #define GL_RGB9_E5 0x8C3D | |
| 621 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E | |
| 622 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 | |
| 623 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F | |
| 624 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 | |
| 625 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 | |
| 626 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 | |
| 627 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 | |
| 628 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 | |
| 629 | #define GL_RASTERIZER_DISCARD 0x8C89 | |
| 630 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A | |
| 631 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B | |
| 632 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C | |
| 633 | #define GL_SEPARATE_ATTRIBS 0x8C8D | |
| 634 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E | |
| 635 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F | |
| 636 | #define GL_RGBA32UI 0x8D70 | |
| 637 | #define GL_RGB32UI 0x8D71 | |
| 638 | #define GL_RGBA16UI 0x8D76 | |
| 639 | #define GL_RGB16UI 0x8D77 | |
| 640 | #define GL_RGBA8UI 0x8D7C | |
| 641 | #define GL_RGB8UI 0x8D7D | |
| 642 | #define GL_RGBA32I 0x8D82 | |
| 643 | #define GL_RGB32I 0x8D83 | |
| 644 | #define GL_RGBA16I 0x8D88 | |
| 645 | #define GL_RGB16I 0x8D89 | |
| 646 | #define GL_RGBA8I 0x8D8E | |
| 647 | #define GL_RGB8I 0x8D8F | |
| 648 | #define GL_RED_INTEGER 0x8D94 | |
| 649 | #define GL_RGB_INTEGER 0x8D98 | |
| 650 | #define GL_RGBA_INTEGER 0x8D99 | |
| 651 | #define GL_SAMPLER_2D_ARRAY 0x8DC1 | |
| 652 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 | |
| 653 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 | |
| 654 | #define GL_UNSIGNED_INT_VEC2 0x8DC6 | |
| 655 | #define GL_UNSIGNED_INT_VEC3 0x8DC7 | |
| 656 | #define GL_UNSIGNED_INT_VEC4 0x8DC8 | |
| 657 | #define GL_INT_SAMPLER_2D 0x8DCA | |
| 658 | #define GL_INT_SAMPLER_3D 0x8DCB | |
| 659 | #define GL_INT_SAMPLER_CUBE 0x8DCC | |
| 660 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF | |
| 661 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 | |
| 662 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 | |
| 663 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 | |
| 664 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 | |
| 665 | #define GL_BUFFER_ACCESS_FLAGS 0x911F | |
| 666 | #define GL_BUFFER_MAP_LENGTH 0x9120 | |
| 667 | #define GL_BUFFER_MAP_OFFSET 0x9121 | |
| 668 | #define GL_DEPTH_COMPONENT32F 0x8CAC | |
| 669 | #define GL_DEPTH32F_STENCIL8 0x8CAD | |
| 670 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD | |
| 671 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 | |
| 672 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 | |
| 673 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 | |
| 674 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 | |
| 675 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 | |
| 676 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 | |
| 677 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 | |
| 678 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 | |
| 679 | #define GL_FRAMEBUFFER_DEFAULT 0x8218 | |
| 680 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219 | |
| 681 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | |
| 682 | #define GL_DEPTH_STENCIL 0x84F9 | |
| 683 | #define GL_UNSIGNED_INT_24_8 0x84FA | |
| 684 | #define GL_DEPTH24_STENCIL8 0x88F0 | |
| 685 | #define GL_UNSIGNED_NORMALIZED 0x8C17 | |
| 686 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 | |
| 687 | #define GL_READ_FRAMEBUFFER 0x8CA8 | |
| 688 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | |
| 689 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA | |
| 690 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | |
| 691 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 | |
| 692 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF | |
| 693 | #define GL_COLOR_ATTACHMENT1 0x8CE1 | |
| 694 | #define GL_COLOR_ATTACHMENT2 0x8CE2 | |
| 695 | #define GL_COLOR_ATTACHMENT3 0x8CE3 | |
| 696 | #define GL_COLOR_ATTACHMENT4 0x8CE4 | |
| 697 | #define GL_COLOR_ATTACHMENT5 0x8CE5 | |
| 698 | #define GL_COLOR_ATTACHMENT6 0x8CE6 | |
| 699 | #define GL_COLOR_ATTACHMENT7 0x8CE7 | |
| 700 | #define GL_COLOR_ATTACHMENT8 0x8CE8 | |
| 701 | #define GL_COLOR_ATTACHMENT9 0x8CE9 | |
| 702 | #define GL_COLOR_ATTACHMENT10 0x8CEA | |
| 703 | #define GL_COLOR_ATTACHMENT11 0x8CEB | |
| 704 | #define GL_COLOR_ATTACHMENT12 0x8CEC | |
| 705 | #define GL_COLOR_ATTACHMENT13 0x8CED | |
| 706 | #define GL_COLOR_ATTACHMENT14 0x8CEE | |
| 707 | #define GL_COLOR_ATTACHMENT15 0x8CEF | |
| 708 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 | |
| 709 | #define GL_MAX_SAMPLES 0x8D57 | |
| 710 | #define GL_HALF_FLOAT 0x140B | |
| 711 | #define GL_MAP_READ_BIT 0x0001 | |
| 712 | #define GL_MAP_WRITE_BIT 0x0002 | |
| 713 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 | |
| 714 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 | |
| 715 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 | |
| 716 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 | |
| 717 | #define GL_RG 0x8227 | |
| 718 | #define GL_RG_INTEGER 0x8228 | |
| 719 | #define GL_R8 0x8229 | |
| 720 | #define GL_RG8 0x822B | |
| 721 | #define GL_R16F 0x822D | |
| 722 | #define GL_R32F 0x822E | |
| 723 | #define GL_RG16F 0x822F | |
| 724 | #define GL_RG32F 0x8230 | |
| 725 | #define GL_R8I 0x8231 | |
| 726 | #define GL_R8UI 0x8232 | |
| 727 | #define GL_R16I 0x8233 | |
| 728 | #define GL_R16UI 0x8234 | |
| 729 | #define GL_R32I 0x8235 | |
| 730 | #define GL_R32UI 0x8236 | |
| 731 | #define GL_RG8I 0x8237 | |
| 732 | #define GL_RG8UI 0x8238 | |
| 733 | #define GL_RG16I 0x8239 | |
| 734 | #define GL_RG16UI 0x823A | |
| 735 | #define GL_RG32I 0x823B | |
| 736 | #define GL_RG32UI 0x823C | |
| 737 | #define GL_VERTEX_ARRAY_BINDING 0x85B5 | |
| 738 | #define GL_R8_SNORM 0x8F94 | |
| 739 | #define GL_RG8_SNORM 0x8F95 | |
| 740 | #define GL_RGB8_SNORM 0x8F96 | |
| 741 | #define GL_RGBA8_SNORM 0x8F97 | |
| 742 | #define GL_SIGNED_NORMALIZED 0x8F9C | |
| 743 | #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 | |
| 744 | #define GL_COPY_READ_BUFFER 0x8F36 | |
| 745 | #define GL_COPY_WRITE_BUFFER 0x8F37 | |
| 746 | #define GL_COPY_READ_BUFFER_BINDING 0x8F36 | |
| 747 | #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 | |
| 748 | #define GL_UNIFORM_BUFFER 0x8A11 | |
| 749 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28 | |
| 750 | #define GL_UNIFORM_BUFFER_START 0x8A29 | |
| 751 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A | |
| 752 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B | |
| 753 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D | |
| 754 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E | |
| 755 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F | |
| 756 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 | |
| 757 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 | |
| 758 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 | |
| 759 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 | |
| 760 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 | |
| 761 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 | |
| 762 | #define GL_UNIFORM_TYPE 0x8A37 | |
| 763 | #define GL_UNIFORM_SIZE 0x8A38 | |
| 764 | #define GL_UNIFORM_NAME_LENGTH 0x8A39 | |
| 765 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A | |
| 766 | #define GL_UNIFORM_OFFSET 0x8A3B | |
| 767 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C | |
| 768 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D | |
| 769 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E | |
| 770 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F | |
| 771 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 | |
| 772 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 | |
| 773 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 | |
| 774 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 | |
| 775 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 | |
| 776 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 | |
| 777 | #define GL_INVALID_INDEX 0xFFFFFFFFu | |
| 778 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 | |
| 779 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 | |
| 780 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 | |
| 781 | #define GL_OBJECT_TYPE 0x9112 | |
| 782 | #define GL_SYNC_CONDITION 0x9113 | |
| 783 | #define GL_SYNC_STATUS 0x9114 | |
| 784 | #define GL_SYNC_FLAGS 0x9115 | |
| 785 | #define GL_SYNC_FENCE 0x9116 | |
| 786 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 | |
| 787 | #define GL_UNSIGNALED 0x9118 | |
| 788 | #define GL_SIGNALED 0x9119 | |
| 789 | #define GL_ALREADY_SIGNALED 0x911A | |
| 790 | #define GL_TIMEOUT_EXPIRED 0x911B | |
| 791 | #define GL_CONDITION_SATISFIED 0x911C | |
| 792 | #define GL_WAIT_FAILED 0x911D | |
| 793 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 | |
| 794 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull | |
| 795 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE | |
| 796 | #define GL_ANY_SAMPLES_PASSED 0x8C2F | |
| 797 | #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A | |
| 798 | #define GL_SAMPLER_BINDING 0x8919 | |
| 799 | #define GL_RGB10_A2UI 0x906F | |
| 800 | #define GL_TEXTURE_SWIZZLE_R 0x8E42 | |
| 801 | #define GL_TEXTURE_SWIZZLE_G 0x8E43 | |
| 802 | #define GL_TEXTURE_SWIZZLE_B 0x8E44 | |
| 803 | #define GL_TEXTURE_SWIZZLE_A 0x8E45 | |
| 804 | #define GL_GREEN 0x1904 | |
| 805 | #define GL_BLUE 0x1905 | |
| 806 | #define GL_INT_2_10_10_10_REV 0x8D9F | |
| 807 | #define GL_TRANSFORM_FEEDBACK 0x8E22 | |
| 808 | #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 | |
| 809 | #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 | |
| 810 | #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 | |
| 811 | #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 | |
| 812 | #define GL_PROGRAM_BINARY_LENGTH 0x8741 | |
| 813 | #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE | |
| 814 | #define GL_PROGRAM_BINARY_FORMATS 0x87FF | |
| 815 | #define GL_COMPRESSED_R11_EAC 0x9270 | |
| 816 | #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 | |
| 817 | #define GL_COMPRESSED_RG11_EAC 0x9272 | |
| 818 | #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 | |
| 819 | #define GL_COMPRESSED_RGB8_ETC2 0x9274 | |
| 820 | #define GL_COMPRESSED_SRGB8_ETC2 0x9275 | |
| 821 | #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 | |
| 822 | #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 | |
| 823 | #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 | |
| 824 | #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 | |
| 825 | #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F | |
| 826 | #define GL_MAX_ELEMENT_INDEX 0x8D6B | |
| 827 | #define GL_NUM_SAMPLE_COUNTS 0x9380 | |
| 828 | #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF | |
| 829 | GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode); | |
| 830 | GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | |
| 831 | GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 832 | GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 833 | GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 834 | GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 835 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 836 | GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); | |
| 837 | GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); | |
| 838 | GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); | |
| 839 | GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); | |
| 840 | GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); | |
| 841 | GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); | |
| 842 | GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); | |
| 843 | GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); | |
| 844 | GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); | |
| 845 | GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); | |
| 846 | GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 847 | GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 848 | GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 849 | GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 850 | GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 851 | GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 852 | GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 853 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 854 | GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 855 | GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| 856 | GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); | |
| 857 | GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); | |
| 858 | GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); | |
| 859 | GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); | |
| 860 | GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); | |
| 861 | GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); | |
| 862 | GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); | |
| 863 | GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); | |
| 864 | GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 865 | GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); | |
| 866 | GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | |
| 867 | GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| 868 | GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 869 | GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); | |
| 870 | GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); | |
| 871 | GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 872 | GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 873 | GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); | |
| 874 | GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); | |
| 875 | GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); | |
| 876 | GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); | |
| 877 | GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); | |
| 878 | GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); | |
| 879 | GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 880 | GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 881 | GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); | |
| 882 | GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); | |
| 883 | GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); | |
| 884 | GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); | |
| 885 | GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); | |
| 886 | GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); | |
| 887 | GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); | |
| 888 | GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | |
| 889 | GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); | |
| 890 | GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| 891 | GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); | |
| 892 | GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | |
| 893 | GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); | |
| 894 | GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | |
| 895 | GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | |
| 896 | GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | |
| 897 | GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | |
| 898 | GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | |
| 899 | GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); | |
| 900 | GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); | |
| 901 | GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); | |
| 902 | GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 903 | GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 904 | GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); | |
| 905 | GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
| 906 | GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); | |
| 907 | GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); | |
| 908 | GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); | |
| 909 | GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); | |
| 910 | GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); | |
| 911 | GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); | |
| 912 | GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); | |
| 913 | GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); | |
| 914 | GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); | |
| 915 | GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); | |
| 916 | GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); | |
| 917 | GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); | |
| 918 | GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); | |
| 919 | GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); | |
| 920 | GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); | |
| 921 | GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); | |
| 922 | GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); | |
| 923 | GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); | |
| 924 | GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); | |
| 925 | GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | |
| 926 | GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); | |
| 927 | GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); | |
| 928 | GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
| 929 | GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 930 | GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 931 | GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 932 | GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); | |
| 933 | #endif /* GL_ES_VERSION_3_0 */ | |
| 934 | ||
| 935 | #ifndef GL_ES_VERSION_3_1 | |
| 936 | #define GL_ES_VERSION_3_1 1 | |
| 937 | #define GL_COMPUTE_SHADER 0x91B9 | |
| 938 | #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB | |
| 939 | #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC | |
| 940 | #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD | |
| 941 | #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 | |
| 942 | #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 | |
| 943 | #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 | |
| 944 | #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 | |
| 945 | #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 | |
| 946 | #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB | |
| 947 | #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE | |
| 948 | #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF | |
| 949 | #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 | |
| 950 | #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE | |
| 951 | #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF | |
| 952 | #define GL_COMPUTE_SHADER_BIT 0x00000020 | |
| 953 | #define GL_DRAW_INDIRECT_BUFFER 0x8F3F | |
| 954 | #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 | |
| 955 | #define GL_MAX_UNIFORM_LOCATIONS 0x826E | |
| 956 | #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 | |
| 957 | #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 | |
| 958 | #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 | |
| 959 | #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 | |
| 960 | #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 | |
| 961 | #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 | |
| 962 | #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 | |
| 963 | #define GL_UNIFORM 0x92E1 | |
| 964 | #define GL_UNIFORM_BLOCK 0x92E2 | |
| 965 | #define GL_PROGRAM_INPUT 0x92E3 | |
| 966 | #define GL_PROGRAM_OUTPUT 0x92E4 | |
| 967 | #define GL_BUFFER_VARIABLE 0x92E5 | |
| 968 | #define GL_SHADER_STORAGE_BLOCK 0x92E6 | |
| 969 | #define GL_ATOMIC_COUNTER_BUFFER 0x92C0 | |
| 970 | #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 | |
| 971 | #define GL_ACTIVE_RESOURCES 0x92F5 | |
| 972 | #define GL_MAX_NAME_LENGTH 0x92F6 | |
| 973 | #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 | |
| 974 | #define GL_NAME_LENGTH 0x92F9 | |
| 975 | #define GL_TYPE 0x92FA | |
| 976 | #define GL_ARRAY_SIZE 0x92FB | |
| 977 | #define GL_OFFSET 0x92FC | |
| 978 | #define GL_BLOCK_INDEX 0x92FD | |
| 979 | #define GL_ARRAY_STRIDE 0x92FE | |
| 980 | #define GL_MATRIX_STRIDE 0x92FF | |
| 981 | #define GL_IS_ROW_MAJOR 0x9300 | |
| 982 | #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 | |
| 983 | #define GL_BUFFER_BINDING 0x9302 | |
| 984 | #define GL_BUFFER_DATA_SIZE 0x9303 | |
| 985 | #define GL_NUM_ACTIVE_VARIABLES 0x9304 | |
| 986 | #define GL_ACTIVE_VARIABLES 0x9305 | |
| 987 | #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 | |
| 988 | #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A | |
| 989 | #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B | |
| 990 | #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C | |
| 991 | #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D | |
| 992 | #define GL_LOCATION 0x930E | |
| 993 | #define GL_VERTEX_SHADER_BIT 0x00000001 | |
| 994 | #define GL_FRAGMENT_SHADER_BIT 0x00000002 | |
| 995 | #define GL_ALL_SHADER_BITS 0xFFFFFFFF | |
| 996 | #define GL_PROGRAM_SEPARABLE 0x8258 | |
| 997 | #define GL_ACTIVE_PROGRAM 0x8259 | |
| 998 | #define GL_PROGRAM_PIPELINE_BINDING 0x825A | |
| 999 | #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 | |
| 1000 | #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 | |
| 1001 | #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 | |
| 1002 | #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC | |
| 1003 | #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 | |
| 1004 | #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 | |
| 1005 | #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 | |
| 1006 | #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 | |
| 1007 | #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 | |
| 1008 | #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 | |
| 1009 | #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC | |
| 1010 | #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 | |
| 1011 | #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB | |
| 1012 | #define GL_MAX_IMAGE_UNITS 0x8F38 | |
| 1013 | #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA | |
| 1014 | #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE | |
| 1015 | #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF | |
| 1016 | #define GL_IMAGE_BINDING_NAME 0x8F3A | |
| 1017 | #define GL_IMAGE_BINDING_LEVEL 0x8F3B | |
| 1018 | #define GL_IMAGE_BINDING_LAYERED 0x8F3C | |
| 1019 | #define GL_IMAGE_BINDING_LAYER 0x8F3D | |
| 1020 | #define GL_IMAGE_BINDING_ACCESS 0x8F3E | |
| 1021 | #define GL_IMAGE_BINDING_FORMAT 0x906E | |
| 1022 | #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 | |
| 1023 | #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 | |
| 1024 | #define GL_UNIFORM_BARRIER_BIT 0x00000004 | |
| 1025 | #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 | |
| 1026 | #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 | |
| 1027 | #define GL_COMMAND_BARRIER_BIT 0x00000040 | |
| 1028 | #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 | |
| 1029 | #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 | |
| 1030 | #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 | |
| 1031 | #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 | |
| 1032 | #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 | |
| 1033 | #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 | |
| 1034 | #define GL_ALL_BARRIER_BITS 0xFFFFFFFF | |
| 1035 | #define GL_IMAGE_2D 0x904D | |
| 1036 | #define GL_IMAGE_3D 0x904E | |
| 1037 | #define GL_IMAGE_CUBE 0x9050 | |
| 1038 | #define GL_IMAGE_2D_ARRAY 0x9053 | |
| 1039 | #define GL_INT_IMAGE_2D 0x9058 | |
| 1040 | #define GL_INT_IMAGE_3D 0x9059 | |
| 1041 | #define GL_INT_IMAGE_CUBE 0x905B | |
| 1042 | #define GL_INT_IMAGE_2D_ARRAY 0x905E | |
| 1043 | #define GL_UNSIGNED_INT_IMAGE_2D 0x9063 | |
| 1044 | #define GL_UNSIGNED_INT_IMAGE_3D 0x9064 | |
| 1045 | #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 | |
| 1046 | #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 | |
| 1047 | #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 | |
| 1048 | #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 | |
| 1049 | #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 | |
| 1050 | #define GL_READ_ONLY 0x88B8 | |
| 1051 | #define GL_WRITE_ONLY 0x88B9 | |
| 1052 | #define GL_READ_WRITE 0x88BA | |
| 1053 | #define GL_SHADER_STORAGE_BUFFER 0x90D2 | |
| 1054 | #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 | |
| 1055 | #define GL_SHADER_STORAGE_BUFFER_START 0x90D4 | |
| 1056 | #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 | |
| 1057 | #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 | |
| 1058 | #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA | |
| 1059 | #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB | |
| 1060 | #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC | |
| 1061 | #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD | |
| 1062 | #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE | |
| 1063 | #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF | |
| 1064 | #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 | |
| 1065 | #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 | |
| 1066 | #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA | |
| 1067 | #define GL_STENCIL_INDEX 0x1901 | |
| 1068 | #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E | |
| 1069 | #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F | |
| 1070 | #define GL_SAMPLE_POSITION 0x8E50 | |
| 1071 | #define GL_SAMPLE_MASK 0x8E51 | |
| 1072 | #define GL_SAMPLE_MASK_VALUE 0x8E52 | |
| 1073 | #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 | |
| 1074 | #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 | |
| 1075 | #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E | |
| 1076 | #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F | |
| 1077 | #define GL_MAX_INTEGER_SAMPLES 0x9110 | |
| 1078 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 | |
| 1079 | #define GL_TEXTURE_SAMPLES 0x9106 | |
| 1080 | #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 | |
| 1081 | #define GL_TEXTURE_WIDTH 0x1000 | |
| 1082 | #define GL_TEXTURE_HEIGHT 0x1001 | |
| 1083 | #define GL_TEXTURE_DEPTH 0x8071 | |
| 1084 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 | |
| 1085 | #define GL_TEXTURE_RED_SIZE 0x805C | |
| 1086 | #define GL_TEXTURE_GREEN_SIZE 0x805D | |
| 1087 | #define GL_TEXTURE_BLUE_SIZE 0x805E | |
| 1088 | #define GL_TEXTURE_ALPHA_SIZE 0x805F | |
| 1089 | #define GL_TEXTURE_DEPTH_SIZE 0x884A | |
| 1090 | #define GL_TEXTURE_STENCIL_SIZE 0x88F1 | |
| 1091 | #define GL_TEXTURE_SHARED_SIZE 0x8C3F | |
| 1092 | #define GL_TEXTURE_RED_TYPE 0x8C10 | |
| 1093 | #define GL_TEXTURE_GREEN_TYPE 0x8C11 | |
| 1094 | #define GL_TEXTURE_BLUE_TYPE 0x8C12 | |
| 1095 | #define GL_TEXTURE_ALPHA_TYPE 0x8C13 | |
| 1096 | #define GL_TEXTURE_DEPTH_TYPE 0x8C16 | |
| 1097 | #define GL_TEXTURE_COMPRESSED 0x86A1 | |
| 1098 | #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 | |
| 1099 | #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 | |
| 1100 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A | |
| 1101 | #define GL_VERTEX_ATTRIB_BINDING 0x82D4 | |
| 1102 | #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 | |
| 1103 | #define GL_VERTEX_BINDING_DIVISOR 0x82D6 | |
| 1104 | #define GL_VERTEX_BINDING_OFFSET 0x82D7 | |
| 1105 | #define GL_VERTEX_BINDING_STRIDE 0x82D8 | |
| 1106 | #define GL_VERTEX_BINDING_BUFFER 0x8F4F | |
| 1107 | #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 | |
| 1108 | #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA | |
| 1109 | #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 | |
| 1110 | GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); | |
| 1111 | GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect); | |
| 1112 | GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); | |
| 1113 | GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); | |
| 1114 | GL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); | |
| 1115 | GL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 1116 | GL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); | |
| 1117 | GL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); | |
| 1118 | GL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); | |
| 1119 | GL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); | |
| 1120 | GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); | |
| 1121 | GL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); | |
| 1122 | GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); | |
| 1123 | GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); | |
| 1124 | GL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline); | |
| 1125 | GL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); | |
| 1126 | GL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); | |
| 1127 | GL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline); | |
| 1128 | GL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); | |
| 1129 | GL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); | |
| 1130 | GL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); | |
| 1131 | GL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
| 1132 | GL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 1133 | GL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); | |
| 1134 | GL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); | |
| 1135 | GL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 1136 | GL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 1137 | GL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); | |
| 1138 | GL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
| 1139 | GL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 1140 | GL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 1141 | GL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1142 | GL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1143 | GL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1144 | GL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1145 | GL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1146 | GL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1147 | GL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1148 | GL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1149 | GL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1150 | GL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1151 | GL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1152 | GL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1153 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1154 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1155 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1156 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1157 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1158 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1159 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1160 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1161 | GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1162 | GL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline); | |
| 1163 | GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 1164 | GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); | |
| 1165 | GL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); | |
| 1166 | GL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers); | |
| 1167 | GL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); | |
| 1168 | GL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 1169 | GL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); | |
| 1170 | GL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); | |
| 1171 | GL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); | |
| 1172 | GL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); | |
| 1173 | GL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
| 1174 | GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
| 1175 | GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 1176 | GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); | |
| 1177 | GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); | |
| 1178 | #endif /* GL_ES_VERSION_3_1 */ | |
| 1179 | ||
| 1180 | #ifdef __cplusplus | |
| 1181 | } | |
| 1182 | #endif | |
| 1183 | ||
| 1184 | #endif |
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|---|---|---|
| 1 | #ifndef __gl3ext_h_ | |
| 2 | #define __gl3ext_h_ | |
| 3 | ||
| 4 | /* $Revision: 17809 $ on $Date:: 2012-05-14 08:03:36 -0700 #$ */ | |
| 5 | ||
| 6 | /* | |
| 7 | * This document is licensed under the SGI Free Software B License Version | |
| 8 | * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . | |
| 9 | */ | |
| 10 | ||
| 11 | /* OpenGL ES 3 Extensions | |
| 12 | * | |
| 13 | * After an OES extension's interactions with OpenGl ES 3.0 have been documented, | |
| 14 | * its tokens and function definitions should be added to this file in a manner | |
| 15 | * that does not conflict with gl2ext.h or gl3.h. | |
| 16 | * | |
| 17 | * Tokens and function definitions for extensions that have become standard | |
| 18 | * features in OpenGL ES 3.0 will not be added to this file. | |
| 19 | * | |
| 20 | * Applications using OpenGL-ES-2-only extensions should include gl2ext.h | |
| 21 | */ | |
| 22 | ||
| 23 | #endif /* __gl3ext_h_ */ | |
| 24 |
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|---|---|---|
| 1 | #ifndef __glcorearb_h_ | |
| 2 | #define __glcorearb_h_ 1 | |
| 3 | ||
| 4 | #ifdef __cplusplus | |
| 5 | extern "C" { | |
| 6 | #endif | |
| 7 | ||
| 8 | /* | |
| 9 | ** Copyright (c) 2013 The Khronos Group Inc. | |
| 10 | ** | |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 12 | ** copy of this software and/or associated documentation files (the | |
| 13 | ** "Materials"), to deal in the Materials without restriction, including | |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 17 | ** the following conditions: | |
| 18 | ** | |
| 19 | ** The above copyright notice and this permission notice shall be included | |
| 20 | ** in all copies or substantial portions of the Materials. | |
| 21 | ** | |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 29 | */ | |
| 30 | /* | |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | |
| 32 | ** API Registry. The current version of the Registry, generator scripts | |
| 33 | ** used to make the header, and the header can be found at | |
| 34 | ** http://www.opengl.org/registry/ | |
| 35 | ** | |
| 36 | ** Khronos $Revision: 23728 $ on $Date: 2013-10-28 14:53:57 -0700 (Mon, 28 Oct 2013) $ | |
| 37 | */ | |
| 38 | ||
| 39 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) | |
| 40 | #ifndef WIN32_LEAN_AND_MEAN | |
| 41 | #define WIN32_LEAN_AND_MEAN 1 | |
| 42 | #endif | |
| 43 | #include <windows.h> | |
| 44 | #endif | |
| 45 | ||
| 46 | #ifndef APIENTRY | |
| 47 | #define APIENTRY | |
| 48 | #endif | |
| 49 | #ifndef APIENTRYP | |
| 50 | #define APIENTRYP APIENTRY * | |
| 51 | #endif | |
| 52 | #ifndef GLAPI | |
| 53 | #define GLAPI extern | |
| 54 | #endif | |
| 55 | ||
| 56 | /* glcorearb.h is for use with OpenGL core profile implementations. | |
| 57 | ** It should should be placed in the same directory as gl.h and | |
| 58 | ** included as <GL/glcorearb.h>. | |
| 59 | ** | |
| 60 | ** glcorearb.h includes only APIs in the latest OpenGL core profile | |
| 61 | ** implementation together with APIs in newer ARB extensions which | |
| 62 | ** can be supported by the core profile. It does not, and never will | |
| 63 | ** include functionality removed from the core profile, such as | |
| 64 | ** fixed-function vertex and fragment processing. | |
| 65 | ** | |
| 66 | ** Do not #include both <GL/glcorearb.h> and either of <GL/gl.h> or | |
| 67 | ** <GL/glext.h> in the same source file. | |
| 68 | */ | |
| 69 | ||
| 70 | /* Generated C header for: | |
| 71 | * API: gl | |
| 72 | * Profile: core | |
| 73 | * Versions considered: .* | |
| 74 | * Versions emitted: .* | |
| 75 | * Default extensions included: glcore | |
| 76 | * Additional extensions included: _nomatch_^ | |
| 77 | * Extensions removed: _nomatch_^ | |
| 78 | */ | |
| 79 | ||
| 80 | #ifndef GL_VERSION_1_0 | |
| 81 | #define GL_VERSION_1_0 1 | |
| 82 | typedef void GLvoid; | |
| 83 | typedef unsigned int GLenum; | |
| 84 | typedef float GLfloat; | |
| 85 | typedef int GLint; | |
| 86 | typedef int GLsizei; | |
| 87 | typedef unsigned int GLbitfield; | |
| 88 | typedef double GLdouble; | |
| 89 | typedef unsigned int GLuint; | |
| 90 | typedef unsigned char GLboolean; | |
| 91 | typedef unsigned char GLubyte; | |
| 92 | typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); | |
| 93 | typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); | |
| 94 | typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); | |
| 95 | typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); | |
| 96 | typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); | |
| 97 | typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); | |
| 98 | typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 99 | typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); | |
| 100 | typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
| 101 | typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); | |
| 102 | typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 103 | typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 104 | typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 105 | typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode); | |
| 106 | typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); | |
| 107 | typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 108 | typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); | |
| 109 | typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth); | |
| 110 | typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); | |
| 111 | typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
| 112 | typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); | |
| 113 | typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); | |
| 114 | typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); | |
| 115 | typedef void (APIENTRYP PFNGLFINISHPROC) (void); | |
| 116 | typedef void (APIENTRYP PFNGLFLUSHPROC) (void); | |
| 117 | typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); | |
| 118 | typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); | |
| 119 | typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); | |
| 120 | typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); | |
| 121 | typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); | |
| 122 | typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); | |
| 123 | typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); | |
| 124 | typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode); | |
| 125 | typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | |
| 126 | typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); | |
| 127 | typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data); | |
| 128 | typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); | |
| 129 | typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); | |
| 130 | typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); | |
| 131 | typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); | |
| 132 | typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); | |
| 133 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 134 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 135 | typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); | |
| 136 | typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); | |
| 137 | typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); | |
| 138 | typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far); | |
| 139 | typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 140 | #ifdef GL_GLEXT_PROTOTYPES | |
| 141 | GLAPI void APIENTRY glCullFace (GLenum mode); | |
| 142 | GLAPI void APIENTRY glFrontFace (GLenum mode); | |
| 143 | GLAPI void APIENTRY glHint (GLenum target, GLenum mode); | |
| 144 | GLAPI void APIENTRY glLineWidth (GLfloat width); | |
| 145 | GLAPI void APIENTRY glPointSize (GLfloat size); | |
| 146 | GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); | |
| 147 | GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 148 | GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); | |
| 149 | GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); | |
| 150 | GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); | |
| 151 | GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); | |
| 152 | GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 153 | GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 154 | GLAPI void APIENTRY glDrawBuffer (GLenum mode); | |
| 155 | GLAPI void APIENTRY glClear (GLbitfield mask); | |
| 156 | GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 157 | GLAPI void APIENTRY glClearStencil (GLint s); | |
| 158 | GLAPI void APIENTRY glClearDepth (GLdouble depth); | |
| 159 | GLAPI void APIENTRY glStencilMask (GLuint mask); | |
| 160 | GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
| 161 | GLAPI void APIENTRY glDepthMask (GLboolean flag); | |
| 162 | GLAPI void APIENTRY glDisable (GLenum cap); | |
| 163 | GLAPI void APIENTRY glEnable (GLenum cap); | |
| 164 | GLAPI void APIENTRY glFinish (void); | |
| 165 | GLAPI void APIENTRY glFlush (void); | |
| 166 | GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); | |
| 167 | GLAPI void APIENTRY glLogicOp (GLenum opcode); | |
| 168 | GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); | |
| 169 | GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); | |
| 170 | GLAPI void APIENTRY glDepthFunc (GLenum func); | |
| 171 | GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param); | |
| 172 | GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); | |
| 173 | GLAPI void APIENTRY glReadBuffer (GLenum mode); | |
| 174 | GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | |
| 175 | GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); | |
| 176 | GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *data); | |
| 177 | GLAPI GLenum APIENTRY glGetError (void); | |
| 178 | GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *data); | |
| 179 | GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data); | |
| 180 | GLAPI const GLubyte *APIENTRY glGetString (GLenum name); | |
| 181 | GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); | |
| 182 | GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); | |
| 183 | GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 184 | GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); | |
| 185 | GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); | |
| 186 | GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); | |
| 187 | GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far); | |
| 188 | GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 189 | #endif | |
| 190 | #endif /* GL_VERSION_1_0 */ | |
| 191 | ||
| 192 | #ifndef GL_VERSION_1_1 | |
| 193 | #define GL_VERSION_1_1 1 | |
| 194 | typedef float GLclampf; | |
| 195 | typedef double GLclampd; | |
| 196 | #define GL_DEPTH_BUFFER_BIT 0x00000100 | |
| 197 | #define GL_STENCIL_BUFFER_BIT 0x00000400 | |
| 198 | #define GL_COLOR_BUFFER_BIT 0x00004000 | |
| 199 | #define GL_FALSE 0 | |
| 200 | #define GL_TRUE 1 | |
| 201 | #define GL_POINTS 0x0000 | |
| 202 | #define GL_LINES 0x0001 | |
| 203 | #define GL_LINE_LOOP 0x0002 | |
| 204 | #define GL_LINE_STRIP 0x0003 | |
| 205 | #define GL_TRIANGLES 0x0004 | |
| 206 | #define GL_TRIANGLE_STRIP 0x0005 | |
| 207 | #define GL_TRIANGLE_FAN 0x0006 | |
| 208 | #define GL_QUADS 0x0007 | |
| 209 | #define GL_NEVER 0x0200 | |
| 210 | #define GL_LESS 0x0201 | |
| 211 | #define GL_EQUAL 0x0202 | |
| 212 | #define GL_LEQUAL 0x0203 | |
| 213 | #define GL_GREATER 0x0204 | |
| 214 | #define GL_NOTEQUAL 0x0205 | |
| 215 | #define GL_GEQUAL 0x0206 | |
| 216 | #define GL_ALWAYS 0x0207 | |
| 217 | #define GL_ZERO 0 | |
| 218 | #define GL_ONE 1 | |
| 219 | #define GL_SRC_COLOR 0x0300 | |
| 220 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 | |
| 221 | #define GL_SRC_ALPHA 0x0302 | |
| 222 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | |
| 223 | #define GL_DST_ALPHA 0x0304 | |
| 224 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 | |
| 225 | #define GL_DST_COLOR 0x0306 | |
| 226 | #define GL_ONE_MINUS_DST_COLOR 0x0307 | |
| 227 | #define GL_SRC_ALPHA_SATURATE 0x0308 | |
| 228 | #define GL_NONE 0 | |
| 229 | #define GL_FRONT_LEFT 0x0400 | |
| 230 | #define GL_FRONT_RIGHT 0x0401 | |
| 231 | #define GL_BACK_LEFT 0x0402 | |
| 232 | #define GL_BACK_RIGHT 0x0403 | |
| 233 | #define GL_FRONT 0x0404 | |
| 234 | #define GL_BACK 0x0405 | |
| 235 | #define GL_LEFT 0x0406 | |
| 236 | #define GL_RIGHT 0x0407 | |
| 237 | #define GL_FRONT_AND_BACK 0x0408 | |
| 238 | #define GL_NO_ERROR 0 | |
| 239 | #define GL_INVALID_ENUM 0x0500 | |
| 240 | #define GL_INVALID_VALUE 0x0501 | |
| 241 | #define GL_INVALID_OPERATION 0x0502 | |
| 242 | #define GL_OUT_OF_MEMORY 0x0505 | |
| 243 | #define GL_CW 0x0900 | |
| 244 | #define GL_CCW 0x0901 | |
| 245 | #define GL_POINT_SIZE 0x0B11 | |
| 246 | #define GL_POINT_SIZE_RANGE 0x0B12 | |
| 247 | #define GL_POINT_SIZE_GRANULARITY 0x0B13 | |
| 248 | #define GL_LINE_SMOOTH 0x0B20 | |
| 249 | #define GL_LINE_WIDTH 0x0B21 | |
| 250 | #define GL_LINE_WIDTH_RANGE 0x0B22 | |
| 251 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23 | |
| 252 | #define GL_POLYGON_MODE 0x0B40 | |
| 253 | #define GL_POLYGON_SMOOTH 0x0B41 | |
| 254 | #define GL_CULL_FACE 0x0B44 | |
| 255 | #define GL_CULL_FACE_MODE 0x0B45 | |
| 256 | #define GL_FRONT_FACE 0x0B46 | |
| 257 | #define GL_DEPTH_RANGE 0x0B70 | |
| 258 | #define GL_DEPTH_TEST 0x0B71 | |
| 259 | #define GL_DEPTH_WRITEMASK 0x0B72 | |
| 260 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 | |
| 261 | #define GL_DEPTH_FUNC 0x0B74 | |
| 262 | #define GL_STENCIL_TEST 0x0B90 | |
| 263 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 | |
| 264 | #define GL_STENCIL_FUNC 0x0B92 | |
| 265 | #define GL_STENCIL_VALUE_MASK 0x0B93 | |
| 266 | #define GL_STENCIL_FAIL 0x0B94 | |
| 267 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | |
| 268 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | |
| 269 | #define GL_STENCIL_REF 0x0B97 | |
| 270 | #define GL_STENCIL_WRITEMASK 0x0B98 | |
| 271 | #define GL_VIEWPORT 0x0BA2 | |
| 272 | #define GL_DITHER 0x0BD0 | |
| 273 | #define GL_BLEND_DST 0x0BE0 | |
| 274 | #define GL_BLEND_SRC 0x0BE1 | |
| 275 | #define GL_BLEND 0x0BE2 | |
| 276 | #define GL_LOGIC_OP_MODE 0x0BF0 | |
| 277 | #define GL_COLOR_LOGIC_OP 0x0BF2 | |
| 278 | #define GL_DRAW_BUFFER 0x0C01 | |
| 279 | #define GL_READ_BUFFER 0x0C02 | |
| 280 | #define GL_SCISSOR_BOX 0x0C10 | |
| 281 | #define GL_SCISSOR_TEST 0x0C11 | |
| 282 | #define GL_COLOR_CLEAR_VALUE 0x0C22 | |
| 283 | #define GL_COLOR_WRITEMASK 0x0C23 | |
| 284 | #define GL_DOUBLEBUFFER 0x0C32 | |
| 285 | #define GL_STEREO 0x0C33 | |
| 286 | #define GL_LINE_SMOOTH_HINT 0x0C52 | |
| 287 | #define GL_POLYGON_SMOOTH_HINT 0x0C53 | |
| 288 | #define GL_UNPACK_SWAP_BYTES 0x0CF0 | |
| 289 | #define GL_UNPACK_LSB_FIRST 0x0CF1 | |
| 290 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 | |
| 291 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 | |
| 292 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 | |
| 293 | #define GL_UNPACK_ALIGNMENT 0x0CF5 | |
| 294 | #define GL_PACK_SWAP_BYTES 0x0D00 | |
| 295 | #define GL_PACK_LSB_FIRST 0x0D01 | |
| 296 | #define GL_PACK_ROW_LENGTH 0x0D02 | |
| 297 | #define GL_PACK_SKIP_ROWS 0x0D03 | |
| 298 | #define GL_PACK_SKIP_PIXELS 0x0D04 | |
| 299 | #define GL_PACK_ALIGNMENT 0x0D05 | |
| 300 | #define GL_MAX_TEXTURE_SIZE 0x0D33 | |
| 301 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A | |
| 302 | #define GL_SUBPIXEL_BITS 0x0D50 | |
| 303 | #define GL_TEXTURE_1D 0x0DE0 | |
| 304 | #define GL_TEXTURE_2D 0x0DE1 | |
| 305 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 | |
| 306 | #define GL_POLYGON_OFFSET_POINT 0x2A01 | |
| 307 | #define GL_POLYGON_OFFSET_LINE 0x2A02 | |
| 308 | #define GL_POLYGON_OFFSET_FILL 0x8037 | |
| 309 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 | |
| 310 | #define GL_TEXTURE_BINDING_1D 0x8068 | |
| 311 | #define GL_TEXTURE_BINDING_2D 0x8069 | |
| 312 | #define GL_TEXTURE_WIDTH 0x1000 | |
| 313 | #define GL_TEXTURE_HEIGHT 0x1001 | |
| 314 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 | |
| 315 | #define GL_TEXTURE_BORDER_COLOR 0x1004 | |
| 316 | #define GL_TEXTURE_RED_SIZE 0x805C | |
| 317 | #define GL_TEXTURE_GREEN_SIZE 0x805D | |
| 318 | #define GL_TEXTURE_BLUE_SIZE 0x805E | |
| 319 | #define GL_TEXTURE_ALPHA_SIZE 0x805F | |
| 320 | #define GL_DONT_CARE 0x1100 | |
| 321 | #define GL_FASTEST 0x1101 | |
| 322 | #define GL_NICEST 0x1102 | |
| 323 | #define GL_BYTE 0x1400 | |
| 324 | #define GL_UNSIGNED_BYTE 0x1401 | |
| 325 | #define GL_SHORT 0x1402 | |
| 326 | #define GL_UNSIGNED_SHORT 0x1403 | |
| 327 | #define GL_INT 0x1404 | |
| 328 | #define GL_UNSIGNED_INT 0x1405 | |
| 329 | #define GL_FLOAT 0x1406 | |
| 330 | #define GL_DOUBLE 0x140A | |
| 331 | #define GL_STACK_OVERFLOW 0x0503 | |
| 332 | #define GL_STACK_UNDERFLOW 0x0504 | |
| 333 | #define GL_CLEAR 0x1500 | |
| 334 | #define GL_AND 0x1501 | |
| 335 | #define GL_AND_REVERSE 0x1502 | |
| 336 | #define GL_COPY 0x1503 | |
| 337 | #define GL_AND_INVERTED 0x1504 | |
| 338 | #define GL_NOOP 0x1505 | |
| 339 | #define GL_XOR 0x1506 | |
| 340 | #define GL_OR 0x1507 | |
| 341 | #define GL_NOR 0x1508 | |
| 342 | #define GL_EQUIV 0x1509 | |
| 343 | #define GL_INVERT 0x150A | |
| 344 | #define GL_OR_REVERSE 0x150B | |
| 345 | #define GL_COPY_INVERTED 0x150C | |
| 346 | #define GL_OR_INVERTED 0x150D | |
| 347 | #define GL_NAND 0x150E | |
| 348 | #define GL_SET 0x150F | |
| 349 | #define GL_TEXTURE 0x1702 | |
| 350 | #define GL_COLOR 0x1800 | |
| 351 | #define GL_DEPTH 0x1801 | |
| 352 | #define GL_STENCIL 0x1802 | |
| 353 | #define GL_STENCIL_INDEX 0x1901 | |
| 354 | #define GL_DEPTH_COMPONENT 0x1902 | |
| 355 | #define GL_RED 0x1903 | |
| 356 | #define GL_GREEN 0x1904 | |
| 357 | #define GL_BLUE 0x1905 | |
| 358 | #define GL_ALPHA 0x1906 | |
| 359 | #define GL_RGB 0x1907 | |
| 360 | #define GL_RGBA 0x1908 | |
| 361 | #define GL_POINT 0x1B00 | |
| 362 | #define GL_LINE 0x1B01 | |
| 363 | #define GL_FILL 0x1B02 | |
| 364 | #define GL_KEEP 0x1E00 | |
| 365 | #define GL_REPLACE 0x1E01 | |
| 366 | #define GL_INCR 0x1E02 | |
| 367 | #define GL_DECR 0x1E03 | |
| 368 | #define GL_VENDOR 0x1F00 | |
| 369 | #define GL_RENDERER 0x1F01 | |
| 370 | #define GL_VERSION 0x1F02 | |
| 371 | #define GL_EXTENSIONS 0x1F03 | |
| 372 | #define GL_NEAREST 0x2600 | |
| 373 | #define GL_LINEAR 0x2601 | |
| 374 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | |
| 375 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | |
| 376 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | |
| 377 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | |
| 378 | #define GL_TEXTURE_MAG_FILTER 0x2800 | |
| 379 | #define GL_TEXTURE_MIN_FILTER 0x2801 | |
| 380 | #define GL_TEXTURE_WRAP_S 0x2802 | |
| 381 | #define GL_TEXTURE_WRAP_T 0x2803 | |
| 382 | #define GL_PROXY_TEXTURE_1D 0x8063 | |
| 383 | #define GL_PROXY_TEXTURE_2D 0x8064 | |
| 384 | #define GL_REPEAT 0x2901 | |
| 385 | #define GL_R3_G3_B2 0x2A10 | |
| 386 | #define GL_RGB4 0x804F | |
| 387 | #define GL_RGB5 0x8050 | |
| 388 | #define GL_RGB8 0x8051 | |
| 389 | #define GL_RGB10 0x8052 | |
| 390 | #define GL_RGB12 0x8053 | |
| 391 | #define GL_RGB16 0x8054 | |
| 392 | #define GL_RGBA2 0x8055 | |
| 393 | #define GL_RGBA4 0x8056 | |
| 394 | #define GL_RGB5_A1 0x8057 | |
| 395 | #define GL_RGBA8 0x8058 | |
| 396 | #define GL_RGB10_A2 0x8059 | |
| 397 | #define GL_RGBA12 0x805A | |
| 398 | #define GL_RGBA16 0x805B | |
| 399 | #define GL_VERTEX_ARRAY 0x8074 | |
| 400 | typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); | |
| 401 | typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); | |
| 402 | typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); | |
| 403 | typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); | |
| 404 | typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
| 405 | typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 406 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
| 407 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 408 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); | |
| 409 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 410 | typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); | |
| 411 | typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); | |
| 412 | typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); | |
| 413 | typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); | |
| 414 | #ifdef GL_GLEXT_PROTOTYPES | |
| 415 | GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); | |
| 416 | GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); | |
| 417 | GLAPI void APIENTRY glGetPointerv (GLenum pname, void **params); | |
| 418 | GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); | |
| 419 | GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
| 420 | GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 421 | GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
| 422 | GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 423 | GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); | |
| 424 | GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 425 | GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); | |
| 426 | GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); | |
| 427 | GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); | |
| 428 | GLAPI GLboolean APIENTRY glIsTexture (GLuint texture); | |
| 429 | #endif | |
| 430 | #endif /* GL_VERSION_1_1 */ | |
| 431 | ||
| 432 | #ifndef GL_VERSION_1_2 | |
| 433 | #define GL_VERSION_1_2 1 | |
| 434 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 | |
| 435 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | |
| 436 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |
| 437 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 | |
| 438 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 | |
| 439 | #define GL_TEXTURE_BINDING_3D 0x806A | |
| 440 | #define GL_PACK_SKIP_IMAGES 0x806B | |
| 441 | #define GL_PACK_IMAGE_HEIGHT 0x806C | |
| 442 | #define GL_UNPACK_SKIP_IMAGES 0x806D | |
| 443 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E | |
| 444 | #define GL_TEXTURE_3D 0x806F | |
| 445 | #define GL_PROXY_TEXTURE_3D 0x8070 | |
| 446 | #define GL_TEXTURE_DEPTH 0x8071 | |
| 447 | #define GL_TEXTURE_WRAP_R 0x8072 | |
| 448 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 | |
| 449 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 | |
| 450 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | |
| 451 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 | |
| 452 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 | |
| 453 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 | |
| 454 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 | |
| 455 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | |
| 456 | #define GL_BGR 0x80E0 | |
| 457 | #define GL_BGRA 0x80E1 | |
| 458 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | |
| 459 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 | |
| 460 | #define GL_CLAMP_TO_EDGE 0x812F | |
| 461 | #define GL_TEXTURE_MIN_LOD 0x813A | |
| 462 | #define GL_TEXTURE_MAX_LOD 0x813B | |
| 463 | #define GL_TEXTURE_BASE_LEVEL 0x813C | |
| 464 | #define GL_TEXTURE_MAX_LEVEL 0x813D | |
| 465 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 | |
| 466 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 | |
| 467 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 | |
| 468 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 | |
| 469 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | |
| 470 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | |
| 471 | typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 472 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 473 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 474 | #ifdef GL_GLEXT_PROTOTYPES | |
| 475 | GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | |
| 476 | GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 477 | GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 478 | GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 479 | #endif | |
| 480 | #endif /* GL_VERSION_1_2 */ | |
| 481 | ||
| 482 | #ifndef GL_VERSION_1_3 | |
| 483 | #define GL_VERSION_1_3 1 | |
| 484 | #define GL_TEXTURE0 0x84C0 | |
| 485 | #define GL_TEXTURE1 0x84C1 | |
| 486 | #define GL_TEXTURE2 0x84C2 | |
| 487 | #define GL_TEXTURE3 0x84C3 | |
| 488 | #define GL_TEXTURE4 0x84C4 | |
| 489 | #define GL_TEXTURE5 0x84C5 | |
| 490 | #define GL_TEXTURE6 0x84C6 | |
| 491 | #define GL_TEXTURE7 0x84C7 | |
| 492 | #define GL_TEXTURE8 0x84C8 | |
| 493 | #define GL_TEXTURE9 0x84C9 | |
| 494 | #define GL_TEXTURE10 0x84CA | |
| 495 | #define GL_TEXTURE11 0x84CB | |
| 496 | #define GL_TEXTURE12 0x84CC | |
| 497 | #define GL_TEXTURE13 0x84CD | |
| 498 | #define GL_TEXTURE14 0x84CE | |
| 499 | #define GL_TEXTURE15 0x84CF | |
| 500 | #define GL_TEXTURE16 0x84D0 | |
| 501 | #define GL_TEXTURE17 0x84D1 | |
| 502 | #define GL_TEXTURE18 0x84D2 | |
| 503 | #define GL_TEXTURE19 0x84D3 | |
| 504 | #define GL_TEXTURE20 0x84D4 | |
| 505 | #define GL_TEXTURE21 0x84D5 | |
| 506 | #define GL_TEXTURE22 0x84D6 | |
| 507 | #define GL_TEXTURE23 0x84D7 | |
| 508 | #define GL_TEXTURE24 0x84D8 | |
| 509 | #define GL_TEXTURE25 0x84D9 | |
| 510 | #define GL_TEXTURE26 0x84DA | |
| 511 | #define GL_TEXTURE27 0x84DB | |
| 512 | #define GL_TEXTURE28 0x84DC | |
| 513 | #define GL_TEXTURE29 0x84DD | |
| 514 | #define GL_TEXTURE30 0x84DE | |
| 515 | #define GL_TEXTURE31 0x84DF | |
| 516 | #define GL_ACTIVE_TEXTURE 0x84E0 | |
| 517 | #define GL_MULTISAMPLE 0x809D | |
| 518 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | |
| 519 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F | |
| 520 | #define GL_SAMPLE_COVERAGE 0x80A0 | |
| 521 | #define GL_SAMPLE_BUFFERS 0x80A8 | |
| 522 | #define GL_SAMPLES 0x80A9 | |
| 523 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | |
| 524 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | |
| 525 | #define GL_TEXTURE_CUBE_MAP 0x8513 | |
| 526 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | |
| 527 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | |
| 528 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | |
| 529 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | |
| 530 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | |
| 531 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | |
| 532 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | |
| 533 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B | |
| 534 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | |
| 535 | #define GL_COMPRESSED_RGB 0x84ED | |
| 536 | #define GL_COMPRESSED_RGBA 0x84EE | |
| 537 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF | |
| 538 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 | |
| 539 | #define GL_TEXTURE_COMPRESSED 0x86A1 | |
| 540 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | |
| 541 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | |
| 542 | #define GL_CLAMP_TO_BORDER 0x812D | |
| 543 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); | |
| 544 | typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); | |
| 545 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 546 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| 547 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); | |
| 548 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 549 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| 550 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); | |
| 551 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); | |
| 552 | #ifdef GL_GLEXT_PROTOTYPES | |
| 553 | GLAPI void APIENTRY glActiveTexture (GLenum texture); | |
| 554 | GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); | |
| 555 | GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 556 | GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| 557 | GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); | |
| 558 | GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 559 | GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| 560 | GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); | |
| 561 | GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); | |
| 562 | #endif | |
| 563 | #endif /* GL_VERSION_1_3 */ | |
| 564 | ||
| 565 | #ifndef GL_VERSION_1_4 | |
| 566 | #define GL_VERSION_1_4 1 | |
| 567 | #define GL_BLEND_DST_RGB 0x80C8 | |
| 568 | #define GL_BLEND_SRC_RGB 0x80C9 | |
| 569 | #define GL_BLEND_DST_ALPHA 0x80CA | |
| 570 | #define GL_BLEND_SRC_ALPHA 0x80CB | |
| 571 | #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 | |
| 572 | #define GL_DEPTH_COMPONENT16 0x81A5 | |
| 573 | #define GL_DEPTH_COMPONENT24 0x81A6 | |
| 574 | #define GL_DEPTH_COMPONENT32 0x81A7 | |
| 575 | #define GL_MIRRORED_REPEAT 0x8370 | |
| 576 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD | |
| 577 | #define GL_TEXTURE_LOD_BIAS 0x8501 | |
| 578 | #define GL_INCR_WRAP 0x8507 | |
| 579 | #define GL_DECR_WRAP 0x8508 | |
| 580 | #define GL_TEXTURE_DEPTH_SIZE 0x884A | |
| 581 | #define GL_TEXTURE_COMPARE_MODE 0x884C | |
| 582 | #define GL_TEXTURE_COMPARE_FUNC 0x884D | |
| 583 | #define GL_FUNC_ADD 0x8006 | |
| 584 | #define GL_FUNC_SUBTRACT 0x800A | |
| 585 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B | |
| 586 | #define GL_MIN 0x8007 | |
| 587 | #define GL_MAX 0x8008 | |
| 588 | #define GL_CONSTANT_COLOR 0x8001 | |
| 589 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | |
| 590 | #define GL_CONSTANT_ALPHA 0x8003 | |
| 591 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | |
| 592 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 593 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); | |
| 594 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); | |
| 595 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); | |
| 596 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); | |
| 597 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); | |
| 598 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); | |
| 599 | typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 600 | typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); | |
| 601 | #ifdef GL_GLEXT_PROTOTYPES | |
| 602 | GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 603 | GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); | |
| 604 | GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); | |
| 605 | GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); | |
| 606 | GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); | |
| 607 | GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); | |
| 608 | GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); | |
| 609 | GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 610 | GLAPI void APIENTRY glBlendEquation (GLenum mode); | |
| 611 | #endif | |
| 612 | #endif /* GL_VERSION_1_4 */ | |
| 613 | ||
| 614 | #ifndef GL_VERSION_1_5 | |
| 615 | #define GL_VERSION_1_5 1 | |
| 616 | #include <stddef.h> | |
| 617 | typedef ptrdiff_t GLsizeiptr; | |
| 618 | typedef ptrdiff_t GLintptr; | |
| 619 | #define GL_BUFFER_SIZE 0x8764 | |
| 620 | #define GL_BUFFER_USAGE 0x8765 | |
| 621 | #define GL_QUERY_COUNTER_BITS 0x8864 | |
| 622 | #define GL_CURRENT_QUERY 0x8865 | |
| 623 | #define GL_QUERY_RESULT 0x8866 | |
| 624 | #define GL_QUERY_RESULT_AVAILABLE 0x8867 | |
| 625 | #define GL_ARRAY_BUFFER 0x8892 | |
| 626 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | |
| 627 | #define GL_ARRAY_BUFFER_BINDING 0x8894 | |
| 628 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | |
| 629 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | |
| 630 | #define GL_READ_ONLY 0x88B8 | |
| 631 | #define GL_WRITE_ONLY 0x88B9 | |
| 632 | #define GL_READ_WRITE 0x88BA | |
| 633 | #define GL_BUFFER_ACCESS 0x88BB | |
| 634 | #define GL_BUFFER_MAPPED 0x88BC | |
| 635 | #define GL_BUFFER_MAP_POINTER 0x88BD | |
| 636 | #define GL_STREAM_DRAW 0x88E0 | |
| 637 | #define GL_STREAM_READ 0x88E1 | |
| 638 | #define GL_STREAM_COPY 0x88E2 | |
| 639 | #define GL_STATIC_DRAW 0x88E4 | |
| 640 | #define GL_STATIC_READ 0x88E5 | |
| 641 | #define GL_STATIC_COPY 0x88E6 | |
| 642 | #define GL_DYNAMIC_DRAW 0x88E8 | |
| 643 | #define GL_DYNAMIC_READ 0x88E9 | |
| 644 | #define GL_DYNAMIC_COPY 0x88EA | |
| 645 | #define GL_SAMPLES_PASSED 0x8914 | |
| 646 | #define GL_SRC1_ALPHA 0x8589 | |
| 647 | typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); | |
| 648 | typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); | |
| 649 | typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); | |
| 650 | typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); | |
| 651 | typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); | |
| 652 | typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 653 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); | |
| 654 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); | |
| 655 | typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); | |
| 656 | typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); | |
| 657 | typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); | |
| 658 | typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); | |
| 659 | typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | |
| 660 | typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | |
| 661 | typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); | |
| 662 | typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); | |
| 663 | typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); | |
| 664 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 665 | typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); | |
| 666 | #ifdef GL_GLEXT_PROTOTYPES | |
| 667 | GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); | |
| 668 | GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); | |
| 669 | GLAPI GLboolean APIENTRY glIsQuery (GLuint id); | |
| 670 | GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); | |
| 671 | GLAPI void APIENTRY glEndQuery (GLenum target); | |
| 672 | GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); | |
| 673 | GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); | |
| 674 | GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); | |
| 675 | GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); | |
| 676 | GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); | |
| 677 | GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); | |
| 678 | GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); | |
| 679 | GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | |
| 680 | GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | |
| 681 | GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); | |
| 682 | GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); | |
| 683 | GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); | |
| 684 | GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 685 | GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); | |
| 686 | #endif | |
| 687 | #endif /* GL_VERSION_1_5 */ | |
| 688 | ||
| 689 | #ifndef GL_VERSION_2_0 | |
| 690 | #define GL_VERSION_2_0 1 | |
| 691 | typedef char GLchar; | |
| 692 | typedef short GLshort; | |
| 693 | typedef signed char GLbyte; | |
| 694 | typedef unsigned short GLushort; | |
| 695 | #define GL_BLEND_EQUATION_RGB 0x8009 | |
| 696 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | |
| 697 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | |
| 698 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | |
| 699 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | |
| 700 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 | |
| 701 | #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 | |
| 702 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | |
| 703 | #define GL_STENCIL_BACK_FUNC 0x8800 | |
| 704 | #define GL_STENCIL_BACK_FAIL 0x8801 | |
| 705 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | |
| 706 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | |
| 707 | #define GL_MAX_DRAW_BUFFERS 0x8824 | |
| 708 | #define GL_DRAW_BUFFER0 0x8825 | |
| 709 | #define GL_DRAW_BUFFER1 0x8826 | |
| 710 | #define GL_DRAW_BUFFER2 0x8827 | |
| 711 | #define GL_DRAW_BUFFER3 0x8828 | |
| 712 | #define GL_DRAW_BUFFER4 0x8829 | |
| 713 | #define GL_DRAW_BUFFER5 0x882A | |
| 714 | #define GL_DRAW_BUFFER6 0x882B | |
| 715 | #define GL_DRAW_BUFFER7 0x882C | |
| 716 | #define GL_DRAW_BUFFER8 0x882D | |
| 717 | #define GL_DRAW_BUFFER9 0x882E | |
| 718 | #define GL_DRAW_BUFFER10 0x882F | |
| 719 | #define GL_DRAW_BUFFER11 0x8830 | |
| 720 | #define GL_DRAW_BUFFER12 0x8831 | |
| 721 | #define GL_DRAW_BUFFER13 0x8832 | |
| 722 | #define GL_DRAW_BUFFER14 0x8833 | |
| 723 | #define GL_DRAW_BUFFER15 0x8834 | |
| 724 | #define GL_BLEND_EQUATION_ALPHA 0x883D | |
| 725 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 | |
| 726 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | |
| 727 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | |
| 728 | #define GL_FRAGMENT_SHADER 0x8B30 | |
| 729 | #define GL_VERTEX_SHADER 0x8B31 | |
| 730 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 | |
| 731 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A | |
| 732 | #define GL_MAX_VARYING_FLOATS 0x8B4B | |
| 733 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | |
| 734 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | |
| 735 | #define GL_SHADER_TYPE 0x8B4F | |
| 736 | #define GL_FLOAT_VEC2 0x8B50 | |
| 737 | #define GL_FLOAT_VEC3 0x8B51 | |
| 738 | #define GL_FLOAT_VEC4 0x8B52 | |
| 739 | #define GL_INT_VEC2 0x8B53 | |
| 740 | #define GL_INT_VEC3 0x8B54 | |
| 741 | #define GL_INT_VEC4 0x8B55 | |
| 742 | #define GL_BOOL 0x8B56 | |
| 743 | #define GL_BOOL_VEC2 0x8B57 | |
| 744 | #define GL_BOOL_VEC3 0x8B58 | |
| 745 | #define GL_BOOL_VEC4 0x8B59 | |
| 746 | #define GL_FLOAT_MAT2 0x8B5A | |
| 747 | #define GL_FLOAT_MAT3 0x8B5B | |
| 748 | #define GL_FLOAT_MAT4 0x8B5C | |
| 749 | #define GL_SAMPLER_1D 0x8B5D | |
| 750 | #define GL_SAMPLER_2D 0x8B5E | |
| 751 | #define GL_SAMPLER_3D 0x8B5F | |
| 752 | #define GL_SAMPLER_CUBE 0x8B60 | |
| 753 | #define GL_SAMPLER_1D_SHADOW 0x8B61 | |
| 754 | #define GL_SAMPLER_2D_SHADOW 0x8B62 | |
| 755 | #define GL_DELETE_STATUS 0x8B80 | |
| 756 | #define GL_COMPILE_STATUS 0x8B81 | |
| 757 | #define GL_LINK_STATUS 0x8B82 | |
| 758 | #define GL_VALIDATE_STATUS 0x8B83 | |
| 759 | #define GL_INFO_LOG_LENGTH 0x8B84 | |
| 760 | #define GL_ATTACHED_SHADERS 0x8B85 | |
| 761 | #define GL_ACTIVE_UNIFORMS 0x8B86 | |
| 762 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | |
| 763 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 | |
| 764 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 | |
| 765 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | |
| 766 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B | |
| 767 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C | |
| 768 | #define GL_CURRENT_PROGRAM 0x8B8D | |
| 769 | #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 | |
| 770 | #define GL_LOWER_LEFT 0x8CA1 | |
| 771 | #define GL_UPPER_LEFT 0x8CA2 | |
| 772 | #define GL_STENCIL_BACK_REF 0x8CA3 | |
| 773 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | |
| 774 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | |
| 775 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); | |
| 776 | typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); | |
| 777 | typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| 778 | typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); | |
| 779 | typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); | |
| 780 | typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); | |
| 781 | typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); | |
| 782 | typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); | |
| 783 | typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); | |
| 784 | typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); | |
| 785 | typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); | |
| 786 | typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); | |
| 787 | typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); | |
| 788 | typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); | |
| 789 | typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); | |
| 790 | typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 791 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 792 | typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | |
| 793 | typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); | |
| 794 | typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); | |
| 795 | typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 796 | typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); | |
| 797 | typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 798 | typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
| 799 | typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); | |
| 800 | typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); | |
| 801 | typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); | |
| 802 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); | |
| 803 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); | |
| 804 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); | |
| 805 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); | |
| 806 | typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); | |
| 807 | typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); | |
| 808 | typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); | |
| 809 | typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | |
| 810 | typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); | |
| 811 | typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); | |
| 812 | typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); | |
| 813 | typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 814 | typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 815 | typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); | |
| 816 | typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); | |
| 817 | typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); | |
| 818 | typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 819 | typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 820 | typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 821 | typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 822 | typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 823 | typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); | |
| 824 | typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); | |
| 825 | typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); | |
| 826 | typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); | |
| 827 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 828 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 829 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 830 | typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); | |
| 831 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); | |
| 832 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); | |
| 833 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); | |
| 834 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); | |
| 835 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); | |
| 836 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); | |
| 837 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); | |
| 838 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); | |
| 839 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); | |
| 840 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); | |
| 841 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); | |
| 842 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); | |
| 843 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 844 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); | |
| 845 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 846 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); | |
| 847 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); | |
| 848 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); | |
| 849 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); | |
| 850 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); | |
| 851 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); | |
| 852 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
| 853 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); | |
| 854 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); | |
| 855 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); | |
| 856 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); | |
| 857 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 858 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); | |
| 859 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 860 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); | |
| 861 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); | |
| 862 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
| 863 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); | |
| 864 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); | |
| 865 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); | |
| 866 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); | |
| 867 | typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| 868 | #ifdef GL_GLEXT_PROTOTYPES | |
| 869 | GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); | |
| 870 | GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); | |
| 871 | GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| 872 | GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); | |
| 873 | GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); | |
| 874 | GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); | |
| 875 | GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); | |
| 876 | GLAPI void APIENTRY glCompileShader (GLuint shader); | |
| 877 | GLAPI GLuint APIENTRY glCreateProgram (void); | |
| 878 | GLAPI GLuint APIENTRY glCreateShader (GLenum type); | |
| 879 | GLAPI void APIENTRY glDeleteProgram (GLuint program); | |
| 880 | GLAPI void APIENTRY glDeleteShader (GLuint shader); | |
| 881 | GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); | |
| 882 | GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); | |
| 883 | GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); | |
| 884 | GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 885 | GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 886 | GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | |
| 887 | GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); | |
| 888 | GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); | |
| 889 | GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 890 | GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); | |
| 891 | GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 892 | GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
| 893 | GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); | |
| 894 | GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); | |
| 895 | GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); | |
| 896 | GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); | |
| 897 | GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); | |
| 898 | GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); | |
| 899 | GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); | |
| 900 | GLAPI GLboolean APIENTRY glIsProgram (GLuint program); | |
| 901 | GLAPI GLboolean APIENTRY glIsShader (GLuint shader); | |
| 902 | GLAPI void APIENTRY glLinkProgram (GLuint program); | |
| 903 | GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | |
| 904 | GLAPI void APIENTRY glUseProgram (GLuint program); | |
| 905 | GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); | |
| 906 | GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); | |
| 907 | GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 908 | GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 909 | GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); | |
| 910 | GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); | |
| 911 | GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); | |
| 912 | GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 913 | GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); | |
| 914 | GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); | |
| 915 | GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); | |
| 916 | GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); | |
| 917 | GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); | |
| 918 | GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); | |
| 919 | GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); | |
| 920 | GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); | |
| 921 | GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 922 | GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 923 | GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 924 | GLAPI void APIENTRY glValidateProgram (GLuint program); | |
| 925 | GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); | |
| 926 | GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); | |
| 927 | GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); | |
| 928 | GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); | |
| 929 | GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); | |
| 930 | GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); | |
| 931 | GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); | |
| 932 | GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); | |
| 933 | GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); | |
| 934 | GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); | |
| 935 | GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); | |
| 936 | GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); | |
| 937 | GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 938 | GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); | |
| 939 | GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 940 | GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); | |
| 941 | GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); | |
| 942 | GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); | |
| 943 | GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); | |
| 944 | GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); | |
| 945 | GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); | |
| 946 | GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
| 947 | GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); | |
| 948 | GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); | |
| 949 | GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); | |
| 950 | GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); | |
| 951 | GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 952 | GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); | |
| 953 | GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 954 | GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); | |
| 955 | GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); | |
| 956 | GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
| 957 | GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); | |
| 958 | GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); | |
| 959 | GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); | |
| 960 | GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); | |
| 961 | GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| 962 | #endif | |
| 963 | #endif /* GL_VERSION_2_0 */ | |
| 964 | ||
| 965 | #ifndef GL_VERSION_2_1 | |
| 966 | #define GL_VERSION_2_1 1 | |
| 967 | #define GL_PIXEL_PACK_BUFFER 0x88EB | |
| 968 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC | |
| 969 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED | |
| 970 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF | |
| 971 | #define GL_FLOAT_MAT2x3 0x8B65 | |
| 972 | #define GL_FLOAT_MAT2x4 0x8B66 | |
| 973 | #define GL_FLOAT_MAT3x2 0x8B67 | |
| 974 | #define GL_FLOAT_MAT3x4 0x8B68 | |
| 975 | #define GL_FLOAT_MAT4x2 0x8B69 | |
| 976 | #define GL_FLOAT_MAT4x3 0x8B6A | |
| 977 | #define GL_SRGB 0x8C40 | |
| 978 | #define GL_SRGB8 0x8C41 | |
| 979 | #define GL_SRGB_ALPHA 0x8C42 | |
| 980 | #define GL_SRGB8_ALPHA8 0x8C43 | |
| 981 | #define GL_COMPRESSED_SRGB 0x8C48 | |
| 982 | #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 | |
| 983 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 984 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 985 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 986 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 987 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 988 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 989 | #ifdef GL_GLEXT_PROTOTYPES | |
| 990 | GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 991 | GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 992 | GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 993 | GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 994 | GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 995 | GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 996 | #endif | |
| 997 | #endif /* GL_VERSION_2_1 */ | |
| 998 | ||
| 999 | #ifndef GL_VERSION_3_0 | |
| 1000 | #define GL_VERSION_3_0 1 | |
| 1001 | typedef unsigned short GLhalf; | |
| 1002 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E | |
| 1003 | #define GL_CLIP_DISTANCE0 0x3000 | |
| 1004 | #define GL_CLIP_DISTANCE1 0x3001 | |
| 1005 | #define GL_CLIP_DISTANCE2 0x3002 | |
| 1006 | #define GL_CLIP_DISTANCE3 0x3003 | |
| 1007 | #define GL_CLIP_DISTANCE4 0x3004 | |
| 1008 | #define GL_CLIP_DISTANCE5 0x3005 | |
| 1009 | #define GL_CLIP_DISTANCE6 0x3006 | |
| 1010 | #define GL_CLIP_DISTANCE7 0x3007 | |
| 1011 | #define GL_MAX_CLIP_DISTANCES 0x0D32 | |
| 1012 | #define GL_MAJOR_VERSION 0x821B | |
| 1013 | #define GL_MINOR_VERSION 0x821C | |
| 1014 | #define GL_NUM_EXTENSIONS 0x821D | |
| 1015 | #define GL_CONTEXT_FLAGS 0x821E | |
| 1016 | #define GL_COMPRESSED_RED 0x8225 | |
| 1017 | #define GL_COMPRESSED_RG 0x8226 | |
| 1018 | #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 | |
| 1019 | #define GL_RGBA32F 0x8814 | |
| 1020 | #define GL_RGB32F 0x8815 | |
| 1021 | #define GL_RGBA16F 0x881A | |
| 1022 | #define GL_RGB16F 0x881B | |
| 1023 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD | |
| 1024 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF | |
| 1025 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 | |
| 1026 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 | |
| 1027 | #define GL_CLAMP_READ_COLOR 0x891C | |
| 1028 | #define GL_FIXED_ONLY 0x891D | |
| 1029 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B | |
| 1030 | #define GL_TEXTURE_1D_ARRAY 0x8C18 | |
| 1031 | #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 | |
| 1032 | #define GL_TEXTURE_2D_ARRAY 0x8C1A | |
| 1033 | #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B | |
| 1034 | #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C | |
| 1035 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D | |
| 1036 | #define GL_R11F_G11F_B10F 0x8C3A | |
| 1037 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B | |
| 1038 | #define GL_RGB9_E5 0x8C3D | |
| 1039 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E | |
| 1040 | #define GL_TEXTURE_SHARED_SIZE 0x8C3F | |
| 1041 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 | |
| 1042 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F | |
| 1043 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 | |
| 1044 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 | |
| 1045 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 | |
| 1046 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 | |
| 1047 | #define GL_PRIMITIVES_GENERATED 0x8C87 | |
| 1048 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 | |
| 1049 | #define GL_RASTERIZER_DISCARD 0x8C89 | |
| 1050 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A | |
| 1051 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B | |
| 1052 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C | |
| 1053 | #define GL_SEPARATE_ATTRIBS 0x8C8D | |
| 1054 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E | |
| 1055 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F | |
| 1056 | #define GL_RGBA32UI 0x8D70 | |
| 1057 | #define GL_RGB32UI 0x8D71 | |
| 1058 | #define GL_RGBA16UI 0x8D76 | |
| 1059 | #define GL_RGB16UI 0x8D77 | |
| 1060 | #define GL_RGBA8UI 0x8D7C | |
| 1061 | #define GL_RGB8UI 0x8D7D | |
| 1062 | #define GL_RGBA32I 0x8D82 | |
| 1063 | #define GL_RGB32I 0x8D83 | |
| 1064 | #define GL_RGBA16I 0x8D88 | |
| 1065 | #define GL_RGB16I 0x8D89 | |
| 1066 | #define GL_RGBA8I 0x8D8E | |
| 1067 | #define GL_RGB8I 0x8D8F | |
| 1068 | #define GL_RED_INTEGER 0x8D94 | |
| 1069 | #define GL_GREEN_INTEGER 0x8D95 | |
| 1070 | #define GL_BLUE_INTEGER 0x8D96 | |
| 1071 | #define GL_RGB_INTEGER 0x8D98 | |
| 1072 | #define GL_RGBA_INTEGER 0x8D99 | |
| 1073 | #define GL_BGR_INTEGER 0x8D9A | |
| 1074 | #define GL_BGRA_INTEGER 0x8D9B | |
| 1075 | #define GL_SAMPLER_1D_ARRAY 0x8DC0 | |
| 1076 | #define GL_SAMPLER_2D_ARRAY 0x8DC1 | |
| 1077 | #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 | |
| 1078 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 | |
| 1079 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 | |
| 1080 | #define GL_UNSIGNED_INT_VEC2 0x8DC6 | |
| 1081 | #define GL_UNSIGNED_INT_VEC3 0x8DC7 | |
| 1082 | #define GL_UNSIGNED_INT_VEC4 0x8DC8 | |
| 1083 | #define GL_INT_SAMPLER_1D 0x8DC9 | |
| 1084 | #define GL_INT_SAMPLER_2D 0x8DCA | |
| 1085 | #define GL_INT_SAMPLER_3D 0x8DCB | |
| 1086 | #define GL_INT_SAMPLER_CUBE 0x8DCC | |
| 1087 | #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE | |
| 1088 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF | |
| 1089 | #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 | |
| 1090 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 | |
| 1091 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 | |
| 1092 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 | |
| 1093 | #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 | |
| 1094 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 | |
| 1095 | #define GL_QUERY_WAIT 0x8E13 | |
| 1096 | #define GL_QUERY_NO_WAIT 0x8E14 | |
| 1097 | #define GL_QUERY_BY_REGION_WAIT 0x8E15 | |
| 1098 | #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 | |
| 1099 | #define GL_BUFFER_ACCESS_FLAGS 0x911F | |
| 1100 | #define GL_BUFFER_MAP_LENGTH 0x9120 | |
| 1101 | #define GL_BUFFER_MAP_OFFSET 0x9121 | |
| 1102 | #define GL_DEPTH_COMPONENT32F 0x8CAC | |
| 1103 | #define GL_DEPTH32F_STENCIL8 0x8CAD | |
| 1104 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD | |
| 1105 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | |
| 1106 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 | |
| 1107 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 | |
| 1108 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 | |
| 1109 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 | |
| 1110 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 | |
| 1111 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 | |
| 1112 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 | |
| 1113 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 | |
| 1114 | #define GL_FRAMEBUFFER_DEFAULT 0x8218 | |
| 1115 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219 | |
| 1116 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | |
| 1117 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | |
| 1118 | #define GL_DEPTH_STENCIL 0x84F9 | |
| 1119 | #define GL_UNSIGNED_INT_24_8 0x84FA | |
| 1120 | #define GL_DEPTH24_STENCIL8 0x88F0 | |
| 1121 | #define GL_TEXTURE_STENCIL_SIZE 0x88F1 | |
| 1122 | #define GL_TEXTURE_RED_TYPE 0x8C10 | |
| 1123 | #define GL_TEXTURE_GREEN_TYPE 0x8C11 | |
| 1124 | #define GL_TEXTURE_BLUE_TYPE 0x8C12 | |
| 1125 | #define GL_TEXTURE_ALPHA_TYPE 0x8C13 | |
| 1126 | #define GL_TEXTURE_DEPTH_TYPE 0x8C16 | |
| 1127 | #define GL_UNSIGNED_NORMALIZED 0x8C17 | |
| 1128 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 | |
| 1129 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 | |
| 1130 | #define GL_RENDERBUFFER_BINDING 0x8CA7 | |
| 1131 | #define GL_READ_FRAMEBUFFER 0x8CA8 | |
| 1132 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | |
| 1133 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA | |
| 1134 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | |
| 1135 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | |
| 1136 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | |
| 1137 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | |
| 1138 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | |
| 1139 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 | |
| 1140 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | |
| 1141 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | |
| 1142 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | |
| 1143 | #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB | |
| 1144 | #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC | |
| 1145 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | |
| 1146 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF | |
| 1147 | #define GL_COLOR_ATTACHMENT0 0x8CE0 | |
| 1148 | #define GL_COLOR_ATTACHMENT1 0x8CE1 | |
| 1149 | #define GL_COLOR_ATTACHMENT2 0x8CE2 | |
| 1150 | #define GL_COLOR_ATTACHMENT3 0x8CE3 | |
| 1151 | #define GL_COLOR_ATTACHMENT4 0x8CE4 | |
| 1152 | #define GL_COLOR_ATTACHMENT5 0x8CE5 | |
| 1153 | #define GL_COLOR_ATTACHMENT6 0x8CE6 | |
| 1154 | #define GL_COLOR_ATTACHMENT7 0x8CE7 | |
| 1155 | #define GL_COLOR_ATTACHMENT8 0x8CE8 | |
| 1156 | #define GL_COLOR_ATTACHMENT9 0x8CE9 | |
| 1157 | #define GL_COLOR_ATTACHMENT10 0x8CEA | |
| 1158 | #define GL_COLOR_ATTACHMENT11 0x8CEB | |
| 1159 | #define GL_COLOR_ATTACHMENT12 0x8CEC | |
| 1160 | #define GL_COLOR_ATTACHMENT13 0x8CED | |
| 1161 | #define GL_COLOR_ATTACHMENT14 0x8CEE | |
| 1162 | #define GL_COLOR_ATTACHMENT15 0x8CEF | |
| 1163 | #define GL_DEPTH_ATTACHMENT 0x8D00 | |
| 1164 | #define GL_STENCIL_ATTACHMENT 0x8D20 | |
| 1165 | #define GL_FRAMEBUFFER 0x8D40 | |
| 1166 | #define GL_RENDERBUFFER 0x8D41 | |
| 1167 | #define GL_RENDERBUFFER_WIDTH 0x8D42 | |
| 1168 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 | |
| 1169 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | |
| 1170 | #define GL_STENCIL_INDEX1 0x8D46 | |
| 1171 | #define GL_STENCIL_INDEX4 0x8D47 | |
| 1172 | #define GL_STENCIL_INDEX8 0x8D48 | |
| 1173 | #define GL_STENCIL_INDEX16 0x8D49 | |
| 1174 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 | |
| 1175 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | |
| 1176 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | |
| 1177 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | |
| 1178 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | |
| 1179 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | |
| 1180 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 | |
| 1181 | #define GL_MAX_SAMPLES 0x8D57 | |
| 1182 | #define GL_FRAMEBUFFER_SRGB 0x8DB9 | |
| 1183 | #define GL_HALF_FLOAT 0x140B | |
| 1184 | #define GL_MAP_READ_BIT 0x0001 | |
| 1185 | #define GL_MAP_WRITE_BIT 0x0002 | |
| 1186 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 | |
| 1187 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 | |
| 1188 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 | |
| 1189 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 | |
| 1190 | #define GL_COMPRESSED_RED_RGTC1 0x8DBB | |
| 1191 | #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC | |
| 1192 | #define GL_COMPRESSED_RG_RGTC2 0x8DBD | |
| 1193 | #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE | |
| 1194 | #define GL_RG 0x8227 | |
| 1195 | #define GL_RG_INTEGER 0x8228 | |
| 1196 | #define GL_R8 0x8229 | |
| 1197 | #define GL_R16 0x822A | |
| 1198 | #define GL_RG8 0x822B | |
| 1199 | #define GL_RG16 0x822C | |
| 1200 | #define GL_R16F 0x822D | |
| 1201 | #define GL_R32F 0x822E | |
| 1202 | #define GL_RG16F 0x822F | |
| 1203 | #define GL_RG32F 0x8230 | |
| 1204 | #define GL_R8I 0x8231 | |
| 1205 | #define GL_R8UI 0x8232 | |
| 1206 | #define GL_R16I 0x8233 | |
| 1207 | #define GL_R16UI 0x8234 | |
| 1208 | #define GL_R32I 0x8235 | |
| 1209 | #define GL_R32UI 0x8236 | |
| 1210 | #define GL_RG8I 0x8237 | |
| 1211 | #define GL_RG8UI 0x8238 | |
| 1212 | #define GL_RG16I 0x8239 | |
| 1213 | #define GL_RG16UI 0x823A | |
| 1214 | #define GL_RG32I 0x823B | |
| 1215 | #define GL_RG32UI 0x823C | |
| 1216 | #define GL_VERTEX_ARRAY_BINDING 0x85B5 | |
| 1217 | typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | |
| 1218 | typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); | |
| 1219 | typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); | |
| 1220 | typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); | |
| 1221 | typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); | |
| 1222 | typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); | |
| 1223 | typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); | |
| 1224 | typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); | |
| 1225 | typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 1226 | typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); | |
| 1227 | typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | |
| 1228 | typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| 1229 | typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); | |
| 1230 | typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); | |
| 1231 | typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); | |
| 1232 | typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 1233 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); | |
| 1234 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); | |
| 1235 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); | |
| 1236 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); | |
| 1237 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); | |
| 1238 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 1239 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); | |
| 1240 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); | |
| 1241 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); | |
| 1242 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 1243 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); | |
| 1244 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); | |
| 1245 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); | |
| 1246 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); | |
| 1247 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); | |
| 1248 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); | |
| 1249 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); | |
| 1250 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); | |
| 1251 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); | |
| 1252 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); | |
| 1253 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); | |
| 1254 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); | |
| 1255 | typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); | |
| 1256 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); | |
| 1257 | typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); | |
| 1258 | typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); | |
| 1259 | typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); | |
| 1260 | typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 1261 | typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 1262 | typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 1263 | typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 1264 | typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 1265 | typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 1266 | typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 1267 | typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); | |
| 1268 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 1269 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); | |
| 1270 | typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); | |
| 1271 | typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); | |
| 1272 | typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); | |
| 1273 | typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | |
| 1274 | typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); | |
| 1275 | typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); | |
| 1276 | typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); | |
| 1277 | typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); | |
| 1278 | typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); | |
| 1279 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1280 | typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 1281 | typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); | |
| 1282 | typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); | |
| 1283 | typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); | |
| 1284 | typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); | |
| 1285 | typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); | |
| 1286 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 1287 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 1288 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
| 1289 | typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 1290 | typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
| 1291 | typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); | |
| 1292 | typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 1293 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1294 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 1295 | typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| 1296 | typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); | |
| 1297 | typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); | |
| 1298 | typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); | |
| 1299 | typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); | |
| 1300 | typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); | |
| 1301 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1302 | GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | |
| 1303 | GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); | |
| 1304 | GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); | |
| 1305 | GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); | |
| 1306 | GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); | |
| 1307 | GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); | |
| 1308 | GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); | |
| 1309 | GLAPI void APIENTRY glEndTransformFeedback (void); | |
| 1310 | GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 1311 | GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); | |
| 1312 | GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | |
| 1313 | GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| 1314 | GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); | |
| 1315 | GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); | |
| 1316 | GLAPI void APIENTRY glEndConditionalRender (void); | |
| 1317 | GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 1318 | GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); | |
| 1319 | GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); | |
| 1320 | GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); | |
| 1321 | GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); | |
| 1322 | GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); | |
| 1323 | GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 1324 | GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); | |
| 1325 | GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); | |
| 1326 | GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); | |
| 1327 | GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 1328 | GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); | |
| 1329 | GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); | |
| 1330 | GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); | |
| 1331 | GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); | |
| 1332 | GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); | |
| 1333 | GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); | |
| 1334 | GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); | |
| 1335 | GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); | |
| 1336 | GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); | |
| 1337 | GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); | |
| 1338 | GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); | |
| 1339 | GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); | |
| 1340 | GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); | |
| 1341 | GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); | |
| 1342 | GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); | |
| 1343 | GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); | |
| 1344 | GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); | |
| 1345 | GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 1346 | GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 1347 | GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); | |
| 1348 | GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); | |
| 1349 | GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); | |
| 1350 | GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); | |
| 1351 | GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); | |
| 1352 | GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); | |
| 1353 | GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); | |
| 1354 | GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); | |
| 1355 | GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); | |
| 1356 | GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); | |
| 1357 | GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); | |
| 1358 | GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | |
| 1359 | GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); | |
| 1360 | GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); | |
| 1361 | GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); | |
| 1362 | GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); | |
| 1363 | GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); | |
| 1364 | GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1365 | GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 1366 | GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); | |
| 1367 | GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); | |
| 1368 | GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); | |
| 1369 | GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); | |
| 1370 | GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); | |
| 1371 | GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 1372 | GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 1373 | GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
| 1374 | GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 1375 | GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
| 1376 | GLAPI void APIENTRY glGenerateMipmap (GLenum target); | |
| 1377 | GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 1378 | GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1379 | GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 1380 | GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| 1381 | GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); | |
| 1382 | GLAPI void APIENTRY glBindVertexArray (GLuint array); | |
| 1383 | GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); | |
| 1384 | GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); | |
| 1385 | GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); | |
| 1386 | #endif | |
| 1387 | #endif /* GL_VERSION_3_0 */ | |
| 1388 | ||
| 1389 | #ifndef GL_VERSION_3_1 | |
| 1390 | #define GL_VERSION_3_1 1 | |
| 1391 | #define GL_SAMPLER_2D_RECT 0x8B63 | |
| 1392 | #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 | |
| 1393 | #define GL_SAMPLER_BUFFER 0x8DC2 | |
| 1394 | #define GL_INT_SAMPLER_2D_RECT 0x8DCD | |
| 1395 | #define GL_INT_SAMPLER_BUFFER 0x8DD0 | |
| 1396 | #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 | |
| 1397 | #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 | |
| 1398 | #define GL_TEXTURE_BUFFER 0x8C2A | |
| 1399 | #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B | |
| 1400 | #define GL_TEXTURE_BINDING_BUFFER 0x8C2C | |
| 1401 | #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D | |
| 1402 | #define GL_TEXTURE_RECTANGLE 0x84F5 | |
| 1403 | #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 | |
| 1404 | #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 | |
| 1405 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 | |
| 1406 | #define GL_R8_SNORM 0x8F94 | |
| 1407 | #define GL_RG8_SNORM 0x8F95 | |
| 1408 | #define GL_RGB8_SNORM 0x8F96 | |
| 1409 | #define GL_RGBA8_SNORM 0x8F97 | |
| 1410 | #define GL_R16_SNORM 0x8F98 | |
| 1411 | #define GL_RG16_SNORM 0x8F99 | |
| 1412 | #define GL_RGB16_SNORM 0x8F9A | |
| 1413 | #define GL_RGBA16_SNORM 0x8F9B | |
| 1414 | #define GL_SIGNED_NORMALIZED 0x8F9C | |
| 1415 | #define GL_PRIMITIVE_RESTART 0x8F9D | |
| 1416 | #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E | |
| 1417 | #define GL_COPY_READ_BUFFER 0x8F36 | |
| 1418 | #define GL_COPY_WRITE_BUFFER 0x8F37 | |
| 1419 | #define GL_UNIFORM_BUFFER 0x8A11 | |
| 1420 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28 | |
| 1421 | #define GL_UNIFORM_BUFFER_START 0x8A29 | |
| 1422 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A | |
| 1423 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B | |
| 1424 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D | |
| 1425 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E | |
| 1426 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F | |
| 1427 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 | |
| 1428 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 | |
| 1429 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 | |
| 1430 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 | |
| 1431 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 | |
| 1432 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 | |
| 1433 | #define GL_UNIFORM_TYPE 0x8A37 | |
| 1434 | #define GL_UNIFORM_SIZE 0x8A38 | |
| 1435 | #define GL_UNIFORM_NAME_LENGTH 0x8A39 | |
| 1436 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A | |
| 1437 | #define GL_UNIFORM_OFFSET 0x8A3B | |
| 1438 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C | |
| 1439 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D | |
| 1440 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E | |
| 1441 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F | |
| 1442 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 | |
| 1443 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 | |
| 1444 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 | |
| 1445 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 | |
| 1446 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 | |
| 1447 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 | |
| 1448 | #define GL_INVALID_INDEX 0xFFFFFFFFu | |
| 1449 | typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | |
| 1450 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | |
| 1451 | typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); | |
| 1452 | typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); | |
| 1453 | typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| 1454 | typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); | |
| 1455 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | |
| 1456 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); | |
| 1457 | typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); | |
| 1458 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | |
| 1459 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | |
| 1460 | typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | |
| 1461 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1462 | GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | |
| 1463 | GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | |
| 1464 | GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); | |
| 1465 | GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); | |
| 1466 | GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| 1467 | GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); | |
| 1468 | GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | |
| 1469 | GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); | |
| 1470 | GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); | |
| 1471 | GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | |
| 1472 | GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | |
| 1473 | GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | |
| 1474 | #endif | |
| 1475 | #endif /* GL_VERSION_3_1 */ | |
| 1476 | ||
| 1477 | #ifndef GL_VERSION_3_2 | |
| 1478 | #define GL_VERSION_3_2 1 | |
| 1479 | typedef struct __GLsync *GLsync; | |
| 1480 | #ifndef GLEXT_64_TYPES_DEFINED | |
| 1481 | /* This code block is duplicated in glxext.h, so must be protected */ | |
| 1482 | #define GLEXT_64_TYPES_DEFINED | |
| 1483 | /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ | |
| 1484 | /* (as used in the GL_EXT_timer_query extension). */ | |
| 1485 | #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L | |
| 1486 | #include <inttypes.h> | |
| 1487 | #elif defined(__sun__) || defined(__digital__) | |
| 1488 | #include <inttypes.h> | |
| 1489 | #if defined(__STDC__) | |
| 1490 | #if defined(__arch64__) || defined(_LP64) | |
| 1491 | typedef long int int64_t; | |
| 1492 | typedef unsigned long int uint64_t; | |
| 1493 | #else | |
| 1494 | typedef long long int int64_t; | |
| 1495 | typedef unsigned long long int uint64_t; | |
| 1496 | #endif /* __arch64__ */ | |
| 1497 | #endif /* __STDC__ */ | |
| 1498 | #elif defined( __VMS ) || defined(__sgi) | |
| 1499 | #include <inttypes.h> | |
| 1500 | #elif defined(__SCO__) || defined(__USLC__) | |
| 1501 | #include <stdint.h> | |
| 1502 | #elif defined(__UNIXOS2__) || defined(__SOL64__) | |
| 1503 | typedef long int int32_t; | |
| 1504 | typedef long long int int64_t; | |
| 1505 | typedef unsigned long long int uint64_t; | |
| 1506 | #elif defined(_WIN32) && defined(__GNUC__) | |
| 1507 | #include <stdint.h> | |
| 1508 | #elif defined(_WIN32) | |
| 1509 | typedef __int32 int32_t; | |
| 1510 | typedef __int64 int64_t; | |
| 1511 | typedef unsigned __int64 uint64_t; | |
| 1512 | #else | |
| 1513 | /* Fallback if nothing above works */ | |
| 1514 | #include <inttypes.h> | |
| 1515 | #endif | |
| 1516 | #endif | |
| 1517 | typedef uint64_t GLuint64; | |
| 1518 | typedef int64_t GLint64; | |
| 1519 | #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 | |
| 1520 | #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 | |
| 1521 | #define GL_LINES_ADJACENCY 0x000A | |
| 1522 | #define GL_LINE_STRIP_ADJACENCY 0x000B | |
| 1523 | #define GL_TRIANGLES_ADJACENCY 0x000C | |
| 1524 | #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D | |
| 1525 | #define GL_PROGRAM_POINT_SIZE 0x8642 | |
| 1526 | #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 | |
| 1527 | #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 | |
| 1528 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 | |
| 1529 | #define GL_GEOMETRY_SHADER 0x8DD9 | |
| 1530 | #define GL_GEOMETRY_VERTICES_OUT 0x8916 | |
| 1531 | #define GL_GEOMETRY_INPUT_TYPE 0x8917 | |
| 1532 | #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 | |
| 1533 | #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF | |
| 1534 | #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 | |
| 1535 | #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 | |
| 1536 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 | |
| 1537 | #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 | |
| 1538 | #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 | |
| 1539 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 | |
| 1540 | #define GL_CONTEXT_PROFILE_MASK 0x9126 | |
| 1541 | #define GL_DEPTH_CLAMP 0x864F | |
| 1542 | #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C | |
| 1543 | #define GL_FIRST_VERTEX_CONVENTION 0x8E4D | |
| 1544 | #define GL_LAST_VERTEX_CONVENTION 0x8E4E | |
| 1545 | #define GL_PROVOKING_VERTEX 0x8E4F | |
| 1546 | #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F | |
| 1547 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 | |
| 1548 | #define GL_OBJECT_TYPE 0x9112 | |
| 1549 | #define GL_SYNC_CONDITION 0x9113 | |
| 1550 | #define GL_SYNC_STATUS 0x9114 | |
| 1551 | #define GL_SYNC_FLAGS 0x9115 | |
| 1552 | #define GL_SYNC_FENCE 0x9116 | |
| 1553 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 | |
| 1554 | #define GL_UNSIGNALED 0x9118 | |
| 1555 | #define GL_SIGNALED 0x9119 | |
| 1556 | #define GL_ALREADY_SIGNALED 0x911A | |
| 1557 | #define GL_TIMEOUT_EXPIRED 0x911B | |
| 1558 | #define GL_CONDITION_SATISFIED 0x911C | |
| 1559 | #define GL_WAIT_FAILED 0x911D | |
| 1560 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull | |
| 1561 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 | |
| 1562 | #define GL_SAMPLE_POSITION 0x8E50 | |
| 1563 | #define GL_SAMPLE_MASK 0x8E51 | |
| 1564 | #define GL_SAMPLE_MASK_VALUE 0x8E52 | |
| 1565 | #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 | |
| 1566 | #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 | |
| 1567 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 | |
| 1568 | #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 | |
| 1569 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 | |
| 1570 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 | |
| 1571 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 | |
| 1572 | #define GL_TEXTURE_SAMPLES 0x9106 | |
| 1573 | #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 | |
| 1574 | #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 | |
| 1575 | #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 | |
| 1576 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A | |
| 1577 | #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B | |
| 1578 | #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C | |
| 1579 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D | |
| 1580 | #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E | |
| 1581 | #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F | |
| 1582 | #define GL_MAX_INTEGER_SAMPLES 0x9110 | |
| 1583 | typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); | |
| 1584 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); | |
| 1585 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); | |
| 1586 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); | |
| 1587 | typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); | |
| 1588 | typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); | |
| 1589 | typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); | |
| 1590 | typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); | |
| 1591 | typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 1592 | typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 1593 | typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); | |
| 1594 | typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
| 1595 | typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); | |
| 1596 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); | |
| 1597 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
| 1598 | typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 1599 | typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 1600 | typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); | |
| 1601 | typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); | |
| 1602 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1603 | GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); | |
| 1604 | GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); | |
| 1605 | GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); | |
| 1606 | GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); | |
| 1607 | GLAPI void APIENTRY glProvokingVertex (GLenum mode); | |
| 1608 | GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); | |
| 1609 | GLAPI GLboolean APIENTRY glIsSync (GLsync sync); | |
| 1610 | GLAPI void APIENTRY glDeleteSync (GLsync sync); | |
| 1611 | GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 1612 | GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 1613 | GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); | |
| 1614 | GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
| 1615 | GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); | |
| 1616 | GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); | |
| 1617 | GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
| 1618 | GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 1619 | GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 1620 | GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); | |
| 1621 | GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); | |
| 1622 | #endif | |
| 1623 | #endif /* GL_VERSION_3_2 */ | |
| 1624 | ||
| 1625 | #ifndef GL_VERSION_3_3 | |
| 1626 | #define GL_VERSION_3_3 1 | |
| 1627 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE | |
| 1628 | #define GL_SRC1_COLOR 0x88F9 | |
| 1629 | #define GL_ONE_MINUS_SRC1_COLOR 0x88FA | |
| 1630 | #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB | |
| 1631 | #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC | |
| 1632 | #define GL_ANY_SAMPLES_PASSED 0x8C2F | |
| 1633 | #define GL_SAMPLER_BINDING 0x8919 | |
| 1634 | #define GL_RGB10_A2UI 0x906F | |
| 1635 | #define GL_TEXTURE_SWIZZLE_R 0x8E42 | |
| 1636 | #define GL_TEXTURE_SWIZZLE_G 0x8E43 | |
| 1637 | #define GL_TEXTURE_SWIZZLE_B 0x8E44 | |
| 1638 | #define GL_TEXTURE_SWIZZLE_A 0x8E45 | |
| 1639 | #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 | |
| 1640 | #define GL_TIME_ELAPSED 0x88BF | |
| 1641 | #define GL_TIMESTAMP 0x8E28 | |
| 1642 | #define GL_INT_2_10_10_10_REV 0x8D9F | |
| 1643 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); | |
| 1644 | typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); | |
| 1645 | typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); | |
| 1646 | typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); | |
| 1647 | typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); | |
| 1648 | typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); | |
| 1649 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); | |
| 1650 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); | |
| 1651 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); | |
| 1652 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); | |
| 1653 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); | |
| 1654 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); | |
| 1655 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); | |
| 1656 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); | |
| 1657 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); | |
| 1658 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); | |
| 1659 | typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); | |
| 1660 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); | |
| 1661 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); | |
| 1662 | typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); | |
| 1663 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1664 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1665 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1666 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1667 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1668 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1669 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1670 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1671 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1672 | GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); | |
| 1673 | GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); | |
| 1674 | GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); | |
| 1675 | GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); | |
| 1676 | GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); | |
| 1677 | GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); | |
| 1678 | GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); | |
| 1679 | GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); | |
| 1680 | GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); | |
| 1681 | GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); | |
| 1682 | GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); | |
| 1683 | GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); | |
| 1684 | GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); | |
| 1685 | GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); | |
| 1686 | GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); | |
| 1687 | GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); | |
| 1688 | GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); | |
| 1689 | GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); | |
| 1690 | GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); | |
| 1691 | GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); | |
| 1692 | GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1693 | GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1694 | GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1695 | GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1696 | GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1697 | GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1698 | GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1699 | GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1700 | #endif | |
| 1701 | #endif /* GL_VERSION_3_3 */ | |
| 1702 | ||
| 1703 | #ifndef GL_VERSION_4_0 | |
| 1704 | #define GL_VERSION_4_0 1 | |
| 1705 | #define GL_SAMPLE_SHADING 0x8C36 | |
| 1706 | #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 | |
| 1707 | #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E | |
| 1708 | #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F | |
| 1709 | #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 | |
| 1710 | #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A | |
| 1711 | #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B | |
| 1712 | #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C | |
| 1713 | #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D | |
| 1714 | #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E | |
| 1715 | #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F | |
| 1716 | #define GL_DRAW_INDIRECT_BUFFER 0x8F3F | |
| 1717 | #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 | |
| 1718 | #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F | |
| 1719 | #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A | |
| 1720 | #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B | |
| 1721 | #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C | |
| 1722 | #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D | |
| 1723 | #define GL_MAX_VERTEX_STREAMS 0x8E71 | |
| 1724 | #define GL_DOUBLE_VEC2 0x8FFC | |
| 1725 | #define GL_DOUBLE_VEC3 0x8FFD | |
| 1726 | #define GL_DOUBLE_VEC4 0x8FFE | |
| 1727 | #define GL_DOUBLE_MAT2 0x8F46 | |
| 1728 | #define GL_DOUBLE_MAT3 0x8F47 | |
| 1729 | #define GL_DOUBLE_MAT4 0x8F48 | |
| 1730 | #define GL_DOUBLE_MAT2x3 0x8F49 | |
| 1731 | #define GL_DOUBLE_MAT2x4 0x8F4A | |
| 1732 | #define GL_DOUBLE_MAT3x2 0x8F4B | |
| 1733 | #define GL_DOUBLE_MAT3x4 0x8F4C | |
| 1734 | #define GL_DOUBLE_MAT4x2 0x8F4D | |
| 1735 | #define GL_DOUBLE_MAT4x3 0x8F4E | |
| 1736 | #define GL_ACTIVE_SUBROUTINES 0x8DE5 | |
| 1737 | #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 | |
| 1738 | #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 | |
| 1739 | #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 | |
| 1740 | #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 | |
| 1741 | #define GL_MAX_SUBROUTINES 0x8DE7 | |
| 1742 | #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 | |
| 1743 | #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A | |
| 1744 | #define GL_COMPATIBLE_SUBROUTINES 0x8E4B | |
| 1745 | #define GL_PATCHES 0x000E | |
| 1746 | #define GL_PATCH_VERTICES 0x8E72 | |
| 1747 | #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 | |
| 1748 | #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 | |
| 1749 | #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 | |
| 1750 | #define GL_TESS_GEN_MODE 0x8E76 | |
| 1751 | #define GL_TESS_GEN_SPACING 0x8E77 | |
| 1752 | #define GL_TESS_GEN_VERTEX_ORDER 0x8E78 | |
| 1753 | #define GL_TESS_GEN_POINT_MODE 0x8E79 | |
| 1754 | #define GL_ISOLINES 0x8E7A | |
| 1755 | #define GL_FRACTIONAL_ODD 0x8E7B | |
| 1756 | #define GL_FRACTIONAL_EVEN 0x8E7C | |
| 1757 | #define GL_MAX_PATCH_VERTICES 0x8E7D | |
| 1758 | #define GL_MAX_TESS_GEN_LEVEL 0x8E7E | |
| 1759 | #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F | |
| 1760 | #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 | |
| 1761 | #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 | |
| 1762 | #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 | |
| 1763 | #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 | |
| 1764 | #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 | |
| 1765 | #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 | |
| 1766 | #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 | |
| 1767 | #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 | |
| 1768 | #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A | |
| 1769 | #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C | |
| 1770 | #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D | |
| 1771 | #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E | |
| 1772 | #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F | |
| 1773 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 | |
| 1774 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 | |
| 1775 | #define GL_TESS_EVALUATION_SHADER 0x8E87 | |
| 1776 | #define GL_TESS_CONTROL_SHADER 0x8E88 | |
| 1777 | #define GL_TRANSFORM_FEEDBACK 0x8E22 | |
| 1778 | #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 | |
| 1779 | #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 | |
| 1780 | #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 | |
| 1781 | #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 | |
| 1782 | typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); | |
| 1783 | typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); | |
| 1784 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 1785 | typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); | |
| 1786 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 1787 | typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); | |
| 1788 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); | |
| 1789 | typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); | |
| 1790 | typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); | |
| 1791 | typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); | |
| 1792 | typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 1793 | typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
| 1794 | typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
| 1795 | typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
| 1796 | typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
| 1797 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1798 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1799 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1800 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1801 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1802 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1803 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1804 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1805 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1806 | typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); | |
| 1807 | typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); | |
| 1808 | typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); | |
| 1809 | typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); | |
| 1810 | typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
| 1811 | typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
| 1812 | typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); | |
| 1813 | typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); | |
| 1814 | typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); | |
| 1815 | typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); | |
| 1816 | typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); | |
| 1817 | typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); | |
| 1818 | typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); | |
| 1819 | typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); | |
| 1820 | typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); | |
| 1821 | typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); | |
| 1822 | typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); | |
| 1823 | typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); | |
| 1824 | typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); | |
| 1825 | typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); | |
| 1826 | typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); | |
| 1827 | typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); | |
| 1828 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1829 | GLAPI void APIENTRY glMinSampleShading (GLfloat value); | |
| 1830 | GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); | |
| 1831 | GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 1832 | GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); | |
| 1833 | GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 1834 | GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); | |
| 1835 | GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); | |
| 1836 | GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); | |
| 1837 | GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); | |
| 1838 | GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); | |
| 1839 | GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 1840 | GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); | |
| 1841 | GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); | |
| 1842 | GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); | |
| 1843 | GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); | |
| 1844 | GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1845 | GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1846 | GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1847 | GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1848 | GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1849 | GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1850 | GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1851 | GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1852 | GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1853 | GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); | |
| 1854 | GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); | |
| 1855 | GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); | |
| 1856 | GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); | |
| 1857 | GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
| 1858 | GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
| 1859 | GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); | |
| 1860 | GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); | |
| 1861 | GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); | |
| 1862 | GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); | |
| 1863 | GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); | |
| 1864 | GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); | |
| 1865 | GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); | |
| 1866 | GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); | |
| 1867 | GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); | |
| 1868 | GLAPI void APIENTRY glPauseTransformFeedback (void); | |
| 1869 | GLAPI void APIENTRY glResumeTransformFeedback (void); | |
| 1870 | GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); | |
| 1871 | GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); | |
| 1872 | GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); | |
| 1873 | GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); | |
| 1874 | GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); | |
| 1875 | #endif | |
| 1876 | #endif /* GL_VERSION_4_0 */ | |
| 1877 | ||
| 1878 | #ifndef GL_VERSION_4_1 | |
| 1879 | #define GL_VERSION_4_1 1 | |
| 1880 | #define GL_FIXED 0x140C | |
| 1881 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A | |
| 1882 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | |
| 1883 | #define GL_LOW_FLOAT 0x8DF0 | |
| 1884 | #define GL_MEDIUM_FLOAT 0x8DF1 | |
| 1885 | #define GL_HIGH_FLOAT 0x8DF2 | |
| 1886 | #define GL_LOW_INT 0x8DF3 | |
| 1887 | #define GL_MEDIUM_INT 0x8DF4 | |
| 1888 | #define GL_HIGH_INT 0x8DF5 | |
| 1889 | #define GL_SHADER_COMPILER 0x8DFA | |
| 1890 | #define GL_SHADER_BINARY_FORMATS 0x8DF8 | |
| 1891 | #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 | |
| 1892 | #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB | |
| 1893 | #define GL_MAX_VARYING_VECTORS 0x8DFC | |
| 1894 | #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD | |
| 1895 | #define GL_RGB565 0x8D62 | |
| 1896 | #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 | |
| 1897 | #define GL_PROGRAM_BINARY_LENGTH 0x8741 | |
| 1898 | #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE | |
| 1899 | #define GL_PROGRAM_BINARY_FORMATS 0x87FF | |
| 1900 | #define GL_VERTEX_SHADER_BIT 0x00000001 | |
| 1901 | #define GL_FRAGMENT_SHADER_BIT 0x00000002 | |
| 1902 | #define GL_GEOMETRY_SHADER_BIT 0x00000004 | |
| 1903 | #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 | |
| 1904 | #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 | |
| 1905 | #define GL_ALL_SHADER_BITS 0xFFFFFFFF | |
| 1906 | #define GL_PROGRAM_SEPARABLE 0x8258 | |
| 1907 | #define GL_ACTIVE_PROGRAM 0x8259 | |
| 1908 | #define GL_PROGRAM_PIPELINE_BINDING 0x825A | |
| 1909 | #define GL_MAX_VIEWPORTS 0x825B | |
| 1910 | #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C | |
| 1911 | #define GL_VIEWPORT_BOUNDS_RANGE 0x825D | |
| 1912 | #define GL_LAYER_PROVOKING_VERTEX 0x825E | |
| 1913 | #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F | |
| 1914 | #define GL_UNDEFINED_VERTEX 0x8260 | |
| 1915 | typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); | |
| 1916 | typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); | |
| 1917 | typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
| 1918 | typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); | |
| 1919 | typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); | |
| 1920 | typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | |
| 1921 | typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); | |
| 1922 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); | |
| 1923 | typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); | |
| 1924 | typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); | |
| 1925 | typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); | |
| 1926 | typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); | |
| 1927 | typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); | |
| 1928 | typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); | |
| 1929 | typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); | |
| 1930 | typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); | |
| 1931 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); | |
| 1932 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1933 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); | |
| 1934 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1935 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); | |
| 1936 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1937 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); | |
| 1938 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1939 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); | |
| 1940 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1941 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
| 1942 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1943 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); | |
| 1944 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1945 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); | |
| 1946 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1947 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
| 1948 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1949 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 1950 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1951 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); | |
| 1952 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1953 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 1954 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1955 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 1956 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1957 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 1958 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1959 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); | |
| 1960 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1961 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 1962 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1963 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1964 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1965 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1966 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1967 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1968 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1969 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1970 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1971 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1972 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1973 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1974 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1975 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1976 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1977 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1978 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1979 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1980 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1981 | typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); | |
| 1982 | typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 1983 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); | |
| 1984 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); | |
| 1985 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 1986 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 1987 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); | |
| 1988 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); | |
| 1989 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); | |
| 1990 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); | |
| 1991 | typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 1992 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); | |
| 1993 | typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); | |
| 1994 | typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); | |
| 1995 | typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); | |
| 1996 | typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); | |
| 1997 | typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); | |
| 1998 | typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); | |
| 1999 | typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); | |
| 2000 | typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); | |
| 2001 | typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); | |
| 2002 | typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); | |
| 2003 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2004 | GLAPI void APIENTRY glReleaseShaderCompiler (void); | |
| 2005 | GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); | |
| 2006 | GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
| 2007 | GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); | |
| 2008 | GLAPI void APIENTRY glClearDepthf (GLfloat d); | |
| 2009 | GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | |
| 2010 | GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); | |
| 2011 | GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); | |
| 2012 | GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); | |
| 2013 | GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); | |
| 2014 | GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); | |
| 2015 | GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); | |
| 2016 | GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); | |
| 2017 | GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); | |
| 2018 | GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); | |
| 2019 | GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); | |
| 2020 | GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); | |
| 2021 | GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 2022 | GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); | |
| 2023 | GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 2024 | GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); | |
| 2025 | GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 2026 | GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); | |
| 2027 | GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 2028 | GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); | |
| 2029 | GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 2030 | GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
| 2031 | GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 2032 | GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); | |
| 2033 | GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 2034 | GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); | |
| 2035 | GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 2036 | GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
| 2037 | GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 2038 | GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 2039 | GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 2040 | GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); | |
| 2041 | GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 2042 | GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 2043 | GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 2044 | GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 2045 | GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 2046 | GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 2047 | GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 2048 | GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); | |
| 2049 | GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 2050 | GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 2051 | GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 2052 | GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2053 | GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2054 | GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2055 | GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2056 | GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2057 | GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2058 | GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2059 | GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2060 | GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2061 | GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2062 | GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2063 | GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2064 | GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2065 | GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2066 | GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2067 | GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2068 | GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2069 | GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2070 | GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); | |
| 2071 | GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 2072 | GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); | |
| 2073 | GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); | |
| 2074 | GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 2075 | GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 2076 | GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); | |
| 2077 | GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); | |
| 2078 | GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); | |
| 2079 | GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); | |
| 2080 | GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 2081 | GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); | |
| 2082 | GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); | |
| 2083 | GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); | |
| 2084 | GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); | |
| 2085 | GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); | |
| 2086 | GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); | |
| 2087 | GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); | |
| 2088 | GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); | |
| 2089 | GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); | |
| 2090 | GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); | |
| 2091 | GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); | |
| 2092 | #endif | |
| 2093 | #endif /* GL_VERSION_4_1 */ | |
| 2094 | ||
| 2095 | #ifndef GL_VERSION_4_2 | |
| 2096 | #define GL_VERSION_4_2 1 | |
| 2097 | #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 | |
| 2098 | #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 | |
| 2099 | #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 | |
| 2100 | #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A | |
| 2101 | #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B | |
| 2102 | #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C | |
| 2103 | #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D | |
| 2104 | #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E | |
| 2105 | #define GL_NUM_SAMPLE_COUNTS 0x9380 | |
| 2106 | #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC | |
| 2107 | #define GL_ATOMIC_COUNTER_BUFFER 0x92C0 | |
| 2108 | #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 | |
| 2109 | #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 | |
| 2110 | #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 | |
| 2111 | #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 | |
| 2112 | #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 | |
| 2113 | #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 | |
| 2114 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 | |
| 2115 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 | |
| 2116 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 | |
| 2117 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA | |
| 2118 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB | |
| 2119 | #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC | |
| 2120 | #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD | |
| 2121 | #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE | |
| 2122 | #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF | |
| 2123 | #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 | |
| 2124 | #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 | |
| 2125 | #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 | |
| 2126 | #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 | |
| 2127 | #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 | |
| 2128 | #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 | |
| 2129 | #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 | |
| 2130 | #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 | |
| 2131 | #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 | |
| 2132 | #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC | |
| 2133 | #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 | |
| 2134 | #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA | |
| 2135 | #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB | |
| 2136 | #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 | |
| 2137 | #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 | |
| 2138 | #define GL_UNIFORM_BARRIER_BIT 0x00000004 | |
| 2139 | #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 | |
| 2140 | #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 | |
| 2141 | #define GL_COMMAND_BARRIER_BIT 0x00000040 | |
| 2142 | #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 | |
| 2143 | #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 | |
| 2144 | #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 | |
| 2145 | #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 | |
| 2146 | #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 | |
| 2147 | #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 | |
| 2148 | #define GL_ALL_BARRIER_BITS 0xFFFFFFFF | |
| 2149 | #define GL_MAX_IMAGE_UNITS 0x8F38 | |
| 2150 | #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 | |
| 2151 | #define GL_IMAGE_BINDING_NAME 0x8F3A | |
| 2152 | #define GL_IMAGE_BINDING_LEVEL 0x8F3B | |
| 2153 | #define GL_IMAGE_BINDING_LAYERED 0x8F3C | |
| 2154 | #define GL_IMAGE_BINDING_LAYER 0x8F3D | |
| 2155 | #define GL_IMAGE_BINDING_ACCESS 0x8F3E | |
| 2156 | #define GL_IMAGE_1D 0x904C | |
| 2157 | #define GL_IMAGE_2D 0x904D | |
| 2158 | #define GL_IMAGE_3D 0x904E | |
| 2159 | #define GL_IMAGE_2D_RECT 0x904F | |
| 2160 | #define GL_IMAGE_CUBE 0x9050 | |
| 2161 | #define GL_IMAGE_BUFFER 0x9051 | |
| 2162 | #define GL_IMAGE_1D_ARRAY 0x9052 | |
| 2163 | #define GL_IMAGE_2D_ARRAY 0x9053 | |
| 2164 | #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 | |
| 2165 | #define GL_IMAGE_2D_MULTISAMPLE 0x9055 | |
| 2166 | #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 | |
| 2167 | #define GL_INT_IMAGE_1D 0x9057 | |
| 2168 | #define GL_INT_IMAGE_2D 0x9058 | |
| 2169 | #define GL_INT_IMAGE_3D 0x9059 | |
| 2170 | #define GL_INT_IMAGE_2D_RECT 0x905A | |
| 2171 | #define GL_INT_IMAGE_CUBE 0x905B | |
| 2172 | #define GL_INT_IMAGE_BUFFER 0x905C | |
| 2173 | #define GL_INT_IMAGE_1D_ARRAY 0x905D | |
| 2174 | #define GL_INT_IMAGE_2D_ARRAY 0x905E | |
| 2175 | #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F | |
| 2176 | #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 | |
| 2177 | #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 | |
| 2178 | #define GL_UNSIGNED_INT_IMAGE_1D 0x9062 | |
| 2179 | #define GL_UNSIGNED_INT_IMAGE_2D 0x9063 | |
| 2180 | #define GL_UNSIGNED_INT_IMAGE_3D 0x9064 | |
| 2181 | #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 | |
| 2182 | #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 | |
| 2183 | #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 | |
| 2184 | #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 | |
| 2185 | #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 | |
| 2186 | #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A | |
| 2187 | #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B | |
| 2188 | #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C | |
| 2189 | #define GL_MAX_IMAGE_SAMPLES 0x906D | |
| 2190 | #define GL_IMAGE_BINDING_FORMAT 0x906E | |
| 2191 | #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 | |
| 2192 | #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 | |
| 2193 | #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 | |
| 2194 | #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA | |
| 2195 | #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB | |
| 2196 | #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC | |
| 2197 | #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD | |
| 2198 | #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE | |
| 2199 | #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF | |
| 2200 | #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F | |
| 2201 | typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); | |
| 2202 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); | |
| 2203 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); | |
| 2204 | typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); | |
| 2205 | typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); | |
| 2206 | typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); | |
| 2207 | typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); | |
| 2208 | typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
| 2209 | typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 2210 | typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 2211 | typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); | |
| 2212 | typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); | |
| 2213 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2214 | GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); | |
| 2215 | GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); | |
| 2216 | GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); | |
| 2217 | GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); | |
| 2218 | GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); | |
| 2219 | GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); | |
| 2220 | GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); | |
| 2221 | GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
| 2222 | GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 2223 | GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 2224 | GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); | |
| 2225 | GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); | |
| 2226 | #endif | |
| 2227 | #endif /* GL_VERSION_4_2 */ | |
| 2228 | ||
| 2229 | #ifndef GL_VERSION_4_3 | |
| 2230 | #define GL_VERSION_4_3 1 | |
| 2231 | typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |
| 2232 | #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 | |
| 2233 | #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E | |
| 2234 | #define GL_COMPRESSED_RGB8_ETC2 0x9274 | |
| 2235 | #define GL_COMPRESSED_SRGB8_ETC2 0x9275 | |
| 2236 | #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 | |
| 2237 | #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 | |
| 2238 | #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 | |
| 2239 | #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 | |
| 2240 | #define GL_COMPRESSED_R11_EAC 0x9270 | |
| 2241 | #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 | |
| 2242 | #define GL_COMPRESSED_RG11_EAC 0x9272 | |
| 2243 | #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 | |
| 2244 | #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 | |
| 2245 | #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A | |
| 2246 | #define GL_MAX_ELEMENT_INDEX 0x8D6B | |
| 2247 | #define GL_COMPUTE_SHADER 0x91B9 | |
| 2248 | #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB | |
| 2249 | #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC | |
| 2250 | #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD | |
| 2251 | #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 | |
| 2252 | #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 | |
| 2253 | #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 | |
| 2254 | #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 | |
| 2255 | #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 | |
| 2256 | #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB | |
| 2257 | #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE | |
| 2258 | #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF | |
| 2259 | #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 | |
| 2260 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC | |
| 2261 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED | |
| 2262 | #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE | |
| 2263 | #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF | |
| 2264 | #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 | |
| 2265 | #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 | |
| 2266 | #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 | |
| 2267 | #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 | |
| 2268 | #define GL_DEBUG_SOURCE_API 0x8246 | |
| 2269 | #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 | |
| 2270 | #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 | |
| 2271 | #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 | |
| 2272 | #define GL_DEBUG_SOURCE_APPLICATION 0x824A | |
| 2273 | #define GL_DEBUG_SOURCE_OTHER 0x824B | |
| 2274 | #define GL_DEBUG_TYPE_ERROR 0x824C | |
| 2275 | #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D | |
| 2276 | #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E | |
| 2277 | #define GL_DEBUG_TYPE_PORTABILITY 0x824F | |
| 2278 | #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 | |
| 2279 | #define GL_DEBUG_TYPE_OTHER 0x8251 | |
| 2280 | #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 | |
| 2281 | #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 | |
| 2282 | #define GL_DEBUG_LOGGED_MESSAGES 0x9145 | |
| 2283 | #define GL_DEBUG_SEVERITY_HIGH 0x9146 | |
| 2284 | #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 | |
| 2285 | #define GL_DEBUG_SEVERITY_LOW 0x9148 | |
| 2286 | #define GL_DEBUG_TYPE_MARKER 0x8268 | |
| 2287 | #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 | |
| 2288 | #define GL_DEBUG_TYPE_POP_GROUP 0x826A | |
| 2289 | #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B | |
| 2290 | #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C | |
| 2291 | #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D | |
| 2292 | #define GL_BUFFER 0x82E0 | |
| 2293 | #define GL_SHADER 0x82E1 | |
| 2294 | #define GL_PROGRAM 0x82E2 | |
| 2295 | #define GL_QUERY 0x82E3 | |
| 2296 | #define GL_PROGRAM_PIPELINE 0x82E4 | |
| 2297 | #define GL_SAMPLER 0x82E6 | |
| 2298 | #define GL_MAX_LABEL_LENGTH 0x82E8 | |
| 2299 | #define GL_DEBUG_OUTPUT 0x92E0 | |
| 2300 | #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 | |
| 2301 | #define GL_MAX_UNIFORM_LOCATIONS 0x826E | |
| 2302 | #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 | |
| 2303 | #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 | |
| 2304 | #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 | |
| 2305 | #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 | |
| 2306 | #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 | |
| 2307 | #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 | |
| 2308 | #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 | |
| 2309 | #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 | |
| 2310 | #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 | |
| 2311 | #define GL_INTERNALFORMAT_SUPPORTED 0x826F | |
| 2312 | #define GL_INTERNALFORMAT_PREFERRED 0x8270 | |
| 2313 | #define GL_INTERNALFORMAT_RED_SIZE 0x8271 | |
| 2314 | #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 | |
| 2315 | #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 | |
| 2316 | #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 | |
| 2317 | #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 | |
| 2318 | #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 | |
| 2319 | #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 | |
| 2320 | #define GL_INTERNALFORMAT_RED_TYPE 0x8278 | |
| 2321 | #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 | |
| 2322 | #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A | |
| 2323 | #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B | |
| 2324 | #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C | |
| 2325 | #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D | |
| 2326 | #define GL_MAX_WIDTH 0x827E | |
| 2327 | #define GL_MAX_HEIGHT 0x827F | |
| 2328 | #define GL_MAX_DEPTH 0x8280 | |
| 2329 | #define GL_MAX_LAYERS 0x8281 | |
| 2330 | #define GL_MAX_COMBINED_DIMENSIONS 0x8282 | |
| 2331 | #define GL_COLOR_COMPONENTS 0x8283 | |
| 2332 | #define GL_DEPTH_COMPONENTS 0x8284 | |
| 2333 | #define GL_STENCIL_COMPONENTS 0x8285 | |
| 2334 | #define GL_COLOR_RENDERABLE 0x8286 | |
| 2335 | #define GL_DEPTH_RENDERABLE 0x8287 | |
| 2336 | #define GL_STENCIL_RENDERABLE 0x8288 | |
| 2337 | #define GL_FRAMEBUFFER_RENDERABLE 0x8289 | |
| 2338 | #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A | |
| 2339 | #define GL_FRAMEBUFFER_BLEND 0x828B | |
| 2340 | #define GL_READ_PIXELS 0x828C | |
| 2341 | #define GL_READ_PIXELS_FORMAT 0x828D | |
| 2342 | #define GL_READ_PIXELS_TYPE 0x828E | |
| 2343 | #define GL_TEXTURE_IMAGE_FORMAT 0x828F | |
| 2344 | #define GL_TEXTURE_IMAGE_TYPE 0x8290 | |
| 2345 | #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 | |
| 2346 | #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 | |
| 2347 | #define GL_MIPMAP 0x8293 | |
| 2348 | #define GL_MANUAL_GENERATE_MIPMAP 0x8294 | |
| 2349 | #define GL_AUTO_GENERATE_MIPMAP 0x8295 | |
| 2350 | #define GL_COLOR_ENCODING 0x8296 | |
| 2351 | #define GL_SRGB_READ 0x8297 | |
| 2352 | #define GL_SRGB_WRITE 0x8298 | |
| 2353 | #define GL_FILTER 0x829A | |
| 2354 | #define GL_VERTEX_TEXTURE 0x829B | |
| 2355 | #define GL_TESS_CONTROL_TEXTURE 0x829C | |
| 2356 | #define GL_TESS_EVALUATION_TEXTURE 0x829D | |
| 2357 | #define GL_GEOMETRY_TEXTURE 0x829E | |
| 2358 | #define GL_FRAGMENT_TEXTURE 0x829F | |
| 2359 | #define GL_COMPUTE_TEXTURE 0x82A0 | |
| 2360 | #define GL_TEXTURE_SHADOW 0x82A1 | |
| 2361 | #define GL_TEXTURE_GATHER 0x82A2 | |
| 2362 | #define GL_TEXTURE_GATHER_SHADOW 0x82A3 | |
| 2363 | #define GL_SHADER_IMAGE_LOAD 0x82A4 | |
| 2364 | #define GL_SHADER_IMAGE_STORE 0x82A5 | |
| 2365 | #define GL_SHADER_IMAGE_ATOMIC 0x82A6 | |
| 2366 | #define GL_IMAGE_TEXEL_SIZE 0x82A7 | |
| 2367 | #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 | |
| 2368 | #define GL_IMAGE_PIXEL_FORMAT 0x82A9 | |
| 2369 | #define GL_IMAGE_PIXEL_TYPE 0x82AA | |
| 2370 | #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC | |
| 2371 | #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD | |
| 2372 | #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE | |
| 2373 | #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF | |
| 2374 | #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 | |
| 2375 | #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 | |
| 2376 | #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 | |
| 2377 | #define GL_CLEAR_BUFFER 0x82B4 | |
| 2378 | #define GL_TEXTURE_VIEW 0x82B5 | |
| 2379 | #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 | |
| 2380 | #define GL_FULL_SUPPORT 0x82B7 | |
| 2381 | #define GL_CAVEAT_SUPPORT 0x82B8 | |
| 2382 | #define GL_IMAGE_CLASS_4_X_32 0x82B9 | |
| 2383 | #define GL_IMAGE_CLASS_2_X_32 0x82BA | |
| 2384 | #define GL_IMAGE_CLASS_1_X_32 0x82BB | |
| 2385 | #define GL_IMAGE_CLASS_4_X_16 0x82BC | |
| 2386 | #define GL_IMAGE_CLASS_2_X_16 0x82BD | |
| 2387 | #define GL_IMAGE_CLASS_1_X_16 0x82BE | |
| 2388 | #define GL_IMAGE_CLASS_4_X_8 0x82BF | |
| 2389 | #define GL_IMAGE_CLASS_2_X_8 0x82C0 | |
| 2390 | #define GL_IMAGE_CLASS_1_X_8 0x82C1 | |
| 2391 | #define GL_IMAGE_CLASS_11_11_10 0x82C2 | |
| 2392 | #define GL_IMAGE_CLASS_10_10_10_2 0x82C3 | |
| 2393 | #define GL_VIEW_CLASS_128_BITS 0x82C4 | |
| 2394 | #define GL_VIEW_CLASS_96_BITS 0x82C5 | |
| 2395 | #define GL_VIEW_CLASS_64_BITS 0x82C6 | |
| 2396 | #define GL_VIEW_CLASS_48_BITS 0x82C7 | |
| 2397 | #define GL_VIEW_CLASS_32_BITS 0x82C8 | |
| 2398 | #define GL_VIEW_CLASS_24_BITS 0x82C9 | |
| 2399 | #define GL_VIEW_CLASS_16_BITS 0x82CA | |
| 2400 | #define GL_VIEW_CLASS_8_BITS 0x82CB | |
| 2401 | #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC | |
| 2402 | #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD | |
| 2403 | #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE | |
| 2404 | #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF | |
| 2405 | #define GL_VIEW_CLASS_RGTC1_RED 0x82D0 | |
| 2406 | #define GL_VIEW_CLASS_RGTC2_RG 0x82D1 | |
| 2407 | #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 | |
| 2408 | #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 | |
| 2409 | #define GL_UNIFORM 0x92E1 | |
| 2410 | #define GL_UNIFORM_BLOCK 0x92E2 | |
| 2411 | #define GL_PROGRAM_INPUT 0x92E3 | |
| 2412 | #define GL_PROGRAM_OUTPUT 0x92E4 | |
| 2413 | #define GL_BUFFER_VARIABLE 0x92E5 | |
| 2414 | #define GL_SHADER_STORAGE_BLOCK 0x92E6 | |
| 2415 | #define GL_VERTEX_SUBROUTINE 0x92E8 | |
| 2416 | #define GL_TESS_CONTROL_SUBROUTINE 0x92E9 | |
| 2417 | #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA | |
| 2418 | #define GL_GEOMETRY_SUBROUTINE 0x92EB | |
| 2419 | #define GL_FRAGMENT_SUBROUTINE 0x92EC | |
| 2420 | #define GL_COMPUTE_SUBROUTINE 0x92ED | |
| 2421 | #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE | |
| 2422 | #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF | |
| 2423 | #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 | |
| 2424 | #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 | |
| 2425 | #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 | |
| 2426 | #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 | |
| 2427 | #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 | |
| 2428 | #define GL_ACTIVE_RESOURCES 0x92F5 | |
| 2429 | #define GL_MAX_NAME_LENGTH 0x92F6 | |
| 2430 | #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 | |
| 2431 | #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 | |
| 2432 | #define GL_NAME_LENGTH 0x92F9 | |
| 2433 | #define GL_TYPE 0x92FA | |
| 2434 | #define GL_ARRAY_SIZE 0x92FB | |
| 2435 | #define GL_OFFSET 0x92FC | |
| 2436 | #define GL_BLOCK_INDEX 0x92FD | |
| 2437 | #define GL_ARRAY_STRIDE 0x92FE | |
| 2438 | #define GL_MATRIX_STRIDE 0x92FF | |
| 2439 | #define GL_IS_ROW_MAJOR 0x9300 | |
| 2440 | #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 | |
| 2441 | #define GL_BUFFER_BINDING 0x9302 | |
| 2442 | #define GL_BUFFER_DATA_SIZE 0x9303 | |
| 2443 | #define GL_NUM_ACTIVE_VARIABLES 0x9304 | |
| 2444 | #define GL_ACTIVE_VARIABLES 0x9305 | |
| 2445 | #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 | |
| 2446 | #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 | |
| 2447 | #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 | |
| 2448 | #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 | |
| 2449 | #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A | |
| 2450 | #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B | |
| 2451 | #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C | |
| 2452 | #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D | |
| 2453 | #define GL_LOCATION 0x930E | |
| 2454 | #define GL_LOCATION_INDEX 0x930F | |
| 2455 | #define GL_IS_PER_PATCH 0x92E7 | |
| 2456 | #define GL_SHADER_STORAGE_BUFFER 0x90D2 | |
| 2457 | #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 | |
| 2458 | #define GL_SHADER_STORAGE_BUFFER_START 0x90D4 | |
| 2459 | #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 | |
| 2460 | #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 | |
| 2461 | #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 | |
| 2462 | #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 | |
| 2463 | #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 | |
| 2464 | #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA | |
| 2465 | #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB | |
| 2466 | #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC | |
| 2467 | #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD | |
| 2468 | #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE | |
| 2469 | #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF | |
| 2470 | #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 | |
| 2471 | #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 | |
| 2472 | #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA | |
| 2473 | #define GL_TEXTURE_BUFFER_OFFSET 0x919D | |
| 2474 | #define GL_TEXTURE_BUFFER_SIZE 0x919E | |
| 2475 | #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F | |
| 2476 | #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB | |
| 2477 | #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC | |
| 2478 | #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD | |
| 2479 | #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE | |
| 2480 | #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF | |
| 2481 | #define GL_VERTEX_ATTRIB_BINDING 0x82D4 | |
| 2482 | #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 | |
| 2483 | #define GL_VERTEX_BINDING_DIVISOR 0x82D6 | |
| 2484 | #define GL_VERTEX_BINDING_OFFSET 0x82D7 | |
| 2485 | #define GL_VERTEX_BINDING_STRIDE 0x82D8 | |
| 2486 | #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 | |
| 2487 | #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA | |
| 2488 | typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); | |
| 2489 | typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); | |
| 2490 | typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); | |
| 2491 | typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); | |
| 2492 | typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); | |
| 2493 | typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); | |
| 2494 | typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 2495 | typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); | |
| 2496 | typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); | |
| 2497 | typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); | |
| 2498 | typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); | |
| 2499 | typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); | |
| 2500 | typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
| 2501 | typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 2502 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); | |
| 2503 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); | |
| 2504 | typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); | |
| 2505 | typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2506 | typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); | |
| 2507 | typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); | |
| 2508 | typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2509 | typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2510 | typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); | |
| 2511 | typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 2512 | typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 2513 | typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 2514 | typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); | |
| 2515 | typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
| 2516 | typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
| 2517 | typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 2518 | typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 2519 | typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); | |
| 2520 | typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); | |
| 2521 | typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 2522 | typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 2523 | typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); | |
| 2524 | typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 2525 | typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
| 2526 | typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); | |
| 2527 | typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
| 2528 | typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 2529 | typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); | |
| 2530 | typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 2531 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2532 | GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); | |
| 2533 | GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); | |
| 2534 | GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); | |
| 2535 | GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); | |
| 2536 | GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); | |
| 2537 | GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); | |
| 2538 | GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 2539 | GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); | |
| 2540 | GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); | |
| 2541 | GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); | |
| 2542 | GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); | |
| 2543 | GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); | |
| 2544 | GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
| 2545 | GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 2546 | GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); | |
| 2547 | GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); | |
| 2548 | GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); | |
| 2549 | GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2550 | GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); | |
| 2551 | GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); | |
| 2552 | GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2553 | GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2554 | GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); | |
| 2555 | GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 2556 | GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 2557 | GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 2558 | GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); | |
| 2559 | GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
| 2560 | GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
| 2561 | GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 2562 | GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 2563 | GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); | |
| 2564 | GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); | |
| 2565 | GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 2566 | GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 2567 | GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); | |
| 2568 | GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 2569 | GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
| 2570 | GLAPI void APIENTRY glPopDebugGroup (void); | |
| 2571 | GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
| 2572 | GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 2573 | GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); | |
| 2574 | GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 2575 | #endif | |
| 2576 | #endif /* GL_VERSION_4_3 */ | |
| 2577 | ||
| 2578 | #ifndef GL_VERSION_4_4 | |
| 2579 | #define GL_VERSION_4_4 1 | |
| 2580 | #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 | |
| 2581 | #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 | |
| 2582 | #define GL_TEXTURE_BUFFER_BINDING 0x8C2A | |
| 2583 | #define GL_MAP_PERSISTENT_BIT 0x0040 | |
| 2584 | #define GL_MAP_COHERENT_BIT 0x0080 | |
| 2585 | #define GL_DYNAMIC_STORAGE_BIT 0x0100 | |
| 2586 | #define GL_CLIENT_STORAGE_BIT 0x0200 | |
| 2587 | #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 | |
| 2588 | #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F | |
| 2589 | #define GL_BUFFER_STORAGE_FLAGS 0x8220 | |
| 2590 | #define GL_CLEAR_TEXTURE 0x9365 | |
| 2591 | #define GL_LOCATION_COMPONENT 0x934A | |
| 2592 | #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B | |
| 2593 | #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C | |
| 2594 | #define GL_QUERY_BUFFER 0x9192 | |
| 2595 | #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 | |
| 2596 | #define GL_QUERY_BUFFER_BINDING 0x9193 | |
| 2597 | #define GL_QUERY_RESULT_NO_WAIT 0x9194 | |
| 2598 | #define GL_MIRROR_CLAMP_TO_EDGE 0x8743 | |
| 2599 | typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); | |
| 2600 | typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); | |
| 2601 | typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); | |
| 2602 | typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); | |
| 2603 | typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); | |
| 2604 | typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); | |
| 2605 | typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); | |
| 2606 | typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); | |
| 2607 | typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); | |
| 2608 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2609 | GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); | |
| 2610 | GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); | |
| 2611 | GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); | |
| 2612 | GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); | |
| 2613 | GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); | |
| 2614 | GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); | |
| 2615 | GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); | |
| 2616 | GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); | |
| 2617 | GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); | |
| 2618 | #endif | |
| 2619 | #endif /* GL_VERSION_4_4 */ | |
| 2620 | ||
| 2621 | #ifndef GL_ARB_ES2_compatibility | |
| 2622 | #define GL_ARB_ES2_compatibility 1 | |
| 2623 | #endif /* GL_ARB_ES2_compatibility */ | |
| 2624 | ||
| 2625 | #ifndef GL_ARB_ES3_compatibility | |
| 2626 | #define GL_ARB_ES3_compatibility 1 | |
| 2627 | #endif /* GL_ARB_ES3_compatibility */ | |
| 2628 | ||
| 2629 | #ifndef GL_ARB_arrays_of_arrays | |
| 2630 | #define GL_ARB_arrays_of_arrays 1 | |
| 2631 | #endif /* GL_ARB_arrays_of_arrays */ | |
| 2632 | ||
| 2633 | #ifndef GL_ARB_base_instance | |
| 2634 | #define GL_ARB_base_instance 1 | |
| 2635 | #endif /* GL_ARB_base_instance */ | |
| 2636 | ||
| 2637 | #ifndef GL_ARB_bindless_texture | |
| 2638 | #define GL_ARB_bindless_texture 1 | |
| 2639 | typedef uint64_t GLuint64EXT; | |
| 2640 | #define GL_UNSIGNED_INT64_ARB 0x140F | |
| 2641 | typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); | |
| 2642 | typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); | |
| 2643 | typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); | |
| 2644 | typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); | |
| 2645 | typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); | |
| 2646 | typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); | |
| 2647 | typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); | |
| 2648 | typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); | |
| 2649 | typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); | |
| 2650 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); | |
| 2651 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); | |
| 2652 | typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); | |
| 2653 | typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); | |
| 2654 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); | |
| 2655 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); | |
| 2656 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); | |
| 2657 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2658 | GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); | |
| 2659 | GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); | |
| 2660 | GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); | |
| 2661 | GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); | |
| 2662 | GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); | |
| 2663 | GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); | |
| 2664 | GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); | |
| 2665 | GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); | |
| 2666 | GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); | |
| 2667 | GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); | |
| 2668 | GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); | |
| 2669 | GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); | |
| 2670 | GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); | |
| 2671 | GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); | |
| 2672 | GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); | |
| 2673 | GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); | |
| 2674 | #endif | |
| 2675 | #endif /* GL_ARB_bindless_texture */ | |
| 2676 | ||
| 2677 | #ifndef GL_ARB_blend_func_extended | |
| 2678 | #define GL_ARB_blend_func_extended 1 | |
| 2679 | #endif /* GL_ARB_blend_func_extended */ | |
| 2680 | ||
| 2681 | #ifndef GL_ARB_buffer_storage | |
| 2682 | #define GL_ARB_buffer_storage 1 | |
| 2683 | #endif /* GL_ARB_buffer_storage */ | |
| 2684 | ||
| 2685 | #ifndef GL_ARB_cl_event | |
| 2686 | #define GL_ARB_cl_event 1 | |
| 2687 | struct _cl_context; | |
| 2688 | struct _cl_event; | |
| 2689 | #define GL_SYNC_CL_EVENT_ARB 0x8240 | |
| 2690 | #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 | |
| 2691 | typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); | |
| 2692 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2693 | GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); | |
| 2694 | #endif | |
| 2695 | #endif /* GL_ARB_cl_event */ | |
| 2696 | ||
| 2697 | #ifndef GL_ARB_clear_buffer_object | |
| 2698 | #define GL_ARB_clear_buffer_object 1 | |
| 2699 | #endif /* GL_ARB_clear_buffer_object */ | |
| 2700 | ||
| 2701 | #ifndef GL_ARB_clear_texture | |
| 2702 | #define GL_ARB_clear_texture 1 | |
| 2703 | #endif /* GL_ARB_clear_texture */ | |
| 2704 | ||
| 2705 | #ifndef GL_ARB_compressed_texture_pixel_storage | |
| 2706 | #define GL_ARB_compressed_texture_pixel_storage 1 | |
| 2707 | #endif /* GL_ARB_compressed_texture_pixel_storage */ | |
| 2708 | ||
| 2709 | #ifndef GL_ARB_compute_shader | |
| 2710 | #define GL_ARB_compute_shader 1 | |
| 2711 | #define GL_COMPUTE_SHADER_BIT 0x00000020 | |
| 2712 | #endif /* GL_ARB_compute_shader */ | |
| 2713 | ||
| 2714 | #ifndef GL_ARB_compute_variable_group_size | |
| 2715 | #define GL_ARB_compute_variable_group_size 1 | |
| 2716 | #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 | |
| 2717 | #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB | |
| 2718 | #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 | |
| 2719 | #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF | |
| 2720 | typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); | |
| 2721 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2722 | GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); | |
| 2723 | #endif | |
| 2724 | #endif /* GL_ARB_compute_variable_group_size */ | |
| 2725 | ||
| 2726 | #ifndef GL_ARB_conservative_depth | |
| 2727 | #define GL_ARB_conservative_depth 1 | |
| 2728 | #endif /* GL_ARB_conservative_depth */ | |
| 2729 | ||
| 2730 | #ifndef GL_ARB_copy_buffer | |
| 2731 | #define GL_ARB_copy_buffer 1 | |
| 2732 | #define GL_COPY_READ_BUFFER_BINDING 0x8F36 | |
| 2733 | #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 | |
| 2734 | #endif /* GL_ARB_copy_buffer */ | |
| 2735 | ||
| 2736 | #ifndef GL_ARB_copy_image | |
| 2737 | #define GL_ARB_copy_image 1 | |
| 2738 | #endif /* GL_ARB_copy_image */ | |
| 2739 | ||
| 2740 | #ifndef GL_ARB_debug_output | |
| 2741 | #define GL_ARB_debug_output 1 | |
| 2742 | typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |
| 2743 | #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 | |
| 2744 | #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 | |
| 2745 | #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 | |
| 2746 | #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 | |
| 2747 | #define GL_DEBUG_SOURCE_API_ARB 0x8246 | |
| 2748 | #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 | |
| 2749 | #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 | |
| 2750 | #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 | |
| 2751 | #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A | |
| 2752 | #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B | |
| 2753 | #define GL_DEBUG_TYPE_ERROR_ARB 0x824C | |
| 2754 | #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D | |
| 2755 | #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E | |
| 2756 | #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F | |
| 2757 | #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 | |
| 2758 | #define GL_DEBUG_TYPE_OTHER_ARB 0x8251 | |
| 2759 | #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 | |
| 2760 | #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 | |
| 2761 | #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 | |
| 2762 | #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 | |
| 2763 | #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 | |
| 2764 | #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 | |
| 2765 | typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 2766 | typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 2767 | typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); | |
| 2768 | typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 2769 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2770 | GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 2771 | GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 2772 | GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); | |
| 2773 | GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 2774 | #endif | |
| 2775 | #endif /* GL_ARB_debug_output */ | |
| 2776 | ||
| 2777 | #ifndef GL_ARB_depth_buffer_float | |
| 2778 | #define GL_ARB_depth_buffer_float 1 | |
| 2779 | #endif /* GL_ARB_depth_buffer_float */ | |
| 2780 | ||
| 2781 | #ifndef GL_ARB_depth_clamp | |
| 2782 | #define GL_ARB_depth_clamp 1 | |
| 2783 | #endif /* GL_ARB_depth_clamp */ | |
| 2784 | ||
| 2785 | #ifndef GL_ARB_draw_buffers_blend | |
| 2786 | #define GL_ARB_draw_buffers_blend 1 | |
| 2787 | typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); | |
| 2788 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 2789 | typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); | |
| 2790 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 2791 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2792 | GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); | |
| 2793 | GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 2794 | GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); | |
| 2795 | GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 2796 | #endif | |
| 2797 | #endif /* GL_ARB_draw_buffers_blend */ | |
| 2798 | ||
| 2799 | #ifndef GL_ARB_draw_elements_base_vertex | |
| 2800 | #define GL_ARB_draw_elements_base_vertex 1 | |
| 2801 | #endif /* GL_ARB_draw_elements_base_vertex */ | |
| 2802 | ||
| 2803 | #ifndef GL_ARB_draw_indirect | |
| 2804 | #define GL_ARB_draw_indirect 1 | |
| 2805 | #endif /* GL_ARB_draw_indirect */ | |
| 2806 | ||
| 2807 | #ifndef GL_ARB_enhanced_layouts | |
| 2808 | #define GL_ARB_enhanced_layouts 1 | |
| 2809 | #endif /* GL_ARB_enhanced_layouts */ | |
| 2810 | ||
| 2811 | #ifndef GL_ARB_explicit_attrib_location | |
| 2812 | #define GL_ARB_explicit_attrib_location 1 | |
| 2813 | #endif /* GL_ARB_explicit_attrib_location */ | |
| 2814 | ||
| 2815 | #ifndef GL_ARB_explicit_uniform_location | |
| 2816 | #define GL_ARB_explicit_uniform_location 1 | |
| 2817 | #endif /* GL_ARB_explicit_uniform_location */ | |
| 2818 | ||
| 2819 | #ifndef GL_ARB_fragment_coord_conventions | |
| 2820 | #define GL_ARB_fragment_coord_conventions 1 | |
| 2821 | #endif /* GL_ARB_fragment_coord_conventions */ | |
| 2822 | ||
| 2823 | #ifndef GL_ARB_fragment_layer_viewport | |
| 2824 | #define GL_ARB_fragment_layer_viewport 1 | |
| 2825 | #endif /* GL_ARB_fragment_layer_viewport */ | |
| 2826 | ||
| 2827 | #ifndef GL_ARB_framebuffer_no_attachments | |
| 2828 | #define GL_ARB_framebuffer_no_attachments 1 | |
| 2829 | #endif /* GL_ARB_framebuffer_no_attachments */ | |
| 2830 | ||
| 2831 | #ifndef GL_ARB_framebuffer_object | |
| 2832 | #define GL_ARB_framebuffer_object 1 | |
| 2833 | #endif /* GL_ARB_framebuffer_object */ | |
| 2834 | ||
| 2835 | #ifndef GL_ARB_framebuffer_sRGB | |
| 2836 | #define GL_ARB_framebuffer_sRGB 1 | |
| 2837 | #endif /* GL_ARB_framebuffer_sRGB */ | |
| 2838 | ||
| 2839 | #ifndef GL_ARB_get_program_binary | |
| 2840 | #define GL_ARB_get_program_binary 1 | |
| 2841 | #endif /* GL_ARB_get_program_binary */ | |
| 2842 | ||
| 2843 | #ifndef GL_ARB_gpu_shader5 | |
| 2844 | #define GL_ARB_gpu_shader5 1 | |
| 2845 | #endif /* GL_ARB_gpu_shader5 */ | |
| 2846 | ||
| 2847 | #ifndef GL_ARB_gpu_shader_fp64 | |
| 2848 | #define GL_ARB_gpu_shader_fp64 1 | |
| 2849 | #endif /* GL_ARB_gpu_shader_fp64 */ | |
| 2850 | ||
| 2851 | #ifndef GL_ARB_half_float_vertex | |
| 2852 | #define GL_ARB_half_float_vertex 1 | |
| 2853 | #endif /* GL_ARB_half_float_vertex */ | |
| 2854 | ||
| 2855 | #ifndef GL_ARB_imaging | |
| 2856 | #define GL_ARB_imaging 1 | |
| 2857 | #define GL_BLEND_COLOR 0x8005 | |
| 2858 | #define GL_BLEND_EQUATION 0x8009 | |
| 2859 | #endif /* GL_ARB_imaging */ | |
| 2860 | ||
| 2861 | #ifndef GL_ARB_indirect_parameters | |
| 2862 | #define GL_ARB_indirect_parameters 1 | |
| 2863 | #define GL_PARAMETER_BUFFER_ARB 0x80EE | |
| 2864 | #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF | |
| 2865 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); | |
| 2866 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); | |
| 2867 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2868 | GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); | |
| 2869 | GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); | |
| 2870 | #endif | |
| 2871 | #endif /* GL_ARB_indirect_parameters */ | |
| 2872 | ||
| 2873 | #ifndef GL_ARB_internalformat_query | |
| 2874 | #define GL_ARB_internalformat_query 1 | |
| 2875 | #endif /* GL_ARB_internalformat_query */ | |
| 2876 | ||
| 2877 | #ifndef GL_ARB_internalformat_query2 | |
| 2878 | #define GL_ARB_internalformat_query2 1 | |
| 2879 | #define GL_SRGB_DECODE_ARB 0x8299 | |
| 2880 | #endif /* GL_ARB_internalformat_query2 */ | |
| 2881 | ||
| 2882 | #ifndef GL_ARB_invalidate_subdata | |
| 2883 | #define GL_ARB_invalidate_subdata 1 | |
| 2884 | #endif /* GL_ARB_invalidate_subdata */ | |
| 2885 | ||
| 2886 | #ifndef GL_ARB_map_buffer_alignment | |
| 2887 | #define GL_ARB_map_buffer_alignment 1 | |
| 2888 | #endif /* GL_ARB_map_buffer_alignment */ | |
| 2889 | ||
| 2890 | #ifndef GL_ARB_map_buffer_range | |
| 2891 | #define GL_ARB_map_buffer_range 1 | |
| 2892 | #endif /* GL_ARB_map_buffer_range */ | |
| 2893 | ||
| 2894 | #ifndef GL_ARB_multi_bind | |
| 2895 | #define GL_ARB_multi_bind 1 | |
| 2896 | #endif /* GL_ARB_multi_bind */ | |
| 2897 | ||
| 2898 | #ifndef GL_ARB_multi_draw_indirect | |
| 2899 | #define GL_ARB_multi_draw_indirect 1 | |
| 2900 | #endif /* GL_ARB_multi_draw_indirect */ | |
| 2901 | ||
| 2902 | #ifndef GL_ARB_occlusion_query2 | |
| 2903 | #define GL_ARB_occlusion_query2 1 | |
| 2904 | #endif /* GL_ARB_occlusion_query2 */ | |
| 2905 | ||
| 2906 | #ifndef GL_ARB_program_interface_query | |
| 2907 | #define GL_ARB_program_interface_query 1 | |
| 2908 | #endif /* GL_ARB_program_interface_query */ | |
| 2909 | ||
| 2910 | #ifndef GL_ARB_provoking_vertex | |
| 2911 | #define GL_ARB_provoking_vertex 1 | |
| 2912 | #endif /* GL_ARB_provoking_vertex */ | |
| 2913 | ||
| 2914 | #ifndef GL_ARB_query_buffer_object | |
| 2915 | #define GL_ARB_query_buffer_object 1 | |
| 2916 | #endif /* GL_ARB_query_buffer_object */ | |
| 2917 | ||
| 2918 | #ifndef GL_ARB_robust_buffer_access_behavior | |
| 2919 | #define GL_ARB_robust_buffer_access_behavior 1 | |
| 2920 | #endif /* GL_ARB_robust_buffer_access_behavior */ | |
| 2921 | ||
| 2922 | #ifndef GL_ARB_robustness | |
| 2923 | #define GL_ARB_robustness 1 | |
| 2924 | #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 | |
| 2925 | #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 | |
| 2926 | #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 | |
| 2927 | #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 | |
| 2928 | #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 | |
| 2929 | #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 | |
| 2930 | #define GL_NO_RESET_NOTIFICATION_ARB 0x8261 | |
| 2931 | typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); | |
| 2932 | typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); | |
| 2933 | typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); | |
| 2934 | typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); | |
| 2935 | typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); | |
| 2936 | typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); | |
| 2937 | typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); | |
| 2938 | typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); | |
| 2939 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2940 | GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); | |
| 2941 | GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); | |
| 2942 | GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); | |
| 2943 | GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); | |
| 2944 | GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); | |
| 2945 | GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); | |
| 2946 | GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); | |
| 2947 | GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); | |
| 2948 | #endif | |
| 2949 | #endif /* GL_ARB_robustness */ | |
| 2950 | ||
| 2951 | #ifndef GL_ARB_robustness_isolation | |
| 2952 | #define GL_ARB_robustness_isolation 1 | |
| 2953 | #endif /* GL_ARB_robustness_isolation */ | |
| 2954 | ||
| 2955 | #ifndef GL_ARB_sample_shading | |
| 2956 | #define GL_ARB_sample_shading 1 | |
| 2957 | #define GL_SAMPLE_SHADING_ARB 0x8C36 | |
| 2958 | #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 | |
| 2959 | typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); | |
| 2960 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2961 | GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); | |
| 2962 | #endif | |
| 2963 | #endif /* GL_ARB_sample_shading */ | |
| 2964 | ||
| 2965 | #ifndef GL_ARB_sampler_objects | |
| 2966 | #define GL_ARB_sampler_objects 1 | |
| 2967 | #endif /* GL_ARB_sampler_objects */ | |
| 2968 | ||
| 2969 | #ifndef GL_ARB_seamless_cube_map | |
| 2970 | #define GL_ARB_seamless_cube_map 1 | |
| 2971 | #endif /* GL_ARB_seamless_cube_map */ | |
| 2972 | ||
| 2973 | #ifndef GL_ARB_seamless_cubemap_per_texture | |
| 2974 | #define GL_ARB_seamless_cubemap_per_texture 1 | |
| 2975 | #endif /* GL_ARB_seamless_cubemap_per_texture */ | |
| 2976 | ||
| 2977 | #ifndef GL_ARB_separate_shader_objects | |
| 2978 | #define GL_ARB_separate_shader_objects 1 | |
| 2979 | #endif /* GL_ARB_separate_shader_objects */ | |
| 2980 | ||
| 2981 | #ifndef GL_ARB_shader_atomic_counters | |
| 2982 | #define GL_ARB_shader_atomic_counters 1 | |
| 2983 | #endif /* GL_ARB_shader_atomic_counters */ | |
| 2984 | ||
| 2985 | #ifndef GL_ARB_shader_bit_encoding | |
| 2986 | #define GL_ARB_shader_bit_encoding 1 | |
| 2987 | #endif /* GL_ARB_shader_bit_encoding */ | |
| 2988 | ||
| 2989 | #ifndef GL_ARB_shader_draw_parameters | |
| 2990 | #define GL_ARB_shader_draw_parameters 1 | |
| 2991 | #endif /* GL_ARB_shader_draw_parameters */ | |
| 2992 | ||
| 2993 | #ifndef GL_ARB_shader_group_vote | |
| 2994 | #define GL_ARB_shader_group_vote 1 | |
| 2995 | #endif /* GL_ARB_shader_group_vote */ | |
| 2996 | ||
| 2997 | #ifndef GL_ARB_shader_image_load_store | |
| 2998 | #define GL_ARB_shader_image_load_store 1 | |
| 2999 | #endif /* GL_ARB_shader_image_load_store */ | |
| 3000 | ||
| 3001 | #ifndef GL_ARB_shader_image_size | |
| 3002 | #define GL_ARB_shader_image_size 1 | |
| 3003 | #endif /* GL_ARB_shader_image_size */ | |
| 3004 | ||
| 3005 | #ifndef GL_ARB_shader_precision | |
| 3006 | #define GL_ARB_shader_precision 1 | |
| 3007 | #endif /* GL_ARB_shader_precision */ | |
| 3008 | ||
| 3009 | #ifndef GL_ARB_shader_stencil_export | |
| 3010 | #define GL_ARB_shader_stencil_export 1 | |
| 3011 | #endif /* GL_ARB_shader_stencil_export */ | |
| 3012 | ||
| 3013 | #ifndef GL_ARB_shader_storage_buffer_object | |
| 3014 | #define GL_ARB_shader_storage_buffer_object 1 | |
| 3015 | #endif /* GL_ARB_shader_storage_buffer_object */ | |
| 3016 | ||
| 3017 | #ifndef GL_ARB_shader_subroutine | |
| 3018 | #define GL_ARB_shader_subroutine 1 | |
| 3019 | #endif /* GL_ARB_shader_subroutine */ | |
| 3020 | ||
| 3021 | #ifndef GL_ARB_shading_language_420pack | |
| 3022 | #define GL_ARB_shading_language_420pack 1 | |
| 3023 | #endif /* GL_ARB_shading_language_420pack */ | |
| 3024 | ||
| 3025 | #ifndef GL_ARB_shading_language_include | |
| 3026 | #define GL_ARB_shading_language_include 1 | |
| 3027 | #define GL_SHADER_INCLUDE_ARB 0x8DAE | |
| 3028 | #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 | |
| 3029 | #define GL_NAMED_STRING_TYPE_ARB 0x8DEA | |
| 3030 | typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); | |
| 3031 | typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); | |
| 3032 | typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); | |
| 3033 | typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); | |
| 3034 | typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); | |
| 3035 | typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); | |
| 3036 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3037 | GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); | |
| 3038 | GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); | |
| 3039 | GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); | |
| 3040 | GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); | |
| 3041 | GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); | |
| 3042 | GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); | |
| 3043 | #endif | |
| 3044 | #endif /* GL_ARB_shading_language_include */ | |
| 3045 | ||
| 3046 | #ifndef GL_ARB_shading_language_packing | |
| 3047 | #define GL_ARB_shading_language_packing 1 | |
| 3048 | #endif /* GL_ARB_shading_language_packing */ | |
| 3049 | ||
| 3050 | #ifndef GL_ARB_sparse_texture | |
| 3051 | #define GL_ARB_sparse_texture 1 | |
| 3052 | #define GL_TEXTURE_SPARSE_ARB 0x91A6 | |
| 3053 | #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 | |
| 3054 | #define GL_MIN_SPARSE_LEVEL_ARB 0x919B | |
| 3055 | #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 | |
| 3056 | #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 | |
| 3057 | #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 | |
| 3058 | #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 | |
| 3059 | #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 | |
| 3060 | #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 | |
| 3061 | #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A | |
| 3062 | #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 | |
| 3063 | typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); | |
| 3064 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3065 | GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); | |
| 3066 | #endif | |
| 3067 | #endif /* GL_ARB_sparse_texture */ | |
| 3068 | ||
| 3069 | #ifndef GL_ARB_stencil_texturing | |
| 3070 | #define GL_ARB_stencil_texturing 1 | |
| 3071 | #endif /* GL_ARB_stencil_texturing */ | |
| 3072 | ||
| 3073 | #ifndef GL_ARB_sync | |
| 3074 | #define GL_ARB_sync 1 | |
| 3075 | #endif /* GL_ARB_sync */ | |
| 3076 | ||
| 3077 | #ifndef GL_ARB_tessellation_shader | |
| 3078 | #define GL_ARB_tessellation_shader 1 | |
| 3079 | #endif /* GL_ARB_tessellation_shader */ | |
| 3080 | ||
| 3081 | #ifndef GL_ARB_texture_buffer_object_rgb32 | |
| 3082 | #define GL_ARB_texture_buffer_object_rgb32 1 | |
| 3083 | #endif /* GL_ARB_texture_buffer_object_rgb32 */ | |
| 3084 | ||
| 3085 | #ifndef GL_ARB_texture_buffer_range | |
| 3086 | #define GL_ARB_texture_buffer_range 1 | |
| 3087 | #endif /* GL_ARB_texture_buffer_range */ | |
| 3088 | ||
| 3089 | #ifndef GL_ARB_texture_compression_bptc | |
| 3090 | #define GL_ARB_texture_compression_bptc 1 | |
| 3091 | #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C | |
| 3092 | #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D | |
| 3093 | #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E | |
| 3094 | #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F | |
| 3095 | #endif /* GL_ARB_texture_compression_bptc */ | |
| 3096 | ||
| 3097 | #ifndef GL_ARB_texture_compression_rgtc | |
| 3098 | #define GL_ARB_texture_compression_rgtc 1 | |
| 3099 | #endif /* GL_ARB_texture_compression_rgtc */ | |
| 3100 | ||
| 3101 | #ifndef GL_ARB_texture_cube_map_array | |
| 3102 | #define GL_ARB_texture_cube_map_array 1 | |
| 3103 | #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 | |
| 3104 | #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A | |
| 3105 | #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B | |
| 3106 | #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C | |
| 3107 | #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D | |
| 3108 | #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E | |
| 3109 | #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F | |
| 3110 | #endif /* GL_ARB_texture_cube_map_array */ | |
| 3111 | ||
| 3112 | #ifndef GL_ARB_texture_gather | |
| 3113 | #define GL_ARB_texture_gather 1 | |
| 3114 | #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E | |
| 3115 | #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F | |
| 3116 | #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F | |
| 3117 | #endif /* GL_ARB_texture_gather */ | |
| 3118 | ||
| 3119 | #ifndef GL_ARB_texture_mirror_clamp_to_edge | |
| 3120 | #define GL_ARB_texture_mirror_clamp_to_edge 1 | |
| 3121 | #endif /* GL_ARB_texture_mirror_clamp_to_edge */ | |
| 3122 | ||
| 3123 | #ifndef GL_ARB_texture_multisample | |
| 3124 | #define GL_ARB_texture_multisample 1 | |
| 3125 | #endif /* GL_ARB_texture_multisample */ | |
| 3126 | ||
| 3127 | #ifndef GL_ARB_texture_query_levels | |
| 3128 | #define GL_ARB_texture_query_levels 1 | |
| 3129 | #endif /* GL_ARB_texture_query_levels */ | |
| 3130 | ||
| 3131 | #ifndef GL_ARB_texture_query_lod | |
| 3132 | #define GL_ARB_texture_query_lod 1 | |
| 3133 | #endif /* GL_ARB_texture_query_lod */ | |
| 3134 | ||
| 3135 | #ifndef GL_ARB_texture_rg | |
| 3136 | #define GL_ARB_texture_rg 1 | |
| 3137 | #endif /* GL_ARB_texture_rg */ | |
| 3138 | ||
| 3139 | #ifndef GL_ARB_texture_rgb10_a2ui | |
| 3140 | #define GL_ARB_texture_rgb10_a2ui 1 | |
| 3141 | #endif /* GL_ARB_texture_rgb10_a2ui */ | |
| 3142 | ||
| 3143 | #ifndef GL_ARB_texture_stencil8 | |
| 3144 | #define GL_ARB_texture_stencil8 1 | |
| 3145 | #endif /* GL_ARB_texture_stencil8 */ | |
| 3146 | ||
| 3147 | #ifndef GL_ARB_texture_storage | |
| 3148 | #define GL_ARB_texture_storage 1 | |
| 3149 | #endif /* GL_ARB_texture_storage */ | |
| 3150 | ||
| 3151 | #ifndef GL_ARB_texture_storage_multisample | |
| 3152 | #define GL_ARB_texture_storage_multisample 1 | |
| 3153 | #endif /* GL_ARB_texture_storage_multisample */ | |
| 3154 | ||
| 3155 | #ifndef GL_ARB_texture_swizzle | |
| 3156 | #define GL_ARB_texture_swizzle 1 | |
| 3157 | #endif /* GL_ARB_texture_swizzle */ | |
| 3158 | ||
| 3159 | #ifndef GL_ARB_texture_view | |
| 3160 | #define GL_ARB_texture_view 1 | |
| 3161 | #endif /* GL_ARB_texture_view */ | |
| 3162 | ||
| 3163 | #ifndef GL_ARB_timer_query | |
| 3164 | #define GL_ARB_timer_query 1 | |
| 3165 | #endif /* GL_ARB_timer_query */ | |
| 3166 | ||
| 3167 | #ifndef GL_ARB_transform_feedback2 | |
| 3168 | #define GL_ARB_transform_feedback2 1 | |
| 3169 | #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 | |
| 3170 | #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 | |
| 3171 | #endif /* GL_ARB_transform_feedback2 */ | |
| 3172 | ||
| 3173 | #ifndef GL_ARB_transform_feedback3 | |
| 3174 | #define GL_ARB_transform_feedback3 1 | |
| 3175 | #endif /* GL_ARB_transform_feedback3 */ | |
| 3176 | ||
| 3177 | #ifndef GL_ARB_transform_feedback_instanced | |
| 3178 | #define GL_ARB_transform_feedback_instanced 1 | |
| 3179 | #endif /* GL_ARB_transform_feedback_instanced */ | |
| 3180 | ||
| 3181 | #ifndef GL_ARB_uniform_buffer_object | |
| 3182 | #define GL_ARB_uniform_buffer_object 1 | |
| 3183 | #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C | |
| 3184 | #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 | |
| 3185 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 | |
| 3186 | #endif /* GL_ARB_uniform_buffer_object */ | |
| 3187 | ||
| 3188 | #ifndef GL_ARB_vertex_array_bgra | |
| 3189 | #define GL_ARB_vertex_array_bgra 1 | |
| 3190 | #endif /* GL_ARB_vertex_array_bgra */ | |
| 3191 | ||
| 3192 | #ifndef GL_ARB_vertex_array_object | |
| 3193 | #define GL_ARB_vertex_array_object 1 | |
| 3194 | #endif /* GL_ARB_vertex_array_object */ | |
| 3195 | ||
| 3196 | #ifndef GL_ARB_vertex_attrib_64bit | |
| 3197 | #define GL_ARB_vertex_attrib_64bit 1 | |
| 3198 | #endif /* GL_ARB_vertex_attrib_64bit */ | |
| 3199 | ||
| 3200 | #ifndef GL_ARB_vertex_attrib_binding | |
| 3201 | #define GL_ARB_vertex_attrib_binding 1 | |
| 3202 | #endif /* GL_ARB_vertex_attrib_binding */ | |
| 3203 | ||
| 3204 | #ifndef GL_ARB_vertex_type_10f_11f_11f_rev | |
| 3205 | #define GL_ARB_vertex_type_10f_11f_11f_rev 1 | |
| 3206 | #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ | |
| 3207 | ||
| 3208 | #ifndef GL_ARB_vertex_type_2_10_10_10_rev | |
| 3209 | #define GL_ARB_vertex_type_2_10_10_10_rev 1 | |
| 3210 | #endif /* GL_ARB_vertex_type_2_10_10_10_rev */ | |
| 3211 | ||
| 3212 | #ifndef GL_ARB_viewport_array | |
| 3213 | #define GL_ARB_viewport_array 1 | |
| 3214 | #endif /* GL_ARB_viewport_array */ | |
| 3215 | ||
| 3216 | #ifndef GL_KHR_debug | |
| 3217 | #define GL_KHR_debug 1 | |
| 3218 | #endif /* GL_KHR_debug */ | |
| 3219 | ||
| 3220 | #ifndef GL_KHR_texture_compression_astc_hdr | |
| 3221 | #define GL_KHR_texture_compression_astc_hdr 1 | |
| 3222 | #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 | |
| 3223 | #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 | |
| 3224 | #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 | |
| 3225 | #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 | |
| 3226 | #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 | |
| 3227 | #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 | |
| 3228 | #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 | |
| 3229 | #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 | |
| 3230 | #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 | |
| 3231 | #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 | |
| 3232 | #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA | |
| 3233 | #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB | |
| 3234 | #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC | |
| 3235 | #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD | |
| 3236 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 | |
| 3237 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 | |
| 3238 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 | |
| 3239 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 | |
| 3240 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 | |
| 3241 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 | |
| 3242 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 | |
| 3243 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 | |
| 3244 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 | |
| 3245 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 | |
| 3246 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA | |
| 3247 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB | |
| 3248 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC | |
| 3249 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD | |
| 3250 | #endif /* GL_KHR_texture_compression_astc_hdr */ | |
| 3251 | ||
| 3252 | #ifndef GL_KHR_texture_compression_astc_ldr | |
| 3253 | #define GL_KHR_texture_compression_astc_ldr 1 | |
| 3254 | #endif /* GL_KHR_texture_compression_astc_ldr */ | |
| 3255 | ||
| 3256 | #ifdef __cplusplus | |
| 3257 | } | |
| 3258 | #endif | |
| 3259 | ||
| 3260 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | #ifndef __glext_h_ | |
| 2 | #define __glext_h_ 1 | |
| 3 | ||
| 4 | #ifdef __cplusplus | |
| 5 | extern "C" { | |
| 6 | #endif | |
| 7 | ||
| 8 | /* | |
| 9 | ** Copyright (c) 2013 The Khronos Group Inc. | |
| 10 | ** | |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 12 | ** copy of this software and/or associated documentation files (the | |
| 13 | ** "Materials"), to deal in the Materials without restriction, including | |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 17 | ** the following conditions: | |
| 18 | ** | |
| 19 | ** The above copyright notice and this permission notice shall be included | |
| 20 | ** in all copies or substantial portions of the Materials. | |
| 21 | ** | |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 29 | */ | |
| 30 | /* | |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | |
| 32 | ** API Registry. The current version of the Registry, generator scripts | |
| 33 | ** used to make the header, and the header can be found at | |
| 34 | ** http://www.opengl.org/registry/ | |
| 35 | ** | |
| 36 | ** Khronos $Revision: 23855 $ on $Date: 2013-11-02 22:54:48 -0700 (Sat, 02 Nov 2013) $ | |
| 37 | */ | |
| 38 | ||
| 39 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) | |
| 40 | #ifndef WIN32_LEAN_AND_MEAN | |
| 41 | #define WIN32_LEAN_AND_MEAN 1 | |
| 42 | #endif | |
| 43 | #include <windows.h> | |
| 44 | #endif | |
| 45 | ||
| 46 | #ifndef APIENTRY | |
| 47 | #define APIENTRY | |
| 48 | #endif | |
| 49 | #ifndef APIENTRYP | |
| 50 | #define APIENTRYP APIENTRY * | |
| 51 | #endif | |
| 52 | #ifndef GLAPI | |
| 53 | #define GLAPI extern | |
| 54 | #endif | |
| 55 | ||
| 56 | #define GL_GLEXT_VERSION 20131102 | |
| 57 | ||
| 58 | /* Generated C header for: | |
| 59 | * API: gl | |
| 60 | * Profile: compatibility | |
| 61 | * Versions considered: .* | |
| 62 | * Versions emitted: 1\.[2-9]|[234]\.[0-9] | |
| 63 | * Default extensions included: gl | |
| 64 | * Additional extensions included: _nomatch_^ | |
| 65 | * Extensions removed: _nomatch_^ | |
| 66 | */ | |
| 67 | ||
| 68 | #ifndef GL_VERSION_1_2 | |
| 69 | #define GL_VERSION_1_2 1 | |
| 70 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 | |
| 71 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | |
| 72 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |
| 73 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 | |
| 74 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 | |
| 75 | #define GL_TEXTURE_BINDING_3D 0x806A | |
| 76 | #define GL_PACK_SKIP_IMAGES 0x806B | |
| 77 | #define GL_PACK_IMAGE_HEIGHT 0x806C | |
| 78 | #define GL_UNPACK_SKIP_IMAGES 0x806D | |
| 79 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E | |
| 80 | #define GL_TEXTURE_3D 0x806F | |
| 81 | #define GL_PROXY_TEXTURE_3D 0x8070 | |
| 82 | #define GL_TEXTURE_DEPTH 0x8071 | |
| 83 | #define GL_TEXTURE_WRAP_R 0x8072 | |
| 84 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 | |
| 85 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 | |
| 86 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | |
| 87 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 | |
| 88 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 | |
| 89 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 | |
| 90 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 | |
| 91 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | |
| 92 | #define GL_BGR 0x80E0 | |
| 93 | #define GL_BGRA 0x80E1 | |
| 94 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | |
| 95 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 | |
| 96 | #define GL_CLAMP_TO_EDGE 0x812F | |
| 97 | #define GL_TEXTURE_MIN_LOD 0x813A | |
| 98 | #define GL_TEXTURE_MAX_LOD 0x813B | |
| 99 | #define GL_TEXTURE_BASE_LEVEL 0x813C | |
| 100 | #define GL_TEXTURE_MAX_LEVEL 0x813D | |
| 101 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 | |
| 102 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 | |
| 103 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 | |
| 104 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 | |
| 105 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | |
| 106 | #define GL_RESCALE_NORMAL 0x803A | |
| 107 | #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 | |
| 108 | #define GL_SINGLE_COLOR 0x81F9 | |
| 109 | #define GL_SEPARATE_SPECULAR_COLOR 0x81FA | |
| 110 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D | |
| 111 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | |
| 112 | typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 113 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 114 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 115 | #ifdef GL_GLEXT_PROTOTYPES | |
| 116 | GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | |
| 117 | GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 118 | GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 119 | GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 120 | #endif | |
| 121 | #endif /* GL_VERSION_1_2 */ | |
| 122 | ||
| 123 | #ifndef GL_VERSION_1_3 | |
| 124 | #define GL_VERSION_1_3 1 | |
| 125 | #define GL_TEXTURE0 0x84C0 | |
| 126 | #define GL_TEXTURE1 0x84C1 | |
| 127 | #define GL_TEXTURE2 0x84C2 | |
| 128 | #define GL_TEXTURE3 0x84C3 | |
| 129 | #define GL_TEXTURE4 0x84C4 | |
| 130 | #define GL_TEXTURE5 0x84C5 | |
| 131 | #define GL_TEXTURE6 0x84C6 | |
| 132 | #define GL_TEXTURE7 0x84C7 | |
| 133 | #define GL_TEXTURE8 0x84C8 | |
| 134 | #define GL_TEXTURE9 0x84C9 | |
| 135 | #define GL_TEXTURE10 0x84CA | |
| 136 | #define GL_TEXTURE11 0x84CB | |
| 137 | #define GL_TEXTURE12 0x84CC | |
| 138 | #define GL_TEXTURE13 0x84CD | |
| 139 | #define GL_TEXTURE14 0x84CE | |
| 140 | #define GL_TEXTURE15 0x84CF | |
| 141 | #define GL_TEXTURE16 0x84D0 | |
| 142 | #define GL_TEXTURE17 0x84D1 | |
| 143 | #define GL_TEXTURE18 0x84D2 | |
| 144 | #define GL_TEXTURE19 0x84D3 | |
| 145 | #define GL_TEXTURE20 0x84D4 | |
| 146 | #define GL_TEXTURE21 0x84D5 | |
| 147 | #define GL_TEXTURE22 0x84D6 | |
| 148 | #define GL_TEXTURE23 0x84D7 | |
| 149 | #define GL_TEXTURE24 0x84D8 | |
| 150 | #define GL_TEXTURE25 0x84D9 | |
| 151 | #define GL_TEXTURE26 0x84DA | |
| 152 | #define GL_TEXTURE27 0x84DB | |
| 153 | #define GL_TEXTURE28 0x84DC | |
| 154 | #define GL_TEXTURE29 0x84DD | |
| 155 | #define GL_TEXTURE30 0x84DE | |
| 156 | #define GL_TEXTURE31 0x84DF | |
| 157 | #define GL_ACTIVE_TEXTURE 0x84E0 | |
| 158 | #define GL_MULTISAMPLE 0x809D | |
| 159 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | |
| 160 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F | |
| 161 | #define GL_SAMPLE_COVERAGE 0x80A0 | |
| 162 | #define GL_SAMPLE_BUFFERS 0x80A8 | |
| 163 | #define GL_SAMPLES 0x80A9 | |
| 164 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | |
| 165 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | |
| 166 | #define GL_TEXTURE_CUBE_MAP 0x8513 | |
| 167 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | |
| 168 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | |
| 169 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | |
| 170 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | |
| 171 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | |
| 172 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | |
| 173 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | |
| 174 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B | |
| 175 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | |
| 176 | #define GL_COMPRESSED_RGB 0x84ED | |
| 177 | #define GL_COMPRESSED_RGBA 0x84EE | |
| 178 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF | |
| 179 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 | |
| 180 | #define GL_TEXTURE_COMPRESSED 0x86A1 | |
| 181 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | |
| 182 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | |
| 183 | #define GL_CLAMP_TO_BORDER 0x812D | |
| 184 | #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 | |
| 185 | #define GL_MAX_TEXTURE_UNITS 0x84E2 | |
| 186 | #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 | |
| 187 | #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 | |
| 188 | #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 | |
| 189 | #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 | |
| 190 | #define GL_MULTISAMPLE_BIT 0x20000000 | |
| 191 | #define GL_NORMAL_MAP 0x8511 | |
| 192 | #define GL_REFLECTION_MAP 0x8512 | |
| 193 | #define GL_COMPRESSED_ALPHA 0x84E9 | |
| 194 | #define GL_COMPRESSED_LUMINANCE 0x84EA | |
| 195 | #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB | |
| 196 | #define GL_COMPRESSED_INTENSITY 0x84EC | |
| 197 | #define GL_COMBINE 0x8570 | |
| 198 | #define GL_COMBINE_RGB 0x8571 | |
| 199 | #define GL_COMBINE_ALPHA 0x8572 | |
| 200 | #define GL_SOURCE0_RGB 0x8580 | |
| 201 | #define GL_SOURCE1_RGB 0x8581 | |
| 202 | #define GL_SOURCE2_RGB 0x8582 | |
| 203 | #define GL_SOURCE0_ALPHA 0x8588 | |
| 204 | #define GL_SOURCE1_ALPHA 0x8589 | |
| 205 | #define GL_SOURCE2_ALPHA 0x858A | |
| 206 | #define GL_OPERAND0_RGB 0x8590 | |
| 207 | #define GL_OPERAND1_RGB 0x8591 | |
| 208 | #define GL_OPERAND2_RGB 0x8592 | |
| 209 | #define GL_OPERAND0_ALPHA 0x8598 | |
| 210 | #define GL_OPERAND1_ALPHA 0x8599 | |
| 211 | #define GL_OPERAND2_ALPHA 0x859A | |
| 212 | #define GL_RGB_SCALE 0x8573 | |
| 213 | #define GL_ADD_SIGNED 0x8574 | |
| 214 | #define GL_INTERPOLATE 0x8575 | |
| 215 | #define GL_SUBTRACT 0x84E7 | |
| 216 | #define GL_CONSTANT 0x8576 | |
| 217 | #define GL_PRIMARY_COLOR 0x8577 | |
| 218 | #define GL_PREVIOUS 0x8578 | |
| 219 | #define GL_DOT3_RGB 0x86AE | |
| 220 | #define GL_DOT3_RGBA 0x86AF | |
| 221 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); | |
| 222 | typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); | |
| 223 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 224 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| 225 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); | |
| 226 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 227 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| 228 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); | |
| 229 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); | |
| 230 | typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); | |
| 231 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); | |
| 232 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); | |
| 233 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); | |
| 234 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); | |
| 235 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); | |
| 236 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); | |
| 237 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); | |
| 238 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); | |
| 239 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); | |
| 240 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); | |
| 241 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); | |
| 242 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); | |
| 243 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); | |
| 244 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); | |
| 245 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); | |
| 246 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); | |
| 247 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); | |
| 248 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); | |
| 249 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); | |
| 250 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); | |
| 251 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); | |
| 252 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); | |
| 253 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); | |
| 254 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); | |
| 255 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | |
| 256 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); | |
| 257 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | |
| 258 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); | |
| 259 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); | |
| 260 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); | |
| 261 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | |
| 262 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); | |
| 263 | typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); | |
| 264 | typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); | |
| 265 | typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); | |
| 266 | typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); | |
| 267 | #ifdef GL_GLEXT_PROTOTYPES | |
| 268 | GLAPI void APIENTRY glActiveTexture (GLenum texture); | |
| 269 | GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); | |
| 270 | GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 271 | GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| 272 | GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); | |
| 273 | GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 274 | GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| 275 | GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); | |
| 276 | GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); | |
| 277 | GLAPI void APIENTRY glClientActiveTexture (GLenum texture); | |
| 278 | GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); | |
| 279 | GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); | |
| 280 | GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); | |
| 281 | GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); | |
| 282 | GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s); | |
| 283 | GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); | |
| 284 | GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s); | |
| 285 | GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); | |
| 286 | GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); | |
| 287 | GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); | |
| 288 | GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); | |
| 289 | GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); | |
| 290 | GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); | |
| 291 | GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); | |
| 292 | GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); | |
| 293 | GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); | |
| 294 | GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); | |
| 295 | GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); | |
| 296 | GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); | |
| 297 | GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); | |
| 298 | GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); | |
| 299 | GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); | |
| 300 | GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); | |
| 301 | GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); | |
| 302 | GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | |
| 303 | GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); | |
| 304 | GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | |
| 305 | GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); | |
| 306 | GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); | |
| 307 | GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); | |
| 308 | GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | |
| 309 | GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); | |
| 310 | GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m); | |
| 311 | GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m); | |
| 312 | GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m); | |
| 313 | GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m); | |
| 314 | #endif | |
| 315 | #endif /* GL_VERSION_1_3 */ | |
| 316 | ||
| 317 | #ifndef GL_VERSION_1_4 | |
| 318 | #define GL_VERSION_1_4 1 | |
| 319 | #define GL_BLEND_DST_RGB 0x80C8 | |
| 320 | #define GL_BLEND_SRC_RGB 0x80C9 | |
| 321 | #define GL_BLEND_DST_ALPHA 0x80CA | |
| 322 | #define GL_BLEND_SRC_ALPHA 0x80CB | |
| 323 | #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 | |
| 324 | #define GL_DEPTH_COMPONENT16 0x81A5 | |
| 325 | #define GL_DEPTH_COMPONENT24 0x81A6 | |
| 326 | #define GL_DEPTH_COMPONENT32 0x81A7 | |
| 327 | #define GL_MIRRORED_REPEAT 0x8370 | |
| 328 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD | |
| 329 | #define GL_TEXTURE_LOD_BIAS 0x8501 | |
| 330 | #define GL_INCR_WRAP 0x8507 | |
| 331 | #define GL_DECR_WRAP 0x8508 | |
| 332 | #define GL_TEXTURE_DEPTH_SIZE 0x884A | |
| 333 | #define GL_TEXTURE_COMPARE_MODE 0x884C | |
| 334 | #define GL_TEXTURE_COMPARE_FUNC 0x884D | |
| 335 | #define GL_POINT_SIZE_MIN 0x8126 | |
| 336 | #define GL_POINT_SIZE_MAX 0x8127 | |
| 337 | #define GL_POINT_DISTANCE_ATTENUATION 0x8129 | |
| 338 | #define GL_GENERATE_MIPMAP 0x8191 | |
| 339 | #define GL_GENERATE_MIPMAP_HINT 0x8192 | |
| 340 | #define GL_FOG_COORDINATE_SOURCE 0x8450 | |
| 341 | #define GL_FOG_COORDINATE 0x8451 | |
| 342 | #define GL_FRAGMENT_DEPTH 0x8452 | |
| 343 | #define GL_CURRENT_FOG_COORDINATE 0x8453 | |
| 344 | #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 | |
| 345 | #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 | |
| 346 | #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 | |
| 347 | #define GL_FOG_COORDINATE_ARRAY 0x8457 | |
| 348 | #define GL_COLOR_SUM 0x8458 | |
| 349 | #define GL_CURRENT_SECONDARY_COLOR 0x8459 | |
| 350 | #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A | |
| 351 | #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B | |
| 352 | #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C | |
| 353 | #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D | |
| 354 | #define GL_SECONDARY_COLOR_ARRAY 0x845E | |
| 355 | #define GL_TEXTURE_FILTER_CONTROL 0x8500 | |
| 356 | #define GL_DEPTH_TEXTURE_MODE 0x884B | |
| 357 | #define GL_COMPARE_R_TO_TEXTURE 0x884E | |
| 358 | #define GL_FUNC_ADD 0x8006 | |
| 359 | #define GL_FUNC_SUBTRACT 0x800A | |
| 360 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B | |
| 361 | #define GL_MIN 0x8007 | |
| 362 | #define GL_MAX 0x8008 | |
| 363 | #define GL_CONSTANT_COLOR 0x8001 | |
| 364 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | |
| 365 | #define GL_CONSTANT_ALPHA 0x8003 | |
| 366 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | |
| 367 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 368 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); | |
| 369 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); | |
| 370 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); | |
| 371 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); | |
| 372 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); | |
| 373 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); | |
| 374 | typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); | |
| 375 | typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); | |
| 376 | typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); | |
| 377 | typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); | |
| 378 | typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); | |
| 379 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); | |
| 380 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); | |
| 381 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); | |
| 382 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); | |
| 383 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); | |
| 384 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); | |
| 385 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); | |
| 386 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); | |
| 387 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); | |
| 388 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); | |
| 389 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); | |
| 390 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); | |
| 391 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); | |
| 392 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); | |
| 393 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); | |
| 394 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); | |
| 395 | typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 396 | typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); | |
| 397 | typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); | |
| 398 | typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); | |
| 399 | typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); | |
| 400 | typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); | |
| 401 | typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); | |
| 402 | typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); | |
| 403 | typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); | |
| 404 | typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); | |
| 405 | typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); | |
| 406 | typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); | |
| 407 | typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); | |
| 408 | typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); | |
| 409 | typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); | |
| 410 | typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); | |
| 411 | typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); | |
| 412 | typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 413 | typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); | |
| 414 | #ifdef GL_GLEXT_PROTOTYPES | |
| 415 | GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 416 | GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); | |
| 417 | GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); | |
| 418 | GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); | |
| 419 | GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); | |
| 420 | GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); | |
| 421 | GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); | |
| 422 | GLAPI void APIENTRY glFogCoordf (GLfloat coord); | |
| 423 | GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord); | |
| 424 | GLAPI void APIENTRY glFogCoordd (GLdouble coord); | |
| 425 | GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord); | |
| 426 | GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const void *pointer); | |
| 427 | GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); | |
| 428 | GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v); | |
| 429 | GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); | |
| 430 | GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v); | |
| 431 | GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); | |
| 432 | GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v); | |
| 433 | GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); | |
| 434 | GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v); | |
| 435 | GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); | |
| 436 | GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v); | |
| 437 | GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); | |
| 438 | GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v); | |
| 439 | GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); | |
| 440 | GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v); | |
| 441 | GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); | |
| 442 | GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v); | |
| 443 | GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 444 | GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y); | |
| 445 | GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v); | |
| 446 | GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y); | |
| 447 | GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v); | |
| 448 | GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y); | |
| 449 | GLAPI void APIENTRY glWindowPos2iv (const GLint *v); | |
| 450 | GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y); | |
| 451 | GLAPI void APIENTRY glWindowPos2sv (const GLshort *v); | |
| 452 | GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); | |
| 453 | GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v); | |
| 454 | GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); | |
| 455 | GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v); | |
| 456 | GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z); | |
| 457 | GLAPI void APIENTRY glWindowPos3iv (const GLint *v); | |
| 458 | GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); | |
| 459 | GLAPI void APIENTRY glWindowPos3sv (const GLshort *v); | |
| 460 | GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 461 | GLAPI void APIENTRY glBlendEquation (GLenum mode); | |
| 462 | #endif | |
| 463 | #endif /* GL_VERSION_1_4 */ | |
| 464 | ||
| 465 | #ifndef GL_VERSION_1_5 | |
| 466 | #define GL_VERSION_1_5 1 | |
| 467 | #include <stddef.h> | |
| 468 | typedef ptrdiff_t GLsizeiptr; | |
| 469 | typedef ptrdiff_t GLintptr; | |
| 470 | #define GL_BUFFER_SIZE 0x8764 | |
| 471 | #define GL_BUFFER_USAGE 0x8765 | |
| 472 | #define GL_QUERY_COUNTER_BITS 0x8864 | |
| 473 | #define GL_CURRENT_QUERY 0x8865 | |
| 474 | #define GL_QUERY_RESULT 0x8866 | |
| 475 | #define GL_QUERY_RESULT_AVAILABLE 0x8867 | |
| 476 | #define GL_ARRAY_BUFFER 0x8892 | |
| 477 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | |
| 478 | #define GL_ARRAY_BUFFER_BINDING 0x8894 | |
| 479 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | |
| 480 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | |
| 481 | #define GL_READ_ONLY 0x88B8 | |
| 482 | #define GL_WRITE_ONLY 0x88B9 | |
| 483 | #define GL_READ_WRITE 0x88BA | |
| 484 | #define GL_BUFFER_ACCESS 0x88BB | |
| 485 | #define GL_BUFFER_MAPPED 0x88BC | |
| 486 | #define GL_BUFFER_MAP_POINTER 0x88BD | |
| 487 | #define GL_STREAM_DRAW 0x88E0 | |
| 488 | #define GL_STREAM_READ 0x88E1 | |
| 489 | #define GL_STREAM_COPY 0x88E2 | |
| 490 | #define GL_STATIC_DRAW 0x88E4 | |
| 491 | #define GL_STATIC_READ 0x88E5 | |
| 492 | #define GL_STATIC_COPY 0x88E6 | |
| 493 | #define GL_DYNAMIC_DRAW 0x88E8 | |
| 494 | #define GL_DYNAMIC_READ 0x88E9 | |
| 495 | #define GL_DYNAMIC_COPY 0x88EA | |
| 496 | #define GL_SAMPLES_PASSED 0x8914 | |
| 497 | #define GL_SRC1_ALPHA 0x8589 | |
| 498 | #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 | |
| 499 | #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 | |
| 500 | #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 | |
| 501 | #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 | |
| 502 | #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A | |
| 503 | #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B | |
| 504 | #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C | |
| 505 | #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D | |
| 506 | #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E | |
| 507 | #define GL_FOG_COORD_SRC 0x8450 | |
| 508 | #define GL_FOG_COORD 0x8451 | |
| 509 | #define GL_CURRENT_FOG_COORD 0x8453 | |
| 510 | #define GL_FOG_COORD_ARRAY_TYPE 0x8454 | |
| 511 | #define GL_FOG_COORD_ARRAY_STRIDE 0x8455 | |
| 512 | #define GL_FOG_COORD_ARRAY_POINTER 0x8456 | |
| 513 | #define GL_FOG_COORD_ARRAY 0x8457 | |
| 514 | #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D | |
| 515 | #define GL_SRC0_RGB 0x8580 | |
| 516 | #define GL_SRC1_RGB 0x8581 | |
| 517 | #define GL_SRC2_RGB 0x8582 | |
| 518 | #define GL_SRC0_ALPHA 0x8588 | |
| 519 | #define GL_SRC2_ALPHA 0x858A | |
| 520 | typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); | |
| 521 | typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); | |
| 522 | typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); | |
| 523 | typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); | |
| 524 | typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); | |
| 525 | typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 526 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); | |
| 527 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); | |
| 528 | typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); | |
| 529 | typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); | |
| 530 | typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); | |
| 531 | typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); | |
| 532 | typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | |
| 533 | typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | |
| 534 | typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); | |
| 535 | typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); | |
| 536 | typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); | |
| 537 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 538 | typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); | |
| 539 | #ifdef GL_GLEXT_PROTOTYPES | |
| 540 | GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); | |
| 541 | GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); | |
| 542 | GLAPI GLboolean APIENTRY glIsQuery (GLuint id); | |
| 543 | GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); | |
| 544 | GLAPI void APIENTRY glEndQuery (GLenum target); | |
| 545 | GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); | |
| 546 | GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); | |
| 547 | GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); | |
| 548 | GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); | |
| 549 | GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); | |
| 550 | GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); | |
| 551 | GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); | |
| 552 | GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | |
| 553 | GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | |
| 554 | GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); | |
| 555 | GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); | |
| 556 | GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); | |
| 557 | GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 558 | GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); | |
| 559 | #endif | |
| 560 | #endif /* GL_VERSION_1_5 */ | |
| 561 | ||
| 562 | #ifndef GL_VERSION_2_0 | |
| 563 | #define GL_VERSION_2_0 1 | |
| 564 | typedef char GLchar; | |
| 565 | #define GL_BLEND_EQUATION_RGB 0x8009 | |
| 566 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | |
| 567 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | |
| 568 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | |
| 569 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | |
| 570 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 | |
| 571 | #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 | |
| 572 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | |
| 573 | #define GL_STENCIL_BACK_FUNC 0x8800 | |
| 574 | #define GL_STENCIL_BACK_FAIL 0x8801 | |
| 575 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | |
| 576 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | |
| 577 | #define GL_MAX_DRAW_BUFFERS 0x8824 | |
| 578 | #define GL_DRAW_BUFFER0 0x8825 | |
| 579 | #define GL_DRAW_BUFFER1 0x8826 | |
| 580 | #define GL_DRAW_BUFFER2 0x8827 | |
| 581 | #define GL_DRAW_BUFFER3 0x8828 | |
| 582 | #define GL_DRAW_BUFFER4 0x8829 | |
| 583 | #define GL_DRAW_BUFFER5 0x882A | |
| 584 | #define GL_DRAW_BUFFER6 0x882B | |
| 585 | #define GL_DRAW_BUFFER7 0x882C | |
| 586 | #define GL_DRAW_BUFFER8 0x882D | |
| 587 | #define GL_DRAW_BUFFER9 0x882E | |
| 588 | #define GL_DRAW_BUFFER10 0x882F | |
| 589 | #define GL_DRAW_BUFFER11 0x8830 | |
| 590 | #define GL_DRAW_BUFFER12 0x8831 | |
| 591 | #define GL_DRAW_BUFFER13 0x8832 | |
| 592 | #define GL_DRAW_BUFFER14 0x8833 | |
| 593 | #define GL_DRAW_BUFFER15 0x8834 | |
| 594 | #define GL_BLEND_EQUATION_ALPHA 0x883D | |
| 595 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 | |
| 596 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | |
| 597 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | |
| 598 | #define GL_FRAGMENT_SHADER 0x8B30 | |
| 599 | #define GL_VERTEX_SHADER 0x8B31 | |
| 600 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 | |
| 601 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A | |
| 602 | #define GL_MAX_VARYING_FLOATS 0x8B4B | |
| 603 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | |
| 604 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | |
| 605 | #define GL_SHADER_TYPE 0x8B4F | |
| 606 | #define GL_FLOAT_VEC2 0x8B50 | |
| 607 | #define GL_FLOAT_VEC3 0x8B51 | |
| 608 | #define GL_FLOAT_VEC4 0x8B52 | |
| 609 | #define GL_INT_VEC2 0x8B53 | |
| 610 | #define GL_INT_VEC3 0x8B54 | |
| 611 | #define GL_INT_VEC4 0x8B55 | |
| 612 | #define GL_BOOL 0x8B56 | |
| 613 | #define GL_BOOL_VEC2 0x8B57 | |
| 614 | #define GL_BOOL_VEC3 0x8B58 | |
| 615 | #define GL_BOOL_VEC4 0x8B59 | |
| 616 | #define GL_FLOAT_MAT2 0x8B5A | |
| 617 | #define GL_FLOAT_MAT3 0x8B5B | |
| 618 | #define GL_FLOAT_MAT4 0x8B5C | |
| 619 | #define GL_SAMPLER_1D 0x8B5D | |
| 620 | #define GL_SAMPLER_2D 0x8B5E | |
| 621 | #define GL_SAMPLER_3D 0x8B5F | |
| 622 | #define GL_SAMPLER_CUBE 0x8B60 | |
| 623 | #define GL_SAMPLER_1D_SHADOW 0x8B61 | |
| 624 | #define GL_SAMPLER_2D_SHADOW 0x8B62 | |
| 625 | #define GL_DELETE_STATUS 0x8B80 | |
| 626 | #define GL_COMPILE_STATUS 0x8B81 | |
| 627 | #define GL_LINK_STATUS 0x8B82 | |
| 628 | #define GL_VALIDATE_STATUS 0x8B83 | |
| 629 | #define GL_INFO_LOG_LENGTH 0x8B84 | |
| 630 | #define GL_ATTACHED_SHADERS 0x8B85 | |
| 631 | #define GL_ACTIVE_UNIFORMS 0x8B86 | |
| 632 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | |
| 633 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 | |
| 634 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 | |
| 635 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | |
| 636 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B | |
| 637 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C | |
| 638 | #define GL_CURRENT_PROGRAM 0x8B8D | |
| 639 | #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 | |
| 640 | #define GL_LOWER_LEFT 0x8CA1 | |
| 641 | #define GL_UPPER_LEFT 0x8CA2 | |
| 642 | #define GL_STENCIL_BACK_REF 0x8CA3 | |
| 643 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | |
| 644 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | |
| 645 | #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 | |
| 646 | #define GL_POINT_SPRITE 0x8861 | |
| 647 | #define GL_COORD_REPLACE 0x8862 | |
| 648 | #define GL_MAX_TEXTURE_COORDS 0x8871 | |
| 649 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); | |
| 650 | typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); | |
| 651 | typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| 652 | typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); | |
| 653 | typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); | |
| 654 | typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); | |
| 655 | typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); | |
| 656 | typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); | |
| 657 | typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); | |
| 658 | typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); | |
| 659 | typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); | |
| 660 | typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); | |
| 661 | typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); | |
| 662 | typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); | |
| 663 | typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); | |
| 664 | typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 665 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 666 | typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | |
| 667 | typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); | |
| 668 | typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); | |
| 669 | typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 670 | typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); | |
| 671 | typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 672 | typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
| 673 | typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); | |
| 674 | typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); | |
| 675 | typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); | |
| 676 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); | |
| 677 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); | |
| 678 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); | |
| 679 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); | |
| 680 | typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); | |
| 681 | typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); | |
| 682 | typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); | |
| 683 | typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | |
| 684 | typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); | |
| 685 | typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); | |
| 686 | typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); | |
| 687 | typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 688 | typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 689 | typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); | |
| 690 | typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); | |
| 691 | typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); | |
| 692 | typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 693 | typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 694 | typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 695 | typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 696 | typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 697 | typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); | |
| 698 | typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); | |
| 699 | typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); | |
| 700 | typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); | |
| 701 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 702 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 703 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 704 | typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); | |
| 705 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); | |
| 706 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); | |
| 707 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); | |
| 708 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); | |
| 709 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); | |
| 710 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); | |
| 711 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); | |
| 712 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); | |
| 713 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); | |
| 714 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); | |
| 715 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); | |
| 716 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); | |
| 717 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 718 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); | |
| 719 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 720 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); | |
| 721 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); | |
| 722 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); | |
| 723 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); | |
| 724 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); | |
| 725 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); | |
| 726 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
| 727 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); | |
| 728 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); | |
| 729 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); | |
| 730 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); | |
| 731 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 732 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); | |
| 733 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 734 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); | |
| 735 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); | |
| 736 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
| 737 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); | |
| 738 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); | |
| 739 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); | |
| 740 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); | |
| 741 | typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| 742 | #ifdef GL_GLEXT_PROTOTYPES | |
| 743 | GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); | |
| 744 | GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); | |
| 745 | GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| 746 | GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); | |
| 747 | GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); | |
| 748 | GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); | |
| 749 | GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); | |
| 750 | GLAPI void APIENTRY glCompileShader (GLuint shader); | |
| 751 | GLAPI GLuint APIENTRY glCreateProgram (void); | |
| 752 | GLAPI GLuint APIENTRY glCreateShader (GLenum type); | |
| 753 | GLAPI void APIENTRY glDeleteProgram (GLuint program); | |
| 754 | GLAPI void APIENTRY glDeleteShader (GLuint shader); | |
| 755 | GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); | |
| 756 | GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); | |
| 757 | GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); | |
| 758 | GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 759 | GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 760 | GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | |
| 761 | GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); | |
| 762 | GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); | |
| 763 | GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 764 | GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); | |
| 765 | GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 766 | GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
| 767 | GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); | |
| 768 | GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); | |
| 769 | GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); | |
| 770 | GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); | |
| 771 | GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); | |
| 772 | GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); | |
| 773 | GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); | |
| 774 | GLAPI GLboolean APIENTRY glIsProgram (GLuint program); | |
| 775 | GLAPI GLboolean APIENTRY glIsShader (GLuint shader); | |
| 776 | GLAPI void APIENTRY glLinkProgram (GLuint program); | |
| 777 | GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | |
| 778 | GLAPI void APIENTRY glUseProgram (GLuint program); | |
| 779 | GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); | |
| 780 | GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); | |
| 781 | GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 782 | GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 783 | GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); | |
| 784 | GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); | |
| 785 | GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); | |
| 786 | GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 787 | GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); | |
| 788 | GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); | |
| 789 | GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); | |
| 790 | GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); | |
| 791 | GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); | |
| 792 | GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); | |
| 793 | GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); | |
| 794 | GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); | |
| 795 | GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 796 | GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 797 | GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 798 | GLAPI void APIENTRY glValidateProgram (GLuint program); | |
| 799 | GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); | |
| 800 | GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); | |
| 801 | GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); | |
| 802 | GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); | |
| 803 | GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); | |
| 804 | GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); | |
| 805 | GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); | |
| 806 | GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); | |
| 807 | GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); | |
| 808 | GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); | |
| 809 | GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); | |
| 810 | GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); | |
| 811 | GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 812 | GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); | |
| 813 | GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 814 | GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); | |
| 815 | GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); | |
| 816 | GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); | |
| 817 | GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); | |
| 818 | GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); | |
| 819 | GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); | |
| 820 | GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
| 821 | GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); | |
| 822 | GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); | |
| 823 | GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); | |
| 824 | GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); | |
| 825 | GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 826 | GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); | |
| 827 | GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 828 | GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); | |
| 829 | GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); | |
| 830 | GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
| 831 | GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); | |
| 832 | GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); | |
| 833 | GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); | |
| 834 | GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); | |
| 835 | GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| 836 | #endif | |
| 837 | #endif /* GL_VERSION_2_0 */ | |
| 838 | ||
| 839 | #ifndef GL_VERSION_2_1 | |
| 840 | #define GL_VERSION_2_1 1 | |
| 841 | #define GL_PIXEL_PACK_BUFFER 0x88EB | |
| 842 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC | |
| 843 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED | |
| 844 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF | |
| 845 | #define GL_FLOAT_MAT2x3 0x8B65 | |
| 846 | #define GL_FLOAT_MAT2x4 0x8B66 | |
| 847 | #define GL_FLOAT_MAT3x2 0x8B67 | |
| 848 | #define GL_FLOAT_MAT3x4 0x8B68 | |
| 849 | #define GL_FLOAT_MAT4x2 0x8B69 | |
| 850 | #define GL_FLOAT_MAT4x3 0x8B6A | |
| 851 | #define GL_SRGB 0x8C40 | |
| 852 | #define GL_SRGB8 0x8C41 | |
| 853 | #define GL_SRGB_ALPHA 0x8C42 | |
| 854 | #define GL_SRGB8_ALPHA8 0x8C43 | |
| 855 | #define GL_COMPRESSED_SRGB 0x8C48 | |
| 856 | #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 | |
| 857 | #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F | |
| 858 | #define GL_SLUMINANCE_ALPHA 0x8C44 | |
| 859 | #define GL_SLUMINANCE8_ALPHA8 0x8C45 | |
| 860 | #define GL_SLUMINANCE 0x8C46 | |
| 861 | #define GL_SLUMINANCE8 0x8C47 | |
| 862 | #define GL_COMPRESSED_SLUMINANCE 0x8C4A | |
| 863 | #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B | |
| 864 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 865 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 866 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 867 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 868 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 869 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 870 | #ifdef GL_GLEXT_PROTOTYPES | |
| 871 | GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 872 | GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 873 | GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 874 | GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 875 | GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 876 | GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 877 | #endif | |
| 878 | #endif /* GL_VERSION_2_1 */ | |
| 879 | ||
| 880 | #ifndef GL_VERSION_3_0 | |
| 881 | #define GL_VERSION_3_0 1 | |
| 882 | typedef unsigned short GLhalf; | |
| 883 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E | |
| 884 | #define GL_CLIP_DISTANCE0 0x3000 | |
| 885 | #define GL_CLIP_DISTANCE1 0x3001 | |
| 886 | #define GL_CLIP_DISTANCE2 0x3002 | |
| 887 | #define GL_CLIP_DISTANCE3 0x3003 | |
| 888 | #define GL_CLIP_DISTANCE4 0x3004 | |
| 889 | #define GL_CLIP_DISTANCE5 0x3005 | |
| 890 | #define GL_CLIP_DISTANCE6 0x3006 | |
| 891 | #define GL_CLIP_DISTANCE7 0x3007 | |
| 892 | #define GL_MAX_CLIP_DISTANCES 0x0D32 | |
| 893 | #define GL_MAJOR_VERSION 0x821B | |
| 894 | #define GL_MINOR_VERSION 0x821C | |
| 895 | #define GL_NUM_EXTENSIONS 0x821D | |
| 896 | #define GL_CONTEXT_FLAGS 0x821E | |
| 897 | #define GL_COMPRESSED_RED 0x8225 | |
| 898 | #define GL_COMPRESSED_RG 0x8226 | |
| 899 | #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 | |
| 900 | #define GL_RGBA32F 0x8814 | |
| 901 | #define GL_RGB32F 0x8815 | |
| 902 | #define GL_RGBA16F 0x881A | |
| 903 | #define GL_RGB16F 0x881B | |
| 904 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD | |
| 905 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF | |
| 906 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 | |
| 907 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 | |
| 908 | #define GL_CLAMP_READ_COLOR 0x891C | |
| 909 | #define GL_FIXED_ONLY 0x891D | |
| 910 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B | |
| 911 | #define GL_TEXTURE_1D_ARRAY 0x8C18 | |
| 912 | #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 | |
| 913 | #define GL_TEXTURE_2D_ARRAY 0x8C1A | |
| 914 | #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B | |
| 915 | #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C | |
| 916 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D | |
| 917 | #define GL_R11F_G11F_B10F 0x8C3A | |
| 918 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B | |
| 919 | #define GL_RGB9_E5 0x8C3D | |
| 920 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E | |
| 921 | #define GL_TEXTURE_SHARED_SIZE 0x8C3F | |
| 922 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 | |
| 923 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F | |
| 924 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 | |
| 925 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 | |
| 926 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 | |
| 927 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 | |
| 928 | #define GL_PRIMITIVES_GENERATED 0x8C87 | |
| 929 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 | |
| 930 | #define GL_RASTERIZER_DISCARD 0x8C89 | |
| 931 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A | |
| 932 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B | |
| 933 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C | |
| 934 | #define GL_SEPARATE_ATTRIBS 0x8C8D | |
| 935 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E | |
| 936 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F | |
| 937 | #define GL_RGBA32UI 0x8D70 | |
| 938 | #define GL_RGB32UI 0x8D71 | |
| 939 | #define GL_RGBA16UI 0x8D76 | |
| 940 | #define GL_RGB16UI 0x8D77 | |
| 941 | #define GL_RGBA8UI 0x8D7C | |
| 942 | #define GL_RGB8UI 0x8D7D | |
| 943 | #define GL_RGBA32I 0x8D82 | |
| 944 | #define GL_RGB32I 0x8D83 | |
| 945 | #define GL_RGBA16I 0x8D88 | |
| 946 | #define GL_RGB16I 0x8D89 | |
| 947 | #define GL_RGBA8I 0x8D8E | |
| 948 | #define GL_RGB8I 0x8D8F | |
| 949 | #define GL_RED_INTEGER 0x8D94 | |
| 950 | #define GL_GREEN_INTEGER 0x8D95 | |
| 951 | #define GL_BLUE_INTEGER 0x8D96 | |
| 952 | #define GL_RGB_INTEGER 0x8D98 | |
| 953 | #define GL_RGBA_INTEGER 0x8D99 | |
| 954 | #define GL_BGR_INTEGER 0x8D9A | |
| 955 | #define GL_BGRA_INTEGER 0x8D9B | |
| 956 | #define GL_SAMPLER_1D_ARRAY 0x8DC0 | |
| 957 | #define GL_SAMPLER_2D_ARRAY 0x8DC1 | |
| 958 | #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 | |
| 959 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 | |
| 960 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 | |
| 961 | #define GL_UNSIGNED_INT_VEC2 0x8DC6 | |
| 962 | #define GL_UNSIGNED_INT_VEC3 0x8DC7 | |
| 963 | #define GL_UNSIGNED_INT_VEC4 0x8DC8 | |
| 964 | #define GL_INT_SAMPLER_1D 0x8DC9 | |
| 965 | #define GL_INT_SAMPLER_2D 0x8DCA | |
| 966 | #define GL_INT_SAMPLER_3D 0x8DCB | |
| 967 | #define GL_INT_SAMPLER_CUBE 0x8DCC | |
| 968 | #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE | |
| 969 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF | |
| 970 | #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 | |
| 971 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 | |
| 972 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 | |
| 973 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 | |
| 974 | #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 | |
| 975 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 | |
| 976 | #define GL_QUERY_WAIT 0x8E13 | |
| 977 | #define GL_QUERY_NO_WAIT 0x8E14 | |
| 978 | #define GL_QUERY_BY_REGION_WAIT 0x8E15 | |
| 979 | #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 | |
| 980 | #define GL_BUFFER_ACCESS_FLAGS 0x911F | |
| 981 | #define GL_BUFFER_MAP_LENGTH 0x9120 | |
| 982 | #define GL_BUFFER_MAP_OFFSET 0x9121 | |
| 983 | #define GL_DEPTH_COMPONENT32F 0x8CAC | |
| 984 | #define GL_DEPTH32F_STENCIL8 0x8CAD | |
| 985 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD | |
| 986 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | |
| 987 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 | |
| 988 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 | |
| 989 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 | |
| 990 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 | |
| 991 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 | |
| 992 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 | |
| 993 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 | |
| 994 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 | |
| 995 | #define GL_FRAMEBUFFER_DEFAULT 0x8218 | |
| 996 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219 | |
| 997 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | |
| 998 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | |
| 999 | #define GL_DEPTH_STENCIL 0x84F9 | |
| 1000 | #define GL_UNSIGNED_INT_24_8 0x84FA | |
| 1001 | #define GL_DEPTH24_STENCIL8 0x88F0 | |
| 1002 | #define GL_TEXTURE_STENCIL_SIZE 0x88F1 | |
| 1003 | #define GL_TEXTURE_RED_TYPE 0x8C10 | |
| 1004 | #define GL_TEXTURE_GREEN_TYPE 0x8C11 | |
| 1005 | #define GL_TEXTURE_BLUE_TYPE 0x8C12 | |
| 1006 | #define GL_TEXTURE_ALPHA_TYPE 0x8C13 | |
| 1007 | #define GL_TEXTURE_DEPTH_TYPE 0x8C16 | |
| 1008 | #define GL_UNSIGNED_NORMALIZED 0x8C17 | |
| 1009 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 | |
| 1010 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 | |
| 1011 | #define GL_RENDERBUFFER_BINDING 0x8CA7 | |
| 1012 | #define GL_READ_FRAMEBUFFER 0x8CA8 | |
| 1013 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | |
| 1014 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA | |
| 1015 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | |
| 1016 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | |
| 1017 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | |
| 1018 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | |
| 1019 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | |
| 1020 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 | |
| 1021 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | |
| 1022 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | |
| 1023 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | |
| 1024 | #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB | |
| 1025 | #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC | |
| 1026 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | |
| 1027 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF | |
| 1028 | #define GL_COLOR_ATTACHMENT0 0x8CE0 | |
| 1029 | #define GL_COLOR_ATTACHMENT1 0x8CE1 | |
| 1030 | #define GL_COLOR_ATTACHMENT2 0x8CE2 | |
| 1031 | #define GL_COLOR_ATTACHMENT3 0x8CE3 | |
| 1032 | #define GL_COLOR_ATTACHMENT4 0x8CE4 | |
| 1033 | #define GL_COLOR_ATTACHMENT5 0x8CE5 | |
| 1034 | #define GL_COLOR_ATTACHMENT6 0x8CE6 | |
| 1035 | #define GL_COLOR_ATTACHMENT7 0x8CE7 | |
| 1036 | #define GL_COLOR_ATTACHMENT8 0x8CE8 | |
| 1037 | #define GL_COLOR_ATTACHMENT9 0x8CE9 | |
| 1038 | #define GL_COLOR_ATTACHMENT10 0x8CEA | |
| 1039 | #define GL_COLOR_ATTACHMENT11 0x8CEB | |
| 1040 | #define GL_COLOR_ATTACHMENT12 0x8CEC | |
| 1041 | #define GL_COLOR_ATTACHMENT13 0x8CED | |
| 1042 | #define GL_COLOR_ATTACHMENT14 0x8CEE | |
| 1043 | #define GL_COLOR_ATTACHMENT15 0x8CEF | |
| 1044 | #define GL_DEPTH_ATTACHMENT 0x8D00 | |
| 1045 | #define GL_STENCIL_ATTACHMENT 0x8D20 | |
| 1046 | #define GL_FRAMEBUFFER 0x8D40 | |
| 1047 | #define GL_RENDERBUFFER 0x8D41 | |
| 1048 | #define GL_RENDERBUFFER_WIDTH 0x8D42 | |
| 1049 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 | |
| 1050 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | |
| 1051 | #define GL_STENCIL_INDEX1 0x8D46 | |
| 1052 | #define GL_STENCIL_INDEX4 0x8D47 | |
| 1053 | #define GL_STENCIL_INDEX8 0x8D48 | |
| 1054 | #define GL_STENCIL_INDEX16 0x8D49 | |
| 1055 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 | |
| 1056 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | |
| 1057 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | |
| 1058 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | |
| 1059 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | |
| 1060 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | |
| 1061 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 | |
| 1062 | #define GL_MAX_SAMPLES 0x8D57 | |
| 1063 | #define GL_INDEX 0x8222 | |
| 1064 | #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 | |
| 1065 | #define GL_TEXTURE_INTENSITY_TYPE 0x8C15 | |
| 1066 | #define GL_FRAMEBUFFER_SRGB 0x8DB9 | |
| 1067 | #define GL_HALF_FLOAT 0x140B | |
| 1068 | #define GL_MAP_READ_BIT 0x0001 | |
| 1069 | #define GL_MAP_WRITE_BIT 0x0002 | |
| 1070 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 | |
| 1071 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 | |
| 1072 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 | |
| 1073 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 | |
| 1074 | #define GL_COMPRESSED_RED_RGTC1 0x8DBB | |
| 1075 | #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC | |
| 1076 | #define GL_COMPRESSED_RG_RGTC2 0x8DBD | |
| 1077 | #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE | |
| 1078 | #define GL_RG 0x8227 | |
| 1079 | #define GL_RG_INTEGER 0x8228 | |
| 1080 | #define GL_R8 0x8229 | |
| 1081 | #define GL_R16 0x822A | |
| 1082 | #define GL_RG8 0x822B | |
| 1083 | #define GL_RG16 0x822C | |
| 1084 | #define GL_R16F 0x822D | |
| 1085 | #define GL_R32F 0x822E | |
| 1086 | #define GL_RG16F 0x822F | |
| 1087 | #define GL_RG32F 0x8230 | |
| 1088 | #define GL_R8I 0x8231 | |
| 1089 | #define GL_R8UI 0x8232 | |
| 1090 | #define GL_R16I 0x8233 | |
| 1091 | #define GL_R16UI 0x8234 | |
| 1092 | #define GL_R32I 0x8235 | |
| 1093 | #define GL_R32UI 0x8236 | |
| 1094 | #define GL_RG8I 0x8237 | |
| 1095 | #define GL_RG8UI 0x8238 | |
| 1096 | #define GL_RG16I 0x8239 | |
| 1097 | #define GL_RG16UI 0x823A | |
| 1098 | #define GL_RG32I 0x823B | |
| 1099 | #define GL_RG32UI 0x823C | |
| 1100 | #define GL_VERTEX_ARRAY_BINDING 0x85B5 | |
| 1101 | #define GL_CLAMP_VERTEX_COLOR 0x891A | |
| 1102 | #define GL_CLAMP_FRAGMENT_COLOR 0x891B | |
| 1103 | #define GL_ALPHA_INTEGER 0x8D97 | |
| 1104 | typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | |
| 1105 | typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); | |
| 1106 | typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); | |
| 1107 | typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); | |
| 1108 | typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); | |
| 1109 | typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); | |
| 1110 | typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); | |
| 1111 | typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); | |
| 1112 | typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 1113 | typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); | |
| 1114 | typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | |
| 1115 | typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| 1116 | typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); | |
| 1117 | typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); | |
| 1118 | typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); | |
| 1119 | typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 1120 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); | |
| 1121 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); | |
| 1122 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); | |
| 1123 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); | |
| 1124 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); | |
| 1125 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 1126 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); | |
| 1127 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); | |
| 1128 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); | |
| 1129 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 1130 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); | |
| 1131 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); | |
| 1132 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); | |
| 1133 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); | |
| 1134 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); | |
| 1135 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); | |
| 1136 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); | |
| 1137 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); | |
| 1138 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); | |
| 1139 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); | |
| 1140 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); | |
| 1141 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); | |
| 1142 | typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); | |
| 1143 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); | |
| 1144 | typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); | |
| 1145 | typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); | |
| 1146 | typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); | |
| 1147 | typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 1148 | typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 1149 | typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 1150 | typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 1151 | typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 1152 | typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 1153 | typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 1154 | typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); | |
| 1155 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 1156 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); | |
| 1157 | typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); | |
| 1158 | typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); | |
| 1159 | typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); | |
| 1160 | typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | |
| 1161 | typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); | |
| 1162 | typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); | |
| 1163 | typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); | |
| 1164 | typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); | |
| 1165 | typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); | |
| 1166 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1167 | typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 1168 | typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); | |
| 1169 | typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); | |
| 1170 | typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); | |
| 1171 | typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); | |
| 1172 | typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); | |
| 1173 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 1174 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 1175 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
| 1176 | typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 1177 | typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
| 1178 | typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); | |
| 1179 | typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 1180 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1181 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 1182 | typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| 1183 | typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); | |
| 1184 | typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); | |
| 1185 | typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); | |
| 1186 | typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); | |
| 1187 | typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); | |
| 1188 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1189 | GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | |
| 1190 | GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); | |
| 1191 | GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); | |
| 1192 | GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); | |
| 1193 | GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); | |
| 1194 | GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); | |
| 1195 | GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); | |
| 1196 | GLAPI void APIENTRY glEndTransformFeedback (void); | |
| 1197 | GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 1198 | GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); | |
| 1199 | GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | |
| 1200 | GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| 1201 | GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); | |
| 1202 | GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); | |
| 1203 | GLAPI void APIENTRY glEndConditionalRender (void); | |
| 1204 | GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 1205 | GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); | |
| 1206 | GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); | |
| 1207 | GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); | |
| 1208 | GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); | |
| 1209 | GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); | |
| 1210 | GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 1211 | GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); | |
| 1212 | GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); | |
| 1213 | GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); | |
| 1214 | GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 1215 | GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); | |
| 1216 | GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); | |
| 1217 | GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); | |
| 1218 | GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); | |
| 1219 | GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); | |
| 1220 | GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); | |
| 1221 | GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); | |
| 1222 | GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); | |
| 1223 | GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); | |
| 1224 | GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); | |
| 1225 | GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); | |
| 1226 | GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); | |
| 1227 | GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); | |
| 1228 | GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); | |
| 1229 | GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); | |
| 1230 | GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); | |
| 1231 | GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); | |
| 1232 | GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 1233 | GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 1234 | GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); | |
| 1235 | GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); | |
| 1236 | GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); | |
| 1237 | GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); | |
| 1238 | GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); | |
| 1239 | GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); | |
| 1240 | GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); | |
| 1241 | GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); | |
| 1242 | GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); | |
| 1243 | GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); | |
| 1244 | GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); | |
| 1245 | GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | |
| 1246 | GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); | |
| 1247 | GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); | |
| 1248 | GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); | |
| 1249 | GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); | |
| 1250 | GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); | |
| 1251 | GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1252 | GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 1253 | GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); | |
| 1254 | GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); | |
| 1255 | GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); | |
| 1256 | GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); | |
| 1257 | GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); | |
| 1258 | GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 1259 | GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 1260 | GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
| 1261 | GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 1262 | GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
| 1263 | GLAPI void APIENTRY glGenerateMipmap (GLenum target); | |
| 1264 | GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 1265 | GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 1266 | GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 1267 | GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| 1268 | GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); | |
| 1269 | GLAPI void APIENTRY glBindVertexArray (GLuint array); | |
| 1270 | GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); | |
| 1271 | GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); | |
| 1272 | GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); | |
| 1273 | #endif | |
| 1274 | #endif /* GL_VERSION_3_0 */ | |
| 1275 | ||
| 1276 | #ifndef GL_VERSION_3_1 | |
| 1277 | #define GL_VERSION_3_1 1 | |
| 1278 | #define GL_SAMPLER_2D_RECT 0x8B63 | |
| 1279 | #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 | |
| 1280 | #define GL_SAMPLER_BUFFER 0x8DC2 | |
| 1281 | #define GL_INT_SAMPLER_2D_RECT 0x8DCD | |
| 1282 | #define GL_INT_SAMPLER_BUFFER 0x8DD0 | |
| 1283 | #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 | |
| 1284 | #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 | |
| 1285 | #define GL_TEXTURE_BUFFER 0x8C2A | |
| 1286 | #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B | |
| 1287 | #define GL_TEXTURE_BINDING_BUFFER 0x8C2C | |
| 1288 | #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D | |
| 1289 | #define GL_TEXTURE_RECTANGLE 0x84F5 | |
| 1290 | #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 | |
| 1291 | #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 | |
| 1292 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 | |
| 1293 | #define GL_R8_SNORM 0x8F94 | |
| 1294 | #define GL_RG8_SNORM 0x8F95 | |
| 1295 | #define GL_RGB8_SNORM 0x8F96 | |
| 1296 | #define GL_RGBA8_SNORM 0x8F97 | |
| 1297 | #define GL_R16_SNORM 0x8F98 | |
| 1298 | #define GL_RG16_SNORM 0x8F99 | |
| 1299 | #define GL_RGB16_SNORM 0x8F9A | |
| 1300 | #define GL_RGBA16_SNORM 0x8F9B | |
| 1301 | #define GL_SIGNED_NORMALIZED 0x8F9C | |
| 1302 | #define GL_PRIMITIVE_RESTART 0x8F9D | |
| 1303 | #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E | |
| 1304 | #define GL_COPY_READ_BUFFER 0x8F36 | |
| 1305 | #define GL_COPY_WRITE_BUFFER 0x8F37 | |
| 1306 | #define GL_UNIFORM_BUFFER 0x8A11 | |
| 1307 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28 | |
| 1308 | #define GL_UNIFORM_BUFFER_START 0x8A29 | |
| 1309 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A | |
| 1310 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B | |
| 1311 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D | |
| 1312 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E | |
| 1313 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F | |
| 1314 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 | |
| 1315 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 | |
| 1316 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 | |
| 1317 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 | |
| 1318 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 | |
| 1319 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 | |
| 1320 | #define GL_UNIFORM_TYPE 0x8A37 | |
| 1321 | #define GL_UNIFORM_SIZE 0x8A38 | |
| 1322 | #define GL_UNIFORM_NAME_LENGTH 0x8A39 | |
| 1323 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A | |
| 1324 | #define GL_UNIFORM_OFFSET 0x8A3B | |
| 1325 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C | |
| 1326 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D | |
| 1327 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E | |
| 1328 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F | |
| 1329 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 | |
| 1330 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 | |
| 1331 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 | |
| 1332 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 | |
| 1333 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 | |
| 1334 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 | |
| 1335 | #define GL_INVALID_INDEX 0xFFFFFFFFu | |
| 1336 | typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | |
| 1337 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | |
| 1338 | typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); | |
| 1339 | typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); | |
| 1340 | typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| 1341 | typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); | |
| 1342 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | |
| 1343 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); | |
| 1344 | typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); | |
| 1345 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | |
| 1346 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | |
| 1347 | typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | |
| 1348 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1349 | GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | |
| 1350 | GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | |
| 1351 | GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); | |
| 1352 | GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); | |
| 1353 | GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| 1354 | GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); | |
| 1355 | GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | |
| 1356 | GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); | |
| 1357 | GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); | |
| 1358 | GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | |
| 1359 | GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | |
| 1360 | GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | |
| 1361 | #endif | |
| 1362 | #endif /* GL_VERSION_3_1 */ | |
| 1363 | ||
| 1364 | #ifndef GL_VERSION_3_2 | |
| 1365 | #define GL_VERSION_3_2 1 | |
| 1366 | typedef struct __GLsync *GLsync; | |
| 1367 | #ifndef GLEXT_64_TYPES_DEFINED | |
| 1368 | /* This code block is duplicated in glxext.h, so must be protected */ | |
| 1369 | #define GLEXT_64_TYPES_DEFINED | |
| 1370 | /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ | |
| 1371 | /* (as used in the GL_EXT_timer_query extension). */ | |
| 1372 | #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L | |
| 1373 | #include <inttypes.h> | |
| 1374 | #elif defined(__sun__) || defined(__digital__) | |
| 1375 | #include <inttypes.h> | |
| 1376 | #if defined(__STDC__) | |
| 1377 | #if defined(__arch64__) || defined(_LP64) | |
| 1378 | typedef long int int64_t; | |
| 1379 | typedef unsigned long int uint64_t; | |
| 1380 | #else | |
| 1381 | typedef long long int int64_t; | |
| 1382 | typedef unsigned long long int uint64_t; | |
| 1383 | #endif /* __arch64__ */ | |
| 1384 | #endif /* __STDC__ */ | |
| 1385 | #elif defined( __VMS ) || defined(__sgi) | |
| 1386 | #include <inttypes.h> | |
| 1387 | #elif defined(__SCO__) || defined(__USLC__) | |
| 1388 | #include <stdint.h> | |
| 1389 | #elif defined(__UNIXOS2__) || defined(__SOL64__) | |
| 1390 | typedef long int int32_t; | |
| 1391 | typedef long long int int64_t; | |
| 1392 | typedef unsigned long long int uint64_t; | |
| 1393 | #elif defined(_WIN32) && defined(__GNUC__) | |
| 1394 | #include <stdint.h> | |
| 1395 | #elif defined(_WIN32) | |
| 1396 | typedef __int32 int32_t; | |
| 1397 | typedef __int64 int64_t; | |
| 1398 | typedef unsigned __int64 uint64_t; | |
| 1399 | #else | |
| 1400 | /* Fallback if nothing above works */ | |
| 1401 | #include <inttypes.h> | |
| 1402 | #endif | |
| 1403 | #endif | |
| 1404 | typedef uint64_t GLuint64; | |
| 1405 | typedef int64_t GLint64; | |
| 1406 | #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 | |
| 1407 | #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 | |
| 1408 | #define GL_LINES_ADJACENCY 0x000A | |
| 1409 | #define GL_LINE_STRIP_ADJACENCY 0x000B | |
| 1410 | #define GL_TRIANGLES_ADJACENCY 0x000C | |
| 1411 | #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D | |
| 1412 | #define GL_PROGRAM_POINT_SIZE 0x8642 | |
| 1413 | #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 | |
| 1414 | #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 | |
| 1415 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 | |
| 1416 | #define GL_GEOMETRY_SHADER 0x8DD9 | |
| 1417 | #define GL_GEOMETRY_VERTICES_OUT 0x8916 | |
| 1418 | #define GL_GEOMETRY_INPUT_TYPE 0x8917 | |
| 1419 | #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 | |
| 1420 | #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF | |
| 1421 | #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 | |
| 1422 | #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 | |
| 1423 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 | |
| 1424 | #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 | |
| 1425 | #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 | |
| 1426 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 | |
| 1427 | #define GL_CONTEXT_PROFILE_MASK 0x9126 | |
| 1428 | #define GL_DEPTH_CLAMP 0x864F | |
| 1429 | #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C | |
| 1430 | #define GL_FIRST_VERTEX_CONVENTION 0x8E4D | |
| 1431 | #define GL_LAST_VERTEX_CONVENTION 0x8E4E | |
| 1432 | #define GL_PROVOKING_VERTEX 0x8E4F | |
| 1433 | #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F | |
| 1434 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 | |
| 1435 | #define GL_OBJECT_TYPE 0x9112 | |
| 1436 | #define GL_SYNC_CONDITION 0x9113 | |
| 1437 | #define GL_SYNC_STATUS 0x9114 | |
| 1438 | #define GL_SYNC_FLAGS 0x9115 | |
| 1439 | #define GL_SYNC_FENCE 0x9116 | |
| 1440 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 | |
| 1441 | #define GL_UNSIGNALED 0x9118 | |
| 1442 | #define GL_SIGNALED 0x9119 | |
| 1443 | #define GL_ALREADY_SIGNALED 0x911A | |
| 1444 | #define GL_TIMEOUT_EXPIRED 0x911B | |
| 1445 | #define GL_CONDITION_SATISFIED 0x911C | |
| 1446 | #define GL_WAIT_FAILED 0x911D | |
| 1447 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull | |
| 1448 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 | |
| 1449 | #define GL_SAMPLE_POSITION 0x8E50 | |
| 1450 | #define GL_SAMPLE_MASK 0x8E51 | |
| 1451 | #define GL_SAMPLE_MASK_VALUE 0x8E52 | |
| 1452 | #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 | |
| 1453 | #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 | |
| 1454 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 | |
| 1455 | #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 | |
| 1456 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 | |
| 1457 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 | |
| 1458 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 | |
| 1459 | #define GL_TEXTURE_SAMPLES 0x9106 | |
| 1460 | #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 | |
| 1461 | #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 | |
| 1462 | #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 | |
| 1463 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A | |
| 1464 | #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B | |
| 1465 | #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C | |
| 1466 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D | |
| 1467 | #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E | |
| 1468 | #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F | |
| 1469 | #define GL_MAX_INTEGER_SAMPLES 0x9110 | |
| 1470 | typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); | |
| 1471 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); | |
| 1472 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); | |
| 1473 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); | |
| 1474 | typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); | |
| 1475 | typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); | |
| 1476 | typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); | |
| 1477 | typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); | |
| 1478 | typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 1479 | typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 1480 | typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); | |
| 1481 | typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
| 1482 | typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); | |
| 1483 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); | |
| 1484 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
| 1485 | typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 1486 | typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 1487 | typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); | |
| 1488 | typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); | |
| 1489 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1490 | GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); | |
| 1491 | GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); | |
| 1492 | GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); | |
| 1493 | GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); | |
| 1494 | GLAPI void APIENTRY glProvokingVertex (GLenum mode); | |
| 1495 | GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); | |
| 1496 | GLAPI GLboolean APIENTRY glIsSync (GLsync sync); | |
| 1497 | GLAPI void APIENTRY glDeleteSync (GLsync sync); | |
| 1498 | GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 1499 | GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| 1500 | GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); | |
| 1501 | GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
| 1502 | GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); | |
| 1503 | GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); | |
| 1504 | GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
| 1505 | GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 1506 | GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 1507 | GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); | |
| 1508 | GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); | |
| 1509 | #endif | |
| 1510 | #endif /* GL_VERSION_3_2 */ | |
| 1511 | ||
| 1512 | #ifndef GL_VERSION_3_3 | |
| 1513 | #define GL_VERSION_3_3 1 | |
| 1514 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE | |
| 1515 | #define GL_SRC1_COLOR 0x88F9 | |
| 1516 | #define GL_ONE_MINUS_SRC1_COLOR 0x88FA | |
| 1517 | #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB | |
| 1518 | #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC | |
| 1519 | #define GL_ANY_SAMPLES_PASSED 0x8C2F | |
| 1520 | #define GL_SAMPLER_BINDING 0x8919 | |
| 1521 | #define GL_RGB10_A2UI 0x906F | |
| 1522 | #define GL_TEXTURE_SWIZZLE_R 0x8E42 | |
| 1523 | #define GL_TEXTURE_SWIZZLE_G 0x8E43 | |
| 1524 | #define GL_TEXTURE_SWIZZLE_B 0x8E44 | |
| 1525 | #define GL_TEXTURE_SWIZZLE_A 0x8E45 | |
| 1526 | #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 | |
| 1527 | #define GL_TIME_ELAPSED 0x88BF | |
| 1528 | #define GL_TIMESTAMP 0x8E28 | |
| 1529 | #define GL_INT_2_10_10_10_REV 0x8D9F | |
| 1530 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); | |
| 1531 | typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); | |
| 1532 | typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); | |
| 1533 | typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); | |
| 1534 | typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); | |
| 1535 | typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); | |
| 1536 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); | |
| 1537 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); | |
| 1538 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); | |
| 1539 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); | |
| 1540 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); | |
| 1541 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); | |
| 1542 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); | |
| 1543 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); | |
| 1544 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); | |
| 1545 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); | |
| 1546 | typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); | |
| 1547 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); | |
| 1548 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); | |
| 1549 | typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); | |
| 1550 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1551 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1552 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1553 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1554 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1555 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1556 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1557 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1558 | typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); | |
| 1559 | typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); | |
| 1560 | typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); | |
| 1561 | typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); | |
| 1562 | typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); | |
| 1563 | typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); | |
| 1564 | typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); | |
| 1565 | typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); | |
| 1566 | typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); | |
| 1567 | typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); | |
| 1568 | typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); | |
| 1569 | typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); | |
| 1570 | typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); | |
| 1571 | typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); | |
| 1572 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
| 1573 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
| 1574 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
| 1575 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
| 1576 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
| 1577 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
| 1578 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
| 1579 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
| 1580 | typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); | |
| 1581 | typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); | |
| 1582 | typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); | |
| 1583 | typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); | |
| 1584 | typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); | |
| 1585 | typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); | |
| 1586 | typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); | |
| 1587 | typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); | |
| 1588 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1589 | GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); | |
| 1590 | GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); | |
| 1591 | GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); | |
| 1592 | GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); | |
| 1593 | GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); | |
| 1594 | GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); | |
| 1595 | GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); | |
| 1596 | GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); | |
| 1597 | GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); | |
| 1598 | GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); | |
| 1599 | GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); | |
| 1600 | GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); | |
| 1601 | GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); | |
| 1602 | GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); | |
| 1603 | GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); | |
| 1604 | GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); | |
| 1605 | GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); | |
| 1606 | GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); | |
| 1607 | GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); | |
| 1608 | GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); | |
| 1609 | GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1610 | GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1611 | GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1612 | GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1613 | GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1614 | GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1615 | GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
| 1616 | GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
| 1617 | GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); | |
| 1618 | GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); | |
| 1619 | GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); | |
| 1620 | GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); | |
| 1621 | GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); | |
| 1622 | GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); | |
| 1623 | GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); | |
| 1624 | GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); | |
| 1625 | GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); | |
| 1626 | GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); | |
| 1627 | GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); | |
| 1628 | GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); | |
| 1629 | GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); | |
| 1630 | GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); | |
| 1631 | GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); | |
| 1632 | GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); | |
| 1633 | GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); | |
| 1634 | GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); | |
| 1635 | GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); | |
| 1636 | GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); | |
| 1637 | GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); | |
| 1638 | GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); | |
| 1639 | GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); | |
| 1640 | GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); | |
| 1641 | GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); | |
| 1642 | GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); | |
| 1643 | GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); | |
| 1644 | GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); | |
| 1645 | GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); | |
| 1646 | GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); | |
| 1647 | #endif | |
| 1648 | #endif /* GL_VERSION_3_3 */ | |
| 1649 | ||
| 1650 | #ifndef GL_VERSION_4_0 | |
| 1651 | #define GL_VERSION_4_0 1 | |
| 1652 | #define GL_SAMPLE_SHADING 0x8C36 | |
| 1653 | #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 | |
| 1654 | #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E | |
| 1655 | #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F | |
| 1656 | #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 | |
| 1657 | #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A | |
| 1658 | #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B | |
| 1659 | #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C | |
| 1660 | #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D | |
| 1661 | #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E | |
| 1662 | #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F | |
| 1663 | #define GL_DRAW_INDIRECT_BUFFER 0x8F3F | |
| 1664 | #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 | |
| 1665 | #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F | |
| 1666 | #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A | |
| 1667 | #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B | |
| 1668 | #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C | |
| 1669 | #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D | |
| 1670 | #define GL_MAX_VERTEX_STREAMS 0x8E71 | |
| 1671 | #define GL_DOUBLE_VEC2 0x8FFC | |
| 1672 | #define GL_DOUBLE_VEC3 0x8FFD | |
| 1673 | #define GL_DOUBLE_VEC4 0x8FFE | |
| 1674 | #define GL_DOUBLE_MAT2 0x8F46 | |
| 1675 | #define GL_DOUBLE_MAT3 0x8F47 | |
| 1676 | #define GL_DOUBLE_MAT4 0x8F48 | |
| 1677 | #define GL_DOUBLE_MAT2x3 0x8F49 | |
| 1678 | #define GL_DOUBLE_MAT2x4 0x8F4A | |
| 1679 | #define GL_DOUBLE_MAT3x2 0x8F4B | |
| 1680 | #define GL_DOUBLE_MAT3x4 0x8F4C | |
| 1681 | #define GL_DOUBLE_MAT4x2 0x8F4D | |
| 1682 | #define GL_DOUBLE_MAT4x3 0x8F4E | |
| 1683 | #define GL_ACTIVE_SUBROUTINES 0x8DE5 | |
| 1684 | #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 | |
| 1685 | #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 | |
| 1686 | #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 | |
| 1687 | #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 | |
| 1688 | #define GL_MAX_SUBROUTINES 0x8DE7 | |
| 1689 | #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 | |
| 1690 | #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A | |
| 1691 | #define GL_COMPATIBLE_SUBROUTINES 0x8E4B | |
| 1692 | #define GL_PATCHES 0x000E | |
| 1693 | #define GL_PATCH_VERTICES 0x8E72 | |
| 1694 | #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 | |
| 1695 | #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 | |
| 1696 | #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 | |
| 1697 | #define GL_TESS_GEN_MODE 0x8E76 | |
| 1698 | #define GL_TESS_GEN_SPACING 0x8E77 | |
| 1699 | #define GL_TESS_GEN_VERTEX_ORDER 0x8E78 | |
| 1700 | #define GL_TESS_GEN_POINT_MODE 0x8E79 | |
| 1701 | #define GL_ISOLINES 0x8E7A | |
| 1702 | #define GL_FRACTIONAL_ODD 0x8E7B | |
| 1703 | #define GL_FRACTIONAL_EVEN 0x8E7C | |
| 1704 | #define GL_MAX_PATCH_VERTICES 0x8E7D | |
| 1705 | #define GL_MAX_TESS_GEN_LEVEL 0x8E7E | |
| 1706 | #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F | |
| 1707 | #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 | |
| 1708 | #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 | |
| 1709 | #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 | |
| 1710 | #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 | |
| 1711 | #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 | |
| 1712 | #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 | |
| 1713 | #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 | |
| 1714 | #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 | |
| 1715 | #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A | |
| 1716 | #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C | |
| 1717 | #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D | |
| 1718 | #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E | |
| 1719 | #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F | |
| 1720 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 | |
| 1721 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 | |
| 1722 | #define GL_TESS_EVALUATION_SHADER 0x8E87 | |
| 1723 | #define GL_TESS_CONTROL_SHADER 0x8E88 | |
| 1724 | #define GL_TRANSFORM_FEEDBACK 0x8E22 | |
| 1725 | #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 | |
| 1726 | #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 | |
| 1727 | #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 | |
| 1728 | #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 | |
| 1729 | typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); | |
| 1730 | typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); | |
| 1731 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 1732 | typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); | |
| 1733 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 1734 | typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); | |
| 1735 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); | |
| 1736 | typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); | |
| 1737 | typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); | |
| 1738 | typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); | |
| 1739 | typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 1740 | typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
| 1741 | typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
| 1742 | typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
| 1743 | typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
| 1744 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1745 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1746 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1747 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1748 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1749 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1750 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1751 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1752 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1753 | typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); | |
| 1754 | typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); | |
| 1755 | typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); | |
| 1756 | typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); | |
| 1757 | typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
| 1758 | typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
| 1759 | typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); | |
| 1760 | typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); | |
| 1761 | typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); | |
| 1762 | typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); | |
| 1763 | typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); | |
| 1764 | typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); | |
| 1765 | typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); | |
| 1766 | typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); | |
| 1767 | typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); | |
| 1768 | typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); | |
| 1769 | typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); | |
| 1770 | typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); | |
| 1771 | typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); | |
| 1772 | typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); | |
| 1773 | typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); | |
| 1774 | typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); | |
| 1775 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1776 | GLAPI void APIENTRY glMinSampleShading (GLfloat value); | |
| 1777 | GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); | |
| 1778 | GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 1779 | GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); | |
| 1780 | GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 1781 | GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); | |
| 1782 | GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); | |
| 1783 | GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); | |
| 1784 | GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); | |
| 1785 | GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); | |
| 1786 | GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 1787 | GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); | |
| 1788 | GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); | |
| 1789 | GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); | |
| 1790 | GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); | |
| 1791 | GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1792 | GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1793 | GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1794 | GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1795 | GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1796 | GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1797 | GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1798 | GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1799 | GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1800 | GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); | |
| 1801 | GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); | |
| 1802 | GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); | |
| 1803 | GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); | |
| 1804 | GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
| 1805 | GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
| 1806 | GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); | |
| 1807 | GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); | |
| 1808 | GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); | |
| 1809 | GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); | |
| 1810 | GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); | |
| 1811 | GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); | |
| 1812 | GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); | |
| 1813 | GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); | |
| 1814 | GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); | |
| 1815 | GLAPI void APIENTRY glPauseTransformFeedback (void); | |
| 1816 | GLAPI void APIENTRY glResumeTransformFeedback (void); | |
| 1817 | GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); | |
| 1818 | GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); | |
| 1819 | GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); | |
| 1820 | GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); | |
| 1821 | GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); | |
| 1822 | #endif | |
| 1823 | #endif /* GL_VERSION_4_0 */ | |
| 1824 | ||
| 1825 | #ifndef GL_VERSION_4_1 | |
| 1826 | #define GL_VERSION_4_1 1 | |
| 1827 | #define GL_FIXED 0x140C | |
| 1828 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A | |
| 1829 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | |
| 1830 | #define GL_LOW_FLOAT 0x8DF0 | |
| 1831 | #define GL_MEDIUM_FLOAT 0x8DF1 | |
| 1832 | #define GL_HIGH_FLOAT 0x8DF2 | |
| 1833 | #define GL_LOW_INT 0x8DF3 | |
| 1834 | #define GL_MEDIUM_INT 0x8DF4 | |
| 1835 | #define GL_HIGH_INT 0x8DF5 | |
| 1836 | #define GL_SHADER_COMPILER 0x8DFA | |
| 1837 | #define GL_SHADER_BINARY_FORMATS 0x8DF8 | |
| 1838 | #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 | |
| 1839 | #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB | |
| 1840 | #define GL_MAX_VARYING_VECTORS 0x8DFC | |
| 1841 | #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD | |
| 1842 | #define GL_RGB565 0x8D62 | |
| 1843 | #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 | |
| 1844 | #define GL_PROGRAM_BINARY_LENGTH 0x8741 | |
| 1845 | #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE | |
| 1846 | #define GL_PROGRAM_BINARY_FORMATS 0x87FF | |
| 1847 | #define GL_VERTEX_SHADER_BIT 0x00000001 | |
| 1848 | #define GL_FRAGMENT_SHADER_BIT 0x00000002 | |
| 1849 | #define GL_GEOMETRY_SHADER_BIT 0x00000004 | |
| 1850 | #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 | |
| 1851 | #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 | |
| 1852 | #define GL_ALL_SHADER_BITS 0xFFFFFFFF | |
| 1853 | #define GL_PROGRAM_SEPARABLE 0x8258 | |
| 1854 | #define GL_ACTIVE_PROGRAM 0x8259 | |
| 1855 | #define GL_PROGRAM_PIPELINE_BINDING 0x825A | |
| 1856 | #define GL_MAX_VIEWPORTS 0x825B | |
| 1857 | #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C | |
| 1858 | #define GL_VIEWPORT_BOUNDS_RANGE 0x825D | |
| 1859 | #define GL_LAYER_PROVOKING_VERTEX 0x825E | |
| 1860 | #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F | |
| 1861 | #define GL_UNDEFINED_VERTEX 0x8260 | |
| 1862 | typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); | |
| 1863 | typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); | |
| 1864 | typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
| 1865 | typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); | |
| 1866 | typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); | |
| 1867 | typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | |
| 1868 | typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); | |
| 1869 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); | |
| 1870 | typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); | |
| 1871 | typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); | |
| 1872 | typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); | |
| 1873 | typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); | |
| 1874 | typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); | |
| 1875 | typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); | |
| 1876 | typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); | |
| 1877 | typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); | |
| 1878 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); | |
| 1879 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1880 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); | |
| 1881 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1882 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); | |
| 1883 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1884 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); | |
| 1885 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1886 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); | |
| 1887 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1888 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
| 1889 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1890 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); | |
| 1891 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1892 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); | |
| 1893 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1894 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
| 1895 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1896 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 1897 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1898 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); | |
| 1899 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1900 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 1901 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1902 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 1903 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1904 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 1905 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1906 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); | |
| 1907 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1908 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 1909 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1910 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1911 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1912 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1913 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1914 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1915 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1916 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1917 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1918 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1919 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1920 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1921 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 1922 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1923 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1924 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1925 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1926 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1927 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 1928 | typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); | |
| 1929 | typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 1930 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); | |
| 1931 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); | |
| 1932 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 1933 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 1934 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); | |
| 1935 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); | |
| 1936 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); | |
| 1937 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); | |
| 1938 | typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 1939 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); | |
| 1940 | typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); | |
| 1941 | typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); | |
| 1942 | typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); | |
| 1943 | typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); | |
| 1944 | typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); | |
| 1945 | typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); | |
| 1946 | typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); | |
| 1947 | typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); | |
| 1948 | typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); | |
| 1949 | typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); | |
| 1950 | #ifdef GL_GLEXT_PROTOTYPES | |
| 1951 | GLAPI void APIENTRY glReleaseShaderCompiler (void); | |
| 1952 | GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); | |
| 1953 | GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
| 1954 | GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); | |
| 1955 | GLAPI void APIENTRY glClearDepthf (GLfloat d); | |
| 1956 | GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | |
| 1957 | GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); | |
| 1958 | GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); | |
| 1959 | GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); | |
| 1960 | GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); | |
| 1961 | GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); | |
| 1962 | GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); | |
| 1963 | GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); | |
| 1964 | GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); | |
| 1965 | GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); | |
| 1966 | GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); | |
| 1967 | GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); | |
| 1968 | GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1969 | GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); | |
| 1970 | GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1971 | GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); | |
| 1972 | GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1973 | GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); | |
| 1974 | GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1975 | GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); | |
| 1976 | GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1977 | GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
| 1978 | GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1979 | GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); | |
| 1980 | GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1981 | GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); | |
| 1982 | GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1983 | GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
| 1984 | GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1985 | GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 1986 | GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1987 | GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); | |
| 1988 | GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1989 | GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 1990 | GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1991 | GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 1992 | GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 1993 | GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 1994 | GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 1995 | GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); | |
| 1996 | GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 1997 | GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 1998 | GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 1999 | GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2000 | GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2001 | GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2002 | GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2003 | GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2004 | GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2005 | GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2006 | GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2007 | GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2008 | GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2009 | GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2010 | GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 2011 | GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2012 | GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2013 | GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2014 | GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2015 | GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2016 | GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 2017 | GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); | |
| 2018 | GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 2019 | GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); | |
| 2020 | GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); | |
| 2021 | GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 2022 | GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 2023 | GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); | |
| 2024 | GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); | |
| 2025 | GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); | |
| 2026 | GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); | |
| 2027 | GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 2028 | GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); | |
| 2029 | GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); | |
| 2030 | GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); | |
| 2031 | GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); | |
| 2032 | GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); | |
| 2033 | GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); | |
| 2034 | GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); | |
| 2035 | GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); | |
| 2036 | GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); | |
| 2037 | GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); | |
| 2038 | GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); | |
| 2039 | #endif | |
| 2040 | #endif /* GL_VERSION_4_1 */ | |
| 2041 | ||
| 2042 | #ifndef GL_VERSION_4_2 | |
| 2043 | #define GL_VERSION_4_2 1 | |
| 2044 | #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 | |
| 2045 | #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 | |
| 2046 | #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 | |
| 2047 | #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A | |
| 2048 | #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B | |
| 2049 | #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C | |
| 2050 | #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D | |
| 2051 | #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E | |
| 2052 | #define GL_NUM_SAMPLE_COUNTS 0x9380 | |
| 2053 | #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC | |
| 2054 | #define GL_ATOMIC_COUNTER_BUFFER 0x92C0 | |
| 2055 | #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 | |
| 2056 | #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 | |
| 2057 | #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 | |
| 2058 | #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 | |
| 2059 | #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 | |
| 2060 | #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 | |
| 2061 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 | |
| 2062 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 | |
| 2063 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 | |
| 2064 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA | |
| 2065 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB | |
| 2066 | #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC | |
| 2067 | #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD | |
| 2068 | #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE | |
| 2069 | #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF | |
| 2070 | #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 | |
| 2071 | #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 | |
| 2072 | #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 | |
| 2073 | #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 | |
| 2074 | #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 | |
| 2075 | #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 | |
| 2076 | #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 | |
| 2077 | #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 | |
| 2078 | #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 | |
| 2079 | #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC | |
| 2080 | #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 | |
| 2081 | #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA | |
| 2082 | #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB | |
| 2083 | #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 | |
| 2084 | #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 | |
| 2085 | #define GL_UNIFORM_BARRIER_BIT 0x00000004 | |
| 2086 | #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 | |
| 2087 | #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 | |
| 2088 | #define GL_COMMAND_BARRIER_BIT 0x00000040 | |
| 2089 | #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 | |
| 2090 | #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 | |
| 2091 | #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 | |
| 2092 | #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 | |
| 2093 | #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 | |
| 2094 | #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 | |
| 2095 | #define GL_ALL_BARRIER_BITS 0xFFFFFFFF | |
| 2096 | #define GL_MAX_IMAGE_UNITS 0x8F38 | |
| 2097 | #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 | |
| 2098 | #define GL_IMAGE_BINDING_NAME 0x8F3A | |
| 2099 | #define GL_IMAGE_BINDING_LEVEL 0x8F3B | |
| 2100 | #define GL_IMAGE_BINDING_LAYERED 0x8F3C | |
| 2101 | #define GL_IMAGE_BINDING_LAYER 0x8F3D | |
| 2102 | #define GL_IMAGE_BINDING_ACCESS 0x8F3E | |
| 2103 | #define GL_IMAGE_1D 0x904C | |
| 2104 | #define GL_IMAGE_2D 0x904D | |
| 2105 | #define GL_IMAGE_3D 0x904E | |
| 2106 | #define GL_IMAGE_2D_RECT 0x904F | |
| 2107 | #define GL_IMAGE_CUBE 0x9050 | |
| 2108 | #define GL_IMAGE_BUFFER 0x9051 | |
| 2109 | #define GL_IMAGE_1D_ARRAY 0x9052 | |
| 2110 | #define GL_IMAGE_2D_ARRAY 0x9053 | |
| 2111 | #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 | |
| 2112 | #define GL_IMAGE_2D_MULTISAMPLE 0x9055 | |
| 2113 | #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 | |
| 2114 | #define GL_INT_IMAGE_1D 0x9057 | |
| 2115 | #define GL_INT_IMAGE_2D 0x9058 | |
| 2116 | #define GL_INT_IMAGE_3D 0x9059 | |
| 2117 | #define GL_INT_IMAGE_2D_RECT 0x905A | |
| 2118 | #define GL_INT_IMAGE_CUBE 0x905B | |
| 2119 | #define GL_INT_IMAGE_BUFFER 0x905C | |
| 2120 | #define GL_INT_IMAGE_1D_ARRAY 0x905D | |
| 2121 | #define GL_INT_IMAGE_2D_ARRAY 0x905E | |
| 2122 | #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F | |
| 2123 | #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 | |
| 2124 | #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 | |
| 2125 | #define GL_UNSIGNED_INT_IMAGE_1D 0x9062 | |
| 2126 | #define GL_UNSIGNED_INT_IMAGE_2D 0x9063 | |
| 2127 | #define GL_UNSIGNED_INT_IMAGE_3D 0x9064 | |
| 2128 | #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 | |
| 2129 | #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 | |
| 2130 | #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 | |
| 2131 | #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 | |
| 2132 | #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 | |
| 2133 | #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A | |
| 2134 | #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B | |
| 2135 | #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C | |
| 2136 | #define GL_MAX_IMAGE_SAMPLES 0x906D | |
| 2137 | #define GL_IMAGE_BINDING_FORMAT 0x906E | |
| 2138 | #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 | |
| 2139 | #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 | |
| 2140 | #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 | |
| 2141 | #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA | |
| 2142 | #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB | |
| 2143 | #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC | |
| 2144 | #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD | |
| 2145 | #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE | |
| 2146 | #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF | |
| 2147 | #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F | |
| 2148 | typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); | |
| 2149 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); | |
| 2150 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); | |
| 2151 | typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); | |
| 2152 | typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); | |
| 2153 | typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); | |
| 2154 | typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); | |
| 2155 | typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
| 2156 | typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 2157 | typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 2158 | typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); | |
| 2159 | typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); | |
| 2160 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2161 | GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); | |
| 2162 | GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); | |
| 2163 | GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); | |
| 2164 | GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); | |
| 2165 | GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); | |
| 2166 | GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); | |
| 2167 | GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); | |
| 2168 | GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
| 2169 | GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 2170 | GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 2171 | GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); | |
| 2172 | GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); | |
| 2173 | #endif | |
| 2174 | #endif /* GL_VERSION_4_2 */ | |
| 2175 | ||
| 2176 | #ifndef GL_VERSION_4_3 | |
| 2177 | #define GL_VERSION_4_3 1 | |
| 2178 | typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |
| 2179 | #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 | |
| 2180 | #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E | |
| 2181 | #define GL_COMPRESSED_RGB8_ETC2 0x9274 | |
| 2182 | #define GL_COMPRESSED_SRGB8_ETC2 0x9275 | |
| 2183 | #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 | |
| 2184 | #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 | |
| 2185 | #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 | |
| 2186 | #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 | |
| 2187 | #define GL_COMPRESSED_R11_EAC 0x9270 | |
| 2188 | #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 | |
| 2189 | #define GL_COMPRESSED_RG11_EAC 0x9272 | |
| 2190 | #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 | |
| 2191 | #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 | |
| 2192 | #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A | |
| 2193 | #define GL_MAX_ELEMENT_INDEX 0x8D6B | |
| 2194 | #define GL_COMPUTE_SHADER 0x91B9 | |
| 2195 | #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB | |
| 2196 | #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC | |
| 2197 | #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD | |
| 2198 | #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 | |
| 2199 | #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 | |
| 2200 | #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 | |
| 2201 | #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 | |
| 2202 | #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 | |
| 2203 | #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB | |
| 2204 | #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE | |
| 2205 | #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF | |
| 2206 | #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 | |
| 2207 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC | |
| 2208 | #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED | |
| 2209 | #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE | |
| 2210 | #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF | |
| 2211 | #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 | |
| 2212 | #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 | |
| 2213 | #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 | |
| 2214 | #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 | |
| 2215 | #define GL_DEBUG_SOURCE_API 0x8246 | |
| 2216 | #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 | |
| 2217 | #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 | |
| 2218 | #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 | |
| 2219 | #define GL_DEBUG_SOURCE_APPLICATION 0x824A | |
| 2220 | #define GL_DEBUG_SOURCE_OTHER 0x824B | |
| 2221 | #define GL_DEBUG_TYPE_ERROR 0x824C | |
| 2222 | #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D | |
| 2223 | #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E | |
| 2224 | #define GL_DEBUG_TYPE_PORTABILITY 0x824F | |
| 2225 | #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 | |
| 2226 | #define GL_DEBUG_TYPE_OTHER 0x8251 | |
| 2227 | #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 | |
| 2228 | #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 | |
| 2229 | #define GL_DEBUG_LOGGED_MESSAGES 0x9145 | |
| 2230 | #define GL_DEBUG_SEVERITY_HIGH 0x9146 | |
| 2231 | #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 | |
| 2232 | #define GL_DEBUG_SEVERITY_LOW 0x9148 | |
| 2233 | #define GL_DEBUG_TYPE_MARKER 0x8268 | |
| 2234 | #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 | |
| 2235 | #define GL_DEBUG_TYPE_POP_GROUP 0x826A | |
| 2236 | #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B | |
| 2237 | #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C | |
| 2238 | #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D | |
| 2239 | #define GL_BUFFER 0x82E0 | |
| 2240 | #define GL_SHADER 0x82E1 | |
| 2241 | #define GL_PROGRAM 0x82E2 | |
| 2242 | #define GL_QUERY 0x82E3 | |
| 2243 | #define GL_PROGRAM_PIPELINE 0x82E4 | |
| 2244 | #define GL_SAMPLER 0x82E6 | |
| 2245 | #define GL_MAX_LABEL_LENGTH 0x82E8 | |
| 2246 | #define GL_DEBUG_OUTPUT 0x92E0 | |
| 2247 | #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 | |
| 2248 | #define GL_MAX_UNIFORM_LOCATIONS 0x826E | |
| 2249 | #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 | |
| 2250 | #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 | |
| 2251 | #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 | |
| 2252 | #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 | |
| 2253 | #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 | |
| 2254 | #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 | |
| 2255 | #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 | |
| 2256 | #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 | |
| 2257 | #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 | |
| 2258 | #define GL_INTERNALFORMAT_SUPPORTED 0x826F | |
| 2259 | #define GL_INTERNALFORMAT_PREFERRED 0x8270 | |
| 2260 | #define GL_INTERNALFORMAT_RED_SIZE 0x8271 | |
| 2261 | #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 | |
| 2262 | #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 | |
| 2263 | #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 | |
| 2264 | #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 | |
| 2265 | #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 | |
| 2266 | #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 | |
| 2267 | #define GL_INTERNALFORMAT_RED_TYPE 0x8278 | |
| 2268 | #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 | |
| 2269 | #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A | |
| 2270 | #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B | |
| 2271 | #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C | |
| 2272 | #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D | |
| 2273 | #define GL_MAX_WIDTH 0x827E | |
| 2274 | #define GL_MAX_HEIGHT 0x827F | |
| 2275 | #define GL_MAX_DEPTH 0x8280 | |
| 2276 | #define GL_MAX_LAYERS 0x8281 | |
| 2277 | #define GL_MAX_COMBINED_DIMENSIONS 0x8282 | |
| 2278 | #define GL_COLOR_COMPONENTS 0x8283 | |
| 2279 | #define GL_DEPTH_COMPONENTS 0x8284 | |
| 2280 | #define GL_STENCIL_COMPONENTS 0x8285 | |
| 2281 | #define GL_COLOR_RENDERABLE 0x8286 | |
| 2282 | #define GL_DEPTH_RENDERABLE 0x8287 | |
| 2283 | #define GL_STENCIL_RENDERABLE 0x8288 | |
| 2284 | #define GL_FRAMEBUFFER_RENDERABLE 0x8289 | |
| 2285 | #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A | |
| 2286 | #define GL_FRAMEBUFFER_BLEND 0x828B | |
| 2287 | #define GL_READ_PIXELS 0x828C | |
| 2288 | #define GL_READ_PIXELS_FORMAT 0x828D | |
| 2289 | #define GL_READ_PIXELS_TYPE 0x828E | |
| 2290 | #define GL_TEXTURE_IMAGE_FORMAT 0x828F | |
| 2291 | #define GL_TEXTURE_IMAGE_TYPE 0x8290 | |
| 2292 | #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 | |
| 2293 | #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 | |
| 2294 | #define GL_MIPMAP 0x8293 | |
| 2295 | #define GL_MANUAL_GENERATE_MIPMAP 0x8294 | |
| 2296 | #define GL_AUTO_GENERATE_MIPMAP 0x8295 | |
| 2297 | #define GL_COLOR_ENCODING 0x8296 | |
| 2298 | #define GL_SRGB_READ 0x8297 | |
| 2299 | #define GL_SRGB_WRITE 0x8298 | |
| 2300 | #define GL_FILTER 0x829A | |
| 2301 | #define GL_VERTEX_TEXTURE 0x829B | |
| 2302 | #define GL_TESS_CONTROL_TEXTURE 0x829C | |
| 2303 | #define GL_TESS_EVALUATION_TEXTURE 0x829D | |
| 2304 | #define GL_GEOMETRY_TEXTURE 0x829E | |
| 2305 | #define GL_FRAGMENT_TEXTURE 0x829F | |
| 2306 | #define GL_COMPUTE_TEXTURE 0x82A0 | |
| 2307 | #define GL_TEXTURE_SHADOW 0x82A1 | |
| 2308 | #define GL_TEXTURE_GATHER 0x82A2 | |
| 2309 | #define GL_TEXTURE_GATHER_SHADOW 0x82A3 | |
| 2310 | #define GL_SHADER_IMAGE_LOAD 0x82A4 | |
| 2311 | #define GL_SHADER_IMAGE_STORE 0x82A5 | |
| 2312 | #define GL_SHADER_IMAGE_ATOMIC 0x82A6 | |
| 2313 | #define GL_IMAGE_TEXEL_SIZE 0x82A7 | |
| 2314 | #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 | |
| 2315 | #define GL_IMAGE_PIXEL_FORMAT 0x82A9 | |
| 2316 | #define GL_IMAGE_PIXEL_TYPE 0x82AA | |
| 2317 | #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC | |
| 2318 | #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD | |
| 2319 | #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE | |
| 2320 | #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF | |
| 2321 | #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 | |
| 2322 | #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 | |
| 2323 | #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 | |
| 2324 | #define GL_CLEAR_BUFFER 0x82B4 | |
| 2325 | #define GL_TEXTURE_VIEW 0x82B5 | |
| 2326 | #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 | |
| 2327 | #define GL_FULL_SUPPORT 0x82B7 | |
| 2328 | #define GL_CAVEAT_SUPPORT 0x82B8 | |
| 2329 | #define GL_IMAGE_CLASS_4_X_32 0x82B9 | |
| 2330 | #define GL_IMAGE_CLASS_2_X_32 0x82BA | |
| 2331 | #define GL_IMAGE_CLASS_1_X_32 0x82BB | |
| 2332 | #define GL_IMAGE_CLASS_4_X_16 0x82BC | |
| 2333 | #define GL_IMAGE_CLASS_2_X_16 0x82BD | |
| 2334 | #define GL_IMAGE_CLASS_1_X_16 0x82BE | |
| 2335 | #define GL_IMAGE_CLASS_4_X_8 0x82BF | |
| 2336 | #define GL_IMAGE_CLASS_2_X_8 0x82C0 | |
| 2337 | #define GL_IMAGE_CLASS_1_X_8 0x82C1 | |
| 2338 | #define GL_IMAGE_CLASS_11_11_10 0x82C2 | |
| 2339 | #define GL_IMAGE_CLASS_10_10_10_2 0x82C3 | |
| 2340 | #define GL_VIEW_CLASS_128_BITS 0x82C4 | |
| 2341 | #define GL_VIEW_CLASS_96_BITS 0x82C5 | |
| 2342 | #define GL_VIEW_CLASS_64_BITS 0x82C6 | |
| 2343 | #define GL_VIEW_CLASS_48_BITS 0x82C7 | |
| 2344 | #define GL_VIEW_CLASS_32_BITS 0x82C8 | |
| 2345 | #define GL_VIEW_CLASS_24_BITS 0x82C9 | |
| 2346 | #define GL_VIEW_CLASS_16_BITS 0x82CA | |
| 2347 | #define GL_VIEW_CLASS_8_BITS 0x82CB | |
| 2348 | #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC | |
| 2349 | #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD | |
| 2350 | #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE | |
| 2351 | #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF | |
| 2352 | #define GL_VIEW_CLASS_RGTC1_RED 0x82D0 | |
| 2353 | #define GL_VIEW_CLASS_RGTC2_RG 0x82D1 | |
| 2354 | #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 | |
| 2355 | #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 | |
| 2356 | #define GL_UNIFORM 0x92E1 | |
| 2357 | #define GL_UNIFORM_BLOCK 0x92E2 | |
| 2358 | #define GL_PROGRAM_INPUT 0x92E3 | |
| 2359 | #define GL_PROGRAM_OUTPUT 0x92E4 | |
| 2360 | #define GL_BUFFER_VARIABLE 0x92E5 | |
| 2361 | #define GL_SHADER_STORAGE_BLOCK 0x92E6 | |
| 2362 | #define GL_VERTEX_SUBROUTINE 0x92E8 | |
| 2363 | #define GL_TESS_CONTROL_SUBROUTINE 0x92E9 | |
| 2364 | #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA | |
| 2365 | #define GL_GEOMETRY_SUBROUTINE 0x92EB | |
| 2366 | #define GL_FRAGMENT_SUBROUTINE 0x92EC | |
| 2367 | #define GL_COMPUTE_SUBROUTINE 0x92ED | |
| 2368 | #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE | |
| 2369 | #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF | |
| 2370 | #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 | |
| 2371 | #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 | |
| 2372 | #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 | |
| 2373 | #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 | |
| 2374 | #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 | |
| 2375 | #define GL_ACTIVE_RESOURCES 0x92F5 | |
| 2376 | #define GL_MAX_NAME_LENGTH 0x92F6 | |
| 2377 | #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 | |
| 2378 | #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 | |
| 2379 | #define GL_NAME_LENGTH 0x92F9 | |
| 2380 | #define GL_TYPE 0x92FA | |
| 2381 | #define GL_ARRAY_SIZE 0x92FB | |
| 2382 | #define GL_OFFSET 0x92FC | |
| 2383 | #define GL_BLOCK_INDEX 0x92FD | |
| 2384 | #define GL_ARRAY_STRIDE 0x92FE | |
| 2385 | #define GL_MATRIX_STRIDE 0x92FF | |
| 2386 | #define GL_IS_ROW_MAJOR 0x9300 | |
| 2387 | #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 | |
| 2388 | #define GL_BUFFER_BINDING 0x9302 | |
| 2389 | #define GL_BUFFER_DATA_SIZE 0x9303 | |
| 2390 | #define GL_NUM_ACTIVE_VARIABLES 0x9304 | |
| 2391 | #define GL_ACTIVE_VARIABLES 0x9305 | |
| 2392 | #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 | |
| 2393 | #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 | |
| 2394 | #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 | |
| 2395 | #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 | |
| 2396 | #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A | |
| 2397 | #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B | |
| 2398 | #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C | |
| 2399 | #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D | |
| 2400 | #define GL_LOCATION 0x930E | |
| 2401 | #define GL_LOCATION_INDEX 0x930F | |
| 2402 | #define GL_IS_PER_PATCH 0x92E7 | |
| 2403 | #define GL_SHADER_STORAGE_BUFFER 0x90D2 | |
| 2404 | #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 | |
| 2405 | #define GL_SHADER_STORAGE_BUFFER_START 0x90D4 | |
| 2406 | #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 | |
| 2407 | #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 | |
| 2408 | #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 | |
| 2409 | #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 | |
| 2410 | #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 | |
| 2411 | #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA | |
| 2412 | #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB | |
| 2413 | #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC | |
| 2414 | #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD | |
| 2415 | #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE | |
| 2416 | #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF | |
| 2417 | #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 | |
| 2418 | #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 | |
| 2419 | #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA | |
| 2420 | #define GL_TEXTURE_BUFFER_OFFSET 0x919D | |
| 2421 | #define GL_TEXTURE_BUFFER_SIZE 0x919E | |
| 2422 | #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F | |
| 2423 | #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB | |
| 2424 | #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC | |
| 2425 | #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD | |
| 2426 | #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE | |
| 2427 | #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF | |
| 2428 | #define GL_VERTEX_ATTRIB_BINDING 0x82D4 | |
| 2429 | #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 | |
| 2430 | #define GL_VERTEX_BINDING_DIVISOR 0x82D6 | |
| 2431 | #define GL_VERTEX_BINDING_OFFSET 0x82D7 | |
| 2432 | #define GL_VERTEX_BINDING_STRIDE 0x82D8 | |
| 2433 | #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 | |
| 2434 | #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA | |
| 2435 | #define GL_DISPLAY_LIST 0x82E7 | |
| 2436 | typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); | |
| 2437 | typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); | |
| 2438 | typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); | |
| 2439 | typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); | |
| 2440 | typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); | |
| 2441 | typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); | |
| 2442 | typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 2443 | typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); | |
| 2444 | typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); | |
| 2445 | typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); | |
| 2446 | typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); | |
| 2447 | typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); | |
| 2448 | typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
| 2449 | typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 2450 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); | |
| 2451 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); | |
| 2452 | typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); | |
| 2453 | typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2454 | typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); | |
| 2455 | typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); | |
| 2456 | typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2457 | typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2458 | typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); | |
| 2459 | typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 2460 | typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 2461 | typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 2462 | typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); | |
| 2463 | typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
| 2464 | typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
| 2465 | typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 2466 | typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 2467 | typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); | |
| 2468 | typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); | |
| 2469 | typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 2470 | typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 2471 | typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); | |
| 2472 | typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 2473 | typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
| 2474 | typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); | |
| 2475 | typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
| 2476 | typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 2477 | typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); | |
| 2478 | typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 2479 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2480 | GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); | |
| 2481 | GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); | |
| 2482 | GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); | |
| 2483 | GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); | |
| 2484 | GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); | |
| 2485 | GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); | |
| 2486 | GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 2487 | GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); | |
| 2488 | GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); | |
| 2489 | GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); | |
| 2490 | GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); | |
| 2491 | GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); | |
| 2492 | GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
| 2493 | GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 2494 | GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); | |
| 2495 | GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); | |
| 2496 | GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); | |
| 2497 | GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2498 | GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); | |
| 2499 | GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); | |
| 2500 | GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2501 | GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); | |
| 2502 | GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); | |
| 2503 | GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 2504 | GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 2505 | GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 2506 | GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); | |
| 2507 | GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
| 2508 | GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
| 2509 | GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 2510 | GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 2511 | GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); | |
| 2512 | GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); | |
| 2513 | GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 2514 | GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 2515 | GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); | |
| 2516 | GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 2517 | GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
| 2518 | GLAPI void APIENTRY glPopDebugGroup (void); | |
| 2519 | GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
| 2520 | GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 2521 | GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); | |
| 2522 | GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 2523 | #endif | |
| 2524 | #endif /* GL_VERSION_4_3 */ | |
| 2525 | ||
| 2526 | #ifndef GL_VERSION_4_4 | |
| 2527 | #define GL_VERSION_4_4 1 | |
| 2528 | #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 | |
| 2529 | #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 | |
| 2530 | #define GL_TEXTURE_BUFFER_BINDING 0x8C2A | |
| 2531 | #define GL_MAP_PERSISTENT_BIT 0x0040 | |
| 2532 | #define GL_MAP_COHERENT_BIT 0x0080 | |
| 2533 | #define GL_DYNAMIC_STORAGE_BIT 0x0100 | |
| 2534 | #define GL_CLIENT_STORAGE_BIT 0x0200 | |
| 2535 | #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 | |
| 2536 | #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F | |
| 2537 | #define GL_BUFFER_STORAGE_FLAGS 0x8220 | |
| 2538 | #define GL_CLEAR_TEXTURE 0x9365 | |
| 2539 | #define GL_LOCATION_COMPONENT 0x934A | |
| 2540 | #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B | |
| 2541 | #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C | |
| 2542 | #define GL_QUERY_BUFFER 0x9192 | |
| 2543 | #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 | |
| 2544 | #define GL_QUERY_BUFFER_BINDING 0x9193 | |
| 2545 | #define GL_QUERY_RESULT_NO_WAIT 0x9194 | |
| 2546 | #define GL_MIRROR_CLAMP_TO_EDGE 0x8743 | |
| 2547 | typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); | |
| 2548 | typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); | |
| 2549 | typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); | |
| 2550 | typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); | |
| 2551 | typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); | |
| 2552 | typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); | |
| 2553 | typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); | |
| 2554 | typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); | |
| 2555 | typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); | |
| 2556 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2557 | GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); | |
| 2558 | GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); | |
| 2559 | GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); | |
| 2560 | GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); | |
| 2561 | GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); | |
| 2562 | GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); | |
| 2563 | GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); | |
| 2564 | GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); | |
| 2565 | GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); | |
| 2566 | #endif | |
| 2567 | #endif /* GL_VERSION_4_4 */ | |
| 2568 | ||
| 2569 | #ifndef GL_ARB_ES2_compatibility | |
| 2570 | #define GL_ARB_ES2_compatibility 1 | |
| 2571 | #endif /* GL_ARB_ES2_compatibility */ | |
| 2572 | ||
| 2573 | #ifndef GL_ARB_ES3_compatibility | |
| 2574 | #define GL_ARB_ES3_compatibility 1 | |
| 2575 | #endif /* GL_ARB_ES3_compatibility */ | |
| 2576 | ||
| 2577 | #ifndef GL_ARB_arrays_of_arrays | |
| 2578 | #define GL_ARB_arrays_of_arrays 1 | |
| 2579 | #endif /* GL_ARB_arrays_of_arrays */ | |
| 2580 | ||
| 2581 | #ifndef GL_ARB_base_instance | |
| 2582 | #define GL_ARB_base_instance 1 | |
| 2583 | #endif /* GL_ARB_base_instance */ | |
| 2584 | ||
| 2585 | #ifndef GL_ARB_bindless_texture | |
| 2586 | #define GL_ARB_bindless_texture 1 | |
| 2587 | typedef uint64_t GLuint64EXT; | |
| 2588 | #define GL_UNSIGNED_INT64_ARB 0x140F | |
| 2589 | typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); | |
| 2590 | typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); | |
| 2591 | typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); | |
| 2592 | typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); | |
| 2593 | typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); | |
| 2594 | typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); | |
| 2595 | typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); | |
| 2596 | typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); | |
| 2597 | typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); | |
| 2598 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); | |
| 2599 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); | |
| 2600 | typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); | |
| 2601 | typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); | |
| 2602 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); | |
| 2603 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); | |
| 2604 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); | |
| 2605 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2606 | GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); | |
| 2607 | GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); | |
| 2608 | GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); | |
| 2609 | GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); | |
| 2610 | GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); | |
| 2611 | GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); | |
| 2612 | GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); | |
| 2613 | GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); | |
| 2614 | GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); | |
| 2615 | GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); | |
| 2616 | GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); | |
| 2617 | GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); | |
| 2618 | GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); | |
| 2619 | GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); | |
| 2620 | GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); | |
| 2621 | GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); | |
| 2622 | #endif | |
| 2623 | #endif /* GL_ARB_bindless_texture */ | |
| 2624 | ||
| 2625 | #ifndef GL_ARB_blend_func_extended | |
| 2626 | #define GL_ARB_blend_func_extended 1 | |
| 2627 | #endif /* GL_ARB_blend_func_extended */ | |
| 2628 | ||
| 2629 | #ifndef GL_ARB_buffer_storage | |
| 2630 | #define GL_ARB_buffer_storage 1 | |
| 2631 | #endif /* GL_ARB_buffer_storage */ | |
| 2632 | ||
| 2633 | #ifndef GL_ARB_cl_event | |
| 2634 | #define GL_ARB_cl_event 1 | |
| 2635 | struct _cl_context; | |
| 2636 | struct _cl_event; | |
| 2637 | #define GL_SYNC_CL_EVENT_ARB 0x8240 | |
| 2638 | #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 | |
| 2639 | typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); | |
| 2640 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2641 | GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); | |
| 2642 | #endif | |
| 2643 | #endif /* GL_ARB_cl_event */ | |
| 2644 | ||
| 2645 | #ifndef GL_ARB_clear_buffer_object | |
| 2646 | #define GL_ARB_clear_buffer_object 1 | |
| 2647 | #endif /* GL_ARB_clear_buffer_object */ | |
| 2648 | ||
| 2649 | #ifndef GL_ARB_clear_texture | |
| 2650 | #define GL_ARB_clear_texture 1 | |
| 2651 | #endif /* GL_ARB_clear_texture */ | |
| 2652 | ||
| 2653 | #ifndef GL_ARB_color_buffer_float | |
| 2654 | #define GL_ARB_color_buffer_float 1 | |
| 2655 | #define GL_RGBA_FLOAT_MODE_ARB 0x8820 | |
| 2656 | #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A | |
| 2657 | #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B | |
| 2658 | #define GL_CLAMP_READ_COLOR_ARB 0x891C | |
| 2659 | #define GL_FIXED_ONLY_ARB 0x891D | |
| 2660 | typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); | |
| 2661 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2662 | GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); | |
| 2663 | #endif | |
| 2664 | #endif /* GL_ARB_color_buffer_float */ | |
| 2665 | ||
| 2666 | #ifndef GL_ARB_compatibility | |
| 2667 | #define GL_ARB_compatibility 1 | |
| 2668 | #endif /* GL_ARB_compatibility */ | |
| 2669 | ||
| 2670 | #ifndef GL_ARB_compressed_texture_pixel_storage | |
| 2671 | #define GL_ARB_compressed_texture_pixel_storage 1 | |
| 2672 | #endif /* GL_ARB_compressed_texture_pixel_storage */ | |
| 2673 | ||
| 2674 | #ifndef GL_ARB_compute_shader | |
| 2675 | #define GL_ARB_compute_shader 1 | |
| 2676 | #define GL_COMPUTE_SHADER_BIT 0x00000020 | |
| 2677 | #endif /* GL_ARB_compute_shader */ | |
| 2678 | ||
| 2679 | #ifndef GL_ARB_compute_variable_group_size | |
| 2680 | #define GL_ARB_compute_variable_group_size 1 | |
| 2681 | #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 | |
| 2682 | #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB | |
| 2683 | #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 | |
| 2684 | #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF | |
| 2685 | typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); | |
| 2686 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2687 | GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); | |
| 2688 | #endif | |
| 2689 | #endif /* GL_ARB_compute_variable_group_size */ | |
| 2690 | ||
| 2691 | #ifndef GL_ARB_conservative_depth | |
| 2692 | #define GL_ARB_conservative_depth 1 | |
| 2693 | #endif /* GL_ARB_conservative_depth */ | |
| 2694 | ||
| 2695 | #ifndef GL_ARB_copy_buffer | |
| 2696 | #define GL_ARB_copy_buffer 1 | |
| 2697 | #define GL_COPY_READ_BUFFER_BINDING 0x8F36 | |
| 2698 | #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 | |
| 2699 | #endif /* GL_ARB_copy_buffer */ | |
| 2700 | ||
| 2701 | #ifndef GL_ARB_copy_image | |
| 2702 | #define GL_ARB_copy_image 1 | |
| 2703 | #endif /* GL_ARB_copy_image */ | |
| 2704 | ||
| 2705 | #ifndef GL_ARB_debug_output | |
| 2706 | #define GL_ARB_debug_output 1 | |
| 2707 | typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |
| 2708 | #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 | |
| 2709 | #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 | |
| 2710 | #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 | |
| 2711 | #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 | |
| 2712 | #define GL_DEBUG_SOURCE_API_ARB 0x8246 | |
| 2713 | #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 | |
| 2714 | #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 | |
| 2715 | #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 | |
| 2716 | #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A | |
| 2717 | #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B | |
| 2718 | #define GL_DEBUG_TYPE_ERROR_ARB 0x824C | |
| 2719 | #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D | |
| 2720 | #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E | |
| 2721 | #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F | |
| 2722 | #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 | |
| 2723 | #define GL_DEBUG_TYPE_OTHER_ARB 0x8251 | |
| 2724 | #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 | |
| 2725 | #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 | |
| 2726 | #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 | |
| 2727 | #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 | |
| 2728 | #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 | |
| 2729 | #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 | |
| 2730 | typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 2731 | typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 2732 | typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); | |
| 2733 | typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 2734 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2735 | GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 2736 | GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 2737 | GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); | |
| 2738 | GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 2739 | #endif | |
| 2740 | #endif /* GL_ARB_debug_output */ | |
| 2741 | ||
| 2742 | #ifndef GL_ARB_depth_buffer_float | |
| 2743 | #define GL_ARB_depth_buffer_float 1 | |
| 2744 | #endif /* GL_ARB_depth_buffer_float */ | |
| 2745 | ||
| 2746 | #ifndef GL_ARB_depth_clamp | |
| 2747 | #define GL_ARB_depth_clamp 1 | |
| 2748 | #endif /* GL_ARB_depth_clamp */ | |
| 2749 | ||
| 2750 | #ifndef GL_ARB_depth_texture | |
| 2751 | #define GL_ARB_depth_texture 1 | |
| 2752 | #define GL_DEPTH_COMPONENT16_ARB 0x81A5 | |
| 2753 | #define GL_DEPTH_COMPONENT24_ARB 0x81A6 | |
| 2754 | #define GL_DEPTH_COMPONENT32_ARB 0x81A7 | |
| 2755 | #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A | |
| 2756 | #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B | |
| 2757 | #endif /* GL_ARB_depth_texture */ | |
| 2758 | ||
| 2759 | #ifndef GL_ARB_draw_buffers | |
| 2760 | #define GL_ARB_draw_buffers 1 | |
| 2761 | #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 | |
| 2762 | #define GL_DRAW_BUFFER0_ARB 0x8825 | |
| 2763 | #define GL_DRAW_BUFFER1_ARB 0x8826 | |
| 2764 | #define GL_DRAW_BUFFER2_ARB 0x8827 | |
| 2765 | #define GL_DRAW_BUFFER3_ARB 0x8828 | |
| 2766 | #define GL_DRAW_BUFFER4_ARB 0x8829 | |
| 2767 | #define GL_DRAW_BUFFER5_ARB 0x882A | |
| 2768 | #define GL_DRAW_BUFFER6_ARB 0x882B | |
| 2769 | #define GL_DRAW_BUFFER7_ARB 0x882C | |
| 2770 | #define GL_DRAW_BUFFER8_ARB 0x882D | |
| 2771 | #define GL_DRAW_BUFFER9_ARB 0x882E | |
| 2772 | #define GL_DRAW_BUFFER10_ARB 0x882F | |
| 2773 | #define GL_DRAW_BUFFER11_ARB 0x8830 | |
| 2774 | #define GL_DRAW_BUFFER12_ARB 0x8831 | |
| 2775 | #define GL_DRAW_BUFFER13_ARB 0x8832 | |
| 2776 | #define GL_DRAW_BUFFER14_ARB 0x8833 | |
| 2777 | #define GL_DRAW_BUFFER15_ARB 0x8834 | |
| 2778 | typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); | |
| 2779 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2780 | GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); | |
| 2781 | #endif | |
| 2782 | #endif /* GL_ARB_draw_buffers */ | |
| 2783 | ||
| 2784 | #ifndef GL_ARB_draw_buffers_blend | |
| 2785 | #define GL_ARB_draw_buffers_blend 1 | |
| 2786 | typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); | |
| 2787 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 2788 | typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); | |
| 2789 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 2790 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2791 | GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); | |
| 2792 | GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 2793 | GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); | |
| 2794 | GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 2795 | #endif | |
| 2796 | #endif /* GL_ARB_draw_buffers_blend */ | |
| 2797 | ||
| 2798 | #ifndef GL_ARB_draw_elements_base_vertex | |
| 2799 | #define GL_ARB_draw_elements_base_vertex 1 | |
| 2800 | #endif /* GL_ARB_draw_elements_base_vertex */ | |
| 2801 | ||
| 2802 | #ifndef GL_ARB_draw_indirect | |
| 2803 | #define GL_ARB_draw_indirect 1 | |
| 2804 | #endif /* GL_ARB_draw_indirect */ | |
| 2805 | ||
| 2806 | #ifndef GL_ARB_draw_instanced | |
| 2807 | #define GL_ARB_draw_instanced 1 | |
| 2808 | typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); | |
| 2809 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); | |
| 2810 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2811 | GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); | |
| 2812 | GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); | |
| 2813 | #endif | |
| 2814 | #endif /* GL_ARB_draw_instanced */ | |
| 2815 | ||
| 2816 | #ifndef GL_ARB_enhanced_layouts | |
| 2817 | #define GL_ARB_enhanced_layouts 1 | |
| 2818 | #endif /* GL_ARB_enhanced_layouts */ | |
| 2819 | ||
| 2820 | #ifndef GL_ARB_explicit_attrib_location | |
| 2821 | #define GL_ARB_explicit_attrib_location 1 | |
| 2822 | #endif /* GL_ARB_explicit_attrib_location */ | |
| 2823 | ||
| 2824 | #ifndef GL_ARB_explicit_uniform_location | |
| 2825 | #define GL_ARB_explicit_uniform_location 1 | |
| 2826 | #endif /* GL_ARB_explicit_uniform_location */ | |
| 2827 | ||
| 2828 | #ifndef GL_ARB_fragment_coord_conventions | |
| 2829 | #define GL_ARB_fragment_coord_conventions 1 | |
| 2830 | #endif /* GL_ARB_fragment_coord_conventions */ | |
| 2831 | ||
| 2832 | #ifndef GL_ARB_fragment_layer_viewport | |
| 2833 | #define GL_ARB_fragment_layer_viewport 1 | |
| 2834 | #endif /* GL_ARB_fragment_layer_viewport */ | |
| 2835 | ||
| 2836 | #ifndef GL_ARB_fragment_program | |
| 2837 | #define GL_ARB_fragment_program 1 | |
| 2838 | #define GL_FRAGMENT_PROGRAM_ARB 0x8804 | |
| 2839 | #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 | |
| 2840 | #define GL_PROGRAM_LENGTH_ARB 0x8627 | |
| 2841 | #define GL_PROGRAM_FORMAT_ARB 0x8876 | |
| 2842 | #define GL_PROGRAM_BINDING_ARB 0x8677 | |
| 2843 | #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 | |
| 2844 | #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 | |
| 2845 | #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 | |
| 2846 | #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 | |
| 2847 | #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 | |
| 2848 | #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 | |
| 2849 | #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 | |
| 2850 | #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 | |
| 2851 | #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 | |
| 2852 | #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 | |
| 2853 | #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA | |
| 2854 | #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB | |
| 2855 | #define GL_PROGRAM_ATTRIBS_ARB 0x88AC | |
| 2856 | #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD | |
| 2857 | #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE | |
| 2858 | #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF | |
| 2859 | #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 | |
| 2860 | #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 | |
| 2861 | #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 | |
| 2862 | #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 | |
| 2863 | #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 | |
| 2864 | #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 | |
| 2865 | #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 | |
| 2866 | #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 | |
| 2867 | #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A | |
| 2868 | #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B | |
| 2869 | #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C | |
| 2870 | #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D | |
| 2871 | #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E | |
| 2872 | #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F | |
| 2873 | #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 | |
| 2874 | #define GL_PROGRAM_STRING_ARB 0x8628 | |
| 2875 | #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B | |
| 2876 | #define GL_CURRENT_MATRIX_ARB 0x8641 | |
| 2877 | #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 | |
| 2878 | #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 | |
| 2879 | #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F | |
| 2880 | #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E | |
| 2881 | #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 | |
| 2882 | #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 | |
| 2883 | #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 | |
| 2884 | #define GL_MATRIX0_ARB 0x88C0 | |
| 2885 | #define GL_MATRIX1_ARB 0x88C1 | |
| 2886 | #define GL_MATRIX2_ARB 0x88C2 | |
| 2887 | #define GL_MATRIX3_ARB 0x88C3 | |
| 2888 | #define GL_MATRIX4_ARB 0x88C4 | |
| 2889 | #define GL_MATRIX5_ARB 0x88C5 | |
| 2890 | #define GL_MATRIX6_ARB 0x88C6 | |
| 2891 | #define GL_MATRIX7_ARB 0x88C7 | |
| 2892 | #define GL_MATRIX8_ARB 0x88C8 | |
| 2893 | #define GL_MATRIX9_ARB 0x88C9 | |
| 2894 | #define GL_MATRIX10_ARB 0x88CA | |
| 2895 | #define GL_MATRIX11_ARB 0x88CB | |
| 2896 | #define GL_MATRIX12_ARB 0x88CC | |
| 2897 | #define GL_MATRIX13_ARB 0x88CD | |
| 2898 | #define GL_MATRIX14_ARB 0x88CE | |
| 2899 | #define GL_MATRIX15_ARB 0x88CF | |
| 2900 | #define GL_MATRIX16_ARB 0x88D0 | |
| 2901 | #define GL_MATRIX17_ARB 0x88D1 | |
| 2902 | #define GL_MATRIX18_ARB 0x88D2 | |
| 2903 | #define GL_MATRIX19_ARB 0x88D3 | |
| 2904 | #define GL_MATRIX20_ARB 0x88D4 | |
| 2905 | #define GL_MATRIX21_ARB 0x88D5 | |
| 2906 | #define GL_MATRIX22_ARB 0x88D6 | |
| 2907 | #define GL_MATRIX23_ARB 0x88D7 | |
| 2908 | #define GL_MATRIX24_ARB 0x88D8 | |
| 2909 | #define GL_MATRIX25_ARB 0x88D9 | |
| 2910 | #define GL_MATRIX26_ARB 0x88DA | |
| 2911 | #define GL_MATRIX27_ARB 0x88DB | |
| 2912 | #define GL_MATRIX28_ARB 0x88DC | |
| 2913 | #define GL_MATRIX29_ARB 0x88DD | |
| 2914 | #define GL_MATRIX30_ARB 0x88DE | |
| 2915 | #define GL_MATRIX31_ARB 0x88DF | |
| 2916 | typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); | |
| 2917 | typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); | |
| 2918 | typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); | |
| 2919 | typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); | |
| 2920 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 2921 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); | |
| 2922 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 2923 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); | |
| 2924 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 2925 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); | |
| 2926 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 2927 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); | |
| 2928 | typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); | |
| 2929 | typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); | |
| 2930 | typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); | |
| 2931 | typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); | |
| 2932 | typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); | |
| 2933 | typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); | |
| 2934 | typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); | |
| 2935 | #ifdef GL_GLEXT_PROTOTYPES | |
| 2936 | GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const void *string); | |
| 2937 | GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program); | |
| 2938 | GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); | |
| 2939 | GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); | |
| 2940 | GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 2941 | GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); | |
| 2942 | GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 2943 | GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); | |
| 2944 | GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 2945 | GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); | |
| 2946 | GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 2947 | GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); | |
| 2948 | GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); | |
| 2949 | GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); | |
| 2950 | GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); | |
| 2951 | GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); | |
| 2952 | GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); | |
| 2953 | GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, void *string); | |
| 2954 | GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program); | |
| 2955 | #endif | |
| 2956 | #endif /* GL_ARB_fragment_program */ | |
| 2957 | ||
| 2958 | #ifndef GL_ARB_fragment_program_shadow | |
| 2959 | #define GL_ARB_fragment_program_shadow 1 | |
| 2960 | #endif /* GL_ARB_fragment_program_shadow */ | |
| 2961 | ||
| 2962 | #ifndef GL_ARB_fragment_shader | |
| 2963 | #define GL_ARB_fragment_shader 1 | |
| 2964 | #define GL_FRAGMENT_SHADER_ARB 0x8B30 | |
| 2965 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 | |
| 2966 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B | |
| 2967 | #endif /* GL_ARB_fragment_shader */ | |
| 2968 | ||
| 2969 | #ifndef GL_ARB_framebuffer_no_attachments | |
| 2970 | #define GL_ARB_framebuffer_no_attachments 1 | |
| 2971 | #endif /* GL_ARB_framebuffer_no_attachments */ | |
| 2972 | ||
| 2973 | #ifndef GL_ARB_framebuffer_object | |
| 2974 | #define GL_ARB_framebuffer_object 1 | |
| 2975 | #endif /* GL_ARB_framebuffer_object */ | |
| 2976 | ||
| 2977 | #ifndef GL_ARB_framebuffer_sRGB | |
| 2978 | #define GL_ARB_framebuffer_sRGB 1 | |
| 2979 | #endif /* GL_ARB_framebuffer_sRGB */ | |
| 2980 | ||
| 2981 | #ifndef GL_ARB_geometry_shader4 | |
| 2982 | #define GL_ARB_geometry_shader4 1 | |
| 2983 | #define GL_LINES_ADJACENCY_ARB 0x000A | |
| 2984 | #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B | |
| 2985 | #define GL_TRIANGLES_ADJACENCY_ARB 0x000C | |
| 2986 | #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D | |
| 2987 | #define GL_PROGRAM_POINT_SIZE_ARB 0x8642 | |
| 2988 | #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 | |
| 2989 | #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 | |
| 2990 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 | |
| 2991 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 | |
| 2992 | #define GL_GEOMETRY_SHADER_ARB 0x8DD9 | |
| 2993 | #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA | |
| 2994 | #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB | |
| 2995 | #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC | |
| 2996 | #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD | |
| 2997 | #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE | |
| 2998 | #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF | |
| 2999 | #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 | |
| 3000 | #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 | |
| 3001 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); | |
| 3002 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
| 3003 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 3004 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); | |
| 3005 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3006 | GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); | |
| 3007 | GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
| 3008 | GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 3009 | GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); | |
| 3010 | #endif | |
| 3011 | #endif /* GL_ARB_geometry_shader4 */ | |
| 3012 | ||
| 3013 | #ifndef GL_ARB_get_program_binary | |
| 3014 | #define GL_ARB_get_program_binary 1 | |
| 3015 | #endif /* GL_ARB_get_program_binary */ | |
| 3016 | ||
| 3017 | #ifndef GL_ARB_gpu_shader5 | |
| 3018 | #define GL_ARB_gpu_shader5 1 | |
| 3019 | #endif /* GL_ARB_gpu_shader5 */ | |
| 3020 | ||
| 3021 | #ifndef GL_ARB_gpu_shader_fp64 | |
| 3022 | #define GL_ARB_gpu_shader_fp64 1 | |
| 3023 | #endif /* GL_ARB_gpu_shader_fp64 */ | |
| 3024 | ||
| 3025 | #ifndef GL_ARB_half_float_pixel | |
| 3026 | #define GL_ARB_half_float_pixel 1 | |
| 3027 | typedef unsigned short GLhalfARB; | |
| 3028 | #define GL_HALF_FLOAT_ARB 0x140B | |
| 3029 | #endif /* GL_ARB_half_float_pixel */ | |
| 3030 | ||
| 3031 | #ifndef GL_ARB_half_float_vertex | |
| 3032 | #define GL_ARB_half_float_vertex 1 | |
| 3033 | #endif /* GL_ARB_half_float_vertex */ | |
| 3034 | ||
| 3035 | #ifndef GL_ARB_imaging | |
| 3036 | #define GL_ARB_imaging 1 | |
| 3037 | #define GL_BLEND_COLOR 0x8005 | |
| 3038 | #define GL_BLEND_EQUATION 0x8009 | |
| 3039 | #define GL_CONVOLUTION_1D 0x8010 | |
| 3040 | #define GL_CONVOLUTION_2D 0x8011 | |
| 3041 | #define GL_SEPARABLE_2D 0x8012 | |
| 3042 | #define GL_CONVOLUTION_BORDER_MODE 0x8013 | |
| 3043 | #define GL_CONVOLUTION_FILTER_SCALE 0x8014 | |
| 3044 | #define GL_CONVOLUTION_FILTER_BIAS 0x8015 | |
| 3045 | #define GL_REDUCE 0x8016 | |
| 3046 | #define GL_CONVOLUTION_FORMAT 0x8017 | |
| 3047 | #define GL_CONVOLUTION_WIDTH 0x8018 | |
| 3048 | #define GL_CONVOLUTION_HEIGHT 0x8019 | |
| 3049 | #define GL_MAX_CONVOLUTION_WIDTH 0x801A | |
| 3050 | #define GL_MAX_CONVOLUTION_HEIGHT 0x801B | |
| 3051 | #define GL_POST_CONVOLUTION_RED_SCALE 0x801C | |
| 3052 | #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D | |
| 3053 | #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E | |
| 3054 | #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F | |
| 3055 | #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 | |
| 3056 | #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 | |
| 3057 | #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 | |
| 3058 | #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 | |
| 3059 | #define GL_HISTOGRAM 0x8024 | |
| 3060 | #define GL_PROXY_HISTOGRAM 0x8025 | |
| 3061 | #define GL_HISTOGRAM_WIDTH 0x8026 | |
| 3062 | #define GL_HISTOGRAM_FORMAT 0x8027 | |
| 3063 | #define GL_HISTOGRAM_RED_SIZE 0x8028 | |
| 3064 | #define GL_HISTOGRAM_GREEN_SIZE 0x8029 | |
| 3065 | #define GL_HISTOGRAM_BLUE_SIZE 0x802A | |
| 3066 | #define GL_HISTOGRAM_ALPHA_SIZE 0x802B | |
| 3067 | #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C | |
| 3068 | #define GL_HISTOGRAM_SINK 0x802D | |
| 3069 | #define GL_MINMAX 0x802E | |
| 3070 | #define GL_MINMAX_FORMAT 0x802F | |
| 3071 | #define GL_MINMAX_SINK 0x8030 | |
| 3072 | #define GL_TABLE_TOO_LARGE 0x8031 | |
| 3073 | #define GL_COLOR_MATRIX 0x80B1 | |
| 3074 | #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 | |
| 3075 | #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 | |
| 3076 | #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 | |
| 3077 | #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 | |
| 3078 | #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 | |
| 3079 | #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 | |
| 3080 | #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 | |
| 3081 | #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 | |
| 3082 | #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA | |
| 3083 | #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB | |
| 3084 | #define GL_COLOR_TABLE 0x80D0 | |
| 3085 | #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 | |
| 3086 | #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 | |
| 3087 | #define GL_PROXY_COLOR_TABLE 0x80D3 | |
| 3088 | #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 | |
| 3089 | #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 | |
| 3090 | #define GL_COLOR_TABLE_SCALE 0x80D6 | |
| 3091 | #define GL_COLOR_TABLE_BIAS 0x80D7 | |
| 3092 | #define GL_COLOR_TABLE_FORMAT 0x80D8 | |
| 3093 | #define GL_COLOR_TABLE_WIDTH 0x80D9 | |
| 3094 | #define GL_COLOR_TABLE_RED_SIZE 0x80DA | |
| 3095 | #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB | |
| 3096 | #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC | |
| 3097 | #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD | |
| 3098 | #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE | |
| 3099 | #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF | |
| 3100 | #define GL_CONSTANT_BORDER 0x8151 | |
| 3101 | #define GL_REPLICATE_BORDER 0x8153 | |
| 3102 | #define GL_CONVOLUTION_BORDER_COLOR 0x8154 | |
| 3103 | typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); | |
| 3104 | typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
| 3105 | typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 3106 | typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
| 3107 | typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); | |
| 3108 | typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 3109 | typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 3110 | typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); | |
| 3111 | typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); | |
| 3112 | typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); | |
| 3113 | typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); | |
| 3114 | typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); | |
| 3115 | typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
| 3116 | typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); | |
| 3117 | typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 3118 | typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
| 3119 | typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 3120 | typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); | |
| 3121 | typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 3122 | typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 3123 | typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); | |
| 3124 | typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); | |
| 3125 | typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); | |
| 3126 | typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 3127 | typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 3128 | typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); | |
| 3129 | typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 3130 | typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 3131 | typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); | |
| 3132 | typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); | |
| 3133 | typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); | |
| 3134 | typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); | |
| 3135 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3136 | GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); | |
| 3137 | GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); | |
| 3138 | GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); | |
| 3139 | GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
| 3140 | GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, void *table); | |
| 3141 | GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); | |
| 3142 | GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 3143 | GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); | |
| 3144 | GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); | |
| 3145 | GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); | |
| 3146 | GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); | |
| 3147 | GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); | |
| 3148 | GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); | |
| 3149 | GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); | |
| 3150 | GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); | |
| 3151 | GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
| 3152 | GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 3153 | GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, void *image); | |
| 3154 | GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); | |
| 3155 | GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 3156 | GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); | |
| 3157 | GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); | |
| 3158 | GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); | |
| 3159 | GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); | |
| 3160 | GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 3161 | GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); | |
| 3162 | GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); | |
| 3163 | GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); | |
| 3164 | GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); | |
| 3165 | GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); | |
| 3166 | GLAPI void APIENTRY glResetHistogram (GLenum target); | |
| 3167 | GLAPI void APIENTRY glResetMinmax (GLenum target); | |
| 3168 | #endif | |
| 3169 | #endif /* GL_ARB_imaging */ | |
| 3170 | ||
| 3171 | #ifndef GL_ARB_indirect_parameters | |
| 3172 | #define GL_ARB_indirect_parameters 1 | |
| 3173 | #define GL_PARAMETER_BUFFER_ARB 0x80EE | |
| 3174 | #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF | |
| 3175 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); | |
| 3176 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); | |
| 3177 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3178 | GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); | |
| 3179 | GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); | |
| 3180 | #endif | |
| 3181 | #endif /* GL_ARB_indirect_parameters */ | |
| 3182 | ||
| 3183 | #ifndef GL_ARB_instanced_arrays | |
| 3184 | #define GL_ARB_instanced_arrays 1 | |
| 3185 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE | |
| 3186 | typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); | |
| 3187 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3188 | GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); | |
| 3189 | #endif | |
| 3190 | #endif /* GL_ARB_instanced_arrays */ | |
| 3191 | ||
| 3192 | #ifndef GL_ARB_internalformat_query | |
| 3193 | #define GL_ARB_internalformat_query 1 | |
| 3194 | #endif /* GL_ARB_internalformat_query */ | |
| 3195 | ||
| 3196 | #ifndef GL_ARB_internalformat_query2 | |
| 3197 | #define GL_ARB_internalformat_query2 1 | |
| 3198 | #define GL_SRGB_DECODE_ARB 0x8299 | |
| 3199 | #endif /* GL_ARB_internalformat_query2 */ | |
| 3200 | ||
| 3201 | #ifndef GL_ARB_invalidate_subdata | |
| 3202 | #define GL_ARB_invalidate_subdata 1 | |
| 3203 | #endif /* GL_ARB_invalidate_subdata */ | |
| 3204 | ||
| 3205 | #ifndef GL_ARB_map_buffer_alignment | |
| 3206 | #define GL_ARB_map_buffer_alignment 1 | |
| 3207 | #endif /* GL_ARB_map_buffer_alignment */ | |
| 3208 | ||
| 3209 | #ifndef GL_ARB_map_buffer_range | |
| 3210 | #define GL_ARB_map_buffer_range 1 | |
| 3211 | #endif /* GL_ARB_map_buffer_range */ | |
| 3212 | ||
| 3213 | #ifndef GL_ARB_matrix_palette | |
| 3214 | #define GL_ARB_matrix_palette 1 | |
| 3215 | #define GL_MATRIX_PALETTE_ARB 0x8840 | |
| 3216 | #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 | |
| 3217 | #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 | |
| 3218 | #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 | |
| 3219 | #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 | |
| 3220 | #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 | |
| 3221 | #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 | |
| 3222 | #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 | |
| 3223 | #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 | |
| 3224 | #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 | |
| 3225 | typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); | |
| 3226 | typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); | |
| 3227 | typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); | |
| 3228 | typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); | |
| 3229 | typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 3230 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3231 | GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index); | |
| 3232 | GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices); | |
| 3233 | GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices); | |
| 3234 | GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices); | |
| 3235 | GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 3236 | #endif | |
| 3237 | #endif /* GL_ARB_matrix_palette */ | |
| 3238 | ||
| 3239 | #ifndef GL_ARB_multi_bind | |
| 3240 | #define GL_ARB_multi_bind 1 | |
| 3241 | #endif /* GL_ARB_multi_bind */ | |
| 3242 | ||
| 3243 | #ifndef GL_ARB_multi_draw_indirect | |
| 3244 | #define GL_ARB_multi_draw_indirect 1 | |
| 3245 | #endif /* GL_ARB_multi_draw_indirect */ | |
| 3246 | ||
| 3247 | #ifndef GL_ARB_multisample | |
| 3248 | #define GL_ARB_multisample 1 | |
| 3249 | #define GL_MULTISAMPLE_ARB 0x809D | |
| 3250 | #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E | |
| 3251 | #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F | |
| 3252 | #define GL_SAMPLE_COVERAGE_ARB 0x80A0 | |
| 3253 | #define GL_SAMPLE_BUFFERS_ARB 0x80A8 | |
| 3254 | #define GL_SAMPLES_ARB 0x80A9 | |
| 3255 | #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA | |
| 3256 | #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB | |
| 3257 | #define GL_MULTISAMPLE_BIT_ARB 0x20000000 | |
| 3258 | typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert); | |
| 3259 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3260 | GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert); | |
| 3261 | #endif | |
| 3262 | #endif /* GL_ARB_multisample */ | |
| 3263 | ||
| 3264 | #ifndef GL_ARB_multitexture | |
| 3265 | #define GL_ARB_multitexture 1 | |
| 3266 | #define GL_TEXTURE0_ARB 0x84C0 | |
| 3267 | #define GL_TEXTURE1_ARB 0x84C1 | |
| 3268 | #define GL_TEXTURE2_ARB 0x84C2 | |
| 3269 | #define GL_TEXTURE3_ARB 0x84C3 | |
| 3270 | #define GL_TEXTURE4_ARB 0x84C4 | |
| 3271 | #define GL_TEXTURE5_ARB 0x84C5 | |
| 3272 | #define GL_TEXTURE6_ARB 0x84C6 | |
| 3273 | #define GL_TEXTURE7_ARB 0x84C7 | |
| 3274 | #define GL_TEXTURE8_ARB 0x84C8 | |
| 3275 | #define GL_TEXTURE9_ARB 0x84C9 | |
| 3276 | #define GL_TEXTURE10_ARB 0x84CA | |
| 3277 | #define GL_TEXTURE11_ARB 0x84CB | |
| 3278 | #define GL_TEXTURE12_ARB 0x84CC | |
| 3279 | #define GL_TEXTURE13_ARB 0x84CD | |
| 3280 | #define GL_TEXTURE14_ARB 0x84CE | |
| 3281 | #define GL_TEXTURE15_ARB 0x84CF | |
| 3282 | #define GL_TEXTURE16_ARB 0x84D0 | |
| 3283 | #define GL_TEXTURE17_ARB 0x84D1 | |
| 3284 | #define GL_TEXTURE18_ARB 0x84D2 | |
| 3285 | #define GL_TEXTURE19_ARB 0x84D3 | |
| 3286 | #define GL_TEXTURE20_ARB 0x84D4 | |
| 3287 | #define GL_TEXTURE21_ARB 0x84D5 | |
| 3288 | #define GL_TEXTURE22_ARB 0x84D6 | |
| 3289 | #define GL_TEXTURE23_ARB 0x84D7 | |
| 3290 | #define GL_TEXTURE24_ARB 0x84D8 | |
| 3291 | #define GL_TEXTURE25_ARB 0x84D9 | |
| 3292 | #define GL_TEXTURE26_ARB 0x84DA | |
| 3293 | #define GL_TEXTURE27_ARB 0x84DB | |
| 3294 | #define GL_TEXTURE28_ARB 0x84DC | |
| 3295 | #define GL_TEXTURE29_ARB 0x84DD | |
| 3296 | #define GL_TEXTURE30_ARB 0x84DE | |
| 3297 | #define GL_TEXTURE31_ARB 0x84DF | |
| 3298 | #define GL_ACTIVE_TEXTURE_ARB 0x84E0 | |
| 3299 | #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 | |
| 3300 | #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 | |
| 3301 | typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); | |
| 3302 | typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); | |
| 3303 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); | |
| 3304 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); | |
| 3305 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); | |
| 3306 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); | |
| 3307 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); | |
| 3308 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); | |
| 3309 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); | |
| 3310 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); | |
| 3311 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); | |
| 3312 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); | |
| 3313 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); | |
| 3314 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); | |
| 3315 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); | |
| 3316 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); | |
| 3317 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); | |
| 3318 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); | |
| 3319 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); | |
| 3320 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); | |
| 3321 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); | |
| 3322 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); | |
| 3323 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); | |
| 3324 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); | |
| 3325 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); | |
| 3326 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); | |
| 3327 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | |
| 3328 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); | |
| 3329 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | |
| 3330 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); | |
| 3331 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); | |
| 3332 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); | |
| 3333 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | |
| 3334 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); | |
| 3335 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3336 | GLAPI void APIENTRY glActiveTextureARB (GLenum texture); | |
| 3337 | GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture); | |
| 3338 | GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); | |
| 3339 | GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); | |
| 3340 | GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); | |
| 3341 | GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); | |
| 3342 | GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); | |
| 3343 | GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); | |
| 3344 | GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); | |
| 3345 | GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); | |
| 3346 | GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); | |
| 3347 | GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); | |
| 3348 | GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); | |
| 3349 | GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); | |
| 3350 | GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); | |
| 3351 | GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); | |
| 3352 | GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); | |
| 3353 | GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); | |
| 3354 | GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); | |
| 3355 | GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); | |
| 3356 | GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); | |
| 3357 | GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); | |
| 3358 | GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); | |
| 3359 | GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); | |
| 3360 | GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); | |
| 3361 | GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); | |
| 3362 | GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | |
| 3363 | GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); | |
| 3364 | GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | |
| 3365 | GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); | |
| 3366 | GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); | |
| 3367 | GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); | |
| 3368 | GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | |
| 3369 | GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); | |
| 3370 | #endif | |
| 3371 | #endif /* GL_ARB_multitexture */ | |
| 3372 | ||
| 3373 | #ifndef GL_ARB_occlusion_query | |
| 3374 | #define GL_ARB_occlusion_query 1 | |
| 3375 | #define GL_QUERY_COUNTER_BITS_ARB 0x8864 | |
| 3376 | #define GL_CURRENT_QUERY_ARB 0x8865 | |
| 3377 | #define GL_QUERY_RESULT_ARB 0x8866 | |
| 3378 | #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 | |
| 3379 | #define GL_SAMPLES_PASSED_ARB 0x8914 | |
| 3380 | typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); | |
| 3381 | typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); | |
| 3382 | typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); | |
| 3383 | typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); | |
| 3384 | typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); | |
| 3385 | typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); | |
| 3386 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); | |
| 3387 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); | |
| 3388 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3389 | GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); | |
| 3390 | GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); | |
| 3391 | GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id); | |
| 3392 | GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id); | |
| 3393 | GLAPI void APIENTRY glEndQueryARB (GLenum target); | |
| 3394 | GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); | |
| 3395 | GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); | |
| 3396 | GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); | |
| 3397 | #endif | |
| 3398 | #endif /* GL_ARB_occlusion_query */ | |
| 3399 | ||
| 3400 | #ifndef GL_ARB_occlusion_query2 | |
| 3401 | #define GL_ARB_occlusion_query2 1 | |
| 3402 | #endif /* GL_ARB_occlusion_query2 */ | |
| 3403 | ||
| 3404 | #ifndef GL_ARB_pixel_buffer_object | |
| 3405 | #define GL_ARB_pixel_buffer_object 1 | |
| 3406 | #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB | |
| 3407 | #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC | |
| 3408 | #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED | |
| 3409 | #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF | |
| 3410 | #endif /* GL_ARB_pixel_buffer_object */ | |
| 3411 | ||
| 3412 | #ifndef GL_ARB_point_parameters | |
| 3413 | #define GL_ARB_point_parameters 1 | |
| 3414 | #define GL_POINT_SIZE_MIN_ARB 0x8126 | |
| 3415 | #define GL_POINT_SIZE_MAX_ARB 0x8127 | |
| 3416 | #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 | |
| 3417 | #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 | |
| 3418 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); | |
| 3419 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); | |
| 3420 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3421 | GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param); | |
| 3422 | GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); | |
| 3423 | #endif | |
| 3424 | #endif /* GL_ARB_point_parameters */ | |
| 3425 | ||
| 3426 | #ifndef GL_ARB_point_sprite | |
| 3427 | #define GL_ARB_point_sprite 1 | |
| 3428 | #define GL_POINT_SPRITE_ARB 0x8861 | |
| 3429 | #define GL_COORD_REPLACE_ARB 0x8862 | |
| 3430 | #endif /* GL_ARB_point_sprite */ | |
| 3431 | ||
| 3432 | #ifndef GL_ARB_program_interface_query | |
| 3433 | #define GL_ARB_program_interface_query 1 | |
| 3434 | #endif /* GL_ARB_program_interface_query */ | |
| 3435 | ||
| 3436 | #ifndef GL_ARB_provoking_vertex | |
| 3437 | #define GL_ARB_provoking_vertex 1 | |
| 3438 | #endif /* GL_ARB_provoking_vertex */ | |
| 3439 | ||
| 3440 | #ifndef GL_ARB_query_buffer_object | |
| 3441 | #define GL_ARB_query_buffer_object 1 | |
| 3442 | #endif /* GL_ARB_query_buffer_object */ | |
| 3443 | ||
| 3444 | #ifndef GL_ARB_robust_buffer_access_behavior | |
| 3445 | #define GL_ARB_robust_buffer_access_behavior 1 | |
| 3446 | #endif /* GL_ARB_robust_buffer_access_behavior */ | |
| 3447 | ||
| 3448 | #ifndef GL_ARB_robustness | |
| 3449 | #define GL_ARB_robustness 1 | |
| 3450 | #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 | |
| 3451 | #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 | |
| 3452 | #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 | |
| 3453 | #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 | |
| 3454 | #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 | |
| 3455 | #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 | |
| 3456 | #define GL_NO_RESET_NOTIFICATION_ARB 0x8261 | |
| 3457 | typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); | |
| 3458 | typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); | |
| 3459 | typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); | |
| 3460 | typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); | |
| 3461 | typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); | |
| 3462 | typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); | |
| 3463 | typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); | |
| 3464 | typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); | |
| 3465 | typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); | |
| 3466 | typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); | |
| 3467 | typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); | |
| 3468 | typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values); | |
| 3469 | typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values); | |
| 3470 | typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values); | |
| 3471 | typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern); | |
| 3472 | typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); | |
| 3473 | typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); | |
| 3474 | typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); | |
| 3475 | typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); | |
| 3476 | typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); | |
| 3477 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3478 | GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); | |
| 3479 | GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); | |
| 3480 | GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); | |
| 3481 | GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); | |
| 3482 | GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); | |
| 3483 | GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); | |
| 3484 | GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); | |
| 3485 | GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); | |
| 3486 | GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); | |
| 3487 | GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); | |
| 3488 | GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v); | |
| 3489 | GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values); | |
| 3490 | GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values); | |
| 3491 | GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values); | |
| 3492 | GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern); | |
| 3493 | GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); | |
| 3494 | GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); | |
| 3495 | GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); | |
| 3496 | GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); | |
| 3497 | GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); | |
| 3498 | #endif | |
| 3499 | #endif /* GL_ARB_robustness */ | |
| 3500 | ||
| 3501 | #ifndef GL_ARB_robustness_isolation | |
| 3502 | #define GL_ARB_robustness_isolation 1 | |
| 3503 | #endif /* GL_ARB_robustness_isolation */ | |
| 3504 | ||
| 3505 | #ifndef GL_ARB_sample_shading | |
| 3506 | #define GL_ARB_sample_shading 1 | |
| 3507 | #define GL_SAMPLE_SHADING_ARB 0x8C36 | |
| 3508 | #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 | |
| 3509 | typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); | |
| 3510 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3511 | GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); | |
| 3512 | #endif | |
| 3513 | #endif /* GL_ARB_sample_shading */ | |
| 3514 | ||
| 3515 | #ifndef GL_ARB_sampler_objects | |
| 3516 | #define GL_ARB_sampler_objects 1 | |
| 3517 | #endif /* GL_ARB_sampler_objects */ | |
| 3518 | ||
| 3519 | #ifndef GL_ARB_seamless_cube_map | |
| 3520 | #define GL_ARB_seamless_cube_map 1 | |
| 3521 | #endif /* GL_ARB_seamless_cube_map */ | |
| 3522 | ||
| 3523 | #ifndef GL_ARB_seamless_cubemap_per_texture | |
| 3524 | #define GL_ARB_seamless_cubemap_per_texture 1 | |
| 3525 | #endif /* GL_ARB_seamless_cubemap_per_texture */ | |
| 3526 | ||
| 3527 | #ifndef GL_ARB_separate_shader_objects | |
| 3528 | #define GL_ARB_separate_shader_objects 1 | |
| 3529 | #endif /* GL_ARB_separate_shader_objects */ | |
| 3530 | ||
| 3531 | #ifndef GL_ARB_shader_atomic_counters | |
| 3532 | #define GL_ARB_shader_atomic_counters 1 | |
| 3533 | #endif /* GL_ARB_shader_atomic_counters */ | |
| 3534 | ||
| 3535 | #ifndef GL_ARB_shader_bit_encoding | |
| 3536 | #define GL_ARB_shader_bit_encoding 1 | |
| 3537 | #endif /* GL_ARB_shader_bit_encoding */ | |
| 3538 | ||
| 3539 | #ifndef GL_ARB_shader_draw_parameters | |
| 3540 | #define GL_ARB_shader_draw_parameters 1 | |
| 3541 | #endif /* GL_ARB_shader_draw_parameters */ | |
| 3542 | ||
| 3543 | #ifndef GL_ARB_shader_group_vote | |
| 3544 | #define GL_ARB_shader_group_vote 1 | |
| 3545 | #endif /* GL_ARB_shader_group_vote */ | |
| 3546 | ||
| 3547 | #ifndef GL_ARB_shader_image_load_store | |
| 3548 | #define GL_ARB_shader_image_load_store 1 | |
| 3549 | #endif /* GL_ARB_shader_image_load_store */ | |
| 3550 | ||
| 3551 | #ifndef GL_ARB_shader_image_size | |
| 3552 | #define GL_ARB_shader_image_size 1 | |
| 3553 | #endif /* GL_ARB_shader_image_size */ | |
| 3554 | ||
| 3555 | #ifndef GL_ARB_shader_objects | |
| 3556 | #define GL_ARB_shader_objects 1 | |
| 3557 | #ifdef __APPLE__ | |
| 3558 | typedef void *GLhandleARB; | |
| 3559 | #else | |
| 3560 | typedef unsigned int GLhandleARB; | |
| 3561 | #endif | |
| 3562 | typedef char GLcharARB; | |
| 3563 | #define GL_PROGRAM_OBJECT_ARB 0x8B40 | |
| 3564 | #define GL_SHADER_OBJECT_ARB 0x8B48 | |
| 3565 | #define GL_OBJECT_TYPE_ARB 0x8B4E | |
| 3566 | #define GL_OBJECT_SUBTYPE_ARB 0x8B4F | |
| 3567 | #define GL_FLOAT_VEC2_ARB 0x8B50 | |
| 3568 | #define GL_FLOAT_VEC3_ARB 0x8B51 | |
| 3569 | #define GL_FLOAT_VEC4_ARB 0x8B52 | |
| 3570 | #define GL_INT_VEC2_ARB 0x8B53 | |
| 3571 | #define GL_INT_VEC3_ARB 0x8B54 | |
| 3572 | #define GL_INT_VEC4_ARB 0x8B55 | |
| 3573 | #define GL_BOOL_ARB 0x8B56 | |
| 3574 | #define GL_BOOL_VEC2_ARB 0x8B57 | |
| 3575 | #define GL_BOOL_VEC3_ARB 0x8B58 | |
| 3576 | #define GL_BOOL_VEC4_ARB 0x8B59 | |
| 3577 | #define GL_FLOAT_MAT2_ARB 0x8B5A | |
| 3578 | #define GL_FLOAT_MAT3_ARB 0x8B5B | |
| 3579 | #define GL_FLOAT_MAT4_ARB 0x8B5C | |
| 3580 | #define GL_SAMPLER_1D_ARB 0x8B5D | |
| 3581 | #define GL_SAMPLER_2D_ARB 0x8B5E | |
| 3582 | #define GL_SAMPLER_3D_ARB 0x8B5F | |
| 3583 | #define GL_SAMPLER_CUBE_ARB 0x8B60 | |
| 3584 | #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 | |
| 3585 | #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 | |
| 3586 | #define GL_SAMPLER_2D_RECT_ARB 0x8B63 | |
| 3587 | #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 | |
| 3588 | #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 | |
| 3589 | #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 | |
| 3590 | #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 | |
| 3591 | #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 | |
| 3592 | #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 | |
| 3593 | #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 | |
| 3594 | #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 | |
| 3595 | #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 | |
| 3596 | #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 | |
| 3597 | typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); | |
| 3598 | typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); | |
| 3599 | typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); | |
| 3600 | typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); | |
| 3601 | typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); | |
| 3602 | typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); | |
| 3603 | typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); | |
| 3604 | typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); | |
| 3605 | typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); | |
| 3606 | typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); | |
| 3607 | typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); | |
| 3608 | typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); | |
| 3609 | typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); | |
| 3610 | typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 3611 | typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 3612 | typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); | |
| 3613 | typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); | |
| 3614 | typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); | |
| 3615 | typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 3616 | typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 3617 | typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 3618 | typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 3619 | typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 3620 | typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); | |
| 3621 | typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); | |
| 3622 | typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); | |
| 3623 | typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); | |
| 3624 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 3625 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 3626 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 3627 | typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); | |
| 3628 | typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); | |
| 3629 | typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); | |
| 3630 | typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); | |
| 3631 | typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); | |
| 3632 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); | |
| 3633 | typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); | |
| 3634 | typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); | |
| 3635 | typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); | |
| 3636 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3637 | GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj); | |
| 3638 | GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname); | |
| 3639 | GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); | |
| 3640 | GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType); | |
| 3641 | GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); | |
| 3642 | GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj); | |
| 3643 | GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); | |
| 3644 | GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); | |
| 3645 | GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj); | |
| 3646 | GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj); | |
| 3647 | GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj); | |
| 3648 | GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0); | |
| 3649 | GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); | |
| 3650 | GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 3651 | GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 3652 | GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0); | |
| 3653 | GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); | |
| 3654 | GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); | |
| 3655 | GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 3656 | GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); | |
| 3657 | GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); | |
| 3658 | GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); | |
| 3659 | GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); | |
| 3660 | GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); | |
| 3661 | GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); | |
| 3662 | GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); | |
| 3663 | GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); | |
| 3664 | GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 3665 | GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 3666 | GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 3667 | GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); | |
| 3668 | GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); | |
| 3669 | GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); | |
| 3670 | GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); | |
| 3671 | GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); | |
| 3672 | GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); | |
| 3673 | GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); | |
| 3674 | GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); | |
| 3675 | GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); | |
| 3676 | #endif | |
| 3677 | #endif /* GL_ARB_shader_objects */ | |
| 3678 | ||
| 3679 | #ifndef GL_ARB_shader_precision | |
| 3680 | #define GL_ARB_shader_precision 1 | |
| 3681 | #endif /* GL_ARB_shader_precision */ | |
| 3682 | ||
| 3683 | #ifndef GL_ARB_shader_stencil_export | |
| 3684 | #define GL_ARB_shader_stencil_export 1 | |
| 3685 | #endif /* GL_ARB_shader_stencil_export */ | |
| 3686 | ||
| 3687 | #ifndef GL_ARB_shader_storage_buffer_object | |
| 3688 | #define GL_ARB_shader_storage_buffer_object 1 | |
| 3689 | #endif /* GL_ARB_shader_storage_buffer_object */ | |
| 3690 | ||
| 3691 | #ifndef GL_ARB_shader_subroutine | |
| 3692 | #define GL_ARB_shader_subroutine 1 | |
| 3693 | #endif /* GL_ARB_shader_subroutine */ | |
| 3694 | ||
| 3695 | #ifndef GL_ARB_shader_texture_lod | |
| 3696 | #define GL_ARB_shader_texture_lod 1 | |
| 3697 | #endif /* GL_ARB_shader_texture_lod */ | |
| 3698 | ||
| 3699 | #ifndef GL_ARB_shading_language_100 | |
| 3700 | #define GL_ARB_shading_language_100 1 | |
| 3701 | #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C | |
| 3702 | #endif /* GL_ARB_shading_language_100 */ | |
| 3703 | ||
| 3704 | #ifndef GL_ARB_shading_language_420pack | |
| 3705 | #define GL_ARB_shading_language_420pack 1 | |
| 3706 | #endif /* GL_ARB_shading_language_420pack */ | |
| 3707 | ||
| 3708 | #ifndef GL_ARB_shading_language_include | |
| 3709 | #define GL_ARB_shading_language_include 1 | |
| 3710 | #define GL_SHADER_INCLUDE_ARB 0x8DAE | |
| 3711 | #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 | |
| 3712 | #define GL_NAMED_STRING_TYPE_ARB 0x8DEA | |
| 3713 | typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); | |
| 3714 | typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); | |
| 3715 | typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); | |
| 3716 | typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); | |
| 3717 | typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); | |
| 3718 | typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); | |
| 3719 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3720 | GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); | |
| 3721 | GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); | |
| 3722 | GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); | |
| 3723 | GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); | |
| 3724 | GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); | |
| 3725 | GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); | |
| 3726 | #endif | |
| 3727 | #endif /* GL_ARB_shading_language_include */ | |
| 3728 | ||
| 3729 | #ifndef GL_ARB_shading_language_packing | |
| 3730 | #define GL_ARB_shading_language_packing 1 | |
| 3731 | #endif /* GL_ARB_shading_language_packing */ | |
| 3732 | ||
| 3733 | #ifndef GL_ARB_shadow | |
| 3734 | #define GL_ARB_shadow 1 | |
| 3735 | #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C | |
| 3736 | #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D | |
| 3737 | #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E | |
| 3738 | #endif /* GL_ARB_shadow */ | |
| 3739 | ||
| 3740 | #ifndef GL_ARB_shadow_ambient | |
| 3741 | #define GL_ARB_shadow_ambient 1 | |
| 3742 | #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF | |
| 3743 | #endif /* GL_ARB_shadow_ambient */ | |
| 3744 | ||
| 3745 | #ifndef GL_ARB_sparse_texture | |
| 3746 | #define GL_ARB_sparse_texture 1 | |
| 3747 | #define GL_TEXTURE_SPARSE_ARB 0x91A6 | |
| 3748 | #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 | |
| 3749 | #define GL_MIN_SPARSE_LEVEL_ARB 0x919B | |
| 3750 | #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 | |
| 3751 | #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 | |
| 3752 | #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 | |
| 3753 | #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 | |
| 3754 | #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 | |
| 3755 | #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 | |
| 3756 | #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A | |
| 3757 | #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 | |
| 3758 | typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); | |
| 3759 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3760 | GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); | |
| 3761 | #endif | |
| 3762 | #endif /* GL_ARB_sparse_texture */ | |
| 3763 | ||
| 3764 | #ifndef GL_ARB_stencil_texturing | |
| 3765 | #define GL_ARB_stencil_texturing 1 | |
| 3766 | #endif /* GL_ARB_stencil_texturing */ | |
| 3767 | ||
| 3768 | #ifndef GL_ARB_sync | |
| 3769 | #define GL_ARB_sync 1 | |
| 3770 | #endif /* GL_ARB_sync */ | |
| 3771 | ||
| 3772 | #ifndef GL_ARB_tessellation_shader | |
| 3773 | #define GL_ARB_tessellation_shader 1 | |
| 3774 | #endif /* GL_ARB_tessellation_shader */ | |
| 3775 | ||
| 3776 | #ifndef GL_ARB_texture_border_clamp | |
| 3777 | #define GL_ARB_texture_border_clamp 1 | |
| 3778 | #define GL_CLAMP_TO_BORDER_ARB 0x812D | |
| 3779 | #endif /* GL_ARB_texture_border_clamp */ | |
| 3780 | ||
| 3781 | #ifndef GL_ARB_texture_buffer_object | |
| 3782 | #define GL_ARB_texture_buffer_object 1 | |
| 3783 | #define GL_TEXTURE_BUFFER_ARB 0x8C2A | |
| 3784 | #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B | |
| 3785 | #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C | |
| 3786 | #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D | |
| 3787 | #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E | |
| 3788 | typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); | |
| 3789 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3790 | GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); | |
| 3791 | #endif | |
| 3792 | #endif /* GL_ARB_texture_buffer_object */ | |
| 3793 | ||
| 3794 | #ifndef GL_ARB_texture_buffer_object_rgb32 | |
| 3795 | #define GL_ARB_texture_buffer_object_rgb32 1 | |
| 3796 | #endif /* GL_ARB_texture_buffer_object_rgb32 */ | |
| 3797 | ||
| 3798 | #ifndef GL_ARB_texture_buffer_range | |
| 3799 | #define GL_ARB_texture_buffer_range 1 | |
| 3800 | #endif /* GL_ARB_texture_buffer_range */ | |
| 3801 | ||
| 3802 | #ifndef GL_ARB_texture_compression | |
| 3803 | #define GL_ARB_texture_compression 1 | |
| 3804 | #define GL_COMPRESSED_ALPHA_ARB 0x84E9 | |
| 3805 | #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA | |
| 3806 | #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB | |
| 3807 | #define GL_COMPRESSED_INTENSITY_ARB 0x84EC | |
| 3808 | #define GL_COMPRESSED_RGB_ARB 0x84ED | |
| 3809 | #define GL_COMPRESSED_RGBA_ARB 0x84EE | |
| 3810 | #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF | |
| 3811 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 | |
| 3812 | #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 | |
| 3813 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 | |
| 3814 | #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 | |
| 3815 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 3816 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| 3817 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); | |
| 3818 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 3819 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| 3820 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); | |
| 3821 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img); | |
| 3822 | #ifdef GL_GLEXT_PROTOTYPES | |
| 3823 | GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 3824 | GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| 3825 | GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); | |
| 3826 | GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 3827 | GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| 3828 | GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); | |
| 3829 | GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void *img); | |
| 3830 | #endif | |
| 3831 | #endif /* GL_ARB_texture_compression */ | |
| 3832 | ||
| 3833 | #ifndef GL_ARB_texture_compression_bptc | |
| 3834 | #define GL_ARB_texture_compression_bptc 1 | |
| 3835 | #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C | |
| 3836 | #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D | |
| 3837 | #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E | |
| 3838 | #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F | |
| 3839 | #endif /* GL_ARB_texture_compression_bptc */ | |
| 3840 | ||
| 3841 | #ifndef GL_ARB_texture_compression_rgtc | |
| 3842 | #define GL_ARB_texture_compression_rgtc 1 | |
| 3843 | #endif /* GL_ARB_texture_compression_rgtc */ | |
| 3844 | ||
| 3845 | #ifndef GL_ARB_texture_cube_map | |
| 3846 | #define GL_ARB_texture_cube_map 1 | |
| 3847 | #define GL_NORMAL_MAP_ARB 0x8511 | |
| 3848 | #define GL_REFLECTION_MAP_ARB 0x8512 | |
| 3849 | #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 | |
| 3850 | #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 | |
| 3851 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 | |
| 3852 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 | |
| 3853 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 | |
| 3854 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 | |
| 3855 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 | |
| 3856 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A | |
| 3857 | #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B | |
| 3858 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C | |
| 3859 | #endif /* GL_ARB_texture_cube_map */ | |
| 3860 | ||
| 3861 | #ifndef GL_ARB_texture_cube_map_array | |
| 3862 | #define GL_ARB_texture_cube_map_array 1 | |
| 3863 | #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 | |
| 3864 | #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A | |
| 3865 | #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B | |
| 3866 | #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C | |
| 3867 | #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D | |
| 3868 | #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E | |
| 3869 | #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F | |
| 3870 | #endif /* GL_ARB_texture_cube_map_array */ | |
| 3871 | ||
| 3872 | #ifndef GL_ARB_texture_env_add | |
| 3873 | #define GL_ARB_texture_env_add 1 | |
| 3874 | #endif /* GL_ARB_texture_env_add */ | |
| 3875 | ||
| 3876 | #ifndef GL_ARB_texture_env_combine | |
| 3877 | #define GL_ARB_texture_env_combine 1 | |
| 3878 | #define GL_COMBINE_ARB 0x8570 | |
| 3879 | #define GL_COMBINE_RGB_ARB 0x8571 | |
| 3880 | #define GL_COMBINE_ALPHA_ARB 0x8572 | |
| 3881 | #define GL_SOURCE0_RGB_ARB 0x8580 | |
| 3882 | #define GL_SOURCE1_RGB_ARB 0x8581 | |
| 3883 | #define GL_SOURCE2_RGB_ARB 0x8582 | |
| 3884 | #define GL_SOURCE0_ALPHA_ARB 0x8588 | |
| 3885 | #define GL_SOURCE1_ALPHA_ARB 0x8589 | |
| 3886 | #define GL_SOURCE2_ALPHA_ARB 0x858A | |
| 3887 | #define GL_OPERAND0_RGB_ARB 0x8590 | |
| 3888 | #define GL_OPERAND1_RGB_ARB 0x8591 | |
| 3889 | #define GL_OPERAND2_RGB_ARB 0x8592 | |
| 3890 | #define GL_OPERAND0_ALPHA_ARB 0x8598 | |
| 3891 | #define GL_OPERAND1_ALPHA_ARB 0x8599 | |
| 3892 | #define GL_OPERAND2_ALPHA_ARB 0x859A | |
| 3893 | #define GL_RGB_SCALE_ARB 0x8573 | |
| 3894 | #define GL_ADD_SIGNED_ARB 0x8574 | |
| 3895 | #define GL_INTERPOLATE_ARB 0x8575 | |
| 3896 | #define GL_SUBTRACT_ARB 0x84E7 | |
| 3897 | #define GL_CONSTANT_ARB 0x8576 | |
| 3898 | #define GL_PRIMARY_COLOR_ARB 0x8577 | |
| 3899 | #define GL_PREVIOUS_ARB 0x8578 | |
| 3900 | #endif /* GL_ARB_texture_env_combine */ | |
| 3901 | ||
| 3902 | #ifndef GL_ARB_texture_env_crossbar | |
| 3903 | #define GL_ARB_texture_env_crossbar 1 | |
| 3904 | #endif /* GL_ARB_texture_env_crossbar */ | |
| 3905 | ||
| 3906 | #ifndef GL_ARB_texture_env_dot3 | |
| 3907 | #define GL_ARB_texture_env_dot3 1 | |
| 3908 | #define GL_DOT3_RGB_ARB 0x86AE | |
| 3909 | #define GL_DOT3_RGBA_ARB 0x86AF | |
| 3910 | #endif /* GL_ARB_texture_env_dot3 */ | |
| 3911 | ||
| 3912 | #ifndef GL_ARB_texture_float | |
| 3913 | #define GL_ARB_texture_float 1 | |
| 3914 | #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 | |
| 3915 | #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 | |
| 3916 | #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 | |
| 3917 | #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 | |
| 3918 | #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 | |
| 3919 | #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 | |
| 3920 | #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 | |
| 3921 | #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 | |
| 3922 | #define GL_RGBA32F_ARB 0x8814 | |
| 3923 | #define GL_RGB32F_ARB 0x8815 | |
| 3924 | #define GL_ALPHA32F_ARB 0x8816 | |
| 3925 | #define GL_INTENSITY32F_ARB 0x8817 | |
| 3926 | #define GL_LUMINANCE32F_ARB 0x8818 | |
| 3927 | #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 | |
| 3928 | #define GL_RGBA16F_ARB 0x881A | |
| 3929 | #define GL_RGB16F_ARB 0x881B | |
| 3930 | #define GL_ALPHA16F_ARB 0x881C | |
| 3931 | #define GL_INTENSITY16F_ARB 0x881D | |
| 3932 | #define GL_LUMINANCE16F_ARB 0x881E | |
| 3933 | #define GL_LUMINANCE_ALPHA16F_ARB 0x881F | |
| 3934 | #endif /* GL_ARB_texture_float */ | |
| 3935 | ||
| 3936 | #ifndef GL_ARB_texture_gather | |
| 3937 | #define GL_ARB_texture_gather 1 | |
| 3938 | #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E | |
| 3939 | #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F | |
| 3940 | #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F | |
| 3941 | #endif /* GL_ARB_texture_gather */ | |
| 3942 | ||
| 3943 | #ifndef GL_ARB_texture_mirror_clamp_to_edge | |
| 3944 | #define GL_ARB_texture_mirror_clamp_to_edge 1 | |
| 3945 | #endif /* GL_ARB_texture_mirror_clamp_to_edge */ | |
| 3946 | ||
| 3947 | #ifndef GL_ARB_texture_mirrored_repeat | |
| 3948 | #define GL_ARB_texture_mirrored_repeat 1 | |
| 3949 | #define GL_MIRRORED_REPEAT_ARB 0x8370 | |
| 3950 | #endif /* GL_ARB_texture_mirrored_repeat */ | |
| 3951 | ||
| 3952 | #ifndef GL_ARB_texture_multisample | |
| 3953 | #define GL_ARB_texture_multisample 1 | |
| 3954 | #endif /* GL_ARB_texture_multisample */ | |
| 3955 | ||
| 3956 | #ifndef GL_ARB_texture_non_power_of_two | |
| 3957 | #define GL_ARB_texture_non_power_of_two 1 | |
| 3958 | #endif /* GL_ARB_texture_non_power_of_two */ | |
| 3959 | ||
| 3960 | #ifndef GL_ARB_texture_query_levels | |
| 3961 | #define GL_ARB_texture_query_levels 1 | |
| 3962 | #endif /* GL_ARB_texture_query_levels */ | |
| 3963 | ||
| 3964 | #ifndef GL_ARB_texture_query_lod | |
| 3965 | #define GL_ARB_texture_query_lod 1 | |
| 3966 | #endif /* GL_ARB_texture_query_lod */ | |
| 3967 | ||
| 3968 | #ifndef GL_ARB_texture_rectangle | |
| 3969 | #define GL_ARB_texture_rectangle 1 | |
| 3970 | #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 | |
| 3971 | #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 | |
| 3972 | #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 | |
| 3973 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 | |
| 3974 | #endif /* GL_ARB_texture_rectangle */ | |
| 3975 | ||
| 3976 | #ifndef GL_ARB_texture_rg | |
| 3977 | #define GL_ARB_texture_rg 1 | |
| 3978 | #endif /* GL_ARB_texture_rg */ | |
| 3979 | ||
| 3980 | #ifndef GL_ARB_texture_rgb10_a2ui | |
| 3981 | #define GL_ARB_texture_rgb10_a2ui 1 | |
| 3982 | #endif /* GL_ARB_texture_rgb10_a2ui */ | |
| 3983 | ||
| 3984 | #ifndef GL_ARB_texture_stencil8 | |
| 3985 | #define GL_ARB_texture_stencil8 1 | |
| 3986 | #endif /* GL_ARB_texture_stencil8 */ | |
| 3987 | ||
| 3988 | #ifndef GL_ARB_texture_storage | |
| 3989 | #define GL_ARB_texture_storage 1 | |
| 3990 | #endif /* GL_ARB_texture_storage */ | |
| 3991 | ||
| 3992 | #ifndef GL_ARB_texture_storage_multisample | |
| 3993 | #define GL_ARB_texture_storage_multisample 1 | |
| 3994 | #endif /* GL_ARB_texture_storage_multisample */ | |
| 3995 | ||
| 3996 | #ifndef GL_ARB_texture_swizzle | |
| 3997 | #define GL_ARB_texture_swizzle 1 | |
| 3998 | #endif /* GL_ARB_texture_swizzle */ | |
| 3999 | ||
| 4000 | #ifndef GL_ARB_texture_view | |
| 4001 | #define GL_ARB_texture_view 1 | |
| 4002 | #endif /* GL_ARB_texture_view */ | |
| 4003 | ||
| 4004 | #ifndef GL_ARB_timer_query | |
| 4005 | #define GL_ARB_timer_query 1 | |
| 4006 | #endif /* GL_ARB_timer_query */ | |
| 4007 | ||
| 4008 | #ifndef GL_ARB_transform_feedback2 | |
| 4009 | #define GL_ARB_transform_feedback2 1 | |
| 4010 | #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 | |
| 4011 | #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 | |
| 4012 | #endif /* GL_ARB_transform_feedback2 */ | |
| 4013 | ||
| 4014 | #ifndef GL_ARB_transform_feedback3 | |
| 4015 | #define GL_ARB_transform_feedback3 1 | |
| 4016 | #endif /* GL_ARB_transform_feedback3 */ | |
| 4017 | ||
| 4018 | #ifndef GL_ARB_transform_feedback_instanced | |
| 4019 | #define GL_ARB_transform_feedback_instanced 1 | |
| 4020 | #endif /* GL_ARB_transform_feedback_instanced */ | |
| 4021 | ||
| 4022 | #ifndef GL_ARB_transpose_matrix | |
| 4023 | #define GL_ARB_transpose_matrix 1 | |
| 4024 | #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 | |
| 4025 | #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 | |
| 4026 | #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 | |
| 4027 | #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 | |
| 4028 | typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); | |
| 4029 | typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); | |
| 4030 | typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); | |
| 4031 | typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); | |
| 4032 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4033 | GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); | |
| 4034 | GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); | |
| 4035 | GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m); | |
| 4036 | GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); | |
| 4037 | #endif | |
| 4038 | #endif /* GL_ARB_transpose_matrix */ | |
| 4039 | ||
| 4040 | #ifndef GL_ARB_uniform_buffer_object | |
| 4041 | #define GL_ARB_uniform_buffer_object 1 | |
| 4042 | #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C | |
| 4043 | #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 | |
| 4044 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 | |
| 4045 | #endif /* GL_ARB_uniform_buffer_object */ | |
| 4046 | ||
| 4047 | #ifndef GL_ARB_vertex_array_bgra | |
| 4048 | #define GL_ARB_vertex_array_bgra 1 | |
| 4049 | #endif /* GL_ARB_vertex_array_bgra */ | |
| 4050 | ||
| 4051 | #ifndef GL_ARB_vertex_array_object | |
| 4052 | #define GL_ARB_vertex_array_object 1 | |
| 4053 | #endif /* GL_ARB_vertex_array_object */ | |
| 4054 | ||
| 4055 | #ifndef GL_ARB_vertex_attrib_64bit | |
| 4056 | #define GL_ARB_vertex_attrib_64bit 1 | |
| 4057 | #endif /* GL_ARB_vertex_attrib_64bit */ | |
| 4058 | ||
| 4059 | #ifndef GL_ARB_vertex_attrib_binding | |
| 4060 | #define GL_ARB_vertex_attrib_binding 1 | |
| 4061 | #endif /* GL_ARB_vertex_attrib_binding */ | |
| 4062 | ||
| 4063 | #ifndef GL_ARB_vertex_blend | |
| 4064 | #define GL_ARB_vertex_blend 1 | |
| 4065 | #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 | |
| 4066 | #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 | |
| 4067 | #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 | |
| 4068 | #define GL_VERTEX_BLEND_ARB 0x86A7 | |
| 4069 | #define GL_CURRENT_WEIGHT_ARB 0x86A8 | |
| 4070 | #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 | |
| 4071 | #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA | |
| 4072 | #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB | |
| 4073 | #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC | |
| 4074 | #define GL_WEIGHT_ARRAY_ARB 0x86AD | |
| 4075 | #define GL_MODELVIEW0_ARB 0x1700 | |
| 4076 | #define GL_MODELVIEW1_ARB 0x850A | |
| 4077 | #define GL_MODELVIEW2_ARB 0x8722 | |
| 4078 | #define GL_MODELVIEW3_ARB 0x8723 | |
| 4079 | #define GL_MODELVIEW4_ARB 0x8724 | |
| 4080 | #define GL_MODELVIEW5_ARB 0x8725 | |
| 4081 | #define GL_MODELVIEW6_ARB 0x8726 | |
| 4082 | #define GL_MODELVIEW7_ARB 0x8727 | |
| 4083 | #define GL_MODELVIEW8_ARB 0x8728 | |
| 4084 | #define GL_MODELVIEW9_ARB 0x8729 | |
| 4085 | #define GL_MODELVIEW10_ARB 0x872A | |
| 4086 | #define GL_MODELVIEW11_ARB 0x872B | |
| 4087 | #define GL_MODELVIEW12_ARB 0x872C | |
| 4088 | #define GL_MODELVIEW13_ARB 0x872D | |
| 4089 | #define GL_MODELVIEW14_ARB 0x872E | |
| 4090 | #define GL_MODELVIEW15_ARB 0x872F | |
| 4091 | #define GL_MODELVIEW16_ARB 0x8730 | |
| 4092 | #define GL_MODELVIEW17_ARB 0x8731 | |
| 4093 | #define GL_MODELVIEW18_ARB 0x8732 | |
| 4094 | #define GL_MODELVIEW19_ARB 0x8733 | |
| 4095 | #define GL_MODELVIEW20_ARB 0x8734 | |
| 4096 | #define GL_MODELVIEW21_ARB 0x8735 | |
| 4097 | #define GL_MODELVIEW22_ARB 0x8736 | |
| 4098 | #define GL_MODELVIEW23_ARB 0x8737 | |
| 4099 | #define GL_MODELVIEW24_ARB 0x8738 | |
| 4100 | #define GL_MODELVIEW25_ARB 0x8739 | |
| 4101 | #define GL_MODELVIEW26_ARB 0x873A | |
| 4102 | #define GL_MODELVIEW27_ARB 0x873B | |
| 4103 | #define GL_MODELVIEW28_ARB 0x873C | |
| 4104 | #define GL_MODELVIEW29_ARB 0x873D | |
| 4105 | #define GL_MODELVIEW30_ARB 0x873E | |
| 4106 | #define GL_MODELVIEW31_ARB 0x873F | |
| 4107 | typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); | |
| 4108 | typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); | |
| 4109 | typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); | |
| 4110 | typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); | |
| 4111 | typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); | |
| 4112 | typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); | |
| 4113 | typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); | |
| 4114 | typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); | |
| 4115 | typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 4116 | typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); | |
| 4117 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4118 | GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights); | |
| 4119 | GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights); | |
| 4120 | GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights); | |
| 4121 | GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights); | |
| 4122 | GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights); | |
| 4123 | GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); | |
| 4124 | GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); | |
| 4125 | GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); | |
| 4126 | GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 4127 | GLAPI void APIENTRY glVertexBlendARB (GLint count); | |
| 4128 | #endif | |
| 4129 | #endif /* GL_ARB_vertex_blend */ | |
| 4130 | ||
| 4131 | #ifndef GL_ARB_vertex_buffer_object | |
| 4132 | #define GL_ARB_vertex_buffer_object 1 | |
| 4133 | typedef ptrdiff_t GLsizeiptrARB; | |
| 4134 | typedef ptrdiff_t GLintptrARB; | |
| 4135 | #define GL_BUFFER_SIZE_ARB 0x8764 | |
| 4136 | #define GL_BUFFER_USAGE_ARB 0x8765 | |
| 4137 | #define GL_ARRAY_BUFFER_ARB 0x8892 | |
| 4138 | #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 | |
| 4139 | #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 | |
| 4140 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 | |
| 4141 | #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 | |
| 4142 | #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 | |
| 4143 | #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 | |
| 4144 | #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 | |
| 4145 | #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A | |
| 4146 | #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B | |
| 4147 | #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C | |
| 4148 | #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D | |
| 4149 | #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E | |
| 4150 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F | |
| 4151 | #define GL_READ_ONLY_ARB 0x88B8 | |
| 4152 | #define GL_WRITE_ONLY_ARB 0x88B9 | |
| 4153 | #define GL_READ_WRITE_ARB 0x88BA | |
| 4154 | #define GL_BUFFER_ACCESS_ARB 0x88BB | |
| 4155 | #define GL_BUFFER_MAPPED_ARB 0x88BC | |
| 4156 | #define GL_BUFFER_MAP_POINTER_ARB 0x88BD | |
| 4157 | #define GL_STREAM_DRAW_ARB 0x88E0 | |
| 4158 | #define GL_STREAM_READ_ARB 0x88E1 | |
| 4159 | #define GL_STREAM_COPY_ARB 0x88E2 | |
| 4160 | #define GL_STATIC_DRAW_ARB 0x88E4 | |
| 4161 | #define GL_STATIC_READ_ARB 0x88E5 | |
| 4162 | #define GL_STATIC_COPY_ARB 0x88E6 | |
| 4163 | #define GL_DYNAMIC_DRAW_ARB 0x88E8 | |
| 4164 | #define GL_DYNAMIC_READ_ARB 0x88E9 | |
| 4165 | #define GL_DYNAMIC_COPY_ARB 0x88EA | |
| 4166 | typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); | |
| 4167 | typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); | |
| 4168 | typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); | |
| 4169 | typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); | |
| 4170 | typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); | |
| 4171 | typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); | |
| 4172 | typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); | |
| 4173 | typedef void *(APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); | |
| 4174 | typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); | |
| 4175 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); | |
| 4176 | typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void **params); | |
| 4177 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4178 | GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer); | |
| 4179 | GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); | |
| 4180 | GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); | |
| 4181 | GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer); | |
| 4182 | GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); | |
| 4183 | GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); | |
| 4184 | GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); | |
| 4185 | GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access); | |
| 4186 | GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target); | |
| 4187 | GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); | |
| 4188 | GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, void **params); | |
| 4189 | #endif | |
| 4190 | #endif /* GL_ARB_vertex_buffer_object */ | |
| 4191 | ||
| 4192 | #ifndef GL_ARB_vertex_program | |
| 4193 | #define GL_ARB_vertex_program 1 | |
| 4194 | #define GL_COLOR_SUM_ARB 0x8458 | |
| 4195 | #define GL_VERTEX_PROGRAM_ARB 0x8620 | |
| 4196 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 | |
| 4197 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 | |
| 4198 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 | |
| 4199 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 | |
| 4200 | #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 | |
| 4201 | #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 | |
| 4202 | #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 | |
| 4203 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 | |
| 4204 | #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 | |
| 4205 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A | |
| 4206 | #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 | |
| 4207 | #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 | |
| 4208 | #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 | |
| 4209 | #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 | |
| 4210 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); | |
| 4211 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); | |
| 4212 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); | |
| 4213 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); | |
| 4214 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); | |
| 4215 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); | |
| 4216 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); | |
| 4217 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); | |
| 4218 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); | |
| 4219 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); | |
| 4220 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); | |
| 4221 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); | |
| 4222 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 4223 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); | |
| 4224 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 4225 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); | |
| 4226 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); | |
| 4227 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); | |
| 4228 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); | |
| 4229 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); | |
| 4230 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); | |
| 4231 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
| 4232 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); | |
| 4233 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); | |
| 4234 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); | |
| 4235 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); | |
| 4236 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 4237 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); | |
| 4238 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 4239 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); | |
| 4240 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); | |
| 4241 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
| 4242 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); | |
| 4243 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); | |
| 4244 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); | |
| 4245 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); | |
| 4246 | typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| 4247 | typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); | |
| 4248 | typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); | |
| 4249 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); | |
| 4250 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); | |
| 4251 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); | |
| 4252 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void **pointer); | |
| 4253 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4254 | GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); | |
| 4255 | GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); | |
| 4256 | GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); | |
| 4257 | GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); | |
| 4258 | GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); | |
| 4259 | GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); | |
| 4260 | GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); | |
| 4261 | GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); | |
| 4262 | GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); | |
| 4263 | GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); | |
| 4264 | GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); | |
| 4265 | GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); | |
| 4266 | GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 4267 | GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); | |
| 4268 | GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 4269 | GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); | |
| 4270 | GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); | |
| 4271 | GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); | |
| 4272 | GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); | |
| 4273 | GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); | |
| 4274 | GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); | |
| 4275 | GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
| 4276 | GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); | |
| 4277 | GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); | |
| 4278 | GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); | |
| 4279 | GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); | |
| 4280 | GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 4281 | GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); | |
| 4282 | GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 4283 | GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); | |
| 4284 | GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); | |
| 4285 | GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
| 4286 | GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); | |
| 4287 | GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); | |
| 4288 | GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); | |
| 4289 | GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); | |
| 4290 | GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| 4291 | GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index); | |
| 4292 | GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index); | |
| 4293 | GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); | |
| 4294 | GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); | |
| 4295 | GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); | |
| 4296 | GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, void **pointer); | |
| 4297 | #endif | |
| 4298 | #endif /* GL_ARB_vertex_program */ | |
| 4299 | ||
| 4300 | #ifndef GL_ARB_vertex_shader | |
| 4301 | #define GL_ARB_vertex_shader 1 | |
| 4302 | #define GL_VERTEX_SHADER_ARB 0x8B31 | |
| 4303 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A | |
| 4304 | #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B | |
| 4305 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C | |
| 4306 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D | |
| 4307 | #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 | |
| 4308 | #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A | |
| 4309 | typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); | |
| 4310 | typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); | |
| 4311 | typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); | |
| 4312 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4313 | GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); | |
| 4314 | GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); | |
| 4315 | GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); | |
| 4316 | #endif | |
| 4317 | #endif /* GL_ARB_vertex_shader */ | |
| 4318 | ||
| 4319 | #ifndef GL_ARB_vertex_type_10f_11f_11f_rev | |
| 4320 | #define GL_ARB_vertex_type_10f_11f_11f_rev 1 | |
| 4321 | #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ | |
| 4322 | ||
| 4323 | #ifndef GL_ARB_vertex_type_2_10_10_10_rev | |
| 4324 | #define GL_ARB_vertex_type_2_10_10_10_rev 1 | |
| 4325 | #endif /* GL_ARB_vertex_type_2_10_10_10_rev */ | |
| 4326 | ||
| 4327 | #ifndef GL_ARB_viewport_array | |
| 4328 | #define GL_ARB_viewport_array 1 | |
| 4329 | #endif /* GL_ARB_viewport_array */ | |
| 4330 | ||
| 4331 | #ifndef GL_ARB_window_pos | |
| 4332 | #define GL_ARB_window_pos 1 | |
| 4333 | typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); | |
| 4334 | typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); | |
| 4335 | typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); | |
| 4336 | typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); | |
| 4337 | typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); | |
| 4338 | typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); | |
| 4339 | typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); | |
| 4340 | typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); | |
| 4341 | typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); | |
| 4342 | typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); | |
| 4343 | typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); | |
| 4344 | typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); | |
| 4345 | typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); | |
| 4346 | typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); | |
| 4347 | typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); | |
| 4348 | typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); | |
| 4349 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4350 | GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); | |
| 4351 | GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v); | |
| 4352 | GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); | |
| 4353 | GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v); | |
| 4354 | GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y); | |
| 4355 | GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v); | |
| 4356 | GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y); | |
| 4357 | GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v); | |
| 4358 | GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); | |
| 4359 | GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v); | |
| 4360 | GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); | |
| 4361 | GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v); | |
| 4362 | GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); | |
| 4363 | GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v); | |
| 4364 | GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); | |
| 4365 | GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); | |
| 4366 | #endif | |
| 4367 | #endif /* GL_ARB_window_pos */ | |
| 4368 | ||
| 4369 | #ifndef GL_KHR_debug | |
| 4370 | #define GL_KHR_debug 1 | |
| 4371 | #endif /* GL_KHR_debug */ | |
| 4372 | ||
| 4373 | #ifndef GL_KHR_texture_compression_astc_hdr | |
| 4374 | #define GL_KHR_texture_compression_astc_hdr 1 | |
| 4375 | #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 | |
| 4376 | #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 | |
| 4377 | #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 | |
| 4378 | #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 | |
| 4379 | #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 | |
| 4380 | #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 | |
| 4381 | #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 | |
| 4382 | #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 | |
| 4383 | #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 | |
| 4384 | #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 | |
| 4385 | #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA | |
| 4386 | #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB | |
| 4387 | #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC | |
| 4388 | #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD | |
| 4389 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 | |
| 4390 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 | |
| 4391 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 | |
| 4392 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 | |
| 4393 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 | |
| 4394 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 | |
| 4395 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 | |
| 4396 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 | |
| 4397 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 | |
| 4398 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 | |
| 4399 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA | |
| 4400 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB | |
| 4401 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC | |
| 4402 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD | |
| 4403 | #endif /* GL_KHR_texture_compression_astc_hdr */ | |
| 4404 | ||
| 4405 | #ifndef GL_KHR_texture_compression_astc_ldr | |
| 4406 | #define GL_KHR_texture_compression_astc_ldr 1 | |
| 4407 | #endif /* GL_KHR_texture_compression_astc_ldr */ | |
| 4408 | ||
| 4409 | #ifndef GL_OES_byte_coordinates | |
| 4410 | #define GL_OES_byte_coordinates 1 | |
| 4411 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s); | |
| 4412 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte *coords); | |
| 4413 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t); | |
| 4414 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte *coords); | |
| 4415 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r); | |
| 4416 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte *coords); | |
| 4417 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); | |
| 4418 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte *coords); | |
| 4419 | typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s); | |
| 4420 | typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte *coords); | |
| 4421 | typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t); | |
| 4422 | typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte *coords); | |
| 4423 | typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r); | |
| 4424 | typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords); | |
| 4425 | typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q); | |
| 4426 | typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords); | |
| 4427 | typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x); | |
| 4428 | typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords); | |
| 4429 | typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y); | |
| 4430 | typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords); | |
| 4431 | typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z); | |
| 4432 | typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords); | |
| 4433 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4434 | GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s); | |
| 4435 | GLAPI void APIENTRY glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords); | |
| 4436 | GLAPI void APIENTRY glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t); | |
| 4437 | GLAPI void APIENTRY glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords); | |
| 4438 | GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r); | |
| 4439 | GLAPI void APIENTRY glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords); | |
| 4440 | GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); | |
| 4441 | GLAPI void APIENTRY glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords); | |
| 4442 | GLAPI void APIENTRY glTexCoord1bOES (GLbyte s); | |
| 4443 | GLAPI void APIENTRY glTexCoord1bvOES (const GLbyte *coords); | |
| 4444 | GLAPI void APIENTRY glTexCoord2bOES (GLbyte s, GLbyte t); | |
| 4445 | GLAPI void APIENTRY glTexCoord2bvOES (const GLbyte *coords); | |
| 4446 | GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r); | |
| 4447 | GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords); | |
| 4448 | GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q); | |
| 4449 | GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords); | |
| 4450 | GLAPI void APIENTRY glVertex2bOES (GLbyte x); | |
| 4451 | GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords); | |
| 4452 | GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y); | |
| 4453 | GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords); | |
| 4454 | GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z); | |
| 4455 | GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords); | |
| 4456 | #endif | |
| 4457 | #endif /* GL_OES_byte_coordinates */ | |
| 4458 | ||
| 4459 | #ifndef GL_OES_compressed_paletted_texture | |
| 4460 | #define GL_OES_compressed_paletted_texture 1 | |
| 4461 | #define GL_PALETTE4_RGB8_OES 0x8B90 | |
| 4462 | #define GL_PALETTE4_RGBA8_OES 0x8B91 | |
| 4463 | #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 | |
| 4464 | #define GL_PALETTE4_RGBA4_OES 0x8B93 | |
| 4465 | #define GL_PALETTE4_RGB5_A1_OES 0x8B94 | |
| 4466 | #define GL_PALETTE8_RGB8_OES 0x8B95 | |
| 4467 | #define GL_PALETTE8_RGBA8_OES 0x8B96 | |
| 4468 | #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 | |
| 4469 | #define GL_PALETTE8_RGBA4_OES 0x8B98 | |
| 4470 | #define GL_PALETTE8_RGB5_A1_OES 0x8B99 | |
| 4471 | #endif /* GL_OES_compressed_paletted_texture */ | |
| 4472 | ||
| 4473 | #ifndef GL_OES_fixed_point | |
| 4474 | #define GL_OES_fixed_point 1 | |
| 4475 | typedef GLint GLfixed; | |
| 4476 | #define GL_FIXED_OES 0x140C | |
| 4477 | typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref); | |
| 4478 | typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); | |
| 4479 | typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth); | |
| 4480 | typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); | |
| 4481 | typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); | |
| 4482 | typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f); | |
| 4483 | typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); | |
| 4484 | typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param); | |
| 4485 | typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); | |
| 4486 | typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation); | |
| 4487 | typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); | |
| 4488 | typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); | |
| 4489 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); | |
| 4490 | typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); | |
| 4491 | typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param); | |
| 4492 | typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); | |
| 4493 | typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); | |
| 4494 | typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); | |
| 4495 | typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); | |
| 4496 | typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); | |
| 4497 | typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param); | |
| 4498 | typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); | |
| 4499 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); | |
| 4500 | typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); | |
| 4501 | typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); | |
| 4502 | typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); | |
| 4503 | typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); | |
| 4504 | typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); | |
| 4505 | typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); | |
| 4506 | typedef void (APIENTRYP PFNGLSAMPLECOVERAGEOESPROC) (GLfixed value, GLboolean invert); | |
| 4507 | typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); | |
| 4508 | typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); | |
| 4509 | typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); | |
| 4510 | typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); | |
| 4511 | typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); | |
| 4512 | typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); | |
| 4513 | typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value); | |
| 4514 | typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); | |
| 4515 | typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); | |
| 4516 | typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); | |
| 4517 | typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue); | |
| 4518 | typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed *components); | |
| 4519 | typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed *components); | |
| 4520 | typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); | |
| 4521 | typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); | |
| 4522 | typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u); | |
| 4523 | typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed *coords); | |
| 4524 | typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v); | |
| 4525 | typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed *coords); | |
| 4526 | typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed *buffer); | |
| 4527 | typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); | |
| 4528 | typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); | |
| 4529 | typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params); | |
| 4530 | typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed *v); | |
| 4531 | typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); | |
| 4532 | typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed *values); | |
| 4533 | typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); | |
| 4534 | typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed *params); | |
| 4535 | typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component); | |
| 4536 | typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed *component); | |
| 4537 | typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); | |
| 4538 | typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); | |
| 4539 | typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); | |
| 4540 | typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2); | |
| 4541 | typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); | |
| 4542 | typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); | |
| 4543 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s); | |
| 4544 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed *coords); | |
| 4545 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t); | |
| 4546 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed *coords); | |
| 4547 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r); | |
| 4548 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed *coords); | |
| 4549 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed *coords); | |
| 4550 | typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed *coords); | |
| 4551 | typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token); | |
| 4552 | typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed *values); | |
| 4553 | typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param); | |
| 4554 | typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param); | |
| 4555 | typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor); | |
| 4556 | typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint *textures, const GLfixed *priorities); | |
| 4557 | typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y); | |
| 4558 | typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed *coords); | |
| 4559 | typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z); | |
| 4560 | typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed *coords); | |
| 4561 | typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w); | |
| 4562 | typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed *coords); | |
| 4563 | typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); | |
| 4564 | typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed *v1, const GLfixed *v2); | |
| 4565 | typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s); | |
| 4566 | typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed *coords); | |
| 4567 | typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t); | |
| 4568 | typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed *coords); | |
| 4569 | typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r); | |
| 4570 | typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed *coords); | |
| 4571 | typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q); | |
| 4572 | typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed *coords); | |
| 4573 | typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); | |
| 4574 | typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); | |
| 4575 | typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x); | |
| 4576 | typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed *coords); | |
| 4577 | typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y); | |
| 4578 | typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed *coords); | |
| 4579 | typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z); | |
| 4580 | typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed *coords); | |
| 4581 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4582 | GLAPI void APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref); | |
| 4583 | GLAPI void APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); | |
| 4584 | GLAPI void APIENTRY glClearDepthxOES (GLfixed depth); | |
| 4585 | GLAPI void APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); | |
| 4586 | GLAPI void APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); | |
| 4587 | GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f); | |
| 4588 | GLAPI void APIENTRY glFogxOES (GLenum pname, GLfixed param); | |
| 4589 | GLAPI void APIENTRY glFogxvOES (GLenum pname, const GLfixed *param); | |
| 4590 | GLAPI void APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); | |
| 4591 | GLAPI void APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation); | |
| 4592 | GLAPI void APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); | |
| 4593 | GLAPI void APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params); | |
| 4594 | GLAPI void APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); | |
| 4595 | GLAPI void APIENTRY glLightModelxOES (GLenum pname, GLfixed param); | |
| 4596 | GLAPI void APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param); | |
| 4597 | GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); | |
| 4598 | GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); | |
| 4599 | GLAPI void APIENTRY glLineWidthxOES (GLfixed width); | |
| 4600 | GLAPI void APIENTRY glLoadMatrixxOES (const GLfixed *m); | |
| 4601 | GLAPI void APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); | |
| 4602 | GLAPI void APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param); | |
| 4603 | GLAPI void APIENTRY glMultMatrixxOES (const GLfixed *m); | |
| 4604 | GLAPI void APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); | |
| 4605 | GLAPI void APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); | |
| 4606 | GLAPI void APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); | |
| 4607 | GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); | |
| 4608 | GLAPI void APIENTRY glPointSizexOES (GLfixed size); | |
| 4609 | GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); | |
| 4610 | GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); | |
| 4611 | GLAPI void APIENTRY glSampleCoverageOES (GLfixed value, GLboolean invert); | |
| 4612 | GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); | |
| 4613 | GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); | |
| 4614 | GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); | |
| 4615 | GLAPI void APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); | |
| 4616 | GLAPI void APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); | |
| 4617 | GLAPI void APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); | |
| 4618 | GLAPI void APIENTRY glAccumxOES (GLenum op, GLfixed value); | |
| 4619 | GLAPI void APIENTRY glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); | |
| 4620 | GLAPI void APIENTRY glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); | |
| 4621 | GLAPI void APIENTRY glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); | |
| 4622 | GLAPI void APIENTRY glColor3xOES (GLfixed red, GLfixed green, GLfixed blue); | |
| 4623 | GLAPI void APIENTRY glColor3xvOES (const GLfixed *components); | |
| 4624 | GLAPI void APIENTRY glColor4xvOES (const GLfixed *components); | |
| 4625 | GLAPI void APIENTRY glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param); | |
| 4626 | GLAPI void APIENTRY glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); | |
| 4627 | GLAPI void APIENTRY glEvalCoord1xOES (GLfixed u); | |
| 4628 | GLAPI void APIENTRY glEvalCoord1xvOES (const GLfixed *coords); | |
| 4629 | GLAPI void APIENTRY glEvalCoord2xOES (GLfixed u, GLfixed v); | |
| 4630 | GLAPI void APIENTRY glEvalCoord2xvOES (const GLfixed *coords); | |
| 4631 | GLAPI void APIENTRY glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer); | |
| 4632 | GLAPI void APIENTRY glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params); | |
| 4633 | GLAPI void APIENTRY glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params); | |
| 4634 | GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params); | |
| 4635 | GLAPI void APIENTRY glGetMapxvOES (GLenum target, GLenum query, GLfixed *v); | |
| 4636 | GLAPI void APIENTRY glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param); | |
| 4637 | GLAPI void APIENTRY glGetPixelMapxv (GLenum map, GLint size, GLfixed *values); | |
| 4638 | GLAPI void APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); | |
| 4639 | GLAPI void APIENTRY glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params); | |
| 4640 | GLAPI void APIENTRY glIndexxOES (GLfixed component); | |
| 4641 | GLAPI void APIENTRY glIndexxvOES (const GLfixed *component); | |
| 4642 | GLAPI void APIENTRY glLoadTransposeMatrixxOES (const GLfixed *m); | |
| 4643 | GLAPI void APIENTRY glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); | |
| 4644 | GLAPI void APIENTRY glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); | |
| 4645 | GLAPI void APIENTRY glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2); | |
| 4646 | GLAPI void APIENTRY glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); | |
| 4647 | GLAPI void APIENTRY glMultTransposeMatrixxOES (const GLfixed *m); | |
| 4648 | GLAPI void APIENTRY glMultiTexCoord1xOES (GLenum texture, GLfixed s); | |
| 4649 | GLAPI void APIENTRY glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords); | |
| 4650 | GLAPI void APIENTRY glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t); | |
| 4651 | GLAPI void APIENTRY glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords); | |
| 4652 | GLAPI void APIENTRY glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r); | |
| 4653 | GLAPI void APIENTRY glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords); | |
| 4654 | GLAPI void APIENTRY glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords); | |
| 4655 | GLAPI void APIENTRY glNormal3xvOES (const GLfixed *coords); | |
| 4656 | GLAPI void APIENTRY glPassThroughxOES (GLfixed token); | |
| 4657 | GLAPI void APIENTRY glPixelMapx (GLenum map, GLint size, const GLfixed *values); | |
| 4658 | GLAPI void APIENTRY glPixelStorex (GLenum pname, GLfixed param); | |
| 4659 | GLAPI void APIENTRY glPixelTransferxOES (GLenum pname, GLfixed param); | |
| 4660 | GLAPI void APIENTRY glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor); | |
| 4661 | GLAPI void APIENTRY glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities); | |
| 4662 | GLAPI void APIENTRY glRasterPos2xOES (GLfixed x, GLfixed y); | |
| 4663 | GLAPI void APIENTRY glRasterPos2xvOES (const GLfixed *coords); | |
| 4664 | GLAPI void APIENTRY glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z); | |
| 4665 | GLAPI void APIENTRY glRasterPos3xvOES (const GLfixed *coords); | |
| 4666 | GLAPI void APIENTRY glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w); | |
| 4667 | GLAPI void APIENTRY glRasterPos4xvOES (const GLfixed *coords); | |
| 4668 | GLAPI void APIENTRY glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); | |
| 4669 | GLAPI void APIENTRY glRectxvOES (const GLfixed *v1, const GLfixed *v2); | |
| 4670 | GLAPI void APIENTRY glTexCoord1xOES (GLfixed s); | |
| 4671 | GLAPI void APIENTRY glTexCoord1xvOES (const GLfixed *coords); | |
| 4672 | GLAPI void APIENTRY glTexCoord2xOES (GLfixed s, GLfixed t); | |
| 4673 | GLAPI void APIENTRY glTexCoord2xvOES (const GLfixed *coords); | |
| 4674 | GLAPI void APIENTRY glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r); | |
| 4675 | GLAPI void APIENTRY glTexCoord3xvOES (const GLfixed *coords); | |
| 4676 | GLAPI void APIENTRY glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q); | |
| 4677 | GLAPI void APIENTRY glTexCoord4xvOES (const GLfixed *coords); | |
| 4678 | GLAPI void APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); | |
| 4679 | GLAPI void APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); | |
| 4680 | GLAPI void APIENTRY glVertex2xOES (GLfixed x); | |
| 4681 | GLAPI void APIENTRY glVertex2xvOES (const GLfixed *coords); | |
| 4682 | GLAPI void APIENTRY glVertex3xOES (GLfixed x, GLfixed y); | |
| 4683 | GLAPI void APIENTRY glVertex3xvOES (const GLfixed *coords); | |
| 4684 | GLAPI void APIENTRY glVertex4xOES (GLfixed x, GLfixed y, GLfixed z); | |
| 4685 | GLAPI void APIENTRY glVertex4xvOES (const GLfixed *coords); | |
| 4686 | #endif | |
| 4687 | #endif /* GL_OES_fixed_point */ | |
| 4688 | ||
| 4689 | #ifndef GL_OES_query_matrix | |
| 4690 | #define GL_OES_query_matrix 1 | |
| 4691 | typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent); | |
| 4692 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4693 | GLAPI GLbitfield APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent); | |
| 4694 | #endif | |
| 4695 | #endif /* GL_OES_query_matrix */ | |
| 4696 | ||
| 4697 | #ifndef GL_OES_read_format | |
| 4698 | #define GL_OES_read_format 1 | |
| 4699 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A | |
| 4700 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B | |
| 4701 | #endif /* GL_OES_read_format */ | |
| 4702 | ||
| 4703 | #ifndef GL_OES_single_precision | |
| 4704 | #define GL_OES_single_precision 1 | |
| 4705 | typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); | |
| 4706 | typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); | |
| 4707 | typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); | |
| 4708 | typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); | |
| 4709 | typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation); | |
| 4710 | typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); | |
| 4711 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4712 | GLAPI void APIENTRY glClearDepthfOES (GLclampf depth); | |
| 4713 | GLAPI void APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); | |
| 4714 | GLAPI void APIENTRY glDepthRangefOES (GLclampf n, GLclampf f); | |
| 4715 | GLAPI void APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); | |
| 4716 | GLAPI void APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation); | |
| 4717 | GLAPI void APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); | |
| 4718 | #endif | |
| 4719 | #endif /* GL_OES_single_precision */ | |
| 4720 | ||
| 4721 | #ifndef GL_3DFX_multisample | |
| 4722 | #define GL_3DFX_multisample 1 | |
| 4723 | #define GL_MULTISAMPLE_3DFX 0x86B2 | |
| 4724 | #define GL_SAMPLE_BUFFERS_3DFX 0x86B3 | |
| 4725 | #define GL_SAMPLES_3DFX 0x86B4 | |
| 4726 | #define GL_MULTISAMPLE_BIT_3DFX 0x20000000 | |
| 4727 | #endif /* GL_3DFX_multisample */ | |
| 4728 | ||
| 4729 | #ifndef GL_3DFX_tbuffer | |
| 4730 | #define GL_3DFX_tbuffer 1 | |
| 4731 | typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); | |
| 4732 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4733 | GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask); | |
| 4734 | #endif | |
| 4735 | #endif /* GL_3DFX_tbuffer */ | |
| 4736 | ||
| 4737 | #ifndef GL_3DFX_texture_compression_FXT1 | |
| 4738 | #define GL_3DFX_texture_compression_FXT1 1 | |
| 4739 | #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 | |
| 4740 | #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 | |
| 4741 | #endif /* GL_3DFX_texture_compression_FXT1 */ | |
| 4742 | ||
| 4743 | #ifndef GL_AMD_blend_minmax_factor | |
| 4744 | #define GL_AMD_blend_minmax_factor 1 | |
| 4745 | #define GL_FACTOR_MIN_AMD 0x901C | |
| 4746 | #define GL_FACTOR_MAX_AMD 0x901D | |
| 4747 | #endif /* GL_AMD_blend_minmax_factor */ | |
| 4748 | ||
| 4749 | #ifndef GL_AMD_conservative_depth | |
| 4750 | #define GL_AMD_conservative_depth 1 | |
| 4751 | #endif /* GL_AMD_conservative_depth */ | |
| 4752 | ||
| 4753 | #ifndef GL_AMD_debug_output | |
| 4754 | #define GL_AMD_debug_output 1 | |
| 4755 | typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); | |
| 4756 | #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 | |
| 4757 | #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 | |
| 4758 | #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 | |
| 4759 | #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 | |
| 4760 | #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 | |
| 4761 | #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 | |
| 4762 | #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 | |
| 4763 | #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A | |
| 4764 | #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B | |
| 4765 | #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C | |
| 4766 | #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D | |
| 4767 | #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E | |
| 4768 | #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F | |
| 4769 | #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 | |
| 4770 | typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 4771 | typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); | |
| 4772 | typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); | |
| 4773 | typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); | |
| 4774 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4775 | GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 4776 | GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); | |
| 4777 | GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam); | |
| 4778 | GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); | |
| 4779 | #endif | |
| 4780 | #endif /* GL_AMD_debug_output */ | |
| 4781 | ||
| 4782 | #ifndef GL_AMD_depth_clamp_separate | |
| 4783 | #define GL_AMD_depth_clamp_separate 1 | |
| 4784 | #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E | |
| 4785 | #define GL_DEPTH_CLAMP_FAR_AMD 0x901F | |
| 4786 | #endif /* GL_AMD_depth_clamp_separate */ | |
| 4787 | ||
| 4788 | #ifndef GL_AMD_draw_buffers_blend | |
| 4789 | #define GL_AMD_draw_buffers_blend 1 | |
| 4790 | typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); | |
| 4791 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 4792 | typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); | |
| 4793 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 4794 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4795 | GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst); | |
| 4796 | GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 4797 | GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); | |
| 4798 | GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 4799 | #endif | |
| 4800 | #endif /* GL_AMD_draw_buffers_blend */ | |
| 4801 | ||
| 4802 | #ifndef GL_AMD_interleaved_elements | |
| 4803 | #define GL_AMD_interleaved_elements 1 | |
| 4804 | #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 | |
| 4805 | #define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 | |
| 4806 | typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); | |
| 4807 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4808 | GLAPI void APIENTRY glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param); | |
| 4809 | #endif | |
| 4810 | #endif /* GL_AMD_interleaved_elements */ | |
| 4811 | ||
| 4812 | #ifndef GL_AMD_multi_draw_indirect | |
| 4813 | #define GL_AMD_multi_draw_indirect 1 | |
| 4814 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); | |
| 4815 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); | |
| 4816 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4817 | GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); | |
| 4818 | GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); | |
| 4819 | #endif | |
| 4820 | #endif /* GL_AMD_multi_draw_indirect */ | |
| 4821 | ||
| 4822 | #ifndef GL_AMD_name_gen_delete | |
| 4823 | #define GL_AMD_name_gen_delete 1 | |
| 4824 | #define GL_DATA_BUFFER_AMD 0x9151 | |
| 4825 | #define GL_PERFORMANCE_MONITOR_AMD 0x9152 | |
| 4826 | #define GL_QUERY_OBJECT_AMD 0x9153 | |
| 4827 | #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 | |
| 4828 | #define GL_SAMPLER_OBJECT_AMD 0x9155 | |
| 4829 | typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names); | |
| 4830 | typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names); | |
| 4831 | typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); | |
| 4832 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4833 | GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names); | |
| 4834 | GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names); | |
| 4835 | GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name); | |
| 4836 | #endif | |
| 4837 | #endif /* GL_AMD_name_gen_delete */ | |
| 4838 | ||
| 4839 | #ifndef GL_AMD_performance_monitor | |
| 4840 | #define GL_AMD_performance_monitor 1 | |
| 4841 | #define GL_COUNTER_TYPE_AMD 0x8BC0 | |
| 4842 | #define GL_COUNTER_RANGE_AMD 0x8BC1 | |
| 4843 | #define GL_UNSIGNED_INT64_AMD 0x8BC2 | |
| 4844 | #define GL_PERCENTAGE_AMD 0x8BC3 | |
| 4845 | #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 | |
| 4846 | #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 | |
| 4847 | #define GL_PERFMON_RESULT_AMD 0x8BC6 | |
| 4848 | typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); | |
| 4849 | typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); | |
| 4850 | typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); | |
| 4851 | typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); | |
| 4852 | typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); | |
| 4853 | typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); | |
| 4854 | typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); | |
| 4855 | typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); | |
| 4856 | typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); | |
| 4857 | typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); | |
| 4858 | typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); | |
| 4859 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4860 | GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); | |
| 4861 | GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); | |
| 4862 | GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); | |
| 4863 | GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); | |
| 4864 | GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); | |
| 4865 | GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); | |
| 4866 | GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); | |
| 4867 | GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); | |
| 4868 | GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); | |
| 4869 | GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); | |
| 4870 | GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); | |
| 4871 | #endif | |
| 4872 | #endif /* GL_AMD_performance_monitor */ | |
| 4873 | ||
| 4874 | #ifndef GL_AMD_pinned_memory | |
| 4875 | #define GL_AMD_pinned_memory 1 | |
| 4876 | #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 | |
| 4877 | #endif /* GL_AMD_pinned_memory */ | |
| 4878 | ||
| 4879 | #ifndef GL_AMD_query_buffer_object | |
| 4880 | #define GL_AMD_query_buffer_object 1 | |
| 4881 | #define GL_QUERY_BUFFER_AMD 0x9192 | |
| 4882 | #define GL_QUERY_BUFFER_BINDING_AMD 0x9193 | |
| 4883 | #define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 | |
| 4884 | #endif /* GL_AMD_query_buffer_object */ | |
| 4885 | ||
| 4886 | #ifndef GL_AMD_sample_positions | |
| 4887 | #define GL_AMD_sample_positions 1 | |
| 4888 | #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F | |
| 4889 | typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val); | |
| 4890 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4891 | GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val); | |
| 4892 | #endif | |
| 4893 | #endif /* GL_AMD_sample_positions */ | |
| 4894 | ||
| 4895 | #ifndef GL_AMD_seamless_cubemap_per_texture | |
| 4896 | #define GL_AMD_seamless_cubemap_per_texture 1 | |
| 4897 | #endif /* GL_AMD_seamless_cubemap_per_texture */ | |
| 4898 | ||
| 4899 | #ifndef GL_AMD_shader_atomic_counter_ops | |
| 4900 | #define GL_AMD_shader_atomic_counter_ops 1 | |
| 4901 | #endif /* GL_AMD_shader_atomic_counter_ops */ | |
| 4902 | ||
| 4903 | #ifndef GL_AMD_shader_stencil_export | |
| 4904 | #define GL_AMD_shader_stencil_export 1 | |
| 4905 | #endif /* GL_AMD_shader_stencil_export */ | |
| 4906 | ||
| 4907 | #ifndef GL_AMD_shader_trinary_minmax | |
| 4908 | #define GL_AMD_shader_trinary_minmax 1 | |
| 4909 | #endif /* GL_AMD_shader_trinary_minmax */ | |
| 4910 | ||
| 4911 | #ifndef GL_AMD_sparse_texture | |
| 4912 | #define GL_AMD_sparse_texture 1 | |
| 4913 | #define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 | |
| 4914 | #define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 | |
| 4915 | #define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 | |
| 4916 | #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 | |
| 4917 | #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 | |
| 4918 | #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A | |
| 4919 | #define GL_MIN_SPARSE_LEVEL_AMD 0x919B | |
| 4920 | #define GL_MIN_LOD_WARNING_AMD 0x919C | |
| 4921 | #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 | |
| 4922 | typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); | |
| 4923 | typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); | |
| 4924 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4925 | GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); | |
| 4926 | GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); | |
| 4927 | #endif | |
| 4928 | #endif /* GL_AMD_sparse_texture */ | |
| 4929 | ||
| 4930 | #ifndef GL_AMD_stencil_operation_extended | |
| 4931 | #define GL_AMD_stencil_operation_extended 1 | |
| 4932 | #define GL_SET_AMD 0x874A | |
| 4933 | #define GL_REPLACE_VALUE_AMD 0x874B | |
| 4934 | #define GL_STENCIL_OP_VALUE_AMD 0x874C | |
| 4935 | #define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D | |
| 4936 | typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); | |
| 4937 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4938 | GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value); | |
| 4939 | #endif | |
| 4940 | #endif /* GL_AMD_stencil_operation_extended */ | |
| 4941 | ||
| 4942 | #ifndef GL_AMD_texture_texture4 | |
| 4943 | #define GL_AMD_texture_texture4 1 | |
| 4944 | #endif /* GL_AMD_texture_texture4 */ | |
| 4945 | ||
| 4946 | #ifndef GL_AMD_transform_feedback3_lines_triangles | |
| 4947 | #define GL_AMD_transform_feedback3_lines_triangles 1 | |
| 4948 | #endif /* GL_AMD_transform_feedback3_lines_triangles */ | |
| 4949 | ||
| 4950 | #ifndef GL_AMD_vertex_shader_layer | |
| 4951 | #define GL_AMD_vertex_shader_layer 1 | |
| 4952 | #endif /* GL_AMD_vertex_shader_layer */ | |
| 4953 | ||
| 4954 | #ifndef GL_AMD_vertex_shader_tessellator | |
| 4955 | #define GL_AMD_vertex_shader_tessellator 1 | |
| 4956 | #define GL_SAMPLER_BUFFER_AMD 0x9001 | |
| 4957 | #define GL_INT_SAMPLER_BUFFER_AMD 0x9002 | |
| 4958 | #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 | |
| 4959 | #define GL_TESSELLATION_MODE_AMD 0x9004 | |
| 4960 | #define GL_TESSELLATION_FACTOR_AMD 0x9005 | |
| 4961 | #define GL_DISCRETE_AMD 0x9006 | |
| 4962 | #define GL_CONTINUOUS_AMD 0x9007 | |
| 4963 | typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); | |
| 4964 | typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); | |
| 4965 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4966 | GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); | |
| 4967 | GLAPI void APIENTRY glTessellationModeAMD (GLenum mode); | |
| 4968 | #endif | |
| 4969 | #endif /* GL_AMD_vertex_shader_tessellator */ | |
| 4970 | ||
| 4971 | #ifndef GL_AMD_vertex_shader_viewport_index | |
| 4972 | #define GL_AMD_vertex_shader_viewport_index 1 | |
| 4973 | #endif /* GL_AMD_vertex_shader_viewport_index */ | |
| 4974 | ||
| 4975 | #ifndef GL_APPLE_aux_depth_stencil | |
| 4976 | #define GL_APPLE_aux_depth_stencil 1 | |
| 4977 | #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 | |
| 4978 | #endif /* GL_APPLE_aux_depth_stencil */ | |
| 4979 | ||
| 4980 | #ifndef GL_APPLE_client_storage | |
| 4981 | #define GL_APPLE_client_storage 1 | |
| 4982 | #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 | |
| 4983 | #endif /* GL_APPLE_client_storage */ | |
| 4984 | ||
| 4985 | #ifndef GL_APPLE_element_array | |
| 4986 | #define GL_APPLE_element_array 1 | |
| 4987 | #define GL_ELEMENT_ARRAY_APPLE 0x8A0C | |
| 4988 | #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D | |
| 4989 | #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E | |
| 4990 | typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); | |
| 4991 | typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); | |
| 4992 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); | |
| 4993 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); | |
| 4994 | typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); | |
| 4995 | #ifdef GL_GLEXT_PROTOTYPES | |
| 4996 | GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const void *pointer); | |
| 4997 | GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count); | |
| 4998 | GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); | |
| 4999 | GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); | |
| 5000 | GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); | |
| 5001 | #endif | |
| 5002 | #endif /* GL_APPLE_element_array */ | |
| 5003 | ||
| 5004 | #ifndef GL_APPLE_fence | |
| 5005 | #define GL_APPLE_fence 1 | |
| 5006 | #define GL_DRAW_PIXELS_APPLE 0x8A0A | |
| 5007 | #define GL_FENCE_APPLE 0x8A0B | |
| 5008 | typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); | |
| 5009 | typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); | |
| 5010 | typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); | |
| 5011 | typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); | |
| 5012 | typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); | |
| 5013 | typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); | |
| 5014 | typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); | |
| 5015 | typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); | |
| 5016 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5017 | GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences); | |
| 5018 | GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences); | |
| 5019 | GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence); | |
| 5020 | GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence); | |
| 5021 | GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence); | |
| 5022 | GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence); | |
| 5023 | GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name); | |
| 5024 | GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name); | |
| 5025 | #endif | |
| 5026 | #endif /* GL_APPLE_fence */ | |
| 5027 | ||
| 5028 | #ifndef GL_APPLE_float_pixels | |
| 5029 | #define GL_APPLE_float_pixels 1 | |
| 5030 | #define GL_HALF_APPLE 0x140B | |
| 5031 | #define GL_RGBA_FLOAT32_APPLE 0x8814 | |
| 5032 | #define GL_RGB_FLOAT32_APPLE 0x8815 | |
| 5033 | #define GL_ALPHA_FLOAT32_APPLE 0x8816 | |
| 5034 | #define GL_INTENSITY_FLOAT32_APPLE 0x8817 | |
| 5035 | #define GL_LUMINANCE_FLOAT32_APPLE 0x8818 | |
| 5036 | #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 | |
| 5037 | #define GL_RGBA_FLOAT16_APPLE 0x881A | |
| 5038 | #define GL_RGB_FLOAT16_APPLE 0x881B | |
| 5039 | #define GL_ALPHA_FLOAT16_APPLE 0x881C | |
| 5040 | #define GL_INTENSITY_FLOAT16_APPLE 0x881D | |
| 5041 | #define GL_LUMINANCE_FLOAT16_APPLE 0x881E | |
| 5042 | #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F | |
| 5043 | #define GL_COLOR_FLOAT_APPLE 0x8A0F | |
| 5044 | #endif /* GL_APPLE_float_pixels */ | |
| 5045 | ||
| 5046 | #ifndef GL_APPLE_flush_buffer_range | |
| 5047 | #define GL_APPLE_flush_buffer_range 1 | |
| 5048 | #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 | |
| 5049 | #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 | |
| 5050 | typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); | |
| 5051 | typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); | |
| 5052 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5053 | GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param); | |
| 5054 | GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size); | |
| 5055 | #endif | |
| 5056 | #endif /* GL_APPLE_flush_buffer_range */ | |
| 5057 | ||
| 5058 | #ifndef GL_APPLE_object_purgeable | |
| 5059 | #define GL_APPLE_object_purgeable 1 | |
| 5060 | #define GL_BUFFER_OBJECT_APPLE 0x85B3 | |
| 5061 | #define GL_RELEASED_APPLE 0x8A19 | |
| 5062 | #define GL_VOLATILE_APPLE 0x8A1A | |
| 5063 | #define GL_RETAINED_APPLE 0x8A1B | |
| 5064 | #define GL_UNDEFINED_APPLE 0x8A1C | |
| 5065 | #define GL_PURGEABLE_APPLE 0x8A1D | |
| 5066 | typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); | |
| 5067 | typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); | |
| 5068 | typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); | |
| 5069 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5070 | GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); | |
| 5071 | GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); | |
| 5072 | GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params); | |
| 5073 | #endif | |
| 5074 | #endif /* GL_APPLE_object_purgeable */ | |
| 5075 | ||
| 5076 | #ifndef GL_APPLE_rgb_422 | |
| 5077 | #define GL_APPLE_rgb_422 1 | |
| 5078 | #define GL_RGB_422_APPLE 0x8A1F | |
| 5079 | #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA | |
| 5080 | #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB | |
| 5081 | #define GL_RGB_RAW_422_APPLE 0x8A51 | |
| 5082 | #endif /* GL_APPLE_rgb_422 */ | |
| 5083 | ||
| 5084 | #ifndef GL_APPLE_row_bytes | |
| 5085 | #define GL_APPLE_row_bytes 1 | |
| 5086 | #define GL_PACK_ROW_BYTES_APPLE 0x8A15 | |
| 5087 | #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 | |
| 5088 | #endif /* GL_APPLE_row_bytes */ | |
| 5089 | ||
| 5090 | #ifndef GL_APPLE_specular_vector | |
| 5091 | #define GL_APPLE_specular_vector 1 | |
| 5092 | #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 | |
| 5093 | #endif /* GL_APPLE_specular_vector */ | |
| 5094 | ||
| 5095 | #ifndef GL_APPLE_texture_range | |
| 5096 | #define GL_APPLE_texture_range 1 | |
| 5097 | #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 | |
| 5098 | #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 | |
| 5099 | #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC | |
| 5100 | #define GL_STORAGE_PRIVATE_APPLE 0x85BD | |
| 5101 | #define GL_STORAGE_CACHED_APPLE 0x85BE | |
| 5102 | #define GL_STORAGE_SHARED_APPLE 0x85BF | |
| 5103 | typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const void *pointer); | |
| 5104 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); | |
| 5105 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5106 | GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const void *pointer); | |
| 5107 | GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params); | |
| 5108 | #endif | |
| 5109 | #endif /* GL_APPLE_texture_range */ | |
| 5110 | ||
| 5111 | #ifndef GL_APPLE_transform_hint | |
| 5112 | #define GL_APPLE_transform_hint 1 | |
| 5113 | #define GL_TRANSFORM_HINT_APPLE 0x85B1 | |
| 5114 | #endif /* GL_APPLE_transform_hint */ | |
| 5115 | ||
| 5116 | #ifndef GL_APPLE_vertex_array_object | |
| 5117 | #define GL_APPLE_vertex_array_object 1 | |
| 5118 | #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 | |
| 5119 | typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); | |
| 5120 | typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); | |
| 5121 | typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); | |
| 5122 | typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); | |
| 5123 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5124 | GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array); | |
| 5125 | GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays); | |
| 5126 | GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays); | |
| 5127 | GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array); | |
| 5128 | #endif | |
| 5129 | #endif /* GL_APPLE_vertex_array_object */ | |
| 5130 | ||
| 5131 | #ifndef GL_APPLE_vertex_array_range | |
| 5132 | #define GL_APPLE_vertex_array_range 1 | |
| 5133 | #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D | |
| 5134 | #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E | |
| 5135 | #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F | |
| 5136 | #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 | |
| 5137 | #define GL_STORAGE_CLIENT_APPLE 0x85B4 | |
| 5138 | typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); | |
| 5139 | typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); | |
| 5140 | typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); | |
| 5141 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5142 | GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, void *pointer); | |
| 5143 | GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer); | |
| 5144 | GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param); | |
| 5145 | #endif | |
| 5146 | #endif /* GL_APPLE_vertex_array_range */ | |
| 5147 | ||
| 5148 | #ifndef GL_APPLE_vertex_program_evaluators | |
| 5149 | #define GL_APPLE_vertex_program_evaluators 1 | |
| 5150 | #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 | |
| 5151 | #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 | |
| 5152 | #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 | |
| 5153 | #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 | |
| 5154 | #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 | |
| 5155 | #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 | |
| 5156 | #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 | |
| 5157 | #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 | |
| 5158 | #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 | |
| 5159 | #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 | |
| 5160 | typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); | |
| 5161 | typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); | |
| 5162 | typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); | |
| 5163 | typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); | |
| 5164 | typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); | |
| 5165 | typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); | |
| 5166 | typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); | |
| 5167 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5168 | GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname); | |
| 5169 | GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname); | |
| 5170 | GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname); | |
| 5171 | GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); | |
| 5172 | GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); | |
| 5173 | GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); | |
| 5174 | GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); | |
| 5175 | #endif | |
| 5176 | #endif /* GL_APPLE_vertex_program_evaluators */ | |
| 5177 | ||
| 5178 | #ifndef GL_APPLE_ycbcr_422 | |
| 5179 | #define GL_APPLE_ycbcr_422 1 | |
| 5180 | #define GL_YCBCR_422_APPLE 0x85B9 | |
| 5181 | #endif /* GL_APPLE_ycbcr_422 */ | |
| 5182 | ||
| 5183 | #ifndef GL_ATI_draw_buffers | |
| 5184 | #define GL_ATI_draw_buffers 1 | |
| 5185 | #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 | |
| 5186 | #define GL_DRAW_BUFFER0_ATI 0x8825 | |
| 5187 | #define GL_DRAW_BUFFER1_ATI 0x8826 | |
| 5188 | #define GL_DRAW_BUFFER2_ATI 0x8827 | |
| 5189 | #define GL_DRAW_BUFFER3_ATI 0x8828 | |
| 5190 | #define GL_DRAW_BUFFER4_ATI 0x8829 | |
| 5191 | #define GL_DRAW_BUFFER5_ATI 0x882A | |
| 5192 | #define GL_DRAW_BUFFER6_ATI 0x882B | |
| 5193 | #define GL_DRAW_BUFFER7_ATI 0x882C | |
| 5194 | #define GL_DRAW_BUFFER8_ATI 0x882D | |
| 5195 | #define GL_DRAW_BUFFER9_ATI 0x882E | |
| 5196 | #define GL_DRAW_BUFFER10_ATI 0x882F | |
| 5197 | #define GL_DRAW_BUFFER11_ATI 0x8830 | |
| 5198 | #define GL_DRAW_BUFFER12_ATI 0x8831 | |
| 5199 | #define GL_DRAW_BUFFER13_ATI 0x8832 | |
| 5200 | #define GL_DRAW_BUFFER14_ATI 0x8833 | |
| 5201 | #define GL_DRAW_BUFFER15_ATI 0x8834 | |
| 5202 | typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); | |
| 5203 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5204 | GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); | |
| 5205 | #endif | |
| 5206 | #endif /* GL_ATI_draw_buffers */ | |
| 5207 | ||
| 5208 | #ifndef GL_ATI_element_array | |
| 5209 | #define GL_ATI_element_array 1 | |
| 5210 | #define GL_ELEMENT_ARRAY_ATI 0x8768 | |
| 5211 | #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 | |
| 5212 | #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A | |
| 5213 | typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); | |
| 5214 | typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); | |
| 5215 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); | |
| 5216 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5217 | GLAPI void APIENTRY glElementPointerATI (GLenum type, const void *pointer); | |
| 5218 | GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count); | |
| 5219 | GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count); | |
| 5220 | #endif | |
| 5221 | #endif /* GL_ATI_element_array */ | |
| 5222 | ||
| 5223 | #ifndef GL_ATI_envmap_bumpmap | |
| 5224 | #define GL_ATI_envmap_bumpmap 1 | |
| 5225 | #define GL_BUMP_ROT_MATRIX_ATI 0x8775 | |
| 5226 | #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 | |
| 5227 | #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 | |
| 5228 | #define GL_BUMP_TEX_UNITS_ATI 0x8778 | |
| 5229 | #define GL_DUDV_ATI 0x8779 | |
| 5230 | #define GL_DU8DV8_ATI 0x877A | |
| 5231 | #define GL_BUMP_ENVMAP_ATI 0x877B | |
| 5232 | #define GL_BUMP_TARGET_ATI 0x877C | |
| 5233 | typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); | |
| 5234 | typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); | |
| 5235 | typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); | |
| 5236 | typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); | |
| 5237 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5238 | GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param); | |
| 5239 | GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param); | |
| 5240 | GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param); | |
| 5241 | GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param); | |
| 5242 | #endif | |
| 5243 | #endif /* GL_ATI_envmap_bumpmap */ | |
| 5244 | ||
| 5245 | #ifndef GL_ATI_fragment_shader | |
| 5246 | #define GL_ATI_fragment_shader 1 | |
| 5247 | #define GL_FRAGMENT_SHADER_ATI 0x8920 | |
| 5248 | #define GL_REG_0_ATI 0x8921 | |
| 5249 | #define GL_REG_1_ATI 0x8922 | |
| 5250 | #define GL_REG_2_ATI 0x8923 | |
| 5251 | #define GL_REG_3_ATI 0x8924 | |
| 5252 | #define GL_REG_4_ATI 0x8925 | |
| 5253 | #define GL_REG_5_ATI 0x8926 | |
| 5254 | #define GL_REG_6_ATI 0x8927 | |
| 5255 | #define GL_REG_7_ATI 0x8928 | |
| 5256 | #define GL_REG_8_ATI 0x8929 | |
| 5257 | #define GL_REG_9_ATI 0x892A | |
| 5258 | #define GL_REG_10_ATI 0x892B | |
| 5259 | #define GL_REG_11_ATI 0x892C | |
| 5260 | #define GL_REG_12_ATI 0x892D | |
| 5261 | #define GL_REG_13_ATI 0x892E | |
| 5262 | #define GL_REG_14_ATI 0x892F | |
| 5263 | #define GL_REG_15_ATI 0x8930 | |
| 5264 | #define GL_REG_16_ATI 0x8931 | |
| 5265 | #define GL_REG_17_ATI 0x8932 | |
| 5266 | #define GL_REG_18_ATI 0x8933 | |
| 5267 | #define GL_REG_19_ATI 0x8934 | |
| 5268 | #define GL_REG_20_ATI 0x8935 | |
| 5269 | #define GL_REG_21_ATI 0x8936 | |
| 5270 | #define GL_REG_22_ATI 0x8937 | |
| 5271 | #define GL_REG_23_ATI 0x8938 | |
| 5272 | #define GL_REG_24_ATI 0x8939 | |
| 5273 | #define GL_REG_25_ATI 0x893A | |
| 5274 | #define GL_REG_26_ATI 0x893B | |
| 5275 | #define GL_REG_27_ATI 0x893C | |
| 5276 | #define GL_REG_28_ATI 0x893D | |
| 5277 | #define GL_REG_29_ATI 0x893E | |
| 5278 | #define GL_REG_30_ATI 0x893F | |
| 5279 | #define GL_REG_31_ATI 0x8940 | |
| 5280 | #define GL_CON_0_ATI 0x8941 | |
| 5281 | #define GL_CON_1_ATI 0x8942 | |
| 5282 | #define GL_CON_2_ATI 0x8943 | |
| 5283 | #define GL_CON_3_ATI 0x8944 | |
| 5284 | #define GL_CON_4_ATI 0x8945 | |
| 5285 | #define GL_CON_5_ATI 0x8946 | |
| 5286 | #define GL_CON_6_ATI 0x8947 | |
| 5287 | #define GL_CON_7_ATI 0x8948 | |
| 5288 | #define GL_CON_8_ATI 0x8949 | |
| 5289 | #define GL_CON_9_ATI 0x894A | |
| 5290 | #define GL_CON_10_ATI 0x894B | |
| 5291 | #define GL_CON_11_ATI 0x894C | |
| 5292 | #define GL_CON_12_ATI 0x894D | |
| 5293 | #define GL_CON_13_ATI 0x894E | |
| 5294 | #define GL_CON_14_ATI 0x894F | |
| 5295 | #define GL_CON_15_ATI 0x8950 | |
| 5296 | #define GL_CON_16_ATI 0x8951 | |
| 5297 | #define GL_CON_17_ATI 0x8952 | |
| 5298 | #define GL_CON_18_ATI 0x8953 | |
| 5299 | #define GL_CON_19_ATI 0x8954 | |
| 5300 | #define GL_CON_20_ATI 0x8955 | |
| 5301 | #define GL_CON_21_ATI 0x8956 | |
| 5302 | #define GL_CON_22_ATI 0x8957 | |
| 5303 | #define GL_CON_23_ATI 0x8958 | |
| 5304 | #define GL_CON_24_ATI 0x8959 | |
| 5305 | #define GL_CON_25_ATI 0x895A | |
| 5306 | #define GL_CON_26_ATI 0x895B | |
| 5307 | #define GL_CON_27_ATI 0x895C | |
| 5308 | #define GL_CON_28_ATI 0x895D | |
| 5309 | #define GL_CON_29_ATI 0x895E | |
| 5310 | #define GL_CON_30_ATI 0x895F | |
| 5311 | #define GL_CON_31_ATI 0x8960 | |
| 5312 | #define GL_MOV_ATI 0x8961 | |
| 5313 | #define GL_ADD_ATI 0x8963 | |
| 5314 | #define GL_MUL_ATI 0x8964 | |
| 5315 | #define GL_SUB_ATI 0x8965 | |
| 5316 | #define GL_DOT3_ATI 0x8966 | |
| 5317 | #define GL_DOT4_ATI 0x8967 | |
| 5318 | #define GL_MAD_ATI 0x8968 | |
| 5319 | #define GL_LERP_ATI 0x8969 | |
| 5320 | #define GL_CND_ATI 0x896A | |
| 5321 | #define GL_CND0_ATI 0x896B | |
| 5322 | #define GL_DOT2_ADD_ATI 0x896C | |
| 5323 | #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D | |
| 5324 | #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E | |
| 5325 | #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F | |
| 5326 | #define GL_NUM_PASSES_ATI 0x8970 | |
| 5327 | #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 | |
| 5328 | #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 | |
| 5329 | #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 | |
| 5330 | #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 | |
| 5331 | #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 | |
| 5332 | #define GL_SWIZZLE_STR_ATI 0x8976 | |
| 5333 | #define GL_SWIZZLE_STQ_ATI 0x8977 | |
| 5334 | #define GL_SWIZZLE_STR_DR_ATI 0x8978 | |
| 5335 | #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 | |
| 5336 | #define GL_SWIZZLE_STRQ_ATI 0x897A | |
| 5337 | #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B | |
| 5338 | #define GL_RED_BIT_ATI 0x00000001 | |
| 5339 | #define GL_GREEN_BIT_ATI 0x00000002 | |
| 5340 | #define GL_BLUE_BIT_ATI 0x00000004 | |
| 5341 | #define GL_2X_BIT_ATI 0x00000001 | |
| 5342 | #define GL_4X_BIT_ATI 0x00000002 | |
| 5343 | #define GL_8X_BIT_ATI 0x00000004 | |
| 5344 | #define GL_HALF_BIT_ATI 0x00000008 | |
| 5345 | #define GL_QUARTER_BIT_ATI 0x00000010 | |
| 5346 | #define GL_EIGHTH_BIT_ATI 0x00000020 | |
| 5347 | #define GL_SATURATE_BIT_ATI 0x00000040 | |
| 5348 | #define GL_COMP_BIT_ATI 0x00000002 | |
| 5349 | #define GL_NEGATE_BIT_ATI 0x00000004 | |
| 5350 | #define GL_BIAS_BIT_ATI 0x00000008 | |
| 5351 | typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); | |
| 5352 | typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); | |
| 5353 | typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); | |
| 5354 | typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); | |
| 5355 | typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); | |
| 5356 | typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); | |
| 5357 | typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); | |
| 5358 | typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); | |
| 5359 | typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); | |
| 5360 | typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); | |
| 5361 | typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); | |
| 5362 | typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); | |
| 5363 | typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); | |
| 5364 | typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); | |
| 5365 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5366 | GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range); | |
| 5367 | GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id); | |
| 5368 | GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id); | |
| 5369 | GLAPI void APIENTRY glBeginFragmentShaderATI (void); | |
| 5370 | GLAPI void APIENTRY glEndFragmentShaderATI (void); | |
| 5371 | GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle); | |
| 5372 | GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle); | |
| 5373 | GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); | |
| 5374 | GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); | |
| 5375 | GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); | |
| 5376 | GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); | |
| 5377 | GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); | |
| 5378 | GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); | |
| 5379 | GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value); | |
| 5380 | #endif | |
| 5381 | #endif /* GL_ATI_fragment_shader */ | |
| 5382 | ||
| 5383 | #ifndef GL_ATI_map_object_buffer | |
| 5384 | #define GL_ATI_map_object_buffer 1 | |
| 5385 | typedef void *(APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); | |
| 5386 | typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); | |
| 5387 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5388 | GLAPI void *APIENTRY glMapObjectBufferATI (GLuint buffer); | |
| 5389 | GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer); | |
| 5390 | #endif | |
| 5391 | #endif /* GL_ATI_map_object_buffer */ | |
| 5392 | ||
| 5393 | #ifndef GL_ATI_meminfo | |
| 5394 | #define GL_ATI_meminfo 1 | |
| 5395 | #define GL_VBO_FREE_MEMORY_ATI 0x87FB | |
| 5396 | #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC | |
| 5397 | #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD | |
| 5398 | #endif /* GL_ATI_meminfo */ | |
| 5399 | ||
| 5400 | #ifndef GL_ATI_pixel_format_float | |
| 5401 | #define GL_ATI_pixel_format_float 1 | |
| 5402 | #define GL_RGBA_FLOAT_MODE_ATI 0x8820 | |
| 5403 | #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 | |
| 5404 | #endif /* GL_ATI_pixel_format_float */ | |
| 5405 | ||
| 5406 | #ifndef GL_ATI_pn_triangles | |
| 5407 | #define GL_ATI_pn_triangles 1 | |
| 5408 | #define GL_PN_TRIANGLES_ATI 0x87F0 | |
| 5409 | #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 | |
| 5410 | #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 | |
| 5411 | #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 | |
| 5412 | #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 | |
| 5413 | #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 | |
| 5414 | #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 | |
| 5415 | #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 | |
| 5416 | #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 | |
| 5417 | typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); | |
| 5418 | typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); | |
| 5419 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5420 | GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param); | |
| 5421 | GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param); | |
| 5422 | #endif | |
| 5423 | #endif /* GL_ATI_pn_triangles */ | |
| 5424 | ||
| 5425 | #ifndef GL_ATI_separate_stencil | |
| 5426 | #define GL_ATI_separate_stencil 1 | |
| 5427 | #define GL_STENCIL_BACK_FUNC_ATI 0x8800 | |
| 5428 | #define GL_STENCIL_BACK_FAIL_ATI 0x8801 | |
| 5429 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 | |
| 5430 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 | |
| 5431 | typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| 5432 | typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); | |
| 5433 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5434 | GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| 5435 | GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); | |
| 5436 | #endif | |
| 5437 | #endif /* GL_ATI_separate_stencil */ | |
| 5438 | ||
| 5439 | #ifndef GL_ATI_text_fragment_shader | |
| 5440 | #define GL_ATI_text_fragment_shader 1 | |
| 5441 | #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 | |
| 5442 | #endif /* GL_ATI_text_fragment_shader */ | |
| 5443 | ||
| 5444 | #ifndef GL_ATI_texture_env_combine3 | |
| 5445 | #define GL_ATI_texture_env_combine3 1 | |
| 5446 | #define GL_MODULATE_ADD_ATI 0x8744 | |
| 5447 | #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 | |
| 5448 | #define GL_MODULATE_SUBTRACT_ATI 0x8746 | |
| 5449 | #endif /* GL_ATI_texture_env_combine3 */ | |
| 5450 | ||
| 5451 | #ifndef GL_ATI_texture_float | |
| 5452 | #define GL_ATI_texture_float 1 | |
| 5453 | #define GL_RGBA_FLOAT32_ATI 0x8814 | |
| 5454 | #define GL_RGB_FLOAT32_ATI 0x8815 | |
| 5455 | #define GL_ALPHA_FLOAT32_ATI 0x8816 | |
| 5456 | #define GL_INTENSITY_FLOAT32_ATI 0x8817 | |
| 5457 | #define GL_LUMINANCE_FLOAT32_ATI 0x8818 | |
| 5458 | #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 | |
| 5459 | #define GL_RGBA_FLOAT16_ATI 0x881A | |
| 5460 | #define GL_RGB_FLOAT16_ATI 0x881B | |
| 5461 | #define GL_ALPHA_FLOAT16_ATI 0x881C | |
| 5462 | #define GL_INTENSITY_FLOAT16_ATI 0x881D | |
| 5463 | #define GL_LUMINANCE_FLOAT16_ATI 0x881E | |
| 5464 | #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F | |
| 5465 | #endif /* GL_ATI_texture_float */ | |
| 5466 | ||
| 5467 | #ifndef GL_ATI_texture_mirror_once | |
| 5468 | #define GL_ATI_texture_mirror_once 1 | |
| 5469 | #define GL_MIRROR_CLAMP_ATI 0x8742 | |
| 5470 | #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 | |
| 5471 | #endif /* GL_ATI_texture_mirror_once */ | |
| 5472 | ||
| 5473 | #ifndef GL_ATI_vertex_array_object | |
| 5474 | #define GL_ATI_vertex_array_object 1 | |
| 5475 | #define GL_STATIC_ATI 0x8760 | |
| 5476 | #define GL_DYNAMIC_ATI 0x8761 | |
| 5477 | #define GL_PRESERVE_ATI 0x8762 | |
| 5478 | #define GL_DISCARD_ATI 0x8763 | |
| 5479 | #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 | |
| 5480 | #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 | |
| 5481 | #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 | |
| 5482 | #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 | |
| 5483 | typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); | |
| 5484 | typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); | |
| 5485 | typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); | |
| 5486 | typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); | |
| 5487 | typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); | |
| 5488 | typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); | |
| 5489 | typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); | |
| 5490 | typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); | |
| 5491 | typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); | |
| 5492 | typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); | |
| 5493 | typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); | |
| 5494 | typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); | |
| 5495 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5496 | GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const void *pointer, GLenum usage); | |
| 5497 | GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer); | |
| 5498 | GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); | |
| 5499 | GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params); | |
| 5500 | GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params); | |
| 5501 | GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer); | |
| 5502 | GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); | |
| 5503 | GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params); | |
| 5504 | GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params); | |
| 5505 | GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); | |
| 5506 | GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params); | |
| 5507 | GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params); | |
| 5508 | #endif | |
| 5509 | #endif /* GL_ATI_vertex_array_object */ | |
| 5510 | ||
| 5511 | #ifndef GL_ATI_vertex_attrib_array_object | |
| 5512 | #define GL_ATI_vertex_attrib_array_object 1 | |
| 5513 | typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); | |
| 5514 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); | |
| 5515 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); | |
| 5516 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5517 | GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); | |
| 5518 | GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params); | |
| 5519 | GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params); | |
| 5520 | #endif | |
| 5521 | #endif /* GL_ATI_vertex_attrib_array_object */ | |
| 5522 | ||
| 5523 | #ifndef GL_ATI_vertex_streams | |
| 5524 | #define GL_ATI_vertex_streams 1 | |
| 5525 | #define GL_MAX_VERTEX_STREAMS_ATI 0x876B | |
| 5526 | #define GL_VERTEX_STREAM0_ATI 0x876C | |
| 5527 | #define GL_VERTEX_STREAM1_ATI 0x876D | |
| 5528 | #define GL_VERTEX_STREAM2_ATI 0x876E | |
| 5529 | #define GL_VERTEX_STREAM3_ATI 0x876F | |
| 5530 | #define GL_VERTEX_STREAM4_ATI 0x8770 | |
| 5531 | #define GL_VERTEX_STREAM5_ATI 0x8771 | |
| 5532 | #define GL_VERTEX_STREAM6_ATI 0x8772 | |
| 5533 | #define GL_VERTEX_STREAM7_ATI 0x8773 | |
| 5534 | #define GL_VERTEX_SOURCE_ATI 0x8774 | |
| 5535 | typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); | |
| 5536 | typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); | |
| 5537 | typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); | |
| 5538 | typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); | |
| 5539 | typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); | |
| 5540 | typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); | |
| 5541 | typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); | |
| 5542 | typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); | |
| 5543 | typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); | |
| 5544 | typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); | |
| 5545 | typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); | |
| 5546 | typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); | |
| 5547 | typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); | |
| 5548 | typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); | |
| 5549 | typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); | |
| 5550 | typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); | |
| 5551 | typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); | |
| 5552 | typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); | |
| 5553 | typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); | |
| 5554 | typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); | |
| 5555 | typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); | |
| 5556 | typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); | |
| 5557 | typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); | |
| 5558 | typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); | |
| 5559 | typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); | |
| 5560 | typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); | |
| 5561 | typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); | |
| 5562 | typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); | |
| 5563 | typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 5564 | typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); | |
| 5565 | typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 5566 | typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); | |
| 5567 | typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); | |
| 5568 | typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); | |
| 5569 | typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); | |
| 5570 | typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); | |
| 5571 | typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); | |
| 5572 | typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); | |
| 5573 | typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); | |
| 5574 | typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); | |
| 5575 | typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); | |
| 5576 | typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); | |
| 5577 | typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); | |
| 5578 | typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); | |
| 5579 | typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); | |
| 5580 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5581 | GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x); | |
| 5582 | GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords); | |
| 5583 | GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x); | |
| 5584 | GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords); | |
| 5585 | GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x); | |
| 5586 | GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords); | |
| 5587 | GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x); | |
| 5588 | GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords); | |
| 5589 | GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y); | |
| 5590 | GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords); | |
| 5591 | GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y); | |
| 5592 | GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords); | |
| 5593 | GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y); | |
| 5594 | GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords); | |
| 5595 | GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y); | |
| 5596 | GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords); | |
| 5597 | GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z); | |
| 5598 | GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords); | |
| 5599 | GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z); | |
| 5600 | GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords); | |
| 5601 | GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z); | |
| 5602 | GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords); | |
| 5603 | GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z); | |
| 5604 | GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords); | |
| 5605 | GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); | |
| 5606 | GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords); | |
| 5607 | GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w); | |
| 5608 | GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords); | |
| 5609 | GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 5610 | GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords); | |
| 5611 | GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 5612 | GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords); | |
| 5613 | GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); | |
| 5614 | GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords); | |
| 5615 | GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz); | |
| 5616 | GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords); | |
| 5617 | GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz); | |
| 5618 | GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords); | |
| 5619 | GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); | |
| 5620 | GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords); | |
| 5621 | GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); | |
| 5622 | GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords); | |
| 5623 | GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream); | |
| 5624 | GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param); | |
| 5625 | GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param); | |
| 5626 | #endif | |
| 5627 | #endif /* GL_ATI_vertex_streams */ | |
| 5628 | ||
| 5629 | #ifndef GL_EXT_422_pixels | |
| 5630 | #define GL_EXT_422_pixels 1 | |
| 5631 | #define GL_422_EXT 0x80CC | |
| 5632 | #define GL_422_REV_EXT 0x80CD | |
| 5633 | #define GL_422_AVERAGE_EXT 0x80CE | |
| 5634 | #define GL_422_REV_AVERAGE_EXT 0x80CF | |
| 5635 | #endif /* GL_EXT_422_pixels */ | |
| 5636 | ||
| 5637 | #ifndef GL_EXT_abgr | |
| 5638 | #define GL_EXT_abgr 1 | |
| 5639 | #define GL_ABGR_EXT 0x8000 | |
| 5640 | #endif /* GL_EXT_abgr */ | |
| 5641 | ||
| 5642 | #ifndef GL_EXT_bgra | |
| 5643 | #define GL_EXT_bgra 1 | |
| 5644 | #define GL_BGR_EXT 0x80E0 | |
| 5645 | #define GL_BGRA_EXT 0x80E1 | |
| 5646 | #endif /* GL_EXT_bgra */ | |
| 5647 | ||
| 5648 | #ifndef GL_EXT_bindable_uniform | |
| 5649 | #define GL_EXT_bindable_uniform 1 | |
| 5650 | #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 | |
| 5651 | #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 | |
| 5652 | #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 | |
| 5653 | #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED | |
| 5654 | #define GL_UNIFORM_BUFFER_EXT 0x8DEE | |
| 5655 | #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF | |
| 5656 | typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); | |
| 5657 | typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); | |
| 5658 | typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); | |
| 5659 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5660 | GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); | |
| 5661 | GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); | |
| 5662 | GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); | |
| 5663 | #endif | |
| 5664 | #endif /* GL_EXT_bindable_uniform */ | |
| 5665 | ||
| 5666 | #ifndef GL_EXT_blend_color | |
| 5667 | #define GL_EXT_blend_color 1 | |
| 5668 | #define GL_CONSTANT_COLOR_EXT 0x8001 | |
| 5669 | #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 | |
| 5670 | #define GL_CONSTANT_ALPHA_EXT 0x8003 | |
| 5671 | #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 | |
| 5672 | #define GL_BLEND_COLOR_EXT 0x8005 | |
| 5673 | typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 5674 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5675 | GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 5676 | #endif | |
| 5677 | #endif /* GL_EXT_blend_color */ | |
| 5678 | ||
| 5679 | #ifndef GL_EXT_blend_equation_separate | |
| 5680 | #define GL_EXT_blend_equation_separate 1 | |
| 5681 | #define GL_BLEND_EQUATION_RGB_EXT 0x8009 | |
| 5682 | #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D | |
| 5683 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); | |
| 5684 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5685 | GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); | |
| 5686 | #endif | |
| 5687 | #endif /* GL_EXT_blend_equation_separate */ | |
| 5688 | ||
| 5689 | #ifndef GL_EXT_blend_func_separate | |
| 5690 | #define GL_EXT_blend_func_separate 1 | |
| 5691 | #define GL_BLEND_DST_RGB_EXT 0x80C8 | |
| 5692 | #define GL_BLEND_SRC_RGB_EXT 0x80C9 | |
| 5693 | #define GL_BLEND_DST_ALPHA_EXT 0x80CA | |
| 5694 | #define GL_BLEND_SRC_ALPHA_EXT 0x80CB | |
| 5695 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 5696 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5697 | GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 5698 | #endif | |
| 5699 | #endif /* GL_EXT_blend_func_separate */ | |
| 5700 | ||
| 5701 | #ifndef GL_EXT_blend_logic_op | |
| 5702 | #define GL_EXT_blend_logic_op 1 | |
| 5703 | #endif /* GL_EXT_blend_logic_op */ | |
| 5704 | ||
| 5705 | #ifndef GL_EXT_blend_minmax | |
| 5706 | #define GL_EXT_blend_minmax 1 | |
| 5707 | #define GL_MIN_EXT 0x8007 | |
| 5708 | #define GL_MAX_EXT 0x8008 | |
| 5709 | #define GL_FUNC_ADD_EXT 0x8006 | |
| 5710 | #define GL_BLEND_EQUATION_EXT 0x8009 | |
| 5711 | typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); | |
| 5712 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5713 | GLAPI void APIENTRY glBlendEquationEXT (GLenum mode); | |
| 5714 | #endif | |
| 5715 | #endif /* GL_EXT_blend_minmax */ | |
| 5716 | ||
| 5717 | #ifndef GL_EXT_blend_subtract | |
| 5718 | #define GL_EXT_blend_subtract 1 | |
| 5719 | #define GL_FUNC_SUBTRACT_EXT 0x800A | |
| 5720 | #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B | |
| 5721 | #endif /* GL_EXT_blend_subtract */ | |
| 5722 | ||
| 5723 | #ifndef GL_EXT_clip_volume_hint | |
| 5724 | #define GL_EXT_clip_volume_hint 1 | |
| 5725 | #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 | |
| 5726 | #endif /* GL_EXT_clip_volume_hint */ | |
| 5727 | ||
| 5728 | #ifndef GL_EXT_cmyka | |
| 5729 | #define GL_EXT_cmyka 1 | |
| 5730 | #define GL_CMYK_EXT 0x800C | |
| 5731 | #define GL_CMYKA_EXT 0x800D | |
| 5732 | #define GL_PACK_CMYK_HINT_EXT 0x800E | |
| 5733 | #define GL_UNPACK_CMYK_HINT_EXT 0x800F | |
| 5734 | #endif /* GL_EXT_cmyka */ | |
| 5735 | ||
| 5736 | #ifndef GL_EXT_color_subtable | |
| 5737 | #define GL_EXT_color_subtable 1 | |
| 5738 | typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); | |
| 5739 | typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); | |
| 5740 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5741 | GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); | |
| 5742 | GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); | |
| 5743 | #endif | |
| 5744 | #endif /* GL_EXT_color_subtable */ | |
| 5745 | ||
| 5746 | #ifndef GL_EXT_compiled_vertex_array | |
| 5747 | #define GL_EXT_compiled_vertex_array 1 | |
| 5748 | #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 | |
| 5749 | #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 | |
| 5750 | typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); | |
| 5751 | typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); | |
| 5752 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5753 | GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count); | |
| 5754 | GLAPI void APIENTRY glUnlockArraysEXT (void); | |
| 5755 | #endif | |
| 5756 | #endif /* GL_EXT_compiled_vertex_array */ | |
| 5757 | ||
| 5758 | #ifndef GL_EXT_convolution | |
| 5759 | #define GL_EXT_convolution 1 | |
| 5760 | #define GL_CONVOLUTION_1D_EXT 0x8010 | |
| 5761 | #define GL_CONVOLUTION_2D_EXT 0x8011 | |
| 5762 | #define GL_SEPARABLE_2D_EXT 0x8012 | |
| 5763 | #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 | |
| 5764 | #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 | |
| 5765 | #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 | |
| 5766 | #define GL_REDUCE_EXT 0x8016 | |
| 5767 | #define GL_CONVOLUTION_FORMAT_EXT 0x8017 | |
| 5768 | #define GL_CONVOLUTION_WIDTH_EXT 0x8018 | |
| 5769 | #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 | |
| 5770 | #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A | |
| 5771 | #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B | |
| 5772 | #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C | |
| 5773 | #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D | |
| 5774 | #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E | |
| 5775 | #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F | |
| 5776 | #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 | |
| 5777 | #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 | |
| 5778 | #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 | |
| 5779 | #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 | |
| 5780 | typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); | |
| 5781 | typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); | |
| 5782 | typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); | |
| 5783 | typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
| 5784 | typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); | |
| 5785 | typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 5786 | typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
| 5787 | typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 5788 | typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); | |
| 5789 | typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 5790 | typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); | |
| 5791 | typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); | |
| 5792 | typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); | |
| 5793 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5794 | GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); | |
| 5795 | GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); | |
| 5796 | GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params); | |
| 5797 | GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); | |
| 5798 | GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params); | |
| 5799 | GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params); | |
| 5800 | GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
| 5801 | GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 5802 | GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, void *image); | |
| 5803 | GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); | |
| 5804 | GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params); | |
| 5805 | GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); | |
| 5806 | GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); | |
| 5807 | #endif | |
| 5808 | #endif /* GL_EXT_convolution */ | |
| 5809 | ||
| 5810 | #ifndef GL_EXT_coordinate_frame | |
| 5811 | #define GL_EXT_coordinate_frame 1 | |
| 5812 | #define GL_TANGENT_ARRAY_EXT 0x8439 | |
| 5813 | #define GL_BINORMAL_ARRAY_EXT 0x843A | |
| 5814 | #define GL_CURRENT_TANGENT_EXT 0x843B | |
| 5815 | #define GL_CURRENT_BINORMAL_EXT 0x843C | |
| 5816 | #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E | |
| 5817 | #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F | |
| 5818 | #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 | |
| 5819 | #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 | |
| 5820 | #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 | |
| 5821 | #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 | |
| 5822 | #define GL_MAP1_TANGENT_EXT 0x8444 | |
| 5823 | #define GL_MAP2_TANGENT_EXT 0x8445 | |
| 5824 | #define GL_MAP1_BINORMAL_EXT 0x8446 | |
| 5825 | #define GL_MAP2_BINORMAL_EXT 0x8447 | |
| 5826 | typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); | |
| 5827 | typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); | |
| 5828 | typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); | |
| 5829 | typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); | |
| 5830 | typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); | |
| 5831 | typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); | |
| 5832 | typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); | |
| 5833 | typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); | |
| 5834 | typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); | |
| 5835 | typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); | |
| 5836 | typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); | |
| 5837 | typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); | |
| 5838 | typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); | |
| 5839 | typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); | |
| 5840 | typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); | |
| 5841 | typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); | |
| 5842 | typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); | |
| 5843 | typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); | |
| 5844 | typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); | |
| 5845 | typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); | |
| 5846 | typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); | |
| 5847 | typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); | |
| 5848 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5849 | GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz); | |
| 5850 | GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v); | |
| 5851 | GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz); | |
| 5852 | GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v); | |
| 5853 | GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz); | |
| 5854 | GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v); | |
| 5855 | GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz); | |
| 5856 | GLAPI void APIENTRY glTangent3ivEXT (const GLint *v); | |
| 5857 | GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz); | |
| 5858 | GLAPI void APIENTRY glTangent3svEXT (const GLshort *v); | |
| 5859 | GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz); | |
| 5860 | GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v); | |
| 5861 | GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz); | |
| 5862 | GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v); | |
| 5863 | GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz); | |
| 5864 | GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v); | |
| 5865 | GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz); | |
| 5866 | GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v); | |
| 5867 | GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz); | |
| 5868 | GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v); | |
| 5869 | GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const void *pointer); | |
| 5870 | GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const void *pointer); | |
| 5871 | #endif | |
| 5872 | #endif /* GL_EXT_coordinate_frame */ | |
| 5873 | ||
| 5874 | #ifndef GL_EXT_copy_texture | |
| 5875 | #define GL_EXT_copy_texture 1 | |
| 5876 | typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
| 5877 | typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 5878 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
| 5879 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 5880 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 5881 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5882 | GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
| 5883 | GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 5884 | GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
| 5885 | GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 5886 | GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 5887 | #endif | |
| 5888 | #endif /* GL_EXT_copy_texture */ | |
| 5889 | ||
| 5890 | #ifndef GL_EXT_cull_vertex | |
| 5891 | #define GL_EXT_cull_vertex 1 | |
| 5892 | #define GL_CULL_VERTEX_EXT 0x81AA | |
| 5893 | #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB | |
| 5894 | #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC | |
| 5895 | typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); | |
| 5896 | typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); | |
| 5897 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5898 | GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params); | |
| 5899 | GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params); | |
| 5900 | #endif | |
| 5901 | #endif /* GL_EXT_cull_vertex */ | |
| 5902 | ||
| 5903 | #ifndef GL_EXT_debug_label | |
| 5904 | #define GL_EXT_debug_label 1 | |
| 5905 | #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F | |
| 5906 | #define GL_PROGRAM_OBJECT_EXT 0x8B40 | |
| 5907 | #define GL_SHADER_OBJECT_EXT 0x8B48 | |
| 5908 | #define GL_BUFFER_OBJECT_EXT 0x9151 | |
| 5909 | #define GL_QUERY_OBJECT_EXT 0x9153 | |
| 5910 | #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 | |
| 5911 | typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); | |
| 5912 | typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 5913 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5914 | GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); | |
| 5915 | GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 5916 | #endif | |
| 5917 | #endif /* GL_EXT_debug_label */ | |
| 5918 | ||
| 5919 | #ifndef GL_EXT_debug_marker | |
| 5920 | #define GL_EXT_debug_marker 1 | |
| 5921 | typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); | |
| 5922 | typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); | |
| 5923 | typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); | |
| 5924 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5925 | GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); | |
| 5926 | GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); | |
| 5927 | GLAPI void APIENTRY glPopGroupMarkerEXT (void); | |
| 5928 | #endif | |
| 5929 | #endif /* GL_EXT_debug_marker */ | |
| 5930 | ||
| 5931 | #ifndef GL_EXT_depth_bounds_test | |
| 5932 | #define GL_EXT_depth_bounds_test 1 | |
| 5933 | #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 | |
| 5934 | #define GL_DEPTH_BOUNDS_EXT 0x8891 | |
| 5935 | typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); | |
| 5936 | #ifdef GL_GLEXT_PROTOTYPES | |
| 5937 | GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); | |
| 5938 | #endif | |
| 5939 | #endif /* GL_EXT_depth_bounds_test */ | |
| 5940 | ||
| 5941 | #ifndef GL_EXT_direct_state_access | |
| 5942 | #define GL_EXT_direct_state_access 1 | |
| 5943 | #define GL_PROGRAM_MATRIX_EXT 0x8E2D | |
| 5944 | #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E | |
| 5945 | #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F | |
| 5946 | typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); | |
| 5947 | typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); | |
| 5948 | typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); | |
| 5949 | typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); | |
| 5950 | typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); | |
| 5951 | typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); | |
| 5952 | typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); | |
| 5953 | typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); | |
| 5954 | typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); | |
| 5955 | typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); | |
| 5956 | typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); | |
| 5957 | typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); | |
| 5958 | typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); | |
| 5959 | typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); | |
| 5960 | typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); | |
| 5961 | typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); | |
| 5962 | typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); | |
| 5963 | typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); | |
| 5964 | typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); | |
| 5965 | typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); | |
| 5966 | typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); | |
| 5967 | typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 5968 | typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 5969 | typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); | |
| 5970 | typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 5971 | typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
| 5972 | typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 5973 | typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
| 5974 | typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 5975 | typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); | |
| 5976 | typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); | |
| 5977 | typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); | |
| 5978 | typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); | |
| 5979 | typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); | |
| 5980 | typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 5981 | typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 5982 | typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 5983 | typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); | |
| 5984 | typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 5985 | typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); | |
| 5986 | typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); | |
| 5987 | typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); | |
| 5988 | typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); | |
| 5989 | typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); | |
| 5990 | typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); | |
| 5991 | typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); | |
| 5992 | typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); | |
| 5993 | typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); | |
| 5994 | typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); | |
| 5995 | typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); | |
| 5996 | typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); | |
| 5997 | typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); | |
| 5998 | typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); | |
| 5999 | typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); | |
| 6000 | typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); | |
| 6001 | typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); | |
| 6002 | typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); | |
| 6003 | typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); | |
| 6004 | typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 6005 | typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 6006 | typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); | |
| 6007 | typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 6008 | typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
| 6009 | typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 6010 | typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
| 6011 | typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 6012 | typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); | |
| 6013 | typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); | |
| 6014 | typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); | |
| 6015 | typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); | |
| 6016 | typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); | |
| 6017 | typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 6018 | typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 6019 | typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 6020 | typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); | |
| 6021 | typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); | |
| 6022 | typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); | |
| 6023 | typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); | |
| 6024 | typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **data); | |
| 6025 | typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); | |
| 6026 | typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); | |
| 6027 | typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); | |
| 6028 | typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); | |
| 6029 | typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); | |
| 6030 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); | |
| 6031 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); | |
| 6032 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); | |
| 6033 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); | |
| 6034 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); | |
| 6035 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); | |
| 6036 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void *img); | |
| 6037 | typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); | |
| 6038 | typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); | |
| 6039 | typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); | |
| 6040 | typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); | |
| 6041 | typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); | |
| 6042 | typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); | |
| 6043 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void *img); | |
| 6044 | typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); | |
| 6045 | typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); | |
| 6046 | typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); | |
| 6047 | typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); | |
| 6048 | typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); | |
| 6049 | typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); | |
| 6050 | typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); | |
| 6051 | typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); | |
| 6052 | typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); | |
| 6053 | typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params); | |
| 6054 | typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); | |
| 6055 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); | |
| 6056 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
| 6057 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 6058 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 6059 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); | |
| 6060 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); | |
| 6061 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
| 6062 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 6063 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 6064 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 6065 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 6066 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 6067 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 6068 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 6069 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 6070 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 6071 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6072 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6073 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6074 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6075 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6076 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6077 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6078 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6079 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6080 | typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); | |
| 6081 | typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); | |
| 6082 | typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); | |
| 6083 | typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); | |
| 6084 | typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); | |
| 6085 | typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); | |
| 6086 | typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); | |
| 6087 | typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); | |
| 6088 | typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); | |
| 6089 | typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); | |
| 6090 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); | |
| 6091 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); | |
| 6092 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 6093 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 6094 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 6095 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 6096 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 6097 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 6098 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); | |
| 6099 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 6100 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); | |
| 6101 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); | |
| 6102 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 6103 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); | |
| 6104 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); | |
| 6105 | typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); | |
| 6106 | typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); | |
| 6107 | typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); | |
| 6108 | typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); | |
| 6109 | typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params); | |
| 6110 | typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params); | |
| 6111 | typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params); | |
| 6112 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); | |
| 6113 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 6114 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); | |
| 6115 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 6116 | typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); | |
| 6117 | typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); | |
| 6118 | typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); | |
| 6119 | typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); | |
| 6120 | typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); | |
| 6121 | typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6122 | typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); | |
| 6123 | typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6124 | typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6125 | typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); | |
| 6126 | typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 6127 | typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 6128 | typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
| 6129 | typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 6130 | typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); | |
| 6131 | typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); | |
| 6132 | typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); | |
| 6133 | typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); | |
| 6134 | typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); | |
| 6135 | typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); | |
| 6136 | typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); | |
| 6137 | typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| 6138 | typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); | |
| 6139 | typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 6140 | typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); | |
| 6141 | typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); | |
| 6142 | typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); | |
| 6143 | typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6144 | typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6145 | typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); | |
| 6146 | typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); | |
| 6147 | typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); | |
| 6148 | typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6149 | typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6150 | typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); | |
| 6151 | typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6152 | typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); | |
| 6153 | typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6154 | typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); | |
| 6155 | typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); | |
| 6156 | typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); | |
| 6157 | typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); | |
| 6158 | typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param); | |
| 6159 | typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param); | |
| 6160 | typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); | |
| 6161 | typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param); | |
| 6162 | typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| 6163 | typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); | |
| 6164 | typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); | |
| 6165 | typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); | |
| 6166 | typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data); | |
| 6167 | typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); | |
| 6168 | typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); | |
| 6169 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); | |
| 6170 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); | |
| 6171 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); | |
| 6172 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 6173 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 6174 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 6175 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 6176 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 6177 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6178 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6179 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6180 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6181 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6182 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6183 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6184 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6185 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6186 | typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 6187 | typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
| 6188 | typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6189 | typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 6190 | typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 6191 | typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 6192 | typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
| 6193 | typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
| 6194 | typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 6195 | typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 6196 | typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); | |
| 6197 | typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); | |
| 6198 | typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6199 | typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); | |
| 6200 | typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); | |
| 6201 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6202 | GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); | |
| 6203 | GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); | |
| 6204 | GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); | |
| 6205 | GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); | |
| 6206 | GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); | |
| 6207 | GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); | |
| 6208 | GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); | |
| 6209 | GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); | |
| 6210 | GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); | |
| 6211 | GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); | |
| 6212 | GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); | |
| 6213 | GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); | |
| 6214 | GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); | |
| 6215 | GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); | |
| 6216 | GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); | |
| 6217 | GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); | |
| 6218 | GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); | |
| 6219 | GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); | |
| 6220 | GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); | |
| 6221 | GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); | |
| 6222 | GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); | |
| 6223 | GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 6224 | GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 6225 | GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); | |
| 6226 | GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 6227 | GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
| 6228 | GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 6229 | GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
| 6230 | GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 6231 | GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); | |
| 6232 | GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); | |
| 6233 | GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); | |
| 6234 | GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); | |
| 6235 | GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); | |
| 6236 | GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 6237 | GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 6238 | GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 6239 | GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); | |
| 6240 | GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 6241 | GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); | |
| 6242 | GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); | |
| 6243 | GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); | |
| 6244 | GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); | |
| 6245 | GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); | |
| 6246 | GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); | |
| 6247 | GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); | |
| 6248 | GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); | |
| 6249 | GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); | |
| 6250 | GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); | |
| 6251 | GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); | |
| 6252 | GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); | |
| 6253 | GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); | |
| 6254 | GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); | |
| 6255 | GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); | |
| 6256 | GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); | |
| 6257 | GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); | |
| 6258 | GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); | |
| 6259 | GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); | |
| 6260 | GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 6261 | GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 6262 | GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); | |
| 6263 | GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 6264 | GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
| 6265 | GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| 6266 | GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
| 6267 | GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 6268 | GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); | |
| 6269 | GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); | |
| 6270 | GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); | |
| 6271 | GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); | |
| 6272 | GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); | |
| 6273 | GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 6274 | GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 6275 | GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| 6276 | GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); | |
| 6277 | GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); | |
| 6278 | GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); | |
| 6279 | GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); | |
| 6280 | GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data); | |
| 6281 | GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); | |
| 6282 | GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); | |
| 6283 | GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); | |
| 6284 | GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); | |
| 6285 | GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); | |
| 6286 | GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); | |
| 6287 | GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); | |
| 6288 | GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); | |
| 6289 | GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); | |
| 6290 | GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); | |
| 6291 | GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); | |
| 6292 | GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img); | |
| 6293 | GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); | |
| 6294 | GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); | |
| 6295 | GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); | |
| 6296 | GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); | |
| 6297 | GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); | |
| 6298 | GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); | |
| 6299 | GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img); | |
| 6300 | GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); | |
| 6301 | GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); | |
| 6302 | GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); | |
| 6303 | GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); | |
| 6304 | GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); | |
| 6305 | GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); | |
| 6306 | GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); | |
| 6307 | GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); | |
| 6308 | GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); | |
| 6309 | GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params); | |
| 6310 | GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); | |
| 6311 | GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); | |
| 6312 | GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
| 6313 | GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| 6314 | GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| 6315 | GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); | |
| 6316 | GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); | |
| 6317 | GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
| 6318 | GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| 6319 | GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 6320 | GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 6321 | GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 6322 | GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| 6323 | GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 6324 | GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 6325 | GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 6326 | GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | |
| 6327 | GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6328 | GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6329 | GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6330 | GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6331 | GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6332 | GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6333 | GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6334 | GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6335 | GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 6336 | GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); | |
| 6337 | GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); | |
| 6338 | GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); | |
| 6339 | GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); | |
| 6340 | GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); | |
| 6341 | GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); | |
| 6342 | GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); | |
| 6343 | GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); | |
| 6344 | GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); | |
| 6345 | GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); | |
| 6346 | GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); | |
| 6347 | GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); | |
| 6348 | GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 6349 | GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 6350 | GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 6351 | GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 6352 | GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 6353 | GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| 6354 | GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); | |
| 6355 | GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 6356 | GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); | |
| 6357 | GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); | |
| 6358 | GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 6359 | GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); | |
| 6360 | GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); | |
| 6361 | GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); | |
| 6362 | GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); | |
| 6363 | GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index); | |
| 6364 | GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index); | |
| 6365 | GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params); | |
| 6366 | GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params); | |
| 6367 | GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, void **params); | |
| 6368 | GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); | |
| 6369 | GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 6370 | GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); | |
| 6371 | GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 6372 | GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); | |
| 6373 | GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); | |
| 6374 | GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); | |
| 6375 | GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); | |
| 6376 | GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string); | |
| 6377 | GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6378 | GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); | |
| 6379 | GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6380 | GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6381 | GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); | |
| 6382 | GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 6383 | GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 6384 | GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
| 6385 | GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 6386 | GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); | |
| 6387 | GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); | |
| 6388 | GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); | |
| 6389 | GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); | |
| 6390 | GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); | |
| 6391 | GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); | |
| 6392 | GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); | |
| 6393 | GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| 6394 | GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); | |
| 6395 | GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 6396 | GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); | |
| 6397 | GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); | |
| 6398 | GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); | |
| 6399 | GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6400 | GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6401 | GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); | |
| 6402 | GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); | |
| 6403 | GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); | |
| 6404 | GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6405 | GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6406 | GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); | |
| 6407 | GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6408 | GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); | |
| 6409 | GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6410 | GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array); | |
| 6411 | GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array); | |
| 6412 | GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index); | |
| 6413 | GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index); | |
| 6414 | GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); | |
| 6415 | GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param); | |
| 6416 | GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); | |
| 6417 | GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param); | |
| 6418 | GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| 6419 | GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); | |
| 6420 | GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); | |
| 6421 | GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); | |
| 6422 | GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data); | |
| 6423 | GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); | |
| 6424 | GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); | |
| 6425 | GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); | |
| 6426 | GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); | |
| 6427 | GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); | |
| 6428 | GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 6429 | GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 6430 | GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 6431 | GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 6432 | GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
| 6433 | GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6434 | GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6435 | GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6436 | GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6437 | GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6438 | GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6439 | GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6440 | GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6441 | GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
| 6442 | GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 6443 | GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
| 6444 | GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6445 | GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 6446 | GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| 6447 | GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
| 6448 | GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
| 6449 | GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
| 6450 | GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 6451 | GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| 6452 | GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); | |
| 6453 | GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); | |
| 6454 | GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); | |
| 6455 | GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); | |
| 6456 | GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor); | |
| 6457 | #endif | |
| 6458 | #endif /* GL_EXT_direct_state_access */ | |
| 6459 | ||
| 6460 | #ifndef GL_EXT_draw_buffers2 | |
| 6461 | #define GL_EXT_draw_buffers2 1 | |
| 6462 | typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | |
| 6463 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6464 | GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | |
| 6465 | #endif | |
| 6466 | #endif /* GL_EXT_draw_buffers2 */ | |
| 6467 | ||
| 6468 | #ifndef GL_EXT_draw_instanced | |
| 6469 | #define GL_EXT_draw_instanced 1 | |
| 6470 | typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); | |
| 6471 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); | |
| 6472 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6473 | GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); | |
| 6474 | GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); | |
| 6475 | #endif | |
| 6476 | #endif /* GL_EXT_draw_instanced */ | |
| 6477 | ||
| 6478 | #ifndef GL_EXT_draw_range_elements | |
| 6479 | #define GL_EXT_draw_range_elements 1 | |
| 6480 | #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 | |
| 6481 | #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 | |
| 6482 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | |
| 6483 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6484 | GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | |
| 6485 | #endif | |
| 6486 | #endif /* GL_EXT_draw_range_elements */ | |
| 6487 | ||
| 6488 | #ifndef GL_EXT_fog_coord | |
| 6489 | #define GL_EXT_fog_coord 1 | |
| 6490 | #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 | |
| 6491 | #define GL_FOG_COORDINATE_EXT 0x8451 | |
| 6492 | #define GL_FRAGMENT_DEPTH_EXT 0x8452 | |
| 6493 | #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 | |
| 6494 | #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 | |
| 6495 | #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 | |
| 6496 | #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 | |
| 6497 | #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 | |
| 6498 | typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); | |
| 6499 | typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); | |
| 6500 | typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); | |
| 6501 | typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); | |
| 6502 | typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); | |
| 6503 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6504 | GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord); | |
| 6505 | GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord); | |
| 6506 | GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord); | |
| 6507 | GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord); | |
| 6508 | GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const void *pointer); | |
| 6509 | #endif | |
| 6510 | #endif /* GL_EXT_fog_coord */ | |
| 6511 | ||
| 6512 | #ifndef GL_EXT_framebuffer_blit | |
| 6513 | #define GL_EXT_framebuffer_blit 1 | |
| 6514 | #define GL_READ_FRAMEBUFFER_EXT 0x8CA8 | |
| 6515 | #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 | |
| 6516 | #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 | |
| 6517 | #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA | |
| 6518 | typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 6519 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6520 | GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 6521 | #endif | |
| 6522 | #endif /* GL_EXT_framebuffer_blit */ | |
| 6523 | ||
| 6524 | #ifndef GL_EXT_framebuffer_multisample | |
| 6525 | #define GL_EXT_framebuffer_multisample 1 | |
| 6526 | #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB | |
| 6527 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 | |
| 6528 | #define GL_MAX_SAMPLES_EXT 0x8D57 | |
| 6529 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6530 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6531 | GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6532 | #endif | |
| 6533 | #endif /* GL_EXT_framebuffer_multisample */ | |
| 6534 | ||
| 6535 | #ifndef GL_EXT_framebuffer_multisample_blit_scaled | |
| 6536 | #define GL_EXT_framebuffer_multisample_blit_scaled 1 | |
| 6537 | #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA | |
| 6538 | #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB | |
| 6539 | #endif /* GL_EXT_framebuffer_multisample_blit_scaled */ | |
| 6540 | ||
| 6541 | #ifndef GL_EXT_framebuffer_object | |
| 6542 | #define GL_EXT_framebuffer_object 1 | |
| 6543 | #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 | |
| 6544 | #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 | |
| 6545 | #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 | |
| 6546 | #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 | |
| 6547 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 | |
| 6548 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 | |
| 6549 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 | |
| 6550 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 | |
| 6551 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 | |
| 6552 | #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 | |
| 6553 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 | |
| 6554 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 | |
| 6555 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 | |
| 6556 | #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA | |
| 6557 | #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB | |
| 6558 | #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC | |
| 6559 | #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD | |
| 6560 | #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF | |
| 6561 | #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 | |
| 6562 | #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 | |
| 6563 | #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 | |
| 6564 | #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 | |
| 6565 | #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 | |
| 6566 | #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 | |
| 6567 | #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 | |
| 6568 | #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 | |
| 6569 | #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 | |
| 6570 | #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 | |
| 6571 | #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA | |
| 6572 | #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB | |
| 6573 | #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC | |
| 6574 | #define GL_COLOR_ATTACHMENT13_EXT 0x8CED | |
| 6575 | #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE | |
| 6576 | #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF | |
| 6577 | #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 | |
| 6578 | #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 | |
| 6579 | #define GL_FRAMEBUFFER_EXT 0x8D40 | |
| 6580 | #define GL_RENDERBUFFER_EXT 0x8D41 | |
| 6581 | #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 | |
| 6582 | #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 | |
| 6583 | #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 | |
| 6584 | #define GL_STENCIL_INDEX1_EXT 0x8D46 | |
| 6585 | #define GL_STENCIL_INDEX4_EXT 0x8D47 | |
| 6586 | #define GL_STENCIL_INDEX8_EXT 0x8D48 | |
| 6587 | #define GL_STENCIL_INDEX16_EXT 0x8D49 | |
| 6588 | #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 | |
| 6589 | #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 | |
| 6590 | #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 | |
| 6591 | #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 | |
| 6592 | #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 | |
| 6593 | #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 | |
| 6594 | typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); | |
| 6595 | typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); | |
| 6596 | typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); | |
| 6597 | typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); | |
| 6598 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6599 | typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); | |
| 6600 | typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); | |
| 6601 | typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); | |
| 6602 | typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); | |
| 6603 | typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); | |
| 6604 | typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); | |
| 6605 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 6606 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 6607 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
| 6608 | typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 6609 | typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
| 6610 | typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); | |
| 6611 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6612 | GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer); | |
| 6613 | GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); | |
| 6614 | GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); | |
| 6615 | GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); | |
| 6616 | GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| 6617 | GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); | |
| 6618 | GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); | |
| 6619 | GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); | |
| 6620 | GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); | |
| 6621 | GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); | |
| 6622 | GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target); | |
| 6623 | GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 6624 | GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 6625 | GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
| 6626 | GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 6627 | GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
| 6628 | GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target); | |
| 6629 | #endif | |
| 6630 | #endif /* GL_EXT_framebuffer_object */ | |
| 6631 | ||
| 6632 | #ifndef GL_EXT_framebuffer_sRGB | |
| 6633 | #define GL_EXT_framebuffer_sRGB 1 | |
| 6634 | #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 | |
| 6635 | #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA | |
| 6636 | #endif /* GL_EXT_framebuffer_sRGB */ | |
| 6637 | ||
| 6638 | #ifndef GL_EXT_geometry_shader4 | |
| 6639 | #define GL_EXT_geometry_shader4 1 | |
| 6640 | #define GL_GEOMETRY_SHADER_EXT 0x8DD9 | |
| 6641 | #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA | |
| 6642 | #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB | |
| 6643 | #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC | |
| 6644 | #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 | |
| 6645 | #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD | |
| 6646 | #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE | |
| 6647 | #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B | |
| 6648 | #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF | |
| 6649 | #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 | |
| 6650 | #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 | |
| 6651 | #define GL_LINES_ADJACENCY_EXT 0x000A | |
| 6652 | #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B | |
| 6653 | #define GL_TRIANGLES_ADJACENCY_EXT 0x000C | |
| 6654 | #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D | |
| 6655 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 | |
| 6656 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 | |
| 6657 | #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 | |
| 6658 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 | |
| 6659 | #define GL_PROGRAM_POINT_SIZE_EXT 0x8642 | |
| 6660 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); | |
| 6661 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6662 | GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); | |
| 6663 | #endif | |
| 6664 | #endif /* GL_EXT_geometry_shader4 */ | |
| 6665 | ||
| 6666 | #ifndef GL_EXT_gpu_program_parameters | |
| 6667 | #define GL_EXT_gpu_program_parameters 1 | |
| 6668 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); | |
| 6669 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); | |
| 6670 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6671 | GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); | |
| 6672 | GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); | |
| 6673 | #endif | |
| 6674 | #endif /* GL_EXT_gpu_program_parameters */ | |
| 6675 | ||
| 6676 | #ifndef GL_EXT_gpu_shader4 | |
| 6677 | #define GL_EXT_gpu_shader4 1 | |
| 6678 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD | |
| 6679 | #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 | |
| 6680 | #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 | |
| 6681 | #define GL_SAMPLER_BUFFER_EXT 0x8DC2 | |
| 6682 | #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 | |
| 6683 | #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 | |
| 6684 | #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 | |
| 6685 | #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 | |
| 6686 | #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 | |
| 6687 | #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 | |
| 6688 | #define GL_INT_SAMPLER_1D_EXT 0x8DC9 | |
| 6689 | #define GL_INT_SAMPLER_2D_EXT 0x8DCA | |
| 6690 | #define GL_INT_SAMPLER_3D_EXT 0x8DCB | |
| 6691 | #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC | |
| 6692 | #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD | |
| 6693 | #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE | |
| 6694 | #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF | |
| 6695 | #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 | |
| 6696 | #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 | |
| 6697 | #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 | |
| 6698 | #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 | |
| 6699 | #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 | |
| 6700 | #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 | |
| 6701 | #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 | |
| 6702 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 | |
| 6703 | #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 | |
| 6704 | #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 | |
| 6705 | #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 | |
| 6706 | typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); | |
| 6707 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); | |
| 6708 | typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); | |
| 6709 | typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); | |
| 6710 | typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); | |
| 6711 | typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 6712 | typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 6713 | typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 6714 | typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 6715 | typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 6716 | typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); | |
| 6717 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6718 | GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); | |
| 6719 | GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); | |
| 6720 | GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); | |
| 6721 | GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); | |
| 6722 | GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); | |
| 6723 | GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| 6724 | GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| 6725 | GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); | |
| 6726 | GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); | |
| 6727 | GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); | |
| 6728 | GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); | |
| 6729 | #endif | |
| 6730 | #endif /* GL_EXT_gpu_shader4 */ | |
| 6731 | ||
| 6732 | #ifndef GL_EXT_histogram | |
| 6733 | #define GL_EXT_histogram 1 | |
| 6734 | #define GL_HISTOGRAM_EXT 0x8024 | |
| 6735 | #define GL_PROXY_HISTOGRAM_EXT 0x8025 | |
| 6736 | #define GL_HISTOGRAM_WIDTH_EXT 0x8026 | |
| 6737 | #define GL_HISTOGRAM_FORMAT_EXT 0x8027 | |
| 6738 | #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 | |
| 6739 | #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 | |
| 6740 | #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A | |
| 6741 | #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B | |
| 6742 | #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C | |
| 6743 | #define GL_HISTOGRAM_SINK_EXT 0x802D | |
| 6744 | #define GL_MINMAX_EXT 0x802E | |
| 6745 | #define GL_MINMAX_FORMAT_EXT 0x802F | |
| 6746 | #define GL_MINMAX_SINK_EXT 0x8030 | |
| 6747 | #define GL_TABLE_TOO_LARGE_EXT 0x8031 | |
| 6748 | typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); | |
| 6749 | typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 6750 | typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); | |
| 6751 | typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); | |
| 6752 | typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 6753 | typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); | |
| 6754 | typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); | |
| 6755 | typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); | |
| 6756 | typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); | |
| 6757 | typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); | |
| 6758 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6759 | GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); | |
| 6760 | GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); | |
| 6761 | GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params); | |
| 6762 | GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); | |
| 6763 | GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); | |
| 6764 | GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params); | |
| 6765 | GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); | |
| 6766 | GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink); | |
| 6767 | GLAPI void APIENTRY glResetHistogramEXT (GLenum target); | |
| 6768 | GLAPI void APIENTRY glResetMinmaxEXT (GLenum target); | |
| 6769 | #endif | |
| 6770 | #endif /* GL_EXT_histogram */ | |
| 6771 | ||
| 6772 | #ifndef GL_EXT_index_array_formats | |
| 6773 | #define GL_EXT_index_array_formats 1 | |
| 6774 | #define GL_IUI_V2F_EXT 0x81AD | |
| 6775 | #define GL_IUI_V3F_EXT 0x81AE | |
| 6776 | #define GL_IUI_N3F_V2F_EXT 0x81AF | |
| 6777 | #define GL_IUI_N3F_V3F_EXT 0x81B0 | |
| 6778 | #define GL_T2F_IUI_V2F_EXT 0x81B1 | |
| 6779 | #define GL_T2F_IUI_V3F_EXT 0x81B2 | |
| 6780 | #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 | |
| 6781 | #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 | |
| 6782 | #endif /* GL_EXT_index_array_formats */ | |
| 6783 | ||
| 6784 | #ifndef GL_EXT_index_func | |
| 6785 | #define GL_EXT_index_func 1 | |
| 6786 | #define GL_INDEX_TEST_EXT 0x81B5 | |
| 6787 | #define GL_INDEX_TEST_FUNC_EXT 0x81B6 | |
| 6788 | #define GL_INDEX_TEST_REF_EXT 0x81B7 | |
| 6789 | typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); | |
| 6790 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6791 | GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref); | |
| 6792 | #endif | |
| 6793 | #endif /* GL_EXT_index_func */ | |
| 6794 | ||
| 6795 | #ifndef GL_EXT_index_material | |
| 6796 | #define GL_EXT_index_material 1 | |
| 6797 | #define GL_INDEX_MATERIAL_EXT 0x81B8 | |
| 6798 | #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 | |
| 6799 | #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA | |
| 6800 | typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); | |
| 6801 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6802 | GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode); | |
| 6803 | #endif | |
| 6804 | #endif /* GL_EXT_index_material */ | |
| 6805 | ||
| 6806 | #ifndef GL_EXT_index_texture | |
| 6807 | #define GL_EXT_index_texture 1 | |
| 6808 | #endif /* GL_EXT_index_texture */ | |
| 6809 | ||
| 6810 | #ifndef GL_EXT_light_texture | |
| 6811 | #define GL_EXT_light_texture 1 | |
| 6812 | #define GL_FRAGMENT_MATERIAL_EXT 0x8349 | |
| 6813 | #define GL_FRAGMENT_NORMAL_EXT 0x834A | |
| 6814 | #define GL_FRAGMENT_COLOR_EXT 0x834C | |
| 6815 | #define GL_ATTENUATION_EXT 0x834D | |
| 6816 | #define GL_SHADOW_ATTENUATION_EXT 0x834E | |
| 6817 | #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F | |
| 6818 | #define GL_TEXTURE_LIGHT_EXT 0x8350 | |
| 6819 | #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 | |
| 6820 | #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 | |
| 6821 | typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); | |
| 6822 | typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); | |
| 6823 | typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); | |
| 6824 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6825 | GLAPI void APIENTRY glApplyTextureEXT (GLenum mode); | |
| 6826 | GLAPI void APIENTRY glTextureLightEXT (GLenum pname); | |
| 6827 | GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode); | |
| 6828 | #endif | |
| 6829 | #endif /* GL_EXT_light_texture */ | |
| 6830 | ||
| 6831 | #ifndef GL_EXT_misc_attribute | |
| 6832 | #define GL_EXT_misc_attribute 1 | |
| 6833 | #endif /* GL_EXT_misc_attribute */ | |
| 6834 | ||
| 6835 | #ifndef GL_EXT_multi_draw_arrays | |
| 6836 | #define GL_EXT_multi_draw_arrays 1 | |
| 6837 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); | |
| 6838 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); | |
| 6839 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6840 | GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); | |
| 6841 | GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); | |
| 6842 | #endif | |
| 6843 | #endif /* GL_EXT_multi_draw_arrays */ | |
| 6844 | ||
| 6845 | #ifndef GL_EXT_multisample | |
| 6846 | #define GL_EXT_multisample 1 | |
| 6847 | #define GL_MULTISAMPLE_EXT 0x809D | |
| 6848 | #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E | |
| 6849 | #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F | |
| 6850 | #define GL_SAMPLE_MASK_EXT 0x80A0 | |
| 6851 | #define GL_1PASS_EXT 0x80A1 | |
| 6852 | #define GL_2PASS_0_EXT 0x80A2 | |
| 6853 | #define GL_2PASS_1_EXT 0x80A3 | |
| 6854 | #define GL_4PASS_0_EXT 0x80A4 | |
| 6855 | #define GL_4PASS_1_EXT 0x80A5 | |
| 6856 | #define GL_4PASS_2_EXT 0x80A6 | |
| 6857 | #define GL_4PASS_3_EXT 0x80A7 | |
| 6858 | #define GL_SAMPLE_BUFFERS_EXT 0x80A8 | |
| 6859 | #define GL_SAMPLES_EXT 0x80A9 | |
| 6860 | #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA | |
| 6861 | #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB | |
| 6862 | #define GL_SAMPLE_PATTERN_EXT 0x80AC | |
| 6863 | #define GL_MULTISAMPLE_BIT_EXT 0x20000000 | |
| 6864 | typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); | |
| 6865 | typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); | |
| 6866 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6867 | GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert); | |
| 6868 | GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern); | |
| 6869 | #endif | |
| 6870 | #endif /* GL_EXT_multisample */ | |
| 6871 | ||
| 6872 | #ifndef GL_EXT_packed_depth_stencil | |
| 6873 | #define GL_EXT_packed_depth_stencil 1 | |
| 6874 | #define GL_DEPTH_STENCIL_EXT 0x84F9 | |
| 6875 | #define GL_UNSIGNED_INT_24_8_EXT 0x84FA | |
| 6876 | #define GL_DEPTH24_STENCIL8_EXT 0x88F0 | |
| 6877 | #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 | |
| 6878 | #endif /* GL_EXT_packed_depth_stencil */ | |
| 6879 | ||
| 6880 | #ifndef GL_EXT_packed_float | |
| 6881 | #define GL_EXT_packed_float 1 | |
| 6882 | #define GL_R11F_G11F_B10F_EXT 0x8C3A | |
| 6883 | #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B | |
| 6884 | #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C | |
| 6885 | #endif /* GL_EXT_packed_float */ | |
| 6886 | ||
| 6887 | #ifndef GL_EXT_packed_pixels | |
| 6888 | #define GL_EXT_packed_pixels 1 | |
| 6889 | #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 | |
| 6890 | #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 | |
| 6891 | #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 | |
| 6892 | #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 | |
| 6893 | #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 | |
| 6894 | #endif /* GL_EXT_packed_pixels */ | |
| 6895 | ||
| 6896 | #ifndef GL_EXT_paletted_texture | |
| 6897 | #define GL_EXT_paletted_texture 1 | |
| 6898 | #define GL_COLOR_INDEX1_EXT 0x80E2 | |
| 6899 | #define GL_COLOR_INDEX2_EXT 0x80E3 | |
| 6900 | #define GL_COLOR_INDEX4_EXT 0x80E4 | |
| 6901 | #define GL_COLOR_INDEX8_EXT 0x80E5 | |
| 6902 | #define GL_COLOR_INDEX12_EXT 0x80E6 | |
| 6903 | #define GL_COLOR_INDEX16_EXT 0x80E7 | |
| 6904 | #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED | |
| 6905 | typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); | |
| 6906 | typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); | |
| 6907 | typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); | |
| 6908 | typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 6909 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6910 | GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); | |
| 6911 | GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, void *data); | |
| 6912 | GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); | |
| 6913 | GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); | |
| 6914 | #endif | |
| 6915 | #endif /* GL_EXT_paletted_texture */ | |
| 6916 | ||
| 6917 | #ifndef GL_EXT_pixel_buffer_object | |
| 6918 | #define GL_EXT_pixel_buffer_object 1 | |
| 6919 | #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB | |
| 6920 | #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC | |
| 6921 | #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED | |
| 6922 | #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF | |
| 6923 | #endif /* GL_EXT_pixel_buffer_object */ | |
| 6924 | ||
| 6925 | #ifndef GL_EXT_pixel_transform | |
| 6926 | #define GL_EXT_pixel_transform 1 | |
| 6927 | #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 | |
| 6928 | #define GL_PIXEL_MAG_FILTER_EXT 0x8331 | |
| 6929 | #define GL_PIXEL_MIN_FILTER_EXT 0x8332 | |
| 6930 | #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 | |
| 6931 | #define GL_CUBIC_EXT 0x8334 | |
| 6932 | #define GL_AVERAGE_EXT 0x8335 | |
| 6933 | #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 | |
| 6934 | #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 | |
| 6935 | #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 | |
| 6936 | typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); | |
| 6937 | typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); | |
| 6938 | typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 6939 | typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
| 6940 | typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); | |
| 6941 | typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 6942 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6943 | GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param); | |
| 6944 | GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param); | |
| 6945 | GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params); | |
| 6946 | GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); | |
| 6947 | GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params); | |
| 6948 | GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); | |
| 6949 | #endif | |
| 6950 | #endif /* GL_EXT_pixel_transform */ | |
| 6951 | ||
| 6952 | #ifndef GL_EXT_pixel_transform_color_table | |
| 6953 | #define GL_EXT_pixel_transform_color_table 1 | |
| 6954 | #endif /* GL_EXT_pixel_transform_color_table */ | |
| 6955 | ||
| 6956 | #ifndef GL_EXT_point_parameters | |
| 6957 | #define GL_EXT_point_parameters 1 | |
| 6958 | #define GL_POINT_SIZE_MIN_EXT 0x8126 | |
| 6959 | #define GL_POINT_SIZE_MAX_EXT 0x8127 | |
| 6960 | #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 | |
| 6961 | #define GL_DISTANCE_ATTENUATION_EXT 0x8129 | |
| 6962 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); | |
| 6963 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); | |
| 6964 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6965 | GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); | |
| 6966 | GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); | |
| 6967 | #endif | |
| 6968 | #endif /* GL_EXT_point_parameters */ | |
| 6969 | ||
| 6970 | #ifndef GL_EXT_polygon_offset | |
| 6971 | #define GL_EXT_polygon_offset 1 | |
| 6972 | #define GL_POLYGON_OFFSET_EXT 0x8037 | |
| 6973 | #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 | |
| 6974 | #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 | |
| 6975 | typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); | |
| 6976 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6977 | GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias); | |
| 6978 | #endif | |
| 6979 | #endif /* GL_EXT_polygon_offset */ | |
| 6980 | ||
| 6981 | #ifndef GL_EXT_provoking_vertex | |
| 6982 | #define GL_EXT_provoking_vertex 1 | |
| 6983 | #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C | |
| 6984 | #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D | |
| 6985 | #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E | |
| 6986 | #define GL_PROVOKING_VERTEX_EXT 0x8E4F | |
| 6987 | typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); | |
| 6988 | #ifdef GL_GLEXT_PROTOTYPES | |
| 6989 | GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode); | |
| 6990 | #endif | |
| 6991 | #endif /* GL_EXT_provoking_vertex */ | |
| 6992 | ||
| 6993 | #ifndef GL_EXT_rescale_normal | |
| 6994 | #define GL_EXT_rescale_normal 1 | |
| 6995 | #define GL_RESCALE_NORMAL_EXT 0x803A | |
| 6996 | #endif /* GL_EXT_rescale_normal */ | |
| 6997 | ||
| 6998 | #ifndef GL_EXT_secondary_color | |
| 6999 | #define GL_EXT_secondary_color 1 | |
| 7000 | #define GL_COLOR_SUM_EXT 0x8458 | |
| 7001 | #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 | |
| 7002 | #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A | |
| 7003 | #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B | |
| 7004 | #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C | |
| 7005 | #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D | |
| 7006 | #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E | |
| 7007 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); | |
| 7008 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); | |
| 7009 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); | |
| 7010 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); | |
| 7011 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); | |
| 7012 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); | |
| 7013 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); | |
| 7014 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); | |
| 7015 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); | |
| 7016 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); | |
| 7017 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); | |
| 7018 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); | |
| 7019 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); | |
| 7020 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); | |
| 7021 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); | |
| 7022 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); | |
| 7023 | typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 7024 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7025 | GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); | |
| 7026 | GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v); | |
| 7027 | GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); | |
| 7028 | GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v); | |
| 7029 | GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); | |
| 7030 | GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v); | |
| 7031 | GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); | |
| 7032 | GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v); | |
| 7033 | GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); | |
| 7034 | GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v); | |
| 7035 | GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); | |
| 7036 | GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); | |
| 7037 | GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); | |
| 7038 | GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v); | |
| 7039 | GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); | |
| 7040 | GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v); | |
| 7041 | GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 7042 | #endif | |
| 7043 | #endif /* GL_EXT_secondary_color */ | |
| 7044 | ||
| 7045 | #ifndef GL_EXT_separate_shader_objects | |
| 7046 | #define GL_EXT_separate_shader_objects 1 | |
| 7047 | #define GL_ACTIVE_PROGRAM_EXT 0x8B8D | |
| 7048 | typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); | |
| 7049 | typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); | |
| 7050 | typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); | |
| 7051 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7052 | GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); | |
| 7053 | GLAPI void APIENTRY glActiveProgramEXT (GLuint program); | |
| 7054 | GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); | |
| 7055 | #endif | |
| 7056 | #endif /* GL_EXT_separate_shader_objects */ | |
| 7057 | ||
| 7058 | #ifndef GL_EXT_separate_specular_color | |
| 7059 | #define GL_EXT_separate_specular_color 1 | |
| 7060 | #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 | |
| 7061 | #define GL_SINGLE_COLOR_EXT 0x81F9 | |
| 7062 | #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA | |
| 7063 | #endif /* GL_EXT_separate_specular_color */ | |
| 7064 | ||
| 7065 | #ifndef GL_EXT_shader_image_load_store | |
| 7066 | #define GL_EXT_shader_image_load_store 1 | |
| 7067 | #define GL_MAX_IMAGE_UNITS_EXT 0x8F38 | |
| 7068 | #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 | |
| 7069 | #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A | |
| 7070 | #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B | |
| 7071 | #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C | |
| 7072 | #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D | |
| 7073 | #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E | |
| 7074 | #define GL_IMAGE_1D_EXT 0x904C | |
| 7075 | #define GL_IMAGE_2D_EXT 0x904D | |
| 7076 | #define GL_IMAGE_3D_EXT 0x904E | |
| 7077 | #define GL_IMAGE_2D_RECT_EXT 0x904F | |
| 7078 | #define GL_IMAGE_CUBE_EXT 0x9050 | |
| 7079 | #define GL_IMAGE_BUFFER_EXT 0x9051 | |
| 7080 | #define GL_IMAGE_1D_ARRAY_EXT 0x9052 | |
| 7081 | #define GL_IMAGE_2D_ARRAY_EXT 0x9053 | |
| 7082 | #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 | |
| 7083 | #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 | |
| 7084 | #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 | |
| 7085 | #define GL_INT_IMAGE_1D_EXT 0x9057 | |
| 7086 | #define GL_INT_IMAGE_2D_EXT 0x9058 | |
| 7087 | #define GL_INT_IMAGE_3D_EXT 0x9059 | |
| 7088 | #define GL_INT_IMAGE_2D_RECT_EXT 0x905A | |
| 7089 | #define GL_INT_IMAGE_CUBE_EXT 0x905B | |
| 7090 | #define GL_INT_IMAGE_BUFFER_EXT 0x905C | |
| 7091 | #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D | |
| 7092 | #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E | |
| 7093 | #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F | |
| 7094 | #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 | |
| 7095 | #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 | |
| 7096 | #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 | |
| 7097 | #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 | |
| 7098 | #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 | |
| 7099 | #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 | |
| 7100 | #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 | |
| 7101 | #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 | |
| 7102 | #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 | |
| 7103 | #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 | |
| 7104 | #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A | |
| 7105 | #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B | |
| 7106 | #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C | |
| 7107 | #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D | |
| 7108 | #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E | |
| 7109 | #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 | |
| 7110 | #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 | |
| 7111 | #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 | |
| 7112 | #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 | |
| 7113 | #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 | |
| 7114 | #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 | |
| 7115 | #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 | |
| 7116 | #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 | |
| 7117 | #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 | |
| 7118 | #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 | |
| 7119 | #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 | |
| 7120 | #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 | |
| 7121 | #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF | |
| 7122 | typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); | |
| 7123 | typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); | |
| 7124 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7125 | GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); | |
| 7126 | GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers); | |
| 7127 | #endif | |
| 7128 | #endif /* GL_EXT_shader_image_load_store */ | |
| 7129 | ||
| 7130 | #ifndef GL_EXT_shader_integer_mix | |
| 7131 | #define GL_EXT_shader_integer_mix 1 | |
| 7132 | #endif /* GL_EXT_shader_integer_mix */ | |
| 7133 | ||
| 7134 | #ifndef GL_EXT_shadow_funcs | |
| 7135 | #define GL_EXT_shadow_funcs 1 | |
| 7136 | #endif /* GL_EXT_shadow_funcs */ | |
| 7137 | ||
| 7138 | #ifndef GL_EXT_shared_texture_palette | |
| 7139 | #define GL_EXT_shared_texture_palette 1 | |
| 7140 | #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB | |
| 7141 | #endif /* GL_EXT_shared_texture_palette */ | |
| 7142 | ||
| 7143 | #ifndef GL_EXT_stencil_clear_tag | |
| 7144 | #define GL_EXT_stencil_clear_tag 1 | |
| 7145 | #define GL_STENCIL_TAG_BITS_EXT 0x88F2 | |
| 7146 | #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 | |
| 7147 | typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); | |
| 7148 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7149 | GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag); | |
| 7150 | #endif | |
| 7151 | #endif /* GL_EXT_stencil_clear_tag */ | |
| 7152 | ||
| 7153 | #ifndef GL_EXT_stencil_two_side | |
| 7154 | #define GL_EXT_stencil_two_side 1 | |
| 7155 | #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 | |
| 7156 | #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 | |
| 7157 | typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); | |
| 7158 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7159 | GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face); | |
| 7160 | #endif | |
| 7161 | #endif /* GL_EXT_stencil_two_side */ | |
| 7162 | ||
| 7163 | #ifndef GL_EXT_stencil_wrap | |
| 7164 | #define GL_EXT_stencil_wrap 1 | |
| 7165 | #define GL_INCR_WRAP_EXT 0x8507 | |
| 7166 | #define GL_DECR_WRAP_EXT 0x8508 | |
| 7167 | #endif /* GL_EXT_stencil_wrap */ | |
| 7168 | ||
| 7169 | #ifndef GL_EXT_subtexture | |
| 7170 | #define GL_EXT_subtexture 1 | |
| 7171 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); | |
| 7172 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 7173 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7174 | GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); | |
| 7175 | GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 7176 | #endif | |
| 7177 | #endif /* GL_EXT_subtexture */ | |
| 7178 | ||
| 7179 | #ifndef GL_EXT_texture | |
| 7180 | #define GL_EXT_texture 1 | |
| 7181 | #define GL_ALPHA4_EXT 0x803B | |
| 7182 | #define GL_ALPHA8_EXT 0x803C | |
| 7183 | #define GL_ALPHA12_EXT 0x803D | |
| 7184 | #define GL_ALPHA16_EXT 0x803E | |
| 7185 | #define GL_LUMINANCE4_EXT 0x803F | |
| 7186 | #define GL_LUMINANCE8_EXT 0x8040 | |
| 7187 | #define GL_LUMINANCE12_EXT 0x8041 | |
| 7188 | #define GL_LUMINANCE16_EXT 0x8042 | |
| 7189 | #define GL_LUMINANCE4_ALPHA4_EXT 0x8043 | |
| 7190 | #define GL_LUMINANCE6_ALPHA2_EXT 0x8044 | |
| 7191 | #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 | |
| 7192 | #define GL_LUMINANCE12_ALPHA4_EXT 0x8046 | |
| 7193 | #define GL_LUMINANCE12_ALPHA12_EXT 0x8047 | |
| 7194 | #define GL_LUMINANCE16_ALPHA16_EXT 0x8048 | |
| 7195 | #define GL_INTENSITY_EXT 0x8049 | |
| 7196 | #define GL_INTENSITY4_EXT 0x804A | |
| 7197 | #define GL_INTENSITY8_EXT 0x804B | |
| 7198 | #define GL_INTENSITY12_EXT 0x804C | |
| 7199 | #define GL_INTENSITY16_EXT 0x804D | |
| 7200 | #define GL_RGB2_EXT 0x804E | |
| 7201 | #define GL_RGB4_EXT 0x804F | |
| 7202 | #define GL_RGB5_EXT 0x8050 | |
| 7203 | #define GL_RGB8_EXT 0x8051 | |
| 7204 | #define GL_RGB10_EXT 0x8052 | |
| 7205 | #define GL_RGB12_EXT 0x8053 | |
| 7206 | #define GL_RGB16_EXT 0x8054 | |
| 7207 | #define GL_RGBA2_EXT 0x8055 | |
| 7208 | #define GL_RGBA4_EXT 0x8056 | |
| 7209 | #define GL_RGB5_A1_EXT 0x8057 | |
| 7210 | #define GL_RGBA8_EXT 0x8058 | |
| 7211 | #define GL_RGB10_A2_EXT 0x8059 | |
| 7212 | #define GL_RGBA12_EXT 0x805A | |
| 7213 | #define GL_RGBA16_EXT 0x805B | |
| 7214 | #define GL_TEXTURE_RED_SIZE_EXT 0x805C | |
| 7215 | #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D | |
| 7216 | #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E | |
| 7217 | #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F | |
| 7218 | #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 | |
| 7219 | #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 | |
| 7220 | #define GL_REPLACE_EXT 0x8062 | |
| 7221 | #define GL_PROXY_TEXTURE_1D_EXT 0x8063 | |
| 7222 | #define GL_PROXY_TEXTURE_2D_EXT 0x8064 | |
| 7223 | #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 | |
| 7224 | #endif /* GL_EXT_texture */ | |
| 7225 | ||
| 7226 | #ifndef GL_EXT_texture3D | |
| 7227 | #define GL_EXT_texture3D 1 | |
| 7228 | #define GL_PACK_SKIP_IMAGES_EXT 0x806B | |
| 7229 | #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C | |
| 7230 | #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D | |
| 7231 | #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E | |
| 7232 | #define GL_TEXTURE_3D_EXT 0x806F | |
| 7233 | #define GL_PROXY_TEXTURE_3D_EXT 0x8070 | |
| 7234 | #define GL_TEXTURE_DEPTH_EXT 0x8071 | |
| 7235 | #define GL_TEXTURE_WRAP_R_EXT 0x8072 | |
| 7236 | #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 | |
| 7237 | typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 7238 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 7239 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7240 | GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 7241 | GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 7242 | #endif | |
| 7243 | #endif /* GL_EXT_texture3D */ | |
| 7244 | ||
| 7245 | #ifndef GL_EXT_texture_array | |
| 7246 | #define GL_EXT_texture_array 1 | |
| 7247 | #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 | |
| 7248 | #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 | |
| 7249 | #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A | |
| 7250 | #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B | |
| 7251 | #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C | |
| 7252 | #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D | |
| 7253 | #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF | |
| 7254 | #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E | |
| 7255 | #endif /* GL_EXT_texture_array */ | |
| 7256 | ||
| 7257 | #ifndef GL_EXT_texture_buffer_object | |
| 7258 | #define GL_EXT_texture_buffer_object 1 | |
| 7259 | #define GL_TEXTURE_BUFFER_EXT 0x8C2A | |
| 7260 | #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B | |
| 7261 | #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C | |
| 7262 | #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D | |
| 7263 | #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E | |
| 7264 | typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); | |
| 7265 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7266 | GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); | |
| 7267 | #endif | |
| 7268 | #endif /* GL_EXT_texture_buffer_object */ | |
| 7269 | ||
| 7270 | #ifndef GL_EXT_texture_compression_latc | |
| 7271 | #define GL_EXT_texture_compression_latc 1 | |
| 7272 | #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 | |
| 7273 | #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 | |
| 7274 | #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 | |
| 7275 | #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 | |
| 7276 | #endif /* GL_EXT_texture_compression_latc */ | |
| 7277 | ||
| 7278 | #ifndef GL_EXT_texture_compression_rgtc | |
| 7279 | #define GL_EXT_texture_compression_rgtc 1 | |
| 7280 | #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB | |
| 7281 | #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC | |
| 7282 | #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD | |
| 7283 | #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE | |
| 7284 | #endif /* GL_EXT_texture_compression_rgtc */ | |
| 7285 | ||
| 7286 | #ifndef GL_EXT_texture_compression_s3tc | |
| 7287 | #define GL_EXT_texture_compression_s3tc 1 | |
| 7288 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 | |
| 7289 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 | |
| 7290 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 | |
| 7291 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 | |
| 7292 | #endif /* GL_EXT_texture_compression_s3tc */ | |
| 7293 | ||
| 7294 | #ifndef GL_EXT_texture_cube_map | |
| 7295 | #define GL_EXT_texture_cube_map 1 | |
| 7296 | #define GL_NORMAL_MAP_EXT 0x8511 | |
| 7297 | #define GL_REFLECTION_MAP_EXT 0x8512 | |
| 7298 | #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 | |
| 7299 | #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 | |
| 7300 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 | |
| 7301 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 | |
| 7302 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 | |
| 7303 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 | |
| 7304 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 | |
| 7305 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A | |
| 7306 | #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B | |
| 7307 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C | |
| 7308 | #endif /* GL_EXT_texture_cube_map */ | |
| 7309 | ||
| 7310 | #ifndef GL_EXT_texture_env_add | |
| 7311 | #define GL_EXT_texture_env_add 1 | |
| 7312 | #endif /* GL_EXT_texture_env_add */ | |
| 7313 | ||
| 7314 | #ifndef GL_EXT_texture_env_combine | |
| 7315 | #define GL_EXT_texture_env_combine 1 | |
| 7316 | #define GL_COMBINE_EXT 0x8570 | |
| 7317 | #define GL_COMBINE_RGB_EXT 0x8571 | |
| 7318 | #define GL_COMBINE_ALPHA_EXT 0x8572 | |
| 7319 | #define GL_RGB_SCALE_EXT 0x8573 | |
| 7320 | #define GL_ADD_SIGNED_EXT 0x8574 | |
| 7321 | #define GL_INTERPOLATE_EXT 0x8575 | |
| 7322 | #define GL_CONSTANT_EXT 0x8576 | |
| 7323 | #define GL_PRIMARY_COLOR_EXT 0x8577 | |
| 7324 | #define GL_PREVIOUS_EXT 0x8578 | |
| 7325 | #define GL_SOURCE0_RGB_EXT 0x8580 | |
| 7326 | #define GL_SOURCE1_RGB_EXT 0x8581 | |
| 7327 | #define GL_SOURCE2_RGB_EXT 0x8582 | |
| 7328 | #define GL_SOURCE0_ALPHA_EXT 0x8588 | |
| 7329 | #define GL_SOURCE1_ALPHA_EXT 0x8589 | |
| 7330 | #define GL_SOURCE2_ALPHA_EXT 0x858A | |
| 7331 | #define GL_OPERAND0_RGB_EXT 0x8590 | |
| 7332 | #define GL_OPERAND1_RGB_EXT 0x8591 | |
| 7333 | #define GL_OPERAND2_RGB_EXT 0x8592 | |
| 7334 | #define GL_OPERAND0_ALPHA_EXT 0x8598 | |
| 7335 | #define GL_OPERAND1_ALPHA_EXT 0x8599 | |
| 7336 | #define GL_OPERAND2_ALPHA_EXT 0x859A | |
| 7337 | #endif /* GL_EXT_texture_env_combine */ | |
| 7338 | ||
| 7339 | #ifndef GL_EXT_texture_env_dot3 | |
| 7340 | #define GL_EXT_texture_env_dot3 1 | |
| 7341 | #define GL_DOT3_RGB_EXT 0x8740 | |
| 7342 | #define GL_DOT3_RGBA_EXT 0x8741 | |
| 7343 | #endif /* GL_EXT_texture_env_dot3 */ | |
| 7344 | ||
| 7345 | #ifndef GL_EXT_texture_filter_anisotropic | |
| 7346 | #define GL_EXT_texture_filter_anisotropic 1 | |
| 7347 | #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE | |
| 7348 | #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF | |
| 7349 | #endif /* GL_EXT_texture_filter_anisotropic */ | |
| 7350 | ||
| 7351 | #ifndef GL_EXT_texture_integer | |
| 7352 | #define GL_EXT_texture_integer 1 | |
| 7353 | #define GL_RGBA32UI_EXT 0x8D70 | |
| 7354 | #define GL_RGB32UI_EXT 0x8D71 | |
| 7355 | #define GL_ALPHA32UI_EXT 0x8D72 | |
| 7356 | #define GL_INTENSITY32UI_EXT 0x8D73 | |
| 7357 | #define GL_LUMINANCE32UI_EXT 0x8D74 | |
| 7358 | #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 | |
| 7359 | #define GL_RGBA16UI_EXT 0x8D76 | |
| 7360 | #define GL_RGB16UI_EXT 0x8D77 | |
| 7361 | #define GL_ALPHA16UI_EXT 0x8D78 | |
| 7362 | #define GL_INTENSITY16UI_EXT 0x8D79 | |
| 7363 | #define GL_LUMINANCE16UI_EXT 0x8D7A | |
| 7364 | #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B | |
| 7365 | #define GL_RGBA8UI_EXT 0x8D7C | |
| 7366 | #define GL_RGB8UI_EXT 0x8D7D | |
| 7367 | #define GL_ALPHA8UI_EXT 0x8D7E | |
| 7368 | #define GL_INTENSITY8UI_EXT 0x8D7F | |
| 7369 | #define GL_LUMINANCE8UI_EXT 0x8D80 | |
| 7370 | #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 | |
| 7371 | #define GL_RGBA32I_EXT 0x8D82 | |
| 7372 | #define GL_RGB32I_EXT 0x8D83 | |
| 7373 | #define GL_ALPHA32I_EXT 0x8D84 | |
| 7374 | #define GL_INTENSITY32I_EXT 0x8D85 | |
| 7375 | #define GL_LUMINANCE32I_EXT 0x8D86 | |
| 7376 | #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 | |
| 7377 | #define GL_RGBA16I_EXT 0x8D88 | |
| 7378 | #define GL_RGB16I_EXT 0x8D89 | |
| 7379 | #define GL_ALPHA16I_EXT 0x8D8A | |
| 7380 | #define GL_INTENSITY16I_EXT 0x8D8B | |
| 7381 | #define GL_LUMINANCE16I_EXT 0x8D8C | |
| 7382 | #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D | |
| 7383 | #define GL_RGBA8I_EXT 0x8D8E | |
| 7384 | #define GL_RGB8I_EXT 0x8D8F | |
| 7385 | #define GL_ALPHA8I_EXT 0x8D90 | |
| 7386 | #define GL_INTENSITY8I_EXT 0x8D91 | |
| 7387 | #define GL_LUMINANCE8I_EXT 0x8D92 | |
| 7388 | #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 | |
| 7389 | #define GL_RED_INTEGER_EXT 0x8D94 | |
| 7390 | #define GL_GREEN_INTEGER_EXT 0x8D95 | |
| 7391 | #define GL_BLUE_INTEGER_EXT 0x8D96 | |
| 7392 | #define GL_ALPHA_INTEGER_EXT 0x8D97 | |
| 7393 | #define GL_RGB_INTEGER_EXT 0x8D98 | |
| 7394 | #define GL_RGBA_INTEGER_EXT 0x8D99 | |
| 7395 | #define GL_BGR_INTEGER_EXT 0x8D9A | |
| 7396 | #define GL_BGRA_INTEGER_EXT 0x8D9B | |
| 7397 | #define GL_LUMINANCE_INTEGER_EXT 0x8D9C | |
| 7398 | #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D | |
| 7399 | #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E | |
| 7400 | typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 7401 | typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); | |
| 7402 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); | |
| 7403 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); | |
| 7404 | typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); | |
| 7405 | typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); | |
| 7406 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7407 | GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); | |
| 7408 | GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); | |
| 7409 | GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); | |
| 7410 | GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); | |
| 7411 | GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); | |
| 7412 | GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); | |
| 7413 | #endif | |
| 7414 | #endif /* GL_EXT_texture_integer */ | |
| 7415 | ||
| 7416 | #ifndef GL_EXT_texture_lod_bias | |
| 7417 | #define GL_EXT_texture_lod_bias 1 | |
| 7418 | #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD | |
| 7419 | #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 | |
| 7420 | #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 | |
| 7421 | #endif /* GL_EXT_texture_lod_bias */ | |
| 7422 | ||
| 7423 | #ifndef GL_EXT_texture_mirror_clamp | |
| 7424 | #define GL_EXT_texture_mirror_clamp 1 | |
| 7425 | #define GL_MIRROR_CLAMP_EXT 0x8742 | |
| 7426 | #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 | |
| 7427 | #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 | |
| 7428 | #endif /* GL_EXT_texture_mirror_clamp */ | |
| 7429 | ||
| 7430 | #ifndef GL_EXT_texture_object | |
| 7431 | #define GL_EXT_texture_object 1 | |
| 7432 | #define GL_TEXTURE_PRIORITY_EXT 0x8066 | |
| 7433 | #define GL_TEXTURE_RESIDENT_EXT 0x8067 | |
| 7434 | #define GL_TEXTURE_1D_BINDING_EXT 0x8068 | |
| 7435 | #define GL_TEXTURE_2D_BINDING_EXT 0x8069 | |
| 7436 | #define GL_TEXTURE_3D_BINDING_EXT 0x806A | |
| 7437 | typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); | |
| 7438 | typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); | |
| 7439 | typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); | |
| 7440 | typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); | |
| 7441 | typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); | |
| 7442 | typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); | |
| 7443 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7444 | GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); | |
| 7445 | GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture); | |
| 7446 | GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); | |
| 7447 | GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); | |
| 7448 | GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture); | |
| 7449 | GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); | |
| 7450 | #endif | |
| 7451 | #endif /* GL_EXT_texture_object */ | |
| 7452 | ||
| 7453 | #ifndef GL_EXT_texture_perturb_normal | |
| 7454 | #define GL_EXT_texture_perturb_normal 1 | |
| 7455 | #define GL_PERTURB_EXT 0x85AE | |
| 7456 | #define GL_TEXTURE_NORMAL_EXT 0x85AF | |
| 7457 | typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); | |
| 7458 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7459 | GLAPI void APIENTRY glTextureNormalEXT (GLenum mode); | |
| 7460 | #endif | |
| 7461 | #endif /* GL_EXT_texture_perturb_normal */ | |
| 7462 | ||
| 7463 | #ifndef GL_EXT_texture_sRGB | |
| 7464 | #define GL_EXT_texture_sRGB 1 | |
| 7465 | #define GL_SRGB_EXT 0x8C40 | |
| 7466 | #define GL_SRGB8_EXT 0x8C41 | |
| 7467 | #define GL_SRGB_ALPHA_EXT 0x8C42 | |
| 7468 | #define GL_SRGB8_ALPHA8_EXT 0x8C43 | |
| 7469 | #define GL_SLUMINANCE_ALPHA_EXT 0x8C44 | |
| 7470 | #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 | |
| 7471 | #define GL_SLUMINANCE_EXT 0x8C46 | |
| 7472 | #define GL_SLUMINANCE8_EXT 0x8C47 | |
| 7473 | #define GL_COMPRESSED_SRGB_EXT 0x8C48 | |
| 7474 | #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 | |
| 7475 | #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A | |
| 7476 | #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B | |
| 7477 | #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C | |
| 7478 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D | |
| 7479 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E | |
| 7480 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F | |
| 7481 | #endif /* GL_EXT_texture_sRGB */ | |
| 7482 | ||
| 7483 | #ifndef GL_EXT_texture_sRGB_decode | |
| 7484 | #define GL_EXT_texture_sRGB_decode 1 | |
| 7485 | #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 | |
| 7486 | #define GL_DECODE_EXT 0x8A49 | |
| 7487 | #define GL_SKIP_DECODE_EXT 0x8A4A | |
| 7488 | #endif /* GL_EXT_texture_sRGB_decode */ | |
| 7489 | ||
| 7490 | #ifndef GL_EXT_texture_shared_exponent | |
| 7491 | #define GL_EXT_texture_shared_exponent 1 | |
| 7492 | #define GL_RGB9_E5_EXT 0x8C3D | |
| 7493 | #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E | |
| 7494 | #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F | |
| 7495 | #endif /* GL_EXT_texture_shared_exponent */ | |
| 7496 | ||
| 7497 | #ifndef GL_EXT_texture_snorm | |
| 7498 | #define GL_EXT_texture_snorm 1 | |
| 7499 | #define GL_ALPHA_SNORM 0x9010 | |
| 7500 | #define GL_LUMINANCE_SNORM 0x9011 | |
| 7501 | #define GL_LUMINANCE_ALPHA_SNORM 0x9012 | |
| 7502 | #define GL_INTENSITY_SNORM 0x9013 | |
| 7503 | #define GL_ALPHA8_SNORM 0x9014 | |
| 7504 | #define GL_LUMINANCE8_SNORM 0x9015 | |
| 7505 | #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 | |
| 7506 | #define GL_INTENSITY8_SNORM 0x9017 | |
| 7507 | #define GL_ALPHA16_SNORM 0x9018 | |
| 7508 | #define GL_LUMINANCE16_SNORM 0x9019 | |
| 7509 | #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A | |
| 7510 | #define GL_INTENSITY16_SNORM 0x901B | |
| 7511 | #define GL_RED_SNORM 0x8F90 | |
| 7512 | #define GL_RG_SNORM 0x8F91 | |
| 7513 | #define GL_RGB_SNORM 0x8F92 | |
| 7514 | #define GL_RGBA_SNORM 0x8F93 | |
| 7515 | #endif /* GL_EXT_texture_snorm */ | |
| 7516 | ||
| 7517 | #ifndef GL_EXT_texture_swizzle | |
| 7518 | #define GL_EXT_texture_swizzle 1 | |
| 7519 | #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 | |
| 7520 | #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 | |
| 7521 | #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 | |
| 7522 | #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 | |
| 7523 | #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 | |
| 7524 | #endif /* GL_EXT_texture_swizzle */ | |
| 7525 | ||
| 7526 | #ifndef GL_EXT_timer_query | |
| 7527 | #define GL_EXT_timer_query 1 | |
| 7528 | #define GL_TIME_ELAPSED_EXT 0x88BF | |
| 7529 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); | |
| 7530 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); | |
| 7531 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7532 | GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); | |
| 7533 | GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); | |
| 7534 | #endif | |
| 7535 | #endif /* GL_EXT_timer_query */ | |
| 7536 | ||
| 7537 | #ifndef GL_EXT_transform_feedback | |
| 7538 | #define GL_EXT_transform_feedback 1 | |
| 7539 | #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E | |
| 7540 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 | |
| 7541 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 | |
| 7542 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F | |
| 7543 | #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C | |
| 7544 | #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D | |
| 7545 | #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 | |
| 7546 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 | |
| 7547 | #define GL_RASTERIZER_DISCARD_EXT 0x8C89 | |
| 7548 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A | |
| 7549 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B | |
| 7550 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 | |
| 7551 | #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 | |
| 7552 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F | |
| 7553 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 | |
| 7554 | typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); | |
| 7555 | typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); | |
| 7556 | typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 7557 | typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); | |
| 7558 | typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); | |
| 7559 | typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | |
| 7560 | typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| 7561 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7562 | GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode); | |
| 7563 | GLAPI void APIENTRY glEndTransformFeedbackEXT (void); | |
| 7564 | GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 7565 | GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset); | |
| 7566 | GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer); | |
| 7567 | GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | |
| 7568 | GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| 7569 | #endif | |
| 7570 | #endif /* GL_EXT_transform_feedback */ | |
| 7571 | ||
| 7572 | #ifndef GL_EXT_vertex_array | |
| 7573 | #define GL_EXT_vertex_array 1 | |
| 7574 | #define GL_VERTEX_ARRAY_EXT 0x8074 | |
| 7575 | #define GL_NORMAL_ARRAY_EXT 0x8075 | |
| 7576 | #define GL_COLOR_ARRAY_EXT 0x8076 | |
| 7577 | #define GL_INDEX_ARRAY_EXT 0x8077 | |
| 7578 | #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 | |
| 7579 | #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 | |
| 7580 | #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A | |
| 7581 | #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B | |
| 7582 | #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C | |
| 7583 | #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D | |
| 7584 | #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E | |
| 7585 | #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F | |
| 7586 | #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 | |
| 7587 | #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 | |
| 7588 | #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 | |
| 7589 | #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 | |
| 7590 | #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 | |
| 7591 | #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 | |
| 7592 | #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 | |
| 7593 | #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 | |
| 7594 | #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 | |
| 7595 | #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 | |
| 7596 | #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A | |
| 7597 | #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B | |
| 7598 | #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C | |
| 7599 | #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D | |
| 7600 | #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E | |
| 7601 | #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F | |
| 7602 | #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 | |
| 7603 | #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 | |
| 7604 | #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 | |
| 7605 | #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 | |
| 7606 | typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); | |
| 7607 | typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); | |
| 7608 | typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); | |
| 7609 | typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); | |
| 7610 | typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, void **params); | |
| 7611 | typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); | |
| 7612 | typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); | |
| 7613 | typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); | |
| 7614 | typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); | |
| 7615 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7616 | GLAPI void APIENTRY glArrayElementEXT (GLint i); | |
| 7617 | GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); | |
| 7618 | GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); | |
| 7619 | GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); | |
| 7620 | GLAPI void APIENTRY glGetPointervEXT (GLenum pname, void **params); | |
| 7621 | GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); | |
| 7622 | GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); | |
| 7623 | GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); | |
| 7624 | GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); | |
| 7625 | #endif | |
| 7626 | #endif /* GL_EXT_vertex_array */ | |
| 7627 | ||
| 7628 | #ifndef GL_EXT_vertex_array_bgra | |
| 7629 | #define GL_EXT_vertex_array_bgra 1 | |
| 7630 | #endif /* GL_EXT_vertex_array_bgra */ | |
| 7631 | ||
| 7632 | #ifndef GL_EXT_vertex_attrib_64bit | |
| 7633 | #define GL_EXT_vertex_attrib_64bit 1 | |
| 7634 | #define GL_DOUBLE_VEC2_EXT 0x8FFC | |
| 7635 | #define GL_DOUBLE_VEC3_EXT 0x8FFD | |
| 7636 | #define GL_DOUBLE_VEC4_EXT 0x8FFE | |
| 7637 | #define GL_DOUBLE_MAT2_EXT 0x8F46 | |
| 7638 | #define GL_DOUBLE_MAT3_EXT 0x8F47 | |
| 7639 | #define GL_DOUBLE_MAT4_EXT 0x8F48 | |
| 7640 | #define GL_DOUBLE_MAT2x3_EXT 0x8F49 | |
| 7641 | #define GL_DOUBLE_MAT2x4_EXT 0x8F4A | |
| 7642 | #define GL_DOUBLE_MAT3x2_EXT 0x8F4B | |
| 7643 | #define GL_DOUBLE_MAT3x4_EXT 0x8F4C | |
| 7644 | #define GL_DOUBLE_MAT4x2_EXT 0x8F4D | |
| 7645 | #define GL_DOUBLE_MAT4x3_EXT 0x8F4E | |
| 7646 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); | |
| 7647 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); | |
| 7648 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 7649 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 7650 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v); | |
| 7651 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v); | |
| 7652 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v); | |
| 7653 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v); | |
| 7654 | typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 7655 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params); | |
| 7656 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7657 | GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x); | |
| 7658 | GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y); | |
| 7659 | GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 7660 | GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 7661 | GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v); | |
| 7662 | GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v); | |
| 7663 | GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v); | |
| 7664 | GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v); | |
| 7665 | GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 7666 | GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params); | |
| 7667 | #endif | |
| 7668 | #endif /* GL_EXT_vertex_attrib_64bit */ | |
| 7669 | ||
| 7670 | #ifndef GL_EXT_vertex_shader | |
| 7671 | #define GL_EXT_vertex_shader 1 | |
| 7672 | #define GL_VERTEX_SHADER_EXT 0x8780 | |
| 7673 | #define GL_VERTEX_SHADER_BINDING_EXT 0x8781 | |
| 7674 | #define GL_OP_INDEX_EXT 0x8782 | |
| 7675 | #define GL_OP_NEGATE_EXT 0x8783 | |
| 7676 | #define GL_OP_DOT3_EXT 0x8784 | |
| 7677 | #define GL_OP_DOT4_EXT 0x8785 | |
| 7678 | #define GL_OP_MUL_EXT 0x8786 | |
| 7679 | #define GL_OP_ADD_EXT 0x8787 | |
| 7680 | #define GL_OP_MADD_EXT 0x8788 | |
| 7681 | #define GL_OP_FRAC_EXT 0x8789 | |
| 7682 | #define GL_OP_MAX_EXT 0x878A | |
| 7683 | #define GL_OP_MIN_EXT 0x878B | |
| 7684 | #define GL_OP_SET_GE_EXT 0x878C | |
| 7685 | #define GL_OP_SET_LT_EXT 0x878D | |
| 7686 | #define GL_OP_CLAMP_EXT 0x878E | |
| 7687 | #define GL_OP_FLOOR_EXT 0x878F | |
| 7688 | #define GL_OP_ROUND_EXT 0x8790 | |
| 7689 | #define GL_OP_EXP_BASE_2_EXT 0x8791 | |
| 7690 | #define GL_OP_LOG_BASE_2_EXT 0x8792 | |
| 7691 | #define GL_OP_POWER_EXT 0x8793 | |
| 7692 | #define GL_OP_RECIP_EXT 0x8794 | |
| 7693 | #define GL_OP_RECIP_SQRT_EXT 0x8795 | |
| 7694 | #define GL_OP_SUB_EXT 0x8796 | |
| 7695 | #define GL_OP_CROSS_PRODUCT_EXT 0x8797 | |
| 7696 | #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 | |
| 7697 | #define GL_OP_MOV_EXT 0x8799 | |
| 7698 | #define GL_OUTPUT_VERTEX_EXT 0x879A | |
| 7699 | #define GL_OUTPUT_COLOR0_EXT 0x879B | |
| 7700 | #define GL_OUTPUT_COLOR1_EXT 0x879C | |
| 7701 | #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D | |
| 7702 | #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E | |
| 7703 | #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F | |
| 7704 | #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 | |
| 7705 | #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 | |
| 7706 | #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 | |
| 7707 | #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 | |
| 7708 | #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 | |
| 7709 | #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 | |
| 7710 | #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 | |
| 7711 | #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 | |
| 7712 | #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 | |
| 7713 | #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 | |
| 7714 | #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA | |
| 7715 | #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB | |
| 7716 | #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC | |
| 7717 | #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD | |
| 7718 | #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE | |
| 7719 | #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF | |
| 7720 | #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 | |
| 7721 | #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 | |
| 7722 | #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 | |
| 7723 | #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 | |
| 7724 | #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 | |
| 7725 | #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 | |
| 7726 | #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 | |
| 7727 | #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 | |
| 7728 | #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 | |
| 7729 | #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 | |
| 7730 | #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA | |
| 7731 | #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB | |
| 7732 | #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC | |
| 7733 | #define GL_OUTPUT_FOG_EXT 0x87BD | |
| 7734 | #define GL_SCALAR_EXT 0x87BE | |
| 7735 | #define GL_VECTOR_EXT 0x87BF | |
| 7736 | #define GL_MATRIX_EXT 0x87C0 | |
| 7737 | #define GL_VARIANT_EXT 0x87C1 | |
| 7738 | #define GL_INVARIANT_EXT 0x87C2 | |
| 7739 | #define GL_LOCAL_CONSTANT_EXT 0x87C3 | |
| 7740 | #define GL_LOCAL_EXT 0x87C4 | |
| 7741 | #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 | |
| 7742 | #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 | |
| 7743 | #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 | |
| 7744 | #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 | |
| 7745 | #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 | |
| 7746 | #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA | |
| 7747 | #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB | |
| 7748 | #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC | |
| 7749 | #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD | |
| 7750 | #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE | |
| 7751 | #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF | |
| 7752 | #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 | |
| 7753 | #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 | |
| 7754 | #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 | |
| 7755 | #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 | |
| 7756 | #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 | |
| 7757 | #define GL_X_EXT 0x87D5 | |
| 7758 | #define GL_Y_EXT 0x87D6 | |
| 7759 | #define GL_Z_EXT 0x87D7 | |
| 7760 | #define GL_W_EXT 0x87D8 | |
| 7761 | #define GL_NEGATIVE_X_EXT 0x87D9 | |
| 7762 | #define GL_NEGATIVE_Y_EXT 0x87DA | |
| 7763 | #define GL_NEGATIVE_Z_EXT 0x87DB | |
| 7764 | #define GL_NEGATIVE_W_EXT 0x87DC | |
| 7765 | #define GL_ZERO_EXT 0x87DD | |
| 7766 | #define GL_ONE_EXT 0x87DE | |
| 7767 | #define GL_NEGATIVE_ONE_EXT 0x87DF | |
| 7768 | #define GL_NORMALIZED_RANGE_EXT 0x87E0 | |
| 7769 | #define GL_FULL_RANGE_EXT 0x87E1 | |
| 7770 | #define GL_CURRENT_VERTEX_EXT 0x87E2 | |
| 7771 | #define GL_MVP_MATRIX_EXT 0x87E3 | |
| 7772 | #define GL_VARIANT_VALUE_EXT 0x87E4 | |
| 7773 | #define GL_VARIANT_DATATYPE_EXT 0x87E5 | |
| 7774 | #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 | |
| 7775 | #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 | |
| 7776 | #define GL_VARIANT_ARRAY_EXT 0x87E8 | |
| 7777 | #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 | |
| 7778 | #define GL_INVARIANT_VALUE_EXT 0x87EA | |
| 7779 | #define GL_INVARIANT_DATATYPE_EXT 0x87EB | |
| 7780 | #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC | |
| 7781 | #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED | |
| 7782 | typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); | |
| 7783 | typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); | |
| 7784 | typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); | |
| 7785 | typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); | |
| 7786 | typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); | |
| 7787 | typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); | |
| 7788 | typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); | |
| 7789 | typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); | |
| 7790 | typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); | |
| 7791 | typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); | |
| 7792 | typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); | |
| 7793 | typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); | |
| 7794 | typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); | |
| 7795 | typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const void *addr); | |
| 7796 | typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const void *addr); | |
| 7797 | typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); | |
| 7798 | typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); | |
| 7799 | typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); | |
| 7800 | typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); | |
| 7801 | typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); | |
| 7802 | typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); | |
| 7803 | typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); | |
| 7804 | typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); | |
| 7805 | typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const void *addr); | |
| 7806 | typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); | |
| 7807 | typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); | |
| 7808 | typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); | |
| 7809 | typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); | |
| 7810 | typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); | |
| 7811 | typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); | |
| 7812 | typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); | |
| 7813 | typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); | |
| 7814 | typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); | |
| 7815 | typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); | |
| 7816 | typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); | |
| 7817 | typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); | |
| 7818 | typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); | |
| 7819 | typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); | |
| 7820 | typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); | |
| 7821 | typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); | |
| 7822 | typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); | |
| 7823 | typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); | |
| 7824 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7825 | GLAPI void APIENTRY glBeginVertexShaderEXT (void); | |
| 7826 | GLAPI void APIENTRY glEndVertexShaderEXT (void); | |
| 7827 | GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id); | |
| 7828 | GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range); | |
| 7829 | GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id); | |
| 7830 | GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1); | |
| 7831 | GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2); | |
| 7832 | GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); | |
| 7833 | GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); | |
| 7834 | GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); | |
| 7835 | GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num); | |
| 7836 | GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num); | |
| 7837 | GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); | |
| 7838 | GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const void *addr); | |
| 7839 | GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const void *addr); | |
| 7840 | GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr); | |
| 7841 | GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr); | |
| 7842 | GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr); | |
| 7843 | GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr); | |
| 7844 | GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr); | |
| 7845 | GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr); | |
| 7846 | GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr); | |
| 7847 | GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr); | |
| 7848 | GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const void *addr); | |
| 7849 | GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id); | |
| 7850 | GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id); | |
| 7851 | GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value); | |
| 7852 | GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value); | |
| 7853 | GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value); | |
| 7854 | GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value); | |
| 7855 | GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value); | |
| 7856 | GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap); | |
| 7857 | GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); | |
| 7858 | GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data); | |
| 7859 | GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); | |
| 7860 | GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, void **data); | |
| 7861 | GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); | |
| 7862 | GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data); | |
| 7863 | GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); | |
| 7864 | GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); | |
| 7865 | GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data); | |
| 7866 | GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data); | |
| 7867 | #endif | |
| 7868 | #endif /* GL_EXT_vertex_shader */ | |
| 7869 | ||
| 7870 | #ifndef GL_EXT_vertex_weighting | |
| 7871 | #define GL_EXT_vertex_weighting 1 | |
| 7872 | #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 | |
| 7873 | #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 | |
| 7874 | #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 | |
| 7875 | #define GL_MODELVIEW1_MATRIX_EXT 0x8506 | |
| 7876 | #define GL_VERTEX_WEIGHTING_EXT 0x8509 | |
| 7877 | #define GL_MODELVIEW0_EXT 0x1700 | |
| 7878 | #define GL_MODELVIEW1_EXT 0x850A | |
| 7879 | #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B | |
| 7880 | #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C | |
| 7881 | #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D | |
| 7882 | #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E | |
| 7883 | #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F | |
| 7884 | #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 | |
| 7885 | typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); | |
| 7886 | typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); | |
| 7887 | typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 7888 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7889 | GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight); | |
| 7890 | GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight); | |
| 7891 | GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 7892 | #endif | |
| 7893 | #endif /* GL_EXT_vertex_weighting */ | |
| 7894 | ||
| 7895 | #ifndef GL_EXT_x11_sync_object | |
| 7896 | #define GL_EXT_x11_sync_object 1 | |
| 7897 | #define GL_SYNC_X11_FENCE_EXT 0x90E1 | |
| 7898 | typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); | |
| 7899 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7900 | GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); | |
| 7901 | #endif | |
| 7902 | #endif /* GL_EXT_x11_sync_object */ | |
| 7903 | ||
| 7904 | #ifndef GL_GREMEDY_frame_terminator | |
| 7905 | #define GL_GREMEDY_frame_terminator 1 | |
| 7906 | typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); | |
| 7907 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7908 | GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); | |
| 7909 | #endif | |
| 7910 | #endif /* GL_GREMEDY_frame_terminator */ | |
| 7911 | ||
| 7912 | #ifndef GL_GREMEDY_string_marker | |
| 7913 | #define GL_GREMEDY_string_marker 1 | |
| 7914 | typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); | |
| 7915 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7916 | GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const void *string); | |
| 7917 | #endif | |
| 7918 | #endif /* GL_GREMEDY_string_marker */ | |
| 7919 | ||
| 7920 | #ifndef GL_HP_convolution_border_modes | |
| 7921 | #define GL_HP_convolution_border_modes 1 | |
| 7922 | #define GL_IGNORE_BORDER_HP 0x8150 | |
| 7923 | #define GL_CONSTANT_BORDER_HP 0x8151 | |
| 7924 | #define GL_REPLICATE_BORDER_HP 0x8153 | |
| 7925 | #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 | |
| 7926 | #endif /* GL_HP_convolution_border_modes */ | |
| 7927 | ||
| 7928 | #ifndef GL_HP_image_transform | |
| 7929 | #define GL_HP_image_transform 1 | |
| 7930 | #define GL_IMAGE_SCALE_X_HP 0x8155 | |
| 7931 | #define GL_IMAGE_SCALE_Y_HP 0x8156 | |
| 7932 | #define GL_IMAGE_TRANSLATE_X_HP 0x8157 | |
| 7933 | #define GL_IMAGE_TRANSLATE_Y_HP 0x8158 | |
| 7934 | #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 | |
| 7935 | #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A | |
| 7936 | #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B | |
| 7937 | #define GL_IMAGE_MAG_FILTER_HP 0x815C | |
| 7938 | #define GL_IMAGE_MIN_FILTER_HP 0x815D | |
| 7939 | #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E | |
| 7940 | #define GL_CUBIC_HP 0x815F | |
| 7941 | #define GL_AVERAGE_HP 0x8160 | |
| 7942 | #define GL_IMAGE_TRANSFORM_2D_HP 0x8161 | |
| 7943 | #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 | |
| 7944 | #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 | |
| 7945 | typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); | |
| 7946 | typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); | |
| 7947 | typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 7948 | typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
| 7949 | typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); | |
| 7950 | typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 7951 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7952 | GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param); | |
| 7953 | GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param); | |
| 7954 | GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params); | |
| 7955 | GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params); | |
| 7956 | GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params); | |
| 7957 | GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params); | |
| 7958 | #endif | |
| 7959 | #endif /* GL_HP_image_transform */ | |
| 7960 | ||
| 7961 | #ifndef GL_HP_occlusion_test | |
| 7962 | #define GL_HP_occlusion_test 1 | |
| 7963 | #define GL_OCCLUSION_TEST_HP 0x8165 | |
| 7964 | #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 | |
| 7965 | #endif /* GL_HP_occlusion_test */ | |
| 7966 | ||
| 7967 | #ifndef GL_HP_texture_lighting | |
| 7968 | #define GL_HP_texture_lighting 1 | |
| 7969 | #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 | |
| 7970 | #define GL_TEXTURE_POST_SPECULAR_HP 0x8168 | |
| 7971 | #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 | |
| 7972 | #endif /* GL_HP_texture_lighting */ | |
| 7973 | ||
| 7974 | #ifndef GL_IBM_cull_vertex | |
| 7975 | #define GL_IBM_cull_vertex 1 | |
| 7976 | #define GL_CULL_VERTEX_IBM 103050 | |
| 7977 | #endif /* GL_IBM_cull_vertex */ | |
| 7978 | ||
| 7979 | #ifndef GL_IBM_multimode_draw_arrays | |
| 7980 | #define GL_IBM_multimode_draw_arrays 1 | |
| 7981 | typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); | |
| 7982 | typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); | |
| 7983 | #ifdef GL_GLEXT_PROTOTYPES | |
| 7984 | GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); | |
| 7985 | GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); | |
| 7986 | #endif | |
| 7987 | #endif /* GL_IBM_multimode_draw_arrays */ | |
| 7988 | ||
| 7989 | #ifndef GL_IBM_rasterpos_clip | |
| 7990 | #define GL_IBM_rasterpos_clip 1 | |
| 7991 | #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 | |
| 7992 | #endif /* GL_IBM_rasterpos_clip */ | |
| 7993 | ||
| 7994 | #ifndef GL_IBM_static_data | |
| 7995 | #define GL_IBM_static_data 1 | |
| 7996 | #define GL_ALL_STATIC_DATA_IBM 103060 | |
| 7997 | #define GL_STATIC_VERTEX_ARRAY_IBM 103061 | |
| 7998 | typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC) (GLenum target); | |
| 7999 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8000 | GLAPI void APIENTRY glFlushStaticDataIBM (GLenum target); | |
| 8001 | #endif | |
| 8002 | #endif /* GL_IBM_static_data */ | |
| 8003 | ||
| 8004 | #ifndef GL_IBM_texture_mirrored_repeat | |
| 8005 | #define GL_IBM_texture_mirrored_repeat 1 | |
| 8006 | #define GL_MIRRORED_REPEAT_IBM 0x8370 | |
| 8007 | #endif /* GL_IBM_texture_mirrored_repeat */ | |
| 8008 | ||
| 8009 | #ifndef GL_IBM_vertex_array_lists | |
| 8010 | #define GL_IBM_vertex_array_lists 1 | |
| 8011 | #define GL_VERTEX_ARRAY_LIST_IBM 103070 | |
| 8012 | #define GL_NORMAL_ARRAY_LIST_IBM 103071 | |
| 8013 | #define GL_COLOR_ARRAY_LIST_IBM 103072 | |
| 8014 | #define GL_INDEX_ARRAY_LIST_IBM 103073 | |
| 8015 | #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 | |
| 8016 | #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 | |
| 8017 | #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 | |
| 8018 | #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 | |
| 8019 | #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 | |
| 8020 | #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 | |
| 8021 | #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 | |
| 8022 | #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 | |
| 8023 | #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 | |
| 8024 | #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 | |
| 8025 | #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 | |
| 8026 | #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 | |
| 8027 | typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8028 | typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8029 | typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride); | |
| 8030 | typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8031 | typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8032 | typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8033 | typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8034 | typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8035 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8036 | GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8037 | GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8038 | GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride); | |
| 8039 | GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8040 | GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8041 | GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8042 | GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8043 | GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); | |
| 8044 | #endif | |
| 8045 | #endif /* GL_IBM_vertex_array_lists */ | |
| 8046 | ||
| 8047 | #ifndef GL_INGR_blend_func_separate | |
| 8048 | #define GL_INGR_blend_func_separate 1 | |
| 8049 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 8050 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8051 | GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 8052 | #endif | |
| 8053 | #endif /* GL_INGR_blend_func_separate */ | |
| 8054 | ||
| 8055 | #ifndef GL_INGR_color_clamp | |
| 8056 | #define GL_INGR_color_clamp 1 | |
| 8057 | #define GL_RED_MIN_CLAMP_INGR 0x8560 | |
| 8058 | #define GL_GREEN_MIN_CLAMP_INGR 0x8561 | |
| 8059 | #define GL_BLUE_MIN_CLAMP_INGR 0x8562 | |
| 8060 | #define GL_ALPHA_MIN_CLAMP_INGR 0x8563 | |
| 8061 | #define GL_RED_MAX_CLAMP_INGR 0x8564 | |
| 8062 | #define GL_GREEN_MAX_CLAMP_INGR 0x8565 | |
| 8063 | #define GL_BLUE_MAX_CLAMP_INGR 0x8566 | |
| 8064 | #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 | |
| 8065 | #endif /* GL_INGR_color_clamp */ | |
| 8066 | ||
| 8067 | #ifndef GL_INGR_interlace_read | |
| 8068 | #define GL_INGR_interlace_read 1 | |
| 8069 | #define GL_INTERLACE_READ_INGR 0x8568 | |
| 8070 | #endif /* GL_INGR_interlace_read */ | |
| 8071 | ||
| 8072 | #ifndef GL_INTEL_fragment_shader_ordering | |
| 8073 | #define GL_INTEL_fragment_shader_ordering 1 | |
| 8074 | #endif /* GL_INTEL_fragment_shader_ordering */ | |
| 8075 | ||
| 8076 | #ifndef GL_INTEL_map_texture | |
| 8077 | #define GL_INTEL_map_texture 1 | |
| 8078 | #define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF | |
| 8079 | #define GL_LAYOUT_DEFAULT_INTEL 0 | |
| 8080 | #define GL_LAYOUT_LINEAR_INTEL 1 | |
| 8081 | #define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 | |
| 8082 | typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); | |
| 8083 | typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); | |
| 8084 | typedef void *(APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); | |
| 8085 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8086 | GLAPI void APIENTRY glSyncTextureINTEL (GLuint texture); | |
| 8087 | GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level); | |
| 8088 | GLAPI void *APIENTRY glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); | |
| 8089 | #endif | |
| 8090 | #endif /* GL_INTEL_map_texture */ | |
| 8091 | ||
| 8092 | #ifndef GL_INTEL_parallel_arrays | |
| 8093 | #define GL_INTEL_parallel_arrays 1 | |
| 8094 | #define GL_PARALLEL_ARRAYS_INTEL 0x83F4 | |
| 8095 | #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 | |
| 8096 | #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 | |
| 8097 | #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 | |
| 8098 | #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 | |
| 8099 | typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); | |
| 8100 | typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void **pointer); | |
| 8101 | typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); | |
| 8102 | typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); | |
| 8103 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8104 | GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const void **pointer); | |
| 8105 | GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const void **pointer); | |
| 8106 | GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const void **pointer); | |
| 8107 | GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const void **pointer); | |
| 8108 | #endif | |
| 8109 | #endif /* GL_INTEL_parallel_arrays */ | |
| 8110 | ||
| 8111 | #ifndef GL_MESAX_texture_stack | |
| 8112 | #define GL_MESAX_texture_stack 1 | |
| 8113 | #define GL_TEXTURE_1D_STACK_MESAX 0x8759 | |
| 8114 | #define GL_TEXTURE_2D_STACK_MESAX 0x875A | |
| 8115 | #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B | |
| 8116 | #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C | |
| 8117 | #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D | |
| 8118 | #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E | |
| 8119 | #endif /* GL_MESAX_texture_stack */ | |
| 8120 | ||
| 8121 | #ifndef GL_MESA_pack_invert | |
| 8122 | #define GL_MESA_pack_invert 1 | |
| 8123 | #define GL_PACK_INVERT_MESA 0x8758 | |
| 8124 | #endif /* GL_MESA_pack_invert */ | |
| 8125 | ||
| 8126 | #ifndef GL_MESA_resize_buffers | |
| 8127 | #define GL_MESA_resize_buffers 1 | |
| 8128 | typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); | |
| 8129 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8130 | GLAPI void APIENTRY glResizeBuffersMESA (void); | |
| 8131 | #endif | |
| 8132 | #endif /* GL_MESA_resize_buffers */ | |
| 8133 | ||
| 8134 | #ifndef GL_MESA_window_pos | |
| 8135 | #define GL_MESA_window_pos 1 | |
| 8136 | typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); | |
| 8137 | typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); | |
| 8138 | typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); | |
| 8139 | typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); | |
| 8140 | typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); | |
| 8141 | typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); | |
| 8142 | typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); | |
| 8143 | typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); | |
| 8144 | typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); | |
| 8145 | typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); | |
| 8146 | typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); | |
| 8147 | typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); | |
| 8148 | typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); | |
| 8149 | typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); | |
| 8150 | typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); | |
| 8151 | typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); | |
| 8152 | typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 8153 | typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); | |
| 8154 | typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 8155 | typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); | |
| 8156 | typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); | |
| 8157 | typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); | |
| 8158 | typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); | |
| 8159 | typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); | |
| 8160 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8161 | GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y); | |
| 8162 | GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v); | |
| 8163 | GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y); | |
| 8164 | GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v); | |
| 8165 | GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y); | |
| 8166 | GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v); | |
| 8167 | GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y); | |
| 8168 | GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v); | |
| 8169 | GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z); | |
| 8170 | GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v); | |
| 8171 | GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z); | |
| 8172 | GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v); | |
| 8173 | GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z); | |
| 8174 | GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v); | |
| 8175 | GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z); | |
| 8176 | GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v); | |
| 8177 | GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 8178 | GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v); | |
| 8179 | GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 8180 | GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v); | |
| 8181 | GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w); | |
| 8182 | GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v); | |
| 8183 | GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w); | |
| 8184 | GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v); | |
| 8185 | #endif | |
| 8186 | #endif /* GL_MESA_window_pos */ | |
| 8187 | ||
| 8188 | #ifndef GL_MESA_ycbcr_texture | |
| 8189 | #define GL_MESA_ycbcr_texture 1 | |
| 8190 | #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA | |
| 8191 | #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB | |
| 8192 | #define GL_YCBCR_MESA 0x8757 | |
| 8193 | #endif /* GL_MESA_ycbcr_texture */ | |
| 8194 | ||
| 8195 | #ifndef GL_NVX_conditional_render | |
| 8196 | #define GL_NVX_conditional_render 1 | |
| 8197 | typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); | |
| 8198 | typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void); | |
| 8199 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8200 | GLAPI void APIENTRY glBeginConditionalRenderNVX (GLuint id); | |
| 8201 | GLAPI void APIENTRY glEndConditionalRenderNVX (void); | |
| 8202 | #endif | |
| 8203 | #endif /* GL_NVX_conditional_render */ | |
| 8204 | ||
| 8205 | #ifndef GL_NV_bindless_multi_draw_indirect | |
| 8206 | #define GL_NV_bindless_multi_draw_indirect 1 | |
| 8207 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); | |
| 8208 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); | |
| 8209 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8210 | GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); | |
| 8211 | GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); | |
| 8212 | #endif | |
| 8213 | #endif /* GL_NV_bindless_multi_draw_indirect */ | |
| 8214 | ||
| 8215 | #ifndef GL_NV_bindless_texture | |
| 8216 | #define GL_NV_bindless_texture 1 | |
| 8217 | typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); | |
| 8218 | typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); | |
| 8219 | typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); | |
| 8220 | typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); | |
| 8221 | typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); | |
| 8222 | typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); | |
| 8223 | typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); | |
| 8224 | typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); | |
| 8225 | typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); | |
| 8226 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); | |
| 8227 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); | |
| 8228 | typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); | |
| 8229 | typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); | |
| 8230 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8231 | GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture); | |
| 8232 | GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); | |
| 8233 | GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); | |
| 8234 | GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); | |
| 8235 | GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); | |
| 8236 | GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); | |
| 8237 | GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); | |
| 8238 | GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); | |
| 8239 | GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); | |
| 8240 | GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); | |
| 8241 | GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); | |
| 8242 | GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); | |
| 8243 | GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); | |
| 8244 | #endif | |
| 8245 | #endif /* GL_NV_bindless_texture */ | |
| 8246 | ||
| 8247 | #ifndef GL_NV_blend_equation_advanced | |
| 8248 | #define GL_NV_blend_equation_advanced 1 | |
| 8249 | #define GL_BLEND_OVERLAP_NV 0x9281 | |
| 8250 | #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 | |
| 8251 | #define GL_COLORBURN_NV 0x929A | |
| 8252 | #define GL_COLORDODGE_NV 0x9299 | |
| 8253 | #define GL_CONJOINT_NV 0x9284 | |
| 8254 | #define GL_CONTRAST_NV 0x92A1 | |
| 8255 | #define GL_DARKEN_NV 0x9297 | |
| 8256 | #define GL_DIFFERENCE_NV 0x929E | |
| 8257 | #define GL_DISJOINT_NV 0x9283 | |
| 8258 | #define GL_DST_ATOP_NV 0x928F | |
| 8259 | #define GL_DST_IN_NV 0x928B | |
| 8260 | #define GL_DST_NV 0x9287 | |
| 8261 | #define GL_DST_OUT_NV 0x928D | |
| 8262 | #define GL_DST_OVER_NV 0x9289 | |
| 8263 | #define GL_EXCLUSION_NV 0x92A0 | |
| 8264 | #define GL_HARDLIGHT_NV 0x929B | |
| 8265 | #define GL_HARDMIX_NV 0x92A9 | |
| 8266 | #define GL_HSL_COLOR_NV 0x92AF | |
| 8267 | #define GL_HSL_HUE_NV 0x92AD | |
| 8268 | #define GL_HSL_LUMINOSITY_NV 0x92B0 | |
| 8269 | #define GL_HSL_SATURATION_NV 0x92AE | |
| 8270 | #define GL_INVERT_OVG_NV 0x92B4 | |
| 8271 | #define GL_INVERT_RGB_NV 0x92A3 | |
| 8272 | #define GL_LIGHTEN_NV 0x9298 | |
| 8273 | #define GL_LINEARBURN_NV 0x92A5 | |
| 8274 | #define GL_LINEARDODGE_NV 0x92A4 | |
| 8275 | #define GL_LINEARLIGHT_NV 0x92A7 | |
| 8276 | #define GL_MINUS_CLAMPED_NV 0x92B3 | |
| 8277 | #define GL_MINUS_NV 0x929F | |
| 8278 | #define GL_MULTIPLY_NV 0x9294 | |
| 8279 | #define GL_OVERLAY_NV 0x9296 | |
| 8280 | #define GL_PINLIGHT_NV 0x92A8 | |
| 8281 | #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 | |
| 8282 | #define GL_PLUS_CLAMPED_NV 0x92B1 | |
| 8283 | #define GL_PLUS_DARKER_NV 0x9292 | |
| 8284 | #define GL_PLUS_NV 0x9291 | |
| 8285 | #define GL_SCREEN_NV 0x9295 | |
| 8286 | #define GL_SOFTLIGHT_NV 0x929C | |
| 8287 | #define GL_SRC_ATOP_NV 0x928E | |
| 8288 | #define GL_SRC_IN_NV 0x928A | |
| 8289 | #define GL_SRC_NV 0x9286 | |
| 8290 | #define GL_SRC_OUT_NV 0x928C | |
| 8291 | #define GL_SRC_OVER_NV 0x9288 | |
| 8292 | #define GL_UNCORRELATED_NV 0x9282 | |
| 8293 | #define GL_VIVIDLIGHT_NV 0x92A6 | |
| 8294 | typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); | |
| 8295 | typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); | |
| 8296 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8297 | GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value); | |
| 8298 | GLAPI void APIENTRY glBlendBarrierNV (void); | |
| 8299 | #endif | |
| 8300 | #endif /* GL_NV_blend_equation_advanced */ | |
| 8301 | ||
| 8302 | #ifndef GL_NV_blend_equation_advanced_coherent | |
| 8303 | #define GL_NV_blend_equation_advanced_coherent 1 | |
| 8304 | #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 | |
| 8305 | #endif /* GL_NV_blend_equation_advanced_coherent */ | |
| 8306 | ||
| 8307 | #ifndef GL_NV_blend_square | |
| 8308 | #define GL_NV_blend_square 1 | |
| 8309 | #endif /* GL_NV_blend_square */ | |
| 8310 | ||
| 8311 | #ifndef GL_NV_compute_program5 | |
| 8312 | #define GL_NV_compute_program5 1 | |
| 8313 | #define GL_COMPUTE_PROGRAM_NV 0x90FB | |
| 8314 | #define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC | |
| 8315 | #endif /* GL_NV_compute_program5 */ | |
| 8316 | ||
| 8317 | #ifndef GL_NV_conditional_render | |
| 8318 | #define GL_NV_conditional_render 1 | |
| 8319 | #define GL_QUERY_WAIT_NV 0x8E13 | |
| 8320 | #define GL_QUERY_NO_WAIT_NV 0x8E14 | |
| 8321 | #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 | |
| 8322 | #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 | |
| 8323 | typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); | |
| 8324 | typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); | |
| 8325 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8326 | GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); | |
| 8327 | GLAPI void APIENTRY glEndConditionalRenderNV (void); | |
| 8328 | #endif | |
| 8329 | #endif /* GL_NV_conditional_render */ | |
| 8330 | ||
| 8331 | #ifndef GL_NV_copy_depth_to_color | |
| 8332 | #define GL_NV_copy_depth_to_color 1 | |
| 8333 | #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E | |
| 8334 | #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F | |
| 8335 | #endif /* GL_NV_copy_depth_to_color */ | |
| 8336 | ||
| 8337 | #ifndef GL_NV_copy_image | |
| 8338 | #define GL_NV_copy_image 1 | |
| 8339 | typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); | |
| 8340 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8341 | GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); | |
| 8342 | #endif | |
| 8343 | #endif /* GL_NV_copy_image */ | |
| 8344 | ||
| 8345 | #ifndef GL_NV_deep_texture3D | |
| 8346 | #define GL_NV_deep_texture3D 1 | |
| 8347 | #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 | |
| 8348 | #define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 | |
| 8349 | #endif /* GL_NV_deep_texture3D */ | |
| 8350 | ||
| 8351 | #ifndef GL_NV_depth_buffer_float | |
| 8352 | #define GL_NV_depth_buffer_float 1 | |
| 8353 | #define GL_DEPTH_COMPONENT32F_NV 0x8DAB | |
| 8354 | #define GL_DEPTH32F_STENCIL8_NV 0x8DAC | |
| 8355 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD | |
| 8356 | #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF | |
| 8357 | typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); | |
| 8358 | typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); | |
| 8359 | typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); | |
| 8360 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8361 | GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); | |
| 8362 | GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); | |
| 8363 | GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); | |
| 8364 | #endif | |
| 8365 | #endif /* GL_NV_depth_buffer_float */ | |
| 8366 | ||
| 8367 | #ifndef GL_NV_depth_clamp | |
| 8368 | #define GL_NV_depth_clamp 1 | |
| 8369 | #define GL_DEPTH_CLAMP_NV 0x864F | |
| 8370 | #endif /* GL_NV_depth_clamp */ | |
| 8371 | ||
| 8372 | #ifndef GL_NV_draw_texture | |
| 8373 | #define GL_NV_draw_texture 1 | |
| 8374 | typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); | |
| 8375 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8376 | GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); | |
| 8377 | #endif | |
| 8378 | #endif /* GL_NV_draw_texture */ | |
| 8379 | ||
| 8380 | #ifndef GL_NV_evaluators | |
| 8381 | #define GL_NV_evaluators 1 | |
| 8382 | #define GL_EVAL_2D_NV 0x86C0 | |
| 8383 | #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 | |
| 8384 | #define GL_MAP_TESSELLATION_NV 0x86C2 | |
| 8385 | #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 | |
| 8386 | #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 | |
| 8387 | #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 | |
| 8388 | #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 | |
| 8389 | #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 | |
| 8390 | #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 | |
| 8391 | #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 | |
| 8392 | #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA | |
| 8393 | #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB | |
| 8394 | #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC | |
| 8395 | #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD | |
| 8396 | #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE | |
| 8397 | #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF | |
| 8398 | #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 | |
| 8399 | #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 | |
| 8400 | #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 | |
| 8401 | #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 | |
| 8402 | #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 | |
| 8403 | #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 | |
| 8404 | #define GL_MAX_MAP_TESSELLATION_NV 0x86D6 | |
| 8405 | #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 | |
| 8406 | typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); | |
| 8407 | typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 8408 | typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
| 8409 | typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); | |
| 8410 | typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 8411 | typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 8412 | typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); | |
| 8413 | typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); | |
| 8414 | typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); | |
| 8415 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8416 | GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); | |
| 8417 | GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params); | |
| 8418 | GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params); | |
| 8419 | GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); | |
| 8420 | GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params); | |
| 8421 | GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params); | |
| 8422 | GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params); | |
| 8423 | GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); | |
| 8424 | GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode); | |
| 8425 | #endif | |
| 8426 | #endif /* GL_NV_evaluators */ | |
| 8427 | ||
| 8428 | #ifndef GL_NV_explicit_multisample | |
| 8429 | #define GL_NV_explicit_multisample 1 | |
| 8430 | #define GL_SAMPLE_POSITION_NV 0x8E50 | |
| 8431 | #define GL_SAMPLE_MASK_NV 0x8E51 | |
| 8432 | #define GL_SAMPLE_MASK_VALUE_NV 0x8E52 | |
| 8433 | #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 | |
| 8434 | #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 | |
| 8435 | #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 | |
| 8436 | #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 | |
| 8437 | #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 | |
| 8438 | #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 | |
| 8439 | #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 | |
| 8440 | typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); | |
| 8441 | typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); | |
| 8442 | typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); | |
| 8443 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8444 | GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); | |
| 8445 | GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask); | |
| 8446 | GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); | |
| 8447 | #endif | |
| 8448 | #endif /* GL_NV_explicit_multisample */ | |
| 8449 | ||
| 8450 | #ifndef GL_NV_fence | |
| 8451 | #define GL_NV_fence 1 | |
| 8452 | #define GL_ALL_COMPLETED_NV 0x84F2 | |
| 8453 | #define GL_FENCE_STATUS_NV 0x84F3 | |
| 8454 | #define GL_FENCE_CONDITION_NV 0x84F4 | |
| 8455 | typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); | |
| 8456 | typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); | |
| 8457 | typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); | |
| 8458 | typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); | |
| 8459 | typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); | |
| 8460 | typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); | |
| 8461 | typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); | |
| 8462 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8463 | GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); | |
| 8464 | GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); | |
| 8465 | GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence); | |
| 8466 | GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence); | |
| 8467 | GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); | |
| 8468 | GLAPI void APIENTRY glFinishFenceNV (GLuint fence); | |
| 8469 | GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition); | |
| 8470 | #endif | |
| 8471 | #endif /* GL_NV_fence */ | |
| 8472 | ||
| 8473 | #ifndef GL_NV_float_buffer | |
| 8474 | #define GL_NV_float_buffer 1 | |
| 8475 | #define GL_FLOAT_R_NV 0x8880 | |
| 8476 | #define GL_FLOAT_RG_NV 0x8881 | |
| 8477 | #define GL_FLOAT_RGB_NV 0x8882 | |
| 8478 | #define GL_FLOAT_RGBA_NV 0x8883 | |
| 8479 | #define GL_FLOAT_R16_NV 0x8884 | |
| 8480 | #define GL_FLOAT_R32_NV 0x8885 | |
| 8481 | #define GL_FLOAT_RG16_NV 0x8886 | |
| 8482 | #define GL_FLOAT_RG32_NV 0x8887 | |
| 8483 | #define GL_FLOAT_RGB16_NV 0x8888 | |
| 8484 | #define GL_FLOAT_RGB32_NV 0x8889 | |
| 8485 | #define GL_FLOAT_RGBA16_NV 0x888A | |
| 8486 | #define GL_FLOAT_RGBA32_NV 0x888B | |
| 8487 | #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C | |
| 8488 | #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D | |
| 8489 | #define GL_FLOAT_RGBA_MODE_NV 0x888E | |
| 8490 | #endif /* GL_NV_float_buffer */ | |
| 8491 | ||
| 8492 | #ifndef GL_NV_fog_distance | |
| 8493 | #define GL_NV_fog_distance 1 | |
| 8494 | #define GL_FOG_DISTANCE_MODE_NV 0x855A | |
| 8495 | #define GL_EYE_RADIAL_NV 0x855B | |
| 8496 | #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C | |
| 8497 | #endif /* GL_NV_fog_distance */ | |
| 8498 | ||
| 8499 | #ifndef GL_NV_fragment_program | |
| 8500 | #define GL_NV_fragment_program 1 | |
| 8501 | #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 | |
| 8502 | #define GL_FRAGMENT_PROGRAM_NV 0x8870 | |
| 8503 | #define GL_MAX_TEXTURE_COORDS_NV 0x8871 | |
| 8504 | #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 | |
| 8505 | #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 | |
| 8506 | #define GL_PROGRAM_ERROR_STRING_NV 0x8874 | |
| 8507 | typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 8508 | typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); | |
| 8509 | typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 8510 | typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); | |
| 8511 | typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); | |
| 8512 | typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); | |
| 8513 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8514 | GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 8515 | GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); | |
| 8516 | GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 8517 | GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); | |
| 8518 | GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); | |
| 8519 | GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); | |
| 8520 | #endif | |
| 8521 | #endif /* GL_NV_fragment_program */ | |
| 8522 | ||
| 8523 | #ifndef GL_NV_fragment_program2 | |
| 8524 | #define GL_NV_fragment_program2 1 | |
| 8525 | #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 | |
| 8526 | #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 | |
| 8527 | #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 | |
| 8528 | #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 | |
| 8529 | #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 | |
| 8530 | #endif /* GL_NV_fragment_program2 */ | |
| 8531 | ||
| 8532 | #ifndef GL_NV_fragment_program4 | |
| 8533 | #define GL_NV_fragment_program4 1 | |
| 8534 | #endif /* GL_NV_fragment_program4 */ | |
| 8535 | ||
| 8536 | #ifndef GL_NV_fragment_program_option | |
| 8537 | #define GL_NV_fragment_program_option 1 | |
| 8538 | #endif /* GL_NV_fragment_program_option */ | |
| 8539 | ||
| 8540 | #ifndef GL_NV_framebuffer_multisample_coverage | |
| 8541 | #define GL_NV_framebuffer_multisample_coverage 1 | |
| 8542 | #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB | |
| 8543 | #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 | |
| 8544 | #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 | |
| 8545 | #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 | |
| 8546 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 8547 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8548 | GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 8549 | #endif | |
| 8550 | #endif /* GL_NV_framebuffer_multisample_coverage */ | |
| 8551 | ||
| 8552 | #ifndef GL_NV_geometry_program4 | |
| 8553 | #define GL_NV_geometry_program4 1 | |
| 8554 | #define GL_GEOMETRY_PROGRAM_NV 0x8C26 | |
| 8555 | #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 | |
| 8556 | #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 | |
| 8557 | typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); | |
| 8558 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
| 8559 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 8560 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); | |
| 8561 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8562 | GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); | |
| 8563 | GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
| 8564 | GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| 8565 | GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); | |
| 8566 | #endif | |
| 8567 | #endif /* GL_NV_geometry_program4 */ | |
| 8568 | ||
| 8569 | #ifndef GL_NV_geometry_shader4 | |
| 8570 | #define GL_NV_geometry_shader4 1 | |
| 8571 | #endif /* GL_NV_geometry_shader4 */ | |
| 8572 | ||
| 8573 | #ifndef GL_NV_gpu_program4 | |
| 8574 | #define GL_NV_gpu_program4 1 | |
| 8575 | #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 | |
| 8576 | #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 | |
| 8577 | #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 | |
| 8578 | #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 | |
| 8579 | #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 | |
| 8580 | #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 | |
| 8581 | #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 | |
| 8582 | #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 | |
| 8583 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 8584 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); | |
| 8585 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); | |
| 8586 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 8587 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); | |
| 8588 | typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); | |
| 8589 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 8590 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); | |
| 8591 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); | |
| 8592 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 8593 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); | |
| 8594 | typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); | |
| 8595 | typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); | |
| 8596 | typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); | |
| 8597 | typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); | |
| 8598 | typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); | |
| 8599 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8600 | GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 8601 | GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); | |
| 8602 | GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); | |
| 8603 | GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 8604 | GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); | |
| 8605 | GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); | |
| 8606 | GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 8607 | GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); | |
| 8608 | GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); | |
| 8609 | GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 8610 | GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); | |
| 8611 | GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); | |
| 8612 | GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); | |
| 8613 | GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); | |
| 8614 | GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); | |
| 8615 | GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); | |
| 8616 | #endif | |
| 8617 | #endif /* GL_NV_gpu_program4 */ | |
| 8618 | ||
| 8619 | #ifndef GL_NV_gpu_program5 | |
| 8620 | #define GL_NV_gpu_program5 1 | |
| 8621 | #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A | |
| 8622 | #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B | |
| 8623 | #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C | |
| 8624 | #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D | |
| 8625 | #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E | |
| 8626 | #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F | |
| 8627 | #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 | |
| 8628 | #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 | |
| 8629 | typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params); | |
| 8630 | typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param); | |
| 8631 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8632 | GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params); | |
| 8633 | GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param); | |
| 8634 | #endif | |
| 8635 | #endif /* GL_NV_gpu_program5 */ | |
| 8636 | ||
| 8637 | #ifndef GL_NV_gpu_program5_mem_extended | |
| 8638 | #define GL_NV_gpu_program5_mem_extended 1 | |
| 8639 | #endif /* GL_NV_gpu_program5_mem_extended */ | |
| 8640 | ||
| 8641 | #ifndef GL_NV_gpu_shader5 | |
| 8642 | #define GL_NV_gpu_shader5 1 | |
| 8643 | typedef int64_t GLint64EXT; | |
| 8644 | #define GL_INT64_NV 0x140E | |
| 8645 | #define GL_UNSIGNED_INT64_NV 0x140F | |
| 8646 | #define GL_INT8_NV 0x8FE0 | |
| 8647 | #define GL_INT8_VEC2_NV 0x8FE1 | |
| 8648 | #define GL_INT8_VEC3_NV 0x8FE2 | |
| 8649 | #define GL_INT8_VEC4_NV 0x8FE3 | |
| 8650 | #define GL_INT16_NV 0x8FE4 | |
| 8651 | #define GL_INT16_VEC2_NV 0x8FE5 | |
| 8652 | #define GL_INT16_VEC3_NV 0x8FE6 | |
| 8653 | #define GL_INT16_VEC4_NV 0x8FE7 | |
| 8654 | #define GL_INT64_VEC2_NV 0x8FE9 | |
| 8655 | #define GL_INT64_VEC3_NV 0x8FEA | |
| 8656 | #define GL_INT64_VEC4_NV 0x8FEB | |
| 8657 | #define GL_UNSIGNED_INT8_NV 0x8FEC | |
| 8658 | #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED | |
| 8659 | #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE | |
| 8660 | #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF | |
| 8661 | #define GL_UNSIGNED_INT16_NV 0x8FF0 | |
| 8662 | #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 | |
| 8663 | #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 | |
| 8664 | #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 | |
| 8665 | #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 | |
| 8666 | #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 | |
| 8667 | #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 | |
| 8668 | #define GL_FLOAT16_NV 0x8FF8 | |
| 8669 | #define GL_FLOAT16_VEC2_NV 0x8FF9 | |
| 8670 | #define GL_FLOAT16_VEC3_NV 0x8FFA | |
| 8671 | #define GL_FLOAT16_VEC4_NV 0x8FFB | |
| 8672 | typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); | |
| 8673 | typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); | |
| 8674 | typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); | |
| 8675 | typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); | |
| 8676 | typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); | |
| 8677 | typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); | |
| 8678 | typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); | |
| 8679 | typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); | |
| 8680 | typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); | |
| 8681 | typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); | |
| 8682 | typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); | |
| 8683 | typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); | |
| 8684 | typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8685 | typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8686 | typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8687 | typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8688 | typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); | |
| 8689 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); | |
| 8690 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); | |
| 8691 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); | |
| 8692 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); | |
| 8693 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); | |
| 8694 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); | |
| 8695 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); | |
| 8696 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); | |
| 8697 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); | |
| 8698 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); | |
| 8699 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); | |
| 8700 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); | |
| 8701 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8702 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8703 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8704 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8705 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8706 | GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); | |
| 8707 | GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); | |
| 8708 | GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); | |
| 8709 | GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); | |
| 8710 | GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); | |
| 8711 | GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); | |
| 8712 | GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); | |
| 8713 | GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); | |
| 8714 | GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); | |
| 8715 | GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); | |
| 8716 | GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); | |
| 8717 | GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); | |
| 8718 | GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8719 | GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8720 | GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8721 | GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8722 | GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); | |
| 8723 | GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); | |
| 8724 | GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); | |
| 8725 | GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); | |
| 8726 | GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); | |
| 8727 | GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); | |
| 8728 | GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); | |
| 8729 | GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); | |
| 8730 | GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); | |
| 8731 | GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); | |
| 8732 | GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); | |
| 8733 | GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); | |
| 8734 | GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); | |
| 8735 | GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8736 | GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8737 | GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8738 | GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); | |
| 8739 | #endif | |
| 8740 | #endif /* GL_NV_gpu_shader5 */ | |
| 8741 | ||
| 8742 | #ifndef GL_NV_half_float | |
| 8743 | #define GL_NV_half_float 1 | |
| 8744 | typedef unsigned short GLhalfNV; | |
| 8745 | #define GL_HALF_FLOAT_NV 0x140B | |
| 8746 | typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); | |
| 8747 | typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); | |
| 8748 | typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); | |
| 8749 | typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); | |
| 8750 | typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); | |
| 8751 | typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); | |
| 8752 | typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); | |
| 8753 | typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); | |
| 8754 | typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); | |
| 8755 | typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); | |
| 8756 | typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); | |
| 8757 | typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); | |
| 8758 | typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); | |
| 8759 | typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); | |
| 8760 | typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); | |
| 8761 | typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); | |
| 8762 | typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); | |
| 8763 | typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); | |
| 8764 | typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); | |
| 8765 | typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); | |
| 8766 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); | |
| 8767 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); | |
| 8768 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); | |
| 8769 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); | |
| 8770 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); | |
| 8771 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); | |
| 8772 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); | |
| 8773 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); | |
| 8774 | typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); | |
| 8775 | typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); | |
| 8776 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); | |
| 8777 | typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); | |
| 8778 | typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); | |
| 8779 | typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); | |
| 8780 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); | |
| 8781 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); | |
| 8782 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); | |
| 8783 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); | |
| 8784 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); | |
| 8785 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); | |
| 8786 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); | |
| 8787 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); | |
| 8788 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); | |
| 8789 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); | |
| 8790 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); | |
| 8791 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); | |
| 8792 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8793 | GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); | |
| 8794 | GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); | |
| 8795 | GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z); | |
| 8796 | GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v); | |
| 8797 | GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); | |
| 8798 | GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v); | |
| 8799 | GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); | |
| 8800 | GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v); | |
| 8801 | GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); | |
| 8802 | GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v); | |
| 8803 | GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); | |
| 8804 | GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v); | |
| 8805 | GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s); | |
| 8806 | GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v); | |
| 8807 | GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t); | |
| 8808 | GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v); | |
| 8809 | GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r); | |
| 8810 | GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v); | |
| 8811 | GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); | |
| 8812 | GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v); | |
| 8813 | GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s); | |
| 8814 | GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v); | |
| 8815 | GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t); | |
| 8816 | GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v); | |
| 8817 | GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); | |
| 8818 | GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); | |
| 8819 | GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); | |
| 8820 | GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); | |
| 8821 | GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog); | |
| 8822 | GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog); | |
| 8823 | GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); | |
| 8824 | GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v); | |
| 8825 | GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight); | |
| 8826 | GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight); | |
| 8827 | GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); | |
| 8828 | GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); | |
| 8829 | GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); | |
| 8830 | GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v); | |
| 8831 | GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); | |
| 8832 | GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v); | |
| 8833 | GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); | |
| 8834 | GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v); | |
| 8835 | GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v); | |
| 8836 | GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); | |
| 8837 | GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); | |
| 8838 | GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); | |
| 8839 | #endif | |
| 8840 | #endif /* GL_NV_half_float */ | |
| 8841 | ||
| 8842 | #ifndef GL_NV_light_max_exponent | |
| 8843 | #define GL_NV_light_max_exponent 1 | |
| 8844 | #define GL_MAX_SHININESS_NV 0x8504 | |
| 8845 | #define GL_MAX_SPOT_EXPONENT_NV 0x8505 | |
| 8846 | #endif /* GL_NV_light_max_exponent */ | |
| 8847 | ||
| 8848 | #ifndef GL_NV_multisample_coverage | |
| 8849 | #define GL_NV_multisample_coverage 1 | |
| 8850 | #define GL_COLOR_SAMPLES_NV 0x8E20 | |
| 8851 | #endif /* GL_NV_multisample_coverage */ | |
| 8852 | ||
| 8853 | #ifndef GL_NV_multisample_filter_hint | |
| 8854 | #define GL_NV_multisample_filter_hint 1 | |
| 8855 | #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 | |
| 8856 | #endif /* GL_NV_multisample_filter_hint */ | |
| 8857 | ||
| 8858 | #ifndef GL_NV_occlusion_query | |
| 8859 | #define GL_NV_occlusion_query 1 | |
| 8860 | #define GL_PIXEL_COUNTER_BITS_NV 0x8864 | |
| 8861 | #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 | |
| 8862 | #define GL_PIXEL_COUNT_NV 0x8866 | |
| 8863 | #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 | |
| 8864 | typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); | |
| 8865 | typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); | |
| 8866 | typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); | |
| 8867 | typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); | |
| 8868 | typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); | |
| 8869 | typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); | |
| 8870 | typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); | |
| 8871 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8872 | GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); | |
| 8873 | GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); | |
| 8874 | GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id); | |
| 8875 | GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id); | |
| 8876 | GLAPI void APIENTRY glEndOcclusionQueryNV (void); | |
| 8877 | GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); | |
| 8878 | GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); | |
| 8879 | #endif | |
| 8880 | #endif /* GL_NV_occlusion_query */ | |
| 8881 | ||
| 8882 | #ifndef GL_NV_packed_depth_stencil | |
| 8883 | #define GL_NV_packed_depth_stencil 1 | |
| 8884 | #define GL_DEPTH_STENCIL_NV 0x84F9 | |
| 8885 | #define GL_UNSIGNED_INT_24_8_NV 0x84FA | |
| 8886 | #endif /* GL_NV_packed_depth_stencil */ | |
| 8887 | ||
| 8888 | #ifndef GL_NV_parameter_buffer_object | |
| 8889 | #define GL_NV_parameter_buffer_object 1 | |
| 8890 | #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 | |
| 8891 | #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 | |
| 8892 | #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 | |
| 8893 | #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 | |
| 8894 | #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 | |
| 8895 | typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); | |
| 8896 | typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); | |
| 8897 | typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); | |
| 8898 | #ifdef GL_GLEXT_PROTOTYPES | |
| 8899 | GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); | |
| 8900 | GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); | |
| 8901 | GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); | |
| 8902 | #endif | |
| 8903 | #endif /* GL_NV_parameter_buffer_object */ | |
| 8904 | ||
| 8905 | #ifndef GL_NV_parameter_buffer_object2 | |
| 8906 | #define GL_NV_parameter_buffer_object2 1 | |
| 8907 | #endif /* GL_NV_parameter_buffer_object2 */ | |
| 8908 | ||
| 8909 | #ifndef GL_NV_path_rendering | |
| 8910 | #define GL_NV_path_rendering 1 | |
| 8911 | #define GL_PATH_FORMAT_SVG_NV 0x9070 | |
| 8912 | #define GL_PATH_FORMAT_PS_NV 0x9071 | |
| 8913 | #define GL_STANDARD_FONT_NAME_NV 0x9072 | |
| 8914 | #define GL_SYSTEM_FONT_NAME_NV 0x9073 | |
| 8915 | #define GL_FILE_NAME_NV 0x9074 | |
| 8916 | #define GL_PATH_STROKE_WIDTH_NV 0x9075 | |
| 8917 | #define GL_PATH_END_CAPS_NV 0x9076 | |
| 8918 | #define GL_PATH_INITIAL_END_CAP_NV 0x9077 | |
| 8919 | #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 | |
| 8920 | #define GL_PATH_JOIN_STYLE_NV 0x9079 | |
| 8921 | #define GL_PATH_MITER_LIMIT_NV 0x907A | |
| 8922 | #define GL_PATH_DASH_CAPS_NV 0x907B | |
| 8923 | #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C | |
| 8924 | #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D | |
| 8925 | #define GL_PATH_DASH_OFFSET_NV 0x907E | |
| 8926 | #define GL_PATH_CLIENT_LENGTH_NV 0x907F | |
| 8927 | #define GL_PATH_FILL_MODE_NV 0x9080 | |
| 8928 | #define GL_PATH_FILL_MASK_NV 0x9081 | |
| 8929 | #define GL_PATH_FILL_COVER_MODE_NV 0x9082 | |
| 8930 | #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 | |
| 8931 | #define GL_PATH_STROKE_MASK_NV 0x9084 | |
| 8932 | #define GL_COUNT_UP_NV 0x9088 | |
| 8933 | #define GL_COUNT_DOWN_NV 0x9089 | |
| 8934 | #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A | |
| 8935 | #define GL_CONVEX_HULL_NV 0x908B | |
| 8936 | #define GL_BOUNDING_BOX_NV 0x908D | |
| 8937 | #define GL_TRANSLATE_X_NV 0x908E | |
| 8938 | #define GL_TRANSLATE_Y_NV 0x908F | |
| 8939 | #define GL_TRANSLATE_2D_NV 0x9090 | |
| 8940 | #define GL_TRANSLATE_3D_NV 0x9091 | |
| 8941 | #define GL_AFFINE_2D_NV 0x9092 | |
| 8942 | #define GL_AFFINE_3D_NV 0x9094 | |
| 8943 | #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 | |
| 8944 | #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 | |
| 8945 | #define GL_UTF8_NV 0x909A | |
| 8946 | #define GL_UTF16_NV 0x909B | |
| 8947 | #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C | |
| 8948 | #define GL_PATH_COMMAND_COUNT_NV 0x909D | |
| 8949 | #define GL_PATH_COORD_COUNT_NV 0x909E | |
| 8950 | #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F | |
| 8951 | #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 | |
| 8952 | #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 | |
| 8953 | #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 | |
| 8954 | #define GL_SQUARE_NV 0x90A3 | |
| 8955 | #define GL_ROUND_NV 0x90A4 | |
| 8956 | #define GL_TRIANGULAR_NV 0x90A5 | |
| 8957 | #define GL_BEVEL_NV 0x90A6 | |
| 8958 | #define GL_MITER_REVERT_NV 0x90A7 | |
| 8959 | #define GL_MITER_TRUNCATE_NV 0x90A8 | |
| 8960 | #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 | |
| 8961 | #define GL_USE_MISSING_GLYPH_NV 0x90AA | |
| 8962 | #define GL_PATH_ERROR_POSITION_NV 0x90AB | |
| 8963 | #define GL_PATH_FOG_GEN_MODE_NV 0x90AC | |
| 8964 | #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD | |
| 8965 | #define GL_ADJACENT_PAIRS_NV 0x90AE | |
| 8966 | #define GL_FIRST_TO_REST_NV 0x90AF | |
| 8967 | #define GL_PATH_GEN_MODE_NV 0x90B0 | |
| 8968 | #define GL_PATH_GEN_COEFF_NV 0x90B1 | |
| 8969 | #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 | |
| 8970 | #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 | |
| 8971 | #define GL_PATH_STENCIL_FUNC_NV 0x90B7 | |
| 8972 | #define GL_PATH_STENCIL_REF_NV 0x90B8 | |
| 8973 | #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 | |
| 8974 | #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD | |
| 8975 | #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE | |
| 8976 | #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF | |
| 8977 | #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 | |
| 8978 | #define GL_MOVE_TO_RESETS_NV 0x90B5 | |
| 8979 | #define GL_MOVE_TO_CONTINUES_NV 0x90B6 | |
| 8980 | #define GL_CLOSE_PATH_NV 0x00 | |
| 8981 | #define GL_MOVE_TO_NV 0x02 | |
| 8982 | #define GL_RELATIVE_MOVE_TO_NV 0x03 | |
| 8983 | #define GL_LINE_TO_NV 0x04 | |
| 8984 | #define GL_RELATIVE_LINE_TO_NV 0x05 | |
| 8985 | #define GL_HORIZONTAL_LINE_TO_NV 0x06 | |
| 8986 | #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 | |
| 8987 | #define GL_VERTICAL_LINE_TO_NV 0x08 | |
| 8988 | #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 | |
| 8989 | #define GL_QUADRATIC_CURVE_TO_NV 0x0A | |
| 8990 | #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B | |
| 8991 | #define GL_CUBIC_CURVE_TO_NV 0x0C | |
| 8992 | #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D | |
| 8993 | #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E | |
| 8994 | #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F | |
| 8995 | #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 | |
| 8996 | #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 | |
| 8997 | #define GL_SMALL_CCW_ARC_TO_NV 0x12 | |
| 8998 | #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 | |
| 8999 | #define GL_SMALL_CW_ARC_TO_NV 0x14 | |
| 9000 | #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 | |
| 9001 | #define GL_LARGE_CCW_ARC_TO_NV 0x16 | |
| 9002 | #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 | |
| 9003 | #define GL_LARGE_CW_ARC_TO_NV 0x18 | |
| 9004 | #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 | |
| 9005 | #define GL_RESTART_PATH_NV 0xF0 | |
| 9006 | #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 | |
| 9007 | #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 | |
| 9008 | #define GL_RECT_NV 0xF6 | |
| 9009 | #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 | |
| 9010 | #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA | |
| 9011 | #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC | |
| 9012 | #define GL_ARC_TO_NV 0xFE | |
| 9013 | #define GL_RELATIVE_ARC_TO_NV 0xFF | |
| 9014 | #define GL_BOLD_BIT_NV 0x01 | |
| 9015 | #define GL_ITALIC_BIT_NV 0x02 | |
| 9016 | #define GL_GLYPH_WIDTH_BIT_NV 0x01 | |
| 9017 | #define GL_GLYPH_HEIGHT_BIT_NV 0x02 | |
| 9018 | #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 | |
| 9019 | #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 | |
| 9020 | #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 | |
| 9021 | #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 | |
| 9022 | #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 | |
| 9023 | #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 | |
| 9024 | #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 | |
| 9025 | #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 | |
| 9026 | #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 | |
| 9027 | #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 | |
| 9028 | #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 | |
| 9029 | #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 | |
| 9030 | #define GL_FONT_ASCENDER_BIT_NV 0x00200000 | |
| 9031 | #define GL_FONT_DESCENDER_BIT_NV 0x00400000 | |
| 9032 | #define GL_FONT_HEIGHT_BIT_NV 0x00800000 | |
| 9033 | #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 | |
| 9034 | #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 | |
| 9035 | #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 | |
| 9036 | #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 | |
| 9037 | #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 | |
| 9038 | #define GL_PRIMARY_COLOR_NV 0x852C | |
| 9039 | #define GL_SECONDARY_COLOR_NV 0x852D | |
| 9040 | typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); | |
| 9041 | typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); | |
| 9042 | typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); | |
| 9043 | typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); | |
| 9044 | typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); | |
| 9045 | typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); | |
| 9046 | typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); | |
| 9047 | typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); | |
| 9048 | typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); | |
| 9049 | typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); | |
| 9050 | typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); | |
| 9051 | typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); | |
| 9052 | typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); | |
| 9053 | typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); | |
| 9054 | typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); | |
| 9055 | typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); | |
| 9056 | typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); | |
| 9057 | typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); | |
| 9058 | typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); | |
| 9059 | typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); | |
| 9060 | typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); | |
| 9061 | typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); | |
| 9062 | typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); | |
| 9063 | typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); | |
| 9064 | typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); | |
| 9065 | typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); | |
| 9066 | typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); | |
| 9067 | typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); | |
| 9068 | typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode); | |
| 9069 | typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); | |
| 9070 | typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); | |
| 9071 | typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); | |
| 9072 | typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); | |
| 9073 | typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); | |
| 9074 | typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); | |
| 9075 | typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); | |
| 9076 | typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); | |
| 9077 | typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); | |
| 9078 | typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); | |
| 9079 | typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); | |
| 9080 | typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); | |
| 9081 | typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value); | |
| 9082 | typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value); | |
| 9083 | typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value); | |
| 9084 | typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value); | |
| 9085 | typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); | |
| 9086 | typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); | |
| 9087 | typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); | |
| 9088 | typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); | |
| 9089 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9090 | GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); | |
| 9091 | GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); | |
| 9092 | GLAPI GLboolean APIENTRY glIsPathNV (GLuint path); | |
| 9093 | GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); | |
| 9094 | GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); | |
| 9095 | GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); | |
| 9096 | GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); | |
| 9097 | GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); | |
| 9098 | GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); | |
| 9099 | GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); | |
| 9100 | GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); | |
| 9101 | GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); | |
| 9102 | GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); | |
| 9103 | GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); | |
| 9104 | GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); | |
| 9105 | GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); | |
| 9106 | GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); | |
| 9107 | GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); | |
| 9108 | GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); | |
| 9109 | GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); | |
| 9110 | GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); | |
| 9111 | GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); | |
| 9112 | GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); | |
| 9113 | GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); | |
| 9114 | GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); | |
| 9115 | GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func); | |
| 9116 | GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); | |
| 9117 | GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); | |
| 9118 | GLAPI void APIENTRY glPathFogGenNV (GLenum genMode); | |
| 9119 | GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); | |
| 9120 | GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); | |
| 9121 | GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); | |
| 9122 | GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); | |
| 9123 | GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); | |
| 9124 | GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); | |
| 9125 | GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); | |
| 9126 | GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); | |
| 9127 | GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); | |
| 9128 | GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); | |
| 9129 | GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); | |
| 9130 | GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); | |
| 9131 | GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value); | |
| 9132 | GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value); | |
| 9133 | GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value); | |
| 9134 | GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value); | |
| 9135 | GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); | |
| 9136 | GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); | |
| 9137 | GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); | |
| 9138 | GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); | |
| 9139 | #endif | |
| 9140 | #endif /* GL_NV_path_rendering */ | |
| 9141 | ||
| 9142 | #ifndef GL_NV_pixel_data_range | |
| 9143 | #define GL_NV_pixel_data_range 1 | |
| 9144 | #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 | |
| 9145 | #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 | |
| 9146 | #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A | |
| 9147 | #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B | |
| 9148 | #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C | |
| 9149 | #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D | |
| 9150 | typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const void *pointer); | |
| 9151 | typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); | |
| 9152 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9153 | GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const void *pointer); | |
| 9154 | GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target); | |
| 9155 | #endif | |
| 9156 | #endif /* GL_NV_pixel_data_range */ | |
| 9157 | ||
| 9158 | #ifndef GL_NV_point_sprite | |
| 9159 | #define GL_NV_point_sprite 1 | |
| 9160 | #define GL_POINT_SPRITE_NV 0x8861 | |
| 9161 | #define GL_COORD_REPLACE_NV 0x8862 | |
| 9162 | #define GL_POINT_SPRITE_R_MODE_NV 0x8863 | |
| 9163 | typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); | |
| 9164 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); | |
| 9165 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9166 | GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param); | |
| 9167 | GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params); | |
| 9168 | #endif | |
| 9169 | #endif /* GL_NV_point_sprite */ | |
| 9170 | ||
| 9171 | #ifndef GL_NV_present_video | |
| 9172 | #define GL_NV_present_video 1 | |
| 9173 | #define GL_FRAME_NV 0x8E26 | |
| 9174 | #define GL_FIELDS_NV 0x8E27 | |
| 9175 | #define GL_CURRENT_TIME_NV 0x8E28 | |
| 9176 | #define GL_NUM_FILL_STREAMS_NV 0x8E29 | |
| 9177 | #define GL_PRESENT_TIME_NV 0x8E2A | |
| 9178 | #define GL_PRESENT_DURATION_NV 0x8E2B | |
| 9179 | typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); | |
| 9180 | typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); | |
| 9181 | typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); | |
| 9182 | typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); | |
| 9183 | typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); | |
| 9184 | typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); | |
| 9185 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9186 | GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); | |
| 9187 | GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); | |
| 9188 | GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); | |
| 9189 | GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); | |
| 9190 | GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); | |
| 9191 | GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); | |
| 9192 | #endif | |
| 9193 | #endif /* GL_NV_present_video */ | |
| 9194 | ||
| 9195 | #ifndef GL_NV_primitive_restart | |
| 9196 | #define GL_NV_primitive_restart 1 | |
| 9197 | #define GL_PRIMITIVE_RESTART_NV 0x8558 | |
| 9198 | #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 | |
| 9199 | typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); | |
| 9200 | typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); | |
| 9201 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9202 | GLAPI void APIENTRY glPrimitiveRestartNV (void); | |
| 9203 | GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index); | |
| 9204 | #endif | |
| 9205 | #endif /* GL_NV_primitive_restart */ | |
| 9206 | ||
| 9207 | #ifndef GL_NV_register_combiners | |
| 9208 | #define GL_NV_register_combiners 1 | |
| 9209 | #define GL_REGISTER_COMBINERS_NV 0x8522 | |
| 9210 | #define GL_VARIABLE_A_NV 0x8523 | |
| 9211 | #define GL_VARIABLE_B_NV 0x8524 | |
| 9212 | #define GL_VARIABLE_C_NV 0x8525 | |
| 9213 | #define GL_VARIABLE_D_NV 0x8526 | |
| 9214 | #define GL_VARIABLE_E_NV 0x8527 | |
| 9215 | #define GL_VARIABLE_F_NV 0x8528 | |
| 9216 | #define GL_VARIABLE_G_NV 0x8529 | |
| 9217 | #define GL_CONSTANT_COLOR0_NV 0x852A | |
| 9218 | #define GL_CONSTANT_COLOR1_NV 0x852B | |
| 9219 | #define GL_SPARE0_NV 0x852E | |
| 9220 | #define GL_SPARE1_NV 0x852F | |
| 9221 | #define GL_DISCARD_NV 0x8530 | |
| 9222 | #define GL_E_TIMES_F_NV 0x8531 | |
| 9223 | #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 | |
| 9224 | #define GL_UNSIGNED_IDENTITY_NV 0x8536 | |
| 9225 | #define GL_UNSIGNED_INVERT_NV 0x8537 | |
| 9226 | #define GL_EXPAND_NORMAL_NV 0x8538 | |
| 9227 | #define GL_EXPAND_NEGATE_NV 0x8539 | |
| 9228 | #define GL_HALF_BIAS_NORMAL_NV 0x853A | |
| 9229 | #define GL_HALF_BIAS_NEGATE_NV 0x853B | |
| 9230 | #define GL_SIGNED_IDENTITY_NV 0x853C | |
| 9231 | #define GL_SIGNED_NEGATE_NV 0x853D | |
| 9232 | #define GL_SCALE_BY_TWO_NV 0x853E | |
| 9233 | #define GL_SCALE_BY_FOUR_NV 0x853F | |
| 9234 | #define GL_SCALE_BY_ONE_HALF_NV 0x8540 | |
| 9235 | #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 | |
| 9236 | #define GL_COMBINER_INPUT_NV 0x8542 | |
| 9237 | #define GL_COMBINER_MAPPING_NV 0x8543 | |
| 9238 | #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 | |
| 9239 | #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 | |
| 9240 | #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 | |
| 9241 | #define GL_COMBINER_MUX_SUM_NV 0x8547 | |
| 9242 | #define GL_COMBINER_SCALE_NV 0x8548 | |
| 9243 | #define GL_COMBINER_BIAS_NV 0x8549 | |
| 9244 | #define GL_COMBINER_AB_OUTPUT_NV 0x854A | |
| 9245 | #define GL_COMBINER_CD_OUTPUT_NV 0x854B | |
| 9246 | #define GL_COMBINER_SUM_OUTPUT_NV 0x854C | |
| 9247 | #define GL_MAX_GENERAL_COMBINERS_NV 0x854D | |
| 9248 | #define GL_NUM_GENERAL_COMBINERS_NV 0x854E | |
| 9249 | #define GL_COLOR_SUM_CLAMP_NV 0x854F | |
| 9250 | #define GL_COMBINER0_NV 0x8550 | |
| 9251 | #define GL_COMBINER1_NV 0x8551 | |
| 9252 | #define GL_COMBINER2_NV 0x8552 | |
| 9253 | #define GL_COMBINER3_NV 0x8553 | |
| 9254 | #define GL_COMBINER4_NV 0x8554 | |
| 9255 | #define GL_COMBINER5_NV 0x8555 | |
| 9256 | #define GL_COMBINER6_NV 0x8556 | |
| 9257 | #define GL_COMBINER7_NV 0x8557 | |
| 9258 | typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); | |
| 9259 | typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); | |
| 9260 | typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); | |
| 9261 | typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); | |
| 9262 | typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); | |
| 9263 | typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); | |
| 9264 | typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); | |
| 9265 | typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); | |
| 9266 | typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); | |
| 9267 | typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); | |
| 9268 | typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); | |
| 9269 | typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); | |
| 9270 | typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); | |
| 9271 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9272 | GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); | |
| 9273 | GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); | |
| 9274 | GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); | |
| 9275 | GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param); | |
| 9276 | GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); | |
| 9277 | GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); | |
| 9278 | GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); | |
| 9279 | GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); | |
| 9280 | GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); | |
| 9281 | GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); | |
| 9282 | GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); | |
| 9283 | GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); | |
| 9284 | GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); | |
| 9285 | #endif | |
| 9286 | #endif /* GL_NV_register_combiners */ | |
| 9287 | ||
| 9288 | #ifndef GL_NV_register_combiners2 | |
| 9289 | #define GL_NV_register_combiners2 1 | |
| 9290 | #define GL_PER_STAGE_CONSTANTS_NV 0x8535 | |
| 9291 | typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); | |
| 9292 | typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); | |
| 9293 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9294 | GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); | |
| 9295 | GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); | |
| 9296 | #endif | |
| 9297 | #endif /* GL_NV_register_combiners2 */ | |
| 9298 | ||
| 9299 | #ifndef GL_NV_shader_atomic_counters | |
| 9300 | #define GL_NV_shader_atomic_counters 1 | |
| 9301 | #endif /* GL_NV_shader_atomic_counters */ | |
| 9302 | ||
| 9303 | #ifndef GL_NV_shader_atomic_float | |
| 9304 | #define GL_NV_shader_atomic_float 1 | |
| 9305 | #endif /* GL_NV_shader_atomic_float */ | |
| 9306 | ||
| 9307 | #ifndef GL_NV_shader_buffer_load | |
| 9308 | #define GL_NV_shader_buffer_load 1 | |
| 9309 | #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D | |
| 9310 | #define GL_GPU_ADDRESS_NV 0x8F34 | |
| 9311 | #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 | |
| 9312 | typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); | |
| 9313 | typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); | |
| 9314 | typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); | |
| 9315 | typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); | |
| 9316 | typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); | |
| 9317 | typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); | |
| 9318 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); | |
| 9319 | typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); | |
| 9320 | typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); | |
| 9321 | typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); | |
| 9322 | typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); | |
| 9323 | typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); | |
| 9324 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); | |
| 9325 | typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); | |
| 9326 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9327 | GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); | |
| 9328 | GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); | |
| 9329 | GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); | |
| 9330 | GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); | |
| 9331 | GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); | |
| 9332 | GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); | |
| 9333 | GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); | |
| 9334 | GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); | |
| 9335 | GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); | |
| 9336 | GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); | |
| 9337 | GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); | |
| 9338 | GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); | |
| 9339 | GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); | |
| 9340 | GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); | |
| 9341 | #endif | |
| 9342 | #endif /* GL_NV_shader_buffer_load */ | |
| 9343 | ||
| 9344 | #ifndef GL_NV_shader_buffer_store | |
| 9345 | #define GL_NV_shader_buffer_store 1 | |
| 9346 | #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 | |
| 9347 | #endif /* GL_NV_shader_buffer_store */ | |
| 9348 | ||
| 9349 | #ifndef GL_NV_shader_storage_buffer_object | |
| 9350 | #define GL_NV_shader_storage_buffer_object 1 | |
| 9351 | #endif /* GL_NV_shader_storage_buffer_object */ | |
| 9352 | ||
| 9353 | #ifndef GL_NV_tessellation_program5 | |
| 9354 | #define GL_NV_tessellation_program5 1 | |
| 9355 | #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 | |
| 9356 | #define GL_TESS_CONTROL_PROGRAM_NV 0x891E | |
| 9357 | #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F | |
| 9358 | #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 | |
| 9359 | #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 | |
| 9360 | #endif /* GL_NV_tessellation_program5 */ | |
| 9361 | ||
| 9362 | #ifndef GL_NV_texgen_emboss | |
| 9363 | #define GL_NV_texgen_emboss 1 | |
| 9364 | #define GL_EMBOSS_LIGHT_NV 0x855D | |
| 9365 | #define GL_EMBOSS_CONSTANT_NV 0x855E | |
| 9366 | #define GL_EMBOSS_MAP_NV 0x855F | |
| 9367 | #endif /* GL_NV_texgen_emboss */ | |
| 9368 | ||
| 9369 | #ifndef GL_NV_texgen_reflection | |
| 9370 | #define GL_NV_texgen_reflection 1 | |
| 9371 | #define GL_NORMAL_MAP_NV 0x8511 | |
| 9372 | #define GL_REFLECTION_MAP_NV 0x8512 | |
| 9373 | #endif /* GL_NV_texgen_reflection */ | |
| 9374 | ||
| 9375 | #ifndef GL_NV_texture_barrier | |
| 9376 | #define GL_NV_texture_barrier 1 | |
| 9377 | typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); | |
| 9378 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9379 | GLAPI void APIENTRY glTextureBarrierNV (void); | |
| 9380 | #endif | |
| 9381 | #endif /* GL_NV_texture_barrier */ | |
| 9382 | ||
| 9383 | #ifndef GL_NV_texture_compression_vtc | |
| 9384 | #define GL_NV_texture_compression_vtc 1 | |
| 9385 | #endif /* GL_NV_texture_compression_vtc */ | |
| 9386 | ||
| 9387 | #ifndef GL_NV_texture_env_combine4 | |
| 9388 | #define GL_NV_texture_env_combine4 1 | |
| 9389 | #define GL_COMBINE4_NV 0x8503 | |
| 9390 | #define GL_SOURCE3_RGB_NV 0x8583 | |
| 9391 | #define GL_SOURCE3_ALPHA_NV 0x858B | |
| 9392 | #define GL_OPERAND3_RGB_NV 0x8593 | |
| 9393 | #define GL_OPERAND3_ALPHA_NV 0x859B | |
| 9394 | #endif /* GL_NV_texture_env_combine4 */ | |
| 9395 | ||
| 9396 | #ifndef GL_NV_texture_expand_normal | |
| 9397 | #define GL_NV_texture_expand_normal 1 | |
| 9398 | #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F | |
| 9399 | #endif /* GL_NV_texture_expand_normal */ | |
| 9400 | ||
| 9401 | #ifndef GL_NV_texture_multisample | |
| 9402 | #define GL_NV_texture_multisample 1 | |
| 9403 | #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 | |
| 9404 | #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 | |
| 9405 | typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); | |
| 9406 | typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); | |
| 9407 | typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); | |
| 9408 | typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); | |
| 9409 | typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); | |
| 9410 | typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); | |
| 9411 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9412 | GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); | |
| 9413 | GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); | |
| 9414 | GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); | |
| 9415 | GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); | |
| 9416 | GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); | |
| 9417 | GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); | |
| 9418 | #endif | |
| 9419 | #endif /* GL_NV_texture_multisample */ | |
| 9420 | ||
| 9421 | #ifndef GL_NV_texture_rectangle | |
| 9422 | #define GL_NV_texture_rectangle 1 | |
| 9423 | #define GL_TEXTURE_RECTANGLE_NV 0x84F5 | |
| 9424 | #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 | |
| 9425 | #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 | |
| 9426 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 | |
| 9427 | #endif /* GL_NV_texture_rectangle */ | |
| 9428 | ||
| 9429 | #ifndef GL_NV_texture_shader | |
| 9430 | #define GL_NV_texture_shader 1 | |
| 9431 | #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C | |
| 9432 | #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D | |
| 9433 | #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E | |
| 9434 | #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 | |
| 9435 | #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA | |
| 9436 | #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB | |
| 9437 | #define GL_DSDT_MAG_INTENSITY_NV 0x86DC | |
| 9438 | #define GL_SHADER_CONSISTENT_NV 0x86DD | |
| 9439 | #define GL_TEXTURE_SHADER_NV 0x86DE | |
| 9440 | #define GL_SHADER_OPERATION_NV 0x86DF | |
| 9441 | #define GL_CULL_MODES_NV 0x86E0 | |
| 9442 | #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 | |
| 9443 | #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 | |
| 9444 | #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 | |
| 9445 | #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 | |
| 9446 | #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 | |
| 9447 | #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 | |
| 9448 | #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 | |
| 9449 | #define GL_CONST_EYE_NV 0x86E5 | |
| 9450 | #define GL_PASS_THROUGH_NV 0x86E6 | |
| 9451 | #define GL_CULL_FRAGMENT_NV 0x86E7 | |
| 9452 | #define GL_OFFSET_TEXTURE_2D_NV 0x86E8 | |
| 9453 | #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 | |
| 9454 | #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA | |
| 9455 | #define GL_DOT_PRODUCT_NV 0x86EC | |
| 9456 | #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED | |
| 9457 | #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE | |
| 9458 | #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 | |
| 9459 | #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 | |
| 9460 | #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 | |
| 9461 | #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 | |
| 9462 | #define GL_HILO_NV 0x86F4 | |
| 9463 | #define GL_DSDT_NV 0x86F5 | |
| 9464 | #define GL_DSDT_MAG_NV 0x86F6 | |
| 9465 | #define GL_DSDT_MAG_VIB_NV 0x86F7 | |
| 9466 | #define GL_HILO16_NV 0x86F8 | |
| 9467 | #define GL_SIGNED_HILO_NV 0x86F9 | |
| 9468 | #define GL_SIGNED_HILO16_NV 0x86FA | |
| 9469 | #define GL_SIGNED_RGBA_NV 0x86FB | |
| 9470 | #define GL_SIGNED_RGBA8_NV 0x86FC | |
| 9471 | #define GL_SIGNED_RGB_NV 0x86FE | |
| 9472 | #define GL_SIGNED_RGB8_NV 0x86FF | |
| 9473 | #define GL_SIGNED_LUMINANCE_NV 0x8701 | |
| 9474 | #define GL_SIGNED_LUMINANCE8_NV 0x8702 | |
| 9475 | #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 | |
| 9476 | #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 | |
| 9477 | #define GL_SIGNED_ALPHA_NV 0x8705 | |
| 9478 | #define GL_SIGNED_ALPHA8_NV 0x8706 | |
| 9479 | #define GL_SIGNED_INTENSITY_NV 0x8707 | |
| 9480 | #define GL_SIGNED_INTENSITY8_NV 0x8708 | |
| 9481 | #define GL_DSDT8_NV 0x8709 | |
| 9482 | #define GL_DSDT8_MAG8_NV 0x870A | |
| 9483 | #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B | |
| 9484 | #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C | |
| 9485 | #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D | |
| 9486 | #define GL_HI_SCALE_NV 0x870E | |
| 9487 | #define GL_LO_SCALE_NV 0x870F | |
| 9488 | #define GL_DS_SCALE_NV 0x8710 | |
| 9489 | #define GL_DT_SCALE_NV 0x8711 | |
| 9490 | #define GL_MAGNITUDE_SCALE_NV 0x8712 | |
| 9491 | #define GL_VIBRANCE_SCALE_NV 0x8713 | |
| 9492 | #define GL_HI_BIAS_NV 0x8714 | |
| 9493 | #define GL_LO_BIAS_NV 0x8715 | |
| 9494 | #define GL_DS_BIAS_NV 0x8716 | |
| 9495 | #define GL_DT_BIAS_NV 0x8717 | |
| 9496 | #define GL_MAGNITUDE_BIAS_NV 0x8718 | |
| 9497 | #define GL_VIBRANCE_BIAS_NV 0x8719 | |
| 9498 | #define GL_TEXTURE_BORDER_VALUES_NV 0x871A | |
| 9499 | #define GL_TEXTURE_HI_SIZE_NV 0x871B | |
| 9500 | #define GL_TEXTURE_LO_SIZE_NV 0x871C | |
| 9501 | #define GL_TEXTURE_DS_SIZE_NV 0x871D | |
| 9502 | #define GL_TEXTURE_DT_SIZE_NV 0x871E | |
| 9503 | #define GL_TEXTURE_MAG_SIZE_NV 0x871F | |
| 9504 | #endif /* GL_NV_texture_shader */ | |
| 9505 | ||
| 9506 | #ifndef GL_NV_texture_shader2 | |
| 9507 | #define GL_NV_texture_shader2 1 | |
| 9508 | #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF | |
| 9509 | #endif /* GL_NV_texture_shader2 */ | |
| 9510 | ||
| 9511 | #ifndef GL_NV_texture_shader3 | |
| 9512 | #define GL_NV_texture_shader3 1 | |
| 9513 | #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 | |
| 9514 | #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 | |
| 9515 | #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 | |
| 9516 | #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 | |
| 9517 | #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 | |
| 9518 | #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 | |
| 9519 | #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 | |
| 9520 | #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 | |
| 9521 | #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 | |
| 9522 | #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 | |
| 9523 | #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A | |
| 9524 | #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B | |
| 9525 | #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C | |
| 9526 | #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D | |
| 9527 | #define GL_HILO8_NV 0x885E | |
| 9528 | #define GL_SIGNED_HILO8_NV 0x885F | |
| 9529 | #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 | |
| 9530 | #endif /* GL_NV_texture_shader3 */ | |
| 9531 | ||
| 9532 | #ifndef GL_NV_transform_feedback | |
| 9533 | #define GL_NV_transform_feedback 1 | |
| 9534 | #define GL_BACK_PRIMARY_COLOR_NV 0x8C77 | |
| 9535 | #define GL_BACK_SECONDARY_COLOR_NV 0x8C78 | |
| 9536 | #define GL_TEXTURE_COORD_NV 0x8C79 | |
| 9537 | #define GL_CLIP_DISTANCE_NV 0x8C7A | |
| 9538 | #define GL_VERTEX_ID_NV 0x8C7B | |
| 9539 | #define GL_PRIMITIVE_ID_NV 0x8C7C | |
| 9540 | #define GL_GENERIC_ATTRIB_NV 0x8C7D | |
| 9541 | #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E | |
| 9542 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F | |
| 9543 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 | |
| 9544 | #define GL_ACTIVE_VARYINGS_NV 0x8C81 | |
| 9545 | #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 | |
| 9546 | #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 | |
| 9547 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 | |
| 9548 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 | |
| 9549 | #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 | |
| 9550 | #define GL_PRIMITIVES_GENERATED_NV 0x8C87 | |
| 9551 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 | |
| 9552 | #define GL_RASTERIZER_DISCARD_NV 0x8C89 | |
| 9553 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A | |
| 9554 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B | |
| 9555 | #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C | |
| 9556 | #define GL_SEPARATE_ATTRIBS_NV 0x8C8D | |
| 9557 | #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E | |
| 9558 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F | |
| 9559 | #define GL_LAYER_NV 0x8DAA | |
| 9560 | #define GL_NEXT_BUFFER_NV -2 | |
| 9561 | #define GL_SKIP_COMPONENTS4_NV -3 | |
| 9562 | #define GL_SKIP_COMPONENTS3_NV -4 | |
| 9563 | #define GL_SKIP_COMPONENTS2_NV -5 | |
| 9564 | #define GL_SKIP_COMPONENTS1_NV -6 | |
| 9565 | typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); | |
| 9566 | typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); | |
| 9567 | typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); | |
| 9568 | typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 9569 | typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); | |
| 9570 | typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); | |
| 9571 | typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); | |
| 9572 | typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); | |
| 9573 | typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); | |
| 9574 | typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| 9575 | typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); | |
| 9576 | typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); | |
| 9577 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9578 | GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); | |
| 9579 | GLAPI void APIENTRY glEndTransformFeedbackNV (void); | |
| 9580 | GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode); | |
| 9581 | GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 9582 | GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); | |
| 9583 | GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); | |
| 9584 | GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); | |
| 9585 | GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); | |
| 9586 | GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); | |
| 9587 | GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| 9588 | GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); | |
| 9589 | GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); | |
| 9590 | #endif | |
| 9591 | #endif /* GL_NV_transform_feedback */ | |
| 9592 | ||
| 9593 | #ifndef GL_NV_transform_feedback2 | |
| 9594 | #define GL_NV_transform_feedback2 1 | |
| 9595 | #define GL_TRANSFORM_FEEDBACK_NV 0x8E22 | |
| 9596 | #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 | |
| 9597 | #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 | |
| 9598 | #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 | |
| 9599 | typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); | |
| 9600 | typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); | |
| 9601 | typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); | |
| 9602 | typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); | |
| 9603 | typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); | |
| 9604 | typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); | |
| 9605 | typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); | |
| 9606 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9607 | GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); | |
| 9608 | GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); | |
| 9609 | GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); | |
| 9610 | GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id); | |
| 9611 | GLAPI void APIENTRY glPauseTransformFeedbackNV (void); | |
| 9612 | GLAPI void APIENTRY glResumeTransformFeedbackNV (void); | |
| 9613 | GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id); | |
| 9614 | #endif | |
| 9615 | #endif /* GL_NV_transform_feedback2 */ | |
| 9616 | ||
| 9617 | #ifndef GL_NV_vdpau_interop | |
| 9618 | #define GL_NV_vdpau_interop 1 | |
| 9619 | typedef GLintptr GLvdpauSurfaceNV; | |
| 9620 | #define GL_SURFACE_STATE_NV 0x86EB | |
| 9621 | #define GL_SURFACE_REGISTERED_NV 0x86FD | |
| 9622 | #define GL_SURFACE_MAPPED_NV 0x8700 | |
| 9623 | #define GL_WRITE_DISCARD_NV 0x88BE | |
| 9624 | typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void *getProcAddress); | |
| 9625 | typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); | |
| 9626 | typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); | |
| 9627 | typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); | |
| 9628 | typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); | |
| 9629 | typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); | |
| 9630 | typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
| 9631 | typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); | |
| 9632 | typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); | |
| 9633 | typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); | |
| 9634 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9635 | GLAPI void APIENTRY glVDPAUInitNV (const void *vdpDevice, const void *getProcAddress); | |
| 9636 | GLAPI void APIENTRY glVDPAUFiniNV (void); | |
| 9637 | GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); | |
| 9638 | GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); | |
| 9639 | GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); | |
| 9640 | GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface); | |
| 9641 | GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
| 9642 | GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access); | |
| 9643 | GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); | |
| 9644 | GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); | |
| 9645 | #endif | |
| 9646 | #endif /* GL_NV_vdpau_interop */ | |
| 9647 | ||
| 9648 | #ifndef GL_NV_vertex_array_range | |
| 9649 | #define GL_NV_vertex_array_range 1 | |
| 9650 | #define GL_VERTEX_ARRAY_RANGE_NV 0x851D | |
| 9651 | #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E | |
| 9652 | #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F | |
| 9653 | #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 | |
| 9654 | #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 | |
| 9655 | typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); | |
| 9656 | typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const void *pointer); | |
| 9657 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9658 | GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); | |
| 9659 | GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const void *pointer); | |
| 9660 | #endif | |
| 9661 | #endif /* GL_NV_vertex_array_range */ | |
| 9662 | ||
| 9663 | #ifndef GL_NV_vertex_array_range2 | |
| 9664 | #define GL_NV_vertex_array_range2 1 | |
| 9665 | #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 | |
| 9666 | #endif /* GL_NV_vertex_array_range2 */ | |
| 9667 | ||
| 9668 | #ifndef GL_NV_vertex_attrib_integer_64bit | |
| 9669 | #define GL_NV_vertex_attrib_integer_64bit 1 | |
| 9670 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); | |
| 9671 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); | |
| 9672 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); | |
| 9673 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); | |
| 9674 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v); | |
| 9675 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v); | |
| 9676 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v); | |
| 9677 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v); | |
| 9678 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); | |
| 9679 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); | |
| 9680 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); | |
| 9681 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); | |
| 9682 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v); | |
| 9683 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v); | |
| 9684 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v); | |
| 9685 | typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v); | |
| 9686 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params); | |
| 9687 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params); | |
| 9688 | typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); | |
| 9689 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9690 | GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x); | |
| 9691 | GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y); | |
| 9692 | GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); | |
| 9693 | GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); | |
| 9694 | GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v); | |
| 9695 | GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v); | |
| 9696 | GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v); | |
| 9697 | GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v); | |
| 9698 | GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x); | |
| 9699 | GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y); | |
| 9700 | GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); | |
| 9701 | GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); | |
| 9702 | GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v); | |
| 9703 | GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v); | |
| 9704 | GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v); | |
| 9705 | GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v); | |
| 9706 | GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params); | |
| 9707 | GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params); | |
| 9708 | GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); | |
| 9709 | #endif | |
| 9710 | #endif /* GL_NV_vertex_attrib_integer_64bit */ | |
| 9711 | ||
| 9712 | #ifndef GL_NV_vertex_buffer_unified_memory | |
| 9713 | #define GL_NV_vertex_buffer_unified_memory 1 | |
| 9714 | #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E | |
| 9715 | #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F | |
| 9716 | #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 | |
| 9717 | #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 | |
| 9718 | #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 | |
| 9719 | #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 | |
| 9720 | #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 | |
| 9721 | #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 | |
| 9722 | #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 | |
| 9723 | #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 | |
| 9724 | #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 | |
| 9725 | #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 | |
| 9726 | #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A | |
| 9727 | #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B | |
| 9728 | #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C | |
| 9729 | #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D | |
| 9730 | #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E | |
| 9731 | #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F | |
| 9732 | #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 | |
| 9733 | #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 | |
| 9734 | #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 | |
| 9735 | #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 | |
| 9736 | #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 | |
| 9737 | #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 | |
| 9738 | #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 | |
| 9739 | typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); | |
| 9740 | typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); | |
| 9741 | typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); | |
| 9742 | typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); | |
| 9743 | typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); | |
| 9744 | typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); | |
| 9745 | typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); | |
| 9746 | typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); | |
| 9747 | typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); | |
| 9748 | typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); | |
| 9749 | typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); | |
| 9750 | typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); | |
| 9751 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9752 | GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); | |
| 9753 | GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); | |
| 9754 | GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); | |
| 9755 | GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); | |
| 9756 | GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); | |
| 9757 | GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); | |
| 9758 | GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); | |
| 9759 | GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); | |
| 9760 | GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); | |
| 9761 | GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); | |
| 9762 | GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); | |
| 9763 | GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); | |
| 9764 | #endif | |
| 9765 | #endif /* GL_NV_vertex_buffer_unified_memory */ | |
| 9766 | ||
| 9767 | #ifndef GL_NV_vertex_program | |
| 9768 | #define GL_NV_vertex_program 1 | |
| 9769 | #define GL_VERTEX_PROGRAM_NV 0x8620 | |
| 9770 | #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 | |
| 9771 | #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 | |
| 9772 | #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 | |
| 9773 | #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 | |
| 9774 | #define GL_CURRENT_ATTRIB_NV 0x8626 | |
| 9775 | #define GL_PROGRAM_LENGTH_NV 0x8627 | |
| 9776 | #define GL_PROGRAM_STRING_NV 0x8628 | |
| 9777 | #define GL_MODELVIEW_PROJECTION_NV 0x8629 | |
| 9778 | #define GL_IDENTITY_NV 0x862A | |
| 9779 | #define GL_INVERSE_NV 0x862B | |
| 9780 | #define GL_TRANSPOSE_NV 0x862C | |
| 9781 | #define GL_INVERSE_TRANSPOSE_NV 0x862D | |
| 9782 | #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E | |
| 9783 | #define GL_MAX_TRACK_MATRICES_NV 0x862F | |
| 9784 | #define GL_MATRIX0_NV 0x8630 | |
| 9785 | #define GL_MATRIX1_NV 0x8631 | |
| 9786 | #define GL_MATRIX2_NV 0x8632 | |
| 9787 | #define GL_MATRIX3_NV 0x8633 | |
| 9788 | #define GL_MATRIX4_NV 0x8634 | |
| 9789 | #define GL_MATRIX5_NV 0x8635 | |
| 9790 | #define GL_MATRIX6_NV 0x8636 | |
| 9791 | #define GL_MATRIX7_NV 0x8637 | |
| 9792 | #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 | |
| 9793 | #define GL_CURRENT_MATRIX_NV 0x8641 | |
| 9794 | #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 | |
| 9795 | #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 | |
| 9796 | #define GL_PROGRAM_PARAMETER_NV 0x8644 | |
| 9797 | #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 | |
| 9798 | #define GL_PROGRAM_TARGET_NV 0x8646 | |
| 9799 | #define GL_PROGRAM_RESIDENT_NV 0x8647 | |
| 9800 | #define GL_TRACK_MATRIX_NV 0x8648 | |
| 9801 | #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 | |
| 9802 | #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A | |
| 9803 | #define GL_PROGRAM_ERROR_POSITION_NV 0x864B | |
| 9804 | #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 | |
| 9805 | #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 | |
| 9806 | #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 | |
| 9807 | #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 | |
| 9808 | #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 | |
| 9809 | #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 | |
| 9810 | #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 | |
| 9811 | #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 | |
| 9812 | #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 | |
| 9813 | #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 | |
| 9814 | #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A | |
| 9815 | #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B | |
| 9816 | #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C | |
| 9817 | #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D | |
| 9818 | #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E | |
| 9819 | #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F | |
| 9820 | #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 | |
| 9821 | #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 | |
| 9822 | #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 | |
| 9823 | #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 | |
| 9824 | #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 | |
| 9825 | #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 | |
| 9826 | #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 | |
| 9827 | #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 | |
| 9828 | #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 | |
| 9829 | #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 | |
| 9830 | #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A | |
| 9831 | #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B | |
| 9832 | #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C | |
| 9833 | #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D | |
| 9834 | #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E | |
| 9835 | #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F | |
| 9836 | #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 | |
| 9837 | #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 | |
| 9838 | #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 | |
| 9839 | #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 | |
| 9840 | #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 | |
| 9841 | #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 | |
| 9842 | #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 | |
| 9843 | #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 | |
| 9844 | #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 | |
| 9845 | #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 | |
| 9846 | #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A | |
| 9847 | #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B | |
| 9848 | #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C | |
| 9849 | #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D | |
| 9850 | #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E | |
| 9851 | #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F | |
| 9852 | typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); | |
| 9853 | typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); | |
| 9854 | typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); | |
| 9855 | typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); | |
| 9856 | typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); | |
| 9857 | typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); | |
| 9858 | typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); | |
| 9859 | typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); | |
| 9860 | typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); | |
| 9861 | typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); | |
| 9862 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); | |
| 9863 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); | |
| 9864 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); | |
| 9865 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void **pointer); | |
| 9866 | typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); | |
| 9867 | typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); | |
| 9868 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 9869 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); | |
| 9870 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 9871 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); | |
| 9872 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); | |
| 9873 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); | |
| 9874 | typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); | |
| 9875 | typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); | |
| 9876 | typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); | |
| 9877 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); | |
| 9878 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); | |
| 9879 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); | |
| 9880 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); | |
| 9881 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); | |
| 9882 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); | |
| 9883 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); | |
| 9884 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); | |
| 9885 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); | |
| 9886 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); | |
| 9887 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); | |
| 9888 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); | |
| 9889 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 9890 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); | |
| 9891 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 9892 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); | |
| 9893 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); | |
| 9894 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); | |
| 9895 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 9896 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); | |
| 9897 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 9898 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); | |
| 9899 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
| 9900 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); | |
| 9901 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
| 9902 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); | |
| 9903 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); | |
| 9904 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); | |
| 9905 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); | |
| 9906 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); | |
| 9907 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); | |
| 9908 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); | |
| 9909 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); | |
| 9910 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); | |
| 9911 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); | |
| 9912 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); | |
| 9913 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); | |
| 9914 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); | |
| 9915 | typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); | |
| 9916 | #ifdef GL_GLEXT_PROTOTYPES | |
| 9917 | GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); | |
| 9918 | GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id); | |
| 9919 | GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); | |
| 9920 | GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); | |
| 9921 | GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); | |
| 9922 | GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); | |
| 9923 | GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); | |
| 9924 | GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); | |
| 9925 | GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); | |
| 9926 | GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); | |
| 9927 | GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); | |
| 9928 | GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); | |
| 9929 | GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); | |
| 9930 | GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, void **pointer); | |
| 9931 | GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id); | |
| 9932 | GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); | |
| 9933 | GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 9934 | GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); | |
| 9935 | GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 9936 | GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); | |
| 9937 | GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v); | |
| 9938 | GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v); | |
| 9939 | GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); | |
| 9940 | GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); | |
| 9941 | GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); | |
| 9942 | GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); | |
| 9943 | GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); | |
| 9944 | GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); | |
| 9945 | GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); | |
| 9946 | GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); | |
| 9947 | GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); | |
| 9948 | GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); | |
| 9949 | GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); | |
| 9950 | GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); | |
| 9951 | GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); | |
| 9952 | GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); | |
| 9953 | GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); | |
| 9954 | GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
| 9955 | GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); | |
| 9956 | GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 9957 | GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); | |
| 9958 | GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); | |
| 9959 | GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); | |
| 9960 | GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
| 9961 | GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); | |
| 9962 | GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 9963 | GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); | |
| 9964 | GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
| 9965 | GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); | |
| 9966 | GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
| 9967 | GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); | |
| 9968 | GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); | |
| 9969 | GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); | |
| 9970 | GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); | |
| 9971 | GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); | |
| 9972 | GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); | |
| 9973 | GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); | |
| 9974 | GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); | |
| 9975 | GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); | |
| 9976 | GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); | |
| 9977 | GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); | |
| 9978 | GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); | |
| 9979 | GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); | |
| 9980 | GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); | |
| 9981 | #endif | |
| 9982 | #endif /* GL_NV_vertex_program */ | |
| 9983 | ||
| 9984 | #ifndef GL_NV_vertex_program1_1 | |
| 9985 | #define GL_NV_vertex_program1_1 1 | |
| 9986 | #endif /* GL_NV_vertex_program1_1 */ | |
| 9987 | ||
| 9988 | #ifndef GL_NV_vertex_program2 | |
| 9989 | #define GL_NV_vertex_program2 1 | |
| 9990 | #endif /* GL_NV_vertex_program2 */ | |
| 9991 | ||
| 9992 | #ifndef GL_NV_vertex_program2_option | |
| 9993 | #define GL_NV_vertex_program2_option 1 | |
| 9994 | #endif /* GL_NV_vertex_program2_option */ | |
| 9995 | ||
| 9996 | #ifndef GL_NV_vertex_program3 | |
| 9997 | #define GL_NV_vertex_program3 1 | |
| 9998 | #endif /* GL_NV_vertex_program3 */ | |
| 9999 | ||
| 10000 | #ifndef GL_NV_vertex_program4 | |
| 10001 | #define GL_NV_vertex_program4 1 | |
| 10002 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD | |
| 10003 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); | |
| 10004 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); | |
| 10005 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); | |
| 10006 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 10007 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); | |
| 10008 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); | |
| 10009 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); | |
| 10010 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 10011 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); | |
| 10012 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); | |
| 10013 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); | |
| 10014 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); | |
| 10015 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); | |
| 10016 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); | |
| 10017 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); | |
| 10018 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); | |
| 10019 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); | |
| 10020 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); | |
| 10021 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); | |
| 10022 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); | |
| 10023 | typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 10024 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); | |
| 10025 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); | |
| 10026 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10027 | GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); | |
| 10028 | GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); | |
| 10029 | GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); | |
| 10030 | GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| 10031 | GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); | |
| 10032 | GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); | |
| 10033 | GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); | |
| 10034 | GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| 10035 | GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); | |
| 10036 | GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); | |
| 10037 | GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); | |
| 10038 | GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); | |
| 10039 | GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); | |
| 10040 | GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); | |
| 10041 | GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); | |
| 10042 | GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); | |
| 10043 | GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); | |
| 10044 | GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); | |
| 10045 | GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); | |
| 10046 | GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); | |
| 10047 | GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| 10048 | GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); | |
| 10049 | GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); | |
| 10050 | #endif | |
| 10051 | #endif /* GL_NV_vertex_program4 */ | |
| 10052 | ||
| 10053 | #ifndef GL_NV_video_capture | |
| 10054 | #define GL_NV_video_capture 1 | |
| 10055 | #define GL_VIDEO_BUFFER_NV 0x9020 | |
| 10056 | #define GL_VIDEO_BUFFER_BINDING_NV 0x9021 | |
| 10057 | #define GL_FIELD_UPPER_NV 0x9022 | |
| 10058 | #define GL_FIELD_LOWER_NV 0x9023 | |
| 10059 | #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 | |
| 10060 | #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 | |
| 10061 | #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 | |
| 10062 | #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 | |
| 10063 | #define GL_VIDEO_BUFFER_PITCH_NV 0x9028 | |
| 10064 | #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 | |
| 10065 | #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A | |
| 10066 | #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B | |
| 10067 | #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C | |
| 10068 | #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D | |
| 10069 | #define GL_PARTIAL_SUCCESS_NV 0x902E | |
| 10070 | #define GL_SUCCESS_NV 0x902F | |
| 10071 | #define GL_FAILURE_NV 0x9030 | |
| 10072 | #define GL_YCBYCR8_422_NV 0x9031 | |
| 10073 | #define GL_YCBAYCR8A_4224_NV 0x9032 | |
| 10074 | #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 | |
| 10075 | #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 | |
| 10076 | #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 | |
| 10077 | #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 | |
| 10078 | #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 | |
| 10079 | #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 | |
| 10080 | #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 | |
| 10081 | #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A | |
| 10082 | #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B | |
| 10083 | #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C | |
| 10084 | typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); | |
| 10085 | typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); | |
| 10086 | typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); | |
| 10087 | typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); | |
| 10088 | typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params); | |
| 10089 | typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); | |
| 10090 | typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); | |
| 10091 | typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); | |
| 10092 | typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); | |
| 10093 | typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); | |
| 10094 | typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); | |
| 10095 | typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); | |
| 10096 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10097 | GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot); | |
| 10098 | GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); | |
| 10099 | GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); | |
| 10100 | GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot); | |
| 10101 | GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params); | |
| 10102 | GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); | |
| 10103 | GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); | |
| 10104 | GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); | |
| 10105 | GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); | |
| 10106 | GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); | |
| 10107 | GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); | |
| 10108 | GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); | |
| 10109 | #endif | |
| 10110 | #endif /* GL_NV_video_capture */ | |
| 10111 | ||
| 10112 | #ifndef GL_OML_interlace | |
| 10113 | #define GL_OML_interlace 1 | |
| 10114 | #define GL_INTERLACE_OML 0x8980 | |
| 10115 | #define GL_INTERLACE_READ_OML 0x8981 | |
| 10116 | #endif /* GL_OML_interlace */ | |
| 10117 | ||
| 10118 | #ifndef GL_OML_resample | |
| 10119 | #define GL_OML_resample 1 | |
| 10120 | #define GL_PACK_RESAMPLE_OML 0x8984 | |
| 10121 | #define GL_UNPACK_RESAMPLE_OML 0x8985 | |
| 10122 | #define GL_RESAMPLE_REPLICATE_OML 0x8986 | |
| 10123 | #define GL_RESAMPLE_ZERO_FILL_OML 0x8987 | |
| 10124 | #define GL_RESAMPLE_AVERAGE_OML 0x8988 | |
| 10125 | #define GL_RESAMPLE_DECIMATE_OML 0x8989 | |
| 10126 | #endif /* GL_OML_resample */ | |
| 10127 | ||
| 10128 | #ifndef GL_OML_subsample | |
| 10129 | #define GL_OML_subsample 1 | |
| 10130 | #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 | |
| 10131 | #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 | |
| 10132 | #endif /* GL_OML_subsample */ | |
| 10133 | ||
| 10134 | #ifndef GL_PGI_misc_hints | |
| 10135 | #define GL_PGI_misc_hints 1 | |
| 10136 | #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 | |
| 10137 | #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD | |
| 10138 | #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE | |
| 10139 | #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 | |
| 10140 | #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 | |
| 10141 | #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 | |
| 10142 | #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C | |
| 10143 | #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D | |
| 10144 | #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E | |
| 10145 | #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F | |
| 10146 | #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 | |
| 10147 | #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 | |
| 10148 | #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 | |
| 10149 | #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 | |
| 10150 | #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 | |
| 10151 | #define GL_FULL_STIPPLE_HINT_PGI 0x1A219 | |
| 10152 | #define GL_CLIP_NEAR_HINT_PGI 0x1A220 | |
| 10153 | #define GL_CLIP_FAR_HINT_PGI 0x1A221 | |
| 10154 | #define GL_WIDE_LINE_HINT_PGI 0x1A222 | |
| 10155 | #define GL_BACK_NORMALS_HINT_PGI 0x1A223 | |
| 10156 | typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); | |
| 10157 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10158 | GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode); | |
| 10159 | #endif | |
| 10160 | #endif /* GL_PGI_misc_hints */ | |
| 10161 | ||
| 10162 | #ifndef GL_PGI_vertex_hints | |
| 10163 | #define GL_PGI_vertex_hints 1 | |
| 10164 | #define GL_VERTEX_DATA_HINT_PGI 0x1A22A | |
| 10165 | #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B | |
| 10166 | #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C | |
| 10167 | #define GL_MAX_VERTEX_HINT_PGI 0x1A22D | |
| 10168 | #define GL_COLOR3_BIT_PGI 0x00010000 | |
| 10169 | #define GL_COLOR4_BIT_PGI 0x00020000 | |
| 10170 | #define GL_EDGEFLAG_BIT_PGI 0x00040000 | |
| 10171 | #define GL_INDEX_BIT_PGI 0x00080000 | |
| 10172 | #define GL_MAT_AMBIENT_BIT_PGI 0x00100000 | |
| 10173 | #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 | |
| 10174 | #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 | |
| 10175 | #define GL_MAT_EMISSION_BIT_PGI 0x00800000 | |
| 10176 | #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 | |
| 10177 | #define GL_MAT_SHININESS_BIT_PGI 0x02000000 | |
| 10178 | #define GL_MAT_SPECULAR_BIT_PGI 0x04000000 | |
| 10179 | #define GL_NORMAL_BIT_PGI 0x08000000 | |
| 10180 | #define GL_TEXCOORD1_BIT_PGI 0x10000000 | |
| 10181 | #define GL_TEXCOORD2_BIT_PGI 0x20000000 | |
| 10182 | #define GL_TEXCOORD3_BIT_PGI 0x40000000 | |
| 10183 | #define GL_TEXCOORD4_BIT_PGI 0x80000000 | |
| 10184 | #define GL_VERTEX23_BIT_PGI 0x00000004 | |
| 10185 | #define GL_VERTEX4_BIT_PGI 0x00000008 | |
| 10186 | #endif /* GL_PGI_vertex_hints */ | |
| 10187 | ||
| 10188 | #ifndef GL_REND_screen_coordinates | |
| 10189 | #define GL_REND_screen_coordinates 1 | |
| 10190 | #define GL_SCREEN_COORDINATES_REND 0x8490 | |
| 10191 | #define GL_INVERTED_SCREEN_W_REND 0x8491 | |
| 10192 | #endif /* GL_REND_screen_coordinates */ | |
| 10193 | ||
| 10194 | #ifndef GL_S3_s3tc | |
| 10195 | #define GL_S3_s3tc 1 | |
| 10196 | #define GL_RGB_S3TC 0x83A0 | |
| 10197 | #define GL_RGB4_S3TC 0x83A1 | |
| 10198 | #define GL_RGBA_S3TC 0x83A2 | |
| 10199 | #define GL_RGBA4_S3TC 0x83A3 | |
| 10200 | #define GL_RGBA_DXT5_S3TC 0x83A4 | |
| 10201 | #define GL_RGBA4_DXT5_S3TC 0x83A5 | |
| 10202 | #endif /* GL_S3_s3tc */ | |
| 10203 | ||
| 10204 | #ifndef GL_SGIS_detail_texture | |
| 10205 | #define GL_SGIS_detail_texture 1 | |
| 10206 | #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 | |
| 10207 | #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 | |
| 10208 | #define GL_LINEAR_DETAIL_SGIS 0x8097 | |
| 10209 | #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 | |
| 10210 | #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 | |
| 10211 | #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A | |
| 10212 | #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B | |
| 10213 | #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C | |
| 10214 | typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); | |
| 10215 | typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); | |
| 10216 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10217 | GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); | |
| 10218 | GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points); | |
| 10219 | #endif | |
| 10220 | #endif /* GL_SGIS_detail_texture */ | |
| 10221 | ||
| 10222 | #ifndef GL_SGIS_fog_function | |
| 10223 | #define GL_SGIS_fog_function 1 | |
| 10224 | #define GL_FOG_FUNC_SGIS 0x812A | |
| 10225 | #define GL_FOG_FUNC_POINTS_SGIS 0x812B | |
| 10226 | #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C | |
| 10227 | typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); | |
| 10228 | typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); | |
| 10229 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10230 | GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points); | |
| 10231 | GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points); | |
| 10232 | #endif | |
| 10233 | #endif /* GL_SGIS_fog_function */ | |
| 10234 | ||
| 10235 | #ifndef GL_SGIS_generate_mipmap | |
| 10236 | #define GL_SGIS_generate_mipmap 1 | |
| 10237 | #define GL_GENERATE_MIPMAP_SGIS 0x8191 | |
| 10238 | #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 | |
| 10239 | #endif /* GL_SGIS_generate_mipmap */ | |
| 10240 | ||
| 10241 | #ifndef GL_SGIS_multisample | |
| 10242 | #define GL_SGIS_multisample 1 | |
| 10243 | #define GL_MULTISAMPLE_SGIS 0x809D | |
| 10244 | #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E | |
| 10245 | #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F | |
| 10246 | #define GL_SAMPLE_MASK_SGIS 0x80A0 | |
| 10247 | #define GL_1PASS_SGIS 0x80A1 | |
| 10248 | #define GL_2PASS_0_SGIS 0x80A2 | |
| 10249 | #define GL_2PASS_1_SGIS 0x80A3 | |
| 10250 | #define GL_4PASS_0_SGIS 0x80A4 | |
| 10251 | #define GL_4PASS_1_SGIS 0x80A5 | |
| 10252 | #define GL_4PASS_2_SGIS 0x80A6 | |
| 10253 | #define GL_4PASS_3_SGIS 0x80A7 | |
| 10254 | #define GL_SAMPLE_BUFFERS_SGIS 0x80A8 | |
| 10255 | #define GL_SAMPLES_SGIS 0x80A9 | |
| 10256 | #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA | |
| 10257 | #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB | |
| 10258 | #define GL_SAMPLE_PATTERN_SGIS 0x80AC | |
| 10259 | typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); | |
| 10260 | typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); | |
| 10261 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10262 | GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert); | |
| 10263 | GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern); | |
| 10264 | #endif | |
| 10265 | #endif /* GL_SGIS_multisample */ | |
| 10266 | ||
| 10267 | #ifndef GL_SGIS_pixel_texture | |
| 10268 | #define GL_SGIS_pixel_texture 1 | |
| 10269 | #define GL_PIXEL_TEXTURE_SGIS 0x8353 | |
| 10270 | #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 | |
| 10271 | #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 | |
| 10272 | #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 | |
| 10273 | typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); | |
| 10274 | typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); | |
| 10275 | typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); | |
| 10276 | typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); | |
| 10277 | typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); | |
| 10278 | typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); | |
| 10279 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10280 | GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param); | |
| 10281 | GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params); | |
| 10282 | GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param); | |
| 10283 | GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params); | |
| 10284 | GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params); | |
| 10285 | GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params); | |
| 10286 | #endif | |
| 10287 | #endif /* GL_SGIS_pixel_texture */ | |
| 10288 | ||
| 10289 | #ifndef GL_SGIS_point_line_texgen | |
| 10290 | #define GL_SGIS_point_line_texgen 1 | |
| 10291 | #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 | |
| 10292 | #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 | |
| 10293 | #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 | |
| 10294 | #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 | |
| 10295 | #define GL_EYE_POINT_SGIS 0x81F4 | |
| 10296 | #define GL_OBJECT_POINT_SGIS 0x81F5 | |
| 10297 | #define GL_EYE_LINE_SGIS 0x81F6 | |
| 10298 | #define GL_OBJECT_LINE_SGIS 0x81F7 | |
| 10299 | #endif /* GL_SGIS_point_line_texgen */ | |
| 10300 | ||
| 10301 | #ifndef GL_SGIS_point_parameters | |
| 10302 | #define GL_SGIS_point_parameters 1 | |
| 10303 | #define GL_POINT_SIZE_MIN_SGIS 0x8126 | |
| 10304 | #define GL_POINT_SIZE_MAX_SGIS 0x8127 | |
| 10305 | #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 | |
| 10306 | #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 | |
| 10307 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); | |
| 10308 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); | |
| 10309 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10310 | GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param); | |
| 10311 | GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params); | |
| 10312 | #endif | |
| 10313 | #endif /* GL_SGIS_point_parameters */ | |
| 10314 | ||
| 10315 | #ifndef GL_SGIS_sharpen_texture | |
| 10316 | #define GL_SGIS_sharpen_texture 1 | |
| 10317 | #define GL_LINEAR_SHARPEN_SGIS 0x80AD | |
| 10318 | #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE | |
| 10319 | #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF | |
| 10320 | #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 | |
| 10321 | typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); | |
| 10322 | typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); | |
| 10323 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10324 | GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); | |
| 10325 | GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points); | |
| 10326 | #endif | |
| 10327 | #endif /* GL_SGIS_sharpen_texture */ | |
| 10328 | ||
| 10329 | #ifndef GL_SGIS_texture4D | |
| 10330 | #define GL_SGIS_texture4D 1 | |
| 10331 | #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 | |
| 10332 | #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 | |
| 10333 | #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 | |
| 10334 | #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 | |
| 10335 | #define GL_TEXTURE_4D_SGIS 0x8134 | |
| 10336 | #define GL_PROXY_TEXTURE_4D_SGIS 0x8135 | |
| 10337 | #define GL_TEXTURE_4DSIZE_SGIS 0x8136 | |
| 10338 | #define GL_TEXTURE_WRAP_Q_SGIS 0x8137 | |
| 10339 | #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 | |
| 10340 | #define GL_TEXTURE_4D_BINDING_SGIS 0x814F | |
| 10341 | typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 10342 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); | |
| 10343 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10344 | GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 10345 | GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); | |
| 10346 | #endif | |
| 10347 | #endif /* GL_SGIS_texture4D */ | |
| 10348 | ||
| 10349 | #ifndef GL_SGIS_texture_border_clamp | |
| 10350 | #define GL_SGIS_texture_border_clamp 1 | |
| 10351 | #define GL_CLAMP_TO_BORDER_SGIS 0x812D | |
| 10352 | #endif /* GL_SGIS_texture_border_clamp */ | |
| 10353 | ||
| 10354 | #ifndef GL_SGIS_texture_color_mask | |
| 10355 | #define GL_SGIS_texture_color_mask 1 | |
| 10356 | #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF | |
| 10357 | typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
| 10358 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10359 | GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
| 10360 | #endif | |
| 10361 | #endif /* GL_SGIS_texture_color_mask */ | |
| 10362 | ||
| 10363 | #ifndef GL_SGIS_texture_edge_clamp | |
| 10364 | #define GL_SGIS_texture_edge_clamp 1 | |
| 10365 | #define GL_CLAMP_TO_EDGE_SGIS 0x812F | |
| 10366 | #endif /* GL_SGIS_texture_edge_clamp */ | |
| 10367 | ||
| 10368 | #ifndef GL_SGIS_texture_filter4 | |
| 10369 | #define GL_SGIS_texture_filter4 1 | |
| 10370 | #define GL_FILTER4_SGIS 0x8146 | |
| 10371 | #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 | |
| 10372 | typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); | |
| 10373 | typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); | |
| 10374 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10375 | GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights); | |
| 10376 | GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); | |
| 10377 | #endif | |
| 10378 | #endif /* GL_SGIS_texture_filter4 */ | |
| 10379 | ||
| 10380 | #ifndef GL_SGIS_texture_lod | |
| 10381 | #define GL_SGIS_texture_lod 1 | |
| 10382 | #define GL_TEXTURE_MIN_LOD_SGIS 0x813A | |
| 10383 | #define GL_TEXTURE_MAX_LOD_SGIS 0x813B | |
| 10384 | #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C | |
| 10385 | #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D | |
| 10386 | #endif /* GL_SGIS_texture_lod */ | |
| 10387 | ||
| 10388 | #ifndef GL_SGIS_texture_select | |
| 10389 | #define GL_SGIS_texture_select 1 | |
| 10390 | #define GL_DUAL_ALPHA4_SGIS 0x8110 | |
| 10391 | #define GL_DUAL_ALPHA8_SGIS 0x8111 | |
| 10392 | #define GL_DUAL_ALPHA12_SGIS 0x8112 | |
| 10393 | #define GL_DUAL_ALPHA16_SGIS 0x8113 | |
| 10394 | #define GL_DUAL_LUMINANCE4_SGIS 0x8114 | |
| 10395 | #define GL_DUAL_LUMINANCE8_SGIS 0x8115 | |
| 10396 | #define GL_DUAL_LUMINANCE12_SGIS 0x8116 | |
| 10397 | #define GL_DUAL_LUMINANCE16_SGIS 0x8117 | |
| 10398 | #define GL_DUAL_INTENSITY4_SGIS 0x8118 | |
| 10399 | #define GL_DUAL_INTENSITY8_SGIS 0x8119 | |
| 10400 | #define GL_DUAL_INTENSITY12_SGIS 0x811A | |
| 10401 | #define GL_DUAL_INTENSITY16_SGIS 0x811B | |
| 10402 | #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C | |
| 10403 | #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D | |
| 10404 | #define GL_QUAD_ALPHA4_SGIS 0x811E | |
| 10405 | #define GL_QUAD_ALPHA8_SGIS 0x811F | |
| 10406 | #define GL_QUAD_LUMINANCE4_SGIS 0x8120 | |
| 10407 | #define GL_QUAD_LUMINANCE8_SGIS 0x8121 | |
| 10408 | #define GL_QUAD_INTENSITY4_SGIS 0x8122 | |
| 10409 | #define GL_QUAD_INTENSITY8_SGIS 0x8123 | |
| 10410 | #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 | |
| 10411 | #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 | |
| 10412 | #endif /* GL_SGIS_texture_select */ | |
| 10413 | ||
| 10414 | #ifndef GL_SGIX_async | |
| 10415 | #define GL_SGIX_async 1 | |
| 10416 | #define GL_ASYNC_MARKER_SGIX 0x8329 | |
| 10417 | typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); | |
| 10418 | typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); | |
| 10419 | typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); | |
| 10420 | typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); | |
| 10421 | typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); | |
| 10422 | typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); | |
| 10423 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10424 | GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker); | |
| 10425 | GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp); | |
| 10426 | GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp); | |
| 10427 | GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range); | |
| 10428 | GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range); | |
| 10429 | GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker); | |
| 10430 | #endif | |
| 10431 | #endif /* GL_SGIX_async */ | |
| 10432 | ||
| 10433 | #ifndef GL_SGIX_async_histogram | |
| 10434 | #define GL_SGIX_async_histogram 1 | |
| 10435 | #define GL_ASYNC_HISTOGRAM_SGIX 0x832C | |
| 10436 | #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D | |
| 10437 | #endif /* GL_SGIX_async_histogram */ | |
| 10438 | ||
| 10439 | #ifndef GL_SGIX_async_pixel | |
| 10440 | #define GL_SGIX_async_pixel 1 | |
| 10441 | #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C | |
| 10442 | #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D | |
| 10443 | #define GL_ASYNC_READ_PIXELS_SGIX 0x835E | |
| 10444 | #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F | |
| 10445 | #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 | |
| 10446 | #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 | |
| 10447 | #endif /* GL_SGIX_async_pixel */ | |
| 10448 | ||
| 10449 | #ifndef GL_SGIX_blend_alpha_minmax | |
| 10450 | #define GL_SGIX_blend_alpha_minmax 1 | |
| 10451 | #define GL_ALPHA_MIN_SGIX 0x8320 | |
| 10452 | #define GL_ALPHA_MAX_SGIX 0x8321 | |
| 10453 | #endif /* GL_SGIX_blend_alpha_minmax */ | |
| 10454 | ||
| 10455 | #ifndef GL_SGIX_calligraphic_fragment | |
| 10456 | #define GL_SGIX_calligraphic_fragment 1 | |
| 10457 | #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 | |
| 10458 | #endif /* GL_SGIX_calligraphic_fragment */ | |
| 10459 | ||
| 10460 | #ifndef GL_SGIX_clipmap | |
| 10461 | #define GL_SGIX_clipmap 1 | |
| 10462 | #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 | |
| 10463 | #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 | |
| 10464 | #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 | |
| 10465 | #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 | |
| 10466 | #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 | |
| 10467 | #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 | |
| 10468 | #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 | |
| 10469 | #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 | |
| 10470 | #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 | |
| 10471 | #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D | |
| 10472 | #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E | |
| 10473 | #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F | |
| 10474 | #endif /* GL_SGIX_clipmap */ | |
| 10475 | ||
| 10476 | #ifndef GL_SGIX_convolution_accuracy | |
| 10477 | #define GL_SGIX_convolution_accuracy 1 | |
| 10478 | #define GL_CONVOLUTION_HINT_SGIX 0x8316 | |
| 10479 | #endif /* GL_SGIX_convolution_accuracy */ | |
| 10480 | ||
| 10481 | #ifndef GL_SGIX_depth_pass_instrument | |
| 10482 | #define GL_SGIX_depth_pass_instrument 1 | |
| 10483 | #endif /* GL_SGIX_depth_pass_instrument */ | |
| 10484 | ||
| 10485 | #ifndef GL_SGIX_depth_texture | |
| 10486 | #define GL_SGIX_depth_texture 1 | |
| 10487 | #define GL_DEPTH_COMPONENT16_SGIX 0x81A5 | |
| 10488 | #define GL_DEPTH_COMPONENT24_SGIX 0x81A6 | |
| 10489 | #define GL_DEPTH_COMPONENT32_SGIX 0x81A7 | |
| 10490 | #endif /* GL_SGIX_depth_texture */ | |
| 10491 | ||
| 10492 | #ifndef GL_SGIX_flush_raster | |
| 10493 | #define GL_SGIX_flush_raster 1 | |
| 10494 | typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); | |
| 10495 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10496 | GLAPI void APIENTRY glFlushRasterSGIX (void); | |
| 10497 | #endif | |
| 10498 | #endif /* GL_SGIX_flush_raster */ | |
| 10499 | ||
| 10500 | #ifndef GL_SGIX_fog_offset | |
| 10501 | #define GL_SGIX_fog_offset 1 | |
| 10502 | #define GL_FOG_OFFSET_SGIX 0x8198 | |
| 10503 | #define GL_FOG_OFFSET_VALUE_SGIX 0x8199 | |
| 10504 | #endif /* GL_SGIX_fog_offset */ | |
| 10505 | ||
| 10506 | #ifndef GL_SGIX_fragment_lighting | |
| 10507 | #define GL_SGIX_fragment_lighting 1 | |
| 10508 | #define GL_FRAGMENT_LIGHTING_SGIX 0x8400 | |
| 10509 | #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 | |
| 10510 | #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 | |
| 10511 | #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 | |
| 10512 | #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 | |
| 10513 | #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 | |
| 10514 | #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 | |
| 10515 | #define GL_LIGHT_ENV_MODE_SGIX 0x8407 | |
| 10516 | #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 | |
| 10517 | #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 | |
| 10518 | #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A | |
| 10519 | #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B | |
| 10520 | #define GL_FRAGMENT_LIGHT0_SGIX 0x840C | |
| 10521 | #define GL_FRAGMENT_LIGHT1_SGIX 0x840D | |
| 10522 | #define GL_FRAGMENT_LIGHT2_SGIX 0x840E | |
| 10523 | #define GL_FRAGMENT_LIGHT3_SGIX 0x840F | |
| 10524 | #define GL_FRAGMENT_LIGHT4_SGIX 0x8410 | |
| 10525 | #define GL_FRAGMENT_LIGHT5_SGIX 0x8411 | |
| 10526 | #define GL_FRAGMENT_LIGHT6_SGIX 0x8412 | |
| 10527 | #define GL_FRAGMENT_LIGHT7_SGIX 0x8413 | |
| 10528 | typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); | |
| 10529 | typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); | |
| 10530 | typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); | |
| 10531 | typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); | |
| 10532 | typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); | |
| 10533 | typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); | |
| 10534 | typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); | |
| 10535 | typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); | |
| 10536 | typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); | |
| 10537 | typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); | |
| 10538 | typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); | |
| 10539 | typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); | |
| 10540 | typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); | |
| 10541 | typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); | |
| 10542 | typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); | |
| 10543 | typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); | |
| 10544 | typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); | |
| 10545 | typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); | |
| 10546 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10547 | GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode); | |
| 10548 | GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param); | |
| 10549 | GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params); | |
| 10550 | GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param); | |
| 10551 | GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params); | |
| 10552 | GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param); | |
| 10553 | GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params); | |
| 10554 | GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param); | |
| 10555 | GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params); | |
| 10556 | GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param); | |
| 10557 | GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params); | |
| 10558 | GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param); | |
| 10559 | GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params); | |
| 10560 | GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params); | |
| 10561 | GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params); | |
| 10562 | GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params); | |
| 10563 | GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params); | |
| 10564 | GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param); | |
| 10565 | #endif | |
| 10566 | #endif /* GL_SGIX_fragment_lighting */ | |
| 10567 | ||
| 10568 | #ifndef GL_SGIX_framezoom | |
| 10569 | #define GL_SGIX_framezoom 1 | |
| 10570 | #define GL_FRAMEZOOM_SGIX 0x818B | |
| 10571 | #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C | |
| 10572 | #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D | |
| 10573 | typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); | |
| 10574 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10575 | GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); | |
| 10576 | #endif | |
| 10577 | #endif /* GL_SGIX_framezoom */ | |
| 10578 | ||
| 10579 | #ifndef GL_SGIX_igloo_interface | |
| 10580 | #define GL_SGIX_igloo_interface 1 | |
| 10581 | typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const void *params); | |
| 10582 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10583 | GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const void *params); | |
| 10584 | #endif | |
| 10585 | #endif /* GL_SGIX_igloo_interface */ | |
| 10586 | ||
| 10587 | #ifndef GL_SGIX_instruments | |
| 10588 | #define GL_SGIX_instruments 1 | |
| 10589 | #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 | |
| 10590 | #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 | |
| 10591 | typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); | |
| 10592 | typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); | |
| 10593 | typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); | |
| 10594 | typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); | |
| 10595 | typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); | |
| 10596 | typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); | |
| 10597 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10598 | GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); | |
| 10599 | GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer); | |
| 10600 | GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p); | |
| 10601 | GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker); | |
| 10602 | GLAPI void APIENTRY glStartInstrumentsSGIX (void); | |
| 10603 | GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker); | |
| 10604 | #endif | |
| 10605 | #endif /* GL_SGIX_instruments */ | |
| 10606 | ||
| 10607 | #ifndef GL_SGIX_interlace | |
| 10608 | #define GL_SGIX_interlace 1 | |
| 10609 | #define GL_INTERLACE_SGIX 0x8094 | |
| 10610 | #endif /* GL_SGIX_interlace */ | |
| 10611 | ||
| 10612 | #ifndef GL_SGIX_ir_instrument1 | |
| 10613 | #define GL_SGIX_ir_instrument1 1 | |
| 10614 | #define GL_IR_INSTRUMENT1_SGIX 0x817F | |
| 10615 | #endif /* GL_SGIX_ir_instrument1 */ | |
| 10616 | ||
| 10617 | #ifndef GL_SGIX_list_priority | |
| 10618 | #define GL_SGIX_list_priority 1 | |
| 10619 | #define GL_LIST_PRIORITY_SGIX 0x8182 | |
| 10620 | typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); | |
| 10621 | typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); | |
| 10622 | typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); | |
| 10623 | typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); | |
| 10624 | typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); | |
| 10625 | typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); | |
| 10626 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10627 | GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params); | |
| 10628 | GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params); | |
| 10629 | GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param); | |
| 10630 | GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params); | |
| 10631 | GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param); | |
| 10632 | GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params); | |
| 10633 | #endif | |
| 10634 | #endif /* GL_SGIX_list_priority */ | |
| 10635 | ||
| 10636 | #ifndef GL_SGIX_pixel_texture | |
| 10637 | #define GL_SGIX_pixel_texture 1 | |
| 10638 | #define GL_PIXEL_TEX_GEN_SGIX 0x8139 | |
| 10639 | #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B | |
| 10640 | typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); | |
| 10641 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10642 | GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode); | |
| 10643 | #endif | |
| 10644 | #endif /* GL_SGIX_pixel_texture */ | |
| 10645 | ||
| 10646 | #ifndef GL_SGIX_pixel_tiles | |
| 10647 | #define GL_SGIX_pixel_tiles 1 | |
| 10648 | #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E | |
| 10649 | #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F | |
| 10650 | #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 | |
| 10651 | #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 | |
| 10652 | #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 | |
| 10653 | #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 | |
| 10654 | #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 | |
| 10655 | #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 | |
| 10656 | #endif /* GL_SGIX_pixel_tiles */ | |
| 10657 | ||
| 10658 | #ifndef GL_SGIX_polynomial_ffd | |
| 10659 | #define GL_SGIX_polynomial_ffd 1 | |
| 10660 | #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 | |
| 10661 | #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 | |
| 10662 | #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 | |
| 10663 | #define GL_TEXTURE_DEFORMATION_SGIX 0x8195 | |
| 10664 | #define GL_DEFORMATIONS_MASK_SGIX 0x8196 | |
| 10665 | #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 | |
| 10666 | typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); | |
| 10667 | typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); | |
| 10668 | typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); | |
| 10669 | typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); | |
| 10670 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10671 | GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); | |
| 10672 | GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); | |
| 10673 | GLAPI void APIENTRY glDeformSGIX (GLbitfield mask); | |
| 10674 | GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask); | |
| 10675 | #endif | |
| 10676 | #endif /* GL_SGIX_polynomial_ffd */ | |
| 10677 | ||
| 10678 | #ifndef GL_SGIX_reference_plane | |
| 10679 | #define GL_SGIX_reference_plane 1 | |
| 10680 | #define GL_REFERENCE_PLANE_SGIX 0x817D | |
| 10681 | #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E | |
| 10682 | typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); | |
| 10683 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10684 | GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation); | |
| 10685 | #endif | |
| 10686 | #endif /* GL_SGIX_reference_plane */ | |
| 10687 | ||
| 10688 | #ifndef GL_SGIX_resample | |
| 10689 | #define GL_SGIX_resample 1 | |
| 10690 | #define GL_PACK_RESAMPLE_SGIX 0x842C | |
| 10691 | #define GL_UNPACK_RESAMPLE_SGIX 0x842D | |
| 10692 | #define GL_RESAMPLE_REPLICATE_SGIX 0x842E | |
| 10693 | #define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F | |
| 10694 | #define GL_RESAMPLE_DECIMATE_SGIX 0x8430 | |
| 10695 | #endif /* GL_SGIX_resample */ | |
| 10696 | ||
| 10697 | #ifndef GL_SGIX_scalebias_hint | |
| 10698 | #define GL_SGIX_scalebias_hint 1 | |
| 10699 | #define GL_SCALEBIAS_HINT_SGIX 0x8322 | |
| 10700 | #endif /* GL_SGIX_scalebias_hint */ | |
| 10701 | ||
| 10702 | #ifndef GL_SGIX_shadow | |
| 10703 | #define GL_SGIX_shadow 1 | |
| 10704 | #define GL_TEXTURE_COMPARE_SGIX 0x819A | |
| 10705 | #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B | |
| 10706 | #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C | |
| 10707 | #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D | |
| 10708 | #endif /* GL_SGIX_shadow */ | |
| 10709 | ||
| 10710 | #ifndef GL_SGIX_shadow_ambient | |
| 10711 | #define GL_SGIX_shadow_ambient 1 | |
| 10712 | #define GL_SHADOW_AMBIENT_SGIX 0x80BF | |
| 10713 | #endif /* GL_SGIX_shadow_ambient */ | |
| 10714 | ||
| 10715 | #ifndef GL_SGIX_sprite | |
| 10716 | #define GL_SGIX_sprite 1 | |
| 10717 | #define GL_SPRITE_SGIX 0x8148 | |
| 10718 | #define GL_SPRITE_MODE_SGIX 0x8149 | |
| 10719 | #define GL_SPRITE_AXIS_SGIX 0x814A | |
| 10720 | #define GL_SPRITE_TRANSLATION_SGIX 0x814B | |
| 10721 | #define GL_SPRITE_AXIAL_SGIX 0x814C | |
| 10722 | #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D | |
| 10723 | #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E | |
| 10724 | typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); | |
| 10725 | typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); | |
| 10726 | typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); | |
| 10727 | typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); | |
| 10728 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10729 | GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param); | |
| 10730 | GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params); | |
| 10731 | GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param); | |
| 10732 | GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params); | |
| 10733 | #endif | |
| 10734 | #endif /* GL_SGIX_sprite */ | |
| 10735 | ||
| 10736 | #ifndef GL_SGIX_subsample | |
| 10737 | #define GL_SGIX_subsample 1 | |
| 10738 | #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 | |
| 10739 | #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 | |
| 10740 | #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 | |
| 10741 | #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 | |
| 10742 | #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 | |
| 10743 | #endif /* GL_SGIX_subsample */ | |
| 10744 | ||
| 10745 | #ifndef GL_SGIX_tag_sample_buffer | |
| 10746 | #define GL_SGIX_tag_sample_buffer 1 | |
| 10747 | typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); | |
| 10748 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10749 | GLAPI void APIENTRY glTagSampleBufferSGIX (void); | |
| 10750 | #endif | |
| 10751 | #endif /* GL_SGIX_tag_sample_buffer */ | |
| 10752 | ||
| 10753 | #ifndef GL_SGIX_texture_add_env | |
| 10754 | #define GL_SGIX_texture_add_env 1 | |
| 10755 | #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE | |
| 10756 | #endif /* GL_SGIX_texture_add_env */ | |
| 10757 | ||
| 10758 | #ifndef GL_SGIX_texture_coordinate_clamp | |
| 10759 | #define GL_SGIX_texture_coordinate_clamp 1 | |
| 10760 | #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 | |
| 10761 | #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A | |
| 10762 | #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B | |
| 10763 | #endif /* GL_SGIX_texture_coordinate_clamp */ | |
| 10764 | ||
| 10765 | #ifndef GL_SGIX_texture_lod_bias | |
| 10766 | #define GL_SGIX_texture_lod_bias 1 | |
| 10767 | #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E | |
| 10768 | #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F | |
| 10769 | #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 | |
| 10770 | #endif /* GL_SGIX_texture_lod_bias */ | |
| 10771 | ||
| 10772 | #ifndef GL_SGIX_texture_multi_buffer | |
| 10773 | #define GL_SGIX_texture_multi_buffer 1 | |
| 10774 | #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E | |
| 10775 | #endif /* GL_SGIX_texture_multi_buffer */ | |
| 10776 | ||
| 10777 | #ifndef GL_SGIX_texture_scale_bias | |
| 10778 | #define GL_SGIX_texture_scale_bias 1 | |
| 10779 | #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 | |
| 10780 | #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A | |
| 10781 | #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B | |
| 10782 | #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C | |
| 10783 | #endif /* GL_SGIX_texture_scale_bias */ | |
| 10784 | ||
| 10785 | #ifndef GL_SGIX_vertex_preclip | |
| 10786 | #define GL_SGIX_vertex_preclip 1 | |
| 10787 | #define GL_VERTEX_PRECLIP_SGIX 0x83EE | |
| 10788 | #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF | |
| 10789 | #endif /* GL_SGIX_vertex_preclip */ | |
| 10790 | ||
| 10791 | #ifndef GL_SGIX_ycrcb | |
| 10792 | #define GL_SGIX_ycrcb 1 | |
| 10793 | #define GL_YCRCB_422_SGIX 0x81BB | |
| 10794 | #define GL_YCRCB_444_SGIX 0x81BC | |
| 10795 | #endif /* GL_SGIX_ycrcb */ | |
| 10796 | ||
| 10797 | #ifndef GL_SGIX_ycrcb_subsample | |
| 10798 | #define GL_SGIX_ycrcb_subsample 1 | |
| 10799 | #endif /* GL_SGIX_ycrcb_subsample */ | |
| 10800 | ||
| 10801 | #ifndef GL_SGIX_ycrcba | |
| 10802 | #define GL_SGIX_ycrcba 1 | |
| 10803 | #define GL_YCRCB_SGIX 0x8318 | |
| 10804 | #define GL_YCRCBA_SGIX 0x8319 | |
| 10805 | #endif /* GL_SGIX_ycrcba */ | |
| 10806 | ||
| 10807 | #ifndef GL_SGI_color_matrix | |
| 10808 | #define GL_SGI_color_matrix 1 | |
| 10809 | #define GL_COLOR_MATRIX_SGI 0x80B1 | |
| 10810 | #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 | |
| 10811 | #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 | |
| 10812 | #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 | |
| 10813 | #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 | |
| 10814 | #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 | |
| 10815 | #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 | |
| 10816 | #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 | |
| 10817 | #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 | |
| 10818 | #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA | |
| 10819 | #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB | |
| 10820 | #endif /* GL_SGI_color_matrix */ | |
| 10821 | ||
| 10822 | #ifndef GL_SGI_color_table | |
| 10823 | #define GL_SGI_color_table 1 | |
| 10824 | #define GL_COLOR_TABLE_SGI 0x80D0 | |
| 10825 | #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 | |
| 10826 | #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 | |
| 10827 | #define GL_PROXY_COLOR_TABLE_SGI 0x80D3 | |
| 10828 | #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 | |
| 10829 | #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 | |
| 10830 | #define GL_COLOR_TABLE_SCALE_SGI 0x80D6 | |
| 10831 | #define GL_COLOR_TABLE_BIAS_SGI 0x80D7 | |
| 10832 | #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 | |
| 10833 | #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 | |
| 10834 | #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA | |
| 10835 | #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB | |
| 10836 | #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC | |
| 10837 | #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD | |
| 10838 | #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE | |
| 10839 | #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF | |
| 10840 | typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); | |
| 10841 | typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
| 10842 | typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 10843 | typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
| 10844 | typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); | |
| 10845 | typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); | |
| 10846 | typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); | |
| 10847 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10848 | GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); | |
| 10849 | GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params); | |
| 10850 | GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params); | |
| 10851 | GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | |
| 10852 | GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, void *table); | |
| 10853 | GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params); | |
| 10854 | GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params); | |
| 10855 | #endif | |
| 10856 | #endif /* GL_SGI_color_table */ | |
| 10857 | ||
| 10858 | #ifndef GL_SGI_texture_color_table | |
| 10859 | #define GL_SGI_texture_color_table 1 | |
| 10860 | #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC | |
| 10861 | #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD | |
| 10862 | #endif /* GL_SGI_texture_color_table */ | |
| 10863 | ||
| 10864 | #ifndef GL_SUNX_constant_data | |
| 10865 | #define GL_SUNX_constant_data 1 | |
| 10866 | #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 | |
| 10867 | #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 | |
| 10868 | typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); | |
| 10869 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10870 | GLAPI void APIENTRY glFinishTextureSUNX (void); | |
| 10871 | #endif | |
| 10872 | #endif /* GL_SUNX_constant_data */ | |
| 10873 | ||
| 10874 | #ifndef GL_SUN_convolution_border_modes | |
| 10875 | #define GL_SUN_convolution_border_modes 1 | |
| 10876 | #define GL_WRAP_BORDER_SUN 0x81D4 | |
| 10877 | #endif /* GL_SUN_convolution_border_modes */ | |
| 10878 | ||
| 10879 | #ifndef GL_SUN_global_alpha | |
| 10880 | #define GL_SUN_global_alpha 1 | |
| 10881 | #define GL_GLOBAL_ALPHA_SUN 0x81D9 | |
| 10882 | #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA | |
| 10883 | typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); | |
| 10884 | typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); | |
| 10885 | typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); | |
| 10886 | typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); | |
| 10887 | typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); | |
| 10888 | typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); | |
| 10889 | typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); | |
| 10890 | typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); | |
| 10891 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10892 | GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); | |
| 10893 | GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); | |
| 10894 | GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); | |
| 10895 | GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); | |
| 10896 | GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); | |
| 10897 | GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); | |
| 10898 | GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); | |
| 10899 | GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor); | |
| 10900 | #endif | |
| 10901 | #endif /* GL_SUN_global_alpha */ | |
| 10902 | ||
| 10903 | #ifndef GL_SUN_mesh_array | |
| 10904 | #define GL_SUN_mesh_array 1 | |
| 10905 | #define GL_QUAD_MESH_SUN 0x8614 | |
| 10906 | #define GL_TRIANGLE_MESH_SUN 0x8615 | |
| 10907 | typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); | |
| 10908 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10909 | GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width); | |
| 10910 | #endif | |
| 10911 | #endif /* GL_SUN_mesh_array */ | |
| 10912 | ||
| 10913 | #ifndef GL_SUN_slice_accum | |
| 10914 | #define GL_SUN_slice_accum 1 | |
| 10915 | #define GL_SLICE_ACCUM_SUN 0x85CC | |
| 10916 | #endif /* GL_SUN_slice_accum */ | |
| 10917 | ||
| 10918 | #ifndef GL_SUN_triangle_list | |
| 10919 | #define GL_SUN_triangle_list 1 | |
| 10920 | #define GL_RESTART_SUN 0x0001 | |
| 10921 | #define GL_REPLACE_MIDDLE_SUN 0x0002 | |
| 10922 | #define GL_REPLACE_OLDEST_SUN 0x0003 | |
| 10923 | #define GL_TRIANGLE_LIST_SUN 0x81D7 | |
| 10924 | #define GL_REPLACEMENT_CODE_SUN 0x81D8 | |
| 10925 | #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 | |
| 10926 | #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 | |
| 10927 | #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 | |
| 10928 | #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 | |
| 10929 | #define GL_R1UI_V3F_SUN 0x85C4 | |
| 10930 | #define GL_R1UI_C4UB_V3F_SUN 0x85C5 | |
| 10931 | #define GL_R1UI_C3F_V3F_SUN 0x85C6 | |
| 10932 | #define GL_R1UI_N3F_V3F_SUN 0x85C7 | |
| 10933 | #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 | |
| 10934 | #define GL_R1UI_T2F_V3F_SUN 0x85C9 | |
| 10935 | #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA | |
| 10936 | #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB | |
| 10937 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); | |
| 10938 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); | |
| 10939 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); | |
| 10940 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); | |
| 10941 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); | |
| 10942 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); | |
| 10943 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void **pointer); | |
| 10944 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10945 | GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code); | |
| 10946 | GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code); | |
| 10947 | GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code); | |
| 10948 | GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code); | |
| 10949 | GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code); | |
| 10950 | GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code); | |
| 10951 | GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const void **pointer); | |
| 10952 | #endif | |
| 10953 | #endif /* GL_SUN_triangle_list */ | |
| 10954 | ||
| 10955 | #ifndef GL_SUN_vertex | |
| 10956 | #define GL_SUN_vertex 1 | |
| 10957 | typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); | |
| 10958 | typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); | |
| 10959 | typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); | |
| 10960 | typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); | |
| 10961 | typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); | |
| 10962 | typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); | |
| 10963 | typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 10964 | typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); | |
| 10965 | typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 10966 | typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
| 10967 | typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); | |
| 10968 | typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); | |
| 10969 | typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 10970 | typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); | |
| 10971 | typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); | |
| 10972 | typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); | |
| 10973 | typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); | |
| 10974 | typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); | |
| 10975 | typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 10976 | typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); | |
| 10977 | typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 10978 | typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
| 10979 | typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 10980 | typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
| 10981 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); | |
| 10982 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); | |
| 10983 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); | |
| 10984 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); | |
| 10985 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); | |
| 10986 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); | |
| 10987 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 10988 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); | |
| 10989 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 10990 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
| 10991 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); | |
| 10992 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); | |
| 10993 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 10994 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); | |
| 10995 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 10996 | typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
| 10997 | #ifdef GL_GLEXT_PROTOTYPES | |
| 10998 | GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); | |
| 10999 | GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v); | |
| 11000 | GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); | |
| 11001 | GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v); | |
| 11002 | GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); | |
| 11003 | GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v); | |
| 11004 | GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 11005 | GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v); | |
| 11006 | GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 11007 | GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
| 11008 | GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); | |
| 11009 | GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v); | |
| 11010 | GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 11011 | GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v); | |
| 11012 | GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); | |
| 11013 | GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v); | |
| 11014 | GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); | |
| 11015 | GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v); | |
| 11016 | GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 11017 | GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v); | |
| 11018 | GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 11019 | GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
| 11020 | GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 11021 | GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
| 11022 | GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z); | |
| 11023 | GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v); | |
| 11024 | GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); | |
| 11025 | GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v); | |
| 11026 | GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); | |
| 11027 | GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v); | |
| 11028 | GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 11029 | GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v); | |
| 11030 | GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 11031 | GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
| 11032 | GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); | |
| 11033 | GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v); | |
| 11034 | GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 11035 | GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); | |
| 11036 | GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); | |
| 11037 | GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); | |
| 11038 | #endif | |
| 11039 | #endif /* GL_SUN_vertex */ | |
| 11040 | ||
| 11041 | #ifndef GL_WIN_phong_shading | |
| 11042 | #define GL_WIN_phong_shading 1 | |
| 11043 | #define GL_PHONG_WIN 0x80EA | |
| 11044 | #define GL_PHONG_HINT_WIN 0x80EB | |
| 11045 | #endif /* GL_WIN_phong_shading */ | |
| 11046 | ||
| 11047 | #ifndef GL_WIN_specular_fog | |
| 11048 | #define GL_WIN_specular_fog 1 | |
| 11049 | #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC | |
| 11050 | #endif /* GL_WIN_specular_fog */ | |
| 11051 | ||
| 11052 | #ifdef __cplusplus | |
| 11053 | } | |
| 11054 | #endif | |
| 11055 | ||
| 11056 | #endif |
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| 1 | // ------------------------------ GRemdeyGLExtensions.h ------------------------------ | |
| 2 | ||
| 3 | // ----------------------------------------------------------------- | |
| 4 | // © 2004 - 2012 Advanced Micro Devices, Inc. All rights reserved. | |
| 5 | // ----------------------------------------------------------------- | |
| 6 | ||
| 7 | #ifndef __GREMDEYGLEXTENSIONS | |
| 8 | #define __GREMDEYGLEXTENSIONS | |
| 9 | ||
| 10 | ||
| 11 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) | |
| 12 | #define WIN32_LEAN_AND_MEAN 1 | |
| 13 | #include <windows.h> | |
| 14 | #endif | |
| 15 | ||
| 16 | #ifndef APIENTRY | |
| 17 | #define APIENTRY | |
| 18 | #endif | |
| 19 | ||
| 20 | #ifndef APIENTRYP | |
| 21 | #define APIENTRYP APIENTRY * | |
| 22 | #endif | |
| 23 | ||
| 24 | #ifndef GLAPI | |
| 25 | #define GLAPI extern | |
| 26 | #endif | |
| 27 | ||
| 28 | #ifdef __cplusplus | |
| 29 | extern "C" | |
| 30 | { | |
| 31 | #endif | |
| 32 | ||
| 33 | /* ----------------------- GL_GREMEDY_string_marker ----------------------- */ | |
| 34 | ||
| 35 | #ifndef GL_GREMEDY_string_marker | |
| 36 | #define GL_GREMEDY_string_marker 1 | |
| 37 | ||
| 38 | #ifdef GL_GLEXT_PROTOTYPES | |
| 39 | GLAPI void APIENTRY glStringMarkerGREMEDY(GLsizei len, const GLvoid *string); | |
| 40 | #endif /* GL_GLEXT_PROTOTYPES */ | |
| 41 | ||
| 42 | typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC)(GLsizei len, const GLvoid *string); | |
| 43 | ||
| 44 | #endif /* GL_GREMEDY_string_marker */ | |
| 45 | ||
| 46 | ||
| 47 | ||
| 48 | /* ----------------------- GL_GREMEDY_frame_terminator ----------------------- */ | |
| 49 | ||
| 50 | #ifndef GL_GREMEDY_frame_terminator | |
| 51 | #define GL_GREMEDY_frame_terminator 1 | |
| 52 | ||
| 53 | #ifdef GL_GLEXT_PROTOTYPES | |
| 54 | GLAPI void APIENTRY glFrameTerminatorGREMEDY(void); | |
| 55 | #endif /* GL_GLEXT_PROTOTYPES */ | |
| 56 | ||
| 57 | typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC)(void); | |
| 58 | ||
| 59 | #endif /* GL_GREMEDY_frame_terminator */ | |
| 60 | ||
| 61 | ||
| 62 | #ifdef __cplusplus | |
| 63 | } | |
| 64 | #endif | |
| 65 | ||
| 66 | ||
| 67 | #endif /* __GREMDEYGLEXTENSIONS */ |
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| 1 | #ifndef __khrplatform_h_ | |
| 2 | #define __khrplatform_h_ | |
| 3 | ||
| 4 | /* | |
| 5 | ** Copyright (c) 2008-2009 The Khronos Group Inc. | |
| 6 | ** | |
| 7 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 8 | ** copy of this software and/or associated documentation files (the | |
| 9 | ** "Materials"), to deal in the Materials without restriction, including | |
| 10 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 11 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 12 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 13 | ** the following conditions: | |
| 14 | ** | |
| 15 | ** The above copyright notice and this permission notice shall be included | |
| 16 | ** in all copies or substantial portions of the Materials. | |
| 17 | ** | |
| 18 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 19 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 20 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 21 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 22 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 23 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 24 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 25 | */ | |
| 26 | ||
| 27 | /* Khronos platform-specific types and definitions. | |
| 28 | * | |
| 29 | * $Revision: 7820 $ on $Date: 2009-04-03 13:46:26 -0700 (Fri, 03 Apr 2009) $ | |
| 30 | * | |
| 31 | * Adopters may modify this file to suit their platform. Adopters are | |
| 32 | * encouraged to submit platform specific modifications to the Khronos | |
| 33 | * group so that they can be included in future versions of this file. | |
| 34 | * Please submit changes by sending them to the public Khronos Bugzilla | |
| 35 | * (http://khronos.org/bugzilla) by filing a bug against product | |
| 36 | * "Khronos (general)" component "Registry". | |
| 37 | * | |
| 38 | * A predefined template which fills in some of the bug fields can be | |
| 39 | * reached using http://tinyurl.com/khrplatform-h-bugreport, but you | |
| 40 | * must create a Bugzilla login first. | |
| 41 | * | |
| 42 | * | |
| 43 | * See the Implementer's Guidelines for information about where this file | |
| 44 | * should be located on your system and for more details of its use: | |
| 45 | * http://www.khronos.org/registry/implementers_guide.pdf | |
| 46 | * | |
| 47 | * This file should be included as | |
| 48 | * #include <KHR/khrplatform.h> | |
| 49 | * by Khronos client API header files that use its types and defines. | |
| 50 | * | |
| 51 | * The types in khrplatform.h should only be used to define API-specific types. | |
| 52 | * | |
| 53 | * Types defined in khrplatform.h: | |
| 54 | * khronos_int8_t signed 8 bit | |
| 55 | * khronos_uint8_t unsigned 8 bit | |
| 56 | * khronos_int16_t signed 16 bit | |
| 57 | * khronos_uint16_t unsigned 16 bit | |
| 58 | * khronos_int32_t signed 32 bit | |
| 59 | * khronos_uint32_t unsigned 32 bit | |
| 60 | * khronos_int64_t signed 64 bit | |
| 61 | * khronos_uint64_t unsigned 64 bit | |
| 62 | * khronos_intptr_t signed same number of bits as a pointer | |
| 63 | * khronos_uintptr_t unsigned same number of bits as a pointer | |
| 64 | * khronos_ssize_t signed size | |
| 65 | * khronos_usize_t unsigned size | |
| 66 | * khronos_float_t signed 32 bit floating point | |
| 67 | * khronos_time_ns_t unsigned 64 bit time in nanoseconds | |
| 68 | * khronos_utime_nanoseconds_t unsigned time interval or absolute time in | |
| 69 | * nanoseconds | |
| 70 | * khronos_stime_nanoseconds_t signed time interval in nanoseconds | |
| 71 | * khronos_boolean_enum_t enumerated boolean type. This should | |
| 72 | * only be used as a base type when a client API's boolean type is | |
| 73 | * an enum. Client APIs which use an integer or other type for | |
| 74 | * booleans cannot use this as the base type for their boolean. | |
| 75 | * | |
| 76 | * Tokens defined in khrplatform.h: | |
| 77 | * | |
| 78 | * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. | |
| 79 | * | |
| 80 | * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. | |
| 81 | * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. | |
| 82 | * | |
| 83 | * Calling convention macros defined in this file: | |
| 84 | * KHRONOS_APICALL | |
| 85 | * KHRONOS_APIENTRY | |
| 86 | * KHRONOS_APIATTRIBUTES | |
| 87 | * | |
| 88 | * These may be used in function prototypes as: | |
| 89 | * | |
| 90 | * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( | |
| 91 | * int arg1, | |
| 92 | * int arg2) KHRONOS_APIATTRIBUTES; | |
| 93 | */ | |
| 94 | ||
| 95 | /*------------------------------------------------------------------------- | |
| 96 | * Definition of KHRONOS_APICALL | |
| 97 | *------------------------------------------------------------------------- | |
| 98 | * This precedes the return type of the function in the function prototype. | |
| 99 | */ | |
| 100 | #if defined(_WIN32) && !defined(__SCITECH_SNAP__) | |
| 101 | # define KHRONOS_APICALL __declspec(dllimport) | |
| 102 | #elif defined (__SYMBIAN32__) | |
| 103 | # define KHRONOS_APICALL IMPORT_C | |
| 104 | #else | |
| 105 | # define KHRONOS_APICALL | |
| 106 | #endif | |
| 107 | ||
| 108 | /*------------------------------------------------------------------------- | |
| 109 | * Definition of KHRONOS_APIENTRY | |
| 110 | *------------------------------------------------------------------------- | |
| 111 | * This follows the return type of the function and precedes the function | |
| 112 | * name in the function prototype. | |
| 113 | */ | |
| 114 | #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) | |
| 115 | /* Win32 but not WinCE */ | |
| 116 | # define KHRONOS_APIENTRY __stdcall | |
| 117 | #else | |
| 118 | # define KHRONOS_APIENTRY | |
| 119 | #endif | |
| 120 | ||
| 121 | /*------------------------------------------------------------------------- | |
| 122 | * Definition of KHRONOS_APIATTRIBUTES | |
| 123 | *------------------------------------------------------------------------- | |
| 124 | * This follows the closing parenthesis of the function prototype arguments. | |
| 125 | */ | |
| 126 | #if defined (__ARMCC_2__) | |
| 127 | #define KHRONOS_APIATTRIBUTES __softfp | |
| 128 | #else | |
| 129 | #define KHRONOS_APIATTRIBUTES | |
| 130 | #endif | |
| 131 | ||
| 132 | /*------------------------------------------------------------------------- | |
| 133 | * basic type definitions | |
| 134 | *-----------------------------------------------------------------------*/ | |
| 135 | #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) | |
| 136 | ||
| 137 | ||
| 138 | /* | |
| 139 | * Using <stdint.h> | |
| 140 | */ | |
| 141 | #include <stdint.h> | |
| 142 | typedef int32_t khronos_int32_t; | |
| 143 | typedef uint32_t khronos_uint32_t; | |
| 144 | typedef int64_t khronos_int64_t; | |
| 145 | typedef uint64_t khronos_uint64_t; | |
| 146 | #define KHRONOS_SUPPORT_INT64 1 | |
| 147 | #define KHRONOS_SUPPORT_FLOAT 1 | |
| 148 | ||
| 149 | #elif defined(__VMS ) || defined(__sgi) | |
| 150 | ||
| 151 | /* | |
| 152 | * Using <inttypes.h> | |
| 153 | */ | |
| 154 | #include <inttypes.h> | |
| 155 | typedef int32_t khronos_int32_t; | |
| 156 | typedef uint32_t khronos_uint32_t; | |
| 157 | typedef int64_t khronos_int64_t; | |
| 158 | typedef uint64_t khronos_uint64_t; | |
| 159 | #define KHRONOS_SUPPORT_INT64 1 | |
| 160 | #define KHRONOS_SUPPORT_FLOAT 1 | |
| 161 | ||
| 162 | #elif defined(_WIN32) && !defined(__SCITECH_SNAP__) | |
| 163 | ||
| 164 | /* | |
| 165 | * Win32 | |
| 166 | */ | |
| 167 | typedef __int32 khronos_int32_t; | |
| 168 | typedef unsigned __int32 khronos_uint32_t; | |
| 169 | typedef __int64 khronos_int64_t; | |
| 170 | typedef unsigned __int64 khronos_uint64_t; | |
| 171 | #define KHRONOS_SUPPORT_INT64 1 | |
| 172 | #define KHRONOS_SUPPORT_FLOAT 1 | |
| 173 | ||
| 174 | #elif defined(__sun__) || defined(__digital__) | |
| 175 | ||
| 176 | /* | |
| 177 | * Sun or Digital | |
| 178 | */ | |
| 179 | typedef int khronos_int32_t; | |
| 180 | typedef unsigned int khronos_uint32_t; | |
| 181 | #if defined(__arch64__) || defined(_LP64) | |
| 182 | typedef long int khronos_int64_t; | |
| 183 | typedef unsigned long int khronos_uint64_t; | |
| 184 | #else | |
| 185 | typedef long long int khronos_int64_t; | |
| 186 | typedef unsigned long long int khronos_uint64_t; | |
| 187 | #endif /* __arch64__ */ | |
| 188 | #define KHRONOS_SUPPORT_INT64 1 | |
| 189 | #define KHRONOS_SUPPORT_FLOAT 1 | |
| 190 | ||
| 191 | #elif 0 | |
| 192 | ||
| 193 | /* | |
| 194 | * Hypothetical platform with no float or int64 support | |
| 195 | */ | |
| 196 | typedef int khronos_int32_t; | |
| 197 | typedef unsigned int khronos_uint32_t; | |
| 198 | #define KHRONOS_SUPPORT_INT64 0 | |
| 199 | #define KHRONOS_SUPPORT_FLOAT 0 | |
| 200 | ||
| 201 | #else | |
| 202 | ||
| 203 | /* | |
| 204 | * Generic fallback | |
| 205 | */ | |
| 206 | #include <stdint.h> | |
| 207 | typedef int32_t khronos_int32_t; | |
| 208 | typedef uint32_t khronos_uint32_t; | |
| 209 | typedef int64_t khronos_int64_t; | |
| 210 | typedef uint64_t khronos_uint64_t; | |
| 211 | #define KHRONOS_SUPPORT_INT64 1 | |
| 212 | #define KHRONOS_SUPPORT_FLOAT 1 | |
| 213 | ||
| 214 | #endif | |
| 215 | ||
| 216 | ||
| 217 | /* | |
| 218 | * Types that are (so far) the same on all platforms | |
| 219 | */ | |
| 220 | typedef signed char khronos_int8_t; | |
| 221 | typedef unsigned char khronos_uint8_t; | |
| 222 | typedef signed short int khronos_int16_t; | |
| 223 | typedef unsigned short int khronos_uint16_t; | |
| 224 | typedef signed long int khronos_intptr_t; | |
| 225 | typedef unsigned long int khronos_uintptr_t; | |
| 226 | typedef signed long int khronos_ssize_t; | |
| 227 | typedef unsigned long int khronos_usize_t; | |
| 228 | ||
| 229 | #if KHRONOS_SUPPORT_FLOAT | |
| 230 | /* | |
| 231 | * Float type | |
| 232 | */ | |
| 233 | typedef float khronos_float_t; | |
| 234 | #endif | |
| 235 | ||
| 236 | #if KHRONOS_SUPPORT_INT64 | |
| 237 | /* Time types | |
| 238 | * | |
| 239 | * These types can be used to represent a time interval in nanoseconds or | |
| 240 | * an absolute Unadjusted System Time. Unadjusted System Time is the number | |
| 241 | * of nanoseconds since some arbitrary system event (e.g. since the last | |
| 242 | * time the system booted). The Unadjusted System Time is an unsigned | |
| 243 | * 64 bit value that wraps back to 0 every 584 years. Time intervals | |
| 244 | * may be either signed or unsigned. | |
| 245 | */ | |
| 246 | typedef khronos_uint64_t khronos_utime_nanoseconds_t; | |
| 247 | typedef khronos_int64_t khronos_stime_nanoseconds_t; | |
| 248 | #endif | |
| 249 | ||
| 250 | /* | |
| 251 | * Dummy value used to pad enum types to 32 bits. | |
| 252 | */ | |
| 253 | #ifndef KHRONOS_MAX_ENUM | |
| 254 | #define KHRONOS_MAX_ENUM 0x7FFFFFFF | |
| 255 | #endif | |
| 256 | ||
| 257 | /* | |
| 258 | * Enumerated boolean type | |
| 259 | * | |
| 260 | * Values other than zero should be considered to be true. Therefore | |
| 261 | * comparisons should not be made against KHRONOS_TRUE. | |
| 262 | */ | |
| 263 | typedef enum { | |
| 264 | KHRONOS_FALSE = 0, | |
| 265 | KHRONOS_TRUE = 1, | |
| 266 | KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM | |
| 267 | } khronos_boolean_enum_t; | |
| 268 | ||
| 269 | #endif /* __khrplatform_h_ */ |
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| 1 | /* -*- mode: c; tab-width: 8; -*- */ | |
| 2 | /* vi: set sw=4 ts=8: */ | |
| 3 | /* Reference version of egl.h for EGL 1.4. | |
| 4 | * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $ | |
| 5 | */ | |
| 6 | ||
| 7 | /* | |
| 8 | ** Copyright (c) 2007-2009 The Khronos Group Inc. | |
| 9 | ** | |
| 10 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 11 | ** copy of this software and/or associated documentation files (the | |
| 12 | ** "Materials"), to deal in the Materials without restriction, including | |
| 13 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 14 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 15 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 16 | ** the following conditions: | |
| 17 | ** | |
| 18 | ** The above copyright notice and this permission notice shall be included | |
| 19 | ** in all copies or substantial portions of the Materials. | |
| 20 | ** | |
| 21 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 22 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 23 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 24 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 25 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 26 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 27 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 28 | */ | |
| 29 | ||
| 30 | #ifndef __egl_h_ | |
| 31 | #define __egl_h_ | |
| 32 | ||
| 33 | /* All platform-dependent types and macro boilerplate (such as EGLAPI | |
| 34 | * and EGLAPIENTRY) should go in eglplatform.h. | |
| 35 | */ | |
| 36 | #include <EGL/eglplatform.h> | |
| 37 | ||
| 38 | #ifdef __cplusplus | |
| 39 | extern "C" { | |
| 40 | #endif | |
| 41 | ||
| 42 | /* EGL Types */ | |
| 43 | /* EGLint is defined in eglplatform.h */ | |
| 44 | typedef unsigned int EGLBoolean; | |
| 45 | typedef unsigned int EGLenum; | |
| 46 | typedef void *EGLConfig; | |
| 47 | typedef void *EGLContext; | |
| 48 | typedef void *EGLDisplay; | |
| 49 | typedef void *EGLSurface; | |
| 50 | typedef void *EGLClientBuffer; | |
| 51 | ||
| 52 | /* EGL Versioning */ | |
| 53 | #define EGL_VERSION_1_0 1 | |
| 54 | #define EGL_VERSION_1_1 1 | |
| 55 | #define EGL_VERSION_1_2 1 | |
| 56 | #define EGL_VERSION_1_3 1 | |
| 57 | #define EGL_VERSION_1_4 1 | |
| 58 | ||
| 59 | /* EGL Enumerants. Bitmasks and other exceptional cases aside, most | |
| 60 | * enums are assigned unique values starting at 0x3000. | |
| 61 | */ | |
| 62 | ||
| 63 | /* EGL aliases */ | |
| 64 | #define EGL_FALSE 0 | |
| 65 | #define EGL_TRUE 1 | |
| 66 | ||
| 67 | /* Out-of-band handle values */ | |
| 68 | #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) | |
| 69 | #define EGL_NO_CONTEXT ((EGLContext)0) | |
| 70 | #define EGL_NO_DISPLAY ((EGLDisplay)0) | |
| 71 | #define EGL_NO_SURFACE ((EGLSurface)0) | |
| 72 | ||
| 73 | /* Out-of-band attribute value */ | |
| 74 | #define EGL_DONT_CARE ((EGLint)-1) | |
| 75 | ||
| 76 | /* Errors / GetError return values */ | |
| 77 | #define EGL_SUCCESS 0x3000 | |
| 78 | #define EGL_NOT_INITIALIZED 0x3001 | |
| 79 | #define EGL_BAD_ACCESS 0x3002 | |
| 80 | #define EGL_BAD_ALLOC 0x3003 | |
| 81 | #define EGL_BAD_ATTRIBUTE 0x3004 | |
| 82 | #define EGL_BAD_CONFIG 0x3005 | |
| 83 | #define EGL_BAD_CONTEXT 0x3006 | |
| 84 | #define EGL_BAD_CURRENT_SURFACE 0x3007 | |
| 85 | #define EGL_BAD_DISPLAY 0x3008 | |
| 86 | #define EGL_BAD_MATCH 0x3009 | |
| 87 | #define EGL_BAD_NATIVE_PIXMAP 0x300A | |
| 88 | #define EGL_BAD_NATIVE_WINDOW 0x300B | |
| 89 | #define EGL_BAD_PARAMETER 0x300C | |
| 90 | #define EGL_BAD_SURFACE 0x300D | |
| 91 | #define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */ | |
| 92 | ||
| 93 | /* Reserved 0x300F-0x301F for additional errors */ | |
| 94 | ||
| 95 | /* Config attributes */ | |
| 96 | #define EGL_BUFFER_SIZE 0x3020 | |
| 97 | #define EGL_ALPHA_SIZE 0x3021 | |
| 98 | #define EGL_BLUE_SIZE 0x3022 | |
| 99 | #define EGL_GREEN_SIZE 0x3023 | |
| 100 | #define EGL_RED_SIZE 0x3024 | |
| 101 | #define EGL_DEPTH_SIZE 0x3025 | |
| 102 | #define EGL_STENCIL_SIZE 0x3026 | |
| 103 | #define EGL_CONFIG_CAVEAT 0x3027 | |
| 104 | #define EGL_CONFIG_ID 0x3028 | |
| 105 | #define EGL_LEVEL 0x3029 | |
| 106 | #define EGL_MAX_PBUFFER_HEIGHT 0x302A | |
| 107 | #define EGL_MAX_PBUFFER_PIXELS 0x302B | |
| 108 | #define EGL_MAX_PBUFFER_WIDTH 0x302C | |
| 109 | #define EGL_NATIVE_RENDERABLE 0x302D | |
| 110 | #define EGL_NATIVE_VISUAL_ID 0x302E | |
| 111 | #define EGL_NATIVE_VISUAL_TYPE 0x302F | |
| 112 | #define EGL_SAMPLES 0x3031 | |
| 113 | #define EGL_SAMPLE_BUFFERS 0x3032 | |
| 114 | #define EGL_SURFACE_TYPE 0x3033 | |
| 115 | #define EGL_TRANSPARENT_TYPE 0x3034 | |
| 116 | #define EGL_TRANSPARENT_BLUE_VALUE 0x3035 | |
| 117 | #define EGL_TRANSPARENT_GREEN_VALUE 0x3036 | |
| 118 | #define EGL_TRANSPARENT_RED_VALUE 0x3037 | |
| 119 | #define EGL_NONE 0x3038 /* Attrib list terminator */ | |
| 120 | #define EGL_BIND_TO_TEXTURE_RGB 0x3039 | |
| 121 | #define EGL_BIND_TO_TEXTURE_RGBA 0x303A | |
| 122 | #define EGL_MIN_SWAP_INTERVAL 0x303B | |
| 123 | #define EGL_MAX_SWAP_INTERVAL 0x303C | |
| 124 | #define EGL_LUMINANCE_SIZE 0x303D | |
| 125 | #define EGL_ALPHA_MASK_SIZE 0x303E | |
| 126 | #define EGL_COLOR_BUFFER_TYPE 0x303F | |
| 127 | #define EGL_RENDERABLE_TYPE 0x3040 | |
| 128 | #define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */ | |
| 129 | #define EGL_CONFORMANT 0x3042 | |
| 130 | ||
| 131 | /* Reserved 0x3041-0x304F for additional config attributes */ | |
| 132 | ||
| 133 | /* Config attribute values */ | |
| 134 | #define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ | |
| 135 | #define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */ | |
| 136 | #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ | |
| 137 | #define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */ | |
| 138 | #define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ | |
| 139 | ||
| 140 | /* More config attribute values, for EGL_TEXTURE_FORMAT */ | |
| 141 | #define EGL_NO_TEXTURE 0x305C | |
| 142 | #define EGL_TEXTURE_RGB 0x305D | |
| 143 | #define EGL_TEXTURE_RGBA 0x305E | |
| 144 | #define EGL_TEXTURE_2D 0x305F | |
| 145 | ||
| 146 | /* Config attribute mask bits */ | |
| 147 | #define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */ | |
| 148 | #define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */ | |
| 149 | #define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ | |
| 150 | #define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */ | |
| 151 | #define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */ | |
| 152 | #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ | |
| 153 | #define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ | |
| 154 | ||
| 155 | #define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */ | |
| 156 | #define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */ | |
| 157 | #define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */ | |
| 158 | #define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */ | |
| 159 | ||
| 160 | /* QueryString targets */ | |
| 161 | #define EGL_VENDOR 0x3053 | |
| 162 | #define EGL_VERSION 0x3054 | |
| 163 | #define EGL_EXTENSIONS 0x3055 | |
| 164 | #define EGL_CLIENT_APIS 0x308D | |
| 165 | ||
| 166 | /* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */ | |
| 167 | #define EGL_HEIGHT 0x3056 | |
| 168 | #define EGL_WIDTH 0x3057 | |
| 169 | #define EGL_LARGEST_PBUFFER 0x3058 | |
| 170 | #define EGL_TEXTURE_FORMAT 0x3080 | |
| 171 | #define EGL_TEXTURE_TARGET 0x3081 | |
| 172 | #define EGL_MIPMAP_TEXTURE 0x3082 | |
| 173 | #define EGL_MIPMAP_LEVEL 0x3083 | |
| 174 | #define EGL_RENDER_BUFFER 0x3086 | |
| 175 | #define EGL_VG_COLORSPACE 0x3087 | |
| 176 | #define EGL_VG_ALPHA_FORMAT 0x3088 | |
| 177 | #define EGL_HORIZONTAL_RESOLUTION 0x3090 | |
| 178 | #define EGL_VERTICAL_RESOLUTION 0x3091 | |
| 179 | #define EGL_PIXEL_ASPECT_RATIO 0x3092 | |
| 180 | #define EGL_SWAP_BEHAVIOR 0x3093 | |
| 181 | #define EGL_MULTISAMPLE_RESOLVE 0x3099 | |
| 182 | ||
| 183 | /* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ | |
| 184 | #define EGL_BACK_BUFFER 0x3084 | |
| 185 | #define EGL_SINGLE_BUFFER 0x3085 | |
| 186 | ||
| 187 | /* OpenVG color spaces */ | |
| 188 | #define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */ | |
| 189 | #define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */ | |
| 190 | ||
| 191 | /* OpenVG alpha formats */ | |
| 192 | #define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */ | |
| 193 | #define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */ | |
| 194 | ||
| 195 | /* Constant scale factor by which fractional display resolutions & | |
| 196 | * aspect ratio are scaled when queried as integer values. | |
| 197 | */ | |
| 198 | #define EGL_DISPLAY_SCALING 10000 | |
| 199 | ||
| 200 | /* Unknown display resolution/aspect ratio */ | |
| 201 | #define EGL_UNKNOWN ((EGLint)-1) | |
| 202 | ||
| 203 | /* Back buffer swap behaviors */ | |
| 204 | #define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */ | |
| 205 | #define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */ | |
| 206 | ||
| 207 | /* CreatePbufferFromClientBuffer buffer types */ | |
| 208 | #define EGL_OPENVG_IMAGE 0x3096 | |
| 209 | ||
| 210 | /* QueryContext targets */ | |
| 211 | #define EGL_CONTEXT_CLIENT_TYPE 0x3097 | |
| 212 | ||
| 213 | /* CreateContext attributes */ | |
| 214 | #define EGL_CONTEXT_CLIENT_VERSION 0x3098 | |
| 215 | ||
| 216 | /* Multisample resolution behaviors */ | |
| 217 | #define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */ | |
| 218 | #define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */ | |
| 219 | ||
| 220 | /* BindAPI/QueryAPI targets */ | |
| 221 | #define EGL_OPENGL_ES_API 0x30A0 | |
| 222 | #define EGL_OPENVG_API 0x30A1 | |
| 223 | #define EGL_OPENGL_API 0x30A2 | |
| 224 | ||
| 225 | /* GetCurrentSurface targets */ | |
| 226 | #define EGL_DRAW 0x3059 | |
| 227 | #define EGL_READ 0x305A | |
| 228 | ||
| 229 | /* WaitNative engines */ | |
| 230 | #define EGL_CORE_NATIVE_ENGINE 0x305B | |
| 231 | ||
| 232 | /* EGL 1.2 tokens renamed for consistency in EGL 1.3 */ | |
| 233 | #define EGL_COLORSPACE EGL_VG_COLORSPACE | |
| 234 | #define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT | |
| 235 | #define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB | |
| 236 | #define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR | |
| 237 | #define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE | |
| 238 | #define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE | |
| 239 | ||
| 240 | /* EGL extensions must request enum blocks from the Khronos | |
| 241 | * API Registrar, who maintains the enumerant registry. Submit | |
| 242 | * a bug in Khronos Bugzilla against task "Registry". | |
| 243 | */ | |
| 244 | ||
| 245 | ||
| 246 | ||
| 247 | /* EGL Functions */ | |
| 248 | ||
| 249 | EGLAPI EGLint EGLAPIENTRY eglGetError(void); | |
| 250 | ||
| 251 | EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); | |
| 252 | EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); | |
| 253 | EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); | |
| 254 | ||
| 255 | EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); | |
| 256 | ||
| 257 | EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, | |
| 258 | EGLint config_size, EGLint *num_config); | |
| 259 | EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, | |
| 260 | EGLConfig *configs, EGLint config_size, | |
| 261 | EGLint *num_config); | |
| 262 | EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, | |
| 263 | EGLint attribute, EGLint *value); | |
| 264 | ||
| 265 | EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, | |
| 266 | EGLNativeWindowType win, | |
| 267 | const EGLint *attrib_list); | |
| 268 | EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, | |
| 269 | const EGLint *attrib_list); | |
| 270 | EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, | |
| 271 | EGLNativePixmapType pixmap, | |
| 272 | const EGLint *attrib_list); | |
| 273 | EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface); | |
| 274 | EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, | |
| 275 | EGLint attribute, EGLint *value); | |
| 276 | ||
| 277 | EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); | |
| 278 | EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); | |
| 279 | ||
| 280 | EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); | |
| 281 | ||
| 282 | EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void); | |
| 283 | ||
| 284 | EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer( | |
| 285 | EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, | |
| 286 | EGLConfig config, const EGLint *attrib_list); | |
| 287 | ||
| 288 | EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, | |
| 289 | EGLint attribute, EGLint value); | |
| 290 | EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); | |
| 291 | EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); | |
| 292 | ||
| 293 | ||
| 294 | EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); | |
| 295 | ||
| 296 | ||
| 297 | EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, | |
| 298 | EGLContext share_context, | |
| 299 | const EGLint *attrib_list); | |
| 300 | EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx); | |
| 301 | EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, | |
| 302 | EGLSurface read, EGLContext ctx); | |
| 303 | ||
| 304 | EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); | |
| 305 | EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); | |
| 306 | EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); | |
| 307 | EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, | |
| 308 | EGLint attribute, EGLint *value); | |
| 309 | ||
| 310 | EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); | |
| 311 | EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); | |
| 312 | EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); | |
| 313 | EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, | |
| 314 | EGLNativePixmapType target); | |
| 315 | ||
| 316 | /* This is a generic function pointer type, whose name indicates it must | |
| 317 | * be cast to the proper type *and calling convention* before use. | |
| 318 | */ | |
| 319 | typedef void (*__eglMustCastToProperFunctionPointerType)(void); | |
| 320 | ||
| 321 | /* Now, define eglGetProcAddress using the generic function ptr. type */ | |
| 322 | EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY | |
| 323 | eglGetProcAddress(const char *procname); | |
| 324 | ||
| 325 | #ifdef __cplusplus | |
| 326 | } | |
| 327 | #endif | |
| 328 | ||
| 329 | #endif /* __egl_h_ */ |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | #ifndef __eglext_h_ | |
| 2 | #define __eglext_h_ 1 | |
| 3 | ||
| 4 | #ifdef __cplusplus | |
| 5 | extern "C" { | |
| 6 | #endif | |
| 7 | ||
| 8 | /* | |
| 9 | ** Copyright (c) 2013 The Khronos Group Inc. | |
| 10 | ** | |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 12 | ** copy of this software and/or associated documentation files (the | |
| 13 | ** "Materials"), to deal in the Materials without restriction, including | |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 17 | ** the following conditions: | |
| 18 | ** | |
| 19 | ** The above copyright notice and this permission notice shall be included | |
| 20 | ** in all copies or substantial portions of the Materials. | |
| 21 | ** | |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 29 | */ | |
| 30 | /* | |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | |
| 32 | ** API Registry. The current version of the Registry, generator scripts | |
| 33 | ** used to make the header, and the header can be found at | |
| 34 | ** http://www.opengl.org/registry/ | |
| 35 | ** | |
| 36 | ** Khronos $Revision: 23730 $ on $Date: 2013-10-28 15:16:34 -0700 (Mon, 28 Oct 2013) $ | |
| 37 | */ | |
| 38 | ||
| 39 | #include <EGL/eglplatform.h> | |
| 40 | ||
| 41 | #define EGL_EGLEXT_VERSION 20131028 | |
| 42 | ||
| 43 | /* Generated C header for: | |
| 44 | * API: egl | |
| 45 | * Versions considered: .* | |
| 46 | * Versions emitted: _nomatch_^ | |
| 47 | * Default extensions included: egl | |
| 48 | * Additional extensions included: _nomatch_^ | |
| 49 | * Extensions removed: _nomatch_^ | |
| 50 | */ | |
| 51 | ||
| 52 | #ifndef EGL_KHR_cl_event | |
| 53 | #define EGL_KHR_cl_event 1 | |
| 54 | #define EGL_CL_EVENT_HANDLE_KHR 0x309C | |
| 55 | #define EGL_SYNC_CL_EVENT_KHR 0x30FE | |
| 56 | #define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF | |
| 57 | #endif /* EGL_KHR_cl_event */ | |
| 58 | ||
| 59 | #ifndef EGL_KHR_client_get_all_proc_addresses | |
| 60 | #define EGL_KHR_client_get_all_proc_addresses 1 | |
| 61 | #endif /* EGL_KHR_client_get_all_proc_addresses */ | |
| 62 | ||
| 63 | #ifndef EGL_KHR_config_attribs | |
| 64 | #define EGL_KHR_config_attribs 1 | |
| 65 | #define EGL_CONFORMANT_KHR 0x3042 | |
| 66 | #define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 | |
| 67 | #define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 | |
| 68 | #endif /* EGL_KHR_config_attribs */ | |
| 69 | ||
| 70 | #ifndef EGL_KHR_create_context | |
| 71 | #define EGL_KHR_create_context 1 | |
| 72 | #define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 | |
| 73 | #define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB | |
| 74 | #define EGL_CONTEXT_FLAGS_KHR 0x30FC | |
| 75 | #define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD | |
| 76 | #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD | |
| 77 | #define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE | |
| 78 | #define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF | |
| 79 | #define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 | |
| 80 | #define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 | |
| 81 | #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 | |
| 82 | #define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 | |
| 83 | #define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 | |
| 84 | #define EGL_OPENGL_ES3_BIT_KHR 0x00000040 | |
| 85 | #endif /* EGL_KHR_create_context */ | |
| 86 | ||
| 87 | #ifndef EGL_KHR_fence_sync | |
| 88 | #define EGL_KHR_fence_sync 1 | |
| 89 | #ifdef KHRONOS_SUPPORT_INT64 | |
| 90 | #define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 | |
| 91 | #define EGL_SYNC_CONDITION_KHR 0x30F8 | |
| 92 | #define EGL_SYNC_FENCE_KHR 0x30F9 | |
| 93 | #endif /* KHRONOS_SUPPORT_INT64 */ | |
| 94 | #endif /* EGL_KHR_fence_sync */ | |
| 95 | ||
| 96 | #ifndef EGL_KHR_get_all_proc_addresses | |
| 97 | #define EGL_KHR_get_all_proc_addresses 1 | |
| 98 | #endif /* EGL_KHR_get_all_proc_addresses */ | |
| 99 | ||
| 100 | #ifndef EGL_KHR_gl_renderbuffer_image | |
| 101 | #define EGL_KHR_gl_renderbuffer_image 1 | |
| 102 | #define EGL_GL_RENDERBUFFER_KHR 0x30B9 | |
| 103 | #endif /* EGL_KHR_gl_renderbuffer_image */ | |
| 104 | ||
| 105 | #ifndef EGL_KHR_gl_texture_2D_image | |
| 106 | #define EGL_KHR_gl_texture_2D_image 1 | |
| 107 | #define EGL_GL_TEXTURE_2D_KHR 0x30B1 | |
| 108 | #define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC | |
| 109 | #endif /* EGL_KHR_gl_texture_2D_image */ | |
| 110 | ||
| 111 | #ifndef EGL_KHR_gl_texture_3D_image | |
| 112 | #define EGL_KHR_gl_texture_3D_image 1 | |
| 113 | #define EGL_GL_TEXTURE_3D_KHR 0x30B2 | |
| 114 | #define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD | |
| 115 | #endif /* EGL_KHR_gl_texture_3D_image */ | |
| 116 | ||
| 117 | #ifndef EGL_KHR_gl_texture_cubemap_image | |
| 118 | #define EGL_KHR_gl_texture_cubemap_image 1 | |
| 119 | #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 | |
| 120 | #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 | |
| 121 | #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 | |
| 122 | #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 | |
| 123 | #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 | |
| 124 | #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 | |
| 125 | #endif /* EGL_KHR_gl_texture_cubemap_image */ | |
| 126 | ||
| 127 | #ifndef EGL_KHR_image | |
| 128 | #define EGL_KHR_image 1 | |
| 129 | typedef void *EGLImageKHR; | |
| 130 | #define EGL_NATIVE_PIXMAP_KHR 0x30B0 | |
| 131 | #define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) | |
| 132 | typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); | |
| 133 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); | |
| 134 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 135 | EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); | |
| 136 | EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); | |
| 137 | #endif | |
| 138 | #endif /* EGL_KHR_image */ | |
| 139 | ||
| 140 | #ifndef EGL_KHR_image_base | |
| 141 | #define EGL_KHR_image_base 1 | |
| 142 | #define EGL_IMAGE_PRESERVED_KHR 0x30D2 | |
| 143 | #endif /* EGL_KHR_image_base */ | |
| 144 | ||
| 145 | #ifndef EGL_KHR_image_pixmap | |
| 146 | #define EGL_KHR_image_pixmap 1 | |
| 147 | #endif /* EGL_KHR_image_pixmap */ | |
| 148 | ||
| 149 | #ifndef EGL_KHR_lock_surface | |
| 150 | #define EGL_KHR_lock_surface 1 | |
| 151 | #define EGL_READ_SURFACE_BIT_KHR 0x0001 | |
| 152 | #define EGL_WRITE_SURFACE_BIT_KHR 0x0002 | |
| 153 | #define EGL_LOCK_SURFACE_BIT_KHR 0x0080 | |
| 154 | #define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 | |
| 155 | #define EGL_MATCH_FORMAT_KHR 0x3043 | |
| 156 | #define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 | |
| 157 | #define EGL_FORMAT_RGB_565_KHR 0x30C1 | |
| 158 | #define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 | |
| 159 | #define EGL_FORMAT_RGBA_8888_KHR 0x30C3 | |
| 160 | #define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 | |
| 161 | #define EGL_LOCK_USAGE_HINT_KHR 0x30C5 | |
| 162 | #define EGL_BITMAP_POINTER_KHR 0x30C6 | |
| 163 | #define EGL_BITMAP_PITCH_KHR 0x30C7 | |
| 164 | #define EGL_BITMAP_ORIGIN_KHR 0x30C8 | |
| 165 | #define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 | |
| 166 | #define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA | |
| 167 | #define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB | |
| 168 | #define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC | |
| 169 | #define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD | |
| 170 | #define EGL_LOWER_LEFT_KHR 0x30CE | |
| 171 | #define EGL_UPPER_LEFT_KHR 0x30CF | |
| 172 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); | |
| 173 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface); | |
| 174 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 175 | EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); | |
| 176 | EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface); | |
| 177 | #endif | |
| 178 | #endif /* EGL_KHR_lock_surface */ | |
| 179 | ||
| 180 | #ifndef EGL_KHR_lock_surface2 | |
| 181 | #define EGL_KHR_lock_surface2 1 | |
| 182 | #define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 | |
| 183 | #endif /* EGL_KHR_lock_surface2 */ | |
| 184 | ||
| 185 | #ifndef EGL_KHR_reusable_sync | |
| 186 | #define EGL_KHR_reusable_sync 1 | |
| 187 | typedef void *EGLSyncKHR; | |
| 188 | typedef khronos_utime_nanoseconds_t EGLTimeKHR; | |
| 189 | #ifdef KHRONOS_SUPPORT_INT64 | |
| 190 | #define EGL_SYNC_STATUS_KHR 0x30F1 | |
| 191 | #define EGL_SIGNALED_KHR 0x30F2 | |
| 192 | #define EGL_UNSIGNALED_KHR 0x30F3 | |
| 193 | #define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 | |
| 194 | #define EGL_CONDITION_SATISFIED_KHR 0x30F6 | |
| 195 | #define EGL_SYNC_TYPE_KHR 0x30F7 | |
| 196 | #define EGL_SYNC_REUSABLE_KHR 0x30FA | |
| 197 | #define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 | |
| 198 | #define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull | |
| 199 | #define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) | |
| 200 | typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); | |
| 201 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); | |
| 202 | typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); | |
| 203 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); | |
| 204 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); | |
| 205 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 206 | EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); | |
| 207 | EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync); | |
| 208 | EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); | |
| 209 | EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); | |
| 210 | EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); | |
| 211 | #endif | |
| 212 | #endif /* KHRONOS_SUPPORT_INT64 */ | |
| 213 | #endif /* EGL_KHR_reusable_sync */ | |
| 214 | ||
| 215 | #ifndef EGL_KHR_stream | |
| 216 | #define EGL_KHR_stream 1 | |
| 217 | typedef void *EGLStreamKHR; | |
| 218 | typedef khronos_uint64_t EGLuint64KHR; | |
| 219 | #ifdef KHRONOS_SUPPORT_INT64 | |
| 220 | #define EGL_NO_STREAM_KHR ((EGLStreamKHR)0) | |
| 221 | #define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 | |
| 222 | #define EGL_PRODUCER_FRAME_KHR 0x3212 | |
| 223 | #define EGL_CONSUMER_FRAME_KHR 0x3213 | |
| 224 | #define EGL_STREAM_STATE_KHR 0x3214 | |
| 225 | #define EGL_STREAM_STATE_CREATED_KHR 0x3215 | |
| 226 | #define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 | |
| 227 | #define EGL_STREAM_STATE_EMPTY_KHR 0x3217 | |
| 228 | #define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 | |
| 229 | #define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 | |
| 230 | #define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A | |
| 231 | #define EGL_BAD_STREAM_KHR 0x321B | |
| 232 | #define EGL_BAD_STATE_KHR 0x321C | |
| 233 | typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list); | |
| 234 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); | |
| 235 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); | |
| 236 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); | |
| 237 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); | |
| 238 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 239 | EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list); | |
| 240 | EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream); | |
| 241 | EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); | |
| 242 | EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); | |
| 243 | EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); | |
| 244 | #endif | |
| 245 | #endif /* KHRONOS_SUPPORT_INT64 */ | |
| 246 | #endif /* EGL_KHR_stream */ | |
| 247 | ||
| 248 | #ifndef EGL_KHR_stream_consumer_gltexture | |
| 249 | #define EGL_KHR_stream_consumer_gltexture 1 | |
| 250 | #ifdef EGL_KHR_stream | |
| 251 | #define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E | |
| 252 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); | |
| 253 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); | |
| 254 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); | |
| 255 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 256 | EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream); | |
| 257 | EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream); | |
| 258 | EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream); | |
| 259 | #endif | |
| 260 | #endif /* EGL_KHR_stream */ | |
| 261 | #endif /* EGL_KHR_stream_consumer_gltexture */ | |
| 262 | ||
| 263 | #ifndef EGL_KHR_stream_cross_process_fd | |
| 264 | #define EGL_KHR_stream_cross_process_fd 1 | |
| 265 | typedef int EGLNativeFileDescriptorKHR; | |
| 266 | #ifdef EGL_KHR_stream | |
| 267 | #define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) | |
| 268 | typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); | |
| 269 | typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); | |
| 270 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 271 | EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream); | |
| 272 | EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); | |
| 273 | #endif | |
| 274 | #endif /* EGL_KHR_stream */ | |
| 275 | #endif /* EGL_KHR_stream_cross_process_fd */ | |
| 276 | ||
| 277 | #ifndef EGL_KHR_stream_fifo | |
| 278 | #define EGL_KHR_stream_fifo 1 | |
| 279 | #ifdef EGL_KHR_stream | |
| 280 | #define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC | |
| 281 | #define EGL_STREAM_TIME_NOW_KHR 0x31FD | |
| 282 | #define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE | |
| 283 | #define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF | |
| 284 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); | |
| 285 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 286 | EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); | |
| 287 | #endif | |
| 288 | #endif /* EGL_KHR_stream */ | |
| 289 | #endif /* EGL_KHR_stream_fifo */ | |
| 290 | ||
| 291 | #ifndef EGL_KHR_stream_producer_aldatalocator | |
| 292 | #define EGL_KHR_stream_producer_aldatalocator 1 | |
| 293 | #ifdef EGL_KHR_stream | |
| 294 | #endif /* EGL_KHR_stream */ | |
| 295 | #endif /* EGL_KHR_stream_producer_aldatalocator */ | |
| 296 | ||
| 297 | #ifndef EGL_KHR_stream_producer_eglsurface | |
| 298 | #define EGL_KHR_stream_producer_eglsurface 1 | |
| 299 | #ifdef EGL_KHR_stream | |
| 300 | #define EGL_STREAM_BIT_KHR 0x0800 | |
| 301 | typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); | |
| 302 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 303 | EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); | |
| 304 | #endif | |
| 305 | #endif /* EGL_KHR_stream */ | |
| 306 | #endif /* EGL_KHR_stream_producer_eglsurface */ | |
| 307 | ||
| 308 | #ifndef EGL_KHR_surfaceless_context | |
| 309 | #define EGL_KHR_surfaceless_context 1 | |
| 310 | #endif /* EGL_KHR_surfaceless_context */ | |
| 311 | ||
| 312 | #ifndef EGL_KHR_vg_parent_image | |
| 313 | #define EGL_KHR_vg_parent_image 1 | |
| 314 | #define EGL_VG_PARENT_IMAGE_KHR 0x30BA | |
| 315 | #endif /* EGL_KHR_vg_parent_image */ | |
| 316 | ||
| 317 | #ifndef EGL_KHR_wait_sync | |
| 318 | #define EGL_KHR_wait_sync 1 | |
| 319 | typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); | |
| 320 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 321 | EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); | |
| 322 | #endif | |
| 323 | #endif /* EGL_KHR_wait_sync */ | |
| 324 | ||
| 325 | #ifndef EGL_ANDROID_blob_cache | |
| 326 | #define EGL_ANDROID_blob_cache 1 | |
| 327 | typedef khronos_ssize_t EGLsizeiANDROID; | |
| 328 | typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); | |
| 329 | typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); | |
| 330 | typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); | |
| 331 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 332 | EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); | |
| 333 | #endif | |
| 334 | #endif /* EGL_ANDROID_blob_cache */ | |
| 335 | ||
| 336 | #ifndef EGL_ANDROID_framebuffer_target | |
| 337 | #define EGL_ANDROID_framebuffer_target 1 | |
| 338 | #define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 | |
| 339 | #endif /* EGL_ANDROID_framebuffer_target */ | |
| 340 | ||
| 341 | #ifndef EGL_ANDROID_image_native_buffer | |
| 342 | #define EGL_ANDROID_image_native_buffer 1 | |
| 343 | #define EGL_NATIVE_BUFFER_ANDROID 0x3140 | |
| 344 | #endif /* EGL_ANDROID_image_native_buffer */ | |
| 345 | ||
| 346 | #ifndef EGL_ANDROID_native_fence_sync | |
| 347 | #define EGL_ANDROID_native_fence_sync 1 | |
| 348 | #define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 | |
| 349 | #define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 | |
| 350 | #define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 | |
| 351 | #define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 | |
| 352 | typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync); | |
| 353 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 354 | EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync); | |
| 355 | #endif | |
| 356 | #endif /* EGL_ANDROID_native_fence_sync */ | |
| 357 | ||
| 358 | #ifndef EGL_ANDROID_recordable | |
| 359 | #define EGL_ANDROID_recordable 1 | |
| 360 | #define EGL_RECORDABLE_ANDROID 0x3142 | |
| 361 | #endif /* EGL_ANDROID_recordable */ | |
| 362 | ||
| 363 | #ifndef EGL_ANGLE_d3d_share_handle_client_buffer | |
| 364 | #define EGL_ANGLE_d3d_share_handle_client_buffer 1 | |
| 365 | #define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 | |
| 366 | #endif /* EGL_ANGLE_d3d_share_handle_client_buffer */ | |
| 367 | ||
| 368 | #ifndef EGL_ANGLE_query_surface_pointer | |
| 369 | #define EGL_ANGLE_query_surface_pointer 1 | |
| 370 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); | |
| 371 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 372 | EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); | |
| 373 | #endif | |
| 374 | #endif /* EGL_ANGLE_query_surface_pointer */ | |
| 375 | ||
| 376 | #ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle | |
| 377 | #define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 | |
| 378 | #endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ | |
| 379 | ||
| 380 | #ifndef EGL_ARM_pixmap_multisample_discard | |
| 381 | #define EGL_ARM_pixmap_multisample_discard 1 | |
| 382 | #define EGL_DISCARD_SAMPLES_ARM 0x3286 | |
| 383 | #endif /* EGL_ARM_pixmap_multisample_discard */ | |
| 384 | ||
| 385 | #ifndef EGL_EXT_buffer_age | |
| 386 | #define EGL_EXT_buffer_age 1 | |
| 387 | #define EGL_BUFFER_AGE_EXT 0x313D | |
| 388 | #endif /* EGL_EXT_buffer_age */ | |
| 389 | ||
| 390 | #ifndef EGL_EXT_client_extensions | |
| 391 | #define EGL_EXT_client_extensions 1 | |
| 392 | #endif /* EGL_EXT_client_extensions */ | |
| 393 | ||
| 394 | #ifndef EGL_EXT_create_context_robustness | |
| 395 | #define EGL_EXT_create_context_robustness 1 | |
| 396 | #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF | |
| 397 | #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 | |
| 398 | #define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE | |
| 399 | #define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF | |
| 400 | #endif /* EGL_EXT_create_context_robustness */ | |
| 401 | ||
| 402 | #ifndef EGL_EXT_image_dma_buf_import | |
| 403 | #define EGL_EXT_image_dma_buf_import 1 | |
| 404 | #define EGL_LINUX_DMA_BUF_EXT 0x3270 | |
| 405 | #define EGL_LINUX_DRM_FOURCC_EXT 0x3271 | |
| 406 | #define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 | |
| 407 | #define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 | |
| 408 | #define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 | |
| 409 | #define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 | |
| 410 | #define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 | |
| 411 | #define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 | |
| 412 | #define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 | |
| 413 | #define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 | |
| 414 | #define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A | |
| 415 | #define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B | |
| 416 | #define EGL_SAMPLE_RANGE_HINT_EXT 0x327C | |
| 417 | #define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D | |
| 418 | #define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E | |
| 419 | #define EGL_ITU_REC601_EXT 0x327F | |
| 420 | #define EGL_ITU_REC709_EXT 0x3280 | |
| 421 | #define EGL_ITU_REC2020_EXT 0x3281 | |
| 422 | #define EGL_YUV_FULL_RANGE_EXT 0x3282 | |
| 423 | #define EGL_YUV_NARROW_RANGE_EXT 0x3283 | |
| 424 | #define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 | |
| 425 | #define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 | |
| 426 | #endif /* EGL_EXT_image_dma_buf_import */ | |
| 427 | ||
| 428 | #ifndef EGL_EXT_multiview_window | |
| 429 | #define EGL_EXT_multiview_window 1 | |
| 430 | #define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 | |
| 431 | #endif /* EGL_EXT_multiview_window */ | |
| 432 | ||
| 433 | #ifndef EGL_EXT_platform_base | |
| 434 | #define EGL_EXT_platform_base 1 | |
| 435 | typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list); | |
| 436 | typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); | |
| 437 | typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); | |
| 438 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 439 | EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list); | |
| 440 | EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); | |
| 441 | EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); | |
| 442 | #endif | |
| 443 | #endif /* EGL_EXT_platform_base */ | |
| 444 | ||
| 445 | #ifndef EGL_EXT_platform_wayland | |
| 446 | #define EGL_EXT_platform_wayland 1 | |
| 447 | #define EGL_PLATFORM_WAYLAND_EXT 0x31D8 | |
| 448 | #endif /* EGL_EXT_platform_wayland */ | |
| 449 | ||
| 450 | #ifndef EGL_EXT_platform_x11 | |
| 451 | #define EGL_EXT_platform_x11 1 | |
| 452 | #define EGL_PLATFORM_X11_EXT 0x31D5 | |
| 453 | #define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 | |
| 454 | #endif /* EGL_EXT_platform_x11 */ | |
| 455 | ||
| 456 | #ifndef EGL_EXT_swap_buffers_with_damage | |
| 457 | #define EGL_EXT_swap_buffers_with_damage 1 | |
| 458 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); | |
| 459 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 460 | EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); | |
| 461 | #endif | |
| 462 | #endif /* EGL_EXT_swap_buffers_with_damage */ | |
| 463 | ||
| 464 | #ifndef EGL_HI_clientpixmap | |
| 465 | #define EGL_HI_clientpixmap 1 | |
| 466 | struct EGLClientPixmapHI { | |
| 467 | void *pData; | |
| 468 | EGLint iWidth; | |
| 469 | EGLint iHeight; | |
| 470 | EGLint iStride; | |
| 471 | }; | |
| 472 | #define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 | |
| 473 | typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); | |
| 474 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 475 | EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); | |
| 476 | #endif | |
| 477 | #endif /* EGL_HI_clientpixmap */ | |
| 478 | ||
| 479 | #ifndef EGL_HI_colorformats | |
| 480 | #define EGL_HI_colorformats 1 | |
| 481 | #define EGL_COLOR_FORMAT_HI 0x8F70 | |
| 482 | #define EGL_COLOR_RGB_HI 0x8F71 | |
| 483 | #define EGL_COLOR_RGBA_HI 0x8F72 | |
| 484 | #define EGL_COLOR_ARGB_HI 0x8F73 | |
| 485 | #endif /* EGL_HI_colorformats */ | |
| 486 | ||
| 487 | #ifndef EGL_IMG_context_priority | |
| 488 | #define EGL_IMG_context_priority 1 | |
| 489 | #define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 | |
| 490 | #define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 | |
| 491 | #define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 | |
| 492 | #define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 | |
| 493 | #endif /* EGL_IMG_context_priority */ | |
| 494 | ||
| 495 | #ifndef EGL_MESA_drm_image | |
| 496 | #define EGL_MESA_drm_image 1 | |
| 497 | #define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 | |
| 498 | #define EGL_DRM_BUFFER_USE_MESA 0x31D1 | |
| 499 | #define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 | |
| 500 | #define EGL_DRM_BUFFER_MESA 0x31D3 | |
| 501 | #define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 | |
| 502 | #define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 | |
| 503 | #define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 | |
| 504 | typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list); | |
| 505 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); | |
| 506 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 507 | EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list); | |
| 508 | EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); | |
| 509 | #endif | |
| 510 | #endif /* EGL_MESA_drm_image */ | |
| 511 | ||
| 512 | #ifndef EGL_MESA_platform_gbm | |
| 513 | #define EGL_MESA_platform_gbm 1 | |
| 514 | #define EGL_PLATFORM_GBM_MESA 0x31D7 | |
| 515 | #endif /* EGL_MESA_platform_gbm */ | |
| 516 | ||
| 517 | #ifndef EGL_NV_3dvision_surface | |
| 518 | #define EGL_NV_3dvision_surface 1 | |
| 519 | #define EGL_AUTO_STEREO_NV 0x3136 | |
| 520 | #endif /* EGL_NV_3dvision_surface */ | |
| 521 | ||
| 522 | #ifndef EGL_NV_coverage_sample | |
| 523 | #define EGL_NV_coverage_sample 1 | |
| 524 | #define EGL_COVERAGE_BUFFERS_NV 0x30E0 | |
| 525 | #define EGL_COVERAGE_SAMPLES_NV 0x30E1 | |
| 526 | #endif /* EGL_NV_coverage_sample */ | |
| 527 | ||
| 528 | #ifndef EGL_NV_coverage_sample_resolve | |
| 529 | #define EGL_NV_coverage_sample_resolve 1 | |
| 530 | #define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 | |
| 531 | #define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 | |
| 532 | #define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 | |
| 533 | #endif /* EGL_NV_coverage_sample_resolve */ | |
| 534 | ||
| 535 | #ifndef EGL_NV_depth_nonlinear | |
| 536 | #define EGL_NV_depth_nonlinear 1 | |
| 537 | #define EGL_DEPTH_ENCODING_NV 0x30E2 | |
| 538 | #define EGL_DEPTH_ENCODING_NONE_NV 0 | |
| 539 | #define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 | |
| 540 | #endif /* EGL_NV_depth_nonlinear */ | |
| 541 | ||
| 542 | #ifndef EGL_NV_native_query | |
| 543 | #define EGL_NV_native_query 1 | |
| 544 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id); | |
| 545 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); | |
| 546 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); | |
| 547 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 548 | EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id); | |
| 549 | EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); | |
| 550 | EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); | |
| 551 | #endif | |
| 552 | #endif /* EGL_NV_native_query */ | |
| 553 | ||
| 554 | #ifndef EGL_NV_post_convert_rounding | |
| 555 | #define EGL_NV_post_convert_rounding 1 | |
| 556 | #endif /* EGL_NV_post_convert_rounding */ | |
| 557 | ||
| 558 | #ifndef EGL_NV_post_sub_buffer | |
| 559 | #define EGL_NV_post_sub_buffer 1 | |
| 560 | #define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE | |
| 561 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); | |
| 562 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 563 | EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); | |
| 564 | #endif | |
| 565 | #endif /* EGL_NV_post_sub_buffer */ | |
| 566 | ||
| 567 | #ifndef EGL_NV_stream_sync | |
| 568 | #define EGL_NV_stream_sync 1 | |
| 569 | #define EGL_SYNC_NEW_FRAME_NV 0x321F | |
| 570 | typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); | |
| 571 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 572 | EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); | |
| 573 | #endif | |
| 574 | #endif /* EGL_NV_stream_sync */ | |
| 575 | ||
| 576 | #ifndef EGL_NV_sync | |
| 577 | #define EGL_NV_sync 1 | |
| 578 | typedef void *EGLSyncNV; | |
| 579 | typedef khronos_utime_nanoseconds_t EGLTimeNV; | |
| 580 | #ifdef KHRONOS_SUPPORT_INT64 | |
| 581 | #define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 | |
| 582 | #define EGL_SYNC_STATUS_NV 0x30E7 | |
| 583 | #define EGL_SIGNALED_NV 0x30E8 | |
| 584 | #define EGL_UNSIGNALED_NV 0x30E9 | |
| 585 | #define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 | |
| 586 | #define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull | |
| 587 | #define EGL_ALREADY_SIGNALED_NV 0x30EA | |
| 588 | #define EGL_TIMEOUT_EXPIRED_NV 0x30EB | |
| 589 | #define EGL_CONDITION_SATISFIED_NV 0x30EC | |
| 590 | #define EGL_SYNC_TYPE_NV 0x30ED | |
| 591 | #define EGL_SYNC_CONDITION_NV 0x30EE | |
| 592 | #define EGL_SYNC_FENCE_NV 0x30EF | |
| 593 | #define EGL_NO_SYNC_NV ((EGLSyncNV)0) | |
| 594 | typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); | |
| 595 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); | |
| 596 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync); | |
| 597 | typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); | |
| 598 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); | |
| 599 | typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value); | |
| 600 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 601 | EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); | |
| 602 | EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync); | |
| 603 | EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync); | |
| 604 | EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); | |
| 605 | EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode); | |
| 606 | EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value); | |
| 607 | #endif | |
| 608 | #endif /* KHRONOS_SUPPORT_INT64 */ | |
| 609 | #endif /* EGL_NV_sync */ | |
| 610 | ||
| 611 | #ifndef EGL_NV_system_time | |
| 612 | #define EGL_NV_system_time 1 | |
| 613 | typedef khronos_utime_nanoseconds_t EGLuint64NV; | |
| 614 | #ifdef KHRONOS_SUPPORT_INT64 | |
| 615 | typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void); | |
| 616 | typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void); | |
| 617 | #ifdef EGL_EGLEXT_PROTOTYPES | |
| 618 | EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void); | |
| 619 | EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void); | |
| 620 | #endif | |
| 621 | #endif /* KHRONOS_SUPPORT_INT64 */ | |
| 622 | #endif /* EGL_NV_system_time */ | |
| 623 | ||
| 624 | #ifdef __cplusplus | |
| 625 | } | |
| 626 | #endif | |
| 627 | ||
| 628 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | #ifndef __eglplatform_h_ | |
| 2 | #define __eglplatform_h_ | |
| 3 | ||
| 4 | /* | |
| 5 | ** Copyright (c) 2007-2013 The Khronos Group Inc. | |
| 6 | ** | |
| 7 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 8 | ** copy of this software and/or associated documentation files (the | |
| 9 | ** "Materials"), to deal in the Materials without restriction, including | |
| 10 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 11 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 12 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 13 | ** the following conditions: | |
| 14 | ** | |
| 15 | ** The above copyright notice and this permission notice shall be included | |
| 16 | ** in all copies or substantial portions of the Materials. | |
| 17 | ** | |
| 18 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 19 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 20 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 21 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 22 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 23 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 24 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 25 | */ | |
| 26 | ||
| 27 | /* Platform-specific types and definitions for egl.h | |
| 28 | * $Revision: 23432 $ on $Date: 2013-10-09 00:57:24 -0700 (Wed, 09 Oct 2013) $ | |
| 29 | * | |
| 30 | * Adopters may modify khrplatform.h and this file to suit their platform. | |
| 31 | * You are encouraged to submit all modifications to the Khronos group so that | |
| 32 | * they can be included in future versions of this file. Please submit changes | |
| 33 | * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) | |
| 34 | * by filing a bug against product "EGL" component "Registry". | |
| 35 | */ | |
| 36 | ||
| 37 | #include <KHR/khrplatform.h> | |
| 38 | ||
| 39 | /* Macros used in EGL function prototype declarations. | |
| 40 | * | |
| 41 | * EGL functions should be prototyped as: | |
| 42 | * | |
| 43 | * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); | |
| 44 | * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); | |
| 45 | * | |
| 46 | * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h | |
| 47 | */ | |
| 48 | ||
| 49 | #ifndef EGLAPI | |
| 50 | #define EGLAPI KHRONOS_APICALL | |
| 51 | #endif | |
| 52 | ||
| 53 | #ifndef EGLAPIENTRY | |
| 54 | #define EGLAPIENTRY KHRONOS_APIENTRY | |
| 55 | #endif | |
| 56 | #define EGLAPIENTRYP EGLAPIENTRY* | |
| 57 | ||
| 58 | /* The types NativeDisplayType, NativeWindowType, and NativePixmapType | |
| 59 | * are aliases of window-system-dependent types, such as X Display * or | |
| 60 | * Windows Device Context. They must be defined in platform-specific | |
| 61 | * code below. The EGL-prefixed versions of Native*Type are the same | |
| 62 | * types, renamed in EGL 1.3 so all types in the API start with "EGL". | |
| 63 | * | |
| 64 | * Khronos STRONGLY RECOMMENDS that you use the default definitions | |
| 65 | * provided below, since these changes affect both binary and source | |
| 66 | * portability of applications using EGL running on different EGL | |
| 67 | * implementations. | |
| 68 | */ | |
| 69 | ||
| 70 | #if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ | |
| 71 | #ifndef WIN32_LEAN_AND_MEAN | |
| 72 | #define WIN32_LEAN_AND_MEAN 1 | |
| 73 | #endif | |
| 74 | #include <windows.h> | |
| 75 | ||
| 76 | typedef HDC EGLNativeDisplayType; | |
| 77 | typedef HBITMAP EGLNativePixmapType; | |
| 78 | typedef HWND EGLNativeWindowType; | |
| 79 | ||
| 80 | #elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ | |
| 81 | ||
| 82 | typedef int EGLNativeDisplayType; | |
| 83 | typedef void *EGLNativeWindowType; | |
| 84 | typedef void *EGLNativePixmapType; | |
| 85 | ||
| 86 | #elif defined(__ANDROID__) || defined(ANDROID) | |
| 87 | ||
| 88 | #include <android/native_window.h> | |
| 89 | ||
| 90 | struct egl_native_pixmap_t; | |
| 91 | ||
| 92 | typedef struct ANativeWindow* EGLNativeWindowType; | |
| 93 | typedef struct egl_native_pixmap_t* EGLNativePixmapType; | |
| 94 | typedef void* EGLNativeDisplayType; | |
| 95 | ||
| 96 | #elif defined(__unix__) | |
| 97 | ||
| 98 | /* X11 (tentative) */ | |
| 99 | #include <X11/Xlib.h> | |
| 100 | #include <X11/Xutil.h> | |
| 101 | ||
| 102 | typedef Display *EGLNativeDisplayType; | |
| 103 | typedef Pixmap EGLNativePixmapType; | |
| 104 | typedef Window EGLNativeWindowType; | |
| 105 | ||
| 106 | #else | |
| 107 | #error "Platform not recognized" | |
| 108 | #endif | |
| 109 | ||
| 110 | /* EGL 1.2 types, renamed for consistency in EGL 1.3 */ | |
| 111 | typedef EGLNativeDisplayType NativeDisplayType; | |
| 112 | typedef EGLNativePixmapType NativePixmapType; | |
| 113 | typedef EGLNativeWindowType NativeWindowType; | |
| 114 | ||
| 115 | ||
| 116 | /* Define EGLint. This must be a signed integral type large enough to contain | |
| 117 | * all legal attribute names and values passed into and out of EGL, whether | |
| 118 | * their type is boolean, bitmask, enumerant (symbolic constant), integer, | |
| 119 | * handle, or other. While in general a 32-bit integer will suffice, if | |
| 120 | * handles are 64 bit types, then EGLint should be defined as a signed 64-bit | |
| 121 | * integer type. | |
| 122 | */ | |
| 123 | typedef khronos_int32_t EGLint; | |
| 124 | ||
| 125 | #endif /* __eglplatform_h */ |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | #ifndef __wglext_h_ | |
| 2 | #define __wglext_h_ 1 | |
| 3 | ||
| 4 | #ifdef __cplusplus | |
| 5 | extern "C" { | |
| 6 | #endif | |
| 7 | ||
| 8 | /* | |
| 9 | ** Copyright (c) 2013 The Khronos Group Inc. | |
| 10 | ** | |
| 11 | ** Permission is hereby granted, free of charge, to any person obtaining a | |
| 12 | ** copy of this software and/or associated documentation files (the | |
| 13 | ** "Materials"), to deal in the Materials without restriction, including | |
| 14 | ** without limitation the rights to use, copy, modify, merge, publish, | |
| 15 | ** distribute, sublicense, and/or sell copies of the Materials, and to | |
| 16 | ** permit persons to whom the Materials are furnished to do so, subject to | |
| 17 | ** the following conditions: | |
| 18 | ** | |
| 19 | ** The above copyright notice and this permission notice shall be included | |
| 20 | ** in all copies or substantial portions of the Materials. | |
| 21 | ** | |
| 22 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| 23 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| 24 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
| 25 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
| 26 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
| 27 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| 28 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
| 29 | */ | |
| 30 | /* | |
| 31 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | |
| 32 | ** API Registry. The current version of the Registry, generator scripts | |
| 33 | ** used to make the header, and the header can be found at | |
| 34 | ** http://www.opengl.org/registry/ | |
| 35 | ** | |
| 36 | ** Khronos $Revision: 23730 $ on $Date: 2013-10-28 15:16:34 -0700 (Mon, 28 Oct 2013) $ | |
| 37 | */ | |
| 38 | ||
| 39 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) | |
| 40 | #define WIN32_LEAN_AND_MEAN 1 | |
| 41 | #include <windows.h> | |
| 42 | #endif | |
| 43 | ||
| 44 | #define WGL_WGLEXT_VERSION 20131028 | |
| 45 | ||
| 46 | /* Generated C header for: | |
| 47 | * API: wgl | |
| 48 | * Versions considered: .* | |
| 49 | * Versions emitted: _nomatch_^ | |
| 50 | * Default extensions included: wgl | |
| 51 | * Additional extensions included: _nomatch_^ | |
| 52 | * Extensions removed: _nomatch_^ | |
| 53 | */ | |
| 54 | ||
| 55 | #ifndef WGL_ARB_buffer_region | |
| 56 | #define WGL_ARB_buffer_region 1 | |
| 57 | #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 | |
| 58 | #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 | |
| 59 | #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 | |
| 60 | #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 | |
| 61 | typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); | |
| 62 | typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); | |
| 63 | typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); | |
| 64 | typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); | |
| 65 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 66 | HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType); | |
| 67 | VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion); | |
| 68 | BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height); | |
| 69 | BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); | |
| 70 | #endif | |
| 71 | #endif /* WGL_ARB_buffer_region */ | |
| 72 | ||
| 73 | #ifndef WGL_ARB_create_context | |
| 74 | #define WGL_ARB_create_context 1 | |
| 75 | #define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 | |
| 76 | #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 | |
| 77 | #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 | |
| 78 | #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 | |
| 79 | #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 | |
| 80 | #define WGL_CONTEXT_FLAGS_ARB 0x2094 | |
| 81 | #define ERROR_INVALID_VERSION_ARB 0x2095 | |
| 82 | typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList); | |
| 83 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 84 | HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList); | |
| 85 | #endif | |
| 86 | #endif /* WGL_ARB_create_context */ | |
| 87 | ||
| 88 | #ifndef WGL_ARB_create_context_profile | |
| 89 | #define WGL_ARB_create_context_profile 1 | |
| 90 | #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 | |
| 91 | #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 | |
| 92 | #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 | |
| 93 | #define ERROR_INVALID_PROFILE_ARB 0x2096 | |
| 94 | #endif /* WGL_ARB_create_context_profile */ | |
| 95 | ||
| 96 | #ifndef WGL_ARB_create_context_robustness | |
| 97 | #define WGL_ARB_create_context_robustness 1 | |
| 98 | #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 | |
| 99 | #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 | |
| 100 | #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 | |
| 101 | #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 | |
| 102 | #endif /* WGL_ARB_create_context_robustness */ | |
| 103 | ||
| 104 | #ifndef WGL_ARB_extensions_string | |
| 105 | #define WGL_ARB_extensions_string 1 | |
| 106 | typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); | |
| 107 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 108 | const char *WINAPI wglGetExtensionsStringARB (HDC hdc); | |
| 109 | #endif | |
| 110 | #endif /* WGL_ARB_extensions_string */ | |
| 111 | ||
| 112 | #ifndef WGL_ARB_framebuffer_sRGB | |
| 113 | #define WGL_ARB_framebuffer_sRGB 1 | |
| 114 | #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 | |
| 115 | #endif /* WGL_ARB_framebuffer_sRGB */ | |
| 116 | ||
| 117 | #ifndef WGL_ARB_make_current_read | |
| 118 | #define WGL_ARB_make_current_read 1 | |
| 119 | #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 | |
| 120 | #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 | |
| 121 | typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); | |
| 122 | typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void); | |
| 123 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 124 | BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); | |
| 125 | HDC WINAPI wglGetCurrentReadDCARB (void); | |
| 126 | #endif | |
| 127 | #endif /* WGL_ARB_make_current_read */ | |
| 128 | ||
| 129 | #ifndef WGL_ARB_multisample | |
| 130 | #define WGL_ARB_multisample 1 | |
| 131 | #define WGL_SAMPLE_BUFFERS_ARB 0x2041 | |
| 132 | #define WGL_SAMPLES_ARB 0x2042 | |
| 133 | #endif /* WGL_ARB_multisample */ | |
| 134 | ||
| 135 | #ifndef WGL_ARB_pbuffer | |
| 136 | #define WGL_ARB_pbuffer 1 | |
| 137 | DECLARE_HANDLE(HPBUFFERARB); | |
| 138 | #define WGL_DRAW_TO_PBUFFER_ARB 0x202D | |
| 139 | #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E | |
| 140 | #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F | |
| 141 | #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 | |
| 142 | #define WGL_PBUFFER_LARGEST_ARB 0x2033 | |
| 143 | #define WGL_PBUFFER_WIDTH_ARB 0x2034 | |
| 144 | #define WGL_PBUFFER_HEIGHT_ARB 0x2035 | |
| 145 | #define WGL_PBUFFER_LOST_ARB 0x2036 | |
| 146 | typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); | |
| 147 | typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); | |
| 148 | typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); | |
| 149 | typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); | |
| 150 | typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); | |
| 151 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 152 | HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); | |
| 153 | HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer); | |
| 154 | int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC); | |
| 155 | BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer); | |
| 156 | BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); | |
| 157 | #endif | |
| 158 | #endif /* WGL_ARB_pbuffer */ | |
| 159 | ||
| 160 | #ifndef WGL_ARB_pixel_format | |
| 161 | #define WGL_ARB_pixel_format 1 | |
| 162 | #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 | |
| 163 | #define WGL_DRAW_TO_WINDOW_ARB 0x2001 | |
| 164 | #define WGL_DRAW_TO_BITMAP_ARB 0x2002 | |
| 165 | #define WGL_ACCELERATION_ARB 0x2003 | |
| 166 | #define WGL_NEED_PALETTE_ARB 0x2004 | |
| 167 | #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 | |
| 168 | #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 | |
| 169 | #define WGL_SWAP_METHOD_ARB 0x2007 | |
| 170 | #define WGL_NUMBER_OVERLAYS_ARB 0x2008 | |
| 171 | #define WGL_NUMBER_UNDERLAYS_ARB 0x2009 | |
| 172 | #define WGL_TRANSPARENT_ARB 0x200A | |
| 173 | #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 | |
| 174 | #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 | |
| 175 | #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 | |
| 176 | #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A | |
| 177 | #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B | |
| 178 | #define WGL_SHARE_DEPTH_ARB 0x200C | |
| 179 | #define WGL_SHARE_STENCIL_ARB 0x200D | |
| 180 | #define WGL_SHARE_ACCUM_ARB 0x200E | |
| 181 | #define WGL_SUPPORT_GDI_ARB 0x200F | |
| 182 | #define WGL_SUPPORT_OPENGL_ARB 0x2010 | |
| 183 | #define WGL_DOUBLE_BUFFER_ARB 0x2011 | |
| 184 | #define WGL_STEREO_ARB 0x2012 | |
| 185 | #define WGL_PIXEL_TYPE_ARB 0x2013 | |
| 186 | #define WGL_COLOR_BITS_ARB 0x2014 | |
| 187 | #define WGL_RED_BITS_ARB 0x2015 | |
| 188 | #define WGL_RED_SHIFT_ARB 0x2016 | |
| 189 | #define WGL_GREEN_BITS_ARB 0x2017 | |
| 190 | #define WGL_GREEN_SHIFT_ARB 0x2018 | |
| 191 | #define WGL_BLUE_BITS_ARB 0x2019 | |
| 192 | #define WGL_BLUE_SHIFT_ARB 0x201A | |
| 193 | #define WGL_ALPHA_BITS_ARB 0x201B | |
| 194 | #define WGL_ALPHA_SHIFT_ARB 0x201C | |
| 195 | #define WGL_ACCUM_BITS_ARB 0x201D | |
| 196 | #define WGL_ACCUM_RED_BITS_ARB 0x201E | |
| 197 | #define WGL_ACCUM_GREEN_BITS_ARB 0x201F | |
| 198 | #define WGL_ACCUM_BLUE_BITS_ARB 0x2020 | |
| 199 | #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 | |
| 200 | #define WGL_DEPTH_BITS_ARB 0x2022 | |
| 201 | #define WGL_STENCIL_BITS_ARB 0x2023 | |
| 202 | #define WGL_AUX_BUFFERS_ARB 0x2024 | |
| 203 | #define WGL_NO_ACCELERATION_ARB 0x2025 | |
| 204 | #define WGL_GENERIC_ACCELERATION_ARB 0x2026 | |
| 205 | #define WGL_FULL_ACCELERATION_ARB 0x2027 | |
| 206 | #define WGL_SWAP_EXCHANGE_ARB 0x2028 | |
| 207 | #define WGL_SWAP_COPY_ARB 0x2029 | |
| 208 | #define WGL_SWAP_UNDEFINED_ARB 0x202A | |
| 209 | #define WGL_TYPE_RGBA_ARB 0x202B | |
| 210 | #define WGL_TYPE_COLORINDEX_ARB 0x202C | |
| 211 | typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); | |
| 212 | typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); | |
| 213 | typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); | |
| 214 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 215 | BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); | |
| 216 | BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); | |
| 217 | BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); | |
| 218 | #endif | |
| 219 | #endif /* WGL_ARB_pixel_format */ | |
| 220 | ||
| 221 | #ifndef WGL_ARB_pixel_format_float | |
| 222 | #define WGL_ARB_pixel_format_float 1 | |
| 223 | #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 | |
| 224 | #endif /* WGL_ARB_pixel_format_float */ | |
| 225 | ||
| 226 | #ifndef WGL_ARB_render_texture | |
| 227 | #define WGL_ARB_render_texture 1 | |
| 228 | #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 | |
| 229 | #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 | |
| 230 | #define WGL_TEXTURE_FORMAT_ARB 0x2072 | |
| 231 | #define WGL_TEXTURE_TARGET_ARB 0x2073 | |
| 232 | #define WGL_MIPMAP_TEXTURE_ARB 0x2074 | |
| 233 | #define WGL_TEXTURE_RGB_ARB 0x2075 | |
| 234 | #define WGL_TEXTURE_RGBA_ARB 0x2076 | |
| 235 | #define WGL_NO_TEXTURE_ARB 0x2077 | |
| 236 | #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 | |
| 237 | #define WGL_TEXTURE_1D_ARB 0x2079 | |
| 238 | #define WGL_TEXTURE_2D_ARB 0x207A | |
| 239 | #define WGL_MIPMAP_LEVEL_ARB 0x207B | |
| 240 | #define WGL_CUBE_MAP_FACE_ARB 0x207C | |
| 241 | #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D | |
| 242 | #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E | |
| 243 | #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F | |
| 244 | #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 | |
| 245 | #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 | |
| 246 | #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 | |
| 247 | #define WGL_FRONT_LEFT_ARB 0x2083 | |
| 248 | #define WGL_FRONT_RIGHT_ARB 0x2084 | |
| 249 | #define WGL_BACK_LEFT_ARB 0x2085 | |
| 250 | #define WGL_BACK_RIGHT_ARB 0x2086 | |
| 251 | #define WGL_AUX0_ARB 0x2087 | |
| 252 | #define WGL_AUX1_ARB 0x2088 | |
| 253 | #define WGL_AUX2_ARB 0x2089 | |
| 254 | #define WGL_AUX3_ARB 0x208A | |
| 255 | #define WGL_AUX4_ARB 0x208B | |
| 256 | #define WGL_AUX5_ARB 0x208C | |
| 257 | #define WGL_AUX6_ARB 0x208D | |
| 258 | #define WGL_AUX7_ARB 0x208E | |
| 259 | #define WGL_AUX8_ARB 0x208F | |
| 260 | #define WGL_AUX9_ARB 0x2090 | |
| 261 | typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); | |
| 262 | typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); | |
| 263 | typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList); | |
| 264 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 265 | BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); | |
| 266 | BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); | |
| 267 | BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList); | |
| 268 | #endif | |
| 269 | #endif /* WGL_ARB_render_texture */ | |
| 270 | ||
| 271 | #ifndef WGL_ARB_robustness_application_isolation | |
| 272 | #define WGL_ARB_robustness_application_isolation 1 | |
| 273 | #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 | |
| 274 | #endif /* WGL_ARB_robustness_application_isolation */ | |
| 275 | ||
| 276 | #ifndef WGL_ARB_robustness_share_group_isolation | |
| 277 | #define WGL_ARB_robustness_share_group_isolation 1 | |
| 278 | #endif /* WGL_ARB_robustness_share_group_isolation */ | |
| 279 | ||
| 280 | #ifndef WGL_3DFX_multisample | |
| 281 | #define WGL_3DFX_multisample 1 | |
| 282 | #define WGL_SAMPLE_BUFFERS_3DFX 0x2060 | |
| 283 | #define WGL_SAMPLES_3DFX 0x2061 | |
| 284 | #endif /* WGL_3DFX_multisample */ | |
| 285 | ||
| 286 | #ifndef WGL_3DL_stereo_control | |
| 287 | #define WGL_3DL_stereo_control 1 | |
| 288 | #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 | |
| 289 | #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 | |
| 290 | #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 | |
| 291 | #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 | |
| 292 | typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); | |
| 293 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 294 | BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState); | |
| 295 | #endif | |
| 296 | #endif /* WGL_3DL_stereo_control */ | |
| 297 | ||
| 298 | #ifndef WGL_AMD_gpu_association | |
| 299 | #define WGL_AMD_gpu_association 1 | |
| 300 | #define WGL_GPU_VENDOR_AMD 0x1F00 | |
| 301 | #define WGL_GPU_RENDERER_STRING_AMD 0x1F01 | |
| 302 | #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 | |
| 303 | #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 | |
| 304 | #define WGL_GPU_RAM_AMD 0x21A3 | |
| 305 | #define WGL_GPU_CLOCK_AMD 0x21A4 | |
| 306 | #define WGL_GPU_NUM_PIPES_AMD 0x21A5 | |
| 307 | #define WGL_GPU_NUM_SIMD_AMD 0x21A6 | |
| 308 | #define WGL_GPU_NUM_RB_AMD 0x21A7 | |
| 309 | #define WGL_GPU_NUM_SPI_AMD 0x21A8 | |
| 310 | typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids); | |
| 311 | typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data); | |
| 312 | typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); | |
| 313 | typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); | |
| 314 | typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList); | |
| 315 | typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); | |
| 316 | typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); | |
| 317 | typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); | |
| 318 | typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 319 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 320 | UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids); | |
| 321 | INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data); | |
| 322 | UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc); | |
| 323 | HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id); | |
| 324 | HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList); | |
| 325 | BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc); | |
| 326 | BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc); | |
| 327 | HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void); | |
| 328 | VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 329 | #endif | |
| 330 | #endif /* WGL_AMD_gpu_association */ | |
| 331 | ||
| 332 | #ifndef WGL_ATI_pixel_format_float | |
| 333 | #define WGL_ATI_pixel_format_float 1 | |
| 334 | #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 | |
| 335 | #endif /* WGL_ATI_pixel_format_float */ | |
| 336 | ||
| 337 | #ifndef WGL_EXT_create_context_es2_profile | |
| 338 | #define WGL_EXT_create_context_es2_profile 1 | |
| 339 | #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 | |
| 340 | #endif /* WGL_EXT_create_context_es2_profile */ | |
| 341 | ||
| 342 | #ifndef WGL_EXT_create_context_es_profile | |
| 343 | #define WGL_EXT_create_context_es_profile 1 | |
| 344 | #define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 | |
| 345 | #endif /* WGL_EXT_create_context_es_profile */ | |
| 346 | ||
| 347 | #ifndef WGL_EXT_depth_float | |
| 348 | #define WGL_EXT_depth_float 1 | |
| 349 | #define WGL_DEPTH_FLOAT_EXT 0x2040 | |
| 350 | #endif /* WGL_EXT_depth_float */ | |
| 351 | ||
| 352 | #ifndef WGL_EXT_display_color_table | |
| 353 | #define WGL_EXT_display_color_table 1 | |
| 354 | typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); | |
| 355 | typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length); | |
| 356 | typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); | |
| 357 | typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); | |
| 358 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 359 | GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id); | |
| 360 | GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length); | |
| 361 | GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id); | |
| 362 | VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id); | |
| 363 | #endif | |
| 364 | #endif /* WGL_EXT_display_color_table */ | |
| 365 | ||
| 366 | #ifndef WGL_EXT_extensions_string | |
| 367 | #define WGL_EXT_extensions_string 1 | |
| 368 | typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); | |
| 369 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 370 | const char *WINAPI wglGetExtensionsStringEXT (void); | |
| 371 | #endif | |
| 372 | #endif /* WGL_EXT_extensions_string */ | |
| 373 | ||
| 374 | #ifndef WGL_EXT_framebuffer_sRGB | |
| 375 | #define WGL_EXT_framebuffer_sRGB 1 | |
| 376 | #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 | |
| 377 | #endif /* WGL_EXT_framebuffer_sRGB */ | |
| 378 | ||
| 379 | #ifndef WGL_EXT_make_current_read | |
| 380 | #define WGL_EXT_make_current_read 1 | |
| 381 | #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 | |
| 382 | typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); | |
| 383 | typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void); | |
| 384 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 385 | BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); | |
| 386 | HDC WINAPI wglGetCurrentReadDCEXT (void); | |
| 387 | #endif | |
| 388 | #endif /* WGL_EXT_make_current_read */ | |
| 389 | ||
| 390 | #ifndef WGL_EXT_multisample | |
| 391 | #define WGL_EXT_multisample 1 | |
| 392 | #define WGL_SAMPLE_BUFFERS_EXT 0x2041 | |
| 393 | #define WGL_SAMPLES_EXT 0x2042 | |
| 394 | #endif /* WGL_EXT_multisample */ | |
| 395 | ||
| 396 | #ifndef WGL_EXT_pbuffer | |
| 397 | #define WGL_EXT_pbuffer 1 | |
| 398 | DECLARE_HANDLE(HPBUFFEREXT); | |
| 399 | #define WGL_DRAW_TO_PBUFFER_EXT 0x202D | |
| 400 | #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E | |
| 401 | #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F | |
| 402 | #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 | |
| 403 | #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 | |
| 404 | #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 | |
| 405 | #define WGL_PBUFFER_LARGEST_EXT 0x2033 | |
| 406 | #define WGL_PBUFFER_WIDTH_EXT 0x2034 | |
| 407 | #define WGL_PBUFFER_HEIGHT_EXT 0x2035 | |
| 408 | typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); | |
| 409 | typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); | |
| 410 | typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); | |
| 411 | typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); | |
| 412 | typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); | |
| 413 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 414 | HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); | |
| 415 | HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer); | |
| 416 | int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC); | |
| 417 | BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer); | |
| 418 | BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); | |
| 419 | #endif | |
| 420 | #endif /* WGL_EXT_pbuffer */ | |
| 421 | ||
| 422 | #ifndef WGL_EXT_pixel_format | |
| 423 | #define WGL_EXT_pixel_format 1 | |
| 424 | #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 | |
| 425 | #define WGL_DRAW_TO_WINDOW_EXT 0x2001 | |
| 426 | #define WGL_DRAW_TO_BITMAP_EXT 0x2002 | |
| 427 | #define WGL_ACCELERATION_EXT 0x2003 | |
| 428 | #define WGL_NEED_PALETTE_EXT 0x2004 | |
| 429 | #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 | |
| 430 | #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 | |
| 431 | #define WGL_SWAP_METHOD_EXT 0x2007 | |
| 432 | #define WGL_NUMBER_OVERLAYS_EXT 0x2008 | |
| 433 | #define WGL_NUMBER_UNDERLAYS_EXT 0x2009 | |
| 434 | #define WGL_TRANSPARENT_EXT 0x200A | |
| 435 | #define WGL_TRANSPARENT_VALUE_EXT 0x200B | |
| 436 | #define WGL_SHARE_DEPTH_EXT 0x200C | |
| 437 | #define WGL_SHARE_STENCIL_EXT 0x200D | |
| 438 | #define WGL_SHARE_ACCUM_EXT 0x200E | |
| 439 | #define WGL_SUPPORT_GDI_EXT 0x200F | |
| 440 | #define WGL_SUPPORT_OPENGL_EXT 0x2010 | |
| 441 | #define WGL_DOUBLE_BUFFER_EXT 0x2011 | |
| 442 | #define WGL_STEREO_EXT 0x2012 | |
| 443 | #define WGL_PIXEL_TYPE_EXT 0x2013 | |
| 444 | #define WGL_COLOR_BITS_EXT 0x2014 | |
| 445 | #define WGL_RED_BITS_EXT 0x2015 | |
| 446 | #define WGL_RED_SHIFT_EXT 0x2016 | |
| 447 | #define WGL_GREEN_BITS_EXT 0x2017 | |
| 448 | #define WGL_GREEN_SHIFT_EXT 0x2018 | |
| 449 | #define WGL_BLUE_BITS_EXT 0x2019 | |
| 450 | #define WGL_BLUE_SHIFT_EXT 0x201A | |
| 451 | #define WGL_ALPHA_BITS_EXT 0x201B | |
| 452 | #define WGL_ALPHA_SHIFT_EXT 0x201C | |
| 453 | #define WGL_ACCUM_BITS_EXT 0x201D | |
| 454 | #define WGL_ACCUM_RED_BITS_EXT 0x201E | |
| 455 | #define WGL_ACCUM_GREEN_BITS_EXT 0x201F | |
| 456 | #define WGL_ACCUM_BLUE_BITS_EXT 0x2020 | |
| 457 | #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 | |
| 458 | #define WGL_DEPTH_BITS_EXT 0x2022 | |
| 459 | #define WGL_STENCIL_BITS_EXT 0x2023 | |
| 460 | #define WGL_AUX_BUFFERS_EXT 0x2024 | |
| 461 | #define WGL_NO_ACCELERATION_EXT 0x2025 | |
| 462 | #define WGL_GENERIC_ACCELERATION_EXT 0x2026 | |
| 463 | #define WGL_FULL_ACCELERATION_EXT 0x2027 | |
| 464 | #define WGL_SWAP_EXCHANGE_EXT 0x2028 | |
| 465 | #define WGL_SWAP_COPY_EXT 0x2029 | |
| 466 | #define WGL_SWAP_UNDEFINED_EXT 0x202A | |
| 467 | #define WGL_TYPE_RGBA_EXT 0x202B | |
| 468 | #define WGL_TYPE_COLORINDEX_EXT 0x202C | |
| 469 | typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); | |
| 470 | typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); | |
| 471 | typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); | |
| 472 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 473 | BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); | |
| 474 | BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); | |
| 475 | BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); | |
| 476 | #endif | |
| 477 | #endif /* WGL_EXT_pixel_format */ | |
| 478 | ||
| 479 | #ifndef WGL_EXT_pixel_format_packed_float | |
| 480 | #define WGL_EXT_pixel_format_packed_float 1 | |
| 481 | #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 | |
| 482 | #endif /* WGL_EXT_pixel_format_packed_float */ | |
| 483 | ||
| 484 | #ifndef WGL_EXT_swap_control | |
| 485 | #define WGL_EXT_swap_control 1 | |
| 486 | typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); | |
| 487 | typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); | |
| 488 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 489 | BOOL WINAPI wglSwapIntervalEXT (int interval); | |
| 490 | int WINAPI wglGetSwapIntervalEXT (void); | |
| 491 | #endif | |
| 492 | #endif /* WGL_EXT_swap_control */ | |
| 493 | ||
| 494 | #ifndef WGL_EXT_swap_control_tear | |
| 495 | #define WGL_EXT_swap_control_tear 1 | |
| 496 | #endif /* WGL_EXT_swap_control_tear */ | |
| 497 | ||
| 498 | #ifndef WGL_I3D_digital_video_control | |
| 499 | #define WGL_I3D_digital_video_control 1 | |
| 500 | #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 | |
| 501 | #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 | |
| 502 | #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 | |
| 503 | #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 | |
| 504 | typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); | |
| 505 | typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); | |
| 506 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 507 | BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue); | |
| 508 | BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue); | |
| 509 | #endif | |
| 510 | #endif /* WGL_I3D_digital_video_control */ | |
| 511 | ||
| 512 | #ifndef WGL_I3D_gamma | |
| 513 | #define WGL_I3D_gamma 1 | |
| 514 | #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E | |
| 515 | #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F | |
| 516 | typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); | |
| 517 | typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); | |
| 518 | typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); | |
| 519 | typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); | |
| 520 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 521 | BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue); | |
| 522 | BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue); | |
| 523 | BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); | |
| 524 | BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); | |
| 525 | #endif | |
| 526 | #endif /* WGL_I3D_gamma */ | |
| 527 | ||
| 528 | #ifndef WGL_I3D_genlock | |
| 529 | #define WGL_I3D_genlock 1 | |
| 530 | #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 | |
| 531 | #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 | |
| 532 | #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 | |
| 533 | #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 | |
| 534 | #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 | |
| 535 | #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 | |
| 536 | #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A | |
| 537 | #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B | |
| 538 | #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C | |
| 539 | typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); | |
| 540 | typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); | |
| 541 | typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag); | |
| 542 | typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); | |
| 543 | typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource); | |
| 544 | typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); | |
| 545 | typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge); | |
| 546 | typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); | |
| 547 | typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate); | |
| 548 | typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); | |
| 549 | typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay); | |
| 550 | typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); | |
| 551 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 552 | BOOL WINAPI wglEnableGenlockI3D (HDC hDC); | |
| 553 | BOOL WINAPI wglDisableGenlockI3D (HDC hDC); | |
| 554 | BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag); | |
| 555 | BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource); | |
| 556 | BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource); | |
| 557 | BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge); | |
| 558 | BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge); | |
| 559 | BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate); | |
| 560 | BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate); | |
| 561 | BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay); | |
| 562 | BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay); | |
| 563 | BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); | |
| 564 | #endif | |
| 565 | #endif /* WGL_I3D_genlock */ | |
| 566 | ||
| 567 | #ifndef WGL_I3D_image_buffer | |
| 568 | #define WGL_I3D_image_buffer 1 | |
| 569 | #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 | |
| 570 | #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 | |
| 571 | typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); | |
| 572 | typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); | |
| 573 | typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); | |
| 574 | typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count); | |
| 575 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 576 | LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags); | |
| 577 | BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress); | |
| 578 | BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); | |
| 579 | BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count); | |
| 580 | #endif | |
| 581 | #endif /* WGL_I3D_image_buffer */ | |
| 582 | ||
| 583 | #ifndef WGL_I3D_swap_frame_lock | |
| 584 | #define WGL_I3D_swap_frame_lock 1 | |
| 585 | typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void); | |
| 586 | typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void); | |
| 587 | typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag); | |
| 588 | typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag); | |
| 589 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 590 | BOOL WINAPI wglEnableFrameLockI3D (void); | |
| 591 | BOOL WINAPI wglDisableFrameLockI3D (void); | |
| 592 | BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag); | |
| 593 | BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag); | |
| 594 | #endif | |
| 595 | #endif /* WGL_I3D_swap_frame_lock */ | |
| 596 | ||
| 597 | #ifndef WGL_I3D_swap_frame_usage | |
| 598 | #define WGL_I3D_swap_frame_usage 1 | |
| 599 | typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage); | |
| 600 | typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); | |
| 601 | typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); | |
| 602 | typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); | |
| 603 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 604 | BOOL WINAPI wglGetFrameUsageI3D (float *pUsage); | |
| 605 | BOOL WINAPI wglBeginFrameTrackingI3D (void); | |
| 606 | BOOL WINAPI wglEndFrameTrackingI3D (void); | |
| 607 | BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); | |
| 608 | #endif | |
| 609 | #endif /* WGL_I3D_swap_frame_usage */ | |
| 610 | ||
| 611 | #ifndef WGL_NV_DX_interop | |
| 612 | #define WGL_NV_DX_interop 1 | |
| 613 | #define WGL_ACCESS_READ_ONLY_NV 0x00000000 | |
| 614 | #define WGL_ACCESS_READ_WRITE_NV 0x00000001 | |
| 615 | #define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 | |
| 616 | typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle); | |
| 617 | typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice); | |
| 618 | typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); | |
| 619 | typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); | |
| 620 | typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); | |
| 621 | typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); | |
| 622 | typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); | |
| 623 | typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); | |
| 624 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 625 | BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle); | |
| 626 | HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice); | |
| 627 | BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); | |
| 628 | HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); | |
| 629 | BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); | |
| 630 | BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access); | |
| 631 | BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); | |
| 632 | BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); | |
| 633 | #endif | |
| 634 | #endif /* WGL_NV_DX_interop */ | |
| 635 | ||
| 636 | #ifndef WGL_NV_DX_interop2 | |
| 637 | #define WGL_NV_DX_interop2 1 | |
| 638 | #endif /* WGL_NV_DX_interop2 */ | |
| 639 | ||
| 640 | #ifndef WGL_NV_copy_image | |
| 641 | #define WGL_NV_copy_image 1 | |
| 642 | typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); | |
| 643 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 644 | BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); | |
| 645 | #endif | |
| 646 | #endif /* WGL_NV_copy_image */ | |
| 647 | ||
| 648 | #ifndef WGL_NV_delay_before_swap | |
| 649 | #define WGL_NV_delay_before_swap 1 | |
| 650 | typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds); | |
| 651 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 652 | BOOL WINAPI wglDelayBeforeSwapNV (HDC hDC, GLfloat seconds); | |
| 653 | #endif | |
| 654 | #endif /* WGL_NV_delay_before_swap */ | |
| 655 | ||
| 656 | #ifndef WGL_NV_float_buffer | |
| 657 | #define WGL_NV_float_buffer 1 | |
| 658 | #define WGL_FLOAT_COMPONENTS_NV 0x20B0 | |
| 659 | #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 | |
| 660 | #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 | |
| 661 | #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 | |
| 662 | #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 | |
| 663 | #define WGL_TEXTURE_FLOAT_R_NV 0x20B5 | |
| 664 | #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 | |
| 665 | #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 | |
| 666 | #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 | |
| 667 | #endif /* WGL_NV_float_buffer */ | |
| 668 | ||
| 669 | #ifndef WGL_NV_gpu_affinity | |
| 670 | #define WGL_NV_gpu_affinity 1 | |
| 671 | DECLARE_HANDLE(HGPUNV); | |
| 672 | struct _GPU_DEVICE { | |
| 673 | DWORD cb; | |
| 674 | CHAR DeviceName[32]; | |
| 675 | CHAR DeviceString[128]; | |
| 676 | DWORD Flags; | |
| 677 | RECT rcVirtualScreen; | |
| 678 | }; | |
| 679 | typedef struct _GPU_DEVICE *PGPU_DEVICE; | |
| 680 | #define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 | |
| 681 | #define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 | |
| 682 | typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); | |
| 683 | typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); | |
| 684 | typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); | |
| 685 | typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); | |
| 686 | typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); | |
| 687 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 688 | BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu); | |
| 689 | BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); | |
| 690 | HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList); | |
| 691 | BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); | |
| 692 | BOOL WINAPI wglDeleteDCNV (HDC hdc); | |
| 693 | #endif | |
| 694 | #endif /* WGL_NV_gpu_affinity */ | |
| 695 | ||
| 696 | #ifndef WGL_NV_multisample_coverage | |
| 697 | #define WGL_NV_multisample_coverage 1 | |
| 698 | #define WGL_COVERAGE_SAMPLES_NV 0x2042 | |
| 699 | #define WGL_COLOR_SAMPLES_NV 0x20B9 | |
| 700 | #endif /* WGL_NV_multisample_coverage */ | |
| 701 | ||
| 702 | #ifndef WGL_NV_present_video | |
| 703 | #define WGL_NV_present_video 1 | |
| 704 | DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); | |
| 705 | #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 | |
| 706 | typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); | |
| 707 | typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); | |
| 708 | typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue); | |
| 709 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 710 | int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); | |
| 711 | BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); | |
| 712 | BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue); | |
| 713 | #endif | |
| 714 | #endif /* WGL_NV_present_video */ | |
| 715 | ||
| 716 | #ifndef WGL_NV_render_depth_texture | |
| 717 | #define WGL_NV_render_depth_texture 1 | |
| 718 | #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 | |
| 719 | #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 | |
| 720 | #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 | |
| 721 | #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 | |
| 722 | #define WGL_DEPTH_COMPONENT_NV 0x20A7 | |
| 723 | #endif /* WGL_NV_render_depth_texture */ | |
| 724 | ||
| 725 | #ifndef WGL_NV_render_texture_rectangle | |
| 726 | #define WGL_NV_render_texture_rectangle 1 | |
| 727 | #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 | |
| 728 | #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 | |
| 729 | #define WGL_TEXTURE_RECTANGLE_NV 0x20A2 | |
| 730 | #endif /* WGL_NV_render_texture_rectangle */ | |
| 731 | ||
| 732 | #ifndef WGL_NV_swap_group | |
| 733 | #define WGL_NV_swap_group 1 | |
| 734 | typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); | |
| 735 | typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); | |
| 736 | typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier); | |
| 737 | typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); | |
| 738 | typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count); | |
| 739 | typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); | |
| 740 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 741 | BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group); | |
| 742 | BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier); | |
| 743 | BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier); | |
| 744 | BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); | |
| 745 | BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count); | |
| 746 | BOOL WINAPI wglResetFrameCountNV (HDC hDC); | |
| 747 | #endif | |
| 748 | #endif /* WGL_NV_swap_group */ | |
| 749 | ||
| 750 | #ifndef WGL_NV_vertex_array_range | |
| 751 | #define WGL_NV_vertex_array_range 1 | |
| 752 | typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); | |
| 753 | typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); | |
| 754 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 755 | void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); | |
| 756 | void WINAPI wglFreeMemoryNV (void *pointer); | |
| 757 | #endif | |
| 758 | #endif /* WGL_NV_vertex_array_range */ | |
| 759 | ||
| 760 | #ifndef WGL_NV_video_capture | |
| 761 | #define WGL_NV_video_capture 1 | |
| 762 | DECLARE_HANDLE(HVIDEOINPUTDEVICENV); | |
| 763 | #define WGL_UNIQUE_ID_NV 0x20CE | |
| 764 | #define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF | |
| 765 | typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); | |
| 766 | typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); | |
| 767 | typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); | |
| 768 | typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); | |
| 769 | typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); | |
| 770 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 771 | BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); | |
| 772 | UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); | |
| 773 | BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); | |
| 774 | BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); | |
| 775 | BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); | |
| 776 | #endif | |
| 777 | #endif /* WGL_NV_video_capture */ | |
| 778 | ||
| 779 | #ifndef WGL_NV_video_output | |
| 780 | #define WGL_NV_video_output 1 | |
| 781 | DECLARE_HANDLE(HPVIDEODEV); | |
| 782 | #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 | |
| 783 | #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 | |
| 784 | #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 | |
| 785 | #define WGL_VIDEO_OUT_COLOR_NV 0x20C3 | |
| 786 | #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 | |
| 787 | #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 | |
| 788 | #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 | |
| 789 | #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 | |
| 790 | #define WGL_VIDEO_OUT_FRAME 0x20C8 | |
| 791 | #define WGL_VIDEO_OUT_FIELD_1 0x20C9 | |
| 792 | #define WGL_VIDEO_OUT_FIELD_2 0x20CA | |
| 793 | #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB | |
| 794 | #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC | |
| 795 | typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); | |
| 796 | typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); | |
| 797 | typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); | |
| 798 | typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); | |
| 799 | typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); | |
| 800 | typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); | |
| 801 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 802 | BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); | |
| 803 | BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice); | |
| 804 | BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); | |
| 805 | BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer); | |
| 806 | BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); | |
| 807 | BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); | |
| 808 | #endif | |
| 809 | #endif /* WGL_NV_video_output */ | |
| 810 | ||
| 811 | #ifndef WGL_OML_sync_control | |
| 812 | #define WGL_OML_sync_control 1 | |
| 813 | typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); | |
| 814 | typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator); | |
| 815 | typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); | |
| 816 | typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); | |
| 817 | typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); | |
| 818 | typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); | |
| 819 | #ifdef WGL_WGLEXT_PROTOTYPES | |
| 820 | BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); | |
| 821 | BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator); | |
| 822 | INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); | |
| 823 | INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); | |
| 824 | BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); | |
| 825 | BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); | |
| 826 | #endif | |
| 827 | #endif /* WGL_OML_sync_control */ | |
| 828 | ||
| 829 | #ifdef __cplusplus | |
| 830 | } | |
| 831 | #endif | |
| 832 | ||
| 833 | #endif |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | $input v_color0 | |
| 2 | ||
| 3 | /* | |
| 4 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 5 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 6 | */ | |
| 7 | ||
| 8 | #include "bgfx_shader.sh" | |
| 9 | ||
| 10 | void main() | |
| 11 | { | |
| 12 | gl_FragData[0] = v_color0; | |
| 13 | gl_FragData[1] = v_color0; | |
| 14 | gl_FragData[2] = v_color0; | |
| 15 | gl_FragData[3] = v_color0; | |
| 16 | } |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_GLCONTEXT_WGL_H_HEADER_GUARD | |
| 7 | #define BGFX_GLCONTEXT_WGL_H_HEADER_GUARD | |
| 8 | ||
| 9 | #if BGFX_USE_WGL | |
| 10 | ||
| 11 | #include <wgl/wglext.h> | |
| 12 | ||
| 13 | namespace bgfx | |
| 14 | { | |
| 15 | typedef PROC (APIENTRYP PFNWGLGETPROCADDRESSPROC) (LPCSTR lpszProc); | |
| 16 | typedef BOOL (APIENTRYP PFNWGLMAKECURRENTPROC) (HDC hdc, HGLRC hglrc); | |
| 17 | typedef HGLRC (APIENTRYP PFNWGLCREATECONTEXTPROC) (HDC hdc); | |
| 18 | typedef BOOL (APIENTRYP PFNWGLDELETECONTEXTPROC) (HGLRC hglrc); | |
| 19 | // | |
| 20 | typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); | |
| 21 | typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); | |
| 22 | typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
| 23 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); | |
| 24 | typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); | |
| 25 | typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 26 | typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); | |
| 27 | typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); | |
| 28 | typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); | |
| 29 | typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); | |
| 30 | typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); | |
| 31 | typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
| 32 | typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); | |
| 33 | typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); | |
| 34 | typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 35 | typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); | |
| 36 | typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); | |
| 37 | typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); | |
| 38 | typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); | |
| 39 | typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); | |
| 40 | typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); | |
| 41 | typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); | |
| 42 | typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); | |
| 43 | typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); | |
| 44 | typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 45 | typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); | |
| 46 | typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); | |
| 47 | typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); | |
| 48 | typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth); | |
| 49 | typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 50 | typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); | |
| 51 | typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); | |
| 52 | typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); | |
| 53 | ||
| 54 | extern PFNWGLGETPROCADDRESSPROC wglGetProcAddress; | |
| 55 | extern PFNWGLMAKECURRENTPROC wglMakeCurrent; | |
| 56 | extern PFNWGLCREATECONTEXTPROC wglCreateContext; | |
| 57 | extern PFNWGLDELETECONTEXTPROC wglDeleteContext; | |
| 58 | ||
| 59 | struct GlContext | |
| 60 | { | |
| 61 | GlContext() | |
| 62 | : m_opengl32dll(NULL) | |
| 63 | , m_context(NULL) | |
| 64 | , m_hdc(NULL) | |
| 65 | { | |
| 66 | } | |
| 67 | ||
| 68 | void create(uint32_t _width, uint32_t _height); | |
| 69 | void destroy(); | |
| 70 | void resize(uint32_t _width, uint32_t _height, bool _vsync); | |
| 71 | void swap(); | |
| 72 | void import(); | |
| 73 | ||
| 74 | bool isValid() const | |
| 75 | { | |
| 76 | return NULL != m_context; | |
| 77 | } | |
| 78 | ||
| 79 | void* m_opengl32dll; | |
| 80 | HGLRC m_context; | |
| 81 | HDC m_hdc; | |
| 82 | }; | |
| 83 | } // namespace bgfx | |
| 84 | ||
| 85 | #endif // BGFX_USE_WGL | |
| 86 | ||
| 87 | #endif // BGFX_GLCONTEXT_WGL_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #if !defined(GL_IMPORT) && !defined(GL_EXTENSION) | |
| 7 | # error GL_IMPORT or GL_EXTENSION must be defined! | |
| 8 | #endif // !defined(GL_IMPORT) && !defined(GL_DEFINE) | |
| 9 | ||
| 10 | #ifdef GL_EXTENSION | |
| 11 | # undef GL_IMPORT | |
| 12 | # define GL_IMPORT GL_EXTENSION | |
| 13 | #else | |
| 14 | # if !BGFX_USE_GL_DYNAMIC_LIB | |
| 15 | # define GL_EXTENSION GL_IMPORT | |
| 16 | # else | |
| 17 | # define GL_EXTENSION(_optional, _proto, _func, _import) | |
| 18 | # endif // !BGFX_USE_GL_DYNAMIC_LIB | |
| 19 | #endif // GL_EXTENSION | |
| 20 | ||
| 21 | #ifndef GL_IMPORT_TYPEDEFS | |
| 22 | # define GL_IMPORT_TYPEDEFS 0 | |
| 23 | #endif // GL_IMPORT_TYPEDEFS | |
| 24 | ||
| 25 | #define GL_IMPORT______(_optional, _proto, _func) GL_IMPORT(_optional, _proto, _func, _func) | |
| 26 | #define GL_IMPORT_ANGLE(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## ANGLE) | |
| 27 | #define GL_IMPORT_ARB__(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## ARB) | |
| 28 | #define GL_IMPORT_EXT__(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## EXT) | |
| 29 | #define GL_IMPORT_NV___(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## NV) | |
| 30 | #define GL_IMPORT_OES__(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## OES) | |
| 31 | #define GL_IMPORT_____x(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## XXXXX) | |
| 32 | ||
| 33 | #if GL_IMPORT_TYPEDEFS | |
| 34 | typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |
| 35 | typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); | |
| 36 | typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); | |
| 37 | typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); | |
| 38 | typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); | |
| 39 | typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); | |
| 40 | typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| 41 | typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); | |
| 42 | typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); | |
| 43 | typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); | |
| 44 | typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); | |
| 45 | typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); | |
| 46 | typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); | |
| 47 | typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); | |
| 48 | typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 49 | typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); | |
| 50 | typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); | |
| 51 | typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); | |
| 52 | typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
| 53 | typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); | |
| 54 | typedef void (GL_APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); | |
| 55 | typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| 56 | typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
| 57 | typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| 58 | typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | |
| 59 | typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | |
| 60 | typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); | |
| 61 | typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); | |
| 62 | typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| 63 | typedef void (GL_APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble d); | |
| 64 | typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); | |
| 65 | typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); | |
| 66 | typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
| 67 | typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); | |
| 68 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| 69 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| 70 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| 71 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| 72 | typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); | |
| 73 | typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); | |
| 74 | typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); | |
| 75 | typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| 76 | typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| 77 | typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); | |
| 78 | typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); | |
| 79 | typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); | |
| 80 | typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); | |
| 81 | typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); | |
| 82 | typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); | |
| 83 | typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); | |
| 84 | typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); | |
| 85 | typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); | |
| 86 | typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); | |
| 87 | typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); | |
| 88 | typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); | |
| 89 | typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); | |
| 90 | typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); | |
| 91 | typedef void (GL_APIENTRYP PFNGLDISABLEIPROC) (GLenum cap, GLuint index); | |
| 92 | typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); | |
| 93 | typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); | |
| 94 | typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); | |
| 95 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); | |
| 96 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | |
| 97 | typedef void (GL_APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode); | |
| 98 | typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); | |
| 99 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); | |
| 100 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | |
| 101 | typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); | |
| 102 | typedef void (GL_APIENTRYP PFNGLENABLEIPROC) (GLenum cap, GLuint index); | |
| 103 | typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); | |
| 104 | typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); | |
| 105 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| 106 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| 107 | typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); | |
| 108 | typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); | |
| 109 | typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); | |
| 110 | typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); | |
| 111 | typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); | |
| 112 | typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); | |
| 113 | typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); | |
| 114 | typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 115 | typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| 116 | typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); | |
| 117 | typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| 118 | typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); | |
| 119 | typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); | |
| 120 | typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); | |
| 121 | typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 122 | typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| 123 | typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); | |
| 124 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | |
| 125 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 126 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); | |
| 127 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); | |
| 128 | typedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
| 129 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); | |
| 130 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); | |
| 131 | typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
| 132 | typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
| 133 | typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); | |
| 134 | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); | |
| 135 | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); | |
| 136 | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); | |
| 137 | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); | |
| 138 | typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| 139 | typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); | |
| 140 | typedef const GLubyte* (GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); | |
| 141 | typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); | |
| 142 | typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); | |
| 143 | typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); | |
| 144 | typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
| 145 | typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); | |
| 146 | typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); | |
| 147 | typedef void (GL_APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); | |
| 148 | typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); | |
| 149 | typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); | |
| 150 | typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); | |
| 151 | typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
| 152 | typedef void (GL_APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); | |
| 153 | typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode); | |
| 154 | typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | |
| 155 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| 156 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| 157 | typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); | |
| 158 | typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); | |
| 159 | typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 160 | typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | |
| 161 | typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); | |
| 162 | typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); | |
| 163 | typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); | |
| 164 | typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); | |
| 165 | typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); | |
| 166 | typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| 167 | typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 168 | typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| 169 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); | |
| 170 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); | |
| 171 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
| 172 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| 173 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| 174 | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| 175 | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| 176 | typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); | |
| 177 | typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 178 | typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); | |
| 179 | typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); | |
| 180 | typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 181 | typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 182 | typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
| 183 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 184 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| 185 | typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); | |
| 186 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); | |
| 187 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); | |
| 188 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| 189 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| 190 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); | |
| 191 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| 192 | typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
| 193 | ||
| 194 | typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
| 195 | typedef void (GL_APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); | |
| 196 | typedef void (GL_APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); | |
| 197 | ||
| 198 | typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); | |
| 199 | typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); | |
| 200 | typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); | |
| 201 | #endif // GL_IMPORT_TYPEDEFS | |
| 202 | ||
| 203 | #if BGFX_USE_GL_DYNAMIC_LIB | |
| 204 | GL_IMPORT______(false, PFNGLACTIVETEXTUREPROC, glActiveTexture); | |
| 205 | GL_IMPORT______(false, PFNGLATTACHSHADERPROC, glAttachShader); | |
| 206 | GL_IMPORT______(true, PFNGLBEGINQUERYPROC, glBeginQuery); | |
| 207 | GL_IMPORT______(false, PFNGLBINDBUFFERPROC, glBindBuffer); | |
| 208 | GL_IMPORT______(true, PFNGLBINDBUFFERBASEPROC, glBindBufferBase); | |
| 209 | GL_IMPORT______(true, PFNGLBINDBUFFERRANGEPROC, glBindBufferRange); | |
| 210 | GL_IMPORT______(true, PFNGLBINDFRAGDATALOCATIONPROC, glBindFragDataLocation); | |
| 211 | GL_IMPORT______(true, PFNGLBINDFRAMEBUFFERPROC, glBindFramebuffer); | |
| 212 | GL_IMPORT______(true, PFNGLBINDIMAGETEXTUREPROC, glBindImageTexture); | |
| 213 | GL_IMPORT______(true, PFNGLBINDRENDERBUFFERPROC, glBindRenderbuffer); | |
| 214 | GL_IMPORT______(true, PFNGLBINDSAMPLERPROC, glBindSampler); | |
| 215 | GL_IMPORT______(false, PFNGLBINDTEXTUREPROC, glBindTexture); | |
| 216 | GL_IMPORT______(true, PFNGLBINDVERTEXARRAYPROC, glBindVertexArray); | |
| 217 | GL_IMPORT______(true, PFNGLBLENDCOLORPROC, glBlendColor); | |
| 218 | GL_IMPORT______(false, PFNGLBLENDEQUATIONPROC, glBlendEquation); | |
| 219 | GL_IMPORT______(true, PFNGLBLENDEQUATIONIPROC, glBlendEquationi); | |
| 220 | GL_IMPORT______(true, PFNGLBLENDEQUATIONSEPARATEPROC, glBlendEquationSeparate); | |
| 221 | GL_IMPORT______(true, PFNGLBLENDEQUATIONSEPARATEIPROC, glBlendEquationSeparatei); | |
| 222 | GL_IMPORT______(false, PFNGLBLENDFUNCPROC, glBlendFunc); | |
| 223 | GL_IMPORT______(true, PFNGLBLENDFUNCIPROC, glBlendFunci); | |
| 224 | GL_IMPORT______(true, PFNGLBLENDFUNCSEPARATEPROC, glBlendFuncSeparate); | |
| 225 | GL_IMPORT______(true, PFNGLBLENDFUNCSEPARATEIPROC, glBlendFuncSeparatei); | |
| 226 | GL_IMPORT______(true, PFNGLBLITFRAMEBUFFERPROC, glBlitFramebuffer); | |
| 227 | GL_IMPORT______(false, PFNGLBUFFERDATAPROC, glBufferData); | |
| 228 | GL_IMPORT______(false, PFNGLBUFFERSUBDATAPROC, glBufferSubData); | |
| 229 | GL_IMPORT______(true, PFNGLCHECKFRAMEBUFFERSTATUSPROC, glCheckFramebufferStatus); | |
| 230 | GL_IMPORT______(false, PFNGLCLEARPROC, glClear); | |
| 231 | GL_IMPORT______(false, PFNGLCLEARCOLORPROC, glClearColor); | |
| 232 | GL_IMPORT______(false, PFNGLCLEARSTENCILPROC, glClearStencil); | |
| 233 | GL_IMPORT______(false, PFNGLCOLORMASKPROC, glColorMask); | |
| 234 | GL_IMPORT______(false, PFNGLCOMPILESHADERPROC, glCompileShader); | |
| 235 | GL_IMPORT______(false, PFNGLCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2D); | |
| 236 | GL_IMPORT______(false, PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC, glCompressedTexSubImage2D); | |
| 237 | GL_IMPORT______(true , PFNGLCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3D); | |
| 238 | GL_IMPORT______(true , PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3D); | |
| 239 | GL_IMPORT______(false, PFNGLCREATEPROGRAMPROC, glCreateProgram); | |
| 240 | GL_IMPORT______(false, PFNGLCREATESHADERPROC, glCreateShader); | |
| 241 | GL_IMPORT______(false, PFNGLCULLFACEPROC, glCullFace); | |
| 242 | GL_IMPORT______(true, PFNGLDEBUGMESSAGECONTROLPROC, glDebugMessageControl); | |
| 243 | GL_IMPORT______(true, PFNGLDEBUGMESSAGEINSERTPROC, glDebugMessageInsert); | |
| 244 | GL_IMPORT______(true, PFNGLDEBUGMESSAGECALLBACKPROC, glDebugMessageCallback); | |
| 245 | GL_IMPORT______(false, PFNGLDELETEBUFFERSPROC, glDeleteBuffers); | |
| 246 | GL_IMPORT______(true, PFNGLDELETEFRAMEBUFFERSPROC, glDeleteFramebuffers); | |
| 247 | GL_IMPORT______(false, PFNGLDELETEPROGRAMPROC, glDeleteProgram); | |
| 248 | GL_IMPORT______(true, PFNGLDELETEQUERIESPROC, glDeleteQueries); | |
| 249 | GL_IMPORT______(true, PFNGLDELETERENDERBUFFERSPROC, glDeleteRenderbuffers); | |
| 250 | GL_IMPORT______(true, PFNGLDELETESAMPLERSPROC, glDeleteSamplers); | |
| 251 | GL_IMPORT______(false, PFNGLDELETESHADERPROC, glDeleteShader); | |
| 252 | GL_IMPORT______(false, PFNGLDELETETEXTURESPROC, glDeleteTextures); | |
| 253 | GL_IMPORT______(true, PFNGLDELETEVERTEXARRAYSPROC, glDeleteVertexArrays); | |
| 254 | GL_IMPORT______(false, PFNGLDEPTHFUNCPROC, glDepthFunc); | |
| 255 | GL_IMPORT______(false, PFNGLDEPTHMASKPROC, glDepthMask); | |
| 256 | GL_IMPORT______(false, PFNGLDETACHSHADERPROC, glDetachShader); | |
| 257 | GL_IMPORT______(false, PFNGLDISABLEPROC, glDisable); | |
| 258 | GL_IMPORT______(true, PFNGLDISABLEIPROC, glDisablei); | |
| 259 | GL_IMPORT______(false, PFNGLDISABLEVERTEXATTRIBARRAYPROC, glDisableVertexAttribArray); | |
| 260 | GL_IMPORT______(true, PFNGLDISPATCHCOMPUTEPROC, glDispatchCompute); | |
| 261 | GL_IMPORT______(true, PFNGLDISPATCHCOMPUTEINDIRECTPROC, glDispatchComputeIndirect); | |
| 262 | GL_IMPORT______(false, PFNGLDRAWARRAYSPROC, glDrawArrays); | |
| 263 | GL_IMPORT______(true, PFNGLDRAWARRAYSINSTANCEDPROC, glDrawArraysInstanced); | |
| 264 | GL_IMPORT______(true, PFNGLDRAWBUFFERPROC, glDrawBuffer); | |
| 265 | GL_IMPORT______(true, PFNGLDRAWBUFFERSPROC, glDrawBuffers); | |
| 266 | GL_IMPORT______(false, PFNGLDRAWELEMENTSPROC, glDrawElements); | |
| 267 | GL_IMPORT______(true, PFNGLDRAWELEMENTSINSTANCEDPROC, glDrawElementsInstanced); | |
| 268 | GL_IMPORT______(false, PFNGLENABLEPROC, glEnable); | |
| 269 | GL_IMPORT______(true, PFNGLENABLEIPROC, glEnablei); | |
| 270 | GL_IMPORT______(false, PFNGLENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray); | |
| 271 | GL_IMPORT______(true, PFNGLENDQUERYPROC, glEndQuery); | |
| 272 | GL_IMPORT______(true, PFNGLFRAMEBUFFERRENDERBUFFERPROC, glFramebufferRenderbuffer); | |
| 273 | GL_IMPORT______(true, PFNGLFRAMEBUFFERTEXTURE2DPROC, glFramebufferTexture2D); | |
| 274 | GL_IMPORT______(false, PFNGLGENBUFFERSPROC, glGenBuffers); | |
| 275 | GL_IMPORT______(true, PFNGLGENFRAMEBUFFERSPROC, glGenFramebuffers); | |
| 276 | GL_IMPORT______(true, PFNGLGENRENDERBUFFERSPROC, glGenRenderbuffers); | |
| 277 | GL_IMPORT______(true, PFNGLGENQUERIESPROC, glGenQueries); | |
| 278 | GL_IMPORT______(true, PFNGLGENSAMPLERSPROC, glGenSamplers); | |
| 279 | GL_IMPORT______(false, PFNGLGENTEXTURESPROC, glGenTextures); | |
| 280 | GL_IMPORT______(true, PFNGLGENVERTEXARRAYSPROC, glGenVertexArrays); | |
| 281 | GL_IMPORT______(false, PFNGLGETACTIVEATTRIBPROC, glGetActiveAttrib); | |
| 282 | GL_IMPORT______(false, PFNGLGETATTRIBLOCATIONPROC, glGetAttribLocation); | |
| 283 | GL_IMPORT______(false, PFNGLGETACTIVEUNIFORMPROC, glGetActiveUniform); | |
| 284 | GL_IMPORT______(true, PFNGLGETDEBUGMESSAGELOGPROC, glGetDebugMessageLog); | |
| 285 | GL_IMPORT______(false, PFNGLGETERRORPROC, glGetError); | |
| 286 | GL_IMPORT______(false, PFNGLGETFLOATVPROC, glGetFloatv); | |
| 287 | GL_IMPORT______(false, PFNGLGETINTEGERVPROC, glGetIntegerv); | |
| 288 | GL_IMPORT______(true, PFNGLGETOBJECTLABELPROC, glGetObjectLabel); | |
| 289 | GL_IMPORT______(true, PFNGLGETOBJECTPTRLABELPROC, glGetObjectPtrLabel); | |
| 290 | GL_IMPORT______(true, PFNGLGETPOINTERVPROC, glGetPointerv); | |
| 291 | GL_IMPORT______(true, PFNGLGETPROGRAMBINARYPROC, glGetProgramBinary); | |
| 292 | GL_IMPORT______(false, PFNGLGETPROGRAMIVPROC, glGetProgramiv); | |
| 293 | GL_IMPORT______(false, PFNGLGETPROGRAMINFOLOGPROC, glGetProgramInfoLog); | |
| 294 | GL_IMPORT______(true, PFNGLGETPROGRAMINTERFACEIVPROC, glGetProgramInterfaceiv); | |
| 295 | GL_IMPORT______(true, PFNGLGETPROGRAMRESOURCEINDEXPROC, glGetProgramResourceIndex); | |
| 296 | GL_IMPORT______(true, PFNGLGETPROGRAMRESOURCEIVPROC, glGetProgramResourceiv); | |
| 297 | GL_IMPORT______(true, PFNGLGETPROGRAMRESOURCENAMEPROC, glGetProgramResourceName); | |
| 298 | GL_IMPORT______(true, PFNGLGETPROGRAMRESOURCELOCATIONPROC, glGetProgramResourceLocation); | |
| 299 | GL_IMPORT______(true, PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC, glGetProgramResourceLocationIndex); | |
| 300 | GL_IMPORT______(true, PFNGLGETQUERYIVPROC, glGetQueryiv); | |
| 301 | GL_IMPORT______(true, PFNGLGETQUERYOBJECTIVPROC, glGetQueryObjectiv); | |
| 302 | GL_IMPORT______(true, PFNGLGETQUERYOBJECTI64VPROC, glGetQueryObjecti64v); | |
| 303 | GL_IMPORT______(true, PFNGLGETQUERYOBJECTUIVPROC, glGetQueryObjectuiv); | |
| 304 | GL_IMPORT______(true, PFNGLGETQUERYOBJECTUI64VPROC, glGetQueryObjectui64v); | |
| 305 | GL_IMPORT______(false, PFNGLGETSHADERIVPROC, glGetShaderiv); | |
| 306 | GL_IMPORT______(false, PFNGLGETSHADERINFOLOGPROC, glGetShaderInfoLog); | |
| 307 | GL_IMPORT______(false, PFNGLGETSTRINGPROC, glGetString); | |
| 308 | GL_IMPORT______(false, PFNGLGETUNIFORMLOCATIONPROC, glGetUniformLocation); | |
| 309 | GL_IMPORT______(false, PFNGLLINKPROGRAMPROC, glLinkProgram); | |
| 310 | GL_IMPORT______(true, PFNGLMEMORYBARRIERPROC, glMemoryBarrier); | |
| 311 | GL_IMPORT______(true, PFNGLOBJECTLABELPROC, glObjectLabel); | |
| 312 | GL_IMPORT______(true, PFNGLOBJECTPTRLABELPROC, glObjectPtrLabel); | |
| 313 | GL_IMPORT______(false, PFNGLPIXELSTOREIPROC, glPixelStorei); | |
| 314 | GL_IMPORT______(true, PFNGLPOPDEBUGGROUPPROC, glPopDebugGroup); | |
| 315 | GL_IMPORT______(true, PFNGLPROGRAMBINARYPROC, glProgramBinary); | |
| 316 | GL_IMPORT______(true, PFNGLPROGRAMPARAMETERIPROC, glProgramParameteri); | |
| 317 | GL_IMPORT______(true, PFNGLPUSHDEBUGGROUPPROC, glPushDebugGroup); | |
| 318 | GL_IMPORT______(true, PFNGLQUERYCOUNTERPROC, glQueryCounter); | |
| 319 | GL_IMPORT______(true, PFNGLREADBUFFERPROC, glReadBuffer); | |
| 320 | GL_IMPORT______(false, PFNGLREADPIXELSPROC, glReadPixels); | |
| 321 | GL_IMPORT______(true, PFNGLRENDERBUFFERSTORAGEPROC, glRenderbufferStorage); | |
| 322 | GL_IMPORT______(true, PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC, glRenderbufferStorageMultisample); | |
| 323 | GL_IMPORT______(true, PFNGLSAMPLERPARAMETERIPROC, glSamplerParameteri); | |
| 324 | GL_IMPORT______(true, PFNGLSAMPLERPARAMETERFPROC, glSamplerParameterf); | |
| 325 | GL_IMPORT______(false, PFNGLSCISSORPROC, glScissor); | |
| 326 | GL_IMPORT______(false, PFNGLSHADERSOURCEPROC, glShaderSource); | |
| 327 | GL_IMPORT______(false, PFNGLSTENCILFUNCPROC, glStencilFunc); | |
| 328 | GL_IMPORT______(true, PFNGLSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); | |
| 329 | GL_IMPORT______(false, PFNGLSTENCILMASKPROC, glStencilMask); | |
| 330 | GL_IMPORT______(true, PFNGLSTENCILMASKSEPARATEPROC, glStencilMaskSeparate); | |
| 331 | GL_IMPORT______(false, PFNGLSTENCILOPPROC, glStencilOp); | |
| 332 | GL_IMPORT______(true, PFNGLSTENCILOPSEPARATEPROC, glStencilOpSeparate); | |
| 333 | GL_IMPORT______(false, PFNGLTEXIMAGE2DPROC, glTexImage2D); | |
| 334 | GL_IMPORT______(true, PFNGLTEXIMAGE3DPROC, glTexImage3D); | |
| 335 | GL_IMPORT______(false, PFNGLTEXPARAMETERIPROC, glTexParameteri); | |
| 336 | GL_IMPORT______(false, PFNGLTEXPARAMETERIVPROC, glTexParameteriv); | |
| 337 | GL_IMPORT______(false, PFNGLTEXPARAMETERFPROC, glTexParameterf); | |
| 338 | GL_IMPORT______(true, PFNGLTEXSTORAGE2DPROC, glTexStorage2D); | |
| 339 | GL_IMPORT______(true, PFNGLTEXSTORAGE3DPROC, glTexStorage3D); | |
| 340 | GL_IMPORT______(false, PFNGLTEXSUBIMAGE2DPROC, glTexSubImage2D); | |
| 341 | GL_IMPORT______(true, PFNGLTEXSUBIMAGE3DPROC, glTexSubImage3D); | |
| 342 | GL_IMPORT______(false, PFNGLUNIFORM1IPROC, glUniform1i); | |
| 343 | GL_IMPORT______(false, PFNGLUNIFORM1IVPROC, glUniform1iv); | |
| 344 | GL_IMPORT______(false, PFNGLUNIFORM1FPROC, glUniform1f); | |
| 345 | GL_IMPORT______(false, PFNGLUNIFORM1FVPROC, glUniform1fv); | |
| 346 | GL_IMPORT______(false, PFNGLUNIFORM2FVPROC, glUniform2fv); | |
| 347 | GL_IMPORT______(false, PFNGLUNIFORM3FVPROC, glUniform3fv); | |
| 348 | GL_IMPORT______(false, PFNGLUNIFORM4FVPROC, glUniform4fv); | |
| 349 | GL_IMPORT______(false, PFNGLUNIFORMMATRIX3FVPROC, glUniformMatrix3fv); | |
| 350 | GL_IMPORT______(false, PFNGLUNIFORMMATRIX4FVPROC, glUniformMatrix4fv); | |
| 351 | GL_IMPORT______(false, PFNGLUSEPROGRAMPROC, glUseProgram); | |
| 352 | GL_IMPORT______(true, PFNGLVERTEXATTRIBDIVISORPROC, glVertexAttribDivisor); | |
| 353 | GL_IMPORT______(false, PFNGLVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); | |
| 354 | GL_IMPORT______(false, PFNGLVERTEXATTRIB1FPROC, glVertexAttrib1f); | |
| 355 | GL_IMPORT______(false, PFNGLVERTEXATTRIB2FPROC, glVertexAttrib2f); | |
| 356 | GL_IMPORT______(false, PFNGLVERTEXATTRIB3FPROC, glVertexAttrib3f); | |
| 357 | GL_IMPORT______(false, PFNGLVERTEXATTRIB4FPROC, glVertexAttrib4f); | |
| 358 | GL_IMPORT______(false, PFNGLVIEWPORTPROC, glViewport); | |
| 359 | ||
| 360 | # if BGFX_CONFIG_RENDERER_OPENGL | |
| 361 | GL_IMPORT______(false, PFNGLCLEARDEPTHPROC, glClearDepth); | |
| 362 | GL_IMPORT______(false, PFNGLPOINTSIZEPROC, glPointSize); | |
| 363 | ||
| 364 | GL_IMPORT_ARB__(true, PFNGLDEBUGMESSAGECONTROLPROC, glDebugMessageControl); | |
| 365 | GL_IMPORT_ARB__(true, PFNGLDEBUGMESSAGEINSERTPROC, glDebugMessageInsert); | |
| 366 | GL_IMPORT_ARB__(true, PFNGLDEBUGMESSAGECALLBACKPROC, glDebugMessageCallback); | |
| 367 | GL_IMPORT_ARB__(true, PFNGLGETDEBUGMESSAGELOGPROC, glGetDebugMessageLog); | |
| 368 | GL_IMPORT_ARB__(true, PFNGLPUSHDEBUGGROUPPROC, glPushDebugGroup); | |
| 369 | GL_IMPORT_ARB__(true, PFNGLPOPDEBUGGROUPPROC, glPopDebugGroup); | |
| 370 | GL_IMPORT_ARB__(true, PFNGLOBJECTLABELPROC, glObjectLabel); | |
| 371 | GL_IMPORT_ARB__(true, PFNGLGETOBJECTLABELPROC, glGetObjectLabel); | |
| 372 | GL_IMPORT_ARB__(true, PFNGLOBJECTPTRLABELPROC, glObjectPtrLabel); | |
| 373 | GL_IMPORT_ARB__(true, PFNGLGETOBJECTPTRLABELPROC, glGetObjectPtrLabel); | |
| 374 | GL_IMPORT_ARB__(true, PFNGLGETPOINTERVPROC, glGetPointerv); | |
| 375 | ||
| 376 | GL_IMPORT_ARB__(true, PFNGLBLENDEQUATIONIPROC, glBlendEquationi); | |
| 377 | GL_IMPORT_ARB__(true, PFNGLBLENDEQUATIONSEPARATEIPROC, glBlendEquationSeparatei); | |
| 378 | GL_IMPORT_ARB__(true, PFNGLBLENDFUNCIPROC, glBlendFunci); | |
| 379 | GL_IMPORT_ARB__(true, PFNGLBLENDFUNCSEPARATEIPROC, glBlendFuncSeparatei); | |
| 380 | ||
| 381 | GL_IMPORT_ARB__(true, PFNGLVERTEXATTRIBDIVISORPROC, glVertexAttribDivisor); | |
| 382 | GL_IMPORT_ARB__(true, PFNGLDRAWARRAYSINSTANCEDPROC, glDrawArraysInstanced); | |
| 383 | GL_IMPORT_ARB__(true, PFNGLDRAWELEMENTSINSTANCEDPROC, glDrawElementsInstanced); | |
| 384 | ||
| 385 | GL_IMPORT_ARB__(true, PFNGLDRAWBUFFERSPROC, glDrawBuffers); | |
| 386 | ||
| 387 | GL_IMPORT_EXT__(true, PFNGLBINDFRAMEBUFFERPROC, glBindFramebuffer); | |
| 388 | GL_IMPORT_EXT__(true, PFNGLGENFRAMEBUFFERSPROC, glGenFramebuffers); | |
| 389 | GL_IMPORT_EXT__(true, PFNGLDELETEFRAMEBUFFERSPROC, glDeleteFramebuffers); | |
| 390 | GL_IMPORT_EXT__(true, PFNGLCHECKFRAMEBUFFERSTATUSPROC, glCheckFramebufferStatus); | |
| 391 | GL_IMPORT_EXT__(true, PFNGLFRAMEBUFFERRENDERBUFFERPROC, glFramebufferRenderbuffer); | |
| 392 | GL_IMPORT_EXT__(true, PFNGLFRAMEBUFFERTEXTURE2DPROC, glFramebufferTexture2D); | |
| 393 | GL_IMPORT_EXT__(true, PFNGLBINDRENDERBUFFERPROC, glBindRenderbuffer); | |
| 394 | GL_IMPORT_EXT__(true, PFNGLGENRENDERBUFFERSPROC, glGenRenderbuffers); | |
| 395 | GL_IMPORT_EXT__(true, PFNGLDELETERENDERBUFFERSPROC, glDeleteRenderbuffers); | |
| 396 | GL_IMPORT_EXT__(true, PFNGLRENDERBUFFERSTORAGEPROC, glRenderbufferStorage); | |
| 397 | GL_IMPORT_EXT__(true, PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC, glRenderbufferStorageMultisample); | |
| 398 | ||
| 399 | # else // GLES | |
| 400 | GL_IMPORT______(false, PFNGLCLEARDEPTHFPROC, glClearDepthf); | |
| 401 | # endif // BGFX_CONFIG_RENDERER_OPENGL | |
| 402 | ||
| 403 | GL_IMPORT______(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker); | |
| 404 | GL_IMPORT______(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker); | |
| 405 | GL_IMPORT______(true, PFNGLPOPGROUPMARKEREXTPROC, glPopGroupMarker); | |
| 406 | #endif // BGFX_USE_GL_DYNAMIC_LIB | |
| 407 | ||
| 408 | GL_IMPORT______(true, PFNGLSTRINGMARKERGREMEDYPROC, glStringMarkerGREMEDY); | |
| 409 | GL_IMPORT______(true, PFNGLFRAMETERMINATORGREMEDYPROC, glFrameTerminatorGREMEDY); | |
| 410 | GL_IMPORT______(true, PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC, glGetTranslatedShaderSourceANGLE); | |
| 411 | ||
| 412 | #if !BGFX_CONFIG_RENDERER_OPENGL | |
| 413 | GL_IMPORT_ANGLE(true, PFNGLBLITFRAMEBUFFERPROC, glBlitFramebuffer); | |
| 414 | GL_IMPORT_ANGLE(true, PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC, glRenderbufferStorageMultisample); | |
| 415 | ||
| 416 | # if BGFX_CONFIG_RENDERER_OPENGLES < 30 | |
| 417 | GL_IMPORT_OES__(true, PFNGLTEXIMAGE3DPROC, glTexImage3D); | |
| 418 | GL_IMPORT_OES__(true, PFNGLTEXSUBIMAGE3DPROC, glTexSubImage3D); | |
| 419 | GL_IMPORT_OES__(true, PFNGLCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3D); | |
| 420 | GL_IMPORT_OES__(true, PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3D); | |
| 421 | ||
| 422 | GL_IMPORT_EXT__(true, PFNGLTEXSTORAGE2DPROC, glTexStorage2D); | |
| 423 | GL_IMPORT_EXT__(true, PFNGLTEXSTORAGE3DPROC, glTexStorage3D); | |
| 424 | ||
| 425 | GL_IMPORT_EXT__(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker); | |
| 426 | GL_IMPORT_EXT__(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker); | |
| 427 | GL_IMPORT_EXT__(true, PFNGLPOPGROUPMARKEREXTPROC, glPopGroupMarker); | |
| 428 | GL_IMPORT_EXT__(true, PFNGLOBJECTLABELPROC, glObjectLabel); | |
| 429 | ||
| 430 | GL_IMPORT_OES__(true, PFNGLGETPROGRAMBINARYPROC, glGetProgramBinary); | |
| 431 | GL_IMPORT_OES__(true, PFNGLPROGRAMBINARYPROC, glProgramBinary); | |
| 432 | ||
| 433 | GL_IMPORT_OES__(true, PFNGLVERTEXATTRIBDIVISORPROC, glVertexAttribDivisor); | |
| 434 | GL_IMPORT_OES__(true, PFNGLDRAWARRAYSINSTANCEDPROC, glDrawArraysInstanced); | |
| 435 | GL_IMPORT_OES__(true, PFNGLDRAWELEMENTSINSTANCEDPROC, glDrawElementsInstanced); | |
| 436 | ||
| 437 | GL_IMPORT_OES__(true, PFNGLBINDVERTEXARRAYPROC, glBindVertexArray); | |
| 438 | GL_IMPORT_OES__(true, PFNGLDELETEVERTEXARRAYSPROC, glDeleteVertexArrays); | |
| 439 | GL_IMPORT_OES__(true, PFNGLGENVERTEXARRAYSPROC, glGenVertexArrays); | |
| 440 | ||
| 441 | GL_IMPORT_____x(true, PFNGLENABLEIPROC, glEnablei); | |
| 442 | GL_IMPORT_____x(true, PFNGLDISABLEIPROC, glDisablei); | |
| 443 | GL_IMPORT_____x(true, PFNGLBLENDEQUATIONIPROC, glBlendEquationi); | |
| 444 | GL_IMPORT_____x(true, PFNGLBLENDEQUATIONSEPARATEIPROC, glBlendEquationSeparatei); | |
| 445 | GL_IMPORT_____x(true, PFNGLBLENDFUNCIPROC, glBlendFunci); | |
| 446 | GL_IMPORT_____x(true, PFNGLBLENDFUNCSEPARATEIPROC, glBlendFuncSeparatei); | |
| 447 | ||
| 448 | GL_IMPORT_____x(true, PFNGLDRAWBUFFERPROC, glDrawBuffer); | |
| 449 | GL_IMPORT_____x(true, PFNGLREADBUFFERPROC, glReadBuffer); | |
| 450 | GL_IMPORT_____x(true, PFNGLGENSAMPLERSPROC, glGenSamplers); | |
| 451 | GL_IMPORT_____x(true, PFNGLDELETESAMPLERSPROC, glDeleteSamplers); | |
| 452 | GL_IMPORT_____x(true, PFNGLBINDSAMPLERPROC, glBindSampler); | |
| 453 | GL_IMPORT_____x(true, PFNGLSAMPLERPARAMETERFPROC, glSamplerParameterf); | |
| 454 | GL_IMPORT_____x(true, PFNGLSAMPLERPARAMETERIPROC, glSamplerParameteri); | |
| 455 | ||
| 456 | GL_IMPORT_____x(true, PFNGLBINDBUFFERBASEPROC, glBindBufferBase); | |
| 457 | GL_IMPORT_____x(true, PFNGLBINDBUFFERRANGEPROC, glBindBufferRange); | |
| 458 | GL_IMPORT_____x(true, PFNGLBINDIMAGETEXTUREPROC, glBindImageTexture); | |
| 459 | GL_IMPORT_____x(true, PFNGLGETPROGRAMINTERFACEIVPROC, glGetProgramInterfaceiv); | |
| 460 | GL_IMPORT_____x(true, PFNGLGETPROGRAMRESOURCEINDEXPROC, glGetProgramResourceIndex); | |
| 461 | GL_IMPORT_____x(true, PFNGLGETPROGRAMRESOURCEIVPROC, glGetProgramResourceiv); | |
| 462 | GL_IMPORT_____x(true, PFNGLGETPROGRAMRESOURCENAMEPROC, glGetProgramResourceName); | |
| 463 | GL_IMPORT_____x(true, PFNGLGETPROGRAMRESOURCELOCATIONPROC, glGetProgramResourceLocation); | |
| 464 | GL_IMPORT_____x(true, PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC, glGetProgramResourceLocationIndex); | |
| 465 | GL_IMPORT_____x(true, PFNGLMEMORYBARRIERPROC, glMemoryBarrier); | |
| 466 | GL_IMPORT_____x(true, PFNGLDISPATCHCOMPUTEPROC, glDispatchCompute); | |
| 467 | GL_IMPORT_____x(true, PFNGLDISPATCHCOMPUTEINDIRECTPROC, glDispatchComputeIndirect); | |
| 468 | ||
| 469 | GL_IMPORT_NV___(true, PFNGLDRAWBUFFERSPROC, glDrawBuffers); | |
| 470 | GL_IMPORT_NV___(true, PFNGLGENQUERIESPROC, glGenQueries); | |
| 471 | GL_IMPORT_NV___(true, PFNGLDELETEQUERIESPROC, glDeleteQueries); | |
| 472 | GL_IMPORT_NV___(true, PFNGLBEGINQUERYPROC, glBeginQuery); | |
| 473 | GL_IMPORT_NV___(true, PFNGLENDQUERYPROC, glEndQuery); | |
| 474 | GL_IMPORT_NV___(true, PFNGLGETQUERYOBJECTUI64VPROC, glGetQueryObjectui64v); | |
| 475 | ||
| 476 | # endif // BGFX_CONFIG_RENDERER_OPENGLES < 30 | |
| 477 | #endif // !BGFX_CONFIG_RENDERER_OPENGL | |
| 478 | ||
| 479 | #undef GL_IMPORT_TYPEDEFS | |
| 480 | #undef GL_IMPORT | |
| 481 | #undef GL_EXTENSION | |
| 482 | #undef GL_IMPORT______ | |
| 483 | #undef GL_IMPORT_ARB__ | |
| 484 | #undef GL_IMPORT_EXT__ | |
| 485 | #undef GL_IMPORT_NV___ | |
| 486 | #undef GL_IMPORT_OES__ | |
| 487 | #undef GL_IMPORT_____x |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_GLCONTEXT_NSGL_H_HEADER_GUARD | |
| 7 | #define BGFX_GLCONTEXT_NSGL_H_HEADER_GUARD | |
| 8 | ||
| 9 | #if BX_PLATFORM_IOS | |
| 10 | ||
| 11 | namespace bgfx | |
| 12 | { | |
| 13 | struct GlContext | |
| 14 | { | |
| 15 | GlContext() | |
| 16 | : m_context(0) | |
| 17 | { | |
| 18 | } | |
| 19 | ||
| 20 | void create(uint32_t _width, uint32_t _height); | |
| 21 | void destroy(); | |
| 22 | void resize(uint32_t _width, uint32_t _height, bool _vsync); | |
| 23 | void swap(); | |
| 24 | void import(); | |
| 25 | ||
| 26 | bool isValid() const | |
| 27 | { | |
| 28 | return 0 != m_context; | |
| 29 | } | |
| 30 | ||
| 31 | void* m_view; | |
| 32 | void* m_context; | |
| 33 | }; | |
| 34 | } // namespace bgfx | |
| 35 | ||
| 36 | #endif // BX_PLATFORM_IOS | |
| 37 | ||
| 38 | #endif // BGFX_GLCONTEXT_NSGL_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | #if (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL) | |
| 9 | # include "renderer_gl.h" | |
| 10 | # include <bx/timer.h> | |
| 11 | # include <bx/uint32_t.h> | |
| 12 | ||
| 13 | namespace bgfx | |
| 14 | { | |
| 15 | static char s_viewName[BGFX_CONFIG_MAX_VIEWS][256]; | |
| 16 | ||
| 17 | struct PrimInfo | |
| 18 | { | |
| 19 | GLenum m_type; | |
| 20 | uint32_t m_min; | |
| 21 | uint32_t m_div; | |
| 22 | uint32_t m_sub; | |
| 23 | }; | |
| 24 | ||
| 25 | static const PrimInfo s_primInfo[] = | |
| 26 | { | |
| 27 | { GL_TRIANGLES, 3, 3, 0 }, | |
| 28 | { GL_TRIANGLE_STRIP, 3, 1, 2 }, | |
| 29 | { GL_LINES, 2, 2, 0 }, | |
| 30 | { GL_POINTS, 1, 1, 0 }, | |
| 31 | }; | |
| 32 | ||
| 33 | static const char* s_primName[] = | |
| 34 | { | |
| 35 | "TriList", | |
| 36 | "TriStrip", | |
| 37 | "Line", | |
| 38 | "Point", | |
| 39 | }; | |
| 40 | ||
| 41 | static const char* s_attribName[] = | |
| 42 | { | |
| 43 | "a_position", | |
| 44 | "a_normal", | |
| 45 | "a_tangent", | |
| 46 | "a_bitangent", | |
| 47 | "a_color0", | |
| 48 | "a_color1", | |
| 49 | "a_indices", | |
| 50 | "a_weight", | |
| 51 | "a_texcoord0", | |
| 52 | "a_texcoord1", | |
| 53 | "a_texcoord2", | |
| 54 | "a_texcoord3", | |
| 55 | "a_texcoord4", | |
| 56 | "a_texcoord5", | |
| 57 | "a_texcoord6", | |
| 58 | "a_texcoord7", | |
| 59 | }; | |
| 60 | BX_STATIC_ASSERT(Attrib::Count == BX_COUNTOF(s_attribName) ); | |
| 61 | ||
| 62 | static const char* s_instanceDataName[BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT] = | |
| 63 | { | |
| 64 | "i_data0", | |
| 65 | "i_data1", | |
| 66 | "i_data2", | |
| 67 | "i_data3", | |
| 68 | "i_data4", | |
| 69 | }; | |
| 70 | ||
| 71 | static const GLenum s_access[Access::Count] = | |
| 72 | { | |
| 73 | GL_READ_ONLY, | |
| 74 | GL_WRITE_ONLY, | |
| 75 | GL_READ_WRITE, | |
| 76 | }; | |
| 77 | ||
| 78 | static const GLenum s_attribType[AttribType::Count] = | |
| 79 | { | |
| 80 | GL_UNSIGNED_BYTE, | |
| 81 | GL_SHORT, | |
| 82 | GL_HALF_FLOAT, | |
| 83 | GL_FLOAT, | |
| 84 | }; | |
| 85 | ||
| 86 | struct Blend | |
| 87 | { | |
| 88 | GLenum m_src; | |
| 89 | GLenum m_dst; | |
| 90 | bool m_factor; | |
| 91 | }; | |
| 92 | ||
| 93 | static const Blend s_blendFactor[] = | |
| 94 | { | |
| 95 | { 0, 0, false }, // ignored | |
| 96 | { GL_ZERO, GL_ZERO, false }, // ZERO | |
| 97 | { GL_ONE, GL_ONE, false }, // ONE | |
| 98 | { GL_SRC_COLOR, GL_SRC_COLOR, false }, // SRC_COLOR | |
| 99 | { GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, false }, // INV_SRC_COLOR | |
| 100 | { GL_SRC_ALPHA, GL_SRC_ALPHA, false }, // SRC_ALPHA | |
| 101 | { GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, false }, // INV_SRC_ALPHA | |
| 102 | { GL_DST_ALPHA, GL_DST_ALPHA, false }, // DST_ALPHA | |
| 103 | { GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, false }, // INV_DST_ALPHA | |
| 104 | { GL_DST_COLOR, GL_DST_COLOR, false }, // DST_COLOR | |
| 105 | { GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR, false }, // INV_DST_COLOR | |
| 106 | { GL_SRC_ALPHA_SATURATE, GL_ONE, false }, // SRC_ALPHA_SAT | |
| 107 | { GL_CONSTANT_COLOR, GL_CONSTANT_COLOR, true }, // FACTOR | |
| 108 | { GL_ONE_MINUS_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, true }, // INV_FACTOR | |
| 109 | }; | |
| 110 | ||
| 111 | static const GLenum s_blendEquation[] = | |
| 112 | { | |
| 113 | GL_FUNC_ADD, | |
| 114 | GL_FUNC_SUBTRACT, | |
| 115 | GL_FUNC_REVERSE_SUBTRACT, | |
| 116 | GL_MIN, | |
| 117 | GL_MAX, | |
| 118 | }; | |
| 119 | ||
| 120 | static const GLenum s_cmpFunc[] = | |
| 121 | { | |
| 122 | 0, // ignored | |
| 123 | GL_LESS, | |
| 124 | GL_LEQUAL, | |
| 125 | GL_EQUAL, | |
| 126 | GL_GEQUAL, | |
| 127 | GL_GREATER, | |
| 128 | GL_NOTEQUAL, | |
| 129 | GL_NEVER, | |
| 130 | GL_ALWAYS, | |
| 131 | }; | |
| 132 | ||
| 133 | static const GLenum s_stencilOp[] = | |
| 134 | { | |
| 135 | GL_ZERO, | |
| 136 | GL_KEEP, | |
| 137 | GL_REPLACE, | |
| 138 | GL_INCR_WRAP, | |
| 139 | GL_INCR, | |
| 140 | GL_DECR_WRAP, | |
| 141 | GL_DECR, | |
| 142 | GL_INVERT, | |
| 143 | }; | |
| 144 | ||
| 145 | static const GLenum s_stencilFace[] = | |
| 146 | { | |
| 147 | GL_FRONT_AND_BACK, | |
| 148 | GL_FRONT, | |
| 149 | GL_BACK, | |
| 150 | }; | |
| 151 | ||
| 152 | static const GLenum s_textureAddress[] = | |
| 153 | { | |
| 154 | GL_REPEAT, | |
| 155 | GL_MIRRORED_REPEAT, | |
| 156 | GL_CLAMP_TO_EDGE, | |
| 157 | }; | |
| 158 | ||
| 159 | static const GLenum s_textureFilterMag[] = | |
| 160 | { | |
| 161 | GL_LINEAR, | |
| 162 | GL_NEAREST, | |
| 163 | GL_LINEAR, | |
| 164 | }; | |
| 165 | ||
| 166 | static const GLenum s_textureFilterMin[][3] = | |
| 167 | { | |
| 168 | { GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR }, | |
| 169 | { GL_NEAREST, GL_LINEAR_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_NEAREST }, | |
| 170 | { GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR }, | |
| 171 | }; | |
| 172 | ||
| 173 | struct TextureFormatInfo | |
| 174 | { | |
| 175 | GLenum m_internalFmt; | |
| 176 | GLenum m_fmt; | |
| 177 | GLenum m_type; | |
| 178 | bool m_supported; | |
| 179 | }; | |
| 180 | ||
| 181 | static TextureFormatInfo s_textureFormat[] = | |
| 182 | { | |
| 183 | { GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_ZERO, false }, // BC1 | |
| 184 | { GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_ZERO, false }, // BC2 | |
| 185 | { GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_ZERO, false }, // BC3 | |
| 186 | { GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_ZERO, false }, // BC4 | |
| 187 | { GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_ZERO, false }, // BC5 | |
| 188 | { GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_ZERO, false }, // BC6H | |
| 189 | { GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_ZERO, false }, // BC7 | |
| 190 | { GL_ETC1_RGB8_OES, GL_ETC1_RGB8_OES, GL_ZERO, false }, // ETC1 | |
| 191 | { GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_RGB8_ETC2, GL_ZERO, false }, // ETC2 | |
| 192 | { GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_ZERO, false }, // ETC2A | |
| 193 | { GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_ZERO, false }, // ETC2A1 | |
| 194 | { GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_ZERO, false }, // PTC12 | |
| 195 | { GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_ZERO, false }, // PTC14 | |
| 196 | { GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_ZERO, false }, // PTC12A | |
| 197 | { GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_ZERO, false }, // PTC14A | |
| 198 | { GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_ZERO, false }, // PTC22 | |
| 199 | { GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_ZERO, false }, // PTC24 | |
| 200 | { GL_ZERO, GL_ZERO, GL_ZERO, true }, // Unknown | |
| 201 | { GL_ZERO, GL_ZERO, GL_ZERO, true }, // R1 | |
| 202 | { GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, true }, // R8 | |
| 203 | { GL_R16, GL_RED, GL_UNSIGNED_SHORT, true }, // R16 | |
| 204 | { GL_R16F, GL_RED, GL_HALF_FLOAT, true }, // R16F | |
| 205 | { GL_R32UI, GL_RED, GL_UNSIGNED_INT, true }, // R32 | |
| 206 | { GL_R32F, GL_RED, GL_FLOAT, true }, // R32F | |
| 207 | { GL_RG8, GL_RG, GL_UNSIGNED_BYTE, true }, // RG8 | |
| 208 | { GL_RG16, GL_RG, GL_UNSIGNED_SHORT, true }, // RG16 | |
| 209 | { GL_RG16F, GL_RG, GL_FLOAT, true }, // RG16F | |
| 210 | { GL_RG32UI, GL_RG, GL_UNSIGNED_INT, true }, // RG32 | |
| 211 | { GL_RG32F, GL_RG, GL_FLOAT, true }, // RG32F | |
| 212 | { GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, true }, // BGRA8 | |
| 213 | { GL_RGBA16, GL_RGBA, GL_UNSIGNED_BYTE, true }, // RGBA16 | |
| 214 | { GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, true }, // RGBA16F | |
| 215 | { GL_RGBA32UI, GL_RGBA, GL_UNSIGNED_INT, true }, // RGBA32 | |
| 216 | { GL_RGBA32F, GL_RGBA, GL_FLOAT, true }, // RGBA32F | |
| 217 | { GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, true }, // R5G6B5 | |
| 218 | { GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, true }, // RGBA4 | |
| 219 | { GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, true }, // RGB5A1 | |
| 220 | { GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, true }, // RGB10A2 | |
| 221 | { GL_ZERO, GL_ZERO, GL_ZERO, true }, // UnknownDepth | |
| 222 | { GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false }, // D16 | |
| 223 | { GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, false }, // D24 | |
| 224 | { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false }, // D24S8 | |
| 225 | { GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, false }, // D32 | |
| 226 | { GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false }, // D16F | |
| 227 | { GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false }, // D24F | |
| 228 | { GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false }, // D32F | |
| 229 | { GL_STENCIL_INDEX8, GL_DEPTH_STENCIL, GL_UNSIGNED_BYTE, false }, // D0S8 | |
| 230 | }; | |
| 231 | BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_textureFormat) ); | |
| 232 | ||
| 233 | static GLenum s_imageFormat[] = | |
| 234 | { | |
| 235 | GL_ZERO, // BC1 | |
| 236 | GL_ZERO, // BC2 | |
| 237 | GL_ZERO, // BC3 | |
| 238 | GL_ZERO, // BC4 | |
| 239 | GL_ZERO, // BC5 | |
| 240 | GL_ZERO, // BC6H | |
| 241 | GL_ZERO, // BC7 | |
| 242 | GL_ZERO, // ETC1 | |
| 243 | GL_ZERO, // ETC2 | |
| 244 | GL_ZERO, // ETC2A | |
| 245 | GL_ZERO, // ETC2A1 | |
| 246 | GL_ZERO, // PTC12 | |
| 247 | GL_ZERO, // PTC14 | |
| 248 | GL_ZERO, // PTC12A | |
| 249 | GL_ZERO, // PTC14A | |
| 250 | GL_ZERO, // PTC22 | |
| 251 | GL_ZERO, // PTC24 | |
| 252 | GL_ZERO, // Unknown | |
| 253 | GL_ZERO, // R1 | |
| 254 | GL_R8, // R8 | |
| 255 | GL_R16, // R16 | |
| 256 | GL_R16F, // R16F | |
| 257 | GL_R32UI, // R32 | |
| 258 | GL_R32F, // R32F | |
| 259 | GL_RG8, // RG8 | |
| 260 | GL_RG16, // RG16 | |
| 261 | GL_RG16F, // RG16F | |
| 262 | GL_RG32UI, // RG32 | |
| 263 | GL_RG32F, // RG32F | |
| 264 | GL_RGBA8, // BGRA8 | |
| 265 | GL_RGBA16, // RGBA16 | |
| 266 | GL_RGBA16F, // RGBA16F | |
| 267 | GL_RGBA32UI, // RGBA32 | |
| 268 | GL_RGBA32F, // RGBA32F | |
| 269 | GL_RGB565, // R5G6B5 | |
| 270 | GL_RGBA4, // RGBA4 | |
| 271 | GL_RGB5_A1, // RGB5A1 | |
| 272 | GL_RGB10_A2, // RGB10A2 | |
| 273 | GL_ZERO, // UnknownDepth | |
| 274 | GL_ZERO, // D16 | |
| 275 | GL_ZERO, // D24 | |
| 276 | GL_ZERO, // D24S8 | |
| 277 | GL_ZERO, // D32 | |
| 278 | GL_ZERO, // D16F | |
| 279 | GL_ZERO, // D24F | |
| 280 | GL_ZERO, // D32F | |
| 281 | GL_ZERO, // D0S8 | |
| 282 | }; | |
| 283 | BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_imageFormat) ); | |
| 284 | ||
| 285 | struct Extension | |
| 286 | { | |
| 287 | enum Enum | |
| 288 | { | |
| 289 | ANGLE_depth_texture, | |
| 290 | ANGLE_framebuffer_blit, | |
| 291 | ANGLE_framebuffer_multisample, | |
| 292 | ANGLE_instanced_arrays, | |
| 293 | ANGLE_texture_compression_dxt1, | |
| 294 | ANGLE_texture_compression_dxt3, | |
| 295 | ANGLE_texture_compression_dxt5, | |
| 296 | ANGLE_translated_shader_source, | |
| 297 | ||
| 298 | APPLE_texture_format_BGRA8888, | |
| 299 | APPLE_texture_max_level, | |
| 300 | ||
| 301 | ARB_compute_shader, | |
| 302 | ARB_debug_label, | |
| 303 | ARB_debug_output, | |
| 304 | ARB_depth_clamp, | |
| 305 | ARB_draw_buffers_blend, | |
| 306 | ARB_ES3_compatibility, | |
| 307 | ARB_framebuffer_object, | |
| 308 | ARB_framebuffer_sRGB, | |
| 309 | ARB_get_program_binary, | |
| 310 | ARB_half_float_pixel, | |
| 311 | ARB_half_float_vertex, | |
| 312 | ARB_instanced_arrays, | |
| 313 | ARB_map_buffer_range, | |
| 314 | ARB_multisample, | |
| 315 | ARB_program_interface_query, | |
| 316 | ARB_sampler_objects, | |
| 317 | ARB_seamless_cube_map, | |
| 318 | ARB_shader_image_load_store, | |
| 319 | ARB_shader_storage_buffer_object, | |
| 320 | ARB_shader_texture_lod, | |
| 321 | ARB_texture_compression_bptc, | |
| 322 | ARB_texture_compression_rgtc, | |
| 323 | ARB_texture_float, | |
| 324 | ARB_texture_multisample, | |
| 325 | ARB_texture_rg, | |
| 326 | ARB_texture_rgb10_a2ui, | |
| 327 | ARB_texture_stencil8, | |
| 328 | ARB_texture_storage, | |
| 329 | ARB_texture_swizzle, | |
| 330 | ARB_timer_query, | |
| 331 | ARB_uniform_buffer_object, | |
| 332 | ARB_vertex_array_object, | |
| 333 | ARB_vertex_type_2_10_10_10_rev, | |
| 334 | ||
| 335 | ATI_meminfo, | |
| 336 | ||
| 337 | CHROMIUM_depth_texture, | |
| 338 | CHROMIUM_framebuffer_multisample, | |
| 339 | CHROMIUM_texture_compression_dxt3, | |
| 340 | CHROMIUM_texture_compression_dxt5, | |
| 341 | ||
| 342 | EXT_bgra, | |
| 343 | EXT_blend_color, | |
| 344 | EXT_blend_minmax, | |
| 345 | EXT_blend_subtract, | |
| 346 | EXT_compressed_ETC1_RGB8_sub_texture, | |
| 347 | EXT_debug_label, | |
| 348 | EXT_debug_marker, | |
| 349 | EXT_frag_depth, | |
| 350 | EXT_framebuffer_blit, | |
| 351 | EXT_framebuffer_object, | |
| 352 | EXT_framebuffer_sRGB, | |
| 353 | EXT_occlusion_query_boolean, | |
| 354 | EXT_read_format_bgra, | |
| 355 | EXT_shader_image_load_store, | |
| 356 | EXT_shader_texture_lod, | |
| 357 | EXT_shadow_samplers, | |
| 358 | EXT_texture_array, | |
| 359 | EXT_texture_compression_dxt1, | |
| 360 | EXT_texture_compression_latc, | |
| 361 | EXT_texture_compression_rgtc, | |
| 362 | EXT_texture_compression_s3tc, | |
| 363 | EXT_texture_filter_anisotropic, | |
| 364 | EXT_texture_format_BGRA8888, | |
| 365 | EXT_texture_rg, | |
| 366 | EXT_texture_sRGB, | |
| 367 | EXT_texture_storage, | |
| 368 | EXT_texture_swizzle, | |
| 369 | EXT_texture_type_2_10_10_10_REV, | |
| 370 | EXT_timer_query, | |
| 371 | EXT_unpack_subimage, | |
| 372 | ||
| 373 | GOOGLE_depth_texture, | |
| 374 | ||
| 375 | GREMEDY_string_marker, | |
| 376 | GREMEDY_frame_terminator, | |
| 377 | ||
| 378 | IMG_multisampled_render_to_texture, | |
| 379 | IMG_read_format, | |
| 380 | IMG_shader_binary, | |
| 381 | IMG_texture_compression_pvrtc, | |
| 382 | IMG_texture_compression_pvrtc2, | |
| 383 | IMG_texture_format_BGRA8888, | |
| 384 | ||
| 385 | INTEL_fragment_shader_ordering, | |
| 386 | ||
| 387 | KHR_debug, | |
| 388 | ||
| 389 | MOZ_WEBGL_compressed_texture_s3tc, | |
| 390 | MOZ_WEBGL_depth_texture, | |
| 391 | ||
| 392 | NV_draw_buffers, | |
| 393 | NVX_gpu_memory_info, | |
| 394 | ||
| 395 | OES_compressed_ETC1_RGB8_texture, | |
| 396 | OES_depth24, | |
| 397 | OES_depth32, | |
| 398 | OES_depth_texture, | |
| 399 | OES_fragment_precision_high, | |
| 400 | OES_get_program_binary, | |
| 401 | OES_required_internalformat, | |
| 402 | OES_packed_depth_stencil, | |
| 403 | OES_read_format, | |
| 404 | OES_rgb8_rgba8, | |
| 405 | OES_standard_derivatives, | |
| 406 | OES_texture_3D, | |
| 407 | OES_texture_float, | |
| 408 | OES_texture_float_linear, | |
| 409 | OES_texture_npot, | |
| 410 | OES_texture_half_float, | |
| 411 | OES_texture_half_float_linear, | |
| 412 | OES_vertex_array_object, | |
| 413 | OES_vertex_half_float, | |
| 414 | OES_vertex_type_10_10_10_2, | |
| 415 | ||
| 416 | WEBGL_compressed_texture_etc1, | |
| 417 | WEBGL_compressed_texture_s3tc, | |
| 418 | WEBGL_compressed_texture_pvrtc, | |
| 419 | WEBGL_depth_texture, | |
| 420 | ||
| 421 | WEBKIT_EXT_texture_filter_anisotropic, | |
| 422 | WEBKIT_WEBGL_compressed_texture_s3tc, | |
| 423 | WEBKIT_WEBGL_depth_texture, | |
| 424 | ||
| 425 | Count | |
| 426 | }; | |
| 427 | ||
| 428 | const char* m_name; | |
| 429 | bool m_supported; | |
| 430 | bool m_initialize; | |
| 431 | }; | |
| 432 | ||
| 433 | static Extension s_extension[Extension::Count] = | |
| 434 | { | |
| 435 | { "ANGLE_depth_texture", false, true }, | |
| 436 | { "ANGLE_framebuffer_blit", false, true }, | |
| 437 | { "ANGLE_framebuffer_multisample", false, false }, | |
| 438 | { "ANGLE_instanced_arrays", false, true }, | |
| 439 | { "ANGLE_texture_compression_dxt1", false, true }, | |
| 440 | { "ANGLE_texture_compression_dxt3", false, true }, | |
| 441 | { "ANGLE_texture_compression_dxt5", false, true }, | |
| 442 | { "ANGLE_translated_shader_source", false, true }, | |
| 443 | ||
| 444 | { "APPLE_texture_format_BGRA8888", false, true }, | |
| 445 | { "APPLE_texture_max_level", false, true }, | |
| 446 | ||
| 447 | { "ARB_compute_shader", BGFX_CONFIG_RENDERER_OPENGL >= 43, true }, | |
| 448 | { "ARB_debug_label", false, true }, | |
| 449 | { "ARB_debug_output", BGFX_CONFIG_RENDERER_OPENGL >= 43, true }, | |
| 450 | { "ARB_depth_clamp", BGFX_CONFIG_RENDERER_OPENGL >= 32, true }, | |
| 451 | { "ARB_draw_buffers_blend", BGFX_CONFIG_RENDERER_OPENGL >= 40, true }, | |
| 452 | { "ARB_ES3_compatibility", BGFX_CONFIG_RENDERER_OPENGL >= 43, true }, | |
| 453 | { "ARB_framebuffer_object", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 454 | { "ARB_framebuffer_sRGB", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 455 | { "ARB_get_program_binary", BGFX_CONFIG_RENDERER_OPENGL >= 41, true }, | |
| 456 | { "ARB_half_float_pixel", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 457 | { "ARB_half_float_vertex", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 458 | { "ARB_instanced_arrays", BGFX_CONFIG_RENDERER_OPENGL >= 33, true }, | |
| 459 | { "ARB_map_buffer_range", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 460 | { "ARB_multisample", false, true }, | |
| 461 | { "ARB_program_interface_query", BGFX_CONFIG_RENDERER_OPENGL >= 43, true }, | |
| 462 | { "ARB_sampler_objects", BGFX_CONFIG_RENDERER_OPENGL >= 33, true }, | |
| 463 | { "ARB_seamless_cube_map", BGFX_CONFIG_RENDERER_OPENGL >= 32, true }, | |
| 464 | { "ARB_shader_image_load_store", BGFX_CONFIG_RENDERER_OPENGL >= 42, true }, | |
| 465 | { "ARB_shader_storage_buffer_object", BGFX_CONFIG_RENDERER_OPENGL >= 43, true }, | |
| 466 | { "ARB_shader_texture_lod", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 467 | { "ARB_texture_compression_bptc", BGFX_CONFIG_RENDERER_OPENGL >= 44, true }, | |
| 468 | { "ARB_texture_compression_rgtc", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 469 | { "ARB_texture_float", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 470 | { "ARB_texture_multisample", BGFX_CONFIG_RENDERER_OPENGL >= 32, true }, | |
| 471 | { "ARB_texture_rg", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 472 | { "ARB_texture_rgb10_a2ui", BGFX_CONFIG_RENDERER_OPENGL >= 33, true }, | |
| 473 | { "ARB_texture_stencil8", false, true }, | |
| 474 | { "ARB_texture_storage", BGFX_CONFIG_RENDERER_OPENGL >= 42, true }, | |
| 475 | { "ARB_texture_swizzle", BGFX_CONFIG_RENDERER_OPENGL >= 33, true }, | |
| 476 | { "ARB_timer_query", BGFX_CONFIG_RENDERER_OPENGL >= 33, true }, | |
| 477 | { "ARB_uniform_buffer_object", BGFX_CONFIG_RENDERER_OPENGL >= 31, true }, | |
| 478 | { "ARB_vertex_array_object", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 479 | { "ARB_vertex_type_2_10_10_10_rev", false, true }, | |
| 480 | ||
| 481 | { "ATI_meminfo", false, true }, | |
| 482 | ||
| 483 | { "CHROMIUM_depth_texture", false, true }, | |
| 484 | { "CHROMIUM_framebuffer_multisample", false, true }, | |
| 485 | { "CHROMIUM_texture_compression_dxt3", false, true }, | |
| 486 | { "CHROMIUM_texture_compression_dxt5", false, true }, | |
| 487 | ||
| 488 | { "EXT_bgra", false, true }, | |
| 489 | { "EXT_blend_color", BGFX_CONFIG_RENDERER_OPENGL >= 31, true }, | |
| 490 | { "EXT_blend_minmax", BGFX_CONFIG_RENDERER_OPENGL >= 14, true }, | |
| 491 | { "EXT_blend_subtract", BGFX_CONFIG_RENDERER_OPENGL >= 14, true }, | |
| 492 | { "EXT_compressed_ETC1_RGB8_sub_texture", false, true }, // GLES2 extension. | |
| 493 | { "EXT_debug_label", false, true }, | |
| 494 | { "EXT_debug_marker", false, true }, | |
| 495 | { "EXT_frag_depth", false, true }, // GLES2 extension. | |
| 496 | { "EXT_framebuffer_blit", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 497 | { "EXT_framebuffer_object", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 498 | { "EXT_framebuffer_sRGB", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 499 | { "EXT_occlusion_query_boolean", false, true }, | |
| 500 | { "EXT_read_format_bgra", false, true }, | |
| 501 | { "EXT_shader_image_load_store", false, true }, | |
| 502 | { "EXT_shader_texture_lod", false, true }, // GLES2 extension. | |
| 503 | { "EXT_shadow_samplers", false, true }, | |
| 504 | { "EXT_texture_array", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 505 | { "EXT_texture_compression_dxt1", false, true }, | |
| 506 | { "EXT_texture_compression_latc", false, true }, | |
| 507 | { "EXT_texture_compression_rgtc", BGFX_CONFIG_RENDERER_OPENGL >= 30, true }, | |
| 508 | { "EXT_texture_compression_s3tc", false, true }, | |
| 509 | { "EXT_texture_filter_anisotropic", false, true }, | |
| 510 | { "EXT_texture_format_BGRA8888", false, true }, | |
| 511 | { "EXT_texture_rg", false, true }, // GLES2 extension. | |
| 512 | { "EXT_texture_sRGB", false, true }, | |
| 513 | { "EXT_texture_storage", false, true }, | |
| 514 | { "EXT_texture_swizzle", false, true }, | |
| 515 | { "EXT_texture_type_2_10_10_10_REV", false, true }, | |
| 516 | { "EXT_timer_query", false, true }, | |
| 517 | { "EXT_unpack_subimage", false, true }, | |
| 518 | ||
| 519 | { "GOOGLE_depth_texture", false, true }, | |
| 520 | ||
| 521 | { "GREMEDY_string_marker", false, true }, | |
| 522 | { "GREMEDY_frame_terminator", false, true }, | |
| 523 | ||
| 524 | { "IMG_multisampled_render_to_texture", false, true }, | |
| 525 | { "IMG_read_format", false, true }, | |
| 526 | { "IMG_shader_binary", false, true }, | |
| 527 | { "IMG_texture_compression_pvrtc", false, true }, | |
| 528 | { "IMG_texture_compression_pvrtc2", false, true }, | |
| 529 | { "IMG_texture_format_BGRA8888", false, true }, | |
| 530 | ||
| 531 | { "INTEL_fragment_shader_ordering", false, true }, | |
| 532 | ||
| 533 | { "KHR_debug", BGFX_CONFIG_RENDERER_OPENGL >= 43, true }, | |
| 534 | ||
| 535 | { "MOZ_WEBGL_compressed_texture_s3tc", false, true }, | |
| 536 | { "MOZ_WEBGL_depth_texture", false, true }, | |
| 537 | ||
| 538 | { "NV_draw_buffers", false, true }, // GLES2 extension. | |
| 539 | { "NVX_gpu_memory_info", false, true }, | |
| 540 | ||
| 541 | { "OES_compressed_ETC1_RGB8_texture", false, true }, | |
| 542 | { "OES_depth24", false, true }, | |
| 543 | { "OES_depth32", false, true }, | |
| 544 | { "OES_depth_texture", false, true }, | |
| 545 | { "OES_fragment_precision_high", false, true }, | |
| 546 | { "OES_get_program_binary", false, true }, | |
| 547 | { "OES_required_internalformat", false, true }, | |
| 548 | { "OES_packed_depth_stencil", false, true }, | |
| 549 | { "OES_read_format", false, true }, | |
| 550 | { "OES_rgb8_rgba8", false, true }, | |
| 551 | { "OES_standard_derivatives", false, true }, | |
| 552 | { "OES_texture_3D", false, true }, | |
| 553 | { "OES_texture_float", false, true }, | |
| 554 | { "OES_texture_float_linear", false, true }, | |
| 555 | { "OES_texture_npot", false, true }, | |
| 556 | { "OES_texture_half_float", false, true }, | |
| 557 | { "OES_texture_half_float_linear", false, true }, | |
| 558 | { "OES_vertex_array_object", false, !BX_PLATFORM_IOS }, | |
| 559 | { "OES_vertex_half_float", false, true }, | |
| 560 | { "OES_vertex_type_10_10_10_2", false, true }, | |
| 561 | ||
| 562 | { "WEBGL_compressed_texture_etc1", false, true }, | |
| 563 | { "WEBGL_compressed_texture_s3tc", false, true }, | |
| 564 | { "WEBGL_compressed_texture_pvrtc", false, true }, | |
| 565 | { "WEBGL_depth_texture", false, true }, | |
| 566 | ||
| 567 | { "WEBKIT_EXT_texture_filter_anisotropic", false, true }, | |
| 568 | { "WEBKIT_WEBGL_compressed_texture_s3tc", false, true }, | |
| 569 | { "WEBKIT_WEBGL_depth_texture", false, true }, | |
| 570 | }; | |
| 571 | ||
| 572 | static const char* s_ARB_shader_texture_lod[] = | |
| 573 | { | |
| 574 | "texture2DLod", | |
| 575 | "texture2DProjLod", | |
| 576 | "texture3DLod", | |
| 577 | "texture3DProjLod", | |
| 578 | "textureCubeLod", | |
| 579 | "shadow2DLod", | |
| 580 | "shadow2DProjLod", | |
| 581 | NULL | |
| 582 | // "texture1DLod", | |
| 583 | // "texture1DProjLod", | |
| 584 | // "shadow1DLod", | |
| 585 | // "shadow1DProjLod", | |
| 586 | }; | |
| 587 | ||
| 588 | static const char* s_EXT_shader_texture_lod[] = | |
| 589 | { | |
| 590 | "texture2DLod", | |
| 591 | "texture2DProjLod", | |
| 592 | "textureCubeLod", | |
| 593 | NULL | |
| 594 | // "texture2DGrad", | |
| 595 | // "texture2DProjGrad", | |
| 596 | // "textureCubeGrad", | |
| 597 | }; | |
| 598 | ||
| 599 | static const char* s_EXT_shadow_samplers[] = | |
| 600 | { | |
| 601 | "shadow2D", | |
| 602 | "shadow2DProj", | |
| 603 | NULL | |
| 604 | }; | |
| 605 | ||
| 606 | static const char* s_OES_standard_derivatives[] = | |
| 607 | { | |
| 608 | "dFdx", | |
| 609 | "dFdy", | |
| 610 | "fwidth", | |
| 611 | NULL | |
| 612 | }; | |
| 613 | ||
| 614 | static const char* s_OES_texture_3D[] = | |
| 615 | { | |
| 616 | "texture3D", | |
| 617 | "texture3DProj", | |
| 618 | "texture3DLod", | |
| 619 | "texture3DProjLod", | |
| 620 | NULL | |
| 621 | }; | |
| 622 | ||
| 623 | static void GL_APIENTRY stubVertexAttribDivisor(GLuint /*_index*/, GLuint /*_divisor*/) | |
| 624 | { | |
| 625 | } | |
| 626 | ||
| 627 | static void GL_APIENTRY stubDrawArraysInstanced(GLenum _mode, GLint _first, GLsizei _count, GLsizei /*_primcount*/) | |
| 628 | { | |
| 629 | GL_CHECK(glDrawArrays(_mode, _first, _count) ); | |
| 630 | } | |
| 631 | ||
| 632 | static void GL_APIENTRY stubDrawElementsInstanced(GLenum _mode, GLsizei _count, GLenum _type, const GLvoid* _indices, GLsizei /*_primcount*/) | |
| 633 | { | |
| 634 | GL_CHECK(glDrawElements(_mode, _count, _type, _indices) ); | |
| 635 | } | |
| 636 | ||
| 637 | static void GL_APIENTRY stubFrameTerminatorGREMEDY() | |
| 638 | { | |
| 639 | } | |
| 640 | ||
| 641 | static void GL_APIENTRY stubInsertEventMarker(GLsizei /*_length*/, const char* /*_marker*/) | |
| 642 | { | |
| 643 | } | |
| 644 | ||
| 645 | static void GL_APIENTRY stubInsertEventMarkerGREMEDY(GLsizei _length, const char* _marker) | |
| 646 | { | |
| 647 | // If <marker> is a null-terminated string then <length> should not | |
| 648 | // include the terminator. | |
| 649 | // | |
| 650 | // If <length> is 0 then <marker> is assumed to be null-terminated. | |
| 651 | ||
| 652 | uint32_t size = (0 == _length ? (uint32_t)strlen(_marker) : _length) + 1; | |
| 653 | size *= sizeof(wchar_t); | |
| 654 | wchar_t* name = (wchar_t*)alloca(size); | |
| 655 | mbstowcs(name, _marker, size-2); | |
| 656 | GL_CHECK(glStringMarkerGREMEDY(_length, _marker) ); | |
| 657 | } | |
| 658 | ||
| 659 | static void GL_APIENTRY stubObjectLabel(GLenum /*_identifier*/, GLuint /*_name*/, GLsizei /*_length*/, const char* /*_label*/) | |
| 660 | { | |
| 661 | } | |
| 662 | ||
| 663 | typedef void (*PostSwapBuffersFn)(uint32_t _width, uint32_t _height); | |
| 664 | ||
| 665 | static const char* getGLString(GLenum _name) | |
| 666 | { | |
| 667 | const char* str = (const char*)glGetString(_name); | |
| 668 | glGetError(); // ignore error if glGetString returns NULL. | |
| 669 | if (NULL != str) | |
| 670 | { | |
| 671 | return str; | |
| 672 | } | |
| 673 | ||
| 674 | return "<unknown>"; | |
| 675 | } | |
| 676 | ||
| 677 | static uint32_t getGLStringHash(GLenum _name) | |
| 678 | { | |
| 679 | const char* str = (const char*)glGetString(_name); | |
| 680 | glGetError(); // ignore error if glGetString returns NULL. | |
| 681 | if (NULL != str) | |
| 682 | { | |
| 683 | return bx::hashMurmur2A(str, (uint32_t)strlen(str) ); | |
| 684 | } | |
| 685 | ||
| 686 | return 0; | |
| 687 | } | |
| 688 | ||
| 689 | void dumpExtensions(const char* _extensions) | |
| 690 | { | |
| 691 | if (NULL != _extensions) | |
| 692 | { | |
| 693 | char name[1024]; | |
| 694 | const char* pos = _extensions; | |
| 695 | const char* end = _extensions + strlen(_extensions); | |
| 696 | while (pos < end) | |
| 697 | { | |
| 698 | uint32_t len; | |
| 699 | const char* space = strchr(pos, ' '); | |
| 700 | if (NULL != space) | |
| 701 | { | |
| 702 | len = bx::uint32_min(sizeof(name), (uint32_t)(space - pos) ); | |
| 703 | } | |
| 704 | else | |
| 705 | { | |
| 706 | len = bx::uint32_min(sizeof(name), (uint32_t)strlen(pos) ); | |
| 707 | } | |
| 708 | ||
| 709 | strncpy(name, pos, len); | |
| 710 | name[len] = '\0'; | |
| 711 | ||
| 712 | BX_TRACE("\t%s", name); | |
| 713 | ||
| 714 | pos += len+1; | |
| 715 | } | |
| 716 | } | |
| 717 | } | |
| 718 | ||
| 719 | const char* toString(GLenum _enum) | |
| 720 | { | |
| 721 | #if defined(GL_DEBUG_SOURCE_API_ARB) | |
| 722 | switch (_enum) | |
| 723 | { | |
| 724 | case GL_DEBUG_SOURCE_API_ARB: return "API"; | |
| 725 | case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: return "WinSys"; | |
| 726 | case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: return "Shader"; | |
| 727 | case GL_DEBUG_SOURCE_THIRD_PARTY_ARB: return "3rdparty"; | |
| 728 | case GL_DEBUG_SOURCE_APPLICATION_ARB: return "Application"; | |
| 729 | case GL_DEBUG_SOURCE_OTHER_ARB: return "Other"; | |
| 730 | case GL_DEBUG_TYPE_ERROR_ARB: return "Error"; | |
| 731 | case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: return "Deprecated behavior"; | |
| 732 | case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: return "Undefined behavior"; | |
| 733 | case GL_DEBUG_TYPE_PORTABILITY_ARB: return "Portability"; | |
| 734 | case GL_DEBUG_TYPE_PERFORMANCE_ARB: return "Performance"; | |
| 735 | case GL_DEBUG_TYPE_OTHER_ARB: return "Other"; | |
| 736 | case GL_DEBUG_SEVERITY_HIGH_ARB: return "High"; | |
| 737 | case GL_DEBUG_SEVERITY_MEDIUM_ARB: return "Medium"; | |
| 738 | case GL_DEBUG_SEVERITY_LOW_ARB: return "Low"; | |
| 739 | default: | |
| 740 | break; | |
| 741 | } | |
| 742 | #else | |
| 743 | BX_UNUSED(_enum); | |
| 744 | #endif // defined(GL_DEBUG_SOURCE_API_ARB) | |
| 745 | ||
| 746 | return "<unknown>"; | |
| 747 | } | |
| 748 | ||
| 749 | void GL_APIENTRY debugProcCb(GLenum _source, GLenum _type, GLuint _id, GLenum _severity, GLsizei /*_length*/, const GLchar* _message, const void* /*_userParam*/) | |
| 750 | { | |
| 751 | BX_TRACE("src %s, type %s, id %d, severity %s, '%s'" | |
| 752 | , toString(_source) | |
| 753 | , toString(_type) | |
| 754 | , _id | |
| 755 | , toString(_severity) | |
| 756 | , _message | |
| 757 | ); | |
| 758 | BX_UNUSED(_source, _type, _id, _severity, _message); | |
| 759 | } | |
| 760 | ||
| 761 | GLint glGet(GLenum _pname) | |
| 762 | { | |
| 763 | GLint result = 0; | |
| 764 | glGetIntegerv(_pname, &result); | |
| 765 | GLenum err = glGetError(); | |
| 766 | BX_WARN(0 == err, "glGetIntegerv(0x%04x, ...) failed with GL error: 0x%04x.", _pname, err); | |
| 767 | return 0 == err ? result : 0; | |
| 768 | } | |
| 769 | ||
| 770 | void setTextureFormat(TextureFormat::Enum _format, GLenum _internalFmt, GLenum _fmt, GLenum _type = GL_ZERO) | |
| 771 | { | |
| 772 | TextureFormatInfo& tfi = s_textureFormat[_format]; | |
| 773 | tfi.m_internalFmt = _internalFmt; | |
| 774 | tfi.m_fmt = _fmt; | |
| 775 | tfi.m_type = _type; | |
| 776 | } | |
| 777 | ||
| 778 | bool isTextureFormatValid(TextureFormat::Enum _format) | |
| 779 | { | |
| 780 | GLuint id; | |
| 781 | GL_CHECK(glGenTextures(1, &id) ); | |
| 782 | GL_CHECK(glBindTexture(GL_TEXTURE_2D, id) ); | |
| 783 | ||
| 784 | const TextureFormatInfo& tfi = s_textureFormat[_format]; | |
| 785 | ||
| 786 | GLsizei size = (16*16*getBitsPerPixel(_format) )/8; | |
| 787 | void* data = alloca(size); | |
| 788 | ||
| 789 | if (isCompressed(_format) ) | |
| 790 | { | |
| 791 | glCompressedTexImage2D(GL_TEXTURE_2D, 0, tfi.m_internalFmt, 16, 16, 0, size, data); | |
| 792 | } | |
| 793 | else | |
| 794 | { | |
| 795 | glTexImage2D(GL_TEXTURE_2D, 0, tfi.m_internalFmt, 16, 16, 0, tfi.m_fmt, tfi.m_type, data); | |
| 796 | } | |
| 797 | ||
| 798 | GLenum err = glGetError(); | |
| 799 | BX_WARN(0 == err, "TextureFormat::%s is not supported (%x: %s).", getName(_format), err, glEnumName(err) ); | |
| 800 | ||
| 801 | GL_CHECK(glDeleteTextures(1, &id) ); | |
| 802 | ||
| 803 | return 0 == err; | |
| 804 | } | |
| 805 | ||
| 806 | struct RendererContextGL : public RendererContextI | |
| 807 | { | |
| 808 | RendererContextGL() | |
| 809 | : m_rtMsaa(false) | |
| 810 | , m_capture(NULL) | |
| 811 | , m_captureSize(0) | |
| 812 | , m_maxAnisotropy(0.0f) | |
| 813 | , m_maxMsaa(0) | |
| 814 | , m_vao(0) | |
| 815 | , m_vaoSupport(false) | |
| 816 | , m_samplerObjectSupport(false) | |
| 817 | , m_shadowSamplersSupport(false) | |
| 818 | , m_programBinarySupport(false) | |
| 819 | , m_textureSwizzleSupport(false) | |
| 820 | , m_depthTextureSupport(false) | |
| 821 | , m_useClearQuad(!!BGFX_CONFIG_RENDERER_OPENGL) | |
| 822 | , m_flip(false) | |
| 823 | , m_hash( (BX_PLATFORM_WINDOWS<<1) | BX_ARCH_64BIT) | |
| 824 | , m_backBufferFbo(0) | |
| 825 | , m_msaaBackBufferFbo(0) | |
| 826 | { | |
| 827 | m_fbh.idx = invalidHandle; | |
| 828 | memset(m_uniforms, 0, sizeof(m_uniforms) ); | |
| 829 | memset(&m_resolution, 0, sizeof(m_resolution) ); | |
| 830 | ||
| 831 | setRenderContextSize(BGFX_DEFAULT_WIDTH, BGFX_DEFAULT_HEIGHT); | |
| 832 | ||
| 833 | m_vendor = getGLString(GL_VENDOR); | |
| 834 | m_renderer = getGLString(GL_RENDERER); | |
| 835 | m_version = getGLString(GL_VERSION); | |
| 836 | m_glslVersion = getGLString(GL_SHADING_LANGUAGE_VERSION); | |
| 837 | ||
| 838 | GLint numCmpFormats = 0; | |
| 839 | GL_CHECK(glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCmpFormats) ); | |
| 840 | BX_TRACE("GL_NUM_COMPRESSED_TEXTURE_FORMATS %d", numCmpFormats); | |
| 841 | ||
| 842 | GLint* cmpFormat = NULL; | |
| 843 | ||
| 844 | if (0 < numCmpFormats) | |
| 845 | { | |
| 846 | numCmpFormats = numCmpFormats > 256 ? 256 : numCmpFormats; | |
| 847 | cmpFormat = (GLint*)alloca(sizeof(GLint)*numCmpFormats); | |
| 848 | GL_CHECK(glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, cmpFormat) ); | |
| 849 | ||
| 850 | for (GLint ii = 0; ii < numCmpFormats; ++ii) | |
| 851 | { | |
| 852 | GLint internalFmt = cmpFormat[ii]; | |
| 853 | uint32_t fmt = uint32_t(TextureFormat::Unknown); | |
| 854 | for (uint32_t jj = 0; jj < fmt; ++jj) | |
| 855 | { | |
| 856 | if (s_textureFormat[jj].m_internalFmt == (GLenum)internalFmt) | |
| 857 | { | |
| 858 | s_textureFormat[jj].m_supported = true; | |
| 859 | fmt = jj; | |
| 860 | } | |
| 861 | } | |
| 862 | ||
| 863 | BX_TRACE(" %3d: %8x %s", ii, internalFmt, getName( (TextureFormat::Enum)fmt) ); | |
| 864 | } | |
| 865 | } | |
| 866 | ||
| 867 | if (BX_ENABLED(BGFX_CONFIG_DEBUG) ) | |
| 868 | { | |
| 869 | #define GL_GET(_pname, _min) BX_TRACE(" " #_pname " %d (min: %d)", glGet(_pname), _min) | |
| 870 | BX_TRACE("Defaults:"); | |
| 871 | #if BGFX_CONFIG_RENDERER_OPENGL >= 41 || BGFX_CONFIG_RENDERER_OPENGLES | |
| 872 | GL_GET(GL_MAX_FRAGMENT_UNIFORM_VECTORS, 16); | |
| 873 | GL_GET(GL_MAX_VERTEX_UNIFORM_VECTORS, 128); | |
| 874 | GL_GET(GL_MAX_VARYING_VECTORS, 8); | |
| 875 | #else | |
| 876 | GL_GET(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, 16 * 4); | |
| 877 | GL_GET(GL_MAX_VERTEX_UNIFORM_COMPONENTS, 128 * 4); | |
| 878 | GL_GET(GL_MAX_VARYING_FLOATS, 8 * 4); | |
| 879 | #endif // BGFX_CONFIG_RENDERER_OPENGL >= 41 || BGFX_CONFIG_RENDERER_OPENGLES | |
| 880 | GL_GET(GL_MAX_VERTEX_ATTRIBS, 8); | |
| 881 | GL_GET(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 8); | |
| 882 | GL_GET(GL_MAX_CUBE_MAP_TEXTURE_SIZE, 16); | |
| 883 | GL_GET(GL_MAX_TEXTURE_IMAGE_UNITS, 8); | |
| 884 | GL_GET(GL_MAX_TEXTURE_SIZE, 64); | |
| 885 | GL_GET(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, 0); | |
| 886 | GL_GET(GL_MAX_RENDERBUFFER_SIZE, 1); | |
| 887 | #undef GL_GET | |
| 888 | ||
| 889 | BX_TRACE(" Vendor: %s", m_vendor); | |
| 890 | BX_TRACE(" Renderer: %s", m_renderer); | |
| 891 | BX_TRACE(" Version: %s", m_version); | |
| 892 | BX_TRACE("GLSL version: %s", m_glslVersion); | |
| 893 | } | |
| 894 | ||
| 895 | // Initial binary shader hash depends on driver version. | |
| 896 | m_hash = ( (BX_PLATFORM_WINDOWS<<1) | BX_ARCH_64BIT) | |
| 897 | ^ (uint64_t(getGLStringHash(GL_VENDOR ) )<<32) | |
| 898 | ^ (uint64_t(getGLStringHash(GL_RENDERER) )<<0 ) | |
| 899 | ^ (uint64_t(getGLStringHash(GL_VERSION ) )<<16) | |
| 900 | ; | |
| 901 | ||
| 902 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_USE_EXTENSIONS) ) | |
| 903 | { | |
| 904 | const char* extensions = (const char*)glGetString(GL_EXTENSIONS); | |
| 905 | glGetError(); // ignore error if glGetString returns NULL. | |
| 906 | if (NULL != extensions) | |
| 907 | { | |
| 908 | char name[1024]; | |
| 909 | const char* pos = extensions; | |
| 910 | const char* end = extensions + strlen(extensions); | |
| 911 | uint32_t index = 0; | |
| 912 | while (pos < end) | |
| 913 | { | |
| 914 | uint32_t len; | |
| 915 | const char* space = strchr(pos, ' '); | |
| 916 | if (NULL != space) | |
| 917 | { | |
| 918 | len = bx::uint32_min(sizeof(name), (uint32_t)(space - pos) ); | |
| 919 | } | |
| 920 | else | |
| 921 | { | |
| 922 | len = bx::uint32_min(sizeof(name), (uint32_t)strlen(pos) ); | |
| 923 | } | |
| 924 | ||
| 925 | strncpy(name, pos, len); | |
| 926 | name[len] = '\0'; | |
| 927 | ||
| 928 | bool supported = false; | |
| 929 | for (uint32_t ii = 0; ii < Extension::Count; ++ii) | |
| 930 | { | |
| 931 | Extension& extension = s_extension[ii]; | |
| 932 | if (!extension.m_supported | |
| 933 | && extension.m_initialize) | |
| 934 | { | |
| 935 | const char* ext = name; | |
| 936 | if (0 == strncmp(ext, "GL_", 3) ) // skip GL_ | |
| 937 | { | |
| 938 | ext += 3; | |
| 939 | } | |
| 940 | ||
| 941 | if (0 == strcmp(ext, extension.m_name) ) | |
| 942 | { | |
| 943 | extension.m_supported = true; | |
| 944 | supported = true; | |
| 945 | break; | |
| 946 | } | |
| 947 | } | |
| 948 | } | |
| 949 | ||
| 950 | BX_TRACE("GL_EXTENSION %3d%s: %s", index, supported ? " (supported)" : "", name); | |
| 951 | BX_UNUSED(supported); | |
| 952 | ||
| 953 | pos += len+1; | |
| 954 | ++index; | |
| 955 | } | |
| 956 | ||
| 957 | BX_TRACE("Supported extensions:"); | |
| 958 | for (uint32_t ii = 0; ii < Extension::Count; ++ii) | |
| 959 | { | |
| 960 | if (s_extension[ii].m_supported) | |
| 961 | { | |
| 962 | BX_TRACE("\t%2d: %s", ii, s_extension[ii].m_name); | |
| 963 | } | |
| 964 | } | |
| 965 | } | |
| 966 | } | |
| 967 | ||
| 968 | bool bc123Supported = 0 | |
| 969 | || s_extension[Extension::EXT_texture_compression_s3tc ].m_supported | |
| 970 | || s_extension[Extension::MOZ_WEBGL_compressed_texture_s3tc ].m_supported | |
| 971 | || s_extension[Extension::WEBGL_compressed_texture_s3tc ].m_supported | |
| 972 | || s_extension[Extension::WEBKIT_WEBGL_compressed_texture_s3tc].m_supported | |
| 973 | ; | |
| 974 | s_textureFormat[TextureFormat::BC1].m_supported |= bc123Supported | |
| 975 | || s_extension[Extension::ANGLE_texture_compression_dxt1].m_supported | |
| 976 | || s_extension[Extension::EXT_texture_compression_dxt1 ].m_supported | |
| 977 | ; | |
| 978 | ||
| 979 | if (!s_textureFormat[TextureFormat::BC1].m_supported | |
| 980 | && ( s_textureFormat[TextureFormat::BC2].m_supported || s_textureFormat[TextureFormat::BC3].m_supported) ) | |
| 981 | { | |
| 982 | // If RGBA_S3TC_DXT1 is not supported, maybe RGB_S3TC_DXT1 is? | |
| 983 | for (GLint ii = 0; ii < numCmpFormats; ++ii) | |
| 984 | { | |
| 985 | if (GL_COMPRESSED_RGB_S3TC_DXT1_EXT == cmpFormat[ii]) | |
| 986 | { | |
| 987 | setTextureFormat(TextureFormat::BC1, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT); | |
| 988 | s_textureFormat[TextureFormat::BC1].m_supported = true; | |
| 989 | break; | |
| 990 | } | |
| 991 | } | |
| 992 | } | |
| 993 | ||
| 994 | s_textureFormat[TextureFormat::BC2].m_supported |= bc123Supported | |
| 995 | || s_extension[Extension::ANGLE_texture_compression_dxt3 ].m_supported | |
| 996 | || s_extension[Extension::CHROMIUM_texture_compression_dxt3].m_supported | |
| 997 | ; | |
| 998 | ||
| 999 | s_textureFormat[TextureFormat::BC3].m_supported |= bc123Supported | |
| 1000 | || s_extension[Extension::ANGLE_texture_compression_dxt5 ].m_supported | |
| 1001 | || s_extension[Extension::CHROMIUM_texture_compression_dxt5].m_supported | |
| 1002 | ; | |
| 1003 | ||
| 1004 | if (s_extension[Extension::EXT_texture_compression_latc].m_supported) | |
| 1005 | { | |
| 1006 | setTextureFormat(TextureFormat::BC4, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT); | |
| 1007 | setTextureFormat(TextureFormat::BC5, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT); | |
| 1008 | } | |
| 1009 | ||
| 1010 | if (s_extension[Extension::ARB_texture_compression_rgtc].m_supported | |
| 1011 | || s_extension[Extension::EXT_texture_compression_rgtc].m_supported) | |
| 1012 | { | |
| 1013 | setTextureFormat(TextureFormat::BC4, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RED_RGTC1); | |
| 1014 | setTextureFormat(TextureFormat::BC5, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RG_RGTC2); | |
| 1015 | } | |
| 1016 | ||
| 1017 | bool etc1Supported = 0 | |
| 1018 | || s_extension[Extension::OES_compressed_ETC1_RGB8_texture].m_supported | |
| 1019 | || s_extension[Extension::WEBGL_compressed_texture_etc1 ].m_supported | |
| 1020 | ; | |
| 1021 | s_textureFormat[TextureFormat::ETC1].m_supported |= etc1Supported; | |
| 1022 | ||
| 1023 | bool etc2Supported = !!(BGFX_CONFIG_RENDERER_OPENGLES >= 30) | |
| 1024 | || s_extension[Extension::ARB_ES3_compatibility].m_supported | |
| 1025 | ; | |
| 1026 | s_textureFormat[TextureFormat::ETC2 ].m_supported |= etc2Supported; | |
| 1027 | s_textureFormat[TextureFormat::ETC2A ].m_supported |= etc2Supported; | |
| 1028 | s_textureFormat[TextureFormat::ETC2A1].m_supported |= etc2Supported; | |
| 1029 | ||
| 1030 | if (!s_textureFormat[TextureFormat::ETC1].m_supported | |
| 1031 | && s_textureFormat[TextureFormat::ETC2].m_supported) | |
| 1032 | { | |
| 1033 | // When ETC2 is supported override ETC1 texture format settings. | |
| 1034 | s_textureFormat[TextureFormat::ETC1].m_internalFmt = GL_COMPRESSED_RGB8_ETC2; | |
| 1035 | s_textureFormat[TextureFormat::ETC1].m_fmt = GL_COMPRESSED_RGB8_ETC2; | |
| 1036 | s_textureFormat[TextureFormat::ETC1].m_supported = true; | |
| 1037 | } | |
| 1038 | ||
| 1039 | bool ptc1Supported = 0 | |
| 1040 | || s_extension[Extension::IMG_texture_compression_pvrtc ].m_supported | |
| 1041 | || s_extension[Extension::WEBGL_compressed_texture_pvrtc].m_supported | |
| 1042 | ; | |
| 1043 | s_textureFormat[TextureFormat::PTC12 ].m_supported |= ptc1Supported; | |
| 1044 | s_textureFormat[TextureFormat::PTC14 ].m_supported |= ptc1Supported; | |
| 1045 | s_textureFormat[TextureFormat::PTC12A].m_supported |= ptc1Supported; | |
| 1046 | s_textureFormat[TextureFormat::PTC14A].m_supported |= ptc1Supported; | |
| 1047 | ||
| 1048 | bool ptc2Supported = s_extension[Extension::IMG_texture_compression_pvrtc2].m_supported; | |
| 1049 | s_textureFormat[TextureFormat::PTC22].m_supported |= ptc2Supported; | |
| 1050 | s_textureFormat[TextureFormat::PTC24].m_supported |= ptc2Supported; | |
| 1051 | ||
| 1052 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) ) | |
| 1053 | { | |
| 1054 | setTextureFormat(TextureFormat::D32, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT); | |
| 1055 | ||
| 1056 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) ) | |
| 1057 | { | |
| 1058 | setTextureFormat(TextureFormat::R16, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT); | |
| 1059 | setTextureFormat(TextureFormat::RGBA16, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT); | |
| 1060 | } | |
| 1061 | else | |
| 1062 | { | |
| 1063 | setTextureFormat(TextureFormat::RGBA16F, GL_RGBA, GL_RGBA, GL_HALF_FLOAT); | |
| 1064 | ||
| 1065 | if (BX_ENABLED(BX_PLATFORM_IOS) ) | |
| 1066 | { | |
| 1067 | setTextureFormat(TextureFormat::D16, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT); | |
| 1068 | setTextureFormat(TextureFormat::D24S8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8); | |
| 1069 | } | |
| 1070 | } | |
| 1071 | } | |
| 1072 | ||
| 1073 | if (s_extension[Extension::EXT_texture_format_BGRA8888 ].m_supported | |
| 1074 | || s_extension[Extension::EXT_bgra ].m_supported | |
| 1075 | || s_extension[Extension::IMG_texture_format_BGRA8888 ].m_supported | |
| 1076 | || s_extension[Extension::APPLE_texture_format_BGRA8888].m_supported) | |
| 1077 | { | |
| 1078 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) ) | |
| 1079 | { | |
| 1080 | m_readPixelsFmt = GL_BGRA; | |
| 1081 | } | |
| 1082 | ||
| 1083 | s_textureFormat[TextureFormat::BGRA8].m_fmt = GL_BGRA; | |
| 1084 | ||
| 1085 | // Mixing GLES and GL extensions here. OpenGL EXT_bgra and | |
| 1086 | // APPLE_texture_format_BGRA8888 wants | |
| 1087 | // format to be BGRA but internal format to stay RGBA, but | |
| 1088 | // EXT_texture_format_BGRA8888 wants both format and internal | |
| 1089 | // format to be BGRA. | |
| 1090 | // | |
| 1091 | // Reference: | |
| 1092 | // https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_format_BGRA8888.txt | |
| 1093 | // https://www.opengl.org/registry/specs/EXT/bgra.txt | |
| 1094 | // https://www.khronos.org/registry/gles/extensions/APPLE/APPLE_texture_format_BGRA8888.txt | |
| 1095 | if (!s_extension[Extension::EXT_bgra ].m_supported | |
| 1096 | && !s_extension[Extension::APPLE_texture_format_BGRA8888].m_supported) | |
| 1097 | { | |
| 1098 | s_textureFormat[TextureFormat::BGRA8].m_internalFmt = GL_BGRA; | |
| 1099 | } | |
| 1100 | ||
| 1101 | if (!isTextureFormatValid(TextureFormat::BGRA8) ) | |
| 1102 | { | |
| 1103 | // Revert back to RGBA if texture can't be created. | |
| 1104 | setTextureFormat(TextureFormat::BGRA8, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE); | |
| 1105 | } | |
| 1106 | } | |
| 1107 | ||
| 1108 | if (!BX_ENABLED(BX_PLATFORM_EMSCRIPTEN) ) | |
| 1109 | { | |
| 1110 | for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii) | |
| 1111 | { | |
| 1112 | if (TextureFormat::Unknown != ii | |
| 1113 | && TextureFormat::UnknownDepth != ii) | |
| 1114 | { | |
| 1115 | s_textureFormat[ii].m_supported = isTextureFormatValid( (TextureFormat::Enum)ii); | |
| 1116 | } | |
| 1117 | } | |
| 1118 | } | |
| 1119 | ||
| 1120 | for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii) | |
| 1121 | { | |
| 1122 | g_caps.formats[ii] = s_textureFormat[ii].m_supported ? 1 : 0; | |
| 1123 | } | |
| 1124 | ||
| 1125 | g_caps.supported |= !!(BGFX_CONFIG_RENDERER_OPENGL || BGFX_CONFIG_RENDERER_OPENGLES >= 30) || s_extension[Extension::OES_texture_3D].m_supported | |
| 1126 | ? BGFX_CAPS_TEXTURE_3D | |
| 1127 | : 0 | |
| 1128 | ; | |
| 1129 | g_caps.supported |= !!(BGFX_CONFIG_RENDERER_OPENGL || BGFX_CONFIG_RENDERER_OPENGLES >= 30) || s_extension[Extension::EXT_shadow_samplers].m_supported | |
| 1130 | ? BGFX_CAPS_TEXTURE_COMPARE_ALL | |
| 1131 | : 0 | |
| 1132 | ; | |
| 1133 | g_caps.supported |= !!(BGFX_CONFIG_RENDERER_OPENGL || BGFX_CONFIG_RENDERER_OPENGLES >= 30) || s_extension[Extension::OES_vertex_half_float].m_supported | |
| 1134 | ? BGFX_CAPS_VERTEX_ATTRIB_HALF | |
| 1135 | : 0 | |
| 1136 | ; | |
| 1137 | g_caps.supported |= !!(BGFX_CONFIG_RENDERER_OPENGL || BGFX_CONFIG_RENDERER_OPENGLES >= 30) || s_extension[Extension::EXT_frag_depth].m_supported | |
| 1138 | ? BGFX_CAPS_FRAGMENT_DEPTH | |
| 1139 | : 0 | |
| 1140 | ; | |
| 1141 | g_caps.supported |= s_extension[Extension::ARB_draw_buffers_blend].m_supported | |
| 1142 | ? BGFX_CAPS_BLEND_INDEPENDENT | |
| 1143 | : 0 | |
| 1144 | ; | |
| 1145 | g_caps.supported |= s_extension[Extension::INTEL_fragment_shader_ordering].m_supported | |
| 1146 | ? BGFX_CAPS_FRAGMENT_ORDERING | |
| 1147 | : 0 | |
| 1148 | ; | |
| 1149 | ||
| 1150 | g_caps.maxTextureSize = glGet(GL_MAX_TEXTURE_SIZE); | |
| 1151 | ||
| 1152 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) | |
| 1153 | || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) ) | |
| 1154 | { | |
| 1155 | g_caps.maxFBAttachments = bx::uint32_min(glGet(GL_MAX_COLOR_ATTACHMENTS), BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS); | |
| 1156 | } | |
| 1157 | ||
| 1158 | m_vaoSupport = !!(BGFX_CONFIG_RENDERER_OPENGLES >= 30) | |
| 1159 | || s_extension[Extension::ARB_vertex_array_object].m_supported | |
| 1160 | || s_extension[Extension::OES_vertex_array_object].m_supported | |
| 1161 | ; | |
| 1162 | ||
| 1163 | if (BX_ENABLED(BX_PLATFORM_NACL) ) | |
| 1164 | { | |
| 1165 | m_vaoSupport &= NULL != glGenVertexArrays | |
| 1166 | && NULL != glDeleteVertexArrays | |
| 1167 | && NULL != glBindVertexArray | |
| 1168 | ; | |
| 1169 | } | |
| 1170 | ||
| 1171 | if (m_vaoSupport) | |
| 1172 | { | |
| 1173 | GL_CHECK(glGenVertexArrays(1, &m_vao) ); | |
| 1174 | } | |
| 1175 | ||
| 1176 | m_samplerObjectSupport = !!(BGFX_CONFIG_RENDERER_OPENGLES >= 30) | |
| 1177 | || s_extension[Extension::ARB_sampler_objects].m_supported | |
| 1178 | ; | |
| 1179 | ||
| 1180 | m_shadowSamplersSupport = !!(BGFX_CONFIG_RENDERER_OPENGL || BGFX_CONFIG_RENDERER_OPENGLES >= 30) | |
| 1181 | || s_extension[Extension::EXT_shadow_samplers].m_supported | |
| 1182 | ; | |
| 1183 | ||
| 1184 | m_programBinarySupport = !!(BGFX_CONFIG_RENDERER_OPENGLES >= 30) | |
| 1185 | || s_extension[Extension::ARB_get_program_binary].m_supported | |
| 1186 | || s_extension[Extension::OES_get_program_binary].m_supported | |
| 1187 | || s_extension[Extension::IMG_shader_binary ].m_supported | |
| 1188 | ; | |
| 1189 | ||
| 1190 | m_textureSwizzleSupport = false | |
| 1191 | || s_extension[Extension::ARB_texture_swizzle].m_supported | |
| 1192 | || s_extension[Extension::EXT_texture_swizzle].m_supported | |
| 1193 | ; | |
| 1194 | ||
| 1195 | m_depthTextureSupport = !!(BGFX_CONFIG_RENDERER_OPENGL || BGFX_CONFIG_RENDERER_OPENGLES >= 30) | |
| 1196 | || s_extension[Extension::ANGLE_depth_texture ].m_supported | |
| 1197 | || s_extension[Extension::CHROMIUM_depth_texture ].m_supported | |
| 1198 | || s_extension[Extension::GOOGLE_depth_texture ].m_supported | |
| 1199 | || s_extension[Extension::OES_depth_texture ].m_supported | |
| 1200 | || s_extension[Extension::MOZ_WEBGL_depth_texture ].m_supported | |
| 1201 | || s_extension[Extension::WEBGL_depth_texture ].m_supported | |
| 1202 | || s_extension[Extension::WEBKIT_WEBGL_depth_texture].m_supported | |
| 1203 | ; | |
| 1204 | ||
| 1205 | g_caps.supported |= m_depthTextureSupport | |
| 1206 | ? BGFX_CAPS_TEXTURE_COMPARE_LEQUAL | |
| 1207 | : 0 | |
| 1208 | ; | |
| 1209 | ||
| 1210 | g_caps.supported |= !!(BGFX_CONFIG_RENDERER_OPENGLES >= 31) | |
| 1211 | || s_extension[Extension::ARB_compute_shader].m_supported | |
| 1212 | ? BGFX_CAPS_COMPUTE | |
| 1213 | : 0 | |
| 1214 | ; | |
| 1215 | ||
| 1216 | if (s_extension[Extension::EXT_texture_filter_anisotropic].m_supported) | |
| 1217 | { | |
| 1218 | GL_CHECK(glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &m_maxAnisotropy) ); | |
| 1219 | } | |
| 1220 | ||
| 1221 | if (s_extension[Extension::ARB_texture_multisample].m_supported | |
| 1222 | || s_extension[Extension::ANGLE_framebuffer_multisample].m_supported) | |
| 1223 | { | |
| 1224 | GL_CHECK(glGetIntegerv(GL_MAX_SAMPLES, &m_maxMsaa) ); | |
| 1225 | } | |
| 1226 | ||
| 1227 | if (s_extension[Extension::OES_read_format].m_supported | |
| 1228 | && (s_extension[Extension::IMG_read_format].m_supported || s_extension[Extension::EXT_read_format_bgra].m_supported) ) | |
| 1229 | { | |
| 1230 | m_readPixelsFmt = GL_BGRA; | |
| 1231 | } | |
| 1232 | else | |
| 1233 | { | |
| 1234 | m_readPixelsFmt = GL_RGBA; | |
| 1235 | } | |
| 1236 | ||
| 1237 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) ) | |
| 1238 | { | |
| 1239 | g_caps.supported |= BGFX_CAPS_INSTANCING; | |
| 1240 | } | |
| 1241 | else | |
| 1242 | { | |
| 1243 | if (!BX_ENABLED(BX_PLATFORM_IOS) ) | |
| 1244 | { | |
| 1245 | if (s_extension[Extension::ARB_instanced_arrays].m_supported | |
| 1246 | || s_extension[Extension::ANGLE_instanced_arrays].m_supported) | |
| 1247 | { | |
| 1248 | if (NULL != glVertexAttribDivisor | |
| 1249 | && NULL != glDrawArraysInstanced | |
| 1250 | && NULL != glDrawElementsInstanced) | |
| 1251 | { | |
| 1252 | g_caps.supported |= BGFX_CAPS_INSTANCING; | |
| 1253 | } | |
| 1254 | } | |
| 1255 | } | |
| 1256 | ||
| 1257 | if (0 == (g_caps.supported & BGFX_CAPS_INSTANCING) ) | |
| 1258 | { | |
| 1259 | glVertexAttribDivisor = stubVertexAttribDivisor; | |
| 1260 | glDrawArraysInstanced = stubDrawArraysInstanced; | |
| 1261 | glDrawElementsInstanced = stubDrawElementsInstanced; | |
| 1262 | } | |
| 1263 | } | |
| 1264 | ||
| 1265 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL >= 31) | |
| 1266 | || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) ) | |
| 1267 | { | |
| 1268 | s_textureFormat[TextureFormat::R8].m_internalFmt = GL_R8; | |
| 1269 | s_textureFormat[TextureFormat::R8].m_fmt = GL_RED; | |
| 1270 | } | |
| 1271 | ||
| 1272 | #if BGFX_CONFIG_RENDERER_OPENGL | |
| 1273 | if (s_extension[Extension::ARB_debug_output].m_supported | |
| 1274 | || s_extension[Extension::KHR_debug].m_supported) | |
| 1275 | { | |
| 1276 | GL_CHECK(glDebugMessageCallback(debugProcCb, NULL) ); | |
| 1277 | GL_CHECK(glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_MEDIUM_ARB, 0, NULL, GL_TRUE) ); | |
| 1278 | } | |
| 1279 | ||
| 1280 | if (s_extension[Extension::ARB_seamless_cube_map].m_supported) | |
| 1281 | { | |
| 1282 | GL_CHECK(glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS) ); | |
| 1283 | } | |
| 1284 | ||
| 1285 | if (s_extension[Extension::ARB_depth_clamp].m_supported) | |
| 1286 | { | |
| 1287 | GL_CHECK(glEnable(GL_DEPTH_CLAMP) ); | |
| 1288 | } | |
| 1289 | #endif // BGFX_CONFIG_RENDERER_OPENGL | |
| 1290 | ||
| 1291 | if (NULL == glFrameTerminatorGREMEDY | |
| 1292 | || !s_extension[Extension::GREMEDY_frame_terminator].m_supported) | |
| 1293 | { | |
| 1294 | glFrameTerminatorGREMEDY = stubFrameTerminatorGREMEDY; | |
| 1295 | } | |
| 1296 | ||
| 1297 | if (NULL == glInsertEventMarker | |
| 1298 | || !s_extension[Extension::EXT_debug_marker].m_supported) | |
| 1299 | { | |
| 1300 | glInsertEventMarker = (NULL != glStringMarkerGREMEDY && s_extension[Extension::GREMEDY_string_marker].m_supported) | |
| 1301 | ? stubInsertEventMarkerGREMEDY | |
| 1302 | : stubInsertEventMarker | |
| 1303 | ; | |
| 1304 | } | |
| 1305 | ||
| 1306 | if (NULL == glObjectLabel) | |
| 1307 | { | |
| 1308 | glObjectLabel = stubObjectLabel; | |
| 1309 | } | |
| 1310 | ||
| 1311 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) ) | |
| 1312 | { | |
| 1313 | m_queries.create(); | |
| 1314 | } | |
| 1315 | } | |
| 1316 | ||
| 1317 | ~RendererContextGL() | |
| 1318 | { | |
| 1319 | if (m_vaoSupport) | |
| 1320 | { | |
| 1321 | GL_CHECK(glBindVertexArray(0) ); | |
| 1322 | GL_CHECK(glDeleteVertexArrays(1, &m_vao) ); | |
| 1323 | m_vao = 0; | |
| 1324 | } | |
| 1325 | ||
| 1326 | captureFinish(); | |
| 1327 | ||
| 1328 | invalidateCache(); | |
| 1329 | ||
| 1330 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) ) | |
| 1331 | { | |
| 1332 | m_queries.destroy(); | |
| 1333 | } | |
| 1334 | ||
| 1335 | destroyMsaaFbo(); | |
| 1336 | m_glctx.destroy(); | |
| 1337 | ||
| 1338 | m_flip = false; | |
| 1339 | } | |
| 1340 | ||
| 1341 | RendererType::Enum getRendererType() const BX_OVERRIDE | |
| 1342 | { | |
| 1343 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) ) | |
| 1344 | { | |
| 1345 | return RendererType::OpenGL; | |
| 1346 | } | |
| 1347 | ||
| 1348 | return RendererType::OpenGLES; | |
| 1349 | } | |
| 1350 | ||
| 1351 | const char* getRendererName() const BX_OVERRIDE | |
| 1352 | { | |
| 1353 | return BGFX_RENDERER_OPENGL_NAME; | |
| 1354 | } | |
| 1355 | ||
| 1356 | void flip() | |
| 1357 | { | |
| 1358 | if (m_flip) | |
| 1359 | { | |
| 1360 | m_glctx.swap(); | |
| 1361 | } | |
| 1362 | } | |
| 1363 | ||
| 1364 | void createIndexBuffer(IndexBufferHandle _handle, Memory* _mem) BX_OVERRIDE | |
| 1365 | { | |
| 1366 | m_indexBuffers[_handle.idx].create(_mem->size, _mem->data); | |
| 1367 | } | |
| 1368 | ||
| 1369 | void destroyIndexBuffer(IndexBufferHandle _handle) BX_OVERRIDE | |
| 1370 | { | |
| 1371 | m_indexBuffers[_handle.idx].destroy(); | |
| 1372 | } | |
| 1373 | ||
| 1374 | void createVertexDecl(VertexDeclHandle _handle, const VertexDecl& _decl) BX_OVERRIDE | |
| 1375 | { | |
| 1376 | VertexDecl& decl = m_vertexDecls[_handle.idx]; | |
| 1377 | memcpy(&decl, &_decl, sizeof(VertexDecl) ); | |
| 1378 | dump(decl); | |
| 1379 | } | |
| 1380 | ||
| 1381 | void destroyVertexDecl(VertexDeclHandle /*_handle*/) BX_OVERRIDE | |
| 1382 | { | |
| 1383 | } | |
| 1384 | ||
| 1385 | void createVertexBuffer(VertexBufferHandle _handle, Memory* _mem, VertexDeclHandle _declHandle) BX_OVERRIDE | |
| 1386 | { | |
| 1387 | m_vertexBuffers[_handle.idx].create(_mem->size, _mem->data, _declHandle); | |
| 1388 | } | |
| 1389 | ||
| 1390 | void destroyVertexBuffer(VertexBufferHandle _handle) BX_OVERRIDE | |
| 1391 | { | |
| 1392 | m_vertexBuffers[_handle.idx].destroy(); | |
| 1393 | } | |
| 1394 | ||
| 1395 | void createDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _size) BX_OVERRIDE | |
| 1396 | { | |
| 1397 | m_indexBuffers[_handle.idx].create(_size, NULL); | |
| 1398 | } | |
| 1399 | ||
| 1400 | void updateDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _offset, uint32_t _size, Memory* _mem) BX_OVERRIDE | |
| 1401 | { | |
| 1402 | m_indexBuffers[_handle.idx].update(_offset, bx::uint32_min(_size, _mem->size), _mem->data); | |
| 1403 | } | |
| 1404 | ||
| 1405 | void destroyDynamicIndexBuffer(IndexBufferHandle _handle) BX_OVERRIDE | |
| 1406 | { | |
| 1407 | m_indexBuffers[_handle.idx].destroy(); | |
| 1408 | } | |
| 1409 | ||
| 1410 | void createDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _size) BX_OVERRIDE | |
| 1411 | { | |
| 1412 | VertexDeclHandle decl = BGFX_INVALID_HANDLE; | |
| 1413 | m_vertexBuffers[_handle.idx].create(_size, NULL, decl); | |
| 1414 | } | |
| 1415 | ||
| 1416 | void updateDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _offset, uint32_t _size, Memory* _mem) BX_OVERRIDE | |
| 1417 | { | |
| 1418 | m_vertexBuffers[_handle.idx].update(_offset, bx::uint32_min(_size, _mem->size), _mem->data); | |
| 1419 | } | |
| 1420 | ||
| 1421 | void destroyDynamicVertexBuffer(VertexBufferHandle _handle) BX_OVERRIDE | |
| 1422 | { | |
| 1423 | m_vertexBuffers[_handle.idx].destroy(); | |
| 1424 | } | |
| 1425 | ||
| 1426 | void createShader(ShaderHandle _handle, Memory* _mem) BX_OVERRIDE | |
| 1427 | { | |
| 1428 | m_shaders[_handle.idx].create(_mem); | |
| 1429 | } | |
| 1430 | ||
| 1431 | void destroyShader(ShaderHandle _handle) BX_OVERRIDE | |
| 1432 | { | |
| 1433 | m_shaders[_handle.idx].destroy(); | |
| 1434 | } | |
| 1435 | ||
| 1436 | void createProgram(ProgramHandle _handle, ShaderHandle _vsh, ShaderHandle _fsh) BX_OVERRIDE | |
| 1437 | { | |
| 1438 | ShaderGL dummyFragmentShader; | |
| 1439 | m_program[_handle.idx].create(m_shaders[_vsh.idx], isValid(_fsh) ? m_shaders[_fsh.idx] : dummyFragmentShader); | |
| 1440 | } | |
| 1441 | ||
| 1442 | void destroyProgram(ProgramHandle _handle) BX_OVERRIDE | |
| 1443 | { | |
| 1444 | m_program[_handle.idx].destroy(); | |
| 1445 | } | |
| 1446 | ||
| 1447 | void createTexture(TextureHandle _handle, Memory* _mem, uint32_t _flags, uint8_t _skip) BX_OVERRIDE | |
| 1448 | { | |
| 1449 | m_textures[_handle.idx].create(_mem, _flags, _skip); | |
| 1450 | } | |
| 1451 | ||
| 1452 | void updateTextureBegin(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/) BX_OVERRIDE | |
| 1453 | { | |
| 1454 | } | |
| 1455 | ||
| 1456 | void updateTexture(TextureHandle _handle, uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem) BX_OVERRIDE | |
| 1457 | { | |
| 1458 | m_textures[_handle.idx].update(_side, _mip, _rect, _z, _depth, _pitch, _mem); | |
| 1459 | } | |
| 1460 | ||
| 1461 | void updateTextureEnd() BX_OVERRIDE | |
| 1462 | { | |
| 1463 | } | |
| 1464 | ||
| 1465 | void destroyTexture(TextureHandle _handle) BX_OVERRIDE | |
| 1466 | { | |
| 1467 | m_textures[_handle.idx].destroy(); | |
| 1468 | } | |
| 1469 | ||
| 1470 | void createFrameBuffer(FrameBufferHandle _handle, uint8_t _num, const TextureHandle* _textureHandles) BX_OVERRIDE | |
| 1471 | { | |
| 1472 | m_frameBuffers[_handle.idx].create(_num, _textureHandles); | |
| 1473 | } | |
| 1474 | ||
| 1475 | void destroyFrameBuffer(FrameBufferHandle _handle) BX_OVERRIDE | |
| 1476 | { | |
| 1477 | m_frameBuffers[_handle.idx].destroy(); | |
| 1478 | } | |
| 1479 | ||
| 1480 | void createUniform(UniformHandle _handle, UniformType::Enum _type, uint16_t _num, const char* _name) BX_OVERRIDE | |
| 1481 | { | |
| 1482 | if (NULL != m_uniforms[_handle.idx]) | |
| 1483 | { | |
| 1484 | BX_FREE(g_allocator, m_uniforms[_handle.idx]); | |
| 1485 | } | |
| 1486 | ||
| 1487 | uint32_t size = g_uniformTypeSize[_type]*_num; | |
| 1488 | void* data = BX_ALLOC(g_allocator, size); | |
| 1489 | memset(data, 0, size); | |
| 1490 | m_uniforms[_handle.idx] = data; | |
| 1491 | m_uniformReg.add(_handle, _name, m_uniforms[_handle.idx]); | |
| 1492 | } | |
| 1493 | ||
| 1494 | void destroyUniform(UniformHandle _handle) BX_OVERRIDE | |
| 1495 | { | |
| 1496 | BX_FREE(g_allocator, m_uniforms[_handle.idx]); | |
| 1497 | m_uniforms[_handle.idx] = NULL; | |
| 1498 | } | |
| 1499 | ||
| 1500 | void saveScreenShot(const char* _filePath) BX_OVERRIDE | |
| 1501 | { | |
| 1502 | uint32_t length = m_resolution.m_width*m_resolution.m_height*4; | |
| 1503 | uint8_t* data = (uint8_t*)BX_ALLOC(g_allocator, length); | |
| 1504 | ||
| 1505 | uint32_t width = m_resolution.m_width; | |
| 1506 | uint32_t height = m_resolution.m_height; | |
| 1507 | ||
| 1508 | GL_CHECK(glReadPixels(0 | |
| 1509 | , 0 | |
| 1510 | , width | |
| 1511 | , height | |
| 1512 | , m_readPixelsFmt | |
| 1513 | , GL_UNSIGNED_BYTE | |
| 1514 | , data | |
| 1515 | ) ); | |
| 1516 | ||
| 1517 | if (GL_RGBA == m_readPixelsFmt) | |
| 1518 | { | |
| 1519 | imageSwizzleBgra8(width, height, width*4, data, data); | |
| 1520 | } | |
| 1521 | ||
| 1522 | g_callback->screenShot(_filePath | |
| 1523 | , width | |
| 1524 | , height | |
| 1525 | , width*4 | |
| 1526 | , data | |
| 1527 | , length | |
| 1528 | , true | |
| 1529 | ); | |
| 1530 | BX_FREE(g_allocator, data); | |
| 1531 | } | |
| 1532 | ||
| 1533 | void updateViewName(uint8_t _id, const char* _name) BX_OVERRIDE | |
| 1534 | { | |
| 1535 | bx::strlcpy(&s_viewName[_id][0], _name, BX_COUNTOF(s_viewName[0]) ); | |
| 1536 | } | |
| 1537 | ||
| 1538 | void updateUniform(uint16_t _loc, const void* _data, uint32_t _size) BX_OVERRIDE | |
| 1539 | { | |
| 1540 | memcpy(m_uniforms[_loc], _data, _size); | |
| 1541 | } | |
| 1542 | ||
| 1543 | void setMarker(const char* _marker, uint32_t _size) BX_OVERRIDE | |
| 1544 | { | |
| 1545 | GL_CHECK(glInsertEventMarker(_size, _marker) ); | |
| 1546 | } | |
| 1547 | ||
| 1548 | void submit(Frame* _render, ClearQuad& _clearQuad, TextVideoMemBlitter& _textVideoMemBlitter) BX_OVERRIDE; | |
| 1549 | ||
| 1550 | void blitSetup(TextVideoMemBlitter& _blitter) BX_OVERRIDE | |
| 1551 | { | |
| 1552 | if (0 != m_vao) | |
| 1553 | { | |
| 1554 | GL_CHECK(glBindVertexArray(m_vao) ); | |
| 1555 | } | |
| 1556 | ||
| 1557 | uint32_t width = m_resolution.m_width; | |
| 1558 | uint32_t height = m_resolution.m_height; | |
| 1559 | ||
| 1560 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_backBufferFbo) ); | |
| 1561 | GL_CHECK(glViewport(0, 0, width, height) ); | |
| 1562 | ||
| 1563 | GL_CHECK(glDisable(GL_SCISSOR_TEST) ); | |
| 1564 | GL_CHECK(glDisable(GL_STENCIL_TEST) ); | |
| 1565 | GL_CHECK(glDisable(GL_DEPTH_TEST) ); | |
| 1566 | GL_CHECK(glDepthFunc(GL_ALWAYS) ); | |
| 1567 | GL_CHECK(glDisable(GL_CULL_FACE) ); | |
| 1568 | GL_CHECK(glDisable(GL_BLEND) ); | |
| 1569 | GL_CHECK(glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE) ); | |
| 1570 | ||
| 1571 | ProgramGL& program = m_program[_blitter.m_program.idx]; | |
| 1572 | GL_CHECK(glUseProgram(program.m_id) ); | |
| 1573 | GL_CHECK(glUniform1i(program.m_sampler[0], 0) ); | |
| 1574 | ||
| 1575 | float proj[16]; | |
| 1576 | mtxOrtho(proj, 0.0f, (float)width, (float)height, 0.0f, 0.0f, 1000.0f); | |
| 1577 | ||
| 1578 | GL_CHECK(glUniformMatrix4fv(program.m_predefined[0].m_loc | |
| 1579 | , 1 | |
| 1580 | , GL_FALSE | |
| 1581 | , proj | |
| 1582 | ) ); | |
| 1583 | ||
| 1584 | GL_CHECK(glActiveTexture(GL_TEXTURE0) ); | |
| 1585 | GL_CHECK(glBindTexture(GL_TEXTURE_2D, m_textures[_blitter.m_texture.idx].m_id) ); | |
| 1586 | } | |
| 1587 | ||
| 1588 | void blitRender(TextVideoMemBlitter& _blitter, uint32_t _numIndices) BX_OVERRIDE | |
| 1589 | { | |
| 1590 | uint32_t numVertices = _numIndices*4/6; | |
| 1591 | m_indexBuffers[_blitter.m_ib->handle.idx].update(0, _numIndices*2, _blitter.m_ib->data); | |
| 1592 | m_vertexBuffers[_blitter.m_vb->handle.idx].update(0, numVertices*_blitter.m_decl.m_stride, _blitter.m_vb->data); | |
| 1593 | ||
| 1594 | VertexBufferGL& vb = m_vertexBuffers[_blitter.m_vb->handle.idx]; | |
| 1595 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, vb.m_id) ); | |
| 1596 | ||
| 1597 | IndexBufferGL& ib = m_indexBuffers[_blitter.m_ib->handle.idx]; | |
| 1598 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib.m_id) ); | |
| 1599 | ||
| 1600 | ProgramGL& program = m_program[_blitter.m_program.idx]; | |
| 1601 | program.bindAttributes(_blitter.m_decl, 0); | |
| 1602 | ||
| 1603 | GL_CHECK(glDrawElements(GL_TRIANGLES | |
| 1604 | , _numIndices | |
| 1605 | , GL_UNSIGNED_SHORT | |
| 1606 | , (void*)0 | |
| 1607 | ) ); | |
| 1608 | } | |
| 1609 | ||
| 1610 | void updateResolution(const Resolution& _resolution) | |
| 1611 | { | |
| 1612 | if (m_resolution.m_width != _resolution.m_width | |
| 1613 | || m_resolution.m_height != _resolution.m_height | |
| 1614 | || m_resolution.m_flags != _resolution.m_flags) | |
| 1615 | { | |
| 1616 | m_textVideoMem.resize(false, _resolution.m_width, _resolution.m_height); | |
| 1617 | m_textVideoMem.clear(); | |
| 1618 | ||
| 1619 | m_resolution = _resolution; | |
| 1620 | ||
| 1621 | uint32_t msaa = (m_resolution.m_flags&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT; | |
| 1622 | msaa = bx::uint32_min(m_maxMsaa, msaa == 0 ? 0 : 1<<msaa); | |
| 1623 | bool vsync = !!(m_resolution.m_flags&BGFX_RESET_VSYNC); | |
| 1624 | setRenderContextSize(_resolution.m_width, _resolution.m_height, msaa, vsync); | |
| 1625 | updateCapture(); | |
| 1626 | } | |
| 1627 | } | |
| 1628 | ||
| 1629 | uint32_t setFrameBuffer(FrameBufferHandle _fbh, uint32_t _height, bool _msaa = true) | |
| 1630 | { | |
| 1631 | if (isValid(m_fbh) | |
| 1632 | && m_fbh.idx != _fbh.idx | |
| 1633 | && m_rtMsaa) | |
| 1634 | { | |
| 1635 | FrameBufferGL& frameBuffer = m_frameBuffers[m_fbh.idx]; | |
| 1636 | frameBuffer.resolve(); | |
| 1637 | } | |
| 1638 | ||
| 1639 | if (!isValid(_fbh) ) | |
| 1640 | { | |
| 1641 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_msaaBackBufferFbo) ); | |
| 1642 | } | |
| 1643 | else | |
| 1644 | { | |
| 1645 | FrameBufferGL& frameBuffer = m_frameBuffers[_fbh.idx]; | |
| 1646 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, frameBuffer.m_fbo[0]) ); | |
| 1647 | _height = frameBuffer.m_height; | |
| 1648 | } | |
| 1649 | ||
| 1650 | m_fbh = _fbh; | |
| 1651 | m_rtMsaa = _msaa; | |
| 1652 | ||
| 1653 | return _height; | |
| 1654 | } | |
| 1655 | ||
| 1656 | uint32_t getNumRt() const | |
| 1657 | { | |
| 1658 | if (isValid(m_fbh) ) | |
| 1659 | { | |
| 1660 | const FrameBufferGL& frameBuffer = m_frameBuffers[m_fbh.idx]; | |
| 1661 | return frameBuffer.m_num; | |
| 1662 | } | |
| 1663 | ||
| 1664 | return 1; | |
| 1665 | } | |
| 1666 | ||
| 1667 | void createMsaaFbo(uint32_t _width, uint32_t _height, uint32_t _msaa) | |
| 1668 | { | |
| 1669 | if (0 == m_msaaBackBufferFbo // iOS | |
| 1670 | && 1 < _msaa) | |
| 1671 | { | |
| 1672 | GL_CHECK(glGenFramebuffers(1, &m_msaaBackBufferFbo) ); | |
| 1673 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_msaaBackBufferFbo) ); | |
| 1674 | GL_CHECK(glGenRenderbuffers(BX_COUNTOF(m_msaaBackBufferRbos), m_msaaBackBufferRbos) ); | |
| 1675 | GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_msaaBackBufferRbos[0]) ); | |
| 1676 | GL_CHECK(glRenderbufferStorageMultisample(GL_RENDERBUFFER, _msaa, GL_RGBA8, _width, _height) ); | |
| 1677 | GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_msaaBackBufferRbos[1]) ); | |
| 1678 | GL_CHECK(glRenderbufferStorageMultisample(GL_RENDERBUFFER, _msaa, GL_DEPTH24_STENCIL8, _width, _height) ); | |
| 1679 | GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_msaaBackBufferRbos[0]) ); | |
| 1680 | ||
| 1681 | GLenum attachment = BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) | |
| 1682 | ? GL_DEPTH_STENCIL_ATTACHMENT | |
| 1683 | : GL_DEPTH_ATTACHMENT | |
| 1684 | ; | |
| 1685 | GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, m_msaaBackBufferRbos[1]) ); | |
| 1686 | ||
| 1687 | BX_CHECK(GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER) | |
| 1688 | , "glCheckFramebufferStatus failed 0x%08x" | |
| 1689 | , glCheckFramebufferStatus(GL_FRAMEBUFFER) | |
| 1690 | ); | |
| 1691 | ||
| 1692 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_msaaBackBufferFbo) ); | |
| 1693 | } | |
| 1694 | } | |
| 1695 | ||
| 1696 | void destroyMsaaFbo() | |
| 1697 | { | |
| 1698 | if (m_backBufferFbo != m_msaaBackBufferFbo // iOS | |
| 1699 | && 0 != m_msaaBackBufferFbo) | |
| 1700 | { | |
| 1701 | GL_CHECK(glDeleteFramebuffers(1, &m_msaaBackBufferFbo) ); | |
| 1702 | GL_CHECK(glDeleteRenderbuffers(BX_COUNTOF(m_msaaBackBufferRbos), m_msaaBackBufferRbos) ); | |
| 1703 | m_msaaBackBufferFbo = 0; | |
| 1704 | } | |
| 1705 | } | |
| 1706 | ||
| 1707 | void blitMsaaFbo() | |
| 1708 | { | |
| 1709 | if (m_backBufferFbo != m_msaaBackBufferFbo // iOS | |
| 1710 | && 0 != m_msaaBackBufferFbo) | |
| 1711 | { | |
| 1712 | GL_CHECK(glDisable(GL_SCISSOR_TEST) ); | |
| 1713 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_backBufferFbo) ); | |
| 1714 | GL_CHECK(glBindFramebuffer(GL_READ_FRAMEBUFFER, m_msaaBackBufferFbo) ); | |
| 1715 | GL_CHECK(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0) ); | |
| 1716 | uint32_t width = m_resolution.m_width; | |
| 1717 | uint32_t height = m_resolution.m_height; | |
| 1718 | GLenum filter = BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES < 30) | |
| 1719 | ? GL_NEAREST | |
| 1720 | : GL_LINEAR | |
| 1721 | ; | |
| 1722 | GL_CHECK(glBlitFramebuffer(0 | |
| 1723 | , 0 | |
| 1724 | , width | |
| 1725 | , height | |
| 1726 | , 0 | |
| 1727 | , 0 | |
| 1728 | , width | |
| 1729 | , height | |
| 1730 | , GL_COLOR_BUFFER_BIT | |
| 1731 | , filter | |
| 1732 | ) ); | |
| 1733 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_backBufferFbo) ); | |
| 1734 | } | |
| 1735 | } | |
| 1736 | ||
| 1737 | void setRenderContextSize(uint32_t _width, uint32_t _height, uint32_t _msaa = 0, bool _vsync = false) | |
| 1738 | { | |
| 1739 | if (_width != 0 | |
| 1740 | || _height != 0) | |
| 1741 | { | |
| 1742 | if (!m_glctx.isValid() ) | |
| 1743 | { | |
| 1744 | m_glctx.create(_width, _height); | |
| 1745 | ||
| 1746 | #if BX_PLATFORM_IOS | |
| 1747 | // iOS: need to figure out how to deal with FBO created by context. | |
| 1748 | m_backBufferFbo = m_glctx.m_fbo; | |
| 1749 | m_msaaBackBufferFbo = m_glctx.m_fbo; | |
| 1750 | #endif // BX_PLATFORM_IOS | |
| 1751 | } | |
| 1752 | else | |
| 1753 | { | |
| 1754 | destroyMsaaFbo(); | |
| 1755 | ||
| 1756 | m_glctx.resize(_width, _height, _vsync); | |
| 1757 | ||
| 1758 | createMsaaFbo(_width, _height, _msaa); | |
| 1759 | } | |
| 1760 | } | |
| 1761 | ||
| 1762 | m_flip = true; | |
| 1763 | } | |
| 1764 | ||
| 1765 | void invalidateCache() | |
| 1766 | { | |
| 1767 | if (m_vaoSupport) | |
| 1768 | { | |
| 1769 | m_vaoStateCache.invalidate(); | |
| 1770 | } | |
| 1771 | ||
| 1772 | if ( (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) ) | |
| 1773 | && m_samplerObjectSupport) | |
| 1774 | { | |
| 1775 | m_samplerStateCache.invalidate(); | |
| 1776 | } | |
| 1777 | } | |
| 1778 | ||
| 1779 | void setSamplerState(uint32_t _stage, uint32_t _numMips, uint32_t _flags) | |
| 1780 | { | |
| 1781 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) | |
| 1782 | || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) ) | |
| 1783 | { | |
| 1784 | if (0 == (BGFX_SAMPLER_DEFAULT_FLAGS & _flags) ) | |
| 1785 | { | |
| 1786 | _flags &= ~BGFX_TEXTURE_RESERVED_MASK; | |
| 1787 | _flags &= BGFX_TEXTURE_SAMPLER_BITS_MASK; | |
| 1788 | _flags |= _numMips<<BGFX_TEXTURE_RESERVED_SHIFT; | |
| 1789 | GLuint sampler = m_samplerStateCache.find(_flags); | |
| 1790 | ||
| 1791 | if (UINT32_MAX == sampler) | |
| 1792 | { | |
| 1793 | sampler = m_samplerStateCache.add(_flags); | |
| 1794 | ||
| 1795 | GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_WRAP_S, s_textureAddress[(_flags&BGFX_TEXTURE_U_MASK)>>BGFX_TEXTURE_U_SHIFT]) ); | |
| 1796 | GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_WRAP_T, s_textureAddress[(_flags&BGFX_TEXTURE_V_MASK)>>BGFX_TEXTURE_V_SHIFT]) ); | |
| 1797 | GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_WRAP_R, s_textureAddress[(_flags&BGFX_TEXTURE_W_MASK)>>BGFX_TEXTURE_W_SHIFT]) ); | |
| 1798 | ||
| 1799 | const uint32_t mag = (_flags&BGFX_TEXTURE_MAG_MASK)>>BGFX_TEXTURE_MAG_SHIFT; | |
| 1800 | const uint32_t min = (_flags&BGFX_TEXTURE_MIN_MASK)>>BGFX_TEXTURE_MIN_SHIFT; | |
| 1801 | const uint32_t mip = (_flags&BGFX_TEXTURE_MIP_MASK)>>BGFX_TEXTURE_MIP_SHIFT; | |
| 1802 | GLenum minFilter = s_textureFilterMin[min][1 < _numMips ? mip+1 : 0]; | |
| 1803 | GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, s_textureFilterMag[mag]) ); | |
| 1804 | GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, minFilter) ); | |
| 1805 | if (0 != (_flags & (BGFX_TEXTURE_MIN_ANISOTROPIC|BGFX_TEXTURE_MAG_ANISOTROPIC) ) | |
| 1806 | && 0.0f < m_maxAnisotropy) | |
| 1807 | { | |
| 1808 | GL_CHECK(glSamplerParameterf(sampler, GL_TEXTURE_MAX_ANISOTROPY_EXT, m_maxAnisotropy) ); | |
| 1809 | } | |
| 1810 | ||
| 1811 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) | |
| 1812 | || m_shadowSamplersSupport) | |
| 1813 | { | |
| 1814 | const uint32_t cmpFunc = (_flags&BGFX_TEXTURE_COMPARE_MASK)>>BGFX_TEXTURE_COMPARE_SHIFT; | |
| 1815 | if (0 == cmpFunc) | |
| 1816 | { | |
| 1817 | GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_COMPARE_MODE, GL_NONE) ); | |
| 1818 | } | |
| 1819 | else | |
| 1820 | { | |
| 1821 | GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE) ); | |
| 1822 | GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_COMPARE_FUNC, s_cmpFunc[cmpFunc]) ); | |
| 1823 | } | |
| 1824 | } | |
| 1825 | } | |
| 1826 | ||
| 1827 | GL_CHECK(glBindSampler(_stage, sampler) ); | |
| 1828 | } | |
| 1829 | else | |
| 1830 | { | |
| 1831 | GL_CHECK(glBindSampler(_stage, 0) ); | |
| 1832 | } | |
| 1833 | } | |
| 1834 | } | |
| 1835 | ||
| 1836 | void updateCapture() | |
| 1837 | { | |
| 1838 | if (m_resolution.m_flags&BGFX_RESET_CAPTURE) | |
| 1839 | { | |
| 1840 | m_captureSize = m_resolution.m_width*m_resolution.m_height*4; | |
| 1841 | m_capture = BX_REALLOC(g_allocator, m_capture, m_captureSize); | |
| 1842 | g_callback->captureBegin(m_resolution.m_width, m_resolution.m_height, m_resolution.m_width*4, TextureFormat::BGRA8, true); | |
| 1843 | } | |
| 1844 | else | |
| 1845 | { | |
| 1846 | captureFinish(); | |
| 1847 | } | |
| 1848 | } | |
| 1849 | ||
| 1850 | void capture() | |
| 1851 | { | |
| 1852 | if (NULL != m_capture) | |
| 1853 | { | |
| 1854 | GL_CHECK(glReadPixels(0 | |
| 1855 | , 0 | |
| 1856 | , m_resolution.m_width | |
| 1857 | , m_resolution.m_height | |
| 1858 | , m_readPixelsFmt | |
| 1859 | , GL_UNSIGNED_BYTE | |
| 1860 | , m_capture | |
| 1861 | ) ); | |
| 1862 | ||
| 1863 | g_callback->captureFrame(m_capture, m_captureSize); | |
| 1864 | } | |
| 1865 | } | |
| 1866 | ||
| 1867 | void captureFinish() | |
| 1868 | { | |
| 1869 | if (NULL != m_capture) | |
| 1870 | { | |
| 1871 | g_callback->captureEnd(); | |
| 1872 | BX_FREE(g_allocator, m_capture); | |
| 1873 | m_capture = NULL; | |
| 1874 | m_captureSize = 0; | |
| 1875 | } | |
| 1876 | } | |
| 1877 | ||
| 1878 | bool programFetchFromCache(GLuint programId, uint64_t _id) | |
| 1879 | { | |
| 1880 | _id ^= m_hash; | |
| 1881 | ||
| 1882 | bool cached = false; | |
| 1883 | ||
| 1884 | if (m_programBinarySupport) | |
| 1885 | { | |
| 1886 | uint32_t length = g_callback->cacheReadSize(_id); | |
| 1887 | cached = length > 0; | |
| 1888 | ||
| 1889 | if (cached) | |
| 1890 | { | |
| 1891 | void* data = BX_ALLOC(g_allocator, length); | |
| 1892 | if (g_callback->cacheRead(_id, data, length) ) | |
| 1893 | { | |
| 1894 | bx::MemoryReader reader(data, length); | |
| 1895 | ||
| 1896 | GLenum format; | |
| 1897 | bx::read(&reader, format); | |
| 1898 | ||
| 1899 | GL_CHECK(glProgramBinary(programId, format, reader.getDataPtr(), (GLsizei)reader.remaining() ) ); | |
| 1900 | } | |
| 1901 | ||
| 1902 | BX_FREE(g_allocator, data); | |
| 1903 | } | |
| 1904 | ||
| 1905 | #if BGFX_CONFIG_RENDERER_OPENGL | |
| 1906 | GL_CHECK(glProgramParameteri(programId, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE) ); | |
| 1907 | #endif // BGFX_CONFIG_RENDERER_OPENGL | |
| 1908 | } | |
| 1909 | ||
| 1910 | return cached; | |
| 1911 | } | |
| 1912 | ||
| 1913 | void programCache(GLuint programId, uint64_t _id) | |
| 1914 | { | |
| 1915 | _id ^= m_hash; | |
| 1916 | ||
| 1917 | if (m_programBinarySupport) | |
| 1918 | { | |
| 1919 | GLint programLength; | |
| 1920 | GLenum format; | |
| 1921 | GL_CHECK(glGetProgramiv(programId, GL_PROGRAM_BINARY_LENGTH, &programLength) ); | |
| 1922 | ||
| 1923 | if (0 < programLength) | |
| 1924 | { | |
| 1925 | uint32_t length = programLength + 4; | |
| 1926 | uint8_t* data = (uint8_t*)BX_ALLOC(g_allocator, length); | |
| 1927 | GL_CHECK(glGetProgramBinary(programId, programLength, NULL, &format, &data[4]) ); | |
| 1928 | *(uint32_t*)data = format; | |
| 1929 | ||
| 1930 | g_callback->cacheWrite(_id, data, length); | |
| 1931 | ||
| 1932 | BX_FREE(g_allocator, data); | |
| 1933 | } | |
| 1934 | } | |
| 1935 | } | |
| 1936 | ||
| 1937 | void commit(ConstantBuffer& _constantBuffer) | |
| 1938 | { | |
| 1939 | _constantBuffer.reset(); | |
| 1940 | ||
| 1941 | for (;;) | |
| 1942 | { | |
| 1943 | uint32_t opcode = _constantBuffer.read(); | |
| 1944 | ||
| 1945 | if (UniformType::End == opcode) | |
| 1946 | { | |
| 1947 | break; | |
| 1948 | } | |
| 1949 | ||
| 1950 | UniformType::Enum type; | |
| 1951 | uint16_t ignore; | |
| 1952 | uint16_t num; | |
| 1953 | uint16_t copy; | |
| 1954 | ConstantBuffer::decodeOpcode(opcode, type, ignore, num, copy); | |
| 1955 | ||
| 1956 | const char* data; | |
| 1957 | if (copy) | |
| 1958 | { | |
| 1959 | data = _constantBuffer.read(g_uniformTypeSize[type]*num); | |
| 1960 | } | |
| 1961 | else | |
| 1962 | { | |
| 1963 | UniformHandle handle; | |
| 1964 | memcpy(&handle, _constantBuffer.read(sizeof(UniformHandle) ), sizeof(UniformHandle) ); | |
| 1965 | data = (const char*)m_uniforms[handle.idx]; | |
| 1966 | } | |
| 1967 | ||
| 1968 | uint32_t loc = _constantBuffer.read(); | |
| 1969 | ||
| 1970 | #define CASE_IMPLEMENT_UNIFORM(_uniform, _glsuffix, _dxsuffix, _type) \ | |
| 1971 | case UniformType::_uniform: \ | |
| 1972 | { \ | |
| 1973 | _type* value = (_type*)data; \ | |
| 1974 | GL_CHECK(glUniform##_glsuffix(loc, num, value) ); \ | |
| 1975 | } \ | |
| 1976 | break; | |
| 1977 | ||
| 1978 | #define CASE_IMPLEMENT_UNIFORM_T(_uniform, _glsuffix, _dxsuffix, _type) \ | |
| 1979 | case UniformType::_uniform: \ | |
| 1980 | { \ | |
| 1981 | _type* value = (_type*)data; \ | |
| 1982 | GL_CHECK(glUniform##_glsuffix(loc, num, GL_FALSE, value) ); \ | |
| 1983 | } \ | |
| 1984 | break; | |
| 1985 | ||
| 1986 | switch (type) | |
| 1987 | { | |
| 1988 | // case ConstantType::Uniform1iv: | |
| 1989 | // { | |
| 1990 | // int* value = (int*)data; | |
| 1991 | // BX_TRACE("Uniform1iv sampler %d, loc %d (num %d, copy %d)", *value, loc, num, copy); | |
| 1992 | // GL_CHECK(glUniform1iv(loc, num, value) ); | |
| 1993 | // } | |
| 1994 | // break; | |
| 1995 | ||
| 1996 | CASE_IMPLEMENT_UNIFORM(Uniform1i, 1iv, I, int); | |
| 1997 | CASE_IMPLEMENT_UNIFORM(Uniform1f, 1fv, F, float); | |
| 1998 | CASE_IMPLEMENT_UNIFORM(Uniform1iv, 1iv, I, int); | |
| 1999 | CASE_IMPLEMENT_UNIFORM(Uniform1fv, 1fv, F, float); | |
| 2000 | CASE_IMPLEMENT_UNIFORM(Uniform2fv, 2fv, F, float); | |
| 2001 | CASE_IMPLEMENT_UNIFORM(Uniform3fv, 3fv, F, float); | |
| 2002 | CASE_IMPLEMENT_UNIFORM(Uniform4fv, 4fv, F, float); | |
| 2003 | CASE_IMPLEMENT_UNIFORM_T(Uniform3x3fv, Matrix3fv, F, float); | |
| 2004 | CASE_IMPLEMENT_UNIFORM_T(Uniform4x4fv, Matrix4fv, F, float); | |
| 2005 | ||
| 2006 | case UniformType::End: | |
| 2007 | break; | |
| 2008 | ||
| 2009 | default: | |
| 2010 | BX_TRACE("%4d: INVALID 0x%08x, t %d, l %d, n %d, c %d", _constantBuffer.getPos(), opcode, type, loc, num, copy); | |
| 2011 | break; | |
| 2012 | } | |
| 2013 | ||
| 2014 | #undef CASE_IMPLEMENT_UNIFORM | |
| 2015 | #undef CASE_IMPLEMENT_UNIFORM_T | |
| 2016 | ||
| 2017 | } | |
| 2018 | } | |
| 2019 | ||
| 2020 | void clearQuad(ClearQuad& _clearQuad, const Rect& _rect, const Clear& _clear, uint32_t _height) | |
| 2021 | { | |
| 2022 | if (BX_ENABLED(BGFX_CONFIG_CLEAR_QUAD) | |
| 2023 | && m_useClearQuad) | |
| 2024 | { | |
| 2025 | const GLuint defaultVao = m_vao; | |
| 2026 | if (0 != defaultVao) | |
| 2027 | { | |
| 2028 | GL_CHECK(glBindVertexArray(defaultVao) ); | |
| 2029 | } | |
| 2030 | ||
| 2031 | GL_CHECK(glDisable(GL_SCISSOR_TEST) ); | |
| 2032 | GL_CHECK(glDisable(GL_CULL_FACE) ); | |
| 2033 | GL_CHECK(glDisable(GL_BLEND) ); | |
| 2034 | ||
| 2035 | GLboolean colorMask = !!(BGFX_CLEAR_COLOR_BIT & _clear.m_flags); | |
| 2036 | GL_CHECK(glColorMask(colorMask, colorMask, colorMask, colorMask) ); | |
| 2037 | ||
| 2038 | if (BGFX_CLEAR_DEPTH_BIT & _clear.m_flags) | |
| 2039 | { | |
| 2040 | GL_CHECK(glEnable(GL_DEPTH_TEST) ); | |
| 2041 | GL_CHECK(glDepthFunc(GL_ALWAYS) ); | |
| 2042 | GL_CHECK(glDepthMask(GL_TRUE) ); | |
| 2043 | } | |
| 2044 | else | |
| 2045 | { | |
| 2046 | GL_CHECK(glDisable(GL_DEPTH_TEST) ); | |
| 2047 | } | |
| 2048 | ||
| 2049 | if (BGFX_CLEAR_STENCIL_BIT & _clear.m_flags) | |
| 2050 | { | |
| 2051 | GL_CHECK(glEnable(GL_STENCIL_TEST) ); | |
| 2052 | GL_CHECK(glStencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, _clear.m_stencil, 0xff) ); | |
| 2053 | GL_CHECK(glStencilOpSeparate(GL_FRONT_AND_BACK, GL_REPLACE, GL_REPLACE, GL_REPLACE) ); | |
| 2054 | } | |
| 2055 | else | |
| 2056 | { | |
| 2057 | GL_CHECK(glDisable(GL_STENCIL_TEST) ); | |
| 2058 | } | |
| 2059 | ||
| 2060 | VertexBufferGL& vb = m_vertexBuffers[_clearQuad.m_vb->handle.idx]; | |
| 2061 | VertexDecl& vertexDecl = m_vertexDecls[_clearQuad.m_vb->decl.idx]; | |
| 2062 | ||
| 2063 | { | |
| 2064 | struct Vertex | |
| 2065 | { | |
| 2066 | float m_x; | |
| 2067 | float m_y; | |
| 2068 | float m_z; | |
| 2069 | uint32_t m_abgr; | |
| 2070 | } * vertex = (Vertex*)_clearQuad.m_vb->data; | |
| 2071 | BX_CHECK(vertexDecl.m_stride == sizeof(Vertex), "Stride/Vertex mismatch (stride %d, sizeof(Vertex) %d)", vertexDecl.m_stride, sizeof(Vertex) ); | |
| 2072 | ||
| 2073 | const uint32_t abgr = bx::endianSwap(_clear.m_rgba); | |
| 2074 | const float depth = _clear.m_depth; | |
| 2075 | ||
| 2076 | vertex->m_x = -1.0f; | |
| 2077 | vertex->m_y = -1.0f; | |
| 2078 | vertex->m_z = depth; | |
| 2079 | vertex->m_abgr = abgr; | |
| 2080 | vertex++; | |
| 2081 | vertex->m_x = 1.0f; | |
| 2082 | vertex->m_y = -1.0f; | |
| 2083 | vertex->m_z = depth; | |
| 2084 | vertex->m_abgr = abgr; | |
| 2085 | vertex++; | |
| 2086 | vertex->m_x = 1.0f; | |
| 2087 | vertex->m_y = 1.0f; | |
| 2088 | vertex->m_z = depth; | |
| 2089 | vertex->m_abgr = abgr; | |
| 2090 | vertex++; | |
| 2091 | vertex->m_x = -1.0f; | |
| 2092 | vertex->m_y = 1.0f; | |
| 2093 | vertex->m_z = depth; | |
| 2094 | vertex->m_abgr = abgr; | |
| 2095 | } | |
| 2096 | ||
| 2097 | m_vertexBuffers[_clearQuad.m_vb->handle.idx].update(0, 4*_clearQuad.m_decl.m_stride, _clearQuad.m_vb->data); | |
| 2098 | ||
| 2099 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, vb.m_id) ); | |
| 2100 | ||
| 2101 | IndexBufferGL& ib = m_indexBuffers[_clearQuad.m_ib.idx]; | |
| 2102 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib.m_id) ); | |
| 2103 | ||
| 2104 | uint32_t numMrt = 0; | |
| 2105 | FrameBufferHandle fbh = m_fbh; | |
| 2106 | if (isValid(fbh) ) | |
| 2107 | { | |
| 2108 | const FrameBufferGL& fb = m_frameBuffers[fbh.idx]; | |
| 2109 | numMrt = bx::uint32_max(1, fb.m_num)-1; | |
| 2110 | } | |
| 2111 | ||
| 2112 | ProgramGL& program = m_program[_clearQuad.m_program[numMrt].idx]; | |
| 2113 | GL_CHECK(glUseProgram(program.m_id) ); | |
| 2114 | program.bindAttributes(vertexDecl, 0); | |
| 2115 | ||
| 2116 | GL_CHECK(glDrawElements(GL_TRIANGLES | |
| 2117 | , 6 | |
| 2118 | , GL_UNSIGNED_SHORT | |
| 2119 | , (void*)0 | |
| 2120 | ) ); | |
| 2121 | } | |
| 2122 | else | |
| 2123 | { | |
| 2124 | GLuint flags = 0; | |
| 2125 | if (BGFX_CLEAR_COLOR_BIT & _clear.m_flags) | |
| 2126 | { | |
| 2127 | flags |= GL_COLOR_BUFFER_BIT; | |
| 2128 | uint32_t rgba = _clear.m_rgba; | |
| 2129 | float rr = (rgba>>24)/255.0f; | |
| 2130 | float gg = ( (rgba>>16)&0xff)/255.0f; | |
| 2131 | float bb = ( (rgba>>8)&0xff)/255.0f; | |
| 2132 | float aa = (rgba&0xff)/255.0f; | |
| 2133 | GL_CHECK(glClearColor(rr, gg, bb, aa) ); | |
| 2134 | GL_CHECK(glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE) ); | |
| 2135 | } | |
| 2136 | ||
| 2137 | if (BGFX_CLEAR_DEPTH_BIT & _clear.m_flags) | |
| 2138 | { | |
| 2139 | flags |= GL_DEPTH_BUFFER_BIT; | |
| 2140 | GL_CHECK(glClearDepth(_clear.m_depth) ); | |
| 2141 | GL_CHECK(glDepthMask(GL_TRUE) ); | |
| 2142 | } | |
| 2143 | ||
| 2144 | if (BGFX_CLEAR_STENCIL_BIT & _clear.m_flags) | |
| 2145 | { | |
| 2146 | flags |= GL_STENCIL_BUFFER_BIT; | |
| 2147 | GL_CHECK(glClearStencil(_clear.m_stencil) ); | |
| 2148 | } | |
| 2149 | ||
| 2150 | if (0 != flags) | |
| 2151 | { | |
| 2152 | GL_CHECK(glEnable(GL_SCISSOR_TEST) ); | |
| 2153 | GL_CHECK(glScissor(_rect.m_x, _height-_rect.m_height-_rect.m_y, _rect.m_width, _rect.m_height) ); | |
| 2154 | GL_CHECK(glClear(flags) ); | |
| 2155 | GL_CHECK(glDisable(GL_SCISSOR_TEST) ); | |
| 2156 | } | |
| 2157 | } | |
| 2158 | } | |
| 2159 | ||
| 2160 | IndexBufferGL m_indexBuffers[BGFX_CONFIG_MAX_INDEX_BUFFERS]; | |
| 2161 | VertexBufferGL m_vertexBuffers[BGFX_CONFIG_MAX_VERTEX_BUFFERS]; | |
| 2162 | ShaderGL m_shaders[BGFX_CONFIG_MAX_SHADERS]; | |
| 2163 | ProgramGL m_program[BGFX_CONFIG_MAX_PROGRAMS]; | |
| 2164 | TextureGL m_textures[BGFX_CONFIG_MAX_TEXTURES]; | |
| 2165 | VertexDecl m_vertexDecls[BGFX_CONFIG_MAX_VERTEX_DECLS]; | |
| 2166 | FrameBufferGL m_frameBuffers[BGFX_CONFIG_MAX_FRAME_BUFFERS]; | |
| 2167 | UniformRegistry m_uniformReg; | |
| 2168 | void* m_uniforms[BGFX_CONFIG_MAX_UNIFORMS]; | |
| 2169 | QueriesGL m_queries; | |
| 2170 | ||
| 2171 | VaoStateCache m_vaoStateCache; | |
| 2172 | SamplerStateCache m_samplerStateCache; | |
| 2173 | ||
| 2174 | TextVideoMem m_textVideoMem; | |
| 2175 | bool m_rtMsaa; | |
| 2176 | ||
| 2177 | FrameBufferHandle m_fbh; | |
| 2178 | ||
| 2179 | Resolution m_resolution; | |
| 2180 | void* m_capture; | |
| 2181 | uint32_t m_captureSize; | |
| 2182 | float m_maxAnisotropy; | |
| 2183 | int32_t m_maxMsaa; | |
| 2184 | GLuint m_vao; | |
| 2185 | bool m_vaoSupport; | |
| 2186 | bool m_samplerObjectSupport; | |
| 2187 | bool m_shadowSamplersSupport; | |
| 2188 | bool m_programBinarySupport; | |
| 2189 | bool m_textureSwizzleSupport; | |
| 2190 | bool m_depthTextureSupport; | |
| 2191 | bool m_useClearQuad; | |
| 2192 | bool m_flip; | |
| 2193 | ||
| 2194 | uint64_t m_hash; | |
| 2195 | ||
| 2196 | GLenum m_readPixelsFmt; | |
| 2197 | GLuint m_backBufferFbo; | |
| 2198 | GLuint m_msaaBackBufferFbo; | |
| 2199 | GLuint m_msaaBackBufferRbos[2]; | |
| 2200 | GlContext m_glctx; | |
| 2201 | ||
| 2202 | const char* m_vendor; | |
| 2203 | const char* m_renderer; | |
| 2204 | const char* m_version; | |
| 2205 | const char* m_glslVersion; | |
| 2206 | }; | |
| 2207 | ||
| 2208 | RendererContextGL* s_renderGL; | |
| 2209 | ||
| 2210 | RendererContextI* rendererCreateGL() | |
| 2211 | { | |
| 2212 | s_renderGL = BX_NEW(g_allocator, RendererContextGL); | |
| 2213 | return s_renderGL; | |
| 2214 | } | |
| 2215 | ||
| 2216 | void rendererDestroyGL() | |
| 2217 | { | |
| 2218 | BX_DELETE(g_allocator, s_renderGL); | |
| 2219 | s_renderGL = NULL; | |
| 2220 | } | |
| 2221 | ||
| 2222 | const char* glslTypeName(GLuint _type) | |
| 2223 | { | |
| 2224 | #define GLSL_TYPE(_ty) case _ty: return #_ty | |
| 2225 | ||
| 2226 | switch (_type) | |
| 2227 | { | |
| 2228 | GLSL_TYPE(GL_INT); | |
| 2229 | GLSL_TYPE(GL_INT_VEC2); | |
| 2230 | GLSL_TYPE(GL_INT_VEC3); | |
| 2231 | GLSL_TYPE(GL_INT_VEC4); | |
| 2232 | GLSL_TYPE(GL_UNSIGNED_INT); | |
| 2233 | GLSL_TYPE(GL_UNSIGNED_INT_VEC2); | |
| 2234 | GLSL_TYPE(GL_UNSIGNED_INT_VEC3); | |
| 2235 | GLSL_TYPE(GL_UNSIGNED_INT_VEC4); | |
| 2236 | GLSL_TYPE(GL_FLOAT); | |
| 2237 | GLSL_TYPE(GL_FLOAT_VEC2); | |
| 2238 | GLSL_TYPE(GL_FLOAT_VEC3); | |
| 2239 | GLSL_TYPE(GL_FLOAT_VEC4); | |
| 2240 | GLSL_TYPE(GL_FLOAT_MAT2); | |
| 2241 | GLSL_TYPE(GL_FLOAT_MAT3); | |
| 2242 | GLSL_TYPE(GL_FLOAT_MAT4); | |
| 2243 | // GLSL_TYPE(GL_FLOAT_MAT2x3); | |
| 2244 | // GLSL_TYPE(GL_FLOAT_MAT2x4); | |
| 2245 | // GLSL_TYPE(GL_FLOAT_MAT3x2); | |
| 2246 | // GLSL_TYPE(GL_FLOAT_MAT3x4); | |
| 2247 | // GLSL_TYPE(GL_FLOAT_MAT4x2); | |
| 2248 | // GLSL_TYPE(GL_FLOAT_MAT4x3); | |
| 2249 | // GLSL_TYPE(GL_SAMPLER_1D); | |
| 2250 | GLSL_TYPE(GL_SAMPLER_2D); | |
| 2251 | GLSL_TYPE(GL_SAMPLER_3D); | |
| 2252 | GLSL_TYPE(GL_SAMPLER_CUBE); | |
| 2253 | // GLSL_TYPE(GL_SAMPLER_1D_SHADOW); | |
| 2254 | GLSL_TYPE(GL_SAMPLER_2D_SHADOW); | |
| 2255 | GLSL_TYPE(GL_IMAGE_1D); | |
| 2256 | GLSL_TYPE(GL_IMAGE_2D); | |
| 2257 | GLSL_TYPE(GL_IMAGE_3D); | |
| 2258 | GLSL_TYPE(GL_IMAGE_CUBE); | |
| 2259 | } | |
| 2260 | ||
| 2261 | #undef GLSL_TYPE | |
| 2262 | ||
| 2263 | BX_CHECK(false, "Unknown GLSL type? %x", _type); | |
| 2264 | return "UNKNOWN GLSL TYPE!"; | |
| 2265 | } | |
| 2266 | ||
| 2267 | const char* glEnumName(GLenum _enum) | |
| 2268 | { | |
| 2269 | #define GLENUM(_ty) case _ty: return #_ty | |
| 2270 | ||
| 2271 | switch (_enum) | |
| 2272 | { | |
| 2273 | GLENUM(GL_TEXTURE); | |
| 2274 | GLENUM(GL_RENDERBUFFER); | |
| 2275 | ||
| 2276 | GLENUM(GL_INVALID_ENUM); | |
| 2277 | GLENUM(GL_INVALID_VALUE); | |
| 2278 | GLENUM(GL_INVALID_OPERATION); | |
| 2279 | GLENUM(GL_OUT_OF_MEMORY); | |
| 2280 | ||
| 2281 | GLENUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT); | |
| 2282 | GLENUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT); | |
| 2283 | // GLENUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER); | |
| 2284 | // GLENUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER); | |
| 2285 | GLENUM(GL_FRAMEBUFFER_UNSUPPORTED); | |
| 2286 | } | |
| 2287 | ||
| 2288 | #undef GLENUM | |
| 2289 | ||
| 2290 | BX_WARN(false, "Unknown enum? %x", _enum); | |
| 2291 | return "<GLenum?>"; | |
| 2292 | } | |
| 2293 | ||
| 2294 | UniformType::Enum convertGlType(GLenum _type) | |
| 2295 | { | |
| 2296 | switch (_type) | |
| 2297 | { | |
| 2298 | case GL_INT: | |
| 2299 | case GL_UNSIGNED_INT: | |
| 2300 | return UniformType::Uniform1iv; | |
| 2301 | ||
| 2302 | case GL_FLOAT: | |
| 2303 | return UniformType::Uniform1fv; | |
| 2304 | ||
| 2305 | case GL_FLOAT_VEC2: | |
| 2306 | return UniformType::Uniform2fv; | |
| 2307 | ||
| 2308 | case GL_FLOAT_VEC3: | |
| 2309 | return UniformType::Uniform3fv; | |
| 2310 | ||
| 2311 | case GL_FLOAT_VEC4: | |
| 2312 | return UniformType::Uniform4fv; | |
| 2313 | ||
| 2314 | case GL_FLOAT_MAT2: | |
| 2315 | break; | |
| 2316 | ||
| 2317 | case GL_FLOAT_MAT3: | |
| 2318 | return UniformType::Uniform3x3fv; | |
| 2319 | ||
| 2320 | case GL_FLOAT_MAT4: | |
| 2321 | return UniformType::Uniform4x4fv; | |
| 2322 | ||
| 2323 | // case GL_FLOAT_MAT2x3: | |
| 2324 | // case GL_FLOAT_MAT2x4: | |
| 2325 | // case GL_FLOAT_MAT3x2: | |
| 2326 | // case GL_FLOAT_MAT3x4: | |
| 2327 | // case GL_FLOAT_MAT4x2: | |
| 2328 | // case GL_FLOAT_MAT4x3: | |
| 2329 | // break; | |
| 2330 | ||
| 2331 | // case GL_SAMPLER_1D: | |
| 2332 | case GL_SAMPLER_2D: | |
| 2333 | case GL_SAMPLER_3D: | |
| 2334 | case GL_SAMPLER_CUBE: | |
| 2335 | // case GL_SAMPLER_1D_SHADOW: | |
| 2336 | case GL_SAMPLER_2D_SHADOW: | |
| 2337 | case GL_IMAGE_1D: | |
| 2338 | case GL_IMAGE_2D: | |
| 2339 | case GL_IMAGE_3D: | |
| 2340 | case GL_IMAGE_CUBE: | |
| 2341 | return UniformType::Uniform1iv; | |
| 2342 | }; | |
| 2343 | ||
| 2344 | BX_CHECK(false, "Unrecognized GL type 0x%04x.", _type); | |
| 2345 | return UniformType::End; | |
| 2346 | } | |
| 2347 | ||
| 2348 | void ProgramGL::create(const ShaderGL& _vsh, const ShaderGL& _fsh) | |
| 2349 | { | |
| 2350 | m_id = glCreateProgram(); | |
| 2351 | BX_TRACE("program create: %d: %d, %d", m_id, _vsh.m_id, _fsh.m_id); | |
| 2352 | ||
| 2353 | const uint64_t id = (uint64_t(_vsh.m_hash)<<32) | _fsh.m_hash; | |
| 2354 | const bool cached = s_renderGL->programFetchFromCache(m_id, id); | |
| 2355 | ||
| 2356 | if (!cached) | |
| 2357 | { | |
| 2358 | GL_CHECK(glAttachShader(m_id, _vsh.m_id) ); | |
| 2359 | ||
| 2360 | if (0 != _fsh.m_id) | |
| 2361 | { | |
| 2362 | GL_CHECK(glAttachShader(m_id, _fsh.m_id) ); | |
| 2363 | } | |
| 2364 | ||
| 2365 | GL_CHECK(glLinkProgram(m_id) ); | |
| 2366 | ||
| 2367 | GLint linked = 0; | |
| 2368 | GL_CHECK(glGetProgramiv(m_id, GL_LINK_STATUS, &linked) ); | |
| 2369 | ||
| 2370 | if (0 == linked) | |
| 2371 | { | |
| 2372 | char log[1024]; | |
| 2373 | GL_CHECK(glGetProgramInfoLog(m_id, sizeof(log), NULL, log) ); | |
| 2374 | BX_TRACE("%d: %s", linked, log); | |
| 2375 | ||
| 2376 | GL_CHECK(glDeleteProgram(m_id) ); | |
| 2377 | return; | |
| 2378 | } | |
| 2379 | ||
| 2380 | s_renderGL->programCache(m_id, id); | |
| 2381 | } | |
| 2382 | ||
| 2383 | init(); | |
| 2384 | ||
| 2385 | if (!cached) | |
| 2386 | { | |
| 2387 | // Must be after init, otherwise init might fail to lookup shader | |
| 2388 | // info (NVIDIA Tegra 3 OpenGL ES 2.0 14.01003). | |
| 2389 | GL_CHECK(glDetachShader(m_id, _vsh.m_id) ); | |
| 2390 | ||
| 2391 | if (0 != _fsh.m_id) | |
| 2392 | { | |
| 2393 | GL_CHECK(glDetachShader(m_id, _fsh.m_id) ); | |
| 2394 | } | |
| 2395 | } | |
| 2396 | } | |
| 2397 | ||
| 2398 | void ProgramGL::destroy() | |
| 2399 | { | |
| 2400 | if (NULL != m_constantBuffer) | |
| 2401 | { | |
| 2402 | ConstantBuffer::destroy(m_constantBuffer); | |
| 2403 | m_constantBuffer = NULL; | |
| 2404 | } | |
| 2405 | m_numPredefined = 0; | |
| 2406 | ||
| 2407 | if (0 != m_id) | |
| 2408 | { | |
| 2409 | GL_CHECK(glUseProgram(0) ); | |
| 2410 | GL_CHECK(glDeleteProgram(m_id) ); | |
| 2411 | m_id = 0; | |
| 2412 | } | |
| 2413 | ||
| 2414 | m_vcref.invalidate(s_renderGL->m_vaoStateCache); | |
| 2415 | } | |
| 2416 | ||
| 2417 | void ProgramGL::init() | |
| 2418 | { | |
| 2419 | GLint activeAttribs = 0; | |
| 2420 | GLint activeUniforms = 0; | |
| 2421 | GLint activeBuffers = 0; | |
| 2422 | ||
| 2423 | #if BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 2424 | GL_CHECK(glBindFragDataLocation(m_id, 0, "bgfx_FragColor") ); | |
| 2425 | #endif // BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 2426 | ||
| 2427 | if (s_extension[Extension::ARB_program_interface_query].m_supported | |
| 2428 | || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 31) ) | |
| 2429 | { | |
| 2430 | GL_CHECK(glGetProgramInterfaceiv(m_id, GL_PROGRAM_INPUT, GL_ACTIVE_RESOURCES, &activeAttribs ) ); | |
| 2431 | GL_CHECK(glGetProgramInterfaceiv(m_id, GL_UNIFORM, GL_ACTIVE_RESOURCES, &activeUniforms) ); | |
| 2432 | GL_CHECK(glGetProgramInterfaceiv(m_id, GL_BUFFER_VARIABLE, GL_ACTIVE_RESOURCES, &activeBuffers ) ); | |
| 2433 | } | |
| 2434 | else | |
| 2435 | { | |
| 2436 | GL_CHECK(glGetProgramiv(m_id, GL_ACTIVE_ATTRIBUTES, &activeAttribs ) ); | |
| 2437 | GL_CHECK(glGetProgramiv(m_id, GL_ACTIVE_UNIFORMS, &activeUniforms) ); | |
| 2438 | } | |
| 2439 | ||
| 2440 | GLint max0, max1; | |
| 2441 | GL_CHECK(glGetProgramiv(m_id, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &max0) ); | |
| 2442 | GL_CHECK(glGetProgramiv(m_id, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max1) ); | |
| 2443 | uint32_t maxLength = bx::uint32_max(max0, max1); | |
| 2444 | char* name = (char*)alloca(maxLength + 1); | |
| 2445 | ||
| 2446 | BX_TRACE("Program %d", m_id); | |
| 2447 | BX_TRACE("Attributes (%d):", activeAttribs); | |
| 2448 | for (int32_t ii = 0; ii < activeAttribs; ++ii) | |
| 2449 | { | |
| 2450 | GLint size; | |
| 2451 | GLenum type; | |
| 2452 | ||
| 2453 | GL_CHECK(glGetActiveAttrib(m_id, ii, maxLength + 1, NULL, &size, &type, name) ); | |
| 2454 | ||
| 2455 | BX_TRACE("\t%s %s is at location %d" | |
| 2456 | , glslTypeName(type) | |
| 2457 | , name | |
| 2458 | , glGetAttribLocation(m_id, name) | |
| 2459 | ); | |
| 2460 | } | |
| 2461 | ||
| 2462 | m_numPredefined = 0; | |
| 2463 | m_constantBuffer = ConstantBuffer::create(1024); | |
| 2464 | m_numSamplers = 0; | |
| 2465 | ||
| 2466 | struct VariableInfo | |
| 2467 | { | |
| 2468 | GLenum type; | |
| 2469 | GLint loc; | |
| 2470 | GLint num; | |
| 2471 | }; | |
| 2472 | VariableInfo vi; | |
| 2473 | GLenum props[] = { GL_TYPE, GL_LOCATION, GL_ARRAY_SIZE }; | |
| 2474 | ||
| 2475 | const bool piqSupported = s_extension[Extension::ARB_program_interface_query].m_supported; | |
| 2476 | ||
| 2477 | BX_TRACE("Uniforms (%d):", activeUniforms); | |
| 2478 | for (int32_t ii = 0; ii < activeUniforms; ++ii) | |
| 2479 | { | |
| 2480 | GLenum gltype; | |
| 2481 | GLint num; | |
| 2482 | GLint loc; | |
| 2483 | ||
| 2484 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 31) | |
| 2485 | || piqSupported) | |
| 2486 | { | |
| 2487 | GL_CHECK(glGetProgramResourceiv(m_id | |
| 2488 | , GL_UNIFORM | |
| 2489 | , ii | |
| 2490 | , BX_COUNTOF(props) | |
| 2491 | , props | |
| 2492 | , BX_COUNTOF(props) | |
| 2493 | , NULL | |
| 2494 | , (GLint*)&vi | |
| 2495 | ) ); | |
| 2496 | ||
| 2497 | GL_CHECK(glGetProgramResourceName(m_id | |
| 2498 | , GL_UNIFORM | |
| 2499 | , ii | |
| 2500 | , maxLength + 1 | |
| 2501 | , NULL | |
| 2502 | , name | |
| 2503 | ) ); | |
| 2504 | ||
| 2505 | gltype = vi.type; | |
| 2506 | loc = vi.loc; | |
| 2507 | num = vi.num; | |
| 2508 | } | |
| 2509 | else | |
| 2510 | { | |
| 2511 | GL_CHECK(glGetActiveUniform(m_id, ii, maxLength + 1, NULL, &num, &gltype, name) ); | |
| 2512 | loc = glGetUniformLocation(m_id, name); | |
| 2513 | } | |
| 2514 | ||
| 2515 | num = bx::uint32_max(num, 1); | |
| 2516 | ||
| 2517 | int offset = 0; | |
| 2518 | char* array = strchr(name, '['); | |
| 2519 | if (NULL != array) | |
| 2520 | { | |
| 2521 | BX_TRACE("--- %s", name); | |
| 2522 | *array = '\0'; | |
| 2523 | array++; | |
| 2524 | char* end = strchr(array, ']'); | |
| 2525 | *end = '\0'; | |
| 2526 | offset = atoi(array); | |
| 2527 | } | |
| 2528 | ||
| 2529 | switch (gltype) | |
| 2530 | { | |
| 2531 | case GL_SAMPLER_2D: | |
| 2532 | case GL_SAMPLER_3D: | |
| 2533 | case GL_SAMPLER_CUBE: | |
| 2534 | case GL_SAMPLER_2D_SHADOW: | |
| 2535 | case GL_IMAGE_1D: | |
| 2536 | case GL_IMAGE_2D: | |
| 2537 | case GL_IMAGE_3D: | |
| 2538 | case GL_IMAGE_CUBE: | |
| 2539 | BX_TRACE("Sampler #%d at location %d.", m_numSamplers, loc); | |
| 2540 | m_sampler[m_numSamplers] = loc; | |
| 2541 | m_numSamplers++; | |
| 2542 | break; | |
| 2543 | ||
| 2544 | default: | |
| 2545 | break; | |
| 2546 | } | |
| 2547 | ||
| 2548 | PredefinedUniform::Enum predefined = nameToPredefinedUniformEnum(name); | |
| 2549 | if (PredefinedUniform::Count != predefined) | |
| 2550 | { | |
| 2551 | m_predefined[m_numPredefined].m_loc = loc; | |
| 2552 | m_predefined[m_numPredefined].m_type = predefined; | |
| 2553 | m_predefined[m_numPredefined].m_count = num; | |
| 2554 | m_numPredefined++; | |
| 2555 | } | |
| 2556 | else | |
| 2557 | { | |
| 2558 | const UniformInfo* info = s_renderGL->m_uniformReg.find(name); | |
| 2559 | if (NULL != info) | |
| 2560 | { | |
| 2561 | UniformType::Enum type = convertGlType(gltype); | |
| 2562 | m_constantBuffer->writeUniformHandle(type, 0, info->m_handle, num); | |
| 2563 | m_constantBuffer->write(loc); | |
| 2564 | BX_TRACE("store %s %d", name, info->m_handle); | |
| 2565 | } | |
| 2566 | } | |
| 2567 | ||
| 2568 | BX_TRACE("\tuniform %s %s%s is at location %d, size %d, offset %d" | |
| 2569 | , glslTypeName(gltype) | |
| 2570 | , name | |
| 2571 | , PredefinedUniform::Count != predefined ? "*" : "" | |
| 2572 | , loc | |
| 2573 | , num | |
| 2574 | , offset | |
| 2575 | ); | |
| 2576 | BX_UNUSED(offset); | |
| 2577 | } | |
| 2578 | ||
| 2579 | if (s_extension[Extension::ARB_program_interface_query].m_supported | |
| 2580 | || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 31) ) | |
| 2581 | { | |
| 2582 | struct VariableInfo | |
| 2583 | { | |
| 2584 | GLenum type; | |
| 2585 | }; | |
| 2586 | VariableInfo vi; | |
| 2587 | GLenum props[] = { GL_TYPE }; | |
| 2588 | ||
| 2589 | BX_TRACE("Buffers (%d):", activeBuffers); | |
| 2590 | for (int32_t ii = 0; ii < activeBuffers; ++ii) | |
| 2591 | { | |
| 2592 | GL_CHECK(glGetProgramResourceiv(m_id | |
| 2593 | , GL_BUFFER_VARIABLE | |
| 2594 | , ii | |
| 2595 | , BX_COUNTOF(props) | |
| 2596 | , props | |
| 2597 | , BX_COUNTOF(props) | |
| 2598 | , NULL | |
| 2599 | , (GLint*)&vi | |
| 2600 | ) ); | |
| 2601 | ||
| 2602 | GL_CHECK(glGetProgramResourceName(m_id | |
| 2603 | , GL_BUFFER_VARIABLE | |
| 2604 | , ii | |
| 2605 | , maxLength + 1 | |
| 2606 | , NULL | |
| 2607 | , name | |
| 2608 | ) ); | |
| 2609 | ||
| 2610 | BX_TRACE("\t%s %s at %d" | |
| 2611 | , glslTypeName(vi.type) | |
| 2612 | , name | |
| 2613 | , 0 //vi.loc | |
| 2614 | ); | |
| 2615 | } | |
| 2616 | } | |
| 2617 | ||
| 2618 | m_constantBuffer->finish(); | |
| 2619 | ||
| 2620 | memset(m_attributes, 0xff, sizeof(m_attributes) ); | |
| 2621 | uint32_t used = 0; | |
| 2622 | for (uint32_t ii = 0; ii < Attrib::Count; ++ii) | |
| 2623 | { | |
| 2624 | GLint loc = glGetAttribLocation(m_id, s_attribName[ii]); | |
| 2625 | if (-1 != loc) | |
| 2626 | { | |
| 2627 | BX_TRACE("attr %s: %d", s_attribName[ii], loc); | |
| 2628 | m_attributes[ii] = loc; | |
| 2629 | m_used[used++] = ii; | |
| 2630 | } | |
| 2631 | } | |
| 2632 | m_used[used] = Attrib::Count; | |
| 2633 | ||
| 2634 | used = 0; | |
| 2635 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_instanceDataName); ++ii) | |
| 2636 | { | |
| 2637 | GLuint loc = glGetAttribLocation(m_id, s_instanceDataName[ii]); | |
| 2638 | if (GLuint(-1) != loc ) | |
| 2639 | { | |
| 2640 | BX_TRACE("instance data %s: %d", s_instanceDataName[ii], loc); | |
| 2641 | m_instanceData[used++] = loc; | |
| 2642 | } | |
| 2643 | } | |
| 2644 | m_instanceData[used] = 0xffff; | |
| 2645 | } | |
| 2646 | ||
| 2647 | void ProgramGL::bindAttributes(const VertexDecl& _vertexDecl, uint32_t _baseVertex) const | |
| 2648 | { | |
| 2649 | for (uint32_t ii = 0; Attrib::Count != m_used[ii]; ++ii) | |
| 2650 | { | |
| 2651 | Attrib::Enum attr = Attrib::Enum(m_used[ii]); | |
| 2652 | GLint loc = m_attributes[attr]; | |
| 2653 | ||
| 2654 | uint8_t num; | |
| 2655 | AttribType::Enum type; | |
| 2656 | bool normalized; | |
| 2657 | bool asInt; | |
| 2658 | _vertexDecl.decode(attr, num, type, normalized, asInt); | |
| 2659 | ||
| 2660 | if (-1 != loc) | |
| 2661 | { | |
| 2662 | if (0xff != _vertexDecl.m_attributes[attr]) | |
| 2663 | { | |
| 2664 | GL_CHECK(glEnableVertexAttribArray(loc) ); | |
| 2665 | GL_CHECK(glVertexAttribDivisor(loc, 0) ); | |
| 2666 | ||
| 2667 | uint32_t baseVertex = _baseVertex*_vertexDecl.m_stride + _vertexDecl.m_offset[attr]; | |
| 2668 | GL_CHECK(glVertexAttribPointer(loc, num, s_attribType[type], normalized, _vertexDecl.m_stride, (void*)(uintptr_t)baseVertex) ); | |
| 2669 | } | |
| 2670 | else | |
| 2671 | { | |
| 2672 | GL_CHECK(glDisableVertexAttribArray(loc) ); | |
| 2673 | } | |
| 2674 | } | |
| 2675 | } | |
| 2676 | } | |
| 2677 | ||
| 2678 | void ProgramGL::bindInstanceData(uint32_t _stride, uint32_t _baseVertex) const | |
| 2679 | { | |
| 2680 | uint32_t baseVertex = _baseVertex; | |
| 2681 | for (uint32_t ii = 0; 0xffff != m_instanceData[ii]; ++ii) | |
| 2682 | { | |
| 2683 | GLint loc = m_instanceData[ii]; | |
| 2684 | GL_CHECK(glEnableVertexAttribArray(loc) ); | |
| 2685 | GL_CHECK(glVertexAttribPointer(loc, 4, GL_FLOAT, GL_FALSE, _stride, (void*)(uintptr_t)baseVertex) ); | |
| 2686 | GL_CHECK(glVertexAttribDivisor(loc, 1) ); | |
| 2687 | baseVertex += 16; | |
| 2688 | } | |
| 2689 | } | |
| 2690 | ||
| 2691 | void IndexBufferGL::destroy() | |
| 2692 | { | |
| 2693 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0) ); | |
| 2694 | GL_CHECK(glDeleteBuffers(1, &m_id) ); | |
| 2695 | ||
| 2696 | m_vcref.invalidate(s_renderGL->m_vaoStateCache); | |
| 2697 | } | |
| 2698 | ||
| 2699 | void VertexBufferGL::destroy() | |
| 2700 | { | |
| 2701 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, 0) ); | |
| 2702 | GL_CHECK(glDeleteBuffers(1, &m_id) ); | |
| 2703 | ||
| 2704 | m_vcref.invalidate(s_renderGL->m_vaoStateCache); | |
| 2705 | } | |
| 2706 | ||
| 2707 | static void texImage(GLenum _target, GLint _level, GLint _internalFormat, GLsizei _width, GLsizei _height, GLsizei _depth, GLint _border, GLenum _format, GLenum _type, const GLvoid* _data) | |
| 2708 | { | |
| 2709 | if (_target == GL_TEXTURE_3D) | |
| 2710 | { | |
| 2711 | GL_CHECK(glTexImage3D(_target, _level, _internalFormat, _width, _height, _depth, _border, _format, _type, _data) ); | |
| 2712 | } | |
| 2713 | else | |
| 2714 | { | |
| 2715 | BX_UNUSED(_depth); | |
| 2716 | GL_CHECK(glTexImage2D(_target, _level, _internalFormat, _width, _height, _border, _format, _type, _data) ); | |
| 2717 | } | |
| 2718 | } | |
| 2719 | ||
| 2720 | static void texSubImage(GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset, GLint _zoffset, GLsizei _width, GLsizei _height, GLsizei _depth, GLenum _format, GLenum _type, const GLvoid* _data) | |
| 2721 | { | |
| 2722 | if (_target == GL_TEXTURE_3D) | |
| 2723 | { | |
| 2724 | GL_CHECK(glTexSubImage3D(_target, _level, _xoffset, _yoffset, _zoffset, _width, _height, _depth, _format, _type, _data) ); | |
| 2725 | } | |
| 2726 | else | |
| 2727 | { | |
| 2728 | BX_UNUSED(_zoffset, _depth); | |
| 2729 | GL_CHECK(glTexSubImage2D(_target, _level, _xoffset, _yoffset, _width, _height, _format, _type, _data) ); | |
| 2730 | } | |
| 2731 | } | |
| 2732 | ||
| 2733 | static void compressedTexImage(GLenum _target, GLint _level, GLenum _internalformat, GLsizei _width, GLsizei _height, GLsizei _depth, GLint _border, GLsizei _imageSize, const GLvoid* _data) | |
| 2734 | { | |
| 2735 | if (_target == GL_TEXTURE_3D) | |
| 2736 | { | |
| 2737 | GL_CHECK(glCompressedTexImage3D(_target, _level, _internalformat, _width, _height, _depth, _border, _imageSize, _data) ); | |
| 2738 | } | |
| 2739 | else | |
| 2740 | { | |
| 2741 | BX_UNUSED(_depth); | |
| 2742 | GL_CHECK(glCompressedTexImage2D(_target, _level, _internalformat, _width, _height, _border, _imageSize, _data) ); | |
| 2743 | } | |
| 2744 | } | |
| 2745 | ||
| 2746 | static void compressedTexSubImage(GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset, GLint _zoffset, GLsizei _width, GLsizei _height, GLsizei _depth, GLenum _format, GLsizei _imageSize, const GLvoid* _data) | |
| 2747 | { | |
| 2748 | if (_target == GL_TEXTURE_3D) | |
| 2749 | { | |
| 2750 | GL_CHECK(glCompressedTexSubImage3D(_target, _level, _xoffset, _yoffset, _zoffset, _width, _height, _depth, _format, _imageSize, _data) ); | |
| 2751 | } | |
| 2752 | else | |
| 2753 | { | |
| 2754 | BX_UNUSED(_zoffset, _depth); | |
| 2755 | GL_CHECK(glCompressedTexSubImage2D(_target, _level, _xoffset, _yoffset, _width, _height, _format, _imageSize, _data) ); | |
| 2756 | } | |
| 2757 | } | |
| 2758 | ||
| 2759 | bool TextureGL::init(GLenum _target, uint32_t _width, uint32_t _height, uint8_t _format, uint8_t _numMips, uint32_t _flags) | |
| 2760 | { | |
| 2761 | m_target = _target; | |
| 2762 | m_numMips = _numMips; | |
| 2763 | m_flags = _flags; | |
| 2764 | m_currentFlags = UINT32_MAX; | |
| 2765 | m_width = _width; | |
| 2766 | m_height = _height; | |
| 2767 | m_requestedFormat = _format; | |
| 2768 | m_textureFormat = _format; | |
| 2769 | ||
| 2770 | const bool bufferOnly = 0 != (m_flags&BGFX_TEXTURE_RT_BUFFER_ONLY); | |
| 2771 | ||
| 2772 | if (!bufferOnly) | |
| 2773 | { | |
| 2774 | GL_CHECK(glGenTextures(1, &m_id) ); | |
| 2775 | BX_CHECK(0 != m_id, "Failed to generate texture id."); | |
| 2776 | GL_CHECK(glBindTexture(_target, m_id) ); | |
| 2777 | ||
| 2778 | setSamplerState(_flags); | |
| 2779 | ||
| 2780 | const TextureFormatInfo& tfi = s_textureFormat[_format]; | |
| 2781 | m_fmt = tfi.m_fmt; | |
| 2782 | m_type = tfi.m_type; | |
| 2783 | ||
| 2784 | const bool compressed = isCompressed(TextureFormat::Enum(_format) ); | |
| 2785 | const bool decompress = !tfi.m_supported && compressed; | |
| 2786 | ||
| 2787 | if (decompress) | |
| 2788 | { | |
| 2789 | m_textureFormat = (uint8_t)TextureFormat::BGRA8; | |
| 2790 | const TextureFormatInfo& tfi = s_textureFormat[TextureFormat::BGRA8]; | |
| 2791 | m_fmt = tfi.m_fmt; | |
| 2792 | m_type = tfi.m_type; | |
| 2793 | } | |
| 2794 | ||
| 2795 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) | |
| 2796 | && TextureFormat::BGRA8 == m_textureFormat | |
| 2797 | && GL_RGBA == m_fmt | |
| 2798 | && s_renderGL->m_textureSwizzleSupport) | |
| 2799 | { | |
| 2800 | GLint swizzleMask[] = { GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA }; | |
| 2801 | GL_CHECK(glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzleMask) ); | |
| 2802 | } | |
| 2803 | } | |
| 2804 | ||
| 2805 | const bool renderTarget = 0 != (m_flags&BGFX_TEXTURE_RT_MASK); | |
| 2806 | ||
| 2807 | if (renderTarget) | |
| 2808 | { | |
| 2809 | uint32_t msaaQuality = ( (m_flags&BGFX_TEXTURE_RT_MSAA_MASK)>>BGFX_TEXTURE_RT_MSAA_SHIFT); | |
| 2810 | msaaQuality = bx::uint32_satsub(msaaQuality, 1); | |
| 2811 | msaaQuality = bx::uint32_min(s_renderGL->m_maxMsaa, msaaQuality == 0 ? 0 : 1<<msaaQuality); | |
| 2812 | ||
| 2813 | if (0 != msaaQuality | |
| 2814 | || bufferOnly) | |
| 2815 | { | |
| 2816 | GL_CHECK(glGenRenderbuffers(1, &m_rbo) ); | |
| 2817 | BX_CHECK(0 != m_rbo, "Failed to generate renderbuffer id."); | |
| 2818 | GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_rbo) ); | |
| 2819 | ||
| 2820 | if (0 == msaaQuality) | |
| 2821 | { | |
| 2822 | GL_CHECK(glRenderbufferStorage(GL_RENDERBUFFER | |
| 2823 | , s_textureFormat[m_textureFormat].m_internalFmt | |
| 2824 | , _width | |
| 2825 | , _height | |
| 2826 | ) ); | |
| 2827 | } | |
| 2828 | else if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL || BGFX_CONFIG_RENDERER_OPENGLES >= 30) ) | |
| 2829 | { | |
| 2830 | GL_CHECK(glRenderbufferStorageMultisample(GL_RENDERBUFFER | |
| 2831 | , msaaQuality | |
| 2832 | , s_textureFormat[m_textureFormat].m_internalFmt | |
| 2833 | , _width | |
| 2834 | , _height | |
| 2835 | ) ); | |
| 2836 | } | |
| 2837 | ||
| 2838 | GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, 0) ); | |
| 2839 | ||
| 2840 | if (bufferOnly) | |
| 2841 | { | |
| 2842 | // This is render buffer, there is no sampling, no need | |
| 2843 | // to create texture. | |
| 2844 | return false; | |
| 2845 | } | |
| 2846 | } | |
| 2847 | } | |
| 2848 | ||
| 2849 | return true; | |
| 2850 | } | |
| 2851 | ||
| 2852 | void TextureGL::create(const Memory* _mem, uint32_t _flags, uint8_t _skip) | |
| 2853 | { | |
| 2854 | ImageContainer imageContainer; | |
| 2855 | ||
| 2856 | if (imageParse(imageContainer, _mem->data, _mem->size) ) | |
| 2857 | { | |
| 2858 | uint8_t numMips = imageContainer.m_numMips; | |
| 2859 | const uint32_t startLod = bx::uint32_min(_skip, numMips-1); | |
| 2860 | numMips -= uint8_t(startLod); | |
| 2861 | const ImageBlockInfo& blockInfo = getBlockInfo(TextureFormat::Enum(imageContainer.m_format) ); | |
| 2862 | const uint32_t textureWidth = bx::uint32_max(blockInfo.blockWidth, imageContainer.m_width >>startLod); | |
| 2863 | const uint32_t textureHeight = bx::uint32_max(blockInfo.blockHeight, imageContainer.m_height>>startLod); | |
| 2864 | ||
| 2865 | GLenum target = GL_TEXTURE_2D; | |
| 2866 | if (imageContainer.m_cubeMap) | |
| 2867 | { | |
| 2868 | target = GL_TEXTURE_CUBE_MAP; | |
| 2869 | } | |
| 2870 | else if (imageContainer.m_depth > 1) | |
| 2871 | { | |
| 2872 | target = GL_TEXTURE_3D; | |
| 2873 | } | |
| 2874 | ||
| 2875 | if (!init(target | |
| 2876 | , textureWidth | |
| 2877 | , textureHeight | |
| 2878 | , imageContainer.m_format | |
| 2879 | , numMips | |
| 2880 | , _flags | |
| 2881 | ) ) | |
| 2882 | { | |
| 2883 | return; | |
| 2884 | } | |
| 2885 | ||
| 2886 | target = GL_TEXTURE_CUBE_MAP == m_target ? GL_TEXTURE_CUBE_MAP_POSITIVE_X : m_target; | |
| 2887 | ||
| 2888 | const GLenum internalFmt = s_textureFormat[m_textureFormat].m_internalFmt; | |
| 2889 | ||
| 2890 | const bool swizzle = true | |
| 2891 | && TextureFormat::BGRA8 == m_textureFormat | |
| 2892 | && GL_RGBA == m_fmt | |
| 2893 | && !s_renderGL->m_textureSwizzleSupport | |
| 2894 | ; | |
| 2895 | const bool convert = m_textureFormat != m_requestedFormat; | |
| 2896 | const bool compressed = isCompressed(TextureFormat::Enum(m_textureFormat) ); | |
| 2897 | uint32_t blockWidth = 1; | |
| 2898 | uint32_t blockHeight = 1; | |
| 2899 | ||
| 2900 | if (convert && compressed) | |
| 2901 | { | |
| 2902 | blockWidth = blockInfo.blockWidth; | |
| 2903 | blockHeight = blockInfo.blockHeight; | |
| 2904 | } | |
| 2905 | ||
| 2906 | BX_TRACE("Texture %3d: %s (requested: %s), %dx%d%s%s." | |
| 2907 | , this - s_renderGL->m_textures | |
| 2908 | , getName( (TextureFormat::Enum)m_textureFormat) | |
| 2909 | , getName( (TextureFormat::Enum)m_requestedFormat) | |
| 2910 | , textureWidth | |
| 2911 | , textureHeight | |
| 2912 | , imageContainer.m_cubeMap ? "x6" : "" | |
| 2913 | , 0 != (m_flags&BGFX_TEXTURE_RT_MASK) ? " (render target)" : "" | |
| 2914 | ); | |
| 2915 | ||
| 2916 | BX_WARN(!swizzle && !convert, "Texture %s%s%s from %s to %s." | |
| 2917 | , swizzle ? "swizzle" : "" | |
| 2918 | , swizzle&&convert ? " and " : "" | |
| 2919 | , convert ? "convert" : "" | |
| 2920 | , getName( (TextureFormat::Enum)m_requestedFormat) | |
| 2921 | , getName( (TextureFormat::Enum)m_textureFormat) | |
| 2922 | ); | |
| 2923 | ||
| 2924 | uint8_t* temp = NULL; | |
| 2925 | if (convert || swizzle) | |
| 2926 | { | |
| 2927 | temp = (uint8_t*)BX_ALLOC(g_allocator, textureWidth*textureHeight*4); | |
| 2928 | } | |
| 2929 | ||
| 2930 | for (uint8_t side = 0, numSides = imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side) | |
| 2931 | { | |
| 2932 | uint32_t width = textureWidth; | |
| 2933 | uint32_t height = textureHeight; | |
| 2934 | uint32_t depth = imageContainer.m_depth; | |
| 2935 | ||
| 2936 | for (uint32_t lod = 0, num = numMips; lod < num; ++lod) | |
| 2937 | { | |
| 2938 | width = bx::uint32_max(blockWidth, width); | |
| 2939 | height = bx::uint32_max(blockHeight, height); | |
| 2940 | depth = bx::uint32_max(1, depth); | |
| 2941 | ||
| 2942 | ImageMip mip; | |
| 2943 | if (imageGetRawData(imageContainer, side, lod+startLod, _mem->data, _mem->size, mip) ) | |
| 2944 | { | |
| 2945 | if (compressed) | |
| 2946 | { | |
| 2947 | compressedTexImage(target+side | |
| 2948 | , lod | |
| 2949 | , internalFmt | |
| 2950 | , width | |
| 2951 | , height | |
| 2952 | , depth | |
| 2953 | , 0 | |
| 2954 | , mip.m_size | |
| 2955 | , mip.m_data | |
| 2956 | ); | |
| 2957 | } | |
| 2958 | else | |
| 2959 | { | |
| 2960 | const uint8_t* data = mip.m_data; | |
| 2961 | ||
| 2962 | if (convert) | |
| 2963 | { | |
| 2964 | imageDecodeToBgra8(temp, mip.m_data, mip.m_width, mip.m_height, mip.m_width*4, mip.m_format); | |
| 2965 | data = temp; | |
| 2966 | } | |
| 2967 | ||
| 2968 | if (swizzle) | |
| 2969 | { | |
| 2970 | imageSwizzleBgra8(width, height, mip.m_width*4, data, temp); | |
| 2971 | data = temp; | |
| 2972 | } | |
| 2973 | ||
| 2974 | texImage(target+side | |
| 2975 | , lod | |
| 2976 | , internalFmt | |
| 2977 | , width | |
| 2978 | , height | |
| 2979 | , depth | |
| 2980 | , 0 | |
| 2981 | , m_fmt | |
| 2982 | , m_type | |
| 2983 | , data | |
| 2984 | ); | |
| 2985 | } | |
| 2986 | } | |
| 2987 | else | |
| 2988 | { | |
| 2989 | if (compressed) | |
| 2990 | { | |
| 2991 | uint32_t size = bx::uint32_max(1, (width + 3)>>2) | |
| 2992 | * bx::uint32_max(1, (height + 3)>>2) | |
| 2993 | * 4*4*getBitsPerPixel(TextureFormat::Enum(m_textureFormat) )/8 | |
| 2994 | ; | |
| 2995 | ||
| 2996 | compressedTexImage(target+side | |
| 2997 | , lod | |
| 2998 | , internalFmt | |
| 2999 | , width | |
| 3000 | , height | |
| 3001 | , depth | |
| 3002 | , 0 | |
| 3003 | , size | |
| 3004 | , NULL | |
| 3005 | ); | |
| 3006 | } | |
| 3007 | else | |
| 3008 | { | |
| 3009 | texImage(target+side | |
| 3010 | , lod | |
| 3011 | , internalFmt | |
| 3012 | , width | |
| 3013 | , height | |
| 3014 | , depth | |
| 3015 | , 0 | |
| 3016 | , m_fmt | |
| 3017 | , m_type | |
| 3018 | , NULL | |
| 3019 | ); | |
| 3020 | } | |
| 3021 | } | |
| 3022 | ||
| 3023 | width >>= 1; | |
| 3024 | height >>= 1; | |
| 3025 | depth >>= 1; | |
| 3026 | } | |
| 3027 | } | |
| 3028 | ||
| 3029 | if (NULL != temp) | |
| 3030 | { | |
| 3031 | BX_FREE(g_allocator, temp); | |
| 3032 | } | |
| 3033 | } | |
| 3034 | ||
| 3035 | GL_CHECK(glBindTexture(m_target, 0) ); | |
| 3036 | } | |
| 3037 | ||
| 3038 | void TextureGL::destroy() | |
| 3039 | { | |
| 3040 | if (0 != m_id) | |
| 3041 | { | |
| 3042 | GL_CHECK(glBindTexture(m_target, 0) ); | |
| 3043 | GL_CHECK(glDeleteTextures(1, &m_id) ); | |
| 3044 | m_id = 0; | |
| 3045 | } | |
| 3046 | ||
| 3047 | if (0 != m_rbo) | |
| 3048 | { | |
| 3049 | GL_CHECK(glDeleteRenderbuffers(1, &m_rbo) ); | |
| 3050 | m_rbo = 0; | |
| 3051 | } | |
| 3052 | } | |
| 3053 | ||
| 3054 | void TextureGL::update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem) | |
| 3055 | { | |
| 3056 | BX_UNUSED(_z, _depth); | |
| 3057 | ||
| 3058 | const uint32_t bpp = getBitsPerPixel(TextureFormat::Enum(m_textureFormat) ); | |
| 3059 | const uint32_t rectpitch = _rect.m_width*bpp/8; | |
| 3060 | uint32_t srcpitch = UINT16_MAX == _pitch ? rectpitch : _pitch; | |
| 3061 | ||
| 3062 | GL_CHECK(glBindTexture(m_target, m_id) ); | |
| 3063 | GL_CHECK(glPixelStorei(GL_UNPACK_ALIGNMENT, 1) ); | |
| 3064 | ||
| 3065 | GLenum target = GL_TEXTURE_CUBE_MAP == m_target ? GL_TEXTURE_CUBE_MAP_POSITIVE_X : m_target; | |
| 3066 | ||
| 3067 | const bool swizzle = true | |
| 3068 | && TextureFormat::BGRA8 == m_textureFormat | |
| 3069 | && GL_RGBA == m_fmt | |
| 3070 | && !s_renderGL->m_textureSwizzleSupport | |
| 3071 | ; | |
| 3072 | const bool unpackRowLength = BX_IGNORE_C4127(!!BGFX_CONFIG_RENDERER_OPENGL || s_extension[Extension::EXT_unpack_subimage].m_supported); | |
| 3073 | const bool convert = m_textureFormat != m_requestedFormat; | |
| 3074 | const bool compressed = isCompressed(TextureFormat::Enum(m_textureFormat) ); | |
| 3075 | ||
| 3076 | const uint32_t width = _rect.m_width; | |
| 3077 | const uint32_t height = _rect.m_height; | |
| 3078 | ||
| 3079 | uint8_t* temp = NULL; | |
| 3080 | if (convert | |
| 3081 | || swizzle | |
| 3082 | || !unpackRowLength) | |
| 3083 | { | |
| 3084 | temp = (uint8_t*)BX_ALLOC(g_allocator, rectpitch*height); | |
| 3085 | } | |
| 3086 | else if (unpackRowLength) | |
| 3087 | { | |
| 3088 | GL_CHECK(glPixelStorei(GL_UNPACK_ROW_LENGTH, srcpitch*8/bpp) ); | |
| 3089 | } | |
| 3090 | ||
| 3091 | if (compressed) | |
| 3092 | { | |
| 3093 | const uint8_t* data = _mem->data; | |
| 3094 | ||
| 3095 | if (!unpackRowLength) | |
| 3096 | { | |
| 3097 | imageCopy(width, height, bpp, srcpitch, data, temp); | |
| 3098 | data = temp; | |
| 3099 | } | |
| 3100 | ||
| 3101 | GL_CHECK(compressedTexSubImage(target+_side | |
| 3102 | , _mip | |
| 3103 | , _rect.m_x | |
| 3104 | , _rect.m_y | |
| 3105 | , _z | |
| 3106 | , _rect.m_width | |
| 3107 | , _rect.m_height | |
| 3108 | , _depth | |
| 3109 | , m_fmt | |
| 3110 | , _mem->size | |
| 3111 | , data | |
| 3112 | ) ); | |
| 3113 | } | |
| 3114 | else | |
| 3115 | { | |
| 3116 | const uint8_t* data = _mem->data; | |
| 3117 | ||
| 3118 | if (convert) | |
| 3119 | { | |
| 3120 | imageDecodeToBgra8(temp, data, width, height, srcpitch, m_requestedFormat); | |
| 3121 | data = temp; | |
| 3122 | srcpitch = rectpitch; | |
| 3123 | } | |
| 3124 | ||
| 3125 | if (swizzle) | |
| 3126 | { | |
| 3127 | imageSwizzleBgra8(width, height, srcpitch, data, temp); | |
| 3128 | data = temp; | |
| 3129 | } | |
| 3130 | else if (!unpackRowLength && !convert) | |
| 3131 | { | |
| 3132 | imageCopy(width, height, bpp, srcpitch, data, temp); | |
| 3133 | data = temp; | |
| 3134 | } | |
| 3135 | ||
| 3136 | GL_CHECK(texSubImage(target+_side | |
| 3137 | , _mip | |
| 3138 | , _rect.m_x | |
| 3139 | , _rect.m_y | |
| 3140 | , _z | |
| 3141 | , _rect.m_width | |
| 3142 | , _rect.m_height | |
| 3143 | , _depth | |
| 3144 | , m_fmt | |
| 3145 | , m_type | |
| 3146 | , data | |
| 3147 | ) ); | |
| 3148 | } | |
| 3149 | ||
| 3150 | if (NULL != temp) | |
| 3151 | { | |
| 3152 | BX_FREE(g_allocator, temp); | |
| 3153 | } | |
| 3154 | } | |
| 3155 | ||
| 3156 | void TextureGL::setSamplerState(uint32_t _flags) | |
| 3157 | { | |
| 3158 | const uint32_t flags = (0 != (BGFX_SAMPLER_DEFAULT_FLAGS & _flags) ? m_flags : _flags) & BGFX_TEXTURE_SAMPLER_BITS_MASK; | |
| 3159 | if (flags != m_currentFlags) | |
| 3160 | { | |
| 3161 | const GLenum target = m_target; | |
| 3162 | const uint8_t numMips = m_numMips; | |
| 3163 | ||
| 3164 | GL_CHECK(glTexParameteri(target, GL_TEXTURE_WRAP_S, s_textureAddress[(flags&BGFX_TEXTURE_U_MASK)>>BGFX_TEXTURE_U_SHIFT]) ); | |
| 3165 | GL_CHECK(glTexParameteri(target, GL_TEXTURE_WRAP_T, s_textureAddress[(flags&BGFX_TEXTURE_V_MASK)>>BGFX_TEXTURE_V_SHIFT]) ); | |
| 3166 | ||
| 3167 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL || BGFX_CONFIG_RENDERER_OPENGLES >= 30) | |
| 3168 | || s_extension[Extension::APPLE_texture_max_level].m_supported) | |
| 3169 | { | |
| 3170 | GL_CHECK(glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, numMips-1) ); | |
| 3171 | } | |
| 3172 | ||
| 3173 | if (target == GL_TEXTURE_3D) | |
| 3174 | { | |
| 3175 | GL_CHECK(glTexParameteri(target, GL_TEXTURE_WRAP_R, s_textureAddress[(flags&BGFX_TEXTURE_W_MASK)>>BGFX_TEXTURE_W_SHIFT]) ); | |
| 3176 | } | |
| 3177 | ||
| 3178 | const uint32_t mag = (flags&BGFX_TEXTURE_MAG_MASK)>>BGFX_TEXTURE_MAG_SHIFT; | |
| 3179 | const uint32_t min = (flags&BGFX_TEXTURE_MIN_MASK)>>BGFX_TEXTURE_MIN_SHIFT; | |
| 3180 | const uint32_t mip = (flags&BGFX_TEXTURE_MIP_MASK)>>BGFX_TEXTURE_MIP_SHIFT; | |
| 3181 | const GLenum minFilter = s_textureFilterMin[min][1 < numMips ? mip+1 : 0]; | |
| 3182 | GL_CHECK(glTexParameteri(target, GL_TEXTURE_MAG_FILTER, s_textureFilterMag[mag]) ); | |
| 3183 | GL_CHECK(glTexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilter) ); | |
| 3184 | if (0 != (flags & (BGFX_TEXTURE_MIN_ANISOTROPIC|BGFX_TEXTURE_MAG_ANISOTROPIC) ) | |
| 3185 | && 0.0f < s_renderGL->m_maxAnisotropy) | |
| 3186 | { | |
| 3187 | GL_CHECK(glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, s_renderGL->m_maxAnisotropy) ); | |
| 3188 | } | |
| 3189 | ||
| 3190 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) | |
| 3191 | || s_renderGL->m_shadowSamplersSupport) | |
| 3192 | { | |
| 3193 | const uint32_t cmpFunc = (flags&BGFX_TEXTURE_COMPARE_MASK)>>BGFX_TEXTURE_COMPARE_SHIFT; | |
| 3194 | if (0 == cmpFunc) | |
| 3195 | { | |
| 3196 | GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_COMPARE_MODE, GL_NONE) ); | |
| 3197 | } | |
| 3198 | else | |
| 3199 | { | |
| 3200 | GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE) ); | |
| 3201 | GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_COMPARE_FUNC, s_cmpFunc[cmpFunc]) ); | |
| 3202 | } | |
| 3203 | } | |
| 3204 | ||
| 3205 | m_currentFlags = flags; | |
| 3206 | } | |
| 3207 | } | |
| 3208 | ||
| 3209 | void TextureGL::commit(uint32_t _stage, uint32_t _flags) | |
| 3210 | { | |
| 3211 | GL_CHECK(glActiveTexture(GL_TEXTURE0+_stage) ); | |
| 3212 | GL_CHECK(glBindTexture(m_target, m_id) ); | |
| 3213 | ||
| 3214 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) | |
| 3215 | && BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES < 30) ) | |
| 3216 | { | |
| 3217 | // GLES2 doesn't have support for sampler object. | |
| 3218 | setSamplerState(_flags); | |
| 3219 | } | |
| 3220 | else if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) | |
| 3221 | && BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL < 31) ) | |
| 3222 | { | |
| 3223 | // In case that GL 2.1 sampler object is supported via extension. | |
| 3224 | if (s_renderGL->m_samplerObjectSupport) | |
| 3225 | { | |
| 3226 | s_renderGL->setSamplerState(_stage, m_numMips, _flags); | |
| 3227 | } | |
| 3228 | else | |
| 3229 | { | |
| 3230 | setSamplerState(_flags); | |
| 3231 | } | |
| 3232 | } | |
| 3233 | else | |
| 3234 | { | |
| 3235 | // Everything else has sampler object. | |
| 3236 | s_renderGL->setSamplerState(_stage, m_numMips, _flags); | |
| 3237 | } | |
| 3238 | } | |
| 3239 | ||
| 3240 | void writeString(bx::WriterI* _writer, const char* _str) | |
| 3241 | { | |
| 3242 | bx::write(_writer, _str, (int32_t)strlen(_str) ); | |
| 3243 | } | |
| 3244 | ||
| 3245 | void writeStringf(bx::WriterI* _writer, const char* _format, ...) | |
| 3246 | { | |
| 3247 | char temp[512]; | |
| 3248 | ||
| 3249 | va_list argList; | |
| 3250 | va_start(argList, _format); | |
| 3251 | int len = bx::vsnprintf(temp, BX_COUNTOF(temp), _format, argList); | |
| 3252 | va_end(argList); | |
| 3253 | ||
| 3254 | bx::write(_writer, temp, len); | |
| 3255 | } | |
| 3256 | ||
| 3257 | void strins(char* _str, const char* _insert) | |
| 3258 | { | |
| 3259 | size_t len = strlen(_insert); | |
| 3260 | memmove(&_str[len], _str, strlen(_str)+1); | |
| 3261 | memcpy(_str, _insert, len); | |
| 3262 | } | |
| 3263 | ||
| 3264 | void ShaderGL::create(Memory* _mem) | |
| 3265 | { | |
| 3266 | bx::MemoryReader reader(_mem->data, _mem->size); | |
| 3267 | m_hash = bx::hashMurmur2A(_mem->data, _mem->size); | |
| 3268 | ||
| 3269 | uint32_t magic; | |
| 3270 | bx::read(&reader, magic); | |
| 3271 | ||
| 3272 | switch (magic) | |
| 3273 | { | |
| 3274 | case BGFX_CHUNK_MAGIC_CSH: m_type = GL_COMPUTE_SHADER; break; | |
| 3275 | case BGFX_CHUNK_MAGIC_FSH: m_type = GL_FRAGMENT_SHADER; break; | |
| 3276 | case BGFX_CHUNK_MAGIC_VSH: m_type = GL_VERTEX_SHADER; break; | |
| 3277 | ||
| 3278 | default: | |
| 3279 | BGFX_FATAL(false, Fatal::InvalidShader, "Unknown shader format %x.", magic); | |
| 3280 | break; | |
| 3281 | } | |
| 3282 | ||
| 3283 | uint32_t iohash; | |
| 3284 | bx::read(&reader, iohash); | |
| 3285 | ||
| 3286 | uint16_t count; | |
| 3287 | bx::read(&reader, count); | |
| 3288 | ||
| 3289 | BX_TRACE("%s Shader consts %d" | |
| 3290 | , BGFX_CHUNK_MAGIC_FSH == magic ? "Fragment" : BGFX_CHUNK_MAGIC_VSH == magic ? "Vertex" : "Compute" | |
| 3291 | , count | |
| 3292 | ); | |
| 3293 | ||
| 3294 | for (uint32_t ii = 0; ii < count; ++ii) | |
| 3295 | { | |
| 3296 | uint8_t nameSize; | |
| 3297 | bx::read(&reader, nameSize); | |
| 3298 | ||
| 3299 | char name[256]; | |
| 3300 | bx::read(&reader, &name, nameSize); | |
| 3301 | name[nameSize] = '\0'; | |
| 3302 | ||
| 3303 | uint8_t type; | |
| 3304 | bx::read(&reader, type); | |
| 3305 | ||
| 3306 | uint8_t num; | |
| 3307 | bx::read(&reader, num); | |
| 3308 | ||
| 3309 | uint16_t regIndex; | |
| 3310 | bx::read(&reader, regIndex); | |
| 3311 | ||
| 3312 | uint16_t regCount; | |
| 3313 | bx::read(&reader, regCount); | |
| 3314 | } | |
| 3315 | ||
| 3316 | uint32_t shaderSize; | |
| 3317 | bx::read(&reader, shaderSize); | |
| 3318 | ||
| 3319 | m_id = glCreateShader(m_type); | |
| 3320 | ||
| 3321 | const char* code = (const char*)reader.getDataPtr(); | |
| 3322 | ||
| 3323 | if (0 != m_id) | |
| 3324 | { | |
| 3325 | if (GL_COMPUTE_SHADER != m_type) | |
| 3326 | { | |
| 3327 | int32_t codeLen = (int32_t)strlen(code); | |
| 3328 | int32_t tempLen = codeLen + (4<<10); | |
| 3329 | char* temp = (char*)alloca(tempLen); | |
| 3330 | bx::StaticMemoryBlockWriter writer(temp, tempLen); | |
| 3331 | ||
| 3332 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) | |
| 3333 | && BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES < 30) ) | |
| 3334 | { | |
| 3335 | writeString(&writer | |
| 3336 | , "#define flat\n" | |
| 3337 | "#define smooth\n" | |
| 3338 | "#define noperspective\n" | |
| 3339 | ); | |
| 3340 | ||
| 3341 | bool usesDerivatives = s_extension[Extension::OES_standard_derivatives].m_supported | |
| 3342 | && bx::findIdentifierMatch(code, s_OES_standard_derivatives) | |
| 3343 | ; | |
| 3344 | ||
| 3345 | bool usesFragDepth = !!bx::findIdentifierMatch(code, "gl_FragDepth"); | |
| 3346 | ||
| 3347 | bool usesShadowSamplers = !!bx::findIdentifierMatch(code, s_EXT_shadow_samplers); | |
| 3348 | ||
| 3349 | bool usesTexture3D = s_extension[Extension::OES_texture_3D].m_supported | |
| 3350 | && bx::findIdentifierMatch(code, s_OES_texture_3D) | |
| 3351 | ; | |
| 3352 | ||
| 3353 | bool usesTextureLod = !!bx::findIdentifierMatch(code, s_EXT_shader_texture_lod); | |
| 3354 | ||
| 3355 | bool usesFragmentOrdering = !!bx::findIdentifierMatch(code, "beginFragmentShaderOrdering"); | |
| 3356 | ||
| 3357 | if (usesDerivatives) | |
| 3358 | { | |
| 3359 | writeString(&writer, "#extension GL_OES_standard_derivatives : enable\n"); | |
| 3360 | } | |
| 3361 | ||
| 3362 | bool insertFragDepth = false; | |
| 3363 | if (usesFragDepth) | |
| 3364 | { | |
| 3365 | BX_WARN(s_extension[Extension::EXT_frag_depth].m_supported, "EXT_frag_depth is used but not supported by GLES2 driver."); | |
| 3366 | if (s_extension[Extension::EXT_frag_depth].m_supported) | |
| 3367 | { | |
| 3368 | writeString(&writer | |
| 3369 | , "#extension GL_EXT_frag_depth : enable\n" | |
| 3370 | "#define bgfx_FragDepth gl_FragDepthEXT\n" | |
| 3371 | ); | |
| 3372 | ||
| 3373 | char str[128]; | |
| 3374 | bx::snprintf(str, BX_COUNTOF(str), "%s float gl_FragDepthEXT;\n" | |
| 3375 | , s_extension[Extension::OES_fragment_precision_high].m_supported ? "highp" : "mediump" | |
| 3376 | ); | |
| 3377 | writeString(&writer, str); | |
| 3378 | } | |
| 3379 | else | |
| 3380 | { | |
| 3381 | insertFragDepth = true; | |
| 3382 | } | |
| 3383 | } | |
| 3384 | ||
| 3385 | if (usesShadowSamplers) | |
| 3386 | { | |
| 3387 | if (s_renderGL->m_shadowSamplersSupport) | |
| 3388 | { | |
| 3389 | writeString(&writer | |
| 3390 | , "#extension GL_EXT_shadow_samplers : enable\n" | |
| 3391 | "#define shadow2D shadow2DEXT\n" | |
| 3392 | "#define shadow2DProj shadow2DProjEXT\n" | |
| 3393 | ); | |
| 3394 | } | |
| 3395 | else | |
| 3396 | { | |
| 3397 | writeString(&writer | |
| 3398 | , "#define sampler2DShadow sampler2D\n" | |
| 3399 | "#define shadow2D(_sampler, _coord) step(_coord.z, texture2D(_sampler, _coord.xy).x)\n" | |
| 3400 | "#define shadow2DProj(_sampler, _coord) step(_coord.z/_coord.w, texture2DProj(_sampler, _coord).x)\n" | |
| 3401 | ); | |
| 3402 | } | |
| 3403 | } | |
| 3404 | ||
| 3405 | if (usesTexture3D) | |
| 3406 | { | |
| 3407 | writeString(&writer, "#extension GL_OES_texture_3D : enable\n"); | |
| 3408 | } | |
| 3409 | ||
| 3410 | if (usesTextureLod) | |
| 3411 | { | |
| 3412 | BX_WARN(s_extension[Extension::EXT_shader_texture_lod].m_supported, "EXT_shader_texture_lod is used but not supported by GLES2 driver."); | |
| 3413 | if (s_extension[Extension::EXT_shader_texture_lod].m_supported) | |
| 3414 | { | |
| 3415 | writeString(&writer | |
| 3416 | , "#extension GL_EXT_shader_texture_lod : enable\n" | |
| 3417 | "#define texture2DLod texture2DLodEXT\n" | |
| 3418 | "#define texture2DProjLod texture2DProjLodEXT\n" | |
| 3419 | "#define textureCubeLod textureCubeLodEXT\n" | |
| 3420 | ); | |
| 3421 | } | |
| 3422 | else | |
| 3423 | { | |
| 3424 | writeString(&writer | |
| 3425 | , "#define texture2DLod(_sampler, _coord, _level) texture2D(_sampler, _coord)\n" | |
| 3426 | "#define texture2DProjLod(_sampler, _coord, _level) texture2DProj(_sampler, _coord)\n" | |
| 3427 | "#define textureCubeLod(_sampler, _coord, _level) textureCube(_sampler, _coord)\n" | |
| 3428 | ); | |
| 3429 | } | |
| 3430 | } | |
| 3431 | ||
| 3432 | if (usesFragmentOrdering) | |
| 3433 | { | |
| 3434 | if (s_extension[Extension::INTEL_fragment_shader_ordering].m_supported) | |
| 3435 | { | |
| 3436 | writeString(&writer, "#extension GL_INTEL_fragment_shader_ordering : enable\n"); | |
| 3437 | } | |
| 3438 | else | |
| 3439 | { | |
| 3440 | writeString(&writer, "#define beginFragmentShaderOrdering()\n"); | |
| 3441 | } | |
| 3442 | } | |
| 3443 | ||
| 3444 | writeString(&writer, "precision mediump float;\n"); | |
| 3445 | ||
| 3446 | bx::write(&writer, code, codeLen); | |
| 3447 | bx::write(&writer, '\0'); | |
| 3448 | ||
| 3449 | if (insertFragDepth) | |
| 3450 | { | |
| 3451 | char* entry = strstr(temp, "void main ()"); | |
| 3452 | if (NULL != entry) | |
| 3453 | { | |
| 3454 | char* brace = strstr(entry, "{"); | |
| 3455 | if (NULL != brace) | |
| 3456 | { | |
| 3457 | const char* end = bx::strmb(brace, '{', '}'); | |
| 3458 | if (NULL != end) | |
| 3459 | { | |
| 3460 | strins(brace+1, "\n float bgfx_FragDepth = 0.0;\n"); | |
| 3461 | } | |
| 3462 | } | |
| 3463 | } | |
| 3464 | } | |
| 3465 | ||
| 3466 | // Replace all instances of gl_FragDepth with bgfx_FragDepth. | |
| 3467 | for (const char* fragDepth = bx::findIdentifierMatch(temp, "gl_FragDepth"); NULL != fragDepth; fragDepth = bx::findIdentifierMatch(fragDepth, "gl_FragDepth") ) | |
| 3468 | { | |
| 3469 | char* insert = const_cast<char*>(fragDepth); | |
| 3470 | strins(insert, "bg"); | |
| 3471 | memcpy(insert + 2, "fx", 2); | |
| 3472 | } | |
| 3473 | } | |
| 3474 | else if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) | |
| 3475 | && BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL <= 21) ) | |
| 3476 | { | |
| 3477 | bool usesTextureLod = s_extension[Extension::ARB_shader_texture_lod].m_supported | |
| 3478 | && bx::findIdentifierMatch(code, s_ARB_shader_texture_lod) | |
| 3479 | ; | |
| 3480 | ||
| 3481 | if (usesTextureLod) | |
| 3482 | { | |
| 3483 | writeString(&writer, "#version 120\n"); | |
| 3484 | ||
| 3485 | if (m_type == GL_FRAGMENT_SHADER) | |
| 3486 | { | |
| 3487 | writeString(&writer, "#extension GL_ARB_shader_texture_lod : enable\n"); | |
| 3488 | } | |
| 3489 | } | |
| 3490 | ||
| 3491 | writeString(&writer | |
| 3492 | , "#define lowp\n" | |
| 3493 | "#define mediump\n" | |
| 3494 | "#define highp\n" | |
| 3495 | "#define flat\n" | |
| 3496 | "#define smooth\n" | |
| 3497 | "#define noperspective\n" | |
| 3498 | ); | |
| 3499 | ||
| 3500 | bx::write(&writer, code, codeLen); | |
| 3501 | bx::write(&writer, '\0'); | |
| 3502 | } | |
| 3503 | else if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL >= 31) | |
| 3504 | || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) ) | |
| 3505 | { | |
| 3506 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) ) | |
| 3507 | { | |
| 3508 | writeString(&writer | |
| 3509 | , "#version 300 es\n" | |
| 3510 | "precision mediump float;\n" | |
| 3511 | ); | |
| 3512 | } | |
| 3513 | else | |
| 3514 | { | |
| 3515 | writeString(&writer, "#version 140\n"); | |
| 3516 | } | |
| 3517 | ||
| 3518 | if (m_type == GL_FRAGMENT_SHADER) | |
| 3519 | { | |
| 3520 | writeString(&writer, "#define varying in\n"); | |
| 3521 | writeString(&writer, "#define texture2D texture\n"); | |
| 3522 | writeString(&writer, "#define texture2DLod textureLod\n"); | |
| 3523 | writeString(&writer, "#define texture2DProj textureProj\n"); | |
| 3524 | ||
| 3525 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) ) | |
| 3526 | { | |
| 3527 | writeString(&writer, "#define shadow2D(_sampler, _coord) vec2(textureProj(_sampler, vec4(_coord, 1.0) ) )\n"); | |
| 3528 | writeString(&writer, "#define shadow2DProj(_sampler, _coord) vec2(textureProj(_sampler, _coord) ) )\n"); | |
| 3529 | } | |
| 3530 | else | |
| 3531 | { | |
| 3532 | writeString(&writer, "#define shadow2D(_sampler, _coord) (textureProj(_sampler, vec4(_coord, 1.0) ) )\n"); | |
| 3533 | writeString(&writer, "#define shadow2DProj(_sampler, _coord) (textureProj(_sampler, _coord) ) )\n"); | |
| 3534 | } | |
| 3535 | ||
| 3536 | writeString(&writer, "#define texture3D texture\n"); | |
| 3537 | writeString(&writer, "#define texture3DLod textureLod\n"); | |
| 3538 | writeString(&writer, "#define textureCube texture\n"); | |
| 3539 | writeString(&writer, "#define textureCubeLod textureLod\n"); | |
| 3540 | ||
| 3541 | uint32_t fragData = 0; | |
| 3542 | ||
| 3543 | if (!!bx::findIdentifierMatch(code, "gl_FragData") ) | |
| 3544 | { | |
| 3545 | using namespace bx; | |
| 3546 | fragData = uint32_max(fragData, NULL == strstr(code, "gl_FragData[0]") ? 0 : 1); | |
| 3547 | fragData = uint32_max(fragData, NULL == strstr(code, "gl_FragData[1]") ? 0 : 2); | |
| 3548 | fragData = uint32_max(fragData, NULL == strstr(code, "gl_FragData[2]") ? 0 : 3); | |
| 3549 | fragData = uint32_max(fragData, NULL == strstr(code, "gl_FragData[3]") ? 0 : 4); | |
| 3550 | ||
| 3551 | BGFX_FATAL(0 != fragData, Fatal::InvalidShader, "Unable to find and patch gl_FragData!"); | |
| 3552 | } | |
| 3553 | ||
| 3554 | if (!!bx::findIdentifierMatch(code, "beginFragmentShaderOrdering") ) | |
| 3555 | { | |
| 3556 | if (s_extension[Extension::INTEL_fragment_shader_ordering].m_supported) | |
| 3557 | { | |
| 3558 | writeString(&writer, "#extension GL_INTEL_fragment_shader_ordering : enable\n"); | |
| 3559 | } | |
| 3560 | else | |
| 3561 | { | |
| 3562 | writeString(&writer, "#define beginFragmentShaderOrdering()\n"); | |
| 3563 | } | |
| 3564 | } | |
| 3565 | ||
| 3566 | if (0 != fragData) | |
| 3567 | { | |
| 3568 | writeStringf(&writer, "out vec4 bgfx_FragData[%d];\n", fragData); | |
| 3569 | writeString(&writer, "#define gl_FragData bgfx_FragData\n"); | |
| 3570 | } | |
| 3571 | else | |
| 3572 | { | |
| 3573 | writeString(&writer, "out vec4 bgfx_FragColor;\n"); | |
| 3574 | writeString(&writer, "#define gl_FragColor bgfx_FragColor\n"); | |
| 3575 | } | |
| 3576 | } | |
| 3577 | else | |
| 3578 | { | |
| 3579 | writeString(&writer, "#define attribute in\n"); | |
| 3580 | writeString(&writer, "#define varying out\n"); | |
| 3581 | } | |
| 3582 | ||
| 3583 | if (!BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) ) | |
| 3584 | { | |
| 3585 | writeString(&writer | |
| 3586 | , "#define lowp\n" | |
| 3587 | "#define mediump\n" | |
| 3588 | "#define highp\n" | |
| 3589 | ); | |
| 3590 | } | |
| 3591 | ||
| 3592 | bx::write(&writer, code, codeLen); | |
| 3593 | bx::write(&writer, '\0'); | |
| 3594 | } | |
| 3595 | ||
| 3596 | code = temp; | |
| 3597 | } | |
| 3598 | ||
| 3599 | GL_CHECK(glShaderSource(m_id, 1, (const GLchar**)&code, NULL) ); | |
| 3600 | GL_CHECK(glCompileShader(m_id) ); | |
| 3601 | ||
| 3602 | GLint compiled = 0; | |
| 3603 | GL_CHECK(glGetShaderiv(m_id, GL_COMPILE_STATUS, &compiled) ); | |
| 3604 | ||
| 3605 | if (0 == compiled) | |
| 3606 | { | |
| 3607 | BX_TRACE("\n####\n%s\n####", code); | |
| 3608 | ||
| 3609 | GLsizei len; | |
| 3610 | char log[1024]; | |
| 3611 | GL_CHECK(glGetShaderInfoLog(m_id, sizeof(log), &len, log) ); | |
| 3612 | BX_TRACE("Failed to compile shader. %d: %s", compiled, log); | |
| 3613 | ||
| 3614 | GL_CHECK(glDeleteShader(m_id) ); | |
| 3615 | BGFX_FATAL(false, bgfx::Fatal::InvalidShader, "Failed to compile shader."); | |
| 3616 | } | |
| 3617 | else if (BX_ENABLED(BGFX_CONFIG_DEBUG) | |
| 3618 | && s_extension[Extension::ANGLE_translated_shader_source].m_supported | |
| 3619 | && NULL != glGetTranslatedShaderSourceANGLE) | |
| 3620 | { | |
| 3621 | GLsizei len; | |
| 3622 | GL_CHECK(glGetShaderiv(m_id, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, &len) ); | |
| 3623 | ||
| 3624 | char* source = (char*)alloca(len); | |
| 3625 | GL_CHECK(glGetTranslatedShaderSourceANGLE(m_id, len, &len, source) ); | |
| 3626 | ||
| 3627 | BX_TRACE("ANGLE source (len: %d):\n%s\n####", len, source); | |
| 3628 | } | |
| 3629 | } | |
| 3630 | } | |
| 3631 | ||
| 3632 | void ShaderGL::destroy() | |
| 3633 | { | |
| 3634 | if (0 != m_id) | |
| 3635 | { | |
| 3636 | GL_CHECK(glDeleteShader(m_id) ); | |
| 3637 | m_id = 0; | |
| 3638 | } | |
| 3639 | } | |
| 3640 | ||
| 3641 | static void frameBufferValidate() | |
| 3642 | { | |
| 3643 | GLenum complete = glCheckFramebufferStatus(GL_FRAMEBUFFER); | |
| 3644 | BX_CHECK(GL_FRAMEBUFFER_COMPLETE == complete | |
| 3645 | , "glCheckFramebufferStatus failed 0x%08x: %s" | |
| 3646 | , complete | |
| 3647 | , glEnumName(complete) | |
| 3648 | ); | |
| 3649 | BX_UNUSED(complete); | |
| 3650 | } | |
| 3651 | ||
| 3652 | void FrameBufferGL::create(uint8_t _num, const TextureHandle* _handles) | |
| 3653 | { | |
| 3654 | GL_CHECK(glGenFramebuffers(1, &m_fbo[0]) ); | |
| 3655 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo[0]) ); | |
| 3656 | ||
| 3657 | bool needResolve = false; | |
| 3658 | ||
| 3659 | GLenum buffers[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS]; | |
| 3660 | ||
| 3661 | uint32_t colorIdx = 0; | |
| 3662 | for (uint32_t ii = 0; ii < _num; ++ii) | |
| 3663 | { | |
| 3664 | TextureHandle handle = _handles[ii]; | |
| 3665 | if (isValid(handle) ) | |
| 3666 | { | |
| 3667 | const TextureGL& texture = s_renderGL->m_textures[handle.idx]; | |
| 3668 | ||
| 3669 | if (0 == colorIdx) | |
| 3670 | { | |
| 3671 | m_width = texture.m_width; | |
| 3672 | m_height = texture.m_height; | |
| 3673 | } | |
| 3674 | ||
| 3675 | GLenum attachment = GL_COLOR_ATTACHMENT0 + colorIdx; | |
| 3676 | if (isDepth( (TextureFormat::Enum)texture.m_textureFormat) ) | |
| 3677 | { | |
| 3678 | attachment = GL_DEPTH_ATTACHMENT; | |
| 3679 | } | |
| 3680 | else | |
| 3681 | { | |
| 3682 | buffers[colorIdx] = attachment; | |
| 3683 | ++colorIdx; | |
| 3684 | } | |
| 3685 | ||
| 3686 | if (0 != texture.m_rbo) | |
| 3687 | { | |
| 3688 | GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER | |
| 3689 | , attachment | |
| 3690 | , GL_RENDERBUFFER | |
| 3691 | , texture.m_rbo | |
| 3692 | ) ); | |
| 3693 | } | |
| 3694 | else | |
| 3695 | { | |
| 3696 | GL_CHECK(glFramebufferTexture2D(GL_FRAMEBUFFER | |
| 3697 | , attachment | |
| 3698 | , texture.m_target | |
| 3699 | , texture.m_id | |
| 3700 | , 0 | |
| 3701 | ) ); | |
| 3702 | } | |
| 3703 | ||
| 3704 | needResolve |= (0 != texture.m_rbo) && (0 != texture.m_id); | |
| 3705 | } | |
| 3706 | } | |
| 3707 | ||
| 3708 | m_num = colorIdx; | |
| 3709 | ||
| 3710 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) ) | |
| 3711 | { | |
| 3712 | if (0 == colorIdx) | |
| 3713 | { | |
| 3714 | // When only depth is attached disable draw buffer to avoid | |
| 3715 | // GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER. | |
| 3716 | GL_CHECK(glDrawBuffer(GL_NONE) ); | |
| 3717 | } | |
| 3718 | else | |
| 3719 | { | |
| 3720 | GL_CHECK(glDrawBuffers(colorIdx, buffers) ); | |
| 3721 | } | |
| 3722 | ||
| 3723 | // Disable read buffer to avoid GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER. | |
| 3724 | GL_CHECK(glReadBuffer(GL_NONE) ); | |
| 3725 | } | |
| 3726 | ||
| 3727 | frameBufferValidate(); | |
| 3728 | ||
| 3729 | if (needResolve) | |
| 3730 | { | |
| 3731 | GL_CHECK(glGenFramebuffers(1, &m_fbo[1]) ); | |
| 3732 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo[1]) ); | |
| 3733 | ||
| 3734 | for (uint32_t ii = 0, colorIdx = 0; ii < _num; ++ii) | |
| 3735 | { | |
| 3736 | TextureHandle handle = _handles[ii]; | |
| 3737 | if (isValid(handle) ) | |
| 3738 | { | |
| 3739 | const TextureGL& texture = s_renderGL->m_textures[handle.idx]; | |
| 3740 | ||
| 3741 | if (0 != texture.m_id) | |
| 3742 | { | |
| 3743 | GLenum attachment = GL_COLOR_ATTACHMENT0 + colorIdx; | |
| 3744 | if (!isDepth( (TextureFormat::Enum)texture.m_textureFormat) ) | |
| 3745 | { | |
| 3746 | ++colorIdx; | |
| 3747 | GL_CHECK(glFramebufferTexture2D(GL_FRAMEBUFFER | |
| 3748 | , attachment | |
| 3749 | , texture.m_target | |
| 3750 | , texture.m_id | |
| 3751 | , 0 | |
| 3752 | ) ); | |
| 3753 | } | |
| 3754 | } | |
| 3755 | } | |
| 3756 | } | |
| 3757 | ||
| 3758 | frameBufferValidate(); | |
| 3759 | } | |
| 3760 | ||
| 3761 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, s_renderGL->m_msaaBackBufferFbo) ); | |
| 3762 | } | |
| 3763 | ||
| 3764 | void FrameBufferGL::destroy() | |
| 3765 | { | |
| 3766 | GL_CHECK(glDeleteFramebuffers(0 == m_fbo[1] ? 1 : 2, m_fbo) ); | |
| 3767 | memset(m_fbo, 0, sizeof(m_fbo) ); | |
| 3768 | m_num = 0; | |
| 3769 | } | |
| 3770 | ||
| 3771 | void FrameBufferGL::resolve() | |
| 3772 | { | |
| 3773 | if (0 != m_fbo[1]) | |
| 3774 | { | |
| 3775 | GL_CHECK(glBindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo[0]) ); | |
| 3776 | GL_CHECK(glReadBuffer(GL_COLOR_ATTACHMENT0) ); | |
| 3777 | GL_CHECK(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo[1]) ); | |
| 3778 | GL_CHECK(glBlitFramebuffer(0 | |
| 3779 | , 0 | |
| 3780 | , m_width | |
| 3781 | , m_height | |
| 3782 | , 0 | |
| 3783 | , 0 | |
| 3784 | , m_width | |
| 3785 | , m_height | |
| 3786 | , GL_COLOR_BUFFER_BIT | |
| 3787 | , GL_LINEAR | |
| 3788 | ) ); | |
| 3789 | GL_CHECK(glBindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo[0]) ); | |
| 3790 | GL_CHECK(glReadBuffer(GL_NONE) ); | |
| 3791 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, s_renderGL->m_msaaBackBufferFbo) ); | |
| 3792 | } | |
| 3793 | } | |
| 3794 | ||
| 3795 | void RendererContextGL::submit(Frame* _render, ClearQuad& _clearQuad, TextVideoMemBlitter& _textVideoMemBlitter) | |
| 3796 | { | |
| 3797 | const GLuint defaultVao = s_renderGL->m_vao; | |
| 3798 | if (0 != defaultVao) | |
| 3799 | { | |
| 3800 | GL_CHECK(glBindVertexArray(defaultVao) ); | |
| 3801 | } | |
| 3802 | ||
| 3803 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, s_renderGL->m_backBufferFbo) ); | |
| 3804 | ||
| 3805 | updateResolution(_render->m_resolution); | |
| 3806 | ||
| 3807 | int64_t elapsed = -bx::getHPCounter(); | |
| 3808 | int64_t captureElapsed = 0; | |
| 3809 | ||
| 3810 | if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) | |
| 3811 | && (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) ) ) | |
| 3812 | { | |
| 3813 | s_renderGL->m_queries.begin(0, GL_TIME_ELAPSED); | |
| 3814 | } | |
| 3815 | ||
| 3816 | if (0 < _render->m_iboffset) | |
| 3817 | { | |
| 3818 | TransientIndexBuffer* ib = _render->m_transientIb; | |
| 3819 | s_renderGL->m_indexBuffers[ib->handle.idx].update(0, _render->m_iboffset, ib->data); | |
| 3820 | } | |
| 3821 | ||
| 3822 | if (0 < _render->m_vboffset) | |
| 3823 | { | |
| 3824 | TransientVertexBuffer* vb = _render->m_transientVb; | |
| 3825 | s_renderGL->m_vertexBuffers[vb->handle.idx].update(0, _render->m_vboffset, vb->data); | |
| 3826 | } | |
| 3827 | ||
| 3828 | _render->sort(); | |
| 3829 | ||
| 3830 | RenderDraw currentState; | |
| 3831 | currentState.clear(); | |
| 3832 | currentState.m_flags = BGFX_STATE_NONE; | |
| 3833 | currentState.m_stencil = packStencil(BGFX_STENCIL_NONE, BGFX_STENCIL_NONE); | |
| 3834 | ||
| 3835 | Matrix4 viewProj[BGFX_CONFIG_MAX_VIEWS]; | |
| 3836 | for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_VIEWS; ++ii) | |
| 3837 | { | |
| 3838 | bx::float4x4_mul(&viewProj[ii].un.f4x4, &_render->m_view[ii].un.f4x4, &_render->m_proj[ii].un.f4x4); | |
| 3839 | } | |
| 3840 | ||
| 3841 | Matrix4 invView; | |
| 3842 | Matrix4 invProj; | |
| 3843 | Matrix4 invViewProj; | |
| 3844 | uint8_t invViewCached = 0xff; | |
| 3845 | uint8_t invProjCached = 0xff; | |
| 3846 | uint8_t invViewProjCached = 0xff; | |
| 3847 | ||
| 3848 | uint16_t programIdx = invalidHandle; | |
| 3849 | SortKey key; | |
| 3850 | uint8_t view = 0xff; | |
| 3851 | FrameBufferHandle fbh = BGFX_INVALID_HANDLE; | |
| 3852 | int32_t height = _render->m_resolution.m_height; | |
| 3853 | float alphaRef = 0.0f; | |
| 3854 | uint32_t blendFactor = 0; | |
| 3855 | ||
| 3856 | const uint64_t pt = _render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : 0; | |
| 3857 | uint8_t primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT); | |
| 3858 | PrimInfo prim = s_primInfo[primIndex]; | |
| 3859 | ||
| 3860 | uint32_t baseVertex = 0; | |
| 3861 | GLuint currentVao = 0; | |
| 3862 | bool viewHasScissor = false; | |
| 3863 | Rect viewScissorRect; | |
| 3864 | viewScissorRect.clear(); | |
| 3865 | ||
| 3866 | const bool blendIndependentSupported = s_extension[Extension::ARB_draw_buffers_blend].m_supported; | |
| 3867 | const bool computeSupported = (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) && s_extension[Extension::ARB_compute_shader].m_supported) | |
| 3868 | || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 31) | |
| 3869 | ; | |
| 3870 | ||
| 3871 | uint32_t statsNumPrimsSubmitted[BX_COUNTOF(s_primInfo)] = {}; | |
| 3872 | uint32_t statsNumPrimsRendered[BX_COUNTOF(s_primInfo)] = {}; | |
| 3873 | uint32_t statsNumInstances[BX_COUNTOF(s_primInfo)] = {}; | |
| 3874 | uint32_t statsNumIndices = 0; | |
| 3875 | ||
| 3876 | if (0 == (_render->m_debug&BGFX_DEBUG_IFH) ) | |
| 3877 | { | |
| 3878 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, s_renderGL->m_msaaBackBufferFbo) ); | |
| 3879 | ||
| 3880 | for (uint32_t item = 0, numItems = _render->m_num; item < numItems; ++item) | |
| 3881 | { | |
| 3882 | const bool isCompute = key.decode(_render->m_sortKeys[item]); | |
| 3883 | const bool viewChanged = key.m_view != view; | |
| 3884 | ||
| 3885 | const RenderItem& renderItem = _render->m_renderItem[_render->m_sortValues[item] ]; | |
| 3886 | ||
| 3887 | if (viewChanged) | |
| 3888 | { | |
| 3889 | GL_CHECK(glInsertEventMarker(0, s_viewName[key.m_view]) ); | |
| 3890 | ||
| 3891 | view = key.m_view; | |
| 3892 | programIdx = invalidHandle; | |
| 3893 | ||
| 3894 | if (_render->m_fb[view].idx != fbh.idx) | |
| 3895 | { | |
| 3896 | fbh = _render->m_fb[view]; | |
| 3897 | height = s_renderGL->setFrameBuffer(fbh, _render->m_resolution.m_height); | |
| 3898 | } | |
| 3899 | ||
| 3900 | const Rect& rect = _render->m_rect[view]; | |
| 3901 | const Rect& scissorRect = _render->m_scissor[view]; | |
| 3902 | viewHasScissor = !scissorRect.isZero(); | |
| 3903 | viewScissorRect = viewHasScissor ? scissorRect : rect; | |
| 3904 | ||
| 3905 | GL_CHECK(glViewport(rect.m_x, height-rect.m_height-rect.m_y, rect.m_width, rect.m_height) ); | |
| 3906 | ||
| 3907 | Clear& clear = _render->m_clear[view]; | |
| 3908 | ||
| 3909 | if (BGFX_CLEAR_NONE != clear.m_flags) | |
| 3910 | { | |
| 3911 | clearQuad(_clearQuad, rect, clear, height); | |
| 3912 | } | |
| 3913 | ||
| 3914 | GL_CHECK(glDisable(GL_STENCIL_TEST) ); | |
| 3915 | GL_CHECK(glEnable(GL_DEPTH_TEST) ); | |
| 3916 | GL_CHECK(glDepthFunc(GL_LESS) ); | |
| 3917 | GL_CHECK(glEnable(GL_CULL_FACE) ); | |
| 3918 | GL_CHECK(glDisable(GL_BLEND) ); | |
| 3919 | } | |
| 3920 | ||
| 3921 | if (isCompute) | |
| 3922 | { | |
| 3923 | if (computeSupported) | |
| 3924 | { | |
| 3925 | const RenderCompute& compute = renderItem.compute; | |
| 3926 | ||
| 3927 | ProgramGL& program = m_program[key.m_program]; | |
| 3928 | GL_CHECK(glUseProgram(program.m_id) ); | |
| 3929 | ||
| 3930 | GLbitfield barrier = 0; | |
| 3931 | for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii) | |
| 3932 | { | |
| 3933 | const ComputeBinding& bind = compute.m_bind[ii]; | |
| 3934 | if (invalidHandle != bind.m_idx) | |
| 3935 | { | |
| 3936 | switch (bind.m_type) | |
| 3937 | { | |
| 3938 | case ComputeBinding::Image: | |
| 3939 | { | |
| 3940 | const TextureGL& texture = m_textures[bind.m_idx]; | |
| 3941 | GL_CHECK(glBindImageTexture(ii, texture.m_id, bind.m_mip, GL_FALSE, 0, s_access[bind.m_access], s_imageFormat[bind.m_format]) ); | |
| 3942 | barrier |= GL_SHADER_IMAGE_ACCESS_BARRIER_BIT; | |
| 3943 | } | |
| 3944 | break; | |
| 3945 | ||
| 3946 | case ComputeBinding::Buffer: | |
| 3947 | { | |
| 3948 | // const VertexBufferGL& vertexBuffer = m_vertexBuffers[bind.m_idx]; | |
| 3949 | // GL_CHECK(glBindBufferBase(GL_SHADER_STORAGE_BUFFER, ii, vertexBuffer.m_id) ); | |
| 3950 | // barrier |= GL_SHADER_STORAGE_BARRIER_BIT; | |
| 3951 | } | |
| 3952 | break; | |
| 3953 | } | |
| 3954 | } | |
| 3955 | } | |
| 3956 | ||
| 3957 | if (0 != barrier) | |
| 3958 | { | |
| 3959 | bool constantsChanged = compute.m_constBegin < compute.m_constEnd; | |
| 3960 | rendererUpdateUniforms(this, _render->m_constantBuffer, compute.m_constBegin, compute.m_constEnd); | |
| 3961 | ||
| 3962 | if (constantsChanged) | |
| 3963 | { | |
| 3964 | commit(*program.m_constantBuffer); | |
| 3965 | } | |
| 3966 | ||
| 3967 | GL_CHECK(glDispatchCompute(compute.m_numX, compute.m_numY, compute.m_numZ) ); | |
| 3968 | GL_CHECK(glMemoryBarrier(barrier) ); | |
| 3969 | } | |
| 3970 | } | |
| 3971 | ||
| 3972 | continue; | |
| 3973 | } | |
| 3974 | ||
| 3975 | const RenderDraw& draw = renderItem.draw; | |
| 3976 | ||
| 3977 | const uint64_t newFlags = draw.m_flags; | |
| 3978 | uint64_t changedFlags = currentState.m_flags ^ draw.m_flags; | |
| 3979 | currentState.m_flags = newFlags; | |
| 3980 | ||
| 3981 | const uint64_t newStencil = draw.m_stencil; | |
| 3982 | uint64_t changedStencil = currentState.m_stencil ^ draw.m_stencil; | |
| 3983 | currentState.m_stencil = newStencil; | |
| 3984 | ||
| 3985 | if (viewChanged) | |
| 3986 | { | |
| 3987 | currentState.clear(); | |
| 3988 | currentState.m_scissor = !draw.m_scissor; | |
| 3989 | changedFlags = BGFX_STATE_MASK; | |
| 3990 | changedStencil = packStencil(BGFX_STENCIL_MASK, BGFX_STENCIL_MASK); | |
| 3991 | currentState.m_flags = newFlags; | |
| 3992 | currentState.m_stencil = newStencil; | |
| 3993 | } | |
| 3994 | ||
| 3995 | uint16_t scissor = draw.m_scissor; | |
| 3996 | if (currentState.m_scissor != scissor) | |
| 3997 | { | |
| 3998 | currentState.m_scissor = scissor; | |
| 3999 | ||
| 4000 | if (UINT16_MAX == scissor) | |
| 4001 | { | |
| 4002 | if (viewHasScissor) | |
| 4003 | { | |
| 4004 | GL_CHECK(glEnable(GL_SCISSOR_TEST) ); | |
| 4005 | GL_CHECK(glScissor(viewScissorRect.m_x, height-viewScissorRect.m_height-viewScissorRect.m_y, viewScissorRect.m_width, viewScissorRect.m_height) ); | |
| 4006 | } | |
| 4007 | else | |
| 4008 | { | |
| 4009 | GL_CHECK(glDisable(GL_SCISSOR_TEST) ); | |
| 4010 | } | |
| 4011 | } | |
| 4012 | else | |
| 4013 | { | |
| 4014 | Rect scissorRect; | |
| 4015 | scissorRect.intersect(viewScissorRect, _render->m_rectCache.m_cache[scissor]); | |
| 4016 | GL_CHECK(glEnable(GL_SCISSOR_TEST) ); | |
| 4017 | GL_CHECK(glScissor(scissorRect.m_x, height-scissorRect.m_height-scissorRect.m_y, scissorRect.m_width, scissorRect.m_height) ); | |
| 4018 | } | |
| 4019 | } | |
| 4020 | ||
| 4021 | if (0 != changedStencil) | |
| 4022 | { | |
| 4023 | if (0 != newStencil) | |
| 4024 | { | |
| 4025 | GL_CHECK(glEnable(GL_STENCIL_TEST) ); | |
| 4026 | ||
| 4027 | uint32_t bstencil = unpackStencil(1, newStencil); | |
| 4028 | uint32_t frontAndBack = bstencil != BGFX_STENCIL_NONE && bstencil != unpackStencil(0, newStencil); | |
| 4029 | ||
| 4030 | // uint32_t bchanged = unpackStencil(1, changedStencil); | |
| 4031 | // if (BGFX_STENCIL_FUNC_RMASK_MASK & bchanged) | |
| 4032 | // { | |
| 4033 | // uint32_t wmask = (bstencil&BGFX_STENCIL_FUNC_RMASK_MASK)>>BGFX_STENCIL_FUNC_RMASK_SHIFT; | |
| 4034 | // GL_CHECK(glStencilMask(wmask) ); | |
| 4035 | // } | |
| 4036 | ||
| 4037 | for (uint32_t ii = 0, num = frontAndBack+1; ii < num; ++ii) | |
| 4038 | { | |
| 4039 | uint32_t stencil = unpackStencil(ii, newStencil); | |
| 4040 | uint32_t changed = unpackStencil(ii, changedStencil); | |
| 4041 | GLenum face = s_stencilFace[frontAndBack+ii]; | |
| 4042 | ||
| 4043 | if ( (BGFX_STENCIL_TEST_MASK|BGFX_STENCIL_FUNC_REF_MASK|BGFX_STENCIL_FUNC_RMASK_MASK) & changed) | |
| 4044 | { | |
| 4045 | GLint ref = (stencil&BGFX_STENCIL_FUNC_REF_MASK)>>BGFX_STENCIL_FUNC_REF_SHIFT; | |
| 4046 | GLint mask = (stencil&BGFX_STENCIL_FUNC_RMASK_MASK)>>BGFX_STENCIL_FUNC_RMASK_SHIFT; | |
| 4047 | uint32_t func = (stencil&BGFX_STENCIL_TEST_MASK)>>BGFX_STENCIL_TEST_SHIFT; | |
| 4048 | GL_CHECK(glStencilFuncSeparate(face, s_cmpFunc[func], ref, mask)); | |
| 4049 | } | |
| 4050 | ||
| 4051 | if ( (BGFX_STENCIL_OP_FAIL_S_MASK|BGFX_STENCIL_OP_FAIL_Z_MASK|BGFX_STENCIL_OP_PASS_Z_MASK) & changed) | |
| 4052 | { | |
| 4053 | uint32_t sfail = (stencil&BGFX_STENCIL_OP_FAIL_S_MASK)>>BGFX_STENCIL_OP_FAIL_S_SHIFT; | |
| 4054 | uint32_t zfail = (stencil&BGFX_STENCIL_OP_FAIL_Z_MASK)>>BGFX_STENCIL_OP_FAIL_Z_SHIFT; | |
| 4055 | uint32_t zpass = (stencil&BGFX_STENCIL_OP_PASS_Z_MASK)>>BGFX_STENCIL_OP_PASS_Z_SHIFT; | |
| 4056 | GL_CHECK(glStencilOpSeparate(face, s_stencilOp[sfail], s_stencilOp[zfail], s_stencilOp[zpass]) ); | |
| 4057 | } | |
| 4058 | } | |
| 4059 | } | |
| 4060 | else | |
| 4061 | { | |
| 4062 | GL_CHECK(glDisable(GL_STENCIL_TEST) ); | |
| 4063 | } | |
| 4064 | } | |
| 4065 | ||
| 4066 | if ( (0 | |
| 4067 | | BGFX_STATE_CULL_MASK | |
| 4068 | | BGFX_STATE_DEPTH_WRITE | |
| 4069 | | BGFX_STATE_DEPTH_TEST_MASK | |
| 4070 | | BGFX_STATE_RGB_WRITE | |
| 4071 | | BGFX_STATE_ALPHA_WRITE | |
| 4072 | | BGFX_STATE_BLEND_MASK | |
| 4073 | | BGFX_STATE_BLEND_EQUATION_MASK | |
| 4074 | | BGFX_STATE_ALPHA_REF_MASK | |
| 4075 | | BGFX_STATE_PT_MASK | |
| 4076 | | BGFX_STATE_POINT_SIZE_MASK | |
| 4077 | | BGFX_STATE_MSAA | |
| 4078 | ) & changedFlags) | |
| 4079 | { | |
| 4080 | if (BGFX_STATE_CULL_MASK & changedFlags) | |
| 4081 | { | |
| 4082 | if (BGFX_STATE_CULL_CW & newFlags) | |
| 4083 | { | |
| 4084 | GL_CHECK(glEnable(GL_CULL_FACE) ); | |
| 4085 | GL_CHECK(glCullFace(GL_BACK) ); | |
| 4086 | } | |
| 4087 | else if (BGFX_STATE_CULL_CCW & newFlags) | |
| 4088 | { | |
| 4089 | GL_CHECK(glEnable(GL_CULL_FACE) ); | |
| 4090 | GL_CHECK(glCullFace(GL_FRONT) ); | |
| 4091 | } | |
| 4092 | else | |
| 4093 | { | |
| 4094 | GL_CHECK(glDisable(GL_CULL_FACE) ); | |
| 4095 | } | |
| 4096 | } | |
| 4097 | ||
| 4098 | if (BGFX_STATE_DEPTH_WRITE & changedFlags) | |
| 4099 | { | |
| 4100 | GL_CHECK(glDepthMask(!!(BGFX_STATE_DEPTH_WRITE & newFlags) ) ); | |
| 4101 | } | |
| 4102 | ||
| 4103 | if (BGFX_STATE_DEPTH_TEST_MASK & changedFlags) | |
| 4104 | { | |
| 4105 | uint32_t func = (newFlags&BGFX_STATE_DEPTH_TEST_MASK)>>BGFX_STATE_DEPTH_TEST_SHIFT; | |
| 4106 | ||
| 4107 | if (0 != func) | |
| 4108 | { | |
| 4109 | GL_CHECK(glEnable(GL_DEPTH_TEST) ); | |
| 4110 | GL_CHECK(glDepthFunc(s_cmpFunc[func]) ); | |
| 4111 | } | |
| 4112 | else | |
| 4113 | { | |
| 4114 | GL_CHECK(glDisable(GL_DEPTH_TEST) ); | |
| 4115 | } | |
| 4116 | } | |
| 4117 | ||
| 4118 | if (BGFX_STATE_ALPHA_REF_MASK & changedFlags) | |
| 4119 | { | |
| 4120 | uint32_t ref = (newFlags&BGFX_STATE_ALPHA_REF_MASK)>>BGFX_STATE_ALPHA_REF_SHIFT; | |
| 4121 | alphaRef = ref/255.0f; | |
| 4122 | } | |
| 4123 | ||
| 4124 | #if BGFX_CONFIG_RENDERER_OPENGL | |
| 4125 | if ( (BGFX_STATE_PT_POINTS|BGFX_STATE_POINT_SIZE_MASK) & changedFlags) | |
| 4126 | { | |
| 4127 | float pointSize = (float)(bx::uint32_max(1, (newFlags&BGFX_STATE_POINT_SIZE_MASK)>>BGFX_STATE_POINT_SIZE_SHIFT) ); | |
| 4128 | GL_CHECK(glPointSize(pointSize) ); | |
| 4129 | } | |
| 4130 | ||
| 4131 | if (BGFX_STATE_MSAA & changedFlags) | |
| 4132 | { | |
| 4133 | if (BGFX_STATE_MSAA & newFlags) | |
| 4134 | { | |
| 4135 | GL_CHECK(glEnable(GL_MULTISAMPLE) ); | |
| 4136 | } | |
| 4137 | else | |
| 4138 | { | |
| 4139 | GL_CHECK(glDisable(GL_MULTISAMPLE) ); | |
| 4140 | } | |
| 4141 | } | |
| 4142 | #endif // BGFX_CONFIG_RENDERER_OPENGL | |
| 4143 | ||
| 4144 | if ( (BGFX_STATE_ALPHA_WRITE|BGFX_STATE_RGB_WRITE) & changedFlags) | |
| 4145 | { | |
| 4146 | GLboolean alpha = !!(newFlags&BGFX_STATE_ALPHA_WRITE); | |
| 4147 | GLboolean rgb = !!(newFlags&BGFX_STATE_RGB_WRITE); | |
| 4148 | GL_CHECK(glColorMask(rgb, rgb, rgb, alpha) ); | |
| 4149 | } | |
| 4150 | ||
| 4151 | if ( (BGFX_STATE_BLEND_MASK|BGFX_STATE_BLEND_EQUATION_MASK|BGFX_STATE_BLEND_INDEPENDENT) & changedFlags | |
| 4152 | || blendFactor != draw.m_rgba) | |
| 4153 | { | |
| 4154 | if ( (BGFX_STATE_BLEND_MASK|BGFX_STATE_BLEND_EQUATION_MASK|BGFX_STATE_BLEND_INDEPENDENT) & newFlags | |
| 4155 | || blendFactor != draw.m_rgba) | |
| 4156 | { | |
| 4157 | const bool enabled = !!(BGFX_STATE_BLEND_MASK & newFlags); | |
| 4158 | const bool independent = !!(BGFX_STATE_BLEND_INDEPENDENT & newFlags) | |
| 4159 | && blendIndependentSupported | |
| 4160 | ; | |
| 4161 | ||
| 4162 | const uint32_t blend = uint32_t( (newFlags&BGFX_STATE_BLEND_MASK)>>BGFX_STATE_BLEND_SHIFT); | |
| 4163 | const uint32_t equation = uint32_t( (newFlags&BGFX_STATE_BLEND_EQUATION_MASK)>>BGFX_STATE_BLEND_EQUATION_SHIFT); | |
| 4164 | ||
| 4165 | const uint32_t srcRGB = (blend )&0xf; | |
| 4166 | const uint32_t dstRGB = (blend>> 4)&0xf; | |
| 4167 | const uint32_t srcA = (blend>> 8)&0xf; | |
| 4168 | const uint32_t dstA = (blend>>12)&0xf; | |
| 4169 | ||
| 4170 | const uint32_t equRGB = (equation )&0x7; | |
| 4171 | const uint32_t equA = (equation>>3)&0x7; | |
| 4172 | ||
| 4173 | const uint32_t numRt = getNumRt(); | |
| 4174 | ||
| 4175 | if (!BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) | |
| 4176 | || 1 >= numRt | |
| 4177 | || !independent) | |
| 4178 | { | |
| 4179 | if (enabled) | |
| 4180 | { | |
| 4181 | GL_CHECK(glEnable(GL_BLEND) ); | |
| 4182 | GL_CHECK(glBlendFuncSeparate(s_blendFactor[srcRGB].m_src | |
| 4183 | , s_blendFactor[dstRGB].m_dst | |
| 4184 | , s_blendFactor[srcA].m_src | |
| 4185 | , s_blendFactor[dstA].m_dst | |
| 4186 | ) ); | |
| 4187 | GL_CHECK(glBlendEquationSeparate(s_blendEquation[equRGB], s_blendEquation[equA]) ); | |
| 4188 | ||
| 4189 | if ( (s_blendFactor[srcRGB].m_factor || s_blendFactor[dstRGB].m_factor) | |
| 4190 | && blendFactor != draw.m_rgba) | |
| 4191 | { | |
| 4192 | const uint32_t rgba = draw.m_rgba; | |
| 4193 | GLclampf rr = ( (rgba>>24) )/255.0f; | |
| 4194 | GLclampf gg = ( (rgba>>16)&0xff)/255.0f; | |
| 4195 | GLclampf bb = ( (rgba>> 8)&0xff)/255.0f; | |
| 4196 | GLclampf aa = ( (rgba )&0xff)/255.0f; | |
| 4197 | ||
| 4198 | GL_CHECK(glBlendColor(rr, gg, bb, aa) ); | |
| 4199 | } | |
| 4200 | } | |
| 4201 | else | |
| 4202 | { | |
| 4203 | GL_CHECK(glDisable(GL_BLEND) ); | |
| 4204 | } | |
| 4205 | } | |
| 4206 | else | |
| 4207 | { | |
| 4208 | if (enabled) | |
| 4209 | { | |
| 4210 | GL_CHECK(glEnablei(GL_BLEND, 0) ); | |
| 4211 | GL_CHECK(glBlendFuncSeparatei(0 | |
| 4212 | , s_blendFactor[srcRGB].m_src | |
| 4213 | , s_blendFactor[dstRGB].m_dst | |
| 4214 | , s_blendFactor[srcA].m_src | |
| 4215 | , s_blendFactor[dstA].m_dst | |
| 4216 | ) ); | |
| 4217 | GL_CHECK(glBlendEquationSeparatei(0 | |
| 4218 | , s_blendEquation[equRGB] | |
| 4219 | , s_blendEquation[equA] | |
| 4220 | ) ); | |
| 4221 | } | |
| 4222 | else | |
| 4223 | { | |
| 4224 | GL_CHECK(glDisablei(GL_BLEND, 0) ); | |
| 4225 | } | |
| 4226 | ||
| 4227 | for (uint32_t ii = 1, rgba = draw.m_rgba; ii < numRt; ++ii, rgba >>= 11) | |
| 4228 | { | |
| 4229 | if (0 != (rgba&0x7ff) ) | |
| 4230 | { | |
| 4231 | const uint32_t src = (rgba )&0xf; | |
| 4232 | const uint32_t dst = (rgba>>4)&0xf; | |
| 4233 | const uint32_t equation = (rgba>>8)&0x7; | |
| 4234 | GL_CHECK(glEnablei(GL_BLEND, ii) ); | |
| 4235 | GL_CHECK(glBlendFunci(ii, s_blendFactor[src].m_src, s_blendFactor[dst].m_dst) ); | |
| 4236 | GL_CHECK(glBlendEquationi(ii, s_blendEquation[equation]) ); | |
| 4237 | } | |
| 4238 | else | |
| 4239 | { | |
| 4240 | GL_CHECK(glDisablei(GL_BLEND, ii) ); | |
| 4241 | } | |
| 4242 | } | |
| 4243 | } | |
| 4244 | } | |
| 4245 | else | |
| 4246 | { | |
| 4247 | GL_CHECK(glDisable(GL_BLEND) ); | |
| 4248 | } | |
| 4249 | ||
| 4250 | blendFactor = draw.m_rgba; | |
| 4251 | } | |
| 4252 | ||
| 4253 | const uint64_t pt = _render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : newFlags&BGFX_STATE_PT_MASK; | |
| 4254 | primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT); | |
| 4255 | prim = s_primInfo[primIndex]; | |
| 4256 | } | |
| 4257 | ||
| 4258 | bool programChanged = false; | |
| 4259 | bool constantsChanged = draw.m_constBegin < draw.m_constEnd; | |
| 4260 | bool bindAttribs = false; | |
| 4261 | rendererUpdateUniforms(this, _render->m_constantBuffer, draw.m_constBegin, draw.m_constEnd); | |
| 4262 | ||
| 4263 | if (key.m_program != programIdx) | |
| 4264 | { | |
| 4265 | programIdx = key.m_program; | |
| 4266 | GLuint id = invalidHandle == programIdx ? 0 : m_program[programIdx].m_id; | |
| 4267 | GL_CHECK(glUseProgram(id) ); | |
| 4268 | programChanged = | |
| 4269 | constantsChanged = | |
| 4270 | bindAttribs = true; | |
| 4271 | } | |
| 4272 | ||
| 4273 | if (invalidHandle != programIdx) | |
| 4274 | { | |
| 4275 | ProgramGL& program = m_program[programIdx]; | |
| 4276 | ||
| 4277 | if (constantsChanged) | |
| 4278 | { | |
| 4279 | commit(*program.m_constantBuffer); | |
| 4280 | } | |
| 4281 | ||
| 4282 | for (uint32_t ii = 0, num = program.m_numPredefined; ii < num; ++ii) | |
| 4283 | { | |
| 4284 | PredefinedUniform& predefined = program.m_predefined[ii]; | |
| 4285 | switch (predefined.m_type) | |
| 4286 | { | |
| 4287 | case PredefinedUniform::ViewRect: | |
| 4288 | { | |
| 4289 | float rect[4]; | |
| 4290 | rect[0] = _render->m_rect[view].m_x; | |
| 4291 | rect[1] = _render->m_rect[view].m_y; | |
| 4292 | rect[2] = _render->m_rect[view].m_width; | |
| 4293 | rect[3] = _render->m_rect[view].m_height; | |
| 4294 | ||
| 4295 | GL_CHECK(glUniform4fv(predefined.m_loc | |
| 4296 | , 1 | |
| 4297 | , &rect[0] | |
| 4298 | ) ); | |
| 4299 | } | |
| 4300 | break; | |
| 4301 | ||
| 4302 | case PredefinedUniform::ViewTexel: | |
| 4303 | { | |
| 4304 | float rect[4]; | |
| 4305 | rect[0] = 1.0f/float(_render->m_rect[view].m_width); | |
| 4306 | rect[1] = 1.0f/float(_render->m_rect[view].m_height); | |
| 4307 | ||
| 4308 | GL_CHECK(glUniform4fv(predefined.m_loc | |
| 4309 | , 1 | |
| 4310 | , &rect[0] | |
| 4311 | ) ); | |
| 4312 | } | |
| 4313 | break; | |
| 4314 | ||
| 4315 | case PredefinedUniform::View: | |
| 4316 | { | |
| 4317 | GL_CHECK(glUniformMatrix4fv(predefined.m_loc | |
| 4318 | , 1 | |
| 4319 | , GL_FALSE | |
| 4320 | , _render->m_view[view].un.val | |
| 4321 | ) ); | |
| 4322 | } | |
| 4323 | break; | |
| 4324 | ||
| 4325 | case PredefinedUniform::InvView: | |
| 4326 | { | |
| 4327 | if (view != invViewCached) | |
| 4328 | { | |
| 4329 | invViewCached = view; | |
| 4330 | bx::float4x4_inverse(&invView.un.f4x4, &_render->m_view[view].un.f4x4); | |
| 4331 | } | |
| 4332 | ||
| 4333 | GL_CHECK(glUniformMatrix4fv(predefined.m_loc | |
| 4334 | , 1 | |
| 4335 | , GL_FALSE | |
| 4336 | , invView.un.val | |
| 4337 | ) ); | |
| 4338 | } | |
| 4339 | break; | |
| 4340 | ||
| 4341 | case PredefinedUniform::Proj: | |
| 4342 | { | |
| 4343 | GL_CHECK(glUniformMatrix4fv(predefined.m_loc | |
| 4344 | , 1 | |
| 4345 | , GL_FALSE | |
| 4346 | , _render->m_proj[view].un.val | |
| 4347 | ) ); | |
| 4348 | } | |
| 4349 | break; | |
| 4350 | ||
| 4351 | case PredefinedUniform::InvProj: | |
| 4352 | { | |
| 4353 | if (view != invProjCached) | |
| 4354 | { | |
| 4355 | invProjCached = view; | |
| 4356 | bx::float4x4_inverse(&invProj.un.f4x4, &_render->m_proj[view].un.f4x4); | |
| 4357 | } | |
| 4358 | ||
| 4359 | GL_CHECK(glUniformMatrix4fv(predefined.m_loc | |
| 4360 | , 1 | |
| 4361 | , GL_FALSE | |
| 4362 | , invProj.un.val | |
| 4363 | ) ); | |
| 4364 | } | |
| 4365 | break; | |
| 4366 | ||
| 4367 | case PredefinedUniform::ViewProj: | |
| 4368 | { | |
| 4369 | GL_CHECK(glUniformMatrix4fv(predefined.m_loc | |
| 4370 | , 1 | |
| 4371 | , GL_FALSE | |
| 4372 | , viewProj[view].un.val | |
| 4373 | ) ); | |
| 4374 | } | |
| 4375 | break; | |
| 4376 | ||
| 4377 | case PredefinedUniform::InvViewProj: | |
| 4378 | { | |
| 4379 | if (view != invViewProjCached) | |
| 4380 | { | |
| 4381 | invViewProjCached = view; | |
| 4382 | bx::float4x4_inverse(&invViewProj.un.f4x4, &viewProj[view].un.f4x4); | |
| 4383 | } | |
| 4384 | ||
| 4385 | GL_CHECK(glUniformMatrix4fv(predefined.m_loc | |
| 4386 | , 1 | |
| 4387 | , GL_FALSE | |
| 4388 | , invViewProj.un.val | |
| 4389 | ) ); | |
| 4390 | } | |
| 4391 | break; | |
| 4392 | ||
| 4393 | case PredefinedUniform::Model: | |
| 4394 | { | |
| 4395 | const Matrix4& model = _render->m_matrixCache.m_cache[draw.m_matrix]; | |
| 4396 | GL_CHECK(glUniformMatrix4fv(predefined.m_loc | |
| 4397 | , bx::uint32_min(predefined.m_count, draw.m_num) | |
| 4398 | , GL_FALSE | |
| 4399 | , model.un.val | |
| 4400 | ) ); | |
| 4401 | } | |
| 4402 | break; | |
| 4403 | ||
| 4404 | case PredefinedUniform::ModelView: | |
| 4405 | { | |
| 4406 | Matrix4 modelView; | |
| 4407 | const Matrix4& model = _render->m_matrixCache.m_cache[draw.m_matrix]; | |
| 4408 | bx::float4x4_mul(&modelView.un.f4x4, &model.un.f4x4, &_render->m_view[view].un.f4x4); | |
| 4409 | ||
| 4410 | GL_CHECK(glUniformMatrix4fv(predefined.m_loc | |
| 4411 | , 1 | |
| 4412 | , GL_FALSE | |
| 4413 | , modelView.un.val | |
| 4414 | ) ); | |
| 4415 | } | |
| 4416 | break; | |
| 4417 | ||
| 4418 | case PredefinedUniform::ModelViewProj: | |
| 4419 | { | |
| 4420 | Matrix4 modelViewProj; | |
| 4421 | const Matrix4& model = _render->m_matrixCache.m_cache[draw.m_matrix]; | |
| 4422 | bx::float4x4_mul(&modelViewProj.un.f4x4, &model.un.f4x4, &viewProj[view].un.f4x4); | |
| 4423 | ||
| 4424 | GL_CHECK(glUniformMatrix4fv(predefined.m_loc | |
| 4425 | , 1 | |
| 4426 | , GL_FALSE | |
| 4427 | , modelViewProj.un.val | |
| 4428 | ) ); | |
| 4429 | } | |
| 4430 | break; | |
| 4431 | ||
| 4432 | case PredefinedUniform::AlphaRef: | |
| 4433 | { | |
| 4434 | GL_CHECK(glUniform1f(predefined.m_loc, alphaRef) ); | |
| 4435 | } | |
| 4436 | break; | |
| 4437 | ||
| 4438 | case PredefinedUniform::Count: | |
| 4439 | break; | |
| 4440 | } | |
| 4441 | } | |
| 4442 | ||
| 4443 | { | |
| 4444 | for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage) | |
| 4445 | { | |
| 4446 | const Sampler& sampler = draw.m_sampler[stage]; | |
| 4447 | Sampler& current = currentState.m_sampler[stage]; | |
| 4448 | if (current.m_idx != sampler.m_idx | |
| 4449 | || current.m_flags != sampler.m_flags | |
| 4450 | || programChanged) | |
| 4451 | { | |
| 4452 | if (invalidHandle != sampler.m_idx) | |
| 4453 | { | |
| 4454 | TextureGL& texture = m_textures[sampler.m_idx]; | |
| 4455 | texture.commit(stage, sampler.m_flags); | |
| 4456 | } | |
| 4457 | } | |
| 4458 | ||
| 4459 | current = sampler; | |
| 4460 | } | |
| 4461 | } | |
| 4462 | ||
| 4463 | if (0 != defaultVao | |
| 4464 | && 0 == draw.m_startVertex | |
| 4465 | && 0 == draw.m_instanceDataOffset) | |
| 4466 | { | |
| 4467 | if (programChanged | |
| 4468 | || currentState.m_vertexBuffer.idx != draw.m_vertexBuffer.idx | |
| 4469 | || currentState.m_indexBuffer.idx != draw.m_indexBuffer.idx | |
| 4470 | || currentState.m_instanceDataBuffer.idx != draw.m_instanceDataBuffer.idx | |
| 4471 | || currentState.m_instanceDataOffset != draw.m_instanceDataOffset | |
| 4472 | || currentState.m_instanceDataStride != draw.m_instanceDataStride) | |
| 4473 | { | |
| 4474 | bx::HashMurmur2A murmur; | |
| 4475 | murmur.begin(); | |
| 4476 | murmur.add(draw.m_vertexBuffer.idx); | |
| 4477 | murmur.add(draw.m_indexBuffer.idx); | |
| 4478 | murmur.add(draw.m_instanceDataBuffer.idx); | |
| 4479 | murmur.add(draw.m_instanceDataOffset); | |
| 4480 | murmur.add(draw.m_instanceDataStride); | |
| 4481 | murmur.add(programIdx); | |
| 4482 | uint32_t hash = murmur.end(); | |
| 4483 | ||
| 4484 | currentState.m_vertexBuffer = draw.m_vertexBuffer; | |
| 4485 | currentState.m_indexBuffer = draw.m_indexBuffer; | |
| 4486 | currentState.m_instanceDataOffset = draw.m_instanceDataOffset; | |
| 4487 | currentState.m_instanceDataStride = draw.m_instanceDataStride; | |
| 4488 | baseVertex = draw.m_startVertex; | |
| 4489 | ||
| 4490 | GLuint id = m_vaoStateCache.find(hash); | |
| 4491 | if (UINT32_MAX != id) | |
| 4492 | { | |
| 4493 | currentVao = id; | |
| 4494 | GL_CHECK(glBindVertexArray(id) ); | |
| 4495 | } | |
| 4496 | else | |
| 4497 | { | |
| 4498 | id = m_vaoStateCache.add(hash); | |
| 4499 | currentVao = id; | |
| 4500 | GL_CHECK(glBindVertexArray(id) ); | |
| 4501 | ||
| 4502 | ProgramGL& program = m_program[programIdx]; | |
| 4503 | program.add(hash); | |
| 4504 | ||
| 4505 | if (isValid(draw.m_vertexBuffer) ) | |
| 4506 | { | |
| 4507 | VertexBufferGL& vb = m_vertexBuffers[draw.m_vertexBuffer.idx]; | |
| 4508 | vb.add(hash); | |
| 4509 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, vb.m_id) ); | |
| 4510 | ||
| 4511 | uint16_t decl = !isValid(vb.m_decl) ? draw.m_vertexDecl.idx : vb.m_decl.idx; | |
| 4512 | program.bindAttributes(m_vertexDecls[decl], draw.m_startVertex); | |
| 4513 | ||
| 4514 | if (isValid(draw.m_instanceDataBuffer) ) | |
| 4515 | { | |
| 4516 | VertexBufferGL& instanceVb = m_vertexBuffers[draw.m_instanceDataBuffer.idx]; | |
| 4517 | instanceVb.add(hash); | |
| 4518 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, instanceVb.m_id) ); | |
| 4519 | program.bindInstanceData(draw.m_instanceDataStride, draw.m_instanceDataOffset); | |
| 4520 | } | |
| 4521 | } | |
| 4522 | else | |
| 4523 | { | |
| 4524 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, 0) ); | |
| 4525 | } | |
| 4526 | ||
| 4527 | if (isValid(draw.m_indexBuffer) ) | |
| 4528 | { | |
| 4529 | IndexBufferGL& ib = m_indexBuffers[draw.m_indexBuffer.idx]; | |
| 4530 | ib.add(hash); | |
| 4531 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib.m_id) ); | |
| 4532 | } | |
| 4533 | else | |
| 4534 | { | |
| 4535 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0) ); | |
| 4536 | } | |
| 4537 | } | |
| 4538 | } | |
| 4539 | } | |
| 4540 | else | |
| 4541 | { | |
| 4542 | if (0 != defaultVao | |
| 4543 | && 0 != currentVao) | |
| 4544 | { | |
| 4545 | GL_CHECK(glBindVertexArray(defaultVao) ); | |
| 4546 | currentState.m_vertexBuffer.idx = invalidHandle; | |
| 4547 | currentState.m_indexBuffer.idx = invalidHandle; | |
| 4548 | bindAttribs = true; | |
| 4549 | currentVao = 0; | |
| 4550 | } | |
| 4551 | ||
| 4552 | if (programChanged | |
| 4553 | || currentState.m_vertexBuffer.idx != draw.m_vertexBuffer.idx | |
| 4554 | || currentState.m_instanceDataBuffer.idx != draw.m_instanceDataBuffer.idx | |
| 4555 | || currentState.m_instanceDataOffset != draw.m_instanceDataOffset | |
| 4556 | || currentState.m_instanceDataStride != draw.m_instanceDataStride) | |
| 4557 | { | |
| 4558 | currentState.m_vertexBuffer = draw.m_vertexBuffer; | |
| 4559 | currentState.m_instanceDataBuffer.idx = draw.m_instanceDataBuffer.idx; | |
| 4560 | currentState.m_instanceDataOffset = draw.m_instanceDataOffset; | |
| 4561 | currentState.m_instanceDataStride = draw.m_instanceDataStride; | |
| 4562 | ||
| 4563 | uint16_t handle = draw.m_vertexBuffer.idx; | |
| 4564 | if (invalidHandle != handle) | |
| 4565 | { | |
| 4566 | VertexBufferGL& vb = m_vertexBuffers[handle]; | |
| 4567 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, vb.m_id) ); | |
| 4568 | bindAttribs = true; | |
| 4569 | } | |
| 4570 | else | |
| 4571 | { | |
| 4572 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, 0) ); | |
| 4573 | } | |
| 4574 | } | |
| 4575 | ||
| 4576 | if (currentState.m_indexBuffer.idx != draw.m_indexBuffer.idx) | |
| 4577 | { | |
| 4578 | currentState.m_indexBuffer = draw.m_indexBuffer; | |
| 4579 | ||
| 4580 | uint16_t handle = draw.m_indexBuffer.idx; | |
| 4581 | if (invalidHandle != handle) | |
| 4582 | { | |
| 4583 | IndexBufferGL& ib = m_indexBuffers[handle]; | |
| 4584 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib.m_id) ); | |
| 4585 | } | |
| 4586 | else | |
| 4587 | { | |
| 4588 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0) ); | |
| 4589 | } | |
| 4590 | } | |
| 4591 | ||
| 4592 | if (isValid(currentState.m_vertexBuffer) ) | |
| 4593 | { | |
| 4594 | if (baseVertex != draw.m_startVertex | |
| 4595 | || bindAttribs) | |
| 4596 | { | |
| 4597 | baseVertex = draw.m_startVertex; | |
| 4598 | const VertexBufferGL& vb = m_vertexBuffers[draw.m_vertexBuffer.idx]; | |
| 4599 | uint16_t decl = !isValid(vb.m_decl) ? draw.m_vertexDecl.idx : vb.m_decl.idx; | |
| 4600 | const ProgramGL& program = m_program[programIdx]; | |
| 4601 | program.bindAttributes(m_vertexDecls[decl], draw.m_startVertex); | |
| 4602 | ||
| 4603 | if (isValid(draw.m_instanceDataBuffer) ) | |
| 4604 | { | |
| 4605 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, m_vertexBuffers[draw.m_instanceDataBuffer.idx].m_id) ); | |
| 4606 | program.bindInstanceData(draw.m_instanceDataStride, draw.m_instanceDataOffset); | |
| 4607 | } | |
| 4608 | } | |
| 4609 | } | |
| 4610 | } | |
| 4611 | ||
| 4612 | if (isValid(currentState.m_vertexBuffer) ) | |
| 4613 | { | |
| 4614 | uint32_t numVertices = draw.m_numVertices; | |
| 4615 | if (UINT32_MAX == numVertices) | |
| 4616 | { | |
| 4617 | const VertexBufferGL& vb = m_vertexBuffers[currentState.m_vertexBuffer.idx]; | |
| 4618 | uint16_t decl = !isValid(vb.m_decl) ? draw.m_vertexDecl.idx : vb.m_decl.idx; | |
| 4619 | const VertexDecl& vertexDecl = m_vertexDecls[decl]; | |
| 4620 | numVertices = vb.m_size/vertexDecl.m_stride; | |
| 4621 | } | |
| 4622 | ||
| 4623 | uint32_t numIndices = 0; | |
| 4624 | uint32_t numPrimsSubmitted = 0; | |
| 4625 | uint32_t numInstances = 0; | |
| 4626 | uint32_t numPrimsRendered = 0; | |
| 4627 | ||
| 4628 | if (isValid(draw.m_indexBuffer) ) | |
| 4629 | { | |
| 4630 | if (UINT32_MAX == draw.m_numIndices) | |
| 4631 | { | |
| 4632 | numIndices = m_indexBuffers[draw.m_indexBuffer.idx].m_size/2; | |
| 4633 | numPrimsSubmitted = numIndices/prim.m_div - prim.m_sub; | |
| 4634 | numInstances = draw.m_numInstances; | |
| 4635 | numPrimsRendered = numPrimsSubmitted*draw.m_numInstances; | |
| 4636 | ||
| 4637 | GL_CHECK(glDrawElementsInstanced(prim.m_type | |
| 4638 | , numIndices | |
| 4639 | , GL_UNSIGNED_SHORT | |
| 4640 | , (void*)0 | |
| 4641 | , draw.m_numInstances | |
| 4642 | ) ); | |
| 4643 | } | |
| 4644 | else if (prim.m_min <= draw.m_numIndices) | |
| 4645 | { | |
| 4646 | numIndices = draw.m_numIndices; | |
| 4647 | numPrimsSubmitted = numIndices/prim.m_div - prim.m_sub; | |
| 4648 | numInstances = draw.m_numInstances; | |
| 4649 | numPrimsRendered = numPrimsSubmitted*draw.m_numInstances; | |
| 4650 | ||
| 4651 | GL_CHECK(glDrawElementsInstanced(prim.m_type | |
| 4652 | , numIndices | |
| 4653 | , GL_UNSIGNED_SHORT | |
| 4654 | , (void*)(uintptr_t)(draw.m_startIndex*2) | |
| 4655 | , draw.m_numInstances | |
| 4656 | ) ); | |
| 4657 | } | |
| 4658 | } | |
| 4659 | else | |
| 4660 | { | |
| 4661 | numPrimsSubmitted = numVertices/prim.m_div - prim.m_sub; | |
| 4662 | numInstances = draw.m_numInstances; | |
| 4663 | numPrimsRendered = numPrimsSubmitted*draw.m_numInstances; | |
| 4664 | ||
| 4665 | GL_CHECK(glDrawArraysInstanced(prim.m_type | |
| 4666 | , 0 | |
| 4667 | , numVertices | |
| 4668 | , draw.m_numInstances | |
| 4669 | ) ); | |
| 4670 | } | |
| 4671 | ||
| 4672 | statsNumPrimsSubmitted[primIndex] += numPrimsSubmitted; | |
| 4673 | statsNumPrimsRendered[primIndex] += numPrimsRendered; | |
| 4674 | statsNumInstances[primIndex] += numInstances; | |
| 4675 | statsNumIndices += numIndices; | |
| 4676 | } | |
| 4677 | } | |
| 4678 | } | |
| 4679 | ||
| 4680 | blitMsaaFbo(); | |
| 4681 | ||
| 4682 | if (0 < _render->m_num) | |
| 4683 | { | |
| 4684 | captureElapsed = -bx::getHPCounter(); | |
| 4685 | capture(); | |
| 4686 | captureElapsed += bx::getHPCounter(); | |
| 4687 | } | |
| 4688 | } | |
| 4689 | ||
| 4690 | int64_t now = bx::getHPCounter(); | |
| 4691 | elapsed += now; | |
| 4692 | ||
| 4693 | static int64_t last = now; | |
| 4694 | int64_t frameTime = now - last; | |
| 4695 | last = now; | |
| 4696 | ||
| 4697 | static int64_t min = frameTime; | |
| 4698 | static int64_t max = frameTime; | |
| 4699 | min = min > frameTime ? frameTime : min; | |
| 4700 | max = max < frameTime ? frameTime : max; | |
| 4701 | ||
| 4702 | if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) ) | |
| 4703 | { | |
| 4704 | double elapsedGpuMs = 0.0; | |
| 4705 | #if BGFX_CONFIG_RENDERER_OPENGL | |
| 4706 | m_queries.end(GL_TIME_ELAPSED); | |
| 4707 | uint64_t elapsedGl = m_queries.getResult(0); | |
| 4708 | elapsedGpuMs = double(elapsedGl)/1e6; | |
| 4709 | #endif // BGFX_CONFIG_RENDERER_OPENGL | |
| 4710 | ||
| 4711 | TextVideoMem& tvm = m_textVideoMem; | |
| 4712 | ||
| 4713 | static int64_t next = now; | |
| 4714 | ||
| 4715 | if (now >= next) | |
| 4716 | { | |
| 4717 | next = now + bx::getHPFrequency(); | |
| 4718 | double freq = double(bx::getHPFrequency() ); | |
| 4719 | double toMs = 1000.0/freq; | |
| 4720 | ||
| 4721 | tvm.clear(); | |
| 4722 | uint16_t pos = 0; | |
| 4723 | tvm.printf(0, pos++, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f, " %s / " BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME " " | |
| 4724 | , getRendererName() | |
| 4725 | ); | |
| 4726 | tvm.printf(0, pos++, 0x0f, " Vendor: %s", m_vendor); | |
| 4727 | tvm.printf(0, pos++, 0x0f, " Renderer: %s", m_renderer); | |
| 4728 | tvm.printf(0, pos++, 0x0f, " Version: %s", m_version); | |
| 4729 | tvm.printf(0, pos++, 0x0f, "GLSL version: %s", m_glslVersion); | |
| 4730 | ||
| 4731 | pos = 10; | |
| 4732 | tvm.printf(10, pos++, 0x8e, " Frame CPU: %7.3f, % 7.3f \x1f, % 7.3f \x1e [ms] / % 6.2f FPS " | |
| 4733 | , double(frameTime)*toMs | |
| 4734 | , double(min)*toMs | |
| 4735 | , double(max)*toMs | |
| 4736 | , freq/frameTime | |
| 4737 | ); | |
| 4738 | ||
| 4739 | const uint32_t msaa = (m_resolution.m_flags&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT; | |
| 4740 | tvm.printf(10, pos++, 0x8e, " Reset flags: [%c] vsync, [%c] MSAAx%d " | |
| 4741 | , !!(m_resolution.m_flags&BGFX_RESET_VSYNC) ? '\xfe' : ' ' | |
| 4742 | , 0 != msaa ? '\xfe' : ' ' | |
| 4743 | , 1<<msaa | |
| 4744 | ); | |
| 4745 | ||
| 4746 | double elapsedCpuMs = double(elapsed)*toMs; | |
| 4747 | tvm.printf(10, pos++, 0x8e, " Draw calls: %4d / CPU %3.4f [ms] %c GPU %3.4f [ms]" | |
| 4748 | , _render->m_num | |
| 4749 | , elapsedCpuMs | |
| 4750 | , elapsedCpuMs > elapsedGpuMs ? '>' : '<' | |
| 4751 | , elapsedGpuMs | |
| 4752 | ); | |
| 4753 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_primInfo); ++ii) | |
| 4754 | { | |
| 4755 | tvm.printf(10, pos++, 0x8e, " %8s: %7d (#inst: %5d), submitted: %7d" | |
| 4756 | , s_primName[ii] | |
| 4757 | , statsNumPrimsRendered[ii] | |
| 4758 | , statsNumInstances[ii] | |
| 4759 | , statsNumPrimsSubmitted[ii] | |
| 4760 | ); | |
| 4761 | } | |
| 4762 | ||
| 4763 | tvm.printf(10, pos++, 0x8e, " Indices: %7d", statsNumIndices); | |
| 4764 | tvm.printf(10, pos++, 0x8e, " DVB size: %7d", _render->m_vboffset); | |
| 4765 | tvm.printf(10, pos++, 0x8e, " DIB size: %7d", _render->m_iboffset); | |
| 4766 | ||
| 4767 | double captureMs = double(captureElapsed)*toMs; | |
| 4768 | tvm.printf(10, pos++, 0x8e, " Capture: %3.4f [ms]", captureMs); | |
| 4769 | ||
| 4770 | #if BGFX_CONFIG_RENDERER_OPENGL | |
| 4771 | if (s_extension[Extension::ATI_meminfo].m_supported) | |
| 4772 | { | |
| 4773 | GLint vboFree[4]; | |
| 4774 | GL_CHECK(glGetIntegerv(GL_VBO_FREE_MEMORY_ATI, vboFree) ); | |
| 4775 | ||
| 4776 | GLint texFree[4]; | |
| 4777 | GL_CHECK(glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, texFree) ); | |
| 4778 | ||
| 4779 | GLint rbfFree[4]; | |
| 4780 | GL_CHECK(glGetIntegerv(GL_RENDERBUFFER_FREE_MEMORY_ATI, rbfFree) ); | |
| 4781 | ||
| 4782 | pos++; | |
| 4783 | tvm.printf(10, pos++, 0x8c, " -------------| free| free b| aux| aux fb"); | |
| 4784 | tvm.printf(10, pos++, 0x8e, " VBO: %7d, %7d, %7d, %7d", vboFree[0], vboFree[1], vboFree[2], vboFree[3]); | |
| 4785 | tvm.printf(10, pos++, 0x8e, " Texture: %7d, %7d, %7d, %7d", texFree[0], texFree[1], texFree[2], texFree[3]); | |
| 4786 | tvm.printf(10, pos++, 0x8e, " Render Buffer: %7d, %7d, %7d, %7d", rbfFree[0], rbfFree[1], rbfFree[2], rbfFree[3]); | |
| 4787 | } | |
| 4788 | else if (s_extension[Extension::NVX_gpu_memory_info].m_supported) | |
| 4789 | { | |
| 4790 | GLint dedicated; | |
| 4791 | GL_CHECK(glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &dedicated) ); | |
| 4792 | ||
| 4793 | GLint totalAvail; | |
| 4794 | GL_CHECK(glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &totalAvail) ); | |
| 4795 | ||
| 4796 | GLint currAvail; | |
| 4797 | GL_CHECK(glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &currAvail) ); | |
| 4798 | ||
| 4799 | GLint evictedCount; | |
| 4800 | GL_CHECK(glGetIntegerv(GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX, &evictedCount) ); | |
| 4801 | ||
| 4802 | GLint evictedMemory; | |
| 4803 | GL_CHECK(glGetIntegerv(GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX, &evictedMemory) ); | |
| 4804 | ||
| 4805 | pos++; | |
| 4806 | tvm.printf(10, pos++, 0x8c, "----------|"); | |
| 4807 | tvm.printf(10, pos++, 0x8e, " Dedicated: %7d", dedicated); | |
| 4808 | tvm.printf(10, pos++, 0x8e, " Available: %7d (%7d)", currAvail, totalAvail); | |
| 4809 | tvm.printf(10, pos++, 0x8e, " Eviction: %7d / %7d", evictedCount, evictedMemory); | |
| 4810 | } | |
| 4811 | #endif // BGFX_CONFIG_RENDERER_OPENGL | |
| 4812 | ||
| 4813 | uint8_t attr[2] = { 0x89, 0x8a }; | |
| 4814 | uint8_t attrIndex = _render->m_waitSubmit < _render->m_waitRender; | |
| 4815 | ||
| 4816 | pos++; | |
| 4817 | tvm.printf(10, pos++, attr[attrIndex&1], "Submit wait: %3.4f [ms]", double(_render->m_waitSubmit)*toMs); | |
| 4818 | tvm.printf(10, pos++, attr[(attrIndex+1)&1], "Render wait: %3.4f [ms]", double(_render->m_waitRender)*toMs); | |
| 4819 | ||
| 4820 | min = frameTime; | |
| 4821 | max = frameTime; | |
| 4822 | } | |
| 4823 | ||
| 4824 | blit(this, _textVideoMemBlitter, tvm); | |
| 4825 | } | |
| 4826 | else if (_render->m_debug & BGFX_DEBUG_TEXT) | |
| 4827 | { | |
| 4828 | blit(this, _textVideoMemBlitter, _render->m_textVideoMem); | |
| 4829 | } | |
| 4830 | ||
| 4831 | GL_CHECK(glFrameTerminatorGREMEDY() ); | |
| 4832 | } | |
| 4833 | } // namespace bgfx | |
| 4834 | ||
| 4835 | #else | |
| 4836 | ||
| 4837 | namespace bgfx | |
| 4838 | { | |
| 4839 | RendererContextI* rendererCreateGL() | |
| 4840 | { | |
| 4841 | return NULL; | |
| 4842 | } | |
| 4843 | ||
| 4844 | void rendererDestroyGL() | |
| 4845 | { | |
| 4846 | } | |
| 4847 | } // namespace bgfx | |
| 4848 | ||
| 4849 | #endif // (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL) |
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| r0 | r31734 | |
|---|---|---|
| 1 | $input v_color0, v_color1, v_texcoord0 | |
| 2 | ||
| 3 | /* | |
| 4 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 5 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 6 | */ | |
| 7 | ||
| 8 | #include "bgfx_shader.sh" | |
| 9 | ||
| 10 | SAMPLER2D(u_texColor, 0); | |
| 11 | ||
| 12 | void main() | |
| 13 | { | |
| 14 | vec4 color = mix(v_color1, v_color0, texture2D(u_texColor, v_texcoord0).xxxx); | |
| 15 | if (color.w < 1.0/255.0) | |
| 16 | { | |
| 17 | discard; | |
| 18 | } | |
| 19 | gl_FragColor = color; | |
| 20 | } |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | #if BGFX_CONFIG_RENDERER_DIRECT3D9 | |
| 9 | # include "renderer_d3d9.h" | |
| 10 | ||
| 11 | namespace bgfx | |
| 12 | { | |
| 13 | static wchar_t s_viewNameW[BGFX_CONFIG_MAX_VIEWS][256]; | |
| 14 | ||
| 15 | struct PrimInfo | |
| 16 | { | |
| 17 | D3DPRIMITIVETYPE m_type; | |
| 18 | uint32_t m_min; | |
| 19 | uint32_t m_div; | |
| 20 | uint32_t m_sub; | |
| 21 | }; | |
| 22 | ||
| 23 | static const PrimInfo s_primInfo[] = | |
| 24 | { | |
| 25 | { D3DPT_TRIANGLELIST, 3, 3, 0 }, | |
| 26 | { D3DPT_TRIANGLESTRIP, 3, 1, 2 }, | |
| 27 | { D3DPT_LINELIST, 2, 2, 0 }, | |
| 28 | { D3DPT_POINTLIST, 1, 1, 0 }, | |
| 29 | }; | |
| 30 | ||
| 31 | static const char* s_primName[] = | |
| 32 | { | |
| 33 | "TriList", | |
| 34 | "TriStrip", | |
| 35 | "Line", | |
| 36 | "Point", | |
| 37 | }; | |
| 38 | ||
| 39 | static const D3DMULTISAMPLE_TYPE s_checkMsaa[] = | |
| 40 | { | |
| 41 | D3DMULTISAMPLE_NONE, | |
| 42 | D3DMULTISAMPLE_2_SAMPLES, | |
| 43 | D3DMULTISAMPLE_4_SAMPLES, | |
| 44 | D3DMULTISAMPLE_8_SAMPLES, | |
| 45 | D3DMULTISAMPLE_16_SAMPLES, | |
| 46 | }; | |
| 47 | ||
| 48 | static Msaa s_msaa[] = | |
| 49 | { | |
| 50 | { D3DMULTISAMPLE_NONE, 0 }, | |
| 51 | { D3DMULTISAMPLE_2_SAMPLES, 0 }, | |
| 52 | { D3DMULTISAMPLE_4_SAMPLES, 0 }, | |
| 53 | { D3DMULTISAMPLE_8_SAMPLES, 0 }, | |
| 54 | { D3DMULTISAMPLE_16_SAMPLES, 0 }, | |
| 55 | }; | |
| 56 | ||
| 57 | struct Blend | |
| 58 | { | |
| 59 | D3DBLEND m_src; | |
| 60 | D3DBLEND m_dst; | |
| 61 | bool m_factor; | |
| 62 | }; | |
| 63 | ||
| 64 | static const Blend s_blendFactor[] = | |
| 65 | { | |
| 66 | { (D3DBLEND)0, (D3DBLEND)0, false }, // ignored | |
| 67 | { D3DBLEND_ZERO, D3DBLEND_ZERO, false }, // ZERO | |
| 68 | { D3DBLEND_ONE, D3DBLEND_ONE, false }, // ONE | |
| 69 | { D3DBLEND_SRCCOLOR, D3DBLEND_SRCCOLOR, false }, // SRC_COLOR | |
| 70 | { D3DBLEND_INVSRCCOLOR, D3DBLEND_INVSRCCOLOR, false }, // INV_SRC_COLOR | |
| 71 | { D3DBLEND_SRCALPHA, D3DBLEND_SRCALPHA, false }, // SRC_ALPHA | |
| 72 | { D3DBLEND_INVSRCALPHA, D3DBLEND_INVSRCALPHA, false }, // INV_SRC_ALPHA | |
| 73 | { D3DBLEND_DESTALPHA, D3DBLEND_DESTALPHA, false }, // DST_ALPHA | |
| 74 | { D3DBLEND_INVDESTALPHA, D3DBLEND_INVDESTALPHA, false }, // INV_DST_ALPHA | |
| 75 | { D3DBLEND_DESTCOLOR, D3DBLEND_DESTCOLOR, false }, // DST_COLOR | |
| 76 | { D3DBLEND_INVDESTCOLOR, D3DBLEND_INVDESTCOLOR, false }, // INV_DST_COLOR | |
| 77 | { D3DBLEND_SRCALPHASAT, D3DBLEND_ONE, false }, // SRC_ALPHA_SAT | |
| 78 | { D3DBLEND_BLENDFACTOR, D3DBLEND_BLENDFACTOR, true }, // FACTOR | |
| 79 | { D3DBLEND_INVBLENDFACTOR, D3DBLEND_INVBLENDFACTOR, true }, // INV_FACTOR | |
| 80 | }; | |
| 81 | ||
| 82 | static const D3DBLENDOP s_blendEquation[] = | |
| 83 | { | |
| 84 | D3DBLENDOP_ADD, | |
| 85 | D3DBLENDOP_SUBTRACT, | |
| 86 | D3DBLENDOP_REVSUBTRACT, | |
| 87 | D3DBLENDOP_MIN, | |
| 88 | D3DBLENDOP_MAX, | |
| 89 | }; | |
| 90 | ||
| 91 | static const D3DCMPFUNC s_cmpFunc[] = | |
| 92 | { | |
| 93 | (D3DCMPFUNC)0, // ignored | |
| 94 | D3DCMP_LESS, | |
| 95 | D3DCMP_LESSEQUAL, | |
| 96 | D3DCMP_EQUAL, | |
| 97 | D3DCMP_GREATEREQUAL, | |
| 98 | D3DCMP_GREATER, | |
| 99 | D3DCMP_NOTEQUAL, | |
| 100 | D3DCMP_NEVER, | |
| 101 | D3DCMP_ALWAYS, | |
| 102 | }; | |
| 103 | ||
| 104 | static const D3DSTENCILOP s_stencilOp[] = | |
| 105 | { | |
| 106 | D3DSTENCILOP_ZERO, | |
| 107 | D3DSTENCILOP_KEEP, | |
| 108 | D3DSTENCILOP_REPLACE, | |
| 109 | D3DSTENCILOP_INCR, | |
| 110 | D3DSTENCILOP_INCRSAT, | |
| 111 | D3DSTENCILOP_DECR, | |
| 112 | D3DSTENCILOP_DECRSAT, | |
| 113 | D3DSTENCILOP_INVERT, | |
| 114 | }; | |
| 115 | ||
| 116 | static const D3DRENDERSTATETYPE s_stencilFuncRs[] = | |
| 117 | { | |
| 118 | D3DRS_STENCILFUNC, | |
| 119 | D3DRS_CCW_STENCILFUNC, | |
| 120 | }; | |
| 121 | ||
| 122 | static const D3DRENDERSTATETYPE s_stencilFailRs[] = | |
| 123 | { | |
| 124 | D3DRS_STENCILFAIL, | |
| 125 | D3DRS_CCW_STENCILFAIL, | |
| 126 | }; | |
| 127 | ||
| 128 | static const D3DRENDERSTATETYPE s_stencilZFailRs[] = | |
| 129 | { | |
| 130 | D3DRS_STENCILZFAIL, | |
| 131 | D3DRS_CCW_STENCILZFAIL, | |
| 132 | }; | |
| 133 | ||
| 134 | static const D3DRENDERSTATETYPE s_stencilZPassRs[] = | |
| 135 | { | |
| 136 | D3DRS_STENCILPASS, | |
| 137 | D3DRS_CCW_STENCILPASS, | |
| 138 | }; | |
| 139 | ||
| 140 | static const D3DCULL s_cullMode[] = | |
| 141 | { | |
| 142 | D3DCULL_NONE, | |
| 143 | D3DCULL_CW, | |
| 144 | D3DCULL_CCW, | |
| 145 | }; | |
| 146 | ||
| 147 | static const D3DFORMAT s_checkColorFormats[] = | |
| 148 | { | |
| 149 | D3DFMT_UNKNOWN, | |
| 150 | D3DFMT_A8R8G8B8, D3DFMT_UNKNOWN, | |
| 151 | D3DFMT_R32F, D3DFMT_R16F, D3DFMT_G16R16, D3DFMT_A8R8G8B8, D3DFMT_UNKNOWN, | |
| 152 | ||
| 153 | D3DFMT_UNKNOWN, // terminator | |
| 154 | }; | |
| 155 | ||
| 156 | static D3DFORMAT s_colorFormat[] = | |
| 157 | { | |
| 158 | D3DFMT_UNKNOWN, // ignored | |
| 159 | D3DFMT_A8R8G8B8, | |
| 160 | D3DFMT_A2B10G10R10, | |
| 161 | D3DFMT_A16B16G16R16, | |
| 162 | D3DFMT_A16B16G16R16F, | |
| 163 | D3DFMT_R16F, | |
| 164 | D3DFMT_R32F, | |
| 165 | }; | |
| 166 | ||
| 167 | static const D3DTEXTUREADDRESS s_textureAddress[] = | |
| 168 | { | |
| 169 | D3DTADDRESS_WRAP, | |
| 170 | D3DTADDRESS_MIRROR, | |
| 171 | D3DTADDRESS_CLAMP, | |
| 172 | }; | |
| 173 | ||
| 174 | static const D3DTEXTUREFILTERTYPE s_textureFilter[] = | |
| 175 | { | |
| 176 | D3DTEXF_LINEAR, | |
| 177 | D3DTEXF_POINT, | |
| 178 | D3DTEXF_ANISOTROPIC, | |
| 179 | }; | |
| 180 | ||
| 181 | struct TextureFormatInfo | |
| 182 | { | |
| 183 | D3DFORMAT m_fmt; | |
| 184 | }; | |
| 185 | ||
| 186 | static TextureFormatInfo s_textureFormat[] = | |
| 187 | { | |
| 188 | { D3DFMT_DXT1 }, // BC1 | |
| 189 | { D3DFMT_DXT3 }, // BC2 | |
| 190 | { D3DFMT_DXT5 }, // BC3 | |
| 191 | { D3DFMT_UNKNOWN }, // BC4 | |
| 192 | { D3DFMT_UNKNOWN }, // BC5 | |
| 193 | { D3DFMT_UNKNOWN }, // BC6H | |
| 194 | { D3DFMT_UNKNOWN }, // BC7 | |
| 195 | { D3DFMT_UNKNOWN }, // ETC1 | |
| 196 | { D3DFMT_UNKNOWN }, // ETC2 | |
| 197 | { D3DFMT_UNKNOWN }, // ETC2A | |
| 198 | { D3DFMT_UNKNOWN }, // ETC2A1 | |
| 199 | { D3DFMT_UNKNOWN }, // PTC12 | |
| 200 | { D3DFMT_UNKNOWN }, // PTC14 | |
| 201 | { D3DFMT_UNKNOWN }, // PTC12A | |
| 202 | { D3DFMT_UNKNOWN }, // PTC14A | |
| 203 | { D3DFMT_UNKNOWN }, // PTC22 | |
| 204 | { D3DFMT_UNKNOWN }, // PTC24 | |
| 205 | { D3DFMT_UNKNOWN }, // Unknown | |
| 206 | { D3DFMT_A1 }, // R1 | |
| 207 | { D3DFMT_L8 }, // R8 | |
| 208 | { D3DFMT_G16R16 }, // R16 | |
| 209 | { D3DFMT_R16F }, // R16F | |
| 210 | { D3DFMT_UNKNOWN }, // R32 | |
| 211 | { D3DFMT_R32F }, // R32F | |
| 212 | { D3DFMT_A8L8 }, // RG8 | |
| 213 | { D3DFMT_G16R16 }, // RG16 | |
| 214 | { D3DFMT_G16R16F }, // RG16F | |
| 215 | { D3DFMT_UNKNOWN }, // RG32 | |
| 216 | { D3DFMT_G32R32F }, // RG32F | |
| 217 | { D3DFMT_A8R8G8B8 }, // BGRA8 | |
| 218 | { D3DFMT_A16B16G16R16 }, // RGBA16 | |
| 219 | { D3DFMT_A16B16G16R16F }, // RGBA16F | |
| 220 | { D3DFMT_UNKNOWN }, // RGBA32 | |
| 221 | { D3DFMT_A32B32G32R32F }, // RGBA32F | |
| 222 | { D3DFMT_R5G6B5 }, // R5G6B5 | |
| 223 | { D3DFMT_A4R4G4B4 }, // RGBA4 | |
| 224 | { D3DFMT_A1R5G5B5 }, // RGB5A1 | |
| 225 | { D3DFMT_A2B10G10R10 }, // RGB10A2 | |
| 226 | { D3DFMT_UNKNOWN }, // UnknownDepth | |
| 227 | { D3DFMT_D16 }, // D16 | |
| 228 | { D3DFMT_D24X8 }, // D24 | |
| 229 | { D3DFMT_D24S8 }, // D24S8 | |
| 230 | { D3DFMT_D32 }, // D32 | |
| 231 | { D3DFMT_DF16 }, // D16F | |
| 232 | { D3DFMT_DF24 }, // D24F | |
| 233 | { D3DFMT_D32F_LOCKABLE }, // D32F | |
| 234 | { D3DFMT_S8_LOCKABLE }, // D0S8 | |
| 235 | }; | |
| 236 | BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_textureFormat) ); | |
| 237 | ||
| 238 | static ExtendedFormat s_extendedFormats[ExtendedFormat::Count] = | |
| 239 | { | |
| 240 | { D3DFMT_ATI1, 0, D3DRTYPE_TEXTURE, false }, | |
| 241 | { D3DFMT_ATI2, 0, D3DRTYPE_TEXTURE, false }, | |
| 242 | { D3DFMT_DF16, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, false }, | |
| 243 | { D3DFMT_DF24, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, false }, | |
| 244 | { D3DFMT_INST, 0, D3DRTYPE_SURFACE, false }, | |
| 245 | { D3DFMT_INTZ, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, false }, | |
| 246 | { D3DFMT_NULL, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, false }, | |
| 247 | { D3DFMT_RESZ, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, false }, | |
| 248 | { D3DFMT_RAWZ, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, false }, | |
| 249 | }; | |
| 250 | ||
| 251 | static const GUID IID_IDirect3D9 = { 0x81bdcbca, 0x64d4, 0x426d, { 0xae, 0x8d, 0xad, 0x1, 0x47, 0xf4, 0x27, 0x5c } }; | |
| 252 | static const GUID IID_IDirect3DDevice9Ex = { 0xb18b10ce, 0x2649, 0x405a, { 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a } }; | |
| 253 | ||
| 254 | struct RendererContextD3D9 : public RendererContextI | |
| 255 | { | |
| 256 | RendererContextD3D9() | |
| 257 | : m_d3d9(NULL) | |
| 258 | , m_device(NULL) | |
| 259 | , m_backBufferColor(NULL) | |
| 260 | , m_backBufferDepthStencil(NULL) | |
| 261 | , m_captureTexture(NULL) | |
| 262 | , m_captureSurface(NULL) | |
| 263 | , m_captureResolve(NULL) | |
| 264 | , m_flags(BGFX_RESET_NONE) | |
| 265 | , m_initialized(false) | |
| 266 | , m_amd(false) | |
| 267 | , m_nvidia(false) | |
| 268 | , m_instancing(false) | |
| 269 | , m_rtMsaa(false) | |
| 270 | { | |
| 271 | m_fbh.idx = invalidHandle; | |
| 272 | memset(m_uniforms, 0, sizeof(m_uniforms) ); | |
| 273 | memset(&m_resolution, 0, sizeof(m_resolution) ); | |
| 274 | ||
| 275 | D3DFORMAT adapterFormat = D3DFMT_X8R8G8B8; | |
| 276 | ||
| 277 | // http://msdn.microsoft.com/en-us/library/windows/desktop/bb172588%28v=vs.85%29.aspx | |
| 278 | memset(&m_params, 0, sizeof(m_params) ); | |
| 279 | m_params.BackBufferWidth = BGFX_DEFAULT_WIDTH; | |
| 280 | m_params.BackBufferHeight = BGFX_DEFAULT_HEIGHT; | |
| 281 | m_params.BackBufferFormat = adapterFormat; | |
| 282 | m_params.BackBufferCount = 1; | |
| 283 | m_params.MultiSampleType = D3DMULTISAMPLE_NONE; | |
| 284 | m_params.MultiSampleQuality = 0; | |
| 285 | m_params.EnableAutoDepthStencil = TRUE; | |
| 286 | m_params.AutoDepthStencilFormat = D3DFMT_D24S8; | |
| 287 | m_params.Flags = D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL; | |
| 288 | #if BX_PLATFORM_WINDOWS | |
| 289 | m_params.FullScreen_RefreshRateInHz = 0; | |
| 290 | m_params.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; | |
| 291 | m_params.SwapEffect = D3DSWAPEFFECT_DISCARD; | |
| 292 | m_params.hDeviceWindow = g_bgfxHwnd; | |
| 293 | m_params.Windowed = true; | |
| 294 | ||
| 295 | RECT rect; | |
| 296 | GetWindowRect(g_bgfxHwnd, &rect); | |
| 297 | m_params.BackBufferWidth = rect.right-rect.left; | |
| 298 | m_params.BackBufferHeight = rect.bottom-rect.top; | |
| 299 | ||
| 300 | m_d3d9dll = bx::dlopen("d3d9.dll"); | |
| 301 | BGFX_FATAL(NULL != m_d3d9dll, Fatal::UnableToInitialize, "Failed to load d3d9.dll."); | |
| 302 | ||
| 303 | #if BGFX_CONFIG_DEBUG_PIX | |
| 304 | m_D3DPERF_SetMarker = (D3DPERF_SetMarkerFunc)bx::dlsym(m_d3d9dll, "D3DPERF_SetMarker"); | |
| 305 | m_D3DPERF_BeginEvent = (D3DPERF_BeginEventFunc)bx::dlsym(m_d3d9dll, "D3DPERF_BeginEvent"); | |
| 306 | m_D3DPERF_EndEvent = (D3DPERF_EndEventFunc)bx::dlsym(m_d3d9dll, "D3DPERF_EndEvent"); | |
| 307 | ||
| 308 | BX_CHECK(NULL != m_D3DPERF_SetMarker | |
| 309 | && NULL != m_D3DPERF_BeginEvent | |
| 310 | && NULL != m_D3DPERF_EndEvent | |
| 311 | , "Failed to initialize PIX events." | |
| 312 | ); | |
| 313 | #endif // BGFX_CONFIG_DEBUG_PIX | |
| 314 | ||
| 315 | #if BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 316 | m_d3d9ex = NULL; | |
| 317 | ||
| 318 | Direct3DCreate9ExFn direct3DCreate9Ex = (Direct3DCreate9ExFn)bx::dlsym(m_d3d9dll, "Direct3DCreate9Ex"); | |
| 319 | if (NULL != direct3DCreate9Ex) | |
| 320 | { | |
| 321 | direct3DCreate9Ex(D3D_SDK_VERSION, &m_d3d9ex); | |
| 322 | DX_CHECK(m_d3d9ex->QueryInterface(IID_IDirect3D9, (void**)&m_d3d9) ); | |
| 323 | m_pool = D3DPOOL_DEFAULT; | |
| 324 | } | |
| 325 | else | |
| 326 | #endif // BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 327 | { | |
| 328 | Direct3DCreate9Fn direct3DCreate9 = (Direct3DCreate9Fn)bx::dlsym(m_d3d9dll, "Direct3DCreate9"); | |
| 329 | BGFX_FATAL(NULL != direct3DCreate9, Fatal::UnableToInitialize, "Function Direct3DCreate9 not found."); | |
| 330 | m_d3d9 = direct3DCreate9(D3D_SDK_VERSION); | |
| 331 | m_pool = D3DPOOL_MANAGED; | |
| 332 | } | |
| 333 | ||
| 334 | BGFX_FATAL(m_d3d9, Fatal::UnableToInitialize, "Unable to create Direct3D."); | |
| 335 | ||
| 336 | m_adapter = D3DADAPTER_DEFAULT; | |
| 337 | m_deviceType = D3DDEVTYPE_HAL; | |
| 338 | ||
| 339 | uint32_t adapterCount = m_d3d9->GetAdapterCount(); | |
| 340 | for (uint32_t ii = 0; ii < adapterCount; ++ii) | |
| 341 | { | |
| 342 | D3DADAPTER_IDENTIFIER9 identifier; | |
| 343 | HRESULT hr = m_d3d9->GetAdapterIdentifier(ii, 0, &identifier); | |
| 344 | if (SUCCEEDED(hr) ) | |
| 345 | { | |
| 346 | BX_TRACE("Adapter #%d", ii); | |
| 347 | BX_TRACE("\tDriver: %s", identifier.Driver); | |
| 348 | BX_TRACE("\tDescription: %s", identifier.Description); | |
| 349 | BX_TRACE("\tDeviceName: %s", identifier.DeviceName); | |
| 350 | BX_TRACE("\tVendorId: 0x%08x, DeviceId: 0x%08x, SubSysId: 0x%08x, Revision: 0x%08x" | |
| 351 | , identifier.VendorId | |
| 352 | , identifier.DeviceId | |
| 353 | , identifier.SubSysId | |
| 354 | , identifier.Revision | |
| 355 | ); | |
| 356 | ||
| 357 | #if BGFX_CONFIG_DEBUG_PERFHUD | |
| 358 | if (0 != strstr(identifier.Description, "PerfHUD") ) | |
| 359 | { | |
| 360 | m_adapter = ii; | |
| 361 | m_deviceType = D3DDEVTYPE_REF; | |
| 362 | } | |
| 363 | #endif // BGFX_CONFIG_DEBUG_PERFHUD | |
| 364 | } | |
| 365 | } | |
| 366 | ||
| 367 | DX_CHECK(m_d3d9->GetAdapterIdentifier(m_adapter, 0, &m_identifier) ); | |
| 368 | m_amd = m_identifier.VendorId == 0x1002; | |
| 369 | m_nvidia = m_identifier.VendorId == 0x10de; | |
| 370 | ||
| 371 | uint32_t behaviorFlags[] = | |
| 372 | { | |
| 373 | D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_PUREDEVICE|D3DCREATE_FPU_PRESERVE, | |
| 374 | D3DCREATE_MIXED_VERTEXPROCESSING|D3DCREATE_FPU_PRESERVE, | |
| 375 | D3DCREATE_SOFTWARE_VERTEXPROCESSING|D3DCREATE_FPU_PRESERVE, | |
| 376 | }; | |
| 377 | ||
| 378 | for (uint32_t ii = 0; ii < BX_COUNTOF(behaviorFlags) && NULL == m_device; ++ii) | |
| 379 | { | |
| 380 | #if 0 // BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 381 | DX_CHECK(m_d3d9->CreateDeviceEx(m_adapter | |
| 382 | , m_deviceType | |
| 383 | , g_bgfxHwnd | |
| 384 | , behaviorFlags[ii] | |
| 385 | , &m_params | |
| 386 | , NULL | |
| 387 | , &m_device | |
| 388 | ) ); | |
| 389 | #else | |
| 390 | DX_CHECK(m_d3d9->CreateDevice(m_adapter | |
| 391 | , m_deviceType | |
| 392 | , g_bgfxHwnd | |
| 393 | , behaviorFlags[ii] | |
| 394 | , &m_params | |
| 395 | , &m_device | |
| 396 | ) ); | |
| 397 | #endif // BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 398 | } | |
| 399 | ||
| 400 | BGFX_FATAL(m_device, Fatal::UnableToInitialize, "Unable to create Direct3D9 device."); | |
| 401 | ||
| 402 | #if BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 403 | if (NULL != m_d3d9ex) | |
| 404 | { | |
| 405 | DX_CHECK(m_device->QueryInterface(IID_IDirect3DDevice9Ex, (void**)&m_deviceEx) ); | |
| 406 | } | |
| 407 | #endif // BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 408 | ||
| 409 | DX_CHECK(m_device->GetDeviceCaps(&m_caps) ); | |
| 410 | ||
| 411 | // For shit GPUs that can create DX9 device but can't do simple stuff. GTFO! | |
| 412 | BGFX_FATAL( (D3DPTEXTURECAPS_SQUAREONLY & m_caps.TextureCaps) == 0, Fatal::MinimumRequiredSpecs, "D3DPTEXTURECAPS_SQUAREONLY"); | |
| 413 | BGFX_FATAL( (D3DPTEXTURECAPS_MIPMAP & m_caps.TextureCaps) == D3DPTEXTURECAPS_MIPMAP, Fatal::MinimumRequiredSpecs, "D3DPTEXTURECAPS_MIPMAP"); | |
| 414 | BGFX_FATAL( (D3DPTEXTURECAPS_ALPHA & m_caps.TextureCaps) == D3DPTEXTURECAPS_ALPHA, Fatal::MinimumRequiredSpecs, "D3DPTEXTURECAPS_ALPHA"); | |
| 415 | BGFX_FATAL(m_caps.VertexShaderVersion >= D3DVS_VERSION(2, 0) && m_caps.PixelShaderVersion >= D3DPS_VERSION(2, 1) | |
| 416 | , Fatal::MinimumRequiredSpecs | |
| 417 | , "Shader Model Version (vs: %x, ps: %x)." | |
| 418 | , m_caps.VertexShaderVersion | |
| 419 | , m_caps.PixelShaderVersion | |
| 420 | ); | |
| 421 | BX_TRACE("Max vertex shader 3.0 instr. slots: %d", m_caps.MaxVertexShader30InstructionSlots); | |
| 422 | BX_TRACE("Max vertex shader constants: %d", m_caps.MaxVertexShaderConst); | |
| 423 | BX_TRACE("Max fragment shader 2.0 instr. slots: %d", m_caps.PS20Caps.NumInstructionSlots); | |
| 424 | BX_TRACE("Max fragment shader 3.0 instr. slots: %d", m_caps.MaxPixelShader30InstructionSlots); | |
| 425 | BX_TRACE("Num simultaneous render targets: %d", m_caps.NumSimultaneousRTs); | |
| 426 | ||
| 427 | g_caps.supported |= ( 0 | |
| 428 | | BGFX_CAPS_TEXTURE_3D | |
| 429 | | BGFX_CAPS_TEXTURE_COMPARE_LEQUAL | |
| 430 | | BGFX_CAPS_VERTEX_ATTRIB_HALF | |
| 431 | | BGFX_CAPS_FRAGMENT_DEPTH | |
| 432 | ); | |
| 433 | g_caps.maxTextureSize = bx::uint32_min(m_caps.MaxTextureWidth, m_caps.MaxTextureHeight); | |
| 434 | ||
| 435 | m_caps.NumSimultaneousRTs = bx::uint32_min(m_caps.NumSimultaneousRTs, BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS); | |
| 436 | g_caps.maxFBAttachments = (uint8_t)m_caps.NumSimultaneousRTs; | |
| 437 | ||
| 438 | #if BGFX_CONFIG_RENDERER_USE_EXTENSIONS | |
| 439 | BX_TRACE("Extended formats:"); | |
| 440 | for (uint32_t ii = 0; ii < ExtendedFormat::Count; ++ii) | |
| 441 | { | |
| 442 | ExtendedFormat& fmt = s_extendedFormats[ii]; | |
| 443 | fmt.m_supported = SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter, m_deviceType, adapterFormat, fmt.m_usage, fmt.m_type, fmt.m_fmt) ); | |
| 444 | const char* fourcc = (const char*)&fmt.m_fmt; | |
| 445 | BX_TRACE("\t%2d: %c%c%c%c %s", ii, fourcc[0], fourcc[1], fourcc[2], fourcc[3], fmt.m_supported ? "supported" : ""); | |
| 446 | BX_UNUSED(fourcc); | |
| 447 | } | |
| 448 | ||
| 449 | m_instancing = false | |
| 450 | || s_extendedFormats[ExtendedFormat::Inst].m_supported | |
| 451 | || (m_caps.VertexShaderVersion >= D3DVS_VERSION(3, 0) ) | |
| 452 | ; | |
| 453 | ||
| 454 | if (m_amd | |
| 455 | && s_extendedFormats[ExtendedFormat::Inst].m_supported) | |
| 456 | { | |
| 457 | // AMD only | |
| 458 | m_device->SetRenderState(D3DRS_POINTSIZE, D3DFMT_INST); | |
| 459 | } | |
| 460 | ||
| 461 | if (s_extendedFormats[ExtendedFormat::Intz].m_supported) | |
| 462 | { | |
| 463 | s_textureFormat[TextureFormat::D24].m_fmt = D3DFMT_INTZ; | |
| 464 | s_textureFormat[TextureFormat::D32].m_fmt = D3DFMT_INTZ; | |
| 465 | } | |
| 466 | ||
| 467 | s_textureFormat[TextureFormat::BC4].m_fmt = s_extendedFormats[ExtendedFormat::Ati1].m_supported ? D3DFMT_ATI1 : D3DFMT_UNKNOWN; | |
| 468 | s_textureFormat[TextureFormat::BC5].m_fmt = s_extendedFormats[ExtendedFormat::Ati2].m_supported ? D3DFMT_ATI2 : D3DFMT_UNKNOWN; | |
| 469 | ||
| 470 | g_caps.supported |= m_instancing ? BGFX_CAPS_INSTANCING : 0; | |
| 471 | ||
| 472 | for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii) | |
| 473 | { | |
| 474 | g_caps.formats[ii] = SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter | |
| 475 | , m_deviceType | |
| 476 | , adapterFormat | |
| 477 | , 0 | |
| 478 | , D3DRTYPE_TEXTURE | |
| 479 | , s_textureFormat[ii].m_fmt | |
| 480 | ) ) ? 1 : 0; | |
| 481 | } | |
| 482 | #endif // BGFX_CONFIG_RENDERER_USE_EXTENSIONS | |
| 483 | ||
| 484 | uint32_t index = 1; | |
| 485 | for (const D3DFORMAT* fmt = &s_checkColorFormats[index]; *fmt != D3DFMT_UNKNOWN; ++fmt, ++index) | |
| 486 | { | |
| 487 | for (; *fmt != D3DFMT_UNKNOWN; ++fmt) | |
| 488 | { | |
| 489 | if (SUCCEEDED(m_d3d9->CheckDeviceFormat(m_adapter, m_deviceType, adapterFormat, D3DUSAGE_RENDERTARGET, D3DRTYPE_TEXTURE, *fmt) ) ) | |
| 490 | { | |
| 491 | s_colorFormat[index] = *fmt; | |
| 492 | break; | |
| 493 | } | |
| 494 | } | |
| 495 | ||
| 496 | for (; *fmt != D3DFMT_UNKNOWN; ++fmt); | |
| 497 | } | |
| 498 | ||
| 499 | m_fmtDepth = D3DFMT_D24S8; | |
| 500 | ||
| 501 | #elif BX_PLATFORM_XBOX360 | |
| 502 | m_params.PresentationInterval = D3DPRESENT_INTERVAL_ONE; | |
| 503 | m_params.DisableAutoBackBuffer = FALSE; | |
| 504 | m_params.DisableAutoFrontBuffer = FALSE; | |
| 505 | m_params.FrontBufferFormat = D3DFMT_X8R8G8B8; | |
| 506 | m_params.FrontBufferColorSpace = D3DCOLORSPACE_RGB; | |
| 507 | ||
| 508 | m_d3d9 = Direct3DCreate9(D3D_SDK_VERSION); | |
| 509 | BX_TRACE("Creating D3D9 %p", m_d3d9); | |
| 510 | ||
| 511 | XVIDEO_MODE videoMode; | |
| 512 | XGetVideoMode(&videoMode); | |
| 513 | if (!videoMode.fIsWideScreen) | |
| 514 | { | |
| 515 | m_params.Flags |= D3DPRESENTFLAG_NO_LETTERBOX; | |
| 516 | } | |
| 517 | ||
| 518 | BX_TRACE("Creating device"); | |
| 519 | DX_CHECK(m_d3d9->CreateDevice(m_adapter | |
| 520 | , m_deviceType | |
| 521 | , NULL | |
| 522 | , D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_BUFFER_2_FRAMES | |
| 523 | , &m_params | |
| 524 | , &m_device | |
| 525 | ) ); | |
| 526 | ||
| 527 | BX_TRACE("Device %p", m_device); | |
| 528 | ||
| 529 | m_fmtDepth = D3DFMT_D24FS8; | |
| 530 | #endif // BX_PLATFORM_WINDOWS | |
| 531 | ||
| 532 | postReset(); | |
| 533 | ||
| 534 | m_initialized = true; | |
| 535 | } | |
| 536 | ||
| 537 | ~RendererContextD3D9() | |
| 538 | { | |
| 539 | preReset(); | |
| 540 | ||
| 541 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_indexBuffers); ++ii) | |
| 542 | { | |
| 543 | m_indexBuffers[ii].destroy(); | |
| 544 | } | |
| 545 | ||
| 546 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_vertexBuffers); ++ii) | |
| 547 | { | |
| 548 | m_vertexBuffers[ii].destroy(); | |
| 549 | } | |
| 550 | ||
| 551 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_shaders); ++ii) | |
| 552 | { | |
| 553 | m_shaders[ii].destroy(); | |
| 554 | } | |
| 555 | ||
| 556 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_textures); ++ii) | |
| 557 | { | |
| 558 | m_textures[ii].destroy(); | |
| 559 | } | |
| 560 | ||
| 561 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_vertexDecls); ++ii) | |
| 562 | { | |
| 563 | m_vertexDecls[ii].destroy(); | |
| 564 | } | |
| 565 | ||
| 566 | #if BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 567 | if (NULL != m_d3d9ex) | |
| 568 | { | |
| 569 | DX_RELEASE(m_deviceEx, 1); | |
| 570 | DX_RELEASE(m_device, 0); | |
| 571 | DX_RELEASE(m_d3d9, 1); | |
| 572 | DX_RELEASE(m_d3d9ex, 0); | |
| 573 | } | |
| 574 | else | |
| 575 | #endif // BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 576 | { | |
| 577 | DX_RELEASE(m_device, 0); | |
| 578 | DX_RELEASE(m_d3d9, 0); | |
| 579 | } | |
| 580 | ||
| 581 | #if BX_PLATFORM_WINDOWS | |
| 582 | bx::dlclose(m_d3d9dll); | |
| 583 | #endif // BX_PLATFORM_WINDOWS | |
| 584 | ||
| 585 | m_initialized = false; | |
| 586 | } | |
| 587 | ||
| 588 | RendererType::Enum getRendererType() const BX_OVERRIDE | |
| 589 | { | |
| 590 | return RendererType::Direct3D9; | |
| 591 | } | |
| 592 | ||
| 593 | const char* getRendererName() const BX_OVERRIDE | |
| 594 | { | |
| 595 | return BGFX_RENDERER_DIRECT3D9_NAME; | |
| 596 | } | |
| 597 | ||
| 598 | void createIndexBuffer(IndexBufferHandle _handle, Memory* _mem) BX_OVERRIDE | |
| 599 | { | |
| 600 | m_indexBuffers[_handle.idx].create(_mem->size, _mem->data); | |
| 601 | } | |
| 602 | ||
| 603 | void destroyIndexBuffer(IndexBufferHandle _handle) BX_OVERRIDE | |
| 604 | { | |
| 605 | m_indexBuffers[_handle.idx].destroy(); | |
| 606 | } | |
| 607 | ||
| 608 | void createVertexDecl(VertexDeclHandle _handle, const VertexDecl& _decl) BX_OVERRIDE | |
| 609 | { | |
| 610 | m_vertexDecls[_handle.idx].create(_decl); | |
| 611 | } | |
| 612 | ||
| 613 | void destroyVertexDecl(VertexDeclHandle _handle) BX_OVERRIDE | |
| 614 | { | |
| 615 | m_vertexDecls[_handle.idx].destroy(); | |
| 616 | } | |
| 617 | ||
| 618 | void createVertexBuffer(VertexBufferHandle _handle, Memory* _mem, VertexDeclHandle _declHandle) BX_OVERRIDE | |
| 619 | { | |
| 620 | m_vertexBuffers[_handle.idx].create(_mem->size, _mem->data, _declHandle); | |
| 621 | } | |
| 622 | ||
| 623 | void destroyVertexBuffer(VertexBufferHandle _handle) BX_OVERRIDE | |
| 624 | { | |
| 625 | m_vertexBuffers[_handle.idx].destroy(); | |
| 626 | } | |
| 627 | ||
| 628 | void createDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _size) BX_OVERRIDE | |
| 629 | { | |
| 630 | m_indexBuffers[_handle.idx].create(_size, NULL); | |
| 631 | } | |
| 632 | ||
| 633 | void updateDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _offset, uint32_t _size, Memory* _mem) BX_OVERRIDE | |
| 634 | { | |
| 635 | m_indexBuffers[_handle.idx].update(_offset, bx::uint32_min(_size, _mem->size), _mem->data); | |
| 636 | } | |
| 637 | ||
| 638 | void destroyDynamicIndexBuffer(IndexBufferHandle _handle) BX_OVERRIDE | |
| 639 | { | |
| 640 | m_indexBuffers[_handle.idx].destroy(); | |
| 641 | } | |
| 642 | ||
| 643 | void createDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _size) BX_OVERRIDE | |
| 644 | { | |
| 645 | VertexDeclHandle decl = BGFX_INVALID_HANDLE; | |
| 646 | m_vertexBuffers[_handle.idx].create(_size, NULL, decl); | |
| 647 | } | |
| 648 | ||
| 649 | void updateDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _offset, uint32_t _size, Memory* _mem) BX_OVERRIDE | |
| 650 | { | |
| 651 | m_vertexBuffers[_handle.idx].update(_offset, bx::uint32_min(_size, _mem->size), _mem->data); | |
| 652 | } | |
| 653 | ||
| 654 | void destroyDynamicVertexBuffer(VertexBufferHandle _handle) BX_OVERRIDE | |
| 655 | { | |
| 656 | m_vertexBuffers[_handle.idx].destroy(); | |
| 657 | } | |
| 658 | ||
| 659 | void createShader(ShaderHandle _handle, Memory* _mem) BX_OVERRIDE | |
| 660 | { | |
| 661 | m_shaders[_handle.idx].create(_mem); | |
| 662 | } | |
| 663 | ||
| 664 | void destroyShader(ShaderHandle _handle) BX_OVERRIDE | |
| 665 | { | |
| 666 | m_shaders[_handle.idx].destroy(); | |
| 667 | } | |
| 668 | ||
| 669 | void createProgram(ProgramHandle _handle, ShaderHandle _vsh, ShaderHandle _fsh) BX_OVERRIDE | |
| 670 | { | |
| 671 | m_program[_handle.idx].create(m_shaders[_vsh.idx], m_shaders[_fsh.idx]); | |
| 672 | } | |
| 673 | ||
| 674 | void destroyProgram(ProgramHandle _handle) BX_OVERRIDE | |
| 675 | { | |
| 676 | m_program[_handle.idx].destroy(); | |
| 677 | } | |
| 678 | ||
| 679 | void createTexture(TextureHandle _handle, Memory* _mem, uint32_t _flags, uint8_t _skip) BX_OVERRIDE | |
| 680 | { | |
| 681 | m_textures[_handle.idx].create(_mem, _flags, _skip); | |
| 682 | } | |
| 683 | ||
| 684 | void updateTextureBegin(TextureHandle _handle, uint8_t _side, uint8_t _mip) BX_OVERRIDE | |
| 685 | { | |
| 686 | m_updateTexture = &m_textures[_handle.idx]; | |
| 687 | m_updateTexture->updateBegin(_side, _mip); | |
| 688 | } | |
| 689 | ||
| 690 | void updateTexture(TextureHandle /*_handle*/, uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem) BX_OVERRIDE | |
| 691 | { | |
| 692 | m_updateTexture->update(_side, _mip, _rect, _z, _depth, _pitch, _mem); | |
| 693 | } | |
| 694 | ||
| 695 | void updateTextureEnd() BX_OVERRIDE | |
| 696 | { | |
| 697 | m_updateTexture->updateEnd(); | |
| 698 | m_updateTexture = NULL; | |
| 699 | } | |
| 700 | ||
| 701 | void destroyTexture(TextureHandle _handle) BX_OVERRIDE | |
| 702 | { | |
| 703 | m_textures[_handle.idx].destroy(); | |
| 704 | } | |
| 705 | ||
| 706 | void createFrameBuffer(FrameBufferHandle _handle, uint8_t _num, const TextureHandle* _textureHandles) BX_OVERRIDE | |
| 707 | { | |
| 708 | m_frameBuffers[_handle.idx].create(_num, _textureHandles); | |
| 709 | } | |
| 710 | ||
| 711 | void destroyFrameBuffer(FrameBufferHandle _handle) BX_OVERRIDE | |
| 712 | { | |
| 713 | m_frameBuffers[_handle.idx].destroy(); | |
| 714 | } | |
| 715 | ||
| 716 | void createUniform(UniformHandle _handle, UniformType::Enum _type, uint16_t _num, const char* _name) BX_OVERRIDE | |
| 717 | { | |
| 718 | if (NULL != m_uniforms[_handle.idx]) | |
| 719 | { | |
| 720 | BX_FREE(g_allocator, m_uniforms[_handle.idx]); | |
| 721 | } | |
| 722 | ||
| 723 | uint32_t size = BX_ALIGN_16(g_uniformTypeSize[_type]*_num); | |
| 724 | void* data = BX_ALLOC(g_allocator, size); | |
| 725 | memset(data, 0, size); | |
| 726 | m_uniforms[_handle.idx] = data; | |
| 727 | m_uniformReg.add(_handle, _name, data); | |
| 728 | } | |
| 729 | ||
| 730 | void destroyUniform(UniformHandle _handle) BX_OVERRIDE | |
| 731 | { | |
| 732 | BX_FREE(g_allocator, m_uniforms[_handle.idx]); | |
| 733 | m_uniforms[_handle.idx] = NULL; | |
| 734 | } | |
| 735 | ||
| 736 | void saveScreenShot(const char* _filePath) BX_OVERRIDE | |
| 737 | { | |
| 738 | #if BX_PLATFORM_WINDOWS | |
| 739 | IDirect3DSurface9* surface; | |
| 740 | D3DDEVICE_CREATION_PARAMETERS dcp; | |
| 741 | DX_CHECK(m_device->GetCreationParameters(&dcp) ); | |
| 742 | ||
| 743 | D3DDISPLAYMODE dm; | |
| 744 | DX_CHECK(m_d3d9->GetAdapterDisplayMode(dcp.AdapterOrdinal, &dm) ); | |
| 745 | ||
| 746 | DX_CHECK(m_device->CreateOffscreenPlainSurface(dm.Width | |
| 747 | , dm.Height | |
| 748 | , D3DFMT_A8R8G8B8 | |
| 749 | , D3DPOOL_SCRATCH | |
| 750 | , &surface | |
| 751 | , NULL | |
| 752 | ) ); | |
| 753 | ||
| 754 | DX_CHECK(m_device->GetFrontBufferData(0, surface) ); | |
| 755 | ||
| 756 | D3DLOCKED_RECT rect; | |
| 757 | DX_CHECK(surface->LockRect(&rect | |
| 758 | , NULL | |
| 759 | , D3DLOCK_NO_DIRTY_UPDATE|D3DLOCK_NOSYSLOCK|D3DLOCK_READONLY | |
| 760 | ) ); | |
| 761 | ||
| 762 | RECT rc; | |
| 763 | GetClientRect(g_bgfxHwnd, &rc); | |
| 764 | POINT point; | |
| 765 | point.x = rc.left; | |
| 766 | point.y = rc.top; | |
| 767 | ClientToScreen(g_bgfxHwnd, &point); | |
| 768 | uint8_t* data = (uint8_t*)rect.pBits; | |
| 769 | uint32_t bytesPerPixel = rect.Pitch/dm.Width; | |
| 770 | ||
| 771 | g_callback->screenShot(_filePath | |
| 772 | , m_params.BackBufferWidth | |
| 773 | , m_params.BackBufferHeight | |
| 774 | , rect.Pitch | |
| 775 | , &data[point.y*rect.Pitch+point.x*bytesPerPixel] | |
| 776 | , m_params.BackBufferHeight*rect.Pitch | |
| 777 | , false | |
| 778 | ); | |
| 779 | ||
| 780 | DX_CHECK(surface->UnlockRect() ); | |
| 781 | DX_RELEASE(surface, 0); | |
| 782 | #endif // BX_PLATFORM_WINDOWS | |
| 783 | } | |
| 784 | ||
| 785 | void updateViewName(uint8_t _id, const char* _name) BX_OVERRIDE | |
| 786 | { | |
| 787 | mbstowcs(&s_viewNameW[_id][0], _name, BX_COUNTOF(s_viewNameW[0]) ); | |
| 788 | } | |
| 789 | ||
| 790 | void updateUniform(uint16_t _loc, const void* _data, uint32_t _size) BX_OVERRIDE | |
| 791 | { | |
| 792 | memcpy(m_uniforms[_loc], _data, _size); | |
| 793 | } | |
| 794 | ||
| 795 | void setMarker(const char* _marker, uint32_t _size) BX_OVERRIDE | |
| 796 | { | |
| 797 | #if BGFX_CONFIG_DEBUG_PIX | |
| 798 | uint32_t size = _size*sizeof(wchar_t); | |
| 799 | wchar_t* name = (wchar_t*)alloca(size); | |
| 800 | mbstowcs(name, _marker, size-2); | |
| 801 | PIX_SETMARKER(D3DCOLOR_RGBA(0xff, 0xff, 0xff, 0xff), name); | |
| 802 | #endif // BGFX_CONFIG_DEBUG_PIX | |
| 803 | BX_UNUSED(_marker, _size); | |
| 804 | } | |
| 805 | ||
| 806 | void submit(Frame* _render, ClearQuad& _clearQuad, TextVideoMemBlitter& _textVideoMemBlitter) BX_OVERRIDE; | |
| 807 | ||
| 808 | void blitSetup(TextVideoMemBlitter& _blitter) BX_OVERRIDE | |
| 809 | { | |
| 810 | uint32_t width = m_params.BackBufferWidth; | |
| 811 | uint32_t height = m_params.BackBufferHeight; | |
| 812 | ||
| 813 | FrameBufferHandle fbh = BGFX_INVALID_HANDLE; | |
| 814 | setFrameBuffer(fbh, false); | |
| 815 | ||
| 816 | D3DVIEWPORT9 vp; | |
| 817 | vp.X = 0; | |
| 818 | vp.Y = 0; | |
| 819 | vp.Width = width; | |
| 820 | vp.Height = height; | |
| 821 | vp.MinZ = 0.0f; | |
| 822 | vp.MaxZ = 1.0f; | |
| 823 | ||
| 824 | IDirect3DDevice9* device = m_device; | |
| 825 | DX_CHECK(device->SetViewport(&vp) ); | |
| 826 | DX_CHECK(device->SetRenderState(D3DRS_STENCILENABLE, FALSE) ); | |
| 827 | DX_CHECK(device->SetRenderState(D3DRS_ZENABLE, FALSE) ); | |
| 828 | DX_CHECK(device->SetRenderState(D3DRS_ZFUNC, D3DCMP_ALWAYS) ); | |
| 829 | DX_CHECK(device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE) ); | |
| 830 | DX_CHECK(device->SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE) ); | |
| 831 | DX_CHECK(device->SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER) ); | |
| 832 | DX_CHECK(device->SetRenderState(D3DRS_COLORWRITEENABLE, D3DCOLORWRITEENABLE_RED|D3DCOLORWRITEENABLE_GREEN|D3DCOLORWRITEENABLE_BLUE) ); | |
| 833 | DX_CHECK(device->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID) ); | |
| 834 | ||
| 835 | ProgramD3D9& program = m_program[_blitter.m_program.idx]; | |
| 836 | DX_CHECK(device->SetVertexShader(program.m_vsh->m_vertexShader) ); | |
| 837 | DX_CHECK(device->SetPixelShader(program.m_fsh->m_pixelShader) ); | |
| 838 | ||
| 839 | VertexBufferD3D9& vb = m_vertexBuffers[_blitter.m_vb->handle.idx]; | |
| 840 | VertexDeclaration& vertexDecl = m_vertexDecls[_blitter.m_vb->decl.idx]; | |
| 841 | DX_CHECK(device->SetStreamSource(0, vb.m_ptr, 0, vertexDecl.m_decl.m_stride) ); | |
| 842 | DX_CHECK(device->SetVertexDeclaration(vertexDecl.m_ptr) ); | |
| 843 | ||
| 844 | IndexBufferD3D9& ib = m_indexBuffers[_blitter.m_ib->handle.idx]; | |
| 845 | DX_CHECK(device->SetIndices(ib.m_ptr) ); | |
| 846 | ||
| 847 | float proj[16]; | |
| 848 | mtxOrtho(proj, 0.0f, (float)width, (float)height, 0.0f, 0.0f, 1000.0f); | |
| 849 | ||
| 850 | PredefinedUniform& predefined = program.m_predefined[0]; | |
| 851 | uint8_t flags = predefined.m_type; | |
| 852 | setShaderConstantF(flags, predefined.m_loc, proj, 4); | |
| 853 | ||
| 854 | m_textures[_blitter.m_texture.idx].commit(0); | |
| 855 | } | |
| 856 | ||
| 857 | void blitRender(TextVideoMemBlitter& _blitter, uint32_t _numIndices) BX_OVERRIDE | |
| 858 | { | |
| 859 | uint32_t numVertices = _numIndices*4/6; | |
| 860 | m_indexBuffers[_blitter.m_ib->handle.idx].update(0, _numIndices*2, _blitter.m_ib->data, true); | |
| 861 | m_vertexBuffers[_blitter.m_vb->handle.idx].update(0, numVertices*_blitter.m_decl.m_stride, _blitter.m_vb->data, true); | |
| 862 | ||
| 863 | DX_CHECK(m_device->DrawIndexedPrimitive(D3DPT_TRIANGLELIST | |
| 864 | , 0 | |
| 865 | , 0 | |
| 866 | , numVertices | |
| 867 | , 0 | |
| 868 | , _numIndices/3 | |
| 869 | ) ); | |
| 870 | } | |
| 871 | ||
| 872 | void updateMsaa() | |
| 873 | { | |
| 874 | for (uint32_t ii = 1, last = 0; ii < BX_COUNTOF(s_checkMsaa); ++ii) | |
| 875 | { | |
| 876 | D3DMULTISAMPLE_TYPE msaa = s_checkMsaa[ii]; | |
| 877 | DWORD quality; | |
| 878 | ||
| 879 | HRESULT hr = m_d3d9->CheckDeviceMultiSampleType(m_adapter | |
| 880 | , m_deviceType | |
| 881 | , m_params.BackBufferFormat | |
| 882 | , m_params.Windowed | |
| 883 | , msaa | |
| 884 | , &quality | |
| 885 | ); | |
| 886 | ||
| 887 | if (SUCCEEDED(hr) ) | |
| 888 | { | |
| 889 | s_msaa[ii].m_type = msaa; | |
| 890 | s_msaa[ii].m_quality = bx::uint32_imax(0, quality-1); | |
| 891 | last = ii; | |
| 892 | } | |
| 893 | else | |
| 894 | { | |
| 895 | s_msaa[ii] = s_msaa[last]; | |
| 896 | } | |
| 897 | } | |
| 898 | } | |
| 899 | ||
| 900 | void updateResolution(const Resolution& _resolution) | |
| 901 | { | |
| 902 | if (m_params.BackBufferWidth != _resolution.m_width | |
| 903 | || m_params.BackBufferHeight != _resolution.m_height | |
| 904 | || m_flags != _resolution.m_flags) | |
| 905 | { | |
| 906 | m_flags = _resolution.m_flags; | |
| 907 | ||
| 908 | m_textVideoMem.resize(false, _resolution.m_width, _resolution.m_height); | |
| 909 | m_textVideoMem.clear(); | |
| 910 | ||
| 911 | #if BX_PLATFORM_WINDOWS | |
| 912 | D3DDEVICE_CREATION_PARAMETERS dcp; | |
| 913 | DX_CHECK(m_device->GetCreationParameters(&dcp) ); | |
| 914 | ||
| 915 | D3DDISPLAYMODE dm; | |
| 916 | DX_CHECK(m_d3d9->GetAdapterDisplayMode(dcp.AdapterOrdinal, &dm) ); | |
| 917 | ||
| 918 | m_params.BackBufferFormat = dm.Format; | |
| 919 | #endif // BX_PLATFORM_WINDOWS | |
| 920 | ||
| 921 | m_params.BackBufferWidth = _resolution.m_width; | |
| 922 | m_params.BackBufferHeight = _resolution.m_height; | |
| 923 | m_params.FullScreen_RefreshRateInHz = BGFX_RESET_FULLSCREEN == (m_flags&BGFX_RESET_FULLSCREEN_MASK) ? 60 : 0; | |
| 924 | m_params.PresentationInterval = !!(m_flags&BGFX_RESET_VSYNC) ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE; | |
| 925 | ||
| 926 | updateMsaa(); | |
| 927 | ||
| 928 | Msaa& msaa = s_msaa[(m_flags&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT]; | |
| 929 | m_params.MultiSampleType = msaa.m_type; | |
| 930 | m_params.MultiSampleQuality = msaa.m_quality; | |
| 931 | ||
| 932 | m_resolution = _resolution; | |
| 933 | ||
| 934 | preReset(); | |
| 935 | DX_CHECK(m_device->Reset(&m_params) ); | |
| 936 | postReset(); | |
| 937 | } | |
| 938 | } | |
| 939 | ||
| 940 | void setFrameBuffer(FrameBufferHandle _fbh, bool _msaa = true) | |
| 941 | { | |
| 942 | if (isValid(m_fbh) | |
| 943 | && m_fbh.idx != _fbh.idx | |
| 944 | && m_rtMsaa) | |
| 945 | { | |
| 946 | FrameBufferD3D9& frameBuffer = m_frameBuffers[m_fbh.idx]; | |
| 947 | frameBuffer.resolve(); | |
| 948 | } | |
| 949 | ||
| 950 | if (!isValid(_fbh) ) | |
| 951 | { | |
| 952 | DX_CHECK(m_device->SetRenderTarget(0, m_backBufferColor) ); | |
| 953 | for (uint32_t ii = 1, num = g_caps.maxFBAttachments; ii < num; ++ii) | |
| 954 | { | |
| 955 | DX_CHECK(m_device->SetRenderTarget(ii, NULL) ); | |
| 956 | } | |
| 957 | DX_CHECK(m_device->SetDepthStencilSurface(m_backBufferDepthStencil) ); | |
| 958 | } | |
| 959 | else | |
| 960 | { | |
| 961 | const FrameBufferD3D9& frameBuffer = m_frameBuffers[_fbh.idx]; | |
| 962 | ||
| 963 | // If frame buffer has only depth attachment D3DFMT_NULL | |
| 964 | // render target is created. | |
| 965 | uint32_t fbnum = bx::uint32_max(1, frameBuffer.m_num); | |
| 966 | ||
| 967 | for (uint32_t ii = 0; ii < fbnum; ++ii) | |
| 968 | { | |
| 969 | DX_CHECK(m_device->SetRenderTarget(ii, frameBuffer.m_color[ii]) ); | |
| 970 | } | |
| 971 | ||
| 972 | for (uint32_t ii = fbnum, num = g_caps.maxFBAttachments; ii < num; ++ii) | |
| 973 | { | |
| 974 | DX_CHECK(m_device->SetRenderTarget(ii, NULL) ); | |
| 975 | } | |
| 976 | ||
| 977 | IDirect3DSurface9* depthStencil = frameBuffer.m_depthStencil; | |
| 978 | DX_CHECK(m_device->SetDepthStencilSurface(NULL != depthStencil ? depthStencil : m_backBufferDepthStencil) ); | |
| 979 | } | |
| 980 | ||
| 981 | m_fbh = _fbh; | |
| 982 | m_rtMsaa = _msaa; | |
| 983 | } | |
| 984 | ||
| 985 | void setShaderConstantF(uint8_t _flags, uint16_t _regIndex, const float* _val, uint16_t _numRegs) | |
| 986 | { | |
| 987 | if (_flags&BGFX_UNIFORM_FRAGMENTBIT) | |
| 988 | { | |
| 989 | DX_CHECK(m_device->SetPixelShaderConstantF(_regIndex, _val, _numRegs) ); | |
| 990 | } | |
| 991 | else | |
| 992 | { | |
| 993 | DX_CHECK(m_device->SetVertexShaderConstantF(_regIndex, _val, _numRegs) ); | |
| 994 | } | |
| 995 | } | |
| 996 | ||
| 997 | void reset() | |
| 998 | { | |
| 999 | preReset(); | |
| 1000 | ||
| 1001 | HRESULT hr; | |
| 1002 | ||
| 1003 | do | |
| 1004 | { | |
| 1005 | hr = m_device->Reset(&m_params); | |
| 1006 | } while (FAILED(hr) ); | |
| 1007 | ||
| 1008 | postReset(); | |
| 1009 | } | |
| 1010 | ||
| 1011 | bool isLost(HRESULT _hr) const | |
| 1012 | { | |
| 1013 | return D3DERR_DEVICELOST == _hr | |
| 1014 | || D3DERR_DRIVERINTERNALERROR == _hr | |
| 1015 | #if !defined(D3D_DISABLE_9EX) | |
| 1016 | || D3DERR_DEVICEHUNG == _hr | |
| 1017 | || D3DERR_DEVICEREMOVED == _hr | |
| 1018 | #endif // !defined(D3D_DISABLE_9EX) | |
| 1019 | ; | |
| 1020 | } | |
| 1021 | ||
| 1022 | void flip() BX_OVERRIDE | |
| 1023 | { | |
| 1024 | if (NULL != m_device) | |
| 1025 | { | |
| 1026 | #if BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 1027 | if (NULL != m_deviceEx) | |
| 1028 | { | |
| 1029 | DX_CHECK(m_deviceEx->WaitForVBlank(0) ); | |
| 1030 | } | |
| 1031 | #endif // BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 1032 | ||
| 1033 | HRESULT hr; | |
| 1034 | hr = m_device->Present(NULL, NULL, NULL, NULL); | |
| 1035 | ||
| 1036 | #if BX_PLATFORM_WINDOWS | |
| 1037 | if (isLost(hr) ) | |
| 1038 | { | |
| 1039 | do | |
| 1040 | { | |
| 1041 | do | |
| 1042 | { | |
| 1043 | hr = m_device->TestCooperativeLevel(); | |
| 1044 | } | |
| 1045 | while (D3DERR_DEVICENOTRESET != hr); | |
| 1046 | ||
| 1047 | reset(); | |
| 1048 | hr = m_device->TestCooperativeLevel(); | |
| 1049 | } | |
| 1050 | while (FAILED(hr) ); | |
| 1051 | } | |
| 1052 | else if (FAILED(hr) ) | |
| 1053 | { | |
| 1054 | BX_TRACE("Present failed with err 0x%08x.", hr); | |
| 1055 | } | |
| 1056 | #endif // BX_PLATFORM_ | |
| 1057 | } | |
| 1058 | } | |
| 1059 | ||
| 1060 | void preReset() | |
| 1061 | { | |
| 1062 | invalidateSamplerState(); | |
| 1063 | ||
| 1064 | for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage) | |
| 1065 | { | |
| 1066 | DX_CHECK(m_device->SetTexture(stage, NULL) ); | |
| 1067 | } | |
| 1068 | ||
| 1069 | DX_CHECK(m_device->SetRenderTarget(0, m_backBufferColor) ); | |
| 1070 | for (uint32_t ii = 1, num = g_caps.maxFBAttachments; ii < num; ++ii) | |
| 1071 | { | |
| 1072 | DX_CHECK(m_device->SetRenderTarget(ii, NULL) ); | |
| 1073 | } | |
| 1074 | DX_CHECK(m_device->SetDepthStencilSurface(m_backBufferDepthStencil) ); | |
| 1075 | DX_CHECK(m_device->SetVertexShader(NULL) ); | |
| 1076 | DX_CHECK(m_device->SetPixelShader(NULL) ); | |
| 1077 | DX_CHECK(m_device->SetStreamSource(0, NULL, 0, 0) ); | |
| 1078 | DX_CHECK(m_device->SetIndices(NULL) ); | |
| 1079 | ||
| 1080 | DX_RELEASE(m_backBufferColor, 0); | |
| 1081 | DX_RELEASE(m_backBufferDepthStencil, 0); | |
| 1082 | ||
| 1083 | capturePreReset(); | |
| 1084 | ||
| 1085 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_indexBuffers); ++ii) | |
| 1086 | { | |
| 1087 | m_indexBuffers[ii].preReset(); | |
| 1088 | } | |
| 1089 | ||
| 1090 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_vertexBuffers); ++ii) | |
| 1091 | { | |
| 1092 | m_vertexBuffers[ii].preReset(); | |
| 1093 | } | |
| 1094 | ||
| 1095 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_frameBuffers); ++ii) | |
| 1096 | { | |
| 1097 | m_frameBuffers[ii].preReset(); | |
| 1098 | } | |
| 1099 | ||
| 1100 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_textures); ++ii) | |
| 1101 | { | |
| 1102 | m_textures[ii].preReset(); | |
| 1103 | } | |
| 1104 | } | |
| 1105 | ||
| 1106 | void postReset() | |
| 1107 | { | |
| 1108 | DX_CHECK(m_device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &m_backBufferColor) ); | |
| 1109 | DX_CHECK(m_device->GetDepthStencilSurface(&m_backBufferDepthStencil) ); | |
| 1110 | ||
| 1111 | capturePostReset(); | |
| 1112 | ||
| 1113 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_indexBuffers); ++ii) | |
| 1114 | { | |
| 1115 | m_indexBuffers[ii].postReset(); | |
| 1116 | } | |
| 1117 | ||
| 1118 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_vertexBuffers); ++ii) | |
| 1119 | { | |
| 1120 | m_vertexBuffers[ii].postReset(); | |
| 1121 | } | |
| 1122 | ||
| 1123 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_textures); ++ii) | |
| 1124 | { | |
| 1125 | m_textures[ii].postReset(); | |
| 1126 | } | |
| 1127 | ||
| 1128 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_frameBuffers); ++ii) | |
| 1129 | { | |
| 1130 | m_frameBuffers[ii].postReset(); | |
| 1131 | } | |
| 1132 | } | |
| 1133 | ||
| 1134 | void invalidateSamplerState() | |
| 1135 | { | |
| 1136 | for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage) | |
| 1137 | { | |
| 1138 | m_samplerFlags[stage] = UINT32_MAX; | |
| 1139 | } | |
| 1140 | } | |
| 1141 | ||
| 1142 | void setSamplerState(uint8_t _stage, uint32_t _flags) | |
| 1143 | { | |
| 1144 | const uint32_t flags = _flags&( (~BGFX_TEXTURE_RESERVED_MASK) | BGFX_TEXTURE_SAMPLER_BITS_MASK); | |
| 1145 | if (m_samplerFlags[_stage] != flags) | |
| 1146 | { | |
| 1147 | m_samplerFlags[_stage] = flags; | |
| 1148 | IDirect3DDevice9* device = m_device; | |
| 1149 | D3DTEXTUREADDRESS tau = s_textureAddress[(_flags&BGFX_TEXTURE_U_MASK)>>BGFX_TEXTURE_U_SHIFT]; | |
| 1150 | D3DTEXTUREADDRESS tav = s_textureAddress[(_flags&BGFX_TEXTURE_V_MASK)>>BGFX_TEXTURE_V_SHIFT]; | |
| 1151 | D3DTEXTUREADDRESS taw = s_textureAddress[(_flags&BGFX_TEXTURE_W_MASK)>>BGFX_TEXTURE_W_SHIFT]; | |
| 1152 | D3DTEXTUREFILTERTYPE minFilter = s_textureFilter[(_flags&BGFX_TEXTURE_MIN_MASK)>>BGFX_TEXTURE_MIN_SHIFT]; | |
| 1153 | D3DTEXTUREFILTERTYPE magFilter = s_textureFilter[(_flags&BGFX_TEXTURE_MAG_MASK)>>BGFX_TEXTURE_MAG_SHIFT]; | |
| 1154 | D3DTEXTUREFILTERTYPE mipFilter = s_textureFilter[(_flags&BGFX_TEXTURE_MIP_MASK)>>BGFX_TEXTURE_MIP_SHIFT]; | |
| 1155 | DX_CHECK(device->SetSamplerState(_stage, D3DSAMP_ADDRESSU, tau) ); | |
| 1156 | DX_CHECK(device->SetSamplerState(_stage, D3DSAMP_ADDRESSV, tav) ); | |
| 1157 | DX_CHECK(device->SetSamplerState(_stage, D3DSAMP_MINFILTER, minFilter) ); | |
| 1158 | DX_CHECK(device->SetSamplerState(_stage, D3DSAMP_MAGFILTER, magFilter) ); | |
| 1159 | DX_CHECK(device->SetSamplerState(_stage, D3DSAMP_MIPFILTER, mipFilter) ); | |
| 1160 | DX_CHECK(device->SetSamplerState(_stage, D3DSAMP_ADDRESSW, taw) ); | |
| 1161 | } | |
| 1162 | } | |
| 1163 | ||
| 1164 | void capturePreReset() | |
| 1165 | { | |
| 1166 | if (NULL != m_captureSurface) | |
| 1167 | { | |
| 1168 | g_callback->captureEnd(); | |
| 1169 | } | |
| 1170 | DX_RELEASE(m_captureSurface, 1); | |
| 1171 | DX_RELEASE(m_captureTexture, 0); | |
| 1172 | DX_RELEASE(m_captureResolve, 0); | |
| 1173 | } | |
| 1174 | ||
| 1175 | void capturePostReset() | |
| 1176 | { | |
| 1177 | if (m_flags&BGFX_RESET_CAPTURE) | |
| 1178 | { | |
| 1179 | uint32_t width = m_params.BackBufferWidth; | |
| 1180 | uint32_t height = m_params.BackBufferHeight; | |
| 1181 | D3DFORMAT fmt = m_params.BackBufferFormat; | |
| 1182 | ||
| 1183 | DX_CHECK(m_device->CreateTexture(width | |
| 1184 | , height | |
| 1185 | , 1 | |
| 1186 | , 0 | |
| 1187 | , fmt | |
| 1188 | , D3DPOOL_SYSTEMMEM | |
| 1189 | , &m_captureTexture | |
| 1190 | , NULL | |
| 1191 | ) ); | |
| 1192 | ||
| 1193 | DX_CHECK(m_captureTexture->GetSurfaceLevel(0 | |
| 1194 | , &m_captureSurface | |
| 1195 | ) ); | |
| 1196 | ||
| 1197 | if (m_params.MultiSampleType != D3DMULTISAMPLE_NONE) | |
| 1198 | { | |
| 1199 | DX_CHECK(m_device->CreateRenderTarget(width | |
| 1200 | , height | |
| 1201 | , fmt | |
| 1202 | , D3DMULTISAMPLE_NONE | |
| 1203 | , 0 | |
| 1204 | , false | |
| 1205 | , &m_captureResolve | |
| 1206 | , NULL | |
| 1207 | ) ); | |
| 1208 | } | |
| 1209 | ||
| 1210 | g_callback->captureBegin(width, height, width*4, TextureFormat::BGRA8, false); | |
| 1211 | } | |
| 1212 | } | |
| 1213 | ||
| 1214 | void capture() | |
| 1215 | { | |
| 1216 | if (NULL != m_captureSurface) | |
| 1217 | { | |
| 1218 | IDirect3DSurface9* resolve = m_backBufferColor; | |
| 1219 | ||
| 1220 | if (NULL != m_captureResolve) | |
| 1221 | { | |
| 1222 | resolve = m_captureResolve; | |
| 1223 | DX_CHECK(m_device->StretchRect(m_backBufferColor | |
| 1224 | , 0 | |
| 1225 | , m_captureResolve | |
| 1226 | , NULL | |
| 1227 | , D3DTEXF_NONE | |
| 1228 | ) ); | |
| 1229 | } | |
| 1230 | ||
| 1231 | HRESULT hr = m_device->GetRenderTargetData(resolve, m_captureSurface); | |
| 1232 | if (SUCCEEDED(hr) ) | |
| 1233 | { | |
| 1234 | D3DLOCKED_RECT rect; | |
| 1235 | DX_CHECK(m_captureSurface->LockRect(&rect | |
| 1236 | , NULL | |
| 1237 | , D3DLOCK_NO_DIRTY_UPDATE|D3DLOCK_NOSYSLOCK|D3DLOCK_READONLY | |
| 1238 | ) ); | |
| 1239 | ||
| 1240 | g_callback->captureFrame(rect.pBits, m_params.BackBufferHeight*rect.Pitch); | |
| 1241 | ||
| 1242 | DX_CHECK(m_captureSurface->UnlockRect() ); | |
| 1243 | } | |
| 1244 | } | |
| 1245 | } | |
| 1246 | ||
| 1247 | void commit(ConstantBuffer& _constantBuffer) | |
| 1248 | { | |
| 1249 | _constantBuffer.reset(); | |
| 1250 | ||
| 1251 | IDirect3DDevice9* device = m_device; | |
| 1252 | ||
| 1253 | for (;;) | |
| 1254 | { | |
| 1255 | uint32_t opcode = _constantBuffer.read(); | |
| 1256 | ||
| 1257 | if (UniformType::End == opcode) | |
| 1258 | { | |
| 1259 | break; | |
| 1260 | } | |
| 1261 | ||
| 1262 | UniformType::Enum type; | |
| 1263 | uint16_t loc; | |
| 1264 | uint16_t num; | |
| 1265 | uint16_t copy; | |
| 1266 | ConstantBuffer::decodeOpcode(opcode, type, loc, num, copy); | |
| 1267 | ||
| 1268 | const char* data; | |
| 1269 | if (copy) | |
| 1270 | { | |
| 1271 | data = _constantBuffer.read(g_uniformTypeSize[type]*num); | |
| 1272 | } | |
| 1273 | else | |
| 1274 | { | |
| 1275 | UniformHandle handle; | |
| 1276 | memcpy(&handle, _constantBuffer.read(sizeof(UniformHandle) ), sizeof(UniformHandle) ); | |
| 1277 | data = (const char*)m_uniforms[handle.idx]; | |
| 1278 | } | |
| 1279 | ||
| 1280 | #define CASE_IMPLEMENT_UNIFORM(_uniform, _dxsuffix, _type) \ | |
| 1281 | case UniformType::_uniform: \ | |
| 1282 | { \ | |
| 1283 | _type* value = (_type*)data; \ | |
| 1284 | DX_CHECK(device->SetVertexShaderConstant##_dxsuffix(loc, value, num) ); \ | |
| 1285 | } \ | |
| 1286 | break; \ | |
| 1287 | \ | |
| 1288 | case UniformType::_uniform|BGFX_UNIFORM_FRAGMENTBIT: \ | |
| 1289 | { \ | |
| 1290 | _type* value = (_type*)data; \ | |
| 1291 | DX_CHECK(device->SetPixelShaderConstant##_dxsuffix(loc, value, num) ); \ | |
| 1292 | } \ | |
| 1293 | break | |
| 1294 | ||
| 1295 | switch ( (int32_t)type) | |
| 1296 | { | |
| 1297 | case UniformType::Uniform3x3fv: | |
| 1298 | { | |
| 1299 | float* value = (float*)data; | |
| 1300 | for (uint32_t ii = 0, count = num/3; ii < count; ++ii, loc += 3, value += 9) | |
| 1301 | { | |
| 1302 | Matrix4 mtx; | |
| 1303 | mtx.un.val[ 0] = value[0]; | |
| 1304 | mtx.un.val[ 1] = value[1]; | |
| 1305 | mtx.un.val[ 2] = value[2]; | |
| 1306 | mtx.un.val[ 3] = 0.0f; | |
| 1307 | mtx.un.val[ 4] = value[3]; | |
| 1308 | mtx.un.val[ 5] = value[4]; | |
| 1309 | mtx.un.val[ 6] = value[5]; | |
| 1310 | mtx.un.val[ 7] = 0.0f; | |
| 1311 | mtx.un.val[ 8] = value[6]; | |
| 1312 | mtx.un.val[ 9] = value[7]; | |
| 1313 | mtx.un.val[10] = value[8]; | |
| 1314 | mtx.un.val[11] = 0.0f; | |
| 1315 | DX_CHECK(device->SetVertexShaderConstantF(loc, &mtx.un.val[0], 3) ); | |
| 1316 | } | |
| 1317 | } | |
| 1318 | break; | |
| 1319 | ||
| 1320 | case UniformType::Uniform3x3fv|BGFX_UNIFORM_FRAGMENTBIT: | |
| 1321 | { | |
| 1322 | float* value = (float*)data; | |
| 1323 | for (uint32_t ii = 0, count = num/3; ii < count; ++ii, loc += 3, value += 9) | |
| 1324 | { | |
| 1325 | Matrix4 mtx; | |
| 1326 | mtx.un.val[ 0] = value[0]; | |
| 1327 | mtx.un.val[ 1] = value[1]; | |
| 1328 | mtx.un.val[ 2] = value[2]; | |
| 1329 | mtx.un.val[ 3] = 0.0f; | |
| 1330 | mtx.un.val[ 4] = value[3]; | |
| 1331 | mtx.un.val[ 5] = value[4]; | |
| 1332 | mtx.un.val[ 6] = value[5]; | |
| 1333 | mtx.un.val[ 7] = 0.0f; | |
| 1334 | mtx.un.val[ 8] = value[6]; | |
| 1335 | mtx.un.val[ 9] = value[7]; | |
| 1336 | mtx.un.val[10] = value[8]; | |
| 1337 | mtx.un.val[11] = 0.0f; | |
| 1338 | DX_CHECK(device->SetPixelShaderConstantF(loc, &mtx.un.val[0], 3) ); | |
| 1339 | } | |
| 1340 | } | |
| 1341 | break; | |
| 1342 | ||
| 1343 | CASE_IMPLEMENT_UNIFORM(Uniform1i, I, int); | |
| 1344 | CASE_IMPLEMENT_UNIFORM(Uniform1f, F, float); | |
| 1345 | CASE_IMPLEMENT_UNIFORM(Uniform1iv, I, int); | |
| 1346 | CASE_IMPLEMENT_UNIFORM(Uniform1fv, F, float); | |
| 1347 | CASE_IMPLEMENT_UNIFORM(Uniform2fv, F, float); | |
| 1348 | CASE_IMPLEMENT_UNIFORM(Uniform3fv, F, float); | |
| 1349 | CASE_IMPLEMENT_UNIFORM(Uniform4fv, F, float); | |
| 1350 | CASE_IMPLEMENT_UNIFORM(Uniform4x4fv, F, float); | |
| 1351 | ||
| 1352 | case UniformType::End: | |
| 1353 | break; | |
| 1354 | ||
| 1355 | default: | |
| 1356 | BX_TRACE("%4d: INVALID 0x%08x, t %d, l %d, n %d, c %d", _constantBuffer.getPos(), opcode, type, loc, num, copy); | |
| 1357 | break; | |
| 1358 | } | |
| 1359 | ||
| 1360 | #undef CASE_IMPLEMENT_UNIFORM | |
| 1361 | ||
| 1362 | } | |
| 1363 | } | |
| 1364 | ||
| 1365 | #if BX_PLATFORM_WINDOWS | |
| 1366 | D3DCAPS9 m_caps; | |
| 1367 | ||
| 1368 | # if BGFX_CONFIG_DEBUG_PIX | |
| 1369 | D3DPERF_SetMarkerFunc m_D3DPERF_SetMarker; | |
| 1370 | D3DPERF_BeginEventFunc m_D3DPERF_BeginEvent; | |
| 1371 | D3DPERF_EndEventFunc m_D3DPERF_EndEvent; | |
| 1372 | # endif // BGFX_CONFIG_DEBUG_PIX | |
| 1373 | #endif // BX_PLATFORM_WINDOWS | |
| 1374 | ||
| 1375 | #if BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 1376 | IDirect3D9Ex* m_d3d9ex; | |
| 1377 | IDirect3DDevice9Ex* m_deviceEx; | |
| 1378 | #endif // BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 1379 | ||
| 1380 | IDirect3D9* m_d3d9; | |
| 1381 | IDirect3DDevice9* m_device; | |
| 1382 | D3DPOOL m_pool; | |
| 1383 | ||
| 1384 | IDirect3DSurface9* m_backBufferColor; | |
| 1385 | IDirect3DSurface9* m_backBufferDepthStencil; | |
| 1386 | ||
| 1387 | IDirect3DTexture9* m_captureTexture; | |
| 1388 | IDirect3DSurface9* m_captureSurface; | |
| 1389 | IDirect3DSurface9* m_captureResolve; | |
| 1390 | ||
| 1391 | IDirect3DVertexDeclaration9* m_instanceDataDecls[BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT]; | |
| 1392 | ||
| 1393 | void* m_d3d9dll; | |
| 1394 | uint32_t m_adapter; | |
| 1395 | D3DDEVTYPE m_deviceType; | |
| 1396 | D3DPRESENT_PARAMETERS m_params; | |
| 1397 | uint32_t m_flags; | |
| 1398 | D3DADAPTER_IDENTIFIER9 m_identifier; | |
| 1399 | Resolution m_resolution; | |
| 1400 | ||
| 1401 | bool m_initialized; | |
| 1402 | bool m_amd; | |
| 1403 | bool m_nvidia; | |
| 1404 | bool m_instancing; | |
| 1405 | ||
| 1406 | D3DFORMAT m_fmtDepth; | |
| 1407 | ||
| 1408 | IndexBufferD3D9 m_indexBuffers[BGFX_CONFIG_MAX_INDEX_BUFFERS]; | |
| 1409 | VertexBufferD3D9 m_vertexBuffers[BGFX_CONFIG_MAX_VERTEX_BUFFERS]; | |
| 1410 | ShaderD3D9 m_shaders[BGFX_CONFIG_MAX_SHADERS]; | |
| 1411 | ProgramD3D9 m_program[BGFX_CONFIG_MAX_PROGRAMS]; | |
| 1412 | TextureD3D9 m_textures[BGFX_CONFIG_MAX_TEXTURES]; | |
| 1413 | VertexDeclaration m_vertexDecls[BGFX_CONFIG_MAX_VERTEX_DECLS]; | |
| 1414 | FrameBufferD3D9 m_frameBuffers[BGFX_CONFIG_MAX_FRAME_BUFFERS]; | |
| 1415 | UniformRegistry m_uniformReg; | |
| 1416 | void* m_uniforms[BGFX_CONFIG_MAX_UNIFORMS]; | |
| 1417 | ||
| 1418 | uint32_t m_samplerFlags[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS]; | |
| 1419 | ||
| 1420 | TextureD3D9* m_updateTexture; | |
| 1421 | uint8_t* m_updateTextureBits; | |
| 1422 | uint32_t m_updateTexturePitch; | |
| 1423 | uint8_t m_updateTextureSide; | |
| 1424 | uint8_t m_updateTextureMip; | |
| 1425 | ||
| 1426 | TextVideoMem m_textVideoMem; | |
| 1427 | ||
| 1428 | FrameBufferHandle m_fbh; | |
| 1429 | bool m_rtMsaa; | |
| 1430 | }; | |
| 1431 | ||
| 1432 | static RendererContextD3D9* s_renderD3D9; | |
| 1433 | ||
| 1434 | RendererContextI* rendererCreateD3D9() | |
| 1435 | { | |
| 1436 | s_renderD3D9 = BX_NEW(g_allocator, RendererContextD3D9); | |
| 1437 | return s_renderD3D9; | |
| 1438 | } | |
| 1439 | ||
| 1440 | void rendererDestroyD3D9() | |
| 1441 | { | |
| 1442 | BX_DELETE(g_allocator, s_renderD3D9); | |
| 1443 | s_renderD3D9 = NULL; | |
| 1444 | } | |
| 1445 | ||
| 1446 | void IndexBufferD3D9::create(uint32_t _size, void* _data) | |
| 1447 | { | |
| 1448 | m_size = _size; | |
| 1449 | m_dynamic = NULL == _data; | |
| 1450 | ||
| 1451 | uint32_t usage = D3DUSAGE_WRITEONLY; | |
| 1452 | D3DPOOL pool = s_renderD3D9->m_pool; | |
| 1453 | ||
| 1454 | if (m_dynamic) | |
| 1455 | { | |
| 1456 | usage |= D3DUSAGE_DYNAMIC; | |
| 1457 | pool = D3DPOOL_DEFAULT; | |
| 1458 | } | |
| 1459 | ||
| 1460 | DX_CHECK(s_renderD3D9->m_device->CreateIndexBuffer(m_size | |
| 1461 | , usage | |
| 1462 | , D3DFMT_INDEX16 | |
| 1463 | , pool | |
| 1464 | , &m_ptr | |
| 1465 | , NULL | |
| 1466 | ) ); | |
| 1467 | ||
| 1468 | if (NULL != _data) | |
| 1469 | { | |
| 1470 | update(0, _size, _data); | |
| 1471 | } | |
| 1472 | } | |
| 1473 | ||
| 1474 | void IndexBufferD3D9::preReset() | |
| 1475 | { | |
| 1476 | if (m_dynamic) | |
| 1477 | { | |
| 1478 | DX_RELEASE(m_ptr, 0); | |
| 1479 | } | |
| 1480 | } | |
| 1481 | ||
| 1482 | void IndexBufferD3D9::postReset() | |
| 1483 | { | |
| 1484 | if (m_dynamic) | |
| 1485 | { | |
| 1486 | DX_CHECK(s_renderD3D9->m_device->CreateIndexBuffer(m_size | |
| 1487 | , D3DUSAGE_WRITEONLY|D3DUSAGE_DYNAMIC | |
| 1488 | , D3DFMT_INDEX16 | |
| 1489 | , D3DPOOL_DEFAULT | |
| 1490 | , &m_ptr | |
| 1491 | , NULL | |
| 1492 | ) ); | |
| 1493 | } | |
| 1494 | } | |
| 1495 | ||
| 1496 | void VertexBufferD3D9::create(uint32_t _size, void* _data, VertexDeclHandle _declHandle) | |
| 1497 | { | |
| 1498 | m_size = _size; | |
| 1499 | m_decl = _declHandle; | |
| 1500 | m_dynamic = NULL == _data; | |
| 1501 | ||
| 1502 | uint32_t usage = D3DUSAGE_WRITEONLY; | |
| 1503 | D3DPOOL pool = s_renderD3D9->m_pool; | |
| 1504 | ||
| 1505 | if (m_dynamic) | |
| 1506 | { | |
| 1507 | usage |= D3DUSAGE_DYNAMIC; | |
| 1508 | pool = D3DPOOL_DEFAULT; | |
| 1509 | } | |
| 1510 | ||
| 1511 | DX_CHECK(s_renderD3D9->m_device->CreateVertexBuffer(m_size | |
| 1512 | , usage | |
| 1513 | , 0 | |
| 1514 | , pool | |
| 1515 | , &m_ptr | |
| 1516 | , NULL | |
| 1517 | ) ); | |
| 1518 | ||
| 1519 | if (NULL != _data) | |
| 1520 | { | |
| 1521 | update(0, _size, _data); | |
| 1522 | } | |
| 1523 | } | |
| 1524 | ||
| 1525 | void VertexBufferD3D9::preReset() | |
| 1526 | { | |
| 1527 | if (m_dynamic) | |
| 1528 | { | |
| 1529 | DX_RELEASE(m_ptr, 0); | |
| 1530 | } | |
| 1531 | } | |
| 1532 | ||
| 1533 | void VertexBufferD3D9::postReset() | |
| 1534 | { | |
| 1535 | if (m_dynamic) | |
| 1536 | { | |
| 1537 | DX_CHECK(s_renderD3D9->m_device->CreateVertexBuffer(m_size | |
| 1538 | , D3DUSAGE_WRITEONLY|D3DUSAGE_DYNAMIC | |
| 1539 | , 0 | |
| 1540 | , D3DPOOL_DEFAULT | |
| 1541 | , &m_ptr | |
| 1542 | , NULL | |
| 1543 | ) ); | |
| 1544 | } | |
| 1545 | } | |
| 1546 | ||
| 1547 | static const D3DVERTEXELEMENT9 s_attrib[] = | |
| 1548 | { | |
| 1549 | { 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 }, | |
| 1550 | { 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0 }, | |
| 1551 | { 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TANGENT, 0 }, | |
| 1552 | { 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_BINORMAL, 0 }, | |
| 1553 | { 0, 0, D3DDECLTYPE_UBYTE4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 0 }, | |
| 1554 | { 0, 0, D3DDECLTYPE_UBYTE4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 1 }, | |
| 1555 | { 0, 0, D3DDECLTYPE_UBYTE4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_BLENDINDICES, 0 }, | |
| 1556 | { 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_BLENDWEIGHT, 0 }, | |
| 1557 | { 0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 }, | |
| 1558 | { 0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 1 }, | |
| 1559 | { 0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 2 }, | |
| 1560 | { 0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 3 }, | |
| 1561 | { 0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 4 }, | |
| 1562 | { 0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 5 }, | |
| 1563 | { 0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 6 }, | |
| 1564 | { 0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 7 }, | |
| 1565 | D3DDECL_END() | |
| 1566 | }; | |
| 1567 | BX_STATIC_ASSERT(Attrib::Count == BX_COUNTOF(s_attrib)-1); | |
| 1568 | ||
| 1569 | static const D3DDECLTYPE s_attribType[AttribType::Count][4][2] = | |
| 1570 | { | |
| 1571 | { | |
| 1572 | { D3DDECLTYPE_UBYTE4, D3DDECLTYPE_UBYTE4N }, | |
| 1573 | { D3DDECLTYPE_UBYTE4, D3DDECLTYPE_UBYTE4N }, | |
| 1574 | { D3DDECLTYPE_UBYTE4, D3DDECLTYPE_UBYTE4N }, | |
| 1575 | { D3DDECLTYPE_UBYTE4, D3DDECLTYPE_UBYTE4N }, | |
| 1576 | }, | |
| 1577 | { | |
| 1578 | { D3DDECLTYPE_SHORT2, D3DDECLTYPE_SHORT2N }, | |
| 1579 | { D3DDECLTYPE_SHORT2, D3DDECLTYPE_SHORT2N }, | |
| 1580 | { D3DDECLTYPE_SHORT4, D3DDECLTYPE_SHORT4N }, | |
| 1581 | { D3DDECLTYPE_SHORT4, D3DDECLTYPE_SHORT4N }, | |
| 1582 | }, | |
| 1583 | { | |
| 1584 | { D3DDECLTYPE_FLOAT16_2, D3DDECLTYPE_FLOAT16_2 }, | |
| 1585 | { D3DDECLTYPE_FLOAT16_2, D3DDECLTYPE_FLOAT16_2 }, | |
| 1586 | { D3DDECLTYPE_FLOAT16_4, D3DDECLTYPE_FLOAT16_4 }, | |
| 1587 | { D3DDECLTYPE_FLOAT16_4, D3DDECLTYPE_FLOAT16_4 }, | |
| 1588 | }, | |
| 1589 | { | |
| 1590 | { D3DDECLTYPE_FLOAT1, D3DDECLTYPE_FLOAT1 }, | |
| 1591 | { D3DDECLTYPE_FLOAT2, D3DDECLTYPE_FLOAT2 }, | |
| 1592 | { D3DDECLTYPE_FLOAT3, D3DDECLTYPE_FLOAT3 }, | |
| 1593 | { D3DDECLTYPE_FLOAT4, D3DDECLTYPE_FLOAT4 }, | |
| 1594 | }, | |
| 1595 | }; | |
| 1596 | ||
| 1597 | static D3DVERTEXELEMENT9* fillVertexDecl(D3DVERTEXELEMENT9* _out, const VertexDecl& _decl) | |
| 1598 | { | |
| 1599 | D3DVERTEXELEMENT9* elem = _out; | |
| 1600 | ||
| 1601 | for (uint32_t attr = 0; attr < Attrib::Count; ++attr) | |
| 1602 | { | |
| 1603 | if (0xff != _decl.m_attributes[attr]) | |
| 1604 | { | |
| 1605 | uint8_t num; | |
| 1606 | AttribType::Enum type; | |
| 1607 | bool normalized; | |
| 1608 | bool asInt; | |
| 1609 | _decl.decode(Attrib::Enum(attr), num, type, normalized, asInt); | |
| 1610 | ||
| 1611 | memcpy(elem, &s_attrib[attr], sizeof(D3DVERTEXELEMENT9) ); | |
| 1612 | ||
| 1613 | elem->Type = s_attribType[type][num-1][normalized]; | |
| 1614 | elem->Offset = _decl.m_offset[attr]; | |
| 1615 | ++elem; | |
| 1616 | } | |
| 1617 | } | |
| 1618 | ||
| 1619 | return elem; | |
| 1620 | } | |
| 1621 | ||
| 1622 | static IDirect3DVertexDeclaration9* createVertexDeclaration(const VertexDecl& _decl, uint8_t _numInstanceData) | |
| 1623 | { | |
| 1624 | D3DVERTEXELEMENT9 vertexElements[Attrib::Count+1+BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT]; | |
| 1625 | D3DVERTEXELEMENT9* elem = fillVertexDecl(vertexElements, _decl); | |
| 1626 | ||
| 1627 | const D3DVERTEXELEMENT9 inst = { 1, 0, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 }; | |
| 1628 | ||
| 1629 | for (uint32_t ii = 0; ii < _numInstanceData; ++ii) | |
| 1630 | { | |
| 1631 | memcpy(elem, &inst, sizeof(D3DVERTEXELEMENT9) ); | |
| 1632 | elem->UsageIndex = 8-_numInstanceData+ii; | |
| 1633 | elem->Offset = ii*16; | |
| 1634 | ++elem; | |
| 1635 | } | |
| 1636 | ||
| 1637 | memcpy(elem, &s_attrib[Attrib::Count], sizeof(D3DVERTEXELEMENT9) ); | |
| 1638 | ||
| 1639 | IDirect3DVertexDeclaration9* ptr; | |
| 1640 | DX_CHECK(s_renderD3D9->m_device->CreateVertexDeclaration(vertexElements, &ptr) ); | |
| 1641 | return ptr; | |
| 1642 | } | |
| 1643 | ||
| 1644 | void VertexDeclaration::create(const VertexDecl& _decl) | |
| 1645 | { | |
| 1646 | memcpy(&m_decl, &_decl, sizeof(VertexDecl) ); | |
| 1647 | dump(m_decl); | |
| 1648 | m_ptr = createVertexDeclaration(_decl, 0); | |
| 1649 | } | |
| 1650 | ||
| 1651 | void ShaderD3D9::create(const Memory* _mem) | |
| 1652 | { | |
| 1653 | bx::MemoryReader reader(_mem->data, _mem->size); | |
| 1654 | ||
| 1655 | uint32_t magic; | |
| 1656 | bx::read(&reader, magic); | |
| 1657 | ||
| 1658 | switch (magic) | |
| 1659 | { | |
| 1660 | case BGFX_CHUNK_MAGIC_FSH: | |
| 1661 | case BGFX_CHUNK_MAGIC_VSH: | |
| 1662 | break; | |
| 1663 | ||
| 1664 | default: | |
| 1665 | BGFX_FATAL(false, Fatal::InvalidShader, "Unknown shader format %x.", magic); | |
| 1666 | break; | |
| 1667 | } | |
| 1668 | ||
| 1669 | bool fragment = BGFX_CHUNK_MAGIC_FSH == magic; | |
| 1670 | ||
| 1671 | uint32_t iohash; | |
| 1672 | bx::read(&reader, iohash); | |
| 1673 | ||
| 1674 | uint16_t count; | |
| 1675 | bx::read(&reader, count); | |
| 1676 | ||
| 1677 | m_numPredefined = 0; | |
| 1678 | ||
| 1679 | BX_TRACE("Shader consts %d", count); | |
| 1680 | ||
| 1681 | uint8_t fragmentBit = fragment ? BGFX_UNIFORM_FRAGMENTBIT : 0; | |
| 1682 | ||
| 1683 | if (0 < count) | |
| 1684 | { | |
| 1685 | m_constantBuffer = ConstantBuffer::create(1024); | |
| 1686 | ||
| 1687 | for (uint32_t ii = 0; ii < count; ++ii) | |
| 1688 | { | |
| 1689 | uint8_t nameSize; | |
| 1690 | bx::read(&reader, nameSize); | |
| 1691 | ||
| 1692 | char name[256]; | |
| 1693 | bx::read(&reader, &name, nameSize); | |
| 1694 | name[nameSize] = '\0'; | |
| 1695 | ||
| 1696 | uint8_t type; | |
| 1697 | bx::read(&reader, type); | |
| 1698 | ||
| 1699 | uint8_t num; | |
| 1700 | bx::read(&reader, num); | |
| 1701 | ||
| 1702 | uint16_t regIndex; | |
| 1703 | bx::read(&reader, regIndex); | |
| 1704 | ||
| 1705 | uint16_t regCount; | |
| 1706 | bx::read(&reader, regCount); | |
| 1707 | ||
| 1708 | const char* kind = "invalid"; | |
| 1709 | ||
| 1710 | PredefinedUniform::Enum predefined = nameToPredefinedUniformEnum(name); | |
| 1711 | if (PredefinedUniform::Count != predefined) | |
| 1712 | { | |
| 1713 | kind = "predefined"; | |
| 1714 | m_predefined[m_numPredefined].m_loc = regIndex; | |
| 1715 | m_predefined[m_numPredefined].m_count = regCount; | |
| 1716 | m_predefined[m_numPredefined].m_type = predefined|fragmentBit; | |
| 1717 | m_numPredefined++; | |
| 1718 | } | |
| 1719 | else | |
| 1720 | { | |
| 1721 | const UniformInfo* info = s_renderD3D9->m_uniformReg.find(name); | |
| 1722 | BX_CHECK(NULL != info, "User defined uniform '%s' is not found, it won't be set.", name); | |
| 1723 | if (NULL != info) | |
| 1724 | { | |
| 1725 | kind = "user"; | |
| 1726 | m_constantBuffer->writeUniformHandle( (UniformType::Enum)(type|fragmentBit), regIndex, info->m_handle, regCount); | |
| 1727 | } | |
| 1728 | } | |
| 1729 | ||
| 1730 | BX_TRACE("\t%s: %s, type %2d, num %2d, r.index %3d, r.count %2d" | |
| 1731 | , kind | |
| 1732 | , name | |
| 1733 | , type | |
| 1734 | , num | |
| 1735 | , regIndex | |
| 1736 | , regCount | |
| 1737 | ); | |
| 1738 | BX_UNUSED(kind); | |
| 1739 | } | |
| 1740 | ||
| 1741 | m_constantBuffer->finish(); | |
| 1742 | } | |
| 1743 | ||
| 1744 | uint16_t shaderSize; | |
| 1745 | bx::read(&reader, shaderSize); | |
| 1746 | ||
| 1747 | const DWORD* code = (const DWORD*)reader.getDataPtr(); | |
| 1748 | ||
| 1749 | if (fragment) | |
| 1750 | { | |
| 1751 | m_type = 1; | |
| 1752 | DX_CHECK(s_renderD3D9->m_device->CreatePixelShader(code, &m_pixelShader) ); | |
| 1753 | BGFX_FATAL(NULL != m_pixelShader, bgfx::Fatal::InvalidShader, "Failed to create fragment shader."); | |
| 1754 | } | |
| 1755 | else | |
| 1756 | { | |
| 1757 | m_type = 0; | |
| 1758 | DX_CHECK(s_renderD3D9->m_device->CreateVertexShader(code, &m_vertexShader) ); | |
| 1759 | BGFX_FATAL(NULL != m_vertexShader, bgfx::Fatal::InvalidShader, "Failed to create vertex shader."); | |
| 1760 | } | |
| 1761 | } | |
| 1762 | ||
| 1763 | void TextureD3D9::createTexture(uint32_t _width, uint32_t _height, uint8_t _numMips) | |
| 1764 | { | |
| 1765 | m_width = (uint16_t)_width; | |
| 1766 | m_height = (uint16_t)_height; | |
| 1767 | m_numMips = _numMips; | |
| 1768 | m_type = Texture2D; | |
| 1769 | const TextureFormat::Enum fmt = (TextureFormat::Enum)m_textureFormat; | |
| 1770 | ||
| 1771 | DWORD usage = 0; | |
| 1772 | D3DPOOL pool = s_renderD3D9->m_pool; | |
| 1773 | ||
| 1774 | const bool renderTarget = 0 != (m_flags&BGFX_TEXTURE_RT_MASK); | |
| 1775 | if (isDepth(fmt) ) | |
| 1776 | { | |
| 1777 | usage = D3DUSAGE_DEPTHSTENCIL; | |
| 1778 | pool = D3DPOOL_DEFAULT; | |
| 1779 | } | |
| 1780 | else if (renderTarget) | |
| 1781 | { | |
| 1782 | usage = D3DUSAGE_RENDERTARGET; | |
| 1783 | pool = D3DPOOL_DEFAULT; | |
| 1784 | } | |
| 1785 | ||
| 1786 | if (renderTarget) | |
| 1787 | { | |
| 1788 | uint32_t msaaQuality = ( (m_flags&BGFX_TEXTURE_RT_MSAA_MASK)>>BGFX_TEXTURE_RT_MSAA_SHIFT); | |
| 1789 | msaaQuality = bx::uint32_satsub(msaaQuality, 1); | |
| 1790 | ||
| 1791 | bool bufferOnly = 0 != (m_flags&BGFX_TEXTURE_RT_BUFFER_ONLY); | |
| 1792 | ||
| 1793 | if (0 != msaaQuality | |
| 1794 | || bufferOnly) | |
| 1795 | { | |
| 1796 | const Msaa& msaa = s_msaa[msaaQuality]; | |
| 1797 | ||
| 1798 | if (isDepth(fmt) ) | |
| 1799 | { | |
| 1800 | DX_CHECK(s_renderD3D9->m_device->CreateDepthStencilSurface( | |
| 1801 | m_width | |
| 1802 | , m_height | |
| 1803 | , s_textureFormat[m_textureFormat].m_fmt | |
| 1804 | , msaa.m_type | |
| 1805 | , msaa.m_quality | |
| 1806 | , FALSE | |
| 1807 | , &m_surface | |
| 1808 | , NULL | |
| 1809 | ) ); | |
| 1810 | } | |
| 1811 | else | |
| 1812 | { | |
| 1813 | DX_CHECK(s_renderD3D9->m_device->CreateRenderTarget( | |
| 1814 | m_width | |
| 1815 | , m_height | |
| 1816 | , s_textureFormat[m_textureFormat].m_fmt | |
| 1817 | , msaa.m_type | |
| 1818 | , msaa.m_quality | |
| 1819 | , FALSE | |
| 1820 | , &m_surface | |
| 1821 | , NULL | |
| 1822 | ) ); | |
| 1823 | } | |
| 1824 | ||
| 1825 | if (bufferOnly) | |
| 1826 | { | |
| 1827 | // This is render buffer, there is no sampling, no need | |
| 1828 | // to create texture. | |
| 1829 | return; | |
| 1830 | } | |
| 1831 | } | |
| 1832 | } | |
| 1833 | ||
| 1834 | DX_CHECK(s_renderD3D9->m_device->CreateTexture(_width | |
| 1835 | , _height | |
| 1836 | , _numMips | |
| 1837 | , usage | |
| 1838 | , s_textureFormat[fmt].m_fmt | |
| 1839 | , pool | |
| 1840 | , &m_texture2d | |
| 1841 | , NULL | |
| 1842 | ) ); | |
| 1843 | ||
| 1844 | BGFX_FATAL(NULL != m_texture2d, Fatal::UnableToCreateTexture, "Failed to create texture (size: %dx%d, mips: %d, fmt: %d)." | |
| 1845 | , _width | |
| 1846 | , _height | |
| 1847 | , _numMips | |
| 1848 | , getName(fmt) | |
| 1849 | ); | |
| 1850 | } | |
| 1851 | ||
| 1852 | void TextureD3D9::createVolumeTexture(uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _numMips) | |
| 1853 | { | |
| 1854 | m_type = Texture3D; | |
| 1855 | const TextureFormat::Enum fmt = (TextureFormat::Enum)m_textureFormat; | |
| 1856 | ||
| 1857 | DX_CHECK(s_renderD3D9->m_device->CreateVolumeTexture(_width | |
| 1858 | , _height | |
| 1859 | , _depth | |
| 1860 | , _numMips | |
| 1861 | , 0 | |
| 1862 | , s_textureFormat[fmt].m_fmt | |
| 1863 | , s_renderD3D9->m_pool | |
| 1864 | , &m_texture3d | |
| 1865 | , NULL | |
| 1866 | ) ); | |
| 1867 | ||
| 1868 | BGFX_FATAL(NULL != m_texture3d, Fatal::UnableToCreateTexture, "Failed to create volume texture (size: %dx%dx%d, mips: %d, fmt: %s)." | |
| 1869 | , _width | |
| 1870 | , _height | |
| 1871 | , _depth | |
| 1872 | , _numMips | |
| 1873 | , getName(fmt) | |
| 1874 | ); | |
| 1875 | } | |
| 1876 | ||
| 1877 | void TextureD3D9::createCubeTexture(uint32_t _edge, uint32_t _numMips) | |
| 1878 | { | |
| 1879 | m_type = TextureCube; | |
| 1880 | const TextureFormat::Enum fmt = (TextureFormat::Enum)m_textureFormat; | |
| 1881 | ||
| 1882 | DX_CHECK(s_renderD3D9->m_device->CreateCubeTexture(_edge | |
| 1883 | , _numMips | |
| 1884 | , 0 | |
| 1885 | , s_textureFormat[fmt].m_fmt | |
| 1886 | , s_renderD3D9->m_pool | |
| 1887 | , &m_textureCube | |
| 1888 | , NULL | |
| 1889 | ) ); | |
| 1890 | ||
| 1891 | BGFX_FATAL(NULL != m_textureCube, Fatal::UnableToCreateTexture, "Failed to create cube texture (edge: %d, mips: %d, fmt: %s)." | |
| 1892 | , _edge | |
| 1893 | , _numMips | |
| 1894 | , getName(fmt) | |
| 1895 | ); | |
| 1896 | } | |
| 1897 | ||
| 1898 | uint8_t* TextureD3D9::lock(uint8_t _side, uint8_t _lod, uint32_t& _pitch, uint32_t& _slicePitch, const Rect* _rect) | |
| 1899 | { | |
| 1900 | switch (m_type) | |
| 1901 | { | |
| 1902 | case Texture2D: | |
| 1903 | { | |
| 1904 | D3DLOCKED_RECT lockedRect; | |
| 1905 | ||
| 1906 | if (NULL != _rect) | |
| 1907 | { | |
| 1908 | RECT rect; | |
| 1909 | rect.left = _rect->m_x; | |
| 1910 | rect.top = _rect->m_y; | |
| 1911 | rect.right = rect.left + _rect->m_width; | |
| 1912 | rect.bottom = rect.top + _rect->m_height; | |
| 1913 | DX_CHECK(m_texture2d->LockRect(_lod, &lockedRect, &rect, 0) ); | |
| 1914 | } | |
| 1915 | else | |
| 1916 | { | |
| 1917 | DX_CHECK(m_texture2d->LockRect(_lod, &lockedRect, NULL, 0) ); | |
| 1918 | } | |
| 1919 | ||
| 1920 | _pitch = lockedRect.Pitch; | |
| 1921 | _slicePitch = 0; | |
| 1922 | return (uint8_t*)lockedRect.pBits; | |
| 1923 | } | |
| 1924 | ||
| 1925 | case Texture3D: | |
| 1926 | { | |
| 1927 | D3DLOCKED_BOX box; | |
| 1928 | DX_CHECK(m_texture3d->LockBox(_lod, &box, NULL, 0) ); | |
| 1929 | _pitch = box.RowPitch; | |
| 1930 | _slicePitch = box.SlicePitch; | |
| 1931 | return (uint8_t*)box.pBits; | |
| 1932 | } | |
| 1933 | ||
| 1934 | case TextureCube: | |
| 1935 | { | |
| 1936 | D3DLOCKED_RECT lockedRect; | |
| 1937 | ||
| 1938 | if (NULL != _rect) | |
| 1939 | { | |
| 1940 | RECT rect; | |
| 1941 | rect.left = _rect->m_x; | |
| 1942 | rect.top = _rect->m_y; | |
| 1943 | rect.right = rect.left + _rect->m_width; | |
| 1944 | rect.bottom = rect.top + _rect->m_height; | |
| 1945 | DX_CHECK(m_textureCube->LockRect(D3DCUBEMAP_FACES(_side), _lod, &lockedRect, &rect, 0) ); | |
| 1946 | } | |
| 1947 | else | |
| 1948 | { | |
| 1949 | DX_CHECK(m_textureCube->LockRect(D3DCUBEMAP_FACES(_side), _lod, &lockedRect, NULL, 0) ); | |
| 1950 | } | |
| 1951 | ||
| 1952 | _pitch = lockedRect.Pitch; | |
| 1953 | _slicePitch = 0; | |
| 1954 | return (uint8_t*)lockedRect.pBits; | |
| 1955 | } | |
| 1956 | } | |
| 1957 | ||
| 1958 | BX_CHECK(false, "You should not be here."); | |
| 1959 | _pitch = 0; | |
| 1960 | _slicePitch = 0; | |
| 1961 | return NULL; | |
| 1962 | } | |
| 1963 | ||
| 1964 | void TextureD3D9::unlock(uint8_t _side, uint8_t _lod) | |
| 1965 | { | |
| 1966 | switch (m_type) | |
| 1967 | { | |
| 1968 | case Texture2D: | |
| 1969 | { | |
| 1970 | DX_CHECK(m_texture2d->UnlockRect(_lod) ); | |
| 1971 | } | |
| 1972 | return; | |
| 1973 | ||
| 1974 | case Texture3D: | |
| 1975 | { | |
| 1976 | DX_CHECK(m_texture3d->UnlockBox(_lod) ); | |
| 1977 | } | |
| 1978 | return; | |
| 1979 | ||
| 1980 | case TextureCube: | |
| 1981 | { | |
| 1982 | DX_CHECK(m_textureCube->UnlockRect(D3DCUBEMAP_FACES(_side), _lod) ); | |
| 1983 | } | |
| 1984 | return; | |
| 1985 | } | |
| 1986 | ||
| 1987 | BX_CHECK(false, "You should not be here."); | |
| 1988 | } | |
| 1989 | ||
| 1990 | void TextureD3D9::dirty(uint8_t _side, const Rect& _rect, uint16_t _z, uint16_t _depth) | |
| 1991 | { | |
| 1992 | switch (m_type) | |
| 1993 | { | |
| 1994 | case Texture2D: | |
| 1995 | { | |
| 1996 | RECT rect; | |
| 1997 | rect.left = _rect.m_x; | |
| 1998 | rect.top = _rect.m_y; | |
| 1999 | rect.right = rect.left + _rect.m_width; | |
| 2000 | rect.bottom = rect.top + _rect.m_height; | |
| 2001 | DX_CHECK(m_texture2d->AddDirtyRect(&rect) ); | |
| 2002 | } | |
| 2003 | return; | |
| 2004 | ||
| 2005 | case Texture3D: | |
| 2006 | { | |
| 2007 | D3DBOX box; | |
| 2008 | box.Left = _rect.m_x; | |
| 2009 | box.Top = _rect.m_y; | |
| 2010 | box.Right = box.Left + _rect.m_width; | |
| 2011 | box.Bottom = box.Top + _rect.m_height; | |
| 2012 | box.Front = _z; | |
| 2013 | box.Back = box.Front + _depth; | |
| 2014 | DX_CHECK(m_texture3d->AddDirtyBox(&box) ); | |
| 2015 | } | |
| 2016 | return; | |
| 2017 | ||
| 2018 | case TextureCube: | |
| 2019 | { | |
| 2020 | RECT rect; | |
| 2021 | rect.left = _rect.m_x; | |
| 2022 | rect.top = _rect.m_y; | |
| 2023 | rect.right = rect.left + _rect.m_width; | |
| 2024 | rect.bottom = rect.top + _rect.m_height; | |
| 2025 | DX_CHECK(m_textureCube->AddDirtyRect(D3DCUBEMAP_FACES(_side), &rect) ); | |
| 2026 | } | |
| 2027 | return; | |
| 2028 | } | |
| 2029 | ||
| 2030 | BX_CHECK(false, "You should not be here."); | |
| 2031 | } | |
| 2032 | ||
| 2033 | void TextureD3D9::create(const Memory* _mem, uint32_t _flags, uint8_t _skip) | |
| 2034 | { | |
| 2035 | m_flags = _flags; | |
| 2036 | ||
| 2037 | ImageContainer imageContainer; | |
| 2038 | ||
| 2039 | if (imageParse(imageContainer, _mem->data, _mem->size) ) | |
| 2040 | { | |
| 2041 | uint8_t numMips = imageContainer.m_numMips; | |
| 2042 | const uint32_t startLod = bx::uint32_min(_skip, numMips-1); | |
| 2043 | numMips -= startLod; | |
| 2044 | const ImageBlockInfo& blockInfo = getBlockInfo(TextureFormat::Enum(imageContainer.m_format) ); | |
| 2045 | const uint32_t textureWidth = bx::uint32_max(blockInfo.blockWidth, imageContainer.m_width >>startLod); | |
| 2046 | const uint32_t textureHeight = bx::uint32_max(blockInfo.blockHeight, imageContainer.m_height>>startLod); | |
| 2047 | ||
| 2048 | m_requestedFormat = imageContainer.m_format; | |
| 2049 | m_textureFormat = imageContainer.m_format; | |
| 2050 | ||
| 2051 | const TextureFormatInfo& tfi = s_textureFormat[m_requestedFormat]; | |
| 2052 | const bool convert = D3DFMT_UNKNOWN == tfi.m_fmt; | |
| 2053 | ||
| 2054 | uint8_t bpp = getBitsPerPixel(TextureFormat::Enum(m_textureFormat) ); | |
| 2055 | if (convert) | |
| 2056 | { | |
| 2057 | m_textureFormat = (uint8_t)TextureFormat::BGRA8; | |
| 2058 | bpp = 32; | |
| 2059 | } | |
| 2060 | ||
| 2061 | if (imageContainer.m_cubeMap) | |
| 2062 | { | |
| 2063 | createCubeTexture(textureWidth, numMips); | |
| 2064 | } | |
| 2065 | else if (imageContainer.m_depth > 1) | |
| 2066 | { | |
| 2067 | createVolumeTexture(textureWidth, textureHeight, imageContainer.m_depth, numMips); | |
| 2068 | } | |
| 2069 | else | |
| 2070 | { | |
| 2071 | createTexture(textureWidth, textureHeight, numMips); | |
| 2072 | } | |
| 2073 | ||
| 2074 | BX_TRACE("Texture %3d: %s (requested: %s), %dx%d%s%s." | |
| 2075 | , this - s_renderD3D9->m_textures | |
| 2076 | , getName( (TextureFormat::Enum)m_textureFormat) | |
| 2077 | , getName( (TextureFormat::Enum)m_requestedFormat) | |
| 2078 | , textureWidth | |
| 2079 | , textureHeight | |
| 2080 | , imageContainer.m_cubeMap ? "x6" : "" | |
| 2081 | , 0 != (m_flags&BGFX_TEXTURE_RT_MASK) ? " (render target)" : "" | |
| 2082 | ); | |
| 2083 | ||
| 2084 | if (0 != (_flags&BGFX_TEXTURE_RT_BUFFER_ONLY) ) | |
| 2085 | { | |
| 2086 | return; | |
| 2087 | } | |
| 2088 | ||
| 2089 | // For BC4 and B5 in DX9 LockRect returns wrong number of | |
| 2090 | // bytes. If actual mip size is used it causes memory corruption. | |
| 2091 | // http://www.aras-p.info/texts/D3D9GPUHacks.html#3dc | |
| 2092 | const bool useMipSize = true | |
| 2093 | && imageContainer.m_format != TextureFormat::BC4 | |
| 2094 | && imageContainer.m_format != TextureFormat::BC5 | |
| 2095 | ; | |
| 2096 | ||
| 2097 | for (uint8_t side = 0, numSides = imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side) | |
| 2098 | { | |
| 2099 | uint32_t width = textureWidth; | |
| 2100 | uint32_t height = textureHeight; | |
| 2101 | uint32_t depth = imageContainer.m_depth; | |
| 2102 | uint32_t mipWidth = imageContainer.m_width; | |
| 2103 | uint32_t mipHeight = imageContainer.m_height; | |
| 2104 | ||
| 2105 | for (uint32_t lod = 0, num = numMips; lod < num; ++lod) | |
| 2106 | { | |
| 2107 | width = bx::uint32_max(1, width); | |
| 2108 | height = bx::uint32_max(1, height); | |
| 2109 | depth = bx::uint32_max(1, depth); | |
| 2110 | mipWidth = bx::uint32_max(blockInfo.blockWidth, mipWidth); | |
| 2111 | mipHeight = bx::uint32_max(blockInfo.blockHeight, mipHeight); | |
| 2112 | uint32_t mipSize = width*height*depth*bpp/8; | |
| 2113 | ||
| 2114 | ImageMip mip; | |
| 2115 | if (imageGetRawData(imageContainer, side, lod+startLod, _mem->data, _mem->size, mip) ) | |
| 2116 | { | |
| 2117 | uint32_t pitch; | |
| 2118 | uint32_t slicePitch; | |
| 2119 | uint8_t* bits = lock(side, lod, pitch, slicePitch); | |
| 2120 | ||
| 2121 | if (convert) | |
| 2122 | { | |
| 2123 | if (width != mipWidth | |
| 2124 | || height != mipHeight) | |
| 2125 | { | |
| 2126 | uint32_t srcpitch = mipWidth*bpp/8; | |
| 2127 | ||
| 2128 | uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, srcpitch*mipHeight); | |
| 2129 | imageDecodeToBgra8(temp, mip.m_data, mip.m_width, mip.m_height, srcpitch, mip.m_format); | |
| 2130 | ||
| 2131 | uint32_t dstpitch = pitch; | |
| 2132 | for (uint32_t yy = 0; yy < height; ++yy) | |
| 2133 | { | |
| 2134 | uint8_t* src = &temp[yy*srcpitch]; | |
| 2135 | uint8_t* dst = &bits[yy*dstpitch]; | |
| 2136 | memcpy(dst, src, dstpitch); | |
| 2137 | } | |
| 2138 | ||
| 2139 | BX_FREE(g_allocator, temp); | |
| 2140 | } | |
| 2141 | else | |
| 2142 | { | |
| 2143 | imageDecodeToBgra8(bits, mip.m_data, mip.m_width, mip.m_height, pitch, mip.m_format); | |
| 2144 | } | |
| 2145 | } | |
| 2146 | else | |
| 2147 | { | |
| 2148 | uint32_t size = useMipSize ? mip.m_size : mipSize; | |
| 2149 | memcpy(bits, mip.m_data, size); | |
| 2150 | } | |
| 2151 | ||
| 2152 | unlock(side, lod); | |
| 2153 | } | |
| 2154 | ||
| 2155 | width >>= 1; | |
| 2156 | height >>= 1; | |
| 2157 | depth >>= 1; | |
| 2158 | mipWidth >>= 1; | |
| 2159 | mipHeight >>= 1; | |
| 2160 | } | |
| 2161 | } | |
| 2162 | } | |
| 2163 | } | |
| 2164 | ||
| 2165 | void TextureD3D9::updateBegin(uint8_t _side, uint8_t _mip) | |
| 2166 | { | |
| 2167 | uint32_t slicePitch; | |
| 2168 | s_renderD3D9->m_updateTextureSide = _side; | |
| 2169 | s_renderD3D9->m_updateTextureMip = _mip; | |
| 2170 | s_renderD3D9->m_updateTextureBits = lock(_side, _mip, s_renderD3D9->m_updateTexturePitch, slicePitch); | |
| 2171 | } | |
| 2172 | ||
| 2173 | void TextureD3D9::update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem) | |
| 2174 | { | |
| 2175 | const uint32_t bpp = getBitsPerPixel(TextureFormat::Enum(m_textureFormat) ); | |
| 2176 | const uint32_t rectpitch = _rect.m_width*bpp/8; | |
| 2177 | const uint32_t srcpitch = UINT16_MAX == _pitch ? rectpitch : _pitch; | |
| 2178 | const uint32_t dstpitch = s_renderD3D9->m_updateTexturePitch; | |
| 2179 | uint8_t* bits = s_renderD3D9->m_updateTextureBits + _rect.m_y*dstpitch + _rect.m_x*bpp/8; | |
| 2180 | ||
| 2181 | const bool convert = m_textureFormat != m_requestedFormat; | |
| 2182 | ||
| 2183 | uint8_t* data = _mem->data; | |
| 2184 | uint8_t* temp = NULL; | |
| 2185 | ||
| 2186 | if (convert) | |
| 2187 | { | |
| 2188 | uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, rectpitch*_rect.m_height); | |
| 2189 | imageDecodeToBgra8(temp, data, _rect.m_width, _rect.m_height, srcpitch, m_requestedFormat); | |
| 2190 | data = temp; | |
| 2191 | } | |
| 2192 | ||
| 2193 | { | |
| 2194 | uint8_t* src = data; | |
| 2195 | uint8_t* dst = bits; | |
| 2196 | for (uint32_t yy = 0, height = _rect.m_height; yy < height; ++yy) | |
| 2197 | { | |
| 2198 | memcpy(dst, src, rectpitch); | |
| 2199 | src += srcpitch; | |
| 2200 | dst += dstpitch; | |
| 2201 | } | |
| 2202 | } | |
| 2203 | ||
| 2204 | if (NULL != temp) | |
| 2205 | { | |
| 2206 | BX_FREE(g_allocator, temp); | |
| 2207 | } | |
| 2208 | ||
| 2209 | if (0 == _mip) | |
| 2210 | { | |
| 2211 | dirty(_side, _rect, _z, _depth); | |
| 2212 | } | |
| 2213 | } | |
| 2214 | ||
| 2215 | void TextureD3D9::updateEnd() | |
| 2216 | { | |
| 2217 | unlock(s_renderD3D9->m_updateTextureSide, s_renderD3D9->m_updateTextureMip); | |
| 2218 | } | |
| 2219 | ||
| 2220 | void TextureD3D9::commit(uint8_t _stage, uint32_t _flags) | |
| 2221 | { | |
| 2222 | s_renderD3D9->setSamplerState(_stage, 0 == (BGFX_SAMPLER_DEFAULT_FLAGS & _flags) ? _flags : m_flags); | |
| 2223 | DX_CHECK(s_renderD3D9->m_device->SetTexture(_stage, m_ptr) ); | |
| 2224 | } | |
| 2225 | ||
| 2226 | void TextureD3D9::resolve() const | |
| 2227 | { | |
| 2228 | if (NULL != m_surface | |
| 2229 | && NULL != m_texture2d) | |
| 2230 | { | |
| 2231 | IDirect3DSurface9* surface; | |
| 2232 | DX_CHECK(m_texture2d->GetSurfaceLevel(0, &surface) ); | |
| 2233 | DX_CHECK(s_renderD3D9->m_device->StretchRect(m_surface | |
| 2234 | , NULL | |
| 2235 | , surface | |
| 2236 | , NULL | |
| 2237 | , D3DTEXF_LINEAR | |
| 2238 | ) ); | |
| 2239 | DX_RELEASE(surface, 1); | |
| 2240 | } | |
| 2241 | } | |
| 2242 | ||
| 2243 | void TextureD3D9::preReset() | |
| 2244 | { | |
| 2245 | TextureFormat::Enum fmt = (TextureFormat::Enum)m_textureFormat; | |
| 2246 | if (TextureFormat::Unknown != fmt | |
| 2247 | && (isDepth(fmt) || !!(m_flags&BGFX_TEXTURE_RT_MASK) ) ) | |
| 2248 | { | |
| 2249 | DX_RELEASE(m_ptr, 0); | |
| 2250 | DX_RELEASE(m_surface, 0); | |
| 2251 | } | |
| 2252 | } | |
| 2253 | ||
| 2254 | void TextureD3D9::postReset() | |
| 2255 | { | |
| 2256 | TextureFormat::Enum fmt = (TextureFormat::Enum)m_textureFormat; | |
| 2257 | if (TextureFormat::Unknown != fmt | |
| 2258 | && (isDepth(fmt) || !!(m_flags&BGFX_TEXTURE_RT_MASK) ) ) | |
| 2259 | { | |
| 2260 | createTexture(m_width, m_height, m_numMips); | |
| 2261 | } | |
| 2262 | } | |
| 2263 | ||
| 2264 | void FrameBufferD3D9::create(uint8_t _num, const TextureHandle* _handles) | |
| 2265 | { | |
| 2266 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_color); ++ii) | |
| 2267 | { | |
| 2268 | m_color[ii] = NULL; | |
| 2269 | } | |
| 2270 | m_depthStencil = NULL; | |
| 2271 | ||
| 2272 | m_num = 0; | |
| 2273 | m_needResolve = false; | |
| 2274 | for (uint32_t ii = 0; ii < _num; ++ii) | |
| 2275 | { | |
| 2276 | TextureHandle handle = _handles[ii]; | |
| 2277 | if (isValid(handle) ) | |
| 2278 | { | |
| 2279 | const TextureD3D9& texture = s_renderD3D9->m_textures[handle.idx]; | |
| 2280 | ||
| 2281 | if (isDepth( (TextureFormat::Enum)texture.m_textureFormat) ) | |
| 2282 | { | |
| 2283 | m_depthHandle = handle; | |
| 2284 | if (NULL != texture.m_surface) | |
| 2285 | { | |
| 2286 | m_depthStencil = texture.m_surface; | |
| 2287 | m_depthStencil->AddRef(); | |
| 2288 | } | |
| 2289 | else | |
| 2290 | { | |
| 2291 | DX_CHECK(texture.m_texture2d->GetSurfaceLevel(0, &m_depthStencil) ); | |
| 2292 | } | |
| 2293 | } | |
| 2294 | else | |
| 2295 | { | |
| 2296 | m_colorHandle[m_num] = handle; | |
| 2297 | if (NULL != texture.m_surface) | |
| 2298 | { | |
| 2299 | m_color[m_num] = texture.m_surface; | |
| 2300 | m_color[m_num]->AddRef(); | |
| 2301 | } | |
| 2302 | else | |
| 2303 | { | |
| 2304 | DX_CHECK(texture.m_texture2d->GetSurfaceLevel(0, &m_color[m_num]) ); | |
| 2305 | } | |
| 2306 | m_num++; | |
| 2307 | } | |
| 2308 | ||
| 2309 | m_needResolve |= (NULL != texture.m_surface) && (NULL != texture.m_texture2d); | |
| 2310 | } | |
| 2311 | } | |
| 2312 | ||
| 2313 | if (0 == m_num) | |
| 2314 | { | |
| 2315 | createNullColorRT(); | |
| 2316 | } | |
| 2317 | } | |
| 2318 | ||
| 2319 | void FrameBufferD3D9::destroy() | |
| 2320 | { | |
| 2321 | for (uint32_t ii = 0, num = m_num; ii < num; ++ii) | |
| 2322 | { | |
| 2323 | m_colorHandle[ii].idx = invalidHandle; | |
| 2324 | ||
| 2325 | IDirect3DSurface9* ptr = m_color[ii]; | |
| 2326 | if (NULL != ptr) | |
| 2327 | { | |
| 2328 | ptr->Release(); | |
| 2329 | m_color[ii] = NULL; | |
| 2330 | } | |
| 2331 | } | |
| 2332 | ||
| 2333 | if (NULL != m_depthStencil) | |
| 2334 | { | |
| 2335 | if (0 == m_num) | |
| 2336 | { | |
| 2337 | IDirect3DSurface9* ptr = m_color[0]; | |
| 2338 | if (NULL != ptr) | |
| 2339 | { | |
| 2340 | ptr->Release(); | |
| 2341 | m_color[0] = NULL; | |
| 2342 | } | |
| 2343 | } | |
| 2344 | ||
| 2345 | m_depthStencil->Release(); | |
| 2346 | m_depthStencil = NULL; | |
| 2347 | } | |
| 2348 | ||
| 2349 | m_num = 0; | |
| 2350 | m_depthHandle.idx = invalidHandle; | |
| 2351 | } | |
| 2352 | ||
| 2353 | void FrameBufferD3D9::resolve() const | |
| 2354 | { | |
| 2355 | if (m_needResolve) | |
| 2356 | { | |
| 2357 | if (isValid(m_depthHandle) ) | |
| 2358 | { | |
| 2359 | const TextureD3D9& texture = s_renderD3D9->m_textures[m_depthHandle.idx]; | |
| 2360 | texture.resolve(); | |
| 2361 | } | |
| 2362 | ||
| 2363 | for (uint32_t ii = 0, num = m_num; ii < num; ++ii) | |
| 2364 | { | |
| 2365 | const TextureD3D9& texture = s_renderD3D9->m_textures[m_colorHandle[ii].idx]; | |
| 2366 | texture.resolve(); | |
| 2367 | } | |
| 2368 | } | |
| 2369 | } | |
| 2370 | ||
| 2371 | void FrameBufferD3D9::preReset() | |
| 2372 | { | |
| 2373 | for (uint32_t ii = 0, num = m_num; ii < num; ++ii) | |
| 2374 | { | |
| 2375 | m_color[ii]->Release(); | |
| 2376 | m_color[ii] = NULL; | |
| 2377 | } | |
| 2378 | ||
| 2379 | if (isValid(m_depthHandle) ) | |
| 2380 | { | |
| 2381 | if (0 == m_num) | |
| 2382 | { | |
| 2383 | m_color[0]->Release(); | |
| 2384 | m_color[0] = NULL; | |
| 2385 | } | |
| 2386 | ||
| 2387 | m_depthStencil->Release(); | |
| 2388 | m_depthStencil = NULL; | |
| 2389 | } | |
| 2390 | } | |
| 2391 | ||
| 2392 | void FrameBufferD3D9::postReset() | |
| 2393 | { | |
| 2394 | for (uint32_t ii = 0, num = m_num; ii < num; ++ii) | |
| 2395 | { | |
| 2396 | TextureD3D9& texture = s_renderD3D9->m_textures[m_colorHandle[ii].idx]; | |
| 2397 | if (NULL != texture.m_surface) | |
| 2398 | { | |
| 2399 | m_color[ii] = texture.m_surface; | |
| 2400 | m_color[ii]->AddRef(); | |
| 2401 | } | |
| 2402 | else | |
| 2403 | { | |
| 2404 | DX_CHECK(texture.m_texture2d->GetSurfaceLevel(0, &m_color[ii]) ); | |
| 2405 | } | |
| 2406 | } | |
| 2407 | ||
| 2408 | if (isValid(m_depthHandle) ) | |
| 2409 | { | |
| 2410 | TextureD3D9& texture = s_renderD3D9->m_textures[m_depthHandle.idx]; | |
| 2411 | if (NULL != texture.m_surface) | |
| 2412 | { | |
| 2413 | m_depthStencil = texture.m_surface; | |
| 2414 | m_depthStencil->AddRef(); | |
| 2415 | } | |
| 2416 | else | |
| 2417 | { | |
| 2418 | DX_CHECK(texture.m_texture2d->GetSurfaceLevel(0, &m_depthStencil) ); | |
| 2419 | } | |
| 2420 | ||
| 2421 | if (0 == m_num) | |
| 2422 | { | |
| 2423 | createNullColorRT(); | |
| 2424 | } | |
| 2425 | } | |
| 2426 | } | |
| 2427 | ||
| 2428 | void FrameBufferD3D9::createNullColorRT() | |
| 2429 | { | |
| 2430 | const TextureD3D9& texture = s_renderD3D9->m_textures[m_depthHandle.idx]; | |
| 2431 | DX_CHECK(s_renderD3D9->m_device->CreateRenderTarget(texture.m_width | |
| 2432 | , texture.m_height | |
| 2433 | , D3DFMT_NULL | |
| 2434 | , D3DMULTISAMPLE_NONE | |
| 2435 | , 0 | |
| 2436 | , false | |
| 2437 | , &m_color[0] | |
| 2438 | , NULL | |
| 2439 | ) ); | |
| 2440 | } | |
| 2441 | ||
| 2442 | void RendererContextD3D9::submit(Frame* _render, ClearQuad& /*_clearQuad*/, TextVideoMemBlitter& _textVideoMemBlitter) | |
| 2443 | { | |
| 2444 | IDirect3DDevice9* device = m_device; | |
| 2445 | ||
| 2446 | PIX_BEGINEVENT(D3DCOLOR_RGBA(0xff, 0x00, 0x00, 0xff), L"rendererSubmit"); | |
| 2447 | ||
| 2448 | updateResolution(_render->m_resolution); | |
| 2449 | ||
| 2450 | int64_t elapsed = -bx::getHPCounter(); | |
| 2451 | int64_t captureElapsed = 0; | |
| 2452 | ||
| 2453 | device->BeginScene(); | |
| 2454 | ||
| 2455 | if (0 < _render->m_iboffset) | |
| 2456 | { | |
| 2457 | TransientIndexBuffer* ib = _render->m_transientIb; | |
| 2458 | m_indexBuffers[ib->handle.idx].update(0, _render->m_iboffset, ib->data, true); | |
| 2459 | } | |
| 2460 | ||
| 2461 | if (0 < _render->m_vboffset) | |
| 2462 | { | |
| 2463 | TransientVertexBuffer* vb = _render->m_transientVb; | |
| 2464 | m_vertexBuffers[vb->handle.idx].update(0, _render->m_vboffset, vb->data, true); | |
| 2465 | } | |
| 2466 | ||
| 2467 | _render->sort(); | |
| 2468 | ||
| 2469 | RenderDraw currentState; | |
| 2470 | currentState.clear(); | |
| 2471 | currentState.m_flags = BGFX_STATE_NONE; | |
| 2472 | currentState.m_stencil = packStencil(BGFX_STENCIL_NONE, BGFX_STENCIL_NONE); | |
| 2473 | ||
| 2474 | Matrix4 viewProj[BGFX_CONFIG_MAX_VIEWS]; | |
| 2475 | for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_VIEWS; ++ii) | |
| 2476 | { | |
| 2477 | bx::float4x4_mul(&viewProj[ii].un.f4x4, &_render->m_view[ii].un.f4x4, &_render->m_proj[ii].un.f4x4); | |
| 2478 | } | |
| 2479 | ||
| 2480 | Matrix4 invView; | |
| 2481 | Matrix4 invProj; | |
| 2482 | Matrix4 invViewProj; | |
| 2483 | uint8_t invViewCached = 0xff; | |
| 2484 | uint8_t invProjCached = 0xff; | |
| 2485 | uint8_t invViewProjCached = 0xff; | |
| 2486 | ||
| 2487 | DX_CHECK(device->SetRenderState(D3DRS_FILLMODE, _render->m_debug&BGFX_DEBUG_WIREFRAME ? D3DFILL_WIREFRAME : D3DFILL_SOLID) ); | |
| 2488 | uint16_t programIdx = invalidHandle; | |
| 2489 | SortKey key; | |
| 2490 | uint8_t view = 0xff; | |
| 2491 | FrameBufferHandle fbh = BGFX_INVALID_HANDLE; | |
| 2492 | float alphaRef = 0.0f; | |
| 2493 | uint32_t blendFactor = 0; | |
| 2494 | ||
| 2495 | const uint64_t pt = _render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : 0; | |
| 2496 | uint8_t primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT); | |
| 2497 | PrimInfo prim = s_primInfo[primIndex]; | |
| 2498 | ||
| 2499 | bool viewHasScissor = false; | |
| 2500 | Rect viewScissorRect; | |
| 2501 | viewScissorRect.clear(); | |
| 2502 | ||
| 2503 | uint32_t statsNumPrimsSubmitted[BX_COUNTOF(s_primInfo)] = {}; | |
| 2504 | uint32_t statsNumPrimsRendered[BX_COUNTOF(s_primInfo)] = {}; | |
| 2505 | uint32_t statsNumInstances[BX_COUNTOF(s_primInfo)] = {}; | |
| 2506 | uint32_t statsNumIndices = 0; | |
| 2507 | ||
| 2508 | invalidateSamplerState(); | |
| 2509 | ||
| 2510 | if (0 == (_render->m_debug&BGFX_DEBUG_IFH) ) | |
| 2511 | { | |
| 2512 | for (uint32_t item = 0, numItems = _render->m_num; item < numItems; ++item) | |
| 2513 | { | |
| 2514 | const bool isCompute = key.decode(_render->m_sortKeys[item]); | |
| 2515 | ||
| 2516 | if (isCompute) | |
| 2517 | { | |
| 2518 | BX_CHECK(false, "Compute is not supported on DirectX 9."); | |
| 2519 | continue; | |
| 2520 | } | |
| 2521 | ||
| 2522 | const RenderDraw& draw = _render->m_renderItem[_render->m_sortValues[item] ].draw; | |
| 2523 | ||
| 2524 | const uint64_t newFlags = draw.m_flags; | |
| 2525 | uint64_t changedFlags = currentState.m_flags ^ draw.m_flags; | |
| 2526 | currentState.m_flags = newFlags; | |
| 2527 | ||
| 2528 | const uint64_t newStencil = draw.m_stencil; | |
| 2529 | uint64_t changedStencil = currentState.m_stencil ^ draw.m_stencil; | |
| 2530 | currentState.m_stencil = newStencil; | |
| 2531 | ||
| 2532 | if (key.m_view != view) | |
| 2533 | { | |
| 2534 | currentState.clear(); | |
| 2535 | currentState.m_scissor = !draw.m_scissor; | |
| 2536 | changedFlags = BGFX_STATE_MASK; | |
| 2537 | changedStencil = packStencil(BGFX_STENCIL_MASK, BGFX_STENCIL_MASK); | |
| 2538 | currentState.m_flags = newFlags; | |
| 2539 | currentState.m_stencil = newStencil; | |
| 2540 | ||
| 2541 | PIX_ENDEVENT(); | |
| 2542 | PIX_BEGINEVENT(D3DCOLOR_RGBA(0xff, 0x00, 0x00, 0xff), s_viewNameW[key.m_view]); | |
| 2543 | ||
| 2544 | view = key.m_view; | |
| 2545 | programIdx = invalidHandle; | |
| 2546 | ||
| 2547 | if (_render->m_fb[view].idx != fbh.idx) | |
| 2548 | { | |
| 2549 | fbh = _render->m_fb[view]; | |
| 2550 | setFrameBuffer(fbh); | |
| 2551 | } | |
| 2552 | ||
| 2553 | const Rect& rect = _render->m_rect[view]; | |
| 2554 | const Rect& scissorRect = _render->m_scissor[view]; | |
| 2555 | viewHasScissor = !scissorRect.isZero(); | |
| 2556 | viewScissorRect = viewHasScissor ? scissorRect : rect; | |
| 2557 | ||
| 2558 | D3DVIEWPORT9 vp; | |
| 2559 | vp.X = rect.m_x; | |
| 2560 | vp.Y = rect.m_y; | |
| 2561 | vp.Width = rect.m_width; | |
| 2562 | vp.Height = rect.m_height; | |
| 2563 | vp.MinZ = 0.0f; | |
| 2564 | vp.MaxZ = 1.0f; | |
| 2565 | DX_CHECK(device->SetViewport(&vp) ); | |
| 2566 | ||
| 2567 | Clear& clear = _render->m_clear[view]; | |
| 2568 | ||
| 2569 | if (BGFX_CLEAR_NONE != clear.m_flags) | |
| 2570 | { | |
| 2571 | D3DCOLOR color = 0; | |
| 2572 | DWORD flags = 0; | |
| 2573 | ||
| 2574 | if (BGFX_CLEAR_COLOR_BIT & clear.m_flags) | |
| 2575 | { | |
| 2576 | flags |= D3DCLEAR_TARGET; | |
| 2577 | uint32_t rgba = clear.m_rgba; | |
| 2578 | color = D3DCOLOR_RGBA(rgba>>24, (rgba>>16)&0xff, (rgba>>8)&0xff, rgba&0xff); | |
| 2579 | DX_CHECK(device->SetRenderState(D3DRS_COLORWRITEENABLE, D3DCOLORWRITEENABLE_RED|D3DCOLORWRITEENABLE_GREEN|D3DCOLORWRITEENABLE_BLUE|D3DCOLORWRITEENABLE_ALPHA) ); | |
| 2580 | } | |
| 2581 | ||
| 2582 | if (BGFX_CLEAR_DEPTH_BIT & clear.m_flags) | |
| 2583 | { | |
| 2584 | flags |= D3DCLEAR_ZBUFFER; | |
| 2585 | DX_CHECK(device->SetRenderState(D3DRS_ZWRITEENABLE, TRUE) ); | |
| 2586 | } | |
| 2587 | ||
| 2588 | if (BGFX_CLEAR_STENCIL_BIT & clear.m_flags) | |
| 2589 | { | |
| 2590 | flags |= D3DCLEAR_STENCIL; | |
| 2591 | } | |
| 2592 | ||
| 2593 | if (0 != flags) | |
| 2594 | { | |
| 2595 | RECT rc; | |
| 2596 | rc.left = rect.m_x; | |
| 2597 | rc.top = rect.m_y; | |
| 2598 | rc.right = rect.m_x + rect.m_width; | |
| 2599 | rc.bottom = rect.m_y + rect.m_height; | |
| 2600 | DX_CHECK(device->SetRenderState(D3DRS_SCISSORTESTENABLE, TRUE) ); | |
| 2601 | DX_CHECK(device->SetScissorRect(&rc) ); | |
| 2602 | DX_CHECK(device->Clear(0, NULL, flags, color, clear.m_depth, clear.m_stencil) ); | |
| 2603 | DX_CHECK(device->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE) ); | |
| 2604 | } | |
| 2605 | } | |
| 2606 | ||
| 2607 | DX_CHECK(device->SetRenderState(D3DRS_STENCILENABLE, FALSE) ); | |
| 2608 | DX_CHECK(device->SetRenderState(D3DRS_ZENABLE, TRUE) ); | |
| 2609 | DX_CHECK(device->SetRenderState(D3DRS_ZFUNC, D3DCMP_LESS) ); | |
| 2610 | DX_CHECK(device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE) ); | |
| 2611 | DX_CHECK(device->SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE) ); | |
| 2612 | DX_CHECK(device->SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER) ); | |
| 2613 | } | |
| 2614 | ||
| 2615 | uint16_t scissor = draw.m_scissor; | |
| 2616 | if (currentState.m_scissor != scissor) | |
| 2617 | { | |
| 2618 | currentState.m_scissor = scissor; | |
| 2619 | ||
| 2620 | if (UINT16_MAX == scissor) | |
| 2621 | { | |
| 2622 | DX_CHECK(device->SetRenderState(D3DRS_SCISSORTESTENABLE, viewHasScissor) ); | |
| 2623 | if (viewHasScissor) | |
| 2624 | { | |
| 2625 | RECT rc; | |
| 2626 | rc.left = viewScissorRect.m_x; | |
| 2627 | rc.top = viewScissorRect.m_y; | |
| 2628 | rc.right = viewScissorRect.m_x + viewScissorRect.m_width; | |
| 2629 | rc.bottom = viewScissorRect.m_y + viewScissorRect.m_height; | |
| 2630 | DX_CHECK(device->SetScissorRect(&rc) ); | |
| 2631 | } | |
| 2632 | } | |
| 2633 | else | |
| 2634 | { | |
| 2635 | Rect scissorRect; | |
| 2636 | scissorRect.intersect(viewScissorRect, _render->m_rectCache.m_cache[scissor]); | |
| 2637 | DX_CHECK(device->SetRenderState(D3DRS_SCISSORTESTENABLE, true) ); | |
| 2638 | RECT rc; | |
| 2639 | rc.left = scissorRect.m_x; | |
| 2640 | rc.top = scissorRect.m_y; | |
| 2641 | rc.right = scissorRect.m_x + scissorRect.m_width; | |
| 2642 | rc.bottom = scissorRect.m_y + scissorRect.m_height; | |
| 2643 | DX_CHECK(device->SetScissorRect(&rc) ); | |
| 2644 | } | |
| 2645 | } | |
| 2646 | ||
| 2647 | if (0 != changedStencil) | |
| 2648 | { | |
| 2649 | bool enable = 0 != newStencil; | |
| 2650 | DX_CHECK(device->SetRenderState(D3DRS_STENCILENABLE, enable) ); | |
| 2651 | ||
| 2652 | if (0 != newStencil) | |
| 2653 | { | |
| 2654 | uint32_t fstencil = unpackStencil(0, newStencil); | |
| 2655 | uint32_t bstencil = unpackStencil(1, newStencil); | |
| 2656 | uint32_t frontAndBack = bstencil != BGFX_STENCIL_NONE && bstencil != fstencil; | |
| 2657 | DX_CHECK(device->SetRenderState(D3DRS_TWOSIDEDSTENCILMODE, 0 != frontAndBack) ); | |
| 2658 | ||
| 2659 | uint32_t fchanged = unpackStencil(0, changedStencil); | |
| 2660 | if ( (BGFX_STENCIL_FUNC_REF_MASK|BGFX_STENCIL_FUNC_RMASK_MASK) & fchanged) | |
| 2661 | { | |
| 2662 | uint32_t ref = (fstencil&BGFX_STENCIL_FUNC_REF_MASK)>>BGFX_STENCIL_FUNC_REF_SHIFT; | |
| 2663 | DX_CHECK(device->SetRenderState(D3DRS_STENCILREF, ref) ); | |
| 2664 | ||
| 2665 | uint32_t rmask = (fstencil&BGFX_STENCIL_FUNC_RMASK_MASK)>>BGFX_STENCIL_FUNC_RMASK_SHIFT; | |
| 2666 | DX_CHECK(device->SetRenderState(D3DRS_STENCILMASK, rmask) ); | |
| 2667 | } | |
| 2668 | ||
| 2669 | // uint32_t bchanged = unpackStencil(1, changedStencil); | |
| 2670 | // if (BGFX_STENCIL_FUNC_RMASK_MASK & bchanged) | |
| 2671 | // { | |
| 2672 | // uint32_t wmask = (bstencil&BGFX_STENCIL_FUNC_RMASK_MASK)>>BGFX_STENCIL_FUNC_RMASK_SHIFT; | |
| 2673 | // DX_CHECK(device->SetRenderState(D3DRS_STENCILWRITEMASK, wmask) ); | |
| 2674 | // } | |
| 2675 | ||
| 2676 | for (uint32_t ii = 0, num = frontAndBack+1; ii < num; ++ii) | |
| 2677 | { | |
| 2678 | uint32_t stencil = unpackStencil(ii, newStencil); | |
| 2679 | uint32_t changed = unpackStencil(ii, changedStencil); | |
| 2680 | ||
| 2681 | if ( (BGFX_STENCIL_TEST_MASK|BGFX_STENCIL_FUNC_REF_MASK|BGFX_STENCIL_FUNC_RMASK_MASK) & changed) | |
| 2682 | { | |
| 2683 | uint32_t func = (stencil&BGFX_STENCIL_TEST_MASK)>>BGFX_STENCIL_TEST_SHIFT; | |
| 2684 | DX_CHECK(device->SetRenderState(s_stencilFuncRs[ii], s_cmpFunc[func]) ); | |
| 2685 | } | |
| 2686 | ||
| 2687 | if ( (BGFX_STENCIL_OP_FAIL_S_MASK|BGFX_STENCIL_OP_FAIL_Z_MASK|BGFX_STENCIL_OP_PASS_Z_MASK) & changed) | |
| 2688 | { | |
| 2689 | uint32_t sfail = (stencil&BGFX_STENCIL_OP_FAIL_S_MASK)>>BGFX_STENCIL_OP_FAIL_S_SHIFT; | |
| 2690 | DX_CHECK(device->SetRenderState(s_stencilFailRs[ii], s_stencilOp[sfail]) ); | |
| 2691 | ||
| 2692 | uint32_t zfail = (stencil&BGFX_STENCIL_OP_FAIL_Z_MASK)>>BGFX_STENCIL_OP_FAIL_Z_SHIFT; | |
| 2693 | DX_CHECK(device->SetRenderState(s_stencilZFailRs[ii], s_stencilOp[zfail]) ); | |
| 2694 | ||
| 2695 | uint32_t zpass = (stencil&BGFX_STENCIL_OP_PASS_Z_MASK)>>BGFX_STENCIL_OP_PASS_Z_SHIFT; | |
| 2696 | DX_CHECK(device->SetRenderState(s_stencilZPassRs[ii], s_stencilOp[zpass]) ); | |
| 2697 | } | |
| 2698 | } | |
| 2699 | } | |
| 2700 | } | |
| 2701 | ||
| 2702 | if ( (0 | |
| 2703 | | BGFX_STATE_CULL_MASK | |
| 2704 | | BGFX_STATE_DEPTH_WRITE | |
| 2705 | | BGFX_STATE_DEPTH_TEST_MASK | |
| 2706 | | BGFX_STATE_RGB_WRITE | |
| 2707 | | BGFX_STATE_ALPHA_WRITE | |
| 2708 | | BGFX_STATE_BLEND_MASK | |
| 2709 | | BGFX_STATE_BLEND_EQUATION_MASK | |
| 2710 | | BGFX_STATE_ALPHA_REF_MASK | |
| 2711 | | BGFX_STATE_PT_MASK | |
| 2712 | | BGFX_STATE_POINT_SIZE_MASK | |
| 2713 | | BGFX_STATE_MSAA | |
| 2714 | ) & changedFlags) | |
| 2715 | { | |
| 2716 | if (BGFX_STATE_CULL_MASK & changedFlags) | |
| 2717 | { | |
| 2718 | uint32_t cull = (newFlags&BGFX_STATE_CULL_MASK)>>BGFX_STATE_CULL_SHIFT; | |
| 2719 | DX_CHECK(device->SetRenderState(D3DRS_CULLMODE, s_cullMode[cull]) ); | |
| 2720 | } | |
| 2721 | ||
| 2722 | if (BGFX_STATE_DEPTH_WRITE & changedFlags) | |
| 2723 | { | |
| 2724 | DX_CHECK(device->SetRenderState(D3DRS_ZWRITEENABLE, !!(BGFX_STATE_DEPTH_WRITE & newFlags) ) ); | |
| 2725 | } | |
| 2726 | ||
| 2727 | if (BGFX_STATE_DEPTH_TEST_MASK & changedFlags) | |
| 2728 | { | |
| 2729 | uint32_t func = (newFlags&BGFX_STATE_DEPTH_TEST_MASK)>>BGFX_STATE_DEPTH_TEST_SHIFT; | |
| 2730 | DX_CHECK(device->SetRenderState(D3DRS_ZENABLE, 0 != func) ); | |
| 2731 | ||
| 2732 | if (0 != func) | |
| 2733 | { | |
| 2734 | DX_CHECK(device->SetRenderState(D3DRS_ZFUNC, s_cmpFunc[func]) ); | |
| 2735 | } | |
| 2736 | } | |
| 2737 | ||
| 2738 | if (BGFX_STATE_ALPHA_REF_MASK & changedFlags) | |
| 2739 | { | |
| 2740 | uint32_t ref = (newFlags&BGFX_STATE_ALPHA_REF_MASK)>>BGFX_STATE_ALPHA_REF_SHIFT; | |
| 2741 | alphaRef = ref/255.0f; | |
| 2742 | } | |
| 2743 | ||
| 2744 | if ( (BGFX_STATE_PT_POINTS|BGFX_STATE_POINT_SIZE_MASK) & changedFlags) | |
| 2745 | { | |
| 2746 | DX_CHECK(device->SetRenderState(D3DRS_POINTSIZE, castfu( (float)( (newFlags&BGFX_STATE_POINT_SIZE_MASK)>>BGFX_STATE_POINT_SIZE_SHIFT) ) ) ); | |
| 2747 | } | |
| 2748 | ||
| 2749 | if (BGFX_STATE_MSAA & changedFlags) | |
| 2750 | { | |
| 2751 | DX_CHECK(device->SetRenderState(D3DRS_MULTISAMPLEANTIALIAS, (newFlags&BGFX_STATE_MSAA) == BGFX_STATE_MSAA) ); | |
| 2752 | } | |
| 2753 | ||
| 2754 | if ( (BGFX_STATE_ALPHA_WRITE|BGFX_STATE_RGB_WRITE) & changedFlags) | |
| 2755 | { | |
| 2756 | uint32_t writeEnable = (newFlags&BGFX_STATE_ALPHA_WRITE) ? D3DCOLORWRITEENABLE_ALPHA : 0; | |
| 2757 | writeEnable |= (newFlags&BGFX_STATE_RGB_WRITE) ? D3DCOLORWRITEENABLE_RED|D3DCOLORWRITEENABLE_GREEN|D3DCOLORWRITEENABLE_BLUE : 0; | |
| 2758 | DX_CHECK(device->SetRenderState(D3DRS_COLORWRITEENABLE, writeEnable) ); | |
| 2759 | } | |
| 2760 | ||
| 2761 | if ( (BGFX_STATE_BLEND_MASK|BGFX_STATE_BLEND_EQUATION_MASK) & changedFlags | |
| 2762 | || blendFactor != draw.m_rgba) | |
| 2763 | { | |
| 2764 | bool enabled = !!(BGFX_STATE_BLEND_MASK & newFlags); | |
| 2765 | DX_CHECK(device->SetRenderState(D3DRS_ALPHABLENDENABLE, enabled) ); | |
| 2766 | ||
| 2767 | if (enabled) | |
| 2768 | { | |
| 2769 | const uint32_t blend = uint32_t( (newFlags&BGFX_STATE_BLEND_MASK)>>BGFX_STATE_BLEND_SHIFT); | |
| 2770 | const uint32_t equation = uint32_t( (newFlags&BGFX_STATE_BLEND_EQUATION_MASK)>>BGFX_STATE_BLEND_EQUATION_SHIFT); | |
| 2771 | ||
| 2772 | const uint32_t srcRGB = (blend )&0xf; | |
| 2773 | const uint32_t dstRGB = (blend>> 4)&0xf; | |
| 2774 | const uint32_t srcA = (blend>> 8)&0xf; | |
| 2775 | const uint32_t dstA = (blend>>12)&0xf; | |
| 2776 | ||
| 2777 | const uint32_t equRGB = (equation )&0x7; | |
| 2778 | const uint32_t equA = (equation>>3)&0x7; | |
| 2779 | ||
| 2780 | DX_CHECK(device->SetRenderState(D3DRS_SRCBLEND, s_blendFactor[srcRGB].m_src) ); | |
| 2781 | DX_CHECK(device->SetRenderState(D3DRS_DESTBLEND, s_blendFactor[dstRGB].m_dst) ); | |
| 2782 | DX_CHECK(device->SetRenderState(D3DRS_BLENDOP, s_blendEquation[equRGB]) ); | |
| 2783 | ||
| 2784 | const bool separate = srcRGB != srcA || dstRGB != dstA || equRGB != equA; | |
| 2785 | ||
| 2786 | DX_CHECK(device->SetRenderState(D3DRS_SEPARATEALPHABLENDENABLE, separate) ); | |
| 2787 | if (separate) | |
| 2788 | { | |
| 2789 | DX_CHECK(device->SetRenderState(D3DRS_SRCBLENDALPHA, s_blendFactor[srcA].m_src) ); | |
| 2790 | DX_CHECK(device->SetRenderState(D3DRS_DESTBLENDALPHA, s_blendFactor[dstA].m_dst) ); | |
| 2791 | DX_CHECK(device->SetRenderState(D3DRS_BLENDOPALPHA, s_blendEquation[equA]) ); | |
| 2792 | } | |
| 2793 | ||
| 2794 | if ( (s_blendFactor[srcRGB].m_factor || s_blendFactor[dstRGB].m_factor) | |
| 2795 | && blendFactor != draw.m_rgba) | |
| 2796 | { | |
| 2797 | const uint32_t rgba = draw.m_rgba; | |
| 2798 | D3DCOLOR color = D3DCOLOR_RGBA(rgba>>24 | |
| 2799 | , (rgba>>16)&0xff | |
| 2800 | , (rgba>> 8)&0xff | |
| 2801 | , (rgba )&0xff | |
| 2802 | ); | |
| 2803 | DX_CHECK(device->SetRenderState(D3DRS_BLENDFACTOR, color) ); | |
| 2804 | } | |
| 2805 | } | |
| 2806 | ||
| 2807 | blendFactor = draw.m_rgba; | |
| 2808 | } | |
| 2809 | ||
| 2810 | const uint64_t pt = _render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : newFlags&BGFX_STATE_PT_MASK; | |
| 2811 | primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT); | |
| 2812 | prim = s_primInfo[primIndex]; | |
| 2813 | } | |
| 2814 | ||
| 2815 | bool programChanged = false; | |
| 2816 | bool constantsChanged = draw.m_constBegin < draw.m_constEnd; | |
| 2817 | rendererUpdateUniforms(this, _render->m_constantBuffer, draw.m_constBegin, draw.m_constEnd); | |
| 2818 | ||
| 2819 | if (key.m_program != programIdx) | |
| 2820 | { | |
| 2821 | programIdx = key.m_program; | |
| 2822 | ||
| 2823 | if (invalidHandle == programIdx) | |
| 2824 | { | |
| 2825 | device->SetVertexShader(NULL); | |
| 2826 | device->SetPixelShader(NULL); | |
| 2827 | } | |
| 2828 | else | |
| 2829 | { | |
| 2830 | ProgramD3D9& program = m_program[programIdx]; | |
| 2831 | device->SetVertexShader(program.m_vsh->m_vertexShader); | |
| 2832 | device->SetPixelShader(program.m_fsh->m_pixelShader); | |
| 2833 | } | |
| 2834 | ||
| 2835 | programChanged = | |
| 2836 | constantsChanged = true; | |
| 2837 | } | |
| 2838 | ||
| 2839 | if (invalidHandle != programIdx) | |
| 2840 | { | |
| 2841 | ProgramD3D9& program = m_program[programIdx]; | |
| 2842 | ||
| 2843 | if (constantsChanged) | |
| 2844 | { | |
| 2845 | ConstantBuffer* vcb = program.m_vsh->m_constantBuffer; | |
| 2846 | if (NULL != vcb) | |
| 2847 | { | |
| 2848 | commit(*vcb); | |
| 2849 | } | |
| 2850 | ||
| 2851 | ConstantBuffer* fcb = program.m_fsh->m_constantBuffer; | |
| 2852 | if (NULL != fcb) | |
| 2853 | { | |
| 2854 | commit(*fcb); | |
| 2855 | } | |
| 2856 | } | |
| 2857 | ||
| 2858 | for (uint32_t ii = 0, num = program.m_numPredefined; ii < num; ++ii) | |
| 2859 | { | |
| 2860 | PredefinedUniform& predefined = program.m_predefined[ii]; | |
| 2861 | uint8_t flags = predefined.m_type&BGFX_UNIFORM_FRAGMENTBIT; | |
| 2862 | switch (predefined.m_type&(~BGFX_UNIFORM_FRAGMENTBIT) ) | |
| 2863 | { | |
| 2864 | case PredefinedUniform::ViewRect: | |
| 2865 | { | |
| 2866 | float rect[4]; | |
| 2867 | rect[0] = _render->m_rect[view].m_x; | |
| 2868 | rect[1] = _render->m_rect[view].m_y; | |
| 2869 | rect[2] = _render->m_rect[view].m_width; | |
| 2870 | rect[3] = _render->m_rect[view].m_height; | |
| 2871 | ||
| 2872 | setShaderConstantF(flags, predefined.m_loc, &rect[0], 1); | |
| 2873 | } | |
| 2874 | break; | |
| 2875 | ||
| 2876 | case PredefinedUniform::ViewTexel: | |
| 2877 | { | |
| 2878 | float rect[4]; | |
| 2879 | rect[0] = 1.0f/float(_render->m_rect[view].m_width); | |
| 2880 | rect[1] = 1.0f/float(_render->m_rect[view].m_height); | |
| 2881 | ||
| 2882 | setShaderConstantF(flags, predefined.m_loc, &rect[0], 1); | |
| 2883 | } | |
| 2884 | break; | |
| 2885 | ||
| 2886 | case PredefinedUniform::View: | |
| 2887 | { | |
| 2888 | setShaderConstantF(flags, predefined.m_loc, _render->m_view[view].un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2889 | } | |
| 2890 | break; | |
| 2891 | ||
| 2892 | case PredefinedUniform::InvView: | |
| 2893 | { | |
| 2894 | if (view != invViewCached) | |
| 2895 | { | |
| 2896 | invViewCached = view; | |
| 2897 | bx::float4x4_inverse(&invView.un.f4x4, &_render->m_view[view].un.f4x4); | |
| 2898 | } | |
| 2899 | ||
| 2900 | setShaderConstantF(flags, predefined.m_loc, invView.un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2901 | } | |
| 2902 | break; | |
| 2903 | ||
| 2904 | case PredefinedUniform::Proj: | |
| 2905 | { | |
| 2906 | setShaderConstantF(flags, predefined.m_loc, _render->m_proj[view].un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2907 | } | |
| 2908 | break; | |
| 2909 | ||
| 2910 | case PredefinedUniform::InvProj: | |
| 2911 | { | |
| 2912 | if (view != invProjCached) | |
| 2913 | { | |
| 2914 | invProjCached = view; | |
| 2915 | bx::float4x4_inverse(&invProj.un.f4x4, &_render->m_proj[view].un.f4x4); | |
| 2916 | } | |
| 2917 | ||
| 2918 | setShaderConstantF(flags, predefined.m_loc, invProj.un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2919 | } | |
| 2920 | break; | |
| 2921 | ||
| 2922 | case PredefinedUniform::ViewProj: | |
| 2923 | { | |
| 2924 | setShaderConstantF(flags, predefined.m_loc, viewProj[view].un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2925 | } | |
| 2926 | break; | |
| 2927 | ||
| 2928 | case PredefinedUniform::InvViewProj: | |
| 2929 | { | |
| 2930 | if (view != invViewProjCached) | |
| 2931 | { | |
| 2932 | invViewProjCached = view; | |
| 2933 | bx::float4x4_inverse(&invViewProj.un.f4x4, &viewProj[view].un.f4x4); | |
| 2934 | } | |
| 2935 | ||
| 2936 | setShaderConstantF(flags, predefined.m_loc, invViewProj.un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2937 | } | |
| 2938 | break; | |
| 2939 | ||
| 2940 | case PredefinedUniform::Model: | |
| 2941 | { | |
| 2942 | const Matrix4& model = _render->m_matrixCache.m_cache[draw.m_matrix]; | |
| 2943 | setShaderConstantF(flags, predefined.m_loc, model.un.val, bx::uint32_min(draw.m_num*4, predefined.m_count) ); | |
| 2944 | } | |
| 2945 | break; | |
| 2946 | ||
| 2947 | case PredefinedUniform::ModelView: | |
| 2948 | { | |
| 2949 | Matrix4 modelView; | |
| 2950 | const Matrix4& model = _render->m_matrixCache.m_cache[draw.m_matrix]; | |
| 2951 | bx::float4x4_mul(&modelView.un.f4x4, &model.un.f4x4, &_render->m_view[view].un.f4x4); | |
| 2952 | setShaderConstantF(flags, predefined.m_loc, modelView.un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2953 | } | |
| 2954 | break; | |
| 2955 | ||
| 2956 | case PredefinedUniform::ModelViewProj: | |
| 2957 | { | |
| 2958 | Matrix4 modelViewProj; | |
| 2959 | const Matrix4& model = _render->m_matrixCache.m_cache[draw.m_matrix]; | |
| 2960 | bx::float4x4_mul(&modelViewProj.un.f4x4, &model.un.f4x4, &viewProj[view].un.f4x4); | |
| 2961 | setShaderConstantF(flags, predefined.m_loc, modelViewProj.un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2962 | } | |
| 2963 | break; | |
| 2964 | ||
| 2965 | case PredefinedUniform::AlphaRef: | |
| 2966 | { | |
| 2967 | setShaderConstantF(flags, predefined.m_loc, &alphaRef, 1); | |
| 2968 | } | |
| 2969 | break; | |
| 2970 | ||
| 2971 | default: | |
| 2972 | BX_CHECK(false, "predefined %d not handled", predefined.m_type); | |
| 2973 | break; | |
| 2974 | } | |
| 2975 | } | |
| 2976 | } | |
| 2977 | ||
| 2978 | { | |
| 2979 | for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage) | |
| 2980 | { | |
| 2981 | const Sampler& sampler = draw.m_sampler[stage]; | |
| 2982 | Sampler& current = currentState.m_sampler[stage]; | |
| 2983 | if (current.m_idx != sampler.m_idx | |
| 2984 | || current.m_flags != sampler.m_flags | |
| 2985 | || programChanged) | |
| 2986 | { | |
| 2987 | if (invalidHandle != sampler.m_idx) | |
| 2988 | { | |
| 2989 | m_textures[sampler.m_idx].commit(stage, sampler.m_flags); | |
| 2990 | } | |
| 2991 | else | |
| 2992 | { | |
| 2993 | DX_CHECK(device->SetTexture(stage, NULL) ); | |
| 2994 | } | |
| 2995 | } | |
| 2996 | ||
| 2997 | current = sampler; | |
| 2998 | } | |
| 2999 | } | |
| 3000 | ||
| 3001 | if (programChanged | |
| 3002 | || currentState.m_vertexBuffer.idx != draw.m_vertexBuffer.idx | |
| 3003 | || currentState.m_instanceDataBuffer.idx != draw.m_instanceDataBuffer.idx | |
| 3004 | || currentState.m_instanceDataOffset != draw.m_instanceDataOffset | |
| 3005 | || currentState.m_instanceDataStride != draw.m_instanceDataStride) | |
| 3006 | { | |
| 3007 | currentState.m_vertexBuffer = draw.m_vertexBuffer; | |
| 3008 | currentState.m_instanceDataBuffer.idx = draw.m_instanceDataBuffer.idx; | |
| 3009 | currentState.m_instanceDataOffset = draw.m_instanceDataOffset; | |
| 3010 | currentState.m_instanceDataStride = draw.m_instanceDataStride; | |
| 3011 | ||
| 3012 | uint16_t handle = draw.m_vertexBuffer.idx; | |
| 3013 | if (invalidHandle != handle) | |
| 3014 | { | |
| 3015 | const VertexBufferD3D9& vb = m_vertexBuffers[handle]; | |
| 3016 | ||
| 3017 | uint16_t decl = !isValid(vb.m_decl) ? draw.m_vertexDecl.idx : vb.m_decl.idx; | |
| 3018 | const VertexDeclaration& vertexDecl = m_vertexDecls[decl]; | |
| 3019 | DX_CHECK(device->SetStreamSource(0, vb.m_ptr, 0, vertexDecl.m_decl.m_stride) ); | |
| 3020 | ||
| 3021 | if (isValid(draw.m_instanceDataBuffer) | |
| 3022 | && m_instancing) | |
| 3023 | { | |
| 3024 | const VertexBufferD3D9& inst = m_vertexBuffers[draw.m_instanceDataBuffer.idx]; | |
| 3025 | DX_CHECK(device->SetStreamSourceFreq(0, D3DSTREAMSOURCE_INDEXEDDATA|draw.m_numInstances) ); | |
| 3026 | DX_CHECK(device->SetStreamSourceFreq(1, UINT(D3DSTREAMSOURCE_INSTANCEDATA|1) ) ); | |
| 3027 | DX_CHECK(device->SetStreamSource(1, inst.m_ptr, draw.m_instanceDataOffset, draw.m_instanceDataStride) ); | |
| 3028 | ||
| 3029 | IDirect3DVertexDeclaration9* ptr = createVertexDeclaration(vertexDecl.m_decl, draw.m_instanceDataStride/16); | |
| 3030 | DX_CHECK(device->SetVertexDeclaration(ptr) ); | |
| 3031 | DX_RELEASE(ptr, 0); | |
| 3032 | } | |
| 3033 | else | |
| 3034 | { | |
| 3035 | DX_CHECK(device->SetStreamSourceFreq(0, 1) ); | |
| 3036 | DX_CHECK(device->SetStreamSource(1, NULL, 0, 0) ); | |
| 3037 | DX_CHECK(device->SetVertexDeclaration(vertexDecl.m_ptr) ); | |
| 3038 | } | |
| 3039 | } | |
| 3040 | else | |
| 3041 | { | |
| 3042 | DX_CHECK(device->SetStreamSource(0, NULL, 0, 0) ); | |
| 3043 | DX_CHECK(device->SetStreamSource(1, NULL, 0, 0) ); | |
| 3044 | } | |
| 3045 | } | |
| 3046 | ||
| 3047 | if (currentState.m_indexBuffer.idx != draw.m_indexBuffer.idx) | |
| 3048 | { | |
| 3049 | currentState.m_indexBuffer = draw.m_indexBuffer; | |
| 3050 | ||
| 3051 | uint16_t handle = draw.m_indexBuffer.idx; | |
| 3052 | if (invalidHandle != handle) | |
| 3053 | { | |
| 3054 | const IndexBufferD3D9& ib = m_indexBuffers[handle]; | |
| 3055 | DX_CHECK(device->SetIndices(ib.m_ptr) ); | |
| 3056 | } | |
| 3057 | else | |
| 3058 | { | |
| 3059 | DX_CHECK(device->SetIndices(NULL) ); | |
| 3060 | } | |
| 3061 | } | |
| 3062 | ||
| 3063 | if (isValid(currentState.m_vertexBuffer) ) | |
| 3064 | { | |
| 3065 | uint32_t numVertices = draw.m_numVertices; | |
| 3066 | if (UINT32_MAX == numVertices) | |
| 3067 | { | |
| 3068 | const VertexBufferD3D9& vb = m_vertexBuffers[currentState.m_vertexBuffer.idx]; | |
| 3069 | uint16_t decl = !isValid(vb.m_decl) ? draw.m_vertexDecl.idx : vb.m_decl.idx; | |
| 3070 | const VertexDeclaration& vertexDecl = m_vertexDecls[decl]; | |
| 3071 | numVertices = vb.m_size/vertexDecl.m_decl.m_stride; | |
| 3072 | } | |
| 3073 | ||
| 3074 | uint32_t numIndices = 0; | |
| 3075 | uint32_t numPrimsSubmitted = 0; | |
| 3076 | uint32_t numInstances = 0; | |
| 3077 | uint32_t numPrimsRendered = 0; | |
| 3078 | ||
| 3079 | if (isValid(draw.m_indexBuffer) ) | |
| 3080 | { | |
| 3081 | if (UINT32_MAX == draw.m_numIndices) | |
| 3082 | { | |
| 3083 | numIndices = m_indexBuffers[draw.m_indexBuffer.idx].m_size/2; | |
| 3084 | numPrimsSubmitted = numIndices/prim.m_div - prim.m_sub; | |
| 3085 | numInstances = draw.m_numInstances; | |
| 3086 | numPrimsRendered = numPrimsSubmitted*draw.m_numInstances; | |
| 3087 | ||
| 3088 | DX_CHECK(device->DrawIndexedPrimitive(prim.m_type | |
| 3089 | , draw.m_startVertex | |
| 3090 | , 0 | |
| 3091 | , numVertices | |
| 3092 | , 0 | |
| 3093 | , numPrimsSubmitted | |
| 3094 | ) ); | |
| 3095 | } | |
| 3096 | else if (prim.m_min <= draw.m_numIndices) | |
| 3097 | { | |
| 3098 | numIndices = draw.m_numIndices; | |
| 3099 | numPrimsSubmitted = numIndices/prim.m_div - prim.m_sub; | |
| 3100 | numInstances = draw.m_numInstances; | |
| 3101 | numPrimsRendered = numPrimsSubmitted*draw.m_numInstances; | |
| 3102 | ||
| 3103 | DX_CHECK(device->DrawIndexedPrimitive(prim.m_type | |
| 3104 | , draw.m_startVertex | |
| 3105 | , 0 | |
| 3106 | , numVertices | |
| 3107 | , draw.m_startIndex | |
| 3108 | , numPrimsSubmitted | |
| 3109 | ) ); | |
| 3110 | } | |
| 3111 | } | |
| 3112 | else | |
| 3113 | { | |
| 3114 | numPrimsSubmitted = numVertices/prim.m_div - prim.m_sub; | |
| 3115 | numInstances = draw.m_numInstances; | |
| 3116 | numPrimsRendered = numPrimsSubmitted*draw.m_numInstances; | |
| 3117 | ||
| 3118 | DX_CHECK(device->DrawPrimitive(prim.m_type | |
| 3119 | , draw.m_startVertex | |
| 3120 | , numPrimsSubmitted | |
| 3121 | ) ); | |
| 3122 | } | |
| 3123 | ||
| 3124 | statsNumPrimsSubmitted[primIndex] += numPrimsSubmitted; | |
| 3125 | statsNumPrimsRendered[primIndex] += numPrimsRendered; | |
| 3126 | statsNumInstances[primIndex] += numInstances; | |
| 3127 | statsNumIndices += numIndices; | |
| 3128 | } | |
| 3129 | } | |
| 3130 | ||
| 3131 | PIX_ENDEVENT(); | |
| 3132 | ||
| 3133 | if (0 < _render->m_num) | |
| 3134 | { | |
| 3135 | captureElapsed = -bx::getHPCounter(); | |
| 3136 | capture(); | |
| 3137 | captureElapsed += bx::getHPCounter(); | |
| 3138 | } | |
| 3139 | } | |
| 3140 | ||
| 3141 | int64_t now = bx::getHPCounter(); | |
| 3142 | elapsed += now; | |
| 3143 | ||
| 3144 | static int64_t last = now; | |
| 3145 | int64_t frameTime = now - last; | |
| 3146 | last = now; | |
| 3147 | ||
| 3148 | static int64_t min = frameTime; | |
| 3149 | static int64_t max = frameTime; | |
| 3150 | min = min > frameTime ? frameTime : min; | |
| 3151 | max = max < frameTime ? frameTime : max; | |
| 3152 | ||
| 3153 | if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) ) | |
| 3154 | { | |
| 3155 | PIX_BEGINEVENT(D3DCOLOR_RGBA(0x40, 0x40, 0x40, 0xff), L"debugstats"); | |
| 3156 | ||
| 3157 | TextVideoMem& tvm = m_textVideoMem; | |
| 3158 | ||
| 3159 | static int64_t next = now; | |
| 3160 | ||
| 3161 | if (now >= next) | |
| 3162 | { | |
| 3163 | next = now + bx::getHPFrequency(); | |
| 3164 | ||
| 3165 | double freq = double(bx::getHPFrequency() ); | |
| 3166 | double toMs = 1000.0/freq; | |
| 3167 | ||
| 3168 | tvm.clear(); | |
| 3169 | uint16_t pos = 0; | |
| 3170 | tvm.printf(0, pos++, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f, " %s / " BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME " " | |
| 3171 | , getRendererName() | |
| 3172 | ); | |
| 3173 | ||
| 3174 | const D3DADAPTER_IDENTIFIER9& identifier = m_identifier; | |
| 3175 | tvm.printf(0, pos++, 0x0f, " Device: %s (%s)", identifier.Description, identifier.Driver); | |
| 3176 | ||
| 3177 | pos = 10; | |
| 3178 | tvm.printf(10, pos++, 0x8e, " Frame: %7.3f, % 7.3f \x1f, % 7.3f \x1e [ms] / % 6.2f FPS " | |
| 3179 | , double(frameTime)*toMs | |
| 3180 | , double(min)*toMs | |
| 3181 | , double(max)*toMs | |
| 3182 | , freq/frameTime | |
| 3183 | ); | |
| 3184 | ||
| 3185 | const uint32_t msaa = (m_resolution.m_flags&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT; | |
| 3186 | tvm.printf(10, pos++, 0x8e, " Reset flags: [%c] vsync, [%c] MSAAx%d " | |
| 3187 | , !!(m_resolution.m_flags&BGFX_RESET_VSYNC) ? '\xfe' : ' ' | |
| 3188 | , 0 != msaa ? '\xfe' : ' ' | |
| 3189 | , 1<<msaa | |
| 3190 | ); | |
| 3191 | ||
| 3192 | double elapsedCpuMs = double(elapsed)*toMs; | |
| 3193 | tvm.printf(10, pos++, 0x8e, " Draw calls: %4d / CPU %3.4f [ms]" | |
| 3194 | , _render->m_num | |
| 3195 | , elapsedCpuMs | |
| 3196 | ); | |
| 3197 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_primInfo); ++ii) | |
| 3198 | { | |
| 3199 | tvm.printf(10, pos++, 0x8e, " %8s: %7d (#inst: %5d), submitted: %7d" | |
| 3200 | , s_primName[ii] | |
| 3201 | , statsNumPrimsRendered[ii] | |
| 3202 | , statsNumInstances[ii] | |
| 3203 | , statsNumPrimsSubmitted[ii] | |
| 3204 | ); | |
| 3205 | } | |
| 3206 | ||
| 3207 | tvm.printf(10, pos++, 0x8e, " Indices: %7d", statsNumIndices); | |
| 3208 | tvm.printf(10, pos++, 0x8e, " DVB size: %7d", _render->m_vboffset); | |
| 3209 | tvm.printf(10, pos++, 0x8e, " DIB size: %7d", _render->m_iboffset); | |
| 3210 | ||
| 3211 | double captureMs = double(captureElapsed)*toMs; | |
| 3212 | tvm.printf(10, pos++, 0x8e, " Capture: %3.4f [ms]", captureMs); | |
| 3213 | ||
| 3214 | uint8_t attr[2] = { 0x89, 0x8a }; | |
| 3215 | uint8_t attrIndex = _render->m_waitSubmit < _render->m_waitRender; | |
| 3216 | ||
| 3217 | tvm.printf(10, pos++, attr[attrIndex&1], " Submit wait: %3.4f [ms]", _render->m_waitSubmit*toMs); | |
| 3218 | tvm.printf(10, pos++, attr[(attrIndex+1)&1], " Render wait: %3.4f [ms]", _render->m_waitRender*toMs); | |
| 3219 | ||
| 3220 | min = frameTime; | |
| 3221 | max = frameTime; | |
| 3222 | } | |
| 3223 | ||
| 3224 | blit(this, _textVideoMemBlitter, tvm); | |
| 3225 | ||
| 3226 | PIX_ENDEVENT(); | |
| 3227 | } | |
| 3228 | else if (_render->m_debug & BGFX_DEBUG_TEXT) | |
| 3229 | { | |
| 3230 | PIX_BEGINEVENT(D3DCOLOR_RGBA(0x40, 0x40, 0x40, 0xff), L"debugtext"); | |
| 3231 | ||
| 3232 | blit(this, _textVideoMemBlitter, _render->m_textVideoMem); | |
| 3233 | ||
| 3234 | PIX_ENDEVENT(); | |
| 3235 | } | |
| 3236 | ||
| 3237 | device->EndScene(); | |
| 3238 | } | |
| 3239 | } // namespace bgfx | |
| 3240 | ||
| 3241 | #else | |
| 3242 | ||
| 3243 | namespace bgfx | |
| 3244 | { | |
| 3245 | RendererContextI* rendererCreateD3D9() | |
| 3246 | { | |
| 3247 | return NULL; | |
| 3248 | } | |
| 3249 | ||
| 3250 | void rendererDestroyD3D9() | |
| 3251 | { | |
| 3252 | } | |
| 3253 | } // namespace bgfx | |
| 3254 | ||
| 3255 | #endif // BGFX_CONFIG_RENDERER_DIRECT3D9 |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | # | |
| 2 | # Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | # License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | # | |
| 5 | ||
| 6 | include ../premake/shader-embeded.mk | |
| 7 | ||
| 8 | rebuild: | |
| 9 | @make -s --no-print-directory clean all |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | #if (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL) | |
| 9 | # include "renderer_gl.h" | |
| 10 | ||
| 11 | # if BGFX_USE_EGL | |
| 12 | ||
| 13 | #ifndef EGL_CONTEXT_MAJOR_VERSION_KHR | |
| 14 | # define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION | |
| 15 | #endif // EGL_CONTEXT_MAJOR_VERSION_KHR | |
| 16 | ||
| 17 | #ifndef EGL_CONTEXT_MINOR_VERSION_KHR | |
| 18 | # define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB | |
| 19 | #endif // EGL_CONTEXT_MINOR_VERSION_KHR | |
| 20 | ||
| 21 | namespace bgfx | |
| 22 | { | |
| 23 | #if BGFX_USE_GL_DYNAMIC_LIB | |
| 24 | ||
| 25 | typedef void (*EGLPROC)(void); | |
| 26 | ||
| 27 | typedef EGLPROC (EGLAPIENTRY* PFNEGLGETPROCADDRESSPROC)(const char *procname); | |
| 28 | typedef EGLBoolean (EGLAPIENTRY* PFNEGLSWAPINTERVALPROC)(EGLDisplay dpy, EGLint interval); | |
| 29 | typedef EGLBoolean (EGLAPIENTRY* PFNEGLMAKECURRENTPROC)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); | |
| 30 | typedef EGLContext (EGLAPIENTRY* PFNEGLCREATECONTEXTPROC)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); | |
| 31 | typedef EGLSurface (EGLAPIENTRY* PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); | |
| 32 | typedef EGLBoolean (EGLAPIENTRY* PFNEGLCHOOSECONFIGPROC)(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); | |
| 33 | typedef EGLBoolean (EGLAPIENTRY* PFNEGLINITIALIZEPROC)(EGLDisplay dpy, EGLint *major, EGLint *minor); | |
| 34 | typedef EGLDisplay (EGLAPIENTRY* PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType display_id); | |
| 35 | typedef EGLBoolean (EGLAPIENTRY* PFNEGLTERMINATEPROC)(EGLDisplay dpy); | |
| 36 | typedef EGLBoolean (EGLAPIENTRY* PFNEGLDESTROYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface); | |
| 37 | typedef EGLBoolean (EGLAPIENTRY* PFNEGLDESTROYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx); | |
| 38 | typedef EGLBoolean (EGLAPIENTRY* PFNEGLSWAPBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface); | |
| 39 | ||
| 40 | #define EGL_IMPORT \ | |
| 41 | EGL_IMPORT_FUNC(PFNEGLGETPROCADDRESSPROC, eglGetProcAddress); \ | |
| 42 | EGL_IMPORT_FUNC(PFNEGLSWAPINTERVALPROC, eglSwapInterval); \ | |
| 43 | EGL_IMPORT_FUNC(PFNEGLMAKECURRENTPROC, eglMakeCurrent); \ | |
| 44 | EGL_IMPORT_FUNC(PFNEGLCREATECONTEXTPROC, eglCreateContext); \ | |
| 45 | EGL_IMPORT_FUNC(PFNEGLCREATEWINDOWSURFACEPROC, eglCreateWindowSurface); \ | |
| 46 | EGL_IMPORT_FUNC(PFNEGLCHOOSECONFIGPROC, eglChooseConfig); \ | |
| 47 | EGL_IMPORT_FUNC(PFNEGLINITIALIZEPROC, eglInitialize); \ | |
| 48 | EGL_IMPORT_FUNC(PFNEGLGETDISPLAYPROC, eglGetDisplay); \ | |
| 49 | EGL_IMPORT_FUNC(PFNEGLTERMINATEPROC, eglTerminate); \ | |
| 50 | EGL_IMPORT_FUNC(PFNEGLDESTROYSURFACEPROC, eglDestroySurface); \ | |
| 51 | EGL_IMPORT_FUNC(PFNEGLDESTROYCONTEXTPROC, eglDestroyContext); \ | |
| 52 | EGL_IMPORT_FUNC(PFNEGLSWAPBUFFERSPROC, eglSwapBuffers); | |
| 53 | ||
| 54 | #define EGL_IMPORT_FUNC(_proto, _func) _proto _func | |
| 55 | EGL_IMPORT | |
| 56 | #undef EGL_IMPORT_FUNC | |
| 57 | ||
| 58 | void* eglOpen() | |
| 59 | { | |
| 60 | void* handle = bx::dlopen("libEGL.dll"); | |
| 61 | BGFX_FATAL(NULL != handle, Fatal::UnableToInitialize, "Failed to load libEGL dynamic library."); | |
| 62 | ||
| 63 | #define EGL_IMPORT_FUNC(_proto, _func) \ | |
| 64 | _func = (_proto)bx::dlsym(handle, #_func); \ | |
| 65 | BX_TRACE("%p " #_func, _func); \ | |
| 66 | BGFX_FATAL(NULL != _func, Fatal::UnableToInitialize, "Failed get " #_func ".") | |
| 67 | EGL_IMPORT | |
| 68 | #undef EGL_IMPORT_FUNC | |
| 69 | ||
| 70 | return handle; | |
| 71 | } | |
| 72 | ||
| 73 | void eglClose(void* _handle) | |
| 74 | { | |
| 75 | bx::dlclose(_handle); | |
| 76 | ||
| 77 | #define EGL_IMPORT_FUNC(_proto, _func) _func = NULL | |
| 78 | EGL_IMPORT | |
| 79 | #undef EGL_IMPORT_FUNC | |
| 80 | } | |
| 81 | ||
| 82 | #else | |
| 83 | ||
| 84 | void* eglOpen() | |
| 85 | { | |
| 86 | return NULL; | |
| 87 | } | |
| 88 | ||
| 89 | void eglClose(void* /*_handle*/) | |
| 90 | { | |
| 91 | } | |
| 92 | #endif // BGFX_USE_GL_DYNAMIC_LIB | |
| 93 | ||
| 94 | # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL | |
| 95 | # include "glimports.h" | |
| 96 | ||
| 97 | void GlContext::create(uint32_t _width, uint32_t _height) | |
| 98 | { | |
| 99 | m_eglLibrary = eglOpen(); | |
| 100 | ||
| 101 | BX_UNUSED(_width, _height); | |
| 102 | EGLNativeDisplayType ndt = EGL_DEFAULT_DISPLAY; | |
| 103 | EGLNativeWindowType nwt = (EGLNativeWindowType)NULL; | |
| 104 | # if BX_PLATFORM_WINDOWS | |
| 105 | ndt = GetDC(g_bgfxHwnd); | |
| 106 | nwt = g_bgfxHwnd; | |
| 107 | # endif // BX_PLATFORM_ | |
| 108 | m_display = eglGetDisplay(ndt); | |
| 109 | BGFX_FATAL(m_display != EGL_NO_DISPLAY, Fatal::UnableToInitialize, "Failed to create display %p", m_display); | |
| 110 | ||
| 111 | EGLint major = 0; | |
| 112 | EGLint minor = 0; | |
| 113 | EGLBoolean success = eglInitialize(m_display, &major, &minor); | |
| 114 | BGFX_FATAL(success && major >= 1 && minor >= 3, Fatal::UnableToInitialize, "Failed to initialize %d.%d", major, minor); | |
| 115 | ||
| 116 | EGLint attrs[] = | |
| 117 | { | |
| 118 | EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | |
| 119 | ||
| 120 | # if BX_PLATFORM_ANDROID | |
| 121 | EGL_DEPTH_SIZE, 16, | |
| 122 | # else | |
| 123 | EGL_DEPTH_SIZE, 24, | |
| 124 | # endif // BX_PLATFORM_ | |
| 125 | EGL_STENCIL_SIZE, 8, | |
| 126 | ||
| 127 | EGL_NONE | |
| 128 | }; | |
| 129 | ||
| 130 | EGLint numConfig = 0; | |
| 131 | EGLConfig config; | |
| 132 | success = eglChooseConfig(m_display, attrs, &config, 1, &numConfig); | |
| 133 | BGFX_FATAL(success, Fatal::UnableToInitialize, "eglChooseConfig"); | |
| 134 | ||
| 135 | # if BX_PLATFORM_ANDROID | |
| 136 | EGLint format; | |
| 137 | eglGetConfigAttrib(m_display, config, EGL_NATIVE_VISUAL_ID, &format); | |
| 138 | ANativeWindow_setBuffersGeometry(g_bgfxAndroidWindow, _width, _height, format); | |
| 139 | nwt = g_bgfxAndroidWindow; | |
| 140 | # endif // BX_PLATFORM_ANDROID | |
| 141 | ||
| 142 | m_surface = eglCreateWindowSurface(m_display, config, nwt, NULL); | |
| 143 | BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface."); | |
| 144 | ||
| 145 | EGLint contextAttrs[] = | |
| 146 | { | |
| 147 | # if BGFX_CONFIG_RENDERER_OPENGLES >= 30 | |
| 148 | EGL_CONTEXT_MAJOR_VERSION_KHR, 3, | |
| 149 | # if BGFX_CONFIG_RENDERER_OPENGLES >= 31 | |
| 150 | EGL_CONTEXT_MINOR_VERSION_KHR, 1, | |
| 151 | # else | |
| 152 | // EGL_CONTEXT_MINOR_VERSION_KHR, 0, | |
| 153 | # endif // BGFX_CONFIG_RENDERER_OPENGLES >= 31 | |
| 154 | # elif BGFX_CONFIG_RENDERER_OPENGLES | |
| 155 | EGL_CONTEXT_MAJOR_VERSION_KHR, 2, | |
| 156 | // EGL_CONTEXT_MINOR_VERSION_KHR, 0, | |
| 157 | # endif // BGFX_CONFIG_RENDERER_ | |
| 158 | ||
| 159 | EGL_NONE | |
| 160 | }; | |
| 161 | ||
| 162 | m_context = eglCreateContext(m_display, config, EGL_NO_CONTEXT, contextAttrs); | |
| 163 | BGFX_FATAL(m_context != EGL_NO_CONTEXT, Fatal::UnableToInitialize, "Failed to create context."); | |
| 164 | ||
| 165 | success = eglMakeCurrent(m_display, m_surface, m_surface, m_context); | |
| 166 | BGFX_FATAL(success, Fatal::UnableToInitialize, "Failed to set context."); | |
| 167 | ||
| 168 | eglSwapInterval(m_display, 0); | |
| 169 | ||
| 170 | # if BX_PLATFORM_EMSCRIPTEN | |
| 171 | emscripten_set_canvas_size(_width, _height); | |
| 172 | # endif // BX_PLATFORM_EMSCRIPTEN | |
| 173 | ||
| 174 | import(); | |
| 175 | } | |
| 176 | ||
| 177 | void GlContext::destroy() | |
| 178 | { | |
| 179 | eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | |
| 180 | eglDestroyContext(m_display, m_context); | |
| 181 | eglDestroySurface(m_display, m_surface); | |
| 182 | eglTerminate(m_display); | |
| 183 | m_context = NULL; | |
| 184 | ||
| 185 | eglClose(m_eglLibrary); | |
| 186 | } | |
| 187 | ||
| 188 | void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, bool _vsync) | |
| 189 | { | |
| 190 | eglSwapInterval(m_display, _vsync ? 1 : 0); | |
| 191 | } | |
| 192 | ||
| 193 | void GlContext::swap() | |
| 194 | { | |
| 195 | eglMakeCurrent(m_display, m_surface, m_surface, m_context); | |
| 196 | eglSwapBuffers(m_display, m_surface); | |
| 197 | } | |
| 198 | ||
| 199 | void GlContext::import() | |
| 200 | { | |
| 201 | BX_TRACE("Import:"); | |
| 202 | # if BX_PLATFORM_WINDOWS | |
| 203 | void* glesv2 = bx::dlopen("libGLESv2.dll"); | |
| 204 | # define GL_EXTENSION(_optional, _proto, _func, _import) \ | |
| 205 | { \ | |
| 206 | if (NULL == _func) \ | |
| 207 | { \ | |
| 208 | _func = (_proto)bx::dlsym(glesv2, #_import); \ | |
| 209 | BX_TRACE("\t%p " #_func " (" #_import ")", _func); \ | |
| 210 | BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")", #_import); \ | |
| 211 | } \ | |
| 212 | } | |
| 213 | # else | |
| 214 | # define GL_EXTENSION(_optional, _proto, _func, _import) \ | |
| 215 | { \ | |
| 216 | if (NULL == _func) \ | |
| 217 | { \ | |
| 218 | _func = (_proto)eglGetProcAddress(#_import); \ | |
| 219 | BX_TRACE("\t%p " #_func " (" #_import ")", _func); \ | |
| 220 | BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")", #_import); \ | |
| 221 | } \ | |
| 222 | } | |
| 223 | # endif // BX_PLATFORM_ | |
| 224 | # include "glimports.h" | |
| 225 | } | |
| 226 | ||
| 227 | } // namespace bgfx | |
| 228 | ||
| 229 | # endif // BGFX_USE_EGL | |
| 230 | #endif // (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL) |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | vec4 v_color0 : COLOR0 = vec4(1.0, 0.0, 0.0, 1.0); | |
| 2 | vec4 v_color1 : COLOR1 = vec4(0.0, 1.0, 0.0, 1.0); | |
| 3 | vec2 v_texcoord0 : TEXCOORD0 = vec2(0.0, 0.0); | |
| 4 | vec3 v_normal : TEXCOORD1 = vec3(0.0, 1.0, 0.0); | |
| 5 | ||
| 6 | vec3 a_position : POSITION; | |
| 7 | vec3 a_normal : NORMAL0; | |
| 8 | vec4 a_color0 : COLOR0; | |
| 9 | vec4 a_color1 : COLOR1; | |
| 10 | vec2 a_texcoord0 : TEXCOORD0; |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_GLCONTEXT_NSGL_H_HEADER_GUARD | |
| 7 | #define BGFX_GLCONTEXT_NSGL_H_HEADER_GUARD | |
| 8 | ||
| 9 | #if BX_PLATFORM_OSX | |
| 10 | ||
| 11 | namespace bgfx | |
| 12 | { | |
| 13 | struct GlContext | |
| 14 | { | |
| 15 | GlContext() | |
| 16 | : m_context(0) | |
| 17 | { | |
| 18 | } | |
| 19 | ||
| 20 | void create(uint32_t _width, uint32_t _height); | |
| 21 | void destroy(); | |
| 22 | void resize(uint32_t _width, uint32_t _height, bool _vsync); | |
| 23 | void swap(); | |
| 24 | void import(); | |
| 25 | ||
| 26 | bool isValid() const | |
| 27 | { | |
| 28 | return 0 != m_context; | |
| 29 | } | |
| 30 | ||
| 31 | void* m_view; | |
| 32 | void* m_context; | |
| 33 | }; | |
| 34 | } // namespace bgfx | |
| 35 | ||
| 36 | #endif // BX_PLATFORM_OSX | |
| 37 | ||
| 38 | #endif // BGFX_GLCONTEXT_NSGL_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | #if BGFX_CONFIG_RENDERER_NULL | |
| 9 | ||
| 10 | namespace bgfx | |
| 11 | { | |
| 12 | struct RendererContextNULL : public RendererContextI | |
| 13 | { | |
| 14 | RendererContextNULL() | |
| 15 | { | |
| 16 | } | |
| 17 | ||
| 18 | ~RendererContextNULL() | |
| 19 | { | |
| 20 | } | |
| 21 | ||
| 22 | RendererType::Enum getRendererType() const BX_OVERRIDE | |
| 23 | { | |
| 24 | return RendererType::Null; | |
| 25 | } | |
| 26 | ||
| 27 | const char* getRendererName() const BX_OVERRIDE | |
| 28 | { | |
| 29 | return BGFX_RENDERER_NULL_NAME; | |
| 30 | } | |
| 31 | ||
| 32 | void flip() BX_OVERRIDE | |
| 33 | { | |
| 34 | } | |
| 35 | ||
| 36 | void createIndexBuffer(IndexBufferHandle /*_handle*/, Memory* /*_mem*/) BX_OVERRIDE | |
| 37 | { | |
| 38 | } | |
| 39 | ||
| 40 | void destroyIndexBuffer(IndexBufferHandle /*_handle*/) BX_OVERRIDE | |
| 41 | { | |
| 42 | } | |
| 43 | ||
| 44 | void createVertexDecl(VertexDeclHandle /*_handle*/, const VertexDecl& /*_decl*/) BX_OVERRIDE | |
| 45 | { | |
| 46 | } | |
| 47 | ||
| 48 | void destroyVertexDecl(VertexDeclHandle /*_handle*/) BX_OVERRIDE | |
| 49 | { | |
| 50 | } | |
| 51 | ||
| 52 | void createVertexBuffer(VertexBufferHandle /*_handle*/, Memory* /*_mem*/, VertexDeclHandle /*_declHandle*/) BX_OVERRIDE | |
| 53 | { | |
| 54 | } | |
| 55 | ||
| 56 | void destroyVertexBuffer(VertexBufferHandle /*_handle*/) BX_OVERRIDE | |
| 57 | { | |
| 58 | } | |
| 59 | ||
| 60 | void createDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_size*/) BX_OVERRIDE | |
| 61 | { | |
| 62 | } | |
| 63 | ||
| 64 | void updateDynamicIndexBuffer(IndexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) BX_OVERRIDE | |
| 65 | { | |
| 66 | } | |
| 67 | ||
| 68 | void destroyDynamicIndexBuffer(IndexBufferHandle /*_handle*/) BX_OVERRIDE | |
| 69 | { | |
| 70 | } | |
| 71 | ||
| 72 | void createDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_size*/) BX_OVERRIDE | |
| 73 | { | |
| 74 | } | |
| 75 | ||
| 76 | void updateDynamicVertexBuffer(VertexBufferHandle /*_handle*/, uint32_t /*_offset*/, uint32_t /*_size*/, Memory* /*_mem*/) BX_OVERRIDE | |
| 77 | { | |
| 78 | } | |
| 79 | ||
| 80 | void destroyDynamicVertexBuffer(VertexBufferHandle /*_handle*/) BX_OVERRIDE | |
| 81 | { | |
| 82 | } | |
| 83 | ||
| 84 | void createShader(ShaderHandle /*_handle*/, Memory* /*_mem*/) BX_OVERRIDE | |
| 85 | { | |
| 86 | } | |
| 87 | ||
| 88 | void destroyShader(ShaderHandle /*_handle*/) BX_OVERRIDE | |
| 89 | { | |
| 90 | } | |
| 91 | ||
| 92 | void createProgram(ProgramHandle /*_handle*/, ShaderHandle /*_vsh*/, ShaderHandle /*_fsh*/) BX_OVERRIDE | |
| 93 | { | |
| 94 | } | |
| 95 | ||
| 96 | void destroyProgram(ProgramHandle /*_handle*/) BX_OVERRIDE | |
| 97 | { | |
| 98 | } | |
| 99 | ||
| 100 | void createTexture(TextureHandle /*_handle*/, Memory* /*_mem*/, uint32_t /*_flags*/, uint8_t /*_skip*/) BX_OVERRIDE | |
| 101 | { | |
| 102 | } | |
| 103 | ||
| 104 | void updateTextureBegin(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/) BX_OVERRIDE | |
| 105 | { | |
| 106 | } | |
| 107 | ||
| 108 | void updateTexture(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/, const Rect& /*_rect*/, uint16_t /*_z*/, uint16_t /*_depth*/, uint16_t /*_pitch*/, const Memory* /*_mem*/) BX_OVERRIDE | |
| 109 | { | |
| 110 | } | |
| 111 | ||
| 112 | void updateTextureEnd() BX_OVERRIDE | |
| 113 | { | |
| 114 | } | |
| 115 | ||
| 116 | void destroyTexture(TextureHandle /*_handle*/) BX_OVERRIDE | |
| 117 | { | |
| 118 | } | |
| 119 | ||
| 120 | void createFrameBuffer(FrameBufferHandle /*_handle*/, uint8_t /*_num*/, const TextureHandle* /*_textureHandles*/) BX_OVERRIDE | |
| 121 | { | |
| 122 | } | |
| 123 | ||
| 124 | void destroyFrameBuffer(FrameBufferHandle /*_handle*/) BX_OVERRIDE | |
| 125 | { | |
| 126 | } | |
| 127 | ||
| 128 | void createUniform(UniformHandle /*_handle*/, UniformType::Enum /*_type*/, uint16_t /*_num*/, const char* /*_name*/) BX_OVERRIDE | |
| 129 | { | |
| 130 | } | |
| 131 | ||
| 132 | void destroyUniform(UniformHandle /*_handle*/) BX_OVERRIDE | |
| 133 | { | |
| 134 | } | |
| 135 | ||
| 136 | void saveScreenShot(const char* /*_filePath*/) BX_OVERRIDE | |
| 137 | { | |
| 138 | } | |
| 139 | ||
| 140 | void updateViewName(uint8_t /*_id*/, const char* /*_name*/) BX_OVERRIDE | |
| 141 | { | |
| 142 | } | |
| 143 | ||
| 144 | void updateUniform(uint16_t /*_loc*/, const void* /*_data*/, uint32_t /*_size*/) BX_OVERRIDE | |
| 145 | { | |
| 146 | } | |
| 147 | ||
| 148 | void setMarker(const char* /*_marker*/, uint32_t /*_size*/) BX_OVERRIDE | |
| 149 | { | |
| 150 | } | |
| 151 | ||
| 152 | void submit(Frame* /*_render*/, ClearQuad& /*_clearQuad*/, TextVideoMemBlitter& /*_textVideoMemBlitter*/) BX_OVERRIDE | |
| 153 | { | |
| 154 | } | |
| 155 | ||
| 156 | void blitSetup(TextVideoMemBlitter& /*_blitter*/) BX_OVERRIDE | |
| 157 | { | |
| 158 | } | |
| 159 | ||
| 160 | void blitRender(TextVideoMemBlitter& /*_blitter*/, uint32_t /*_numIndices*/) BX_OVERRIDE | |
| 161 | { | |
| 162 | } | |
| 163 | }; | |
| 164 | ||
| 165 | static RendererContextNULL* s_renderNULL; | |
| 166 | ||
| 167 | RendererContextI* rendererCreateNULL() | |
| 168 | { | |
| 169 | s_renderNULL = BX_NEW(g_allocator, RendererContextNULL); | |
| 170 | return s_renderNULL; | |
| 171 | } | |
| 172 | ||
| 173 | void rendererDestroyNULL() | |
| 174 | { | |
| 175 | BX_DELETE(g_allocator, s_renderNULL); | |
| 176 | s_renderNULL = NULL; | |
| 177 | } | |
| 178 | } // namespace bgfx | |
| 179 | ||
| 180 | #else | |
| 181 | ||
| 182 | namespace bgfx | |
| 183 | { | |
| 184 | RendererContextI* rendererCreateNULL() | |
| 185 | { | |
| 186 | return NULL; | |
| 187 | } | |
| 188 | ||
| 189 | void rendererDestroyNULL() | |
| 190 | { | |
| 191 | } | |
| 192 | } // namespace bgfx | |
| 193 | ||
| 194 | #endif // BGFX_CONFIG_RENDERER_NULL |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | #if BX_PLATFORM_NACL && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL) | |
| 9 | # include <bgfxplatform.h> | |
| 10 | # include "renderer_gl.h" | |
| 11 | ||
| 12 | namespace bgfx | |
| 13 | { | |
| 14 | # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func | |
| 15 | # include "glimports.h" | |
| 16 | ||
| 17 | void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/); | |
| 18 | ||
| 19 | PP_CompletionCallback naclSwapComplete = | |
| 20 | { | |
| 21 | naclSwapCompleteCb, | |
| 22 | NULL, | |
| 23 | PP_COMPLETIONCALLBACK_FLAG_NONE | |
| 24 | }; | |
| 25 | ||
| 26 | struct Ppapi | |
| 27 | { | |
| 28 | Ppapi() | |
| 29 | : m_context(0) | |
| 30 | , m_instance(0) | |
| 31 | , m_instInterface(NULL) | |
| 32 | , m_graphicsInterface(NULL) | |
| 33 | , m_instancedArrays(NULL) | |
| 34 | , m_postSwapBuffers(NULL) | |
| 35 | , m_forceSwap(true) | |
| 36 | { | |
| 37 | } | |
| 38 | ||
| 39 | bool setInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers); | |
| 40 | ||
| 41 | void resize(uint32_t _width, uint32_t _height, bool /*_vsync*/) | |
| 42 | { | |
| 43 | m_graphicsInterface->ResizeBuffers(m_context, _width, _height); | |
| 44 | } | |
| 45 | ||
| 46 | void swap() | |
| 47 | { | |
| 48 | glSetCurrentContextPPAPI(m_context); | |
| 49 | m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete); | |
| 50 | } | |
| 51 | ||
| 52 | bool isValid() const | |
| 53 | { | |
| 54 | return 0 != m_context; | |
| 55 | } | |
| 56 | ||
| 57 | PP_Resource m_context; | |
| 58 | PP_Instance m_instance; | |
| 59 | const PPB_Instance* m_instInterface; | |
| 60 | const PPB_Graphics3D* m_graphicsInterface; | |
| 61 | const PPB_OpenGLES2InstancedArrays* m_instancedArrays; | |
| 62 | PostSwapBuffersFn m_postSwapBuffers; | |
| 63 | bool m_forceSwap; | |
| 64 | }; | |
| 65 | ||
| 66 | static Ppapi s_ppapi; | |
| 67 | ||
| 68 | void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/) | |
| 69 | { | |
| 70 | // For NaCl bgfx doesn't create render thread, but rendering is always | |
| 71 | // multithreaded. Frame rendering is done on main thread, and context | |
| 72 | // is initialized when PPAPI interfaces are set. Force swap is there to | |
| 73 | // keep calling swap complete callback, so that initialization doesn't | |
| 74 | // deadlock on semaphores. | |
| 75 | if (s_ppapi.m_forceSwap) | |
| 76 | { | |
| 77 | s_ppapi.swap(); | |
| 78 | } | |
| 79 | ||
| 80 | renderFrame(); | |
| 81 | } | |
| 82 | ||
| 83 | static void GL_APIENTRY naclVertexAttribDivisor(GLuint _index, GLuint _divisor) | |
| 84 | { | |
| 85 | s_ppapi.m_instancedArrays->VertexAttribDivisorANGLE(s_ppapi.m_context, _index, _divisor); | |
| 86 | } | |
| 87 | ||
| 88 | static void GL_APIENTRY naclDrawArraysInstanced(GLenum _mode, GLint _first, GLsizei _count, GLsizei _primcount) | |
| 89 | { | |
| 90 | s_ppapi.m_instancedArrays->DrawArraysInstancedANGLE(s_ppapi.m_context, _mode, _first, _count, _primcount); | |
| 91 | } | |
| 92 | ||
| 93 | static void GL_APIENTRY naclDrawElementsInstanced(GLenum _mode, GLsizei _count, GLenum _type, const GLvoid* _indices, GLsizei _primcount) | |
| 94 | { | |
| 95 | s_ppapi.m_instancedArrays->DrawElementsInstancedANGLE(s_ppapi.m_context, _mode, _count, _type, _indices, _primcount); | |
| 96 | } | |
| 97 | ||
| 98 | bool naclSetInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers) | |
| 99 | { | |
| 100 | return s_ppapi.setInterfaces( _instance, _instInterface, _graphicsInterface, _postSwapBuffers); | |
| 101 | } | |
| 102 | ||
| 103 | bool Ppapi::setInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers) | |
| 104 | { | |
| 105 | BX_TRACE("PPAPI Interfaces"); | |
| 106 | ||
| 107 | m_instance = _instance; | |
| 108 | m_instInterface = _instInterface; | |
| 109 | m_graphicsInterface = _graphicsInterface; | |
| 110 | m_instancedArrays = glGetInstancedArraysInterfacePPAPI(); | |
| 111 | m_postSwapBuffers = _postSwapBuffers; | |
| 112 | ||
| 113 | int32_t attribs[] = | |
| 114 | { | |
| 115 | PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8, | |
| 116 | PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 24, | |
| 117 | PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 8, | |
| 118 | PP_GRAPHICS3DATTRIB_SAMPLES, 0, | |
| 119 | PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0, | |
| 120 | PP_GRAPHICS3DATTRIB_WIDTH, BGFX_DEFAULT_WIDTH, | |
| 121 | PP_GRAPHICS3DATTRIB_HEIGHT, BGFX_DEFAULT_HEIGHT, | |
| 122 | PP_GRAPHICS3DATTRIB_NONE | |
| 123 | }; | |
| 124 | ||
| 125 | m_context = m_graphicsInterface->Create(m_instance, 0, attribs); | |
| 126 | if (0 == m_context) | |
| 127 | { | |
| 128 | BX_TRACE("Failed to create context!"); | |
| 129 | return false; | |
| 130 | } | |
| 131 | ||
| 132 | m_instInterface->BindGraphics(m_instance, m_context); | |
| 133 | glSetCurrentContextPPAPI(m_context); | |
| 134 | m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete); | |
| 135 | ||
| 136 | glVertexAttribDivisor = naclVertexAttribDivisor; | |
| 137 | glDrawArraysInstanced = naclDrawArraysInstanced; | |
| 138 | glDrawElementsInstanced = naclDrawElementsInstanced; | |
| 139 | ||
| 140 | // Prevent render thread creation. | |
| 141 | RenderFrame::Enum result = renderFrame(); | |
| 142 | return RenderFrame::NoContext == result; | |
| 143 | } | |
| 144 | ||
| 145 | void GlContext::create(uint32_t _width, uint32_t _height) | |
| 146 | { | |
| 147 | BX_UNUSED(_width, _height); | |
| 148 | BX_TRACE("GlContext::create"); | |
| 149 | } | |
| 150 | ||
| 151 | void GlContext::destroy() | |
| 152 | { | |
| 153 | } | |
| 154 | ||
| 155 | void GlContext::resize(uint32_t _width, uint32_t _height, bool _vsync) | |
| 156 | { | |
| 157 | s_ppapi.m_forceSwap = false; | |
| 158 | s_ppapi.resize(_width, _height, _vsync); | |
| 159 | } | |
| 160 | ||
| 161 | void GlContext::swap() | |
| 162 | { | |
| 163 | s_ppapi.swap(); | |
| 164 | } | |
| 165 | ||
| 166 | void GlContext::import() | |
| 167 | { | |
| 168 | } | |
| 169 | ||
| 170 | bool GlContext::isValid() const | |
| 171 | { | |
| 172 | return s_ppapi.isValid(); | |
| 173 | } | |
| 174 | ||
| 175 | } // namespace bgfx | |
| 176 | ||
| 177 | #endif // BX_PLATFORM_NACL && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL) |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | static const uint8_t vs_debugfont_glsl[521] = | |
| 2 | { | |
| 3 | 0x56, 0x53, 0x48, 0x03, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, // VSH..."f...u_mod | |
| 4 | 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x09, 0x01, 0x00, 0x00, 0x01, 0x00, // elViewProj...... | |
| 5 | 0xe4, 0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x6d, 0x65, // ....attribute me | |
| 6 | 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, // diump vec4 a_col | |
| 7 | 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x6d, // or0;.attribute m | |
| 8 | 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, // ediump vec4 a_co | |
| 9 | 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, // lor1;.attribute | |
| 10 | 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, // mediump vec3 a_p | |
| 11 | 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, // osition;.attribu | |
| 12 | 0x74, 0x65, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, // te mediump vec2 | |
| 13 | 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, // a_texcoord0;.var | |
| 14 | 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, // ying mediump vec | |
| 15 | 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, // 4 v_color0;.vary | |
| 16 | 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // ing mediump vec4 | |
| 17 | 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, // v_color1;.varyi | |
| 18 | 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, // ng mediump vec2 | |
| 19 | 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // v_texcoord0;.uni | |
| 20 | 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x6d, 0x61, 0x74, // form mediump mat | |
| 21 | 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // 4 u_modelViewPro | |
| 22 | 0x6a, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, // j;.void main (). | |
| 23 | 0x7b, 0x0a, 0x20, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // {. mediump vec4 | |
| 24 | 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // tmpvar_1;. tmp | |
| 25 | 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, // var_1.w = 1.0;. | |
| 26 | 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, // tmpvar_1.xyz = | |
| 27 | 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // a_position;. gl | |
| 28 | 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, // _Position = (u_m | |
| 29 | 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, // odelViewProj * t | |
| 30 | 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x74, 0x65, // mpvar_1);. v_te | |
| 31 | 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, // xcoord0 = a_texc | |
| 32 | 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // oord0;. v_color | |
| 33 | 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, // 0 = a_color0;. | |
| 34 | 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, // v_color1 = a_col | |
| 35 | 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // or1;.}... | |
| 36 | }; | |
| 37 | static const uint8_t vs_debugfont_dx9[391] = | |
| 38 | { | |
| 39 | 0x56, 0x53, 0x48, 0x03, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, // VSH..."f...u_mod | |
| 40 | 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x09, 0x01, 0x00, 0x00, 0x04, 0x00, // elViewProj...... | |
| 41 | 0x64, 0x01, 0x00, 0x03, 0xfe, 0xff, 0xfe, 0xff, 0x23, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, // d.......#.CTAB.. | |
| 42 | 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, // ..W............. | |
| 43 | 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, // ......P...0..... | |
| 44 | 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, // ......@.......u_ | |
| 45 | 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x03, 0x00, // modelViewProj... | |
| 46 | 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x73, // ..............vs | |
| 47 | 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, // _3_0.Microsoft ( | |
| 48 | 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, // R) HLSL Shader C | |
| 49 | 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, // ompiler 9.29.952 | |
| 50 | 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, // .3111........... | |
| 51 | 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x01, 0x80, 0x01, 0x00, 0x0f, 0x90, 0x1f, 0x00, // ................ | |
| 52 | 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, // ................ | |
| 53 | 0x00, 0x80, 0x03, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, // ................ | |
| 54 | 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x01, 0x00, 0x0f, 0xe0, 0x1f, 0x00, // ................ | |
| 55 | 0x00, 0x02, 0x0a, 0x00, 0x01, 0x80, 0x02, 0x00, 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, // ................ | |
| 56 | 0x00, 0x80, 0x03, 0x00, 0x03, 0xe0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, 0x00, // ................ | |
| 57 | 0xe4, 0xa0, 0x02, 0x00, 0x55, 0x90, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, // ....U........... | |
| 58 | 0xe4, 0xa0, 0x02, 0x00, 0x00, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, // ................ | |
| 59 | 0x0f, 0x80, 0x02, 0x00, 0xe4, 0xa0, 0x02, 0x00, 0xaa, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, // ................ | |
| 60 | 0x00, 0x03, 0x00, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x01, 0x00, // ................ | |
| 61 | 0x00, 0x02, 0x01, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, // ................ | |
| 62 | 0x0f, 0xe0, 0x01, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x03, 0x00, 0x03, 0xe0, 0x03, 0x00, // ................ | |
| 63 | 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // ....... | |
| 64 | }; | |
| 65 | static const uint8_t vs_debugfont_dx11[1486] = | |
| 66 | { | |
| 67 | 0x56, 0x53, 0x48, 0x03, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, // VSH..."f...u_mod | |
| 68 | 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x09, 0x00, 0xe0, 0x09, 0x04, 0x00, // elViewProj...... | |
| 69 | 0xa0, 0x05, 0x44, 0x58, 0x42, 0x43, 0xd8, 0x0a, 0x62, 0xda, 0x4f, 0xc6, 0x4b, 0xc9, 0x8b, 0x8f, // ..DXBC..b.O.K... | |
| 70 | 0x39, 0xd9, 0xc4, 0x30, 0xee, 0xfe, 0x01, 0x00, 0x00, 0x00, 0xa0, 0x05, 0x00, 0x00, 0x05, 0x00, // 9..0............ | |
| 71 | 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0xb4, 0x02, 0x00, 0x00, 0x3c, 0x03, 0x00, 0x00, 0xc8, 0x03, // ..4.......<..... | |
| 72 | 0x00, 0x00, 0x24, 0x05, 0x00, 0x00, 0x52, 0x44, 0x45, 0x46, 0x78, 0x02, 0x00, 0x00, 0x01, 0x00, // ..$...RDEFx..... | |
| 73 | 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x04, // ..H............. | |
| 74 | 0xfe, 0xff, 0x00, 0x91, 0x00, 0x00, 0x44, 0x02, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, // ......D...<..... | |
| 75 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 76 | 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x47, 0x6c, 0x6f, 0x62, 0x61, // ..........$Globa | |
| 77 | 0x6c, 0x73, 0x00, 0xab, 0xab, 0xab, 0x3c, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x60, 0x00, // ls....<.......`. | |
| 78 | 0x00, 0x00, 0x30, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, // ..0............. | |
| 79 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8c, 0x01, // ................ | |
| 80 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, // ................ | |
| 81 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa8, 0x01, // ................ | |
| 82 | 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x01, // .. ...@......... | |
| 83 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x40, 0x00, // ..........`...@. | |
| 84 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xca, 0x01, // ................ | |
| 85 | 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x01, // ......@......... | |
| 86 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd1, 0x01, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x40, 0x00, // ..............@. | |
| 87 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xdb, 0x01, // ................ | |
| 88 | 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x01, // .. ...@......... | |
| 89 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe6, 0x01, 0x00, 0x00, 0x60, 0x01, 0x00, 0x00, 0x40, 0x00, // ..........`...@. | |
| 90 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf4, 0x01, // ................ | |
| 91 | 0x00, 0x00, 0xa0, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x01, // ................ | |
| 92 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x02, 0x00, 0x00, 0xa0, 0x09, 0x00, 0x00, 0x40, 0x00, // ..............@. | |
| 93 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x02, // ................ | |
| 94 | 0x00, 0x00, 0xe0, 0x09, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xb0, 0x01, // ......@......... | |
| 95 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x02, 0x00, 0x00, 0x20, 0x0a, 0x00, 0x00, 0x04, 0x00, // ......(... ..... | |
| 96 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x34, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, // ......4.......u_ | |
| 97 | 0x76, 0x69, 0x65, 0x77, 0x52, 0x65, 0x63, 0x74, 0x00, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, // viewRect........ | |
| 98 | 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, // ..........u_view | |
| 99 | 0x54, 0x65, 0x78, 0x65, 0x6c, 0x00, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x00, 0xab, 0x03, 0x00, // Texel.u_view.... | |
| 100 | 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, // ..............u_ | |
| 101 | 0x69, 0x6e, 0x76, 0x56, 0x69, 0x65, 0x77, 0x00, 0x75, 0x5f, 0x70, 0x72, 0x6f, 0x6a, 0x00, 0x75, // invView.u_proj.u | |
| 102 | 0x5f, 0x69, 0x6e, 0x76, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, // _invProj.u_viewP | |
| 103 | 0x72, 0x6f, 0x6a, 0x00, 0x75, 0x5f, 0x69, 0x6e, 0x76, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // roj.u_invViewPro | |
| 104 | 0x6a, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x00, 0x03, 0x00, 0x03, 0x00, 0x04, 0x00, // j.u_model....... | |
| 105 | 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // .. .......u_mode | |
| 106 | 0x6c, 0x56, 0x69, 0x65, 0x77, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, // lView.u_modelVie | |
| 107 | 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x75, 0x5f, 0x61, 0x6c, 0x70, 0x68, 0x61, 0x52, 0x65, 0x66, // wProj.u_alphaRef | |
| 108 | 0x00, 0xab, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 109 | 0x00, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // ..Microsoft (R) | |
| 110 | 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp | |
| 111 | 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, // iler 9.29.952.31 | |
| 112 | 0x31, 0x31, 0x00, 0xab, 0xab, 0xab, 0x49, 0x53, 0x47, 0x4e, 0x80, 0x00, 0x00, 0x00, 0x04, 0x00, // 11....ISGN...... | |
| 113 | 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......h......... | |
| 114 | 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x68, 0x00, // ..............h. | |
| 115 | 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, // ................ | |
| 116 | 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......n......... | |
| 117 | 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x77, 0x00, // ..............w. | |
| 118 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, // ................ | |
| 119 | 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x50, 0x4f, 0x53, 0x49, // ......COLOR.POSI | |
| 120 | 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x4f, 0x53, // TION.TEXCOORD.OS | |
| 121 | 0x47, 0x4e, 0x84, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, // GN............h. | |
| 122 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 123 | 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......t......... | |
| 124 | 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x74, 0x00, // ..............t. | |
| 125 | 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ................ | |
| 126 | 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......z......... | |
| 127 | 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x0c, 0x00, 0x00, 0x53, 0x56, // ..............SV | |
| 128 | 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, // _POSITION.COLOR. | |
| 129 | 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x53, 0x48, 0x44, 0x52, 0x54, 0x01, // TEXCOORD..SHDRT. | |
| 130 | 0x00, 0x00, 0x40, 0x00, 0x01, 0x00, 0x55, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, // ..@...U...Y...F. | |
| 131 | 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, // ........._..... | |
| 132 | 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, // ......_......... | |
| 133 | 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x5f, 0x00, // .._...r......._. | |
| 134 | 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, // ..2.......g.... | |
| 135 | 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, // ..........e.... | |
| 136 | 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, // ......e.... .... | |
| 137 | 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x32, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x68, 0x00, // ..e...2 ......h. | |
| 138 | 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, // ......8......... | |
| 139 | 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..V.......F. ... | |
| 140 | 0x00, 0x00, 0x9f, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, // ......2......... | |
| 141 | 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x06, 0x10, // ..F. ........... | |
| 142 | 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, // ......F.......2. | |
| 143 | 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..........F. ... | |
| 144 | 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xa6, 0x1a, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..............F. | |
| 145 | 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, // ........... .... | |
| 146 | 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..F.......F. ... | |
| 147 | 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, // ......6.... .... | |
| 148 | 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, // ..F.......6.... | |
| 149 | 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, // ......F.......6. | |
| 150 | 0x00, 0x05, 0x32, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x03, 0x00, // ..2 ......F..... | |
| 151 | 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x53, 0x54, 0x41, 0x54, 0x74, 0x00, 0x00, 0x00, 0x08, 0x00, // ..>...STATt..... | |
| 152 | 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x02, 0x00, // ................ | |
| 153 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 154 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 155 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 156 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 157 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 158 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 159 | 0x00, 0x00, 0x00, 0x04, 0x05, 0x00, 0x06, 0x00, 0x01, 0x00, 0x10, 0x00, 0x30, 0x0a, // ............0. | |
| 160 | }; |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_SHADER_H_HEADER_GUARD | |
| 7 | #define BGFX_SHADER_H_HEADER_GUARD | |
| 8 | ||
| 9 | #if !defined(BGFX_CONFIG_MAX_BONES) | |
| 10 | # define BGFX_CONFIG_MAX_BONES 32 | |
| 11 | #endif // !defined(BGFX_CONFIG_MAX_BONES) | |
| 12 | ||
| 13 | #ifndef __cplusplus | |
| 14 | ||
| 15 | #if BGFX_SHADER_LANGUAGE_HLSL | |
| 16 | # define dFdx(_x) ddx(_x) | |
| 17 | # define dFdy(_y) ddy(-_y) | |
| 18 | # define inversesqrt(_x) rsqrt(_x) | |
| 19 | # define fract(_x) frac(_x) | |
| 20 | ||
| 21 | # define bvec2 bool2 | |
| 22 | # define bvec3 bool3 | |
| 23 | # define bvec4 bool4 | |
| 24 | ||
| 25 | # if BGFX_SHADER_LANGUAGE_HLSL > 3 | |
| 26 | struct BgfxSampler2D | |
| 27 | { | |
| 28 | SamplerState m_sampler; | |
| 29 | Texture2D m_texture; | |
| 30 | }; | |
| 31 | ||
| 32 | vec4 bgfxTexture2D(BgfxSampler2D _sampler, vec2 _coord) | |
| 33 | { | |
| 34 | return _sampler.m_texture.Sample(_sampler.m_sampler, _coord); | |
| 35 | } | |
| 36 | ||
| 37 | vec4 bgfxTexture2DLod(BgfxSampler2D _sampler, vec2 _coord, float _level) | |
| 38 | { | |
| 39 | return _sampler.m_texture.SampleLevel(_sampler.m_sampler, _coord, _level); | |
| 40 | } | |
| 41 | ||
| 42 | vec4 bgfxTexture2DProj(BgfxSampler2D _sampler, vec3 _coord) | |
| 43 | { | |
| 44 | vec2 coord = _coord.xy * rcp(_coord.z); | |
| 45 | return _sampler.m_texture.Sample(_sampler.m_sampler, coord); | |
| 46 | } | |
| 47 | ||
| 48 | vec4 bgfxTexture2DProj(BgfxSampler2D _sampler, vec4 _coord) | |
| 49 | { | |
| 50 | vec2 coord = _coord.xy * rcp(_coord.w); | |
| 51 | return _sampler.m_texture.Sample(_sampler.m_sampler, coord); | |
| 52 | } | |
| 53 | ||
| 54 | struct BgfxSampler2DShadow | |
| 55 | { | |
| 56 | SamplerComparisonState m_sampler; | |
| 57 | Texture2D m_texture; | |
| 58 | }; | |
| 59 | ||
| 60 | float bgfxShadow2D(BgfxSampler2DShadow _sampler, vec3 _coord) | |
| 61 | { | |
| 62 | return _sampler.m_texture.SampleCmp(_sampler.m_sampler, _coord.xy, _coord.z * 2.0 - 1.0); | |
| 63 | } | |
| 64 | ||
| 65 | float bgfxShadow2DProj(BgfxSampler2DShadow _sampler, vec4 _coord) | |
| 66 | { | |
| 67 | vec3 coord = _coord.xyz * rcp(_coord.w); | |
| 68 | return _sampler.m_texture.SampleCmp(_sampler.m_sampler, coord.xy, coord.z * 2.0 - 1.0); | |
| 69 | } | |
| 70 | ||
| 71 | struct BgfxSampler3D | |
| 72 | { | |
| 73 | SamplerState m_sampler; | |
| 74 | Texture3D m_texture; | |
| 75 | }; | |
| 76 | ||
| 77 | vec4 bgfxTexture3D(BgfxSampler3D _sampler, vec3 _coord) | |
| 78 | { | |
| 79 | return _sampler.m_texture.Sample(_sampler.m_sampler, _coord); | |
| 80 | } | |
| 81 | ||
| 82 | vec4 bgfxTexture3DLod(BgfxSampler3D _sampler, vec3 _coord, float _level) | |
| 83 | { | |
| 84 | return _sampler.m_texture.SampleLevel(_sampler.m_sampler, _coord, _level); | |
| 85 | } | |
| 86 | ||
| 87 | struct BgfxSamplerCube | |
| 88 | { | |
| 89 | SamplerState m_sampler; | |
| 90 | TextureCube m_texture; | |
| 91 | }; | |
| 92 | ||
| 93 | vec4 bgfxTextureCube(BgfxSamplerCube _sampler, vec3 _coord) | |
| 94 | { | |
| 95 | return _sampler.m_texture.Sample(_sampler.m_sampler, _coord); | |
| 96 | } | |
| 97 | ||
| 98 | vec4 bgfxTextureCubeLod(BgfxSamplerCube _sampler, vec3 _coord, float _level) | |
| 99 | { | |
| 100 | return _sampler.m_texture.SampleLevel(_sampler.m_sampler, _coord, _level); | |
| 101 | } | |
| 102 | ||
| 103 | # define SAMPLER2D(_name, _reg) \ | |
| 104 | uniform SamplerState _name ## Sampler : register(s[_reg]); \ | |
| 105 | uniform Texture2D _name ## Texture : register(t[_reg]); \ | |
| 106 | static BgfxSampler2D _name = { _name ## Sampler, _name ## Texture } | |
| 107 | # define sampler2D BgfxSampler2D | |
| 108 | # define texture2D(_sampler, _coord) bgfxTexture2D(_sampler, _coord) | |
| 109 | # define texture2DLod(_sampler, _coord, _level) bgfxTexture2DLod(_sampler, _coord, _level) | |
| 110 | # define texture2DProj(_sampler, _coord) bgfxTexture2DProj(_sampler, _coord) | |
| 111 | ||
| 112 | # define SAMPLER2DSHADOW(_name, _reg) \ | |
| 113 | uniform SamplerComparisonState _name ## Sampler : register(s[_reg]); \ | |
| 114 | uniform Texture2D _name ## Texture : register(t[_reg]); \ | |
| 115 | static BgfxSampler2DShadow _name = { _name ## Sampler, _name ## Texture } | |
| 116 | # define sampler2DShadow BgfxSampler2DShadow | |
| 117 | # define shadow2D(_sampler, _coord) bgfxShadow2D(_sampler, _coord) | |
| 118 | # define shadow2DProj(_sampler, _coord) bgfxShadow2DProj(_sampler, _coord) | |
| 119 | ||
| 120 | # define SAMPLER3D(_name, _reg) \ | |
| 121 | uniform SamplerState _name ## Sampler : register(s[_reg]); \ | |
| 122 | uniform Texture3D _name ## Texture : register(t[_reg]); \ | |
| 123 | static BgfxSampler3D _name = { _name ## Sampler, _name ## Texture } | |
| 124 | # define sampler3D BgfxSampler3D | |
| 125 | # define texture3D(_sampler, _coord) bgfxTexture3D(_sampler, _coord) | |
| 126 | # define texture3DLod(_sampler, _coord, _level) bgfxTexture3DLod(_sampler, _coord, _level) | |
| 127 | ||
| 128 | # define SAMPLERCUBE(_name, _reg) \ | |
| 129 | uniform SamplerState _name ## Sampler : register(s[_reg]); \ | |
| 130 | uniform TextureCube _name ## Texture : register(t[_reg]); \ | |
| 131 | static BgfxSamplerCube _name = { _name ## Sampler, _name ## Texture } | |
| 132 | # define samplerCube BgfxSamplerCube | |
| 133 | # define textureCube(_sampler, _coord) bgfxTextureCube(_sampler, _coord) | |
| 134 | # define textureCubeLod(_sampler, _coord, _level) bgfxTextureCubeLod(_sampler, _coord, _level) | |
| 135 | # else | |
| 136 | ||
| 137 | # define sampler2DShadow sampler2D | |
| 138 | ||
| 139 | vec4 bgfxTexture2DProj(sampler2D _sampler, vec3 _coord) | |
| 140 | { | |
| 141 | return tex2Dproj(_sampler, vec4(_coord.xy, 0.0, _coord.z) ); | |
| 142 | } | |
| 143 | ||
| 144 | vec4 bgfxTexture2DProj(sampler2D _sampler, vec4 _coord) | |
| 145 | { | |
| 146 | return tex2Dproj(_sampler, _coord); | |
| 147 | } | |
| 148 | ||
| 149 | float bgfxShadow2D(sampler2DShadow _sampler, vec3 _coord) | |
| 150 | { | |
| 151 | #if 0 | |
| 152 | float occluder = tex2D(_sampler, _coord.xy).x; | |
| 153 | return step(_coord.z * 2.0 - 1.0, occluder); | |
| 154 | #else | |
| 155 | return tex2Dproj(_sampler, vec4(_coord.xy, _coord.z * 2.0 - 1.0, 1.0) ).x; | |
| 156 | #endif // 0 | |
| 157 | } | |
| 158 | ||
| 159 | float bgfxShadow2DProj(sampler2DShadow _sampler, vec4 _coord) | |
| 160 | { | |
| 161 | #if 0 | |
| 162 | vec3 coord = _coord.xyz * rcp(_coord.w); | |
| 163 | float occluder = tex2D(_sampler, coord.xy).x; | |
| 164 | return step(coord.z * 2.0 - 1.0, occluder); | |
| 165 | #else | |
| 166 | return tex2Dproj(_sampler, _coord).x; | |
| 167 | #endif // 0 | |
| 168 | } | |
| 169 | ||
| 170 | # define SAMPLER2D(_name, _reg) uniform sampler2D _name : register(s ## _reg) | |
| 171 | # define texture2D(_sampler, _coord) tex2D(_sampler, _coord) | |
| 172 | # define texture2DLod(_sampler, _coord, _level) tex2Dlod(_sampler, vec4( (_coord).xy, 0.0, _level) ) | |
| 173 | # define texture2DProj(_sampler, _coord) bgfxTexture2DProj(_sampler, _coord) | |
| 174 | ||
| 175 | # define SAMPLER2DSHADOW(_name, _reg) uniform sampler2DShadow _name : register(s ## _reg) | |
| 176 | # define shadow2D(_sampler, _coord) bgfxShadow2D(_sampler, _coord) | |
| 177 | # define shadow2DProj(_sampler, _coord) bgfxShadow2DProj(_sampler, _coord) | |
| 178 | ||
| 179 | # define SAMPLER3D(_name, _reg) uniform sampler3D _name : register(s ## _reg) | |
| 180 | # define texture3D(_sampler, _coord) tex3D(_sampler, _coord) | |
| 181 | # define texture3DLod(_sampler, _coord, _level) tex3Dlod(_sampler, vec4( (_coord).xyz, _level) ) | |
| 182 | ||
| 183 | # define SAMPLERCUBE(_name, _reg) uniform samplerCUBE _name : register(s[_reg]) | |
| 184 | # define textureCube(_sampler, _coord) texCUBE(_sampler, _coord) | |
| 185 | # define textureCubeLod(_sampler, _coord, _level) texCUBElod(_sampler, vec4( (_coord).xyz, _level) ) | |
| 186 | # endif // | |
| 187 | ||
| 188 | vec2 vec2_splat(float _x) { return vec2(_x, _x); } | |
| 189 | vec3 vec3_splat(float _x) { return vec3(_x, _x, _x); } | |
| 190 | vec4 vec4_splat(float _x) { return vec4(_x, _x, _x, _x); } | |
| 191 | ||
| 192 | vec3 instMul(vec3 _vec, mat3 _mtx) { return mul(_mtx, _vec); } | |
| 193 | vec3 instMul(mat3 _mtx, vec3 _vec) { return mul(_vec, _mtx); } | |
| 194 | vec4 instMul(vec4 _vec, mat4 _mtx) { return mul(_mtx, _vec); } | |
| 195 | vec4 instMul(mat4 _mtx, vec4 _vec) { return mul(_vec, _mtx); } | |
| 196 | ||
| 197 | bvec2 lessThan(vec2 _a, vec2 _b) { return _a < _b; } | |
| 198 | bvec3 lessThan(vec3 _a, vec3 _b) { return _a < _b; } | |
| 199 | bvec4 lessThan(vec4 _a, vec4 _b) { return _a < _b; } | |
| 200 | ||
| 201 | bvec2 lessThanEqual(vec2 _a, vec2 _b) { return _a <= _b; } | |
| 202 | bvec3 lessThanEqual(vec3 _a, vec3 _b) { return _a <= _b; } | |
| 203 | bvec4 lessThanEqual(vec4 _a, vec4 _b) { return _a <= _b; } | |
| 204 | ||
| 205 | bvec2 greaterThan(vec2 _a, vec2 _b) { return _a > _b; } | |
| 206 | bvec3 greaterThan(vec3 _a, vec3 _b) { return _a > _b; } | |
| 207 | bvec4 greaterThan(vec4 _a, vec4 _b) { return _a > _b; } | |
| 208 | ||
| 209 | bvec2 greaterThanEqual(vec2 _a, vec2 _b) { return _a >= _b; } | |
| 210 | bvec3 greaterThanEqual(vec3 _a, vec3 _b) { return _a >= _b; } | |
| 211 | bvec4 greaterThanEqual(vec4 _a, vec4 _b) { return _a >= _b; } | |
| 212 | ||
| 213 | bvec2 notEqual(vec2 _a, vec2 _b) { return _a != _b; } | |
| 214 | bvec3 notEqual(vec3 _a, vec3 _b) { return _a != _b; } | |
| 215 | bvec4 notEqual(vec4 _a, vec4 _b) { return _a != _b; } | |
| 216 | ||
| 217 | bvec2 equal(vec2 _a, vec2 _b) { return _a == _b; } | |
| 218 | bvec3 equal(vec3 _a, vec3 _b) { return _a == _b; } | |
| 219 | bvec4 equal(vec4 _a, vec4 _b) { return _a == _b; } | |
| 220 | ||
| 221 | float mix(float _a, float _b, float _t) { return lerp(_a, _b, _t); } | |
| 222 | vec2 mix(vec2 _a, vec2 _b, vec2 _t) { return lerp(_a, _b, _t); } | |
| 223 | vec3 mix(vec3 _a, vec3 _b, vec3 _t) { return lerp(_a, _b, _t); } | |
| 224 | vec4 mix(vec4 _a, vec4 _b, vec4 _t) { return lerp(_a, _b, _t); } | |
| 225 | ||
| 226 | float mod(float _a, float _b) { return _a - _b * floor(_a / _b); } | |
| 227 | vec2 mod(vec2 _a, vec2 _b) { return _a - _b * floor(_a / _b); } | |
| 228 | vec3 mod(vec3 _a, vec3 _b) { return _a - _b * floor(_a / _b); } | |
| 229 | vec4 mod(vec4 _a, vec4 _b) { return _a - _b * floor(_a / _b); } | |
| 230 | ||
| 231 | #elif BGFX_SHADER_LANGUAGE_GLSL | |
| 232 | # define atan2(_x, _y) atan(_x, _y) | |
| 233 | # define mul(_a, _b) ( (_a) * (_b) ) | |
| 234 | # define saturate(_x) clamp(_x, 0.0, 1.0) | |
| 235 | # define SAMPLER2D(_name, _reg) uniform sampler2D _name | |
| 236 | # define SAMPLER3D(_name, _reg) uniform sampler3D _name | |
| 237 | # define SAMPLERCUBE(_name, _reg) uniform samplerCube _name | |
| 238 | # define SAMPLER2DSHADOW(_name, _reg) uniform sampler2DShadow _name | |
| 239 | # define vec2_splat(_x) vec2(_x) | |
| 240 | # define vec3_splat(_x) vec3(_x) | |
| 241 | # define vec4_splat(_x) vec4(_x) | |
| 242 | ||
| 243 | vec3 instMul(vec3 _vec, mat3 _mtx) { return mul(_vec, _mtx); } | |
| 244 | vec3 instMul(mat3 _mtx, vec3 _vec) { return mul(_mtx, _vec); } | |
| 245 | vec4 instMul(vec4 _vec, mat4 _mtx) { return mul(_vec, _mtx); } | |
| 246 | vec4 instMul(mat4 _mtx, vec4 _vec) { return mul(_mtx, _vec); } | |
| 247 | ||
| 248 | float rcp(float _a) { return 1.0/_a; } | |
| 249 | vec2 rcp(vec2 _a) { return vec2(1.0)/_a; } | |
| 250 | vec3 rcp(vec3 _a) { return vec3(1.0)/_a; } | |
| 251 | vec4 rcp(vec4 _a) { return vec4(1.0)/_a; } | |
| 252 | #endif // BGFX_SHADER_LANGUAGE_HLSL | |
| 253 | ||
| 254 | uniform vec4 u_viewRect; | |
| 255 | uniform vec4 u_viewTexel; | |
| 256 | uniform mat4 u_view; | |
| 257 | uniform mat4 u_invView; | |
| 258 | uniform mat4 u_proj; | |
| 259 | uniform mat4 u_invProj; | |
| 260 | uniform mat4 u_viewProj; | |
| 261 | uniform mat4 u_invViewProj; | |
| 262 | uniform mat4 u_model[BGFX_CONFIG_MAX_BONES]; | |
| 263 | uniform mat4 u_modelView; | |
| 264 | uniform mat4 u_modelViewProj; | |
| 265 | uniform float u_alphaRef; | |
| 266 | ||
| 267 | #endif // __cplusplus | |
| 268 | ||
| 269 | #endif // BGFX_SHADER_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_GLCONTEXT_EAGL_H_HEADER_GUARD | |
| 7 | #define BGFX_GLCONTEXT_EAGL_H_HEADER_GUARD | |
| 8 | ||
| 9 | #if BX_PLATFORM_IOS | |
| 10 | ||
| 11 | namespace bgfx | |
| 12 | { | |
| 13 | struct GlContext | |
| 14 | { | |
| 15 | GlContext() | |
| 16 | : m_context(0) | |
| 17 | { | |
| 18 | } | |
| 19 | ||
| 20 | void create(uint32_t _width, uint32_t _height); | |
| 21 | void destroy(); | |
| 22 | void resize(uint32_t _width, uint32_t _height, bool _vsync); | |
| 23 | void swap(); | |
| 24 | void import(); | |
| 25 | ||
| 26 | bool isValid() const | |
| 27 | { | |
| 28 | return 0 != m_context; | |
| 29 | } | |
| 30 | ||
| 31 | void* m_view; | |
| 32 | void* m_context; | |
| 33 | ||
| 34 | GLuint m_fbo; | |
| 35 | GLuint m_colorRbo; | |
| 36 | GLuint m_depthStencilRbo; | |
| 37 | }; | |
| 38 | } // namespace bgfx | |
| 39 | ||
| 40 | #endif // BX_PLATFORM_IOS | |
| 41 | ||
| 42 | #endif // BGFX_GLCONTEXT_EAGL_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_RENDERER_D3D_H_HEADER_GUARD | |
| 7 | #define BGFX_RENDERER_D3D_H_HEADER_GUARD | |
| 8 | ||
| 9 | #if BGFX_CONFIG_DEBUG && BGFX_CONFIG_RENDERER_DIRECT3D9 && !(BX_COMPILER_GCC || BX_COMPILER_CLANG) | |
| 10 | # include <sal.h> | |
| 11 | # include <dxerr.h> | |
| 12 | # if BX_COMPILER_MSVC | |
| 13 | # pragma comment(lib, "dxerr.lib") | |
| 14 | # endif // BX_COMPILER_MSVC | |
| 15 | # define DX_CHECK_EXTRA_F " (%s): %s" | |
| 16 | # define DX_CHECK_EXTRA_ARGS , DXGetErrorString(__hr__), DXGetErrorDescription(__hr__) | |
| 17 | #else | |
| 18 | # define DX_CHECK_EXTRA_F "" | |
| 19 | # define DX_CHECK_EXTRA_ARGS | |
| 20 | #endif // BGFX_CONFIG_DEBUG && BGFX_CONFIG_RENDERER_DIRECT3D9 | |
| 21 | ||
| 22 | namespace bgfx | |
| 23 | { | |
| 24 | #define _DX_CHECK(_call) \ | |
| 25 | BX_MACRO_BLOCK_BEGIN \ | |
| 26 | HRESULT __hr__ = _call; \ | |
| 27 | BX_CHECK(SUCCEEDED(__hr__), #_call " FAILED 0x%08x" DX_CHECK_EXTRA_F "\n" \ | |
| 28 | , (uint32_t)__hr__ \ | |
| 29 | DX_CHECK_EXTRA_ARGS \ | |
| 30 | ); \ | |
| 31 | BX_MACRO_BLOCK_END | |
| 32 | ||
| 33 | #define _DX_RELEASE(_ptr, _expected, _check) \ | |
| 34 | BX_MACRO_BLOCK_BEGIN \ | |
| 35 | if (NULL != _ptr) \ | |
| 36 | { \ | |
| 37 | ULONG count = _ptr->Release(); \ | |
| 38 | _check(isGraphicsDebuggerPresent() || _expected == count, "%p RefCount is %d (expected %d).", _ptr, count, _expected); BX_UNUSED(count); \ | |
| 39 | _ptr = NULL; \ | |
| 40 | } \ | |
| 41 | BX_MACRO_BLOCK_END | |
| 42 | ||
| 43 | # define _DX_CHECK_REFCOUNT(_ptr, _expected) \ | |
| 44 | BX_MACRO_BLOCK_BEGIN \ | |
| 45 | ULONG count = getRefCount(_ptr); \ | |
| 46 | BX_CHECK(isGraphicsDebuggerPresent() || _expected == count, "%p RefCount is %d (expected %d).", _ptr, count, _expected); \ | |
| 47 | BX_MACRO_BLOCK_END | |
| 48 | ||
| 49 | #if BGFX_CONFIG_DEBUG | |
| 50 | # define DX_CHECK(_call) _DX_CHECK(_call) | |
| 51 | # define DX_CHECK_REFCOUNT(_ptr, _expected) _DX_CHECK_REFCOUNT(_ptr, _expected) | |
| 52 | #else | |
| 53 | # define DX_CHECK(_call) _call | |
| 54 | # define DX_CHECK_REFCOUNT(_ptr, _expected) | |
| 55 | #endif // BGFX_CONFIG_DEBUG | |
| 56 | ||
| 57 | #define DX_RELEASE(_ptr, _expected) _DX_RELEASE(_ptr, _expected, BX_CHECK) | |
| 58 | #define DX_RELEASE_WARNONLY(_ptr, _expected) _DX_RELEASE(_ptr, _expected, BX_WARN) | |
| 59 | ||
| 60 | typedef int (WINAPI *D3DPERF_BeginEventFunc)(DWORD _color, LPCWSTR _wszName); | |
| 61 | typedef int (WINAPI *D3DPERF_EndEventFunc)(); | |
| 62 | typedef void (WINAPI *D3DPERF_SetMarkerFunc)(DWORD _color, LPCWSTR _wszName); | |
| 63 | typedef void (WINAPI *D3DPERF_SetRegionFunc)(DWORD _color, LPCWSTR _wszName); | |
| 64 | typedef BOOL (WINAPI *D3DPERF_QueryRepeatFrameFunc)(); | |
| 65 | typedef void (WINAPI *D3DPERF_SetOptionsFunc)(DWORD _options); | |
| 66 | typedef DWORD (WINAPI *D3DPERF_GetStatusFunc)(); | |
| 67 | ||
| 68 | #define _PIX_SETMARKER(_col, _name) m_D3DPERF_SetMarker(_col, _name) | |
| 69 | #define _PIX_BEGINEVENT(_col, _name) m_D3DPERF_BeginEvent(_col, _name) | |
| 70 | #define _PIX_ENDEVENT() m_D3DPERF_EndEvent() | |
| 71 | ||
| 72 | #if BGFX_CONFIG_DEBUG_PIX | |
| 73 | # define PIX_SETMARKER(_color, _name) _PIX_SETMARKER(_color, _name) | |
| 74 | # define PIX_BEGINEVENT(_color, _name) _PIX_BEGINEVENT(_color, _name) | |
| 75 | # define PIX_ENDEVENT() _PIX_ENDEVENT() | |
| 76 | #else | |
| 77 | # define PIX_SETMARKER(_color, _name) | |
| 78 | # define PIX_BEGINEVENT(_color, _name) | |
| 79 | # define PIX_ENDEVENT() | |
| 80 | #endif // BGFX_CONFIG_DEBUG_PIX | |
| 81 | ||
| 82 | inline int getRefCount(IUnknown* _interface) | |
| 83 | { | |
| 84 | _interface->AddRef(); | |
| 85 | return _interface->Release(); | |
| 86 | } | |
| 87 | ||
| 88 | } // namespace bgfx | |
| 89 | ||
| 90 | #endif // BGFX_RENDERER_D3D_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_RENDERER_D3D11_H_HEADER_GUARD | |
| 7 | #define BGFX_RENDERER_D3D11_H_HEADER_GUARD | |
| 8 | ||
| 9 | #define USE_D3D11_DYNAMIC_LIB !BX_PLATFORM_WINRT | |
| 10 | ||
| 11 | #if !USE_D3D11_DYNAMIC_LIB | |
| 12 | # undef BGFX_CONFIG_DEBUG_PIX | |
| 13 | # define BGFX_CONFIG_DEBUG_PIX 0 | |
| 14 | #endif // !USE_D3D11_DYNAMIC_LIB | |
| 15 | ||
| 16 | #define D3D11_NO_HELPERS | |
| 17 | #include <d3d11.h> | |
| 18 | #include "renderer_d3d.h" | |
| 19 | ||
| 20 | #define D3DCOLOR_ARGB(_a, _r, _g, _b) ( (DWORD)( ( ( (_a)&0xff)<<24)|( ( (_r)&0xff)<<16)|( ( (_g)&0xff)<<8)|( (_b)&0xff) ) ) | |
| 21 | #define D3DCOLOR_RGBA(_r, _g, _b, _a) D3DCOLOR_ARGB(_a, _r, _g, _b) | |
| 22 | ||
| 23 | namespace bgfx | |
| 24 | { | |
| 25 | typedef HRESULT (WINAPI * PFN_CREATEDXGIFACTORY)(REFIID _riid, void** _factory); | |
| 26 | ||
| 27 | template <typename Ty> | |
| 28 | class StateCacheT | |
| 29 | { | |
| 30 | public: | |
| 31 | void add(uint64_t _id, Ty* _item) | |
| 32 | { | |
| 33 | invalidate(_id); | |
| 34 | m_hashMap.insert(stl::make_pair(_id, _item) ); | |
| 35 | } | |
| 36 | ||
| 37 | Ty* find(uint64_t _id) | |
| 38 | { | |
| 39 | HashMap::iterator it = m_hashMap.find(_id); | |
| 40 | if (it != m_hashMap.end() ) | |
| 41 | { | |
| 42 | return it->second; | |
| 43 | } | |
| 44 | ||
| 45 | return NULL; | |
| 46 | } | |
| 47 | ||
| 48 | void invalidate(uint64_t _id) | |
| 49 | { | |
| 50 | HashMap::iterator it = m_hashMap.find(_id); | |
| 51 | if (it != m_hashMap.end() ) | |
| 52 | { | |
| 53 | DX_RELEASE_WARNONLY(it->second, 0); | |
| 54 | m_hashMap.erase(it); | |
| 55 | } | |
| 56 | } | |
| 57 | ||
| 58 | void invalidate() | |
| 59 | { | |
| 60 | for (HashMap::iterator it = m_hashMap.begin(), itEnd = m_hashMap.end(); it != itEnd; ++it) | |
| 61 | { | |
| 62 | DX_CHECK_REFCOUNT(it->second, 1); | |
| 63 | it->second->Release(); | |
| 64 | } | |
| 65 | ||
| 66 | m_hashMap.clear(); | |
| 67 | } | |
| 68 | ||
| 69 | private: | |
| 70 | typedef stl::unordered_map<uint64_t, Ty*> HashMap; | |
| 71 | HashMap m_hashMap; | |
| 72 | }; | |
| 73 | ||
| 74 | struct IndexBufferD3D11 | |
| 75 | { | |
| 76 | IndexBufferD3D11() | |
| 77 | : m_ptr(NULL) | |
| 78 | , m_dynamic(false) | |
| 79 | { | |
| 80 | } | |
| 81 | ||
| 82 | void create(uint32_t _size, void* _data); | |
| 83 | void update(uint32_t _offset, uint32_t _size, void* _data); | |
| 84 | ||
| 85 | void destroy() | |
| 86 | { | |
| 87 | if (NULL != m_ptr) | |
| 88 | { | |
| 89 | DX_RELEASE(m_ptr, 0); | |
| 90 | m_dynamic = false; | |
| 91 | } | |
| 92 | } | |
| 93 | ||
| 94 | ID3D11Buffer* m_ptr; | |
| 95 | uint32_t m_size; | |
| 96 | bool m_dynamic; | |
| 97 | }; | |
| 98 | ||
| 99 | struct VertexBufferD3D11 | |
| 100 | { | |
| 101 | VertexBufferD3D11() | |
| 102 | : m_ptr(NULL) | |
| 103 | , m_dynamic(false) | |
| 104 | { | |
| 105 | } | |
| 106 | ||
| 107 | void create(uint32_t _size, void* _data, VertexDeclHandle _declHandle); | |
| 108 | void update(uint32_t _offset, uint32_t _size, void* _data); | |
| 109 | ||
| 110 | void destroy() | |
| 111 | { | |
| 112 | if (NULL != m_ptr) | |
| 113 | { | |
| 114 | DX_RELEASE(m_ptr, 0); | |
| 115 | m_dynamic = false; | |
| 116 | } | |
| 117 | } | |
| 118 | ||
| 119 | ID3D11Buffer* m_ptr; | |
| 120 | uint32_t m_size; | |
| 121 | VertexDeclHandle m_decl; | |
| 122 | bool m_dynamic; | |
| 123 | }; | |
| 124 | ||
| 125 | struct ShaderD3D11 | |
| 126 | { | |
| 127 | ShaderD3D11() | |
| 128 | : m_ptr(NULL) | |
| 129 | , m_code(NULL) | |
| 130 | , m_buffer(NULL) | |
| 131 | , m_constantBuffer(NULL) | |
| 132 | , m_hash(0) | |
| 133 | , m_numUniforms(0) | |
| 134 | , m_numPredefined(0) | |
| 135 | { | |
| 136 | } | |
| 137 | ||
| 138 | void create(const Memory* _mem); | |
| 139 | DWORD* getShaderCode(uint8_t _fragmentBit, const Memory* _mem); | |
| 140 | ||
| 141 | void destroy() | |
| 142 | { | |
| 143 | if (NULL != m_constantBuffer) | |
| 144 | { | |
| 145 | ConstantBuffer::destroy(m_constantBuffer); | |
| 146 | m_constantBuffer = NULL; | |
| 147 | } | |
| 148 | ||
| 149 | m_numPredefined = 0; | |
| 150 | ||
| 151 | if (NULL != m_buffer) | |
| 152 | { | |
| 153 | DX_RELEASE(m_buffer, 0); | |
| 154 | } | |
| 155 | ||
| 156 | DX_RELEASE(m_ptr, 0); | |
| 157 | ||
| 158 | if (NULL != m_code) | |
| 159 | { | |
| 160 | release(m_code); | |
| 161 | m_code = NULL; | |
| 162 | m_hash = 0; | |
| 163 | } | |
| 164 | } | |
| 165 | ||
| 166 | union | |
| 167 | { | |
| 168 | ID3D11ComputeShader* m_computeShader; | |
| 169 | ID3D11PixelShader* m_pixelShader; | |
| 170 | ID3D11VertexShader* m_vertexShader; | |
| 171 | IUnknown* m_ptr; | |
| 172 | }; | |
| 173 | const Memory* m_code; | |
| 174 | ID3D11Buffer* m_buffer; | |
| 175 | ConstantBuffer* m_constantBuffer; | |
| 176 | ||
| 177 | PredefinedUniform m_predefined[PredefinedUniform::Count]; | |
| 178 | uint8_t m_attrMask[Attrib::Count]; | |
| 179 | ||
| 180 | uint32_t m_hash; | |
| 181 | ||
| 182 | uint16_t m_numUniforms; | |
| 183 | uint8_t m_numPredefined; | |
| 184 | }; | |
| 185 | ||
| 186 | struct ProgramD3D11 | |
| 187 | { | |
| 188 | ProgramD3D11() | |
| 189 | : m_vsh(NULL) | |
| 190 | , m_fsh(NULL) | |
| 191 | { | |
| 192 | } | |
| 193 | ||
| 194 | void create(const ShaderD3D11* _vsh, const ShaderD3D11* _fsh) | |
| 195 | { | |
| 196 | BX_CHECK(NULL != _vsh->m_ptr, "Vertex shader doesn't exist."); | |
| 197 | m_vsh = _vsh; | |
| 198 | memcpy(&m_predefined[0], _vsh->m_predefined, _vsh->m_numPredefined*sizeof(PredefinedUniform) ); | |
| 199 | m_numPredefined = _vsh->m_numPredefined; | |
| 200 | ||
| 201 | if (NULL != _fsh) | |
| 202 | { | |
| 203 | BX_CHECK(NULL != _fsh->m_ptr, "Fragment shader doesn't exist."); | |
| 204 | m_fsh = _fsh; | |
| 205 | memcpy(&m_predefined[m_numPredefined], _fsh->m_predefined, _fsh->m_numPredefined*sizeof(PredefinedUniform) ); | |
| 206 | m_numPredefined += _fsh->m_numPredefined; | |
| 207 | } | |
| 208 | } | |
| 209 | ||
| 210 | void destroy() | |
| 211 | { | |
| 212 | m_numPredefined = 0; | |
| 213 | m_vsh = NULL; | |
| 214 | m_fsh = NULL; | |
| 215 | } | |
| 216 | ||
| 217 | const ShaderD3D11* m_vsh; | |
| 218 | const ShaderD3D11* m_fsh; | |
| 219 | ||
| 220 | PredefinedUniform m_predefined[PredefinedUniform::Count*2]; | |
| 221 | uint8_t m_numPredefined; | |
| 222 | }; | |
| 223 | ||
| 224 | struct TextureD3D11 | |
| 225 | { | |
| 226 | enum Enum | |
| 227 | { | |
| 228 | Texture2D, | |
| 229 | Texture3D, | |
| 230 | TextureCube, | |
| 231 | }; | |
| 232 | ||
| 233 | TextureD3D11() | |
| 234 | : m_ptr(NULL) | |
| 235 | , m_srv(NULL) | |
| 236 | , m_uav(NULL) | |
| 237 | , m_sampler(NULL) | |
| 238 | , m_numMips(0) | |
| 239 | { | |
| 240 | } | |
| 241 | ||
| 242 | void create(const Memory* _mem, uint32_t _flags, uint8_t _skip); | |
| 243 | void destroy(); | |
| 244 | void update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem); | |
| 245 | void commit(uint8_t _stage, uint32_t _flags = BGFX_SAMPLER_DEFAULT_FLAGS); | |
| 246 | void resolve(); | |
| 247 | ||
| 248 | union | |
| 249 | { | |
| 250 | ID3D11Resource* m_ptr; | |
| 251 | ID3D11Texture2D* m_texture2d; | |
| 252 | ID3D11Texture3D* m_texture3d; | |
| 253 | }; | |
| 254 | ||
| 255 | ID3D11ShaderResourceView* m_srv; | |
| 256 | ID3D11UnorderedAccessView* m_uav; | |
| 257 | ID3D11SamplerState* m_sampler; | |
| 258 | uint32_t m_flags; | |
| 259 | uint8_t m_type; | |
| 260 | uint8_t m_requestedFormat; | |
| 261 | uint8_t m_textureFormat; | |
| 262 | uint8_t m_numMips; | |
| 263 | }; | |
| 264 | ||
| 265 | struct FrameBufferD3D11 | |
| 266 | { | |
| 267 | FrameBufferD3D11() | |
| 268 | : m_num(0) | |
| 269 | { | |
| 270 | } | |
| 271 | ||
| 272 | void create(uint8_t _num, const TextureHandle* _handles); | |
| 273 | void destroy(); | |
| 274 | void resolve(); | |
| 275 | void clear(const Clear& _clear); | |
| 276 | ||
| 277 | ID3D11RenderTargetView* m_rtv[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS-1]; | |
| 278 | ID3D11ShaderResourceView* m_srv[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS-1]; | |
| 279 | ID3D11DepthStencilView* m_dsv; | |
| 280 | uint8_t m_num; | |
| 281 | }; | |
| 282 | ||
| 283 | } // namespace bgfx | |
| 284 | ||
| 285 | #endif // BGFX_RENDERER_D3D11_H_HEADER_GUARD |
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| r0 | r31734 | |
|---|---|---|
| 1 | $input a_position, a_color0, a_color1, a_texcoord0 | |
| 2 | $output v_color0, v_color1, v_texcoord0 | |
| 3 | ||
| 4 | /* | |
| 5 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 6 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 7 | */ | |
| 8 | ||
| 9 | #include "bgfx_shader.sh" | |
| 10 | ||
| 11 | void main() | |
| 12 | { | |
| 13 | gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) ); | |
| 14 | v_texcoord0 = a_texcoord0; | |
| 15 | v_color0 = a_color0; | |
| 16 | v_color1 = a_color1; | |
| 17 | } |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_COMPUTE_H_HEADER_GUARD | |
| 7 | #define BGFX_COMPUTE_H_HEADER_GUARD | |
| 8 | ||
| 9 | #ifndef __cplusplus | |
| 10 | ||
| 11 | #if BGFX_SHADER_LANGUAGE_HLSL | |
| 12 | ||
| 13 | #define IMAGE2D_RO(_name, _reg) Texture2D _name : register(t[_reg]) | |
| 14 | #define IMAGE2D_RW(_name, _reg) RWTexture2D<float4> _name : register(u[_reg]) | |
| 15 | #define IMAGE2D_WR(_name, _reg) IMAGE2D_RW(_name, _reg) | |
| 16 | ||
| 17 | #define BUFFER_RO(_name, _struct, _reg) StructuredBuffer<_struct> _name : register(b[_reg]) | |
| 18 | #define BUFFER_RW(_name, _struct, _reg) RWStructuredBuffer<_struct> _name : register(b[_reg]) | |
| 19 | #define BUFFER_WR(_name, _struct, _reg) BUFFER_RW(_name, _struct, _reg) | |
| 20 | ||
| 21 | #define NUM_THREADS(_x, _y, _z) [numthreads(_x, _y, _z)] | |
| 22 | ||
| 23 | vec4 imageLoad(Texture2D _image, ivec2 _uv) | |
| 24 | { | |
| 25 | return _image.Load(uint3(_uv.xy, 0) ); | |
| 26 | } | |
| 27 | ||
| 28 | ivec2 imageSize(Texture2D _image) | |
| 29 | { | |
| 30 | ivec2 result; | |
| 31 | _image.GetDimensions(result.x, result.y); | |
| 32 | return result; | |
| 33 | } | |
| 34 | ||
| 35 | //vec4 imageLoad(RWTexture2D<float4> _image, ivec2 _uv) | |
| 36 | //{ | |
| 37 | // return _image[_uv]; | |
| 38 | //} | |
| 39 | ||
| 40 | ivec2 imageSize(RWTexture2D<float4> _image) | |
| 41 | { | |
| 42 | ivec2 result; | |
| 43 | _image.GetDimensions(result.x, result.y); | |
| 44 | return result; | |
| 45 | } | |
| 46 | ||
| 47 | void imageStore(RWTexture2D<float4> _image, ivec2 _uv, vec4 _rgba) | |
| 48 | { | |
| 49 | _image[_uv] = _rgba; | |
| 50 | } | |
| 51 | ||
| 52 | #define __ATOMIC_IMPL_TYPE(_genType, _glFunc, _dxFunc) \ | |
| 53 | _genType _glFunc(_genType _mem, _genType _data) \ | |
| 54 | { \ | |
| 55 | _genType result; \ | |
| 56 | _dxFunc(_mem, _data, result); \ | |
| 57 | return result; \ | |
| 58 | } | |
| 59 | ||
| 60 | #define __ATOMIC_IMPL(_glFunc, _dxFunc) \ | |
| 61 | __ATOMIC_IMPL_TYPE(int, _glFunc, _dxFunc) \ | |
| 62 | __ATOMIC_IMPL_TYPE(uint, _glFunc, _dxFunc) | |
| 63 | ||
| 64 | __ATOMIC_IMPL(atomicAdd, InterlockedAdd); | |
| 65 | __ATOMIC_IMPL(atomicAnd, InterlockedAnd); | |
| 66 | __ATOMIC_IMPL(atomicExchange, InterlockedExchange); | |
| 67 | __ATOMIC_IMPL(atomicMax, InterlockedMax); | |
| 68 | __ATOMIC_IMPL(atomicMin, InterlockedMin); | |
| 69 | __ATOMIC_IMPL(atomicOr, InterlockedOr); | |
| 70 | __ATOMIC_IMPL(atomicXor, InterlockedXor); | |
| 71 | ||
| 72 | int atomicCompSwap(int _mem, int _compare, int _data) | |
| 73 | { | |
| 74 | int result; | |
| 75 | InterlockedCompareExchange(_mem, _compare, _data, result); | |
| 76 | return result; | |
| 77 | } | |
| 78 | ||
| 79 | uint atomicCompSwap(uint _mem, uint _compare, uint _data) | |
| 80 | { | |
| 81 | uint result; | |
| 82 | InterlockedCompareExchange(_mem, _compare, _data, result); | |
| 83 | return result; | |
| 84 | } | |
| 85 | ||
| 86 | // InterlockedCompareStore | |
| 87 | ||
| 88 | #define barrier() GroupMemoryBarrierWithGroupSync() | |
| 89 | #define memoryBarrier() GroupMemoryBarrierWithGroupSync() | |
| 90 | #define memoryBarrierAtomicCounter() GroupMemoryBarrierWithGroupSync() | |
| 91 | #define memoryBarrierBuffer() GroupMemoryBarrierWithGroupSync() | |
| 92 | #define memoryBarrierImage() GroupMemoryBarrierWithGroupSync() | |
| 93 | #define memoryBarrierShared() GroupMemoryBarrierWithGroupSync() | |
| 94 | #define groupMemoryBarrier() GroupMemoryBarrierWithGroupSync() | |
| 95 | ||
| 96 | #else | |
| 97 | ||
| 98 | #define __IMAGE2D_XX(_name, _reg, _access) \ | |
| 99 | layout(rgba8, binding=_reg) _access uniform highp image2D _name | |
| 100 | ||
| 101 | #define IMAGE2D_RO(_name, _reg) __IMAGE2D_XX(_name, _reg, readonly) | |
| 102 | #define IMAGE2D_RW(_name, _reg) __IMAGE2D_XX(_name, _reg, readwrite) | |
| 103 | #define IMAGE2D_WR(_name, _reg) __IMAGE2D_XX(_name, _reg, writeonly) | |
| 104 | ||
| 105 | #define __BUFFER_XX(_name, _type, _reg, _access) \ | |
| 106 | layout(std430, binding=_reg) _access buffer _name ## Buffer \ | |
| 107 | { \ | |
| 108 | _type _name[]; \ | |
| 109 | } | |
| 110 | ||
| 111 | #define BUFFER_RO(_name, _type, _reg) __BUFFER_XX(_name, _type, _reg, readonly) | |
| 112 | #define BUFFER_RW(_name, _type, _reg) __BUFFER_XX(_name, _type, _reg, readwrite) | |
| 113 | #define BUFFER_WR(_name, _type, _reg) __BUFFER_XX(_name, _type, _reg, writeonly) | |
| 114 | ||
| 115 | #define NUM_THREADS(_x, _y, _z) layout (local_size_x = _x, local_size_y = _y, local_size_z = _z) in; | |
| 116 | ||
| 117 | #endif // BGFX_SHADER_LANGUAGE_HLSL | |
| 118 | ||
| 119 | #endif // __cplusplus | |
| 120 | ||
| 121 | #endif // BGFX_COMPUTE_H_HEADER_GUARD |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_CONFIG_H_HEADER_GUARD | |
| 7 | #define BGFX_CONFIG_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include <bx/platform.h> | |
| 10 | ||
| 11 | #ifndef BGFX_CONFIG_DEBUG | |
| 12 | # define BGFX_CONFIG_DEBUG 0 | |
| 13 | #endif // BGFX_CONFIG_DEBUG | |
| 14 | ||
| 15 | #if !defined(BGFX_CONFIG_RENDERER_DIRECT3D9) \ | |
| 16 | && !defined(BGFX_CONFIG_RENDERER_DIRECT3D11) \ | |
| 17 | && !defined(BGFX_CONFIG_RENDERER_OPENGL) \ | |
| 18 | && !defined(BGFX_CONFIG_RENDERER_OPENGLES) \ | |
| 19 | && !defined(BGFX_CONFIG_RENDERER_NULL) | |
| 20 | ||
| 21 | # ifndef BGFX_CONFIG_RENDERER_DIRECT3D9 | |
| 22 | # define BGFX_CONFIG_RENDERER_DIRECT3D9 (0 \ | |
| 23 | || (BX_PLATFORM_WINDOWS && BX_PLATFORM_WINDOWS < 0x0602 /*_WIN32_WINNT_WIN8*/) \ | |
| 24 | || BX_PLATFORM_XBOX360 \ | |
| 25 | ? 1 : 0) | |
| 26 | # endif // BGFX_CONFIG_RENDERER_DIRECT3D9 | |
| 27 | ||
| 28 | # ifndef BGFX_CONFIG_RENDERER_DIRECT3D11 | |
| 29 | # define BGFX_CONFIG_RENDERER_DIRECT3D11 (0 \ | |
| 30 | || (BX_PLATFORM_WINDOWS && BX_PLATFORM_WINDOWS >= 0x0601 /*_WIN32_WINNT_WIN7*/) \ | |
| 31 | ? 1 : 0) | |
| 32 | # endif // BGFX_CONFIG_RENDERER_DIRECT3D11 | |
| 33 | ||
| 34 | # ifndef BGFX_CONFIG_RENDERER_OPENGL | |
| 35 | # define BGFX_CONFIG_RENDERER_OPENGL (0 \ | |
| 36 | || BX_PLATFORM_WINDOWS \ | |
| 37 | || BX_PLATFORM_LINUX \ | |
| 38 | || BX_PLATFORM_FREEBSD \ | |
| 39 | || BX_PLATFORM_OSX \ | |
| 40 | ? 1 : 0) | |
| 41 | # endif // BGFX_CONFIG_RENDERER_OPENGL | |
| 42 | ||
| 43 | # ifndef BGFX_CONFIG_RENDERER_OPENGLES | |
| 44 | # define BGFX_CONFIG_RENDERER_OPENGLES (0 \ | |
| 45 | || BX_PLATFORM_EMSCRIPTEN \ | |
| 46 | || BX_PLATFORM_NACL \ | |
| 47 | || BX_PLATFORM_ANDROID \ | |
| 48 | || BX_PLATFORM_IOS \ | |
| 49 | || BX_PLATFORM_QNX \ | |
| 50 | ? 1 : 0) | |
| 51 | # endif // BGFX_CONFIG_RENDERER_OPENGLES | |
| 52 | ||
| 53 | # ifndef BGFX_CONFIG_RENDERER_NULL | |
| 54 | # define BGFX_CONFIG_RENDERER_NULL (!(0 \ | |
| 55 | || BGFX_CONFIG_RENDERER_DIRECT3D9 \ | |
| 56 | || BGFX_CONFIG_RENDERER_DIRECT3D11 \ | |
| 57 | || BGFX_CONFIG_RENDERER_OPENGL \ | |
| 58 | || BGFX_CONFIG_RENDERER_OPENGLES \ | |
| 59 | ? 1 : 0) ) | |
| 60 | # endif // BGFX_CONFIG_RENDERER_NULL | |
| 61 | #else | |
| 62 | # ifndef BGFX_CONFIG_RENDERER_DIRECT3D9 | |
| 63 | # define BGFX_CONFIG_RENDERER_DIRECT3D9 0 | |
| 64 | # endif // BGFX_CONFIG_RENDERER_DIRECT3D9 | |
| 65 | ||
| 66 | # ifndef BGFX_CONFIG_RENDERER_DIRECT3D11 | |
| 67 | # define BGFX_CONFIG_RENDERER_DIRECT3D11 0 | |
| 68 | # endif // BGFX_CONFIG_RENDERER_DIRECT3D11 | |
| 69 | ||
| 70 | # ifndef BGFX_CONFIG_RENDERER_OPENGL | |
| 71 | # define BGFX_CONFIG_RENDERER_OPENGL 0 | |
| 72 | # endif // BGFX_CONFIG_RENDERER_OPENGL | |
| 73 | ||
| 74 | # ifndef BGFX_CONFIG_RENDERER_OPENGLES | |
| 75 | # define BGFX_CONFIG_RENDERER_OPENGLES 0 | |
| 76 | # endif // BGFX_CONFIG_RENDERER_OPENGLES | |
| 77 | ||
| 78 | # ifndef BGFX_CONFIG_RENDERER_NULL | |
| 79 | # define BGFX_CONFIG_RENDERER_NULL 0 | |
| 80 | # endif // BGFX_CONFIG_RENDERER_NULL | |
| 81 | #endif // !defined... | |
| 82 | ||
| 83 | #if BGFX_CONFIG_RENDERER_OPENGL && BGFX_CONFIG_RENDERER_OPENGL < 21 | |
| 84 | # undef BGFX_CONFIG_RENDERER_OPENGL | |
| 85 | # define BGFX_CONFIG_RENDERER_OPENGL 21 | |
| 86 | #endif // BGFX_CONFIG_RENDERER_OPENGL && BGFX_CONFIG_RENDERER_OPENGL < 21 | |
| 87 | ||
| 88 | #if BGFX_CONFIG_RENDERER_OPENGLES && BGFX_CONFIG_RENDERER_OPENGLES < 20 | |
| 89 | # undef BGFX_CONFIG_RENDERER_OPENGLES | |
| 90 | # define BGFX_CONFIG_RENDERER_OPENGLES 20 | |
| 91 | #endif // BGFX_CONFIG_RENDERER_OPENGLES && BGFX_CONFIG_RENDERER_OPENGLES < 20 | |
| 92 | ||
| 93 | #if BGFX_CONFIG_RENDERER_OPENGL && BGFX_CONFIG_RENDERER_OPENGLES | |
| 94 | # error "Can't define both BGFX_CONFIG_RENDERER_OPENGL and BGFX_CONFIG_RENDERER_OPENGLES" | |
| 95 | #endif // BGFX_CONFIG_RENDERER_OPENGL && BGFX_CONFIG_RENDERER_OPENGLES | |
| 96 | ||
| 97 | #ifndef BGFX_CONFIG_DEBUG_PERFHUD | |
| 98 | # define BGFX_CONFIG_DEBUG_PERFHUD 0 | |
| 99 | #endif // BGFX_CONFIG_DEBUG_NVPERFHUD | |
| 100 | ||
| 101 | #ifndef BGFX_CONFIG_RENDERER_USE_EXTENSIONS | |
| 102 | # define BGFX_CONFIG_RENDERER_USE_EXTENSIONS 1 | |
| 103 | #endif // BGFX_CONFIG_RENDERER_USE_EXTENSIONS | |
| 104 | ||
| 105 | /// DX9 PIX markers | |
| 106 | #ifndef BGFX_CONFIG_DEBUG_PIX | |
| 107 | # define BGFX_CONFIG_DEBUG_PIX BGFX_CONFIG_DEBUG | |
| 108 | #endif // BGFX_CONFIG_DEBUG_PIX | |
| 109 | ||
| 110 | /// DX11 object names | |
| 111 | #ifndef BGFX_CONFIG_DEBUG_OBJECT_NAME | |
| 112 | # define BGFX_CONFIG_DEBUG_OBJECT_NAME BGFX_CONFIG_DEBUG | |
| 113 | #endif // BGFX_CONFIG_DEBUG_OBJECT_NAME | |
| 114 | ||
| 115 | #ifndef BGFX_CONFIG_MULTITHREADED | |
| 116 | # define BGFX_CONFIG_MULTITHREADED ( (!BGFX_CONFIG_RENDERER_NULL)&&(0 \ | |
| 117 | || BX_PLATFORM_ANDROID \ | |
| 118 | || BX_PLATFORM_IOS \ | |
| 119 | || BX_PLATFORM_LINUX \ | |
| 120 | || BX_PLATFORM_FREEBSD \ | |
| 121 | || BX_PLATFORM_NACL \ | |
| 122 | || BX_PLATFORM_OSX \ | |
| 123 | || BX_PLATFORM_QNX \ | |
| 124 | || BX_PLATFORM_WINDOWS \ | |
| 125 | || BX_PLATFORM_XBOX360 \ | |
| 126 | ? 1 : 0) ) | |
| 127 | #endif // BGFX_CONFIG_MULTITHREADED | |
| 128 | ||
| 129 | #ifndef BGFX_CONFIG_MAX_DRAW_CALLS | |
| 130 | # define BGFX_CONFIG_MAX_DRAW_CALLS ( (64<<10)-1) | |
| 131 | #endif // BGFX_CONFIG_MAX_DRAW_CALLS | |
| 132 | ||
| 133 | #ifndef BGFX_CONFIG_MAX_MATRIX_CACHE | |
| 134 | # define BGFX_CONFIG_MAX_MATRIX_CACHE (64<<10) | |
| 135 | #endif // BGFX_CONFIG_MAX_MATRIX_CACHE | |
| 136 | ||
| 137 | #ifndef BGFX_CONFIG_MAX_RECT_CACHE | |
| 138 | # define BGFX_CONFIG_MAX_RECT_CACHE (4<<10) | |
| 139 | #endif // BGFX_CONFIG_MAX_RECT_CACHE | |
| 140 | ||
| 141 | #ifndef BGFX_CONFIG_MAX_VIEWS | |
| 142 | // Do not change. Must be power of 2. | |
| 143 | # define BGFX_CONFIG_MAX_VIEWS 32 | |
| 144 | #endif // BGFX_CONFIG_MAX_VIEWS | |
| 145 | ||
| 146 | #ifndef BGFX_CONFIG_MAX_VERTEX_DECLS | |
| 147 | # define BGFX_CONFIG_MAX_VERTEX_DECLS 64 | |
| 148 | #endif // BGFX_CONFIG_MAX_VERTEX_DECLS | |
| 149 | ||
| 150 | #ifndef BGFX_CONFIG_MAX_INDEX_BUFFERS | |
| 151 | # define BGFX_CONFIG_MAX_INDEX_BUFFERS (4<<10) | |
| 152 | #endif // BGFX_CONFIG_MAX_INDEX_BUFFERS | |
| 153 | ||
| 154 | #ifndef BGFX_CONFIG_MAX_VERTEX_BUFFERS | |
| 155 | # define BGFX_CONFIG_MAX_VERTEX_BUFFERS (4<<10) | |
| 156 | #endif // BGFX_CONFIG_MAX_VERTEX_BUFFERS | |
| 157 | ||
| 158 | #ifndef BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS | |
| 159 | # define BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS (4<<10) | |
| 160 | #endif // BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS | |
| 161 | ||
| 162 | #ifndef BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS | |
| 163 | # define BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS (4<<10) | |
| 164 | #endif // BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS | |
| 165 | ||
| 166 | #ifndef BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE | |
| 167 | # define BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE (1<<20) | |
| 168 | #endif // BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE | |
| 169 | ||
| 170 | #ifndef BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE | |
| 171 | # define BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE (3<<20) | |
| 172 | #endif // BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE | |
| 173 | ||
| 174 | #ifndef BGFX_CONFIG_MAX_SHADERS | |
| 175 | # define BGFX_CONFIG_MAX_SHADERS 512 | |
| 176 | #endif // BGFX_CONFIG_MAX_FRAGMENT_SHADERS | |
| 177 | ||
| 178 | #ifndef BGFX_CONFIG_MAX_PROGRAMS | |
| 179 | // Must be power of 2. | |
| 180 | # define BGFX_CONFIG_MAX_PROGRAMS 512 | |
| 181 | #endif // BGFX_CONFIG_MAX_PROGRAMS | |
| 182 | ||
| 183 | #ifndef BGFX_CONFIG_MAX_TEXTURES | |
| 184 | # define BGFX_CONFIG_MAX_TEXTURES (4<<10) | |
| 185 | #endif // BGFX_CONFIG_MAX_TEXTURES | |
| 186 | ||
| 187 | #ifndef BGFX_CONFIG_MAX_TEXTURE_SAMPLERS | |
| 188 | # define BGFX_CONFIG_MAX_TEXTURE_SAMPLERS 16 | |
| 189 | #endif // BGFX_CONFIG_MAX_TEXTURE_SAMPLERS | |
| 190 | ||
| 191 | #ifndef BGFX_CONFIG_MAX_FRAME_BUFFERS | |
| 192 | # define BGFX_CONFIG_MAX_FRAME_BUFFERS 64 | |
| 193 | #endif // BGFX_CONFIG_MAX_FRAME_BUFFERS | |
| 194 | ||
| 195 | #ifndef BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS | |
| 196 | # define BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS 4 | |
| 197 | #endif // BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS | |
| 198 | ||
| 199 | #ifndef BGFX_CONFIG_MAX_UNIFORMS | |
| 200 | # define BGFX_CONFIG_MAX_UNIFORMS 512 | |
| 201 | #endif // BGFX_CONFIG_MAX_CONSTANTS | |
| 202 | ||
| 203 | #ifndef BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE | |
| 204 | # define BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE (64<<10) | |
| 205 | #endif // BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE | |
| 206 | ||
| 207 | #ifndef BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE | |
| 208 | # define BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE (6<<20) | |
| 209 | #endif // BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE | |
| 210 | ||
| 211 | #ifndef BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE | |
| 212 | # define BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE (2<<20) | |
| 213 | #endif // BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE | |
| 214 | ||
| 215 | #ifndef BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE | |
| 216 | # define BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE (512<<10) | |
| 217 | #endif // BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE | |
| 218 | ||
| 219 | #ifndef BGFX_CONFIG_USE_TINYSTL | |
| 220 | # define BGFX_CONFIG_USE_TINYSTL 1 | |
| 221 | #endif // BGFX_CONFIG_USE_TINYSTL | |
| 222 | ||
| 223 | #ifndef BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT | |
| 224 | # define BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT 5 | |
| 225 | #endif // BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT | |
| 226 | ||
| 227 | #ifndef BGFX_CONFIG_CLEAR_QUAD | |
| 228 | # define BGFX_CONFIG_CLEAR_QUAD (BGFX_CONFIG_RENDERER_DIRECT3D11|BGFX_CONFIG_RENDERER_OPENGL) | |
| 229 | #endif // BGFX_CONFIG_CLEAR_QUAD | |
| 230 | ||
| 231 | #endif // BGFX_CONFIG_H_HEADER_GUARD |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_VERTEXDECL_H_HEADER_GUARD | |
| 7 | #define BGFX_VERTEXDECL_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include <bgfx.h> | |
| 10 | #include <bx/readerwriter.h> | |
| 11 | ||
| 12 | namespace bgfx | |
| 13 | { | |
| 14 | /// | |
| 15 | void initAttribTypeSizeTable(RendererType::Enum _type); | |
| 16 | ||
| 17 | /// Returns attribute name. | |
| 18 | const char* getAttribName(Attrib::Enum _attr); | |
| 19 | ||
| 20 | /// Dump vertex declaration into debug output. | |
| 21 | void dump(const VertexDecl& _decl); | |
| 22 | ||
| 23 | /// | |
| 24 | Attrib::Enum idToAttrib(uint16_t id); | |
| 25 | ||
| 26 | /// | |
| 27 | uint16_t attribToId(Attrib::Enum _attr); | |
| 28 | ||
| 29 | /// | |
| 30 | AttribType::Enum idToAttribType(uint16_t id); | |
| 31 | ||
| 32 | /// | |
| 33 | int32_t write(bx::WriterI* _writer, const bgfx::VertexDecl& _decl); | |
| 34 | ||
| 35 | /// | |
| 36 | int32_t read(bx::ReaderI* _reader, bgfx::VertexDecl& _decl); | |
| 37 | ||
| 38 | } // namespace bgfx | |
| 39 | ||
| 40 | #endif // BGFX_VERTEXDECL_H_HEADER_GUARD |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | #if (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL) | |
| 9 | # include "renderer_gl.h" | |
| 10 | ||
| 11 | # if BGFX_USE_WGL | |
| 12 | ||
| 13 | namespace bgfx | |
| 14 | { | |
| 15 | PFNWGLGETPROCADDRESSPROC wglGetProcAddress; | |
| 16 | PFNWGLMAKECURRENTPROC wglMakeCurrent; | |
| 17 | PFNWGLCREATECONTEXTPROC wglCreateContext; | |
| 18 | PFNWGLDELETECONTEXTPROC wglDeleteContext; | |
| 19 | PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB; | |
| 20 | PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB; | |
| 21 | PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB; | |
| 22 | PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; | |
| 23 | ||
| 24 | # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func | |
| 25 | # include "glimports.h" | |
| 26 | ||
| 27 | static HGLRC createContext(HDC _hdc) | |
| 28 | { | |
| 29 | PIXELFORMATDESCRIPTOR pfd; | |
| 30 | memset(&pfd, 0, sizeof(pfd) ); | |
| 31 | pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); | |
| 32 | pfd.nVersion = 1; | |
| 33 | pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; | |
| 34 | pfd.iPixelType = PFD_TYPE_RGBA; | |
| 35 | pfd.cColorBits = 32; | |
| 36 | pfd.cAlphaBits = 8; | |
| 37 | pfd.cDepthBits = 24; | |
| 38 | pfd.cStencilBits = 8; | |
| 39 | pfd.iLayerType = PFD_MAIN_PLANE; | |
| 40 | ||
| 41 | int pixelFormat = ChoosePixelFormat(_hdc, &pfd); | |
| 42 | BGFX_FATAL(0 != pixelFormat, Fatal::UnableToInitialize, "ChoosePixelFormat failed!"); | |
| 43 | ||
| 44 | DescribePixelFormat(_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
| 45 | ||
| 46 | BX_TRACE("Pixel format:\n" | |
| 47 | "\tiPixelType %d\n" | |
| 48 | "\tcColorBits %d\n" | |
| 49 | "\tcAlphaBits %d\n" | |
| 50 | "\tcDepthBits %d\n" | |
| 51 | "\tcStencilBits %d\n" | |
| 52 | , pfd.iPixelType | |
| 53 | , pfd.cColorBits | |
| 54 | , pfd.cAlphaBits | |
| 55 | , pfd.cDepthBits | |
| 56 | , pfd.cStencilBits | |
| 57 | ); | |
| 58 | ||
| 59 | int result; | |
| 60 | result = SetPixelFormat(_hdc, pixelFormat, &pfd); | |
| 61 | BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed!"); | |
| 62 | ||
| 63 | HGLRC context = wglCreateContext(_hdc); | |
| 64 | BGFX_FATAL(NULL != context, Fatal::UnableToInitialize, "wglCreateContext failed!"); | |
| 65 | ||
| 66 | result = wglMakeCurrent(_hdc, context); | |
| 67 | BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!"); | |
| 68 | ||
| 69 | return context; | |
| 70 | } | |
| 71 | ||
| 72 | void GlContext::create(uint32_t /*_width*/, uint32_t /*_height*/) | |
| 73 | { | |
| 74 | m_opengl32dll = bx::dlopen("opengl32.dll"); | |
| 75 | BGFX_FATAL(NULL != m_opengl32dll, Fatal::UnableToInitialize, "Failed to load opengl32.dll."); | |
| 76 | ||
| 77 | wglGetProcAddress = (PFNWGLGETPROCADDRESSPROC)bx::dlsym(m_opengl32dll, "wglGetProcAddress"); | |
| 78 | BGFX_FATAL(NULL != wglGetProcAddress, Fatal::UnableToInitialize, "Failed get wglGetProcAddress."); | |
| 79 | ||
| 80 | // If g_bgfxHwnd is NULL, the assumption is that GL context was created | |
| 81 | // by user (for example, using SDL, GLFW, etc.) | |
| 82 | BX_WARN(NULL != g_bgfxHwnd | |
| 83 | , "bgfx::winSetHwnd with valid window is not called. This might " | |
| 84 | "be intentional when GL context is created by the user." | |
| 85 | ); | |
| 86 | ||
| 87 | if (NULL != g_bgfxHwnd) | |
| 88 | { | |
| 89 | wglMakeCurrent = (PFNWGLMAKECURRENTPROC)bx::dlsym(m_opengl32dll, "wglMakeCurrent"); | |
| 90 | BGFX_FATAL(NULL != wglMakeCurrent, Fatal::UnableToInitialize, "Failed get wglMakeCurrent."); | |
| 91 | ||
| 92 | wglCreateContext = (PFNWGLCREATECONTEXTPROC)bx::dlsym(m_opengl32dll, "wglCreateContext"); | |
| 93 | BGFX_FATAL(NULL != wglCreateContext, Fatal::UnableToInitialize, "Failed get wglCreateContext."); | |
| 94 | ||
| 95 | wglDeleteContext = (PFNWGLDELETECONTEXTPROC)bx::dlsym(m_opengl32dll, "wglDeleteContext"); | |
| 96 | BGFX_FATAL(NULL != wglDeleteContext, Fatal::UnableToInitialize, "Failed get wglDeleteContext."); | |
| 97 | ||
| 98 | m_hdc = GetDC(g_bgfxHwnd); | |
| 99 | BGFX_FATAL(NULL != m_hdc, Fatal::UnableToInitialize, "GetDC failed!"); | |
| 100 | ||
| 101 | // Dummy window to peek into WGL functionality. | |
| 102 | // | |
| 103 | // An application can only set the pixel format of a window one time. | |
| 104 | // Once a window's pixel format is set, it cannot be changed. | |
| 105 | // MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/dd369049%28v=vs.85%29.aspx | |
| 106 | HWND hwnd = CreateWindowA("STATIC" | |
| 107 | , "" | |
| 108 | , WS_POPUP|WS_DISABLED | |
| 109 | , -32000 | |
| 110 | , -32000 | |
| 111 | , 0 | |
| 112 | , 0 | |
| 113 | , NULL | |
| 114 | , NULL | |
| 115 | , GetModuleHandle(NULL) | |
| 116 | , 0 | |
| 117 | ); | |
| 118 | ||
| 119 | HDC hdc = GetDC(hwnd); | |
| 120 | BGFX_FATAL(NULL != hdc, Fatal::UnableToInitialize, "GetDC failed!"); | |
| 121 | ||
| 122 | HGLRC context = createContext(hdc); | |
| 123 | ||
| 124 | wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); | |
| 125 | wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB"); | |
| 126 | wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); | |
| 127 | wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); | |
| 128 | ||
| 129 | if (NULL != wglGetExtensionsStringARB) | |
| 130 | { | |
| 131 | const char* extensions = (const char*)wglGetExtensionsStringARB(hdc); | |
| 132 | BX_TRACE("WGL extensions:"); | |
| 133 | dumpExtensions(extensions); | |
| 134 | } | |
| 135 | ||
| 136 | if (NULL != wglChoosePixelFormatARB | |
| 137 | && NULL != wglCreateContextAttribsARB) | |
| 138 | { | |
| 139 | int32_t attrs[] = | |
| 140 | { | |
| 141 | WGL_SAMPLE_BUFFERS_ARB, 0, | |
| 142 | WGL_SAMPLES_ARB, 0, | |
| 143 | WGL_SUPPORT_OPENGL_ARB, true, | |
| 144 | WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB, | |
| 145 | WGL_DRAW_TO_WINDOW_ARB, true, | |
| 146 | WGL_DOUBLE_BUFFER_ARB, true, | |
| 147 | WGL_COLOR_BITS_ARB, 32, | |
| 148 | WGL_DEPTH_BITS_ARB, 24, | |
| 149 | WGL_STENCIL_BITS_ARB, 8, | |
| 150 | 0 | |
| 151 | }; | |
| 152 | ||
| 153 | int result; | |
| 154 | int pixelFormat; | |
| 155 | uint32_t numFormats = 0; | |
| 156 | do | |
| 157 | { | |
| 158 | result = wglChoosePixelFormatARB(m_hdc, attrs, NULL, 1, &pixelFormat, &numFormats); | |
| 159 | if (0 == result | |
| 160 | || 0 == numFormats) | |
| 161 | { | |
| 162 | attrs[3] >>= 1; | |
| 163 | attrs[1] = attrs[3] == 0 ? 0 : 1; | |
| 164 | } | |
| 165 | ||
| 166 | } while (0 == numFormats); | |
| 167 | ||
| 168 | PIXELFORMATDESCRIPTOR pfd; | |
| 169 | DescribePixelFormat(m_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
| 170 | ||
| 171 | BX_TRACE("Pixel format:\n" | |
| 172 | "\tiPixelType %d\n" | |
| 173 | "\tcColorBits %d\n" | |
| 174 | "\tcAlphaBits %d\n" | |
| 175 | "\tcDepthBits %d\n" | |
| 176 | "\tcStencilBits %d\n" | |
| 177 | , pfd.iPixelType | |
| 178 | , pfd.cColorBits | |
| 179 | , pfd.cAlphaBits | |
| 180 | , pfd.cDepthBits | |
| 181 | , pfd.cStencilBits | |
| 182 | ); | |
| 183 | ||
| 184 | result = SetPixelFormat(m_hdc, pixelFormat, &pfd); | |
| 185 | // When window is created by SDL and SDL_WINDOW_OPENGL is set SetPixelFormat | |
| 186 | // will fail. Just warn and continue. In case it failed for some other reason | |
| 187 | // create context will fail and it will error out there. | |
| 188 | BX_WARN(result, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() ); | |
| 189 | ||
| 190 | uint32_t flags = BGFX_CONFIG_DEBUG ? WGL_CONTEXT_DEBUG_BIT_ARB : 0; | |
| 191 | BX_UNUSED(flags); | |
| 192 | int32_t contextAttrs[9] = | |
| 193 | { | |
| 194 | #if BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 195 | WGL_CONTEXT_MAJOR_VERSION_ARB, 3, | |
| 196 | WGL_CONTEXT_MINOR_VERSION_ARB, 1, | |
| 197 | WGL_CONTEXT_FLAGS_ARB, flags, | |
| 198 | WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, | |
| 199 | #else | |
| 200 | WGL_CONTEXT_MAJOR_VERSION_ARB, 2, | |
| 201 | WGL_CONTEXT_MINOR_VERSION_ARB, 1, | |
| 202 | 0, 0, | |
| 203 | 0, 0, | |
| 204 | #endif // BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 205 | 0 | |
| 206 | }; | |
| 207 | ||
| 208 | m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs); | |
| 209 | if (NULL == m_context) | |
| 210 | { | |
| 211 | // nVidia doesn't like context profile mask for contexts below 3.2? | |
| 212 | contextAttrs[6] = WGL_CONTEXT_PROFILE_MASK_ARB == contextAttrs[6] ? 0 : contextAttrs[6]; | |
| 213 | m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs); | |
| 214 | } | |
| 215 | BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create context 0x%08x.", GetLastError() ); | |
| 216 | } | |
| 217 | ||
| 218 | wglMakeCurrent(NULL, NULL); | |
| 219 | wglDeleteContext(context); | |
| 220 | DestroyWindow(hwnd); | |
| 221 | ||
| 222 | if (NULL == m_context) | |
| 223 | { | |
| 224 | m_context = createContext(m_hdc); | |
| 225 | } | |
| 226 | ||
| 227 | int result = wglMakeCurrent(m_hdc, m_context); | |
| 228 | BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!"); | |
| 229 | ||
| 230 | if (NULL != wglSwapIntervalEXT) | |
| 231 | { | |
| 232 | wglSwapIntervalEXT(0); | |
| 233 | } | |
| 234 | } | |
| 235 | ||
| 236 | import(); | |
| 237 | } | |
| 238 | ||
| 239 | void GlContext::destroy() | |
| 240 | { | |
| 241 | if (NULL != g_bgfxHwnd) | |
| 242 | { | |
| 243 | wglMakeCurrent(NULL, NULL); | |
| 244 | ||
| 245 | wglDeleteContext(m_context); | |
| 246 | m_context = NULL; | |
| 247 | ||
| 248 | ReleaseDC(g_bgfxHwnd, m_hdc); | |
| 249 | m_hdc = NULL; | |
| 250 | } | |
| 251 | ||
| 252 | bx::dlclose(m_opengl32dll); | |
| 253 | m_opengl32dll = NULL; | |
| 254 | } | |
| 255 | ||
| 256 | void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, bool _vsync) | |
| 257 | { | |
| 258 | if (NULL != wglSwapIntervalEXT) | |
| 259 | { | |
| 260 | wglSwapIntervalEXT(_vsync ? 1 : 0); | |
| 261 | } | |
| 262 | } | |
| 263 | ||
| 264 | void GlContext::swap() | |
| 265 | { | |
| 266 | if (NULL != g_bgfxHwnd) | |
| 267 | { | |
| 268 | wglMakeCurrent(m_hdc, m_context); | |
| 269 | SwapBuffers(m_hdc); | |
| 270 | } | |
| 271 | } | |
| 272 | ||
| 273 | void GlContext::import() | |
| 274 | { | |
| 275 | BX_TRACE("Import:"); | |
| 276 | # define GL_EXTENSION(_optional, _proto, _func, _import) \ | |
| 277 | { \ | |
| 278 | if (NULL == _func) \ | |
| 279 | { \ | |
| 280 | _func = (_proto)wglGetProcAddress(#_import); \ | |
| 281 | if (_func == NULL) \ | |
| 282 | { \ | |
| 283 | _func = (_proto)bx::dlsym(m_opengl32dll, #_import); \ | |
| 284 | BX_TRACE(" %p " #_func " (" #_import ")", _func); \ | |
| 285 | } \ | |
| 286 | else \ | |
| 287 | { \ | |
| 288 | BX_TRACE("wgl %p " #_func " (" #_import ")", _func); \ | |
| 289 | } \ | |
| 290 | BGFX_FATAL(BX_IGNORE_C4127(_optional) || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. wglGetProcAddress(\"%s\")", #_import); \ | |
| 291 | } \ | |
| 292 | } | |
| 293 | # include "glimports.h" | |
| 294 | } | |
| 295 | ||
| 296 | } // namespace bgfx | |
| 297 | ||
| 298 | # endif // BGFX_USE_WGL | |
| 299 | #endif // (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL) |
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| r0 | r31734 | |
|---|---|---|
| 1 | $input v_color0 | |
| 2 | ||
| 3 | /* | |
| 4 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 5 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 6 | */ | |
| 7 | ||
| 8 | #include "bgfx_shader.sh" | |
| 9 | ||
| 10 | void main() | |
| 11 | { | |
| 12 | gl_FragColor = v_color0; | |
| 13 | } |
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| r0 | r31734 | |
|---|---|---|
| 1 | $input a_position, a_color0 | |
| 2 | $output v_color0 | |
| 3 | ||
| 4 | /* | |
| 5 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 6 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 7 | */ | |
| 8 | ||
| 9 | #include "bgfx_shader.sh" | |
| 10 | ||
| 11 | void main() | |
| 12 | { | |
| 13 | gl_Position = vec4(a_position, 1.0); | |
| 14 | v_color0 = a_color0; | |
| 15 | } |
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| r0 | r31734 | |
|---|---|---|
| 1 | $input v_color0 | |
| 2 | ||
| 3 | /* | |
| 4 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 5 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 6 | */ | |
| 7 | ||
| 8 | #include "bgfx_shader.sh" | |
| 9 | ||
| 10 | void main() | |
| 11 | { | |
| 12 | gl_FragData[0] = v_color0; | |
| 13 | gl_FragData[1] = v_color0; | |
| 14 | gl_FragData[2] = v_color0; | |
| 15 | } |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_GLCONTEXT_GLX_H_HEADER_GUARD | |
| 7 | #define BGFX_GLCONTEXT_GLX_H_HEADER_GUARD | |
| 8 | ||
| 9 | #if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD | |
| 10 | ||
| 11 | # include <X11/Xlib.h> | |
| 12 | # include <GL/glx.h> | |
| 13 | ||
| 14 | namespace bgfx | |
| 15 | { | |
| 16 | struct GlContext | |
| 17 | { | |
| 18 | GlContext() | |
| 19 | : m_context(0) | |
| 20 | { | |
| 21 | } | |
| 22 | ||
| 23 | void create(uint32_t _width, uint32_t _height); | |
| 24 | void destroy(); | |
| 25 | void resize(uint32_t _width, uint32_t _height, bool _vsync); | |
| 26 | void swap(); | |
| 27 | void import(); | |
| 28 | ||
| 29 | bool isValid() const | |
| 30 | { | |
| 31 | return 0 != m_context; | |
| 32 | } | |
| 33 | ||
| 34 | GLXContext m_context; | |
| 35 | }; | |
| 36 | } // namespace bgfx | |
| 37 | ||
| 38 | #endif // BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD | |
| 39 | ||
| 40 | #endif // BGFX_GLCONTEXT_GLX_H_HEADER_GUARD |
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| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | #if BX_PLATFORM_IOS && (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL) | |
| 9 | # include <UIKit/UIKit.h> | |
| 10 | # include <QuartzCore/CAEAGLLayer.h> | |
| 11 | # include "renderer_gl.h" | |
| 12 | ||
| 13 | namespace bgfx | |
| 14 | { | |
| 15 | # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL | |
| 16 | # include "glimports.h" | |
| 17 | ||
| 18 | void GlContext::create(uint32_t _width, uint32_t _height) | |
| 19 | { | |
| 20 | BX_UNUSED(_width, _height); | |
| 21 | CAEAGLLayer* layer = (CAEAGLLayer*)g_bgfxEaglLayer; | |
| 22 | layer.opaque = true; | |
| 23 | ||
| 24 | layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys | |
| 25 | : [NSNumber numberWithBool:false] | |
| 26 | , kEAGLDrawablePropertyRetainedBacking | |
| 27 | , kEAGLColorFormatRGBA8 | |
| 28 | , kEAGLDrawablePropertyColorFormat | |
| 29 | , nil | |
| 30 | ]; | |
| 31 | ||
| 32 | EAGLContext* context = [ [EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; | |
| 33 | BX_CHECK(NULL != context, "Failed to create kEAGLRenderingAPIOpenGLES2 context."); | |
| 34 | m_context = (void*)context; | |
| 35 | [EAGLContext setCurrentContext:context]; | |
| 36 | ||
| 37 | GL_CHECK(glGenFramebuffers(1, &m_fbo) ); | |
| 38 | GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) ); | |
| 39 | ||
| 40 | GL_CHECK(glGenRenderbuffers(1, &m_colorRbo) ); | |
| 41 | GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); | |
| 42 | ||
| 43 | [context renderbufferStorage:GL_RENDERBUFFER fromDrawable:layer]; | |
| 44 | GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorRbo) ); | |
| 45 | ||
| 46 | GLint width; | |
| 47 | GLint height; | |
| 48 | GL_CHECK(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width) ); | |
| 49 | GL_CHECK(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height) ); | |
| 50 | BX_TRACE("Screen size: %d x %d", width, height); | |
| 51 | ||
| 52 | GL_CHECK(glGenRenderbuffers(1, &m_depthStencilRbo) ); | |
| 53 | GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_depthStencilRbo) ); | |
| 54 | GL_CHECK(glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, width, height) ); // from OES_packed_depth_stencil | |
| 55 | GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilRbo) ); | |
| 56 | GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilRbo) ); | |
| 57 | ||
| 58 | BX_CHECK(GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER) | |
| 59 | , "glCheckFramebufferStatus failed 0x%08x" | |
| 60 | , glCheckFramebufferStatus(GL_FRAMEBUFFER) | |
| 61 | ); | |
| 62 | } | |
| 63 | ||
| 64 | void GlContext::destroy() | |
| 65 | { | |
| 66 | if (0 != m_fbo) | |
| 67 | { | |
| 68 | GL_CHECK(glDeleteFramebuffers(1, &m_fbo) ); | |
| 69 | m_fbo = 0; | |
| 70 | } | |
| 71 | ||
| 72 | if (0 != m_colorRbo) | |
| 73 | { | |
| 74 | GL_CHECK(glDeleteRenderbuffers(1, &m_colorRbo) ); | |
| 75 | m_colorRbo = 0; | |
| 76 | } | |
| 77 | ||
| 78 | if (0 != m_depthStencilRbo) | |
| 79 | { | |
| 80 | GL_CHECK(glDeleteRenderbuffers(1, &m_depthStencilRbo) ); | |
| 81 | m_depthStencilRbo = 0; | |
| 82 | } | |
| 83 | ||
| 84 | EAGLContext* context = (EAGLContext*)m_context; | |
| 85 | [context release]; | |
| 86 | } | |
| 87 | ||
| 88 | void GlContext::resize(uint32_t _width, uint32_t _height, bool _vsync) | |
| 89 | { | |
| 90 | BX_UNUSED(_width, _height, _vsync); | |
| 91 | BX_TRACE("resize context"); | |
| 92 | } | |
| 93 | ||
| 94 | void GlContext::swap() | |
| 95 | { | |
| 96 | GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); | |
| 97 | EAGLContext* context = (EAGLContext*)m_context; | |
| 98 | [context presentRenderbuffer:GL_RENDERBUFFER]; | |
| 99 | } | |
| 100 | ||
| 101 | void GlContext::import() | |
| 102 | { | |
| 103 | } | |
| 104 | ||
| 105 | } // namespace bgfx | |
| 106 | ||
| 107 | #endif // BX_PLATFORM_IOS && (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL) |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | namespace bgfx | |
| 9 | { | |
| 10 | #define BGFX_MAIN_THREAD_MAGIC 0x78666762 | |
| 11 | ||
| 12 | #if BGFX_CONFIG_MULTITHREADED && !BX_PLATFORM_OSX && !BX_PLATFORM_IOS | |
| 13 | # define BGFX_CHECK_MAIN_THREAD() \ | |
| 14 | BX_CHECK(NULL != s_ctx, "Library is not initialized yet."); \ | |
| 15 | BX_CHECK(BGFX_MAIN_THREAD_MAGIC == s_threadIndex, "Must be called from main thread.") | |
| 16 | # define BGFX_CHECK_RENDER_THREAD() BX_CHECK(BGFX_MAIN_THREAD_MAGIC != s_threadIndex, "Must be called from render thread.") | |
| 17 | #else | |
| 18 | # define BGFX_CHECK_MAIN_THREAD() | |
| 19 | # define BGFX_CHECK_RENDER_THREAD() | |
| 20 | #endif // BGFX_CONFIG_MULTITHREADED && !BX_PLATFORM_OSX && !BX_PLATFORM_IOS | |
| 21 | ||
| 22 | #if BX_PLATFORM_ANDROID | |
| 23 | ::ANativeWindow* g_bgfxAndroidWindow = NULL; | |
| 24 | void androidSetWindow(::ANativeWindow* _window) | |
| 25 | { | |
| 26 | g_bgfxAndroidWindow = _window; | |
| 27 | } | |
| 28 | #elif BX_PLATFORM_IOS | |
| 29 | void* g_bgfxEaglLayer = NULL; | |
| 30 | void iosSetEaglLayer(void* _layer) | |
| 31 | { | |
| 32 | g_bgfxEaglLayer = _layer; | |
| 33 | } | |
| 34 | ||
| 35 | #elif BX_PLATFORM_OSX | |
| 36 | void* g_bgfxNSWindow = NULL; | |
| 37 | ||
| 38 | void osxSetNSWindow(void* _window) | |
| 39 | { | |
| 40 | g_bgfxNSWindow = _window; | |
| 41 | } | |
| 42 | #elif BX_PLATFORM_WINDOWS | |
| 43 | ::HWND g_bgfxHwnd = NULL; | |
| 44 | ||
| 45 | void winSetHwnd(::HWND _window) | |
| 46 | { | |
| 47 | g_bgfxHwnd = _window; | |
| 48 | } | |
| 49 | #endif // BX_PLATFORM_* | |
| 50 | ||
| 51 | #if BGFX_CONFIG_USE_TINYSTL | |
| 52 | void* TinyStlAllocator::static_allocate(size_t _bytes) | |
| 53 | { | |
| 54 | return BX_ALLOC(g_allocator, _bytes); | |
| 55 | } | |
| 56 | ||
| 57 | void TinyStlAllocator::static_deallocate(void* _ptr, size_t /*_bytes*/) | |
| 58 | { | |
| 59 | if (NULL != _ptr) | |
| 60 | { | |
| 61 | BX_FREE(g_allocator, _ptr); | |
| 62 | } | |
| 63 | } | |
| 64 | #endif // BGFX_CONFIG_USE_TINYSTL | |
| 65 | ||
| 66 | struct CallbackStub : public CallbackI | |
| 67 | { | |
| 68 | virtual ~CallbackStub() | |
| 69 | { | |
| 70 | } | |
| 71 | ||
| 72 | virtual void fatal(Fatal::Enum _code, const char* _str) BX_OVERRIDE | |
| 73 | { | |
| 74 | if (Fatal::DebugCheck == _code) | |
| 75 | { | |
| 76 | bx::debugBreak(); | |
| 77 | } | |
| 78 | else | |
| 79 | { | |
| 80 | BX_TRACE("0x%08x: %s", _code, _str); | |
| 81 | BX_UNUSED(_code, _str); | |
| 82 | abort(); | |
| 83 | } | |
| 84 | } | |
| 85 | ||
| 86 | virtual uint32_t cacheReadSize(uint64_t /*_id*/) BX_OVERRIDE | |
| 87 | { | |
| 88 | return 0; | |
| 89 | } | |
| 90 | ||
| 91 | virtual bool cacheRead(uint64_t /*_id*/, void* /*_data*/, uint32_t /*_size*/) BX_OVERRIDE | |
| 92 | { | |
| 93 | return false; | |
| 94 | } | |
| 95 | ||
| 96 | virtual void cacheWrite(uint64_t /*_id*/, const void* /*_data*/, uint32_t /*_size*/) BX_OVERRIDE | |
| 97 | { | |
| 98 | } | |
| 99 | ||
| 100 | virtual void screenShot(const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _data, uint32_t _size, bool _yflip) BX_OVERRIDE | |
| 101 | { | |
| 102 | BX_UNUSED(_filePath, _width, _height, _pitch, _data, _size, _yflip); | |
| 103 | ||
| 104 | #if BX_CONFIG_CRT_FILE_READER_WRITER | |
| 105 | char* filePath = (char*)alloca(strlen(_filePath)+5); | |
| 106 | strcpy(filePath, _filePath); | |
| 107 | strcat(filePath, ".tga"); | |
| 108 | ||
| 109 | bx::CrtFileWriter writer; | |
| 110 | if (0 == writer.open(filePath) ) | |
| 111 | { | |
| 112 | imageWriteTga(&writer, _width, _height, _pitch, _data, false, _yflip); | |
| 113 | writer.close(); | |
| 114 | } | |
| 115 | #endif // BX_CONFIG_CRT_FILE_READER_WRITER | |
| 116 | } | |
| 117 | ||
| 118 | virtual void captureBegin(uint32_t /*_width*/, uint32_t /*_height*/, uint32_t /*_pitch*/, TextureFormat::Enum /*_format*/, bool /*_yflip*/) BX_OVERRIDE | |
| 119 | { | |
| 120 | BX_TRACE("Warning: using capture without callback (a.k.a. pointless)."); | |
| 121 | } | |
| 122 | ||
| 123 | virtual void captureEnd() BX_OVERRIDE | |
| 124 | { | |
| 125 | } | |
| 126 | ||
| 127 | virtual void captureFrame(const void* /*_data*/, uint32_t /*_size*/) BX_OVERRIDE | |
| 128 | { | |
| 129 | } | |
| 130 | }; | |
| 131 | ||
| 132 | #ifndef BGFX_CONFIG_MEMORY_TRACKING | |
| 133 | # define BGFX_CONFIG_MEMORY_TRACKING (BGFX_CONFIG_DEBUG && BX_CONFIG_SUPPORTED_THREADING) | |
| 134 | #endif // BGFX_CONFIG_MEMORY_TRACKING | |
| 135 | ||
| 136 | class AllocatorStub : public bx::ReallocatorI | |
| 137 | { | |
| 138 | public: | |
| 139 | AllocatorStub() | |
| 140 | #if BGFX_CONFIG_MEMORY_TRACKING | |
| 141 | : m_numBlocks(0) | |
| 142 | , m_maxBlocks(0) | |
| 143 | #endif // BGFX_CONFIG_MEMORY_TRACKING | |
| 144 | { | |
| 145 | } | |
| 146 | ||
| 147 | virtual void* alloc(size_t _size, size_t _align, const char* _file, uint32_t _line) BX_OVERRIDE | |
| 148 | { | |
| 149 | if (BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT >= _align) | |
| 150 | { | |
| 151 | #if BGFX_CONFIG_MEMORY_TRACKING | |
| 152 | { | |
| 153 | bx::LwMutexScope scope(m_mutex); | |
| 154 | ++m_numBlocks; | |
| 155 | m_maxBlocks = bx::uint32_max(m_maxBlocks, m_numBlocks); | |
| 156 | } | |
| 157 | #endif // BGFX_CONFIG_MEMORY_TRACKING | |
| 158 | ||
| 159 | return ::malloc(_size); | |
| 160 | } | |
| 161 | ||
| 162 | return bx::alignedAlloc(this, _size, _align, _file, _line); | |
| 163 | } | |
| 164 | ||
| 165 | virtual void free(void* _ptr, size_t _align, const char* _file, uint32_t _line) BX_OVERRIDE | |
| 166 | { | |
| 167 | if (NULL != _ptr) | |
| 168 | { | |
| 169 | if (BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT >= _align) | |
| 170 | { | |
| 171 | #if BGFX_CONFIG_MEMORY_TRACKING | |
| 172 | { | |
| 173 | bx::LwMutexScope scope(m_mutex); | |
| 174 | BX_CHECK(m_numBlocks > 0, "Number of blocks is 0. Possible alloc/free mismatch?"); | |
| 175 | --m_numBlocks; | |
| 176 | } | |
| 177 | #endif // BGFX_CONFIG_MEMORY_TRACKING | |
| 178 | ||
| 179 | ::free(_ptr); | |
| 180 | } | |
| 181 | else | |
| 182 | { | |
| 183 | bx::alignedFree(this, _ptr, _align, _file, _line); | |
| 184 | } | |
| 185 | } | |
| 186 | } | |
| 187 | ||
| 188 | virtual void* realloc(void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line) BX_OVERRIDE | |
| 189 | { | |
| 190 | if (BX_CONFIG_ALLOCATOR_NATURAL_ALIGNMENT >= _align) | |
| 191 | { | |
| 192 | #if BGFX_CONFIG_MEMORY_TRACKING | |
| 193 | if (NULL == _ptr) | |
| 194 | { | |
| 195 | bx::LwMutexScope scope(m_mutex); | |
| 196 | ++m_numBlocks; | |
| 197 | m_maxBlocks = bx::uint32_max(m_maxBlocks, m_numBlocks); | |
| 198 | } | |
| 199 | #endif // BGFX_CONFIG_MEMORY_TRACKING | |
| 200 | ||
| 201 | return ::realloc(_ptr, _size); | |
| 202 | } | |
| 203 | ||
| 204 | return bx::alignedRealloc(this, _ptr, _size, _align, _file, _line); | |
| 205 | } | |
| 206 | ||
| 207 | void checkLeaks() | |
| 208 | { | |
| 209 | #if BGFX_CONFIG_MEMORY_TRACKING | |
| 210 | BX_WARN(0 == m_numBlocks, "MEMORY LEAK: %d (max: %d)", m_numBlocks, m_maxBlocks); | |
| 211 | #endif // BGFX_CONFIG_MEMORY_TRACKING | |
| 212 | } | |
| 213 | ||
| 214 | protected: | |
| 215 | #if BGFX_CONFIG_MEMORY_TRACKING | |
| 216 | bx::LwMutex m_mutex; | |
| 217 | uint32_t m_numBlocks; | |
| 218 | uint32_t m_maxBlocks; | |
| 219 | #endif // BGFX_CONFIG_MEMORY_TRACKING | |
| 220 | }; | |
| 221 | ||
| 222 | static CallbackStub* s_callbackStub = NULL; | |
| 223 | static AllocatorStub* s_allocatorStub = NULL; | |
| 224 | static bool s_graphicsDebuggerPresent = false; | |
| 225 | ||
| 226 | CallbackI* g_callback = NULL; | |
| 227 | bx::ReallocatorI* g_allocator = NULL; | |
| 228 | ||
| 229 | Caps g_caps; | |
| 230 | ||
| 231 | static BX_THREAD uint32_t s_threadIndex = 0; | |
| 232 | static Context* s_ctx = NULL; | |
| 233 | static bool s_renderFrameCalled = false; | |
| 234 | ||
| 235 | void setGraphicsDebuggerPresent(bool _present) | |
| 236 | { | |
| 237 | BX_TRACE("Graphics debugger is %spresent.", _present ? "" : "not "); | |
| 238 | s_graphicsDebuggerPresent = _present; | |
| 239 | } | |
| 240 | ||
| 241 | bool isGraphicsDebuggerPresent() | |
| 242 | { | |
| 243 | return s_graphicsDebuggerPresent; | |
| 244 | } | |
| 245 | ||
| 246 | void fatal(Fatal::Enum _code, const char* _format, ...) | |
| 247 | { | |
| 248 | char temp[8192]; | |
| 249 | ||
| 250 | va_list argList; | |
| 251 | va_start(argList, _format); | |
| 252 | bx::vsnprintf(temp, sizeof(temp), _format, argList); | |
| 253 | va_end(argList); | |
| 254 | ||
| 255 | temp[sizeof(temp)-1] = '\0'; | |
| 256 | ||
| 257 | g_callback->fatal(_code, temp); | |
| 258 | } | |
| 259 | ||
| 260 | void mtxOrtho(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far) | |
| 261 | { | |
| 262 | const float aa = 2.0f/(_right - _left); | |
| 263 | const float bb = 2.0f/(_top - _bottom); | |
| 264 | const float cc = 1.0f/(_far - _near); | |
| 265 | const float dd = (_left + _right)/(_left - _right); | |
| 266 | const float ee = (_top + _bottom)/(_bottom - _top); | |
| 267 | const float ff = _near / (_near - _far); | |
| 268 | ||
| 269 | memset(_result, 0, sizeof(float)*16); | |
| 270 | _result[0] = aa; | |
| 271 | _result[5] = bb; | |
| 272 | _result[10] = cc; | |
| 273 | _result[12] = dd; | |
| 274 | _result[13] = ee; | |
| 275 | _result[14] = ff; | |
| 276 | _result[15] = 1.0f; | |
| 277 | } | |
| 278 | ||
| 279 | #include "charset.h" | |
| 280 | ||
| 281 | void charsetFillTexture(const uint8_t* _charset, uint8_t* _rgba, uint32_t _height, uint32_t _pitch, uint32_t _bpp) | |
| 282 | { | |
| 283 | for (uint32_t ii = 0; ii < 256; ++ii) | |
| 284 | { | |
| 285 | uint8_t* pix = &_rgba[ii*8*_bpp]; | |
| 286 | for (uint32_t yy = 0; yy < _height; ++yy) | |
| 287 | { | |
| 288 | for (uint32_t xx = 0; xx < 8; ++xx) | |
| 289 | { | |
| 290 | uint8_t bit = 1<<(7-xx); | |
| 291 | memset(&pix[xx*_bpp], _charset[ii*_height+yy]&bit ? 255 : 0, _bpp); | |
| 292 | } | |
| 293 | ||
| 294 | pix += _pitch; | |
| 295 | } | |
| 296 | } | |
| 297 | } | |
| 298 | ||
| 299 | static const uint32_t numCharsPerBatch = 1024; | |
| 300 | static const uint32_t numBatchVertices = numCharsPerBatch*4; | |
| 301 | static const uint32_t numBatchIndices = numCharsPerBatch*6; | |
| 302 | ||
| 303 | void TextVideoMemBlitter::init() | |
| 304 | { | |
| 305 | BGFX_CHECK_MAIN_THREAD(); | |
| 306 | m_decl | |
| 307 | .begin() | |
| 308 | .add(Attrib::Position, 3, AttribType::Float) | |
| 309 | .add(Attrib::Color0, 4, AttribType::Uint8, true) | |
| 310 | .add(Attrib::Color1, 4, AttribType::Uint8, true) | |
| 311 | .add(Attrib::TexCoord0, 2, AttribType::Float) | |
| 312 | .end(); | |
| 313 | ||
| 314 | uint16_t width = 2048; | |
| 315 | uint16_t height = 24; | |
| 316 | uint8_t bpp = 1; | |
| 317 | uint32_t pitch = width*bpp; | |
| 318 | ||
| 319 | const Memory* mem; | |
| 320 | ||
| 321 | mem = alloc(pitch*height); | |
| 322 | uint8_t* rgba = mem->data; | |
| 323 | charsetFillTexture(vga8x8, rgba, 8, pitch, bpp); | |
| 324 | charsetFillTexture(vga8x16, &rgba[8*pitch], 16, pitch, bpp); | |
| 325 | m_texture = createTexture2D(width, height, 1, TextureFormat::R8 | |
| 326 | , BGFX_TEXTURE_MIN_POINT | |
| 327 | | BGFX_TEXTURE_MAG_POINT | |
| 328 | | BGFX_TEXTURE_MIP_POINT | |
| 329 | | BGFX_TEXTURE_U_CLAMP | |
| 330 | | BGFX_TEXTURE_V_CLAMP | |
| 331 | , mem | |
| 332 | ); | |
| 333 | ||
| 334 | switch (g_caps.rendererType) | |
| 335 | { | |
| 336 | case RendererType::Direct3D9: | |
| 337 | mem = makeRef(vs_debugfont_dx9, sizeof(vs_debugfont_dx9) ); | |
| 338 | break; | |
| 339 | ||
| 340 | case RendererType::Direct3D11: | |
| 341 | mem = makeRef(vs_debugfont_dx11, sizeof(vs_debugfont_dx11) ); | |
| 342 | break; | |
| 343 | ||
| 344 | default: | |
| 345 | mem = makeRef(vs_debugfont_glsl, sizeof(vs_debugfont_glsl) ); | |
| 346 | break; | |
| 347 | } | |
| 348 | ||
| 349 | ShaderHandle vsh = createShader(mem); | |
| 350 | ||
| 351 | switch (g_caps.rendererType) | |
| 352 | { | |
| 353 | case RendererType::Direct3D9: | |
| 354 | mem = makeRef(fs_debugfont_dx9, sizeof(fs_debugfont_dx9) ); | |
| 355 | break; | |
| 356 | ||
| 357 | case RendererType::Direct3D11: | |
| 358 | mem = makeRef(fs_debugfont_dx11, sizeof(fs_debugfont_dx11) ); | |
| 359 | break; | |
| 360 | ||
| 361 | default: | |
| 362 | mem = makeRef(fs_debugfont_glsl, sizeof(fs_debugfont_glsl) ); | |
| 363 | break; | |
| 364 | } | |
| 365 | ||
| 366 | ShaderHandle fsh = createShader(mem); | |
| 367 | ||
| 368 | m_program = createProgram(vsh, fsh, true); | |
| 369 | ||
| 370 | m_vb = s_ctx->createTransientVertexBuffer(numBatchVertices*m_decl.m_stride, &m_decl); | |
| 371 | m_ib = s_ctx->createTransientIndexBuffer(numBatchIndices*2); | |
| 372 | } | |
| 373 | ||
| 374 | void TextVideoMemBlitter::shutdown() | |
| 375 | { | |
| 376 | BGFX_CHECK_MAIN_THREAD(); | |
| 377 | ||
| 378 | destroyProgram(m_program); | |
| 379 | destroyTexture(m_texture); | |
| 380 | s_ctx->destroyTransientVertexBuffer(m_vb); | |
| 381 | s_ctx->destroyTransientIndexBuffer(m_ib); | |
| 382 | } | |
| 383 | ||
| 384 | void blit(RendererContextI* _renderCtx, TextVideoMemBlitter& _blitter, const TextVideoMem& _mem) | |
| 385 | { | |
| 386 | BGFX_CHECK_RENDER_THREAD(); | |
| 387 | struct Vertex | |
| 388 | { | |
| 389 | float m_x; | |
| 390 | float m_y; | |
| 391 | float m_z; | |
| 392 | uint32_t m_fg; | |
| 393 | uint32_t m_bg; | |
| 394 | float m_u; | |
| 395 | float m_v; | |
| 396 | }; | |
| 397 | ||
| 398 | static uint32_t palette[16] = | |
| 399 | { | |
| 400 | 0x0, | |
| 401 | 0xff0000cc, | |
| 402 | 0xff069a4e, | |
| 403 | 0xff00a0c4, | |
| 404 | 0xffa46534, | |
| 405 | 0xff7b5075, | |
| 406 | 0xff9a9806, | |
| 407 | 0xffcfd7d3, | |
| 408 | 0xff535755, | |
| 409 | 0xff2929ef, | |
| 410 | 0xff34e28a, | |
| 411 | 0xff4fe9fc, | |
| 412 | 0xffcf9f72, | |
| 413 | 0xffa87fad, | |
| 414 | 0xffe2e234, | |
| 415 | 0xffeceeee, | |
| 416 | }; | |
| 417 | ||
| 418 | uint32_t yy = 0; | |
| 419 | uint32_t xx = 0; | |
| 420 | ||
| 421 | const float texelWidth = 1.0f/2048.0f; | |
| 422 | const float texelWidthHalf = texelWidth*0.5f; | |
| 423 | const float texelHeight = 1.0f/24.0f; | |
| 424 | const float texelHeightHalf = RendererType::Direct3D9 == g_caps.rendererType ? texelHeight*0.5f : 0.0f; | |
| 425 | const float utop = (_mem.m_small ? 0.0f : 8.0f)*texelHeight + texelHeightHalf; | |
| 426 | const float ubottom = (_mem.m_small ? 8.0f : 24.0f)*texelHeight + texelHeightHalf; | |
| 427 | const float fontHeight = (_mem.m_small ? 8.0f : 16.0f); | |
| 428 | ||
| 429 | _renderCtx->blitSetup(_blitter); | |
| 430 | ||
| 431 | for (;yy < _mem.m_height;) | |
| 432 | { | |
| 433 | Vertex* vertex = (Vertex*)_blitter.m_vb->data; | |
| 434 | uint16_t* indices = (uint16_t*)_blitter.m_ib->data; | |
| 435 | uint32_t startVertex = 0; | |
| 436 | uint32_t numIndices = 0; | |
| 437 | ||
| 438 | for (; yy < _mem.m_height && numIndices < numBatchIndices; ++yy) | |
| 439 | { | |
| 440 | xx = xx < _mem.m_width ? xx : 0; | |
| 441 | const uint8_t* line = &_mem.m_mem[(yy*_mem.m_width+xx)*2]; | |
| 442 | ||
| 443 | for (; xx < _mem.m_width && numIndices < numBatchIndices; ++xx) | |
| 444 | { | |
| 445 | uint8_t ch = line[0]; | |
| 446 | uint8_t attr = line[1]; | |
| 447 | ||
| 448 | if (0 != (ch|attr) | |
| 449 | && (' ' != ch || 0 != (attr&0xf0) ) ) | |
| 450 | { | |
| 451 | uint32_t fg = palette[attr&0xf]; | |
| 452 | uint32_t bg = palette[(attr>>4)&0xf]; | |
| 453 | ||
| 454 | Vertex vert[4] = | |
| 455 | { | |
| 456 | { (xx )*8.0f, (yy )*fontHeight, 0.0f, fg, bg, (ch )*8.0f*texelWidth - texelWidthHalf, utop }, | |
| 457 | { (xx+1)*8.0f, (yy )*fontHeight, 0.0f, fg, bg, (ch+1)*8.0f*texelWidth - texelWidthHalf, utop }, | |
| 458 | { (xx+1)*8.0f, (yy+1)*fontHeight, 0.0f, fg, bg, (ch+1)*8.0f*texelWidth - texelWidthHalf, ubottom }, | |
| 459 | { (xx )*8.0f, (yy+1)*fontHeight, 0.0f, fg, bg, (ch )*8.0f*texelWidth - texelWidthHalf, ubottom }, | |
| 460 | }; | |
| 461 | ||
| 462 | memcpy(vertex, vert, sizeof(vert) ); | |
| 463 | vertex += 4; | |
| 464 | ||
| 465 | indices[0] = startVertex+0; | |
| 466 | indices[1] = startVertex+1; | |
| 467 | indices[2] = startVertex+2; | |
| 468 | indices[3] = startVertex+2; | |
| 469 | indices[4] = startVertex+3; | |
| 470 | indices[5] = startVertex+0; | |
| 471 | ||
| 472 | startVertex += 4; | |
| 473 | indices += 6; | |
| 474 | ||
| 475 | numIndices += 6; | |
| 476 | } | |
| 477 | ||
| 478 | line += 2; | |
| 479 | } | |
| 480 | ||
| 481 | if (numIndices >= numBatchIndices) | |
| 482 | { | |
| 483 | break; | |
| 484 | } | |
| 485 | } | |
| 486 | ||
| 487 | _renderCtx->blitRender(_blitter, numIndices); | |
| 488 | } | |
| 489 | } | |
| 490 | ||
| 491 | void ClearQuad::init() | |
| 492 | { | |
| 493 | BGFX_CHECK_MAIN_THREAD(); | |
| 494 | ||
| 495 | if (BX_ENABLED(BGFX_CONFIG_CLEAR_QUAD) | |
| 496 | && RendererType::OpenGLES != g_caps.rendererType | |
| 497 | && RendererType::Direct3D9 != g_caps.rendererType | |
| 498 | && RendererType::Null != g_caps.rendererType) | |
| 499 | { | |
| 500 | m_decl | |
| 501 | .begin() | |
| 502 | .add(Attrib::Position, 3, AttribType::Float) | |
| 503 | .add(Attrib::Color0, 4, AttribType::Uint8, true) | |
| 504 | .end(); | |
| 505 | ||
| 506 | ShaderHandle vsh = BGFX_INVALID_HANDLE; | |
| 507 | ||
| 508 | const Memory* fragMem[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS]; | |
| 509 | if (RendererType::Direct3D11 == g_caps.rendererType) | |
| 510 | { | |
| 511 | vsh = createShader(makeRef(vs_clear_dx11, sizeof(vs_clear_dx11) ) ); | |
| 512 | fragMem[0] = makeRef(fs_clear0_dx11, sizeof(fs_clear0_dx11) ); | |
| 513 | fragMem[1] = makeRef(fs_clear1_dx11, sizeof(fs_clear1_dx11) ); | |
| 514 | fragMem[2] = makeRef(fs_clear2_dx11, sizeof(fs_clear2_dx11) ); | |
| 515 | fragMem[3] = makeRef(fs_clear3_dx11, sizeof(fs_clear3_dx11) ); | |
| 516 | } | |
| 517 | else if (RendererType::OpenGL == g_caps.rendererType) | |
| 518 | { | |
| 519 | vsh = createShader(makeRef(vs_clear_glsl, sizeof(vs_clear_glsl) ) ); | |
| 520 | fragMem[0] = makeRef(fs_clear0_glsl, sizeof(fs_clear0_glsl) ); | |
| 521 | fragMem[1] = makeRef(fs_clear1_glsl, sizeof(fs_clear1_glsl) ); | |
| 522 | fragMem[2] = makeRef(fs_clear2_glsl, sizeof(fs_clear2_glsl) ); | |
| 523 | fragMem[3] = makeRef(fs_clear3_glsl, sizeof(fs_clear3_glsl) ); | |
| 524 | } | |
| 525 | ||
| 526 | for (uint32_t ii = 0, num = g_caps.maxFBAttachments; ii < num; ++ii) | |
| 527 | { | |
| 528 | ShaderHandle fsh = createShader(fragMem[ii]); | |
| 529 | m_program[ii] = createProgram(vsh, fsh); | |
| 530 | destroyShader(fsh); | |
| 531 | } | |
| 532 | ||
| 533 | destroyShader(vsh); | |
| 534 | ||
| 535 | m_vb = s_ctx->createTransientVertexBuffer(4*m_decl.m_stride, &m_decl); | |
| 536 | ||
| 537 | const Memory* mem = alloc(6*sizeof(uint16_t) ); | |
| 538 | uint16_t* indices = (uint16_t*)mem->data; | |
| 539 | indices[0] = 0; | |
| 540 | indices[1] = 1; | |
| 541 | indices[2] = 2; | |
| 542 | indices[3] = 2; | |
| 543 | indices[4] = 3; | |
| 544 | indices[5] = 0; | |
| 545 | m_ib = s_ctx->createIndexBuffer(mem); | |
| 546 | } | |
| 547 | } | |
| 548 | ||
| 549 | void ClearQuad::shutdown() | |
| 550 | { | |
| 551 | BGFX_CHECK_MAIN_THREAD(); | |
| 552 | ||
| 553 | if (BX_ENABLED(BGFX_CONFIG_CLEAR_QUAD) | |
| 554 | && RendererType::OpenGLES != g_caps.rendererType | |
| 555 | && RendererType::Direct3D9 != g_caps.rendererType | |
| 556 | && RendererType::Null != g_caps.rendererType) | |
| 557 | { | |
| 558 | for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS; ++ii) | |
| 559 | { | |
| 560 | if (isValid(m_program[ii]) ) | |
| 561 | { | |
| 562 | destroyProgram(m_program[ii]); | |
| 563 | m_program[ii].idx = invalidHandle; | |
| 564 | } | |
| 565 | } | |
| 566 | destroyIndexBuffer(m_ib); | |
| 567 | s_ctx->destroyTransientVertexBuffer(m_vb); | |
| 568 | } | |
| 569 | } | |
| 570 | ||
| 571 | const char* s_uniformTypeName[UniformType::Count] = | |
| 572 | { | |
| 573 | "int", | |
| 574 | "float", | |
| 575 | NULL, | |
| 576 | "int", | |
| 577 | "float", | |
| 578 | "vec2", | |
| 579 | "vec3", | |
| 580 | "vec4", | |
| 581 | "mat3", | |
| 582 | "mat4", | |
| 583 | }; | |
| 584 | ||
| 585 | const char* getUniformTypeName(UniformType::Enum _enum) | |
| 586 | { | |
| 587 | return s_uniformTypeName[_enum]; | |
| 588 | } | |
| 589 | ||
| 590 | UniformType::Enum nameToUniformTypeEnum(const char* _name) | |
| 591 | { | |
| 592 | for (uint32_t ii = 0; ii < UniformType::Count; ++ii) | |
| 593 | { | |
| 594 | if (NULL != s_uniformTypeName[ii] | |
| 595 | && 0 == strcmp(_name, s_uniformTypeName[ii]) ) | |
| 596 | { | |
| 597 | return UniformType::Enum(ii); | |
| 598 | } | |
| 599 | } | |
| 600 | ||
| 601 | return UniformType::Count; | |
| 602 | } | |
| 603 | ||
| 604 | static const char* s_predefinedName[PredefinedUniform::Count] = | |
| 605 | { | |
| 606 | "u_viewRect", | |
| 607 | "u_viewTexel", | |
| 608 | "u_view", | |
| 609 | "u_invView", | |
| 610 | "u_proj", | |
| 611 | "u_invProj", | |
| 612 | "u_viewProj", | |
| 613 | "u_invViewProj", | |
| 614 | "u_model", | |
| 615 | "u_modelView", | |
| 616 | "u_modelViewProj", | |
| 617 | "u_alphaRef", | |
| 618 | }; | |
| 619 | ||
| 620 | const char* getPredefinedUniformName(PredefinedUniform::Enum _enum) | |
| 621 | { | |
| 622 | return s_predefinedName[_enum]; | |
| 623 | } | |
| 624 | ||
| 625 | PredefinedUniform::Enum nameToPredefinedUniformEnum(const char* _name) | |
| 626 | { | |
| 627 | for (uint32_t ii = 0; ii < PredefinedUniform::Count; ++ii) | |
| 628 | { | |
| 629 | if (0 == strcmp(_name, s_predefinedName[ii]) ) | |
| 630 | { | |
| 631 | return PredefinedUniform::Enum(ii); | |
| 632 | } | |
| 633 | } | |
| 634 | ||
| 635 | return PredefinedUniform::Count; | |
| 636 | } | |
| 637 | ||
| 638 | uint32_t Frame::submit(uint8_t _id, int32_t _depth) | |
| 639 | { | |
| 640 | if (m_discard) | |
| 641 | { | |
| 642 | discard(); | |
| 643 | return m_num; | |
| 644 | } | |
| 645 | ||
| 646 | if (BGFX_CONFIG_MAX_DRAW_CALLS-1 <= m_num | |
| 647 | || (0 == m_draw.m_numVertices && 0 == m_draw.m_numIndices) ) | |
| 648 | { | |
| 649 | ++m_numDropped; | |
| 650 | return m_num; | |
| 651 | } | |
| 652 | ||
| 653 | m_constEnd = m_constantBuffer->getPos(); | |
| 654 | ||
| 655 | BX_WARN(invalidHandle != m_key.m_program, "Program with invalid handle"); | |
| 656 | if (invalidHandle != m_key.m_program) | |
| 657 | { | |
| 658 | m_key.m_depth = _depth; | |
| 659 | m_key.m_view = _id; | |
| 660 | m_key.m_seq = s_ctx->m_seq[_id] & s_ctx->m_seqMask[_id]; | |
| 661 | s_ctx->m_seq[_id]++; | |
| 662 | uint64_t key = m_key.encodeDraw(); | |
| 663 | m_sortKeys[m_num] = key; | |
| 664 | m_sortValues[m_num] = m_numRenderItems; | |
| 665 | ++m_num; | |
| 666 | ||
| 667 | m_draw.m_constBegin = m_constBegin; | |
| 668 | m_draw.m_constEnd = m_constEnd; | |
| 669 | m_draw.m_flags |= m_flags; | |
| 670 | m_renderItem[m_numRenderItems].draw = m_draw; | |
| 671 | ++m_numRenderItems; | |
| 672 | } | |
| 673 | ||
| 674 | m_draw.clear(); | |
| 675 | m_constBegin = m_constEnd; | |
| 676 | m_flags = BGFX_STATE_NONE; | |
| 677 | ||
| 678 | return m_num; | |
| 679 | } | |
| 680 | ||
| 681 | uint32_t Frame::submitMask(uint32_t _viewMask, int32_t _depth) | |
| 682 | { | |
| 683 | if (m_discard) | |
| 684 | { | |
| 685 | discard(); | |
| 686 | return m_num; | |
| 687 | } | |
| 688 | ||
| 689 | if (BGFX_CONFIG_MAX_DRAW_CALLS-1 <= m_num | |
| 690 | || (0 == m_draw.m_numVertices && 0 == m_draw.m_numIndices) ) | |
| 691 | { | |
| 692 | m_numDropped += bx::uint32_cntbits(_viewMask); | |
| 693 | return m_num; | |
| 694 | } | |
| 695 | ||
| 696 | m_constEnd = m_constantBuffer->getPos(); | |
| 697 | ||
| 698 | BX_WARN(invalidHandle != m_key.m_program, "Program with invalid handle"); | |
| 699 | if (invalidHandle != m_key.m_program) | |
| 700 | { | |
| 701 | m_key.m_depth = _depth; | |
| 702 | ||
| 703 | for (uint32_t id = 0, viewMask = _viewMask, ntz = bx::uint32_cnttz(_viewMask); 0 != viewMask; viewMask >>= 1, id += 1, ntz = bx::uint32_cnttz(viewMask) ) | |
| 704 | { | |
| 705 | viewMask >>= ntz; | |
| 706 | id += ntz; | |
| 707 | ||
| 708 | m_key.m_view = id; | |
| 709 | m_key.m_seq = s_ctx->m_seq[id] & s_ctx->m_seqMask[id]; | |
| 710 | s_ctx->m_seq[id]++; | |
| 711 | uint64_t key = m_key.encodeDraw(); | |
| 712 | m_sortKeys[m_num] = key; | |
| 713 | m_sortValues[m_num] = m_numRenderItems; | |
| 714 | ++m_num; | |
| 715 | } | |
| 716 | ||
| 717 | m_draw.m_constBegin = m_constBegin; | |
| 718 | m_draw.m_constEnd = m_constEnd; | |
| 719 | m_draw.m_flags |= m_flags; | |
| 720 | m_renderItem[m_numRenderItems].draw = m_draw; | |
| 721 | ++m_numRenderItems; | |
| 722 | } | |
| 723 | ||
| 724 | m_draw.clear(); | |
| 725 | m_constBegin = m_constEnd; | |
| 726 | m_flags = BGFX_STATE_NONE; | |
| 727 | ||
| 728 | return m_num; | |
| 729 | } | |
| 730 | ||
| 731 | uint32_t Frame::dispatch(uint8_t _id, ProgramHandle _handle, uint16_t _numX, uint16_t _numY, uint16_t _numZ) | |
| 732 | { | |
| 733 | if (m_discard) | |
| 734 | { | |
| 735 | discard(); | |
| 736 | return m_num; | |
| 737 | } | |
| 738 | ||
| 739 | if (BGFX_CONFIG_MAX_DRAW_CALLS-1 <= m_num) | |
| 740 | { | |
| 741 | ++m_numDropped; | |
| 742 | return m_num; | |
| 743 | } | |
| 744 | ||
| 745 | m_constEnd = m_constantBuffer->getPos(); | |
| 746 | ||
| 747 | m_compute.m_numX = bx::uint16_max(_numX, 1); | |
| 748 | m_compute.m_numY = bx::uint16_max(_numY, 1); | |
| 749 | m_compute.m_numZ = bx::uint16_max(_numZ, 1); | |
| 750 | m_key.m_program = _handle.idx; | |
| 751 | if (invalidHandle != m_key.m_program) | |
| 752 | { | |
| 753 | m_key.m_depth = 0; | |
| 754 | m_key.m_view = _id; | |
| 755 | m_key.m_seq = s_ctx->m_seq[_id] & s_ctx->m_seqMask[_id]; | |
| 756 | s_ctx->m_seq[_id]++; | |
| 757 | uint64_t key = m_key.encodeCompute(); | |
| 758 | m_sortKeys[m_num] = key; | |
| 759 | m_sortValues[m_num] = m_numRenderItems; | |
| 760 | ++m_num; | |
| 761 | ||
| 762 | m_compute.m_constBegin = m_constBegin; | |
| 763 | m_compute.m_constEnd = m_constEnd; | |
| 764 | m_renderItem[m_numRenderItems].compute = m_compute; | |
| 765 | ++m_numRenderItems; | |
| 766 | } | |
| 767 | ||
| 768 | m_compute.clear(); | |
| 769 | m_constBegin = m_constEnd; | |
| 770 | ||
| 771 | return m_num; | |
| 772 | } | |
| 773 | ||
| 774 | void Frame::sort() | |
| 775 | { | |
| 776 | bx::radixSort64(m_sortKeys, s_ctx->m_tempKeys, m_sortValues, s_ctx->m_tempValues, m_num); | |
| 777 | } | |
| 778 | ||
| 779 | RenderFrame::Enum renderFrame() | |
| 780 | { | |
| 781 | if (NULL == s_ctx) | |
| 782 | { | |
| 783 | s_renderFrameCalled = true; | |
| 784 | return RenderFrame::NoContext; | |
| 785 | } | |
| 786 | ||
| 787 | BGFX_CHECK_RENDER_THREAD(); | |
| 788 | if (s_ctx->renderFrame() ) | |
| 789 | { | |
| 790 | return RenderFrame::Exiting; | |
| 791 | } | |
| 792 | ||
| 793 | return RenderFrame::Render; | |
| 794 | } | |
| 795 | ||
| 796 | const uint32_t g_uniformTypeSize[UniformType::Count+1] = | |
| 797 | { | |
| 798 | sizeof(int32_t), | |
| 799 | sizeof(float), | |
| 800 | 0, | |
| 801 | 1*sizeof(int32_t), | |
| 802 | 1*sizeof(float), | |
| 803 | 2*sizeof(float), | |
| 804 | 3*sizeof(float), | |
| 805 | 4*sizeof(float), | |
| 806 | 3*3*sizeof(float), | |
| 807 | 4*4*sizeof(float), | |
| 808 | 1, | |
| 809 | }; | |
| 810 | ||
| 811 | void ConstantBuffer::writeUniform(UniformType::Enum _type, uint16_t _loc, const void* _value, uint16_t _num) | |
| 812 | { | |
| 813 | uint32_t opcode = encodeOpcode(_type, _loc, _num, true); | |
| 814 | write(opcode); | |
| 815 | write(_value, g_uniformTypeSize[_type]*_num); | |
| 816 | } | |
| 817 | ||
| 818 | void ConstantBuffer::writeUniformHandle(UniformType::Enum _type, uint16_t _loc, UniformHandle _handle, uint16_t _num) | |
| 819 | { | |
| 820 | uint32_t opcode = encodeOpcode(_type, _loc, _num, false); | |
| 821 | write(opcode); | |
| 822 | write(&_handle, sizeof(UniformHandle) ); | |
| 823 | } | |
| 824 | ||
| 825 | void ConstantBuffer::writeMarker(const char* _marker) | |
| 826 | { | |
| 827 | uint16_t num = (uint16_t)strlen(_marker)+1; | |
| 828 | uint32_t opcode = encodeOpcode(bgfx::UniformType::Count, 0, num, true); | |
| 829 | write(opcode); | |
| 830 | write(_marker, num); | |
| 831 | } | |
| 832 | ||
| 833 | struct CapsFlags | |
| 834 | { | |
| 835 | uint64_t m_flag; | |
| 836 | const char* m_str; | |
| 837 | }; | |
| 838 | ||
| 839 | static const CapsFlags s_capsFlags[] = | |
| 840 | { | |
| 841 | #define CAPS_FLAGS(_x) { _x, #_x } | |
| 842 | CAPS_FLAGS(BGFX_CAPS_TEXTURE_COMPARE_LEQUAL), | |
| 843 | CAPS_FLAGS(BGFX_CAPS_TEXTURE_COMPARE_ALL), | |
| 844 | CAPS_FLAGS(BGFX_CAPS_TEXTURE_3D), | |
| 845 | CAPS_FLAGS(BGFX_CAPS_VERTEX_ATTRIB_HALF), | |
| 846 | CAPS_FLAGS(BGFX_CAPS_INSTANCING), | |
| 847 | CAPS_FLAGS(BGFX_CAPS_RENDERER_MULTITHREADED), | |
| 848 | CAPS_FLAGS(BGFX_CAPS_FRAGMENT_DEPTH), | |
| 849 | CAPS_FLAGS(BGFX_CAPS_BLEND_INDEPENDENT), | |
| 850 | CAPS_FLAGS(BGFX_CAPS_COMPUTE), | |
| 851 | #undef CAPS_FLAGS | |
| 852 | }; | |
| 853 | ||
| 854 | static void dumpCaps() | |
| 855 | { | |
| 856 | BX_TRACE("Supported capabilities (%s):", s_ctx->m_renderCtx->getRendererName() ); | |
| 857 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_capsFlags); ++ii) | |
| 858 | { | |
| 859 | if (0 != (g_caps.supported & s_capsFlags[ii].m_flag) ) | |
| 860 | { | |
| 861 | BX_TRACE("\t%s", s_capsFlags[ii].m_str); | |
| 862 | } | |
| 863 | } | |
| 864 | ||
| 865 | BX_TRACE("Emulated capabilities:"); | |
| 866 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_capsFlags); ++ii) | |
| 867 | { | |
| 868 | if (0 != (g_caps.emulated & s_capsFlags[ii].m_flag) ) | |
| 869 | { | |
| 870 | BX_TRACE("\t%s", s_capsFlags[ii].m_str); | |
| 871 | } | |
| 872 | } | |
| 873 | ||
| 874 | BX_TRACE("Supported texture formats:"); | |
| 875 | for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii) | |
| 876 | { | |
| 877 | if (TextureFormat::Unknown != ii | |
| 878 | && TextureFormat::UnknownDepth != ii) | |
| 879 | { | |
| 880 | uint8_t flags = g_caps.formats[ii]; | |
| 881 | BX_TRACE("\t[%c] %s" | |
| 882 | , flags&1 ? 'x' : flags&2 ? '*' : ' ' | |
| 883 | , getName(TextureFormat::Enum(ii) ) | |
| 884 | ); | |
| 885 | BX_UNUSED(flags); | |
| 886 | } | |
| 887 | } | |
| 888 | ||
| 889 | BX_TRACE("Max FB attachments: %d", g_caps.maxFBAttachments); | |
| 890 | } | |
| 891 | ||
| 892 | static TextureFormat::Enum s_emulatedFormats[] = | |
| 893 | { | |
| 894 | TextureFormat::BC1, | |
| 895 | TextureFormat::BC2, | |
| 896 | TextureFormat::BC3, | |
| 897 | TextureFormat::BC4, | |
| 898 | TextureFormat::BC5, | |
| 899 | TextureFormat::ETC1, | |
| 900 | TextureFormat::ETC2, | |
| 901 | TextureFormat::ETC2A, | |
| 902 | TextureFormat::ETC2A1, | |
| 903 | }; | |
| 904 | ||
| 905 | void Context::init(RendererType::Enum _type) | |
| 906 | { | |
| 907 | BX_CHECK(!m_rendererInitialized, "Already initialized?"); | |
| 908 | ||
| 909 | m_exit = false; | |
| 910 | m_frames = 0; | |
| 911 | m_render = &m_frame[0]; | |
| 912 | m_submit = &m_frame[1]; | |
| 913 | m_debug = BGFX_DEBUG_NONE; | |
| 914 | ||
| 915 | m_submit->create(); | |
| 916 | m_render->create(); | |
| 917 | ||
| 918 | #if BGFX_CONFIG_MULTITHREADED | |
| 919 | if (s_renderFrameCalled) | |
| 920 | { | |
| 921 | // When bgfx::renderFrame is called before init render thread | |
| 922 | // should not be created. | |
| 923 | BX_TRACE("Application called bgfx::renderFrame directly, not creating render thread."); | |
| 924 | } | |
| 925 | else | |
| 926 | { | |
| 927 | BX_TRACE("Creating rendering thread."); | |
| 928 | m_thread.init(renderThread, this); | |
| 929 | } | |
| 930 | #else | |
| 931 | BX_TRACE("Multithreaded renderer is disabled."); | |
| 932 | #endif // BGFX_CONFIG_MULTITHREADED | |
| 933 | ||
| 934 | memset(m_fb, 0xff, sizeof(m_fb) ); | |
| 935 | memset(m_clear, 0, sizeof(m_clear) ); | |
| 936 | memset(m_rect, 0, sizeof(m_rect) ); | |
| 937 | memset(m_scissor, 0, sizeof(m_scissor) ); | |
| 938 | memset(m_seq, 0, sizeof(m_seq) ); | |
| 939 | memset(m_seqMask, 0, sizeof(m_seqMask) ); | |
| 940 | ||
| 941 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_rect); ++ii) | |
| 942 | { | |
| 943 | m_rect[ii].m_width = 1; | |
| 944 | m_rect[ii].m_height = 1; | |
| 945 | } | |
| 946 | ||
| 947 | m_declRef.init(); | |
| 948 | ||
| 949 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::RendererInit); | |
| 950 | cmdbuf.write(_type); | |
| 951 | ||
| 952 | frameNoRenderWait(); | |
| 953 | ||
| 954 | // Make sure renderer init is called from render thread. | |
| 955 | // g_caps is initialized and available after this point. | |
| 956 | frame(); | |
| 957 | ||
| 958 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_emulatedFormats); ++ii) | |
| 959 | { | |
| 960 | if (0 == g_caps.formats[s_emulatedFormats[ii] ]) | |
| 961 | { | |
| 962 | g_caps.formats[s_emulatedFormats[ii] ] = 2; | |
| 963 | } | |
| 964 | } | |
| 965 | ||
| 966 | g_caps.rendererType = m_renderCtx->getRendererType(); | |
| 967 | initAttribTypeSizeTable(g_caps.rendererType); | |
| 968 | ||
| 969 | dumpCaps(); | |
| 970 | ||
| 971 | m_textVideoMemBlitter.init(); | |
| 972 | m_clearQuad.init(); | |
| 973 | ||
| 974 | m_submit->m_transientVb = createTransientVertexBuffer(BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE); | |
| 975 | m_submit->m_transientIb = createTransientIndexBuffer(BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE); | |
| 976 | frame(); | |
| 977 | m_submit->m_transientVb = createTransientVertexBuffer(BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE); | |
| 978 | m_submit->m_transientIb = createTransientIndexBuffer(BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE); | |
| 979 | frame(); | |
| 980 | ||
| 981 | for (uint8_t ii = 0; ii < BGFX_CONFIG_MAX_VIEWS; ++ii) | |
| 982 | { | |
| 983 | char name[256]; | |
| 984 | bx::snprintf(name, sizeof(name), "%02d view", ii); | |
| 985 | setViewName(ii, name); | |
| 986 | } | |
| 987 | } | |
| 988 | ||
| 989 | void Context::shutdown() | |
| 990 | { | |
| 991 | getCommandBuffer(CommandBuffer::RendererShutdownBegin); | |
| 992 | frame(); | |
| 993 | ||
| 994 | destroyTransientVertexBuffer(m_submit->m_transientVb); | |
| 995 | destroyTransientIndexBuffer(m_submit->m_transientIb); | |
| 996 | m_textVideoMemBlitter.shutdown(); | |
| 997 | m_clearQuad.shutdown(); | |
| 998 | frame(); | |
| 999 | ||
| 1000 | destroyTransientVertexBuffer(m_submit->m_transientVb); | |
| 1001 | destroyTransientIndexBuffer(m_submit->m_transientIb); | |
| 1002 | frame(); | |
| 1003 | ||
| 1004 | frame(); // If any VertexDecls needs to be destroyed. | |
| 1005 | ||
| 1006 | getCommandBuffer(CommandBuffer::RendererShutdownEnd); | |
| 1007 | frame(); | |
| 1008 | ||
| 1009 | m_declRef.shutdown(m_vertexDeclHandle); | |
| 1010 | ||
| 1011 | #if BGFX_CONFIG_MULTITHREADED | |
| 1012 | if (m_thread.isRunning() ) | |
| 1013 | { | |
| 1014 | m_thread.shutdown(); | |
| 1015 | } | |
| 1016 | #endif // BGFX_CONFIG_MULTITHREADED | |
| 1017 | ||
| 1018 | s_ctx = NULL; // Can't be used by renderFrame at this point. | |
| 1019 | renderSemWait(); | |
| 1020 | ||
| 1021 | m_submit->destroy(); | |
| 1022 | m_render->destroy(); | |
| 1023 | ||
| 1024 | if (BX_ENABLED(BGFX_CONFIG_DEBUG) ) | |
| 1025 | { | |
| 1026 | #define CHECK_HANDLE_LEAK(_handleAlloc) \ | |
| 1027 | BX_MACRO_BLOCK_BEGIN \ | |
| 1028 | BX_WARN(0 == _handleAlloc.getNumHandles() \ | |
| 1029 | , "LEAK: " #_handleAlloc " %d (max: %d)" \ | |
| 1030 | , _handleAlloc.getNumHandles() \ | |
| 1031 | , _handleAlloc.getMaxHandles() \ | |
| 1032 | ); \ | |
| 1033 | BX_MACRO_BLOCK_END | |
| 1034 | ||
| 1035 | CHECK_HANDLE_LEAK(m_dynamicIndexBufferHandle); | |
| 1036 | CHECK_HANDLE_LEAK(m_dynamicVertexBufferHandle); | |
| 1037 | CHECK_HANDLE_LEAK(m_indexBufferHandle); | |
| 1038 | CHECK_HANDLE_LEAK(m_vertexDeclHandle); | |
| 1039 | CHECK_HANDLE_LEAK(m_vertexBufferHandle); | |
| 1040 | CHECK_HANDLE_LEAK(m_shaderHandle); | |
| 1041 | CHECK_HANDLE_LEAK(m_programHandle); | |
| 1042 | CHECK_HANDLE_LEAK(m_textureHandle); | |
| 1043 | CHECK_HANDLE_LEAK(m_frameBufferHandle); | |
| 1044 | CHECK_HANDLE_LEAK(m_uniformHandle); | |
| 1045 | ||
| 1046 | #undef CHECK_HANDLE_LEAK | |
| 1047 | } | |
| 1048 | } | |
| 1049 | ||
| 1050 | void Context::freeDynamicBuffers() | |
| 1051 | { | |
| 1052 | for (uint16_t ii = 0, num = m_numFreeDynamicIndexBufferHandles; ii < num; ++ii) | |
| 1053 | { | |
| 1054 | destroyDynamicIndexBufferInternal(m_freeDynamicIndexBufferHandle[ii]); | |
| 1055 | } | |
| 1056 | m_numFreeDynamicIndexBufferHandles = 0; | |
| 1057 | ||
| 1058 | for (uint16_t ii = 0, num = m_numFreeDynamicVertexBufferHandles; ii < num; ++ii) | |
| 1059 | { | |
| 1060 | destroyDynamicVertexBufferInternal(m_freeDynamicVertexBufferHandle[ii]); | |
| 1061 | } | |
| 1062 | m_numFreeDynamicVertexBufferHandles = 0; | |
| 1063 | } | |
| 1064 | ||
| 1065 | void Context::freeAllHandles(Frame* _frame) | |
| 1066 | { | |
| 1067 | for (uint16_t ii = 0, num = _frame->m_numFreeIndexBufferHandles; ii < num; ++ii) | |
| 1068 | { | |
| 1069 | m_indexBufferHandle.free(_frame->m_freeIndexBufferHandle[ii].idx); | |
| 1070 | } | |
| 1071 | ||
| 1072 | for (uint16_t ii = 0, num = _frame->m_numFreeVertexDeclHandles; ii < num; ++ii) | |
| 1073 | { | |
| 1074 | m_vertexDeclHandle.free(_frame->m_freeVertexDeclHandle[ii].idx); | |
| 1075 | } | |
| 1076 | ||
| 1077 | for (uint16_t ii = 0, num = _frame->m_numFreeVertexBufferHandles; ii < num; ++ii) | |
| 1078 | { | |
| 1079 | destroyVertexBufferInternal(_frame->m_freeVertexBufferHandle[ii]); | |
| 1080 | } | |
| 1081 | ||
| 1082 | for (uint16_t ii = 0, num = _frame->m_numFreeShaderHandles; ii < num; ++ii) | |
| 1083 | { | |
| 1084 | m_shaderHandle.free(_frame->m_freeShaderHandle[ii].idx); | |
| 1085 | } | |
| 1086 | ||
| 1087 | for (uint16_t ii = 0, num = _frame->m_numFreeProgramHandles; ii < num; ++ii) | |
| 1088 | { | |
| 1089 | m_programHandle.free(_frame->m_freeProgramHandle[ii].idx); | |
| 1090 | } | |
| 1091 | ||
| 1092 | for (uint16_t ii = 0, num = _frame->m_numFreeTextureHandles; ii < num; ++ii) | |
| 1093 | { | |
| 1094 | m_textureHandle.free(_frame->m_freeTextureHandle[ii].idx); | |
| 1095 | } | |
| 1096 | ||
| 1097 | for (uint16_t ii = 0, num = _frame->m_numFreeFrameBufferHandles; ii < num; ++ii) | |
| 1098 | { | |
| 1099 | m_frameBufferHandle.free(_frame->m_freeFrameBufferHandle[ii].idx); | |
| 1100 | } | |
| 1101 | ||
| 1102 | for (uint16_t ii = 0, num = _frame->m_numFreeUniformHandles; ii < num; ++ii) | |
| 1103 | { | |
| 1104 | m_uniformHandle.free(_frame->m_freeUniformHandle[ii].idx); | |
| 1105 | } | |
| 1106 | } | |
| 1107 | ||
| 1108 | uint32_t Context::frame() | |
| 1109 | { | |
| 1110 | BX_CHECK(0 == m_instBufferCount, "Instance buffer allocated, but not used. This is incorrect, and causes memory leak."); | |
| 1111 | ||
| 1112 | // wait for render thread to finish | |
| 1113 | renderSemWait(); | |
| 1114 | frameNoRenderWait(); | |
| 1115 | ||
| 1116 | return m_frames; | |
| 1117 | } | |
| 1118 | ||
| 1119 | void Context::frameNoRenderWait() | |
| 1120 | { | |
| 1121 | swap(); | |
| 1122 | ||
| 1123 | // release render thread | |
| 1124 | gameSemPost(); | |
| 1125 | ||
| 1126 | #if !BGFX_CONFIG_MULTITHREADED | |
| 1127 | renderFrame(); | |
| 1128 | #endif // BGFX_CONFIG_MULTITHREADED | |
| 1129 | } | |
| 1130 | ||
| 1131 | void Context::swap() | |
| 1132 | { | |
| 1133 | freeDynamicBuffers(); | |
| 1134 | m_submit->m_resolution = m_resolution; | |
| 1135 | m_submit->m_debug = m_debug; | |
| 1136 | memcpy(m_submit->m_fb, m_fb, sizeof(m_fb) ); | |
| 1137 | memcpy(m_submit->m_clear, m_clear, sizeof(m_clear) ); | |
| 1138 | memcpy(m_submit->m_rect, m_rect, sizeof(m_rect) ); | |
| 1139 | memcpy(m_submit->m_scissor, m_scissor, sizeof(m_scissor) ); | |
| 1140 | memcpy(m_submit->m_view, m_view, sizeof(m_view) ); | |
| 1141 | memcpy(m_submit->m_proj, m_proj, sizeof(m_proj) ); | |
| 1142 | m_submit->finish(); | |
| 1143 | ||
| 1144 | Frame* temp = m_render; | |
| 1145 | m_render = m_submit; | |
| 1146 | m_submit = temp; | |
| 1147 | ||
| 1148 | m_frames++; | |
| 1149 | m_submit->start(); | |
| 1150 | ||
| 1151 | memset(m_seq, 0, sizeof(m_seq) ); | |
| 1152 | freeAllHandles(m_submit); | |
| 1153 | ||
| 1154 | m_submit->resetFreeHandles(); | |
| 1155 | m_submit->m_textVideoMem->resize(m_render->m_textVideoMem->m_small, m_resolution.m_width, m_resolution.m_height); | |
| 1156 | } | |
| 1157 | ||
| 1158 | bool Context::renderFrame() | |
| 1159 | { | |
| 1160 | if (m_rendererInitialized) | |
| 1161 | { | |
| 1162 | m_renderCtx->flip(); | |
| 1163 | } | |
| 1164 | ||
| 1165 | gameSemWait(); | |
| 1166 | ||
| 1167 | rendererExecCommands(m_render->m_cmdPre); | |
| 1168 | if (m_rendererInitialized) | |
| 1169 | { | |
| 1170 | m_renderCtx->submit(m_render, m_clearQuad, m_textVideoMemBlitter); | |
| 1171 | } | |
| 1172 | rendererExecCommands(m_render->m_cmdPost); | |
| 1173 | ||
| 1174 | renderSemPost(); | |
| 1175 | ||
| 1176 | return m_exit; | |
| 1177 | } | |
| 1178 | ||
| 1179 | void rendererUpdateUniforms(RendererContextI* _renderCtx, ConstantBuffer* _constantBuffer, uint32_t _begin, uint32_t _end) | |
| 1180 | { | |
| 1181 | _constantBuffer->reset(_begin); | |
| 1182 | while (_constantBuffer->getPos() < _end) | |
| 1183 | { | |
| 1184 | uint32_t opcode = _constantBuffer->read(); | |
| 1185 | ||
| 1186 | if (UniformType::End == opcode) | |
| 1187 | { | |
| 1188 | break; | |
| 1189 | } | |
| 1190 | ||
| 1191 | UniformType::Enum type; | |
| 1192 | uint16_t loc; | |
| 1193 | uint16_t num; | |
| 1194 | uint16_t copy; | |
| 1195 | ConstantBuffer::decodeOpcode(opcode, type, loc, num, copy); | |
| 1196 | ||
| 1197 | uint32_t size = g_uniformTypeSize[type]*num; | |
| 1198 | const char* data = _constantBuffer->read(size); | |
| 1199 | if (UniformType::Count > type) | |
| 1200 | { | |
| 1201 | if (copy) | |
| 1202 | { | |
| 1203 | _renderCtx->updateUniform(loc, data, size); | |
| 1204 | } | |
| 1205 | else | |
| 1206 | { | |
| 1207 | _renderCtx->updateUniform(loc, *(const char**)(data), size); | |
| 1208 | } | |
| 1209 | } | |
| 1210 | else | |
| 1211 | { | |
| 1212 | _renderCtx->setMarker(data, size); | |
| 1213 | } | |
| 1214 | } | |
| 1215 | } | |
| 1216 | ||
| 1217 | void Context::flushTextureUpdateBatch(CommandBuffer& _cmdbuf) | |
| 1218 | { | |
| 1219 | if (m_textureUpdateBatch.sort() ) | |
| 1220 | { | |
| 1221 | const uint32_t pos = _cmdbuf.m_pos; | |
| 1222 | ||
| 1223 | uint32_t currentKey = UINT32_MAX; | |
| 1224 | ||
| 1225 | for (uint32_t ii = 0, num = m_textureUpdateBatch.m_num; ii < num; ++ii) | |
| 1226 | { | |
| 1227 | _cmdbuf.m_pos = m_textureUpdateBatch.m_values[ii]; | |
| 1228 | ||
| 1229 | TextureHandle handle; | |
| 1230 | _cmdbuf.read(handle); | |
| 1231 | ||
| 1232 | uint8_t side; | |
| 1233 | _cmdbuf.read(side); | |
| 1234 | ||
| 1235 | uint8_t mip; | |
| 1236 | _cmdbuf.read(mip); | |
| 1237 | ||
| 1238 | Rect rect; | |
| 1239 | _cmdbuf.read(rect); | |
| 1240 | ||
| 1241 | uint16_t zz; | |
| 1242 | _cmdbuf.read(zz); | |
| 1243 | ||
| 1244 | uint16_t depth; | |
| 1245 | _cmdbuf.read(depth); | |
| 1246 | ||
| 1247 | uint16_t pitch; | |
| 1248 | _cmdbuf.read(pitch); | |
| 1249 | ||
| 1250 | Memory* mem; | |
| 1251 | _cmdbuf.read(mem); | |
| 1252 | ||
| 1253 | uint32_t key = m_textureUpdateBatch.m_keys[ii]; | |
| 1254 | if (key != currentKey) | |
| 1255 | { | |
| 1256 | if (currentKey != UINT32_MAX) | |
| 1257 | { | |
| 1258 | m_renderCtx->updateTextureEnd(); | |
| 1259 | } | |
| 1260 | currentKey = key; | |
| 1261 | m_renderCtx->updateTextureBegin(handle, side, mip); | |
| 1262 | } | |
| 1263 | ||
| 1264 | m_renderCtx->updateTexture(handle, side, mip, rect, zz, depth, pitch, mem); | |
| 1265 | ||
| 1266 | release(mem); | |
| 1267 | } | |
| 1268 | ||
| 1269 | if (currentKey != UINT32_MAX) | |
| 1270 | { | |
| 1271 | m_renderCtx->updateTextureEnd(); | |
| 1272 | } | |
| 1273 | ||
| 1274 | m_textureUpdateBatch.reset(); | |
| 1275 | ||
| 1276 | _cmdbuf.m_pos = pos; | |
| 1277 | } | |
| 1278 | } | |
| 1279 | ||
| 1280 | typedef RendererContextI* (*RendererCreateFn)(); | |
| 1281 | typedef void (*RendererDestroyFn)(); | |
| 1282 | ||
| 1283 | extern RendererContextI* rendererCreateNULL(); | |
| 1284 | extern void rendererDestroyNULL(); | |
| 1285 | ||
| 1286 | extern RendererContextI* rendererCreateGL(); | |
| 1287 | extern void rendererDestroyGL(); | |
| 1288 | ||
| 1289 | extern RendererContextI* rendererCreateD3D9(); | |
| 1290 | extern void rendererDestroyD3D9(); | |
| 1291 | ||
| 1292 | extern RendererContextI* rendererCreateD3D11(); | |
| 1293 | extern void rendererDestroyD3D11(); | |
| 1294 | ||
| 1295 | struct RendererCreator | |
| 1296 | { | |
| 1297 | RendererCreateFn createFn; | |
| 1298 | RendererDestroyFn destroyFn; | |
| 1299 | const char* name; | |
| 1300 | bool supported; | |
| 1301 | }; | |
| 1302 | ||
| 1303 | static const RendererCreator s_rendererCreator[RendererType::Count] = | |
| 1304 | { | |
| 1305 | { rendererCreateNULL, rendererDestroyNULL, BGFX_RENDERER_NULL_NAME, !!BGFX_CONFIG_RENDERER_NULL }, // Null | |
| 1306 | { rendererCreateD3D9, rendererDestroyD3D9, BGFX_RENDERER_DIRECT3D9_NAME, !!BGFX_CONFIG_RENDERER_DIRECT3D9 }, // Direct3D9 | |
| 1307 | { rendererCreateD3D11, rendererDestroyD3D11, BGFX_RENDERER_DIRECT3D11_NAME, !!BGFX_CONFIG_RENDERER_DIRECT3D11 }, // Direct3D11 | |
| 1308 | { rendererCreateGL, rendererDestroyGL, BGFX_RENDERER_OPENGL_NAME, !!BGFX_CONFIG_RENDERER_OPENGLES }, // OpenGLES | |
| 1309 | { rendererCreateGL, rendererDestroyGL, BGFX_RENDERER_OPENGL_NAME, !!BGFX_CONFIG_RENDERER_OPENGL }, // OpenGL | |
| 1310 | }; | |
| 1311 | ||
| 1312 | uint32_t getWindowsVersion() | |
| 1313 | { | |
| 1314 | #if BX_PLATFORM_WINDOWS | |
| 1315 | OSVERSIONINFOEXA ovi; | |
| 1316 | memset(&ovi, 0, sizeof(ovi) ); | |
| 1317 | ovi.dwOSVersionInfoSize = sizeof(ovi); | |
| 1318 | if (!GetVersionExA( (LPOSVERSIONINFOA)&ovi) ) | |
| 1319 | { | |
| 1320 | return 0x0501; // _WIN32_WINNT_WINXP | |
| 1321 | } | |
| 1322 | ||
| 1323 | // _WIN32_WINNT_WINBLUE 0x0602 | |
| 1324 | // _WIN32_WINNT_WIN8 0x0602 | |
| 1325 | // _WIN32_WINNT_WIN7 0x0601 | |
| 1326 | // _WIN32_WINNT_VISTA 0x0600 | |
| 1327 | return (ovi.dwMajorVersion<<8) | |
| 1328 | | ovi.dwMinorVersion | |
| 1329 | ; | |
| 1330 | #else | |
| 1331 | return 0; | |
| 1332 | #endif // BX_PLATFORM_WINDOWS | |
| 1333 | } | |
| 1334 | ||
| 1335 | RendererContextI* rendererCreate(RendererType::Enum _type) | |
| 1336 | { | |
| 1337 | if (RendererType::Count == _type) | |
| 1338 | { | |
| 1339 | again: | |
| 1340 | if (BX_ENABLED(BX_PLATFORM_WINDOWS) ) | |
| 1341 | { | |
| 1342 | RendererType::Enum first = RendererType::Direct3D9; | |
| 1343 | RendererType::Enum second = RendererType::Direct3D11; | |
| 1344 | if (0x602 == getWindowsVersion() ) | |
| 1345 | { | |
| 1346 | first = RendererType::Direct3D11; | |
| 1347 | second = RendererType::Direct3D9; | |
| 1348 | } | |
| 1349 | ||
| 1350 | if (s_rendererCreator[first].supported) | |
| 1351 | { | |
| 1352 | _type = first; | |
| 1353 | } | |
| 1354 | else if (s_rendererCreator[second].supported) | |
| 1355 | { | |
| 1356 | _type = second; | |
| 1357 | } | |
| 1358 | else if (s_rendererCreator[RendererType::OpenGL].supported) | |
| 1359 | { | |
| 1360 | _type = RendererType::OpenGL; | |
| 1361 | } | |
| 1362 | else if (s_rendererCreator[RendererType::OpenGLES].supported) | |
| 1363 | { | |
| 1364 | _type = RendererType::OpenGLES; | |
| 1365 | } | |
| 1366 | } | |
| 1367 | else if (BX_ENABLED(0 | |
| 1368 | || BX_PLATFORM_ANDROID | |
| 1369 | || BX_PLATFORM_EMSCRIPTEN | |
| 1370 | || BX_PLATFORM_IOS | |
| 1371 | || BX_PLATFORM_NACL | |
| 1372 | ) ) | |
| 1373 | { | |
| 1374 | _type = RendererType::OpenGLES; | |
| 1375 | } | |
| 1376 | else | |
| 1377 | { | |
| 1378 | _type = RendererType::OpenGL; | |
| 1379 | } | |
| 1380 | ||
| 1381 | if (!s_rendererCreator[_type].supported) | |
| 1382 | { | |
| 1383 | _type = RendererType::Null; | |
| 1384 | } | |
| 1385 | } | |
| 1386 | ||
| 1387 | RendererContextI* renderCtx = s_rendererCreator[_type].createFn(); | |
| 1388 | ||
| 1389 | if (NULL == renderCtx) | |
| 1390 | { | |
| 1391 | goto again; | |
| 1392 | } | |
| 1393 | ||
| 1394 | return renderCtx; | |
| 1395 | } | |
| 1396 | ||
| 1397 | void rendererDestroy() | |
| 1398 | { | |
| 1399 | const RendererType::Enum type = getRendererType(); | |
| 1400 | s_rendererCreator[type].destroyFn(); | |
| 1401 | } | |
| 1402 | ||
| 1403 | void Context::rendererExecCommands(CommandBuffer& _cmdbuf) | |
| 1404 | { | |
| 1405 | _cmdbuf.reset(); | |
| 1406 | ||
| 1407 | bool end = false; | |
| 1408 | ||
| 1409 | do | |
| 1410 | { | |
| 1411 | uint8_t command; | |
| 1412 | _cmdbuf.read(command); | |
| 1413 | ||
| 1414 | switch (command) | |
| 1415 | { | |
| 1416 | case CommandBuffer::RendererInit: | |
| 1417 | { | |
| 1418 | BX_CHECK(!m_rendererInitialized, "This shouldn't happen! Bad synchronization?"); | |
| 1419 | ||
| 1420 | RendererType::Enum type; | |
| 1421 | _cmdbuf.read(type); | |
| 1422 | ||
| 1423 | m_renderCtx = rendererCreate(type); | |
| 1424 | m_rendererInitialized = true; | |
| 1425 | } | |
| 1426 | break; | |
| 1427 | ||
| 1428 | case CommandBuffer::RendererShutdownBegin: | |
| 1429 | { | |
| 1430 | BX_CHECK(m_rendererInitialized, "This shouldn't happen! Bad synchronization?"); | |
| 1431 | m_rendererInitialized = false; | |
| 1432 | } | |
| 1433 | break; | |
| 1434 | ||
| 1435 | case CommandBuffer::RendererShutdownEnd: | |
| 1436 | { | |
| 1437 | BX_CHECK(!m_rendererInitialized && !m_exit, "This shouldn't happen! Bad synchronization?"); | |
| 1438 | rendererDestroy(); | |
| 1439 | m_renderCtx = NULL; | |
| 1440 | m_exit = true; | |
| 1441 | } | |
| 1442 | break; | |
| 1443 | ||
| 1444 | case CommandBuffer::CreateIndexBuffer: | |
| 1445 | { | |
| 1446 | IndexBufferHandle handle; | |
| 1447 | _cmdbuf.read(handle); | |
| 1448 | ||
| 1449 | Memory* mem; | |
| 1450 | _cmdbuf.read(mem); | |
| 1451 | ||
| 1452 | m_renderCtx->createIndexBuffer(handle, mem); | |
| 1453 | ||
| 1454 | release(mem); | |
| 1455 | } | |
| 1456 | break; | |
| 1457 | ||
| 1458 | case CommandBuffer::DestroyIndexBuffer: | |
| 1459 | { | |
| 1460 | IndexBufferHandle handle; | |
| 1461 | _cmdbuf.read(handle); | |
| 1462 | ||
| 1463 | m_renderCtx->destroyIndexBuffer(handle); | |
| 1464 | } | |
| 1465 | break; | |
| 1466 | ||
| 1467 | case CommandBuffer::CreateVertexDecl: | |
| 1468 | { | |
| 1469 | VertexDeclHandle handle; | |
| 1470 | _cmdbuf.read(handle); | |
| 1471 | ||
| 1472 | VertexDecl decl; | |
| 1473 | _cmdbuf.read(decl); | |
| 1474 | ||
| 1475 | m_renderCtx->createVertexDecl(handle, decl); | |
| 1476 | } | |
| 1477 | break; | |
| 1478 | ||
| 1479 | case CommandBuffer::DestroyVertexDecl: | |
| 1480 | { | |
| 1481 | VertexDeclHandle handle; | |
| 1482 | _cmdbuf.read(handle); | |
| 1483 | ||
| 1484 | m_renderCtx->destroyVertexDecl(handle); | |
| 1485 | } | |
| 1486 | break; | |
| 1487 | ||
| 1488 | case CommandBuffer::CreateVertexBuffer: | |
| 1489 | { | |
| 1490 | VertexBufferHandle handle; | |
| 1491 | _cmdbuf.read(handle); | |
| 1492 | ||
| 1493 | Memory* mem; | |
| 1494 | _cmdbuf.read(mem); | |
| 1495 | ||
| 1496 | VertexDeclHandle declHandle; | |
| 1497 | _cmdbuf.read(declHandle); | |
| 1498 | ||
| 1499 | m_renderCtx->createVertexBuffer(handle, mem, declHandle); | |
| 1500 | ||
| 1501 | release(mem); | |
| 1502 | } | |
| 1503 | break; | |
| 1504 | ||
| 1505 | case CommandBuffer::DestroyVertexBuffer: | |
| 1506 | { | |
| 1507 | VertexBufferHandle handle; | |
| 1508 | _cmdbuf.read(handle); | |
| 1509 | ||
| 1510 | m_renderCtx->destroyVertexBuffer(handle); | |
| 1511 | } | |
| 1512 | break; | |
| 1513 | ||
| 1514 | case CommandBuffer::CreateDynamicIndexBuffer: | |
| 1515 | { | |
| 1516 | IndexBufferHandle handle; | |
| 1517 | _cmdbuf.read(handle); | |
| 1518 | ||
| 1519 | uint32_t size; | |
| 1520 | _cmdbuf.read(size); | |
| 1521 | ||
| 1522 | m_renderCtx->createDynamicIndexBuffer(handle, size); | |
| 1523 | } | |
| 1524 | break; | |
| 1525 | ||
| 1526 | case CommandBuffer::UpdateDynamicIndexBuffer: | |
| 1527 | { | |
| 1528 | IndexBufferHandle handle; | |
| 1529 | _cmdbuf.read(handle); | |
| 1530 | ||
| 1531 | uint32_t offset; | |
| 1532 | _cmdbuf.read(offset); | |
| 1533 | ||
| 1534 | uint32_t size; | |
| 1535 | _cmdbuf.read(size); | |
| 1536 | ||
| 1537 | Memory* mem; | |
| 1538 | _cmdbuf.read(mem); | |
| 1539 | ||
| 1540 | m_renderCtx->updateDynamicIndexBuffer(handle, offset, size, mem); | |
| 1541 | ||
| 1542 | release(mem); | |
| 1543 | } | |
| 1544 | break; | |
| 1545 | ||
| 1546 | case CommandBuffer::DestroyDynamicIndexBuffer: | |
| 1547 | { | |
| 1548 | IndexBufferHandle handle; | |
| 1549 | _cmdbuf.read(handle); | |
| 1550 | ||
| 1551 | m_renderCtx->destroyDynamicIndexBuffer(handle); | |
| 1552 | } | |
| 1553 | break; | |
| 1554 | ||
| 1555 | case CommandBuffer::CreateDynamicVertexBuffer: | |
| 1556 | { | |
| 1557 | VertexBufferHandle handle; | |
| 1558 | _cmdbuf.read(handle); | |
| 1559 | ||
| 1560 | uint32_t size; | |
| 1561 | _cmdbuf.read(size); | |
| 1562 | ||
| 1563 | m_renderCtx->createDynamicVertexBuffer(handle, size); | |
| 1564 | } | |
| 1565 | break; | |
| 1566 | ||
| 1567 | case CommandBuffer::UpdateDynamicVertexBuffer: | |
| 1568 | { | |
| 1569 | VertexBufferHandle handle; | |
| 1570 | _cmdbuf.read(handle); | |
| 1571 | ||
| 1572 | uint32_t offset; | |
| 1573 | _cmdbuf.read(offset); | |
| 1574 | ||
| 1575 | uint32_t size; | |
| 1576 | _cmdbuf.read(size); | |
| 1577 | ||
| 1578 | Memory* mem; | |
| 1579 | _cmdbuf.read(mem); | |
| 1580 | ||
| 1581 | m_renderCtx->updateDynamicVertexBuffer(handle, offset, size, mem); | |
| 1582 | ||
| 1583 | release(mem); | |
| 1584 | } | |
| 1585 | break; | |
| 1586 | ||
| 1587 | case CommandBuffer::DestroyDynamicVertexBuffer: | |
| 1588 | { | |
| 1589 | VertexBufferHandle handle; | |
| 1590 | _cmdbuf.read(handle); | |
| 1591 | ||
| 1592 | m_renderCtx->destroyDynamicVertexBuffer(handle); | |
| 1593 | } | |
| 1594 | break; | |
| 1595 | ||
| 1596 | case CommandBuffer::CreateShader: | |
| 1597 | { | |
| 1598 | ShaderHandle handle; | |
| 1599 | _cmdbuf.read(handle); | |
| 1600 | ||
| 1601 | Memory* mem; | |
| 1602 | _cmdbuf.read(mem); | |
| 1603 | ||
| 1604 | m_renderCtx->createShader(handle, mem); | |
| 1605 | ||
| 1606 | release(mem); | |
| 1607 | } | |
| 1608 | break; | |
| 1609 | ||
| 1610 | case CommandBuffer::DestroyShader: | |
| 1611 | { | |
| 1612 | ShaderHandle handle; | |
| 1613 | _cmdbuf.read(handle); | |
| 1614 | ||
| 1615 | m_renderCtx->destroyShader(handle); | |
| 1616 | } | |
| 1617 | break; | |
| 1618 | ||
| 1619 | case CommandBuffer::CreateProgram: | |
| 1620 | { | |
| 1621 | ProgramHandle handle; | |
| 1622 | _cmdbuf.read(handle); | |
| 1623 | ||
| 1624 | ShaderHandle vsh; | |
| 1625 | _cmdbuf.read(vsh); | |
| 1626 | ||
| 1627 | ShaderHandle fsh; | |
| 1628 | _cmdbuf.read(fsh); | |
| 1629 | ||
| 1630 | m_renderCtx->createProgram(handle, vsh, fsh); | |
| 1631 | } | |
| 1632 | break; | |
| 1633 | ||
| 1634 | case CommandBuffer::DestroyProgram: | |
| 1635 | { | |
| 1636 | ProgramHandle handle; | |
| 1637 | _cmdbuf.read(handle); | |
| 1638 | ||
| 1639 | m_renderCtx->destroyProgram(handle); | |
| 1640 | } | |
| 1641 | break; | |
| 1642 | ||
| 1643 | case CommandBuffer::CreateTexture: | |
| 1644 | { | |
| 1645 | TextureHandle handle; | |
| 1646 | _cmdbuf.read(handle); | |
| 1647 | ||
| 1648 | Memory* mem; | |
| 1649 | _cmdbuf.read(mem); | |
| 1650 | ||
| 1651 | uint32_t flags; | |
| 1652 | _cmdbuf.read(flags); | |
| 1653 | ||
| 1654 | uint8_t skip; | |
| 1655 | _cmdbuf.read(skip); | |
| 1656 | ||
| 1657 | m_renderCtx->createTexture(handle, mem, flags, skip); | |
| 1658 | ||
| 1659 | bx::MemoryReader reader(mem->data, mem->size); | |
| 1660 | ||
| 1661 | uint32_t magic; | |
| 1662 | bx::read(&reader, magic); | |
| 1663 | ||
| 1664 | if (BGFX_CHUNK_MAGIC_TEX == magic) | |
| 1665 | { | |
| 1666 | TextureCreate tc; | |
| 1667 | bx::read(&reader, tc); | |
| 1668 | ||
| 1669 | if (NULL != tc.m_mem) | |
| 1670 | { | |
| 1671 | release(tc.m_mem); | |
| 1672 | } | |
| 1673 | } | |
| 1674 | ||
| 1675 | release(mem); | |
| 1676 | } | |
| 1677 | break; | |
| 1678 | ||
| 1679 | case CommandBuffer::UpdateTexture: | |
| 1680 | { | |
| 1681 | if (m_textureUpdateBatch.isFull() ) | |
| 1682 | { | |
| 1683 | flushTextureUpdateBatch(_cmdbuf); | |
| 1684 | } | |
| 1685 | ||
| 1686 | uint32_t value = _cmdbuf.m_pos; | |
| 1687 | ||
| 1688 | TextureHandle handle; | |
| 1689 | _cmdbuf.read(handle); | |
| 1690 | ||
| 1691 | uint8_t side; | |
| 1692 | _cmdbuf.read(side); | |
| 1693 | ||
| 1694 | uint8_t mip; | |
| 1695 | _cmdbuf.read(mip); | |
| 1696 | ||
| 1697 | _cmdbuf.skip<Rect>(); | |
| 1698 | _cmdbuf.skip<uint16_t>(); | |
| 1699 | _cmdbuf.skip<uint16_t>(); | |
| 1700 | _cmdbuf.skip<uint16_t>(); | |
| 1701 | _cmdbuf.skip<Memory*>(); | |
| 1702 | ||
| 1703 | uint32_t key = (handle.idx<<16) | |
| 1704 | | (side<<8) | |
| 1705 | | mip | |
| 1706 | ; | |
| 1707 | ||
| 1708 | m_textureUpdateBatch.add(key, value); | |
| 1709 | } | |
| 1710 | break; | |
| 1711 | ||
| 1712 | case CommandBuffer::DestroyTexture: | |
| 1713 | { | |
| 1714 | TextureHandle handle; | |
| 1715 | _cmdbuf.read(handle); | |
| 1716 | ||
| 1717 | m_renderCtx->destroyTexture(handle); | |
| 1718 | } | |
| 1719 | break; | |
| 1720 | ||
| 1721 | case CommandBuffer::CreateFrameBuffer: | |
| 1722 | { | |
| 1723 | FrameBufferHandle handle; | |
| 1724 | _cmdbuf.read(handle); | |
| 1725 | ||
| 1726 | uint8_t num; | |
| 1727 | _cmdbuf.read(num); | |
| 1728 | ||
| 1729 | TextureHandle textureHandles[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS]; | |
| 1730 | for (uint32_t ii = 0; ii < num; ++ii) | |
| 1731 | { | |
| 1732 | _cmdbuf.read(textureHandles[ii]); | |
| 1733 | } | |
| 1734 | ||
| 1735 | m_renderCtx->createFrameBuffer(handle, num, textureHandles); | |
| 1736 | } | |
| 1737 | break; | |
| 1738 | ||
| 1739 | case CommandBuffer::DestroyFrameBuffer: | |
| 1740 | { | |
| 1741 | FrameBufferHandle handle; | |
| 1742 | _cmdbuf.read(handle); | |
| 1743 | ||
| 1744 | m_renderCtx->destroyFrameBuffer(handle); | |
| 1745 | } | |
| 1746 | break; | |
| 1747 | ||
| 1748 | case CommandBuffer::CreateUniform: | |
| 1749 | { | |
| 1750 | UniformHandle handle; | |
| 1751 | _cmdbuf.read(handle); | |
| 1752 | ||
| 1753 | UniformType::Enum type; | |
| 1754 | _cmdbuf.read(type); | |
| 1755 | ||
| 1756 | uint16_t num; | |
| 1757 | _cmdbuf.read(num); | |
| 1758 | ||
| 1759 | uint8_t len; | |
| 1760 | _cmdbuf.read(len); | |
| 1761 | ||
| 1762 | const char* name = (const char*)_cmdbuf.skip(len); | |
| 1763 | ||
| 1764 | m_renderCtx->createUniform(handle, type, num, name); | |
| 1765 | } | |
| 1766 | break; | |
| 1767 | ||
| 1768 | case CommandBuffer::DestroyUniform: | |
| 1769 | { | |
| 1770 | UniformHandle handle; | |
| 1771 | _cmdbuf.read(handle); | |
| 1772 | ||
| 1773 | m_renderCtx->destroyUniform(handle); | |
| 1774 | } | |
| 1775 | break; | |
| 1776 | ||
| 1777 | case CommandBuffer::SaveScreenShot: | |
| 1778 | { | |
| 1779 | uint16_t len; | |
| 1780 | _cmdbuf.read(len); | |
| 1781 | ||
| 1782 | const char* filePath = (const char*)_cmdbuf.skip(len); | |
| 1783 | ||
| 1784 | m_renderCtx->saveScreenShot(filePath); | |
| 1785 | } | |
| 1786 | break; | |
| 1787 | ||
| 1788 | case CommandBuffer::UpdateViewName: | |
| 1789 | { | |
| 1790 | uint8_t id; | |
| 1791 | _cmdbuf.read(id); | |
| 1792 | ||
| 1793 | uint16_t len; | |
| 1794 | _cmdbuf.read(len); | |
| 1795 | ||
| 1796 | const char* name = (const char*)_cmdbuf.skip(len); | |
| 1797 | ||
| 1798 | m_renderCtx->updateViewName(id, name); | |
| 1799 | } | |
| 1800 | break; | |
| 1801 | ||
| 1802 | case CommandBuffer::End: | |
| 1803 | end = true; | |
| 1804 | break; | |
| 1805 | ||
| 1806 | default: | |
| 1807 | BX_CHECK(false, "Invalid command: %d", command); | |
| 1808 | break; | |
| 1809 | } | |
| 1810 | } while (!end); | |
| 1811 | ||
| 1812 | flushTextureUpdateBatch(_cmdbuf); | |
| 1813 | } | |
| 1814 | ||
| 1815 | uint8_t getSupportedRenderers(RendererType::Enum _enum[RendererType::Count]) | |
| 1816 | { | |
| 1817 | uint8_t num = 0; | |
| 1818 | for (uint8_t ii = 0; ii < uint8_t(RendererType::Count); ++ii) | |
| 1819 | { | |
| 1820 | if (s_rendererCreator[ii].supported) | |
| 1821 | { | |
| 1822 | _enum[num++] = RendererType::Enum(ii); | |
| 1823 | } | |
| 1824 | } | |
| 1825 | ||
| 1826 | return num; | |
| 1827 | } | |
| 1828 | ||
| 1829 | const char* getRendererName(RendererType::Enum _type) | |
| 1830 | { | |
| 1831 | BX_CHECK(_type < RendererType::Count, "Invalid renderer type %d.", _type); | |
| 1832 | return s_rendererCreator[_type].name; | |
| 1833 | } | |
| 1834 | ||
| 1835 | void init(RendererType::Enum _type, CallbackI* _callback, bx::ReallocatorI* _allocator) | |
| 1836 | { | |
| 1837 | BX_CHECK(NULL == s_ctx, "bgfx is already initialized."); | |
| 1838 | BX_TRACE("Init..."); | |
| 1839 | ||
| 1840 | memset(&g_caps, 0, sizeof(g_caps) ); | |
| 1841 | g_caps.supported = 0 | |
| 1842 | | (BGFX_CONFIG_MULTITHREADED ? BGFX_CAPS_RENDERER_MULTITHREADED : 0) | |
| 1843 | ; | |
| 1844 | g_caps.emulated = 0; | |
| 1845 | g_caps.maxDrawCalls = BGFX_CONFIG_MAX_DRAW_CALLS; | |
| 1846 | g_caps.maxFBAttachments = 1; | |
| 1847 | ||
| 1848 | if (NULL != _allocator) | |
| 1849 | { | |
| 1850 | g_allocator = _allocator; | |
| 1851 | } | |
| 1852 | else | |
| 1853 | { | |
| 1854 | bx::CrtAllocator allocator; | |
| 1855 | g_allocator = | |
| 1856 | s_allocatorStub = BX_NEW(&allocator, AllocatorStub); | |
| 1857 | } | |
| 1858 | ||
| 1859 | if (NULL != _callback) | |
| 1860 | { | |
| 1861 | g_callback = _callback; | |
| 1862 | } | |
| 1863 | else | |
| 1864 | { | |
| 1865 | g_callback = | |
| 1866 | s_callbackStub = BX_NEW(g_allocator, CallbackStub); | |
| 1867 | } | |
| 1868 | ||
| 1869 | s_threadIndex = BGFX_MAIN_THREAD_MAGIC; | |
| 1870 | ||
| 1871 | s_ctx = BX_ALIGNED_NEW(g_allocator, Context, 16); | |
| 1872 | s_ctx->init(_type); | |
| 1873 | ||
| 1874 | BX_TRACE("Init complete."); | |
| 1875 | } | |
| 1876 | ||
| 1877 | void shutdown() | |
| 1878 | { | |
| 1879 | BX_TRACE("Shutdown..."); | |
| 1880 | ||
| 1881 | BGFX_CHECK_MAIN_THREAD(); | |
| 1882 | Context* ctx = s_ctx; // it's going to be NULLd inside shutdown. | |
| 1883 | ctx->shutdown(); | |
| 1884 | ||
| 1885 | BX_ALIGNED_DELETE(g_allocator, ctx, 16); | |
| 1886 | ||
| 1887 | if (NULL != s_callbackStub) | |
| 1888 | { | |
| 1889 | BX_DELETE(g_allocator, s_callbackStub); | |
| 1890 | s_callbackStub = NULL; | |
| 1891 | } | |
| 1892 | ||
| 1893 | if (NULL != s_allocatorStub) | |
| 1894 | { | |
| 1895 | s_allocatorStub->checkLeaks(); | |
| 1896 | ||
| 1897 | bx::CrtAllocator allocator; | |
| 1898 | BX_DELETE(&allocator, s_allocatorStub); | |
| 1899 | s_allocatorStub = NULL; | |
| 1900 | } | |
| 1901 | ||
| 1902 | s_threadIndex = 0; | |
| 1903 | g_callback = NULL; | |
| 1904 | g_allocator = NULL; | |
| 1905 | ||
| 1906 | BX_TRACE("Shutdown complete."); | |
| 1907 | } | |
| 1908 | ||
| 1909 | void reset(uint32_t _width, uint32_t _height, uint32_t _flags) | |
| 1910 | { | |
| 1911 | BGFX_CHECK_MAIN_THREAD(); | |
| 1912 | s_ctx->reset(_width, _height, _flags); | |
| 1913 | } | |
| 1914 | ||
| 1915 | uint32_t frame() | |
| 1916 | { | |
| 1917 | BGFX_CHECK_MAIN_THREAD(); | |
| 1918 | return s_ctx->frame(); | |
| 1919 | } | |
| 1920 | ||
| 1921 | const Caps* getCaps() | |
| 1922 | { | |
| 1923 | return &g_caps; | |
| 1924 | } | |
| 1925 | ||
| 1926 | RendererType::Enum getRendererType() | |
| 1927 | { | |
| 1928 | return g_caps.rendererType; | |
| 1929 | } | |
| 1930 | ||
| 1931 | const Memory* alloc(uint32_t _size) | |
| 1932 | { | |
| 1933 | Memory* mem = (Memory*)BX_ALLOC(g_allocator, sizeof(Memory) + _size); | |
| 1934 | mem->size = _size; | |
| 1935 | mem->data = (uint8_t*)mem + sizeof(Memory); | |
| 1936 | return mem; | |
| 1937 | } | |
| 1938 | ||
| 1939 | const Memory* copy(const void* _data, uint32_t _size) | |
| 1940 | { | |
| 1941 | const Memory* mem = alloc(_size); | |
| 1942 | memcpy(mem->data, _data, _size); | |
| 1943 | return mem; | |
| 1944 | } | |
| 1945 | ||
| 1946 | const Memory* makeRef(const void* _data, uint32_t _size) | |
| 1947 | { | |
| 1948 | Memory* mem = (Memory*)BX_ALLOC(g_allocator, sizeof(Memory) ); | |
| 1949 | mem->size = _size; | |
| 1950 | mem->data = (uint8_t*)_data; | |
| 1951 | return mem; | |
| 1952 | } | |
| 1953 | ||
| 1954 | void release(const Memory* _mem) | |
| 1955 | { | |
| 1956 | BX_CHECK(NULL != _mem, "_mem can't be NULL"); | |
| 1957 | BX_FREE(g_allocator, const_cast<Memory*>(_mem) ); | |
| 1958 | } | |
| 1959 | ||
| 1960 | void setDebug(uint32_t _debug) | |
| 1961 | { | |
| 1962 | BGFX_CHECK_MAIN_THREAD(); | |
| 1963 | s_ctx->setDebug(_debug); | |
| 1964 | } | |
| 1965 | ||
| 1966 | void dbgTextClear(uint8_t _attr, bool _small) | |
| 1967 | { | |
| 1968 | BGFX_CHECK_MAIN_THREAD(); | |
| 1969 | s_ctx->dbgTextClear(_attr, _small); | |
| 1970 | } | |
| 1971 | ||
| 1972 | void dbgTextPrintfVargs(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, va_list _argList) | |
| 1973 | { | |
| 1974 | s_ctx->dbgTextPrintfVargs(_x, _y, _attr, _format, _argList); | |
| 1975 | } | |
| 1976 | ||
| 1977 | void dbgTextPrintf(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, ...) | |
| 1978 | { | |
| 1979 | BGFX_CHECK_MAIN_THREAD(); | |
| 1980 | va_list argList; | |
| 1981 | va_start(argList, _format); | |
| 1982 | s_ctx->dbgTextPrintfVargs(_x, _y, _attr, _format, argList); | |
| 1983 | va_end(argList); | |
| 1984 | } | |
| 1985 | ||
| 1986 | IndexBufferHandle createIndexBuffer(const Memory* _mem) | |
| 1987 | { | |
| 1988 | BGFX_CHECK_MAIN_THREAD(); | |
| 1989 | return s_ctx->createIndexBuffer(_mem); | |
| 1990 | } | |
| 1991 | ||
| 1992 | void destroyIndexBuffer(IndexBufferHandle _handle) | |
| 1993 | { | |
| 1994 | BGFX_CHECK_MAIN_THREAD(); | |
| 1995 | s_ctx->destroyIndexBuffer(_handle); | |
| 1996 | } | |
| 1997 | ||
| 1998 | VertexBufferHandle createVertexBuffer(const Memory* _mem, const VertexDecl& _decl) | |
| 1999 | { | |
| 2000 | BGFX_CHECK_MAIN_THREAD(); | |
| 2001 | BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl."); | |
| 2002 | return s_ctx->createVertexBuffer(_mem, _decl); | |
| 2003 | } | |
| 2004 | ||
| 2005 | void destroyVertexBuffer(VertexBufferHandle _handle) | |
| 2006 | { | |
| 2007 | BGFX_CHECK_MAIN_THREAD(); | |
| 2008 | s_ctx->destroyVertexBuffer(_handle); | |
| 2009 | } | |
| 2010 | ||
| 2011 | DynamicIndexBufferHandle createDynamicIndexBuffer(uint32_t _num) | |
| 2012 | { | |
| 2013 | BGFX_CHECK_MAIN_THREAD(); | |
| 2014 | return s_ctx->createDynamicIndexBuffer(_num); | |
| 2015 | } | |
| 2016 | ||
| 2017 | DynamicIndexBufferHandle createDynamicIndexBuffer(const Memory* _mem) | |
| 2018 | { | |
| 2019 | BGFX_CHECK_MAIN_THREAD(); | |
| 2020 | BX_CHECK(NULL != _mem, "_mem can't be NULL"); | |
| 2021 | return s_ctx->createDynamicIndexBuffer(_mem); | |
| 2022 | } | |
| 2023 | ||
| 2024 | void updateDynamicIndexBuffer(DynamicIndexBufferHandle _handle, const Memory* _mem) | |
| 2025 | { | |
| 2026 | BGFX_CHECK_MAIN_THREAD(); | |
| 2027 | BX_CHECK(NULL != _mem, "_mem can't be NULL"); | |
| 2028 | s_ctx->updateDynamicIndexBuffer(_handle, _mem); | |
| 2029 | } | |
| 2030 | ||
| 2031 | void destroyDynamicIndexBuffer(DynamicIndexBufferHandle _handle) | |
| 2032 | { | |
| 2033 | BGFX_CHECK_MAIN_THREAD(); | |
| 2034 | s_ctx->destroyDynamicIndexBuffer(_handle); | |
| 2035 | } | |
| 2036 | ||
| 2037 | DynamicVertexBufferHandle createDynamicVertexBuffer(uint16_t _num, const VertexDecl& _decl) | |
| 2038 | { | |
| 2039 | BGFX_CHECK_MAIN_THREAD(); | |
| 2040 | BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl."); | |
| 2041 | return s_ctx->createDynamicVertexBuffer(_num, _decl); | |
| 2042 | } | |
| 2043 | ||
| 2044 | DynamicVertexBufferHandle createDynamicVertexBuffer(const Memory* _mem, const VertexDecl& _decl) | |
| 2045 | { | |
| 2046 | BGFX_CHECK_MAIN_THREAD(); | |
| 2047 | BX_CHECK(NULL != _mem, "_mem can't be NULL"); | |
| 2048 | BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl."); | |
| 2049 | return s_ctx->createDynamicVertexBuffer(_mem, _decl); | |
| 2050 | } | |
| 2051 | ||
| 2052 | void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, const Memory* _mem) | |
| 2053 | { | |
| 2054 | BGFX_CHECK_MAIN_THREAD(); | |
| 2055 | BX_CHECK(NULL != _mem, "_mem can't be NULL"); | |
| 2056 | s_ctx->updateDynamicVertexBuffer(_handle, _mem); | |
| 2057 | } | |
| 2058 | ||
| 2059 | void destroyDynamicVertexBuffer(DynamicVertexBufferHandle _handle) | |
| 2060 | { | |
| 2061 | BGFX_CHECK_MAIN_THREAD(); | |
| 2062 | s_ctx->destroyDynamicVertexBuffer(_handle); | |
| 2063 | } | |
| 2064 | ||
| 2065 | bool checkAvailTransientIndexBuffer(uint32_t _num) | |
| 2066 | { | |
| 2067 | BGFX_CHECK_MAIN_THREAD(); | |
| 2068 | BX_CHECK(0 < _num, "Requesting 0 indices."); | |
| 2069 | return s_ctx->checkAvailTransientIndexBuffer(_num); | |
| 2070 | } | |
| 2071 | ||
| 2072 | bool checkAvailTransientVertexBuffer(uint32_t _num, const VertexDecl& _decl) | |
| 2073 | { | |
| 2074 | BGFX_CHECK_MAIN_THREAD(); | |
| 2075 | BX_CHECK(0 < _num, "Requesting 0 vertices."); | |
| 2076 | BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl."); | |
| 2077 | return s_ctx->checkAvailTransientVertexBuffer(_num, _decl.m_stride); | |
| 2078 | } | |
| 2079 | ||
| 2080 | bool checkAvailInstanceDataBuffer(uint32_t _num, uint16_t _stride) | |
| 2081 | { | |
| 2082 | BGFX_CHECK_MAIN_THREAD(); | |
| 2083 | BX_CHECK(0 < _num, "Requesting 0 instances."); | |
| 2084 | return s_ctx->checkAvailTransientVertexBuffer(_num, _stride); | |
| 2085 | } | |
| 2086 | ||
| 2087 | bool checkAvailTransientBuffers(uint32_t _numVertices, const VertexDecl& _decl, uint32_t _numIndices) | |
| 2088 | { | |
| 2089 | BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl."); | |
| 2090 | return checkAvailTransientVertexBuffer(_numVertices, _decl) | |
| 2091 | && checkAvailTransientIndexBuffer(_numIndices) | |
| 2092 | ; | |
| 2093 | } | |
| 2094 | ||
| 2095 | void allocTransientIndexBuffer(TransientIndexBuffer* _tib, uint32_t _num) | |
| 2096 | { | |
| 2097 | BGFX_CHECK_MAIN_THREAD(); | |
| 2098 | BX_CHECK(NULL != _tib, "_tib can't be NULL"); | |
| 2099 | BX_CHECK(0 < _num, "Requesting 0 indices."); | |
| 2100 | return s_ctx->allocTransientIndexBuffer(_tib, _num); | |
| 2101 | } | |
| 2102 | ||
| 2103 | void allocTransientVertexBuffer(TransientVertexBuffer* _tvb, uint32_t _num, const VertexDecl& _decl) | |
| 2104 | { | |
| 2105 | BGFX_CHECK_MAIN_THREAD(); | |
| 2106 | BX_CHECK(NULL != _tvb, "_tvb can't be NULL"); | |
| 2107 | BX_CHECK(0 < _num, "Requesting 0 vertices."); | |
| 2108 | BX_CHECK(UINT16_MAX >= _num, "Requesting %d vertices (max: %d).", _num, UINT16_MAX); | |
| 2109 | BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl."); | |
| 2110 | return s_ctx->allocTransientVertexBuffer(_tvb, _num, _decl); | |
| 2111 | } | |
| 2112 | ||
| 2113 | bool allocTransientBuffers(bgfx::TransientVertexBuffer* _tvb, const bgfx::VertexDecl& _decl, uint16_t _numVertices, bgfx::TransientIndexBuffer* _tib, uint16_t _numIndices) | |
| 2114 | { | |
| 2115 | if (checkAvailTransientBuffers(_numVertices, _decl, _numIndices) ) | |
| 2116 | { | |
| 2117 | allocTransientVertexBuffer(_tvb, _numVertices, _decl); | |
| 2118 | allocTransientIndexBuffer(_tib, _numIndices); | |
| 2119 | return true; | |
| 2120 | } | |
| 2121 | ||
| 2122 | return false; | |
| 2123 | } | |
| 2124 | ||
| 2125 | const InstanceDataBuffer* allocInstanceDataBuffer(uint32_t _num, uint16_t _stride) | |
| 2126 | { | |
| 2127 | BGFX_CHECK_MAIN_THREAD(); | |
| 2128 | BX_CHECK(0 != (g_caps.supported & BGFX_CAPS_INSTANCING), "Instancing is not supported! Use bgfx::getCaps to check backend renderer capabilities."); | |
| 2129 | BX_CHECK(0 < _num, "Requesting 0 instanced data vertices."); | |
| 2130 | return s_ctx->allocInstanceDataBuffer(_num, _stride); | |
| 2131 | } | |
| 2132 | ||
| 2133 | ShaderHandle createShader(const Memory* _mem) | |
| 2134 | { | |
| 2135 | BGFX_CHECK_MAIN_THREAD(); | |
| 2136 | BX_CHECK(NULL != _mem, "_mem can't be NULL"); | |
| 2137 | return s_ctx->createShader(_mem); | |
| 2138 | } | |
| 2139 | ||
| 2140 | uint16_t getShaderUniforms(ShaderHandle _handle, UniformHandle* _uniforms, uint16_t _max) | |
| 2141 | { | |
| 2142 | BGFX_CHECK_MAIN_THREAD(); | |
| 2143 | return s_ctx->getShaderUniforms(_handle, _uniforms, _max); | |
| 2144 | } | |
| 2145 | ||
| 2146 | void destroyShader(ShaderHandle _handle) | |
| 2147 | { | |
| 2148 | BGFX_CHECK_MAIN_THREAD(); | |
| 2149 | s_ctx->destroyShader(_handle); | |
| 2150 | } | |
| 2151 | ||
| 2152 | ProgramHandle createProgram(ShaderHandle _vsh, ShaderHandle _fsh, bool _destroyShaders) | |
| 2153 | { | |
| 2154 | BGFX_CHECK_MAIN_THREAD(); | |
| 2155 | ProgramHandle handle = s_ctx->createProgram(_vsh, _fsh); | |
| 2156 | ||
| 2157 | if (_destroyShaders) | |
| 2158 | { | |
| 2159 | destroyShader(_vsh); | |
| 2160 | destroyShader(_fsh); | |
| 2161 | } | |
| 2162 | ||
| 2163 | return handle; | |
| 2164 | } | |
| 2165 | ||
| 2166 | ProgramHandle createProgram(ShaderHandle _vsh, bool _destroyShaders) | |
| 2167 | { | |
| 2168 | BGFX_CHECK_MAIN_THREAD(); | |
| 2169 | ProgramHandle handle = s_ctx->createProgram(_vsh); | |
| 2170 | ||
| 2171 | if (_destroyShaders) | |
| 2172 | { | |
| 2173 | destroyShader(_vsh); | |
| 2174 | } | |
| 2175 | ||
| 2176 | return handle; | |
| 2177 | } | |
| 2178 | ||
| 2179 | void destroyProgram(ProgramHandle _handle) | |
| 2180 | { | |
| 2181 | BGFX_CHECK_MAIN_THREAD(); | |
| 2182 | s_ctx->destroyProgram(_handle); | |
| 2183 | } | |
| 2184 | ||
| 2185 | void calcTextureSize(TextureInfo& _info, uint16_t _width, uint16_t _height, uint16_t _depth, uint8_t _numMips, TextureFormat::Enum _format) | |
| 2186 | { | |
| 2187 | _width = bx::uint32_max(1, _width); | |
| 2188 | _height = bx::uint32_max(1, _height); | |
| 2189 | _depth = bx::uint32_max(1, _depth); | |
| 2190 | ||
| 2191 | uint32_t width = _width; | |
| 2192 | uint32_t height = _height; | |
| 2193 | uint32_t depth = _depth; | |
| 2194 | ||
| 2195 | uint32_t bpp = getBitsPerPixel(_format); | |
| 2196 | uint32_t size = 0; | |
| 2197 | ||
| 2198 | for (uint32_t lod = 0; lod < _numMips; ++lod) | |
| 2199 | { | |
| 2200 | width = bx::uint32_max(1, width); | |
| 2201 | height = bx::uint32_max(1, height); | |
| 2202 | depth = bx::uint32_max(1, depth); | |
| 2203 | ||
| 2204 | size += width*height*depth*bpp/8; | |
| 2205 | ||
| 2206 | width >>= 1; | |
| 2207 | height >>= 1; | |
| 2208 | depth >>= 1; | |
| 2209 | } | |
| 2210 | ||
| 2211 | _info.format = _format; | |
| 2212 | _info.storageSize = size; | |
| 2213 | _info.width = _width; | |
| 2214 | _info.height = _height; | |
| 2215 | _info.depth = _depth; | |
| 2216 | _info.numMips = _numMips; | |
| 2217 | _info.bitsPerPixel = bpp; | |
| 2218 | } | |
| 2219 | ||
| 2220 | TextureHandle createTexture(const Memory* _mem, uint32_t _flags, uint8_t _skip, TextureInfo* _info) | |
| 2221 | { | |
| 2222 | BGFX_CHECK_MAIN_THREAD(); | |
| 2223 | BX_CHECK(NULL != _mem, "_mem can't be NULL"); | |
| 2224 | return s_ctx->createTexture(_mem, _flags, _skip, _info); | |
| 2225 | } | |
| 2226 | ||
| 2227 | TextureHandle createTexture2D(uint16_t _width, uint16_t _height, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags, const Memory* _mem) | |
| 2228 | { | |
| 2229 | BGFX_CHECK_MAIN_THREAD(); | |
| 2230 | ||
| 2231 | _numMips = bx::uint32_max(1, _numMips); | |
| 2232 | ||
| 2233 | if (BX_ENABLED(BGFX_CONFIG_DEBUG) | |
| 2234 | && NULL != _mem) | |
| 2235 | { | |
| 2236 | TextureInfo ti; | |
| 2237 | calcTextureSize(ti, _width, _height, 1, _numMips, _format); | |
| 2238 | BX_CHECK(ti.storageSize == _mem->size | |
| 2239 | , "createTexture2D: Texture storage size doesn't match passed memory size (storage size: %d, memory size: %d)" | |
| 2240 | , ti.storageSize | |
| 2241 | , _mem->size | |
| 2242 | ); | |
| 2243 | } | |
| 2244 | ||
| 2245 | uint32_t size = sizeof(uint32_t)+sizeof(TextureCreate); | |
| 2246 | const Memory* mem = alloc(size); | |
| 2247 | ||
| 2248 | bx::StaticMemoryBlockWriter writer(mem->data, mem->size); | |
| 2249 | uint32_t magic = BGFX_CHUNK_MAGIC_TEX; | |
| 2250 | bx::write(&writer, magic); | |
| 2251 | ||
| 2252 | TextureCreate tc; | |
| 2253 | tc.m_flags = _flags; | |
| 2254 | tc.m_width = _width; | |
| 2255 | tc.m_height = _height; | |
| 2256 | tc.m_sides = 0; | |
| 2257 | tc.m_depth = 0; | |
| 2258 | tc.m_numMips = _numMips; | |
| 2259 | tc.m_format = uint8_t(_format); | |
| 2260 | tc.m_cubeMap = false; | |
| 2261 | tc.m_mem = _mem; | |
| 2262 | bx::write(&writer, tc); | |
| 2263 | ||
| 2264 | return s_ctx->createTexture(mem, _flags, 0, NULL); | |
| 2265 | } | |
| 2266 | ||
| 2267 | TextureHandle createTexture3D(uint16_t _width, uint16_t _height, uint16_t _depth, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags, const Memory* _mem) | |
| 2268 | { | |
| 2269 | BGFX_CHECK_MAIN_THREAD(); | |
| 2270 | BX_CHECK(0 != (g_caps.supported & BGFX_CAPS_TEXTURE_3D), "Texture3D is not supported! Use bgfx::getCaps to check backend renderer capabilities."); | |
| 2271 | ||
| 2272 | _numMips = bx::uint32_max(1, _numMips); | |
| 2273 | ||
| 2274 | if (BX_ENABLED(BGFX_CONFIG_DEBUG) | |
| 2275 | && NULL != _mem) | |
| 2276 | { | |
| 2277 | TextureInfo ti; | |
| 2278 | calcTextureSize(ti, _width, _height, _depth, _numMips, _format); | |
| 2279 | BX_CHECK(ti.storageSize == _mem->size | |
| 2280 | , "createTexture3D: Texture storage size doesn't match passed memory size (storage size: %d, memory size: %d)" | |
| 2281 | , ti.storageSize | |
| 2282 | , _mem->size | |
| 2283 | ); | |
| 2284 | } | |
| 2285 | ||
| 2286 | uint32_t size = sizeof(uint32_t)+sizeof(TextureCreate); | |
| 2287 | const Memory* mem = alloc(size); | |
| 2288 | ||
| 2289 | bx::StaticMemoryBlockWriter writer(mem->data, mem->size); | |
| 2290 | uint32_t magic = BGFX_CHUNK_MAGIC_TEX; | |
| 2291 | bx::write(&writer, magic); | |
| 2292 | ||
| 2293 | TextureCreate tc; | |
| 2294 | tc.m_flags = _flags; | |
| 2295 | tc.m_width = _width; | |
| 2296 | tc.m_height = _height; | |
| 2297 | tc.m_sides = 0; | |
| 2298 | tc.m_depth = _depth; | |
| 2299 | tc.m_numMips = _numMips; | |
| 2300 | tc.m_format = uint8_t(_format); | |
| 2301 | tc.m_cubeMap = false; | |
| 2302 | tc.m_mem = _mem; | |
| 2303 | bx::write(&writer, tc); | |
| 2304 | ||
| 2305 | return s_ctx->createTexture(mem, _flags, 0, NULL); | |
| 2306 | } | |
| 2307 | ||
| 2308 | TextureHandle createTextureCube(uint16_t _size, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags, const Memory* _mem) | |
| 2309 | { | |
| 2310 | BGFX_CHECK_MAIN_THREAD(); | |
| 2311 | ||
| 2312 | _numMips = bx::uint32_max(1, _numMips); | |
| 2313 | ||
| 2314 | if (BX_ENABLED(BGFX_CONFIG_DEBUG) | |
| 2315 | && NULL != _mem) | |
| 2316 | { | |
| 2317 | TextureInfo ti; | |
| 2318 | calcTextureSize(ti, _size, _size, 1, _numMips, _format); | |
| 2319 | BX_CHECK(ti.storageSize*6 == _mem->size | |
| 2320 | , "createTextureCube: Texture storage size doesn't match passed memory size (storage size: %d, memory size: %d)" | |
| 2321 | , ti.storageSize*6 | |
| 2322 | , _mem->size | |
| 2323 | ); | |
| 2324 | } | |
| 2325 | ||
| 2326 | uint32_t size = sizeof(uint32_t)+sizeof(TextureCreate); | |
| 2327 | const Memory* mem = alloc(size); | |
| 2328 | ||
| 2329 | bx::StaticMemoryBlockWriter writer(mem->data, mem->size); | |
| 2330 | uint32_t magic = BGFX_CHUNK_MAGIC_TEX; | |
| 2331 | bx::write(&writer, magic); | |
| 2332 | ||
| 2333 | TextureCreate tc; | |
| 2334 | tc.m_flags = _flags; | |
| 2335 | tc.m_width = _size; | |
| 2336 | tc.m_height = _size; | |
| 2337 | tc.m_sides = 6; | |
| 2338 | tc.m_depth = 0; | |
| 2339 | tc.m_numMips = _numMips; | |
| 2340 | tc.m_format = uint8_t(_format); | |
| 2341 | tc.m_cubeMap = true; | |
| 2342 | tc.m_mem = _mem; | |
| 2343 | bx::write(&writer, tc); | |
| 2344 | ||
| 2345 | return s_ctx->createTexture(mem, _flags, 0, NULL); | |
| 2346 | } | |
| 2347 | ||
| 2348 | void destroyTexture(TextureHandle _handle) | |
| 2349 | { | |
| 2350 | BGFX_CHECK_MAIN_THREAD(); | |
| 2351 | s_ctx->destroyTexture(_handle); | |
| 2352 | } | |
| 2353 | ||
| 2354 | void updateTexture2D(TextureHandle _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const Memory* _mem, uint16_t _pitch) | |
| 2355 | { | |
| 2356 | BGFX_CHECK_MAIN_THREAD(); | |
| 2357 | BX_CHECK(NULL != _mem, "_mem can't be NULL"); | |
| 2358 | if (_width == 0 | |
| 2359 | || _height == 0) | |
| 2360 | { | |
| 2361 | release(_mem); | |
| 2362 | } | |
| 2363 | else | |
| 2364 | { | |
| 2365 | s_ctx->updateTexture(_handle, 0, _mip, _x, _y, 0, _width, _height, 1, _pitch, _mem); | |
| 2366 | } | |
| 2367 | } | |
| 2368 | ||
| 2369 | void updateTexture3D(TextureHandle _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, const Memory* _mem) | |
| 2370 | { | |
| 2371 | BGFX_CHECK_MAIN_THREAD(); | |
| 2372 | BX_CHECK(NULL != _mem, "_mem can't be NULL"); | |
| 2373 | if (_width == 0 | |
| 2374 | || _height == 0 | |
| 2375 | || _depth == 0) | |
| 2376 | { | |
| 2377 | release(_mem); | |
| 2378 | } | |
| 2379 | else | |
| 2380 | { | |
| 2381 | s_ctx->updateTexture(_handle, 0, _mip, _x, _y, _z, _width, _height, _depth, UINT16_MAX, _mem); | |
| 2382 | } | |
| 2383 | } | |
| 2384 | ||
| 2385 | void updateTextureCube(TextureHandle _handle, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const Memory* _mem, uint16_t _pitch) | |
| 2386 | { | |
| 2387 | BGFX_CHECK_MAIN_THREAD(); | |
| 2388 | BX_CHECK(NULL != _mem, "_mem can't be NULL"); | |
| 2389 | BX_CHECK(_side <= 5, "Invalid side %d.", _side); | |
| 2390 | if (_width == 0 | |
| 2391 | || _height == 0) | |
| 2392 | { | |
| 2393 | release(_mem); | |
| 2394 | } | |
| 2395 | else | |
| 2396 | { | |
| 2397 | s_ctx->updateTexture(_handle, _side, _mip, _x, _y, 0, _width, _height, 1, _pitch, _mem); | |
| 2398 | } | |
| 2399 | } | |
| 2400 | ||
| 2401 | FrameBufferHandle createFrameBuffer(uint16_t _width, uint16_t _height, TextureFormat::Enum _format, uint32_t _textureFlags) | |
| 2402 | { | |
| 2403 | _textureFlags |= _textureFlags&BGFX_TEXTURE_RT_MSAA_MASK ? 0 : BGFX_TEXTURE_RT; | |
| 2404 | TextureHandle th = createTexture2D(_width, _height, 1, _format, _textureFlags); | |
| 2405 | return createFrameBuffer(1, &th, true); | |
| 2406 | } | |
| 2407 | ||
| 2408 | FrameBufferHandle createFrameBuffer(uint8_t _num, TextureHandle* _handles, bool _destroyTextures) | |
| 2409 | { | |
| 2410 | BGFX_CHECK_MAIN_THREAD(); | |
| 2411 | BX_CHECK(NULL != _handles, "_handles can't be NULL"); | |
| 2412 | FrameBufferHandle handle = s_ctx->createFrameBuffer(_num, _handles); | |
| 2413 | if (_destroyTextures) | |
| 2414 | { | |
| 2415 | for (uint32_t ii = 0; ii < _num; ++ii) | |
| 2416 | { | |
| 2417 | destroyTexture(_handles[ii]); | |
| 2418 | } | |
| 2419 | } | |
| 2420 | ||
| 2421 | return handle; | |
| 2422 | } | |
| 2423 | ||
| 2424 | void destroyFrameBuffer(FrameBufferHandle _handle) | |
| 2425 | { | |
| 2426 | BGFX_CHECK_MAIN_THREAD(); | |
| 2427 | s_ctx->destroyFrameBuffer(_handle); | |
| 2428 | } | |
| 2429 | ||
| 2430 | UniformHandle createUniform(const char* _name, UniformType::Enum _type, uint16_t _num) | |
| 2431 | { | |
| 2432 | BGFX_CHECK_MAIN_THREAD(); | |
| 2433 | return s_ctx->createUniform(_name, _type, _num); | |
| 2434 | } | |
| 2435 | ||
| 2436 | void destroyUniform(UniformHandle _handle) | |
| 2437 | { | |
| 2438 | BGFX_CHECK_MAIN_THREAD(); | |
| 2439 | s_ctx->destroyUniform(_handle); | |
| 2440 | } | |
| 2441 | ||
| 2442 | void setViewName(uint8_t _id, const char* _name) | |
| 2443 | { | |
| 2444 | BGFX_CHECK_MAIN_THREAD(); | |
| 2445 | s_ctx->setViewName(_id, _name); | |
| 2446 | } | |
| 2447 | ||
| 2448 | void setViewRect(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 2449 | { | |
| 2450 | BGFX_CHECK_MAIN_THREAD(); | |
| 2451 | s_ctx->setViewRect(_id, _x, _y, _width, _height); | |
| 2452 | } | |
| 2453 | ||
| 2454 | void setViewRectMask(uint32_t _viewMask, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 2455 | { | |
| 2456 | BGFX_CHECK_MAIN_THREAD(); | |
| 2457 | s_ctx->setViewRectMask(_viewMask, _x, _y, _width, _height); | |
| 2458 | } | |
| 2459 | ||
| 2460 | void setViewScissor(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 2461 | { | |
| 2462 | BGFX_CHECK_MAIN_THREAD(); | |
| 2463 | s_ctx->setViewScissor(_id, _x, _y, _width, _height); | |
| 2464 | } | |
| 2465 | ||
| 2466 | void setViewScissorMask(uint32_t _viewMask, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 2467 | { | |
| 2468 | BGFX_CHECK_MAIN_THREAD(); | |
| 2469 | s_ctx->setViewScissorMask(_viewMask, _x, _y, _width, _height); | |
| 2470 | } | |
| 2471 | ||
| 2472 | void setViewClear(uint8_t _id, uint8_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil) | |
| 2473 | { | |
| 2474 | BGFX_CHECK_MAIN_THREAD(); | |
| 2475 | s_ctx->setViewClear(_id, _flags, _rgba, _depth, _stencil); | |
| 2476 | } | |
| 2477 | ||
| 2478 | void setViewClearMask(uint32_t _viewMask, uint8_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil) | |
| 2479 | { | |
| 2480 | BGFX_CHECK_MAIN_THREAD(); | |
| 2481 | s_ctx->setViewClearMask(_viewMask, _flags, _rgba, _depth, _stencil); | |
| 2482 | } | |
| 2483 | ||
| 2484 | void setViewSeq(uint8_t _id, bool _enabled) | |
| 2485 | { | |
| 2486 | BGFX_CHECK_MAIN_THREAD(); | |
| 2487 | s_ctx->setViewSeq(_id, _enabled); | |
| 2488 | } | |
| 2489 | ||
| 2490 | void setViewSeqMask(uint32_t _viewMask, bool _enabled) | |
| 2491 | { | |
| 2492 | BGFX_CHECK_MAIN_THREAD(); | |
| 2493 | s_ctx->setViewSeqMask(_viewMask, _enabled); | |
| 2494 | } | |
| 2495 | ||
| 2496 | void setViewFrameBuffer(uint8_t _id, FrameBufferHandle _handle) | |
| 2497 | { | |
| 2498 | BGFX_CHECK_MAIN_THREAD(); | |
| 2499 | s_ctx->setViewFrameBuffer(_id, _handle); | |
| 2500 | } | |
| 2501 | ||
| 2502 | void setViewFrameBufferMask(uint32_t _mask, FrameBufferHandle _handle) | |
| 2503 | { | |
| 2504 | BGFX_CHECK_MAIN_THREAD(); | |
| 2505 | s_ctx->setViewFrameBufferMask(_mask, _handle); | |
| 2506 | } | |
| 2507 | ||
| 2508 | void setViewTransform(uint8_t _id, const void* _view, const void* _proj) | |
| 2509 | { | |
| 2510 | BGFX_CHECK_MAIN_THREAD(); | |
| 2511 | s_ctx->setViewTransform(_id, _view, _proj); | |
| 2512 | } | |
| 2513 | ||
| 2514 | void setViewTransformMask(uint32_t _viewMask, const void* _view, const void* _proj) | |
| 2515 | { | |
| 2516 | BGFX_CHECK_MAIN_THREAD(); | |
| 2517 | s_ctx->setViewTransformMask(_viewMask, _view, _proj); | |
| 2518 | } | |
| 2519 | ||
| 2520 | void setMarker(const char* _marker) | |
| 2521 | { | |
| 2522 | BGFX_CHECK_MAIN_THREAD(); | |
| 2523 | s_ctx->setMarker(_marker); | |
| 2524 | } | |
| 2525 | ||
| 2526 | void setState(uint64_t _state, uint32_t _rgba) | |
| 2527 | { | |
| 2528 | BGFX_CHECK_MAIN_THREAD(); | |
| 2529 | s_ctx->setState(_state, _rgba); | |
| 2530 | } | |
| 2531 | ||
| 2532 | void setStencil(uint32_t _fstencil, uint32_t _bstencil) | |
| 2533 | { | |
| 2534 | BGFX_CHECK_MAIN_THREAD(); | |
| 2535 | s_ctx->setStencil(_fstencil, _bstencil); | |
| 2536 | } | |
| 2537 | ||
| 2538 | uint16_t setScissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 2539 | { | |
| 2540 | BGFX_CHECK_MAIN_THREAD(); | |
| 2541 | return s_ctx->setScissor(_x, _y, _width, _height); | |
| 2542 | } | |
| 2543 | ||
| 2544 | void setScissor(uint16_t _cache) | |
| 2545 | { | |
| 2546 | BGFX_CHECK_MAIN_THREAD(); | |
| 2547 | s_ctx->setScissor(_cache); | |
| 2548 | } | |
| 2549 | ||
| 2550 | uint32_t setTransform(const void* _mtx, uint16_t _num) | |
| 2551 | { | |
| 2552 | BGFX_CHECK_MAIN_THREAD(); | |
| 2553 | return s_ctx->setTransform(_mtx, _num); | |
| 2554 | } | |
| 2555 | ||
| 2556 | void setTransform(uint32_t _cache, uint16_t _num) | |
| 2557 | { | |
| 2558 | BGFX_CHECK_MAIN_THREAD(); | |
| 2559 | s_ctx->setTransform(_cache, _num); | |
| 2560 | } | |
| 2561 | ||
| 2562 | void setUniform(UniformHandle _handle, const void* _value, uint16_t _num) | |
| 2563 | { | |
| 2564 | BGFX_CHECK_MAIN_THREAD(); | |
| 2565 | s_ctx->setUniform(_handle, _value, _num); | |
| 2566 | } | |
| 2567 | ||
| 2568 | void setIndexBuffer(IndexBufferHandle _handle, uint32_t _firstIndex, uint32_t _numIndices) | |
| 2569 | { | |
| 2570 | BGFX_CHECK_MAIN_THREAD(); | |
| 2571 | s_ctx->setIndexBuffer(_handle, _firstIndex, _numIndices); | |
| 2572 | } | |
| 2573 | ||
| 2574 | void setIndexBuffer(DynamicIndexBufferHandle _handle, uint32_t _firstIndex, uint32_t _numIndices) | |
| 2575 | { | |
| 2576 | BGFX_CHECK_MAIN_THREAD(); | |
| 2577 | s_ctx->setIndexBuffer(_handle, _firstIndex, _numIndices); | |
| 2578 | } | |
| 2579 | ||
| 2580 | void setIndexBuffer(const TransientIndexBuffer* _tib) | |
| 2581 | { | |
| 2582 | setIndexBuffer(_tib, 0, UINT32_MAX); | |
| 2583 | } | |
| 2584 | ||
| 2585 | void setIndexBuffer(const TransientIndexBuffer* _tib, uint32_t _firstIndex, uint32_t _numIndices) | |
| 2586 | { | |
| 2587 | BGFX_CHECK_MAIN_THREAD(); | |
| 2588 | BX_CHECK(NULL != _tib, "_tib can't be NULL"); | |
| 2589 | uint32_t numIndices = bx::uint32_min(_numIndices, _tib->size/2); | |
| 2590 | s_ctx->setIndexBuffer(_tib, _tib->startIndex + _firstIndex, numIndices); | |
| 2591 | } | |
| 2592 | ||
| 2593 | void setVertexBuffer(VertexBufferHandle _handle) | |
| 2594 | { | |
| 2595 | setVertexBuffer(_handle, 0, UINT32_MAX); | |
| 2596 | } | |
| 2597 | ||
| 2598 | void setVertexBuffer(VertexBufferHandle _handle, uint32_t _startVertex, uint32_t _numVertices) | |
| 2599 | { | |
| 2600 | BGFX_CHECK_MAIN_THREAD(); | |
| 2601 | s_ctx->setVertexBuffer(_handle, _startVertex, _numVertices); | |
| 2602 | } | |
| 2603 | ||
| 2604 | void setVertexBuffer(DynamicVertexBufferHandle _handle, uint32_t _numVertices) | |
| 2605 | { | |
| 2606 | BGFX_CHECK_MAIN_THREAD(); | |
| 2607 | s_ctx->setVertexBuffer(_handle, _numVertices); | |
| 2608 | } | |
| 2609 | ||
| 2610 | void setVertexBuffer(const TransientVertexBuffer* _tvb) | |
| 2611 | { | |
| 2612 | setVertexBuffer(_tvb, 0, UINT32_MAX); | |
| 2613 | } | |
| 2614 | ||
| 2615 | void setVertexBuffer(const TransientVertexBuffer* _tvb, uint32_t _startVertex, uint32_t _numVertices) | |
| 2616 | { | |
| 2617 | BGFX_CHECK_MAIN_THREAD(); | |
| 2618 | BX_CHECK(NULL != _tvb, "_tvb can't be NULL"); | |
| 2619 | s_ctx->setVertexBuffer(_tvb, _tvb->startVertex + _startVertex, _numVertices); | |
| 2620 | } | |
| 2621 | ||
| 2622 | void setInstanceDataBuffer(const InstanceDataBuffer* _idb, uint16_t _num) | |
| 2623 | { | |
| 2624 | BGFX_CHECK_MAIN_THREAD(); | |
| 2625 | s_ctx->setInstanceDataBuffer(_idb, _num); | |
| 2626 | } | |
| 2627 | ||
| 2628 | void setProgram(ProgramHandle _handle) | |
| 2629 | { | |
| 2630 | BGFX_CHECK_MAIN_THREAD(); | |
| 2631 | s_ctx->setProgram(_handle); | |
| 2632 | } | |
| 2633 | ||
| 2634 | void setTexture(uint8_t _stage, UniformHandle _sampler, TextureHandle _handle, uint32_t _flags) | |
| 2635 | { | |
| 2636 | BGFX_CHECK_MAIN_THREAD(); | |
| 2637 | s_ctx->setTexture(_stage, _sampler, _handle, _flags); | |
| 2638 | } | |
| 2639 | ||
| 2640 | void setTexture(uint8_t _stage, UniformHandle _sampler, FrameBufferHandle _handle, uint8_t _attachment, uint32_t _flags) | |
| 2641 | { | |
| 2642 | BGFX_CHECK_MAIN_THREAD(); | |
| 2643 | s_ctx->setTexture(_stage, _sampler, _handle, _attachment, _flags); | |
| 2644 | } | |
| 2645 | ||
| 2646 | uint32_t submit(uint8_t _id, int32_t _depth) | |
| 2647 | { | |
| 2648 | BGFX_CHECK_MAIN_THREAD(); | |
| 2649 | return s_ctx->submit(_id, _depth); | |
| 2650 | } | |
| 2651 | ||
| 2652 | uint32_t submitMask(uint32_t _viewMask, int32_t _depth) | |
| 2653 | { | |
| 2654 | BGFX_CHECK_MAIN_THREAD(); | |
| 2655 | return s_ctx->submitMask(_viewMask, _depth); | |
| 2656 | } | |
| 2657 | ||
| 2658 | void setImage(uint8_t _stage, UniformHandle _sampler, TextureHandle _handle, uint8_t _mip, TextureFormat::Enum _format, Access::Enum _access) | |
| 2659 | { | |
| 2660 | BGFX_CHECK_MAIN_THREAD(); | |
| 2661 | s_ctx->setImage(_stage, _sampler, _handle, _mip, _format, _access); | |
| 2662 | } | |
| 2663 | ||
| 2664 | void setImage(uint8_t _stage, UniformHandle _sampler, FrameBufferHandle _handle, uint8_t _attachment, TextureFormat::Enum _format, Access::Enum _access) | |
| 2665 | { | |
| 2666 | BGFX_CHECK_MAIN_THREAD(); | |
| 2667 | s_ctx->setImage(_stage, _sampler, _handle, _attachment, _format, _access); | |
| 2668 | } | |
| 2669 | ||
| 2670 | void dispatch(uint8_t _id, ProgramHandle _handle, uint16_t _numX, uint16_t _numY, uint16_t _numZ) | |
| 2671 | { | |
| 2672 | BGFX_CHECK_MAIN_THREAD(); | |
| 2673 | s_ctx->dispatch(_id, _handle, _numX, _numY, _numZ); | |
| 2674 | } | |
| 2675 | ||
| 2676 | void discard() | |
| 2677 | { | |
| 2678 | BGFX_CHECK_MAIN_THREAD(); | |
| 2679 | s_ctx->discard(); | |
| 2680 | } | |
| 2681 | ||
| 2682 | void saveScreenShot(const char* _filePath) | |
| 2683 | { | |
| 2684 | BGFX_CHECK_MAIN_THREAD(); | |
| 2685 | s_ctx->saveScreenShot(_filePath); | |
| 2686 | } | |
| 2687 | } // namespace bgfx | |
| 2688 | ||
| 2689 | #include <bgfx.c99.h> | |
| 2690 | #include <bgfxplatform.c99.h> | |
| 2691 | ||
| 2692 | BX_STATIC_ASSERT(bgfx::RendererType::Count == bgfx::RendererType::Enum(BGFX_RENDERER_TYPE_COUNT) ); | |
| 2693 | BX_STATIC_ASSERT(bgfx::Attrib::Count == bgfx::Attrib::Enum(BGFX_ATTRIB_COUNT) ); | |
| 2694 | BX_STATIC_ASSERT(bgfx::AttribType::Count == bgfx::AttribType::Enum(BGFX_ATTRIB_TYPE_COUNT) ); | |
| 2695 | BX_STATIC_ASSERT(bgfx::TextureFormat::Count == bgfx::TextureFormat::Enum(BGFX_TEXTURE_FORMAT_COUNT) ); | |
| 2696 | BX_STATIC_ASSERT(bgfx::UniformType::Count == bgfx::UniformType::Enum(BGFX_UNIFORM_TYPE_COUNT) ); | |
| 2697 | BX_STATIC_ASSERT(bgfx::RenderFrame::Count == bgfx::RenderFrame::Enum(BGFX_RENDER_FRAME_COUNT) ); | |
| 2698 | ||
| 2699 | BX_STATIC_ASSERT(sizeof(bgfx::Memory) == sizeof(bgfx_memory_t) ); | |
| 2700 | BX_STATIC_ASSERT(sizeof(bgfx::VertexDecl) == sizeof(bgfx_vertex_decl_t) ); | |
| 2701 | BX_STATIC_ASSERT(sizeof(bgfx::TransientIndexBuffer) == sizeof(bgfx_transient_index_buffer_t) ); | |
| 2702 | BX_STATIC_ASSERT(sizeof(bgfx::TransientVertexBuffer) == sizeof(bgfx_transient_vertex_buffer_t) ); | |
| 2703 | BX_STATIC_ASSERT(sizeof(bgfx::InstanceDataBuffer) == sizeof(bgfx_instance_data_buffer_t) ); | |
| 2704 | BX_STATIC_ASSERT(sizeof(bgfx::TextureInfo) == sizeof(bgfx_texture_info_t) ); | |
| 2705 | BX_STATIC_ASSERT(sizeof(bgfx::Caps) == sizeof(bgfx_caps_t) ); | |
| 2706 | ||
| 2707 | BGFX_C_API void bgfx_vertex_decl_begin(bgfx_vertex_decl_t* _decl, bgfx_renderer_type_t _renderer) | |
| 2708 | { | |
| 2709 | bgfx::VertexDecl* decl = (bgfx::VertexDecl*)_decl; | |
| 2710 | decl->begin(bgfx::RendererType::Enum(_renderer) ); | |
| 2711 | } | |
| 2712 | ||
| 2713 | BGFX_C_API void bgfx_vertex_decl_add(bgfx_vertex_decl_t* _decl, bgfx_attrib_t _attrib, uint8_t _num, bgfx_attrib_type_t _type, bool _normalized, bool _asInt) | |
| 2714 | { | |
| 2715 | bgfx::VertexDecl* decl = (bgfx::VertexDecl*)_decl; | |
| 2716 | decl->add(bgfx::Attrib::Enum(_attrib) | |
| 2717 | , _num | |
| 2718 | , bgfx::AttribType::Enum(_type) | |
| 2719 | , _normalized | |
| 2720 | , _asInt | |
| 2721 | ); | |
| 2722 | } | |
| 2723 | ||
| 2724 | BGFX_C_API void bgfx_vertex_decl_skip(bgfx_vertex_decl_t* _decl, uint8_t _num) | |
| 2725 | { | |
| 2726 | bgfx::VertexDecl* decl = (bgfx::VertexDecl*)_decl; | |
| 2727 | decl->skip(_num); | |
| 2728 | } | |
| 2729 | ||
| 2730 | BGFX_C_API void bgfx_vertex_decl_end(bgfx_vertex_decl_t* _decl) | |
| 2731 | { | |
| 2732 | bgfx::VertexDecl* decl = (bgfx::VertexDecl*)_decl; | |
| 2733 | decl->end(); | |
| 2734 | } | |
| 2735 | ||
| 2736 | BGFX_C_API void bgfx_vertex_pack(const float _input[4], bool _inputNormalized, bgfx_attrib_t _attr, const bgfx_vertex_decl_t* _decl, void* _data, uint32_t _index) | |
| 2737 | { | |
| 2738 | bgfx::VertexDecl& decl = *(bgfx::VertexDecl*)_decl; | |
| 2739 | bgfx::vertexPack(_input, _inputNormalized, bgfx::Attrib::Enum(_attr), decl, _data, _index); | |
| 2740 | } | |
| 2741 | ||
| 2742 | BGFX_C_API void bgfx_vertex_unpack(float _output[4], bgfx_attrib_t _attr, const bgfx_vertex_decl_t* _decl, const void* _data, uint32_t _index) | |
| 2743 | { | |
| 2744 | bgfx::VertexDecl& decl = *(bgfx::VertexDecl*)_decl; | |
| 2745 | bgfx::vertexUnpack(_output, bgfx::Attrib::Enum(_attr), decl, _data, _index); | |
| 2746 | } | |
| 2747 | ||
| 2748 | BGFX_C_API void bgfx_vertex_convert(const bgfx_vertex_decl_t* _destDecl, void* _destData, const bgfx_vertex_decl_t* _srcDecl, const void* _srcData, uint32_t _num) | |
| 2749 | { | |
| 2750 | bgfx::VertexDecl& destDecl = *(bgfx::VertexDecl*)_destDecl; | |
| 2751 | bgfx::VertexDecl& srcDecl = *(bgfx::VertexDecl*)_srcDecl; | |
| 2752 | bgfx::vertexConvert(destDecl, _destData, srcDecl, _srcData, _num); | |
| 2753 | } | |
| 2754 | ||
| 2755 | BGFX_C_API uint16_t bgfx_weld_vertices(uint16_t* _output, const bgfx_vertex_decl_t* _decl, const void* _data, uint16_t _num, float _epsilon) | |
| 2756 | { | |
| 2757 | bgfx::VertexDecl& decl = *(bgfx::VertexDecl*)_decl; | |
| 2758 | return bgfx::weldVertices(_output, decl, _data, _num, _epsilon); | |
| 2759 | } | |
| 2760 | ||
| 2761 | BGFX_C_API void bgfx_image_swizzle_bgra8(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst) | |
| 2762 | { | |
| 2763 | bgfx::imageSwizzleBgra8(_width, _height, _pitch, _src, _dst); | |
| 2764 | } | |
| 2765 | ||
| 2766 | BGFX_C_API void bgfx_image_rgba8_downsample_2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst) | |
| 2767 | { | |
| 2768 | bgfx::imageRgba8Downsample2x2(_width, _height, _pitch, _src, _dst); | |
| 2769 | } | |
| 2770 | ||
| 2771 | BGFX_C_API uint8_t bgfx_get_supported_renderers(bgfx_renderer_type_t _enum[BGFX_RENDERER_TYPE_COUNT]) | |
| 2772 | { | |
| 2773 | return bgfx::getSupportedRenderers( (bgfx::RendererType::Enum*)_enum); | |
| 2774 | } | |
| 2775 | ||
| 2776 | BGFX_C_API const char* bgfx_get_renderer_name(bgfx_renderer_type_t _type) | |
| 2777 | { | |
| 2778 | return bgfx::getRendererName(bgfx::RendererType::Enum(_type) ); | |
| 2779 | } | |
| 2780 | ||
| 2781 | BGFX_C_API void bgfx_init(bgfx_renderer_type_t _type, struct bgfx_callback_interface* _callback, struct bgfx_reallocator_interface* _allocator) | |
| 2782 | { | |
| 2783 | return bgfx::init(bgfx::RendererType::Enum(_type) | |
| 2784 | , reinterpret_cast<bgfx::CallbackI*>(_callback) | |
| 2785 | , reinterpret_cast<bx::ReallocatorI*>(_allocator) | |
| 2786 | ); | |
| 2787 | } | |
| 2788 | ||
| 2789 | BGFX_C_API void bgfx_shutdown() | |
| 2790 | { | |
| 2791 | return bgfx::shutdown(); | |
| 2792 | } | |
| 2793 | ||
| 2794 | BGFX_C_API void bgfx_reset(uint32_t _width, uint32_t _height, uint32_t _flags) | |
| 2795 | { | |
| 2796 | bgfx::reset(_width, _height, _flags); | |
| 2797 | } | |
| 2798 | ||
| 2799 | BGFX_C_API uint32_t bgfx_frame() | |
| 2800 | { | |
| 2801 | return bgfx::frame(); | |
| 2802 | } | |
| 2803 | ||
| 2804 | BGFX_C_API bgfx_renderer_type_t bgfx_get_renderer_type() | |
| 2805 | { | |
| 2806 | return bgfx_renderer_type_t(bgfx::getRendererType() ); | |
| 2807 | } | |
| 2808 | ||
| 2809 | BGFX_C_API bgfx_caps_t* bgfx_get_caps() | |
| 2810 | { | |
| 2811 | return (bgfx_caps_t*)bgfx::getCaps(); | |
| 2812 | } | |
| 2813 | ||
| 2814 | BGFX_C_API const bgfx_memory_t* bgfx_alloc(uint32_t _size) | |
| 2815 | { | |
| 2816 | return (const bgfx_memory_t*)bgfx::alloc(_size); | |
| 2817 | } | |
| 2818 | ||
| 2819 | BGFX_C_API const bgfx_memory_t* bgfx_copy(const void* _data, uint32_t _size) | |
| 2820 | { | |
| 2821 | return (const bgfx_memory_t*)bgfx::copy(_data, _size); | |
| 2822 | } | |
| 2823 | ||
| 2824 | BGFX_C_API const bgfx_memory_t* bgfx_make_ref(const void* _data, uint32_t _size) | |
| 2825 | { | |
| 2826 | return (const bgfx_memory_t*)bgfx::makeRef(_data, _size); | |
| 2827 | } | |
| 2828 | ||
| 2829 | BGFX_C_API void bgfx_set_debug(uint32_t _debug) | |
| 2830 | { | |
| 2831 | bgfx::setDebug(_debug); | |
| 2832 | } | |
| 2833 | ||
| 2834 | BGFX_C_API void bgfx_dbg_text_clear(uint8_t _attr, bool _small) | |
| 2835 | { | |
| 2836 | bgfx::dbgTextClear(_attr, _small); | |
| 2837 | } | |
| 2838 | ||
| 2839 | BGFX_C_API void bgfx_dbg_text_printf(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, ...) | |
| 2840 | { | |
| 2841 | va_list argList; | |
| 2842 | va_start(argList, _format); | |
| 2843 | bgfx::dbgTextPrintfVargs(_x, _y, _attr, _format, argList); | |
| 2844 | va_end(argList); | |
| 2845 | } | |
| 2846 | ||
| 2847 | BGFX_C_API bgfx_index_buffer_handle_t bgfx_create_index_buffer(const bgfx_memory_t* _mem) | |
| 2848 | { | |
| 2849 | union { bgfx_index_buffer_handle_t c; bgfx::IndexBufferHandle cpp; } handle; | |
| 2850 | handle.cpp = bgfx::createIndexBuffer( (const bgfx::Memory*)_mem); | |
| 2851 | return handle.c; | |
| 2852 | } | |
| 2853 | ||
| 2854 | BGFX_C_API void bgfx_destroy_index_buffer(bgfx_index_buffer_handle_t _handle) | |
| 2855 | { | |
| 2856 | union { bgfx_index_buffer_handle_t c; bgfx::IndexBufferHandle cpp; } handle = { _handle }; | |
| 2857 | bgfx::destroyIndexBuffer(handle.cpp); | |
| 2858 | } | |
| 2859 | ||
| 2860 | BGFX_C_API bgfx_vertex_buffer_handle_t bgfx_create_vertex_buffer(const bgfx_memory_t* _mem, const bgfx_vertex_decl_t* _decl) | |
| 2861 | { | |
| 2862 | const bgfx::VertexDecl& decl = *(const bgfx::VertexDecl*)_decl; | |
| 2863 | union { bgfx_vertex_buffer_handle_t c; bgfx::VertexBufferHandle cpp; } handle; | |
| 2864 | handle.cpp = bgfx::createVertexBuffer( (const bgfx::Memory*)_mem, decl); | |
| 2865 | return handle.c; | |
| 2866 | } | |
| 2867 | ||
| 2868 | BGFX_C_API void bgfx_destroy_vertex_buffer(bgfx_vertex_buffer_handle_t _handle) | |
| 2869 | { | |
| 2870 | union { bgfx_vertex_buffer_handle_t c; bgfx::VertexBufferHandle cpp; } handle = { _handle }; | |
| 2871 | bgfx::destroyVertexBuffer(handle.cpp); | |
| 2872 | } | |
| 2873 | ||
| 2874 | BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer(uint32_t _num) | |
| 2875 | { | |
| 2876 | union { bgfx_dynamic_index_buffer_handle_t c; bgfx::DynamicIndexBufferHandle cpp; } handle; | |
| 2877 | handle.cpp = bgfx::createDynamicIndexBuffer(_num); | |
| 2878 | return handle.c; | |
| 2879 | } | |
| 2880 | ||
| 2881 | BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer_mem(const bgfx_memory_t* _mem) | |
| 2882 | { | |
| 2883 | union { bgfx_dynamic_index_buffer_handle_t c; bgfx::DynamicIndexBufferHandle cpp; } handle; | |
| 2884 | handle.cpp = bgfx::createDynamicIndexBuffer( (const bgfx::Memory*)_mem); | |
| 2885 | return handle.c; | |
| 2886 | } | |
| 2887 | ||
| 2888 | BGFX_C_API void bgfx_update_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, const bgfx_memory_t* _mem) | |
| 2889 | { | |
| 2890 | union { bgfx_dynamic_index_buffer_handle_t c; bgfx::DynamicIndexBufferHandle cpp; } handle = { _handle }; | |
| 2891 | bgfx::updateDynamicIndexBuffer(handle.cpp, (const bgfx::Memory*)_mem); | |
| 2892 | } | |
| 2893 | ||
| 2894 | BGFX_C_API void bgfx_destroy_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle) | |
| 2895 | { | |
| 2896 | union { bgfx_dynamic_index_buffer_handle_t c; bgfx::DynamicIndexBufferHandle cpp; } handle = { _handle }; | |
| 2897 | bgfx::destroyDynamicIndexBuffer(handle.cpp); | |
| 2898 | } | |
| 2899 | ||
| 2900 | BGFX_C_API bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer(uint16_t _num, const bgfx_vertex_decl_t* _decl) | |
| 2901 | { | |
| 2902 | const bgfx::VertexDecl& decl = *(const bgfx::VertexDecl*)_decl; | |
| 2903 | union { bgfx_dynamic_vertex_buffer_handle_t c; bgfx::DynamicVertexBufferHandle cpp; } handle; | |
| 2904 | handle.cpp = bgfx::createDynamicVertexBuffer(_num, decl); | |
| 2905 | return handle.c; | |
| 2906 | } | |
| 2907 | ||
| 2908 | BGFX_C_API bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer_mem(const bgfx_memory_t* _mem, const bgfx_vertex_decl_t* _decl) | |
| 2909 | { | |
| 2910 | const bgfx::VertexDecl& decl = *(const bgfx::VertexDecl*)_decl; | |
| 2911 | union { bgfx_dynamic_vertex_buffer_handle_t c; bgfx::DynamicVertexBufferHandle cpp; } handle; | |
| 2912 | handle.cpp = bgfx::createDynamicVertexBuffer( (const bgfx::Memory*)_mem, decl); | |
| 2913 | return handle.c; | |
| 2914 | } | |
| 2915 | ||
| 2916 | BGFX_C_API void bgfx_update_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, const bgfx_memory_t* _mem) | |
| 2917 | { | |
| 2918 | union { bgfx_dynamic_vertex_buffer_handle_t c; bgfx::DynamicVertexBufferHandle cpp; } handle = { _handle }; | |
| 2919 | bgfx::updateDynamicVertexBuffer(handle.cpp, (const bgfx::Memory*)_mem); | |
| 2920 | } | |
| 2921 | ||
| 2922 | BGFX_C_API void bgfx_destroy_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle) | |
| 2923 | { | |
| 2924 | union { bgfx_dynamic_vertex_buffer_handle_t c; bgfx::DynamicVertexBufferHandle cpp; } handle = { _handle }; | |
| 2925 | bgfx::destroyDynamicVertexBuffer(handle.cpp); | |
| 2926 | } | |
| 2927 | ||
| 2928 | BGFX_C_API bool bgfx_check_avail_transient_index_buffer(uint32_t _num) | |
| 2929 | { | |
| 2930 | return bgfx::checkAvailTransientIndexBuffer(_num); | |
| 2931 | } | |
| 2932 | ||
| 2933 | BGFX_C_API bool bgfx_check_avail_transient_vertex_buffer(uint32_t _num, const bgfx_vertex_decl_t* _decl) | |
| 2934 | { | |
| 2935 | const bgfx::VertexDecl& decl = *(const bgfx::VertexDecl*)_decl; | |
| 2936 | return bgfx::checkAvailTransientVertexBuffer(_num, decl); | |
| 2937 | } | |
| 2938 | ||
| 2939 | BGFX_C_API bool bgfx_check_avail_instance_data_buffer(uint32_t _num, uint16_t _stride) | |
| 2940 | { | |
| 2941 | return bgfx::checkAvailInstanceDataBuffer(_num, _stride); | |
| 2942 | } | |
| 2943 | ||
| 2944 | BGFX_C_API bool bgfx_check_avail_transient_buffers(uint32_t _numVertices, const bgfx_vertex_decl_t* _decl, uint32_t _numIndices) | |
| 2945 | { | |
| 2946 | const bgfx::VertexDecl& decl = *(const bgfx::VertexDecl*)_decl; | |
| 2947 | return bgfx::checkAvailTransientBuffers(_numVertices, decl, _numIndices); | |
| 2948 | } | |
| 2949 | ||
| 2950 | BGFX_C_API void bgfx_alloc_transient_index_buffer(bgfx_transient_index_buffer_t* _tib, uint32_t _num) | |
| 2951 | { | |
| 2952 | bgfx::allocTransientIndexBuffer( (bgfx::TransientIndexBuffer*)_tib, _num); | |
| 2953 | } | |
| 2954 | ||
| 2955 | BGFX_C_API void bgfx_alloc_transient_vertex_buffer(bgfx_transient_vertex_buffer_t* _tvb, uint32_t _num, const bgfx_vertex_decl_t* _decl) | |
| 2956 | { | |
| 2957 | const bgfx::VertexDecl& decl = *(const bgfx::VertexDecl*)_decl; | |
| 2958 | bgfx::allocTransientVertexBuffer( (bgfx::TransientVertexBuffer*)_tvb, _num, decl); | |
| 2959 | } | |
| 2960 | ||
| 2961 | BGFX_C_API bool bgfx_alloc_transient_buffers(bgfx_transient_vertex_buffer_t* _tvb, const bgfx_vertex_decl_t* _decl, uint16_t _numVertices, bgfx_transient_index_buffer_t* _tib, uint16_t _numIndices) | |
| 2962 | { | |
| 2963 | const bgfx::VertexDecl& decl = *(const bgfx::VertexDecl*)_decl; | |
| 2964 | return bgfx::allocTransientBuffers( (bgfx::TransientVertexBuffer*)_tvb, decl, _numVertices, (bgfx::TransientIndexBuffer*)_tib, _numIndices); | |
| 2965 | } | |
| 2966 | ||
| 2967 | BGFX_C_API const bgfx_instance_data_buffer_t* bgfx_alloc_instance_data_buffer(uint32_t _num, uint16_t _stride) | |
| 2968 | { | |
| 2969 | return (bgfx_instance_data_buffer_t*)bgfx::allocInstanceDataBuffer(_num, _stride); | |
| 2970 | } | |
| 2971 | ||
| 2972 | BGFX_C_API bgfx_shader_handle_t bgfx_create_shader(const bgfx_memory_t* _mem) | |
| 2973 | { | |
| 2974 | union { bgfx_shader_handle_t c; bgfx::ShaderHandle cpp; } handle; | |
| 2975 | handle.cpp = bgfx::createShader( (const bgfx::Memory*)_mem); | |
| 2976 | return handle.c; | |
| 2977 | } | |
| 2978 | ||
| 2979 | BGFX_C_API uint16_t bgfx_get_shader_uniforms(bgfx_shader_handle_t _handle, bgfx_uniform_handle_t* _uniforms, uint16_t _max) | |
| 2980 | { | |
| 2981 | union { bgfx_shader_handle_t c; bgfx::ShaderHandle cpp; } handle = { _handle }; | |
| 2982 | return bgfx::getShaderUniforms(handle.cpp, (bgfx::UniformHandle*)_uniforms, _max); | |
| 2983 | } | |
| 2984 | ||
| 2985 | BGFX_C_API void bgfx_destroy_shader(bgfx_shader_handle_t _handle) | |
| 2986 | { | |
| 2987 | union { bgfx_shader_handle_t c; bgfx::ShaderHandle cpp; } handle = { _handle }; | |
| 2988 | bgfx::destroyShader(handle.cpp); | |
| 2989 | } | |
| 2990 | ||
| 2991 | BGFX_C_API bgfx_program_handle_t bgfx_create_program(bgfx_shader_handle_t _vsh, bgfx_shader_handle_t _fsh, bool _destroyShaders) | |
| 2992 | { | |
| 2993 | union { bgfx_shader_handle_t c; bgfx::ShaderHandle cpp; } vsh = { _vsh }; | |
| 2994 | union { bgfx_shader_handle_t c; bgfx::ShaderHandle cpp; } fsh = { _fsh }; | |
| 2995 | union { bgfx_program_handle_t c; bgfx::ProgramHandle cpp; } handle; | |
| 2996 | handle.cpp = bgfx::createProgram(vsh.cpp, fsh.cpp, _destroyShaders); | |
| 2997 | return handle.c; | |
| 2998 | } | |
| 2999 | ||
| 3000 | BGFX_C_API void bgfx_destroy_program(bgfx_program_handle_t _handle) | |
| 3001 | { | |
| 3002 | union { bgfx_program_handle_t c; bgfx::ProgramHandle cpp; } handle = { _handle }; | |
| 3003 | bgfx::destroyProgram(handle.cpp); | |
| 3004 | } | |
| 3005 | ||
| 3006 | BGFX_C_API void bgfx_calc_texture_size(bgfx_texture_info_t* _info, uint16_t _width, uint16_t _height, uint16_t _depth, uint8_t _numMips, bgfx_texture_format_t _format) | |
| 3007 | { | |
| 3008 | bgfx::TextureInfo& info = *(bgfx::TextureInfo*)_info; | |
| 3009 | bgfx::calcTextureSize(info, _width, _height, _depth, _numMips, bgfx::TextureFormat::Enum(_format) ); | |
| 3010 | } | |
| 3011 | ||
| 3012 | BGFX_C_API bgfx_texture_handle_t bgfx_create_texture(const bgfx_memory_t* _mem, uint32_t _flags, uint8_t _skip, bgfx_texture_info_t* _info) | |
| 3013 | { | |
| 3014 | union { bgfx_texture_handle_t c; bgfx::TextureHandle cpp; } handle; | |
| 3015 | bgfx::TextureInfo* info = (bgfx::TextureInfo*)_info; | |
| 3016 | handle.cpp = bgfx::createTexture( (const bgfx::Memory*)_mem, _flags, _skip, info); | |
| 3017 | return handle.c; | |
| 3018 | } | |
| 3019 | ||
| 3020 | BGFX_C_API bgfx_texture_handle_t bgfx_create_texture_2d(uint16_t _width, uint16_t _height, uint8_t _numMips, bgfx_texture_format_t _format, uint32_t _flags, const bgfx_memory_t* _mem) | |
| 3021 | { | |
| 3022 | union { bgfx_texture_handle_t c; bgfx::TextureHandle cpp; } handle; | |
| 3023 | handle.cpp = bgfx::createTexture2D(_width, _height, _numMips, bgfx::TextureFormat::Enum(_format), _flags, (const bgfx::Memory*)_mem); | |
| 3024 | return handle.c; | |
| 3025 | } | |
| 3026 | ||
| 3027 | BGFX_C_API bgfx_texture_handle_t bgfx_create_texture_3d(uint16_t _width, uint16_t _height, uint16_t _depth, uint8_t _numMips, bgfx_texture_format_t _format, uint32_t _flags, const bgfx_memory_t* _mem) | |
| 3028 | { | |
| 3029 | union { bgfx_texture_handle_t c; bgfx::TextureHandle cpp; } handle; | |
| 3030 | handle.cpp = bgfx::createTexture3D(_width, _height, _depth, _numMips, bgfx::TextureFormat::Enum(_format), _flags, (const bgfx::Memory*)_mem); | |
| 3031 | return handle.c; | |
| 3032 | } | |
| 3033 | ||
| 3034 | BGFX_C_API bgfx_texture_handle_t bgfx_create_texture_cube(uint16_t _size, uint8_t _numMips, bgfx_texture_format_t _format, uint32_t _flags, const bgfx_memory_t* _mem) | |
| 3035 | { | |
| 3036 | union { bgfx_texture_handle_t c; bgfx::TextureHandle cpp; } handle; | |
| 3037 | handle.cpp = bgfx::createTextureCube(_size, _numMips, bgfx::TextureFormat::Enum(_format), _flags, (const bgfx::Memory*)_mem); | |
| 3038 | return handle.c; | |
| 3039 | } | |
| 3040 | ||
| 3041 | BGFX_C_API void bgfx_update_texture_2d(bgfx_texture_handle_t _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const bgfx_memory_t* _mem, uint16_t _pitch) | |
| 3042 | { | |
| 3043 | union { bgfx_texture_handle_t c; bgfx::TextureHandle cpp; } handle = { _handle }; | |
| 3044 | bgfx::updateTexture2D(handle.cpp, _mip, _x, _y, _width, _height, (const bgfx::Memory*)_mem, _pitch); | |
| 3045 | } | |
| 3046 | ||
| 3047 | BGFX_C_API void bgfx_update_texture_3d(bgfx_texture_handle_t _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, const bgfx_memory_t* _mem) | |
| 3048 | { | |
| 3049 | union { bgfx_texture_handle_t c; bgfx::TextureHandle cpp; } handle = { _handle }; | |
| 3050 | bgfx::updateTexture3D(handle.cpp, _mip, _x, _y, _z, _width, _height, _depth, (const bgfx::Memory*)_mem); | |
| 3051 | } | |
| 3052 | ||
| 3053 | BGFX_C_API void bgfx_update_texture_cube(bgfx_texture_handle_t _handle, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const bgfx_memory_t* _mem, uint16_t _pitch) | |
| 3054 | { | |
| 3055 | union { bgfx_texture_handle_t c; bgfx::TextureHandle cpp; } handle = { _handle }; | |
| 3056 | bgfx::updateTextureCube(handle.cpp, _side, _mip, _x, _y, _width, _height, (const bgfx::Memory*)_mem, _pitch); | |
| 3057 | } | |
| 3058 | ||
| 3059 | BGFX_C_API void bgfx_destroy_texture(bgfx_texture_handle_t _handle) | |
| 3060 | { | |
| 3061 | union { bgfx_texture_handle_t c; bgfx::TextureHandle cpp; } handle = { _handle }; | |
| 3062 | bgfx::destroyTexture(handle.cpp); | |
| 3063 | } | |
| 3064 | ||
| 3065 | BGFX_C_API bgfx_frame_buffer_handle_t bgfx_create_frame_buffer(uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, uint32_t _textureFlags) | |
| 3066 | { | |
| 3067 | union { bgfx_frame_buffer_handle_t c; bgfx::FrameBufferHandle cpp; } handle; | |
| 3068 | handle.cpp = bgfx::createFrameBuffer(_width, _height, bgfx::TextureFormat::Enum(_format), _textureFlags); | |
| 3069 | return handle.c; | |
| 3070 | } | |
| 3071 | ||
| 3072 | BGFX_C_API bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_handles(uint8_t _num, bgfx_texture_handle_t* _handles, bool _destroyTextures) | |
| 3073 | { | |
| 3074 | union { bgfx_frame_buffer_handle_t c; bgfx::FrameBufferHandle cpp; } handle; | |
| 3075 | handle.cpp = bgfx::createFrameBuffer(_num, (bgfx::TextureHandle*)_handles, _destroyTextures); | |
| 3076 | return handle.c; | |
| 3077 | } | |
| 3078 | ||
| 3079 | BGFX_C_API void bgfx_destroy_frame_buffer(bgfx_frame_buffer_handle_t _handle) | |
| 3080 | { | |
| 3081 | union { bgfx_frame_buffer_handle_t c; bgfx::FrameBufferHandle cpp; } handle = { _handle }; | |
| 3082 | bgfx::destroyFrameBuffer(handle.cpp); | |
| 3083 | } | |
| 3084 | ||
| 3085 | BGFX_C_API bgfx_uniform_handle_t bgfx_create_uniform(const char* _name, bgfx_uniform_type_t _type, uint16_t _num) | |
| 3086 | { | |
| 3087 | union { bgfx_uniform_handle_t c; bgfx::UniformHandle cpp; } handle; | |
| 3088 | handle.cpp = bgfx::createUniform(_name, bgfx::UniformType::Enum(_type), _num); | |
| 3089 | return handle.c; | |
| 3090 | } | |
| 3091 | ||
| 3092 | BGFX_C_API void bgfx_destroy_uniform(bgfx_uniform_handle_t _handle) | |
| 3093 | { | |
| 3094 | union { bgfx_uniform_handle_t c; bgfx::UniformHandle cpp; } handle = { _handle }; | |
| 3095 | bgfx::destroyUniform(handle.cpp); | |
| 3096 | } | |
| 3097 | ||
| 3098 | BGFX_C_API void bgfx_set_view_name(uint8_t _id, const char* _name) | |
| 3099 | { | |
| 3100 | bgfx::setViewName(_id, _name); | |
| 3101 | } | |
| 3102 | ||
| 3103 | BGFX_C_API void bgfx_set_view_rect(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 3104 | { | |
| 3105 | bgfx::setViewRect(_id, _x, _y, _width, _height); | |
| 3106 | } | |
| 3107 | ||
| 3108 | BGFX_C_API void bgfx_set_view_rect_mask(uint32_t _viewMask, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 3109 | { | |
| 3110 | bgfx::setViewRectMask(_viewMask, _x, _y, _width, _height); | |
| 3111 | } | |
| 3112 | ||
| 3113 | BGFX_C_API void bgfx_set_view_scissor(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 3114 | { | |
| 3115 | bgfx::setViewScissor(_id, _x, _y, _width, _height); | |
| 3116 | } | |
| 3117 | ||
| 3118 | BGFX_C_API void bgfx_set_view_scissor_mask(uint32_t _viewMask, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 3119 | { | |
| 3120 | bgfx::setViewScissorMask(_viewMask, _x, _y, _width, _height); | |
| 3121 | } | |
| 3122 | ||
| 3123 | BGFX_C_API void bgfx_set_view_clear(uint8_t _id, uint8_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil) | |
| 3124 | { | |
| 3125 | bgfx::setViewClear(_id, _flags, _rgba, _depth, _stencil); | |
| 3126 | } | |
| 3127 | ||
| 3128 | BGFX_C_API void bgfx_set_view_clear_mask(uint32_t _viewMask, uint8_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil) | |
| 3129 | { | |
| 3130 | bgfx::setViewClearMask(_viewMask, _flags, _rgba, _depth, _stencil); | |
| 3131 | } | |
| 3132 | ||
| 3133 | BGFX_C_API void bgfx_set_view_seq(uint8_t _id, bool _enabled) | |
| 3134 | { | |
| 3135 | bgfx::setViewSeq(_id, _enabled); | |
| 3136 | } | |
| 3137 | ||
| 3138 | BGFX_C_API void bgfx_set_view_seq_mask(uint32_t _viewMask, bool _enabled) | |
| 3139 | { | |
| 3140 | bgfx::setViewSeqMask(_viewMask, _enabled); | |
| 3141 | } | |
| 3142 | ||
| 3143 | BGFX_C_API void bgfx_set_view_frame_buffer(uint8_t _id, bgfx_frame_buffer_handle_t _handle) | |
| 3144 | { | |
| 3145 | union { bgfx_frame_buffer_handle_t c; bgfx::FrameBufferHandle cpp; } handle = { _handle }; | |
| 3146 | bgfx::setViewFrameBuffer(_id, handle.cpp); | |
| 3147 | } | |
| 3148 | ||
| 3149 | BGFX_C_API void bgfx_set_view_frame_buffer_mask(uint32_t _viewMask, bgfx_frame_buffer_handle_t _handle) | |
| 3150 | { | |
| 3151 | union { bgfx_frame_buffer_handle_t c; bgfx::FrameBufferHandle cpp; } handle = { _handle }; | |
| 3152 | bgfx::setViewFrameBufferMask(_viewMask, handle.cpp); | |
| 3153 | } | |
| 3154 | ||
| 3155 | BGFX_C_API void bgfx_set_view_transform(uint8_t _id, const void* _view, const void* _proj) | |
| 3156 | { | |
| 3157 | bgfx::setViewTransform(_id, _view, _proj); | |
| 3158 | } | |
| 3159 | ||
| 3160 | BGFX_C_API void bgfx_set_view_transform_mask(uint32_t _viewMask, const void* _view, const void* _proj) | |
| 3161 | { | |
| 3162 | bgfx::setViewTransformMask(_viewMask, _view, _proj); | |
| 3163 | } | |
| 3164 | ||
| 3165 | BGFX_C_API void bgfx_set_marker(const char* _marker) | |
| 3166 | { | |
| 3167 | bgfx::setMarker(_marker); | |
| 3168 | } | |
| 3169 | ||
| 3170 | BGFX_C_API void bgfx_set_state(uint64_t _state, uint32_t _rgba) | |
| 3171 | { | |
| 3172 | bgfx::setState(_state, _rgba); | |
| 3173 | } | |
| 3174 | ||
| 3175 | BGFX_C_API void bgfx_set_stencil(uint32_t _fstencil, uint32_t _bstencil) | |
| 3176 | { | |
| 3177 | bgfx::setStencil(_fstencil, _bstencil); | |
| 3178 | } | |
| 3179 | ||
| 3180 | BGFX_C_API uint16_t bgfx_set_scissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 3181 | { | |
| 3182 | return bgfx::setScissor(_x, _y, _width, _height); | |
| 3183 | } | |
| 3184 | ||
| 3185 | BGFX_C_API void bgfx_set_scissor_cached(uint16_t _cache) | |
| 3186 | { | |
| 3187 | bgfx::setScissor(_cache); | |
| 3188 | } | |
| 3189 | ||
| 3190 | BGFX_C_API uint32_t bgfx_set_transform(const void* _mtx, uint16_t _num) | |
| 3191 | { | |
| 3192 | return bgfx::setTransform(_mtx, _num); | |
| 3193 | } | |
| 3194 | ||
| 3195 | BGFX_C_API void bgfx_set_transform_cached(uint32_t _cache, uint16_t _num) | |
| 3196 | { | |
| 3197 | bgfx::setTransform(_cache, _num); | |
| 3198 | } | |
| 3199 | ||
| 3200 | BGFX_C_API void bgfx_set_uniform(bgfx_uniform_handle_t _handle, const void* _value, uint16_t _num) | |
| 3201 | { | |
| 3202 | union { bgfx_uniform_handle_t c; bgfx::UniformHandle cpp; } handle = { _handle }; | |
| 3203 | bgfx::setUniform(handle.cpp, _value, _num); | |
| 3204 | } | |
| 3205 | ||
| 3206 | BGFX_C_API void bgfx_set_index_buffer(bgfx_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices) | |
| 3207 | { | |
| 3208 | union { bgfx_index_buffer_handle_t c; bgfx::IndexBufferHandle cpp; } handle = { _handle }; | |
| 3209 | bgfx::setIndexBuffer(handle.cpp, _firstIndex, _numIndices); | |
| 3210 | } | |
| 3211 | ||
| 3212 | BGFX_C_API void bgfx_set_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices) | |
| 3213 | { | |
| 3214 | union { bgfx_dynamic_index_buffer_handle_t c; bgfx::DynamicIndexBufferHandle cpp; } handle = { _handle }; | |
| 3215 | bgfx::setIndexBuffer(handle.cpp, _firstIndex, _numIndices); | |
| 3216 | } | |
| 3217 | ||
| 3218 | BGFX_C_API void bgfx_set_transient_index_buffer(const bgfx_transient_index_buffer_t* _tib, uint32_t _firstIndex, uint32_t _numIndices) | |
| 3219 | { | |
| 3220 | bgfx::setIndexBuffer( (const bgfx::TransientIndexBuffer*)_tib, _firstIndex, _numIndices); | |
| 3221 | } | |
| 3222 | ||
| 3223 | BGFX_C_API void bgfx_set_vertex_buffer(bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices) | |
| 3224 | { | |
| 3225 | union { bgfx_vertex_buffer_handle_t c; bgfx::VertexBufferHandle cpp; } handle = { _handle }; | |
| 3226 | bgfx::setVertexBuffer(handle.cpp, _startVertex, _numVertices); | |
| 3227 | } | |
| 3228 | ||
| 3229 | BGFX_C_API void bgfx_set_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _numVertices) | |
| 3230 | { | |
| 3231 | union { bgfx_dynamic_vertex_buffer_handle_t c; bgfx::DynamicVertexBufferHandle cpp; } handle = { _handle }; | |
| 3232 | bgfx::setVertexBuffer(handle.cpp, _numVertices); | |
| 3233 | } | |
| 3234 | ||
| 3235 | BGFX_C_API void bgfx_set_transient_vertex_buffer(const bgfx_transient_vertex_buffer_t* _tvb, uint32_t _startVertex, uint32_t _numVertices) | |
| 3236 | { | |
| 3237 | bgfx::setVertexBuffer( (const bgfx::TransientVertexBuffer*)_tvb, _startVertex, _numVertices); | |
| 3238 | } | |
| 3239 | ||
| 3240 | BGFX_C_API void bgfx_set_instance_data_buffer(const bgfx_instance_data_buffer_t* _idb, uint16_t _num) | |
| 3241 | { | |
| 3242 | bgfx::setInstanceDataBuffer( (const bgfx::InstanceDataBuffer*)_idb, _num); | |
| 3243 | } | |
| 3244 | ||
| 3245 | BGFX_C_API void bgfx_set_program(bgfx_program_handle_t _handle) | |
| 3246 | { | |
| 3247 | union { bgfx_program_handle_t c; bgfx::ProgramHandle cpp; } handle = { _handle }; | |
| 3248 | bgfx::setProgram(handle.cpp); | |
| 3249 | } | |
| 3250 | ||
| 3251 | BGFX_C_API void bgfx_set_texture(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint32_t _flags) | |
| 3252 | { | |
| 3253 | union { bgfx_uniform_handle_t c; bgfx::UniformHandle cpp; } sampler = { _sampler }; | |
| 3254 | union { bgfx_texture_handle_t c; bgfx::TextureHandle cpp; } handle = { _handle }; | |
| 3255 | bgfx::setTexture(_stage, sampler.cpp, handle.cpp, _flags); | |
| 3256 | } | |
| 3257 | ||
| 3258 | BGFX_C_API void bgfx_set_texture_from_frame_buffer(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_frame_buffer_handle_t _handle, uint8_t _attachment, uint32_t _flags) | |
| 3259 | { | |
| 3260 | union { bgfx_uniform_handle_t c; bgfx::UniformHandle cpp; } sampler = { _sampler }; | |
| 3261 | union { bgfx_frame_buffer_handle_t c; bgfx::FrameBufferHandle cpp; } handle = { _handle }; | |
| 3262 | bgfx::setTexture(_stage, sampler.cpp, handle.cpp, _attachment, _flags); | |
| 3263 | } | |
| 3264 | ||
| 3265 | BGFX_C_API uint32_t bgfx_submit(uint8_t _id, int32_t _depth) | |
| 3266 | { | |
| 3267 | return bgfx::submit(_id, _depth); | |
| 3268 | } | |
| 3269 | ||
| 3270 | BGFX_C_API uint32_t bgfx_submit_mask(uint32_t _viewMask, int32_t _depth) | |
| 3271 | { | |
| 3272 | return bgfx::submitMask(_viewMask, _depth); | |
| 3273 | } | |
| 3274 | ||
| 3275 | BGFX_C_API void bgfx_set_image(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_texture_format_t _format, bgfx_access_t _access) | |
| 3276 | { | |
| 3277 | union { bgfx_uniform_handle_t c; bgfx::UniformHandle cpp; } sampler = { _sampler }; | |
| 3278 | union { bgfx_texture_handle_t c; bgfx::TextureHandle cpp; } handle = { _handle }; | |
| 3279 | bgfx::setImage(_stage, sampler.cpp, handle.cpp, _mip, bgfx::TextureFormat::Enum(_format), bgfx::Access::Enum(_access) ); | |
| 3280 | } | |
| 3281 | ||
| 3282 | BGFX_C_API void bgfx_set_image_from_frame_buffer(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_frame_buffer_handle_t _handle, uint8_t _attachment, bgfx_texture_format_t _format, bgfx_access_t _access) | |
| 3283 | { | |
| 3284 | union { bgfx_uniform_handle_t c; bgfx::UniformHandle cpp; } sampler = { _sampler }; | |
| 3285 | union { bgfx_frame_buffer_handle_t c; bgfx::FrameBufferHandle cpp; } handle = { _handle }; | |
| 3286 | bgfx::setImage(_stage, sampler.cpp, handle.cpp, _attachment, bgfx::TextureFormat::Enum(_format), bgfx::Access::Enum(_access) ); | |
| 3287 | } | |
| 3288 | ||
| 3289 | BGFX_C_API void bgfx_dispatch(uint8_t _id, bgfx_program_handle_t _handle, uint16_t _numX, uint16_t _numY, uint16_t _numZ) | |
| 3290 | { | |
| 3291 | union { bgfx_program_handle_t c; bgfx::ProgramHandle cpp; } handle = { _handle }; | |
| 3292 | bgfx::dispatch(_id, handle.cpp, _numX, _numY, _numZ); | |
| 3293 | } | |
| 3294 | ||
| 3295 | BGFX_C_API void bgfx_discard() | |
| 3296 | { | |
| 3297 | bgfx::discard(); | |
| 3298 | } | |
| 3299 | ||
| 3300 | BGFX_C_API void bgfx_save_screen_shot(const char* _filePath) | |
| 3301 | { | |
| 3302 | bgfx::saveScreenShot(_filePath); | |
| 3303 | } | |
| 3304 | ||
| 3305 | BGFX_C_API bgfx_render_frame_t bgfx_render_frame() | |
| 3306 | { | |
| 3307 | return bgfx_render_frame_t(bgfx::renderFrame() ); | |
| 3308 | } | |
| 3309 | ||
| 3310 | #if BX_PLATFORM_ANDROID | |
| 3311 | BGFX_C_API void bgfx_android_set_window(ANativeWindow* _window) | |
| 3312 | { | |
| 3313 | bgfx::androidSetWindow(_window); | |
| 3314 | } | |
| 3315 | ||
| 3316 | #elif BX_PLATFORM_IOS | |
| 3317 | BGFX_C_API void bgfx_ios_set_eagl_layer(void* _layer) | |
| 3318 | { | |
| 3319 | bgfx::iosSetEaglLayer(_layer); | |
| 3320 | } | |
| 3321 | ||
| 3322 | #elif BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD | |
| 3323 | BGFX_C_API void bgfx_x11_set_display_window(::Display* _display, ::Window _window) | |
| 3324 | { | |
| 3325 | bgfx::x11SetDisplayWindow(_display, _window); | |
| 3326 | } | |
| 3327 | ||
| 3328 | #elif BX_PLATFORM_NACL | |
| 3329 | BGFX_C_API bool bgfx_nacl_set_interfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, bgfx_post_swap_buffers_fn _postSwapBuffers) | |
| 3330 | { | |
| 3331 | return bgfx::naclSetInterfaces(_instance, _instInterface, _graphicsInterface, _postSwapBuffers); | |
| 3332 | } | |
| 3333 | ||
| 3334 | #elif BX_PLATFORM_OSX | |
| 3335 | BGFX_C_API void bgfx_osx_set_ns_window(void* _window) | |
| 3336 | { | |
| 3337 | bgfx::osxSetNSWindow(_window); | |
| 3338 | } | |
| 3339 | ||
| 3340 | #elif BX_PLATFORM_WINDOWS | |
| 3341 | BGFX_C_API void bgfx_win_set_hwnd(HWND _window) | |
| 3342 | { | |
| 3343 | bgfx::winSetHwnd(_window); | |
| 3344 | } | |
| 3345 | ||
| 3346 | #endif // BX_PLATFORM_* |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_IMAGE_H_HEADER_GUARD | |
| 7 | #define BGFX_IMAGE_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include <stdint.h> | |
| 10 | ||
| 11 | namespace bgfx | |
| 12 | { | |
| 13 | struct ImageContainer | |
| 14 | { | |
| 15 | void* m_data; | |
| 16 | uint32_t m_size; | |
| 17 | uint32_t m_offset; | |
| 18 | uint32_t m_width; | |
| 19 | uint32_t m_height; | |
| 20 | uint32_t m_depth; | |
| 21 | uint8_t m_format; | |
| 22 | uint8_t m_numMips; | |
| 23 | bool m_hasAlpha; | |
| 24 | bool m_cubeMap; | |
| 25 | bool m_ktx; | |
| 26 | }; | |
| 27 | ||
| 28 | struct ImageMip | |
| 29 | { | |
| 30 | uint32_t m_width; | |
| 31 | uint32_t m_height; | |
| 32 | uint32_t m_blockSize; | |
| 33 | uint32_t m_size; | |
| 34 | uint8_t m_bpp; | |
| 35 | uint8_t m_format; | |
| 36 | bool m_hasAlpha; | |
| 37 | const uint8_t* m_data; | |
| 38 | }; | |
| 39 | ||
| 40 | struct ImageBlockInfo | |
| 41 | { | |
| 42 | uint8_t bitsPerPixel; | |
| 43 | uint8_t blockWidth; | |
| 44 | uint8_t blockHeight; | |
| 45 | uint8_t blockSize; | |
| 46 | }; | |
| 47 | ||
| 48 | /// | |
| 49 | bool isCompressed(TextureFormat::Enum _format); | |
| 50 | ||
| 51 | /// | |
| 52 | bool isColor(TextureFormat::Enum _format); | |
| 53 | ||
| 54 | /// | |
| 55 | bool isDepth(TextureFormat::Enum _format); | |
| 56 | ||
| 57 | /// | |
| 58 | uint8_t getBitsPerPixel(TextureFormat::Enum _format); | |
| 59 | ||
| 60 | /// | |
| 61 | const ImageBlockInfo& getBlockInfo(TextureFormat::Enum _format); | |
| 62 | ||
| 63 | /// | |
| 64 | const char* getName(TextureFormat::Enum _format); | |
| 65 | ||
| 66 | /// | |
| 67 | void imageSolid(uint32_t _width, uint32_t _height, uint32_t _solid, void* _dst); | |
| 68 | ||
| 69 | /// | |
| 70 | void imageCheckerboard(uint32_t _width, uint32_t _height, uint32_t _step, uint32_t _0, uint32_t _1, void* _dst); | |
| 71 | ||
| 72 | /// | |
| 73 | void imageRgba8Downsample2x2(uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, void* _dst); | |
| 74 | ||
| 75 | /// | |
| 76 | void imageSwizzleBgra8(uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, void* _dst); | |
| 77 | ||
| 78 | /// | |
| 79 | void imageCopy(uint32_t _width, uint32_t _height, uint32_t _bpp, uint32_t _srcPitch, const void* _src, void* _dst); | |
| 80 | ||
| 81 | /// | |
| 82 | void imageWriteTga(bx::WriterI* _writer, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, bool _grayscale, bool _yflip); | |
| 83 | ||
| 84 | /// | |
| 85 | bool imageParse(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader); | |
| 86 | ||
| 87 | /// | |
| 88 | bool imageParse(ImageContainer& _imageContainer, const void* _data, uint32_t _size); | |
| 89 | ||
| 90 | /// | |
| 91 | void imageDecodeToBgra8(uint8_t* _dst, const uint8_t* _src, uint32_t _width, uint32_t _height, uint32_t _srcPitch, uint8_t _type); | |
| 92 | ||
| 93 | /// | |
| 94 | bool imageGetRawData(const ImageContainer& _dds, uint8_t _side, uint8_t _index, const void* _data, uint32_t _size, ImageMip& _mip); | |
| 95 | ||
| 96 | } // namespace bgfx | |
| 97 | ||
| 98 | #endif // BGFX_IMAGE_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_RENDERER_GL_H_HEADER_GUARD | |
| 7 | #define BGFX_RENDERER_GL_H_HEADER_GUARD | |
| 8 | ||
| 9 | #define BGFX_USE_EGL (BGFX_CONFIG_RENDERER_OPENGLES && (BX_PLATFORM_ANDROID || BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_QNX || BX_PLATFORM_WINDOWS) ) | |
| 10 | #define BGFX_USE_WGL (BGFX_CONFIG_RENDERER_OPENGL && BX_PLATFORM_WINDOWS) | |
| 11 | #define BGFX_USE_GL_DYNAMIC_LIB (BX_PLATFORM_LINUX || BX_PLATFORM_OSX || BX_PLATFORM_WINDOWS) | |
| 12 | ||
| 13 | #if BGFX_CONFIG_RENDERER_OPENGL | |
| 14 | # if BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 15 | # include <gl/glcorearb.h> | |
| 16 | # if BX_PLATFORM_OSX | |
| 17 | # define GL_ARB_shader_objects // OSX collsion with GLhandleARB in gltypes.h | |
| 18 | # endif // BX_PLATFORM_OSX | |
| 19 | # else | |
| 20 | # if BX_PLATFORM_LINUX | |
| 21 | # define GL_PROTOTYPES | |
| 22 | # define GL_GLEXT_LEGACY | |
| 23 | # include <GL/gl.h> | |
| 24 | # undef GL_PROTOTYPES | |
| 25 | # elif BX_PLATFORM_OSX | |
| 26 | # define GL_GLEXT_LEGACY | |
| 27 | # define long ptrdiff_t | |
| 28 | # include <OpenGL/gl.h> | |
| 29 | # undef long | |
| 30 | # undef GL_VERSION_1_2 | |
| 31 | # undef GL_VERSION_1_3 | |
| 32 | # undef GL_VERSION_1_4 | |
| 33 | # undef GL_VERSION_1_5 | |
| 34 | # undef GL_VERSION_2_0 | |
| 35 | # else | |
| 36 | # include <GL/gl.h> | |
| 37 | # endif // BX_PLATFORM_ | |
| 38 | ||
| 39 | # include <gl/glext.h> | |
| 40 | # endif // BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 41 | ||
| 42 | #elif BGFX_CONFIG_RENDERER_OPENGLES | |
| 43 | typedef double GLdouble; | |
| 44 | # if BGFX_CONFIG_RENDERER_OPENGLES < 30 | |
| 45 | # if BX_PLATFORM_IOS | |
| 46 | # include <OpenGLES/ES2/gl.h> | |
| 47 | # include <OpenGLES/ES2/glext.h> | |
| 48 | //#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 | |
| 49 | #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 | |
| 50 | #define GL_TEXTURE_3D_OES 0x806F | |
| 51 | #define GL_SAMPLER_3D_OES 0x8B5F | |
| 52 | #define GL_TEXTURE_WRAP_R_OES 0x8072 | |
| 53 | #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 | |
| 54 | # else | |
| 55 | # include <GLES2/gl2platform.h> | |
| 56 | # include <GLES2/gl2.h> | |
| 57 | # include <GLES2/gl2ext.h> | |
| 58 | # endif // BX_PLATFORM_ | |
| 59 | typedef int64_t GLint64; | |
| 60 | typedef uint64_t GLuint64; | |
| 61 | # define GL_PROGRAM_BINARY_LENGTH GL_PROGRAM_BINARY_LENGTH_OES | |
| 62 | # define GL_HALF_FLOAT GL_HALF_FLOAT_OES | |
| 63 | # define GL_RGBA8 GL_RGBA8_OES | |
| 64 | # define GL_UNSIGNED_INT_2_10_10_10_REV GL_UNSIGNED_INT_2_10_10_10_REV_EXT | |
| 65 | # define GL_TEXTURE_3D GL_TEXTURE_3D_OES | |
| 66 | # define GL_SAMPLER_3D GL_SAMPLER_3D_OES | |
| 67 | # define GL_TEXTURE_WRAP_R GL_TEXTURE_WRAP_R_OES | |
| 68 | # define GL_MIN GL_MIN_EXT | |
| 69 | # define GL_MAX GL_MAX_EXT | |
| 70 | # define GL_DEPTH_COMPONENT24 GL_DEPTH_COMPONENT24_OES | |
| 71 | # define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES | |
| 72 | # define GL_DEPTH_COMPONENT32 GL_DEPTH_COMPONENT32_OES | |
| 73 | # define GL_UNSIGNED_INT_24_8 GL_UNSIGNED_INT_24_8_OES | |
| 74 | # elif BGFX_CONFIG_RENDERER_OPENGLES >= 30 | |
| 75 | # include <GLES3/gl3platform.h> | |
| 76 | # include <GLES3/gl3.h> | |
| 77 | # include <GLES3/gl3ext.h> | |
| 78 | # endif // BGFX_CONFIG_RENDERER_ | |
| 79 | ||
| 80 | # if BGFX_USE_EGL | |
| 81 | # include "glcontext_egl.h" | |
| 82 | # endif // BGFX_USE_EGL | |
| 83 | ||
| 84 | # if BX_PLATFORM_EMSCRIPTEN | |
| 85 | # include <emscripten/emscripten.h> | |
| 86 | # endif // BX_PLATFORM_EMSCRIPTEN | |
| 87 | ||
| 88 | #endif // BGFX_CONFIG_RENDERER_OPENGL | |
| 89 | ||
| 90 | #ifndef GL_LUMINANCE | |
| 91 | # define GL_LUMINANCE 0x1909 | |
| 92 | #endif // GL_LUMINANCE | |
| 93 | ||
| 94 | #ifndef GL_BGRA | |
| 95 | # define GL_BGRA 0x80E1 | |
| 96 | #endif // GL_BGRA | |
| 97 | ||
| 98 | #ifndef GL_R8 | |
| 99 | # define GL_R8 0x8229 | |
| 100 | #endif // GL_R8 | |
| 101 | ||
| 102 | #ifndef GL_R16 | |
| 103 | # define GL_R16 0x822A | |
| 104 | #endif // GL_R16 | |
| 105 | ||
| 106 | #ifndef GL_R16F | |
| 107 | # define GL_R16F 0x822D | |
| 108 | #endif // GL_R16F | |
| 109 | ||
| 110 | #ifndef GL_R32UI | |
| 111 | # define GL_R32UI 0x8236 | |
| 112 | #endif // GL_R32UI | |
| 113 | ||
| 114 | #ifndef GL_R32F | |
| 115 | # define GL_R32F 0x822E | |
| 116 | #endif // GL_R32F | |
| 117 | ||
| 118 | #ifndef GL_RG8 | |
| 119 | # define GL_RG8 0x822B | |
| 120 | #endif // GL_RG8 | |
| 121 | ||
| 122 | #ifndef GL_RG16 | |
| 123 | # define GL_RG16 0x822C | |
| 124 | #endif // GL_RG16 | |
| 125 | ||
| 126 | #ifndef GL_RG16F | |
| 127 | # define GL_RG16F 0x822F | |
| 128 | #endif // GL_RG16F | |
| 129 | ||
| 130 | #ifndef GL_R32UI | |
| 131 | # define GL_R32UI 0x8236 | |
| 132 | #endif // GL_R32UI | |
| 133 | ||
| 134 | #ifndef GL_RG32UI | |
| 135 | # define GL_RG32UI 0x823C | |
| 136 | #endif // GL_RG32UI | |
| 137 | ||
| 138 | #ifndef GL_RG32F | |
| 139 | # define GL_RG32F 0x8230 | |
| 140 | #endif // GL_RG32F | |
| 141 | ||
| 142 | #ifndef GL_RGBA32UI | |
| 143 | # define GL_RGBA32UI 0x8D70 | |
| 144 | #endif // GL_RGBA32UI | |
| 145 | ||
| 146 | #ifndef GL_RGBA32F | |
| 147 | # define GL_RGBA32F 0x8814 | |
| 148 | #endif // GL_RGBA32F | |
| 149 | ||
| 150 | #ifndef GL_RED | |
| 151 | # define GL_RED 0x1903 | |
| 152 | #endif // GL_RED | |
| 153 | ||
| 154 | #ifndef GL_RED_INTEGER | |
| 155 | # define GL_RED_INTEGER 0x8D94 | |
| 156 | #endif // GL_RED_INTEGER | |
| 157 | ||
| 158 | #ifndef GL_RG | |
| 159 | # define GL_RG 0x8227 | |
| 160 | #endif // GL_RG | |
| 161 | ||
| 162 | #ifndef GL_GREEN | |
| 163 | # define GL_GREEN 0x1904 | |
| 164 | #endif // GL_GREEN | |
| 165 | ||
| 166 | #ifndef GL_BLUE | |
| 167 | # define GL_BLUE 0x1905 | |
| 168 | #endif // GL_BLUE | |
| 169 | ||
| 170 | #ifndef GL_RGBA_INTEGER | |
| 171 | # define GL_RGBA_INTEGER 0x8D99 | |
| 172 | #endif // GL_RGBA_INTEGER | |
| 173 | ||
| 174 | #ifndef GL_RGB10_A2 | |
| 175 | # define GL_RGB10_A2 0x8059 | |
| 176 | #endif // GL_RGB10_A2 | |
| 177 | ||
| 178 | #ifndef GL_RGBA16 | |
| 179 | # define GL_RGBA16 0x805B | |
| 180 | #endif // GL_RGBA16 | |
| 181 | ||
| 182 | #ifndef GL_RGBA16F | |
| 183 | # define GL_RGBA16F 0x881A | |
| 184 | #endif // GL_RGBA16F | |
| 185 | ||
| 186 | #ifndef GL_R16UI | |
| 187 | # define GL_R16UI 0x8234 | |
| 188 | #endif // GL_R16UI | |
| 189 | ||
| 190 | #ifndef GL_RGBA16UI | |
| 191 | # define GL_RGBA16UI 0x8D76 | |
| 192 | #endif // GL_RGBA16UI | |
| 193 | ||
| 194 | #ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT | |
| 195 | # define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 | |
| 196 | #endif // GL_COMPRESSED_RGB_S3TC_DXT1_EXT | |
| 197 | ||
| 198 | #ifndef GL_COMPRESSED_RGBA_S3TC_DXT1_EXT | |
| 199 | # define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 | |
| 200 | #endif // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT | |
| 201 | ||
| 202 | #ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT | |
| 203 | # define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 | |
| 204 | #endif // GL_COMPRESSED_RGBA_S3TC_DXT3_EXT | |
| 205 | ||
| 206 | #ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT | |
| 207 | # define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 | |
| 208 | #endif // GL_COMPRESSED_RGBA_S3TC_DXT5_EXT | |
| 209 | ||
| 210 | #ifndef GL_COMPRESSED_LUMINANCE_LATC1_EXT | |
| 211 | # define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 | |
| 212 | #endif // GL_COMPRESSED_LUMINANCE_LATC1_EXT | |
| 213 | ||
| 214 | #ifndef GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT | |
| 215 | # define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 | |
| 216 | #endif // GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT | |
| 217 | ||
| 218 | #ifndef GL_COMPRESSED_RED_RGTC1 | |
| 219 | # define GL_COMPRESSED_RED_RGTC1 0x8DBB | |
| 220 | #endif // GL_COMPRESSED_RED_RGTC1 | |
| 221 | ||
| 222 | #ifndef GL_COMPRESSED_RG_RGTC2 | |
| 223 | # define GL_COMPRESSED_RG_RGTC2 0x8DBD | |
| 224 | #endif // GL_COMPRESSED_RG_RGTC2 | |
| 225 | ||
| 226 | #ifndef GL_ETC1_RGB8_OES | |
| 227 | # define GL_ETC1_RGB8_OES 0x8D64 | |
| 228 | #endif // GL_ETC1_RGB8_OES | |
| 229 | ||
| 230 | #ifndef GL_COMPRESSED_RGB8_ETC2 | |
| 231 | # define GL_COMPRESSED_RGB8_ETC2 0x9274 | |
| 232 | #endif // GL_COMPRESSED_RGB8_ETC2 | |
| 233 | ||
| 234 | #ifndef GL_COMPRESSED_RGBA8_ETC2_EAC | |
| 235 | # define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 | |
| 236 | #endif // GL_COMPRESSED_RGBA8_ETC2_EAC | |
| 237 | ||
| 238 | #ifndef GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 | |
| 239 | # define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 | |
| 240 | #endif // GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 | |
| 241 | ||
| 242 | #ifndef GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG | |
| 243 | # define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 | |
| 244 | #endif // GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG | |
| 245 | ||
| 246 | #ifndef GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG | |
| 247 | # define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 | |
| 248 | #endif // GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG | |
| 249 | ||
| 250 | #ifndef GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG | |
| 251 | # define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 | |
| 252 | #endif // GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG | |
| 253 | ||
| 254 | #ifndef GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG | |
| 255 | # define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 | |
| 256 | #endif // GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG | |
| 257 | ||
| 258 | #ifndef GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG | |
| 259 | # define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 | |
| 260 | #endif // GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG | |
| 261 | ||
| 262 | #ifndef GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG | |
| 263 | # define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 | |
| 264 | #endif // GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG | |
| 265 | ||
| 266 | #ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB | |
| 267 | # define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C | |
| 268 | #endif // GL_COMPRESSED_RGBA_BPTC_UNORM_ARB | |
| 269 | ||
| 270 | #ifndef GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB | |
| 271 | # define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D | |
| 272 | #endif // GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB | |
| 273 | ||
| 274 | #ifndef GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB | |
| 275 | # define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E | |
| 276 | #endif // GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB | |
| 277 | ||
| 278 | #ifndef GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB | |
| 279 | # define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F | |
| 280 | #endif // GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB | |
| 281 | ||
| 282 | #ifndef GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE | |
| 283 | # define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 | |
| 284 | #endif // GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE | |
| 285 | ||
| 286 | #ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT | |
| 287 | # define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE | |
| 288 | #endif // GL_TEXTURE_MAX_ANISOTROPY_EXT | |
| 289 | ||
| 290 | #ifndef GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT | |
| 291 | # define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF | |
| 292 | #endif // GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT | |
| 293 | ||
| 294 | #ifndef GL_TEXTURE_SWIZZLE_RGBA | |
| 295 | # define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 | |
| 296 | #endif // GL_TEXTURE_SWIZZLE_RGBA | |
| 297 | ||
| 298 | #ifndef GL_MAX_SAMPLES | |
| 299 | # define GL_MAX_SAMPLES 0x8D57 | |
| 300 | #endif // GL_MAX_SAMPLES | |
| 301 | ||
| 302 | #ifndef GL_MAX_COLOR_ATTACHMENTS | |
| 303 | # define GL_MAX_COLOR_ATTACHMENTS 0x8CDF | |
| 304 | #endif // GL_MAX_COLOR_ATTACHMENTS | |
| 305 | ||
| 306 | #ifndef GL_QUERY_RESULT | |
| 307 | # define GL_QUERY_RESULT 0x8866 | |
| 308 | #endif // GL_QUERY_RESULT | |
| 309 | ||
| 310 | #ifndef GL_READ_FRAMEBUFFER | |
| 311 | # define GL_READ_FRAMEBUFFER 0x8CA8 | |
| 312 | #endif /// GL_READ_FRAMEBUFFER | |
| 313 | ||
| 314 | #ifndef GL_DRAW_FRAMEBUFFER | |
| 315 | # define GL_DRAW_FRAMEBUFFER 0x8CA9 | |
| 316 | #endif // GL_DRAW_FRAMEBUFFER | |
| 317 | ||
| 318 | #ifndef GL_TIME_ELAPSED | |
| 319 | # define GL_TIME_ELAPSED 0x88BF | |
| 320 | #endif // GL_TIME_ELAPSED | |
| 321 | ||
| 322 | #ifndef GL_VBO_FREE_MEMORY_ATI | |
| 323 | # define GL_VBO_FREE_MEMORY_ATI 0x87FB | |
| 324 | #endif // GL_VBO_FREE_MEMORY_ATI | |
| 325 | ||
| 326 | #ifndef GL_TEXTURE_FREE_MEMORY_ATI | |
| 327 | # define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC | |
| 328 | #endif // GL_TEXTURE_FREE_MEMORY_ATI | |
| 329 | ||
| 330 | #ifndef GL_RENDERBUFFER_FREE_MEMORY_ATI | |
| 331 | # define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD | |
| 332 | #endif // GL_RENDERBUFFER_FREE_MEMORY_ATI | |
| 333 | ||
| 334 | // http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt | |
| 335 | #ifndef GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX | |
| 336 | # define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 | |
| 337 | #endif // GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX | |
| 338 | ||
| 339 | #ifndef GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX | |
| 340 | # define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 | |
| 341 | #endif // GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX | |
| 342 | ||
| 343 | #ifndef GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX | |
| 344 | # define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 | |
| 345 | #endif // GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX | |
| 346 | ||
| 347 | #ifndef GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX | |
| 348 | # define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A | |
| 349 | #endif // GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX | |
| 350 | ||
| 351 | #ifndef GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX | |
| 352 | # define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B | |
| 353 | #endif // GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX | |
| 354 | ||
| 355 | #ifndef GL_UNPACK_ROW_LENGTH | |
| 356 | # define GL_UNPACK_ROW_LENGTH 0x0CF2 | |
| 357 | #endif // GL_UNPACK_ROW_LENGTH | |
| 358 | ||
| 359 | #ifndef GL_DEPTH_STENCIL | |
| 360 | # define GL_DEPTH_STENCIL 0x84F9 | |
| 361 | #endif // GL_DEPTH_STENCIL | |
| 362 | ||
| 363 | #ifndef GL_DEPTH_COMPONENT32 | |
| 364 | # define GL_DEPTH_COMPONENT32 0x81A7 | |
| 365 | #endif // GL_DEPTH_COMPONENT32 | |
| 366 | ||
| 367 | #ifndef GL_DEPTH_COMPONENT32F | |
| 368 | # define GL_DEPTH_COMPONENT32F 0x8CAC | |
| 369 | #endif // GL_DEPTH_COMPONENT32F | |
| 370 | ||
| 371 | #ifndef GL_DEPTH_STENCIL_ATTACHMENT | |
| 372 | # define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | |
| 373 | #endif // GL_DEPTH_STENCIL_ATTACHMENT | |
| 374 | ||
| 375 | #ifndef GL_TEXTURE_COMPARE_MODE | |
| 376 | # define GL_TEXTURE_COMPARE_MODE 0x884C | |
| 377 | #endif // GL_TEXTURE_COMPARE_MODE | |
| 378 | ||
| 379 | #ifndef GL_TEXTURE_COMPARE_FUNC | |
| 380 | # define GL_TEXTURE_COMPARE_FUNC 0x884D | |
| 381 | #endif // GL_TEXTURE_COMPARE_FUNC | |
| 382 | ||
| 383 | #ifndef GL_COMPARE_REF_TO_TEXTURE | |
| 384 | # define GL_COMPARE_REF_TO_TEXTURE 0x884E | |
| 385 | #endif // GL_COMPARE_REF_TO_TEXTURE | |
| 386 | ||
| 387 | #ifndef GL_SAMPLER_2D_SHADOW | |
| 388 | # define GL_SAMPLER_2D_SHADOW 0x8B62 | |
| 389 | #endif // GL_SAMPLER_2D_SHADOW | |
| 390 | ||
| 391 | #ifndef GL_TEXTURE_MAX_LEVEL | |
| 392 | # define GL_TEXTURE_MAX_LEVEL 0x813D | |
| 393 | #endif // GL_TEXTURE_MAX_LEVEL | |
| 394 | ||
| 395 | #ifndef GL_COMPUTE_SHADER | |
| 396 | # define GL_COMPUTE_SHADER 0x91B9 | |
| 397 | #endif // GL_COMPUTE_SHADER | |
| 398 | ||
| 399 | #ifndef GL_READ_ONLY | |
| 400 | # define GL_READ_ONLY 0x88B8 | |
| 401 | #endif // GL_READ_ONLY | |
| 402 | ||
| 403 | #ifndef GL_WRITE_ONLY | |
| 404 | # define GL_WRITE_ONLY 0x88B9 | |
| 405 | #endif // GL_WRITE_ONLY | |
| 406 | ||
| 407 | #ifndef GL_READ_WRITE | |
| 408 | # define GL_READ_WRITE 0x88BA | |
| 409 | #endif // GL_READ_WRITE | |
| 410 | ||
| 411 | #ifndef GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | |
| 412 | # define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 | |
| 413 | #endif // GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | |
| 414 | ||
| 415 | #ifndef GL_ELEMENT_ARRAY_BARRIER_BIT | |
| 416 | # define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 | |
| 417 | #endif // GL_ELEMENT_ARRAY_BARRIER_BIT | |
| 418 | ||
| 419 | #ifndef GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | |
| 420 | # define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 | |
| 421 | #endif // GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | |
| 422 | ||
| 423 | #ifndef GL_SHADER_STORAGE_BARRIER_BIT | |
| 424 | # define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 | |
| 425 | #endif // GL_SHADER_STORAGE_BARRIER_BIT | |
| 426 | ||
| 427 | #ifndef GL_SHADER_STORAGE_BUFFER | |
| 428 | # define GL_SHADER_STORAGE_BUFFER 0x90D2 | |
| 429 | #endif // GL_SHADER_STORAGE_BUFFER | |
| 430 | ||
| 431 | #ifndef GL_IMAGE_1D | |
| 432 | # define GL_IMAGE_1D 0x904C | |
| 433 | #endif // GL_IMAGE_1D | |
| 434 | ||
| 435 | #ifndef GL_IMAGE_2D | |
| 436 | # define GL_IMAGE_2D 0x904D | |
| 437 | #endif // GL_IMAGE_2D | |
| 438 | ||
| 439 | #ifndef GL_IMAGE_3D | |
| 440 | # define GL_IMAGE_3D 0x904E | |
| 441 | #endif // GL_IMAGE_3D | |
| 442 | ||
| 443 | #ifndef GL_IMAGE_CUBE | |
| 444 | # define GL_IMAGE_CUBE 0x9050 | |
| 445 | #endif // GL_IMAGE_CUBE | |
| 446 | ||
| 447 | #ifndef GL_PROGRAM_INPUT | |
| 448 | # define GL_PROGRAM_INPUT 0x92E3 | |
| 449 | #endif // GL_PROGRAM_INPUT | |
| 450 | ||
| 451 | #ifndef GL_ACTIVE_RESOURCES | |
| 452 | # define GL_ACTIVE_RESOURCES 0x92F5 | |
| 453 | #endif // GL_ACTIVE_RESOURCES | |
| 454 | ||
| 455 | #ifndef GL_UNIFORM | |
| 456 | # define GL_UNIFORM 0x92E1 | |
| 457 | #endif // GL_UNIFORM | |
| 458 | ||
| 459 | #ifndef GL_BUFFER_VARIABLE | |
| 460 | # define GL_BUFFER_VARIABLE 0x92E5 | |
| 461 | #endif // GL_BUFFER_VARIABLE | |
| 462 | ||
| 463 | #ifndef GL_UNSIGNED_INT_VEC2 | |
| 464 | # define GL_UNSIGNED_INT_VEC2 0x8DC6 | |
| 465 | #endif // GL_UNSIGNED_INT_VEC2 | |
| 466 | ||
| 467 | #ifndef GL_UNSIGNED_INT_VEC3 | |
| 468 | # define GL_UNSIGNED_INT_VEC3 0x8DC7 | |
| 469 | #endif // GL_UNSIGNED_INT_VEC3 | |
| 470 | ||
| 471 | #ifndef GL_UNSIGNED_INT_VEC4 | |
| 472 | # define GL_UNSIGNED_INT_VEC4 0x8DC8 | |
| 473 | #endif // GL_UNSIGNED_INT_VEC4 | |
| 474 | ||
| 475 | #ifndef GL_TYPE | |
| 476 | # define GL_TYPE 0x92FA | |
| 477 | #endif // GL_TYPE | |
| 478 | ||
| 479 | #ifndef GL_ARRAY_SIZE | |
| 480 | # define GL_ARRAY_SIZE 0x92FB | |
| 481 | #endif // GL_ARRAY_SIZE | |
| 482 | ||
| 483 | #ifndef GL_LOCATION | |
| 484 | # define GL_LOCATION 0x930E | |
| 485 | #endif // GL_LOCATION | |
| 486 | ||
| 487 | #if BX_PLATFORM_NACL | |
| 488 | # include "glcontext_ppapi.h" | |
| 489 | #elif BX_PLATFORM_WINDOWS | |
| 490 | # include <windows.h> | |
| 491 | #elif BX_PLATFORM_LINUX | |
| 492 | # include "glcontext_glx.h" | |
| 493 | #elif BX_PLATFORM_OSX | |
| 494 | # include "glcontext_nsgl.h" | |
| 495 | #elif BX_PLATFORM_IOS | |
| 496 | # include "glcontext_eagl.h" | |
| 497 | #endif // BX_PLATFORM_ | |
| 498 | ||
| 499 | #if BGFX_USE_WGL | |
| 500 | # include "glcontext_wgl.h" | |
| 501 | #endif // BGFX_USE_WGL | |
| 502 | ||
| 503 | #ifndef GL_APIENTRY | |
| 504 | # define GL_APIENTRY APIENTRY | |
| 505 | #endif // GL_APIENTRY | |
| 506 | ||
| 507 | #ifndef GL_APIENTRYP | |
| 508 | # define GL_APIENTRYP GL_APIENTRY* | |
| 509 | #endif // GL_APIENTRYP | |
| 510 | ||
| 511 | #if !BGFX_CONFIG_RENDERER_OPENGL | |
| 512 | # define glClearDepth glClearDepthf | |
| 513 | #endif // !BGFX_CONFIG_RENDERER_OPENGL | |
| 514 | ||
| 515 | namespace bgfx | |
| 516 | { | |
| 517 | class ConstantBuffer; | |
| 518 | void dumpExtensions(const char* _extensions); | |
| 519 | ||
| 520 | const char* glEnumName(GLenum _enum); | |
| 521 | ||
| 522 | #define _GL_CHECK(_check, _call) \ | |
| 523 | BX_MACRO_BLOCK_BEGIN \ | |
| 524 | /*BX_TRACE(#_call);*/ \ | |
| 525 | _call; \ | |
| 526 | GLenum err = glGetError(); \ | |
| 527 | _check(0 == err, #_call "; GL error 0x%x: %s", err, glEnumName(err) ); \ | |
| 528 | BX_UNUSED(err); \ | |
| 529 | BX_MACRO_BLOCK_END | |
| 530 | ||
| 531 | #define IGNORE_GL_ERROR_CHECK(...) BX_NOOP() | |
| 532 | ||
| 533 | #if BGFX_CONFIG_DEBUG | |
| 534 | # define GL_CHECK(_call) _GL_CHECK(BX_CHECK, _call) | |
| 535 | # define GL_CHECK_I(_call) _GL_CHECK(IGNORE_GL_ERROR_CHECK, _call) | |
| 536 | #else | |
| 537 | # define GL_CHECK(_call) _call | |
| 538 | # define GL_CHECK_I(_call) _call | |
| 539 | #endif // BGFX_CONFIG_DEBUG | |
| 540 | ||
| 541 | #define GL_IMPORT_TYPEDEFS 1 | |
| 542 | #define GL_IMPORT(_optional, _proto, _func, _import) extern _proto _func | |
| 543 | #include "glimports.h" | |
| 544 | ||
| 545 | class VaoStateCache | |
| 546 | { | |
| 547 | public: | |
| 548 | GLuint add(uint32_t _hash) | |
| 549 | { | |
| 550 | invalidate(_hash); | |
| 551 | ||
| 552 | GLuint arrayId; | |
| 553 | GL_CHECK(glGenVertexArrays(1, &arrayId) ); | |
| 554 | ||
| 555 | m_hashMap.insert(stl::make_pair(_hash, arrayId) ); | |
| 556 | ||
| 557 | return arrayId; | |
| 558 | } | |
| 559 | ||
| 560 | GLuint find(uint32_t _hash) | |
| 561 | { | |
| 562 | HashMap::iterator it = m_hashMap.find(_hash); | |
| 563 | if (it != m_hashMap.end() ) | |
| 564 | { | |
| 565 | return it->second; | |
| 566 | } | |
| 567 | ||
| 568 | return UINT32_MAX; | |
| 569 | } | |
| 570 | ||
| 571 | void invalidate(uint32_t _hash) | |
| 572 | { | |
| 573 | GL_CHECK(glBindVertexArray(0) ); | |
| 574 | ||
| 575 | HashMap::iterator it = m_hashMap.find(_hash); | |
| 576 | if (it != m_hashMap.end() ) | |
| 577 | { | |
| 578 | GL_CHECK(glDeleteVertexArrays(1, &it->second) ); | |
| 579 | m_hashMap.erase(it); | |
| 580 | } | |
| 581 | } | |
| 582 | ||
| 583 | void invalidate() | |
| 584 | { | |
| 585 | GL_CHECK(glBindVertexArray(0) ); | |
| 586 | ||
| 587 | for (HashMap::iterator it = m_hashMap.begin(), itEnd = m_hashMap.end(); it != itEnd; ++it) | |
| 588 | { | |
| 589 | GL_CHECK(glDeleteVertexArrays(1, &it->second) ); | |
| 590 | } | |
| 591 | m_hashMap.clear(); | |
| 592 | } | |
| 593 | ||
| 594 | private: | |
| 595 | typedef stl::unordered_map<uint32_t, GLuint> HashMap; | |
| 596 | HashMap m_hashMap; | |
| 597 | }; | |
| 598 | ||
| 599 | class VaoCacheRef | |
| 600 | { | |
| 601 | public: | |
| 602 | void add(uint32_t _hash) | |
| 603 | { | |
| 604 | m_vaoSet.insert(_hash); | |
| 605 | } | |
| 606 | ||
| 607 | void invalidate(VaoStateCache& _vaoCache) | |
| 608 | { | |
| 609 | for (VaoSet::iterator it = m_vaoSet.begin(), itEnd = m_vaoSet.end(); it != itEnd; ++it) | |
| 610 | { | |
| 611 | _vaoCache.invalidate(*it); | |
| 612 | } | |
| 613 | ||
| 614 | m_vaoSet.clear(); | |
| 615 | } | |
| 616 | ||
| 617 | typedef stl::unordered_set<uint32_t> VaoSet; | |
| 618 | VaoSet m_vaoSet; | |
| 619 | }; | |
| 620 | ||
| 621 | class SamplerStateCache | |
| 622 | { | |
| 623 | public: | |
| 624 | GLuint add(uint32_t _hash) | |
| 625 | { | |
| 626 | invalidate(_hash); | |
| 627 | ||
| 628 | GLuint samplerId; | |
| 629 | GL_CHECK(glGenSamplers(1, &samplerId) ); | |
| 630 | ||
| 631 | m_hashMap.insert(stl::make_pair(_hash, samplerId) ); | |
| 632 | ||
| 633 | return samplerId; | |
| 634 | } | |
| 635 | ||
| 636 | GLuint find(uint32_t _hash) | |
| 637 | { | |
| 638 | HashMap::iterator it = m_hashMap.find(_hash); | |
| 639 | if (it != m_hashMap.end() ) | |
| 640 | { | |
| 641 | return it->second; | |
| 642 | } | |
| 643 | ||
| 644 | return UINT32_MAX; | |
| 645 | } | |
| 646 | ||
| 647 | void invalidate(uint32_t _hash) | |
| 648 | { | |
| 649 | HashMap::iterator it = m_hashMap.find(_hash); | |
| 650 | if (it != m_hashMap.end() ) | |
| 651 | { | |
| 652 | GL_CHECK(glDeleteSamplers(1, &it->second) ); | |
| 653 | m_hashMap.erase(it); | |
| 654 | } | |
| 655 | } | |
| 656 | ||
| 657 | void invalidate() | |
| 658 | { | |
| 659 | for (HashMap::iterator it = m_hashMap.begin(), itEnd = m_hashMap.end(); it != itEnd; ++it) | |
| 660 | { | |
| 661 | GL_CHECK(glDeleteSamplers(1, &it->second) ); | |
| 662 | } | |
| 663 | m_hashMap.clear(); | |
| 664 | } | |
| 665 | ||
| 666 | private: | |
| 667 | typedef stl::unordered_map<uint32_t, GLuint> HashMap; | |
| 668 | HashMap m_hashMap; | |
| 669 | }; | |
| 670 | ||
| 671 | struct IndexBufferGL | |
| 672 | { | |
| 673 | void create(uint32_t _size, void* _data) | |
| 674 | { | |
| 675 | m_size = _size; | |
| 676 | ||
| 677 | GL_CHECK(glGenBuffers(1, &m_id) ); | |
| 678 | BX_CHECK(0 != m_id, "Failed to generate buffer id."); | |
| 679 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_id) ); | |
| 680 | GL_CHECK(glBufferData(GL_ELEMENT_ARRAY_BUFFER | |
| 681 | , _size | |
| 682 | , _data | |
| 683 | , (NULL==_data)?GL_DYNAMIC_DRAW:GL_STATIC_DRAW | |
| 684 | ) ); | |
| 685 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0) ); | |
| 686 | } | |
| 687 | ||
| 688 | void update(uint32_t _offset, uint32_t _size, void* _data) | |
| 689 | { | |
| 690 | BX_CHECK(0 != m_id, "Updating invalid index buffer."); | |
| 691 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_id) ); | |
| 692 | GL_CHECK(glBufferSubData(GL_ELEMENT_ARRAY_BUFFER | |
| 693 | , _offset | |
| 694 | , _size | |
| 695 | , _data | |
| 696 | ) ); | |
| 697 | GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0) ); | |
| 698 | } | |
| 699 | ||
| 700 | void destroy(); | |
| 701 | ||
| 702 | void add(uint32_t _hash) | |
| 703 | { | |
| 704 | m_vcref.add(_hash); | |
| 705 | } | |
| 706 | ||
| 707 | GLuint m_id; | |
| 708 | uint32_t m_size; | |
| 709 | VaoCacheRef m_vcref; | |
| 710 | }; | |
| 711 | ||
| 712 | struct VertexBufferGL | |
| 713 | { | |
| 714 | void create(uint32_t _size, void* _data, VertexDeclHandle _declHandle) | |
| 715 | { | |
| 716 | m_size = _size; | |
| 717 | m_decl = _declHandle; | |
| 718 | ||
| 719 | GL_CHECK(glGenBuffers(1, &m_id) ); | |
| 720 | BX_CHECK(0 != m_id, "Failed to generate buffer id."); | |
| 721 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, m_id) ); | |
| 722 | GL_CHECK(glBufferData(GL_ARRAY_BUFFER | |
| 723 | , _size | |
| 724 | , _data | |
| 725 | , (NULL==_data)?GL_DYNAMIC_DRAW:GL_STATIC_DRAW | |
| 726 | ) ); | |
| 727 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, 0) ); | |
| 728 | } | |
| 729 | ||
| 730 | void update(uint32_t _offset, uint32_t _size, void* _data) | |
| 731 | { | |
| 732 | BX_CHECK(0 != m_id, "Updating invalid vertex buffer."); | |
| 733 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, m_id) ); | |
| 734 | GL_CHECK(glBufferSubData(GL_ARRAY_BUFFER | |
| 735 | , _offset | |
| 736 | , _size | |
| 737 | , _data | |
| 738 | ) ); | |
| 739 | GL_CHECK(glBindBuffer(GL_ARRAY_BUFFER, 0) ); | |
| 740 | } | |
| 741 | ||
| 742 | void destroy(); | |
| 743 | ||
| 744 | void add(uint32_t _hash) | |
| 745 | { | |
| 746 | m_vcref.add(_hash); | |
| 747 | } | |
| 748 | ||
| 749 | GLuint m_id; | |
| 750 | uint32_t m_size; | |
| 751 | VertexDeclHandle m_decl; | |
| 752 | VaoCacheRef m_vcref; | |
| 753 | }; | |
| 754 | ||
| 755 | struct TextureGL | |
| 756 | { | |
| 757 | TextureGL() | |
| 758 | : m_id(0) | |
| 759 | , m_rbo(0) | |
| 760 | , m_target(GL_TEXTURE_2D) | |
| 761 | , m_fmt(GL_ZERO) | |
| 762 | , m_type(GL_ZERO) | |
| 763 | , m_flags(0) | |
| 764 | , m_currentFlags(UINT32_MAX) | |
| 765 | , m_numMips(0) | |
| 766 | { | |
| 767 | } | |
| 768 | ||
| 769 | bool init(GLenum _target, uint32_t _width, uint32_t _height, uint8_t _format, uint8_t _numMips, uint32_t _flags); | |
| 770 | void create(const Memory* _mem, uint32_t _flags, uint8_t _skip); | |
| 771 | void destroy(); | |
| 772 | void update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem); | |
| 773 | void setSamplerState(uint32_t _flags); | |
| 774 | void commit(uint32_t _stage, uint32_t _flags); | |
| 775 | ||
| 776 | GLuint m_id; | |
| 777 | GLuint m_rbo; | |
| 778 | GLenum m_target; | |
| 779 | GLenum m_fmt; | |
| 780 | GLenum m_type; | |
| 781 | uint32_t m_flags; | |
| 782 | uint32_t m_currentFlags; | |
| 783 | uint32_t m_width; | |
| 784 | uint32_t m_height; | |
| 785 | uint8_t m_numMips; | |
| 786 | uint8_t m_requestedFormat; | |
| 787 | uint8_t m_textureFormat; | |
| 788 | }; | |
| 789 | ||
| 790 | struct ShaderGL | |
| 791 | { | |
| 792 | ShaderGL() | |
| 793 | : m_id(0) | |
| 794 | , m_type(0) | |
| 795 | , m_hash(0) | |
| 796 | { | |
| 797 | } | |
| 798 | ||
| 799 | void create(Memory* _mem); | |
| 800 | void destroy(); | |
| 801 | ||
| 802 | GLuint m_id; | |
| 803 | GLenum m_type; | |
| 804 | uint32_t m_hash; | |
| 805 | }; | |
| 806 | ||
| 807 | struct FrameBufferGL | |
| 808 | { | |
| 809 | FrameBufferGL() | |
| 810 | : m_num(0) | |
| 811 | { | |
| 812 | memset(m_fbo, 0, sizeof(m_fbo) ); | |
| 813 | } | |
| 814 | ||
| 815 | void create(uint8_t _num, const TextureHandle* _handles); | |
| 816 | void destroy(); | |
| 817 | void resolve(); | |
| 818 | ||
| 819 | uint8_t m_num; | |
| 820 | GLuint m_fbo[2]; | |
| 821 | uint32_t m_width; | |
| 822 | uint32_t m_height; | |
| 823 | }; | |
| 824 | ||
| 825 | struct ProgramGL | |
| 826 | { | |
| 827 | ProgramGL() | |
| 828 | : m_id(0) | |
| 829 | , m_constantBuffer(NULL) | |
| 830 | , m_numPredefined(0) | |
| 831 | { | |
| 832 | } | |
| 833 | ||
| 834 | void create(const ShaderGL& _vsh, const ShaderGL& _fsh); | |
| 835 | void destroy(); | |
| 836 | void init(); | |
| 837 | void bindAttributes(const VertexDecl& _vertexDecl, uint32_t _baseVertex = 0) const; | |
| 838 | void bindInstanceData(uint32_t _stride, uint32_t _baseVertex = 0) const; | |
| 839 | ||
| 840 | void add(uint32_t _hash) | |
| 841 | { | |
| 842 | m_vcref.add(_hash); | |
| 843 | } | |
| 844 | ||
| 845 | GLuint m_id; | |
| 846 | ||
| 847 | uint8_t m_used[Attrib::Count+1]; // dense | |
| 848 | GLint m_attributes[Attrib::Count]; // sparse | |
| 849 | GLint m_instanceData[BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT]; | |
| 850 | ||
| 851 | GLint m_sampler[BGFX_CONFIG_MAX_TEXTURES]; | |
| 852 | uint8_t m_numSamplers; | |
| 853 | ||
| 854 | ConstantBuffer* m_constantBuffer; | |
| 855 | PredefinedUniform m_predefined[PredefinedUniform::Count]; | |
| 856 | uint8_t m_numPredefined; | |
| 857 | VaoCacheRef m_vcref; | |
| 858 | }; | |
| 859 | ||
| 860 | struct QueriesGL | |
| 861 | { | |
| 862 | void create() | |
| 863 | { | |
| 864 | glGenQueries(BX_COUNTOF(m_queries), m_queries); | |
| 865 | } | |
| 866 | ||
| 867 | void destroy() | |
| 868 | { | |
| 869 | glDeleteQueries(BX_COUNTOF(m_queries), m_queries); | |
| 870 | } | |
| 871 | ||
| 872 | void begin(uint16_t _id, GLenum _target) const | |
| 873 | { | |
| 874 | glBeginQuery(_target, m_queries[_id]); | |
| 875 | } | |
| 876 | ||
| 877 | void end(GLenum _target) const | |
| 878 | { | |
| 879 | glEndQuery(_target); | |
| 880 | } | |
| 881 | ||
| 882 | uint64_t getResult(uint16_t _id) const | |
| 883 | { | |
| 884 | uint64_t result; | |
| 885 | glGetQueryObjectui64v(m_queries[_id], GL_QUERY_RESULT, &result); | |
| 886 | return result; | |
| 887 | } | |
| 888 | ||
| 889 | GLuint m_queries[64]; | |
| 890 | }; | |
| 891 | ||
| 892 | } // namespace bgfx | |
| 893 | ||
| 894 | #endif // BGFX_RENDERER_GL_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | static const uint8_t vga8x8[256*8] = | |
| 7 | { | |
| 8 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 9 | 0x7e, 0x81, 0xa5, 0x81, 0xbd, 0x99, 0x81, 0x7e, | |
| 10 | 0x7e, 0xff, 0xdb, 0xff, 0xc3, 0xe7, 0xff, 0x7e, | |
| 11 | 0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00, | |
| 12 | 0x10, 0x38, 0x7c, 0xfe, 0x7c, 0x38, 0x10, 0x00, | |
| 13 | 0x38, 0x7c, 0x38, 0xfe, 0xfe, 0x92, 0x10, 0x7c, | |
| 14 | 0x00, 0x10, 0x38, 0x7c, 0xfe, 0x7c, 0x38, 0x7c, | |
| 15 | 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00, | |
| 16 | 0xff, 0xff, 0xe7, 0xc3, 0xc3, 0xe7, 0xff, 0xff, | |
| 17 | 0x00, 0x3c, 0x66, 0x42, 0x42, 0x66, 0x3c, 0x00, | |
| 18 | 0xff, 0xc3, 0x99, 0xbd, 0xbd, 0x99, 0xc3, 0xff, | |
| 19 | 0x0f, 0x07, 0x0f, 0x7d, 0xcc, 0xcc, 0xcc, 0x78, | |
| 20 | 0x3c, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18, | |
| 21 | 0x3f, 0x33, 0x3f, 0x30, 0x30, 0x70, 0xf0, 0xe0, | |
| 22 | 0x7f, 0x63, 0x7f, 0x63, 0x63, 0x67, 0xe6, 0xc0, | |
| 23 | 0x99, 0x5a, 0x3c, 0xe7, 0xe7, 0x3c, 0x5a, 0x99, | |
| 24 | 0x80, 0xe0, 0xf8, 0xfe, 0xf8, 0xe0, 0x80, 0x00, | |
| 25 | 0x02, 0x0e, 0x3e, 0xfe, 0x3e, 0x0e, 0x02, 0x00, | |
| 26 | 0x18, 0x3c, 0x7e, 0x18, 0x18, 0x7e, 0x3c, 0x18, | |
| 27 | 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x00, | |
| 28 | 0x7f, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x1b, 0x00, | |
| 29 | 0x3e, 0x63, 0x38, 0x6c, 0x6c, 0x38, 0x86, 0xfc, | |
| 30 | 0x00, 0x00, 0x00, 0x00, 0x7e, 0x7e, 0x7e, 0x00, | |
| 31 | 0x18, 0x3c, 0x7e, 0x18, 0x7e, 0x3c, 0x18, 0xff, | |
| 32 | 0x18, 0x3c, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x00, | |
| 33 | 0x18, 0x18, 0x18, 0x18, 0x7e, 0x3c, 0x18, 0x00, | |
| 34 | 0x00, 0x18, 0x0c, 0xfe, 0x0c, 0x18, 0x00, 0x00, | |
| 35 | 0x00, 0x30, 0x60, 0xfe, 0x60, 0x30, 0x00, 0x00, | |
| 36 | 0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xfe, 0x00, 0x00, | |
| 37 | 0x00, 0x24, 0x66, 0xff, 0x66, 0x24, 0x00, 0x00, | |
| 38 | 0x00, 0x18, 0x3c, 0x7e, 0xff, 0xff, 0x00, 0x00, | |
| 39 | 0x00, 0xff, 0xff, 0x7e, 0x3c, 0x18, 0x00, 0x00, | |
| 40 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 41 | 0x18, 0x3c, 0x3c, 0x18, 0x18, 0x00, 0x18, 0x00, | |
| 42 | 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 43 | 0x6c, 0x6c, 0xfe, 0x6c, 0xfe, 0x6c, 0x6c, 0x00, | |
| 44 | 0x18, 0x7e, 0xc0, 0x7c, 0x06, 0xfc, 0x18, 0x00, | |
| 45 | 0x00, 0xc6, 0xcc, 0x18, 0x30, 0x66, 0xc6, 0x00, | |
| 46 | 0x38, 0x6c, 0x38, 0x76, 0xdc, 0xcc, 0x76, 0x00, | |
| 47 | 0x30, 0x30, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 48 | 0x18, 0x30, 0x60, 0x60, 0x60, 0x30, 0x18, 0x00, | |
| 49 | 0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00, | |
| 50 | 0x00, 0x66, 0x3c, 0xff, 0x3c, 0x66, 0x00, 0x00, | |
| 51 | 0x00, 0x18, 0x18, 0x7e, 0x18, 0x18, 0x00, 0x00, | |
| 52 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x30, | |
| 53 | 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, | |
| 54 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, | |
| 55 | 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x80, 0x00, | |
| 56 | 0x7c, 0xce, 0xde, 0xf6, 0xe6, 0xc6, 0x7c, 0x00, | |
| 57 | 0x30, 0x70, 0x30, 0x30, 0x30, 0x30, 0xfc, 0x00, | |
| 58 | 0x78, 0xcc, 0x0c, 0x38, 0x60, 0xcc, 0xfc, 0x00, | |
| 59 | 0x78, 0xcc, 0x0c, 0x38, 0x0c, 0xcc, 0x78, 0x00, | |
| 60 | 0x1c, 0x3c, 0x6c, 0xcc, 0xfe, 0x0c, 0x1e, 0x00, | |
| 61 | 0xfc, 0xc0, 0xf8, 0x0c, 0x0c, 0xcc, 0x78, 0x00, | |
| 62 | 0x38, 0x60, 0xc0, 0xf8, 0xcc, 0xcc, 0x78, 0x00, | |
| 63 | 0xfc, 0xcc, 0x0c, 0x18, 0x30, 0x30, 0x30, 0x00, | |
| 64 | 0x78, 0xcc, 0xcc, 0x78, 0xcc, 0xcc, 0x78, 0x00, | |
| 65 | 0x78, 0xcc, 0xcc, 0x7c, 0x0c, 0x18, 0x70, 0x00, | |
| 66 | 0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x00, | |
| 67 | 0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x30, | |
| 68 | 0x18, 0x30, 0x60, 0xc0, 0x60, 0x30, 0x18, 0x00, | |
| 69 | 0x00, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x00, 0x00, | |
| 70 | 0x60, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x60, 0x00, | |
| 71 | 0x3c, 0x66, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x00, | |
| 72 | 0x7c, 0xc6, 0xde, 0xde, 0xdc, 0xc0, 0x7c, 0x00, | |
| 73 | 0x30, 0x78, 0xcc, 0xcc, 0xfc, 0xcc, 0xcc, 0x00, | |
| 74 | 0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xfc, 0x00, | |
| 75 | 0x3c, 0x66, 0xc0, 0xc0, 0xc0, 0x66, 0x3c, 0x00, | |
| 76 | 0xf8, 0x6c, 0x66, 0x66, 0x66, 0x6c, 0xf8, 0x00, | |
| 77 | 0xfe, 0x62, 0x68, 0x78, 0x68, 0x62, 0xfe, 0x00, | |
| 78 | 0xfe, 0x62, 0x68, 0x78, 0x68, 0x60, 0xf0, 0x00, | |
| 79 | 0x3c, 0x66, 0xc0, 0xc0, 0xce, 0x66, 0x3a, 0x00, | |
| 80 | 0xcc, 0xcc, 0xcc, 0xfc, 0xcc, 0xcc, 0xcc, 0x00, | |
| 81 | 0x78, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, | |
| 82 | 0x1e, 0x0c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78, 0x00, | |
| 83 | 0xe6, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0xe6, 0x00, | |
| 84 | 0xf0, 0x60, 0x60, 0x60, 0x62, 0x66, 0xfe, 0x00, | |
| 85 | 0xc6, 0xee, 0xfe, 0xfe, 0xd6, 0xc6, 0xc6, 0x00, | |
| 86 | 0xc6, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0xc6, 0x00, | |
| 87 | 0x38, 0x6c, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x00, | |
| 88 | 0xfc, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xf0, 0x00, | |
| 89 | 0x7c, 0xc6, 0xc6, 0xc6, 0xd6, 0x7c, 0x0e, 0x00, | |
| 90 | 0xfc, 0x66, 0x66, 0x7c, 0x6c, 0x66, 0xe6, 0x00, | |
| 91 | 0x7c, 0xc6, 0xe0, 0x78, 0x0e, 0xc6, 0x7c, 0x00, | |
| 92 | 0xfc, 0xb4, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, | |
| 93 | 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xfc, 0x00, | |
| 94 | 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0x78, 0x30, 0x00, | |
| 95 | 0xc6, 0xc6, 0xc6, 0xc6, 0xd6, 0xfe, 0x6c, 0x00, | |
| 96 | 0xc6, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0xc6, 0x00, | |
| 97 | 0xcc, 0xcc, 0xcc, 0x78, 0x30, 0x30, 0x78, 0x00, | |
| 98 | 0xfe, 0xc6, 0x8c, 0x18, 0x32, 0x66, 0xfe, 0x00, | |
| 99 | 0x78, 0x60, 0x60, 0x60, 0x60, 0x60, 0x78, 0x00, | |
| 100 | 0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x02, 0x00, | |
| 101 | 0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00, | |
| 102 | 0x10, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0x00, | |
| 103 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, | |
| 104 | 0x30, 0x30, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 105 | 0x00, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, | |
| 106 | 0xe0, 0x60, 0x60, 0x7c, 0x66, 0x66, 0xdc, 0x00, | |
| 107 | 0x00, 0x00, 0x78, 0xcc, 0xc0, 0xcc, 0x78, 0x00, | |
| 108 | 0x1c, 0x0c, 0x0c, 0x7c, 0xcc, 0xcc, 0x76, 0x00, | |
| 109 | 0x00, 0x00, 0x78, 0xcc, 0xfc, 0xc0, 0x78, 0x00, | |
| 110 | 0x38, 0x6c, 0x64, 0xf0, 0x60, 0x60, 0xf0, 0x00, | |
| 111 | 0x00, 0x00, 0x76, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8, | |
| 112 | 0xe0, 0x60, 0x6c, 0x76, 0x66, 0x66, 0xe6, 0x00, | |
| 113 | 0x30, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00, | |
| 114 | 0x0c, 0x00, 0x1c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78, | |
| 115 | 0xe0, 0x60, 0x66, 0x6c, 0x78, 0x6c, 0xe6, 0x00, | |
| 116 | 0x70, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, | |
| 117 | 0x00, 0x00, 0xcc, 0xfe, 0xfe, 0xd6, 0xd6, 0x00, | |
| 118 | 0x00, 0x00, 0xb8, 0xcc, 0xcc, 0xcc, 0xcc, 0x00, | |
| 119 | 0x00, 0x00, 0x78, 0xcc, 0xcc, 0xcc, 0x78, 0x00, | |
| 120 | 0x00, 0x00, 0xdc, 0x66, 0x66, 0x7c, 0x60, 0xf0, | |
| 121 | 0x00, 0x00, 0x76, 0xcc, 0xcc, 0x7c, 0x0c, 0x1e, | |
| 122 | 0x00, 0x00, 0xdc, 0x76, 0x62, 0x60, 0xf0, 0x00, | |
| 123 | 0x00, 0x00, 0x7c, 0xc0, 0x70, 0x1c, 0xf8, 0x00, | |
| 124 | 0x10, 0x30, 0xfc, 0x30, 0x30, 0x34, 0x18, 0x00, | |
| 125 | 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, | |
| 126 | 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0x78, 0x30, 0x00, | |
| 127 | 0x00, 0x00, 0xc6, 0xc6, 0xd6, 0xfe, 0x6c, 0x00, | |
| 128 | 0x00, 0x00, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0x00, | |
| 129 | 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8, | |
| 130 | 0x00, 0x00, 0xfc, 0x98, 0x30, 0x64, 0xfc, 0x00, | |
| 131 | 0x1c, 0x30, 0x30, 0xe0, 0x30, 0x30, 0x1c, 0x00, | |
| 132 | 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00, | |
| 133 | 0xe0, 0x30, 0x30, 0x1c, 0x30, 0x30, 0xe0, 0x00, | |
| 134 | 0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 135 | 0x00, 0x10, 0x38, 0x6c, 0xc6, 0xc6, 0xfe, 0x00, | |
| 136 | 0x7c, 0xc6, 0xc0, 0xc6, 0x7c, 0x0c, 0x06, 0x7c, | |
| 137 | 0x00, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0x76, 0x00, | |
| 138 | 0x1c, 0x00, 0x78, 0xcc, 0xfc, 0xc0, 0x78, 0x00, | |
| 139 | 0x7e, 0x81, 0x3c, 0x06, 0x3e, 0x66, 0x3b, 0x00, | |
| 140 | 0xcc, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, | |
| 141 | 0xe0, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, | |
| 142 | 0x30, 0x30, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, | |
| 143 | 0x00, 0x00, 0x7c, 0xc6, 0xc0, 0x78, 0x0c, 0x38, | |
| 144 | 0x7e, 0x81, 0x3c, 0x66, 0x7e, 0x60, 0x3c, 0x00, | |
| 145 | 0xcc, 0x00, 0x78, 0xcc, 0xfc, 0xc0, 0x78, 0x00, | |
| 146 | 0xe0, 0x00, 0x78, 0xcc, 0xfc, 0xc0, 0x78, 0x00, | |
| 147 | 0xcc, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00, | |
| 148 | 0x7c, 0x82, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, | |
| 149 | 0xe0, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00, | |
| 150 | 0xc6, 0x10, 0x7c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00, | |
| 151 | 0x30, 0x30, 0x00, 0x78, 0xcc, 0xfc, 0xcc, 0x00, | |
| 152 | 0x1c, 0x00, 0xfc, 0x60, 0x78, 0x60, 0xfc, 0x00, | |
| 153 | 0x00, 0x00, 0x7f, 0x0c, 0x7f, 0xcc, 0x7f, 0x00, | |
| 154 | 0x3e, 0x6c, 0xcc, 0xfe, 0xcc, 0xcc, 0xce, 0x00, | |
| 155 | 0x78, 0x84, 0x00, 0x78, 0xcc, 0xcc, 0x78, 0x00, | |
| 156 | 0x00, 0xcc, 0x00, 0x78, 0xcc, 0xcc, 0x78, 0x00, | |
| 157 | 0x00, 0xe0, 0x00, 0x78, 0xcc, 0xcc, 0x78, 0x00, | |
| 158 | 0x78, 0x84, 0x00, 0xcc, 0xcc, 0xcc, 0x76, 0x00, | |
| 159 | 0x00, 0xe0, 0x00, 0xcc, 0xcc, 0xcc, 0x76, 0x00, | |
| 160 | 0x00, 0xcc, 0x00, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8, | |
| 161 | 0xc3, 0x18, 0x3c, 0x66, 0x66, 0x3c, 0x18, 0x00, | |
| 162 | 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x78, 0x00, | |
| 163 | 0x18, 0x18, 0x7e, 0xc0, 0xc0, 0x7e, 0x18, 0x18, | |
| 164 | 0x38, 0x6c, 0x64, 0xf0, 0x60, 0xe6, 0xfc, 0x00, | |
| 165 | 0xcc, 0xcc, 0x78, 0x30, 0xfc, 0x30, 0xfc, 0x30, | |
| 166 | 0xf8, 0xcc, 0xcc, 0xfa, 0xc6, 0xcf, 0xc6, 0xc3, | |
| 167 | 0x0e, 0x1b, 0x18, 0x3c, 0x18, 0x18, 0xd8, 0x70, | |
| 168 | 0x1c, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, | |
| 169 | 0x38, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00, | |
| 170 | 0x00, 0x1c, 0x00, 0x78, 0xcc, 0xcc, 0x78, 0x00, | |
| 171 | 0x00, 0x1c, 0x00, 0xcc, 0xcc, 0xcc, 0x76, 0x00, | |
| 172 | 0x00, 0xf8, 0x00, 0xb8, 0xcc, 0xcc, 0xcc, 0x00, | |
| 173 | 0xfc, 0x00, 0xcc, 0xec, 0xfc, 0xdc, 0xcc, 0x00, | |
| 174 | 0x3c, 0x6c, 0x6c, 0x3e, 0x00, 0x7e, 0x00, 0x00, | |
| 175 | 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x7c, 0x00, 0x00, | |
| 176 | 0x18, 0x00, 0x18, 0x18, 0x30, 0x66, 0x3c, 0x00, | |
| 177 | 0x00, 0x00, 0x00, 0xfc, 0xc0, 0xc0, 0x00, 0x00, | |
| 178 | 0x00, 0x00, 0x00, 0xfc, 0x0c, 0x0c, 0x00, 0x00, | |
| 179 | 0xc6, 0xcc, 0xd8, 0x36, 0x6b, 0xc2, 0x84, 0x0f, | |
| 180 | 0xc3, 0xc6, 0xcc, 0xdb, 0x37, 0x6d, 0xcf, 0x03, | |
| 181 | 0x18, 0x00, 0x18, 0x18, 0x3c, 0x3c, 0x18, 0x00, | |
| 182 | 0x00, 0x33, 0x66, 0xcc, 0x66, 0x33, 0x00, 0x00, | |
| 183 | 0x00, 0xcc, 0x66, 0x33, 0x66, 0xcc, 0x00, 0x00, | |
| 184 | 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, | |
| 185 | 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, | |
| 186 | 0xdb, 0xf6, 0xdb, 0x6f, 0xdb, 0x7e, 0xd7, 0xed, | |
| 187 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 188 | 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0x18, 0x18, | |
| 189 | 0x18, 0x18, 0xf8, 0x18, 0xf8, 0x18, 0x18, 0x18, | |
| 190 | 0x36, 0x36, 0x36, 0x36, 0xf6, 0x36, 0x36, 0x36, | |
| 191 | 0x00, 0x00, 0x00, 0x00, 0xfe, 0x36, 0x36, 0x36, | |
| 192 | 0x00, 0x00, 0xf8, 0x18, 0xf8, 0x18, 0x18, 0x18, | |
| 193 | 0x36, 0x36, 0xf6, 0x06, 0xf6, 0x36, 0x36, 0x36, | |
| 194 | 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 195 | 0x00, 0x00, 0xfe, 0x06, 0xf6, 0x36, 0x36, 0x36, | |
| 196 | 0x36, 0x36, 0xf6, 0x06, 0xfe, 0x00, 0x00, 0x00, | |
| 197 | 0x36, 0x36, 0x36, 0x36, 0xfe, 0x00, 0x00, 0x00, | |
| 198 | 0x18, 0x18, 0xf8, 0x18, 0xf8, 0x00, 0x00, 0x00, | |
| 199 | 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0x18, 0x18, | |
| 200 | 0x18, 0x18, 0x18, 0x18, 0x1f, 0x00, 0x00, 0x00, | |
| 201 | 0x18, 0x18, 0x18, 0x18, 0xff, 0x00, 0x00, 0x00, | |
| 202 | 0x00, 0x00, 0x00, 0x00, 0xff, 0x18, 0x18, 0x18, | |
| 203 | 0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x18, 0x18, | |
| 204 | 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, | |
| 205 | 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0x18, 0x18, | |
| 206 | 0x18, 0x18, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, | |
| 207 | 0x36, 0x36, 0x36, 0x36, 0x37, 0x36, 0x36, 0x36, | |
| 208 | 0x36, 0x36, 0x37, 0x30, 0x3f, 0x00, 0x00, 0x00, | |
| 209 | 0x00, 0x00, 0x3f, 0x30, 0x37, 0x36, 0x36, 0x36, | |
| 210 | 0x36, 0x36, 0xf7, 0x00, 0xff, 0x00, 0x00, 0x00, | |
| 211 | 0x00, 0x00, 0xff, 0x00, 0xf7, 0x36, 0x36, 0x36, | |
| 212 | 0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, | |
| 213 | 0x00, 0x00, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, | |
| 214 | 0x36, 0x36, 0xf7, 0x00, 0xf7, 0x36, 0x36, 0x36, | |
| 215 | 0x18, 0x18, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, | |
| 216 | 0x36, 0x36, 0x36, 0x36, 0xff, 0x00, 0x00, 0x00, | |
| 217 | 0x00, 0x00, 0xff, 0x00, 0xff, 0x18, 0x18, 0x18, | |
| 218 | 0x00, 0x00, 0x00, 0x00, 0xff, 0x36, 0x36, 0x36, | |
| 219 | 0x36, 0x36, 0x36, 0x36, 0x3f, 0x00, 0x00, 0x00, | |
| 220 | 0x18, 0x18, 0x1f, 0x18, 0x1f, 0x00, 0x00, 0x00, | |
| 221 | 0x00, 0x00, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, | |
| 222 | 0x00, 0x00, 0x00, 0x00, 0x3f, 0x36, 0x36, 0x36, | |
| 223 | 0x36, 0x36, 0x36, 0x36, 0xff, 0x36, 0x36, 0x36, | |
| 224 | 0x18, 0x18, 0xff, 0x18, 0xff, 0x18, 0x18, 0x18, | |
| 225 | 0x18, 0x18, 0x18, 0x18, 0xf8, 0x00, 0x00, 0x00, | |
| 226 | 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x18, 0x18, | |
| 227 | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 228 | 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, | |
| 229 | 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, | |
| 230 | 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, | |
| 231 | 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, | |
| 232 | 0x00, 0x00, 0x76, 0xdc, 0xc8, 0xdc, 0x76, 0x00, | |
| 233 | 0x00, 0x78, 0xcc, 0xf8, 0xcc, 0xf8, 0xc0, 0xc0, | |
| 234 | 0x00, 0xfc, 0xcc, 0xc0, 0xc0, 0xc0, 0xc0, 0x00, | |
| 235 | 0x00, 0x00, 0xfe, 0x6c, 0x6c, 0x6c, 0x6c, 0x00, | |
| 236 | 0xfc, 0xcc, 0x60, 0x30, 0x60, 0xcc, 0xfc, 0x00, | |
| 237 | 0x00, 0x00, 0x7e, 0xd8, 0xd8, 0xd8, 0x70, 0x00, | |
| 238 | 0x00, 0x66, 0x66, 0x66, 0x66, 0x7c, 0x60, 0xc0, | |
| 239 | 0x00, 0x76, 0xdc, 0x18, 0x18, 0x18, 0x18, 0x00, | |
| 240 | 0xfc, 0x30, 0x78, 0xcc, 0xcc, 0x78, 0x30, 0xfc, | |
| 241 | 0x38, 0x6c, 0xc6, 0xfe, 0xc6, 0x6c, 0x38, 0x00, | |
| 242 | 0x38, 0x6c, 0xc6, 0xc6, 0x6c, 0x6c, 0xee, 0x00, | |
| 243 | 0x1c, 0x30, 0x18, 0x7c, 0xcc, 0xcc, 0x78, 0x00, | |
| 244 | 0x00, 0x00, 0x7e, 0xdb, 0xdb, 0x7e, 0x00, 0x00, | |
| 245 | 0x06, 0x0c, 0x7e, 0xdb, 0xdb, 0x7e, 0x60, 0xc0, | |
| 246 | 0x38, 0x60, 0xc0, 0xf8, 0xc0, 0x60, 0x38, 0x00, | |
| 247 | 0x78, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0x00, | |
| 248 | 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x00, | |
| 249 | 0x18, 0x18, 0x7e, 0x18, 0x18, 0x00, 0x7e, 0x00, | |
| 250 | 0x60, 0x30, 0x18, 0x30, 0x60, 0x00, 0xfc, 0x00, | |
| 251 | 0x18, 0x30, 0x60, 0x30, 0x18, 0x00, 0xfc, 0x00, | |
| 252 | 0x0e, 0x1b, 0x1b, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 253 | 0x18, 0x18, 0x18, 0x18, 0x18, 0xd8, 0xd8, 0x70, | |
| 254 | 0x18, 0x18, 0x00, 0x7e, 0x00, 0x18, 0x18, 0x00, | |
| 255 | 0x00, 0x76, 0xdc, 0x00, 0x76, 0xdc, 0x00, 0x00, | |
| 256 | 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, | |
| 257 | 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, | |
| 258 | 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, | |
| 259 | 0x0f, 0x0c, 0x0c, 0x0c, 0xec, 0x6c, 0x3c, 0x1c, | |
| 260 | 0x58, 0x6c, 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, | |
| 261 | 0x70, 0x98, 0x30, 0x60, 0xf8, 0x00, 0x00, 0x00, | |
| 262 | 0x00, 0x00, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x00, | |
| 263 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 264 | }; | |
| 265 | ||
| 266 | static const uint8_t vga8x16[256*16] = | |
| 267 | { | |
| 268 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 269 | 0x00, 0x00, 0x7e, 0x81, 0xa5, 0x81, 0x81, 0xbd, 0x99, 0x81, 0x81, 0x7e, 0x00, 0x00, 0x00, 0x00, | |
| 270 | 0x00, 0x00, 0x7e, 0xff, 0xdb, 0xff, 0xff, 0xc3, 0xe7, 0xff, 0xff, 0x7e, 0x00, 0x00, 0x00, 0x00, | |
| 271 | 0x00, 0x00, 0x00, 0x00, 0x6c, 0xfe, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, | |
| 272 | 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x7c, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 273 | 0x00, 0x00, 0x00, 0x18, 0x3c, 0x3c, 0xe7, 0xe7, 0xe7, 0x99, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 274 | 0x00, 0x00, 0x00, 0x18, 0x3c, 0x7e, 0xff, 0xff, 0x7e, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 275 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 276 | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xc3, 0xc3, 0xe7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 277 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x66, 0x42, 0x42, 0x66, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 278 | 0xff, 0xff, 0xff, 0xff, 0xff, 0xc3, 0x99, 0xbd, 0xbd, 0x99, 0xc3, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 279 | 0x00, 0x00, 0x1e, 0x0e, 0x1a, 0x32, 0x78, 0xcc, 0xcc, 0xcc, 0xcc, 0x78, 0x00, 0x00, 0x00, 0x00, | |
| 280 | 0x00, 0x00, 0x3c, 0x66, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 281 | 0x00, 0x00, 0x3f, 0x33, 0x3f, 0x30, 0x30, 0x30, 0x30, 0x70, 0xf0, 0xe0, 0x00, 0x00, 0x00, 0x00, | |
| 282 | 0x00, 0x00, 0x7f, 0x63, 0x7f, 0x63, 0x63, 0x63, 0x63, 0x67, 0xe7, 0xe6, 0xc0, 0x00, 0x00, 0x00, | |
| 283 | 0x00, 0x00, 0x00, 0x18, 0x18, 0xdb, 0x3c, 0xe7, 0x3c, 0xdb, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 284 | 0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfe, 0xf8, 0xf0, 0xe0, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, | |
| 285 | 0x00, 0x02, 0x06, 0x0e, 0x1e, 0x3e, 0xfe, 0x3e, 0x1e, 0x0e, 0x06, 0x02, 0x00, 0x00, 0x00, 0x00, | |
| 286 | 0x00, 0x00, 0x18, 0x3c, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x7e, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 287 | 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, | |
| 288 | 0x00, 0x00, 0x7f, 0xdb, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x1b, 0x1b, 0x1b, 0x00, 0x00, 0x00, 0x00, | |
| 289 | 0x00, 0x7c, 0xc6, 0x60, 0x38, 0x6c, 0xc6, 0xc6, 0x6c, 0x38, 0x0c, 0xc6, 0x7c, 0x00, 0x00, 0x00, | |
| 290 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xfe, 0xfe, 0xfe, 0x00, 0x00, 0x00, 0x00, | |
| 291 | 0x00, 0x00, 0x18, 0x3c, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x7e, 0x3c, 0x18, 0x7e, 0x00, 0x00, 0x00, | |
| 292 | 0x00, 0x00, 0x18, 0x3c, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 293 | 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7e, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 294 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x0c, 0xfe, 0x0c, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 295 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x60, 0xfe, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 296 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 297 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x6c, 0xfe, 0x6c, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 298 | 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x38, 0x7c, 0x7c, 0xfe, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 299 | 0x00, 0x00, 0x00, 0x00, 0xfe, 0xfe, 0x7c, 0x7c, 0x38, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 300 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 301 | 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x3c, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 302 | 0x00, 0x66, 0x66, 0x66, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 303 | 0x00, 0x00, 0x00, 0x6c, 0x6c, 0xfe, 0x6c, 0x6c, 0x6c, 0xfe, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, | |
| 304 | 0x18, 0x18, 0x7c, 0xc6, 0xc2, 0xc0, 0x7c, 0x06, 0x86, 0xc6, 0x7c, 0x18, 0x18, 0x00, 0x00, 0x00, | |
| 305 | 0x00, 0x00, 0x00, 0x00, 0xc2, 0xc6, 0x0c, 0x18, 0x30, 0x60, 0xc6, 0x86, 0x00, 0x00, 0x00, 0x00, | |
| 306 | 0x00, 0x00, 0x38, 0x6c, 0x6c, 0x38, 0x76, 0xdc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 307 | 0x00, 0x30, 0x30, 0x30, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 308 | 0x00, 0x00, 0x0c, 0x18, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x18, 0x0c, 0x00, 0x00, 0x00, 0x00, | |
| 309 | 0x00, 0x00, 0x30, 0x18, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x18, 0x30, 0x00, 0x00, 0x00, 0x00, | |
| 310 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x66, 0x3c, 0xff, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 311 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x7e, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 312 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x30, 0x00, 0x00, 0x00, | |
| 313 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 314 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 315 | 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, | |
| 316 | 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xce, 0xd6, 0xd6, 0xe6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 317 | 0x00, 0x00, 0x18, 0x38, 0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7e, 0x00, 0x00, 0x00, 0x00, | |
| 318 | 0x00, 0x00, 0x7c, 0xc6, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0xc6, 0xfe, 0x00, 0x00, 0x00, 0x00, | |
| 319 | 0x00, 0x00, 0x7c, 0xc6, 0x06, 0x06, 0x3c, 0x06, 0x06, 0x06, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 320 | 0x00, 0x00, 0x0c, 0x1c, 0x3c, 0x6c, 0xcc, 0xfe, 0x0c, 0x0c, 0x0c, 0x1e, 0x00, 0x00, 0x00, 0x00, | |
| 321 | 0x00, 0x00, 0xfe, 0xc0, 0xc0, 0xc0, 0xfc, 0x0e, 0x06, 0x06, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 322 | 0x00, 0x00, 0x38, 0x60, 0xc0, 0xc0, 0xfc, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 323 | 0x00, 0x00, 0xfe, 0xc6, 0x06, 0x06, 0x0c, 0x18, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, | |
| 324 | 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 325 | 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7e, 0x06, 0x06, 0x06, 0x0c, 0x78, 0x00, 0x00, 0x00, 0x00, | |
| 326 | 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 327 | 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x18, 0x18, 0x30, 0x00, 0x00, 0x00, 0x00, | |
| 328 | 0x00, 0x00, 0x00, 0x06, 0x0c, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x00, 0x00, 0x00, 0x00, | |
| 329 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 330 | 0x00, 0x00, 0x00, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x0c, 0x18, 0x30, 0x60, 0x00, 0x00, 0x00, 0x00, | |
| 331 | 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0x0c, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 332 | 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xde, 0xde, 0xde, 0xdc, 0xc0, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 333 | 0x00, 0x00, 0x10, 0x38, 0x6c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0xc6, 0x00, 0x00, 0x00, 0x00, | |
| 334 | 0x00, 0x00, 0xfc, 0x66, 0x66, 0x66, 0x7c, 0x66, 0x66, 0x66, 0x66, 0xfc, 0x00, 0x00, 0x00, 0x00, | |
| 335 | 0x00, 0x00, 0x3c, 0x66, 0xc2, 0xc0, 0xc0, 0xc0, 0xc0, 0xc2, 0x66, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 336 | 0x00, 0x00, 0xf8, 0x6c, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x6c, 0xf8, 0x00, 0x00, 0x00, 0x00, | |
| 337 | 0x00, 0x00, 0xfe, 0x66, 0x62, 0x68, 0x78, 0x68, 0x60, 0x62, 0x66, 0xfe, 0x00, 0x00, 0x00, 0x00, | |
| 338 | 0x00, 0x00, 0xfe, 0x66, 0x62, 0x68, 0x78, 0x68, 0x60, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x00, 0x00, | |
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| 346 | 0x00, 0x00, 0xc6, 0xe6, 0xf6, 0xfe, 0xde, 0xce, 0xc6, 0xc6, 0xc6, 0xc6, 0x00, 0x00, 0x00, 0x00, | |
| 347 | 0x00, 0x00, 0x38, 0x6c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, | |
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| 354 | 0x00, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, | |
| 355 | 0x00, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xd6, 0xd6, 0xfe, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, | |
| 356 | 0x00, 0x00, 0xc6, 0xc6, 0x6c, 0x6c, 0x38, 0x38, 0x6c, 0x6c, 0xc6, 0xc6, 0x00, 0x00, 0x00, 0x00, | |
| 357 | 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 358 | 0x00, 0x00, 0xfe, 0xc6, 0x86, 0x0c, 0x18, 0x30, 0x60, 0xc2, 0xc6, 0xfe, 0x00, 0x00, 0x00, 0x00, | |
| 359 | 0x00, 0x00, 0x3c, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 360 | 0x00, 0x00, 0x00, 0x80, 0xc0, 0xe0, 0x70, 0x38, 0x1c, 0x0e, 0x06, 0x02, 0x00, 0x00, 0x00, 0x00, | |
| 361 | 0x00, 0x00, 0x3c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 362 | 0x10, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 363 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, | |
| 364 | 0x30, 0x30, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 365 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 366 | 0x00, 0x00, 0xe0, 0x60, 0x60, 0x78, 0x6c, 0x66, 0x66, 0x66, 0x66, 0xdc, 0x00, 0x00, 0x00, 0x00, | |
| 367 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xc0, 0xc0, 0xc0, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 368 | 0x00, 0x00, 0x1c, 0x0c, 0x0c, 0x3c, 0x6c, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 369 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0xc0, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 370 | 0x00, 0x00, 0x38, 0x6c, 0x64, 0x60, 0xf0, 0x60, 0x60, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x00, 0x00, | |
| 371 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xcc, 0x78, 0x00, | |
| 372 | 0x00, 0x00, 0xe0, 0x60, 0x60, 0x6c, 0x76, 0x66, 0x66, 0x66, 0x66, 0xe6, 0x00, 0x00, 0x00, 0x00, | |
| 373 | 0x00, 0x00, 0x18, 0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 374 | 0x00, 0x00, 0x06, 0x06, 0x00, 0x0e, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x66, 0x66, 0x3c, 0x00, | |
| 375 | 0x00, 0x00, 0xe0, 0x60, 0x60, 0x66, 0x6c, 0x78, 0x78, 0x6c, 0x66, 0xe6, 0x00, 0x00, 0x00, 0x00, | |
| 376 | 0x00, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 377 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xec, 0xfe, 0xd6, 0xd6, 0xd6, 0xd6, 0xd6, 0x00, 0x00, 0x00, 0x00, | |
| 378 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, | |
| 379 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 380 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xf0, 0x00, | |
| 381 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0x0c, 0x1e, 0x00, | |
| 382 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xdc, 0x76, 0x62, 0x60, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x00, 0x00, | |
| 383 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0x60, 0x38, 0x0c, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 384 | 0x00, 0x00, 0x10, 0x30, 0x30, 0xfc, 0x30, 0x30, 0x30, 0x30, 0x36, 0x1c, 0x00, 0x00, 0x00, 0x00, | |
| 385 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 386 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 387 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xc6, 0xc6, 0xc6, 0xd6, 0xd6, 0xfe, 0x6c, 0x00, 0x00, 0x00, 0x00, | |
| 388 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xc6, 0x6c, 0x38, 0x38, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0x00, | |
| 389 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7e, 0x06, 0x0c, 0xf8, 0x00, | |
| 390 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xcc, 0x18, 0x30, 0x60, 0xc6, 0xfe, 0x00, 0x00, 0x00, 0x00, | |
| 391 | 0x00, 0x00, 0x0e, 0x18, 0x18, 0x18, 0x70, 0x18, 0x18, 0x18, 0x18, 0x0e, 0x00, 0x00, 0x00, 0x00, | |
| 392 | 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 393 | 0x00, 0x00, 0x70, 0x18, 0x18, 0x18, 0x0e, 0x18, 0x18, 0x18, 0x18, 0x70, 0x00, 0x00, 0x00, 0x00, | |
| 394 | 0x00, 0x00, 0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 395 | 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x6c, 0xc6, 0xc6, 0xc6, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 396 | 0x00, 0x00, 0x3c, 0x66, 0xc2, 0xc0, 0xc0, 0xc0, 0xc2, 0x66, 0x3c, 0x0c, 0x06, 0x7c, 0x00, 0x00, | |
| 397 | 0x00, 0x00, 0xcc, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 398 | 0x00, 0x0c, 0x18, 0x30, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0xc0, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 399 | 0x00, 0x10, 0x38, 0x6c, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 400 | 0x00, 0x00, 0xcc, 0xcc, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 401 | 0x00, 0x60, 0x30, 0x18, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 402 | 0x00, 0x38, 0x6c, 0x38, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 403 | 0x00, 0x00, 0x00, 0x00, 0x3c, 0x66, 0x60, 0x60, 0x66, 0x3c, 0x0c, 0x06, 0x3c, 0x00, 0x00, 0x00, | |
| 404 | 0x00, 0x10, 0x38, 0x6c, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0xc0, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 405 | 0x00, 0x00, 0xc6, 0xc6, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0xc0, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 406 | 0x00, 0x60, 0x30, 0x18, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0xc0, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 407 | 0x00, 0x00, 0x66, 0x66, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 408 | 0x00, 0x18, 0x3c, 0x66, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 409 | 0x00, 0x60, 0x30, 0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 410 | 0x00, 0xc6, 0xc6, 0x10, 0x38, 0x6c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00, 0x00, 0x00, 0x00, | |
| 411 | 0x38, 0x6c, 0x38, 0x00, 0x38, 0x6c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00, 0x00, 0x00, 0x00, | |
| 412 | 0x18, 0x30, 0x60, 0x00, 0xfe, 0x66, 0x60, 0x7c, 0x60, 0x60, 0x66, 0xfe, 0x00, 0x00, 0x00, 0x00, | |
| 413 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xcc, 0x76, 0x36, 0x7e, 0xd8, 0xd8, 0x6e, 0x00, 0x00, 0x00, 0x00, | |
| 414 | 0x00, 0x00, 0x3e, 0x6c, 0xcc, 0xcc, 0xfe, 0xcc, 0xcc, 0xcc, 0xcc, 0xce, 0x00, 0x00, 0x00, 0x00, | |
| 415 | 0x00, 0x10, 0x38, 0x6c, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 416 | 0x00, 0x00, 0xc6, 0xc6, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 417 | 0x00, 0x60, 0x30, 0x18, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 418 | 0x00, 0x30, 0x78, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 419 | 0x00, 0x60, 0x30, 0x18, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 420 | 0x00, 0x00, 0xc6, 0xc6, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7e, 0x06, 0x0c, 0x78, 0x00, | |
| 421 | 0x00, 0xc6, 0xc6, 0x00, 0x38, 0x6c, 0xc6, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, | |
| 422 | 0x00, 0xc6, 0xc6, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 423 | 0x00, 0x18, 0x18, 0x3c, 0x66, 0x60, 0x60, 0x60, 0x66, 0x3c, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 424 | 0x00, 0x38, 0x6c, 0x64, 0x60, 0xf0, 0x60, 0x60, 0x60, 0x60, 0xe6, 0xfc, 0x00, 0x00, 0x00, 0x00, | |
| 425 | 0x00, 0x00, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x7e, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 426 | 0x00, 0xf8, 0xcc, 0xcc, 0xf8, 0xc4, 0xcc, 0xde, 0xcc, 0xcc, 0xcc, 0xc6, 0x00, 0x00, 0x00, 0x00, | |
| 427 | 0x00, 0x0e, 0x1b, 0x18, 0x18, 0x18, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0xd8, 0x70, 0x00, 0x00, | |
| 428 | 0x00, 0x18, 0x30, 0x60, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 429 | 0x00, 0x0c, 0x18, 0x30, 0x00, 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 430 | 0x00, 0x18, 0x30, 0x60, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 431 | 0x00, 0x18, 0x30, 0x60, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 432 | 0x00, 0x00, 0x76, 0xdc, 0x00, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00, | |
| 433 | 0x76, 0xdc, 0x00, 0xc6, 0xe6, 0xf6, 0xfe, 0xde, 0xce, 0xc6, 0xc6, 0xc6, 0x00, 0x00, 0x00, 0x00, | |
| 434 | 0x00, 0x3c, 0x6c, 0x6c, 0x3e, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 435 | 0x00, 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 436 | 0x00, 0x00, 0x30, 0x30, 0x00, 0x30, 0x30, 0x60, 0xc0, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, | |
| 437 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xc0, 0xc0, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 438 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x06, 0x06, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 439 | 0x00, 0xc0, 0xc0, 0xc2, 0xc6, 0xcc, 0x18, 0x30, 0x60, 0xce, 0x93, 0x06, 0x0c, 0x1f, 0x00, 0x00, | |
| 440 | 0x00, 0xc0, 0xc0, 0xc2, 0xc6, 0xcc, 0x18, 0x30, 0x66, 0xce, 0x9a, 0x3f, 0x06, 0x0f, 0x00, 0x00, | |
| 441 | 0x00, 0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x3c, 0x3c, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 442 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x33, 0x66, 0xcc, 0x66, 0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 443 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xcc, 0x66, 0x33, 0x66, 0xcc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 444 | 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, | |
| 445 | 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, | |
| 446 | 0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77, | |
| 447 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 448 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 449 | 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 450 | 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 451 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 452 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 453 | 0x36, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x06, 0xf6, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 454 | 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 455 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x06, 0xf6, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 456 | 0x36, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x06, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 457 | 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 458 | 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 459 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 460 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 461 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 462 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 463 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 464 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 465 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 466 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 467 | 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 468 | 0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x30, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 469 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 470 | 0x36, 0x36, 0x36, 0x36, 0x36, 0xf7, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 471 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xf7, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 472 | 0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 473 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 474 | 0x36, 0x36, 0x36, 0x36, 0x36, 0xf7, 0x00, 0xf7, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 475 | 0x18, 0x18, 0x18, 0x18, 0x18, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 476 | 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 477 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 478 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 479 | 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 480 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 481 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 482 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 483 | 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xff, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, | |
| 484 | 0x18, 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 485 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 486 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 487 | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 488 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 489 | 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, | |
| 490 | 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, | |
| 491 | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 492 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xdc, 0xd8, 0xd8, 0xd8, 0xdc, 0x76, 0x00, 0x00, 0x00, 0x00, | |
| 493 | 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xc6, 0xfc, 0xc6, 0xc6, 0xfc, 0xc0, 0xc0, 0xc0, 0x00, 0x00, | |
| 494 | 0x00, 0x00, 0xfe, 0xc6, 0xc6, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, | |
| 495 | 0x00, 0x00, 0x00, 0x00, 0x80, 0xfe, 0x6c, 0x6c, 0x6c, 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, | |
| 496 | 0x00, 0x00, 0x00, 0xfe, 0xc6, 0x60, 0x30, 0x18, 0x30, 0x60, 0xc6, 0xfe, 0x00, 0x00, 0x00, 0x00, | |
| 497 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0xd8, 0xd8, 0xd8, 0xd8, 0xd8, 0x70, 0x00, 0x00, 0x00, 0x00, | |
| 498 | 0x00, 0x00, 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xc0, 0x00, 0x00, 0x00, | |
| 499 | 0x00, 0x00, 0x00, 0x00, 0x76, 0xdc, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, | |
| 500 | 0x00, 0x00, 0x00, 0x7e, 0x18, 0x3c, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x00, 0x00, 0x00, 0x00, | |
| 501 | 0x00, 0x00, 0x00, 0x38, 0x6c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, | |
| 502 | 0x00, 0x00, 0x38, 0x6c, 0xc6, 0xc6, 0xc6, 0x6c, 0x6c, 0x6c, 0x6c, 0xee, 0x00, 0x00, 0x00, 0x00, | |
| 503 | 0x00, 0x00, 0x1e, 0x30, 0x18, 0x0c, 0x3e, 0x66, 0x66, 0x66, 0x66, 0x3c, 0x00, 0x00, 0x00, 0x00, | |
| 504 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0xdb, 0xdb, 0xdb, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 505 | 0x00, 0x00, 0x00, 0x03, 0x06, 0x7e, 0xcf, 0xdb, 0xf3, 0x7e, 0x60, 0xc0, 0x00, 0x00, 0x00, 0x00, | |
| 506 | 0x00, 0x00, 0x1c, 0x30, 0x60, 0x60, 0x7c, 0x60, 0x60, 0x60, 0x30, 0x1c, 0x00, 0x00, 0x00, 0x00, | |
| 507 | 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x00, 0x00, 0x00, 0x00, | |
| 508 | 0x00, 0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0xfe, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 509 | 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x7e, 0x18, 0x18, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, | |
| 510 | 0x00, 0x00, 0x00, 0x30, 0x18, 0x0c, 0x06, 0x0c, 0x18, 0x30, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, | |
| 511 | 0x00, 0x00, 0x00, 0x0c, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0c, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, | |
| 512 | 0x00, 0x00, 0x0e, 0x1b, 0x1b, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, | |
| 513 | 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xd8, 0xd8, 0xd8, 0x70, 0x00, 0x00, 0x00, 0x00, | |
| 514 | 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x7e, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 515 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0xdc, 0x00, 0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 516 | 0x00, 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 517 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 518 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 519 | 0x00, 0x0f, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0xec, 0x6c, 0x6c, 0x3c, 0x1c, 0x00, 0x00, 0x00, 0x00, | |
| 520 | 0x00, 0xd8, 0x6c, 0x6c, 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 521 | 0x00, 0x70, 0x98, 0x30, 0x60, 0xc8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 522 | 0x00, 0x00, 0x00, 0x00, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 523 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| 524 | }; | |
| 525 | ||
| 526 | #include "vs_debugfont.bin.h" | |
| 527 | #include "fs_debugfont.bin.h" | |
| 528 | ||
| 529 | #include "vs_clear.bin.h" | |
| 530 | #include "fs_clear0.bin.h" | |
| 531 | #include "fs_clear1.bin.h" | |
| 532 | #include "fs_clear2.bin.h" | |
| 533 | #include "fs_clear3.bin.h" |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_RENDERER_D3D9_H_HEADER_GUARD | |
| 7 | #define BGFX_RENDERER_D3D9_H_HEADER_GUARD | |
| 8 | ||
| 9 | #define BGFX_CONFIG_RENDERER_DIRECT3D9EX (BX_PLATFORM_WINDOWS && 0) | |
| 10 | ||
| 11 | #if BX_PLATFORM_WINDOWS | |
| 12 | # if !BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 13 | # define D3D_DISABLE_9EX | |
| 14 | # endif // !BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 15 | # include <d3d9.h> | |
| 16 | ||
| 17 | # if BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 18 | typedef HRESULT (WINAPI *Direct3DCreate9ExFn)(UINT SDKVersion, IDirect3D9Ex**); | |
| 19 | # endif // BGFX_CONFIG_RENDERER_DIRECT3D9EX | |
| 20 | typedef IDirect3D9* (WINAPI *Direct3DCreate9Fn)(UINT SDKVersion); | |
| 21 | ||
| 22 | #elif BX_PLATFORM_XBOX360 | |
| 23 | # include <xgraphics.h> | |
| 24 | # define D3DUSAGE_DYNAMIC 0 // not supported on X360 | |
| 25 | # define D3DLOCK_DISCARD 0 // not supported on X360 | |
| 26 | # define D3DERR_DEVICEHUNG D3DERR_DEVICELOST // not supported on X360 | |
| 27 | # define D3DERR_DEVICEREMOVED D3DERR_DEVICELOST // not supported on X360 | |
| 28 | # define D3DMULTISAMPLE_8_SAMPLES D3DMULTISAMPLE_4_SAMPLES | |
| 29 | # define D3DMULTISAMPLE_16_SAMPLES D3DMULTISAMPLE_4_SAMPLES | |
| 30 | ||
| 31 | # define D3DFMT_DF24 D3DFMT_D24FS8 | |
| 32 | ||
| 33 | # define _PIX_SETMARKER(_col, _name) BX_NOOP() | |
| 34 | # define _PIX_BEGINEVENT(_col, _name) BX_NOOP() | |
| 35 | # define _PIX_ENDEVENT() BX_NOOP | |
| 36 | #endif // BX_PLATFORM_ | |
| 37 | ||
| 38 | #ifndef D3DSTREAMSOURCE_INDEXEDDATA | |
| 39 | # define D3DSTREAMSOURCE_INDEXEDDATA (1<<30) | |
| 40 | #endif// D3DSTREAMSOURCE_INDEXEDDATA | |
| 41 | ||
| 42 | #ifndef D3DSTREAMSOURCE_INSTANCEDATA | |
| 43 | # define D3DSTREAMSOURCE_INSTANCEDATA (2<<30) | |
| 44 | #endif // D3DSTREAMSOURCE_INSTANCEDATA | |
| 45 | ||
| 46 | #include "renderer_d3d.h" | |
| 47 | ||
| 48 | namespace bgfx | |
| 49 | { | |
| 50 | # if defined(D3D_DISABLE_9EX) | |
| 51 | # define D3DFMT_S8_LOCKABLE D3DFORMAT( 85) | |
| 52 | # define D3DFMT_A1 D3DFORMAT(118) | |
| 53 | # endif // defined(D3D_DISABLE_9EX) | |
| 54 | ||
| 55 | # ifndef D3DFMT_ATI1 | |
| 56 | # define D3DFMT_ATI1 ( (D3DFORMAT)BX_MAKEFOURCC('A', 'T', 'I', '1') ) | |
| 57 | # endif // D3DFMT_ATI1 | |
| 58 | ||
| 59 | # ifndef D3DFMT_ATI2 | |
| 60 | # define D3DFMT_ATI2 ( (D3DFORMAT)BX_MAKEFOURCC('A', 'T', 'I', '2') ) | |
| 61 | # endif // D3DFMT_ATI2 | |
| 62 | ||
| 63 | # ifndef D3DFMT_ATOC | |
| 64 | # define D3DFMT_ATOC ( (D3DFORMAT)BX_MAKEFOURCC('A', 'T', 'O', 'C') ) | |
| 65 | # endif // D3DFMT_ATOC | |
| 66 | ||
| 67 | # ifndef D3DFMT_DF16 | |
| 68 | # define D3DFMT_DF16 ( (D3DFORMAT)BX_MAKEFOURCC('D', 'F', '1', '6') ) | |
| 69 | # endif // D3DFMT_DF16 | |
| 70 | ||
| 71 | # ifndef D3DFMT_DF24 | |
| 72 | # define D3DFMT_DF24 ( (D3DFORMAT)BX_MAKEFOURCC('D', 'F', '2', '4') ) | |
| 73 | # endif // D3DFMT_DF24 | |
| 74 | ||
| 75 | # ifndef D3DFMT_INST | |
| 76 | # define D3DFMT_INST ( (D3DFORMAT)BX_MAKEFOURCC('I', 'N', 'S', 'T') ) | |
| 77 | # endif // D3DFMT_INST | |
| 78 | ||
| 79 | # ifndef D3DFMT_INTZ | |
| 80 | # define D3DFMT_INTZ ( (D3DFORMAT)BX_MAKEFOURCC('I', 'N', 'T', 'Z') ) | |
| 81 | # endif // D3DFMT_INTZ | |
| 82 | ||
| 83 | # ifndef D3DFMT_NULL | |
| 84 | # define D3DFMT_NULL ( (D3DFORMAT)BX_MAKEFOURCC('N', 'U', 'L', 'L') ) | |
| 85 | # endif // D3DFMT_NULL | |
| 86 | ||
| 87 | # ifndef D3DFMT_RESZ | |
| 88 | # define D3DFMT_RESZ ( (D3DFORMAT)BX_MAKEFOURCC('R', 'E', 'S', 'Z') ) | |
| 89 | # endif // D3DFMT_RESZ | |
| 90 | ||
| 91 | # ifndef D3DFMT_RAWZ | |
| 92 | # define D3DFMT_RAWZ ( (D3DFORMAT)BX_MAKEFOURCC('R', 'A', 'W', 'Z') ) | |
| 93 | # endif // D3DFMT_RAWZ | |
| 94 | ||
| 95 | struct ExtendedFormat | |
| 96 | { | |
| 97 | enum Enum | |
| 98 | { | |
| 99 | Ati1, | |
| 100 | Ati2, | |
| 101 | Df16, | |
| 102 | Df24, | |
| 103 | Inst, | |
| 104 | Intz, | |
| 105 | Null, | |
| 106 | Resz, | |
| 107 | Rawz, | |
| 108 | ||
| 109 | Count, | |
| 110 | }; | |
| 111 | ||
| 112 | D3DFORMAT m_fmt; | |
| 113 | DWORD m_usage; | |
| 114 | D3DRESOURCETYPE m_type; | |
| 115 | bool m_supported; | |
| 116 | }; | |
| 117 | ||
| 118 | struct Msaa | |
| 119 | { | |
| 120 | D3DMULTISAMPLE_TYPE m_type; | |
| 121 | DWORD m_quality; | |
| 122 | }; | |
| 123 | ||
| 124 | struct IndexBufferD3D9 | |
| 125 | { | |
| 126 | IndexBufferD3D9() | |
| 127 | : m_ptr(NULL) | |
| 128 | , m_dynamic(false) | |
| 129 | { | |
| 130 | } | |
| 131 | ||
| 132 | void create(uint32_t _size, void* _data); | |
| 133 | void update(uint32_t _offset, uint32_t _size, void* _data, bool _discard = false) | |
| 134 | { | |
| 135 | void* buffer; | |
| 136 | DX_CHECK(m_ptr->Lock(_offset | |
| 137 | , _size | |
| 138 | , &buffer | |
| 139 | , _discard || (m_dynamic && 0 == _offset && m_size == _size) ? D3DLOCK_DISCARD : 0 | |
| 140 | ) ); | |
| 141 | ||
| 142 | memcpy(buffer, _data, _size); | |
| 143 | ||
| 144 | m_ptr->Unlock(); | |
| 145 | } | |
| 146 | ||
| 147 | void destroy() | |
| 148 | { | |
| 149 | if (NULL != m_ptr) | |
| 150 | { | |
| 151 | DX_RELEASE(m_ptr, 0); | |
| 152 | m_dynamic = false; | |
| 153 | } | |
| 154 | } | |
| 155 | ||
| 156 | void preReset(); | |
| 157 | void postReset(); | |
| 158 | ||
| 159 | IDirect3DIndexBuffer9* m_ptr; | |
| 160 | uint32_t m_size; | |
| 161 | bool m_dynamic; | |
| 162 | }; | |
| 163 | ||
| 164 | struct VertexBufferD3D9 | |
| 165 | { | |
| 166 | VertexBufferD3D9() | |
| 167 | : m_ptr(NULL) | |
| 168 | , m_dynamic(false) | |
| 169 | { | |
| 170 | } | |
| 171 | ||
| 172 | void create(uint32_t _size, void* _data, VertexDeclHandle _declHandle); | |
| 173 | void update(uint32_t _offset, uint32_t _size, void* _data, bool _discard = false) | |
| 174 | { | |
| 175 | void* buffer; | |
| 176 | DX_CHECK(m_ptr->Lock(_offset | |
| 177 | , _size | |
| 178 | , &buffer | |
| 179 | , _discard || (m_dynamic && 0 == _offset && m_size == _size) ? D3DLOCK_DISCARD : 0 | |
| 180 | ) ); | |
| 181 | ||
| 182 | memcpy(buffer, _data, _size); | |
| 183 | ||
| 184 | m_ptr->Unlock(); | |
| 185 | } | |
| 186 | ||
| 187 | void destroy() | |
| 188 | { | |
| 189 | if (NULL != m_ptr) | |
| 190 | { | |
| 191 | DX_RELEASE(m_ptr, 0); | |
| 192 | m_dynamic = false; | |
| 193 | } | |
| 194 | } | |
| 195 | ||
| 196 | void preReset(); | |
| 197 | void postReset(); | |
| 198 | ||
| 199 | IDirect3DVertexBuffer9* m_ptr; | |
| 200 | uint32_t m_size; | |
| 201 | VertexDeclHandle m_decl; | |
| 202 | bool m_dynamic; | |
| 203 | }; | |
| 204 | ||
| 205 | struct VertexDeclaration | |
| 206 | { | |
| 207 | VertexDeclaration() | |
| 208 | : m_ptr(NULL) | |
| 209 | { | |
| 210 | } | |
| 211 | ||
| 212 | void create(const VertexDecl& _decl); | |
| 213 | ||
| 214 | void destroy() | |
| 215 | { | |
| 216 | DX_RELEASE(m_ptr, 0); | |
| 217 | } | |
| 218 | ||
| 219 | IDirect3DVertexDeclaration9* m_ptr; | |
| 220 | VertexDecl m_decl; | |
| 221 | }; | |
| 222 | ||
| 223 | struct ShaderD3D9 | |
| 224 | { | |
| 225 | ShaderD3D9() | |
| 226 | : m_vertexShader(NULL) | |
| 227 | , m_constantBuffer(NULL) | |
| 228 | , m_numPredefined(0) | |
| 229 | , m_type(0) | |
| 230 | { | |
| 231 | } | |
| 232 | ||
| 233 | void create(const Memory* _mem); | |
| 234 | DWORD* getShaderCode(uint8_t _fragmentBit, const Memory* _mem); | |
| 235 | ||
| 236 | void destroy() | |
| 237 | { | |
| 238 | if (NULL != m_constantBuffer) | |
| 239 | { | |
| 240 | ConstantBuffer::destroy(m_constantBuffer); | |
| 241 | m_constantBuffer = NULL; | |
| 242 | } | |
| 243 | m_numPredefined = 0; | |
| 244 | ||
| 245 | switch (m_type) | |
| 246 | { | |
| 247 | case 0: DX_RELEASE(m_vertexShader, 0); | |
| 248 | default: DX_RELEASE(m_pixelShader, 0); | |
| 249 | } | |
| 250 | } | |
| 251 | ||
| 252 | union | |
| 253 | { | |
| 254 | // X360 doesn't have interface inheritance (can't use IUnknown*). | |
| 255 | IDirect3DVertexShader9* m_vertexShader; | |
| 256 | IDirect3DPixelShader9* m_pixelShader; | |
| 257 | }; | |
| 258 | ConstantBuffer* m_constantBuffer; | |
| 259 | PredefinedUniform m_predefined[PredefinedUniform::Count]; | |
| 260 | uint8_t m_numPredefined; | |
| 261 | uint8_t m_type; | |
| 262 | }; | |
| 263 | ||
| 264 | struct ProgramD3D9 | |
| 265 | { | |
| 266 | void create(const ShaderD3D9& _vsh, const ShaderD3D9& _fsh) | |
| 267 | { | |
| 268 | BX_CHECK(NULL != _vsh.m_vertexShader, "Vertex shader doesn't exist."); | |
| 269 | m_vsh = &_vsh; | |
| 270 | ||
| 271 | BX_CHECK(NULL != _fsh.m_pixelShader, "Fragment shader doesn't exist."); | |
| 272 | m_fsh = &_fsh; | |
| 273 | ||
| 274 | memcpy(&m_predefined[0], _vsh.m_predefined, _vsh.m_numPredefined*sizeof(PredefinedUniform) ); | |
| 275 | memcpy(&m_predefined[_vsh.m_numPredefined], _fsh.m_predefined, _fsh.m_numPredefined*sizeof(PredefinedUniform) ); | |
| 276 | m_numPredefined = _vsh.m_numPredefined + _fsh.m_numPredefined; | |
| 277 | } | |
| 278 | ||
| 279 | void destroy() | |
| 280 | { | |
| 281 | m_numPredefined = 0; | |
| 282 | m_vsh = NULL; | |
| 283 | m_fsh = NULL; | |
| 284 | } | |
| 285 | ||
| 286 | const ShaderD3D9* m_vsh; | |
| 287 | const ShaderD3D9* m_fsh; | |
| 288 | ||
| 289 | PredefinedUniform m_predefined[PredefinedUniform::Count*2]; | |
| 290 | uint8_t m_numPredefined; | |
| 291 | }; | |
| 292 | ||
| 293 | struct TextureD3D9 | |
| 294 | { | |
| 295 | enum Enum | |
| 296 | { | |
| 297 | Texture2D, | |
| 298 | Texture3D, | |
| 299 | TextureCube, | |
| 300 | }; | |
| 301 | ||
| 302 | TextureD3D9() | |
| 303 | : m_ptr(NULL) | |
| 304 | , m_surface(NULL) | |
| 305 | , m_textureFormat(TextureFormat::Unknown) | |
| 306 | { | |
| 307 | } | |
| 308 | ||
| 309 | void createTexture(uint32_t _width, uint32_t _height, uint8_t _numMips); | |
| 310 | void createVolumeTexture(uint32_t _width, uint32_t _height, uint32_t _depth, uint32_t _numMips); | |
| 311 | void createCubeTexture(uint32_t _edge, uint32_t _numMips); | |
| 312 | ||
| 313 | uint8_t* lock(uint8_t _side, uint8_t _lod, uint32_t& _pitch, uint32_t& _slicePitch, const Rect* _rect = NULL); | |
| 314 | void unlock(uint8_t _side, uint8_t _lod); | |
| 315 | void dirty(uint8_t _side, const Rect& _rect, uint16_t _z, uint16_t _depth); | |
| 316 | ||
| 317 | void create(const Memory* _mem, uint32_t _flags, uint8_t _skip); | |
| 318 | ||
| 319 | void destroy() | |
| 320 | { | |
| 321 | DX_RELEASE(m_ptr, 0); | |
| 322 | DX_RELEASE(m_surface, 0); | |
| 323 | m_textureFormat = TextureFormat::Unknown; | |
| 324 | } | |
| 325 | ||
| 326 | void updateBegin(uint8_t _side, uint8_t _mip); | |
| 327 | void update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem); | |
| 328 | void updateEnd(); | |
| 329 | void commit(uint8_t _stage, uint32_t _flags = BGFX_SAMPLER_DEFAULT_FLAGS); | |
| 330 | void resolve() const; | |
| 331 | ||
| 332 | void preReset(); | |
| 333 | void postReset(); | |
| 334 | ||
| 335 | union | |
| 336 | { | |
| 337 | IDirect3DBaseTexture9* m_ptr; | |
| 338 | IDirect3DTexture9* m_texture2d; | |
| 339 | IDirect3DVolumeTexture9* m_texture3d; | |
| 340 | IDirect3DCubeTexture9* m_textureCube; | |
| 341 | }; | |
| 342 | ||
| 343 | IDirect3DSurface9* m_surface; | |
| 344 | uint32_t m_flags; | |
| 345 | uint16_t m_width; | |
| 346 | uint16_t m_height; | |
| 347 | uint8_t m_numMips; | |
| 348 | uint8_t m_type; | |
| 349 | uint8_t m_requestedFormat; | |
| 350 | uint8_t m_textureFormat; | |
| 351 | }; | |
| 352 | ||
| 353 | struct FrameBufferD3D9 | |
| 354 | { | |
| 355 | FrameBufferD3D9() | |
| 356 | : m_num(0) | |
| 357 | , m_needResolve(0) | |
| 358 | { | |
| 359 | m_depthHandle.idx = invalidHandle; | |
| 360 | } | |
| 361 | ||
| 362 | void create(uint8_t _num, const TextureHandle* _handles); | |
| 363 | void destroy(); | |
| 364 | void resolve() const; | |
| 365 | void preReset(); | |
| 366 | void postReset(); | |
| 367 | void createNullColorRT(); | |
| 368 | ||
| 369 | IDirect3DSurface9* m_color[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS-1]; | |
| 370 | IDirect3DSurface9* m_depthStencil; | |
| 371 | TextureHandle m_colorHandle[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS-1]; | |
| 372 | TextureHandle m_depthHandle; | |
| 373 | uint8_t m_num; | |
| 374 | bool m_needResolve; | |
| 375 | }; | |
| 376 | ||
| 377 | } // namespace bgfx | |
| 378 | ||
| 379 | #endif // BGFX_RENDERER_D3D9_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE | |
| 4 | * | |
| 5 | * vim: set tabstop=4 expandtab: | |
| 6 | */ | |
| 7 | ||
| 8 | #ifndef BGFX_C99_H_HEADER_GUARD | |
| 9 | #define BGFX_C99_H_HEADER_GUARD | |
| 10 | ||
| 11 | #include <stdbool.h> // bool | |
| 12 | #include <stdint.h> // uint32_t | |
| 13 | #include <stdlib.h> // size_t | |
| 14 | ||
| 15 | #include "bgfxdefines.h" | |
| 16 | ||
| 17 | typedef enum bgfx_renderer_type | |
| 18 | { | |
| 19 | BGFX_RENDERER_TYPE_NULL, | |
| 20 | BGFX_RENDERER_TYPE_DIRECT3D9, | |
| 21 | BGFX_RENDERER_TYPE_DIRECT3D11, | |
| 22 | BGFX_RENDERER_TYPE_OPENGLES, | |
| 23 | BGFX_RENDERER_TYPE_OPENGL, | |
| 24 | ||
| 25 | BGFX_RENDERER_TYPE_COUNT | |
| 26 | ||
| 27 | } bgfx_renderer_type_t; | |
| 28 | ||
| 29 | typedef enum bgfx_access | |
| 30 | { | |
| 31 | BGFX_ACCESS_READ, | |
| 32 | BGFX_ACCESS_WRITE, | |
| 33 | BGFX_ACCESS_READWRITE, | |
| 34 | ||
| 35 | BGFX_ACCESS_COUNT | |
| 36 | ||
| 37 | } bgfx_access_t; | |
| 38 | ||
| 39 | typedef enum bgfx_attrib | |
| 40 | { | |
| 41 | BGFX_ATTRIB_POSITION, | |
| 42 | BGFX_ATTRIB_NORMAL, | |
| 43 | BGFX_ATTRIB_TANGENT, | |
| 44 | BGFX_ATTRIB_BITANGENT, | |
| 45 | BGFX_ATTRIB_COLOR0, | |
| 46 | BGFX_ATTRIB_COLOR1, | |
| 47 | BGFX_ATTRIB_INDICES, | |
| 48 | BGFX_ATTRIB_WEIGHT, | |
| 49 | BGFX_ATTRIB_TEXCOORD0, | |
| 50 | BGFX_ATTRIB_TEXCOORD1, | |
| 51 | BGFX_ATTRIB_TEXCOORD2, | |
| 52 | BGFX_ATTRIB_TEXCOORD3, | |
| 53 | BGFX_ATTRIB_TEXCOORD4, | |
| 54 | BGFX_ATTRIB_TEXCOORD5, | |
| 55 | BGFX_ATTRIB_TEXCOORD6, | |
| 56 | BGFX_ATTRIB_TEXCOORD7, | |
| 57 | ||
| 58 | BGFX_ATTRIB_COUNT | |
| 59 | ||
| 60 | } bgfx_attrib_t; | |
| 61 | ||
| 62 | typedef enum bgfx_attrib_type | |
| 63 | { | |
| 64 | BGFX_ATTRIB_TYPE_UINT8, | |
| 65 | BGFX_ATTRIB_TYPE_INT16, | |
| 66 | BGFX_ATTRIB_TYPE_HALF, | |
| 67 | BGFX_ATTRIB_TYPE_FLOAT, | |
| 68 | ||
| 69 | BGFX_ATTRIB_TYPE_COUNT | |
| 70 | ||
| 71 | } bgfx_attrib_type_t; | |
| 72 | ||
| 73 | typedef enum bgfx_texture_format | |
| 74 | { | |
| 75 | BGFX_TEXTURE_FORMAT_BC1, | |
| 76 | BGFX_TEXTURE_FORMAT_BC2, | |
| 77 | BGFX_TEXTURE_FORMAT_BC3, | |
| 78 | BGFX_TEXTURE_FORMAT_BC4, | |
| 79 | BGFX_TEXTURE_FORMAT_BC5, | |
| 80 | BGFX_TEXTURE_FORMAT_BC6H, | |
| 81 | BGFX_TEXTURE_FORMAT_BC7, | |
| 82 | BGFX_TEXTURE_FORMAT_ETC1, | |
| 83 | BGFX_TEXTURE_FORMAT_ETC2, | |
| 84 | BGFX_TEXTURE_FORMAT_ETC2A, | |
| 85 | BGFX_TEXTURE_FORMAT_ETC2A1, | |
| 86 | BGFX_TEXTURE_FORMAT_PTC12, | |
| 87 | BGFX_TEXTURE_FORMAT_PTC14, | |
| 88 | BGFX_TEXTURE_FORMAT_PTC12A, | |
| 89 | BGFX_TEXTURE_FORMAT_PTC14A, | |
| 90 | BGFX_TEXTURE_FORMAT_PTC22, | |
| 91 | BGFX_TEXTURE_FORMAT_PTC24, | |
| 92 | ||
| 93 | BGFX_TEXTURE_FORMAT_UNKNOWN, | |
| 94 | ||
| 95 | BGFX_TEXTURE_FORMAT_R1, | |
| 96 | BGFX_TEXTURE_FORMAT_R8, | |
| 97 | BGFX_TEXTURE_FORMAT_R16, | |
| 98 | BGFX_TEXTURE_FORMAT_R16F, | |
| 99 | BGFX_TEXTURE_FORMAT_R32, | |
| 100 | BGFX_TEXTURE_FORMAT_R32F, | |
| 101 | BGFX_TEXTURE_FORMAT_RG8, | |
| 102 | BGFX_TEXTURE_FORMAT_RG16, | |
| 103 | BGFX_TEXTURE_FORMAT_RG16F, | |
| 104 | BGFX_TEXTURE_FORMAT_RG32, | |
| 105 | BGFX_TEXTURE_FORMAT_RG32F, | |
| 106 | BGFX_TEXTURE_FORMAT_BGRA8, | |
| 107 | BGFX_TEXTURE_FORMAT_RGBA16, | |
| 108 | BGFX_TEXTURE_FORMAT_RGBA16F, | |
| 109 | BGFX_TEXTURE_FORMAT_RGBA32, | |
| 110 | BGFX_TEXTURE_FORMAT_RGBA32F, | |
| 111 | BGFX_TEXTURE_FORMAT_R5G6B5, | |
| 112 | BGFX_TEXTURE_FORMAT_RGBA4, | |
| 113 | BGFX_TEXTURE_FORMAT_RGB5A1, | |
| 114 | BGFX_TEXTURE_FORMAT_RGB10A2, | |
| 115 | ||
| 116 | BGFX_TEXTURE_FORMAT_UNKNOWN_DEPTH, | |
| 117 | ||
| 118 | BGFX_TEXTURE_FORMAT_D16, | |
| 119 | BGFX_TEXTURE_FORMAT_D24, | |
| 120 | BGFX_TEXTURE_FORMAT_D24S8, | |
| 121 | BGFX_TEXTURE_FORMAT_D32, | |
| 122 | BGFX_TEXTURE_FORMAT_D16F, | |
| 123 | BGFX_TEXTURE_FORMAT_D24F, | |
| 124 | BGFX_TEXTURE_FORMAT_D32F, | |
| 125 | BGFX_TEXTURE_FORMAT_D0S8, | |
| 126 | ||
| 127 | BGFX_TEXTURE_FORMAT_COUNT | |
| 128 | ||
| 129 | } bgfx_texture_format_t; | |
| 130 | ||
| 131 | typedef enum bgfx_uniform_type | |
| 132 | { | |
| 133 | BGFX_UNIFORM_TYPE_UNIFORM1I, | |
| 134 | BGFX_UNIFORM_TYPE_UNIFORM1F, | |
| 135 | BGFX_UNIFORM_TYPE_END, | |
| 136 | ||
| 137 | BGFX_UNIFORM_TYPE_UNIFORM1IV, | |
| 138 | BGFX_UNIFORM_TYPE_UNIFORM1FV, | |
| 139 | BGFX_UNIFORM_TYPE_UNIFORM2FV, | |
| 140 | BGFX_UNIFORM_TYPE_UNIFORM3FV, | |
| 141 | BGFX_UNIFORM_TYPE_UNIFORM4FV, | |
| 142 | BGFX_UNIFORM_TYPE_UNIFORM3X3FV, | |
| 143 | BGFX_UNIFORM_TYPE_UNIFORM4X4FV, | |
| 144 | ||
| 145 | BGFX_UNIFORM_TYPE_COUNT | |
| 146 | ||
| 147 | } bgfx_uniform_type_t; | |
| 148 | ||
| 149 | #define BGFX_HANDLE_T(_name) \ | |
| 150 | typedef struct _name { uint16_t idx; } _name##_t; | |
| 151 | ||
| 152 | BGFX_HANDLE_T(bgfx_dynamic_index_buffer_handle); | |
| 153 | BGFX_HANDLE_T(bgfx_dynamic_vertex_buffer_handle); | |
| 154 | BGFX_HANDLE_T(bgfx_frame_buffer_handle); | |
| 155 | BGFX_HANDLE_T(bgfx_index_buffer_handle); | |
| 156 | BGFX_HANDLE_T(bgfx_program_handle); | |
| 157 | BGFX_HANDLE_T(bgfx_shader_handle); | |
| 158 | BGFX_HANDLE_T(bgfx_texture_handle); | |
| 159 | BGFX_HANDLE_T(bgfx_uniform_handle); | |
| 160 | BGFX_HANDLE_T(bgfx_vertex_buffer_handle); | |
| 161 | BGFX_HANDLE_T(bgfx_vertex_decl_handle); | |
| 162 | ||
| 163 | #undef BGFX_HANDLE_T | |
| 164 | ||
| 165 | /** | |
| 166 | */ | |
| 167 | typedef struct bgfx_memory | |
| 168 | { | |
| 169 | uint8_t* data; | |
| 170 | uint32_t size; | |
| 171 | ||
| 172 | } bgfx_memory_t; | |
| 173 | ||
| 174 | /** | |
| 175 | * Vertex declaration. | |
| 176 | */ | |
| 177 | typedef struct bgfx_vertex_decl | |
| 178 | { | |
| 179 | uint32_t hash; | |
| 180 | uint16_t stride; | |
| 181 | uint16_t offset[BGFX_ATTRIB_COUNT]; | |
| 182 | uint8_t attributes[BGFX_ATTRIB_COUNT]; | |
| 183 | ||
| 184 | } bgfx_vertex_decl_t; | |
| 185 | ||
| 186 | /** | |
| 187 | */ | |
| 188 | typedef struct bgfx_transient_index_buffer | |
| 189 | { | |
| 190 | uint8_t* data; | |
| 191 | uint32_t size; | |
| 192 | bgfx_index_buffer_handle_t handle; | |
| 193 | uint32_t startIndex; | |
| 194 | ||
| 195 | } bgfx_transient_index_buffer_t; | |
| 196 | ||
| 197 | /** | |
| 198 | */ | |
| 199 | typedef struct bgfx_transient_vertex_buffer | |
| 200 | { | |
| 201 | uint8_t* data; | |
| 202 | uint32_t size; | |
| 203 | uint32_t startVertex; | |
| 204 | uint16_t stride; | |
| 205 | bgfx_vertex_buffer_handle_t handle; | |
| 206 | bgfx_vertex_decl_handle_t decl; | |
| 207 | ||
| 208 | } bgfx_transient_vertex_buffer_t; | |
| 209 | ||
| 210 | /** | |
| 211 | */ | |
| 212 | typedef struct bgfx_instance_data_buffer | |
| 213 | { | |
| 214 | uint8_t* data; | |
| 215 | uint32_t size; | |
| 216 | uint32_t offset; | |
| 217 | uint16_t stride; | |
| 218 | uint16_t num; | |
| 219 | bgfx_vertex_buffer_handle_t handle; | |
| 220 | ||
| 221 | } bgfx_instance_data_buffer_t; | |
| 222 | ||
| 223 | /** | |
| 224 | */ | |
| 225 | typedef struct bgfx_texture_info | |
| 226 | { | |
| 227 | bgfx_texture_format_t format; | |
| 228 | uint32_t storageSize; | |
| 229 | uint16_t width; | |
| 230 | uint16_t height; | |
| 231 | uint16_t depth; | |
| 232 | uint8_t numMips; | |
| 233 | uint8_t bitsPerPixel; | |
| 234 | ||
| 235 | } bgfx_texture_info_t; | |
| 236 | ||
| 237 | /** | |
| 238 | * Renderer capabilities. | |
| 239 | */ | |
| 240 | typedef struct bgfx_caps | |
| 241 | { | |
| 242 | /** | |
| 243 | * Renderer backend type. | |
| 244 | */ | |
| 245 | bgfx_renderer_type_t rendererType; | |
| 246 | ||
| 247 | /** | |
| 248 | * Supported functionality, it includes emulated functionality. | |
| 249 | * Checking supported and not emulated will give functionality | |
| 250 | * natively supported by renderer. | |
| 251 | */ | |
| 252 | uint64_t supported; | |
| 253 | ||
| 254 | /** | |
| 255 | * Emulated functionality. For example some texture compression | |
| 256 | * modes are not natively supported by all renderers. The library | |
| 257 | * internally decompresses texture into supported format. | |
| 258 | */ | |
| 259 | uint64_t emulated; | |
| 260 | ||
| 261 | uint16_t maxTextureSize; /* < Maximum texture size. */ | |
| 262 | uint16_t maxDrawCalls; /* < Maximum draw calls. */ | |
| 263 | uint8_t maxFBAttachments; /* < Maximum frame buffer attachments. */ | |
| 264 | ||
| 265 | /** | |
| 266 | * Supported texture formats. | |
| 267 | * 0 - not supported | |
| 268 | * 1 - supported | |
| 269 | * 2 - emulated | |
| 270 | */ | |
| 271 | uint8_t formats[BGFX_TEXTURE_FORMAT_COUNT]; | |
| 272 | ||
| 273 | } bgfx_caps_t; | |
| 274 | ||
| 275 | /** | |
| 276 | */ | |
| 277 | typedef enum bgfx_fatal | |
| 278 | { | |
| 279 | BGFX_FATAL_DEBUG_CHECK, | |
| 280 | BGFX_FATAL_MINIMUM_REQUIRED_SPECS, | |
| 281 | BGFX_FATAL_INVALID_SHADER, | |
| 282 | BGFX_FATAL_UNABLE_TO_INITIALIZE, | |
| 283 | BGFX_FATAL_UNABLE_TO_CREATE_TEXTURE, | |
| 284 | ||
| 285 | } bgfx_fatal_t; | |
| 286 | ||
| 287 | #ifndef BGFX_SHARED_LIB_BUILD | |
| 288 | # define BGFX_SHARED_LIB_BUILD 0 | |
| 289 | #endif // BGFX_SHARED_LIB_BUILD | |
| 290 | ||
| 291 | #ifndef BGFX_SHARED_LIB_USE | |
| 292 | # define BGFX_SHARED_LIB_USE 0 | |
| 293 | #endif // BGFX_SHARED_LIB_USE | |
| 294 | ||
| 295 | #if defined(_MSC_VER) | |
| 296 | # define BGFX_VTBL_CALL __stdcall | |
| 297 | # define BGFX_VTBL_THIS // passed via ecx | |
| 298 | # define BGFX_VTBL_THIS_ // passed via ecx | |
| 299 | # if BGFX_SHARED_LIB_BUILD | |
| 300 | # define BGFX_SHARED_LIB_API __declspec(dllexport) | |
| 301 | # elif BGFX_SHARED_LIB_USE | |
| 302 | # define BGFX_SHARED_LIB_API __declspec(dllimport) | |
| 303 | # else | |
| 304 | # define BGFX_SHARED_LIB_API | |
| 305 | # endif // BGFX_SHARED_LIB_* | |
| 306 | #else | |
| 307 | # define BGFX_VTBL_CALL | |
| 308 | # define BGFX_VTBL_THIS BGFX_VTBL_INTEFRACE _this | |
| 309 | # define BGFX_VTBL_THIS_ BGFX_VTBL_INTEFRACE _this, | |
| 310 | # define BGFX_SHARED_LIB_API | |
| 311 | #endif // defined(_MSC_VER) | |
| 312 | ||
| 313 | #if defined(__cplusplus) | |
| 314 | # define BGFX_C_API extern "C" BGFX_SHARED_LIB_API | |
| 315 | #else | |
| 316 | # define BGFX_C_API BGFX_SHARED_LIB_API | |
| 317 | #endif // defined(__cplusplus) | |
| 318 | ||
| 319 | /** | |
| 320 | */ | |
| 321 | typedef struct bgfx_callback_interface | |
| 322 | { | |
| 323 | const struct bgfx_callback_vtbl* vtbl; | |
| 324 | ||
| 325 | } bgfx_callback_interface_t; | |
| 326 | ||
| 327 | /** | |
| 328 | * Callback interface to implement application specific behavior. | |
| 329 | * Cached items are currently used only for OpenGL binary shaders. | |
| 330 | * | |
| 331 | * NOTE: | |
| 332 | * 'fatal' callback can be called from any thread. Other callbacks | |
| 333 | * are called from the render thread. | |
| 334 | */ | |
| 335 | typedef struct bgfx_callback_vtbl | |
| 336 | { | |
| 337 | # define BGFX_VTBL_INTEFRACE bgfx_callback_interface_t | |
| 338 | ||
| 339 | void* ctor; | |
| 340 | ||
| 341 | /** | |
| 342 | * If fatal code code is not BGFX_FATAL_DEBUG_CHECK this callback is | |
| 343 | * called on unrecoverable error. It's not safe to continue, inform | |
| 344 | * user and terminate application from this call. | |
| 345 | */ | |
| 346 | void (BGFX_VTBL_CALL *fatal)(BGFX_VTBL_THIS_ bgfx_fatal_t _code, const char* _str); | |
| 347 | ||
| 348 | /** | |
| 349 | * Return size of for cached item. Return 0 if no cached item was | |
| 350 | * found. | |
| 351 | */ | |
| 352 | uint32_t (BGFX_VTBL_CALL *cache_read_size)(BGFX_VTBL_THIS_ uint64_t _id); | |
| 353 | ||
| 354 | /** | |
| 355 | * Read cached item. | |
| 356 | */ | |
| 357 | bool (BGFX_VTBL_CALL *cache_read)(BGFX_VTBL_THIS_ uint64_t _id, void* _data, uint32_t _size); | |
| 358 | ||
| 359 | /** | |
| 360 | * Write cached item. | |
| 361 | */ | |
| 362 | void (BGFX_VTBL_CALL *cache_write)(BGFX_VTBL_THIS_ uint64_t _id, const void* _data, uint32_t _size); | |
| 363 | ||
| 364 | /** | |
| 365 | * Screenshot captured. Screenshot format is always 4-byte BGRA. | |
| 366 | */ | |
| 367 | void (BGFX_VTBL_CALL *screen_shot)(BGFX_VTBL_THIS_ const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _data, uint32_t _size, bool _yflip); | |
| 368 | ||
| 369 | /** | |
| 370 | * Called when capture begins. | |
| 371 | */ | |
| 372 | void (BGFX_VTBL_CALL *capture_begin)(BGFX_VTBL_THIS_ uint32_t _width, uint32_t _height, uint32_t _pitch, bgfx_texture_format_t _format, bool _yflip); | |
| 373 | ||
| 374 | /** | |
| 375 | * Called when capture ends. | |
| 376 | */ | |
| 377 | void (BGFX_VTBL_CALL *capture_end)(BGFX_VTBL_THIS); | |
| 378 | ||
| 379 | /** | |
| 380 | * Captured frame. | |
| 381 | */ | |
| 382 | void (BGFX_VTBL_CALL *capture_frame)(BGFX_VTBL_THIS_ const void* _data, uint32_t _size); | |
| 383 | ||
| 384 | # undef BGFX_VTBL_INTEFRACE | |
| 385 | ||
| 386 | } bgfx_callback_vtbl_t; | |
| 387 | ||
| 388 | /** | |
| 389 | */ | |
| 390 | typedef struct bgfx_reallocator_interface | |
| 391 | { | |
| 392 | const struct bgfx_reallocator_vtbl* vtbl; | |
| 393 | ||
| 394 | } bgfx_reallocator_interface_t; | |
| 395 | ||
| 396 | /** | |
| 397 | */ | |
| 398 | typedef struct bgfx_reallocator_vtbl | |
| 399 | { | |
| 400 | # define BGFX_VTBL_INTEFRACE bgfx_reallocator_interface_t | |
| 401 | ||
| 402 | void* ctor; | |
| 403 | void* (BGFX_VTBL_CALL *alloc)(BGFX_VTBL_THIS_ size_t _size, size_t _align, const char* _file, uint32_t _line); | |
| 404 | void (BGFX_VTBL_CALL *free)(BGFX_VTBL_THIS_ void* _ptr, size_t _align, const char* _file, uint32_t _line); | |
| 405 | void* (BGFX_VTBL_CALL *realloc)(BGFX_VTBL_THIS_ void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line); | |
| 406 | ||
| 407 | # undef BGFX_VTBL_INTEFRACE | |
| 408 | ||
| 409 | } bgfx_reallocator_vtbl_t; | |
| 410 | ||
| 411 | /** | |
| 412 | * Start vertex declaration. | |
| 413 | */ | |
| 414 | BGFX_C_API void bgfx_vertex_decl_begin(bgfx_vertex_decl_t* _decl, bgfx_renderer_type_t _renderer); | |
| 415 | ||
| 416 | /** | |
| 417 | * Add attribute to vertex declaration. | |
| 418 | * | |
| 419 | * @param _attrib Attribute semantics. | |
| 420 | * @param _num Number of elements 1, 2, 3 or 4. | |
| 421 | * @param _type Element type. | |
| 422 | * @param _normalized When using fixed point AttribType (f.e. Uint8) | |
| 423 | * value will be normalized for vertex shader usage. When normalized | |
| 424 | * is set to true, AttribType::Uint8 value in range 0-255 will be | |
| 425 | * in range 0.0-1.0 in vertex shader. | |
| 426 | * @param _asInt Packaging rule for vertexPack, vertexUnpack, and | |
| 427 | * vertexConvert for AttribType::Uint8 and AttribType::Int16. | |
| 428 | * Unpacking code must be implemented inside vertex shader. | |
| 429 | * | |
| 430 | * NOTE: | |
| 431 | * Must be called between begin/end. | |
| 432 | */ | |
| 433 | BGFX_C_API void bgfx_vertex_decl_add(bgfx_vertex_decl_t* _decl, bgfx_attrib_t _attrib, uint8_t _num, bgfx_attrib_type_t _type, bool _normalized, bool _asInt); | |
| 434 | ||
| 435 | /** | |
| 436 | * Skip _num bytes in vertex stream. | |
| 437 | */ | |
| 438 | BGFX_C_API void bgfx_vertex_decl_skip(bgfx_vertex_decl_t* _decl, uint8_t _num); | |
| 439 | ||
| 440 | /** | |
| 441 | * End vertex declaration. | |
| 442 | */ | |
| 443 | BGFX_C_API void bgfx_vertex_decl_end(bgfx_vertex_decl_t* _decl); | |
| 444 | ||
| 445 | /** | |
| 446 | * Pack vec4 into vertex stream format. | |
| 447 | */ | |
| 448 | BGFX_C_API void bgfx_vertex_pack(const float _input[4], bool _inputNormalized, bgfx_attrib_t _attr, const bgfx_vertex_decl_t* _decl, void* _data, uint32_t _index); | |
| 449 | ||
| 450 | /** | |
| 451 | * Unpack vec4 from vertex stream format. | |
| 452 | */ | |
| 453 | BGFX_C_API void bgfx_vertex_unpack(float _output[4], bgfx_attrib_t _attr, const bgfx_vertex_decl_t* _decl, const void* _data, uint32_t _index); | |
| 454 | ||
| 455 | /** | |
| 456 | * Converts vertex stream data from one vertex stream format to another. | |
| 457 | * | |
| 458 | * @param _destDecl Destination vertex stream declaration. | |
| 459 | * @param _destData Destination vertex stream. | |
| 460 | * @param _srcDecl Source vertex stream declaration. | |
| 461 | * @param _srcData Source vertex stream data. | |
| 462 | * @param _num Number of vertices to convert from source to destination. | |
| 463 | */ | |
| 464 | BGFX_C_API void bgfx_vertex_convert(const bgfx_vertex_decl_t* _destDecl, void* _destData, const bgfx_vertex_decl_t* _srcDecl, const void* _srcData, uint32_t _num); | |
| 465 | ||
| 466 | /** | |
| 467 | * Weld vertices. | |
| 468 | * | |
| 469 | * @param _output Welded vertices remapping table. The size of buffer | |
| 470 | * must be the same as number of vertices. | |
| 471 | * @param _decl Vertex stream declaration. | |
| 472 | * @param _data Vertex stream. | |
| 473 | * @param _num Number of vertices in vertex stream. | |
| 474 | * @param _epsilon Error tolerance for vertex position comparison. | |
| 475 | * @returns Number of unique vertices after vertex welding. | |
| 476 | */ | |
| 477 | BGFX_C_API uint16_t bgfx_weld_vertices(uint16_t* _output, const bgfx_vertex_decl_t* _decl, const void* _data, uint16_t _num, float _epsilon); | |
| 478 | ||
| 479 | /** | |
| 480 | * Swizzle RGBA8 image to BGRA8. | |
| 481 | * | |
| 482 | * @param _width Width of input image (pixels). | |
| 483 | * @param _height Height of input image (pixels). | |
| 484 | * @param _pitch Pitch of input image (bytes). | |
| 485 | * @param _src Source image. | |
| 486 | * @param _dst Destination image. Must be the same size as input image. | |
| 487 | * _dst might be pointer to the same memory as _src. | |
| 488 | */ | |
| 489 | BGFX_C_API void bgfx_image_swizzle_bgra8(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst); | |
| 490 | ||
| 491 | /** | |
| 492 | * Downsample RGBA8 image with 2x2 pixel average filter. | |
| 493 | * | |
| 494 | * @param _width Width of input image (pixels). | |
| 495 | * @param _height Height of input image (pixels). | |
| 496 | * @param _pitch Pitch of input image (bytes). | |
| 497 | * @param _src Source image. | |
| 498 | * @param _dst Destination image. Must be at least quarter size of | |
| 499 | * input image. _dst might be pointer to the same memory as _src. | |
| 500 | */ | |
| 501 | BGFX_C_API void bgfx_image_rgba8_downsample_2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst); | |
| 502 | ||
| 503 | /** | |
| 504 | * Returns supported backend API renderers. | |
| 505 | */ | |
| 506 | BGFX_C_API uint8_t bgfx_get_supported_renderers(bgfx_renderer_type_t _enum[BGFX_RENDERER_TYPE_COUNT]); | |
| 507 | ||
| 508 | /** | |
| 509 | * Returns name of renderer. | |
| 510 | */ | |
| 511 | BGFX_C_API const char* bgfx_get_renderer_name(bgfx_renderer_type_t _type); | |
| 512 | ||
| 513 | /** | |
| 514 | * Initialize bgfx library. | |
| 515 | * | |
| 516 | * @param _type Select rendering backend. When set to RendererType::Count | |
| 517 | * default rendering backend will be selected. | |
| 518 | * | |
| 519 | * @param _callback Provide application specific callback interface. | |
| 520 | * See: CallbackI | |
| 521 | * | |
| 522 | * @param _reallocator Custom allocator. When custom allocator is not | |
| 523 | * specified, library uses default CRT allocator. The library assumes | |
| 524 | * custom allocator is thread safe. | |
| 525 | */ | |
| 526 | BGFX_C_API void bgfx_init(bgfx_renderer_type_t _type, bgfx_callback_interface_t* _callback, bgfx_reallocator_interface_t* _allocator); | |
| 527 | ||
| 528 | /** | |
| 529 | * Shutdown bgfx library. | |
| 530 | */ | |
| 531 | BGFX_C_API void bgfx_shutdown(); | |
| 532 | ||
| 533 | /** | |
| 534 | * Reset graphic settings. | |
| 535 | */ | |
| 536 | BGFX_C_API void bgfx_reset(uint32_t _width, uint32_t _height, uint32_t _flags); | |
| 537 | ||
| 538 | /** | |
| 539 | * Advance to next frame. When using multithreaded renderer, this call | |
| 540 | * just swaps internal buffers, kicks render thread, and returns. In | |
| 541 | * singlethreaded renderer this call does frame rendering. | |
| 542 | * | |
| 543 | * @returns Current frame number. This might be used in conjunction with | |
| 544 | * double/multi buffering data outside the library and passing it to | |
| 545 | * library via makeRef calls. | |
| 546 | */ | |
| 547 | BGFX_C_API uint32_t bgfx_frame(); | |
| 548 | ||
| 549 | /** | |
| 550 | * Returns current renderer backend API type. | |
| 551 | * | |
| 552 | * NOTE: | |
| 553 | * Library must be initialized. | |
| 554 | */ | |
| 555 | BGFX_C_API bgfx_renderer_type_t bgfx_get_renderer_type(); | |
| 556 | ||
| 557 | /** | |
| 558 | * Returns renderer capabilities. | |
| 559 | * | |
| 560 | * NOTE: | |
| 561 | * Library must be initialized. | |
| 562 | */ | |
| 563 | BGFX_C_API bgfx_caps_t* bgfx_get_caps(); | |
| 564 | ||
| 565 | /** | |
| 566 | * Allocate buffer to pass to bgfx calls. Data will be freed inside bgfx. | |
| 567 | */ | |
| 568 | BGFX_C_API const bgfx_memory_t* bgfx_alloc(uint32_t _size); | |
| 569 | ||
| 570 | /** | |
| 571 | * Allocate buffer and copy data into it. Data will be freed inside bgfx. | |
| 572 | */ | |
| 573 | BGFX_C_API const bgfx_memory_t* bgfx_copy(const void* _data, uint32_t _size); | |
| 574 | ||
| 575 | /** | |
| 576 | * Make reference to data to pass to bgfx. Unlike bgfx::alloc this call | |
| 577 | * doesn't allocate memory for data. It just copies pointer to data. | |
| 578 | * You must make sure data is available for at least 2 bgfx::frame calls. | |
| 579 | */ | |
| 580 | BGFX_C_API const bgfx_memory_t* bgfx_make_ref(const void* _data, uint32_t _size); | |
| 581 | ||
| 582 | /** | |
| 583 | * Set debug flags. | |
| 584 | * | |
| 585 | * @param _debug Available flags: | |
| 586 | * | |
| 587 | * BGFX_DEBUG_IFH - Infinitely fast hardware. When this flag is set | |
| 588 | * all rendering calls will be skipped. It's useful when profiling | |
| 589 | * to quickly assess bottleneck between CPU and GPU. | |
| 590 | * | |
| 591 | * BGFX_DEBUG_STATS - Display internal statistics. | |
| 592 | * | |
| 593 | * BGFX_DEBUG_TEXT - Display debug text. | |
| 594 | * | |
| 595 | * BGFX_DEBUG_WIREFRAME - Wireframe rendering. All rendering | |
| 596 | * primitives will be rendered as lines. | |
| 597 | */ | |
| 598 | BGFX_C_API void bgfx_set_debug(uint32_t _debug); | |
| 599 | ||
| 600 | /** | |
| 601 | * Clear internal debug text buffer. | |
| 602 | */ | |
| 603 | BGFX_C_API void bgfx_dbg_text_clear(uint8_t _attr, bool _small); | |
| 604 | ||
| 605 | /** | |
| 606 | * Print into internal debug text buffer. | |
| 607 | */ | |
| 608 | BGFX_C_API void bgfx_dbg_text_printf(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, ...); | |
| 609 | ||
| 610 | /** | |
| 611 | * Create static index buffer. | |
| 612 | * | |
| 613 | * NOTE: | |
| 614 | * Only 16-bit index buffer is supported. | |
| 615 | */ | |
| 616 | BGFX_C_API bgfx_index_buffer_handle_t bgfx_create_index_buffer(const bgfx_memory_t* _mem); | |
| 617 | ||
| 618 | /** | |
| 619 | * Destroy static index buffer. | |
| 620 | */ | |
| 621 | BGFX_C_API void bgfx_destroy_index_buffer(bgfx_index_buffer_handle_t _handle); | |
| 622 | ||
| 623 | /** | |
| 624 | * Create static vertex buffer. | |
| 625 | * | |
| 626 | * @param _mem Vertex buffer data. | |
| 627 | * @param _decl Vertex declaration. | |
| 628 | * @returns Static vertex buffer handle. | |
| 629 | */ | |
| 630 | BGFX_C_API bgfx_vertex_buffer_handle_t bgfx_create_vertex_buffer(const bgfx_memory_t* _mem, const bgfx_vertex_decl_t* _decl); | |
| 631 | ||
| 632 | /** | |
| 633 | * Destroy static vertex buffer. | |
| 634 | * | |
| 635 | * @param _handle Static vertex buffer handle. | |
| 636 | */ | |
| 637 | BGFX_C_API void bgfx_destroy_vertex_buffer(bgfx_vertex_buffer_handle_t _handle); | |
| 638 | ||
| 639 | /** | |
| 640 | * Create empty dynamic index buffer. | |
| 641 | * | |
| 642 | * @param _num Number of indices. | |
| 643 | * | |
| 644 | * NOTE: | |
| 645 | * Only 16-bit index buffer is supported. | |
| 646 | */ | |
| 647 | BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer(uint32_t _num); | |
| 648 | ||
| 649 | /** | |
| 650 | * Create dynamic index buffer and initialized it. | |
| 651 | * | |
| 652 | * @param _mem Index buffer data. | |
| 653 | * | |
| 654 | * NOTE: | |
| 655 | * Only 16-bit index buffer is supported. | |
| 656 | */ | |
| 657 | BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer_mem(const bgfx_memory_t* _mem); | |
| 658 | ||
| 659 | /** | |
| 660 | * Update dynamic index buffer. | |
| 661 | * | |
| 662 | * @param _handle Dynamic index buffer handle. | |
| 663 | * @param _mem Index buffer data. | |
| 664 | */ | |
| 665 | BGFX_C_API void bgfx_update_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, const bgfx_memory_t* _mem); | |
| 666 | ||
| 667 | /** | |
| 668 | * Destroy dynamic index buffer. | |
| 669 | * | |
| 670 | * @param _handle Dynamic index buffer handle. | |
| 671 | */ | |
| 672 | BGFX_C_API void bgfx_destroy_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle); | |
| 673 | ||
| 674 | /** | |
| 675 | * Create empty dynamic vertex buffer. | |
| 676 | * | |
| 677 | * @param _num Number of vertices. | |
| 678 | * @param _decl Vertex declaration. | |
| 679 | */ | |
| 680 | BGFX_C_API bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer(uint16_t _num, const bgfx_vertex_decl_t* _decl); | |
| 681 | ||
| 682 | /** | |
| 683 | * Create dynamic vertex buffer and initialize it. | |
| 684 | * | |
| 685 | * @param _mem Vertex buffer data. | |
| 686 | * @param _decl Vertex declaration. | |
| 687 | */ | |
| 688 | BGFX_C_API bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer_mem(const bgfx_memory_t* _mem, const bgfx_vertex_decl_t* _decl); | |
| 689 | ||
| 690 | /** | |
| 691 | * Update dynamic vertex buffer. | |
| 692 | */ | |
| 693 | BGFX_C_API void bgfx_update_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, const bgfx_memory_t* _mem); | |
| 694 | ||
| 695 | /** | |
| 696 | * Destroy dynamic vertex buffer. | |
| 697 | */ | |
| 698 | BGFX_C_API void bgfx_destroy_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle); | |
| 699 | ||
| 700 | /** | |
| 701 | * Returns true if internal transient index buffer has enough space. | |
| 702 | * | |
| 703 | * @param _num Number of indices. | |
| 704 | */ | |
| 705 | BGFX_C_API bool bgfx_check_avail_transient_index_buffer(uint32_t _num); | |
| 706 | ||
| 707 | /** | |
| 708 | * Returns true if internal transient vertex buffer has enough space. | |
| 709 | * | |
| 710 | * @param _num Number of vertices. | |
| 711 | * @param _decl Vertex declaration. | |
| 712 | */ | |
| 713 | BGFX_C_API bool bgfx_check_avail_transient_vertex_buffer(uint32_t _num, const bgfx_vertex_decl_t* _decl); | |
| 714 | ||
| 715 | /** | |
| 716 | * Returns true if internal instance data buffer has enough space. | |
| 717 | * | |
| 718 | * @param _num Number of instances. | |
| 719 | * @param _stride Stride per instance. | |
| 720 | */ | |
| 721 | BGFX_C_API bool bgfx_check_avail_instance_data_buffer(uint32_t _num, uint16_t _stride); | |
| 722 | ||
| 723 | /** | |
| 724 | * Returns true if both internal transient index and vertex buffer have | |
| 725 | * enough space. | |
| 726 | * | |
| 727 | * @param _numVertices Number of vertices. | |
| 728 | * @param _decl Vertex declaration. | |
| 729 | * @param _numIndices Number of indices. | |
| 730 | */ | |
| 731 | BGFX_C_API bool bgfx_check_avail_transient_buffers(uint32_t _numVertices, const bgfx_vertex_decl_t* _decl, uint32_t _numIndices); | |
| 732 | ||
| 733 | /** | |
| 734 | * Allocate transient index buffer. | |
| 735 | * | |
| 736 | * @param[out] _tib TransientIndexBuffer structure is filled and is valid | |
| 737 | * for the duration of frame, and it can be reused for multiple draw | |
| 738 | * calls. | |
| 739 | * @param _num Number of indices to allocate. | |
| 740 | * | |
| 741 | * NOTE: | |
| 742 | * 1. You must call setIndexBuffer after alloc in order to avoid memory | |
| 743 | * leak. | |
| 744 | * 2. Only 16-bit index buffer is supported. | |
| 745 | */ | |
| 746 | BGFX_C_API void bgfx_alloc_transient_index_buffer(bgfx_transient_index_buffer_t* _tib, uint32_t _num); | |
| 747 | ||
| 748 | /** | |
| 749 | * Allocate transient vertex buffer. | |
| 750 | * | |
| 751 | * @param[out] _tvb TransientVertexBuffer structure is filled and is valid | |
| 752 | * for the duration of frame, and it can be reused for multiple draw | |
| 753 | * calls. | |
| 754 | * @param _num Number of vertices to allocate. | |
| 755 | * @param _decl Vertex declaration. | |
| 756 | * | |
| 757 | * NOTE: | |
| 758 | * You must call setVertexBuffer after alloc in order to avoid memory | |
| 759 | * leak. | |
| 760 | */ | |
| 761 | BGFX_C_API void bgfx_alloc_transient_vertex_buffer(bgfx_transient_vertex_buffer_t* _tvb, uint32_t _num, const bgfx_vertex_decl_t* _decl); | |
| 762 | ||
| 763 | /** | |
| 764 | * Check for required space and allocate transient vertex and index | |
| 765 | * buffers. If both space requirements are satisfied function returns | |
| 766 | * true. | |
| 767 | * | |
| 768 | * NOTE: | |
| 769 | * Only 16-bit index buffer is supported. | |
| 770 | */ | |
| 771 | BGFX_C_API bool bgfx_alloc_transient_buffers(bgfx_transient_vertex_buffer_t* _tvb, const bgfx_vertex_decl_t* _decl, uint16_t _numVertices, bgfx_transient_index_buffer_t* _tib, uint16_t _numIndices); | |
| 772 | ||
| 773 | /** | |
| 774 | * Allocate instance data buffer. | |
| 775 | * | |
| 776 | * NOTE: | |
| 777 | * You must call setInstanceDataBuffer after alloc in order to avoid | |
| 778 | * memory leak. | |
| 779 | */ | |
| 780 | BGFX_C_API const bgfx_instance_data_buffer_t* bgfx_alloc_instance_data_buffer(uint32_t _num, uint16_t _stride); | |
| 781 | ||
| 782 | /** | |
| 783 | * Create shader from memory buffer. | |
| 784 | */ | |
| 785 | BGFX_C_API bgfx_shader_handle_t bgfx_create_shader(const bgfx_memory_t* _mem); | |
| 786 | ||
| 787 | /** | |
| 788 | * Returns num of uniforms, and uniform handles used inside shader. | |
| 789 | * | |
| 790 | * @param _handle Shader handle. | |
| 791 | * @param _uniforms UniformHandle array where data will be stored. | |
| 792 | * @param _max Maximum capacity of array. | |
| 793 | * @returns Number of uniforms used by shader. | |
| 794 | * | |
| 795 | * NOTE: | |
| 796 | * Only non-predefined uniforms are returned. | |
| 797 | */ | |
| 798 | BGFX_C_API uint16_t bgfx_get_shader_uniforms(bgfx_shader_handle_t _handle, bgfx_uniform_handle_t* _uniforms, uint16_t _max); | |
| 799 | ||
| 800 | /** | |
| 801 | * Destroy shader. Once program is created with shader it is safe to | |
| 802 | * destroy shader. | |
| 803 | */ | |
| 804 | BGFX_C_API void bgfx_destroy_shader(bgfx_shader_handle_t _handle); | |
| 805 | ||
| 806 | /** | |
| 807 | * Create program with vertex and fragment shaders. | |
| 808 | * | |
| 809 | * @param _vsh Vertex shader. | |
| 810 | * @param _fsh Fragment shader. | |
| 811 | * @param _destroyShaders If true, shaders will be destroyed when | |
| 812 | * program is destroyed. | |
| 813 | * @returns Program handle if vertex shader output and fragment shader | |
| 814 | * input are matching, otherwise returns invalid program handle. | |
| 815 | */ | |
| 816 | BGFX_C_API bgfx_program_handle_t bgfx_create_program(bgfx_shader_handle_t _vsh, bgfx_shader_handle_t _fsh, bool _destroyShaders); | |
| 817 | ||
| 818 | /** | |
| 819 | * Destroy program. | |
| 820 | */ | |
| 821 | BGFX_C_API void bgfx_destroy_program(bgfx_program_handle_t _handle); | |
| 822 | ||
| 823 | /** | |
| 824 | * Calculate amount of memory required for texture. | |
| 825 | */ | |
| 826 | BGFX_C_API void bgfx_calc_texture_size(bgfx_texture_info_t* _info, uint16_t _width, uint16_t _height, uint16_t _depth, uint8_t _numMips, bgfx_texture_format_t _format); | |
| 827 | ||
| 828 | /** | |
| 829 | * Create texture from memory buffer. | |
| 830 | * | |
| 831 | * @param _mem DDS, KTX or PVR texture data. | |
| 832 | * @param _flags Default texture sampling mode is linear, and wrap mode | |
| 833 | * is repeat. | |
| 834 | * | |
| 835 | * BGFX_TEXTURE_[U/V/W]_[MIRROR/CLAMP] - Mirror or clamp to edge wrap | |
| 836 | * mode. | |
| 837 | * | |
| 838 | * BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC] - Point or anisotropic | |
| 839 | * sampling. | |
| 840 | * | |
| 841 | * @param _skip Skip top level mips when parsing texture. | |
| 842 | * @param _info Returns parsed texture information. | |
| 843 | * @returns Texture handle. | |
| 844 | */ | |
| 845 | BGFX_C_API bgfx_texture_handle_t bgfx_create_texture(const bgfx_memory_t* _mem, uint32_t _flags, uint8_t _skip, bgfx_texture_info_t* _info); | |
| 846 | ||
| 847 | /** | |
| 848 | * Create 2D texture. | |
| 849 | * | |
| 850 | * @param _width | |
| 851 | * @param _height | |
| 852 | * @param _numMips | |
| 853 | * @param _format | |
| 854 | * @param _flags | |
| 855 | * @param _mem | |
| 856 | */ | |
| 857 | BGFX_C_API bgfx_texture_handle_t bgfx_create_texture_2d(uint16_t _width, uint16_t _height, uint8_t _numMips, bgfx_texture_format_t _format, uint32_t _flags, const bgfx_memory_t* _mem); | |
| 858 | ||
| 859 | /** | |
| 860 | * Create 3D texture. | |
| 861 | * | |
| 862 | * @param _width | |
| 863 | * @param _height | |
| 864 | * @param _depth | |
| 865 | * @param _numMips | |
| 866 | * @param _format | |
| 867 | * @param _flags | |
| 868 | * @param _mem | |
| 869 | */ | |
| 870 | BGFX_C_API bgfx_texture_handle_t bgfx_create_texture_3d(uint16_t _width, uint16_t _height, uint16_t _depth, uint8_t _numMips, bgfx_texture_format_t _format, uint32_t _flags, const bgfx_memory_t* _mem); | |
| 871 | ||
| 872 | /** | |
| 873 | * Create Cube texture. | |
| 874 | * | |
| 875 | * @param _size | |
| 876 | * @param _numMips | |
| 877 | * @param _format | |
| 878 | * @param _flags | |
| 879 | * @param _mem | |
| 880 | */ | |
| 881 | BGFX_C_API bgfx_texture_handle_t bgfx_create_texture_cube(uint16_t _size, uint8_t _numMips, bgfx_texture_format_t _format, uint32_t _flags, const bgfx_memory_t* _mem); | |
| 882 | ||
| 883 | /** | |
| 884 | * Update 2D texture. | |
| 885 | * | |
| 886 | * @param _handle | |
| 887 | * @param _mip | |
| 888 | * @param _x | |
| 889 | * @param _y | |
| 890 | * @param _width | |
| 891 | * @param _height | |
| 892 | * @param _mem | |
| 893 | * @param _pitch Pitch of input image (bytes). When _pitch is set to | |
| 894 | * UINT16_MAX, it will be calculated internally based on _width. | |
| 895 | */ | |
| 896 | BGFX_C_API void bgfx_update_texture_2d(bgfx_texture_handle_t _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const bgfx_memory_t* _mem, uint16_t _pitch); | |
| 897 | ||
| 898 | /** | |
| 899 | * Update 3D texture. | |
| 900 | * | |
| 901 | * @param _handle | |
| 902 | * @param _mip | |
| 903 | * @param _x | |
| 904 | * @param _y | |
| 905 | * @param _z | |
| 906 | * @param _width | |
| 907 | * @param _height | |
| 908 | * @param _depth | |
| 909 | * @param _mem | |
| 910 | */ | |
| 911 | BGFX_C_API void bgfx_update_texture_3d(bgfx_texture_handle_t _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, const bgfx_memory_t* _mem); | |
| 912 | ||
| 913 | /** | |
| 914 | * Update Cube texture. | |
| 915 | * | |
| 916 | * @param _handle | |
| 917 | * @param _side Cubemap side, where 0 is +X, 1 is -X, 2 is +Y, 3 is | |
| 918 | * -Y, 4 is +Z, and 5 is -Z. | |
| 919 | * | |
| 920 | * +----------+ | |
| 921 | * |-z 2| | |
| 922 | * | ^ +y | | |
| 923 | * | | | | |
| 924 | * | +---->+x | | |
| 925 | * +----------+----------+----------+----------+ | |
| 926 | * |+y 1|+y 4|+y 0|+y 5| | |
| 927 | * | ^ -x | ^ +z | ^ +x | ^ -z | | |
| 928 | * | | | | | | | | | | |
| 929 | * | +---->+z | +---->+x | +---->-z | +---->-x | | |
| 930 | * +----------+----------+----------+----------+ | |
| 931 | * |+z 3| | |
| 932 | * | ^ -y | | |
| 933 | * | | | | |
| 934 | * | +---->+x | | |
| 935 | * +----------+ | |
| 936 | * | |
| 937 | * @param _mip | |
| 938 | * @param _x | |
| 939 | * @param _y | |
| 940 | * @param _width | |
| 941 | * @param _height | |
| 942 | * @param _mem | |
| 943 | * @param _pitch Pitch of input image (bytes). When _pitch is set to | |
| 944 | * UINT16_MAX, it will be calculated internally based on _width. | |
| 945 | */ | |
| 946 | BGFX_C_API void bgfx_update_texture_cube(bgfx_texture_handle_t _handle, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const bgfx_memory_t* _mem, uint16_t _pitch); | |
| 947 | ||
| 948 | /** | |
| 949 | * Destroy texture. | |
| 950 | */ | |
| 951 | BGFX_C_API void bgfx_destroy_texture(bgfx_texture_handle_t _handle); | |
| 952 | ||
| 953 | /** | |
| 954 | * Create frame buffer (simple). | |
| 955 | * | |
| 956 | * @param _width Texture width. | |
| 957 | * @param _height Texture height. | |
| 958 | * @param _format Texture format. | |
| 959 | * @param _textureFlags Texture flags. | |
| 960 | */ | |
| 961 | BGFX_C_API bgfx_frame_buffer_handle_t bgfx_create_frame_buffer(uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, uint32_t _textureFlags); | |
| 962 | ||
| 963 | /** | |
| 964 | * Create frame buffer. | |
| 965 | * | |
| 966 | * @param _num Number of texture attachments. | |
| 967 | * @param _handles Texture attachments. | |
| 968 | * @param _destroyTextures If true, textures will be destroyed when | |
| 969 | * frame buffer is destroyed. | |
| 970 | */ | |
| 971 | BGFX_C_API bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_handles(uint8_t _num, bgfx_texture_handle_t* _handles, bool _destroyTextures); | |
| 972 | ||
| 973 | /** | |
| 974 | * Destroy frame buffer. | |
| 975 | */ | |
| 976 | BGFX_C_API void bgfx_destroy_frame_buffer(bgfx_frame_buffer_handle_t _handle); | |
| 977 | ||
| 978 | /** | |
| 979 | * Create shader uniform parameter. | |
| 980 | * | |
| 981 | * @param _name Uniform name in shader. | |
| 982 | * @param _type Type of uniform (See: UniformType). | |
| 983 | * @param _num Number of elements in array. | |
| 984 | * | |
| 985 | * Predefined uniforms: | |
| 986 | * | |
| 987 | * u_viewRect vec4(x, y, width, height) - view rectangle for current | |
| 988 | * view. | |
| 989 | * | |
| 990 | * u_viewTexel vec4(1.0/width, 1.0/height, undef, undef) - inverse | |
| 991 | * width and height | |
| 992 | * | |
| 993 | * u_view mat4 - view matrix | |
| 994 | * | |
| 995 | * u_invView mat4 - inverted view matrix | |
| 996 | * | |
| 997 | * u_proj mat4 - projection matrix | |
| 998 | * | |
| 999 | * u_invProj mat4 - inverted projection matrix | |
| 1000 | * | |
| 1001 | * u_viewProj mat4 - concatenated view projection matrix | |
| 1002 | * | |
| 1003 | * u_invViewProj mat4 - concatenated inverted view projection matrix | |
| 1004 | * | |
| 1005 | * u_model mat4[BGFX_CONFIG_MAX_BONES] - array of model matrices. | |
| 1006 | * | |
| 1007 | * u_modelView mat4 - concatenated model view matrix, only first | |
| 1008 | * model matrix from array is used. | |
| 1009 | * | |
| 1010 | * u_modelViewProj mat4 - concatenated model view projection matrix. | |
| 1011 | * | |
| 1012 | * u_alphaRef float - alpha reference value for alpha test. | |
| 1013 | */ | |
| 1014 | BGFX_C_API bgfx_uniform_handle_t bgfx_create_uniform(const char* _name, bgfx_uniform_type_t _type, uint16_t _num); | |
| 1015 | ||
| 1016 | /** | |
| 1017 | * Destroy shader uniform parameter. | |
| 1018 | */ | |
| 1019 | BGFX_C_API void bgfx_destroy_uniform(bgfx_uniform_handle_t _handle); | |
| 1020 | ||
| 1021 | /** | |
| 1022 | * Set view name. | |
| 1023 | * | |
| 1024 | * @param _id View id. | |
| 1025 | * @param _name View name. | |
| 1026 | * | |
| 1027 | * NOTE: | |
| 1028 | * This is debug only feature. | |
| 1029 | */ | |
| 1030 | BGFX_C_API void bgfx_set_view_name(uint8_t _id, const char* _name); | |
| 1031 | ||
| 1032 | /** | |
| 1033 | * Set view rectangle. Draw primitive outside view will be clipped. | |
| 1034 | * | |
| 1035 | * @param _id View id. | |
| 1036 | * @param _x Position x from the left corner of the window. | |
| 1037 | * @param _y Position y from the top corner of the window. | |
| 1038 | * @param _width Width of view port region. | |
| 1039 | * @param _height Height of view port region. | |
| 1040 | */ | |
| 1041 | BGFX_C_API void bgfx_set_view_rect(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height); | |
| 1042 | ||
| 1043 | /** | |
| 1044 | * Set view rectangle for multiple views. | |
| 1045 | * | |
| 1046 | * @param _viewMask Bit mask representing affected views. | |
| 1047 | * @param _x Position x from the left corner of the window. | |
| 1048 | * @param _y Position y from the top corner of the window. | |
| 1049 | * @param _width Width of view port region. | |
| 1050 | * @param _height Height of view port region. | |
| 1051 | */ | |
| 1052 | BGFX_C_API void bgfx_set_view_rect_mask(uint32_t _viewMask, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height); | |
| 1053 | ||
| 1054 | /** | |
| 1055 | * Set view scissor. Draw primitive outside view will be clipped. When | |
| 1056 | * _x, _y, _width and _height are set to 0, scissor will be disabled. | |
| 1057 | * | |
| 1058 | * @param _x Position x from the left corner of the window. | |
| 1059 | * @param _y Position y from the top corner of the window. | |
| 1060 | * @param _width Width of scissor region. | |
| 1061 | * @param _height Height of scissor region. | |
| 1062 | */ | |
| 1063 | BGFX_C_API void bgfx_set_view_scissor(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height); | |
| 1064 | ||
| 1065 | /** | |
| 1066 | * Set view scissor for multiple views. When _x, _y, _width and _height | |
| 1067 | * are set to 0, scissor will be disabled. | |
| 1068 | * | |
| 1069 | * @param _id View id. | |
| 1070 | * @param _viewMask Bit mask representing affected views. | |
| 1071 | * @param _x Position x from the left corner of the window. | |
| 1072 | * @param _y Position y from the top corner of the window. | |
| 1073 | * @param _width Width of scissor region. | |
| 1074 | * @param _height Height of scissor region. | |
| 1075 | */ | |
| 1076 | BGFX_C_API void bgfx_set_view_scissor_mask(uint32_t _viewMask, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height); | |
| 1077 | ||
| 1078 | /** | |
| 1079 | * Set view clear flags. | |
| 1080 | * | |
| 1081 | * @param _id View id. | |
| 1082 | * @param _flags Clear flags. Use BGFX_CLEAR_NONE to remove any clear | |
| 1083 | * operation. See: BGFX_CLEAR_*. | |
| 1084 | * @param _rgba Color clear value. | |
| 1085 | * @param _depth Depth clear value. | |
| 1086 | * @param _stencil Stencil clear value. | |
| 1087 | */ | |
| 1088 | BGFX_C_API void bgfx_set_view_clear(uint8_t _id, uint8_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil); | |
| 1089 | ||
| 1090 | /** | |
| 1091 | * Set view clear flags for multiple views. | |
| 1092 | */ | |
| 1093 | BGFX_C_API void bgfx_set_view_clear_mask(uint32_t _viewMask, uint8_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil); | |
| 1094 | ||
| 1095 | /** | |
| 1096 | * Set view into sequential mode. Draw calls will be sorted in the same | |
| 1097 | * order in which submit calls were called. | |
| 1098 | */ | |
| 1099 | BGFX_C_API void bgfx_set_view_seq(uint8_t _id, bool _enabled); | |
| 1100 | ||
| 1101 | /** | |
| 1102 | * Set multiple views into sequential mode. | |
| 1103 | */ | |
| 1104 | BGFX_C_API void bgfx_set_view_seq_mask(uint32_t _viewMask, bool _enabled); | |
| 1105 | ||
| 1106 | /** | |
| 1107 | * Set view frame buffer. | |
| 1108 | * | |
| 1109 | * @param _id View id. | |
| 1110 | * @param _handle Frame buffer handle. Passing BGFX_INVALID_HANDLE as | |
| 1111 | * frame buffer handle will draw primitives from this view into | |
| 1112 | * default back buffer. | |
| 1113 | */ | |
| 1114 | BGFX_C_API void bgfx_set_view_frame_buffer(uint8_t _id, bgfx_frame_buffer_handle_t _handle); | |
| 1115 | ||
| 1116 | /** | |
| 1117 | * Set view frame buffer for multiple views. | |
| 1118 | * | |
| 1119 | * @param _viewMask View mask. | |
| 1120 | * @param _handle Frame buffer handle. Passing BGFX_INVALID_HANDLE as | |
| 1121 | * frame buffer handle will draw primitives from this view into | |
| 1122 | * default back buffer. | |
| 1123 | */ | |
| 1124 | BGFX_C_API void bgfx_set_view_frame_buffer_mask(uint32_t _viewMask, bgfx_frame_buffer_handle_t _handle); | |
| 1125 | ||
| 1126 | /** | |
| 1127 | * Set view view and projection matrices, all draw primitives in this | |
| 1128 | * view will use these matrices. | |
| 1129 | */ | |
| 1130 | BGFX_C_API void bgfx_set_view_transform(uint8_t _id, const void* _view, const void* _proj); | |
| 1131 | ||
| 1132 | /** | |
| 1133 | * Set view view and projection matrices for multiple views. | |
| 1134 | */ | |
| 1135 | BGFX_C_API void bgfx_set_view_transform_mask(uint32_t _viewMask, const void* _view, const void* _proj); | |
| 1136 | ||
| 1137 | /** | |
| 1138 | * Sets debug marker. | |
| 1139 | */ | |
| 1140 | BGFX_C_API void bgfx_set_marker(const char* _marker); | |
| 1141 | ||
| 1142 | /** | |
| 1143 | * Set render states for draw primitive. | |
| 1144 | * | |
| 1145 | * @param _state State flags. Default state for primitive type is | |
| 1146 | * triangles. See: BGFX_STATE_DEFAULT. | |
| 1147 | * | |
| 1148 | * BGFX_STATE_ALPHA_WRITE - Enable alpha write. | |
| 1149 | * BGFX_STATE_DEPTH_WRITE - Enable depth write. | |
| 1150 | * BGFX_STATE_DEPTH_TEST_* - Depth test function. | |
| 1151 | * BGFX_STATE_BLEND_* - See NOTE 1: BGFX_STATE_BLEND_FUNC. | |
| 1152 | * BGFX_STATE_BLEND_EQUATION_* - See NOTE 2. | |
| 1153 | * BGFX_STATE_CULL_* - Backface culling mode. | |
| 1154 | * BGFX_STATE_RGB_WRITE - Enable RGB write. | |
| 1155 | * BGFX_STATE_MSAA - Enable MSAA. | |
| 1156 | * BGFX_STATE_PT_[LINES/POINTS] - Primitive type. | |
| 1157 | * | |
| 1158 | * @param _rgba Sets blend factor used by BGFX_STATE_BLEND_FACTOR and | |
| 1159 | * BGFX_STATE_BLEND_INV_FACTOR blend modes. | |
| 1160 | * | |
| 1161 | * NOTE: | |
| 1162 | * 1. Use BGFX_STATE_ALPHA_REF, BGFX_STATE_POINT_SIZE and | |
| 1163 | * BGFX_STATE_BLEND_FUNC macros to setup more complex states. | |
| 1164 | * 2. BGFX_STATE_BLEND_EQUATION_ADD is set when no other blend | |
| 1165 | * equation is specified. | |
| 1166 | */ | |
| 1167 | BGFX_C_API void bgfx_set_state(uint64_t _state, uint32_t _rgba); | |
| 1168 | ||
| 1169 | /** | |
| 1170 | * Set stencil test state. | |
| 1171 | * | |
| 1172 | * @param _fstencil Front stencil state. | |
| 1173 | * @param _bstencil Back stencil state. If back is set to BGFX_STENCIL_NONE | |
| 1174 | * _fstencil is applied to both front and back facing primitives. | |
| 1175 | */ | |
| 1176 | BGFX_C_API void bgfx_set_stencil(uint32_t _fstencil, uint32_t _bstencil); | |
| 1177 | ||
| 1178 | /** | |
| 1179 | * Set scissor for draw primitive. For scissor for all primitives in | |
| 1180 | * view see setViewScissor. | |
| 1181 | * | |
| 1182 | * @param _x Position x from the left corner of the window. | |
| 1183 | * @param _y Position y from the top corner of the window. | |
| 1184 | * @param _width Width of scissor region. | |
| 1185 | * @param _height Height of scissor region. | |
| 1186 | * @returns Scissor cache index. | |
| 1187 | */ | |
| 1188 | BGFX_C_API uint16_t bgfx_set_scissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height); | |
| 1189 | ||
| 1190 | /** | |
| 1191 | * Set scissor from cache for draw primitive. | |
| 1192 | * | |
| 1193 | * @param _cache Index in scissor cache. Passing UINT16_MAX unset primitive | |
| 1194 | * scissor and primitive will use view scissor instead. | |
| 1195 | */ | |
| 1196 | BGFX_C_API void bgfx_set_scissor_cached(uint16_t _cache); | |
| 1197 | ||
| 1198 | /** | |
| 1199 | * Set model matrix for draw primitive. If it is not called model will | |
| 1200 | * be rendered with identity model matrix. | |
| 1201 | * | |
| 1202 | * @param _mtx Pointer to first matrix in array. | |
| 1203 | * @param _num Number of matrices in array. | |
| 1204 | * @returns index into matrix cache in case the same model matrix has | |
| 1205 | * to be used for other draw primitive call. | |
| 1206 | */ | |
| 1207 | BGFX_C_API uint32_t bgfx_set_transform(const void* _mtx, uint16_t _num); | |
| 1208 | ||
| 1209 | /** | |
| 1210 | * Set model matrix from matrix cache for draw primitive. | |
| 1211 | * | |
| 1212 | * @param _cache Index in matrix cache. | |
| 1213 | * @param _num Number of matrices from cache. | |
| 1214 | */ | |
| 1215 | BGFX_C_API void bgfx_set_transform_cached(uint32_t _cache, uint16_t _num); | |
| 1216 | ||
| 1217 | /** | |
| 1218 | * Set shader uniform parameter for draw primitive. | |
| 1219 | */ | |
| 1220 | BGFX_C_API void bgfx_set_uniform(bgfx_uniform_handle_t _handle, const void* _value, uint16_t _num); | |
| 1221 | ||
| 1222 | /** | |
| 1223 | * Set index buffer for draw primitive. | |
| 1224 | */ | |
| 1225 | BGFX_C_API void bgfx_set_index_buffer(bgfx_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices); | |
| 1226 | ||
| 1227 | /** | |
| 1228 | * Set index buffer for draw primitive. | |
| 1229 | */ | |
| 1230 | BGFX_C_API void bgfx_set_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices); | |
| 1231 | ||
| 1232 | /** | |
| 1233 | * Set index buffer for draw primitive. | |
| 1234 | */ | |
| 1235 | BGFX_C_API void bgfx_set_transient_index_buffer(const bgfx_transient_index_buffer_t* _tib, uint32_t _firstIndex, uint32_t _numIndices); | |
| 1236 | ||
| 1237 | /** | |
| 1238 | * Set vertex buffer for draw primitive. | |
| 1239 | */ | |
| 1240 | BGFX_C_API void bgfx_set_vertex_buffer(bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices); | |
| 1241 | ||
| 1242 | /** | |
| 1243 | * Set vertex buffer for draw primitive. | |
| 1244 | */ | |
| 1245 | BGFX_C_API void bgfx_set_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _numVertices); | |
| 1246 | ||
| 1247 | /** | |
| 1248 | * Set vertex buffer for draw primitive. | |
| 1249 | */ | |
| 1250 | BGFX_C_API void bgfx_set_transient_vertex_buffer(const bgfx_transient_vertex_buffer_t* _tvb, uint32_t _startVertex, uint32_t _numVertices); | |
| 1251 | ||
| 1252 | /** | |
| 1253 | * Set instance data buffer for draw primitive. | |
| 1254 | */ | |
| 1255 | BGFX_C_API void bgfx_set_instance_data_buffer(const bgfx_instance_data_buffer_t* _idb, uint16_t _num); | |
| 1256 | ||
| 1257 | /** | |
| 1258 | * Set program for draw primitive. | |
| 1259 | */ | |
| 1260 | BGFX_C_API void bgfx_set_program(bgfx_program_handle_t _handle); | |
| 1261 | ||
| 1262 | /** | |
| 1263 | * Set texture stage for draw primitive. | |
| 1264 | * | |
| 1265 | * @param _stage Texture unit. | |
| 1266 | * @param _sampler Program sampler. | |
| 1267 | * @param _handle Texture handle. | |
| 1268 | * @param _flags Texture sampling mode. Default value UINT32_MAX uses | |
| 1269 | * texture sampling settings from the texture. | |
| 1270 | * | |
| 1271 | * BGFX_TEXTURE_[U/V/W]_[MIRROR/CLAMP] - Mirror or clamp to edge wrap | |
| 1272 | * mode. | |
| 1273 | * | |
| 1274 | * BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC] - Point or anisotropic | |
| 1275 | * sampling. | |
| 1276 | * | |
| 1277 | * @param _flags Texture sampler filtering flags. UINT32_MAX use the | |
| 1278 | * sampler filtering mode set by texture. | |
| 1279 | */ | |
| 1280 | BGFX_C_API void bgfx_set_texture(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint32_t _flags); | |
| 1281 | ||
| 1282 | /** | |
| 1283 | * Set texture stage for draw primitive. | |
| 1284 | * | |
| 1285 | * @param _stage Texture unit. | |
| 1286 | * @param _sampler Program sampler. | |
| 1287 | * @param _handle Frame buffer handle. | |
| 1288 | * @param _attachment Attachment index. | |
| 1289 | * @param _flags Texture sampling mode. Default value UINT32_MAX uses | |
| 1290 | * texture sampling settings from the texture. | |
| 1291 | * | |
| 1292 | * BGFX_TEXTURE_[U/V/W]_[MIRROR/CLAMP] - Mirror or clamp to edge wrap | |
| 1293 | * mode. | |
| 1294 | * | |
| 1295 | * BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC] - Point or anisotropic | |
| 1296 | * sampling. | |
| 1297 | */ | |
| 1298 | BGFX_C_API void bgfx_set_texture_from_frame_buffer(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_frame_buffer_handle_t _handle, uint8_t _attachment, uint32_t _flags); | |
| 1299 | ||
| 1300 | /** | |
| 1301 | * Submit primitive for rendering into single view. | |
| 1302 | * | |
| 1303 | * @param _id View id. | |
| 1304 | * @param _depth Depth for sorting. | |
| 1305 | * @returns Number of draw calls. | |
| 1306 | */ | |
| 1307 | BGFX_C_API uint32_t bgfx_submit(uint8_t _id, int32_t _depth); | |
| 1308 | ||
| 1309 | /** | |
| 1310 | * Submit primitive for rendering into multiple views. | |
| 1311 | * | |
| 1312 | * @param _viewMask Mask to which views to submit draw primitive calls. | |
| 1313 | * @param _depth Depth for sorting. | |
| 1314 | * @returns Number of draw calls. | |
| 1315 | */ | |
| 1316 | BGFX_C_API uint32_t bgfx_submit_mask(uint32_t _viewMask, int32_t _depth); | |
| 1317 | ||
| 1318 | /** | |
| 1319 | * | |
| 1320 | */ | |
| 1321 | BGFX_C_API void bgfx_set_image(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_texture_format_t _format, bgfx_access_t _access); | |
| 1322 | ||
| 1323 | /** | |
| 1324 | * | |
| 1325 | */ | |
| 1326 | BGFX_C_API void bgfx_set_image_from_frame_buffer(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_frame_buffer_handle_t _handle, uint8_t _attachment, bgfx_texture_format_t _format, bgfx_access_t _access); | |
| 1327 | ||
| 1328 | /** | |
| 1329 | * Dispatch compute. | |
| 1330 | */ | |
| 1331 | BGFX_C_API void bgfx_dispatch(uint8_t _id, bgfx_program_handle_t _handle, uint16_t _numX, uint16_t _numY, uint16_t _numZ); | |
| 1332 | ||
| 1333 | /** | |
| 1334 | * Discard all previously set state for draw call. | |
| 1335 | */ | |
| 1336 | BGFX_C_API void bgfx_discard(); | |
| 1337 | ||
| 1338 | /** | |
| 1339 | * Request screen shot. | |
| 1340 | * | |
| 1341 | * @param _filePath Will be passed to CallbackI::screenShot callback. | |
| 1342 | * | |
| 1343 | * NOTE: | |
| 1344 | * CallbackI::screenShot must be implemented. | |
| 1345 | */ | |
| 1346 | BGFX_C_API void bgfx_save_screen_shot(const char* _filePath); | |
| 1347 | ||
| 1348 | #endif // BGFX_C99_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_PLATFORM_H_HEADER_GUARD | |
| 7 | #define BGFX_PLATFORM_H_HEADER_GUARD | |
| 8 | ||
| 9 | // NOTICE: | |
| 10 | // This header file contains platform specific interfaces. It is only | |
| 11 | // necessary to use this header in conjunction with creating windows. | |
| 12 | ||
| 13 | #include <bx/platform.h> | |
| 14 | ||
| 15 | namespace bgfx | |
| 16 | { | |
| 17 | struct RenderFrame | |
| 18 | { | |
| 19 | enum Enum | |
| 20 | { | |
| 21 | NoContext, | |
| 22 | Render, | |
| 23 | Exiting, | |
| 24 | ||
| 25 | Count | |
| 26 | }; | |
| 27 | }; | |
| 28 | ||
| 29 | /// WARNING: This call should be only used on platforms that don't | |
| 30 | /// allow creating separate rendering thread. If it is called before | |
| 31 | /// to bgfx::init, render thread won't be created by bgfx::init call. | |
| 32 | RenderFrame::Enum renderFrame(); | |
| 33 | } | |
| 34 | ||
| 35 | #if BX_PLATFORM_ANDROID | |
| 36 | # include <android/native_window.h> | |
| 37 | ||
| 38 | namespace bgfx | |
| 39 | { | |
| 40 | /// | |
| 41 | void androidSetWindow(::ANativeWindow* _window); | |
| 42 | ||
| 43 | } // namespace bgfx | |
| 44 | ||
| 45 | #elif BX_PLATFORM_IOS | |
| 46 | namespace bgfx | |
| 47 | { | |
| 48 | /// | |
| 49 | void iosSetEaglLayer(void* _layer); | |
| 50 | ||
| 51 | } // namespace bgfx | |
| 52 | ||
| 53 | #elif BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD | |
| 54 | # include <X11/Xlib.h> | |
| 55 | ||
| 56 | namespace bgfx | |
| 57 | { | |
| 58 | /// | |
| 59 | void x11SetDisplayWindow(::Display* _display, ::Window _window); | |
| 60 | ||
| 61 | } // namespace bgfx | |
| 62 | ||
| 63 | #elif BX_PLATFORM_NACL | |
| 64 | # include <ppapi/c/ppb_graphics_3d.h> | |
| 65 | # include <ppapi/c/ppb_instance.h> | |
| 66 | ||
| 67 | namespace bgfx | |
| 68 | { | |
| 69 | typedef void (*PostSwapBuffersFn)(uint32_t _width, uint32_t _height); | |
| 70 | ||
| 71 | /// | |
| 72 | bool naclSetInterfaces(::PP_Instance, const ::PPB_Instance*, const ::PPB_Graphics3D*, PostSwapBuffersFn); | |
| 73 | ||
| 74 | } // namespace bgfx | |
| 75 | ||
| 76 | #elif BX_PLATFORM_OSX | |
| 77 | namespace bgfx | |
| 78 | { | |
| 79 | /// | |
| 80 | void osxSetNSWindow(void* _window); | |
| 81 | ||
| 82 | } // namespace bgfx | |
| 83 | ||
| 84 | #elif BX_PLATFORM_WINDOWS | |
| 85 | # include <windows.h> | |
| 86 | ||
| 87 | namespace bgfx | |
| 88 | { | |
| 89 | /// | |
| 90 | void winSetHwnd(::HWND _window); | |
| 91 | ||
| 92 | } // namespace bgfx | |
| 93 | ||
| 94 | #endif // BX_PLATFORM_ | |
| 95 | ||
| 96 | #if defined(_SDL_H) | |
| 97 | // If SDL.h is included before bgfxplatform.h we can enable SDL window | |
| 98 | // interop convenience code. | |
| 99 | ||
| 100 | # include <SDL2/SDL_syswm.h> | |
| 101 | ||
| 102 | namespace bgfx | |
| 103 | { | |
| 104 | /// | |
| 105 | inline bool sdlSetWindow(SDL_Window* _window) | |
| 106 | { | |
| 107 | SDL_SysWMinfo wmi; | |
| 108 | SDL_VERSION(&wmi.version); | |
| 109 | if (!SDL_GetWindowWMInfo(_window, &wmi) ) | |
| 110 | { | |
| 111 | return false; | |
| 112 | } | |
| 113 | ||
| 114 | # if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD | |
| 115 | x11SetDisplayWindow(wmi.info.x11.display, wmi.info.x11.window); | |
| 116 | # elif BX_PLATFORM_OSX | |
| 117 | osxSetNSWindow(wmi.info.cocoa.window); | |
| 118 | # elif BX_PLATFORM_WINDOWS | |
| 119 | winSetHwnd(wmi.info.win.window); | |
| 120 | # endif // BX_PLATFORM_ | |
| 121 | ||
| 122 | return true; | |
| 123 | } | |
| 124 | ||
| 125 | } // namespace bgfx | |
| 126 | ||
| 127 | #elif defined(_glfw3_h_) | |
| 128 | // If GLFW/glfw3.h is included before bgfxplatform.h we can enable GLFW3 | |
| 129 | // window interop convenience code. | |
| 130 | ||
| 131 | # if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD | |
| 132 | # define GLFW_EXPOSE_NATIVE_X11 | |
| 133 | # define GLFW_EXPOSE_NATIVE_GLX | |
| 134 | # elif BX_PLATFORM_OSX | |
| 135 | # define GLFW_EXPOSE_NATIVE_COCOA | |
| 136 | # define GLFW_EXPOSE_NATIVE_NSGL | |
| 137 | # elif BX_PLATFORM_WINDOWS | |
| 138 | # define GLFW_EXPOSE_NATIVE_WIN32 | |
| 139 | # define GLFW_EXPOSE_NATIVE_WGL | |
| 140 | # endif // | |
| 141 | # include <GLFW/glfw3native.h> | |
| 142 | ||
| 143 | namespace bgfx | |
| 144 | { | |
| 145 | inline void glfwSetWindow(GLFWwindow* _window) | |
| 146 | { | |
| 147 | # if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD | |
| 148 | ::Display* display = glfwGetX11Display(); | |
| 149 | ::Window window = glfwGetX11Window(_window); | |
| 150 | x11SetDisplayWindow(display, window); | |
| 151 | # elif BX_PLATFORM_OSX | |
| 152 | void* id = glfwGetCocoaWindow(_window); | |
| 153 | osxSetNSWindow(id); | |
| 154 | # elif BX_PLATFORM_WINDOWS | |
| 155 | HWND hwnd = glfwGetWin32Window(_window); | |
| 156 | winSetHwnd(hwnd); | |
| 157 | # endif BX_PLATFORM_WINDOWS | |
| 158 | } | |
| 159 | ||
| 160 | } // namespace bgfx | |
| 161 | ||
| 162 | #endif // defined(_SDL_H) | |
| 163 | ||
| 164 | #endif // BGFX_PLATFORM_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE | |
| 4 | * | |
| 5 | * vim: set tabstop=4 expandtab: | |
| 6 | */ | |
| 7 | ||
| 8 | #ifndef BGFX_PLATFORM_C99_H_HEADER_GUARD | |
| 9 | #define BGFX_PLATFORM_C99_H_HEADER_GUARD | |
| 10 | ||
| 11 | // NOTICE: | |
| 12 | // This header file contains platform specific interfaces. It is only | |
| 13 | // necessary to use this header in conjunction with creating windows. | |
| 14 | ||
| 15 | #include <bx/platform.h> | |
| 16 | ||
| 17 | typedef enum bgfx_render_frame | |
| 18 | { | |
| 19 | BGFX_RENDER_FRAME_NO_CONTEXT, | |
| 20 | BGFX_RENDER_FRAME_RENDER, | |
| 21 | BGFX_RENDER_FRAME_EXITING, | |
| 22 | ||
| 23 | BGFX_RENDER_FRAME_COUNT | |
| 24 | ||
| 25 | } bgfx_render_frame_t; | |
| 26 | ||
| 27 | /** | |
| 28 | * WARNING: This call should be only used on platforms that don't | |
| 29 | * allow creating separate rendering thread. If it is called before | |
| 30 | * to bgfx_init, render thread won't be created by bgfx_init call. | |
| 31 | */ | |
| 32 | BGFX_C_API bgfx_render_frame_t bgfx_render_frame(); | |
| 33 | ||
| 34 | #if BX_PLATFORM_ANDROID | |
| 35 | # include <android/native_window.h> | |
| 36 | ||
| 37 | /** | |
| 38 | * | |
| 39 | */ | |
| 40 | BGFX_C_API void bgfx_android_set_window(ANativeWindow* _window); | |
| 41 | ||
| 42 | #elif BX_PLATFORM_IOS | |
| 43 | ||
| 44 | /** | |
| 45 | * | |
| 46 | */ | |
| 47 | BGFX_C_API void bgfx_ios_set_eagl_layer(void* _layer); | |
| 48 | ||
| 49 | #elif BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD | |
| 50 | # include <X11/Xlib.h> | |
| 51 | ||
| 52 | /** | |
| 53 | * | |
| 54 | */ | |
| 55 | BGFX_C_API void bgfx_x11_set_display_window(Display* _display, Window _window); | |
| 56 | ||
| 57 | #elif BX_PLATFORM_NACL | |
| 58 | # include <ppapi/c/ppb_graphics_3d.h> | |
| 59 | # include <ppapi/c/ppb_instance.h> | |
| 60 | ||
| 61 | typedef void (*bgfx_post_swap_buffers_fn)(uint32_t _width, uint32_t _height); | |
| 62 | ||
| 63 | /** | |
| 64 | * | |
| 65 | */ | |
| 66 | BGFX_C_API bool bgfx_nacl_set_interfaces(PP_Instance, const PPB_Instance*, const PPB_Graphics3D*, bgfx_post_swap_buffers_fn); | |
| 67 | ||
| 68 | #elif BX_PLATFORM_OSX | |
| 69 | ||
| 70 | /** | |
| 71 | * | |
| 72 | */ | |
| 73 | BGFX_C_API void bgfx_osx_set_ns_window(void* _window); | |
| 74 | ||
| 75 | #elif BX_PLATFORM_WINDOWS | |
| 76 | # include <windows.h> | |
| 77 | ||
| 78 | /** | |
| 79 | * | |
| 80 | */ | |
| 81 | BGFX_C_API void bgfx_win_set_hwnd(HWND _window); | |
| 82 | ||
| 83 | #endif // BX_PLATFORM_ | |
| 84 | ||
| 85 | #endif // BGFX_PLATFORM_C99_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_DEFINES_H_HEADER_GUARD | |
| 7 | #define BGFX_DEFINES_H_HEADER_GUARD | |
| 8 | ||
| 9 | /// | |
| 10 | #define BGFX_STATE_RGB_WRITE UINT64_C(0x0000000000000001) | |
| 11 | #define BGFX_STATE_ALPHA_WRITE UINT64_C(0x0000000000000002) | |
| 12 | #define BGFX_STATE_DEPTH_WRITE UINT64_C(0x0000000000000004) | |
| 13 | ||
| 14 | #define BGFX_STATE_DEPTH_TEST_LESS UINT64_C(0x0000000000000010) | |
| 15 | #define BGFX_STATE_DEPTH_TEST_LEQUAL UINT64_C(0x0000000000000020) | |
| 16 | #define BGFX_STATE_DEPTH_TEST_EQUAL UINT64_C(0x0000000000000030) | |
| 17 | #define BGFX_STATE_DEPTH_TEST_GEQUAL UINT64_C(0x0000000000000040) | |
| 18 | #define BGFX_STATE_DEPTH_TEST_GREATER UINT64_C(0x0000000000000050) | |
| 19 | #define BGFX_STATE_DEPTH_TEST_NOTEQUAL UINT64_C(0x0000000000000060) | |
| 20 | #define BGFX_STATE_DEPTH_TEST_NEVER UINT64_C(0x0000000000000070) | |
| 21 | #define BGFX_STATE_DEPTH_TEST_ALWAYS UINT64_C(0x0000000000000080) | |
| 22 | #define BGFX_STATE_DEPTH_TEST_SHIFT 4 | |
| 23 | #define BGFX_STATE_DEPTH_TEST_MASK UINT64_C(0x00000000000000f0) | |
| 24 | ||
| 25 | #define BGFX_STATE_BLEND_ZERO UINT64_C(0x0000000000001000) | |
| 26 | #define BGFX_STATE_BLEND_ONE UINT64_C(0x0000000000002000) | |
| 27 | #define BGFX_STATE_BLEND_SRC_COLOR UINT64_C(0x0000000000003000) | |
| 28 | #define BGFX_STATE_BLEND_INV_SRC_COLOR UINT64_C(0x0000000000004000) | |
| 29 | #define BGFX_STATE_BLEND_SRC_ALPHA UINT64_C(0x0000000000005000) | |
| 30 | #define BGFX_STATE_BLEND_INV_SRC_ALPHA UINT64_C(0x0000000000006000) | |
| 31 | #define BGFX_STATE_BLEND_DST_ALPHA UINT64_C(0x0000000000007000) | |
| 32 | #define BGFX_STATE_BLEND_INV_DST_ALPHA UINT64_C(0x0000000000008000) | |
| 33 | #define BGFX_STATE_BLEND_DST_COLOR UINT64_C(0x0000000000009000) | |
| 34 | #define BGFX_STATE_BLEND_INV_DST_COLOR UINT64_C(0x000000000000a000) | |
| 35 | #define BGFX_STATE_BLEND_SRC_ALPHA_SAT UINT64_C(0x000000000000b000) | |
| 36 | #define BGFX_STATE_BLEND_FACTOR UINT64_C(0x000000000000c000) | |
| 37 | #define BGFX_STATE_BLEND_INV_FACTOR UINT64_C(0x000000000000d000) | |
| 38 | #define BGFX_STATE_BLEND_SHIFT 12 | |
| 39 | #define BGFX_STATE_BLEND_MASK UINT64_C(0x000000000ffff000) | |
| 40 | ||
| 41 | #define BGFX_STATE_BLEND_EQUATION_SUB UINT64_C(0x0000000010000000) | |
| 42 | #define BGFX_STATE_BLEND_EQUATION_REVSUB UINT64_C(0x0000000020000000) | |
| 43 | #define BGFX_STATE_BLEND_EQUATION_MIN UINT64_C(0x0000000030000000) | |
| 44 | #define BGFX_STATE_BLEND_EQUATION_MAX UINT64_C(0x0000000040000000) | |
| 45 | #define BGFX_STATE_BLEND_EQUATION_SHIFT 28 | |
| 46 | #define BGFX_STATE_BLEND_EQUATION_MASK UINT64_C(0x00000003f0000000) | |
| 47 | ||
| 48 | #define BGFX_STATE_BLEND_INDEPENDENT UINT64_C(0x0000000400000000) | |
| 49 | ||
| 50 | #define BGFX_STATE_CULL_CW UINT64_C(0x0000001000000000) | |
| 51 | #define BGFX_STATE_CULL_CCW UINT64_C(0x0000002000000000) | |
| 52 | #define BGFX_STATE_CULL_SHIFT 36 | |
| 53 | #define BGFX_STATE_CULL_MASK UINT64_C(0x0000003000000000) | |
| 54 | ||
| 55 | #define BGFX_STATE_ALPHA_REF_SHIFT 40 | |
| 56 | #define BGFX_STATE_ALPHA_REF_MASK UINT64_C(0x0000ff0000000000) | |
| 57 | ||
| 58 | #define BGFX_STATE_PT_TRISTRIP UINT64_C(0x0001000000000000) | |
| 59 | #define BGFX_STATE_PT_LINES UINT64_C(0x0002000000000000) | |
| 60 | #define BGFX_STATE_PT_POINTS UINT64_C(0x0003000000000000) | |
| 61 | #define BGFX_STATE_PT_SHIFT 48 | |
| 62 | #define BGFX_STATE_PT_MASK UINT64_C(0x0003000000000000) | |
| 63 | ||
| 64 | #define BGFX_STATE_POINT_SIZE_SHIFT 52 | |
| 65 | #define BGFX_STATE_POINT_SIZE_MASK UINT64_C(0x0ff0000000000000) | |
| 66 | ||
| 67 | #define BGFX_STATE_MSAA UINT64_C(0x1000000000000000) | |
| 68 | ||
| 69 | #define BGFX_STATE_RESERVED_MASK UINT64_C(0xe000000000000000) | |
| 70 | ||
| 71 | #define BGFX_STATE_NONE UINT64_C(0x0000000000000000) | |
| 72 | #define BGFX_STATE_MASK UINT64_C(0xffffffffffffffff) | |
| 73 | #define BGFX_STATE_DEFAULT (0 \ | |
| 74 | | BGFX_STATE_RGB_WRITE \ | |
| 75 | | BGFX_STATE_ALPHA_WRITE \ | |
| 76 | | BGFX_STATE_DEPTH_TEST_LESS \ | |
| 77 | | BGFX_STATE_DEPTH_WRITE \ | |
| 78 | | BGFX_STATE_CULL_CW \ | |
| 79 | | BGFX_STATE_MSAA \ | |
| 80 | ) | |
| 81 | ||
| 82 | #define BGFX_STATE_ALPHA_REF(_ref) ( (uint64_t(_ref)<<BGFX_STATE_ALPHA_REF_SHIFT)&BGFX_STATE_ALPHA_REF_MASK) | |
| 83 | #define BGFX_STATE_POINT_SIZE(_size) ( (uint64_t(_size)<<BGFX_STATE_POINT_SIZE_SHIFT)&BGFX_STATE_POINT_SIZE_MASK) | |
| 84 | ||
| 85 | /// | |
| 86 | #define BGFX_STATE_BLEND_FUNC_SEPARATE(_srcRGB, _dstRGB, _srcA, _dstA) (0 \ | |
| 87 | | ( (uint64_t(_srcRGB)|(uint64_t(_dstRGB)<<4) ) ) \ | |
| 88 | | ( (uint64_t(_srcA )|(uint64_t(_dstA )<<4) )<<8) \ | |
| 89 | ) | |
| 90 | ||
| 91 | #define BGFX_STATE_BLEND_EQUATION_SEPARATE(_rgb, _a) (uint64_t(_rgb)|(uint64_t(_a)<<3) ) | |
| 92 | ||
| 93 | /// | |
| 94 | #define BGFX_STATE_BLEND_FUNC(_src, _dst) BGFX_STATE_BLEND_FUNC_SEPARATE(_src, _dst, _src, _dst) | |
| 95 | #define BGFX_STATE_BLEND_EQUATION(_equation) BGFX_STATE_BLEND_EQUATION_SEPARATE(_equation, _equation) | |
| 96 | ||
| 97 | #define BGFX_STATE_BLEND_ADD (BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_ONE ) ) | |
| 98 | #define BGFX_STATE_BLEND_ALPHA (BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_SRC_ALPHA, BGFX_STATE_BLEND_INV_SRC_ALPHA) ) | |
| 99 | #define BGFX_STATE_BLEND_DARKEN (BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_ONE ) | BGFX_STATE_BLEND_EQUATION(BGFX_STATE_BLEND_EQUATION_MIN) ) | |
| 100 | #define BGFX_STATE_BLEND_LIGHTEN (BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_ONE ) | BGFX_STATE_BLEND_EQUATION(BGFX_STATE_BLEND_EQUATION_MAX) ) | |
| 101 | #define BGFX_STATE_BLEND_MULTIPLY (BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_DST_COLOR, BGFX_STATE_BLEND_ZERO ) ) | |
| 102 | #define BGFX_STATE_BLEND_NORMAL (BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_INV_SRC_ALPHA) ) | |
| 103 | #define BGFX_STATE_BLEND_SCREEN (BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_ONE, BGFX_STATE_BLEND_INV_SRC_COLOR) ) | |
| 104 | #define BGFX_STATE_BLEND_LINEAR_BURN (BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_DST_COLOR, BGFX_STATE_BLEND_INV_DST_COLOR) | BGFX_STATE_BLEND_EQUATION(BGFX_STATE_BLEND_EQUATION_SUB) ) | |
| 105 | ||
| 106 | /// | |
| 107 | #define BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst) (0 \ | |
| 108 | | ( uint32_t( (_src)>>BGFX_STATE_BLEND_SHIFT) \ | |
| 109 | | ( uint32_t( (_dst)>>BGFX_STATE_BLEND_SHIFT)<<4) ) \ | |
| 110 | ) | |
| 111 | ||
| 112 | #define BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation) (0 \ | |
| 113 | | BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst) \ | |
| 114 | | ( uint32_t( (_equation)>>BGFX_STATE_BLEND_EQUATION_SHIFT)<<8) \ | |
| 115 | ) | |
| 116 | ||
| 117 | #define BGFX_STATE_BLEND_FUNC_RT_1(_src, _dst) (BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst)<< 0) | |
| 118 | #define BGFX_STATE_BLEND_FUNC_RT_2(_src, _dst) (BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst)<<11) | |
| 119 | #define BGFX_STATE_BLEND_FUNC_RT_3(_src, _dst) (BGFX_STATE_BLEND_FUNC_RT_x(_src, _dst)<<22) | |
| 120 | ||
| 121 | #define BGFX_STATE_BLEND_FUNC_RT_1E(_src, _dst, _equation) (BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation)<< 0) | |
| 122 | #define BGFX_STATE_BLEND_FUNC_RT_2E(_src, _dst, _equation) (BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation)<<11) | |
| 123 | #define BGFX_STATE_BLEND_FUNC_RT_3E(_src, _dst, _equation) (BGFX_STATE_BLEND_FUNC_RT_xE(_src, _dst, _equation)<<22) | |
| 124 | ||
| 125 | /// | |
| 126 | #define BGFX_STENCIL_FUNC_REF_SHIFT 0 | |
| 127 | #define BGFX_STENCIL_FUNC_REF_MASK UINT32_C(0x000000ff) | |
| 128 | #define BGFX_STENCIL_FUNC_RMASK_SHIFT 8 | |
| 129 | #define BGFX_STENCIL_FUNC_RMASK_MASK UINT32_C(0x0000ff00) | |
| 130 | ||
| 131 | #define BGFX_STENCIL_TEST_LESS UINT32_C(0x00010000) | |
| 132 | #define BGFX_STENCIL_TEST_LEQUAL UINT32_C(0x00020000) | |
| 133 | #define BGFX_STENCIL_TEST_EQUAL UINT32_C(0x00030000) | |
| 134 | #define BGFX_STENCIL_TEST_GEQUAL UINT32_C(0x00040000) | |
| 135 | #define BGFX_STENCIL_TEST_GREATER UINT32_C(0x00050000) | |
| 136 | #define BGFX_STENCIL_TEST_NOTEQUAL UINT32_C(0x00060000) | |
| 137 | #define BGFX_STENCIL_TEST_NEVER UINT32_C(0x00070000) | |
| 138 | #define BGFX_STENCIL_TEST_ALWAYS UINT32_C(0x00080000) | |
| 139 | #define BGFX_STENCIL_TEST_SHIFT 16 | |
| 140 | #define BGFX_STENCIL_TEST_MASK UINT32_C(0x000f0000) | |
| 141 | ||
| 142 | #define BGFX_STENCIL_OP_FAIL_S_ZERO UINT32_C(0x00000000) | |
| 143 | #define BGFX_STENCIL_OP_FAIL_S_KEEP UINT32_C(0x00100000) | |
| 144 | #define BGFX_STENCIL_OP_FAIL_S_REPLACE UINT32_C(0x00200000) | |
| 145 | #define BGFX_STENCIL_OP_FAIL_S_INCR UINT32_C(0x00300000) | |
| 146 | #define BGFX_STENCIL_OP_FAIL_S_INCRSAT UINT32_C(0x00400000) | |
| 147 | #define BGFX_STENCIL_OP_FAIL_S_DECR UINT32_C(0x00500000) | |
| 148 | #define BGFX_STENCIL_OP_FAIL_S_DECRSAT UINT32_C(0x00600000) | |
| 149 | #define BGFX_STENCIL_OP_FAIL_S_INVERT UINT32_C(0x00700000) | |
| 150 | #define BGFX_STENCIL_OP_FAIL_S_SHIFT 20 | |
| 151 | #define BGFX_STENCIL_OP_FAIL_S_MASK UINT32_C(0x00f00000) | |
| 152 | ||
| 153 | #define BGFX_STENCIL_OP_FAIL_Z_ZERO UINT32_C(0x00000000) | |
| 154 | #define BGFX_STENCIL_OP_FAIL_Z_KEEP UINT32_C(0x01000000) | |
| 155 | #define BGFX_STENCIL_OP_FAIL_Z_REPLACE UINT32_C(0x02000000) | |
| 156 | #define BGFX_STENCIL_OP_FAIL_Z_INCR UINT32_C(0x03000000) | |
| 157 | #define BGFX_STENCIL_OP_FAIL_Z_INCRSAT UINT32_C(0x04000000) | |
| 158 | #define BGFX_STENCIL_OP_FAIL_Z_DECR UINT32_C(0x05000000) | |
| 159 | #define BGFX_STENCIL_OP_FAIL_Z_DECRSAT UINT32_C(0x06000000) | |
| 160 | #define BGFX_STENCIL_OP_FAIL_Z_INVERT UINT32_C(0x07000000) | |
| 161 | #define BGFX_STENCIL_OP_FAIL_Z_SHIFT 24 | |
| 162 | #define BGFX_STENCIL_OP_FAIL_Z_MASK UINT32_C(0x0f000000) | |
| 163 | ||
| 164 | #define BGFX_STENCIL_OP_PASS_Z_ZERO UINT32_C(0x00000000) | |
| 165 | #define BGFX_STENCIL_OP_PASS_Z_KEEP UINT32_C(0x10000000) | |
| 166 | #define BGFX_STENCIL_OP_PASS_Z_REPLACE UINT32_C(0x20000000) | |
| 167 | #define BGFX_STENCIL_OP_PASS_Z_INCR UINT32_C(0x30000000) | |
| 168 | #define BGFX_STENCIL_OP_PASS_Z_INCRSAT UINT32_C(0x40000000) | |
| 169 | #define BGFX_STENCIL_OP_PASS_Z_DECR UINT32_C(0x50000000) | |
| 170 | #define BGFX_STENCIL_OP_PASS_Z_DECRSAT UINT32_C(0x60000000) | |
| 171 | #define BGFX_STENCIL_OP_PASS_Z_INVERT UINT32_C(0x70000000) | |
| 172 | #define BGFX_STENCIL_OP_PASS_Z_SHIFT 28 | |
| 173 | #define BGFX_STENCIL_OP_PASS_Z_MASK UINT32_C(0xf0000000) | |
| 174 | ||
| 175 | #define BGFX_STENCIL_NONE UINT32_C(0x00000000) | |
| 176 | #define BGFX_STENCIL_MASK UINT32_C(0xffffffff) | |
| 177 | #define BGFX_STENCIL_DEFAULT UINT32_C(0x00000000) | |
| 178 | ||
| 179 | #define BGFX_STENCIL_FUNC_REF(_ref) ( (uint32_t(_ref)<<BGFX_STENCIL_FUNC_REF_SHIFT)&BGFX_STENCIL_FUNC_REF_MASK) | |
| 180 | #define BGFX_STENCIL_FUNC_RMASK(_mask) ( (uint32_t(_mask)<<BGFX_STENCIL_FUNC_RMASK_SHIFT)&BGFX_STENCIL_FUNC_RMASK_MASK) | |
| 181 | ||
| 182 | /// | |
| 183 | #define BGFX_CLEAR_NONE UINT8_C(0x00) | |
| 184 | #define BGFX_CLEAR_COLOR_BIT UINT8_C(0x01) | |
| 185 | #define BGFX_CLEAR_DEPTH_BIT UINT8_C(0x02) | |
| 186 | #define BGFX_CLEAR_STENCIL_BIT UINT8_C(0x04) | |
| 187 | ||
| 188 | /// | |
| 189 | #define BGFX_DEBUG_NONE UINT32_C(0x00000000) | |
| 190 | #define BGFX_DEBUG_WIREFRAME UINT32_C(0x00000001) | |
| 191 | #define BGFX_DEBUG_IFH UINT32_C(0x00000002) | |
| 192 | #define BGFX_DEBUG_STATS UINT32_C(0x00000004) | |
| 193 | #define BGFX_DEBUG_TEXT UINT32_C(0x00000008) | |
| 194 | ||
| 195 | /// | |
| 196 | #define BGFX_TEXTURE_NONE UINT32_C(0x00000000) | |
| 197 | #define BGFX_TEXTURE_U_MIRROR UINT32_C(0x00000001) | |
| 198 | #define BGFX_TEXTURE_U_CLAMP UINT32_C(0x00000002) | |
| 199 | #define BGFX_TEXTURE_U_SHIFT 0 | |
| 200 | #define BGFX_TEXTURE_U_MASK UINT32_C(0x00000003) | |
| 201 | #define BGFX_TEXTURE_V_MIRROR UINT32_C(0x00000004) | |
| 202 | #define BGFX_TEXTURE_V_CLAMP UINT32_C(0x00000008) | |
| 203 | #define BGFX_TEXTURE_V_SHIFT 2 | |
| 204 | #define BGFX_TEXTURE_V_MASK UINT32_C(0x0000000c) | |
| 205 | #define BGFX_TEXTURE_W_MIRROR UINT32_C(0x00000010) | |
| 206 | #define BGFX_TEXTURE_W_CLAMP UINT32_C(0x00000020) | |
| 207 | #define BGFX_TEXTURE_W_SHIFT 4 | |
| 208 | #define BGFX_TEXTURE_W_MASK UINT32_C(0x00000030) | |
| 209 | #define BGFX_TEXTURE_MIN_POINT UINT32_C(0x00000040) | |
| 210 | #define BGFX_TEXTURE_MIN_ANISOTROPIC UINT32_C(0x00000080) | |
| 211 | #define BGFX_TEXTURE_MIN_SHIFT 6 | |
| 212 | #define BGFX_TEXTURE_MIN_MASK UINT32_C(0x000000c0) | |
| 213 | #define BGFX_TEXTURE_MAG_POINT UINT32_C(0x00000100) | |
| 214 | #define BGFX_TEXTURE_MAG_ANISOTROPIC UINT32_C(0x00000200) | |
| 215 | #define BGFX_TEXTURE_MAG_SHIFT 8 | |
| 216 | #define BGFX_TEXTURE_MAG_MASK UINT32_C(0x00000300) | |
| 217 | #define BGFX_TEXTURE_MIP_POINT UINT32_C(0x00000400) | |
| 218 | #define BGFX_TEXTURE_MIP_SHIFT 10 | |
| 219 | #define BGFX_TEXTURE_MIP_MASK UINT32_C(0x00000400) | |
| 220 | #define BGFX_TEXTURE_RT UINT32_C(0x00001000) | |
| 221 | #define BGFX_TEXTURE_RT_MSAA_X2 UINT32_C(0x00002000) | |
| 222 | #define BGFX_TEXTURE_RT_MSAA_X4 UINT32_C(0x00003000) | |
| 223 | #define BGFX_TEXTURE_RT_MSAA_X8 UINT32_C(0x00004000) | |
| 224 | #define BGFX_TEXTURE_RT_MSAA_X16 UINT32_C(0x00005000) | |
| 225 | #define BGFX_TEXTURE_RT_MSAA_SHIFT 12 | |
| 226 | #define BGFX_TEXTURE_RT_MSAA_MASK UINT32_C(0x00007000) | |
| 227 | #define BGFX_TEXTURE_RT_BUFFER_ONLY UINT32_C(0x00008000) | |
| 228 | #define BGFX_TEXTURE_RT_MASK UINT32_C(0x0000f000) | |
| 229 | #define BGFX_TEXTURE_COMPARE_LESS UINT32_C(0x00010000) | |
| 230 | #define BGFX_TEXTURE_COMPARE_LEQUAL UINT32_C(0x00020000) | |
| 231 | #define BGFX_TEXTURE_COMPARE_EQUAL UINT32_C(0x00030000) | |
| 232 | #define BGFX_TEXTURE_COMPARE_GEQUAL UINT32_C(0x00040000) | |
| 233 | #define BGFX_TEXTURE_COMPARE_GREATER UINT32_C(0x00050000) | |
| 234 | #define BGFX_TEXTURE_COMPARE_NOTEQUAL UINT32_C(0x00060000) | |
| 235 | #define BGFX_TEXTURE_COMPARE_NEVER UINT32_C(0x00070000) | |
| 236 | #define BGFX_TEXTURE_COMPARE_ALWAYS UINT32_C(0x00080000) | |
| 237 | #define BGFX_TEXTURE_COMPARE_SHIFT 16 | |
| 238 | #define BGFX_TEXTURE_COMPARE_MASK UINT32_C(0x000f0000) | |
| 239 | #define BGFX_TEXTURE_COMPUTE_WRITE UINT32_C(0x00100000) | |
| 240 | #define BGFX_TEXTURE_RESERVED_SHIFT 24 | |
| 241 | #define BGFX_TEXTURE_RESERVED_MASK UINT32_C(0xff000000) | |
| 242 | ||
| 243 | #define BGFX_TEXTURE_SAMPLER_BITS_MASK (0 \ | |
| 244 | | BGFX_TEXTURE_U_MASK \ | |
| 245 | | BGFX_TEXTURE_V_MASK \ | |
| 246 | | BGFX_TEXTURE_W_MASK \ | |
| 247 | | BGFX_TEXTURE_MIN_MASK \ | |
| 248 | | BGFX_TEXTURE_MAG_MASK \ | |
| 249 | | BGFX_TEXTURE_MIP_MASK \ | |
| 250 | | BGFX_TEXTURE_COMPARE_MASK \ | |
| 251 | ) | |
| 252 | ||
| 253 | /// | |
| 254 | #define BGFX_RESET_NONE UINT32_C(0x00000000) | |
| 255 | #define BGFX_RESET_FULLSCREEN UINT32_C(0x00000001) | |
| 256 | #define BGFX_RESET_FULLSCREEN_SHIFT 0 | |
| 257 | #define BGFX_RESET_FULLSCREEN_MASK UINT32_C(0x00000001) | |
| 258 | #define BGFX_RESET_MSAA_X2 UINT32_C(0x00000010) | |
| 259 | #define BGFX_RESET_MSAA_X4 UINT32_C(0x00000020) | |
| 260 | #define BGFX_RESET_MSAA_X8 UINT32_C(0x00000030) | |
| 261 | #define BGFX_RESET_MSAA_X16 UINT32_C(0x00000040) | |
| 262 | #define BGFX_RESET_MSAA_SHIFT 4 | |
| 263 | #define BGFX_RESET_MSAA_MASK UINT32_C(0x00000070) | |
| 264 | #define BGFX_RESET_VSYNC UINT32_C(0x00000080) | |
| 265 | #define BGFX_RESET_CAPTURE UINT32_C(0x00000100) | |
| 266 | ||
| 267 | /// | |
| 268 | #define BGFX_CAPS_TEXTURE_COMPARE_LEQUAL UINT64_C(0x0000000000000001) | |
| 269 | #define BGFX_CAPS_TEXTURE_COMPARE_ALL UINT64_C(0x0000000000000003) | |
| 270 | #define BGFX_CAPS_TEXTURE_3D UINT64_C(0x0000000000000004) | |
| 271 | #define BGFX_CAPS_VERTEX_ATTRIB_HALF UINT64_C(0x0000000000000008) | |
| 272 | #define BGFX_CAPS_INSTANCING UINT64_C(0x0000000000000010) | |
| 273 | #define BGFX_CAPS_RENDERER_MULTITHREADED UINT64_C(0x0000000000000020) | |
| 274 | #define BGFX_CAPS_FRAGMENT_DEPTH UINT64_C(0x0000000000000040) | |
| 275 | #define BGFX_CAPS_BLEND_INDEPENDENT UINT64_C(0x0000000000000080) | |
| 276 | #define BGFX_CAPS_COMPUTE UINT64_C(0x0000000000000100) | |
| 277 | #define BGFX_CAPS_FRAGMENT_ORDERING UINT64_C(0x0000000000000200) | |
| 278 | ||
| 279 | #endif // BGFX_DEFINES_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_H_HEADER_GUARD | |
| 7 | #define BGFX_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include <stdint.h> // uint32_t | |
| 10 | #include <stdlib.h> // size_t | |
| 11 | ||
| 12 | #include "bgfxdefines.h" | |
| 13 | ||
| 14 | /// | |
| 15 | #define BGFX_HANDLE(_name) \ | |
| 16 | struct _name { uint16_t idx; }; \ | |
| 17 | inline bool isValid(_name _handle) { return bgfx::invalidHandle != _handle.idx; } | |
| 18 | ||
| 19 | #define BGFX_INVALID_HANDLE { bgfx::invalidHandle } | |
| 20 | ||
| 21 | namespace bx { struct ReallocatorI; } | |
| 22 | ||
| 23 | /// BGFX | |
| 24 | namespace bgfx | |
| 25 | { | |
| 26 | struct Fatal | |
| 27 | { | |
| 28 | enum Enum | |
| 29 | { | |
| 30 | DebugCheck, | |
| 31 | MinimumRequiredSpecs, | |
| 32 | InvalidShader, | |
| 33 | UnableToInitialize, | |
| 34 | UnableToCreateTexture, | |
| 35 | }; | |
| 36 | }; | |
| 37 | ||
| 38 | struct RendererType | |
| 39 | { | |
| 40 | enum Enum | |
| 41 | { | |
| 42 | Null, | |
| 43 | Direct3D9, | |
| 44 | Direct3D11, | |
| 45 | OpenGLES, | |
| 46 | OpenGL, | |
| 47 | ||
| 48 | Count | |
| 49 | }; | |
| 50 | }; | |
| 51 | ||
| 52 | struct Access | |
| 53 | { | |
| 54 | enum Enum | |
| 55 | { | |
| 56 | Read, | |
| 57 | Write, | |
| 58 | ReadWrite, | |
| 59 | ||
| 60 | Count | |
| 61 | }; | |
| 62 | }; | |
| 63 | ||
| 64 | struct Attrib | |
| 65 | { | |
| 66 | enum Enum // corresponds to vertex shader attribute: | |
| 67 | { | |
| 68 | Position, // a_position | |
| 69 | Normal, // a_normal | |
| 70 | Tangent, // a_tangent | |
| 71 | Bitangent, // a_bitangent | |
| 72 | Color0, // a_color0 | |
| 73 | Color1, // a_color1 | |
| 74 | Indices, // a_indices | |
| 75 | Weight, // a_weight | |
| 76 | TexCoord0, // a_texcoord0 | |
| 77 | TexCoord1, // a_texcoord1 | |
| 78 | TexCoord2, // a_texcoord2 | |
| 79 | TexCoord3, // a_texcoord3 | |
| 80 | TexCoord4, // a_texcoord4 | |
| 81 | TexCoord5, // a_texcoord5 | |
| 82 | TexCoord6, // a_texcoord6 | |
| 83 | TexCoord7, // a_texcoord7 | |
| 84 | ||
| 85 | Count | |
| 86 | }; | |
| 87 | }; | |
| 88 | ||
| 89 | struct AttribType | |
| 90 | { | |
| 91 | enum Enum | |
| 92 | { | |
| 93 | Uint8, | |
| 94 | Int16, | |
| 95 | Half, // Availability depends on: BGFX_CAPS_VERTEX_ATTRIB_HALF. | |
| 96 | Float, | |
| 97 | ||
| 98 | Count | |
| 99 | }; | |
| 100 | }; | |
| 101 | ||
| 102 | struct TextureFormat | |
| 103 | { | |
| 104 | // Availability depends on Caps (see: formats). | |
| 105 | enum Enum | |
| 106 | { | |
| 107 | BC1, // DXT1 | |
| 108 | BC2, // DXT3 | |
| 109 | BC3, // DXT5 | |
| 110 | BC4, // LATC1/ATI1 | |
| 111 | BC5, // LATC2/ATI2 | |
| 112 | BC6H, // BC6H | |
| 113 | BC7, // BC7 | |
| 114 | ETC1, // ETC1 RGB8 | |
| 115 | ETC2, // ETC2 RGB8 | |
| 116 | ETC2A, // ETC2 RGBA8 | |
| 117 | ETC2A1, // ETC2 RGB8A1 | |
| 118 | PTC12, // PVRTC1 RGB 2BPP | |
| 119 | PTC14, // PVRTC1 RGB 4BPP | |
| 120 | PTC12A, // PVRTC1 RGBA 2BPP | |
| 121 | PTC14A, // PVRTC1 RGBA 4BPP | |
| 122 | PTC22, // PVRTC2 RGBA 2BPP | |
| 123 | PTC24, // PVRTC2 RGBA 4BPP | |
| 124 | ||
| 125 | Unknown, // compressed formats above | |
| 126 | ||
| 127 | R1, | |
| 128 | R8, | |
| 129 | R16, | |
| 130 | R16F, | |
| 131 | R32, | |
| 132 | R32F, | |
| 133 | RG8, | |
| 134 | RG16, | |
| 135 | RG16F, | |
| 136 | RG32, | |
| 137 | RG32F, | |
| 138 | BGRA8, | |
| 139 | RGBA16, | |
| 140 | RGBA16F, | |
| 141 | RGBA32, | |
| 142 | RGBA32F, | |
| 143 | R5G6B5, | |
| 144 | RGBA4, | |
| 145 | RGB5A1, | |
| 146 | RGB10A2, | |
| 147 | ||
| 148 | UnknownDepth, // depth formats below | |
| 149 | ||
| 150 | D16, | |
| 151 | D24, | |
| 152 | D24S8, | |
| 153 | D32, | |
| 154 | D16F, | |
| 155 | D24F, | |
| 156 | D32F, | |
| 157 | D0S8, | |
| 158 | ||
| 159 | Count | |
| 160 | }; | |
| 161 | }; | |
| 162 | ||
| 163 | struct UniformType | |
| 164 | { | |
| 165 | enum Enum | |
| 166 | { | |
| 167 | Uniform1i, | |
| 168 | Uniform1f, | |
| 169 | End, | |
| 170 | ||
| 171 | Uniform1iv, | |
| 172 | Uniform1fv, | |
| 173 | Uniform2fv, | |
| 174 | Uniform3fv, | |
| 175 | Uniform4fv, | |
| 176 | Uniform3x3fv, | |
| 177 | Uniform4x4fv, | |
| 178 | ||
| 179 | Count | |
| 180 | }; | |
| 181 | }; | |
| 182 | ||
| 183 | static const uint16_t invalidHandle = UINT16_MAX; | |
| 184 | ||
| 185 | BGFX_HANDLE(DynamicIndexBufferHandle); | |
| 186 | BGFX_HANDLE(DynamicVertexBufferHandle); | |
| 187 | BGFX_HANDLE(FrameBufferHandle); | |
| 188 | BGFX_HANDLE(IndexBufferHandle); | |
| 189 | BGFX_HANDLE(ProgramHandle); | |
| 190 | BGFX_HANDLE(ShaderHandle); | |
| 191 | BGFX_HANDLE(TextureHandle); | |
| 192 | BGFX_HANDLE(UniformHandle); | |
| 193 | BGFX_HANDLE(VertexBufferHandle); | |
| 194 | BGFX_HANDLE(VertexDeclHandle); | |
| 195 | ||
| 196 | /// Callback interface to implement application specific behavior. | |
| 197 | /// Cached items are currently used only for OpenGL binary shaders. | |
| 198 | /// | |
| 199 | /// NOTE: | |
| 200 | /// 'fatal' callback can be called from any thread. Other callbacks | |
| 201 | /// are called from the render thread. | |
| 202 | /// | |
| 203 | struct CallbackI | |
| 204 | { | |
| 205 | virtual ~CallbackI() = 0; | |
| 206 | ||
| 207 | /// If fatal code code is not Fatal::DebugCheck this callback is | |
| 208 | /// called on unrecoverable error. It's not safe to continue, inform | |
| 209 | /// user and terminate application from this call. | |
| 210 | virtual void fatal(Fatal::Enum _code, const char* _str) = 0; | |
| 211 | ||
| 212 | /// Return size of for cached item. Return 0 if no cached item was | |
| 213 | /// found. | |
| 214 | virtual uint32_t cacheReadSize(uint64_t _id) = 0; | |
| 215 | ||
| 216 | /// Read cached item. | |
| 217 | virtual bool cacheRead(uint64_t _id, void* _data, uint32_t _size) = 0; | |
| 218 | ||
| 219 | /// Write cached item. | |
| 220 | virtual void cacheWrite(uint64_t _id, const void* _data, uint32_t _size) = 0; | |
| 221 | ||
| 222 | /// Screenshot captured. Screenshot format is always 4-byte BGRA. | |
| 223 | virtual void screenShot(const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _data, uint32_t _size, bool _yflip) = 0; | |
| 224 | ||
| 225 | /// Called when capture begins. | |
| 226 | virtual void captureBegin(uint32_t _width, uint32_t _height, uint32_t _pitch, TextureFormat::Enum _format, bool _yflip) = 0; | |
| 227 | ||
| 228 | /// Called when capture ends. | |
| 229 | virtual void captureEnd() = 0; | |
| 230 | ||
| 231 | /// Captured frame. | |
| 232 | virtual void captureFrame(const void* _data, uint32_t _size) = 0; | |
| 233 | }; | |
| 234 | ||
| 235 | inline CallbackI::~CallbackI() | |
| 236 | { | |
| 237 | } | |
| 238 | ||
| 239 | struct Memory | |
| 240 | { | |
| 241 | uint8_t* data; | |
| 242 | uint32_t size; | |
| 243 | }; | |
| 244 | ||
| 245 | /// Renderer capabilities. | |
| 246 | struct Caps | |
| 247 | { | |
| 248 | /// Renderer backend type. | |
| 249 | RendererType::Enum rendererType; | |
| 250 | ||
| 251 | /// Supported functionality, it includes emulated functionality. | |
| 252 | /// Checking supported and not emulated will give functionality | |
| 253 | /// natively supported by renderer. | |
| 254 | uint64_t supported; | |
| 255 | ||
| 256 | /// Emulated functionality. For example some texture compression | |
| 257 | /// modes are not natively supported by all renderers. The library | |
| 258 | /// internally decompresses texture into supported format. | |
| 259 | uint64_t emulated; | |
| 260 | ||
| 261 | uint16_t maxTextureSize; ///< Maximum texture size. | |
| 262 | uint16_t maxDrawCalls; ///< Maximum draw calls. | |
| 263 | uint8_t maxFBAttachments; ///< Maximum frame buffer attachments. | |
| 264 | ||
| 265 | /// Supported texture formats. | |
| 266 | /// 0 - not supported | |
| 267 | /// 1 - supported | |
| 268 | /// 2 - emulated | |
| 269 | uint8_t formats[TextureFormat::Count]; | |
| 270 | }; | |
| 271 | ||
| 272 | struct TransientIndexBuffer | |
| 273 | { | |
| 274 | uint8_t* data; | |
| 275 | uint32_t size; | |
| 276 | IndexBufferHandle handle; | |
| 277 | uint32_t startIndex; | |
| 278 | }; | |
| 279 | ||
| 280 | struct TransientVertexBuffer | |
| 281 | { | |
| 282 | uint8_t* data; | |
| 283 | uint32_t size; | |
| 284 | uint32_t startVertex; | |
| 285 | uint16_t stride; | |
| 286 | VertexBufferHandle handle; | |
| 287 | VertexDeclHandle decl; | |
| 288 | }; | |
| 289 | ||
| 290 | struct InstanceDataBuffer | |
| 291 | { | |
| 292 | uint8_t* data; | |
| 293 | uint32_t size; | |
| 294 | uint32_t offset; | |
| 295 | uint16_t stride; | |
| 296 | uint16_t num; | |
| 297 | VertexBufferHandle handle; | |
| 298 | }; | |
| 299 | ||
| 300 | struct TextureInfo | |
| 301 | { | |
| 302 | TextureFormat::Enum format; | |
| 303 | uint32_t storageSize; | |
| 304 | uint16_t width; | |
| 305 | uint16_t height; | |
| 306 | uint16_t depth; | |
| 307 | uint8_t numMips; | |
| 308 | uint8_t bitsPerPixel; | |
| 309 | }; | |
| 310 | ||
| 311 | /// Vertex declaration. | |
| 312 | struct VertexDecl | |
| 313 | { | |
| 314 | VertexDecl(); | |
| 315 | ||
| 316 | /// Start VertexDecl. | |
| 317 | VertexDecl& begin(RendererType::Enum _renderer = RendererType::Null); | |
| 318 | ||
| 319 | /// End VertexDecl. | |
| 320 | void end(); | |
| 321 | ||
| 322 | /// Add attribute to VertexDecl. | |
| 323 | /// | |
| 324 | /// @param _attrib Attribute semantics. | |
| 325 | /// @param _num Number of elements 1, 2, 3 or 4. | |
| 326 | /// @param _type Element type. | |
| 327 | /// @param _normalized When using fixed point AttribType (f.e. Uint8) | |
| 328 | /// value will be normalized for vertex shader usage. When normalized | |
| 329 | /// is set to true, AttribType::Uint8 value in range 0-255 will be | |
| 330 | /// in range 0.0-1.0 in vertex shader. | |
| 331 | /// @param _asInt Packaging rule for vertexPack, vertexUnpack, and | |
| 332 | /// vertexConvert for AttribType::Uint8 and AttribType::Int16. | |
| 333 | /// Unpacking code must be implemented inside vertex shader. | |
| 334 | /// | |
| 335 | /// NOTE: | |
| 336 | /// Must be called between begin/end. | |
| 337 | /// | |
| 338 | VertexDecl& add(Attrib::Enum _attrib, uint8_t _num, AttribType::Enum _type, bool _normalized = false, bool _asInt = false); | |
| 339 | ||
| 340 | /// Skip _num bytes in vertex stream. | |
| 341 | VertexDecl& skip(uint8_t _num); | |
| 342 | ||
| 343 | /// Decode attribute. | |
| 344 | void decode(Attrib::Enum _attrib, uint8_t& _num, AttribType::Enum& _type, bool& _normalized, bool& _asInt) const; | |
| 345 | ||
| 346 | /// Returns true if VertexDecl contains attribute. | |
| 347 | bool has(Attrib::Enum _attrib) const { return 0xff != m_attributes[_attrib]; } | |
| 348 | ||
| 349 | /// Returns relative attribute offset from the vertex. | |
| 350 | uint16_t getOffset(Attrib::Enum _attrib) const { return m_offset[_attrib]; } | |
| 351 | ||
| 352 | /// Returns vertex stride. | |
| 353 | uint16_t getStride() const { return m_stride; } | |
| 354 | ||
| 355 | /// Returns size of vertex buffer for number of vertices. | |
| 356 | uint32_t getSize(uint32_t _num) const { return _num*m_stride; } | |
| 357 | ||
| 358 | uint32_t m_hash; | |
| 359 | uint16_t m_stride; | |
| 360 | uint16_t m_offset[Attrib::Count]; | |
| 361 | uint8_t m_attributes[Attrib::Count]; | |
| 362 | }; | |
| 363 | ||
| 364 | /// Pack vec4 into vertex stream format. | |
| 365 | void vertexPack(const float _input[4], bool _inputNormalized, Attrib::Enum _attr, const VertexDecl& _decl, void* _data, uint32_t _index = 0); | |
| 366 | ||
| 367 | /// Unpack vec4 from vertex stream format. | |
| 368 | void vertexUnpack(float _output[4], Attrib::Enum _attr, const VertexDecl& _decl, const void* _data, uint32_t _index = 0); | |
| 369 | ||
| 370 | /// Converts vertex stream data from one vertex stream format to another. | |
| 371 | /// | |
| 372 | /// @param _destDecl Destination vertex stream declaration. | |
| 373 | /// @param _destData Destination vertex stream. | |
| 374 | /// @param _srcDecl Source vertex stream declaration. | |
| 375 | /// @param _srcData Source vertex stream data. | |
| 376 | /// @param _num Number of vertices to convert from source to destination. | |
| 377 | /// | |
| 378 | void vertexConvert(const VertexDecl& _destDecl, void* _destData, const VertexDecl& _srcDecl, const void* _srcData, uint32_t _num = 1); | |
| 379 | ||
| 380 | /// Weld vertices. | |
| 381 | /// | |
| 382 | /// @param _output Welded vertices remapping table. The size of buffer | |
| 383 | /// must be the same as number of vertices. | |
| 384 | /// @param _decl Vertex stream declaration. | |
| 385 | /// @param _data Vertex stream. | |
| 386 | /// @param _num Number of vertices in vertex stream. | |
| 387 | /// @param _epsilon Error tolerance for vertex position comparison. | |
| 388 | /// @returns Number of unique vertices after vertex welding. | |
| 389 | /// | |
| 390 | uint16_t weldVertices(uint16_t* _output, const VertexDecl& _decl, const void* _data, uint16_t _num, float _epsilon = 0.001f); | |
| 391 | ||
| 392 | /// Swizzle RGBA8 image to BGRA8. | |
| 393 | /// | |
| 394 | /// @param _width Width of input image (pixels). | |
| 395 | /// @param _height Height of input image (pixels). | |
| 396 | /// @param _pitch Pitch of input image (bytes). | |
| 397 | /// @param _src Source image. | |
| 398 | /// @param _dst Destination image. Must be the same size as input image. | |
| 399 | /// _dst might be pointer to the same memory as _src. | |
| 400 | /// | |
| 401 | void imageSwizzleBgra8(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst); | |
| 402 | ||
| 403 | /// Downsample RGBA8 image with 2x2 pixel average filter. | |
| 404 | /// | |
| 405 | /// @param _width Width of input image (pixels). | |
| 406 | /// @param _height Height of input image (pixels). | |
| 407 | /// @param _pitch Pitch of input image (bytes). | |
| 408 | /// @param _src Source image. | |
| 409 | /// @param _dst Destination image. Must be at least quarter size of | |
| 410 | /// input image. _dst might be pointer to the same memory as _src. | |
| 411 | /// | |
| 412 | void imageRgba8Downsample2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst); | |
| 413 | ||
| 414 | /// Returns supported backend API renderers. | |
| 415 | uint8_t getSupportedRenderers(RendererType::Enum _enum[RendererType::Count]); | |
| 416 | ||
| 417 | /// Returns name of renderer. | |
| 418 | const char* getRendererName(RendererType::Enum _type); | |
| 419 | ||
| 420 | /// Initialize bgfx library. | |
| 421 | /// | |
| 422 | /// @param _type Select rendering backend. When set to RendererType::Count | |
| 423 | /// default rendering backend will be selected. | |
| 424 | /// | |
| 425 | /// @param _callback Provide application specific callback interface. | |
| 426 | /// See: CallbackI | |
| 427 | /// | |
| 428 | /// @param _reallocator Custom allocator. When custom allocator is not | |
| 429 | /// specified, library uses default CRT allocator. The library assumes | |
| 430 | /// custom allocator is thread safe. | |
| 431 | /// | |
| 432 | void init(RendererType::Enum _type = RendererType::Count, CallbackI* _callback = NULL, bx::ReallocatorI* _reallocator = NULL); | |
| 433 | ||
| 434 | /// Shutdown bgfx library. | |
| 435 | void shutdown(); | |
| 436 | ||
| 437 | /// Reset graphic settings. | |
| 438 | void reset(uint32_t _width, uint32_t _height, uint32_t _flags = BGFX_RESET_NONE); | |
| 439 | ||
| 440 | /// Advance to next frame. When using multithreaded renderer, this call | |
| 441 | /// just swaps internal buffers, kicks render thread, and returns. In | |
| 442 | /// singlethreaded renderer this call does frame rendering. | |
| 443 | /// | |
| 444 | /// @returns Current frame number. This might be used in conjunction with | |
| 445 | /// double/multi buffering data outside the library and passing it to | |
| 446 | /// library via makeRef calls. | |
| 447 | /// | |
| 448 | uint32_t frame(); | |
| 449 | ||
| 450 | /// Returns current renderer backend API type. | |
| 451 | /// | |
| 452 | /// NOTE: | |
| 453 | /// Library must be initialized. | |
| 454 | /// | |
| 455 | RendererType::Enum getRendererType(); | |
| 456 | ||
| 457 | /// Returns renderer capabilities. | |
| 458 | /// | |
| 459 | /// NOTE: | |
| 460 | /// Library must be initialized. | |
| 461 | /// | |
| 462 | const Caps* getCaps(); | |
| 463 | ||
| 464 | /// Allocate buffer to pass to bgfx calls. Data will be freed inside bgfx. | |
| 465 | const Memory* alloc(uint32_t _size); | |
| 466 | ||
| 467 | /// Allocate buffer and copy data into it. Data will be freed inside bgfx. | |
| 468 | const Memory* copy(const void* _data, uint32_t _size); | |
| 469 | ||
| 470 | /// Make reference to data to pass to bgfx. Unlike bgfx::alloc this call | |
| 471 | /// doesn't allocate memory for data. It just copies pointer to data. | |
| 472 | /// You must make sure data is available for at least 2 bgfx::frame calls. | |
| 473 | const Memory* makeRef(const void* _data, uint32_t _size); | |
| 474 | ||
| 475 | /// Set debug flags. | |
| 476 | /// | |
| 477 | /// @param _debug Available flags: | |
| 478 | /// | |
| 479 | /// BGFX_DEBUG_IFH - Infinitely fast hardware. When this flag is set | |
| 480 | /// all rendering calls will be skipped. It's useful when profiling | |
| 481 | /// to quickly assess bottleneck between CPU and GPU. | |
| 482 | /// | |
| 483 | /// BGFX_DEBUG_STATS - Display internal statistics. | |
| 484 | /// | |
| 485 | /// BGFX_DEBUG_TEXT - Display debug text. | |
| 486 | /// | |
| 487 | /// BGFX_DEBUG_WIREFRAME - Wireframe rendering. All rendering | |
| 488 | /// primitives will be rendered as lines. | |
| 489 | /// | |
| 490 | void setDebug(uint32_t _debug); | |
| 491 | ||
| 492 | /// Clear internal debug text buffer. | |
| 493 | void dbgTextClear(uint8_t _attr = 0, bool _small = false); | |
| 494 | ||
| 495 | /// Print into internal debug text buffer. | |
| 496 | void dbgTextPrintf(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, ...); | |
| 497 | ||
| 498 | /// Create static index buffer. | |
| 499 | /// | |
| 500 | /// NOTE: | |
| 501 | /// Only 16-bit index buffer is supported. | |
| 502 | /// | |
| 503 | IndexBufferHandle createIndexBuffer(const Memory* _mem); | |
| 504 | ||
| 505 | /// Destroy static index buffer. | |
| 506 | void destroyIndexBuffer(IndexBufferHandle _handle); | |
| 507 | ||
| 508 | /// Create static vertex buffer. | |
| 509 | /// | |
| 510 | /// @param _mem Vertex buffer data. | |
| 511 | /// @param _decl Vertex declaration. | |
| 512 | /// @returns Static vertex buffer handle. | |
| 513 | /// | |
| 514 | VertexBufferHandle createVertexBuffer(const Memory* _mem, const VertexDecl& _decl); | |
| 515 | ||
| 516 | /// Destroy static vertex buffer. | |
| 517 | /// | |
| 518 | /// @param _handle Static vertex buffer handle. | |
| 519 | /// | |
| 520 | void destroyVertexBuffer(VertexBufferHandle _handle); | |
| 521 | ||
| 522 | /// Create empty dynamic index buffer. | |
| 523 | /// | |
| 524 | /// @param _num Number of indices. | |
| 525 | /// | |
| 526 | /// NOTE: | |
| 527 | /// Only 16-bit index buffer is supported. | |
| 528 | /// | |
| 529 | DynamicIndexBufferHandle createDynamicIndexBuffer(uint32_t _num); | |
| 530 | ||
| 531 | /// Create dynamic index buffer and initialized it. | |
| 532 | /// | |
| 533 | /// @param _mem Index buffer data. | |
| 534 | /// | |
| 535 | /// NOTE: | |
| 536 | /// Only 16-bit index buffer is supported. | |
| 537 | /// | |
| 538 | DynamicIndexBufferHandle createDynamicIndexBuffer(const Memory* _mem); | |
| 539 | ||
| 540 | /// Update dynamic index buffer. | |
| 541 | /// | |
| 542 | /// @param _handle Dynamic index buffer handle. | |
| 543 | /// @param _mem Index buffer data. | |
| 544 | /// | |
| 545 | void updateDynamicIndexBuffer(DynamicIndexBufferHandle _handle, const Memory* _mem); | |
| 546 | ||
| 547 | /// Destroy dynamic index buffer. | |
| 548 | /// | |
| 549 | /// @param _handle Dynamic index buffer handle. | |
| 550 | /// | |
| 551 | void destroyDynamicIndexBuffer(DynamicIndexBufferHandle _handle); | |
| 552 | ||
| 553 | /// Create empty dynamic vertex buffer. | |
| 554 | /// | |
| 555 | /// @param _num Number of vertices. | |
| 556 | /// @param _decl Vertex declaration. | |
| 557 | /// | |
| 558 | DynamicVertexBufferHandle createDynamicVertexBuffer(uint16_t _num, const VertexDecl& _decl); | |
| 559 | ||
| 560 | /// Create dynamic vertex buffer and initialize it. | |
| 561 | /// | |
| 562 | /// @param _mem Vertex buffer data. | |
| 563 | /// @param _decl Vertex declaration. | |
| 564 | /// | |
| 565 | DynamicVertexBufferHandle createDynamicVertexBuffer(const Memory* _mem, const VertexDecl& _decl); | |
| 566 | ||
| 567 | /// Update dynamic vertex buffer. | |
| 568 | void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, const Memory* _mem); | |
| 569 | ||
| 570 | /// Destroy dynamic vertex buffer. | |
| 571 | void destroyDynamicVertexBuffer(DynamicVertexBufferHandle _handle); | |
| 572 | ||
| 573 | /// Returns true if internal transient index buffer has enough space. | |
| 574 | /// | |
| 575 | /// @param _num Number of indices. | |
| 576 | /// | |
| 577 | bool checkAvailTransientIndexBuffer(uint32_t _num); | |
| 578 | ||
| 579 | /// Returns true if internal transient vertex buffer has enough space. | |
| 580 | /// | |
| 581 | /// @param _num Number of vertices. | |
| 582 | /// @param _decl Vertex declaration. | |
| 583 | /// | |
| 584 | bool checkAvailTransientVertexBuffer(uint32_t _num, const VertexDecl& _decl); | |
| 585 | ||
| 586 | /// Returns true if internal instance data buffer has enough space. | |
| 587 | /// | |
| 588 | /// @param _num Number of instances. | |
| 589 | /// @param _stride Stride per instance. | |
| 590 | /// | |
| 591 | bool checkAvailInstanceDataBuffer(uint32_t _num, uint16_t _stride); | |
| 592 | ||
| 593 | /// Returns true if both internal transient index and vertex buffer have | |
| 594 | /// enough space. | |
| 595 | /// | |
| 596 | /// @param _numVertices Number of vertices. | |
| 597 | /// @param _decl Vertex declaration. | |
| 598 | /// @param _numIndices Number of indices. | |
| 599 | /// | |
| 600 | bool checkAvailTransientBuffers(uint32_t _numVertices, const VertexDecl& _decl, uint32_t _numIndices); | |
| 601 | ||
| 602 | /// Allocate transient index buffer. | |
| 603 | /// | |
| 604 | /// @param[out] _tib TransientIndexBuffer structure is filled and is valid | |
| 605 | /// for the duration of frame, and it can be reused for multiple draw | |
| 606 | /// calls. | |
| 607 | /// @param _num Number of indices to allocate. | |
| 608 | /// | |
| 609 | /// NOTE: | |
| 610 | /// 1. You must call setIndexBuffer after alloc in order to avoid memory | |
| 611 | /// leak. | |
| 612 | /// 2. Only 16-bit index buffer is supported. | |
| 613 | /// | |
| 614 | void allocTransientIndexBuffer(TransientIndexBuffer* _tib, uint32_t _num); | |
| 615 | ||
| 616 | /// Allocate transient vertex buffer. | |
| 617 | /// | |
| 618 | /// @param[out] _tvb TransientVertexBuffer structure is filled and is valid | |
| 619 | /// for the duration of frame, and it can be reused for multiple draw | |
| 620 | /// calls. | |
| 621 | /// @param _num Number of vertices to allocate. | |
| 622 | /// @param _decl Vertex declaration. | |
| 623 | /// | |
| 624 | /// NOTE: | |
| 625 | /// You must call setVertexBuffer after alloc in order to avoid memory | |
| 626 | /// leak. | |
| 627 | /// | |
| 628 | void allocTransientVertexBuffer(TransientVertexBuffer* _tvb, uint32_t _num, const VertexDecl& _decl); | |
| 629 | ||
| 630 | /// Check for required space and allocate transient vertex and index | |
| 631 | /// buffers. If both space requirements are satisfied function returns | |
| 632 | /// true. | |
| 633 | /// | |
| 634 | /// NOTE: | |
| 635 | /// Only 16-bit index buffer is supported. | |
| 636 | /// | |
| 637 | bool allocTransientBuffers(TransientVertexBuffer* _tvb, const VertexDecl& _decl, uint16_t _numVertices, TransientIndexBuffer* _tib, uint16_t _numIndices); | |
| 638 | ||
| 639 | /// Allocate instance data buffer. | |
| 640 | /// | |
| 641 | /// NOTE: | |
| 642 | /// You must call setInstanceDataBuffer after alloc in order to avoid | |
| 643 | /// memory leak. | |
| 644 | /// | |
| 645 | const InstanceDataBuffer* allocInstanceDataBuffer(uint32_t _num, uint16_t _stride); | |
| 646 | ||
| 647 | /// Create shader from memory buffer. | |
| 648 | ShaderHandle createShader(const Memory* _mem); | |
| 649 | ||
| 650 | /// Returns num of uniforms, and uniform handles used inside shader. | |
| 651 | /// | |
| 652 | /// @param _handle Shader handle. | |
| 653 | /// @param _uniforms UniformHandle array where data will be stored. | |
| 654 | /// @param _max Maximum capacity of array. | |
| 655 | /// @returns Number of uniforms used by shader. | |
| 656 | /// | |
| 657 | /// NOTE: | |
| 658 | /// Only non-predefined uniforms are returned. | |
| 659 | /// | |
| 660 | uint16_t getShaderUniforms(ShaderHandle _handle, UniformHandle* _uniforms = NULL, uint16_t _max = 0); | |
| 661 | ||
| 662 | /// Destroy shader. Once program is created with shader it is safe to | |
| 663 | /// destroy shader. | |
| 664 | void destroyShader(ShaderHandle _handle); | |
| 665 | ||
| 666 | /// Create program with vertex and fragment shaders. | |
| 667 | /// | |
| 668 | /// @param _vsh Vertex shader. | |
| 669 | /// @param _fsh Fragment shader. | |
| 670 | /// @param _destroyShaders If true, shaders will be destroyed when | |
| 671 | /// program is destroyed. | |
| 672 | /// @returns Program handle if vertex shader output and fragment shader | |
| 673 | /// input are matching, otherwise returns invalid program handle. | |
| 674 | /// | |
| 675 | ProgramHandle createProgram(ShaderHandle _vsh, ShaderHandle _fsh, bool _destroyShaders = false); | |
| 676 | ||
| 677 | /// Destroy program. | |
| 678 | void destroyProgram(ProgramHandle _handle); | |
| 679 | ||
| 680 | /// Calculate amount of memory required for texture. | |
| 681 | void calcTextureSize(TextureInfo& _info, uint16_t _width, uint16_t _height, uint16_t _depth, uint8_t _numMips, TextureFormat::Enum _format); | |
| 682 | ||
| 683 | /// Create texture from memory buffer. | |
| 684 | /// | |
| 685 | /// @param _mem DDS, KTX or PVR texture data. | |
| 686 | /// @param _flags Default texture sampling mode is linear, and wrap mode | |
| 687 | /// is repeat. | |
| 688 | /// | |
| 689 | /// BGFX_TEXTURE_[U/V/W]_[MIRROR/CLAMP] - Mirror or clamp to edge wrap | |
| 690 | /// mode. | |
| 691 | /// | |
| 692 | /// BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC] - Point or anisotropic | |
| 693 | /// sampling. | |
| 694 | /// | |
| 695 | /// @param _skip Skip top level mips when parsing texture. | |
| 696 | /// @param _info Returns parsed texture information. | |
| 697 | /// @returns Texture handle. | |
| 698 | /// | |
| 699 | TextureHandle createTexture(const Memory* _mem, uint32_t _flags = BGFX_TEXTURE_NONE, uint8_t _skip = 0, TextureInfo* _info = NULL); | |
| 700 | ||
| 701 | /// Create 2D texture. | |
| 702 | /// | |
| 703 | /// @param _width | |
| 704 | /// @param _height | |
| 705 | /// @param _numMips | |
| 706 | /// @param _format | |
| 707 | /// @param _flags | |
| 708 | /// @param _mem | |
| 709 | /// | |
| 710 | TextureHandle createTexture2D(uint16_t _width, uint16_t _height, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags = BGFX_TEXTURE_NONE, const Memory* _mem = NULL); | |
| 711 | ||
| 712 | /// Create 3D texture. | |
| 713 | /// | |
| 714 | /// @param _width | |
| 715 | /// @param _height | |
| 716 | /// @param _depth | |
| 717 | /// @param _numMips | |
| 718 | /// @param _format | |
| 719 | /// @param _flags | |
| 720 | /// @param _mem | |
| 721 | /// | |
| 722 | TextureHandle createTexture3D(uint16_t _width, uint16_t _height, uint16_t _depth, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags = BGFX_TEXTURE_NONE, const Memory* _mem = NULL); | |
| 723 | ||
| 724 | /// Create Cube texture. | |
| 725 | /// | |
| 726 | /// @param _size | |
| 727 | /// @param _numMips | |
| 728 | /// @param _format | |
| 729 | /// @param _flags | |
| 730 | /// @param _mem | |
| 731 | /// | |
| 732 | TextureHandle createTextureCube(uint16_t _size, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags = BGFX_TEXTURE_NONE, const Memory* _mem = NULL); | |
| 733 | ||
| 734 | /// Update 2D texture. | |
| 735 | /// | |
| 736 | /// @param _handle | |
| 737 | /// @param _mip | |
| 738 | /// @param _x | |
| 739 | /// @param _y | |
| 740 | /// @param _width | |
| 741 | /// @param _height | |
| 742 | /// @param _mem | |
| 743 | /// @param _pitch Pitch of input image (bytes). When _pitch is set to | |
| 744 | /// UINT16_MAX, it will be calculated internally based on _width. | |
| 745 | /// | |
| 746 | void updateTexture2D(TextureHandle _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const Memory* _mem, uint16_t _pitch = UINT16_MAX); | |
| 747 | ||
| 748 | /// Update 3D texture. | |
| 749 | /// | |
| 750 | /// @param _handle | |
| 751 | /// @param _mip | |
| 752 | /// @param _x | |
| 753 | /// @param _y | |
| 754 | /// @param _z | |
| 755 | /// @param _width | |
| 756 | /// @param _height | |
| 757 | /// @param _depth | |
| 758 | /// @param _mem | |
| 759 | /// | |
| 760 | void updateTexture3D(TextureHandle _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, const Memory* _mem); | |
| 761 | ||
| 762 | /// Update Cube texture. | |
| 763 | /// | |
| 764 | /// @param _handle | |
| 765 | /// @param _side Cubemap side, where 0 is +X, 1 is -X, 2 is +Y, 3 is | |
| 766 | /// -Y, 4 is +Z, and 5 is -Z. | |
| 767 | /// | |
| 768 | /// +----------+ | |
| 769 | /// |-z 2| | |
| 770 | /// | ^ +y | | |
| 771 | /// | | | | |
| 772 | /// | +---->+x | | |
| 773 | /// +----------+----------+----------+----------+ | |
| 774 | /// |+y 1|+y 4|+y 0|+y 5| | |
| 775 | /// | ^ -x | ^ +z | ^ +x | ^ -z | | |
| 776 | /// | | | | | | | | | | |
| 777 | /// | +---->+z | +---->+x | +---->-z | +---->-x | | |
| 778 | /// +----------+----------+----------+----------+ | |
| 779 | /// |+z 3| | |
| 780 | /// | ^ -y | | |
| 781 | /// | | | | |
| 782 | /// | +---->+x | | |
| 783 | /// +----------+ | |
| 784 | /// | |
| 785 | /// @param _mip | |
| 786 | /// @param _x | |
| 787 | /// @param _y | |
| 788 | /// @param _width | |
| 789 | /// @param _height | |
| 790 | /// @param _mem | |
| 791 | /// @param _pitch Pitch of input image (bytes). When _pitch is set to | |
| 792 | /// UINT16_MAX, it will be calculated internally based on _width. | |
| 793 | /// | |
| 794 | void updateTextureCube(TextureHandle _handle, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const Memory* _mem, uint16_t _pitch = UINT16_MAX); | |
| 795 | ||
| 796 | /// Destroy texture. | |
| 797 | void destroyTexture(TextureHandle _handle); | |
| 798 | ||
| 799 | /// Create frame buffer (simple). | |
| 800 | /// | |
| 801 | /// @param _width Texture width. | |
| 802 | /// @param _height Texture height. | |
| 803 | /// @param _format Texture format. | |
| 804 | /// @param _textureFlags Texture flags. | |
| 805 | /// | |
| 806 | FrameBufferHandle createFrameBuffer(uint16_t _width, uint16_t _height, TextureFormat::Enum _format, uint32_t _textureFlags = BGFX_TEXTURE_U_CLAMP|BGFX_TEXTURE_V_CLAMP); | |
| 807 | ||
| 808 | /// Create frame buffer. | |
| 809 | /// | |
| 810 | /// @param _num Number of texture attachments. | |
| 811 | /// @param _handles Texture attachments. | |
| 812 | /// @param _destroyTextures If true, textures will be destroyed when | |
| 813 | /// frame buffer is destroyed. | |
| 814 | /// | |
| 815 | FrameBufferHandle createFrameBuffer(uint8_t _num, TextureHandle* _handles, bool _destroyTextures = false); | |
| 816 | ||
| 817 | /// Destroy frame buffer. | |
| 818 | void destroyFrameBuffer(FrameBufferHandle _handle); | |
| 819 | ||
| 820 | /// Create shader uniform parameter. | |
| 821 | /// | |
| 822 | /// @param _name Uniform name in shader. | |
| 823 | /// @param _type Type of uniform (See: UniformType). | |
| 824 | /// @param _num Number of elements in array. | |
| 825 | /// | |
| 826 | /// Predefined uniforms: | |
| 827 | /// | |
| 828 | /// u_viewRect vec4(x, y, width, height) - view rectangle for current | |
| 829 | /// view. | |
| 830 | /// | |
| 831 | /// u_viewTexel vec4(1.0/width, 1.0/height, undef, undef) - inverse | |
| 832 | /// width and height | |
| 833 | /// | |
| 834 | /// u_view mat4 - view matrix | |
| 835 | /// | |
| 836 | /// u_invView mat4 - inverted view matrix | |
| 837 | /// | |
| 838 | /// u_proj mat4 - projection matrix | |
| 839 | /// | |
| 840 | /// u_invProj mat4 - inverted projection matrix | |
| 841 | /// | |
| 842 | /// u_viewProj mat4 - concatenated view projection matrix | |
| 843 | /// | |
| 844 | /// u_invViewProj mat4 - concatenated inverted view projection matrix | |
| 845 | /// | |
| 846 | /// u_model mat4[BGFX_CONFIG_MAX_BONES] - array of model matrices. | |
| 847 | /// | |
| 848 | /// u_modelView mat4 - concatenated model view matrix, only first | |
| 849 | /// model matrix from array is used. | |
| 850 | /// | |
| 851 | /// u_modelViewProj mat4 - concatenated model view projection matrix. | |
| 852 | /// | |
| 853 | /// u_alphaRef float - alpha reference value for alpha test. | |
| 854 | /// | |
| 855 | UniformHandle createUniform(const char* _name, UniformType::Enum _type, uint16_t _num = 1); | |
| 856 | ||
| 857 | /// Destroy shader uniform parameter. | |
| 858 | void destroyUniform(UniformHandle _handle); | |
| 859 | ||
| 860 | /// Set view name. | |
| 861 | /// | |
| 862 | /// @param _id View id. | |
| 863 | /// @param _name View name. | |
| 864 | /// | |
| 865 | /// NOTE: | |
| 866 | /// This is debug only feature. | |
| 867 | /// | |
| 868 | void setViewName(uint8_t _id, const char* _name); | |
| 869 | ||
| 870 | /// Set view rectangle. Draw primitive outside view will be clipped. | |
| 871 | /// | |
| 872 | /// @param _id View id. | |
| 873 | /// @param _x Position x from the left corner of the window. | |
| 874 | /// @param _y Position y from the top corner of the window. | |
| 875 | /// @param _width Width of view port region. | |
| 876 | /// @param _height Height of view port region. | |
| 877 | /// | |
| 878 | void setViewRect(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height); | |
| 879 | ||
| 880 | /// Set view rectangle for multiple views. | |
| 881 | /// | |
| 882 | /// @param _viewMask Bit mask representing affected views. | |
| 883 | /// @param _x Position x from the left corner of the window. | |
| 884 | /// @param _y Position y from the top corner of the window. | |
| 885 | /// @param _width Width of view port region. | |
| 886 | /// @param _height Height of view port region. | |
| 887 | /// | |
| 888 | void setViewRectMask(uint32_t _viewMask, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height); | |
| 889 | ||
| 890 | /// Set view scissor. Draw primitive outside view will be clipped. When | |
| 891 | /// _x, _y, _width and _height are set to 0, scissor will be disabled. | |
| 892 | /// | |
| 893 | /// @param _x Position x from the left corner of the window. | |
| 894 | /// @param _y Position y from the top corner of the window. | |
| 895 | /// @param _width Width of scissor region. | |
| 896 | /// @param _height Height of scissor region. | |
| 897 | /// | |
| 898 | void setViewScissor(uint8_t _id, uint16_t _x = 0, uint16_t _y = 0, uint16_t _width = 0, uint16_t _height = 0); | |
| 899 | ||
| 900 | /// Set view scissor for multiple views. When _x, _y, _width and _height | |
| 901 | /// are set to 0, scissor will be disabled. | |
| 902 | /// | |
| 903 | /// @param _id View id. | |
| 904 | /// @param _viewMask Bit mask representing affected views. | |
| 905 | /// @param _x Position x from the left corner of the window. | |
| 906 | /// @param _y Position y from the top corner of the window. | |
| 907 | /// @param _width Width of scissor region. | |
| 908 | /// @param _height Height of scissor region. | |
| 909 | /// | |
| 910 | void setViewScissorMask(uint32_t _viewMask, uint16_t _x = 0, uint16_t _y = 0, uint16_t _width = 0, uint16_t _height = 0); | |
| 911 | ||
| 912 | /// Set view clear flags. | |
| 913 | /// | |
| 914 | /// @param _id View id. | |
| 915 | /// @param _flags Clear flags. Use BGFX_CLEAR_NONE to remove any clear | |
| 916 | /// operation. See: BGFX_CLEAR_*. | |
| 917 | /// @param _rgba Color clear value. | |
| 918 | /// @param _depth Depth clear value. | |
| 919 | /// @param _stencil Stencil clear value. | |
| 920 | /// | |
| 921 | void setViewClear(uint8_t _id, uint8_t _flags, uint32_t _rgba = 0x000000ff, float _depth = 1.0f, uint8_t _stencil = 0); | |
| 922 | ||
| 923 | /// Set view clear flags for multiple views. | |
| 924 | void setViewClearMask(uint32_t _viewMask, uint8_t _flags, uint32_t _rgba = 0x000000ff, float _depth = 1.0f, uint8_t _stencil = 0); | |
| 925 | ||
| 926 | /// Set view into sequential mode. Draw calls will be sorted in the same | |
| 927 | /// order in which submit calls were called. | |
| 928 | void setViewSeq(uint8_t _id, bool _enabled); | |
| 929 | ||
| 930 | /// Set multiple views into sequential mode. | |
| 931 | void setViewSeqMask(uint32_t _viewMask, bool _enabled); | |
| 932 | ||
| 933 | /// Set view frame buffer. | |
| 934 | /// | |
| 935 | /// @param _id View id. | |
| 936 | /// @param _handle Frame buffer handle. Passing BGFX_INVALID_HANDLE as | |
| 937 | /// frame buffer handle will draw primitives from this view into | |
| 938 | /// default back buffer. | |
| 939 | /// | |
| 940 | void setViewFrameBuffer(uint8_t _id, FrameBufferHandle _handle); | |
| 941 | ||
| 942 | /// Set view frame buffer for multiple views. | |
| 943 | /// | |
| 944 | /// @param _viewMask View mask. | |
| 945 | /// @param _handle Frame buffer handle. Passing BGFX_INVALID_HANDLE as | |
| 946 | /// frame buffer handle will draw primitives from this view into | |
| 947 | /// default back buffer. | |
| 948 | /// | |
| 949 | void setViewFrameBufferMask(uint32_t _viewMask, FrameBufferHandle _handle); | |
| 950 | ||
| 951 | /// Set view view and projection matrices, all draw primitives in this | |
| 952 | /// view will use these matrices. | |
| 953 | void setViewTransform(uint8_t _id, const void* _view, const void* _proj); | |
| 954 | ||
| 955 | /// Set view view and projection matrices for multiple views. | |
| 956 | void setViewTransformMask(uint32_t _viewMask, const void* _view, const void* _proj); | |
| 957 | ||
| 958 | /// Sets debug marker. | |
| 959 | void setMarker(const char* _marker); | |
| 960 | ||
| 961 | /// Set render states for draw primitive. | |
| 962 | /// | |
| 963 | /// @param _state State flags. Default state for primitive type is | |
| 964 | /// triangles. See: BGFX_STATE_DEFAULT. | |
| 965 | /// | |
| 966 | /// BGFX_STATE_ALPHA_WRITE - Enable alpha write. | |
| 967 | /// BGFX_STATE_DEPTH_WRITE - Enable depth write. | |
| 968 | /// BGFX_STATE_DEPTH_TEST_* - Depth test function. | |
| 969 | /// BGFX_STATE_BLEND_* - See NOTE 1: BGFX_STATE_BLEND_FUNC. | |
| 970 | /// BGFX_STATE_BLEND_EQUATION_* - See NOTE 2. | |
| 971 | /// BGFX_STATE_CULL_* - Backface culling mode. | |
| 972 | /// BGFX_STATE_RGB_WRITE - Enable RGB write. | |
| 973 | /// BGFX_STATE_MSAA - Enable MSAA. | |
| 974 | /// BGFX_STATE_PT_[LINES/POINTS] - Primitive type. | |
| 975 | /// | |
| 976 | /// @param _rgba Sets blend factor used by BGFX_STATE_BLEND_FACTOR and | |
| 977 | /// BGFX_STATE_BLEND_INV_FACTOR blend modes. | |
| 978 | /// | |
| 979 | /// NOTE: | |
| 980 | /// 1. Use BGFX_STATE_ALPHA_REF, BGFX_STATE_POINT_SIZE and | |
| 981 | /// BGFX_STATE_BLEND_FUNC macros to setup more complex states. | |
| 982 | /// 2. BGFX_STATE_BLEND_EQUATION_ADD is set when no other blend | |
| 983 | /// equation is specified. | |
| 984 | /// | |
| 985 | void setState(uint64_t _state, uint32_t _rgba = 0); | |
| 986 | ||
| 987 | /// Set stencil test state. | |
| 988 | /// | |
| 989 | /// @param _fstencil Front stencil state. | |
| 990 | /// @param _bstencil Back stencil state. If back is set to BGFX_STENCIL_NONE | |
| 991 | /// _fstencil is applied to both front and back facing primitives. | |
| 992 | /// | |
| 993 | void setStencil(uint32_t _fstencil, uint32_t _bstencil = BGFX_STENCIL_NONE); | |
| 994 | ||
| 995 | /// Set scissor for draw primitive. For scissor for all primitives in | |
| 996 | /// view see setViewScissor. | |
| 997 | /// | |
| 998 | /// @param _x Position x from the left corner of the window. | |
| 999 | /// @param _y Position y from the top corner of the window. | |
| 1000 | /// @param _width Width of scissor region. | |
| 1001 | /// @param _height Height of scissor region. | |
| 1002 | /// @returns Scissor cache index. | |
| 1003 | /// | |
| 1004 | uint16_t setScissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height); | |
| 1005 | ||
| 1006 | /// Set scissor from cache for draw primitive. | |
| 1007 | /// | |
| 1008 | /// @param _cache Index in scissor cache. Passing UINT16_MAX unset primitive | |
| 1009 | /// scissor and primitive will use view scissor instead. | |
| 1010 | /// | |
| 1011 | void setScissor(uint16_t _cache = UINT16_MAX); | |
| 1012 | ||
| 1013 | /// Set model matrix for draw primitive. If it is not called model will | |
| 1014 | /// be rendered with identity model matrix. | |
| 1015 | /// | |
| 1016 | /// @param _mtx Pointer to first matrix in array. | |
| 1017 | /// @param _num Number of matrices in array. | |
| 1018 | /// @returns index into matrix cache in case the same model matrix has | |
| 1019 | /// to be used for other draw primitive call. | |
| 1020 | /// | |
| 1021 | uint32_t setTransform(const void* _mtx, uint16_t _num = 1); | |
| 1022 | ||
| 1023 | /// Set model matrix from matrix cache for draw primitive. | |
| 1024 | /// | |
| 1025 | /// @param _cache Index in matrix cache. | |
| 1026 | /// @param _num Number of matrices from cache. | |
| 1027 | /// | |
| 1028 | void setTransform(uint32_t _cache, uint16_t _num = 1); | |
| 1029 | ||
| 1030 | /// Set shader uniform parameter for draw primitive. | |
| 1031 | void setUniform(UniformHandle _handle, const void* _value, uint16_t _num = 1); | |
| 1032 | ||
| 1033 | /// Set index buffer for draw primitive. | |
| 1034 | void setIndexBuffer(IndexBufferHandle _handle, uint32_t _firstIndex = 0, uint32_t _numIndices = UINT32_MAX); | |
| 1035 | ||
| 1036 | /// Set index buffer for draw primitive. | |
| 1037 | void setIndexBuffer(DynamicIndexBufferHandle _handle, uint32_t _firstIndex = 0, uint32_t _numIndices = UINT32_MAX); | |
| 1038 | ||
| 1039 | /// Set index buffer for draw primitive. | |
| 1040 | void setIndexBuffer(const TransientIndexBuffer* _tib); | |
| 1041 | ||
| 1042 | /// Set index buffer for draw primitive. | |
| 1043 | void setIndexBuffer(const TransientIndexBuffer* _tib, uint32_t _firstIndex, uint32_t _numIndices); | |
| 1044 | ||
| 1045 | /// Set vertex buffer for draw primitive. | |
| 1046 | void setVertexBuffer(VertexBufferHandle _handle); | |
| 1047 | ||
| 1048 | /// Set vertex buffer for draw primitive. | |
| 1049 | void setVertexBuffer(VertexBufferHandle _handle, uint32_t _startVertex, uint32_t _numVertices); | |
| 1050 | ||
| 1051 | /// Set vertex buffer for draw primitive. | |
| 1052 | void setVertexBuffer(DynamicVertexBufferHandle _handle, uint32_t _numVertices = UINT32_MAX); | |
| 1053 | ||
| 1054 | /// Set vertex buffer for draw primitive. | |
| 1055 | void setVertexBuffer(const TransientVertexBuffer* _tvb); | |
| 1056 | ||
| 1057 | /// Set vertex buffer for draw primitive. | |
| 1058 | void setVertexBuffer(const TransientVertexBuffer* _tvb, uint32_t _startVertex, uint32_t _numVertices); | |
| 1059 | ||
| 1060 | /// Set instance data buffer for draw primitive. | |
| 1061 | void setInstanceDataBuffer(const InstanceDataBuffer* _idb, uint16_t _num = UINT16_MAX); | |
| 1062 | ||
| 1063 | /// Set program for draw primitive. | |
| 1064 | void setProgram(ProgramHandle _handle); | |
| 1065 | ||
| 1066 | /// Set texture stage for draw primitive. | |
| 1067 | /// | |
| 1068 | /// @param _stage Texture unit. | |
| 1069 | /// @param _sampler Program sampler. | |
| 1070 | /// @param _handle Texture handle. | |
| 1071 | /// @param _flags Texture sampling mode. Default value UINT32_MAX uses | |
| 1072 | /// texture sampling settings from the texture. | |
| 1073 | /// | |
| 1074 | /// BGFX_TEXTURE_[U/V/W]_[MIRROR/CLAMP] - Mirror or clamp to edge wrap | |
| 1075 | /// mode. | |
| 1076 | /// | |
| 1077 | /// BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC] - Point or anisotropic | |
| 1078 | /// sampling. | |
| 1079 | /// | |
| 1080 | /// @param _flags Texture sampler filtering flags. UINT32_MAX use the | |
| 1081 | /// sampler filtering mode set by texture. | |
| 1082 | /// | |
| 1083 | void setTexture(uint8_t _stage, UniformHandle _sampler, TextureHandle _handle, uint32_t _flags = UINT32_MAX); | |
| 1084 | ||
| 1085 | /// Set texture stage for draw primitive. | |
| 1086 | /// | |
| 1087 | /// @param _stage Texture unit. | |
| 1088 | /// @param _sampler Program sampler. | |
| 1089 | /// @param _handle Frame buffer handle. | |
| 1090 | /// @param _attachment Attachment index. | |
| 1091 | /// @param _flags Texture sampling mode. Default value UINT32_MAX uses | |
| 1092 | /// texture sampling settings from the texture. | |
| 1093 | /// | |
| 1094 | /// BGFX_TEXTURE_[U/V/W]_[MIRROR/CLAMP] - Mirror or clamp to edge wrap | |
| 1095 | /// mode. | |
| 1096 | /// | |
| 1097 | /// BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC] - Point or anisotropic | |
| 1098 | /// sampling. | |
| 1099 | /// | |
| 1100 | void setTexture(uint8_t _stage, UniformHandle _sampler, FrameBufferHandle _handle, uint8_t _attachment = 0, uint32_t _flags = UINT32_MAX); | |
| 1101 | ||
| 1102 | /// Submit primitive for rendering into single view. | |
| 1103 | /// | |
| 1104 | /// @param _id View id. | |
| 1105 | /// @param _depth Depth for sorting. | |
| 1106 | /// @returns Number of draw calls. | |
| 1107 | /// | |
| 1108 | uint32_t submit(uint8_t _id, int32_t _depth = 0); | |
| 1109 | ||
| 1110 | /// Submit primitive for rendering into multiple views. | |
| 1111 | /// | |
| 1112 | /// @param _viewMask Mask to which views to submit draw primitive calls. | |
| 1113 | /// @param _depth Depth for sorting. | |
| 1114 | /// @returns Number of draw calls. | |
| 1115 | /// | |
| 1116 | uint32_t submitMask(uint32_t _viewMask, int32_t _depth = 0); | |
| 1117 | ||
| 1118 | /// | |
| 1119 | void setImage(uint8_t _stage, UniformHandle _sampler, TextureHandle _handle, uint8_t _mip, TextureFormat::Enum _format, Access::Enum _access); | |
| 1120 | ||
| 1121 | /// | |
| 1122 | void setImage(uint8_t _stage, UniformHandle _sampler, FrameBufferHandle _handle, uint8_t _attachment, TextureFormat::Enum _format, Access::Enum _access); | |
| 1123 | ||
| 1124 | /// Dispatch compute. | |
| 1125 | void dispatch(uint8_t _id, ProgramHandle _handle, uint16_t _numX = 1, uint16_t _numY = 1, uint16_t _numZ = 1); | |
| 1126 | ||
| 1127 | /// Discard all previously set state for draw or compute call. | |
| 1128 | void discard(); | |
| 1129 | ||
| 1130 | /// Request screen shot. | |
| 1131 | /// | |
| 1132 | /// @param _filePath Will be passed to CallbackI::screenShot callback. | |
| 1133 | /// | |
| 1134 | /// NOTE: | |
| 1135 | /// CallbackI::screenShot must be implemented. | |
| 1136 | /// | |
| 1137 | void saveScreenShot(const char* _filePath); | |
| 1138 | ||
| 1139 | } // namespace bgfx | |
| 1140 | ||
| 1141 | #endif // BGFX_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | #if BGFX_CONFIG_RENDERER_DIRECT3D11 | |
| 9 | # include "renderer_d3d11.h" | |
| 10 | ||
| 11 | namespace bgfx | |
| 12 | { | |
| 13 | static wchar_t s_viewNameW[BGFX_CONFIG_MAX_VIEWS][256]; | |
| 14 | ||
| 15 | struct PrimInfo | |
| 16 | { | |
| 17 | D3D11_PRIMITIVE_TOPOLOGY m_type; | |
| 18 | uint32_t m_min; | |
| 19 | uint32_t m_div; | |
| 20 | uint32_t m_sub; | |
| 21 | }; | |
| 22 | ||
| 23 | static const PrimInfo s_primInfo[] = | |
| 24 | { | |
| 25 | { D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST, 3, 3, 0 }, | |
| 26 | { D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, 3, 1, 2 }, | |
| 27 | { D3D11_PRIMITIVE_TOPOLOGY_LINELIST, 2, 2, 0 }, | |
| 28 | { D3D11_PRIMITIVE_TOPOLOGY_POINTLIST, 1, 1, 0 }, | |
| 29 | }; | |
| 30 | ||
| 31 | static const char* s_primName[] = | |
| 32 | { | |
| 33 | "TriList", | |
| 34 | "TriStrip", | |
| 35 | "Line", | |
| 36 | "Point", | |
| 37 | }; | |
| 38 | ||
| 39 | static const uint32_t s_checkMsaa[] = | |
| 40 | { | |
| 41 | 0, | |
| 42 | 2, | |
| 43 | 4, | |
| 44 | 8, | |
| 45 | 16, | |
| 46 | }; | |
| 47 | ||
| 48 | static DXGI_SAMPLE_DESC s_msaa[] = | |
| 49 | { | |
| 50 | { 1, 0 }, | |
| 51 | { 2, 0 }, | |
| 52 | { 4, 0 }, | |
| 53 | { 8, 0 }, | |
| 54 | { 16, 0 }, | |
| 55 | }; | |
| 56 | ||
| 57 | static const D3D11_BLEND s_blendFactor[][2] = | |
| 58 | { | |
| 59 | { (D3D11_BLEND)0, (D3D11_BLEND)0 }, // ignored | |
| 60 | { D3D11_BLEND_ZERO, D3D11_BLEND_ZERO }, // ZERO | |
| 61 | { D3D11_BLEND_ONE, D3D11_BLEND_ONE }, // ONE | |
| 62 | { D3D11_BLEND_SRC_COLOR, D3D11_BLEND_SRC_ALPHA }, // SRC_COLOR | |
| 63 | { D3D11_BLEND_INV_SRC_COLOR, D3D11_BLEND_INV_SRC_ALPHA }, // INV_SRC_COLOR | |
| 64 | { D3D11_BLEND_SRC_ALPHA, D3D11_BLEND_SRC_ALPHA }, // SRC_ALPHA | |
| 65 | { D3D11_BLEND_INV_SRC_ALPHA, D3D11_BLEND_INV_SRC_ALPHA }, // INV_SRC_ALPHA | |
| 66 | { D3D11_BLEND_DEST_ALPHA, D3D11_BLEND_DEST_ALPHA }, // DST_ALPHA | |
| 67 | { D3D11_BLEND_INV_DEST_ALPHA, D3D11_BLEND_INV_DEST_ALPHA }, // INV_DST_ALPHA | |
| 68 | { D3D11_BLEND_DEST_COLOR, D3D11_BLEND_DEST_ALPHA }, // DST_COLOR | |
| 69 | { D3D11_BLEND_INV_DEST_COLOR, D3D11_BLEND_INV_DEST_ALPHA }, // INV_DST_COLOR | |
| 70 | { D3D11_BLEND_SRC_ALPHA_SAT, D3D11_BLEND_ONE }, // SRC_ALPHA_SAT | |
| 71 | { D3D11_BLEND_BLEND_FACTOR, D3D11_BLEND_BLEND_FACTOR }, // FACTOR | |
| 72 | { D3D11_BLEND_INV_BLEND_FACTOR, D3D11_BLEND_INV_BLEND_FACTOR }, // INV_FACTOR | |
| 73 | }; | |
| 74 | ||
| 75 | static const D3D11_BLEND_OP s_blendEquation[] = | |
| 76 | { | |
| 77 | D3D11_BLEND_OP_ADD, | |
| 78 | D3D11_BLEND_OP_SUBTRACT, | |
| 79 | D3D11_BLEND_OP_REV_SUBTRACT, | |
| 80 | D3D11_BLEND_OP_MIN, | |
| 81 | D3D11_BLEND_OP_MAX, | |
| 82 | }; | |
| 83 | ||
| 84 | static const D3D11_COMPARISON_FUNC s_cmpFunc[] = | |
| 85 | { | |
| 86 | D3D11_COMPARISON_FUNC(0), // ignored | |
| 87 | D3D11_COMPARISON_LESS, | |
| 88 | D3D11_COMPARISON_LESS_EQUAL, | |
| 89 | D3D11_COMPARISON_EQUAL, | |
| 90 | D3D11_COMPARISON_GREATER_EQUAL, | |
| 91 | D3D11_COMPARISON_GREATER, | |
| 92 | D3D11_COMPARISON_NOT_EQUAL, | |
| 93 | D3D11_COMPARISON_NEVER, | |
| 94 | D3D11_COMPARISON_ALWAYS, | |
| 95 | }; | |
| 96 | ||
| 97 | static const D3D11_STENCIL_OP s_stencilOp[] = | |
| 98 | { | |
| 99 | D3D11_STENCIL_OP_ZERO, | |
| 100 | D3D11_STENCIL_OP_KEEP, | |
| 101 | D3D11_STENCIL_OP_REPLACE, | |
| 102 | D3D11_STENCIL_OP_INCR, | |
| 103 | D3D11_STENCIL_OP_INCR_SAT, | |
| 104 | D3D11_STENCIL_OP_DECR, | |
| 105 | D3D11_STENCIL_OP_DECR_SAT, | |
| 106 | D3D11_STENCIL_OP_INVERT, | |
| 107 | }; | |
| 108 | ||
| 109 | static const D3D11_CULL_MODE s_cullMode[] = | |
| 110 | { | |
| 111 | D3D11_CULL_NONE, | |
| 112 | D3D11_CULL_FRONT, | |
| 113 | D3D11_CULL_BACK, | |
| 114 | }; | |
| 115 | ||
| 116 | static DXGI_FORMAT s_colorFormat[] = | |
| 117 | { | |
| 118 | DXGI_FORMAT_UNKNOWN, // ignored | |
| 119 | DXGI_FORMAT_R8G8B8A8_UNORM, | |
| 120 | DXGI_FORMAT_R10G10B10A2_UNORM, | |
| 121 | DXGI_FORMAT_R16G16B16A16_UNORM, | |
| 122 | DXGI_FORMAT_R16G16B16A16_FLOAT, | |
| 123 | DXGI_FORMAT_R16_FLOAT, | |
| 124 | DXGI_FORMAT_R32_FLOAT, | |
| 125 | }; | |
| 126 | ||
| 127 | static const DXGI_FORMAT s_depthFormat[] = | |
| 128 | { | |
| 129 | DXGI_FORMAT_UNKNOWN, // ignored | |
| 130 | DXGI_FORMAT_D16_UNORM, // D16 | |
| 131 | DXGI_FORMAT_D24_UNORM_S8_UINT, // D24 | |
| 132 | DXGI_FORMAT_D24_UNORM_S8_UINT, // D24S8 | |
| 133 | DXGI_FORMAT_D24_UNORM_S8_UINT, // D32 | |
| 134 | DXGI_FORMAT_D32_FLOAT, // D16F | |
| 135 | DXGI_FORMAT_D32_FLOAT, // D24F | |
| 136 | DXGI_FORMAT_D32_FLOAT, // D32F | |
| 137 | DXGI_FORMAT_D24_UNORM_S8_UINT, // D0S8 | |
| 138 | }; | |
| 139 | ||
| 140 | static const D3D11_TEXTURE_ADDRESS_MODE s_textureAddress[] = | |
| 141 | { | |
| 142 | D3D11_TEXTURE_ADDRESS_WRAP, | |
| 143 | D3D11_TEXTURE_ADDRESS_MIRROR, | |
| 144 | D3D11_TEXTURE_ADDRESS_CLAMP, | |
| 145 | }; | |
| 146 | ||
| 147 | /* | |
| 148 | * D3D11_FILTER_MIN_MAG_MIP_POINT = 0x00, | |
| 149 | * D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x01, | |
| 150 | * D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x04, | |
| 151 | * D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x05, | |
| 152 | * D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, | |
| 153 | * D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, | |
| 154 | * D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, | |
| 155 | * D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15, | |
| 156 | * D3D11_FILTER_ANISOTROPIC = 0x55, | |
| 157 | * | |
| 158 | * D3D11_COMPARISON_FILTERING_BIT = 0x80, | |
| 159 | * D3D11_ANISOTROPIC_FILTERING_BIT = 0x40, | |
| 160 | * | |
| 161 | * According to D3D11_FILTER enum bits for mip, mag and mip are: | |
| 162 | * 0x10 // MIN_LINEAR | |
| 163 | * 0x04 // MAG_LINEAR | |
| 164 | * 0x01 // MIP_LINEAR | |
| 165 | */ | |
| 166 | ||
| 167 | static const uint32_t s_textureFilter[3][3] = | |
| 168 | { | |
| 169 | { | |
| 170 | 0x10, // min linear | |
| 171 | 0x00, // min point | |
| 172 | 0x55, // anisotopic | |
| 173 | }, | |
| 174 | { | |
| 175 | 0x04, // mag linear | |
| 176 | 0x00, // mag point | |
| 177 | 0x55, // anisotopic | |
| 178 | }, | |
| 179 | { | |
| 180 | 0x01, // mip linear | |
| 181 | 0x00, // mip point | |
| 182 | 0x55, // anisotopic | |
| 183 | }, | |
| 184 | }; | |
| 185 | ||
| 186 | struct TextureFormatInfo | |
| 187 | { | |
| 188 | DXGI_FORMAT m_fmt; | |
| 189 | DXGI_FORMAT m_fmtSrv; | |
| 190 | DXGI_FORMAT m_fmtDsv; | |
| 191 | }; | |
| 192 | ||
| 193 | #ifndef DXGI_FORMAT_B4G4R4A4_UNORM | |
| 194 | // Win8 only BS | |
| 195 | // https://blogs.msdn.com/b/chuckw/archive/2012/11/14/directx-11-1-and-windows-7.aspx?Redirected=true | |
| 196 | // http://msdn.microsoft.com/en-us/library/windows/desktop/bb173059%28v=vs.85%29.aspx | |
| 197 | # define DXGI_FORMAT_B4G4R4A4_UNORM DXGI_FORMAT(115) | |
| 198 | #endif // DXGI_FORMAT_B4G4R4A4_UNORM | |
| 199 | ||
| 200 | static const TextureFormatInfo s_textureFormat[] = | |
| 201 | { | |
| 202 | { DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_UNKNOWN }, // BC1 | |
| 203 | { DXGI_FORMAT_BC2_UNORM, DXGI_FORMAT_BC2_UNORM, DXGI_FORMAT_UNKNOWN }, // BC2 | |
| 204 | { DXGI_FORMAT_BC3_UNORM, DXGI_FORMAT_BC3_UNORM, DXGI_FORMAT_UNKNOWN }, // BC3 | |
| 205 | { DXGI_FORMAT_BC4_UNORM, DXGI_FORMAT_BC4_UNORM, DXGI_FORMAT_UNKNOWN }, // BC4 | |
| 206 | { DXGI_FORMAT_BC5_UNORM, DXGI_FORMAT_BC5_UNORM, DXGI_FORMAT_UNKNOWN }, // BC5 | |
| 207 | { DXGI_FORMAT_BC6H_SF16, DXGI_FORMAT_BC6H_SF16, DXGI_FORMAT_UNKNOWN }, // BC6H | |
| 208 | { DXGI_FORMAT_BC7_UNORM, DXGI_FORMAT_BC7_UNORM, DXGI_FORMAT_UNKNOWN }, // BC7 | |
| 209 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // ETC1 | |
| 210 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // ETC2 | |
| 211 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // ETC2A | |
| 212 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // ETC2A1 | |
| 213 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // PTC12 | |
| 214 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // PTC14 | |
| 215 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // PTC12A | |
| 216 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // PTC14A | |
| 217 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // PTC22 | |
| 218 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // PTC24 | |
| 219 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // Unknown | |
| 220 | { DXGI_FORMAT_R1_UNORM, DXGI_FORMAT_R1_UNORM, DXGI_FORMAT_UNKNOWN }, // R1 | |
| 221 | { DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_UNKNOWN }, // R8 | |
| 222 | { DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_UNKNOWN }, // R16 | |
| 223 | { DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_UNKNOWN }, // R16F | |
| 224 | { DXGI_FORMAT_R32_UINT, DXGI_FORMAT_R32_UINT, DXGI_FORMAT_UNKNOWN }, // R32 | |
| 225 | { DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_UNKNOWN }, // R32F | |
| 226 | { DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_UNKNOWN }, // RG8 | |
| 227 | { DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_UNKNOWN }, // RG16 | |
| 228 | { DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_UNKNOWN }, // RG16F | |
| 229 | { DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_UNKNOWN }, // RG32 | |
| 230 | { DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_UNKNOWN }, // RG32F | |
| 231 | { DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_UNKNOWN }, // BGRA8 | |
| 232 | { DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_UNKNOWN }, // RGBA16 | |
| 233 | { DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN }, // RGBA16F | |
| 234 | { DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_UNKNOWN }, // RGBA32 | |
| 235 | { DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_UNKNOWN }, // RGBA32F | |
| 236 | { DXGI_FORMAT_B5G6R5_UNORM, DXGI_FORMAT_B5G6R5_UNORM, DXGI_FORMAT_UNKNOWN }, // R5G6B5 | |
| 237 | { DXGI_FORMAT_B4G4R4A4_UNORM, DXGI_FORMAT_B4G4R4A4_UNORM, DXGI_FORMAT_UNKNOWN }, // RGBA4 | |
| 238 | { DXGI_FORMAT_B5G5R5A1_UNORM, DXGI_FORMAT_B5G5R5A1_UNORM, DXGI_FORMAT_UNKNOWN }, // RGB5A1 | |
| 239 | { DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_UNKNOWN }, // RGB10A2 | |
| 240 | { DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // UnknownDepth | |
| 241 | { DXGI_FORMAT_R16_TYPELESS, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_D16_UNORM }, // D16 | |
| 242 | { DXGI_FORMAT_R24G8_TYPELESS, DXGI_FORMAT_R24_UNORM_X8_TYPELESS, DXGI_FORMAT_D24_UNORM_S8_UINT }, // D24 | |
| 243 | { DXGI_FORMAT_R24G8_TYPELESS, DXGI_FORMAT_R24_UNORM_X8_TYPELESS, DXGI_FORMAT_D24_UNORM_S8_UINT }, // D24S8 | |
| 244 | { DXGI_FORMAT_R24G8_TYPELESS, DXGI_FORMAT_R24_UNORM_X8_TYPELESS, DXGI_FORMAT_D24_UNORM_S8_UINT }, // D32 | |
| 245 | { DXGI_FORMAT_R32_TYPELESS, DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_D32_FLOAT }, // D16F | |
| 246 | { DXGI_FORMAT_R32_TYPELESS, DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_D32_FLOAT }, // D24F | |
| 247 | { DXGI_FORMAT_R32_TYPELESS, DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_D32_FLOAT }, // D32F | |
| 248 | { DXGI_FORMAT_R24G8_TYPELESS, DXGI_FORMAT_R24_UNORM_X8_TYPELESS, DXGI_FORMAT_D24_UNORM_S8_UINT }, // D0S8 | |
| 249 | }; | |
| 250 | BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_textureFormat) ); | |
| 251 | ||
| 252 | static const D3D11_INPUT_ELEMENT_DESC s_attrib[] = | |
| 253 | { | |
| 254 | { "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 255 | { "NORMAL", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 256 | { "TANGENT", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 257 | { "BITANGENT", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 258 | { "COLOR", 0, DXGI_FORMAT_R8G8B8A8_UINT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 259 | { "COLOR", 1, DXGI_FORMAT_R8G8B8A8_UINT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 260 | { "BLENDINDICES", 0, DXGI_FORMAT_R8G8B8A8_UINT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 261 | { "BLENDWEIGHT", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 262 | { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 263 | { "TEXCOORD", 1, DXGI_FORMAT_R32G32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 264 | { "TEXCOORD", 2, DXGI_FORMAT_R32G32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 265 | { "TEXCOORD", 3, DXGI_FORMAT_R32G32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 266 | { "TEXCOORD", 4, DXGI_FORMAT_R32G32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 267 | { "TEXCOORD", 5, DXGI_FORMAT_R32G32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 268 | { "TEXCOORD", 6, DXGI_FORMAT_R32G32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 269 | { "TEXCOORD", 7, DXGI_FORMAT_R32G32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 }, | |
| 270 | }; | |
| 271 | BX_STATIC_ASSERT(Attrib::Count == BX_COUNTOF(s_attrib) ); | |
| 272 | ||
| 273 | static const DXGI_FORMAT s_attribType[AttribType::Count][4][2] = | |
| 274 | { | |
| 275 | { | |
| 276 | { DXGI_FORMAT_R8_UINT, DXGI_FORMAT_R8_UNORM }, | |
| 277 | { DXGI_FORMAT_R8G8_UINT, DXGI_FORMAT_R8G8_UNORM }, | |
| 278 | { DXGI_FORMAT_R8G8B8A8_UINT, DXGI_FORMAT_R8G8B8A8_UNORM }, | |
| 279 | { DXGI_FORMAT_R8G8B8A8_UINT, DXGI_FORMAT_R8G8B8A8_UNORM }, | |
| 280 | }, | |
| 281 | { | |
| 282 | { DXGI_FORMAT_R16_SINT, DXGI_FORMAT_R16_SNORM }, | |
| 283 | { DXGI_FORMAT_R16G16_SINT, DXGI_FORMAT_R16G16_SNORM }, | |
| 284 | { DXGI_FORMAT_R16G16B16A16_SINT, DXGI_FORMAT_R16G16B16A16_SNORM }, | |
| 285 | { DXGI_FORMAT_R16G16B16A16_SINT, DXGI_FORMAT_R16G16B16A16_SNORM }, | |
| 286 | }, | |
| 287 | { | |
| 288 | { DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT }, | |
| 289 | { DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R16G16_FLOAT }, | |
| 290 | { DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT }, | |
| 291 | { DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT }, | |
| 292 | }, | |
| 293 | { | |
| 294 | { DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32_FLOAT }, | |
| 295 | { DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32_FLOAT }, | |
| 296 | { DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT }, | |
| 297 | { DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT }, | |
| 298 | }, | |
| 299 | }; | |
| 300 | ||
| 301 | static D3D11_INPUT_ELEMENT_DESC* fillVertexDecl(D3D11_INPUT_ELEMENT_DESC* _out, const VertexDecl& _decl) | |
| 302 | { | |
| 303 | D3D11_INPUT_ELEMENT_DESC* elem = _out; | |
| 304 | ||
| 305 | for (uint32_t attr = 0; attr < Attrib::Count; ++attr) | |
| 306 | { | |
| 307 | if (0xff != _decl.m_attributes[attr]) | |
| 308 | { | |
| 309 | memcpy(elem, &s_attrib[attr], sizeof(D3D11_INPUT_ELEMENT_DESC) ); | |
| 310 | ||
| 311 | if (0 == _decl.m_attributes[attr]) | |
| 312 | { | |
| 313 | elem->AlignedByteOffset = 0; | |
| 314 | } | |
| 315 | else | |
| 316 | { | |
| 317 | uint8_t num; | |
| 318 | AttribType::Enum type; | |
| 319 | bool normalized; | |
| 320 | bool asInt; | |
| 321 | _decl.decode(Attrib::Enum(attr), num, type, normalized, asInt); | |
| 322 | elem->Format = s_attribType[type][num-1][normalized]; | |
| 323 | elem->AlignedByteOffset = _decl.m_offset[attr]; | |
| 324 | } | |
| 325 | ||
| 326 | ++elem; | |
| 327 | } | |
| 328 | } | |
| 329 | ||
| 330 | return elem; | |
| 331 | } | |
| 332 | ||
| 333 | struct TextureStage | |
| 334 | { | |
| 335 | TextureStage() | |
| 336 | { | |
| 337 | clear(); | |
| 338 | } | |
| 339 | ||
| 340 | void clear() | |
| 341 | { | |
| 342 | memset(m_srv, 0, sizeof(m_srv) ); | |
| 343 | memset(m_sampler, 0, sizeof(m_sampler) ); | |
| 344 | } | |
| 345 | ||
| 346 | ID3D11ShaderResourceView* m_srv[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS]; | |
| 347 | ID3D11SamplerState* m_sampler[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS]; | |
| 348 | }; | |
| 349 | ||
| 350 | static const GUID WKPDID_D3DDebugObjectName = { 0x429b8c22, 0x9188, 0x4b0c, { 0x87, 0x42, 0xac, 0xb0, 0xbf, 0x85, 0xc2, 0x00 } }; | |
| 351 | ||
| 352 | template <typename Ty> | |
| 353 | static BX_NO_INLINE void setDebugObjectName(Ty* _interface, const char* _format, ...) | |
| 354 | { | |
| 355 | if (BX_ENABLED(BGFX_CONFIG_DEBUG_OBJECT_NAME) ) | |
| 356 | { | |
| 357 | char temp[2048]; | |
| 358 | va_list argList; | |
| 359 | va_start(argList, _format); | |
| 360 | int size = bx::uint32_min(sizeof(temp)-1, vsnprintf(temp, sizeof(temp), _format, argList) ); | |
| 361 | va_end(argList); | |
| 362 | temp[size] = '\0'; | |
| 363 | ||
| 364 | _interface->SetPrivateData(WKPDID_D3DDebugObjectName, size, temp); | |
| 365 | } | |
| 366 | } | |
| 367 | ||
| 368 | static BX_NO_INLINE bool getIntelExtensions(ID3D11Device* _device) | |
| 369 | { | |
| 370 | uint8_t temp[28]; | |
| 371 | ||
| 372 | D3D11_BUFFER_DESC desc; | |
| 373 | desc.ByteWidth = sizeof(temp); | |
| 374 | desc.Usage = D3D11_USAGE_STAGING; | |
| 375 | desc.BindFlags = 0; | |
| 376 | desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; | |
| 377 | desc.MiscFlags = 0; | |
| 378 | desc.StructureByteStride = 0; | |
| 379 | ||
| 380 | D3D11_SUBRESOURCE_DATA initData; | |
| 381 | initData.pSysMem = &temp; | |
| 382 | initData.SysMemPitch = sizeof(temp); | |
| 383 | initData.SysMemSlicePitch = 0; | |
| 384 | ||
| 385 | bx::StaticMemoryBlockWriter writer(&temp, sizeof(temp) ); | |
| 386 | bx::write(&writer, "INTCEXTNCAPSFUNC", 16); | |
| 387 | bx::write(&writer, UINT32_C(0x00010000) ); | |
| 388 | bx::write(&writer, UINT32_C(0) ); | |
| 389 | bx::write(&writer, UINT32_C(0) ); | |
| 390 | ||
| 391 | ID3D11Buffer* buffer; | |
| 392 | HRESULT hr = _device->CreateBuffer(&desc, &initData, &buffer); | |
| 393 | ||
| 394 | if (SUCCEEDED(hr) ) | |
| 395 | { | |
| 396 | buffer->Release(); | |
| 397 | ||
| 398 | bx::MemoryReader reader(&temp, sizeof(temp) ); | |
| 399 | bx::skip(&reader, 16); | |
| 400 | ||
| 401 | uint32_t version; | |
| 402 | bx::read(&reader, version); | |
| 403 | ||
| 404 | uint32_t driverVersion; | |
| 405 | bx::read(&reader, driverVersion); | |
| 406 | ||
| 407 | return version <= driverVersion; | |
| 408 | } | |
| 409 | ||
| 410 | return false; | |
| 411 | }; | |
| 412 | ||
| 413 | struct RendererContextD3D11 : public RendererContextI | |
| 414 | { | |
| 415 | RendererContextD3D11() | |
| 416 | : m_captureTexture(NULL) | |
| 417 | , m_captureResolve(NULL) | |
| 418 | , m_wireframe(false) | |
| 419 | , m_flags(BGFX_RESET_NONE) | |
| 420 | , m_vsChanges(0) | |
| 421 | , m_fsChanges(0) | |
| 422 | , m_rtMsaa(false) | |
| 423 | { | |
| 424 | m_fbh.idx = invalidHandle; | |
| 425 | memset(m_uniforms, 0, sizeof(m_uniforms) ); | |
| 426 | memset(&m_resolution, 0, sizeof(m_resolution) ); | |
| 427 | ||
| 428 | #if USE_D3D11_DYNAMIC_LIB | |
| 429 | m_d3d11dll = bx::dlopen("d3d11.dll"); | |
| 430 | BGFX_FATAL(NULL != m_d3d11dll, Fatal::UnableToInitialize, "Failed to load d3d11.dll."); | |
| 431 | ||
| 432 | if (BX_ENABLED(BGFX_CONFIG_DEBUG_PIX) ) | |
| 433 | { | |
| 434 | // D3D11_1.h has ID3DUserDefinedAnnotation | |
| 435 | // http://msdn.microsoft.com/en-us/library/windows/desktop/hh446881%28v=vs.85%29.aspx | |
| 436 | m_d3d9dll = bx::dlopen("d3d9.dll"); | |
| 437 | BGFX_FATAL(NULL != m_d3d9dll, Fatal::UnableToInitialize, "Failed to load d3d9.dll."); | |
| 438 | ||
| 439 | m_D3DPERF_SetMarker = (D3DPERF_SetMarkerFunc )bx::dlsym(m_d3d9dll, "D3DPERF_SetMarker" ); | |
| 440 | m_D3DPERF_BeginEvent = (D3DPERF_BeginEventFunc)bx::dlsym(m_d3d9dll, "D3DPERF_BeginEvent"); | |
| 441 | m_D3DPERF_EndEvent = (D3DPERF_EndEventFunc )bx::dlsym(m_d3d9dll, "D3DPERF_EndEvent" ); | |
| 442 | BX_CHECK(NULL != m_D3DPERF_SetMarker | |
| 443 | && NULL != m_D3DPERF_BeginEvent | |
| 444 | && NULL != m_D3DPERF_EndEvent | |
| 445 | , "Failed to initialize PIX events." | |
| 446 | ); | |
| 447 | } | |
| 448 | ||
| 449 | PFN_D3D11_CREATE_DEVICE d3D11CreateDevice = (PFN_D3D11_CREATE_DEVICE)bx::dlsym(m_d3d11dll, "D3D11CreateDevice"); | |
| 450 | BGFX_FATAL(NULL != d3D11CreateDevice, Fatal::UnableToInitialize, "Function D3D11CreateDevice not found."); | |
| 451 | ||
| 452 | m_dxgidll = bx::dlopen("dxgi.dll"); | |
| 453 | BGFX_FATAL(NULL != m_dxgidll, Fatal::UnableToInitialize, "Failed to load dxgi.dll."); | |
| 454 | ||
| 455 | PFN_CREATEDXGIFACTORY dxgiCreateDXGIFactory = (PFN_CREATEDXGIFACTORY)bx::dlsym(m_dxgidll, "CreateDXGIFactory"); | |
| 456 | BGFX_FATAL(NULL != dxgiCreateDXGIFactory, Fatal::UnableToInitialize, "Function CreateDXGIFactory not found."); | |
| 457 | #else | |
| 458 | PFN_D3D11_CREATE_DEVICE d3D11CreateDevice = D3D11CreateDevice; | |
| 459 | PFN_CREATEDXGIFACTORY dxgiCreateDXGIFactory = CreateDXGIFactory; | |
| 460 | #endif // USE_D3D11_DYNAMIC_LIB | |
| 461 | ||
| 462 | HRESULT hr; | |
| 463 | ||
| 464 | IDXGIFactory* factory; | |
| 465 | hr = dxgiCreateDXGIFactory(__uuidof(IDXGIFactory), (void**)&factory); | |
| 466 | BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create DXGI factory."); | |
| 467 | ||
| 468 | m_adapter = NULL; | |
| 469 | m_driverType = D3D_DRIVER_TYPE_HARDWARE; | |
| 470 | ||
| 471 | IDXGIAdapter* adapter; | |
| 472 | for (uint32_t ii = 0; DXGI_ERROR_NOT_FOUND != factory->EnumAdapters(ii, &adapter); ++ii) | |
| 473 | { | |
| 474 | DXGI_ADAPTER_DESC desc; | |
| 475 | hr = adapter->GetDesc(&desc); | |
| 476 | if (SUCCEEDED(hr) ) | |
| 477 | { | |
| 478 | BX_TRACE("Adapter #%d", ii); | |
| 479 | ||
| 480 | char description[BX_COUNTOF(desc.Description)]; | |
| 481 | wcstombs(description, desc.Description, BX_COUNTOF(desc.Description) ); | |
| 482 | BX_TRACE("\tDescription: %s", description); | |
| 483 | BX_TRACE("\tVendorId: 0x%08x, DeviceId: 0x%08x, SubSysId: 0x%08x, Revision: 0x%08x" | |
| 484 | , desc.VendorId | |
| 485 | , desc.DeviceId | |
| 486 | , desc.SubSysId | |
| 487 | , desc.Revision | |
| 488 | ); | |
| 489 | BX_TRACE("\tMemory: %" PRIi64 " (video), %" PRIi64 " (system), %" PRIi64 " (shared)" | |
| 490 | , desc.DedicatedVideoMemory | |
| 491 | , desc.DedicatedSystemMemory | |
| 492 | , desc.SharedSystemMemory | |
| 493 | ); | |
| 494 | ||
| 495 | if (BX_ENABLED(BGFX_CONFIG_DEBUG_PERFHUD) | |
| 496 | && 0 != strstr(description, "PerfHUD") ) | |
| 497 | { | |
| 498 | m_adapter = adapter; | |
| 499 | m_driverType = D3D_DRIVER_TYPE_REFERENCE; | |
| 500 | } | |
| 501 | } | |
| 502 | ||
| 503 | DX_RELEASE(adapter, adapter == m_adapter ? 1 : 0); | |
| 504 | } | |
| 505 | DX_RELEASE(factory, NULL != m_adapter ? 1 : 0); | |
| 506 | ||
| 507 | D3D_FEATURE_LEVEL features[] = | |
| 508 | { | |
| 509 | D3D_FEATURE_LEVEL_11_0, | |
| 510 | D3D_FEATURE_LEVEL_10_1, | |
| 511 | D3D_FEATURE_LEVEL_10_0, | |
| 512 | }; | |
| 513 | ||
| 514 | memset(&m_scd, 0, sizeof(m_scd) ); | |
| 515 | m_scd.BufferDesc.Width = BGFX_DEFAULT_WIDTH; | |
| 516 | m_scd.BufferDesc.Height = BGFX_DEFAULT_HEIGHT; | |
| 517 | m_scd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; | |
| 518 | m_scd.BufferDesc.RefreshRate.Numerator = 60; | |
| 519 | m_scd.BufferDesc.RefreshRate.Denominator = 1; | |
| 520 | m_scd.SampleDesc.Count = 1; | |
| 521 | m_scd.SampleDesc.Quality = 0; | |
| 522 | m_scd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; | |
| 523 | m_scd.BufferCount = 1; | |
| 524 | m_scd.OutputWindow = g_bgfxHwnd; | |
| 525 | m_scd.Windowed = true; | |
| 526 | ||
| 527 | uint32_t flags = D3D11_CREATE_DEVICE_SINGLETHREADED | |
| 528 | #if BGFX_CONFIG_DEBUG | |
| 529 | | D3D11_CREATE_DEVICE_DEBUG | |
| 530 | #endif // BGFX_CONFIG_DEBUG | |
| 531 | ; | |
| 532 | ||
| 533 | D3D_FEATURE_LEVEL featureLevel; | |
| 534 | ||
| 535 | hr = d3D11CreateDevice(m_adapter | |
| 536 | , m_driverType | |
| 537 | , NULL | |
| 538 | , flags | |
| 539 | , features | |
| 540 | , 1 | |
| 541 | , D3D11_SDK_VERSION | |
| 542 | , &m_device | |
| 543 | , &featureLevel | |
| 544 | , &m_deviceCtx | |
| 545 | ); | |
| 546 | BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create Direct3D11 device."); | |
| 547 | ||
| 548 | IDXGIDevice* device; | |
| 549 | hr = m_device->QueryInterface(__uuidof(IDXGIDevice), (void**)&device); | |
| 550 | BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create Direct3D11 device."); | |
| 551 | ||
| 552 | hr = device->GetParent(__uuidof(IDXGIAdapter), (void**)&adapter); | |
| 553 | BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create Direct3D11 device."); | |
| 554 | ||
| 555 | // GPA increases device ref count and triggers assert in debug | |
| 556 | // build. Set flag to disable reference count checks. | |
| 557 | setGraphicsDebuggerPresent(3 < getRefCount(device) ); | |
| 558 | DX_RELEASE(device, 2); | |
| 559 | ||
| 560 | hr = adapter->GetDesc(&m_adapterDesc); | |
| 561 | BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create Direct3D11 device."); | |
| 562 | ||
| 563 | hr = adapter->GetParent(__uuidof(IDXGIFactory), (void**)&m_factory); | |
| 564 | BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create Direct3D11 device."); | |
| 565 | DX_RELEASE(adapter, 2); | |
| 566 | ||
| 567 | hr = m_factory->CreateSwapChain(m_device | |
| 568 | , &m_scd | |
| 569 | , &m_swapChain | |
| 570 | ); | |
| 571 | BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Failed to create swap chain."); | |
| 572 | ||
| 573 | if (BX_ENABLED(BGFX_CONFIG_DEBUG) ) | |
| 574 | { | |
| 575 | ID3D11InfoQueue* infoQueue; | |
| 576 | hr = m_device->QueryInterface(__uuidof(ID3D11InfoQueue), (void**)&infoQueue); | |
| 577 | ||
| 578 | if (SUCCEEDED(hr) ) | |
| 579 | { | |
| 580 | infoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_CORRUPTION, true); | |
| 581 | infoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_ERROR, true); | |
| 582 | infoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_WARNING, false); | |
| 583 | ||
| 584 | D3D11_INFO_QUEUE_FILTER filter; | |
| 585 | memset(&filter, 0, sizeof(filter) ); | |
| 586 | ||
| 587 | D3D11_MESSAGE_CATEGORY categies[] = | |
| 588 | { | |
| 589 | D3D11_MESSAGE_CATEGORY_STATE_SETTING, | |
| 590 | D3D11_MESSAGE_CATEGORY_EXECUTION, | |
| 591 | }; | |
| 592 | filter.DenyList.NumCategories = BX_COUNTOF(categies); | |
| 593 | filter.DenyList.pCategoryList = categies; | |
| 594 | infoQueue->PushStorageFilter(&filter); | |
| 595 | ||
| 596 | DX_RELEASE(infoQueue, 3); | |
| 597 | } | |
| 598 | else | |
| 599 | { | |
| 600 | // InfoQueue QueryInterface will fail when AMD GPU Perfstudio 2 is present. | |
| 601 | setGraphicsDebuggerPresent(true); | |
| 602 | } | |
| 603 | } | |
| 604 | ||
| 605 | UniformHandle handle = BGFX_INVALID_HANDLE; | |
| 606 | for (uint32_t ii = 0; ii < PredefinedUniform::Count; ++ii) | |
| 607 | { | |
| 608 | m_uniformReg.add(handle, getPredefinedUniformName(PredefinedUniform::Enum(ii) ), &m_predefinedUniforms[ii]); | |
| 609 | } | |
| 610 | ||
| 611 | g_caps.supported |= ( 0 | |
| 612 | | BGFX_CAPS_TEXTURE_3D | |
| 613 | | BGFX_CAPS_TEXTURE_COMPARE_ALL | |
| 614 | | BGFX_CAPS_INSTANCING | |
| 615 | | BGFX_CAPS_VERTEX_ATTRIB_HALF | |
| 616 | | BGFX_CAPS_FRAGMENT_DEPTH | |
| 617 | | BGFX_CAPS_BLEND_INDEPENDENT | |
| 618 | | BGFX_CAPS_COMPUTE | |
| 619 | | (getIntelExtensions(m_device) ? BGFX_CAPS_FRAGMENT_ORDERING : 0) | |
| 620 | ); | |
| 621 | g_caps.maxTextureSize = D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION; | |
| 622 | g_caps.maxFBAttachments = bx::uint32_min(D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT, BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS); | |
| 623 | ||
| 624 | for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii) | |
| 625 | { | |
| 626 | g_caps.formats[ii] = DXGI_FORMAT_UNKNOWN == s_textureFormat[ii].m_fmt ? 0 : 1; | |
| 627 | } | |
| 628 | ||
| 629 | updateMsaa(); | |
| 630 | postReset(); | |
| 631 | } | |
| 632 | ||
| 633 | ~RendererContextD3D11() | |
| 634 | { | |
| 635 | preReset(); | |
| 636 | ||
| 637 | m_deviceCtx->ClearState(); | |
| 638 | ||
| 639 | invalidateCache(); | |
| 640 | ||
| 641 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_indexBuffers); ++ii) | |
| 642 | { | |
| 643 | m_indexBuffers[ii].destroy(); | |
| 644 | } | |
| 645 | ||
| 646 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_vertexBuffers); ++ii) | |
| 647 | { | |
| 648 | m_vertexBuffers[ii].destroy(); | |
| 649 | } | |
| 650 | ||
| 651 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_shaders); ++ii) | |
| 652 | { | |
| 653 | m_shaders[ii].destroy(); | |
| 654 | } | |
| 655 | ||
| 656 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_textures); ++ii) | |
| 657 | { | |
| 658 | m_textures[ii].destroy(); | |
| 659 | } | |
| 660 | ||
| 661 | DX_RELEASE(m_swapChain, 0); | |
| 662 | DX_RELEASE(m_deviceCtx, 0); | |
| 663 | DX_RELEASE(m_device, 0); | |
| 664 | DX_RELEASE(m_factory, 0); | |
| 665 | ||
| 666 | #if USE_D3D11_DYNAMIC_LIB | |
| 667 | bx::dlclose(m_dxgidll); | |
| 668 | bx::dlclose(m_d3d11dll); | |
| 669 | #endif // USE_D3D11_DYNAMIC_LIB | |
| 670 | } | |
| 671 | ||
| 672 | RendererType::Enum getRendererType() const BX_OVERRIDE | |
| 673 | { | |
| 674 | return RendererType::Direct3D11; | |
| 675 | } | |
| 676 | ||
| 677 | const char* getRendererName() const BX_OVERRIDE | |
| 678 | { | |
| 679 | return BGFX_RENDERER_DIRECT3D11_NAME; | |
| 680 | } | |
| 681 | ||
| 682 | void createIndexBuffer(IndexBufferHandle _handle, Memory* _mem) BX_OVERRIDE | |
| 683 | { | |
| 684 | m_indexBuffers[_handle.idx].create(_mem->size, _mem->data); | |
| 685 | } | |
| 686 | ||
| 687 | void destroyIndexBuffer(IndexBufferHandle _handle) BX_OVERRIDE | |
| 688 | { | |
| 689 | m_indexBuffers[_handle.idx].destroy(); | |
| 690 | } | |
| 691 | ||
| 692 | void createVertexDecl(VertexDeclHandle _handle, const VertexDecl& _decl) BX_OVERRIDE | |
| 693 | { | |
| 694 | VertexDecl& decl = m_vertexDecls[_handle.idx]; | |
| 695 | memcpy(&decl, &_decl, sizeof(VertexDecl) ); | |
| 696 | dump(decl); | |
| 697 | } | |
| 698 | ||
| 699 | void destroyVertexDecl(VertexDeclHandle /*_handle*/) BX_OVERRIDE | |
| 700 | { | |
| 701 | } | |
| 702 | ||
| 703 | void createVertexBuffer(VertexBufferHandle _handle, Memory* _mem, VertexDeclHandle _declHandle) BX_OVERRIDE | |
| 704 | { | |
| 705 | m_vertexBuffers[_handle.idx].create(_mem->size, _mem->data, _declHandle); | |
| 706 | } | |
| 707 | ||
| 708 | void destroyVertexBuffer(VertexBufferHandle _handle) BX_OVERRIDE | |
| 709 | { | |
| 710 | m_vertexBuffers[_handle.idx].destroy(); | |
| 711 | } | |
| 712 | ||
| 713 | void createDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _size) BX_OVERRIDE | |
| 714 | { | |
| 715 | m_indexBuffers[_handle.idx].create(_size, NULL); | |
| 716 | } | |
| 717 | ||
| 718 | void updateDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _offset, uint32_t _size, Memory* _mem) BX_OVERRIDE | |
| 719 | { | |
| 720 | m_indexBuffers[_handle.idx].update(_offset, bx::uint32_min(_size, _mem->size), _mem->data); | |
| 721 | } | |
| 722 | ||
| 723 | void destroyDynamicIndexBuffer(IndexBufferHandle _handle) BX_OVERRIDE | |
| 724 | { | |
| 725 | m_indexBuffers[_handle.idx].destroy(); | |
| 726 | } | |
| 727 | ||
| 728 | void createDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _size) BX_OVERRIDE | |
| 729 | { | |
| 730 | VertexDeclHandle decl = BGFX_INVALID_HANDLE; | |
| 731 | m_vertexBuffers[_handle.idx].create(_size, NULL, decl); | |
| 732 | } | |
| 733 | ||
| 734 | void updateDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _offset, uint32_t _size, Memory* _mem) BX_OVERRIDE | |
| 735 | { | |
| 736 | m_vertexBuffers[_handle.idx].update(_offset, bx::uint32_min(_size, _mem->size), _mem->data); | |
| 737 | } | |
| 738 | ||
| 739 | void destroyDynamicVertexBuffer(VertexBufferHandle _handle) BX_OVERRIDE | |
| 740 | { | |
| 741 | m_vertexBuffers[_handle.idx].destroy(); | |
| 742 | } | |
| 743 | ||
| 744 | void createShader(ShaderHandle _handle, Memory* _mem) BX_OVERRIDE | |
| 745 | { | |
| 746 | m_shaders[_handle.idx].create(_mem); | |
| 747 | } | |
| 748 | ||
| 749 | void destroyShader(ShaderHandle _handle) BX_OVERRIDE | |
| 750 | { | |
| 751 | m_shaders[_handle.idx].destroy(); | |
| 752 | } | |
| 753 | ||
| 754 | void createProgram(ProgramHandle _handle, ShaderHandle _vsh, ShaderHandle _fsh) BX_OVERRIDE | |
| 755 | { | |
| 756 | m_program[_handle.idx].create(&m_shaders[_vsh.idx], isValid(_fsh) ? &m_shaders[_fsh.idx] : NULL); | |
| 757 | } | |
| 758 | ||
| 759 | void destroyProgram(ProgramHandle _handle) BX_OVERRIDE | |
| 760 | { | |
| 761 | m_program[_handle.idx].destroy(); | |
| 762 | } | |
| 763 | ||
| 764 | void createTexture(TextureHandle _handle, Memory* _mem, uint32_t _flags, uint8_t _skip) BX_OVERRIDE | |
| 765 | { | |
| 766 | m_textures[_handle.idx].create(_mem, _flags, _skip); | |
| 767 | } | |
| 768 | ||
| 769 | void updateTextureBegin(TextureHandle /*_handle*/, uint8_t /*_side*/, uint8_t /*_mip*/) BX_OVERRIDE | |
| 770 | { | |
| 771 | } | |
| 772 | ||
| 773 | void updateTexture(TextureHandle _handle, uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem) BX_OVERRIDE | |
| 774 | { | |
| 775 | m_textures[_handle.idx].update(_side, _mip, _rect, _z, _depth, _pitch, _mem); | |
| 776 | } | |
| 777 | ||
| 778 | void updateTextureEnd() BX_OVERRIDE | |
| 779 | { | |
| 780 | } | |
| 781 | ||
| 782 | void destroyTexture(TextureHandle _handle) BX_OVERRIDE | |
| 783 | { | |
| 784 | m_textures[_handle.idx].destroy(); | |
| 785 | } | |
| 786 | ||
| 787 | void createFrameBuffer(FrameBufferHandle _handle, uint8_t _num, const TextureHandle* _textureHandles) BX_OVERRIDE | |
| 788 | { | |
| 789 | m_frameBuffers[_handle.idx].create(_num, _textureHandles); | |
| 790 | } | |
| 791 | ||
| 792 | void destroyFrameBuffer(FrameBufferHandle _handle) BX_OVERRIDE | |
| 793 | { | |
| 794 | m_frameBuffers[_handle.idx].destroy(); | |
| 795 | } | |
| 796 | ||
| 797 | void createUniform(UniformHandle _handle, UniformType::Enum _type, uint16_t _num, const char* _name) BX_OVERRIDE | |
| 798 | { | |
| 799 | if (NULL != m_uniforms[_handle.idx]) | |
| 800 | { | |
| 801 | BX_FREE(g_allocator, m_uniforms[_handle.idx]); | |
| 802 | } | |
| 803 | ||
| 804 | uint32_t size = BX_ALIGN_16(g_uniformTypeSize[_type]*_num); | |
| 805 | void* data = BX_ALLOC(g_allocator, size); | |
| 806 | memset(data, 0, size); | |
| 807 | m_uniforms[_handle.idx] = data; | |
| 808 | m_uniformReg.add(_handle, _name, data); | |
| 809 | } | |
| 810 | ||
| 811 | void destroyUniform(UniformHandle _handle) BX_OVERRIDE | |
| 812 | { | |
| 813 | BX_FREE(g_allocator, m_uniforms[_handle.idx]); | |
| 814 | m_uniforms[_handle.idx] = NULL; | |
| 815 | } | |
| 816 | ||
| 817 | void saveScreenShot(const char* _filePath) BX_OVERRIDE | |
| 818 | { | |
| 819 | ID3D11Texture2D* backBuffer; | |
| 820 | DX_CHECK(m_swapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (void**)&backBuffer) ); | |
| 821 | ||
| 822 | D3D11_TEXTURE2D_DESC backBufferDesc; | |
| 823 | backBuffer->GetDesc(&backBufferDesc); | |
| 824 | ||
| 825 | D3D11_TEXTURE2D_DESC desc; | |
| 826 | memcpy(&desc, &backBufferDesc, sizeof(desc) ); | |
| 827 | desc.SampleDesc.Count = 1; | |
| 828 | desc.SampleDesc.Quality = 0; | |
| 829 | desc.Usage = D3D11_USAGE_STAGING; | |
| 830 | desc.BindFlags = 0; | |
| 831 | desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; | |
| 832 | ||
| 833 | ID3D11Texture2D* texture; | |
| 834 | HRESULT hr = m_device->CreateTexture2D(&desc, NULL, &texture); | |
| 835 | if (SUCCEEDED(hr) ) | |
| 836 | { | |
| 837 | if (backBufferDesc.SampleDesc.Count == 1) | |
| 838 | { | |
| 839 | m_deviceCtx->CopyResource(texture, backBuffer); | |
| 840 | } | |
| 841 | else | |
| 842 | { | |
| 843 | desc.Usage = D3D11_USAGE_DEFAULT; | |
| 844 | desc.CPUAccessFlags = 0; | |
| 845 | ID3D11Texture2D* resolve; | |
| 846 | HRESULT hr = m_device->CreateTexture2D(&desc, NULL, &resolve); | |
| 847 | if (SUCCEEDED(hr) ) | |
| 848 | { | |
| 849 | m_deviceCtx->ResolveSubresource(resolve, 0, backBuffer, 0, desc.Format); | |
| 850 | m_deviceCtx->CopyResource(texture, resolve); | |
| 851 | DX_RELEASE(resolve, 0); | |
| 852 | } | |
| 853 | } | |
| 854 | ||
| 855 | D3D11_MAPPED_SUBRESOURCE mapped; | |
| 856 | DX_CHECK(m_deviceCtx->Map(texture, 0, D3D11_MAP_READ, 0, &mapped) ); | |
| 857 | g_callback->screenShot(_filePath | |
| 858 | , backBufferDesc.Width | |
| 859 | , backBufferDesc.Height | |
| 860 | , mapped.RowPitch | |
| 861 | , mapped.pData | |
| 862 | , backBufferDesc.Height*mapped.RowPitch | |
| 863 | , false | |
| 864 | ); | |
| 865 | m_deviceCtx->Unmap(texture, 0); | |
| 866 | ||
| 867 | DX_RELEASE(texture, 0); | |
| 868 | } | |
| 869 | ||
| 870 | DX_RELEASE(backBuffer, 0); | |
| 871 | } | |
| 872 | ||
| 873 | void updateViewName(uint8_t _id, const char* _name) BX_OVERRIDE | |
| 874 | { | |
| 875 | mbstowcs(&s_viewNameW[_id][0], _name, BX_COUNTOF(s_viewNameW[0]) ); | |
| 876 | } | |
| 877 | ||
| 878 | void updateUniform(uint16_t _loc, const void* _data, uint32_t _size) BX_OVERRIDE | |
| 879 | { | |
| 880 | memcpy(m_uniforms[_loc], _data, _size); | |
| 881 | } | |
| 882 | ||
| 883 | void setMarker(const char* _marker, uint32_t _size) BX_OVERRIDE | |
| 884 | { | |
| 885 | if (BX_ENABLED(BGFX_CONFIG_DEBUG_PIX) ) | |
| 886 | { | |
| 887 | uint32_t size = _size*sizeof(wchar_t); | |
| 888 | wchar_t* name = (wchar_t*)alloca(size); | |
| 889 | mbstowcs(name, _marker, size-2); | |
| 890 | PIX_SETMARKER(D3DCOLOR_RGBA(0xff, 0xff, 0xff, 0xff), name); | |
| 891 | } | |
| 892 | } | |
| 893 | ||
| 894 | void submit(Frame* _render, ClearQuad& _clearQuad, TextVideoMemBlitter& _textVideoMemBlitter) BX_OVERRIDE; | |
| 895 | ||
| 896 | void blitSetup(TextVideoMemBlitter& _blitter) BX_OVERRIDE | |
| 897 | { | |
| 898 | ID3D11DeviceContext* deviceCtx = m_deviceCtx; | |
| 899 | ||
| 900 | uint32_t width = m_scd.BufferDesc.Width; | |
| 901 | uint32_t height = m_scd.BufferDesc.Height; | |
| 902 | ||
| 903 | FrameBufferHandle fbh = BGFX_INVALID_HANDLE; | |
| 904 | setFrameBuffer(fbh, false); | |
| 905 | ||
| 906 | D3D11_VIEWPORT vp; | |
| 907 | vp.TopLeftX = 0; | |
| 908 | vp.TopLeftY = 0; | |
| 909 | vp.Width = (float)width; | |
| 910 | vp.Height = (float)height; | |
| 911 | vp.MinDepth = 0.0f; | |
| 912 | vp.MaxDepth = 1.0f; | |
| 913 | deviceCtx->RSSetViewports(1, &vp); | |
| 914 | ||
| 915 | uint64_t state = BGFX_STATE_RGB_WRITE | |
| 916 | | BGFX_STATE_ALPHA_WRITE | |
| 917 | | BGFX_STATE_DEPTH_TEST_ALWAYS | |
| 918 | ; | |
| 919 | ||
| 920 | setBlendState(state); | |
| 921 | setDepthStencilState(state); | |
| 922 | setRasterizerState(state); | |
| 923 | ||
| 924 | ProgramD3D11& program = m_program[_blitter.m_program.idx]; | |
| 925 | m_currentProgram = &program; | |
| 926 | deviceCtx->VSSetShader(program.m_vsh->m_vertexShader, NULL, 0); | |
| 927 | deviceCtx->VSSetConstantBuffers(0, 1, &program.m_vsh->m_buffer); | |
| 928 | deviceCtx->PSSetShader(program.m_fsh->m_pixelShader, NULL, 0); | |
| 929 | deviceCtx->PSSetConstantBuffers(0, 1, &program.m_fsh->m_buffer); | |
| 930 | ||
| 931 | VertexBufferD3D11& vb = m_vertexBuffers[_blitter.m_vb->handle.idx]; | |
| 932 | VertexDecl& vertexDecl = m_vertexDecls[_blitter.m_vb->decl.idx]; | |
| 933 | uint32_t stride = vertexDecl.m_stride; | |
| 934 | uint32_t offset = 0; | |
| 935 | deviceCtx->IASetVertexBuffers(0, 1, &vb.m_ptr, &stride, &offset); | |
| 936 | setInputLayout(vertexDecl, program, 0); | |
| 937 | ||
| 938 | IndexBufferD3D11& ib = m_indexBuffers[_blitter.m_ib->handle.idx]; | |
| 939 | deviceCtx->IASetIndexBuffer(ib.m_ptr, DXGI_FORMAT_R16_UINT, 0); | |
| 940 | ||
| 941 | float proj[16]; | |
| 942 | mtxOrtho(proj, 0.0f, (float)width, (float)height, 0.0f, 0.0f, 1000.0f); | |
| 943 | ||
| 944 | PredefinedUniform& predefined = program.m_predefined[0]; | |
| 945 | uint8_t flags = predefined.m_type; | |
| 946 | setShaderConstant(flags, predefined.m_loc, proj, 4); | |
| 947 | ||
| 948 | commitShaderConstants(); | |
| 949 | m_textures[_blitter.m_texture.idx].commit(0); | |
| 950 | commitTextureStage(); | |
| 951 | } | |
| 952 | ||
| 953 | void blitRender(TextVideoMemBlitter& _blitter, uint32_t _numIndices) BX_OVERRIDE | |
| 954 | { | |
| 955 | ID3D11DeviceContext* deviceCtx = m_deviceCtx; | |
| 956 | ||
| 957 | IndexBufferD3D11& ib = m_indexBuffers[_blitter.m_ib->handle.idx]; | |
| 958 | ib.update(0, _numIndices*2, _blitter.m_ib->data); | |
| 959 | ||
| 960 | uint32_t numVertices = _numIndices*4/6; | |
| 961 | m_vertexBuffers[_blitter.m_vb->handle.idx].update(0, numVertices*_blitter.m_decl.m_stride, _blitter.m_vb->data); | |
| 962 | ||
| 963 | deviceCtx->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); | |
| 964 | deviceCtx->DrawIndexed(_numIndices, 0, 0); | |
| 965 | } | |
| 966 | ||
| 967 | void preReset() | |
| 968 | { | |
| 969 | DX_RELEASE(m_backBufferDepthStencil, 0); | |
| 970 | DX_RELEASE(m_backBufferColor, 0); | |
| 971 | ||
| 972 | // invalidateCache(); | |
| 973 | ||
| 974 | capturePreReset(); | |
| 975 | } | |
| 976 | ||
| 977 | void postReset() | |
| 978 | { | |
| 979 | ID3D11Texture2D* color; | |
| 980 | DX_CHECK(m_swapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (void**)&color) ); | |
| 981 | ||
| 982 | DX_CHECK(m_device->CreateRenderTargetView(color, NULL, &m_backBufferColor) ); | |
| 983 | DX_RELEASE(color, 0); | |
| 984 | ||
| 985 | D3D11_TEXTURE2D_DESC dsd; | |
| 986 | dsd.Width = m_scd.BufferDesc.Width; | |
| 987 | dsd.Height = m_scd.BufferDesc.Height; | |
| 988 | dsd.MipLevels = 1; | |
| 989 | dsd.ArraySize = 1; | |
| 990 | dsd.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; | |
| 991 | dsd.SampleDesc = m_scd.SampleDesc; | |
| 992 | dsd.Usage = D3D11_USAGE_DEFAULT; | |
| 993 | dsd.BindFlags = D3D11_BIND_DEPTH_STENCIL; | |
| 994 | dsd.CPUAccessFlags = 0; | |
| 995 | dsd.MiscFlags = 0; | |
| 996 | ||
| 997 | ID3D11Texture2D* depthStencil; | |
| 998 | DX_CHECK(m_device->CreateTexture2D(&dsd, NULL, &depthStencil) ); | |
| 999 | DX_CHECK(m_device->CreateDepthStencilView(depthStencil, NULL, &m_backBufferDepthStencil) ); | |
| 1000 | DX_RELEASE(depthStencil, 0); | |
| 1001 | ||
| 1002 | m_deviceCtx->OMSetRenderTargets(1, &m_backBufferColor, m_backBufferDepthStencil); | |
| 1003 | ||
| 1004 | m_currentColor = m_backBufferColor; | |
| 1005 | m_currentDepthStencil = m_backBufferDepthStencil; | |
| 1006 | ||
| 1007 | capturePostReset(); | |
| 1008 | } | |
| 1009 | ||
| 1010 | void flip() BX_OVERRIDE | |
| 1011 | { | |
| 1012 | if (NULL != m_swapChain) | |
| 1013 | { | |
| 1014 | uint32_t syncInterval = !!(m_flags & BGFX_RESET_VSYNC); | |
| 1015 | DX_CHECK(m_swapChain->Present(syncInterval, 0) ); | |
| 1016 | } | |
| 1017 | } | |
| 1018 | ||
| 1019 | void invalidateCache() | |
| 1020 | { | |
| 1021 | m_inputLayoutCache.invalidate(); | |
| 1022 | m_blendStateCache.invalidate(); | |
| 1023 | m_depthStencilStateCache.invalidate(); | |
| 1024 | m_rasterizerStateCache.invalidate(); | |
| 1025 | m_samplerStateCache.invalidate(); | |
| 1026 | } | |
| 1027 | ||
| 1028 | void updateMsaa() | |
| 1029 | { | |
| 1030 | for (uint32_t ii = 1, last = 0; ii < BX_COUNTOF(s_msaa); ++ii) | |
| 1031 | { | |
| 1032 | uint32_t msaa = s_checkMsaa[ii]; | |
| 1033 | uint32_t quality = 0; | |
| 1034 | HRESULT hr = m_device->CheckMultisampleQualityLevels(m_scd.BufferDesc.Format, msaa, &quality); | |
| 1035 | ||
| 1036 | if (SUCCEEDED(hr) | |
| 1037 | && 0 < quality) | |
| 1038 | { | |
| 1039 | s_msaa[ii].Count = msaa; | |
| 1040 | s_msaa[ii].Quality = quality - 1; | |
| 1041 | last = ii; | |
| 1042 | } | |
| 1043 | else | |
| 1044 | { | |
| 1045 | s_msaa[ii] = s_msaa[last]; | |
| 1046 | } | |
| 1047 | } | |
| 1048 | } | |
| 1049 | ||
| 1050 | void updateResolution(const Resolution& _resolution) | |
| 1051 | { | |
| 1052 | if ( (uint32_t)m_scd.BufferDesc.Width != _resolution.m_width | |
| 1053 | || (uint32_t)m_scd.BufferDesc.Height != _resolution.m_height | |
| 1054 | || m_flags != _resolution.m_flags) | |
| 1055 | { | |
| 1056 | bool resize = (m_flags&BGFX_RESET_MSAA_MASK) == (_resolution.m_flags&BGFX_RESET_MSAA_MASK); | |
| 1057 | m_flags = _resolution.m_flags; | |
| 1058 | ||
| 1059 | m_textVideoMem.resize(false, _resolution.m_width, _resolution.m_height); | |
| 1060 | m_textVideoMem.clear(); | |
| 1061 | ||
| 1062 | m_resolution = _resolution; | |
| 1063 | ||
| 1064 | m_scd.BufferDesc.Width = _resolution.m_width; | |
| 1065 | m_scd.BufferDesc.Height = _resolution.m_height; | |
| 1066 | ||
| 1067 | preReset(); | |
| 1068 | ||
| 1069 | if (resize) | |
| 1070 | { | |
| 1071 | DX_CHECK(m_swapChain->ResizeBuffers(2 | |
| 1072 | , m_scd.BufferDesc.Width | |
| 1073 | , m_scd.BufferDesc.Height | |
| 1074 | , m_scd.BufferDesc.Format | |
| 1075 | , DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH | |
| 1076 | ) ); | |
| 1077 | } | |
| 1078 | else | |
| 1079 | { | |
| 1080 | updateMsaa(); | |
| 1081 | m_scd.SampleDesc = s_msaa[(m_flags&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT]; | |
| 1082 | ||
| 1083 | DX_RELEASE(m_swapChain, 0); | |
| 1084 | ||
| 1085 | HRESULT hr; | |
| 1086 | hr = m_factory->CreateSwapChain(m_device | |
| 1087 | , &m_scd | |
| 1088 | , &m_swapChain | |
| 1089 | ); | |
| 1090 | BGFX_FATAL(SUCCEEDED(hr), bgfx::Fatal::UnableToInitialize, "Failed to create swap chain."); | |
| 1091 | } | |
| 1092 | ||
| 1093 | postReset(); | |
| 1094 | } | |
| 1095 | } | |
| 1096 | ||
| 1097 | void setShaderConstant(uint8_t _flags, uint16_t _regIndex, const void* _val, uint16_t _numRegs) | |
| 1098 | { | |
| 1099 | if (_flags&BGFX_UNIFORM_FRAGMENTBIT) | |
| 1100 | { | |
| 1101 | memcpy(&m_fsScratch[_regIndex], _val, _numRegs*16); | |
| 1102 | m_fsChanges += _numRegs; | |
| 1103 | } | |
| 1104 | else | |
| 1105 | { | |
| 1106 | memcpy(&m_vsScratch[_regIndex], _val, _numRegs*16); | |
| 1107 | m_vsChanges += _numRegs; | |
| 1108 | } | |
| 1109 | } | |
| 1110 | ||
| 1111 | void commitShaderConstants() | |
| 1112 | { | |
| 1113 | if (0 < m_vsChanges) | |
| 1114 | { | |
| 1115 | if (NULL != m_currentProgram->m_vsh->m_buffer) | |
| 1116 | { | |
| 1117 | m_deviceCtx->UpdateSubresource(m_currentProgram->m_vsh->m_buffer, 0, 0, m_vsScratch, 0, 0); | |
| 1118 | } | |
| 1119 | ||
| 1120 | m_vsChanges = 0; | |
| 1121 | } | |
| 1122 | ||
| 1123 | if (0 < m_fsChanges) | |
| 1124 | { | |
| 1125 | if (NULL != m_currentProgram->m_fsh->m_buffer) | |
| 1126 | { | |
| 1127 | m_deviceCtx->UpdateSubresource(m_currentProgram->m_fsh->m_buffer, 0, 0, m_fsScratch, 0, 0); | |
| 1128 | } | |
| 1129 | ||
| 1130 | m_fsChanges = 0; | |
| 1131 | } | |
| 1132 | } | |
| 1133 | ||
| 1134 | void setFrameBuffer(FrameBufferHandle _fbh, bool _msaa = true) | |
| 1135 | { | |
| 1136 | BX_UNUSED(_msaa); | |
| 1137 | if (!isValid(_fbh) ) | |
| 1138 | { | |
| 1139 | m_deviceCtx->OMSetRenderTargets(1, &m_backBufferColor, m_backBufferDepthStencil); | |
| 1140 | ||
| 1141 | m_currentColor = m_backBufferColor; | |
| 1142 | m_currentDepthStencil = m_backBufferDepthStencil; | |
| 1143 | } | |
| 1144 | else | |
| 1145 | { | |
| 1146 | invalidateTextureStage(); | |
| 1147 | ||
| 1148 | FrameBufferD3D11& frameBuffer = m_frameBuffers[_fbh.idx]; | |
| 1149 | m_deviceCtx->OMSetRenderTargets(frameBuffer.m_num, frameBuffer.m_rtv, frameBuffer.m_dsv); | |
| 1150 | ||
| 1151 | m_currentColor = frameBuffer.m_rtv[0]; | |
| 1152 | m_currentDepthStencil = frameBuffer.m_dsv; | |
| 1153 | } | |
| 1154 | ||
| 1155 | if (isValid(m_fbh) | |
| 1156 | && m_fbh.idx != _fbh.idx | |
| 1157 | && m_rtMsaa) | |
| 1158 | { | |
| 1159 | FrameBufferD3D11& frameBuffer = m_frameBuffers[m_fbh.idx]; | |
| 1160 | frameBuffer.resolve(); | |
| 1161 | } | |
| 1162 | ||
| 1163 | m_fbh = _fbh; | |
| 1164 | m_rtMsaa = _msaa; | |
| 1165 | } | |
| 1166 | ||
| 1167 | void clear(const Clear& _clear) | |
| 1168 | { | |
| 1169 | if (isValid(m_fbh) ) | |
| 1170 | { | |
| 1171 | FrameBufferD3D11& frameBuffer = m_frameBuffers[m_fbh.idx]; | |
| 1172 | frameBuffer.clear(_clear); | |
| 1173 | } | |
| 1174 | else | |
| 1175 | { | |
| 1176 | if (NULL != m_currentColor | |
| 1177 | && BGFX_CLEAR_COLOR_BIT & _clear.m_flags) | |
| 1178 | { | |
| 1179 | uint32_t rgba = _clear.m_rgba; | |
| 1180 | float frgba[4] = { (rgba>>24)/255.0f, ( (rgba>>16)&0xff)/255.0f, ( (rgba>>8)&0xff)/255.0f, (rgba&0xff)/255.0f }; | |
| 1181 | m_deviceCtx->ClearRenderTargetView(m_currentColor, frgba); | |
| 1182 | } | |
| 1183 | ||
| 1184 | if (NULL != m_currentDepthStencil | |
| 1185 | && (BGFX_CLEAR_DEPTH_BIT|BGFX_CLEAR_STENCIL_BIT) & _clear.m_flags) | |
| 1186 | { | |
| 1187 | DWORD flags = 0; | |
| 1188 | flags |= (_clear.m_flags & BGFX_CLEAR_DEPTH_BIT) ? D3D11_CLEAR_DEPTH : 0; | |
| 1189 | flags |= (_clear.m_flags & BGFX_CLEAR_STENCIL_BIT) ? D3D11_CLEAR_STENCIL : 0; | |
| 1190 | m_deviceCtx->ClearDepthStencilView(m_currentDepthStencil, flags, _clear.m_depth, _clear.m_stencil); | |
| 1191 | } | |
| 1192 | } | |
| 1193 | } | |
| 1194 | ||
| 1195 | void setInputLayout(const VertexDecl& _vertexDecl, const ProgramD3D11& _program, uint8_t _numInstanceData) | |
| 1196 | { | |
| 1197 | uint64_t layoutHash = (uint64_t(_vertexDecl.m_hash)<<32) | _program.m_vsh->m_hash; | |
| 1198 | layoutHash ^= _numInstanceData; | |
| 1199 | ID3D11InputLayout* layout = m_inputLayoutCache.find(layoutHash); | |
| 1200 | if (NULL == layout) | |
| 1201 | { | |
| 1202 | D3D11_INPUT_ELEMENT_DESC vertexElements[Attrib::Count+1+BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT]; | |
| 1203 | ||
| 1204 | VertexDecl decl; | |
| 1205 | memcpy(&decl, &_vertexDecl, sizeof(VertexDecl) ); | |
| 1206 | const uint8_t* attrMask = _program.m_vsh->m_attrMask; | |
| 1207 | ||
| 1208 | for (uint32_t ii = 0; ii < Attrib::Count; ++ii) | |
| 1209 | { | |
| 1210 | uint8_t mask = attrMask[ii]; | |
| 1211 | uint8_t attr = (decl.m_attributes[ii] & mask); | |
| 1212 | decl.m_attributes[ii] = attr == 0 ? 0xff : attr == 0xff ? 0 : attr; | |
| 1213 | } | |
| 1214 | ||
| 1215 | D3D11_INPUT_ELEMENT_DESC* elem = fillVertexDecl(vertexElements, decl); | |
| 1216 | uint32_t num = uint32_t(elem-vertexElements); | |
| 1217 | ||
| 1218 | const D3D11_INPUT_ELEMENT_DESC inst = { "TEXCOORD", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_INSTANCE_DATA, 1 }; | |
| 1219 | ||
| 1220 | for (uint32_t ii = 0; ii < _numInstanceData; ++ii) | |
| 1221 | { | |
| 1222 | uint32_t index = 8-_numInstanceData+ii; | |
| 1223 | ||
| 1224 | uint32_t jj; | |
| 1225 | D3D11_INPUT_ELEMENT_DESC* curr = vertexElements; | |
| 1226 | for (jj = 0; jj < num; ++jj) | |
| 1227 | { | |
| 1228 | curr = &vertexElements[jj]; | |
| 1229 | if (0 == strcmp(curr->SemanticName, "TEXCOORD") | |
| 1230 | && curr->SemanticIndex == index) | |
| 1231 | { | |
| 1232 | break; | |
| 1233 | } | |
| 1234 | } | |
| 1235 | ||
| 1236 | if (jj == num) | |
| 1237 | { | |
| 1238 | curr = elem; | |
| 1239 | ++elem; | |
| 1240 | } | |
| 1241 | ||
| 1242 | memcpy(curr, &inst, sizeof(D3D11_INPUT_ELEMENT_DESC) ); | |
| 1243 | curr->InputSlot = 1; | |
| 1244 | curr->SemanticIndex = index; | |
| 1245 | curr->AlignedByteOffset = ii*16; | |
| 1246 | } | |
| 1247 | ||
| 1248 | num = uint32_t(elem-vertexElements); | |
| 1249 | DX_CHECK(m_device->CreateInputLayout(vertexElements | |
| 1250 | , num | |
| 1251 | , _program.m_vsh->m_code->data | |
| 1252 | , _program.m_vsh->m_code->size | |
| 1253 | , &layout | |
| 1254 | ) ); | |
| 1255 | m_inputLayoutCache.add(layoutHash, layout); | |
| 1256 | } | |
| 1257 | ||
| 1258 | m_deviceCtx->IASetInputLayout(layout); | |
| 1259 | } | |
| 1260 | ||
| 1261 | void setBlendState(uint64_t _state, uint32_t _rgba = 0) | |
| 1262 | { | |
| 1263 | _state &= 0 | |
| 1264 | | BGFX_STATE_BLEND_MASK | |
| 1265 | | BGFX_STATE_BLEND_EQUATION_MASK | |
| 1266 | | BGFX_STATE_BLEND_INDEPENDENT | |
| 1267 | | BGFX_STATE_ALPHA_WRITE | |
| 1268 | | BGFX_STATE_RGB_WRITE | |
| 1269 | ; | |
| 1270 | ||
| 1271 | bx::HashMurmur2A murmur; | |
| 1272 | murmur.begin(); | |
| 1273 | murmur.add(_state); | |
| 1274 | ||
| 1275 | const uint64_t f0 = BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_FACTOR, BGFX_STATE_BLEND_FACTOR); | |
| 1276 | const uint64_t f1 = BGFX_STATE_BLEND_FUNC(BGFX_STATE_BLEND_INV_FACTOR, BGFX_STATE_BLEND_INV_FACTOR); | |
| 1277 | bool hasFactor = f0 == (_state & f0) | |
| 1278 | || f1 == (_state & f1) | |
| 1279 | ; | |
| 1280 | ||
| 1281 | float blendFactor[4] = { 1.0f, 1.0f, 1.0f, 1.0f }; | |
| 1282 | if (hasFactor) | |
| 1283 | { | |
| 1284 | blendFactor[0] = ( (_rgba>>24) )/255.0f; | |
| 1285 | blendFactor[1] = ( (_rgba>>16)&0xff)/255.0f; | |
| 1286 | blendFactor[2] = ( (_rgba>> 8)&0xff)/255.0f; | |
| 1287 | blendFactor[3] = ( (_rgba )&0xff)/255.0f; | |
| 1288 | } | |
| 1289 | else | |
| 1290 | { | |
| 1291 | murmur.add(_rgba); | |
| 1292 | } | |
| 1293 | ||
| 1294 | uint32_t hash = murmur.end(); | |
| 1295 | ||
| 1296 | ID3D11BlendState* bs = m_blendStateCache.find(hash); | |
| 1297 | if (NULL == bs) | |
| 1298 | { | |
| 1299 | D3D11_BLEND_DESC desc; | |
| 1300 | memset(&desc, 0, sizeof(desc) ); | |
| 1301 | desc.IndependentBlendEnable = !!(BGFX_STATE_BLEND_INDEPENDENT & _state); | |
| 1302 | ||
| 1303 | D3D11_RENDER_TARGET_BLEND_DESC* drt = &desc.RenderTarget[0]; | |
| 1304 | drt->BlendEnable = !!(BGFX_STATE_BLEND_MASK & _state); | |
| 1305 | ||
| 1306 | const uint32_t blend = uint32_t( (_state&BGFX_STATE_BLEND_MASK)>>BGFX_STATE_BLEND_SHIFT); | |
| 1307 | const uint32_t equation = uint32_t( (_state&BGFX_STATE_BLEND_EQUATION_MASK)>>BGFX_STATE_BLEND_EQUATION_SHIFT); | |
| 1308 | ||
| 1309 | const uint32_t srcRGB = (blend )&0xf; | |
| 1310 | const uint32_t dstRGB = (blend>> 4)&0xf; | |
| 1311 | const uint32_t srcA = (blend>> 8)&0xf; | |
| 1312 | const uint32_t dstA = (blend>>12)&0xf; | |
| 1313 | ||
| 1314 | const uint32_t equRGB = (equation )&0x7; | |
| 1315 | const uint32_t equA = (equation>>3)&0x7; | |
| 1316 | ||
| 1317 | drt->SrcBlend = s_blendFactor[srcRGB][0]; | |
| 1318 | drt->DestBlend = s_blendFactor[dstRGB][0]; | |
| 1319 | drt->BlendOp = s_blendEquation[equRGB]; | |
| 1320 | ||
| 1321 | drt->SrcBlendAlpha = s_blendFactor[srcA][1]; | |
| 1322 | drt->DestBlendAlpha = s_blendFactor[dstA][1]; | |
| 1323 | drt->BlendOpAlpha = s_blendEquation[equA]; | |
| 1324 | ||
| 1325 | uint32_t writeMask = (_state&BGFX_STATE_ALPHA_WRITE) ? D3D11_COLOR_WRITE_ENABLE_ALPHA : 0; | |
| 1326 | writeMask |= (_state&BGFX_STATE_RGB_WRITE) ? D3D11_COLOR_WRITE_ENABLE_RED|D3D11_COLOR_WRITE_ENABLE_GREEN|D3D11_COLOR_WRITE_ENABLE_BLUE : 0; | |
| 1327 | ||
| 1328 | drt->RenderTargetWriteMask = writeMask; | |
| 1329 | ||
| 1330 | if (desc.IndependentBlendEnable) | |
| 1331 | { | |
| 1332 | for (uint32_t ii = 1, rgba = _rgba; ii < BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS; ++ii, rgba >>= 11) | |
| 1333 | { | |
| 1334 | drt = &desc.RenderTarget[ii]; | |
| 1335 | drt->BlendEnable = 0 != (rgba&0x7ff); | |
| 1336 | ||
| 1337 | const uint32_t src = (rgba )&0xf; | |
| 1338 | const uint32_t dst = (rgba>>4)&0xf; | |
| 1339 | const uint32_t equation = (rgba>>8)&0x7; | |
| 1340 | ||
| 1341 | drt->SrcBlend = s_blendFactor[src][0]; | |
| 1342 | drt->DestBlend = s_blendFactor[dst][0]; | |
| 1343 | drt->BlendOp = s_blendEquation[equation]; | |
| 1344 | ||
| 1345 | drt->SrcBlendAlpha = s_blendFactor[src][1]; | |
| 1346 | drt->DestBlendAlpha = s_blendFactor[dst][1]; | |
| 1347 | drt->BlendOpAlpha = s_blendEquation[equation]; | |
| 1348 | ||
| 1349 | drt->RenderTargetWriteMask = writeMask; | |
| 1350 | } | |
| 1351 | } | |
| 1352 | else | |
| 1353 | { | |
| 1354 | for (uint32_t ii = 1; ii < BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS; ++ii) | |
| 1355 | { | |
| 1356 | memcpy(&desc.RenderTarget[ii], drt, sizeof(D3D11_RENDER_TARGET_BLEND_DESC) ); | |
| 1357 | } | |
| 1358 | } | |
| 1359 | ||
| 1360 | DX_CHECK(m_device->CreateBlendState(&desc, &bs) ); | |
| 1361 | ||
| 1362 | m_blendStateCache.add(hash, bs); | |
| 1363 | } | |
| 1364 | ||
| 1365 | m_deviceCtx->OMSetBlendState(bs, blendFactor, 0xffffffff); | |
| 1366 | } | |
| 1367 | ||
| 1368 | void setDepthStencilState(uint64_t _state, uint64_t _stencil = 0) | |
| 1369 | { | |
| 1370 | _state &= BGFX_STATE_DEPTH_WRITE|BGFX_STATE_DEPTH_TEST_MASK; | |
| 1371 | ||
| 1372 | uint32_t fstencil = unpackStencil(0, _stencil); | |
| 1373 | uint32_t ref = (fstencil&BGFX_STENCIL_FUNC_REF_MASK)>>BGFX_STENCIL_FUNC_REF_SHIFT; | |
| 1374 | _stencil &= packStencil(~BGFX_STENCIL_FUNC_REF_MASK, BGFX_STENCIL_MASK); | |
| 1375 | ||
| 1376 | bx::HashMurmur2A murmur; | |
| 1377 | murmur.begin(); | |
| 1378 | murmur.add(_state); | |
| 1379 | murmur.add(_stencil); | |
| 1380 | uint32_t hash = murmur.end(); | |
| 1381 | ||
| 1382 | ID3D11DepthStencilState* dss = m_depthStencilStateCache.find(hash); | |
| 1383 | if (NULL == dss) | |
| 1384 | { | |
| 1385 | D3D11_DEPTH_STENCIL_DESC desc; | |
| 1386 | memset(&desc, 0, sizeof(desc) ); | |
| 1387 | uint32_t func = (_state&BGFX_STATE_DEPTH_TEST_MASK)>>BGFX_STATE_DEPTH_TEST_SHIFT; | |
| 1388 | desc.DepthEnable = 0 != func; | |
| 1389 | desc.DepthWriteMask = !!(BGFX_STATE_DEPTH_WRITE & _state) ? D3D11_DEPTH_WRITE_MASK_ALL : D3D11_DEPTH_WRITE_MASK_ZERO; | |
| 1390 | desc.DepthFunc = s_cmpFunc[func]; | |
| 1391 | ||
| 1392 | uint32_t bstencil = unpackStencil(1, _stencil); | |
| 1393 | uint32_t frontAndBack = bstencil != BGFX_STENCIL_NONE && bstencil != fstencil; | |
| 1394 | bstencil = frontAndBack ? bstencil : fstencil; | |
| 1395 | ||
| 1396 | desc.StencilEnable = 0 != _stencil; | |
| 1397 | desc.StencilReadMask = (fstencil&BGFX_STENCIL_FUNC_RMASK_MASK)>>BGFX_STENCIL_FUNC_RMASK_SHIFT; | |
| 1398 | desc.StencilWriteMask = 0xff; | |
| 1399 | desc.FrontFace.StencilFailOp = s_stencilOp[(fstencil&BGFX_STENCIL_OP_FAIL_S_MASK)>>BGFX_STENCIL_OP_FAIL_S_SHIFT]; | |
| 1400 | desc.FrontFace.StencilDepthFailOp = s_stencilOp[(fstencil&BGFX_STENCIL_OP_FAIL_Z_MASK)>>BGFX_STENCIL_OP_FAIL_Z_SHIFT]; | |
| 1401 | desc.FrontFace.StencilPassOp = s_stencilOp[(fstencil&BGFX_STENCIL_OP_PASS_Z_MASK)>>BGFX_STENCIL_OP_PASS_Z_SHIFT]; | |
| 1402 | desc.FrontFace.StencilFunc = s_cmpFunc[(fstencil&BGFX_STENCIL_TEST_MASK)>>BGFX_STENCIL_TEST_SHIFT]; | |
| 1403 | desc.BackFace.StencilFailOp = s_stencilOp[(bstencil&BGFX_STENCIL_OP_FAIL_S_MASK)>>BGFX_STENCIL_OP_FAIL_S_SHIFT]; | |
| 1404 | desc.BackFace.StencilDepthFailOp = s_stencilOp[(bstencil&BGFX_STENCIL_OP_FAIL_Z_MASK)>>BGFX_STENCIL_OP_FAIL_Z_SHIFT]; | |
| 1405 | desc.BackFace.StencilPassOp = s_stencilOp[(bstencil&BGFX_STENCIL_OP_PASS_Z_MASK)>>BGFX_STENCIL_OP_PASS_Z_SHIFT]; | |
| 1406 | desc.BackFace.StencilFunc = s_cmpFunc[(bstencil&BGFX_STENCIL_TEST_MASK)>>BGFX_STENCIL_TEST_SHIFT]; | |
| 1407 | ||
| 1408 | DX_CHECK(m_device->CreateDepthStencilState(&desc, &dss) ); | |
| 1409 | ||
| 1410 | m_depthStencilStateCache.add(hash, dss); | |
| 1411 | } | |
| 1412 | ||
| 1413 | m_deviceCtx->OMSetDepthStencilState(dss, ref); | |
| 1414 | } | |
| 1415 | ||
| 1416 | void setDebugWireframe(bool _wireframe) | |
| 1417 | { | |
| 1418 | if (m_wireframe != _wireframe) | |
| 1419 | { | |
| 1420 | m_wireframe = _wireframe; | |
| 1421 | m_rasterizerStateCache.invalidate(); | |
| 1422 | } | |
| 1423 | } | |
| 1424 | ||
| 1425 | void setRasterizerState(uint64_t _state, bool _wireframe = false, bool _scissor = false) | |
| 1426 | { | |
| 1427 | _state &= BGFX_STATE_CULL_MASK|BGFX_STATE_MSAA; | |
| 1428 | _state |= _wireframe ? BGFX_STATE_PT_LINES : BGFX_STATE_NONE; | |
| 1429 | _state |= _scissor ? BGFX_STATE_RESERVED_MASK : 0; | |
| 1430 | ||
| 1431 | ID3D11RasterizerState* rs = m_rasterizerStateCache.find(_state); | |
| 1432 | if (NULL == rs) | |
| 1433 | { | |
| 1434 | uint32_t cull = (_state&BGFX_STATE_CULL_MASK)>>BGFX_STATE_CULL_SHIFT; | |
| 1435 | ||
| 1436 | D3D11_RASTERIZER_DESC desc; | |
| 1437 | desc.FillMode = _wireframe ? D3D11_FILL_WIREFRAME : D3D11_FILL_SOLID; | |
| 1438 | desc.CullMode = s_cullMode[cull]; | |
| 1439 | desc.FrontCounterClockwise = false; | |
| 1440 | desc.DepthBias = 0; | |
| 1441 | desc.DepthBiasClamp = 0.0f; | |
| 1442 | desc.SlopeScaledDepthBias = 0.0f; | |
| 1443 | desc.DepthClipEnable = false; | |
| 1444 | desc.ScissorEnable = _scissor; | |
| 1445 | desc.MultisampleEnable = !!(_state&BGFX_STATE_MSAA); | |
| 1446 | desc.AntialiasedLineEnable = false; | |
| 1447 | ||
| 1448 | DX_CHECK(m_device->CreateRasterizerState(&desc, &rs) ); | |
| 1449 | ||
| 1450 | m_rasterizerStateCache.add(_state, rs); | |
| 1451 | } | |
| 1452 | ||
| 1453 | m_deviceCtx->RSSetState(rs); | |
| 1454 | } | |
| 1455 | ||
| 1456 | ID3D11SamplerState* getSamplerState(uint32_t _flags) | |
| 1457 | { | |
| 1458 | _flags &= BGFX_TEXTURE_SAMPLER_BITS_MASK; | |
| 1459 | ID3D11SamplerState* sampler = m_samplerStateCache.find(_flags); | |
| 1460 | if (NULL == sampler) | |
| 1461 | { | |
| 1462 | const uint32_t cmpFunc = (_flags&BGFX_TEXTURE_COMPARE_MASK)>>BGFX_TEXTURE_COMPARE_SHIFT; | |
| 1463 | const uint8_t minFilter = s_textureFilter[0][(_flags&BGFX_TEXTURE_MIN_MASK)>>BGFX_TEXTURE_MIN_SHIFT]; | |
| 1464 | const uint8_t magFilter = s_textureFilter[1][(_flags&BGFX_TEXTURE_MAG_MASK)>>BGFX_TEXTURE_MAG_SHIFT]; | |
| 1465 | const uint8_t mipFilter = s_textureFilter[2][(_flags&BGFX_TEXTURE_MIP_MASK)>>BGFX_TEXTURE_MIP_SHIFT]; | |
| 1466 | const uint8_t filter = 0 == cmpFunc ? 0 : D3D11_COMPARISON_FILTERING_BIT; | |
| 1467 | ||
| 1468 | D3D11_SAMPLER_DESC sd; | |
| 1469 | sd.Filter = (D3D11_FILTER)(filter|minFilter|magFilter|mipFilter); | |
| 1470 | sd.AddressU = s_textureAddress[(_flags&BGFX_TEXTURE_U_MASK)>>BGFX_TEXTURE_U_SHIFT]; | |
| 1471 | sd.AddressV = s_textureAddress[(_flags&BGFX_TEXTURE_V_MASK)>>BGFX_TEXTURE_V_SHIFT]; | |
| 1472 | sd.AddressW = s_textureAddress[(_flags&BGFX_TEXTURE_W_MASK)>>BGFX_TEXTURE_W_SHIFT]; | |
| 1473 | sd.MipLODBias = 0.0f; | |
| 1474 | sd.MaxAnisotropy = 1; | |
| 1475 | sd.ComparisonFunc = 0 == cmpFunc ? D3D11_COMPARISON_NEVER : s_cmpFunc[cmpFunc]; | |
| 1476 | sd.BorderColor[0] = 0.0f; | |
| 1477 | sd.BorderColor[1] = 0.0f; | |
| 1478 | sd.BorderColor[2] = 0.0f; | |
| 1479 | sd.BorderColor[3] = 0.0f; | |
| 1480 | sd.MinLOD = 0; | |
| 1481 | sd.MaxLOD = D3D11_FLOAT32_MAX; | |
| 1482 | ||
| 1483 | m_device->CreateSamplerState(&sd, &sampler); | |
| 1484 | DX_CHECK_REFCOUNT(sampler, 1); | |
| 1485 | ||
| 1486 | m_samplerStateCache.add(_flags, sampler); | |
| 1487 | } | |
| 1488 | ||
| 1489 | return sampler; | |
| 1490 | } | |
| 1491 | ||
| 1492 | void commitTextureStage() | |
| 1493 | { | |
| 1494 | m_deviceCtx->PSSetShaderResources(0, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, m_textureStage.m_srv); | |
| 1495 | m_deviceCtx->PSSetSamplers(0, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, m_textureStage.m_sampler); | |
| 1496 | } | |
| 1497 | ||
| 1498 | void invalidateTextureStage() | |
| 1499 | { | |
| 1500 | m_textureStage.clear(); | |
| 1501 | commitTextureStage(); | |
| 1502 | } | |
| 1503 | ||
| 1504 | void capturePostReset() | |
| 1505 | { | |
| 1506 | if (m_flags&BGFX_RESET_CAPTURE) | |
| 1507 | { | |
| 1508 | ID3D11Texture2D* backBuffer; | |
| 1509 | DX_CHECK(m_swapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (void**)&backBuffer) ); | |
| 1510 | ||
| 1511 | D3D11_TEXTURE2D_DESC backBufferDesc; | |
| 1512 | backBuffer->GetDesc(&backBufferDesc); | |
| 1513 | ||
| 1514 | D3D11_TEXTURE2D_DESC desc; | |
| 1515 | memcpy(&desc, &backBufferDesc, sizeof(desc) ); | |
| 1516 | desc.SampleDesc.Count = 1; | |
| 1517 | desc.SampleDesc.Quality = 0; | |
| 1518 | desc.Usage = D3D11_USAGE_STAGING; | |
| 1519 | desc.BindFlags = 0; | |
| 1520 | desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; | |
| 1521 | ||
| 1522 | HRESULT hr = m_device->CreateTexture2D(&desc, NULL, &m_captureTexture); | |
| 1523 | if (SUCCEEDED(hr) ) | |
| 1524 | { | |
| 1525 | if (backBufferDesc.SampleDesc.Count != 1) | |
| 1526 | { | |
| 1527 | desc.Usage = D3D11_USAGE_DEFAULT; | |
| 1528 | desc.CPUAccessFlags = 0; | |
| 1529 | m_device->CreateTexture2D(&desc, NULL, &m_captureResolve); | |
| 1530 | } | |
| 1531 | ||
| 1532 | g_callback->captureBegin(backBufferDesc.Width, backBufferDesc.Height, backBufferDesc.Width*4, TextureFormat::BGRA8, false); | |
| 1533 | } | |
| 1534 | ||
| 1535 | DX_RELEASE(backBuffer, 0); | |
| 1536 | } | |
| 1537 | } | |
| 1538 | ||
| 1539 | void capturePreReset() | |
| 1540 | { | |
| 1541 | if (NULL != m_captureTexture) | |
| 1542 | { | |
| 1543 | g_callback->captureEnd(); | |
| 1544 | } | |
| 1545 | ||
| 1546 | DX_RELEASE(m_captureResolve, 0); | |
| 1547 | DX_RELEASE(m_captureTexture, 0); | |
| 1548 | } | |
| 1549 | ||
| 1550 | void capture() | |
| 1551 | { | |
| 1552 | if (NULL != m_captureTexture) | |
| 1553 | { | |
| 1554 | ID3D11Texture2D* backBuffer; | |
| 1555 | DX_CHECK(m_swapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (void**)&backBuffer) ); | |
| 1556 | ||
| 1557 | DXGI_MODE_DESC& desc = m_scd.BufferDesc; | |
| 1558 | ||
| 1559 | if (NULL == m_captureResolve) | |
| 1560 | { | |
| 1561 | m_deviceCtx->CopyResource(m_captureTexture, backBuffer); | |
| 1562 | } | |
| 1563 | else | |
| 1564 | { | |
| 1565 | m_deviceCtx->ResolveSubresource(m_captureResolve, 0, backBuffer, 0, desc.Format); | |
| 1566 | m_deviceCtx->CopyResource(m_captureTexture, m_captureResolve); | |
| 1567 | } | |
| 1568 | ||
| 1569 | D3D11_MAPPED_SUBRESOURCE mapped; | |
| 1570 | DX_CHECK(m_deviceCtx->Map(m_captureTexture, 0, D3D11_MAP_READ, 0, &mapped) ); | |
| 1571 | ||
| 1572 | g_callback->captureFrame(mapped.pData, desc.Height*mapped.RowPitch); | |
| 1573 | ||
| 1574 | m_deviceCtx->Unmap(m_captureTexture, 0); | |
| 1575 | ||
| 1576 | DX_RELEASE(backBuffer, 0); | |
| 1577 | } | |
| 1578 | } | |
| 1579 | ||
| 1580 | void commit(ConstantBuffer& _constantBuffer) | |
| 1581 | { | |
| 1582 | _constantBuffer.reset(); | |
| 1583 | ||
| 1584 | for (;;) | |
| 1585 | { | |
| 1586 | uint32_t opcode = _constantBuffer.read(); | |
| 1587 | ||
| 1588 | if (UniformType::End == opcode) | |
| 1589 | { | |
| 1590 | break; | |
| 1591 | } | |
| 1592 | ||
| 1593 | UniformType::Enum type; | |
| 1594 | uint16_t loc; | |
| 1595 | uint16_t num; | |
| 1596 | uint16_t copy; | |
| 1597 | ConstantBuffer::decodeOpcode(opcode, type, loc, num, copy); | |
| 1598 | ||
| 1599 | const char* data; | |
| 1600 | if (copy) | |
| 1601 | { | |
| 1602 | data = _constantBuffer.read(g_uniformTypeSize[type]*num); | |
| 1603 | } | |
| 1604 | else | |
| 1605 | { | |
| 1606 | UniformHandle handle; | |
| 1607 | memcpy(&handle, _constantBuffer.read(sizeof(UniformHandle) ), sizeof(UniformHandle) ); | |
| 1608 | data = (const char*)m_uniforms[handle.idx]; | |
| 1609 | } | |
| 1610 | ||
| 1611 | #define CASE_IMPLEMENT_UNIFORM(_uniform, _dxsuffix, _type) \ | |
| 1612 | case UniformType::_uniform: \ | |
| 1613 | case UniformType::_uniform|BGFX_UNIFORM_FRAGMENTBIT: \ | |
| 1614 | { \ | |
| 1615 | setShaderConstant(type, loc, data, num); \ | |
| 1616 | } \ | |
| 1617 | break; | |
| 1618 | ||
| 1619 | switch ( (int32_t)type) | |
| 1620 | { | |
| 1621 | case UniformType::Uniform3x3fv: | |
| 1622 | case UniformType::Uniform3x3fv|BGFX_UNIFORM_FRAGMENTBIT: \ | |
| 1623 | { | |
| 1624 | float* value = (float*)data; | |
| 1625 | for (uint32_t ii = 0, count = num/3; ii < count; ++ii, loc += 3*16, value += 9) | |
| 1626 | { | |
| 1627 | Matrix4 mtx; | |
| 1628 | mtx.un.val[ 0] = value[0]; | |
| 1629 | mtx.un.val[ 1] = value[1]; | |
| 1630 | mtx.un.val[ 2] = value[2]; | |
| 1631 | mtx.un.val[ 3] = 0.0f; | |
| 1632 | mtx.un.val[ 4] = value[3]; | |
| 1633 | mtx.un.val[ 5] = value[4]; | |
| 1634 | mtx.un.val[ 6] = value[5]; | |
| 1635 | mtx.un.val[ 7] = 0.0f; | |
| 1636 | mtx.un.val[ 8] = value[6]; | |
| 1637 | mtx.un.val[ 9] = value[7]; | |
| 1638 | mtx.un.val[10] = value[8]; | |
| 1639 | mtx.un.val[11] = 0.0f; | |
| 1640 | setShaderConstant(type, loc, &mtx.un.val[0], 3); | |
| 1641 | } | |
| 1642 | } | |
| 1643 | break; | |
| 1644 | ||
| 1645 | CASE_IMPLEMENT_UNIFORM(Uniform1i, I, int); | |
| 1646 | CASE_IMPLEMENT_UNIFORM(Uniform1f, F, float); | |
| 1647 | CASE_IMPLEMENT_UNIFORM(Uniform1iv, I, int); | |
| 1648 | CASE_IMPLEMENT_UNIFORM(Uniform1fv, F, float); | |
| 1649 | CASE_IMPLEMENT_UNIFORM(Uniform2fv, F, float); | |
| 1650 | CASE_IMPLEMENT_UNIFORM(Uniform3fv, F, float); | |
| 1651 | CASE_IMPLEMENT_UNIFORM(Uniform4fv, F, float); | |
| 1652 | CASE_IMPLEMENT_UNIFORM(Uniform4x4fv, F, float); | |
| 1653 | ||
| 1654 | case UniformType::End: | |
| 1655 | break; | |
| 1656 | ||
| 1657 | default: | |
| 1658 | BX_TRACE("%4d: INVALID 0x%08x, t %d, l %d, n %d, c %d", _constantBuffer.getPos(), opcode, type, loc, num, copy); | |
| 1659 | break; | |
| 1660 | } | |
| 1661 | ||
| 1662 | #undef CASE_IMPLEMENT_UNIFORM | |
| 1663 | ||
| 1664 | } | |
| 1665 | } | |
| 1666 | ||
| 1667 | void clearQuad(ClearQuad& _clearQuad, const Rect& _rect, const Clear& _clear, uint32_t _height = 0) | |
| 1668 | { | |
| 1669 | BX_UNUSED(_height); | |
| 1670 | uint32_t width = m_scd.BufferDesc.Width; | |
| 1671 | uint32_t height = m_scd.BufferDesc.Height; | |
| 1672 | ||
| 1673 | if (0 == _rect.m_x | |
| 1674 | && 0 == _rect.m_y | |
| 1675 | && width == _rect.m_width | |
| 1676 | && height == _rect.m_height) | |
| 1677 | { | |
| 1678 | clear(_clear); | |
| 1679 | } | |
| 1680 | else | |
| 1681 | { | |
| 1682 | ID3D11DeviceContext* deviceCtx = m_deviceCtx; | |
| 1683 | ||
| 1684 | uint64_t state = 0; | |
| 1685 | state |= _clear.m_flags & BGFX_CLEAR_COLOR_BIT ? BGFX_STATE_RGB_WRITE|BGFX_STATE_ALPHA_WRITE : 0; | |
| 1686 | state |= _clear.m_flags & BGFX_CLEAR_DEPTH_BIT ? BGFX_STATE_DEPTH_TEST_ALWAYS|BGFX_STATE_DEPTH_WRITE : 0; | |
| 1687 | ||
| 1688 | uint64_t stencil = 0; | |
| 1689 | stencil |= _clear.m_flags & BGFX_CLEAR_STENCIL_BIT ? 0 | |
| 1690 | | BGFX_STENCIL_TEST_ALWAYS | |
| 1691 | | BGFX_STENCIL_FUNC_REF(_clear.m_stencil) | |
| 1692 | | BGFX_STENCIL_FUNC_RMASK(0xff) | |
| 1693 | | BGFX_STENCIL_OP_FAIL_S_REPLACE | |
| 1694 | | BGFX_STENCIL_OP_FAIL_Z_REPLACE | |
| 1695 | | BGFX_STENCIL_OP_PASS_Z_REPLACE | |
| 1696 | : 0 | |
| 1697 | ; | |
| 1698 | ||
| 1699 | setBlendState(state); | |
| 1700 | setDepthStencilState(state, stencil); | |
| 1701 | setRasterizerState(state); | |
| 1702 | ||
| 1703 | uint32_t numMrt = 0; | |
| 1704 | FrameBufferHandle fbh = m_fbh; | |
| 1705 | if (isValid(fbh) ) | |
| 1706 | { | |
| 1707 | const FrameBufferD3D11& fb = m_frameBuffers[fbh.idx]; | |
| 1708 | numMrt = bx::uint32_max(1, fb.m_num)-1; | |
| 1709 | } | |
| 1710 | ||
| 1711 | ProgramD3D11& program = m_program[_clearQuad.m_program[numMrt].idx]; | |
| 1712 | m_currentProgram = &program; | |
| 1713 | deviceCtx->VSSetShader(program.m_vsh->m_vertexShader, NULL, 0); | |
| 1714 | deviceCtx->VSSetConstantBuffers(0, 0, NULL); | |
| 1715 | if (NULL != m_currentColor) | |
| 1716 | { | |
| 1717 | deviceCtx->PSSetShader(program.m_fsh->m_pixelShader, NULL, 0); | |
| 1718 | deviceCtx->PSSetConstantBuffers(0, 0, NULL); | |
| 1719 | } | |
| 1720 | else | |
| 1721 | { | |
| 1722 | deviceCtx->PSSetShader(NULL, NULL, 0); | |
| 1723 | } | |
| 1724 | ||
| 1725 | VertexBufferD3D11& vb = m_vertexBuffers[_clearQuad.m_vb->handle.idx]; | |
| 1726 | VertexDecl& vertexDecl = m_vertexDecls[_clearQuad.m_vb->decl.idx]; | |
| 1727 | uint32_t stride = vertexDecl.m_stride; | |
| 1728 | uint32_t offset = 0; | |
| 1729 | ||
| 1730 | { | |
| 1731 | struct Vertex | |
| 1732 | { | |
| 1733 | float m_x; | |
| 1734 | float m_y; | |
| 1735 | float m_z; | |
| 1736 | uint32_t m_abgr; | |
| 1737 | } * vertex = (Vertex*)_clearQuad.m_vb->data; | |
| 1738 | BX_CHECK(stride == sizeof(Vertex), "Stride/Vertex mismatch (stride %d, sizeof(Vertex) %d)", stride, sizeof(Vertex) ); | |
| 1739 | ||
| 1740 | const uint32_t abgr = bx::endianSwap(_clear.m_rgba); | |
| 1741 | const float depth = _clear.m_depth; | |
| 1742 | ||
| 1743 | vertex->m_x = -1.0f; | |
| 1744 | vertex->m_y = -1.0f; | |
| 1745 | vertex->m_z = depth; | |
| 1746 | vertex->m_abgr = abgr; | |
| 1747 | vertex++; | |
| 1748 | vertex->m_x = 1.0f; | |
| 1749 | vertex->m_y = -1.0f; | |
| 1750 | vertex->m_z = depth; | |
| 1751 | vertex->m_abgr = abgr; | |
| 1752 | vertex++; | |
| 1753 | vertex->m_x = 1.0f; | |
| 1754 | vertex->m_y = 1.0f; | |
| 1755 | vertex->m_z = depth; | |
| 1756 | vertex->m_abgr = abgr; | |
| 1757 | vertex++; | |
| 1758 | vertex->m_x = -1.0f; | |
| 1759 | vertex->m_y = 1.0f; | |
| 1760 | vertex->m_z = depth; | |
| 1761 | vertex->m_abgr = abgr; | |
| 1762 | } | |
| 1763 | ||
| 1764 | m_vertexBuffers[_clearQuad.m_vb->handle.idx].update(0, 4*_clearQuad.m_decl.m_stride, _clearQuad.m_vb->data); | |
| 1765 | deviceCtx->IASetVertexBuffers(0, 1, &vb.m_ptr, &stride, &offset); | |
| 1766 | setInputLayout(vertexDecl, program, 0); | |
| 1767 | ||
| 1768 | IndexBufferD3D11& ib = m_indexBuffers[_clearQuad.m_ib.idx]; | |
| 1769 | deviceCtx->IASetIndexBuffer(ib.m_ptr, DXGI_FORMAT_R16_UINT, 0); | |
| 1770 | ||
| 1771 | deviceCtx->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); | |
| 1772 | deviceCtx->DrawIndexed(6, 0, 0); | |
| 1773 | } | |
| 1774 | } | |
| 1775 | ||
| 1776 | void* m_d3d9dll; | |
| 1777 | D3DPERF_SetMarkerFunc m_D3DPERF_SetMarker; | |
| 1778 | D3DPERF_BeginEventFunc m_D3DPERF_BeginEvent; | |
| 1779 | D3DPERF_EndEventFunc m_D3DPERF_EndEvent; | |
| 1780 | ||
| 1781 | #if USE_D3D11_DYNAMIC_LIB | |
| 1782 | void* m_d3d11dll; | |
| 1783 | void* m_dxgidll; | |
| 1784 | #endif // USE_D3D11_DYNAMIC_LIB | |
| 1785 | ||
| 1786 | D3D_DRIVER_TYPE m_driverType; | |
| 1787 | IDXGIAdapter* m_adapter; | |
| 1788 | DXGI_ADAPTER_DESC m_adapterDesc; | |
| 1789 | IDXGIFactory* m_factory; | |
| 1790 | IDXGISwapChain* m_swapChain; | |
| 1791 | ID3D11Device* m_device; | |
| 1792 | ID3D11DeviceContext* m_deviceCtx; | |
| 1793 | ID3D11RenderTargetView* m_backBufferColor; | |
| 1794 | ID3D11DepthStencilView* m_backBufferDepthStencil; | |
| 1795 | ID3D11RenderTargetView* m_currentColor; | |
| 1796 | ID3D11DepthStencilView* m_currentDepthStencil; | |
| 1797 | ||
| 1798 | ID3D11Texture2D* m_captureTexture; | |
| 1799 | ID3D11Texture2D* m_captureResolve; | |
| 1800 | ||
| 1801 | Resolution m_resolution; | |
| 1802 | bool m_wireframe; | |
| 1803 | ||
| 1804 | DXGI_SWAP_CHAIN_DESC m_scd; | |
| 1805 | uint32_t m_flags; | |
| 1806 | ||
| 1807 | IndexBufferD3D11 m_indexBuffers[BGFX_CONFIG_MAX_INDEX_BUFFERS]; | |
| 1808 | VertexBufferD3D11 m_vertexBuffers[BGFX_CONFIG_MAX_VERTEX_BUFFERS]; | |
| 1809 | ShaderD3D11 m_shaders[BGFX_CONFIG_MAX_SHADERS]; | |
| 1810 | ProgramD3D11 m_program[BGFX_CONFIG_MAX_PROGRAMS]; | |
| 1811 | TextureD3D11 m_textures[BGFX_CONFIG_MAX_TEXTURES]; | |
| 1812 | VertexDecl m_vertexDecls[BGFX_CONFIG_MAX_VERTEX_DECLS]; | |
| 1813 | FrameBufferD3D11 m_frameBuffers[BGFX_CONFIG_MAX_FRAME_BUFFERS]; | |
| 1814 | void* m_uniforms[BGFX_CONFIG_MAX_UNIFORMS]; | |
| 1815 | Matrix4 m_predefinedUniforms[PredefinedUniform::Count]; | |
| 1816 | UniformRegistry m_uniformReg; | |
| 1817 | ||
| 1818 | StateCacheT<ID3D11BlendState> m_blendStateCache; | |
| 1819 | StateCacheT<ID3D11DepthStencilState> m_depthStencilStateCache; | |
| 1820 | StateCacheT<ID3D11InputLayout> m_inputLayoutCache; | |
| 1821 | StateCacheT<ID3D11RasterizerState> m_rasterizerStateCache; | |
| 1822 | StateCacheT<ID3D11SamplerState> m_samplerStateCache; | |
| 1823 | ||
| 1824 | TextVideoMem m_textVideoMem; | |
| 1825 | ||
| 1826 | TextureStage m_textureStage; | |
| 1827 | ||
| 1828 | ProgramD3D11* m_currentProgram; | |
| 1829 | ||
| 1830 | uint8_t m_vsScratch[64<<10]; | |
| 1831 | uint8_t m_fsScratch[64<<10]; | |
| 1832 | ||
| 1833 | uint32_t m_vsChanges; | |
| 1834 | uint32_t m_fsChanges; | |
| 1835 | ||
| 1836 | FrameBufferHandle m_fbh; | |
| 1837 | bool m_rtMsaa; | |
| 1838 | }; | |
| 1839 | ||
| 1840 | static RendererContextD3D11* s_renderD3D11; | |
| 1841 | ||
| 1842 | RendererContextI* rendererCreateD3D11() | |
| 1843 | { | |
| 1844 | s_renderD3D11 = BX_NEW(g_allocator, RendererContextD3D11); | |
| 1845 | return s_renderD3D11; | |
| 1846 | } | |
| 1847 | ||
| 1848 | void rendererDestroyD3D11() | |
| 1849 | { | |
| 1850 | BX_DELETE(g_allocator, s_renderD3D11); | |
| 1851 | s_renderD3D11 = NULL; | |
| 1852 | } | |
| 1853 | ||
| 1854 | void IndexBufferD3D11::create(uint32_t _size, void* _data) | |
| 1855 | { | |
| 1856 | m_size = _size; | |
| 1857 | m_dynamic = NULL == _data; | |
| 1858 | ||
| 1859 | D3D11_BUFFER_DESC desc; | |
| 1860 | desc.ByteWidth = _size; | |
| 1861 | desc.BindFlags = D3D11_BIND_INDEX_BUFFER; | |
| 1862 | desc.MiscFlags = 0; | |
| 1863 | desc.StructureByteStride = 0; | |
| 1864 | ||
| 1865 | if (m_dynamic) | |
| 1866 | { | |
| 1867 | desc.Usage = D3D11_USAGE_DYNAMIC; | |
| 1868 | desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; | |
| 1869 | ||
| 1870 | DX_CHECK(s_renderD3D11->m_device->CreateBuffer(&desc | |
| 1871 | , NULL | |
| 1872 | , &m_ptr | |
| 1873 | ) ); | |
| 1874 | } | |
| 1875 | else | |
| 1876 | { | |
| 1877 | desc.Usage = D3D11_USAGE_IMMUTABLE; | |
| 1878 | desc.CPUAccessFlags = 0; | |
| 1879 | ||
| 1880 | D3D11_SUBRESOURCE_DATA srd; | |
| 1881 | srd.pSysMem = _data; | |
| 1882 | srd.SysMemPitch = 0; | |
| 1883 | srd.SysMemSlicePitch = 0; | |
| 1884 | ||
| 1885 | DX_CHECK(s_renderD3D11->m_device->CreateBuffer(&desc | |
| 1886 | , &srd | |
| 1887 | , &m_ptr | |
| 1888 | ) ); | |
| 1889 | } | |
| 1890 | } | |
| 1891 | ||
| 1892 | void IndexBufferD3D11::update(uint32_t _offset, uint32_t _size, void* _data) | |
| 1893 | { | |
| 1894 | ID3D11DeviceContext* deviceCtx = s_renderD3D11->m_deviceCtx; | |
| 1895 | BX_CHECK(m_dynamic, "Must be dynamic!"); | |
| 1896 | ||
| 1897 | D3D11_MAPPED_SUBRESOURCE mapped; | |
| 1898 | D3D11_MAP type = m_dynamic && 0 == _offset && m_size == _size ? D3D11_MAP_WRITE_DISCARD : D3D11_MAP_WRITE_NO_OVERWRITE; | |
| 1899 | DX_CHECK(deviceCtx->Map(m_ptr, 0, type, 0, &mapped) ); | |
| 1900 | memcpy( (uint8_t*)mapped.pData + _offset, _data, _size); | |
| 1901 | deviceCtx->Unmap(m_ptr, 0); | |
| 1902 | } | |
| 1903 | ||
| 1904 | void VertexBufferD3D11::create(uint32_t _size, void* _data, VertexDeclHandle _declHandle) | |
| 1905 | { | |
| 1906 | m_size = _size; | |
| 1907 | m_decl = _declHandle; | |
| 1908 | m_dynamic = NULL == _data; | |
| 1909 | ||
| 1910 | D3D11_BUFFER_DESC desc; | |
| 1911 | desc.ByteWidth = _size; | |
| 1912 | desc.BindFlags = D3D11_BIND_VERTEX_BUFFER; | |
| 1913 | desc.MiscFlags = 0; | |
| 1914 | ||
| 1915 | if (m_dynamic) | |
| 1916 | { | |
| 1917 | desc.Usage = D3D11_USAGE_DYNAMIC; | |
| 1918 | desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; | |
| 1919 | desc.StructureByteStride = 0; | |
| 1920 | ||
| 1921 | DX_CHECK(s_renderD3D11->m_device->CreateBuffer(&desc | |
| 1922 | , NULL | |
| 1923 | , &m_ptr | |
| 1924 | ) ); | |
| 1925 | } | |
| 1926 | else | |
| 1927 | { | |
| 1928 | desc.Usage = D3D11_USAGE_IMMUTABLE; | |
| 1929 | desc.CPUAccessFlags = 0; | |
| 1930 | desc.StructureByteStride = 0; | |
| 1931 | ||
| 1932 | D3D11_SUBRESOURCE_DATA srd; | |
| 1933 | srd.pSysMem = _data; | |
| 1934 | srd.SysMemPitch = 0; | |
| 1935 | srd.SysMemSlicePitch = 0; | |
| 1936 | ||
| 1937 | DX_CHECK(s_renderD3D11->m_device->CreateBuffer(&desc | |
| 1938 | , &srd | |
| 1939 | , &m_ptr | |
| 1940 | ) ); | |
| 1941 | } | |
| 1942 | } | |
| 1943 | ||
| 1944 | void VertexBufferD3D11::update(uint32_t _offset, uint32_t _size, void* _data) | |
| 1945 | { | |
| 1946 | ID3D11DeviceContext* deviceCtx = s_renderD3D11->m_deviceCtx; | |
| 1947 | BX_CHECK(m_dynamic, "Must be dynamic!"); | |
| 1948 | ||
| 1949 | D3D11_MAPPED_SUBRESOURCE mapped; | |
| 1950 | D3D11_MAP type = m_dynamic && 0 == _offset && m_size == _size ? D3D11_MAP_WRITE_DISCARD : D3D11_MAP_WRITE_NO_OVERWRITE; | |
| 1951 | DX_CHECK(deviceCtx->Map(m_ptr, 0, type, 0, &mapped) ); | |
| 1952 | memcpy( (uint8_t*)mapped.pData + _offset, _data, _size); | |
| 1953 | deviceCtx->Unmap(m_ptr, 0); | |
| 1954 | } | |
| 1955 | ||
| 1956 | void ShaderD3D11::create(const Memory* _mem) | |
| 1957 | { | |
| 1958 | bx::MemoryReader reader(_mem->data, _mem->size); | |
| 1959 | ||
| 1960 | uint32_t magic; | |
| 1961 | bx::read(&reader, magic); | |
| 1962 | ||
| 1963 | switch (magic) | |
| 1964 | { | |
| 1965 | case BGFX_CHUNK_MAGIC_CSH: | |
| 1966 | case BGFX_CHUNK_MAGIC_FSH: | |
| 1967 | case BGFX_CHUNK_MAGIC_VSH: | |
| 1968 | break; | |
| 1969 | ||
| 1970 | default: | |
| 1971 | BGFX_FATAL(false, Fatal::InvalidShader, "Unknown shader format %x.", magic); | |
| 1972 | break; | |
| 1973 | } | |
| 1974 | ||
| 1975 | bool fragment = BGFX_CHUNK_MAGIC_FSH == magic; | |
| 1976 | ||
| 1977 | uint32_t iohash; | |
| 1978 | bx::read(&reader, iohash); | |
| 1979 | ||
| 1980 | uint16_t count; | |
| 1981 | bx::read(&reader, count); | |
| 1982 | ||
| 1983 | m_numPredefined = 0; | |
| 1984 | m_numUniforms = count; | |
| 1985 | ||
| 1986 | BX_TRACE("%s Shader consts %d" | |
| 1987 | , BGFX_CHUNK_MAGIC_FSH == magic ? "Fragment" : BGFX_CHUNK_MAGIC_VSH == magic ? "Vertex" : "Compute" | |
| 1988 | , count | |
| 1989 | ); | |
| 1990 | ||
| 1991 | uint8_t fragmentBit = fragment ? BGFX_UNIFORM_FRAGMENTBIT : 0; | |
| 1992 | ||
| 1993 | if (0 < count) | |
| 1994 | { | |
| 1995 | m_constantBuffer = ConstantBuffer::create(1024); | |
| 1996 | ||
| 1997 | for (uint32_t ii = 0; ii < count; ++ii) | |
| 1998 | { | |
| 1999 | uint8_t nameSize; | |
| 2000 | bx::read(&reader, nameSize); | |
| 2001 | ||
| 2002 | char name[256]; | |
| 2003 | bx::read(&reader, &name, nameSize); | |
| 2004 | name[nameSize] = '\0'; | |
| 2005 | ||
| 2006 | uint8_t type; | |
| 2007 | bx::read(&reader, type); | |
| 2008 | ||
| 2009 | uint8_t num; | |
| 2010 | bx::read(&reader, num); | |
| 2011 | ||
| 2012 | uint16_t regIndex; | |
| 2013 | bx::read(&reader, regIndex); | |
| 2014 | ||
| 2015 | uint16_t regCount; | |
| 2016 | bx::read(&reader, regCount); | |
| 2017 | ||
| 2018 | const char* kind = "invalid"; | |
| 2019 | ||
| 2020 | PredefinedUniform::Enum predefined = nameToPredefinedUniformEnum(name); | |
| 2021 | if (PredefinedUniform::Count != predefined) | |
| 2022 | { | |
| 2023 | kind = "predefined"; | |
| 2024 | m_predefined[m_numPredefined].m_loc = regIndex; | |
| 2025 | m_predefined[m_numPredefined].m_count = regCount; | |
| 2026 | m_predefined[m_numPredefined].m_type = predefined|fragmentBit; | |
| 2027 | m_numPredefined++; | |
| 2028 | } | |
| 2029 | else | |
| 2030 | { | |
| 2031 | const UniformInfo* info = s_renderD3D11->m_uniformReg.find(name); | |
| 2032 | ||
| 2033 | if (NULL != info) | |
| 2034 | { | |
| 2035 | kind = "user"; | |
| 2036 | m_constantBuffer->writeUniformHandle( (UniformType::Enum)(type|fragmentBit), regIndex, info->m_handle, regCount); | |
| 2037 | } | |
| 2038 | } | |
| 2039 | ||
| 2040 | BX_TRACE("\t%s: %s (%s), num %2d, r.index %3d, r.count %2d" | |
| 2041 | , kind | |
| 2042 | , name | |
| 2043 | , getUniformTypeName(UniformType::Enum(type&~BGFX_UNIFORM_FRAGMENTBIT) ) | |
| 2044 | , num | |
| 2045 | , regIndex | |
| 2046 | , regCount | |
| 2047 | ); | |
| 2048 | } | |
| 2049 | ||
| 2050 | m_constantBuffer->finish(); | |
| 2051 | } | |
| 2052 | ||
| 2053 | uint16_t shaderSize; | |
| 2054 | bx::read(&reader, shaderSize); | |
| 2055 | ||
| 2056 | const DWORD* code = (const DWORD*)reader.getDataPtr(); | |
| 2057 | bx::skip(&reader, shaderSize+1); | |
| 2058 | ||
| 2059 | if (BGFX_CHUNK_MAGIC_FSH == magic) | |
| 2060 | { | |
| 2061 | DX_CHECK(s_renderD3D11->m_device->CreatePixelShader(code, shaderSize, NULL, &m_pixelShader) ); | |
| 2062 | BGFX_FATAL(NULL != m_ptr, bgfx::Fatal::InvalidShader, "Failed to create fragment shader."); | |
| 2063 | } | |
| 2064 | else if (BGFX_CHUNK_MAGIC_VSH == magic) | |
| 2065 | { | |
| 2066 | m_hash = bx::hashMurmur2A(code, shaderSize); | |
| 2067 | m_code = alloc(shaderSize); | |
| 2068 | memcpy(m_code->data, code, shaderSize); | |
| 2069 | ||
| 2070 | DX_CHECK(s_renderD3D11->m_device->CreateVertexShader(code, shaderSize, NULL, &m_vertexShader) ); | |
| 2071 | BGFX_FATAL(NULL != m_ptr, bgfx::Fatal::InvalidShader, "Failed to create vertex shader."); | |
| 2072 | } | |
| 2073 | else | |
| 2074 | { | |
| 2075 | DX_CHECK(s_renderD3D11->m_device->CreateComputeShader(code, shaderSize, NULL, &m_computeShader) ); | |
| 2076 | BGFX_FATAL(NULL != m_ptr, bgfx::Fatal::InvalidShader, "Failed to create compute shader."); | |
| 2077 | } | |
| 2078 | ||
| 2079 | uint8_t numAttrs; | |
| 2080 | bx::read(&reader, numAttrs); | |
| 2081 | ||
| 2082 | memset(m_attrMask, 0, sizeof(m_attrMask)); | |
| 2083 | ||
| 2084 | for (uint32_t ii = 0; ii < numAttrs; ++ii) | |
| 2085 | { | |
| 2086 | uint16_t id; | |
| 2087 | bx::read(&reader, id); | |
| 2088 | ||
| 2089 | Attrib::Enum attr = idToAttrib(id); | |
| 2090 | ||
| 2091 | if (Attrib::Count != attr) | |
| 2092 | { | |
| 2093 | m_attrMask[attr] = 0xff; | |
| 2094 | } | |
| 2095 | } | |
| 2096 | ||
| 2097 | uint16_t size; | |
| 2098 | bx::read(&reader, size); | |
| 2099 | ||
| 2100 | if (0 < size) | |
| 2101 | { | |
| 2102 | D3D11_BUFFER_DESC desc; | |
| 2103 | desc.ByteWidth = size; | |
| 2104 | desc.Usage = D3D11_USAGE_DEFAULT; | |
| 2105 | desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; | |
| 2106 | desc.CPUAccessFlags = 0; | |
| 2107 | desc.MiscFlags = 0; | |
| 2108 | desc.StructureByteStride = 0; | |
| 2109 | DX_CHECK(s_renderD3D11->m_device->CreateBuffer(&desc, NULL, &m_buffer) ); | |
| 2110 | } | |
| 2111 | } | |
| 2112 | ||
| 2113 | void TextureD3D11::create(const Memory* _mem, uint32_t _flags, uint8_t _skip) | |
| 2114 | { | |
| 2115 | m_sampler = s_renderD3D11->getSamplerState(_flags); | |
| 2116 | ||
| 2117 | ImageContainer imageContainer; | |
| 2118 | ||
| 2119 | if (imageParse(imageContainer, _mem->data, _mem->size) ) | |
| 2120 | { | |
| 2121 | uint8_t numMips = imageContainer.m_numMips; | |
| 2122 | const uint32_t startLod = bx::uint32_min(_skip, numMips-1); | |
| 2123 | numMips -= startLod; | |
| 2124 | const ImageBlockInfo& blockInfo = getBlockInfo(TextureFormat::Enum(imageContainer.m_format) ); | |
| 2125 | const uint32_t textureWidth = bx::uint32_max(blockInfo.blockWidth, imageContainer.m_width >>startLod); | |
| 2126 | const uint32_t textureHeight = bx::uint32_max(blockInfo.blockHeight, imageContainer.m_height>>startLod); | |
| 2127 | ||
| 2128 | m_flags = _flags; | |
| 2129 | m_requestedFormat = (uint8_t)imageContainer.m_format; | |
| 2130 | m_textureFormat = (uint8_t)imageContainer.m_format; | |
| 2131 | ||
| 2132 | const TextureFormatInfo& tfi = s_textureFormat[m_requestedFormat]; | |
| 2133 | const bool convert = DXGI_FORMAT_UNKNOWN == tfi.m_fmt; | |
| 2134 | ||
| 2135 | uint8_t bpp = getBitsPerPixel(TextureFormat::Enum(m_textureFormat) ); | |
| 2136 | if (convert) | |
| 2137 | { | |
| 2138 | m_textureFormat = (uint8_t)TextureFormat::BGRA8; | |
| 2139 | bpp = 32; | |
| 2140 | } | |
| 2141 | ||
| 2142 | if (imageContainer.m_cubeMap) | |
| 2143 | { | |
| 2144 | m_type = TextureCube; | |
| 2145 | } | |
| 2146 | else if (imageContainer.m_depth > 1) | |
| 2147 | { | |
| 2148 | m_type = Texture3D; | |
| 2149 | } | |
| 2150 | else | |
| 2151 | { | |
| 2152 | m_type = Texture2D; | |
| 2153 | } | |
| 2154 | ||
| 2155 | m_numMips = numMips; | |
| 2156 | ||
| 2157 | uint32_t numSrd = numMips*(imageContainer.m_cubeMap ? 6 : 1); | |
| 2158 | D3D11_SUBRESOURCE_DATA* srd = (D3D11_SUBRESOURCE_DATA*)alloca(numSrd*sizeof(D3D11_SUBRESOURCE_DATA) ); | |
| 2159 | ||
| 2160 | uint32_t kk = 0; | |
| 2161 | ||
| 2162 | const bool compressed = isCompressed(TextureFormat::Enum(m_textureFormat) ); | |
| 2163 | const bool swizzle = TextureFormat::BGRA8 == m_textureFormat && 0 != (m_flags&BGFX_TEXTURE_COMPUTE_WRITE); | |
| 2164 | ||
| 2165 | BX_TRACE("Texture %3d: %s (requested: %s), %dx%d%s%s%s." | |
| 2166 | , this - s_renderD3D11->m_textures | |
| 2167 | , getName( (TextureFormat::Enum)m_textureFormat) | |
| 2168 | , getName( (TextureFormat::Enum)m_requestedFormat) | |
| 2169 | , textureWidth | |
| 2170 | , textureHeight | |
| 2171 | , imageContainer.m_cubeMap ? "x6" : "" | |
| 2172 | , 0 != (m_flags&BGFX_TEXTURE_RT_MASK) ? " (render target)" : "" | |
| 2173 | , swizzle ? " (swizzle BGRA8 -> RGBA8)" : "" | |
| 2174 | ); | |
| 2175 | ||
| 2176 | for (uint8_t side = 0, numSides = imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side) | |
| 2177 | { | |
| 2178 | uint32_t width = textureWidth; | |
| 2179 | uint32_t height = textureHeight; | |
| 2180 | uint32_t depth = imageContainer.m_depth; | |
| 2181 | ||
| 2182 | for (uint32_t lod = 0, num = numMips; lod < num; ++lod) | |
| 2183 | { | |
| 2184 | width = bx::uint32_max(1, width); | |
| 2185 | height = bx::uint32_max(1, height); | |
| 2186 | depth = bx::uint32_max(1, depth); | |
| 2187 | ||
| 2188 | ImageMip mip; | |
| 2189 | if (imageGetRawData(imageContainer, side, lod+startLod, _mem->data, _mem->size, mip) ) | |
| 2190 | { | |
| 2191 | srd[kk].pSysMem = mip.m_data; | |
| 2192 | ||
| 2193 | if (convert) | |
| 2194 | { | |
| 2195 | uint32_t srcpitch = mip.m_width*bpp/8; | |
| 2196 | uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, mip.m_width*mip.m_height*bpp/8); | |
| 2197 | imageDecodeToBgra8(temp, mip.m_data, mip.m_width, mip.m_height, srcpitch, mip.m_format); | |
| 2198 | ||
| 2199 | srd[kk].pSysMem = temp; | |
| 2200 | srd[kk].SysMemPitch = srcpitch; | |
| 2201 | } | |
| 2202 | else if (compressed) | |
| 2203 | { | |
| 2204 | srd[kk].SysMemPitch = (mip.m_width /blockInfo.blockWidth )*mip.m_blockSize; | |
| 2205 | srd[kk].SysMemSlicePitch = (mip.m_height/blockInfo.blockHeight)*srd[kk].SysMemPitch; | |
| 2206 | } | |
| 2207 | else | |
| 2208 | { | |
| 2209 | srd[kk].SysMemPitch = mip.m_width*mip.m_bpp/8; | |
| 2210 | } | |
| 2211 | ||
| 2212 | if (swizzle) | |
| 2213 | { | |
| 2214 | // imageSwizzleBgra8(width, height, mip.m_width*4, data, temp); | |
| 2215 | } | |
| 2216 | ||
| 2217 | srd[kk].SysMemSlicePitch = mip.m_height*srd[kk].SysMemPitch; | |
| 2218 | ++kk; | |
| 2219 | } | |
| 2220 | ||
| 2221 | width >>= 1; | |
| 2222 | height >>= 1; | |
| 2223 | depth >>= 1; | |
| 2224 | } | |
| 2225 | } | |
| 2226 | ||
| 2227 | const bool bufferOnly = 0 != (m_flags&BGFX_TEXTURE_RT_BUFFER_ONLY); | |
| 2228 | const bool computeWrite = 0 != (m_flags&BGFX_TEXTURE_COMPUTE_WRITE); | |
| 2229 | const bool renderTarget = 0 != (m_flags&BGFX_TEXTURE_RT_MASK); | |
| 2230 | const uint32_t msaaQuality = bx::uint32_satsub( (m_flags&BGFX_TEXTURE_RT_MSAA_MASK)>>BGFX_TEXTURE_RT_MSAA_SHIFT, 1); | |
| 2231 | const DXGI_SAMPLE_DESC& msaa = s_msaa[msaaQuality]; | |
| 2232 | ||
| 2233 | D3D11_SHADER_RESOURCE_VIEW_DESC srvd; | |
| 2234 | memset(&srvd, 0, sizeof(srvd) ); | |
| 2235 | srvd.Format = s_textureFormat[m_textureFormat].m_fmtSrv; | |
| 2236 | DXGI_FORMAT format = s_textureFormat[m_textureFormat].m_fmt; | |
| 2237 | ||
| 2238 | if (swizzle) | |
| 2239 | { | |
| 2240 | format = DXGI_FORMAT_R8G8B8A8_UNORM; | |
| 2241 | srvd.Format = DXGI_FORMAT_R8G8B8A8_UNORM; | |
| 2242 | } | |
| 2243 | ||
| 2244 | switch (m_type) | |
| 2245 | { | |
| 2246 | case Texture2D: | |
| 2247 | case TextureCube: | |
| 2248 | { | |
| 2249 | D3D11_TEXTURE2D_DESC desc; | |
| 2250 | desc.Width = textureWidth; | |
| 2251 | desc.Height = textureHeight; | |
| 2252 | desc.MipLevels = numMips; | |
| 2253 | desc.Format = format; | |
| 2254 | desc.SampleDesc = msaa; | |
| 2255 | desc.Usage = kk == 0 ? D3D11_USAGE_DEFAULT : D3D11_USAGE_IMMUTABLE; | |
| 2256 | desc.BindFlags = bufferOnly ? 0 : D3D11_BIND_SHADER_RESOURCE; | |
| 2257 | desc.CPUAccessFlags = 0; | |
| 2258 | ||
| 2259 | if (isDepth( (TextureFormat::Enum)m_textureFormat) ) | |
| 2260 | { | |
| 2261 | desc.BindFlags |= D3D11_BIND_DEPTH_STENCIL; | |
| 2262 | desc.Usage = D3D11_USAGE_DEFAULT; | |
| 2263 | } | |
| 2264 | else if (renderTarget) | |
| 2265 | { | |
| 2266 | desc.BindFlags |= D3D11_BIND_RENDER_TARGET; | |
| 2267 | desc.Usage = D3D11_USAGE_DEFAULT; | |
| 2268 | } | |
| 2269 | ||
| 2270 | if (computeWrite) | |
| 2271 | { | |
| 2272 | desc.BindFlags |= D3D11_BIND_UNORDERED_ACCESS; | |
| 2273 | desc.Usage = D3D11_USAGE_DEFAULT; | |
| 2274 | } | |
| 2275 | ||
| 2276 | if (imageContainer.m_cubeMap) | |
| 2277 | { | |
| 2278 | desc.ArraySize = 6; | |
| 2279 | desc.MiscFlags = D3D11_RESOURCE_MISC_TEXTURECUBE; | |
| 2280 | srvd.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBE; | |
| 2281 | srvd.TextureCube.MipLevels = numMips; | |
| 2282 | } | |
| 2283 | else | |
| 2284 | { | |
| 2285 | desc.ArraySize = 1; | |
| 2286 | desc.MiscFlags = 0; | |
| 2287 | srvd.ViewDimension = 1 < msaa.Count ? D3D11_SRV_DIMENSION_TEXTURE2DMS : D3D11_SRV_DIMENSION_TEXTURE2D; | |
| 2288 | srvd.Texture2D.MipLevels = numMips; | |
| 2289 | } | |
| 2290 | ||
| 2291 | DX_CHECK(s_renderD3D11->m_device->CreateTexture2D(&desc, kk == 0 ? NULL : srd, &m_texture2d) ); | |
| 2292 | } | |
| 2293 | break; | |
| 2294 | ||
| 2295 | case Texture3D: | |
| 2296 | { | |
| 2297 | D3D11_TEXTURE3D_DESC desc; | |
| 2298 | desc.Width = textureWidth; | |
| 2299 | desc.Height = textureHeight; | |
| 2300 | desc.Depth = imageContainer.m_depth; | |
| 2301 | desc.MipLevels = imageContainer.m_numMips; | |
| 2302 | desc.Format = format; | |
| 2303 | desc.Usage = kk == 0 ? D3D11_USAGE_DEFAULT : D3D11_USAGE_IMMUTABLE; | |
| 2304 | desc.BindFlags = D3D11_BIND_SHADER_RESOURCE; | |
| 2305 | desc.CPUAccessFlags = 0; | |
| 2306 | desc.MiscFlags = 0; | |
| 2307 | ||
| 2308 | if (computeWrite) | |
| 2309 | { | |
| 2310 | desc.BindFlags |= D3D11_BIND_UNORDERED_ACCESS; | |
| 2311 | desc.Usage = D3D11_USAGE_DEFAULT; | |
| 2312 | } | |
| 2313 | ||
| 2314 | srvd.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D; | |
| 2315 | srvd.Texture3D.MipLevels = numMips; | |
| 2316 | ||
| 2317 | DX_CHECK(s_renderD3D11->m_device->CreateTexture3D(&desc, kk == 0 ? NULL : srd, &m_texture3d) ); | |
| 2318 | } | |
| 2319 | break; | |
| 2320 | } | |
| 2321 | ||
| 2322 | if (!bufferOnly) | |
| 2323 | { | |
| 2324 | DX_CHECK(s_renderD3D11->m_device->CreateShaderResourceView(m_ptr, &srvd, &m_srv) ); | |
| 2325 | } | |
| 2326 | ||
| 2327 | if (computeWrite) | |
| 2328 | { | |
| 2329 | DX_CHECK(s_renderD3D11->m_device->CreateUnorderedAccessView(m_ptr, NULL, &m_uav) ); | |
| 2330 | } | |
| 2331 | ||
| 2332 | if (convert | |
| 2333 | && 0 != kk) | |
| 2334 | { | |
| 2335 | kk = 0; | |
| 2336 | for (uint8_t side = 0, numSides = imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side) | |
| 2337 | { | |
| 2338 | for (uint32_t lod = 0, num = numMips; lod < num; ++lod) | |
| 2339 | { | |
| 2340 | BX_FREE(g_allocator, const_cast<void*>(srd[kk].pSysMem) ); | |
| 2341 | ++kk; | |
| 2342 | } | |
| 2343 | } | |
| 2344 | } | |
| 2345 | } | |
| 2346 | } | |
| 2347 | ||
| 2348 | void TextureD3D11::destroy() | |
| 2349 | { | |
| 2350 | DX_RELEASE(m_srv, 0); | |
| 2351 | DX_RELEASE(m_uav, 0); | |
| 2352 | DX_RELEASE(m_ptr, 0); | |
| 2353 | } | |
| 2354 | ||
| 2355 | void TextureD3D11::update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem) | |
| 2356 | { | |
| 2357 | ID3D11DeviceContext* deviceCtx = s_renderD3D11->m_deviceCtx; | |
| 2358 | ||
| 2359 | D3D11_BOX box; | |
| 2360 | box.left = _rect.m_x; | |
| 2361 | box.top = _rect.m_y; | |
| 2362 | box.right = box.left + _rect.m_width; | |
| 2363 | box.bottom = box.top + _rect.m_height; | |
| 2364 | box.front = _z; | |
| 2365 | box.back = box.front + _depth; | |
| 2366 | ||
| 2367 | const uint32_t subres = _mip + (_side * m_numMips); | |
| 2368 | const uint32_t bpp = getBitsPerPixel(TextureFormat::Enum(m_textureFormat) ); | |
| 2369 | const uint32_t rectpitch = _rect.m_width*bpp/8; | |
| 2370 | const uint32_t srcpitch = UINT16_MAX == _pitch ? rectpitch : _pitch; | |
| 2371 | ||
| 2372 | const bool convert = m_textureFormat != m_requestedFormat; | |
| 2373 | ||
| 2374 | uint8_t* data = _mem->data; | |
| 2375 | uint8_t* temp = NULL; | |
| 2376 | ||
| 2377 | if (convert) | |
| 2378 | { | |
| 2379 | uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, rectpitch*_rect.m_height); | |
| 2380 | imageDecodeToBgra8(temp, data, _rect.m_width, _rect.m_height, srcpitch, m_requestedFormat); | |
| 2381 | data = temp; | |
| 2382 | } | |
| 2383 | ||
| 2384 | deviceCtx->UpdateSubresource(m_ptr, subres, &box, data, srcpitch, 0); | |
| 2385 | ||
| 2386 | if (NULL != temp) | |
| 2387 | { | |
| 2388 | BX_FREE(g_allocator, temp); | |
| 2389 | } | |
| 2390 | } | |
| 2391 | ||
| 2392 | void TextureD3D11::commit(uint8_t _stage, uint32_t _flags) | |
| 2393 | { | |
| 2394 | TextureStage& ts = s_renderD3D11->m_textureStage; | |
| 2395 | ts.m_srv[_stage] = m_srv; | |
| 2396 | ts.m_sampler[_stage] = 0 == (BGFX_SAMPLER_DEFAULT_FLAGS & _flags) | |
| 2397 | ? s_renderD3D11->getSamplerState(_flags) | |
| 2398 | : m_sampler | |
| 2399 | ; | |
| 2400 | } | |
| 2401 | ||
| 2402 | void TextureD3D11::resolve() | |
| 2403 | { | |
| 2404 | } | |
| 2405 | ||
| 2406 | void FrameBufferD3D11::create(uint8_t _num, const TextureHandle* _handles) | |
| 2407 | { | |
| 2408 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_rtv); ++ii) | |
| 2409 | { | |
| 2410 | m_rtv[ii] = NULL; | |
| 2411 | } | |
| 2412 | m_dsv = NULL; | |
| 2413 | ||
| 2414 | m_num = 0; | |
| 2415 | for (uint32_t ii = 0; ii < _num; ++ii) | |
| 2416 | { | |
| 2417 | TextureHandle handle = _handles[ii]; | |
| 2418 | if (isValid(handle) ) | |
| 2419 | { | |
| 2420 | const TextureD3D11& texture = s_renderD3D11->m_textures[handle.idx]; | |
| 2421 | if (isDepth( (TextureFormat::Enum)texture.m_textureFormat) ) | |
| 2422 | { | |
| 2423 | BX_CHECK(NULL == m_dsv, "Frame buffer already has depth-stencil attached."); | |
| 2424 | ||
| 2425 | const uint32_t msaaQuality = bx::uint32_satsub( (texture.m_flags&BGFX_TEXTURE_RT_MSAA_MASK)>>BGFX_TEXTURE_RT_MSAA_SHIFT, 1); | |
| 2426 | const DXGI_SAMPLE_DESC& msaa = s_msaa[msaaQuality]; | |
| 2427 | ||
| 2428 | D3D11_DEPTH_STENCIL_VIEW_DESC dsvDesc; | |
| 2429 | dsvDesc.Format = s_textureFormat[texture.m_textureFormat].m_fmtDsv; | |
| 2430 | dsvDesc.ViewDimension = 1 < msaa.Count ? D3D11_DSV_DIMENSION_TEXTURE2DMS : D3D11_DSV_DIMENSION_TEXTURE2D; | |
| 2431 | dsvDesc.Flags = 0; | |
| 2432 | dsvDesc.Texture2D.MipSlice = 0; | |
| 2433 | DX_CHECK(s_renderD3D11->m_device->CreateDepthStencilView(texture.m_ptr, &dsvDesc, &m_dsv) ); | |
| 2434 | } | |
| 2435 | else | |
| 2436 | { | |
| 2437 | DX_CHECK(s_renderD3D11->m_device->CreateRenderTargetView(texture.m_ptr, NULL, &m_rtv[m_num]) ); | |
| 2438 | DX_CHECK(s_renderD3D11->m_device->CreateShaderResourceView(texture.m_ptr, NULL, &m_srv[m_num]) ); | |
| 2439 | m_num++; | |
| 2440 | } | |
| 2441 | } | |
| 2442 | } | |
| 2443 | } | |
| 2444 | ||
| 2445 | void FrameBufferD3D11::destroy() | |
| 2446 | { | |
| 2447 | for (uint32_t ii = 0, num = m_num; ii < num; ++ii) | |
| 2448 | { | |
| 2449 | DX_RELEASE(m_srv[ii], 0); | |
| 2450 | DX_RELEASE(m_rtv[ii], 0); | |
| 2451 | } | |
| 2452 | ||
| 2453 | DX_RELEASE(m_dsv, 0); | |
| 2454 | ||
| 2455 | m_num = 0; | |
| 2456 | } | |
| 2457 | ||
| 2458 | void FrameBufferD3D11::resolve() | |
| 2459 | { | |
| 2460 | } | |
| 2461 | ||
| 2462 | void FrameBufferD3D11::clear(const Clear& _clear) | |
| 2463 | { | |
| 2464 | ID3D11DeviceContext* deviceCtx = s_renderD3D11->m_deviceCtx; | |
| 2465 | ||
| 2466 | if (BGFX_CLEAR_COLOR_BIT & _clear.m_flags) | |
| 2467 | { | |
| 2468 | uint32_t rgba = _clear.m_rgba; | |
| 2469 | float frgba[4] = { (rgba>>24)/255.0f, ( (rgba>>16)&0xff)/255.0f, ( (rgba>>8)&0xff)/255.0f, (rgba&0xff)/255.0f }; | |
| 2470 | for (uint32_t ii = 0, num = m_num; ii < num; ++ii) | |
| 2471 | { | |
| 2472 | if (NULL != m_rtv[ii]) | |
| 2473 | { | |
| 2474 | deviceCtx->ClearRenderTargetView(m_rtv[ii], frgba); | |
| 2475 | } | |
| 2476 | } | |
| 2477 | } | |
| 2478 | ||
| 2479 | if (NULL != m_dsv | |
| 2480 | && (BGFX_CLEAR_DEPTH_BIT|BGFX_CLEAR_STENCIL_BIT) & _clear.m_flags) | |
| 2481 | { | |
| 2482 | DWORD flags = 0; | |
| 2483 | flags |= (_clear.m_flags & BGFX_CLEAR_DEPTH_BIT) ? D3D11_CLEAR_DEPTH : 0; | |
| 2484 | flags |= (_clear.m_flags & BGFX_CLEAR_STENCIL_BIT) ? D3D11_CLEAR_STENCIL : 0; | |
| 2485 | deviceCtx->ClearDepthStencilView(m_dsv, flags, _clear.m_depth, _clear.m_stencil); | |
| 2486 | } | |
| 2487 | } | |
| 2488 | ||
| 2489 | void RendererContextD3D11::submit(Frame* _render, ClearQuad& _clearQuad, TextVideoMemBlitter& _textVideoMemBlitter) | |
| 2490 | { | |
| 2491 | PIX_BEGINEVENT(D3DCOLOR_RGBA(0xff, 0x00, 0x00, 0xff), L"rendererSubmit"); | |
| 2492 | ||
| 2493 | ID3D11DeviceContext* deviceCtx = m_deviceCtx; | |
| 2494 | ||
| 2495 | updateResolution(_render->m_resolution); | |
| 2496 | ||
| 2497 | int64_t elapsed = -bx::getHPCounter(); | |
| 2498 | int64_t captureElapsed = 0; | |
| 2499 | ||
| 2500 | if (0 < _render->m_iboffset) | |
| 2501 | { | |
| 2502 | TransientIndexBuffer* ib = _render->m_transientIb; | |
| 2503 | m_indexBuffers[ib->handle.idx].update(0, _render->m_iboffset, ib->data); | |
| 2504 | } | |
| 2505 | ||
| 2506 | if (0 < _render->m_vboffset) | |
| 2507 | { | |
| 2508 | TransientVertexBuffer* vb = _render->m_transientVb; | |
| 2509 | m_vertexBuffers[vb->handle.idx].update(0, _render->m_vboffset, vb->data); | |
| 2510 | } | |
| 2511 | ||
| 2512 | _render->sort(); | |
| 2513 | ||
| 2514 | RenderDraw currentState; | |
| 2515 | currentState.clear(); | |
| 2516 | currentState.m_flags = BGFX_STATE_NONE; | |
| 2517 | currentState.m_stencil = packStencil(BGFX_STENCIL_NONE, BGFX_STENCIL_NONE); | |
| 2518 | ||
| 2519 | Matrix4 viewProj[BGFX_CONFIG_MAX_VIEWS]; | |
| 2520 | for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_VIEWS; ++ii) | |
| 2521 | { | |
| 2522 | bx::float4x4_mul(&viewProj[ii].un.f4x4, &_render->m_view[ii].un.f4x4, &_render->m_proj[ii].un.f4x4); | |
| 2523 | } | |
| 2524 | ||
| 2525 | Matrix4 invView; | |
| 2526 | Matrix4 invProj; | |
| 2527 | Matrix4 invViewProj; | |
| 2528 | uint8_t invViewCached = 0xff; | |
| 2529 | uint8_t invProjCached = 0xff; | |
| 2530 | uint8_t invViewProjCached = 0xff; | |
| 2531 | ||
| 2532 | bool wireframe = !!(_render->m_debug&BGFX_DEBUG_WIREFRAME); | |
| 2533 | bool scissorEnabled = false; | |
| 2534 | setDebugWireframe(wireframe); | |
| 2535 | ||
| 2536 | uint16_t programIdx = invalidHandle; | |
| 2537 | SortKey key; | |
| 2538 | uint8_t view = 0xff; | |
| 2539 | FrameBufferHandle fbh = BGFX_INVALID_HANDLE; | |
| 2540 | float alphaRef = 0.0f; | |
| 2541 | ||
| 2542 | const uint64_t pt = _render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : 0; | |
| 2543 | uint8_t primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT); | |
| 2544 | PrimInfo prim = s_primInfo[primIndex]; | |
| 2545 | deviceCtx->IASetPrimitiveTopology(prim.m_type); | |
| 2546 | ||
| 2547 | bool wasCompute = false; | |
| 2548 | bool viewHasScissor = false; | |
| 2549 | Rect viewScissorRect; | |
| 2550 | viewScissorRect.clear(); | |
| 2551 | ||
| 2552 | uint32_t statsNumPrimsSubmitted[BX_COUNTOF(s_primInfo)] = {}; | |
| 2553 | uint32_t statsNumPrimsRendered[BX_COUNTOF(s_primInfo)] = {}; | |
| 2554 | uint32_t statsNumInstances[BX_COUNTOF(s_primInfo)] = {}; | |
| 2555 | uint32_t statsNumIndices = 0; | |
| 2556 | ||
| 2557 | if (0 == (_render->m_debug&BGFX_DEBUG_IFH) ) | |
| 2558 | { | |
| 2559 | for (uint32_t item = 0, numItems = _render->m_num; item < numItems; ++item) | |
| 2560 | { | |
| 2561 | const bool isCompute = key.decode(_render->m_sortKeys[item]); | |
| 2562 | const bool viewChanged = key.m_view != view; | |
| 2563 | ||
| 2564 | const RenderItem& renderItem = _render->m_renderItem[_render->m_sortValues[item] ]; | |
| 2565 | ||
| 2566 | if (viewChanged) | |
| 2567 | { | |
| 2568 | PIX_ENDEVENT(); | |
| 2569 | PIX_BEGINEVENT(D3DCOLOR_RGBA(0xff, 0x00, 0x00, 0xff), s_viewNameW[key.m_view]); | |
| 2570 | ||
| 2571 | view = key.m_view; | |
| 2572 | programIdx = invalidHandle; | |
| 2573 | ||
| 2574 | if (_render->m_fb[view].idx != fbh.idx) | |
| 2575 | { | |
| 2576 | fbh = _render->m_fb[view]; | |
| 2577 | setFrameBuffer(fbh); | |
| 2578 | } | |
| 2579 | ||
| 2580 | const Rect& rect = _render->m_rect[view]; | |
| 2581 | const Rect& scissorRect = _render->m_scissor[view]; | |
| 2582 | viewHasScissor = !scissorRect.isZero(); | |
| 2583 | viewScissorRect = viewHasScissor ? scissorRect : rect; | |
| 2584 | ||
| 2585 | D3D11_VIEWPORT vp; | |
| 2586 | vp.TopLeftX = rect.m_x; | |
| 2587 | vp.TopLeftY = rect.m_y; | |
| 2588 | vp.Width = rect.m_width; | |
| 2589 | vp.Height = rect.m_height; | |
| 2590 | vp.MinDepth = 0.0f; | |
| 2591 | vp.MaxDepth = 1.0f; | |
| 2592 | deviceCtx->RSSetViewports(1, &vp); | |
| 2593 | Clear& clear = _render->m_clear[view]; | |
| 2594 | ||
| 2595 | if (BGFX_CLEAR_NONE != clear.m_flags) | |
| 2596 | { | |
| 2597 | clearQuad(_clearQuad, rect, clear); | |
| 2598 | } | |
| 2599 | } | |
| 2600 | ||
| 2601 | if (isCompute) | |
| 2602 | { | |
| 2603 | if (!wasCompute) | |
| 2604 | { | |
| 2605 | wasCompute = true; | |
| 2606 | ||
| 2607 | ID3D11ShaderResourceView* srv[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS] = {}; | |
| 2608 | deviceCtx->VSSetShaderResources(0, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, srv); | |
| 2609 | deviceCtx->PSSetShaderResources(0, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, srv); | |
| 2610 | ||
| 2611 | ID3D11SamplerState* sampler[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS] = {}; | |
| 2612 | deviceCtx->VSSetSamplers(0, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, sampler); | |
| 2613 | deviceCtx->PSSetSamplers(0, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, sampler); | |
| 2614 | } | |
| 2615 | ||
| 2616 | const RenderCompute& compute = renderItem.compute; | |
| 2617 | ||
| 2618 | bool programChanged = false; | |
| 2619 | bool constantsChanged = compute.m_constBegin < compute.m_constEnd; | |
| 2620 | rendererUpdateUniforms(this, _render->m_constantBuffer, compute.m_constBegin, compute.m_constEnd); | |
| 2621 | ||
| 2622 | if (key.m_program != programIdx) | |
| 2623 | { | |
| 2624 | programIdx = key.m_program; | |
| 2625 | ||
| 2626 | ProgramD3D11& program = m_program[key.m_program]; | |
| 2627 | m_currentProgram = &program; | |
| 2628 | ||
| 2629 | deviceCtx->CSSetShader(program.m_vsh->m_computeShader, NULL, 0); | |
| 2630 | deviceCtx->CSSetConstantBuffers(0, 1, &program.m_vsh->m_buffer); | |
| 2631 | ||
| 2632 | programChanged = | |
| 2633 | constantsChanged = true; | |
| 2634 | } | |
| 2635 | ||
| 2636 | if (invalidHandle != programIdx) | |
| 2637 | { | |
| 2638 | ProgramD3D11& program = m_program[programIdx]; | |
| 2639 | ||
| 2640 | if (constantsChanged) | |
| 2641 | { | |
| 2642 | ConstantBuffer* vcb = program.m_vsh->m_constantBuffer; | |
| 2643 | if (NULL != vcb) | |
| 2644 | { | |
| 2645 | commit(*vcb); | |
| 2646 | } | |
| 2647 | } | |
| 2648 | ||
| 2649 | if (constantsChanged | |
| 2650 | || program.m_numPredefined > 0) | |
| 2651 | { | |
| 2652 | commitShaderConstants(); | |
| 2653 | } | |
| 2654 | } | |
| 2655 | ||
| 2656 | ID3D11UnorderedAccessView* uav[BGFX_MAX_COMPUTE_BINDINGS] = {}; | |
| 2657 | ID3D11ShaderResourceView* srv[BGFX_MAX_COMPUTE_BINDINGS] = {}; | |
| 2658 | ID3D11SamplerState* sampler[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS] = {}; | |
| 2659 | ||
| 2660 | for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii) | |
| 2661 | { | |
| 2662 | const ComputeBinding& bind = compute.m_bind[ii]; | |
| 2663 | if (invalidHandle != bind.m_idx) | |
| 2664 | { | |
| 2665 | switch (bind.m_type) | |
| 2666 | { | |
| 2667 | case ComputeBinding::Image: | |
| 2668 | { | |
| 2669 | const TextureD3D11& texture = m_textures[bind.m_idx]; | |
| 2670 | if (Access::Read != bind.m_access) | |
| 2671 | { | |
| 2672 | uav[ii] = texture.m_uav; | |
| 2673 | } | |
| 2674 | else | |
| 2675 | { | |
| 2676 | srv[ii] = texture.m_srv; | |
| 2677 | sampler[ii] = texture.m_sampler; | |
| 2678 | } | |
| 2679 | } | |
| 2680 | break; | |
| 2681 | ||
| 2682 | case ComputeBinding::Buffer: | |
| 2683 | { | |
| 2684 | const VertexBufferD3D11& vertexBuffer = m_vertexBuffers[bind.m_idx]; | |
| 2685 | BX_UNUSED(vertexBuffer); | |
| 2686 | } | |
| 2687 | break; | |
| 2688 | } | |
| 2689 | } | |
| 2690 | } | |
| 2691 | ||
| 2692 | deviceCtx->CSSetUnorderedAccessViews(0, BGFX_MAX_COMPUTE_BINDINGS, uav, NULL); | |
| 2693 | deviceCtx->CSSetShaderResources(0, BGFX_MAX_COMPUTE_BINDINGS, srv); | |
| 2694 | deviceCtx->CSSetSamplers(0, BGFX_MAX_COMPUTE_BINDINGS, sampler); | |
| 2695 | ||
| 2696 | deviceCtx->Dispatch(compute.m_numX, compute.m_numY, compute.m_numZ); | |
| 2697 | ||
| 2698 | continue; | |
| 2699 | } | |
| 2700 | ||
| 2701 | if (wasCompute) | |
| 2702 | { | |
| 2703 | wasCompute = false; | |
| 2704 | ||
| 2705 | programIdx = invalidHandle; | |
| 2706 | m_currentProgram = NULL; | |
| 2707 | ||
| 2708 | deviceCtx->CSSetShader(NULL, NULL, 0); | |
| 2709 | ||
| 2710 | ID3D11UnorderedAccessView* uav[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS] = {}; | |
| 2711 | deviceCtx->CSSetUnorderedAccessViews(0, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, uav, NULL); | |
| 2712 | ||
| 2713 | ID3D11ShaderResourceView* srv[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS] = {}; | |
| 2714 | deviceCtx->CSSetShaderResources(0, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, srv); | |
| 2715 | ||
| 2716 | ID3D11SamplerState* samplers[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS] = {}; | |
| 2717 | m_deviceCtx->CSSetSamplers(0, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS, samplers); | |
| 2718 | } | |
| 2719 | ||
| 2720 | const RenderDraw& draw = renderItem.draw; | |
| 2721 | ||
| 2722 | const uint64_t newFlags = draw.m_flags; | |
| 2723 | uint64_t changedFlags = currentState.m_flags ^ draw.m_flags; | |
| 2724 | currentState.m_flags = newFlags; | |
| 2725 | ||
| 2726 | const uint64_t newStencil = draw.m_stencil; | |
| 2727 | uint64_t changedStencil = currentState.m_stencil ^ draw.m_stencil; | |
| 2728 | currentState.m_stencil = newStencil; | |
| 2729 | ||
| 2730 | if (viewChanged) | |
| 2731 | { | |
| 2732 | currentState.clear(); | |
| 2733 | currentState.m_scissor = !draw.m_scissor; | |
| 2734 | changedFlags = BGFX_STATE_MASK; | |
| 2735 | changedStencil = packStencil(BGFX_STENCIL_MASK, BGFX_STENCIL_MASK); | |
| 2736 | currentState.m_flags = newFlags; | |
| 2737 | currentState.m_stencil = newStencil; | |
| 2738 | ||
| 2739 | uint64_t newFlags = renderItem.draw.m_flags; | |
| 2740 | setBlendState(newFlags); | |
| 2741 | setDepthStencilState(newFlags, packStencil(BGFX_STENCIL_DEFAULT, BGFX_STENCIL_DEFAULT) ); | |
| 2742 | ||
| 2743 | const uint64_t pt = newFlags&BGFX_STATE_PT_MASK; | |
| 2744 | primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT); | |
| 2745 | if (prim.m_type != s_primInfo[primIndex].m_type) | |
| 2746 | { | |
| 2747 | prim = s_primInfo[primIndex]; | |
| 2748 | deviceCtx->IASetPrimitiveTopology(prim.m_type); | |
| 2749 | } | |
| 2750 | } | |
| 2751 | ||
| 2752 | uint16_t scissor = draw.m_scissor; | |
| 2753 | if (currentState.m_scissor != scissor) | |
| 2754 | { | |
| 2755 | currentState.m_scissor = scissor; | |
| 2756 | ||
| 2757 | if (UINT16_MAX == scissor) | |
| 2758 | { | |
| 2759 | scissorEnabled = viewHasScissor; | |
| 2760 | if (viewHasScissor) | |
| 2761 | { | |
| 2762 | D3D11_RECT rc; | |
| 2763 | rc.left = viewScissorRect.m_x; | |
| 2764 | rc.top = viewScissorRect.m_y; | |
| 2765 | rc.right = viewScissorRect.m_x + viewScissorRect.m_width; | |
| 2766 | rc.bottom = viewScissorRect.m_y + viewScissorRect.m_height; | |
| 2767 | deviceCtx->RSSetScissorRects(1, &rc); | |
| 2768 | } | |
| 2769 | } | |
| 2770 | else | |
| 2771 | { | |
| 2772 | Rect scissorRect; | |
| 2773 | scissorRect.intersect(viewScissorRect, _render->m_rectCache.m_cache[scissor]); | |
| 2774 | scissorEnabled = true; | |
| 2775 | D3D11_RECT rc; | |
| 2776 | rc.left = scissorRect.m_x; | |
| 2777 | rc.top = scissorRect.m_y; | |
| 2778 | rc.right = scissorRect.m_x + scissorRect.m_width; | |
| 2779 | rc.bottom = scissorRect.m_y + scissorRect.m_height; | |
| 2780 | deviceCtx->RSSetScissorRects(1, &rc); | |
| 2781 | } | |
| 2782 | ||
| 2783 | setRasterizerState(newFlags, wireframe, scissorEnabled); | |
| 2784 | } | |
| 2785 | ||
| 2786 | if ( (BGFX_STATE_DEPTH_WRITE|BGFX_STATE_DEPTH_TEST_MASK) & changedFlags | |
| 2787 | || 0 != changedStencil) | |
| 2788 | { | |
| 2789 | setDepthStencilState(newFlags, newStencil); | |
| 2790 | } | |
| 2791 | ||
| 2792 | if ( (0 | |
| 2793 | | BGFX_STATE_CULL_MASK | |
| 2794 | | BGFX_STATE_RGB_WRITE | |
| 2795 | | BGFX_STATE_ALPHA_WRITE | |
| 2796 | | BGFX_STATE_BLEND_MASK | |
| 2797 | | BGFX_STATE_BLEND_EQUATION_MASK | |
| 2798 | | BGFX_STATE_ALPHA_REF_MASK | |
| 2799 | | BGFX_STATE_PT_MASK | |
| 2800 | | BGFX_STATE_POINT_SIZE_MASK | |
| 2801 | | BGFX_STATE_MSAA | |
| 2802 | ) & changedFlags) | |
| 2803 | { | |
| 2804 | if ( (BGFX_STATE_BLEND_MASK|BGFX_STATE_BLEND_EQUATION_MASK|BGFX_STATE_ALPHA_WRITE|BGFX_STATE_RGB_WRITE) & changedFlags) | |
| 2805 | { | |
| 2806 | setBlendState(newFlags, draw.m_rgba); | |
| 2807 | } | |
| 2808 | ||
| 2809 | if ( (BGFX_STATE_CULL_MASK|BGFX_STATE_MSAA) & changedFlags) | |
| 2810 | { | |
| 2811 | setRasterizerState(newFlags, wireframe, scissorEnabled); | |
| 2812 | } | |
| 2813 | ||
| 2814 | if (BGFX_STATE_ALPHA_REF_MASK & changedFlags) | |
| 2815 | { | |
| 2816 | uint32_t ref = (newFlags&BGFX_STATE_ALPHA_REF_MASK)>>BGFX_STATE_ALPHA_REF_SHIFT; | |
| 2817 | alphaRef = ref/255.0f; | |
| 2818 | } | |
| 2819 | ||
| 2820 | const uint64_t pt = newFlags&BGFX_STATE_PT_MASK; | |
| 2821 | primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT); | |
| 2822 | if (prim.m_type != s_primInfo[primIndex].m_type) | |
| 2823 | { | |
| 2824 | prim = s_primInfo[primIndex]; | |
| 2825 | deviceCtx->IASetPrimitiveTopology(prim.m_type); | |
| 2826 | } | |
| 2827 | } | |
| 2828 | ||
| 2829 | bool programChanged = false; | |
| 2830 | bool constantsChanged = draw.m_constBegin < draw.m_constEnd; | |
| 2831 | rendererUpdateUniforms(this, _render->m_constantBuffer, draw.m_constBegin, draw.m_constEnd); | |
| 2832 | ||
| 2833 | if (key.m_program != programIdx) | |
| 2834 | { | |
| 2835 | programIdx = key.m_program; | |
| 2836 | ||
| 2837 | if (invalidHandle == programIdx) | |
| 2838 | { | |
| 2839 | m_currentProgram = NULL; | |
| 2840 | ||
| 2841 | deviceCtx->VSSetShader(NULL, NULL, 0); | |
| 2842 | deviceCtx->PSSetShader(NULL, NULL, 0); | |
| 2843 | } | |
| 2844 | else | |
| 2845 | { | |
| 2846 | ProgramD3D11& program = m_program[programIdx]; | |
| 2847 | m_currentProgram = &program; | |
| 2848 | ||
| 2849 | const ShaderD3D11* vsh = program.m_vsh; | |
| 2850 | deviceCtx->VSSetShader(vsh->m_vertexShader, NULL, 0); | |
| 2851 | deviceCtx->VSSetConstantBuffers(0, 1, &vsh->m_buffer); | |
| 2852 | ||
| 2853 | if (NULL != m_currentColor) | |
| 2854 | { | |
| 2855 | const ShaderD3D11* fsh = program.m_fsh; | |
| 2856 | deviceCtx->PSSetShader(fsh->m_pixelShader, NULL, 0); | |
| 2857 | deviceCtx->PSSetConstantBuffers(0, 1, &fsh->m_buffer); | |
| 2858 | } | |
| 2859 | else | |
| 2860 | { | |
| 2861 | deviceCtx->PSSetShader(NULL, NULL, 0); | |
| 2862 | } | |
| 2863 | } | |
| 2864 | ||
| 2865 | programChanged = | |
| 2866 | constantsChanged = true; | |
| 2867 | } | |
| 2868 | ||
| 2869 | if (invalidHandle != programIdx) | |
| 2870 | { | |
| 2871 | ProgramD3D11& program = m_program[programIdx]; | |
| 2872 | ||
| 2873 | if (constantsChanged) | |
| 2874 | { | |
| 2875 | ConstantBuffer* vcb = program.m_vsh->m_constantBuffer; | |
| 2876 | if (NULL != vcb) | |
| 2877 | { | |
| 2878 | commit(*vcb); | |
| 2879 | } | |
| 2880 | ||
| 2881 | ConstantBuffer* fcb = program.m_fsh->m_constantBuffer; | |
| 2882 | if (NULL != fcb) | |
| 2883 | { | |
| 2884 | commit(*fcb); | |
| 2885 | } | |
| 2886 | } | |
| 2887 | ||
| 2888 | for (uint32_t ii = 0, num = program.m_numPredefined; ii < num; ++ii) | |
| 2889 | { | |
| 2890 | PredefinedUniform& predefined = program.m_predefined[ii]; | |
| 2891 | uint8_t flags = predefined.m_type&BGFX_UNIFORM_FRAGMENTBIT; | |
| 2892 | switch (predefined.m_type&(~BGFX_UNIFORM_FRAGMENTBIT) ) | |
| 2893 | { | |
| 2894 | case PredefinedUniform::ViewRect: | |
| 2895 | { | |
| 2896 | float rect[4]; | |
| 2897 | rect[0] = _render->m_rect[view].m_x; | |
| 2898 | rect[1] = _render->m_rect[view].m_y; | |
| 2899 | rect[2] = _render->m_rect[view].m_width; | |
| 2900 | rect[3] = _render->m_rect[view].m_height; | |
| 2901 | ||
| 2902 | setShaderConstant(flags, predefined.m_loc, &rect[0], 1); | |
| 2903 | } | |
| 2904 | break; | |
| 2905 | ||
| 2906 | case PredefinedUniform::ViewTexel: | |
| 2907 | { | |
| 2908 | float rect[4]; | |
| 2909 | rect[0] = 1.0f/float(_render->m_rect[view].m_width); | |
| 2910 | rect[1] = 1.0f/float(_render->m_rect[view].m_height); | |
| 2911 | ||
| 2912 | setShaderConstant(flags, predefined.m_loc, &rect[0], 1); | |
| 2913 | } | |
| 2914 | break; | |
| 2915 | ||
| 2916 | case PredefinedUniform::View: | |
| 2917 | { | |
| 2918 | setShaderConstant(flags, predefined.m_loc, _render->m_view[view].un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2919 | } | |
| 2920 | break; | |
| 2921 | ||
| 2922 | case PredefinedUniform::InvView: | |
| 2923 | { | |
| 2924 | if (view != invViewCached) | |
| 2925 | { | |
| 2926 | invViewCached = view; | |
| 2927 | bx::float4x4_inverse(&invView.un.f4x4, &_render->m_view[view].un.f4x4); | |
| 2928 | } | |
| 2929 | ||
| 2930 | setShaderConstant(flags, predefined.m_loc, invView.un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2931 | } | |
| 2932 | break; | |
| 2933 | ||
| 2934 | case PredefinedUniform::Proj: | |
| 2935 | { | |
| 2936 | setShaderConstant(flags, predefined.m_loc, _render->m_proj[view].un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2937 | } | |
| 2938 | break; | |
| 2939 | ||
| 2940 | case PredefinedUniform::InvProj: | |
| 2941 | { | |
| 2942 | if (view != invProjCached) | |
| 2943 | { | |
| 2944 | invProjCached = view; | |
| 2945 | bx::float4x4_inverse(&invProj.un.f4x4, &_render->m_proj[view].un.f4x4); | |
| 2946 | } | |
| 2947 | ||
| 2948 | setShaderConstant(flags, predefined.m_loc, invProj.un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2949 | } | |
| 2950 | break; | |
| 2951 | ||
| 2952 | case PredefinedUniform::ViewProj: | |
| 2953 | { | |
| 2954 | setShaderConstant(flags, predefined.m_loc, viewProj[view].un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2955 | } | |
| 2956 | break; | |
| 2957 | ||
| 2958 | case PredefinedUniform::InvViewProj: | |
| 2959 | { | |
| 2960 | if (view != invViewProjCached) | |
| 2961 | { | |
| 2962 | invViewProjCached = view; | |
| 2963 | bx::float4x4_inverse(&invViewProj.un.f4x4, &viewProj[view].un.f4x4); | |
| 2964 | } | |
| 2965 | ||
| 2966 | setShaderConstant(flags, predefined.m_loc, invViewProj.un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2967 | } | |
| 2968 | break; | |
| 2969 | ||
| 2970 | case PredefinedUniform::Model: | |
| 2971 | { | |
| 2972 | const Matrix4& model = _render->m_matrixCache.m_cache[draw.m_matrix]; | |
| 2973 | setShaderConstant(flags, predefined.m_loc, model.un.val, bx::uint32_min(draw.m_num*4, predefined.m_count) ); | |
| 2974 | } | |
| 2975 | break; | |
| 2976 | ||
| 2977 | case PredefinedUniform::ModelView: | |
| 2978 | { | |
| 2979 | Matrix4 modelView; | |
| 2980 | const Matrix4& model = _render->m_matrixCache.m_cache[draw.m_matrix]; | |
| 2981 | bx::float4x4_mul(&modelView.un.f4x4, &model.un.f4x4, &_render->m_view[view].un.f4x4); | |
| 2982 | setShaderConstant(flags, predefined.m_loc, modelView.un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2983 | } | |
| 2984 | break; | |
| 2985 | ||
| 2986 | case PredefinedUniform::ModelViewProj: | |
| 2987 | { | |
| 2988 | Matrix4 modelViewProj; | |
| 2989 | const Matrix4& model = _render->m_matrixCache.m_cache[draw.m_matrix]; | |
| 2990 | bx::float4x4_mul(&modelViewProj.un.f4x4, &model.un.f4x4, &viewProj[view].un.f4x4); | |
| 2991 | setShaderConstant(flags, predefined.m_loc, modelViewProj.un.val, bx::uint32_min(4, predefined.m_count) ); | |
| 2992 | } | |
| 2993 | break; | |
| 2994 | ||
| 2995 | case PredefinedUniform::AlphaRef: | |
| 2996 | { | |
| 2997 | setShaderConstant(flags, predefined.m_loc, &alphaRef, 1); | |
| 2998 | } | |
| 2999 | break; | |
| 3000 | ||
| 3001 | default: | |
| 3002 | BX_CHECK(false, "predefined %d not handled", predefined.m_type); | |
| 3003 | break; | |
| 3004 | } | |
| 3005 | } | |
| 3006 | ||
| 3007 | if (constantsChanged | |
| 3008 | || program.m_numPredefined > 0) | |
| 3009 | { | |
| 3010 | commitShaderConstants(); | |
| 3011 | } | |
| 3012 | } | |
| 3013 | ||
| 3014 | { | |
| 3015 | uint32_t changes = 0; | |
| 3016 | for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage) | |
| 3017 | { | |
| 3018 | const Sampler& sampler = draw.m_sampler[stage]; | |
| 3019 | Sampler& current = currentState.m_sampler[stage]; | |
| 3020 | if (current.m_idx != sampler.m_idx | |
| 3021 | || current.m_flags != sampler.m_flags | |
| 3022 | || programChanged) | |
| 3023 | { | |
| 3024 | if (invalidHandle != sampler.m_idx) | |
| 3025 | { | |
| 3026 | TextureD3D11& texture = m_textures[sampler.m_idx]; | |
| 3027 | texture.commit(stage, sampler.m_flags); | |
| 3028 | } | |
| 3029 | else | |
| 3030 | { | |
| 3031 | m_textureStage.m_srv[stage] = NULL; | |
| 3032 | m_textureStage.m_sampler[stage] = NULL; | |
| 3033 | } | |
| 3034 | ||
| 3035 | ++changes; | |
| 3036 | } | |
| 3037 | ||
| 3038 | current = sampler; | |
| 3039 | } | |
| 3040 | ||
| 3041 | if (0 < changes) | |
| 3042 | { | |
| 3043 | commitTextureStage(); | |
| 3044 | } | |
| 3045 | } | |
| 3046 | ||
| 3047 | if (programChanged | |
| 3048 | || currentState.m_vertexBuffer.idx != draw.m_vertexBuffer.idx | |
| 3049 | || currentState.m_instanceDataBuffer.idx != draw.m_instanceDataBuffer.idx | |
| 3050 | || currentState.m_instanceDataOffset != draw.m_instanceDataOffset | |
| 3051 | || currentState.m_instanceDataStride != draw.m_instanceDataStride) | |
| 3052 | { | |
| 3053 | currentState.m_vertexBuffer = draw.m_vertexBuffer; | |
| 3054 | currentState.m_instanceDataBuffer.idx = draw.m_instanceDataBuffer.idx; | |
| 3055 | currentState.m_instanceDataOffset = draw.m_instanceDataOffset; | |
| 3056 | currentState.m_instanceDataStride = draw.m_instanceDataStride; | |
| 3057 | ||
| 3058 | uint16_t handle = draw.m_vertexBuffer.idx; | |
| 3059 | if (invalidHandle != handle) | |
| 3060 | { | |
| 3061 | const VertexBufferD3D11& vb = m_vertexBuffers[handle]; | |
| 3062 | ||
| 3063 | uint16_t decl = !isValid(vb.m_decl) ? draw.m_vertexDecl.idx : vb.m_decl.idx; | |
| 3064 | const VertexDecl& vertexDecl = m_vertexDecls[decl]; | |
| 3065 | uint32_t stride = vertexDecl.m_stride; | |
| 3066 | uint32_t offset = 0; | |
| 3067 | deviceCtx->IASetVertexBuffers(0, 1, &vb.m_ptr, &stride, &offset); | |
| 3068 | ||
| 3069 | if (isValid(draw.m_instanceDataBuffer) ) | |
| 3070 | { | |
| 3071 | const VertexBufferD3D11& inst = m_vertexBuffers[draw.m_instanceDataBuffer.idx]; | |
| 3072 | uint32_t instStride = draw.m_instanceDataStride; | |
| 3073 | deviceCtx->IASetVertexBuffers(1, 1, &inst.m_ptr, &instStride, &draw.m_instanceDataOffset); | |
| 3074 | setInputLayout(vertexDecl, m_program[programIdx], draw.m_instanceDataStride/16); | |
| 3075 | } | |
| 3076 | else | |
| 3077 | { | |
| 3078 | deviceCtx->IASetVertexBuffers(1, 0, NULL, NULL, NULL); | |
| 3079 | setInputLayout(vertexDecl, m_program[programIdx], 0); | |
| 3080 | } | |
| 3081 | } | |
| 3082 | else | |
| 3083 | { | |
| 3084 | deviceCtx->IASetVertexBuffers(0, 0, NULL, NULL, NULL); | |
| 3085 | } | |
| 3086 | } | |
| 3087 | ||
| 3088 | if (currentState.m_indexBuffer.idx != draw.m_indexBuffer.idx) | |
| 3089 | { | |
| 3090 | currentState.m_indexBuffer = draw.m_indexBuffer; | |
| 3091 | ||
| 3092 | uint16_t handle = draw.m_indexBuffer.idx; | |
| 3093 | if (invalidHandle != handle) | |
| 3094 | { | |
| 3095 | const IndexBufferD3D11& ib = m_indexBuffers[handle]; | |
| 3096 | deviceCtx->IASetIndexBuffer(ib.m_ptr, DXGI_FORMAT_R16_UINT, 0); | |
| 3097 | } | |
| 3098 | else | |
| 3099 | { | |
| 3100 | deviceCtx->IASetIndexBuffer(NULL, DXGI_FORMAT_R16_UINT, 0); | |
| 3101 | } | |
| 3102 | } | |
| 3103 | ||
| 3104 | if (isValid(currentState.m_vertexBuffer) ) | |
| 3105 | { | |
| 3106 | uint32_t numVertices = draw.m_numVertices; | |
| 3107 | if (UINT32_MAX == numVertices) | |
| 3108 | { | |
| 3109 | const VertexBufferD3D11& vb = m_vertexBuffers[currentState.m_vertexBuffer.idx]; | |
| 3110 | uint16_t decl = !isValid(vb.m_decl) ? draw.m_vertexDecl.idx : vb.m_decl.idx; | |
| 3111 | const VertexDecl& vertexDecl = m_vertexDecls[decl]; | |
| 3112 | numVertices = vb.m_size/vertexDecl.m_stride; | |
| 3113 | } | |
| 3114 | ||
| 3115 | uint32_t numIndices = 0; | |
| 3116 | uint32_t numPrimsSubmitted = 0; | |
| 3117 | uint32_t numInstances = 0; | |
| 3118 | uint32_t numPrimsRendered = 0; | |
| 3119 | ||
| 3120 | if (isValid(draw.m_indexBuffer) ) | |
| 3121 | { | |
| 3122 | if (UINT32_MAX == draw.m_numIndices) | |
| 3123 | { | |
| 3124 | numIndices = m_indexBuffers[draw.m_indexBuffer.idx].m_size/2; | |
| 3125 | numPrimsSubmitted = numIndices/prim.m_div - prim.m_sub; | |
| 3126 | numInstances = draw.m_numInstances; | |
| 3127 | numPrimsRendered = numPrimsSubmitted*draw.m_numInstances; | |
| 3128 | ||
| 3129 | deviceCtx->DrawIndexedInstanced(numIndices | |
| 3130 | , draw.m_numInstances | |
| 3131 | , 0 | |
| 3132 | , draw.m_startVertex | |
| 3133 | , 0 | |
| 3134 | ); | |
| 3135 | } | |
| 3136 | else if (prim.m_min <= draw.m_numIndices) | |
| 3137 | { | |
| 3138 | numIndices = draw.m_numIndices; | |
| 3139 | numPrimsSubmitted = numIndices/prim.m_div - prim.m_sub; | |
| 3140 | numInstances = draw.m_numInstances; | |
| 3141 | numPrimsRendered = numPrimsSubmitted*draw.m_numInstances; | |
| 3142 | ||
| 3143 | deviceCtx->DrawIndexedInstanced(numIndices | |
| 3144 | , draw.m_numInstances | |
| 3145 | , draw.m_startIndex | |
| 3146 | , draw.m_startVertex | |
| 3147 | , 0 | |
| 3148 | ); | |
| 3149 | } | |
| 3150 | } | |
| 3151 | else | |
| 3152 | { | |
| 3153 | numPrimsSubmitted = numVertices/prim.m_div - prim.m_sub; | |
| 3154 | numInstances = draw.m_numInstances; | |
| 3155 | numPrimsRendered = numPrimsSubmitted*draw.m_numInstances; | |
| 3156 | ||
| 3157 | deviceCtx->DrawInstanced(numVertices | |
| 3158 | , draw.m_numInstances | |
| 3159 | , draw.m_startVertex | |
| 3160 | , 0 | |
| 3161 | ); | |
| 3162 | } | |
| 3163 | ||
| 3164 | statsNumPrimsSubmitted[primIndex] += numPrimsSubmitted; | |
| 3165 | statsNumPrimsRendered[primIndex] += numPrimsRendered; | |
| 3166 | statsNumInstances[primIndex] += numInstances; | |
| 3167 | statsNumIndices += numIndices; | |
| 3168 | } | |
| 3169 | } | |
| 3170 | ||
| 3171 | if (0 < _render->m_num) | |
| 3172 | { | |
| 3173 | captureElapsed = -bx::getHPCounter(); | |
| 3174 | capture(); | |
| 3175 | captureElapsed += bx::getHPCounter(); | |
| 3176 | } | |
| 3177 | } | |
| 3178 | ||
| 3179 | int64_t now = bx::getHPCounter(); | |
| 3180 | elapsed += now; | |
| 3181 | ||
| 3182 | static int64_t last = now; | |
| 3183 | int64_t frameTime = now - last; | |
| 3184 | last = now; | |
| 3185 | ||
| 3186 | static int64_t min = frameTime; | |
| 3187 | static int64_t max = frameTime; | |
| 3188 | min = min > frameTime ? frameTime : min; | |
| 3189 | max = max < frameTime ? frameTime : max; | |
| 3190 | ||
| 3191 | if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) ) | |
| 3192 | { | |
| 3193 | PIX_BEGINEVENT(D3DCOLOR_RGBA(0x40, 0x40, 0x40, 0xff), L"debugstats"); | |
| 3194 | ||
| 3195 | TextVideoMem& tvm = m_textVideoMem; | |
| 3196 | ||
| 3197 | static int64_t next = now; | |
| 3198 | ||
| 3199 | if (now >= next) | |
| 3200 | { | |
| 3201 | next = now + bx::getHPFrequency(); | |
| 3202 | double freq = double(bx::getHPFrequency() ); | |
| 3203 | double toMs = 1000.0/freq; | |
| 3204 | ||
| 3205 | tvm.clear(); | |
| 3206 | uint16_t pos = 0; | |
| 3207 | tvm.printf(0, pos++, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f, " %s / " BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME " " | |
| 3208 | , getRendererName() | |
| 3209 | ); | |
| 3210 | ||
| 3211 | const DXGI_ADAPTER_DESC& desc = m_adapterDesc; | |
| 3212 | char description[BX_COUNTOF(desc.Description)]; | |
| 3213 | wcstombs(description, desc.Description, BX_COUNTOF(desc.Description) ); | |
| 3214 | tvm.printf(0, pos++, 0x0f, " Device: %s", description); | |
| 3215 | tvm.printf(0, pos++, 0x0f, " Memory: %" PRIi64 " (video), %" PRIi64 " (system), %" PRIi64 " (shared)" | |
| 3216 | , desc.DedicatedVideoMemory | |
| 3217 | , desc.DedicatedSystemMemory | |
| 3218 | , desc.SharedSystemMemory | |
| 3219 | ); | |
| 3220 | ||
| 3221 | pos = 10; | |
| 3222 | tvm.printf(10, pos++, 0x8e, " Frame: %7.3f, % 7.3f \x1f, % 7.3f \x1e [ms] / % 6.2f FPS " | |
| 3223 | , double(frameTime)*toMs | |
| 3224 | , double(min)*toMs | |
| 3225 | , double(max)*toMs | |
| 3226 | , freq/frameTime | |
| 3227 | ); | |
| 3228 | ||
| 3229 | const uint32_t msaa = (m_resolution.m_flags&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT; | |
| 3230 | tvm.printf(10, pos++, 0x8e, " Reset flags: [%c] vsync, [%c] MSAAx%d " | |
| 3231 | , !!(m_resolution.m_flags&BGFX_RESET_VSYNC) ? '\xfe' : ' ' | |
| 3232 | , 0 != msaa ? '\xfe' : ' ' | |
| 3233 | , 1<<msaa | |
| 3234 | ); | |
| 3235 | ||
| 3236 | double elapsedCpuMs = double(elapsed)*toMs; | |
| 3237 | tvm.printf(10, pos++, 0x8e, " Draw calls: %4d / CPU %3.4f [ms]" | |
| 3238 | , _render->m_num | |
| 3239 | , elapsedCpuMs | |
| 3240 | ); | |
| 3241 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_primInfo); ++ii) | |
| 3242 | { | |
| 3243 | tvm.printf(10, pos++, 0x8e, " %8s: %7d (#inst: %5d), submitted: %7d" | |
| 3244 | , s_primName[ii] | |
| 3245 | , statsNumPrimsRendered[ii] | |
| 3246 | , statsNumInstances[ii] | |
| 3247 | , statsNumPrimsSubmitted[ii] | |
| 3248 | ); | |
| 3249 | } | |
| 3250 | ||
| 3251 | tvm.printf(10, pos++, 0x8e, " Indices: %7d", statsNumIndices); | |
| 3252 | tvm.printf(10, pos++, 0x8e, " DVB size: %7d", _render->m_vboffset); | |
| 3253 | tvm.printf(10, pos++, 0x8e, " DIB size: %7d", _render->m_iboffset); | |
| 3254 | ||
| 3255 | double captureMs = double(captureElapsed)*toMs; | |
| 3256 | tvm.printf(10, pos++, 0x8e, " Capture: %3.4f [ms]", captureMs); | |
| 3257 | ||
| 3258 | uint8_t attr[2] = { 0x89, 0x8a }; | |
| 3259 | uint8_t attrIndex = _render->m_waitSubmit < _render->m_waitRender; | |
| 3260 | ||
| 3261 | tvm.printf(10, pos++, attr[attrIndex&1], " Submit wait: %3.4f [ms]", _render->m_waitSubmit*toMs); | |
| 3262 | tvm.printf(10, pos++, attr[(attrIndex+1)&1], " Render wait: %3.4f [ms]", _render->m_waitRender*toMs); | |
| 3263 | ||
| 3264 | min = frameTime; | |
| 3265 | max = frameTime; | |
| 3266 | } | |
| 3267 | ||
| 3268 | blit(this, _textVideoMemBlitter, tvm); | |
| 3269 | ||
| 3270 | PIX_ENDEVENT(); | |
| 3271 | } | |
| 3272 | else if (_render->m_debug & BGFX_DEBUG_TEXT) | |
| 3273 | { | |
| 3274 | PIX_BEGINEVENT(D3DCOLOR_RGBA(0x40, 0x40, 0x40, 0xff), L"debugtext"); | |
| 3275 | ||
| 3276 | blit(this, _textVideoMemBlitter, _render->m_textVideoMem); | |
| 3277 | ||
| 3278 | PIX_ENDEVENT(); | |
| 3279 | } | |
| 3280 | } | |
| 3281 | } // namespace bgfx | |
| 3282 | ||
| 3283 | #else | |
| 3284 | ||
| 3285 | namespace bgfx | |
| 3286 | { | |
| 3287 | RendererContextI* rendererCreateD3D11() | |
| 3288 | { | |
| 3289 | return NULL; | |
| 3290 | } | |
| 3291 | ||
| 3292 | void rendererDestroyD3D11() | |
| 3293 | { | |
| 3294 | } | |
| 3295 | } // namespace bgfx | |
| 3296 | ||
| 3297 | #endif // BGFX_CONFIG_RENDERER_DIRECT3D11 |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_GLCONTEXT_EGL_H_HEADER_GUARD | |
| 7 | #define BGFX_GLCONTEXT_EGL_H_HEADER_GUARD | |
| 8 | ||
| 9 | #if BGFX_USE_EGL | |
| 10 | ||
| 11 | #include <EGL/egl.h> | |
| 12 | ||
| 13 | namespace bgfx | |
| 14 | { | |
| 15 | struct GlContext | |
| 16 | { | |
| 17 | GlContext() | |
| 18 | : m_context(NULL) | |
| 19 | , m_display(NULL) | |
| 20 | , m_surface(NULL) | |
| 21 | { | |
| 22 | } | |
| 23 | ||
| 24 | void create(uint32_t _width, uint32_t _height); | |
| 25 | void destroy(); | |
| 26 | void resize(uint32_t _width, uint32_t _height, bool _vsync); | |
| 27 | void swap(); | |
| 28 | void import(); | |
| 29 | ||
| 30 | bool isValid() const | |
| 31 | { | |
| 32 | return NULL != m_context; | |
| 33 | } | |
| 34 | ||
| 35 | void* m_eglLibrary; | |
| 36 | EGLContext m_context; | |
| 37 | EGLDisplay m_display; | |
| 38 | EGLSurface m_surface; | |
| 39 | }; | |
| 40 | } // namespace bgfx | |
| 41 | ||
| 42 | #endif // BGFX_USE_EGL | |
| 43 | ||
| 44 | #endif // BGFX_GLCONTEXT_EGL_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_GLCONTEXT_PPAPI_H_HEADER_GUARD | |
| 7 | #define BGFX_GLCONTEXT_PPAPI_H_HEADER_GUARD | |
| 8 | ||
| 9 | #if BX_PLATFORM_NACL | |
| 10 | ||
| 11 | # include <ppapi/gles2/gl2ext_ppapi.h> | |
| 12 | # include <ppapi/c/pp_completion_callback.h> | |
| 13 | # include <ppapi/c/ppb_instance.h> | |
| 14 | # include <ppapi/c/ppb_graphics_3d.h> | |
| 15 | ||
| 16 | namespace bgfx | |
| 17 | { | |
| 18 | struct GlContext | |
| 19 | { | |
| 20 | GlContext() | |
| 21 | { | |
| 22 | } | |
| 23 | ||
| 24 | void create(uint32_t _width, uint32_t _height); | |
| 25 | void destroy(); | |
| 26 | void resize(uint32_t _width, uint32_t _height, bool _vsync); | |
| 27 | void swap(); | |
| 28 | void import(); | |
| 29 | bool isValid() const; | |
| 30 | }; | |
| 31 | } // namespace bgfx | |
| 32 | ||
| 33 | #endif // BX_PLATFORM_NACL | |
| 34 | ||
| 35 | #endif // BGFX_GLCONTEXT_PPAPI_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include <string.h> | |
| 7 | #include <bx/debug.h> | |
| 8 | #include <bx/hash.h> | |
| 9 | #include <bx/uint32_t.h> | |
| 10 | #include <bx/string.h> | |
| 11 | #include <bx/readerwriter.h> | |
| 12 | ||
| 13 | #include "config.h" | |
| 14 | #include "vertexdecl.h" | |
| 15 | ||
| 16 | namespace bgfx | |
| 17 | { | |
| 18 | static const uint8_t s_attribTypeSizeDx9[AttribType::Count][4] = | |
| 19 | { | |
| 20 | { 4, 4, 4, 4 }, | |
| 21 | { 4, 4, 8, 8 }, | |
| 22 | { 4, 4, 8, 8 }, | |
| 23 | { 4, 8, 12, 16 }, | |
| 24 | }; | |
| 25 | ||
| 26 | static const uint8_t s_attribTypeSizeDx11[AttribType::Count][4] = | |
| 27 | { | |
| 28 | { 1, 2, 4, 4 }, | |
| 29 | { 2, 4, 8, 8 }, | |
| 30 | { 2, 4, 8, 8 }, | |
| 31 | { 4, 8, 12, 16 }, | |
| 32 | }; | |
| 33 | ||
| 34 | static const uint8_t s_attribTypeSizeGl[AttribType::Count][4] = | |
| 35 | { | |
| 36 | { 1, 2, 4, 4 }, | |
| 37 | { 2, 4, 6, 8 }, | |
| 38 | { 2, 4, 6, 8 }, | |
| 39 | { 4, 8, 12, 16 }, | |
| 40 | }; | |
| 41 | ||
| 42 | static const uint8_t (*s_attribTypeSize[RendererType::Count])[AttribType::Count][4] = | |
| 43 | { | |
| 44 | #if BGFX_CONFIG_RENDERER_DIRECT3D9 | |
| 45 | &s_attribTypeSizeDx9, | |
| 46 | #elif BGFX_CONFIG_RENDERER_DIRECT3D11 | |
| 47 | &s_attribTypeSizeDx11, | |
| 48 | #elif BGFX_CONFIG_RENDERER_OPENGL || BGFX_CONFIG_RENDERER_OPENGLES | |
| 49 | &s_attribTypeSizeGl, | |
| 50 | #else | |
| 51 | &s_attribTypeSizeDx9, | |
| 52 | #endif // BGFX_CONFIG_RENDERER_ | |
| 53 | &s_attribTypeSizeDx9, | |
| 54 | &s_attribTypeSizeDx11, | |
| 55 | &s_attribTypeSizeGl, | |
| 56 | &s_attribTypeSizeGl, | |
| 57 | }; | |
| 58 | ||
| 59 | void initAttribTypeSizeTable(RendererType::Enum _type) | |
| 60 | { | |
| 61 | s_attribTypeSize[0] = s_attribTypeSize[_type]; | |
| 62 | } | |
| 63 | ||
| 64 | void dbgPrintfVargs(const char* _format, va_list _argList) | |
| 65 | { | |
| 66 | char temp[8192]; | |
| 67 | char* out = temp; | |
| 68 | int32_t len = bx::vsnprintf(out, sizeof(temp), _format, _argList); | |
| 69 | if ( (int32_t)sizeof(temp) < len) | |
| 70 | { | |
| 71 | out = (char*)alloca(len+1); | |
| 72 | len = bx::vsnprintf(out, len, _format, _argList); | |
| 73 | } | |
| 74 | out[len] = '\0'; | |
| 75 | bx::debugOutput(out); | |
| 76 | } | |
| 77 | ||
| 78 | void dbgPrintf(const char* _format, ...) | |
| 79 | { | |
| 80 | va_list argList; | |
| 81 | va_start(argList, _format); | |
| 82 | dbgPrintfVargs(_format, argList); | |
| 83 | va_end(argList); | |
| 84 | } | |
| 85 | ||
| 86 | VertexDecl::VertexDecl() | |
| 87 | { | |
| 88 | // BK - struct need to have ctor to qualify as non-POD data. | |
| 89 | // Need this to catch programming errors when serializing struct. | |
| 90 | } | |
| 91 | ||
| 92 | VertexDecl& VertexDecl::begin(RendererType::Enum _renderer) | |
| 93 | { | |
| 94 | m_hash = _renderer; // use hash to store renderer type while building VertexDecl. | |
| 95 | m_stride = 0; | |
| 96 | memset(m_attributes, 0xff, sizeof(m_attributes) ); | |
| 97 | memset(m_offset, 0, sizeof(m_offset) ); | |
| 98 | ||
| 99 | return *this; | |
| 100 | } | |
| 101 | ||
| 102 | void VertexDecl::end() | |
| 103 | { | |
| 104 | bx::HashMurmur2A murmur; | |
| 105 | murmur.begin(); | |
| 106 | murmur.add(m_attributes, sizeof(m_attributes) ); | |
| 107 | murmur.add(m_offset, sizeof(m_offset) ); | |
| 108 | m_hash = murmur.end(); | |
| 109 | } | |
| 110 | ||
| 111 | VertexDecl& VertexDecl::add(Attrib::Enum _attrib, uint8_t _num, AttribType::Enum _type, bool _normalized, bool _asInt) | |
| 112 | { | |
| 113 | const uint8_t encodedNorm = (_normalized&1)<<6; | |
| 114 | const uint8_t encodedType = (_type&3)<<3; | |
| 115 | const uint8_t encodedNum = (_num-1)&3; | |
| 116 | const uint8_t encodeAsInt = (_asInt&(!!"\x1\x1\x0\x0"[_type]) )<<7; | |
| 117 | m_attributes[_attrib] = encodedNorm|encodedType|encodedNum|encodeAsInt; | |
| 118 | ||
| 119 | m_offset[_attrib] = m_stride; | |
| 120 | m_stride += (*s_attribTypeSize[m_hash])[_type][_num-1]; | |
| 121 | ||
| 122 | return *this; | |
| 123 | } | |
| 124 | ||
| 125 | VertexDecl& VertexDecl::skip(uint8_t _num) | |
| 126 | { | |
| 127 | m_stride += _num; | |
| 128 | ||
| 129 | return *this; | |
| 130 | } | |
| 131 | ||
| 132 | void VertexDecl::decode(Attrib::Enum _attrib, uint8_t& _num, AttribType::Enum& _type, bool& _normalized, bool& _asInt) const | |
| 133 | { | |
| 134 | uint8_t val = m_attributes[_attrib]; | |
| 135 | _num = (val&3)+1; | |
| 136 | _type = AttribType::Enum((val>>3)&3); | |
| 137 | _normalized = !!(val&(1<<6) ); | |
| 138 | _asInt = !!(val&(1<<7) ); | |
| 139 | } | |
| 140 | ||
| 141 | static const char* s_attrName[] = | |
| 142 | { | |
| 143 | "Attrib::Position", | |
| 144 | "Attrib::Normal", | |
| 145 | "Attrib::Tangent", | |
| 146 | "Attrib::Bitangent", | |
| 147 | "Attrib::Color0", | |
| 148 | "Attrib::Color1", | |
| 149 | "Attrib::Indices", | |
| 150 | "Attrib::Weights", | |
| 151 | "Attrib::TexCoord0", | |
| 152 | "Attrib::TexCoord1", | |
| 153 | "Attrib::TexCoord2", | |
| 154 | "Attrib::TexCoord3", | |
| 155 | "Attrib::TexCoord4", | |
| 156 | "Attrib::TexCoord5", | |
| 157 | "Attrib::TexCoord6", | |
| 158 | "Attrib::TexCoord7", | |
| 159 | }; | |
| 160 | BX_STATIC_ASSERT(BX_COUNTOF(s_attrName) == Attrib::Count); | |
| 161 | ||
| 162 | const char* getAttribName(Attrib::Enum _attr) | |
| 163 | { | |
| 164 | return s_attrName[_attr]; | |
| 165 | } | |
| 166 | ||
| 167 | void dump(const VertexDecl& _decl) | |
| 168 | { | |
| 169 | if (BX_ENABLED(BGFX_CONFIG_DEBUG) ) | |
| 170 | { | |
| 171 | dbgPrintf("vertexdecl %08x (%08x), stride %d\n" | |
| 172 | , _decl.m_hash | |
| 173 | , bx::hashMurmur2A(_decl.m_attributes) | |
| 174 | , _decl.m_stride | |
| 175 | ); | |
| 176 | ||
| 177 | for (uint32_t attr = 0; attr < Attrib::Count; ++attr) | |
| 178 | { | |
| 179 | if (0xff != _decl.m_attributes[attr]) | |
| 180 | { | |
| 181 | uint8_t num; | |
| 182 | AttribType::Enum type; | |
| 183 | bool normalized; | |
| 184 | bool asInt; | |
| 185 | _decl.decode(Attrib::Enum(attr), num, type, normalized, asInt); | |
| 186 | ||
| 187 | dbgPrintf("\tattr %d - %s, num %d, type %d, norm %d, asint %d, offset %d\n" | |
| 188 | , attr | |
| 189 | , getAttribName(Attrib::Enum(attr) ) | |
| 190 | , num | |
| 191 | , type | |
| 192 | , normalized | |
| 193 | , asInt | |
| 194 | , _decl.m_offset[attr] | |
| 195 | ); | |
| 196 | } | |
| 197 | } | |
| 198 | } | |
| 199 | } | |
| 200 | ||
| 201 | struct AttribToId | |
| 202 | { | |
| 203 | Attrib::Enum attr; | |
| 204 | uint16_t id; | |
| 205 | }; | |
| 206 | ||
| 207 | static AttribToId s_attribToId[] = | |
| 208 | { | |
| 209 | // NOTICE: | |
| 210 | // Attrib must be in order how it appears in Attrib::Enum! id is | |
| 211 | // unique and should not be changed if new Attribs are added. | |
| 212 | { Attrib::Position, 0x0001 }, | |
| 213 | { Attrib::Normal, 0x0002 }, | |
| 214 | { Attrib::Tangent, 0x0003 }, | |
| 215 | { Attrib::Bitangent, 0x0004 }, | |
| 216 | { Attrib::Color0, 0x0005 }, | |
| 217 | { Attrib::Color1, 0x0006 }, | |
| 218 | { Attrib::Indices, 0x000e }, | |
| 219 | { Attrib::Weight, 0x000f }, | |
| 220 | { Attrib::TexCoord0, 0x0010 }, | |
| 221 | { Attrib::TexCoord1, 0x0011 }, | |
| 222 | { Attrib::TexCoord2, 0x0012 }, | |
| 223 | { Attrib::TexCoord3, 0x0013 }, | |
| 224 | { Attrib::TexCoord4, 0x0014 }, | |
| 225 | { Attrib::TexCoord5, 0x0015 }, | |
| 226 | { Attrib::TexCoord6, 0x0016 }, | |
| 227 | { Attrib::TexCoord7, 0x0017 }, | |
| 228 | }; | |
| 229 | BX_STATIC_ASSERT(BX_COUNTOF(s_attribToId) == Attrib::Count); | |
| 230 | ||
| 231 | Attrib::Enum idToAttrib(uint16_t id) | |
| 232 | { | |
| 233 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_attribToId); ++ii) | |
| 234 | { | |
| 235 | if (s_attribToId[ii].id == id) | |
| 236 | { | |
| 237 | return s_attribToId[ii].attr; | |
| 238 | } | |
| 239 | } | |
| 240 | ||
| 241 | return Attrib::Count; | |
| 242 | } | |
| 243 | ||
| 244 | uint16_t attribToId(Attrib::Enum _attr) | |
| 245 | { | |
| 246 | return s_attribToId[_attr].id; | |
| 247 | } | |
| 248 | ||
| 249 | struct AttribTypeToId | |
| 250 | { | |
| 251 | AttribType::Enum type; | |
| 252 | uint16_t id; | |
| 253 | }; | |
| 254 | ||
| 255 | static AttribTypeToId s_attribTypeToId[] = | |
| 256 | { | |
| 257 | // NOTICE: | |
| 258 | // AttribType must be in order how it appears in AttribType::Enum! | |
| 259 | // id is unique and should not be changed if new AttribTypes are | |
| 260 | // added. | |
| 261 | { AttribType::Uint8, 0x0001 }, | |
| 262 | { AttribType::Int16, 0x0002 }, | |
| 263 | { AttribType::Half, 0x0003 }, | |
| 264 | { AttribType::Float, 0x0004 }, | |
| 265 | }; | |
| 266 | BX_STATIC_ASSERT(BX_COUNTOF(s_attribTypeToId) == AttribType::Count); | |
| 267 | ||
| 268 | AttribType::Enum idToAttribType(uint16_t id) | |
| 269 | { | |
| 270 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_attribTypeToId); ++ii) | |
| 271 | { | |
| 272 | if (s_attribTypeToId[ii].id == id) | |
| 273 | { | |
| 274 | return s_attribTypeToId[ii].type; | |
| 275 | } | |
| 276 | } | |
| 277 | ||
| 278 | return AttribType::Count; | |
| 279 | } | |
| 280 | ||
| 281 | uint16_t attribTypeToId(AttribType::Enum _attr) | |
| 282 | { | |
| 283 | return s_attribTypeToId[_attr].id; | |
| 284 | } | |
| 285 | ||
| 286 | int32_t write(bx::WriterI* _writer, const VertexDecl& _decl) | |
| 287 | { | |
| 288 | int32_t total = 0; | |
| 289 | uint8_t numAttrs = 0; | |
| 290 | ||
| 291 | for (uint32_t attr = 0; attr < Attrib::Count; ++attr) | |
| 292 | { | |
| 293 | numAttrs += 0xff == _decl.m_attributes[attr] ? 0 : 1; | |
| 294 | } | |
| 295 | ||
| 296 | total += bx::write(_writer, numAttrs); | |
| 297 | total += bx::write(_writer, _decl.m_stride); | |
| 298 | ||
| 299 | for (uint32_t attr = 0; attr < Attrib::Count; ++attr) | |
| 300 | { | |
| 301 | if (0xff != _decl.m_attributes[attr]) | |
| 302 | { | |
| 303 | uint8_t num; | |
| 304 | AttribType::Enum type; | |
| 305 | bool normalized; | |
| 306 | bool asInt; | |
| 307 | _decl.decode(Attrib::Enum(attr), num, type, normalized, asInt); | |
| 308 | total += bx::write(_writer, _decl.m_offset[attr]); | |
| 309 | total += bx::write(_writer, s_attribToId[attr].id); | |
| 310 | total += bx::write(_writer, num); | |
| 311 | total += bx::write(_writer, s_attribTypeToId[type].id); | |
| 312 | total += bx::write(_writer, normalized); | |
| 313 | total += bx::write(_writer, asInt); | |
| 314 | } | |
| 315 | } | |
| 316 | ||
| 317 | return total; | |
| 318 | } | |
| 319 | ||
| 320 | int32_t read(bx::ReaderI* _reader, VertexDecl& _decl) | |
| 321 | { | |
| 322 | int32_t total = 0; | |
| 323 | ||
| 324 | uint8_t numAttrs; | |
| 325 | total += bx::read(_reader, numAttrs); | |
| 326 | ||
| 327 | uint16_t stride; | |
| 328 | total += bx::read(_reader, stride); | |
| 329 | ||
| 330 | _decl.begin(); | |
| 331 | ||
| 332 | for (uint32_t ii = 0; ii < numAttrs; ++ii) | |
| 333 | { | |
| 334 | uint16_t offset; | |
| 335 | total += bx::read(_reader, offset); | |
| 336 | ||
| 337 | uint16_t attribId = 0; | |
| 338 | total += bx::read(_reader, attribId); | |
| 339 | ||
| 340 | uint8_t num; | |
| 341 | total += bx::read(_reader, num); | |
| 342 | ||
| 343 | uint16_t attribTypeId; | |
| 344 | total += bx::read(_reader, attribTypeId); | |
| 345 | ||
| 346 | bool normalized; | |
| 347 | total += bx::read(_reader, normalized); | |
| 348 | ||
| 349 | bool asInt; | |
| 350 | total += bx::read(_reader, asInt); | |
| 351 | ||
| 352 | Attrib::Enum attr = idToAttrib(attribId); | |
| 353 | AttribType::Enum type = idToAttribType(attribTypeId); | |
| 354 | if (Attrib::Count != attr | |
| 355 | && AttribType::Count != type) | |
| 356 | { | |
| 357 | _decl.add(attr, num, type, normalized, asInt); | |
| 358 | _decl.m_offset[attr] = offset; | |
| 359 | } | |
| 360 | } | |
| 361 | ||
| 362 | _decl.end(); | |
| 363 | _decl.m_stride = stride; | |
| 364 | ||
| 365 | return total; | |
| 366 | } | |
| 367 | ||
| 368 | void vertexPack(const float _input[4], bool _inputNormalized, Attrib::Enum _attr, const VertexDecl& _decl, void* _data, uint32_t _index) | |
| 369 | { | |
| 370 | if (!_decl.has(_attr) ) | |
| 371 | { | |
| 372 | return; | |
| 373 | } | |
| 374 | ||
| 375 | uint32_t stride = _decl.getStride(); | |
| 376 | uint8_t* data = (uint8_t*)_data + _index*stride + _decl.getOffset(_attr); | |
| 377 | ||
| 378 | uint8_t num; | |
| 379 | AttribType::Enum type; | |
| 380 | bool normalized; | |
| 381 | bool asInt; | |
| 382 | _decl.decode(_attr, num, type, normalized, asInt); | |
| 383 | ||
| 384 | switch (type) | |
| 385 | { | |
| 386 | default: | |
| 387 | case AttribType::Uint8: | |
| 388 | { | |
| 389 | uint8_t* packed = (uint8_t*)data; | |
| 390 | if (_inputNormalized) | |
| 391 | { | |
| 392 | if (asInt) | |
| 393 | { | |
| 394 | switch (num) | |
| 395 | { | |
| 396 | default: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f); | |
| 397 | case 3: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f); | |
| 398 | case 2: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f); | |
| 399 | case 1: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f); | |
| 400 | } | |
| 401 | } | |
| 402 | else | |
| 403 | { | |
| 404 | switch (num) | |
| 405 | { | |
| 406 | default: *packed++ = uint8_t(*_input++ * 255.0f); | |
| 407 | case 3: *packed++ = uint8_t(*_input++ * 255.0f); | |
| 408 | case 2: *packed++ = uint8_t(*_input++ * 255.0f); | |
| 409 | case 1: *packed++ = uint8_t(*_input++ * 255.0f); | |
| 410 | } | |
| 411 | } | |
| 412 | } | |
| 413 | else | |
| 414 | { | |
| 415 | switch (num) | |
| 416 | { | |
| 417 | default: *packed++ = uint8_t(*_input++); | |
| 418 | case 3: *packed++ = uint8_t(*_input++); | |
| 419 | case 2: *packed++ = uint8_t(*_input++); | |
| 420 | case 1: *packed++ = uint8_t(*_input++); | |
| 421 | } | |
| 422 | } | |
| 423 | } | |
| 424 | break; | |
| 425 | ||
| 426 | case AttribType::Int16: | |
| 427 | { | |
| 428 | int16_t* packed = (int16_t*)data; | |
| 429 | if (_inputNormalized) | |
| 430 | { | |
| 431 | if (asInt) | |
| 432 | { | |
| 433 | switch (num) | |
| 434 | { | |
| 435 | default: *packed++ = int16_t(*_input++ * 32767.0f); | |
| 436 | case 3: *packed++ = int16_t(*_input++ * 32767.0f); | |
| 437 | case 2: *packed++ = int16_t(*_input++ * 32767.0f); | |
| 438 | case 1: *packed++ = int16_t(*_input++ * 32767.0f); | |
| 439 | } | |
| 440 | } | |
| 441 | else | |
| 442 | { | |
| 443 | switch (num) | |
| 444 | { | |
| 445 | default: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f); | |
| 446 | case 3: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f); | |
| 447 | case 2: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f); | |
| 448 | case 1: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f); | |
| 449 | } | |
| 450 | } | |
| 451 | } | |
| 452 | else | |
| 453 | { | |
| 454 | switch (num) | |
| 455 | { | |
| 456 | default: *packed++ = int16_t(*_input++); | |
| 457 | case 3: *packed++ = int16_t(*_input++); | |
| 458 | case 2: *packed++ = int16_t(*_input++); | |
| 459 | case 1: *packed++ = int16_t(*_input++); | |
| 460 | } | |
| 461 | } | |
| 462 | } | |
| 463 | break; | |
| 464 | ||
| 465 | case AttribType::Half: | |
| 466 | { | |
| 467 | uint16_t* packed = (uint16_t*)data; | |
| 468 | switch (num) | |
| 469 | { | |
| 470 | default: *packed++ = bx::halfFromFloat(*_input++); | |
| 471 | case 3: *packed++ = bx::halfFromFloat(*_input++); | |
| 472 | case 2: *packed++ = bx::halfFromFloat(*_input++); | |
| 473 | case 1: *packed++ = bx::halfFromFloat(*_input++); | |
| 474 | } | |
| 475 | } | |
| 476 | break; | |
| 477 | ||
| 478 | case AttribType::Float: | |
| 479 | memcpy(data, _input, num*sizeof(float) ); | |
| 480 | break; | |
| 481 | } | |
| 482 | } | |
| 483 | ||
| 484 | void vertexUnpack(float _output[4], Attrib::Enum _attr, const VertexDecl& _decl, const void* _data, uint32_t _index) | |
| 485 | { | |
| 486 | if (!_decl.has(_attr) ) | |
| 487 | { | |
| 488 | memset(_output, 0, 4*sizeof(float) ); | |
| 489 | return; | |
| 490 | } | |
| 491 | ||
| 492 | uint32_t stride = _decl.getStride(); | |
| 493 | uint8_t* data = (uint8_t*)_data + _index*stride + _decl.getOffset(_attr); | |
| 494 | ||
| 495 | uint8_t num; | |
| 496 | AttribType::Enum type; | |
| 497 | bool normalized; | |
| 498 | bool asInt; | |
| 499 | _decl.decode(_attr, num, type, normalized, asInt); | |
| 500 | ||
| 501 | switch (type) | |
| 502 | { | |
| 503 | default: | |
| 504 | case AttribType::Uint8: | |
| 505 | { | |
| 506 | uint8_t* packed = (uint8_t*)data; | |
| 507 | if (asInt) | |
| 508 | { | |
| 509 | switch (num) | |
| 510 | { | |
| 511 | default: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f; | |
| 512 | case 3: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f; | |
| 513 | case 2: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f; | |
| 514 | case 1: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f; | |
| 515 | } | |
| 516 | } | |
| 517 | else | |
| 518 | { | |
| 519 | switch (num) | |
| 520 | { | |
| 521 | default: *_output++ = float(*packed++)*1.0f/255.0f; | |
| 522 | case 3: *_output++ = float(*packed++)*1.0f/255.0f; | |
| 523 | case 2: *_output++ = float(*packed++)*1.0f/255.0f; | |
| 524 | case 1: *_output++ = float(*packed++)*1.0f/255.0f; | |
| 525 | } | |
| 526 | } | |
| 527 | } | |
| 528 | break; | |
| 529 | ||
| 530 | case AttribType::Int16: | |
| 531 | { | |
| 532 | int16_t* packed = (int16_t*)data; | |
| 533 | if (asInt) | |
| 534 | { | |
| 535 | switch (num) | |
| 536 | { | |
| 537 | default: *_output++ = float(*packed++)*1.0f/32767.0f; | |
| 538 | case 3: *_output++ = float(*packed++)*1.0f/32767.0f; | |
| 539 | case 2: *_output++ = float(*packed++)*1.0f/32767.0f; | |
| 540 | case 1: *_output++ = float(*packed++)*1.0f/32767.0f; | |
| 541 | } | |
| 542 | } | |
| 543 | else | |
| 544 | { | |
| 545 | switch (num) | |
| 546 | { | |
| 547 | default: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f; | |
| 548 | case 3: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f; | |
| 549 | case 2: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f; | |
| 550 | case 1: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f; | |
| 551 | } | |
| 552 | } | |
| 553 | } | |
| 554 | break; | |
| 555 | ||
| 556 | case AttribType::Half: | |
| 557 | { | |
| 558 | uint16_t* packed = (uint16_t*)data; | |
| 559 | switch (num) | |
| 560 | { | |
| 561 | default: *_output++ = bx::halfToFloat(*packed++); | |
| 562 | case 3: *_output++ = bx::halfToFloat(*packed++); | |
| 563 | case 2: *_output++ = bx::halfToFloat(*packed++); | |
| 564 | case 1: *_output++ = bx::halfToFloat(*packed++); | |
| 565 | } | |
| 566 | } | |
| 567 | break; | |
| 568 | ||
| 569 | case AttribType::Float: | |
| 570 | memcpy(_output, data, num*sizeof(float) ); | |
| 571 | _output += num; | |
| 572 | break; | |
| 573 | } | |
| 574 | ||
| 575 | switch (num) | |
| 576 | { | |
| 577 | case 1: *_output++ = 0.0f; | |
| 578 | case 2: *_output++ = 0.0f; | |
| 579 | case 3: *_output++ = 0.0f; | |
| 580 | default: break; | |
| 581 | } | |
| 582 | } | |
| 583 | ||
| 584 | void vertexConvert(const VertexDecl& _destDecl, void* _destData, const VertexDecl& _srcDecl, const void* _srcData, uint32_t _num) | |
| 585 | { | |
| 586 | if (_destDecl.m_hash == _srcDecl.m_hash) | |
| 587 | { | |
| 588 | memcpy(_destData, _srcData, _srcDecl.getSize(_num) ); | |
| 589 | return; | |
| 590 | } | |
| 591 | ||
| 592 | struct ConvertOp | |
| 593 | { | |
| 594 | enum Enum | |
| 595 | { | |
| 596 | Set, | |
| 597 | Copy, | |
| 598 | Convert, | |
| 599 | }; | |
| 600 | ||
| 601 | Attrib::Enum attr; | |
| 602 | Enum op; | |
| 603 | uint32_t src; | |
| 604 | uint32_t dest; | |
| 605 | uint32_t size; | |
| 606 | }; | |
| 607 | ||
| 608 | ConvertOp convertOp[Attrib::Count]; | |
| 609 | uint32_t numOps = 0; | |
| 610 | ||
| 611 | for (uint32_t ii = 0; ii < Attrib::Count; ++ii) | |
| 612 | { | |
| 613 | Attrib::Enum attr = (Attrib::Enum)ii; | |
| 614 | ||
| 615 | if (_destDecl.has(attr) ) | |
| 616 | { | |
| 617 | ConvertOp& cop = convertOp[numOps]; | |
| 618 | cop.attr = attr; | |
| 619 | cop.dest = _destDecl.getOffset(attr); | |
| 620 | ||
| 621 | uint8_t num; | |
| 622 | AttribType::Enum type; | |
| 623 | bool normalized; | |
| 624 | bool asInt; | |
| 625 | _destDecl.decode(attr, num, type, normalized, asInt); | |
| 626 | cop.size = (*s_attribTypeSize[0])[type][num-1]; | |
| 627 | ||
| 628 | if (_srcDecl.has(attr) ) | |
| 629 | { | |
| 630 | cop.src = _srcDecl.getOffset(attr); | |
| 631 | cop.op = _destDecl.m_attributes[attr] == _srcDecl.m_attributes[attr] ? ConvertOp::Copy : ConvertOp::Convert; | |
| 632 | } | |
| 633 | else | |
| 634 | { | |
| 635 | cop.op = ConvertOp::Set; | |
| 636 | } | |
| 637 | ||
| 638 | ++numOps; | |
| 639 | } | |
| 640 | } | |
| 641 | ||
| 642 | if (0 < numOps) | |
| 643 | { | |
| 644 | const uint8_t* src = (const uint8_t*)_srcData; | |
| 645 | uint32_t srcStride = _srcDecl.getStride(); | |
| 646 | ||
| 647 | uint8_t* dest = (uint8_t*)_destData; | |
| 648 | uint32_t destStride = _destDecl.getStride(); | |
| 649 | ||
| 650 | float unpacked[4]; | |
| 651 | ||
| 652 | for (uint32_t ii = 0; ii < _num; ++ii) | |
| 653 | { | |
| 654 | for (uint32_t jj = 0; jj < numOps; ++jj) | |
| 655 | { | |
| 656 | const ConvertOp& cop = convertOp[jj]; | |
| 657 | ||
| 658 | switch (cop.op) | |
| 659 | { | |
| 660 | case ConvertOp::Set: | |
| 661 | memset(dest + cop.dest, 0, cop.size); | |
| 662 | break; | |
| 663 | ||
| 664 | case ConvertOp::Copy: | |
| 665 | memcpy(dest + cop.dest, src + cop.src, cop.size); | |
| 666 | break; | |
| 667 | ||
| 668 | case ConvertOp::Convert: | |
| 669 | vertexUnpack(unpacked, cop.attr, _srcDecl, src); | |
| 670 | vertexPack(unpacked, true, cop.attr, _destDecl, dest); | |
| 671 | break; | |
| 672 | } | |
| 673 | } | |
| 674 | ||
| 675 | src += srcStride; | |
| 676 | dest += destStride; | |
| 677 | } | |
| 678 | } | |
| 679 | } | |
| 680 | ||
| 681 | inline float sqLength(const float _a[3], const float _b[3]) | |
| 682 | { | |
| 683 | const float xx = _a[0] - _b[0]; | |
| 684 | const float yy = _a[1] - _b[1]; | |
| 685 | const float zz = _a[2] - _b[2]; | |
| 686 | return xx*xx + yy*yy + zz*zz; | |
| 687 | } | |
| 688 | ||
| 689 | uint16_t weldVerticesRef(uint16_t* _output, const VertexDecl& _decl, const void* _data, uint16_t _num, float _epsilon) | |
| 690 | { | |
| 691 | // Brute force slow vertex welding... | |
| 692 | const float epsilonSq = _epsilon*_epsilon; | |
| 693 | ||
| 694 | uint32_t numVertices = 0; | |
| 695 | memset(_output, 0xff, _num*sizeof(uint16_t) ); | |
| 696 | ||
| 697 | for (uint32_t ii = 0; ii < _num; ++ii) | |
| 698 | { | |
| 699 | if (UINT16_MAX != _output[ii]) | |
| 700 | { | |
| 701 | continue; | |
| 702 | } | |
| 703 | ||
| 704 | _output[ii] = (uint16_t)ii; | |
| 705 | ++numVertices; | |
| 706 | ||
| 707 | float pos[4]; | |
| 708 | vertexUnpack(pos, Attrib::Position, _decl, _data, ii); | |
| 709 | ||
| 710 | for (uint32_t jj = 0; jj < _num; ++jj) | |
| 711 | { | |
| 712 | if (UINT16_MAX != _output[jj]) | |
| 713 | { | |
| 714 | continue; | |
| 715 | } | |
| 716 | ||
| 717 | float test[4]; | |
| 718 | vertexUnpack(test, Attrib::Position, _decl, _data, jj); | |
| 719 | ||
| 720 | if (sqLength(test, pos) < epsilonSq) | |
| 721 | { | |
| 722 | _output[jj] = (uint16_t)ii; | |
| 723 | } | |
| 724 | } | |
| 725 | } | |
| 726 | ||
| 727 | return (uint16_t)numVertices; | |
| 728 | } | |
| 729 | ||
| 730 | uint16_t weldVertices(uint16_t* _output, const VertexDecl& _decl, const void* _data, uint16_t _num, float _epsilon) | |
| 731 | { | |
| 732 | const uint32_t hashSize = bx::uint32_nextpow2(_num); | |
| 733 | const uint32_t hashMask = hashSize-1; | |
| 734 | const float epsilonSq = _epsilon*_epsilon; | |
| 735 | ||
| 736 | uint32_t numVertices = 0; | |
| 737 | ||
| 738 | const uint32_t size = sizeof(uint16_t)*(hashSize + _num); | |
| 739 | uint16_t* hashTable = (uint16_t*)alloca(size); | |
| 740 | memset(hashTable, 0xff, size); | |
| 741 | ||
| 742 | uint16_t* next = hashTable + hashSize; | |
| 743 | ||
| 744 | for (uint32_t ii = 0; ii < _num; ++ii) | |
| 745 | { | |
| 746 | float pos[4]; | |
| 747 | vertexUnpack(pos, Attrib::Position, _decl, _data, ii); | |
| 748 | uint32_t hashValue = bx::hashMurmur2A(pos, 3*sizeof(float) ) & hashMask; | |
| 749 | ||
| 750 | uint16_t offset = hashTable[hashValue]; | |
| 751 | for (; UINT16_MAX != offset; offset = next[offset]) | |
| 752 | { | |
| 753 | float test[4]; | |
| 754 | vertexUnpack(test, Attrib::Position, _decl, _data, _output[offset]); | |
| 755 | ||
| 756 | if (sqLength(test, pos) < epsilonSq) | |
| 757 | { | |
| 758 | _output[ii] = _output[offset]; | |
| 759 | break; | |
| 760 | } | |
| 761 | } | |
| 762 | ||
| 763 | if (UINT16_MAX == offset) | |
| 764 | { | |
| 765 | _output[ii] = (uint16_t)ii; | |
| 766 | next[ii] = hashTable[hashValue]; | |
| 767 | hashTable[hashValue] = (uint16_t)ii; | |
| 768 | numVertices++; | |
| 769 | } | |
| 770 | } | |
| 771 | ||
| 772 | return (uint16_t)numVertices; | |
| 773 | } | |
| 774 | } // namespace bgfx |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #ifndef BGFX_P_H_HEADER_GUARD | |
| 7 | #define BGFX_P_H_HEADER_GUARD | |
| 8 | ||
| 9 | #include "bgfx.h" | |
| 10 | #include "config.h" | |
| 11 | ||
| 12 | #include <inttypes.h> | |
| 13 | #include <stdarg.h> // va_list | |
| 14 | #include <stdio.h> | |
| 15 | #include <stdlib.h> | |
| 16 | #include <string.h> | |
| 17 | #include <alloca.h> | |
| 18 | ||
| 19 | namespace bgfx | |
| 20 | { | |
| 21 | void fatal(Fatal::Enum _code, const char* _format, ...); | |
| 22 | void dbgPrintf(const char* _format, ...); | |
| 23 | } | |
| 24 | ||
| 25 | #define _BX_TRACE(_format, ...) \ | |
| 26 | BX_MACRO_BLOCK_BEGIN \ | |
| 27 | bgfx::dbgPrintf(BX_FILE_LINE_LITERAL "BGFX " _format "\n", ##__VA_ARGS__); \ | |
| 28 | BX_MACRO_BLOCK_END | |
| 29 | ||
| 30 | #define _BX_WARN(_condition, _format, ...) \ | |
| 31 | BX_MACRO_BLOCK_BEGIN \ | |
| 32 | if (!BX_IGNORE_C4127(_condition) ) \ | |
| 33 | { \ | |
| 34 | BX_TRACE("WARN " _format, ##__VA_ARGS__); \ | |
| 35 | } \ | |
| 36 | BX_MACRO_BLOCK_END | |
| 37 | ||
| 38 | #define _BX_CHECK(_condition, _format, ...) \ | |
| 39 | BX_MACRO_BLOCK_BEGIN \ | |
| 40 | if (!BX_IGNORE_C4127(_condition) ) \ | |
| 41 | { \ | |
| 42 | BX_TRACE("CHECK " _format, ##__VA_ARGS__); \ | |
| 43 | bgfx::fatal(bgfx::Fatal::DebugCheck, _format, ##__VA_ARGS__); \ | |
| 44 | } \ | |
| 45 | BX_MACRO_BLOCK_END | |
| 46 | ||
| 47 | #if BGFX_CONFIG_DEBUG | |
| 48 | # define BX_TRACE _BX_TRACE | |
| 49 | # define BX_WARN _BX_WARN | |
| 50 | # define BX_CHECK _BX_CHECK | |
| 51 | # define BX_CONFIG_ALLOCATOR_DEBUG 1 | |
| 52 | #endif // BGFX_CONFIG_DEBUG | |
| 53 | ||
| 54 | #define BGFX_FATAL(_condition, _err, _format, ...) \ | |
| 55 | BX_MACRO_BLOCK_BEGIN \ | |
| 56 | if (!BX_IGNORE_C4127(_condition) ) \ | |
| 57 | { \ | |
| 58 | fatal(_err, _format, ##__VA_ARGS__); \ | |
| 59 | } \ | |
| 60 | BX_MACRO_BLOCK_END | |
| 61 | ||
| 62 | #include <bx/bx.h> | |
| 63 | #include <bx/debug.h> | |
| 64 | #include <bx/float4x4_t.h> | |
| 65 | #include <bx/blockalloc.h> | |
| 66 | #include <bx/endian.h> | |
| 67 | #include <bx/handlealloc.h> | |
| 68 | #include <bx/hash.h> | |
| 69 | #include <bx/radixsort.h> | |
| 70 | #include <bx/ringbuffer.h> | |
| 71 | #include <bx/uint32_t.h> | |
| 72 | #include <bx/readerwriter.h> | |
| 73 | #include <bx/allocator.h> | |
| 74 | #include <bx/string.h> | |
| 75 | #include <bx/os.h> | |
| 76 | ||
| 77 | #include "bgfxplatform.h" | |
| 78 | #include "image.h" | |
| 79 | ||
| 80 | #define BGFX_CHUNK_MAGIC_CSH BX_MAKEFOURCC('C', 'S', 'H', 0x1) | |
| 81 | #define BGFX_CHUNK_MAGIC_FSH BX_MAKEFOURCC('F', 'S', 'H', 0x3) | |
| 82 | #define BGFX_CHUNK_MAGIC_TEX BX_MAKEFOURCC('T', 'E', 'X', 0x0) | |
| 83 | #define BGFX_CHUNK_MAGIC_VSH BX_MAKEFOURCC('V', 'S', 'H', 0x3) | |
| 84 | ||
| 85 | #include <list> // mingw wants it to be before tr1/unordered_*... | |
| 86 | ||
| 87 | #if BGFX_CONFIG_USE_TINYSTL | |
| 88 | namespace bgfx | |
| 89 | { | |
| 90 | struct TinyStlAllocator | |
| 91 | { | |
| 92 | static void* static_allocate(size_t _bytes); | |
| 93 | static void static_deallocate(void* _ptr, size_t /*_bytes*/); | |
| 94 | }; | |
| 95 | } // namespace bgfx | |
| 96 | # define TINYSTL_ALLOCATOR bgfx::TinyStlAllocator | |
| 97 | # include <tinystl/string.h> | |
| 98 | # include <tinystl/unordered_map.h> | |
| 99 | # include <tinystl/unordered_set.h> | |
| 100 | namespace stl = tinystl; | |
| 101 | #else | |
| 102 | # include <string> | |
| 103 | # include <unordered_map> | |
| 104 | # include <unordered_set> | |
| 105 | namespace stl | |
| 106 | { | |
| 107 | using namespace std; | |
| 108 | using namespace std::tr1; | |
| 109 | } | |
| 110 | #endif // BGFX_CONFIG_USE_TINYSTL | |
| 111 | ||
| 112 | #if BX_PLATFORM_ANDROID | |
| 113 | # include <android/native_window.h> | |
| 114 | #elif BX_PLATFORM_WINDOWS | |
| 115 | # include <windows.h> | |
| 116 | #elif BX_PLATFORM_XBOX360 | |
| 117 | # include <malloc.h> | |
| 118 | # include <xtl.h> | |
| 119 | #endif // BX_PLATFORM_* | |
| 120 | ||
| 121 | #include <bx/cpu.h> | |
| 122 | #include <bx/thread.h> | |
| 123 | #include <bx/timer.h> | |
| 124 | ||
| 125 | #include "vertexdecl.h" | |
| 126 | ||
| 127 | #define BGFX_DEFAULT_WIDTH 1280 | |
| 128 | #define BGFX_DEFAULT_HEIGHT 720 | |
| 129 | ||
| 130 | #define BGFX_MAX_COMPUTE_BINDINGS 8 | |
| 131 | ||
| 132 | #define BGFX_SAMPLER_DEFAULT_FLAGS UINT32_C(0x10000000) | |
| 133 | ||
| 134 | #define BGFX_RENDERER_DIRECT3D9_NAME "Direct3D 9" | |
| 135 | #define BGFX_RENDERER_DIRECT3D11_NAME "Direct3D 11" | |
| 136 | #define BGFX_RENDERER_NULL_NAME "NULL" | |
| 137 | ||
| 138 | #if BGFX_CONFIG_RENDERER_OPENGL | |
| 139 | # if BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 140 | # define BGFX_RENDERER_OPENGL_NAME "OpenGL 3.1" | |
| 141 | # else | |
| 142 | # define BGFX_RENDERER_OPENGL_NAME "OpenGL 2.1" | |
| 143 | # endif // BGFX_CONFIG_RENDERER_OPENGL | |
| 144 | #elif BGFX_CONFIG_RENDERER_OPENGLES | |
| 145 | # if BGFX_CONFIG_RENDERER_OPENGLES == 30 | |
| 146 | # define BGFX_RENDERER_OPENGL_NAME "OpenGL ES 3.0" | |
| 147 | # elif BGFX_CONFIG_RENDERER_OPENGLES >= 31 | |
| 148 | # define BGFX_RENDERER_OPENGL_NAME "OpenGL ES 3.1" | |
| 149 | # else | |
| 150 | # define BGFX_RENDERER_OPENGL_NAME "OpenGL ES 2.0" | |
| 151 | # endif // BGFX_CONFIG_RENDERER_OPENGLES | |
| 152 | #else | |
| 153 | # define BGFX_RENDERER_OPENGL_NAME "OpenGL" | |
| 154 | #endif // | |
| 155 | ||
| 156 | namespace bgfx | |
| 157 | { | |
| 158 | #if BX_PLATFORM_ANDROID | |
| 159 | extern ::ANativeWindow* g_bgfxAndroidWindow; | |
| 160 | #elif BX_PLATFORM_IOS | |
| 161 | extern void* g_bgfxEaglLayer; | |
| 162 | #elif BX_PLATFORM_OSX | |
| 163 | extern void* g_bgfxNSWindow; | |
| 164 | #elif BX_PLATFORM_WINDOWS | |
| 165 | extern ::HWND g_bgfxHwnd; | |
| 166 | #endif // BX_PLATFORM_* | |
| 167 | ||
| 168 | struct Clear | |
| 169 | { | |
| 170 | uint32_t m_rgba; | |
| 171 | float m_depth; | |
| 172 | uint8_t m_stencil; | |
| 173 | uint8_t m_flags; | |
| 174 | }; | |
| 175 | ||
| 176 | struct Rect | |
| 177 | { | |
| 178 | void clear() | |
| 179 | { | |
| 180 | m_x = | |
| 181 | m_y = | |
| 182 | m_width = | |
| 183 | m_height = 0; | |
| 184 | } | |
| 185 | ||
| 186 | bool isZero() const | |
| 187 | { | |
| 188 | uint64_t ui64 = *( (uint64_t*)this); | |
| 189 | return UINT64_C(0) == ui64; | |
| 190 | } | |
| 191 | ||
| 192 | void intersect(const Rect& _a, const Rect& _b) | |
| 193 | { | |
| 194 | using namespace bx; | |
| 195 | const uint16_t sx = uint16_max(_a.m_x, _b.m_x); | |
| 196 | const uint16_t sy = uint16_max(_a.m_y, _b.m_y); | |
| 197 | const uint16_t ex = uint16_min(_a.m_x + _a.m_width, _b.m_x + _b.m_width ); | |
| 198 | const uint16_t ey = uint16_min(_a.m_y + _a.m_height, _b.m_y + _b.m_height); | |
| 199 | m_x = sx; | |
| 200 | m_y = sy; | |
| 201 | m_width = (uint16_t)uint32_satsub(ex, sx); | |
| 202 | m_height = (uint16_t)uint32_satsub(ey, sy); | |
| 203 | } | |
| 204 | ||
| 205 | uint16_t m_x; | |
| 206 | uint16_t m_y; | |
| 207 | uint16_t m_width; | |
| 208 | uint16_t m_height; | |
| 209 | }; | |
| 210 | ||
| 211 | struct TextureCreate | |
| 212 | { | |
| 213 | uint32_t m_flags; | |
| 214 | uint16_t m_width; | |
| 215 | uint16_t m_height; | |
| 216 | uint16_t m_sides; | |
| 217 | uint16_t m_depth; | |
| 218 | uint8_t m_numMips; | |
| 219 | uint8_t m_format; | |
| 220 | bool m_cubeMap; | |
| 221 | const Memory* m_mem; | |
| 222 | }; | |
| 223 | ||
| 224 | extern const uint32_t g_uniformTypeSize[UniformType::Count+1]; | |
| 225 | extern CallbackI* g_callback; | |
| 226 | extern bx::ReallocatorI* g_allocator; | |
| 227 | extern Caps g_caps; | |
| 228 | ||
| 229 | void setGraphicsDebuggerPresent(bool _present); | |
| 230 | bool isGraphicsDebuggerPresent(); | |
| 231 | void release(const Memory* _mem); | |
| 232 | const char* getAttribName(Attrib::Enum _attr); | |
| 233 | ||
| 234 | inline uint32_t gcd(uint32_t _a, uint32_t _b) | |
| 235 | { | |
| 236 | do | |
| 237 | { | |
| 238 | uint32_t tmp = _a % _b; | |
| 239 | _a = _b; | |
| 240 | _b = tmp; | |
| 241 | } | |
| 242 | while (_b); | |
| 243 | ||
| 244 | return _a; | |
| 245 | } | |
| 246 | ||
| 247 | inline uint32_t lcm(uint32_t _a, uint32_t _b) | |
| 248 | { | |
| 249 | return _a * (_b / gcd(_a, _b) ); | |
| 250 | } | |
| 251 | ||
| 252 | inline uint32_t strideAlign(uint32_t _offset, uint32_t _stride) | |
| 253 | { | |
| 254 | using namespace bx; | |
| 255 | const uint32_t mod = uint32_mod(_offset, _stride); | |
| 256 | const uint32_t add = uint32_sub(_stride, mod); | |
| 257 | const uint32_t mask = uint32_cmpeq(mod, 0); | |
| 258 | const uint32_t tmp = uint32_selb(mask, 0, add); | |
| 259 | const uint32_t result = uint32_add(_offset, tmp); | |
| 260 | ||
| 261 | return result; | |
| 262 | } | |
| 263 | ||
| 264 | inline uint32_t strideAlign16(uint32_t _offset, uint32_t _stride) | |
| 265 | { | |
| 266 | uint32_t align = lcm(16, _stride); | |
| 267 | return _offset+align-(_offset%align); | |
| 268 | } | |
| 269 | ||
| 270 | inline uint32_t strideAlign256(uint32_t _offset, uint32_t _stride) | |
| 271 | { | |
| 272 | uint32_t align = lcm(256, _stride); | |
| 273 | return _offset+align-(_offset%align); | |
| 274 | } | |
| 275 | ||
| 276 | inline uint32_t castfu(float _value) | |
| 277 | { | |
| 278 | union { float fl; uint32_t ui; } un; | |
| 279 | un.fl = _value; | |
| 280 | return un.ui; | |
| 281 | } | |
| 282 | ||
| 283 | inline uint64_t packStencil(uint32_t _fstencil, uint32_t _bstencil) | |
| 284 | { | |
| 285 | return (uint64_t(_bstencil)<<32)|uint64_t(_fstencil); | |
| 286 | } | |
| 287 | ||
| 288 | inline uint32_t unpackStencil(uint8_t _0or1, uint64_t _stencil) | |
| 289 | { | |
| 290 | return uint32_t( (_stencil >> (32*_0or1) ) ); | |
| 291 | } | |
| 292 | ||
| 293 | void dump(const VertexDecl& _decl); | |
| 294 | ||
| 295 | struct TextVideoMem | |
| 296 | { | |
| 297 | TextVideoMem() | |
| 298 | : m_mem(NULL) | |
| 299 | , m_size(0) | |
| 300 | , m_width(0) | |
| 301 | , m_height(0) | |
| 302 | , m_small(false) | |
| 303 | { | |
| 304 | resize(); | |
| 305 | clear(); | |
| 306 | } | |
| 307 | ||
| 308 | ~TextVideoMem() | |
| 309 | { | |
| 310 | BX_FREE(g_allocator, m_mem); | |
| 311 | } | |
| 312 | ||
| 313 | void resize(bool _small = false, uint16_t _width = BGFX_DEFAULT_WIDTH, uint16_t _height = BGFX_DEFAULT_HEIGHT) | |
| 314 | { | |
| 315 | uint32_t width = bx::uint32_max(1, _width/8); | |
| 316 | uint32_t height = bx::uint32_max(1, _height/(_small ? 8 : 16) ); | |
| 317 | ||
| 318 | if (NULL == m_mem | |
| 319 | || m_width != width | |
| 320 | || m_height != height | |
| 321 | || m_small != _small) | |
| 322 | { | |
| 323 | m_small = _small; | |
| 324 | m_width = (uint16_t)width; | |
| 325 | m_height = (uint16_t)height; | |
| 326 | ||
| 327 | uint32_t size = m_size; | |
| 328 | m_size = m_width * m_height * 2; | |
| 329 | ||
| 330 | m_mem = (uint8_t*)BX_REALLOC(g_allocator, m_mem, m_size); | |
| 331 | ||
| 332 | if (size < m_size) | |
| 333 | { | |
| 334 | memset(&m_mem[size], 0, m_size-size); | |
| 335 | } | |
| 336 | } | |
| 337 | } | |
| 338 | ||
| 339 | void clear(uint8_t _attr = 0) | |
| 340 | { | |
| 341 | uint8_t* mem = m_mem; | |
| 342 | for (uint32_t ii = 0, num = m_size/2; ii < num; ++ii) | |
| 343 | { | |
| 344 | mem[0] = 0; | |
| 345 | mem[1] = _attr; | |
| 346 | mem += 2; | |
| 347 | } | |
| 348 | } | |
| 349 | ||
| 350 | void printfVargs(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, va_list _argList) | |
| 351 | { | |
| 352 | if (_x < m_width && _y < m_height) | |
| 353 | { | |
| 354 | char* temp = (char*)alloca(m_width); | |
| 355 | ||
| 356 | uint32_t num = bx::vsnprintf(temp, m_width, _format, _argList); | |
| 357 | ||
| 358 | uint8_t* mem = &m_mem[(_y*m_width+_x)*2]; | |
| 359 | for (uint32_t ii = 0, xx = _x; ii < num && xx < m_width; ++ii, ++xx) | |
| 360 | { | |
| 361 | mem[0] = temp[ii]; | |
| 362 | mem[1] = _attr; | |
| 363 | mem += 2; | |
| 364 | } | |
| 365 | } | |
| 366 | } | |
| 367 | ||
| 368 | void printf(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, ...) | |
| 369 | { | |
| 370 | va_list argList; | |
| 371 | va_start(argList, _format); | |
| 372 | printfVargs(_x, _y, _attr, _format, argList); | |
| 373 | va_end(argList); | |
| 374 | } | |
| 375 | ||
| 376 | uint8_t* m_mem; | |
| 377 | uint32_t m_size; | |
| 378 | uint16_t m_width; | |
| 379 | uint16_t m_height; | |
| 380 | bool m_small; | |
| 381 | }; | |
| 382 | ||
| 383 | struct TextVideoMemBlitter | |
| 384 | { | |
| 385 | void init(); | |
| 386 | void shutdown(); | |
| 387 | ||
| 388 | TextureHandle m_texture; | |
| 389 | TransientVertexBuffer* m_vb; | |
| 390 | TransientIndexBuffer* m_ib; | |
| 391 | VertexDecl m_decl; | |
| 392 | ProgramHandle m_program; | |
| 393 | bool m_init; | |
| 394 | }; | |
| 395 | ||
| 396 | struct RendererContextI; | |
| 397 | ||
| 398 | extern void blit(RendererContextI* _renderCtx, TextVideoMemBlitter& _blitter, const TextVideoMem& _mem); | |
| 399 | ||
| 400 | inline void blit(RendererContextI* _renderCtx, TextVideoMemBlitter& _blitter, const TextVideoMem* _mem) | |
| 401 | { | |
| 402 | blit(_renderCtx, _blitter, *_mem); | |
| 403 | } | |
| 404 | ||
| 405 | template <uint32_t maxKeys> | |
| 406 | struct UpdateBatchT | |
| 407 | { | |
| 408 | UpdateBatchT() | |
| 409 | : m_num(0) | |
| 410 | { | |
| 411 | } | |
| 412 | ||
| 413 | void add(uint32_t _key, uint32_t _value) | |
| 414 | { | |
| 415 | uint32_t num = m_num++; | |
| 416 | m_keys[num] = _key; | |
| 417 | m_values[num] = _value; | |
| 418 | } | |
| 419 | ||
| 420 | bool sort() | |
| 421 | { | |
| 422 | if (0 < m_num) | |
| 423 | { | |
| 424 | uint32_t* tempKeys = (uint32_t*)alloca(sizeof(m_keys) ); | |
| 425 | uint32_t* tempValues = (uint32_t*)alloca(sizeof(m_values) ); | |
| 426 | bx::radixSort32(m_keys, tempKeys, m_values, tempValues, m_num); | |
| 427 | return true; | |
| 428 | } | |
| 429 | ||
| 430 | return false; | |
| 431 | } | |
| 432 | ||
| 433 | bool isFull() const | |
| 434 | { | |
| 435 | return m_num >= maxKeys; | |
| 436 | } | |
| 437 | ||
| 438 | void reset() | |
| 439 | { | |
| 440 | m_num = 0; | |
| 441 | } | |
| 442 | ||
| 443 | uint32_t m_num; | |
| 444 | uint32_t m_keys[maxKeys]; | |
| 445 | uint32_t m_values[maxKeys]; | |
| 446 | }; | |
| 447 | ||
| 448 | struct ClearQuad | |
| 449 | { | |
| 450 | ClearQuad() | |
| 451 | { | |
| 452 | for (uint32_t ii = 0; ii < BX_COUNTOF(m_program); ++ii) | |
| 453 | { | |
| 454 | m_program[ii].idx = invalidHandle; | |
| 455 | } | |
| 456 | } | |
| 457 | ||
| 458 | void init(); | |
| 459 | void shutdown(); | |
| 460 | ||
| 461 | TransientVertexBuffer* m_vb; | |
| 462 | IndexBufferHandle m_ib; | |
| 463 | VertexDecl m_decl; | |
| 464 | ProgramHandle m_program[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS]; | |
| 465 | }; | |
| 466 | ||
| 467 | struct PredefinedUniform | |
| 468 | { | |
| 469 | enum Enum | |
| 470 | { | |
| 471 | ViewRect, | |
| 472 | ViewTexel, | |
| 473 | View, | |
| 474 | InvView, | |
| 475 | Proj, | |
| 476 | InvProj, | |
| 477 | ViewProj, | |
| 478 | InvViewProj, | |
| 479 | Model, | |
| 480 | ModelView, | |
| 481 | ModelViewProj, | |
| 482 | AlphaRef, | |
| 483 | Count | |
| 484 | }; | |
| 485 | ||
| 486 | uint32_t m_loc; | |
| 487 | uint16_t m_count; | |
| 488 | uint8_t m_type; | |
| 489 | }; | |
| 490 | ||
| 491 | const char* getUniformTypeName(UniformType::Enum _enum); | |
| 492 | UniformType::Enum nameToUniformTypeEnum(const char* _name); | |
| 493 | const char* getPredefinedUniformName(PredefinedUniform::Enum _enum); | |
| 494 | PredefinedUniform::Enum nameToPredefinedUniformEnum(const char* _name); | |
| 495 | ||
| 496 | struct CommandBuffer | |
| 497 | { | |
| 498 | CommandBuffer() | |
| 499 | : m_pos(0) | |
| 500 | , m_size(BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE) | |
| 501 | { | |
| 502 | finish(); | |
| 503 | } | |
| 504 | ||
| 505 | enum Enum | |
| 506 | { | |
| 507 | RendererInit, | |
| 508 | RendererShutdownBegin, | |
| 509 | CreateVertexDecl, | |
| 510 | CreateIndexBuffer, | |
| 511 | CreateVertexBuffer, | |
| 512 | CreateDynamicIndexBuffer, | |
| 513 | UpdateDynamicIndexBuffer, | |
| 514 | CreateDynamicVertexBuffer, | |
| 515 | UpdateDynamicVertexBuffer, | |
| 516 | CreateShader, | |
| 517 | CreateProgram, | |
| 518 | CreateTexture, | |
| 519 | UpdateTexture, | |
| 520 | CreateFrameBuffer, | |
| 521 | CreateUniform, | |
| 522 | UpdateViewName, | |
| 523 | End, | |
| 524 | RendererShutdownEnd, | |
| 525 | DestroyVertexDecl, | |
| 526 | DestroyIndexBuffer, | |
| 527 | DestroyVertexBuffer, | |
| 528 | DestroyDynamicIndexBuffer, | |
| 529 | DestroyDynamicVertexBuffer, | |
| 530 | DestroyShader, | |
| 531 | DestroyProgram, | |
| 532 | DestroyTexture, | |
| 533 | DestroyFrameBuffer, | |
| 534 | DestroyUniform, | |
| 535 | SaveScreenShot, | |
| 536 | }; | |
| 537 | ||
| 538 | void write(const void* _data, uint32_t _size) | |
| 539 | { | |
| 540 | BX_CHECK(m_size == BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE, "Called write outside start/finish?"); | |
| 541 | BX_CHECK(m_pos < m_size, ""); | |
| 542 | memcpy(&m_buffer[m_pos], _data, _size); | |
| 543 | m_pos += _size; | |
| 544 | } | |
| 545 | ||
| 546 | template<typename Type> | |
| 547 | void write(const Type& _in) | |
| 548 | { | |
| 549 | align(BX_ALIGNOF(Type) ); | |
| 550 | write(reinterpret_cast<const uint8_t*>(&_in), sizeof(Type) ); | |
| 551 | } | |
| 552 | ||
| 553 | void read(void* _data, uint32_t _size) | |
| 554 | { | |
| 555 | BX_CHECK(m_pos < m_size, ""); | |
| 556 | memcpy(_data, &m_buffer[m_pos], _size); | |
| 557 | m_pos += _size; | |
| 558 | } | |
| 559 | ||
| 560 | template<typename Type> | |
| 561 | void read(Type& _in) | |
| 562 | { | |
| 563 | align(BX_ALIGNOF(Type) ); | |
| 564 | read(reinterpret_cast<uint8_t*>(&_in), sizeof(Type) ); | |
| 565 | } | |
| 566 | ||
| 567 | const uint8_t* skip(uint32_t _size) | |
| 568 | { | |
| 569 | BX_CHECK(m_pos < m_size, ""); | |
| 570 | const uint8_t* result = &m_buffer[m_pos]; | |
| 571 | m_pos += _size; | |
| 572 | return result; | |
| 573 | } | |
| 574 | ||
| 575 | template<typename Type> | |
| 576 | void skip() | |
| 577 | { | |
| 578 | align(BX_ALIGNOF(Type) ); | |
| 579 | skip(sizeof(Type) ); | |
| 580 | } | |
| 581 | ||
| 582 | void align(uint32_t _alignment) | |
| 583 | { | |
| 584 | const uint32_t mask = _alignment-1; | |
| 585 | const uint32_t pos = (m_pos+mask) & (~mask); | |
| 586 | m_pos = pos; | |
| 587 | } | |
| 588 | ||
| 589 | void reset() | |
| 590 | { | |
| 591 | m_pos = 0; | |
| 592 | } | |
| 593 | ||
| 594 | void start() | |
| 595 | { | |
| 596 | m_pos = 0; | |
| 597 | m_size = BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE; | |
| 598 | } | |
| 599 | ||
| 600 | void finish() | |
| 601 | { | |
| 602 | uint8_t cmd = End; | |
| 603 | write(cmd); | |
| 604 | m_size = m_pos; | |
| 605 | m_pos = 0; | |
| 606 | } | |
| 607 | ||
| 608 | uint32_t m_pos; | |
| 609 | uint32_t m_size; | |
| 610 | uint8_t m_buffer[BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE]; | |
| 611 | ||
| 612 | private: | |
| 613 | CommandBuffer(const CommandBuffer&); | |
| 614 | void operator=(const CommandBuffer&); | |
| 615 | }; | |
| 616 | ||
| 617 | #define SORT_KEY_RENDER_DRAW UINT64_C(0x0000000800000000) | |
| 618 | struct SortKey | |
| 619 | { | |
| 620 | uint64_t encodeDraw() | |
| 621 | { | |
| 622 | // | 3 2 1 0| | |
| 623 | // |fedcba9876543210fedcba9876543210fedcba9876543210fedcba9876543210| | |
| 624 | // | vvvvvsssssssssssdttpppppppppdddddddddddddddddddddddd| | |
| 625 | // | ^ ^^ ^ ^ ^| | |
| 626 | // | | || | | || | |
| 627 | // | view-+ seq-+| +-trans +-program depth-+| | |
| 628 | // | +-draw | | |
| 629 | ||
| 630 | const uint64_t depth = m_depth; | |
| 631 | const uint64_t program = uint64_t(m_program)<<0x18; | |
| 632 | const uint64_t trans = uint64_t(m_trans )<<0x21; | |
| 633 | const uint64_t seq = uint64_t(m_seq )<<0x24; | |
| 634 | const uint64_t view = uint64_t(m_view )<<0x2f; | |
| 635 | const uint64_t key = depth|program|trans|SORT_KEY_RENDER_DRAW|seq|view; | |
| 636 | return key; | |
| 637 | } | |
| 638 | ||
| 639 | uint64_t encodeCompute() | |
| 640 | { | |
| 641 | // | 3 2 1 0| | |
| 642 | // |fedcba9876543210fedcba9876543210fedcba9876543210fedcba9876543210| | |
| 643 | // | vvvvvsssssssssssdppppppppp | | |
| 644 | // | ^ ^^ ^ | | |
| 645 | // | | || | | | |
| 646 | // | view-+ seq-+| +-program | | |
| 647 | // | +-draw | | |
| 648 | ||
| 649 | const uint64_t program = uint64_t(m_program)<<0x1a; | |
| 650 | const uint64_t seq = uint64_t(m_seq )<<0x24; | |
| 651 | const uint64_t view = uint64_t(m_view )<<0x2f; | |
| 652 | const uint64_t key = program|seq|view; | |
| 653 | return key; | |
| 654 | } | |
| 655 | ||
| 656 | /// Returns true if item is command. | |
| 657 | bool decode(uint64_t _key) | |
| 658 | { | |
| 659 | m_seq = (_key>>0x24)& 0x7ff; | |
| 660 | m_view = (_key>>0x2f)&(BGFX_CONFIG_MAX_VIEWS-1); | |
| 661 | if (_key & SORT_KEY_RENDER_DRAW) | |
| 662 | { | |
| 663 | m_depth = _key & 0xffffffff; | |
| 664 | m_program = (_key>>0x18)&(BGFX_CONFIG_MAX_PROGRAMS-1); | |
| 665 | m_trans = (_key>>0x21)& 0x3; | |
| 666 | return false; // draw | |
| 667 | } | |
| 668 | ||
| 669 | m_program = (_key>>0x1a)&(BGFX_CONFIG_MAX_PROGRAMS-1); | |
| 670 | return true; // compute | |
| 671 | } | |
| 672 | ||
| 673 | void reset() | |
| 674 | { | |
| 675 | m_depth = 0; | |
| 676 | m_program = 0; | |
| 677 | m_seq = 0; | |
| 678 | m_view = 0; | |
| 679 | m_trans = 0; | |
| 680 | } | |
| 681 | ||
| 682 | int32_t m_depth; | |
| 683 | uint16_t m_program; | |
| 684 | uint16_t m_seq; | |
| 685 | uint8_t m_view; | |
| 686 | uint8_t m_trans; | |
| 687 | }; | |
| 688 | #undef SORT_KEY_RENDER_DRAW | |
| 689 | ||
| 690 | BX_ALIGN_STRUCT_16(struct) Matrix4 | |
| 691 | { | |
| 692 | union | |
| 693 | { | |
| 694 | float val[16]; | |
| 695 | bx::float4x4_t f4x4; | |
| 696 | } un; | |
| 697 | ||
| 698 | void setIdentity() | |
| 699 | { | |
| 700 | memset(un.val, 0, sizeof(un.val) ); | |
| 701 | un.val[0] = un.val[5] = un.val[10] = un.val[15] = 1.0f; | |
| 702 | } | |
| 703 | }; | |
| 704 | ||
| 705 | void mtxOrtho(float* _result, float _left, float _right, float _bottom, float _top, float _near, float _far); | |
| 706 | ||
| 707 | struct MatrixCache | |
| 708 | { | |
| 709 | MatrixCache() | |
| 710 | : m_num(1) | |
| 711 | { | |
| 712 | m_cache[0].setIdentity(); | |
| 713 | } | |
| 714 | ||
| 715 | void reset() | |
| 716 | { | |
| 717 | m_num = 1; | |
| 718 | } | |
| 719 | ||
| 720 | uint32_t add(const void* _mtx, uint16_t _num) | |
| 721 | { | |
| 722 | if (NULL != _mtx) | |
| 723 | { | |
| 724 | BX_CHECK(m_num+_num < BGFX_CONFIG_MAX_MATRIX_CACHE, "Matrix cache overflow. %d (max: %d)", m_num+_num, BGFX_CONFIG_MAX_MATRIX_CACHE); | |
| 725 | ||
| 726 | uint32_t num = bx::uint32_min(BGFX_CONFIG_MAX_MATRIX_CACHE-m_num, _num); | |
| 727 | uint32_t first = m_num; | |
| 728 | memcpy(&m_cache[m_num], _mtx, sizeof(Matrix4)*num); | |
| 729 | m_num += num; | |
| 730 | return first; | |
| 731 | } | |
| 732 | ||
| 733 | return 0; | |
| 734 | } | |
| 735 | ||
| 736 | Matrix4 m_cache[BGFX_CONFIG_MAX_MATRIX_CACHE]; | |
| 737 | uint32_t m_num; | |
| 738 | }; | |
| 739 | ||
| 740 | struct RectCache | |
| 741 | { | |
| 742 | RectCache() | |
| 743 | : m_num(0) | |
| 744 | { | |
| 745 | } | |
| 746 | ||
| 747 | void reset() | |
| 748 | { | |
| 749 | m_num = 0; | |
| 750 | } | |
| 751 | ||
| 752 | uint32_t add(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 753 | { | |
| 754 | BX_CHECK(m_num+1 < BGFX_CONFIG_MAX_RECT_CACHE, "Rect cache overflow. %d (max: %d)", m_num, BGFX_CONFIG_MAX_RECT_CACHE); | |
| 755 | ||
| 756 | uint32_t first = m_num; | |
| 757 | Rect& rect = m_cache[m_num]; | |
| 758 | ||
| 759 | rect.m_x = _x; | |
| 760 | rect.m_y = _y; | |
| 761 | rect.m_width = _width; | |
| 762 | rect.m_height = _height; | |
| 763 | ||
| 764 | m_num++; | |
| 765 | return first; | |
| 766 | } | |
| 767 | ||
| 768 | Rect m_cache[BGFX_CONFIG_MAX_RECT_CACHE]; | |
| 769 | uint32_t m_num; | |
| 770 | }; | |
| 771 | ||
| 772 | #define CONSTANT_OPCODE_TYPE_SHIFT 27 | |
| 773 | #define CONSTANT_OPCODE_TYPE_MASK UINT32_C(0xf8000000) | |
| 774 | #define CONSTANT_OPCODE_LOC_SHIFT 11 | |
| 775 | #define CONSTANT_OPCODE_LOC_MASK UINT32_C(0x07fff800) | |
| 776 | #define CONSTANT_OPCODE_NUM_SHIFT 1 | |
| 777 | #define CONSTANT_OPCODE_NUM_MASK UINT32_C(0x000007fe) | |
| 778 | #define CONSTANT_OPCODE_COPY_SHIFT 0 | |
| 779 | #define CONSTANT_OPCODE_COPY_MASK UINT32_C(0x00000001) | |
| 780 | ||
| 781 | #define BGFX_UNIFORM_FRAGMENTBIT UINT8_C(0x10) | |
| 782 | ||
| 783 | class ConstantBuffer | |
| 784 | { | |
| 785 | public: | |
| 786 | static ConstantBuffer* create(uint32_t _size) | |
| 787 | { | |
| 788 | uint32_t size = BX_ALIGN_16(bx::uint32_max(_size, sizeof(ConstantBuffer) ) ); | |
| 789 | void* data = BX_ALLOC(g_allocator, size); | |
| 790 | return ::new(data) ConstantBuffer(_size); | |
| 791 | } | |
| 792 | ||
| 793 | static void destroy(ConstantBuffer* _constantBuffer) | |
| 794 | { | |
| 795 | _constantBuffer->~ConstantBuffer(); | |
| 796 | BX_FREE(g_allocator, _constantBuffer); | |
| 797 | } | |
| 798 | ||
| 799 | static uint32_t encodeOpcode(UniformType::Enum _type, uint16_t _loc, uint16_t _num, uint16_t _copy) | |
| 800 | { | |
| 801 | const uint32_t type = _type << CONSTANT_OPCODE_TYPE_SHIFT; | |
| 802 | const uint32_t loc = _loc << CONSTANT_OPCODE_LOC_SHIFT; | |
| 803 | const uint32_t num = _num << CONSTANT_OPCODE_NUM_SHIFT; | |
| 804 | const uint32_t copy = _copy << CONSTANT_OPCODE_COPY_SHIFT; | |
| 805 | return type|loc|num|copy; | |
| 806 | } | |
| 807 | ||
| 808 | static void decodeOpcode(uint32_t _opcode, UniformType::Enum& _type, uint16_t& _loc, uint16_t& _num, uint16_t& _copy) | |
| 809 | { | |
| 810 | const uint32_t type = (_opcode&CONSTANT_OPCODE_TYPE_MASK) >> CONSTANT_OPCODE_TYPE_SHIFT; | |
| 811 | const uint32_t loc = (_opcode&CONSTANT_OPCODE_LOC_MASK ) >> CONSTANT_OPCODE_LOC_SHIFT; | |
| 812 | const uint32_t num = (_opcode&CONSTANT_OPCODE_NUM_MASK ) >> CONSTANT_OPCODE_NUM_SHIFT; | |
| 813 | const uint32_t copy = (_opcode&CONSTANT_OPCODE_COPY_MASK); // >> CONSTANT_OPCODE_COPY_SHIFT; | |
| 814 | ||
| 815 | _type = (UniformType::Enum)(type); | |
| 816 | _copy = (uint16_t)copy; | |
| 817 | _num = (uint16_t)num; | |
| 818 | _loc = (uint16_t)loc; | |
| 819 | } | |
| 820 | ||
| 821 | void write(const void* _data, uint32_t _size) | |
| 822 | { | |
| 823 | BX_CHECK(m_pos + _size < m_size, "Write would go out of bounds. pos %d + size %d > max size: %d).", m_pos, _size, m_size); | |
| 824 | ||
| 825 | if (m_pos + _size < m_size) | |
| 826 | { | |
| 827 | memcpy(&m_buffer[m_pos], _data, _size); | |
| 828 | m_pos += _size; | |
| 829 | } | |
| 830 | } | |
| 831 | ||
| 832 | void write(uint32_t _value) | |
| 833 | { | |
| 834 | write(&_value, sizeof(uint32_t) ); | |
| 835 | } | |
| 836 | ||
| 837 | const char* read(uint32_t _size) | |
| 838 | { | |
| 839 | BX_CHECK(m_pos < m_size, "Out of bounds %d (size: %d).", m_pos, m_size); | |
| 840 | const char* result = &m_buffer[m_pos]; | |
| 841 | m_pos += _size; | |
| 842 | return result; | |
| 843 | } | |
| 844 | ||
| 845 | uint32_t read() | |
| 846 | { | |
| 847 | uint32_t result; | |
| 848 | memcpy(&result, read(sizeof(uint32_t) ), sizeof(uint32_t) ); | |
| 849 | return result; | |
| 850 | } | |
| 851 | ||
| 852 | bool isEmpty() const | |
| 853 | { | |
| 854 | return 0 == m_pos; | |
| 855 | } | |
| 856 | ||
| 857 | uint32_t getPos() const | |
| 858 | { | |
| 859 | return m_pos; | |
| 860 | } | |
| 861 | ||
| 862 | void reset(uint32_t _pos = 0) | |
| 863 | { | |
| 864 | m_pos = _pos; | |
| 865 | } | |
| 866 | ||
| 867 | void finish() | |
| 868 | { | |
| 869 | write(UniformType::End); | |
| 870 | m_pos = 0; | |
| 871 | } | |
| 872 | ||
| 873 | void writeUniform(UniformType::Enum _type, uint16_t _loc, const void* _value, uint16_t _num = 1); | |
| 874 | void writeUniformHandle(UniformType::Enum _type, uint16_t _loc, UniformHandle _handle, uint16_t _num = 1); | |
| 875 | void writeMarker(const char* _marker); | |
| 876 | ||
| 877 | private: | |
| 878 | ConstantBuffer(uint32_t _size) | |
| 879 | : m_size(_size-sizeof(m_buffer) ) | |
| 880 | , m_pos(0) | |
| 881 | { | |
| 882 | finish(); | |
| 883 | } | |
| 884 | ||
| 885 | ~ConstantBuffer() | |
| 886 | { | |
| 887 | } | |
| 888 | ||
| 889 | uint32_t m_size; | |
| 890 | uint32_t m_pos; | |
| 891 | char m_buffer[8]; | |
| 892 | }; | |
| 893 | ||
| 894 | typedef const void* (*UniformFn)(const void* _data); | |
| 895 | ||
| 896 | struct UniformInfo | |
| 897 | { | |
| 898 | const void* m_data; | |
| 899 | UniformFn m_func; | |
| 900 | UniformHandle m_handle; | |
| 901 | }; | |
| 902 | ||
| 903 | class UniformRegistry | |
| 904 | { | |
| 905 | public: | |
| 906 | UniformRegistry() | |
| 907 | { | |
| 908 | } | |
| 909 | ||
| 910 | ~UniformRegistry() | |
| 911 | { | |
| 912 | } | |
| 913 | ||
| 914 | const UniformInfo* find(const char* _name) const | |
| 915 | { | |
| 916 | UniformHashMap::const_iterator it = m_uniforms.find(_name); | |
| 917 | if (it != m_uniforms.end() ) | |
| 918 | { | |
| 919 | return &it->second; | |
| 920 | } | |
| 921 | ||
| 922 | return NULL; | |
| 923 | } | |
| 924 | ||
| 925 | const UniformInfo& add(UniformHandle _handle, const char* _name, const void* _data, UniformFn _func = NULL) | |
| 926 | { | |
| 927 | UniformHashMap::iterator it = m_uniforms.find(_name); | |
| 928 | if (it == m_uniforms.end() ) | |
| 929 | { | |
| 930 | UniformInfo info; | |
| 931 | info.m_data = _data; | |
| 932 | info.m_func = _func; | |
| 933 | info.m_handle = _handle; | |
| 934 | ||
| 935 | stl::pair<UniformHashMap::iterator, bool> result = m_uniforms.insert(UniformHashMap::value_type(_name, info) ); | |
| 936 | return result.first->second; | |
| 937 | } | |
| 938 | ||
| 939 | UniformInfo& info = it->second; | |
| 940 | info.m_data = _data; | |
| 941 | info.m_func = _func; | |
| 942 | info.m_handle = _handle; | |
| 943 | ||
| 944 | return info; | |
| 945 | } | |
| 946 | ||
| 947 | private: | |
| 948 | typedef stl::unordered_map<stl::string, UniformInfo> UniformHashMap; | |
| 949 | UniformHashMap m_uniforms; | |
| 950 | }; | |
| 951 | ||
| 952 | struct Sampler | |
| 953 | { | |
| 954 | uint32_t m_flags; | |
| 955 | uint16_t m_idx; | |
| 956 | }; | |
| 957 | ||
| 958 | struct RenderDraw | |
| 959 | { | |
| 960 | void clear() | |
| 961 | { | |
| 962 | m_constBegin = 0; | |
| 963 | m_constEnd = 0; | |
| 964 | m_flags = BGFX_STATE_DEFAULT; | |
| 965 | m_stencil = packStencil(BGFX_STENCIL_DEFAULT, BGFX_STENCIL_DEFAULT); | |
| 966 | m_rgba = 0; | |
| 967 | m_matrix = 0; | |
| 968 | m_startIndex = 0; | |
| 969 | m_numIndices = UINT32_MAX; | |
| 970 | m_startVertex = 0; | |
| 971 | m_numVertices = UINT32_MAX; | |
| 972 | m_instanceDataOffset = 0; | |
| 973 | m_instanceDataStride = 0; | |
| 974 | m_numInstances = 1; | |
| 975 | m_num = 1; | |
| 976 | m_scissor = UINT16_MAX; | |
| 977 | m_vertexBuffer.idx = invalidHandle; | |
| 978 | m_vertexDecl.idx = invalidHandle; | |
| 979 | m_indexBuffer.idx = invalidHandle; | |
| 980 | m_instanceDataBuffer.idx = invalidHandle; | |
| 981 | ||
| 982 | for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++ii) | |
| 983 | { | |
| 984 | m_sampler[ii].m_idx = invalidHandle; | |
| 985 | m_sampler[ii].m_flags = 0; | |
| 986 | } | |
| 987 | } | |
| 988 | ||
| 989 | uint64_t m_flags; | |
| 990 | uint64_t m_stencil; | |
| 991 | uint32_t m_rgba; | |
| 992 | uint32_t m_constBegin; | |
| 993 | uint32_t m_constEnd; | |
| 994 | uint32_t m_matrix; | |
| 995 | uint32_t m_startIndex; | |
| 996 | uint32_t m_numIndices; | |
| 997 | uint32_t m_startVertex; | |
| 998 | uint32_t m_numVertices; | |
| 999 | uint32_t m_instanceDataOffset; | |
| 1000 | uint16_t m_instanceDataStride; | |
| 1001 | uint16_t m_numInstances; | |
| 1002 | uint16_t m_num; | |
| 1003 | uint16_t m_scissor; | |
| 1004 | ||
| 1005 | VertexBufferHandle m_vertexBuffer; | |
| 1006 | VertexDeclHandle m_vertexDecl; | |
| 1007 | IndexBufferHandle m_indexBuffer; | |
| 1008 | VertexBufferHandle m_instanceDataBuffer; | |
| 1009 | Sampler m_sampler[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS]; | |
| 1010 | }; | |
| 1011 | ||
| 1012 | struct ComputeBinding | |
| 1013 | { | |
| 1014 | enum Enum | |
| 1015 | { | |
| 1016 | Image, | |
| 1017 | Buffer, | |
| 1018 | ||
| 1019 | Count | |
| 1020 | }; | |
| 1021 | ||
| 1022 | uint16_t m_idx; | |
| 1023 | uint8_t m_format; | |
| 1024 | uint8_t m_access; | |
| 1025 | uint8_t m_mip; | |
| 1026 | uint8_t m_type; | |
| 1027 | }; | |
| 1028 | ||
| 1029 | struct RenderCompute | |
| 1030 | { | |
| 1031 | void clear() | |
| 1032 | { | |
| 1033 | m_constBegin = 0; | |
| 1034 | m_constEnd = 0; | |
| 1035 | m_numX = 0; | |
| 1036 | m_numY = 0; | |
| 1037 | m_numZ = 0; | |
| 1038 | ||
| 1039 | for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii) | |
| 1040 | { | |
| 1041 | m_bind[ii].m_idx = invalidHandle; | |
| 1042 | } | |
| 1043 | } | |
| 1044 | ||
| 1045 | uint32_t m_constBegin; | |
| 1046 | uint32_t m_constEnd; | |
| 1047 | ||
| 1048 | uint16_t m_numX; | |
| 1049 | uint16_t m_numY; | |
| 1050 | uint16_t m_numZ; | |
| 1051 | ||
| 1052 | ComputeBinding m_bind[BGFX_MAX_COMPUTE_BINDINGS]; | |
| 1053 | }; | |
| 1054 | ||
| 1055 | union RenderItem | |
| 1056 | { | |
| 1057 | RenderDraw draw; | |
| 1058 | RenderCompute compute; | |
| 1059 | }; | |
| 1060 | ||
| 1061 | struct Resolution | |
| 1062 | { | |
| 1063 | Resolution() | |
| 1064 | : m_width(BGFX_DEFAULT_WIDTH) | |
| 1065 | , m_height(BGFX_DEFAULT_HEIGHT) | |
| 1066 | , m_flags(BGFX_RESET_NONE) | |
| 1067 | { | |
| 1068 | } | |
| 1069 | ||
| 1070 | uint32_t m_width; | |
| 1071 | uint32_t m_height; | |
| 1072 | uint32_t m_flags; | |
| 1073 | }; | |
| 1074 | ||
| 1075 | struct DynamicIndexBuffer | |
| 1076 | { | |
| 1077 | IndexBufferHandle m_handle; | |
| 1078 | uint32_t m_offset; | |
| 1079 | uint32_t m_size; | |
| 1080 | }; | |
| 1081 | ||
| 1082 | struct DynamicVertexBuffer | |
| 1083 | { | |
| 1084 | VertexBufferHandle m_handle; | |
| 1085 | uint32_t m_offset; | |
| 1086 | uint32_t m_size; | |
| 1087 | uint32_t m_startVertex; | |
| 1088 | uint32_t m_numVertices; | |
| 1089 | uint32_t m_stride; | |
| 1090 | VertexDeclHandle m_decl; | |
| 1091 | }; | |
| 1092 | ||
| 1093 | struct Frame | |
| 1094 | { | |
| 1095 | BX_CACHE_LINE_ALIGN_MARKER(); | |
| 1096 | ||
| 1097 | Frame() | |
| 1098 | : m_waitSubmit(0) | |
| 1099 | , m_waitRender(0) | |
| 1100 | { | |
| 1101 | } | |
| 1102 | ||
| 1103 | ~Frame() | |
| 1104 | { | |
| 1105 | } | |
| 1106 | ||
| 1107 | void create() | |
| 1108 | { | |
| 1109 | m_constantBuffer = ConstantBuffer::create(BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE); | |
| 1110 | reset(); | |
| 1111 | start(); | |
| 1112 | m_textVideoMem = BX_NEW(g_allocator, TextVideoMem); | |
| 1113 | } | |
| 1114 | ||
| 1115 | void destroy() | |
| 1116 | { | |
| 1117 | ConstantBuffer::destroy(m_constantBuffer); | |
| 1118 | BX_DELETE(g_allocator, m_textVideoMem); | |
| 1119 | } | |
| 1120 | ||
| 1121 | void reset() | |
| 1122 | { | |
| 1123 | start(); | |
| 1124 | finish(); | |
| 1125 | resetFreeHandles(); | |
| 1126 | } | |
| 1127 | ||
| 1128 | void start() | |
| 1129 | { | |
| 1130 | m_flags = BGFX_STATE_NONE; | |
| 1131 | m_constBegin = 0; | |
| 1132 | m_constEnd = 0; | |
| 1133 | m_draw.clear(); | |
| 1134 | m_compute.clear(); | |
| 1135 | m_matrixCache.reset(); | |
| 1136 | m_rectCache.reset(); | |
| 1137 | m_key.reset(); | |
| 1138 | m_num = 0; | |
| 1139 | m_numRenderItems = 0; | |
| 1140 | m_numDropped = 0; | |
| 1141 | m_iboffset = 0; | |
| 1142 | m_vboffset = 0; | |
| 1143 | m_cmdPre.start(); | |
| 1144 | m_cmdPost.start(); | |
| 1145 | m_constantBuffer->reset(); | |
| 1146 | m_discard = false; | |
| 1147 | } | |
| 1148 | ||
| 1149 | void finish() | |
| 1150 | { | |
| 1151 | m_cmdPre.finish(); | |
| 1152 | m_cmdPost.finish(); | |
| 1153 | ||
| 1154 | m_constantBuffer->finish(); | |
| 1155 | ||
| 1156 | if (0 < m_numDropped) | |
| 1157 | { | |
| 1158 | BX_TRACE("Too many draw calls: %d, dropped %d (max: %d)" | |
| 1159 | , m_num+m_numDropped | |
| 1160 | , m_numDropped | |
| 1161 | , BGFX_CONFIG_MAX_DRAW_CALLS | |
| 1162 | ); | |
| 1163 | } | |
| 1164 | } | |
| 1165 | ||
| 1166 | void setMarker(const char* _name) | |
| 1167 | { | |
| 1168 | m_constantBuffer->writeMarker(_name); | |
| 1169 | } | |
| 1170 | ||
| 1171 | void setState(uint64_t _state, uint32_t _rgba) | |
| 1172 | { | |
| 1173 | uint8_t blend = ( (_state&BGFX_STATE_BLEND_MASK)>>BGFX_STATE_BLEND_SHIFT)&0xff; | |
| 1174 | // transparency sort order table | |
| 1175 | m_key.m_trans = "\x0\x1\x1\x2\x2\x1\x2\x1\x2\x1\x1\x1\x1\x1\x1\x1\x1\x1\x1"[( (blend)&0xf) + (!!blend)]; | |
| 1176 | m_draw.m_flags = _state; | |
| 1177 | m_draw.m_rgba = _rgba; | |
| 1178 | } | |
| 1179 | ||
| 1180 | void setStencil(uint32_t _fstencil, uint32_t _bstencil) | |
| 1181 | { | |
| 1182 | m_draw.m_stencil = packStencil(_fstencil, _bstencil); | |
| 1183 | } | |
| 1184 | ||
| 1185 | uint16_t setScissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) | |
| 1186 | { | |
| 1187 | uint16_t scissor = (uint16_t)m_rectCache.add(_x, _y, _width, _height); | |
| 1188 | m_draw.m_scissor = scissor; | |
| 1189 | return scissor; | |
| 1190 | } | |
| 1191 | ||
| 1192 | void setScissor(uint16_t _cache) | |
| 1193 | { | |
| 1194 | m_draw.m_scissor = _cache; | |
| 1195 | } | |
| 1196 | ||
| 1197 | uint32_t setTransform(const void* _mtx, uint16_t _num) | |
| 1198 | { | |
| 1199 | m_draw.m_matrix = m_matrixCache.add(_mtx, _num); | |
| 1200 | m_draw.m_num = _num; | |
| 1201 | ||
| 1202 | return m_draw.m_matrix; | |
| 1203 | } | |
| 1204 | ||
| 1205 | void setTransform(uint32_t _cache, uint16_t _num) | |
| 1206 | { | |
| 1207 | m_draw.m_matrix = _cache; | |
| 1208 | m_draw.m_num = _num; | |
| 1209 | } | |
| 1210 | ||
| 1211 | void setIndexBuffer(IndexBufferHandle _handle, uint32_t _firstIndex, uint32_t _numIndices) | |
| 1212 | { | |
| 1213 | m_draw.m_startIndex = _firstIndex; | |
| 1214 | m_draw.m_numIndices = _numIndices; | |
| 1215 | m_draw.m_indexBuffer = _handle; | |
| 1216 | } | |
| 1217 | ||
| 1218 | void setIndexBuffer(const TransientIndexBuffer* _tib, uint32_t _firstIndex, uint32_t _numIndices) | |
| 1219 | { | |
| 1220 | m_draw.m_indexBuffer = _tib->handle; | |
| 1221 | m_draw.m_startIndex = _firstIndex; | |
| 1222 | m_draw.m_numIndices = _numIndices; | |
| 1223 | m_discard = 0 == _numIndices; | |
| 1224 | } | |
| 1225 | ||
| 1226 | void setVertexBuffer(VertexBufferHandle _handle, uint32_t _startVertex, uint32_t _numVertices) | |
| 1227 | { | |
| 1228 | BX_CHECK(_handle.idx < BGFX_CONFIG_MAX_VERTEX_BUFFERS, "Invalid vertex buffer handle. %d (< %d)", _handle.idx, BGFX_CONFIG_MAX_VERTEX_BUFFERS); | |
| 1229 | m_draw.m_startVertex = _startVertex; | |
| 1230 | m_draw.m_numVertices = _numVertices; | |
| 1231 | m_draw.m_vertexBuffer = _handle; | |
| 1232 | } | |
| 1233 | ||
| 1234 | void setVertexBuffer(const DynamicVertexBuffer& _dvb, uint32_t _numVertices) | |
| 1235 | { | |
| 1236 | m_draw.m_startVertex = _dvb.m_startVertex; | |
| 1237 | m_draw.m_numVertices = bx::uint32_min(_dvb.m_numVertices, _numVertices); | |
| 1238 | m_draw.m_vertexBuffer = _dvb.m_handle; | |
| 1239 | m_draw.m_vertexDecl = _dvb.m_decl; | |
| 1240 | } | |
| 1241 | ||
| 1242 | void setVertexBuffer(const TransientVertexBuffer* _tvb, uint32_t _startVertex, uint32_t _numVertices) | |
| 1243 | { | |
| 1244 | m_draw.m_startVertex = _startVertex; | |
| 1245 | m_draw.m_numVertices = bx::uint32_min(_tvb->size/_tvb->stride, _numVertices); | |
| 1246 | m_draw.m_vertexBuffer = _tvb->handle; | |
| 1247 | m_draw.m_vertexDecl = _tvb->decl; | |
| 1248 | } | |
| 1249 | ||
| 1250 | void setInstanceDataBuffer(const InstanceDataBuffer* _idb, uint16_t _num) | |
| 1251 | { | |
| 1252 | m_draw.m_instanceDataOffset = _idb->offset; | |
| 1253 | m_draw.m_instanceDataStride = _idb->stride; | |
| 1254 | m_draw.m_numInstances = bx::uint16_min( (uint16_t)_idb->num, _num); | |
| 1255 | m_draw.m_instanceDataBuffer = _idb->handle; | |
| 1256 | BX_FREE(g_allocator, const_cast<InstanceDataBuffer*>(_idb) ); | |
| 1257 | } | |
| 1258 | ||
| 1259 | void setProgram(ProgramHandle _handle) | |
| 1260 | { | |
| 1261 | BX_CHECK(isValid(_handle), "Can't set program with invalid handle."); | |
| 1262 | m_key.m_program = _handle.idx; | |
| 1263 | } | |
| 1264 | ||
| 1265 | void setTexture(uint8_t _stage, UniformHandle _sampler, TextureHandle _handle, uint32_t _flags) | |
| 1266 | { | |
| 1267 | Sampler& sampler = m_draw.m_sampler[_stage]; | |
| 1268 | sampler.m_idx = _handle.idx; | |
| 1269 | sampler.m_flags = (_flags&BGFX_SAMPLER_DEFAULT_FLAGS) ? BGFX_SAMPLER_DEFAULT_FLAGS : _flags; | |
| 1270 | ||
| 1271 | if (isValid(_sampler) | |
| 1272 | && (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) ) ) | |
| 1273 | { | |
| 1274 | uint32_t stage = _stage; | |
| 1275 | setUniform(_sampler, &stage); | |
| 1276 | } | |
| 1277 | } | |
| 1278 | ||
| 1279 | void setImage(uint8_t _stage, UniformHandle _sampler, TextureHandle _handle, uint8_t _mip, TextureFormat::Enum _format, Access::Enum _access) | |
| 1280 | { | |
| 1281 | ComputeBinding& bind = m_compute.m_bind[_stage]; | |
| 1282 | bind.m_idx = _handle.idx; | |
| 1283 | bind.m_format = uint8_t(_format); | |
| 1284 | bind.m_access = uint8_t(_access); | |
| 1285 | bind.m_mip = _mip; | |
| 1286 | bind.m_type = uint8_t(ComputeBinding::Image); | |
| 1287 | ||
| 1288 | if (isValid(_sampler) | |
| 1289 | && (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) ) ) | |
| 1290 | { | |
| 1291 | uint32_t stage = _stage; | |
| 1292 | setUniform(_sampler, &stage); | |
| 1293 | } | |
| 1294 | } | |
| 1295 | ||
| 1296 | void discard() | |
| 1297 | { | |
| 1298 | m_discard = false; | |
| 1299 | m_draw.clear(); | |
| 1300 | m_compute.clear(); | |
| 1301 | m_flags = BGFX_STATE_NONE; | |
| 1302 | } | |
| 1303 | ||
| 1304 | uint32_t submit(uint8_t _id, int32_t _depth); | |
| 1305 | uint32_t submitMask(uint32_t _viewMask, int32_t _depth); | |
| 1306 | uint32_t dispatch(uint8_t _id, ProgramHandle _handle, uint16_t _ngx, uint16_t _ngy, uint16_t _ngz); | |
| 1307 | void sort(); | |
| 1308 | ||
| 1309 | bool checkAvailTransientIndexBuffer(uint32_t _num) | |
| 1310 | { | |
| 1311 | uint32_t offset = m_iboffset; | |
| 1312 | uint32_t iboffset = offset + _num*sizeof(uint16_t); | |
| 1313 | iboffset = bx::uint32_min(iboffset, BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE); | |
| 1314 | uint32_t num = (iboffset-offset)/sizeof(uint16_t); | |
| 1315 | return num == _num; | |
| 1316 | } | |
| 1317 | ||
| 1318 | uint32_t allocTransientIndexBuffer(uint32_t& _num) | |
| 1319 | { | |
| 1320 | uint32_t offset = m_iboffset; | |
| 1321 | m_iboffset = offset + _num*sizeof(uint16_t); | |
| 1322 | m_iboffset = bx::uint32_min(m_iboffset, BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE); | |
| 1323 | _num = (m_iboffset-offset)/sizeof(uint16_t); | |
| 1324 | return offset; | |
| 1325 | } | |
| 1326 | ||
| 1327 | bool checkAvailTransientVertexBuffer(uint32_t _num, uint16_t _stride) | |
| 1328 | { | |
| 1329 | uint32_t offset = strideAlign(m_vboffset, _stride); | |
| 1330 | uint32_t vboffset = offset + _num * _stride; | |
| 1331 | vboffset = bx::uint32_min(vboffset, BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE); | |
| 1332 | uint32_t num = (vboffset-offset)/_stride; | |
| 1333 | return num == _num; | |
| 1334 | } | |
| 1335 | ||
| 1336 | uint32_t allocTransientVertexBuffer(uint32_t& _num, uint16_t _stride) | |
| 1337 | { | |
| 1338 | uint32_t offset = strideAlign(m_vboffset, _stride); | |
| 1339 | m_vboffset = offset + _num * _stride; | |
| 1340 | m_vboffset = bx::uint32_min(m_vboffset, BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE); | |
| 1341 | _num = (m_vboffset-offset)/_stride; | |
| 1342 | return offset; | |
| 1343 | } | |
| 1344 | ||
| 1345 | void writeUniform(UniformType::Enum _type, UniformHandle _handle, const void* _value, uint16_t _num) | |
| 1346 | { | |
| 1347 | m_constantBuffer->writeUniform(_type, _handle.idx, _value, _num); | |
| 1348 | } | |
| 1349 | ||
| 1350 | void free(IndexBufferHandle _handle) | |
| 1351 | { | |
| 1352 | m_freeIndexBufferHandle[m_numFreeIndexBufferHandles] = _handle; | |
| 1353 | ++m_numFreeIndexBufferHandles; | |
| 1354 | } | |
| 1355 | ||
| 1356 | void free(VertexDeclHandle _handle) | |
| 1357 | { | |
| 1358 | m_freeVertexDeclHandle[m_numFreeVertexDeclHandles] = _handle; | |
| 1359 | ++m_numFreeVertexDeclHandles; | |
| 1360 | } | |
| 1361 | ||
| 1362 | void free(VertexBufferHandle _handle) | |
| 1363 | { | |
| 1364 | m_freeVertexBufferHandle[m_numFreeVertexBufferHandles] = _handle; | |
| 1365 | ++m_numFreeVertexBufferHandles; | |
| 1366 | } | |
| 1367 | ||
| 1368 | void free(ShaderHandle _handle) | |
| 1369 | { | |
| 1370 | m_freeShaderHandle[m_numFreeShaderHandles] = _handle; | |
| 1371 | ++m_numFreeShaderHandles; | |
| 1372 | } | |
| 1373 | ||
| 1374 | void free(ProgramHandle _handle) | |
| 1375 | { | |
| 1376 | m_freeProgramHandle[m_numFreeProgramHandles] = _handle; | |
| 1377 | ++m_numFreeProgramHandles; | |
| 1378 | } | |
| 1379 | ||
| 1380 | void free(TextureHandle _handle) | |
| 1381 | { | |
| 1382 | m_freeTextureHandle[m_numFreeTextureHandles] = _handle; | |
| 1383 | ++m_numFreeTextureHandles; | |
| 1384 | } | |
| 1385 | ||
| 1386 | void free(FrameBufferHandle _handle) | |
| 1387 | { | |
| 1388 | m_freeFrameBufferHandle[m_numFreeFrameBufferHandles] = _handle; | |
| 1389 | ++m_numFreeFrameBufferHandles; | |
| 1390 | } | |
| 1391 | ||
| 1392 | void free(UniformHandle _handle) | |
| 1393 | { | |
| 1394 | m_freeUniformHandle[m_numFreeUniformHandles] = _handle; | |
| 1395 | ++m_numFreeUniformHandles; | |
| 1396 | } | |
| 1397 | ||
| 1398 | void resetFreeHandles() | |
| 1399 | { | |
| 1400 | m_numFreeIndexBufferHandles = 0; | |
| 1401 | m_numFreeVertexDeclHandles = 0; | |
| 1402 | m_numFreeVertexBufferHandles = 0; | |
| 1403 | m_numFreeShaderHandles = 0; | |
| 1404 | m_numFreeProgramHandles = 0; | |
| 1405 | m_numFreeTextureHandles = 0; | |
| 1406 | m_numFreeFrameBufferHandles = 0; | |
| 1407 | m_numFreeUniformHandles = 0; | |
| 1408 | } | |
| 1409 | ||
| 1410 | SortKey m_key; | |
| 1411 | ||
| 1412 | FrameBufferHandle m_fb[BGFX_CONFIG_MAX_VIEWS]; | |
| 1413 | Clear m_clear[BGFX_CONFIG_MAX_VIEWS]; | |
| 1414 | Rect m_rect[BGFX_CONFIG_MAX_VIEWS]; | |
| 1415 | Rect m_scissor[BGFX_CONFIG_MAX_VIEWS]; | |
| 1416 | Matrix4 m_view[BGFX_CONFIG_MAX_VIEWS]; | |
| 1417 | Matrix4 m_proj[BGFX_CONFIG_MAX_VIEWS]; | |
| 1418 | ||
| 1419 | uint64_t m_sortKeys[BGFX_CONFIG_MAX_DRAW_CALLS]; | |
| 1420 | uint16_t m_sortValues[BGFX_CONFIG_MAX_DRAW_CALLS]; | |
| 1421 | RenderItem m_renderItem[BGFX_CONFIG_MAX_DRAW_CALLS]; | |
| 1422 | RenderDraw m_draw; | |
| 1423 | RenderCompute m_compute; | |
| 1424 | uint64_t m_flags; | |
| 1425 | uint32_t m_constBegin; | |
| 1426 | uint32_t m_constEnd; | |
| 1427 | ||
| 1428 | ConstantBuffer* m_constantBuffer; | |
| 1429 | ||
| 1430 | uint16_t m_num; | |
| 1431 | uint16_t m_numRenderItems; | |
| 1432 | uint16_t m_numDropped; | |
| 1433 | ||
| 1434 | MatrixCache m_matrixCache; | |
| 1435 | RectCache m_rectCache; | |
| 1436 | ||
| 1437 | uint32_t m_iboffset; | |
| 1438 | uint32_t m_vboffset; | |
| 1439 | TransientIndexBuffer* m_transientIb; | |
| 1440 | TransientVertexBuffer* m_transientVb; | |
| 1441 | ||
| 1442 | Resolution m_resolution; | |
| 1443 | uint32_t m_debug; | |
| 1444 | ||
| 1445 | CommandBuffer m_cmdPre; | |
| 1446 | CommandBuffer m_cmdPost; | |
| 1447 | ||
| 1448 | uint16_t m_numFreeIndexBufferHandles; | |
| 1449 | uint16_t m_numFreeVertexDeclHandles; | |
| 1450 | uint16_t m_numFreeVertexBufferHandles; | |
| 1451 | uint16_t m_numFreeShaderHandles; | |
| 1452 | uint16_t m_numFreeProgramHandles; | |
| 1453 | uint16_t m_numFreeTextureHandles; | |
| 1454 | uint16_t m_numFreeFrameBufferHandles; | |
| 1455 | uint16_t m_numFreeUniformHandles; | |
| 1456 | ||
| 1457 | IndexBufferHandle m_freeIndexBufferHandle[BGFX_CONFIG_MAX_INDEX_BUFFERS]; | |
| 1458 | VertexDeclHandle m_freeVertexDeclHandle[BGFX_CONFIG_MAX_VERTEX_DECLS]; | |
| 1459 | VertexBufferHandle m_freeVertexBufferHandle[BGFX_CONFIG_MAX_VERTEX_BUFFERS]; | |
| 1460 | ShaderHandle m_freeShaderHandle[BGFX_CONFIG_MAX_SHADERS]; | |
| 1461 | ProgramHandle m_freeProgramHandle[BGFX_CONFIG_MAX_PROGRAMS]; | |
| 1462 | TextureHandle m_freeTextureHandle[BGFX_CONFIG_MAX_TEXTURES]; | |
| 1463 | FrameBufferHandle m_freeFrameBufferHandle[BGFX_CONFIG_MAX_FRAME_BUFFERS]; | |
| 1464 | UniformHandle m_freeUniformHandle[BGFX_CONFIG_MAX_UNIFORMS]; | |
| 1465 | TextVideoMem* m_textVideoMem; | |
| 1466 | ||
| 1467 | int64_t m_waitSubmit; | |
| 1468 | int64_t m_waitRender; | |
| 1469 | ||
| 1470 | bool m_discard; | |
| 1471 | }; | |
| 1472 | ||
| 1473 | struct VertexDeclRef | |
| 1474 | { | |
| 1475 | VertexDeclRef() | |
| 1476 | { | |
| 1477 | } | |
| 1478 | ||
| 1479 | void init() | |
| 1480 | { | |
| 1481 | memset(m_vertexDeclRef, 0, sizeof(m_vertexDeclRef) ); | |
| 1482 | memset(m_vertexBufferRef, 0xff, sizeof(m_vertexBufferRef) ); | |
| 1483 | } | |
| 1484 | ||
| 1485 | template <uint16_t MaxHandlesT> | |
| 1486 | void shutdown(bx::HandleAllocT<MaxHandlesT>& _handleAlloc) | |
| 1487 | { | |
| 1488 | for (VertexDeclMap::iterator it = m_vertexDeclMap.begin(), itEnd = m_vertexDeclMap.end(); it != itEnd; ++it) | |
| 1489 | { | |
| 1490 | _handleAlloc.free(it->second.idx); | |
| 1491 | } | |
| 1492 | ||
| 1493 | m_vertexDeclMap.clear(); | |
| 1494 | } | |
| 1495 | ||
| 1496 | VertexDeclHandle find(uint32_t _hash) | |
| 1497 | { | |
| 1498 | VertexDeclMap::const_iterator it = m_vertexDeclMap.find(_hash); | |
| 1499 | if (it != m_vertexDeclMap.end() ) | |
| 1500 | { | |
| 1501 | return it->second; | |
| 1502 | } | |
| 1503 | ||
| 1504 | VertexDeclHandle result = BGFX_INVALID_HANDLE; | |
| 1505 | return result; | |
| 1506 | } | |
| 1507 | ||
| 1508 | void add(VertexBufferHandle _handle, VertexDeclHandle _declHandle, uint32_t _hash) | |
| 1509 | { | |
| 1510 | m_vertexBufferRef[_handle.idx] = _declHandle; | |
| 1511 | m_vertexDeclRef[_declHandle.idx]++; | |
| 1512 | m_vertexDeclMap.insert(stl::make_pair(_hash, _declHandle) ); | |
| 1513 | } | |
| 1514 | ||
| 1515 | VertexDeclHandle release(VertexBufferHandle _handle) | |
| 1516 | { | |
| 1517 | VertexDeclHandle declHandle = m_vertexBufferRef[_handle.idx]; | |
| 1518 | if (isValid(declHandle) ) | |
| 1519 | { | |
| 1520 | m_vertexDeclRef[declHandle.idx]--; | |
| 1521 | ||
| 1522 | if (0 != m_vertexDeclRef[declHandle.idx]) | |
| 1523 | { | |
| 1524 | VertexDeclHandle invalid = BGFX_INVALID_HANDLE; | |
| 1525 | return invalid; | |
| 1526 | } | |
| 1527 | } | |
| 1528 | ||
| 1529 | return declHandle; | |
| 1530 | } | |
| 1531 | ||
| 1532 | typedef stl::unordered_map<uint32_t, VertexDeclHandle> VertexDeclMap; | |
| 1533 | VertexDeclMap m_vertexDeclMap; | |
| 1534 | uint16_t m_vertexDeclRef[BGFX_CONFIG_MAX_VERTEX_DECLS]; | |
| 1535 | VertexDeclHandle m_vertexBufferRef[BGFX_CONFIG_MAX_VERTEX_BUFFERS]; | |
| 1536 | }; | |
| 1537 | ||
| 1538 | // First-fit non-local allocator. | |
| 1539 | class NonLocalAllocator | |
| 1540 | { | |
| 1541 | public: | |
| 1542 | static const uint64_t invalidBlock = UINT64_MAX; | |
| 1543 | ||
| 1544 | NonLocalAllocator() | |
| 1545 | { | |
| 1546 | } | |
| 1547 | ||
| 1548 | ~NonLocalAllocator() | |
| 1549 | { | |
| 1550 | } | |
| 1551 | ||
| 1552 | void reset() | |
| 1553 | { | |
| 1554 | m_free.clear(); | |
| 1555 | m_used.clear(); | |
| 1556 | } | |
| 1557 | ||
| 1558 | void add(uint64_t _ptr, uint32_t _size) | |
| 1559 | { | |
| 1560 | m_free.push_back(Free(_ptr, _size) ); | |
| 1561 | } | |
| 1562 | ||
| 1563 | uint64_t alloc(uint32_t _size) | |
| 1564 | { | |
| 1565 | for (FreeList::iterator it = m_free.begin(), itEnd = m_free.end(); it != itEnd; ++it) | |
| 1566 | { | |
| 1567 | if (it->m_size >= _size) | |
| 1568 | { | |
| 1569 | uint64_t ptr = it->m_ptr; | |
| 1570 | ||
| 1571 | m_used.insert(stl::make_pair(ptr, _size) ); | |
| 1572 | ||
| 1573 | if (it->m_size != _size) | |
| 1574 | { | |
| 1575 | it->m_size -= _size; | |
| 1576 | it->m_ptr += _size; | |
| 1577 | } | |
| 1578 | else | |
| 1579 | { | |
| 1580 | m_free.erase(it); | |
| 1581 | } | |
| 1582 | ||
| 1583 | return ptr; | |
| 1584 | } | |
| 1585 | } | |
| 1586 | ||
| 1587 | // there is no block large enough. | |
| 1588 | return invalidBlock; | |
| 1589 | } | |
| 1590 | ||
| 1591 | void free(uint64_t _block) | |
| 1592 | { | |
| 1593 | UsedList::iterator it = m_used.find(_block); | |
| 1594 | if (it != m_used.end() ) | |
| 1595 | { | |
| 1596 | m_free.push_front(Free(it->first, it->second) ); | |
| 1597 | m_used.erase(it); | |
| 1598 | } | |
| 1599 | } | |
| 1600 | ||
| 1601 | void compact() | |
| 1602 | { | |
| 1603 | m_free.sort(); | |
| 1604 | ||
| 1605 | for (FreeList::iterator it = m_free.begin(), next = it, itEnd = m_free.end(); next != itEnd;) | |
| 1606 | { | |
| 1607 | if ( (it->m_ptr + it->m_size) == next->m_ptr) | |
| 1608 | { | |
| 1609 | it->m_size += next->m_size; | |
| 1610 | next = m_free.erase(next); | |
| 1611 | } | |
| 1612 | else | |
| 1613 | { | |
| 1614 | it = next; | |
| 1615 | ++next; | |
| 1616 | } | |
| 1617 | } | |
| 1618 | } | |
| 1619 | ||
| 1620 | private: | |
| 1621 | struct Free | |
| 1622 | { | |
| 1623 | Free(uint64_t _ptr, uint32_t _size) | |
| 1624 | : m_ptr(_ptr) | |
| 1625 | , m_size(_size) | |
| 1626 | { | |
| 1627 | } | |
| 1628 | ||
| 1629 | bool operator<(const Free& rhs) const | |
| 1630 | { | |
| 1631 | return m_ptr < rhs.m_ptr; | |
| 1632 | } | |
| 1633 | ||
| 1634 | uint64_t m_ptr; | |
| 1635 | uint32_t m_size; | |
| 1636 | }; | |
| 1637 | ||
| 1638 | typedef std::list<Free> FreeList; | |
| 1639 | FreeList m_free; | |
| 1640 | ||
| 1641 | typedef stl::unordered_map<uint64_t, uint32_t> UsedList; | |
| 1642 | UsedList m_used; | |
| 1643 | }; | |
| 1644 | ||
| 1645 | struct BX_NO_VTABLE RendererContextI | |
| 1646 | { | |
| 1647 | virtual ~RendererContextI() = 0; | |
| 1648 | virtual RendererType::Enum getRendererType() const = 0; | |
| 1649 | virtual const char* getRendererName() const = 0; | |
| 1650 | virtual void flip() = 0; | |
| 1651 | virtual void createIndexBuffer(IndexBufferHandle _handle, Memory* _mem) = 0; | |
| 1652 | virtual void destroyIndexBuffer(IndexBufferHandle _handle) = 0; | |
| 1653 | virtual void createVertexDecl(VertexDeclHandle _handle, const VertexDecl& _decl) = 0; | |
| 1654 | virtual void destroyVertexDecl(VertexDeclHandle _handle) = 0; | |
| 1655 | virtual void createVertexBuffer(VertexBufferHandle _handle, Memory* _mem, VertexDeclHandle _declHandle) = 0; | |
| 1656 | virtual void destroyVertexBuffer(VertexBufferHandle _handle) = 0; | |
| 1657 | virtual void createDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _size) = 0; | |
| 1658 | virtual void updateDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _offset, uint32_t _size, Memory* _mem) = 0; | |
| 1659 | virtual void destroyDynamicIndexBuffer(IndexBufferHandle _handle) = 0; | |
| 1660 | virtual void createDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _size) = 0; | |
| 1661 | virtual void updateDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _offset, uint32_t _size, Memory* _mem) = 0; | |
| 1662 | virtual void destroyDynamicVertexBuffer(VertexBufferHandle _handle) = 0; | |
| 1663 | virtual void createShader(ShaderHandle _handle, Memory* _mem) = 0; | |
| 1664 | virtual void destroyShader(ShaderHandle _handle) = 0; | |
| 1665 | virtual void createProgram(ProgramHandle _handle, ShaderHandle _vsh, ShaderHandle _fsh) = 0; | |
| 1666 | virtual void destroyProgram(ProgramHandle _handle) = 0; | |
| 1667 | virtual void createTexture(TextureHandle _handle, Memory* _mem, uint32_t _flags, uint8_t _skip) = 0; | |
| 1668 | virtual void updateTextureBegin(TextureHandle _handle, uint8_t _side, uint8_t _mip) = 0; | |
| 1669 | virtual void updateTexture(TextureHandle _handle, uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem) = 0; | |
| 1670 | virtual void updateTextureEnd() = 0; | |
| 1671 | virtual void destroyTexture(TextureHandle _handle) = 0; | |
| 1672 | virtual void createFrameBuffer(FrameBufferHandle _handle, uint8_t _num, const TextureHandle* _textureHandles) = 0; | |
| 1673 | virtual void destroyFrameBuffer(FrameBufferHandle _handle) = 0; | |
| 1674 | virtual void createUniform(UniformHandle _handle, UniformType::Enum _type, uint16_t _num, const char* _name) = 0; | |
| 1675 | virtual void destroyUniform(UniformHandle _handle) = 0; | |
| 1676 | virtual void saveScreenShot(const char* _filePath) = 0; | |
| 1677 | virtual void updateViewName(uint8_t _id, const char* _name) = 0; | |
| 1678 | virtual void updateUniform(uint16_t _loc, const void* _data, uint32_t _size) = 0; | |
| 1679 | virtual void setMarker(const char* _marker, uint32_t _size) = 0; | |
| 1680 | virtual void submit(Frame* _render, ClearQuad& _clearQuad, TextVideoMemBlitter& _textVideoMemBlitter) = 0; | |
| 1681 | virtual void blitSetup(TextVideoMemBlitter& _blitter) = 0; | |
| 1682 | virtual void blitRender(TextVideoMemBlitter& _blitter, uint32_t _numIndices) = 0; | |
| 1683 | }; | |
| 1684 | ||
| 1685 | inline RendererContextI::~RendererContextI() | |
| 1686 | { | |
| 1687 | } | |
| 1688 | ||
| 1689 | void rendererUpdateUniforms(RendererContextI* _renderCtx, ConstantBuffer* _constantBuffer, uint32_t _begin, uint32_t _end); | |
| 1690 | ||
| 1691 | #if BGFX_CONFIG_DEBUG | |
| 1692 | # define BGFX_API_FUNC(_func) BX_NO_INLINE _func | |
| 1693 | #else | |
| 1694 | # define BGFX_API_FUNC(_func) _func | |
| 1695 | #endif // BGFX_CONFIG_DEBUG | |
| 1696 | ||
| 1697 | struct Context | |
| 1698 | { | |
| 1699 | Context() | |
| 1700 | : m_render(&m_frame[0]) | |
| 1701 | , m_submit(&m_frame[1]) | |
| 1702 | , m_numFreeDynamicIndexBufferHandles(0) | |
| 1703 | , m_numFreeDynamicVertexBufferHandles(0) | |
| 1704 | , m_instBufferCount(0) | |
| 1705 | , m_frames(0) | |
| 1706 | , m_debug(BGFX_DEBUG_NONE) | |
| 1707 | , m_rendererInitialized(false) | |
| 1708 | , m_exit(false) | |
| 1709 | { | |
| 1710 | } | |
| 1711 | ||
| 1712 | ~Context() | |
| 1713 | { | |
| 1714 | } | |
| 1715 | ||
| 1716 | static int32_t renderThread(void* _userData) | |
| 1717 | { | |
| 1718 | BX_TRACE("render thread start"); | |
| 1719 | Context* ctx = (Context*)_userData; | |
| 1720 | while (!ctx->renderFrame() ) {}; | |
| 1721 | BX_TRACE("render thread exit"); | |
| 1722 | return EXIT_SUCCESS; | |
| 1723 | } | |
| 1724 | ||
| 1725 | // game thread | |
| 1726 | void init(RendererType::Enum _type); | |
| 1727 | void shutdown(); | |
| 1728 | ||
| 1729 | CommandBuffer& getCommandBuffer(CommandBuffer::Enum _cmd) | |
| 1730 | { | |
| 1731 | CommandBuffer& cmdbuf = _cmd < CommandBuffer::End ? m_submit->m_cmdPre : m_submit->m_cmdPost; | |
| 1732 | uint8_t cmd = (uint8_t)_cmd; | |
| 1733 | cmdbuf.write(cmd); | |
| 1734 | return cmdbuf; | |
| 1735 | } | |
| 1736 | ||
| 1737 | BGFX_API_FUNC(void reset(uint32_t _width, uint32_t _height, uint32_t _flags) ) | |
| 1738 | { | |
| 1739 | BX_WARN(0 != _width && 0 != _height, "Frame buffer resolution width or height cannot be 0 (width %d, height %d).", _width, _height); | |
| 1740 | m_resolution.m_width = bx::uint32_max(1, _width); | |
| 1741 | m_resolution.m_height = bx::uint32_max(1, _height); | |
| 1742 | m_resolution.m_flags = _flags; | |
| 1743 | ||
| 1744 | memset(m_fb, 0xff, sizeof(m_fb) ); | |
| 1745 | } | |
| 1746 | ||
| 1747 | BGFX_API_FUNC(void setDebug(uint32_t _debug) ) | |
| 1748 | { | |
| 1749 | m_debug = _debug; | |
| 1750 | } | |
| 1751 | ||
| 1752 | BGFX_API_FUNC(void dbgTextClear(uint8_t _attr, bool _small) ) | |
| 1753 | { | |
| 1754 | m_submit->m_textVideoMem->resize(_small, (uint16_t)m_resolution.m_width, (uint16_t)m_resolution.m_height); | |
| 1755 | m_submit->m_textVideoMem->clear(_attr); | |
| 1756 | } | |
| 1757 | ||
| 1758 | BGFX_API_FUNC(void dbgTextPrintfVargs(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, va_list _argList) ) | |
| 1759 | { | |
| 1760 | m_submit->m_textVideoMem->printfVargs(_x, _y, _attr, _format, _argList); | |
| 1761 | } | |
| 1762 | ||
| 1763 | BGFX_API_FUNC(IndexBufferHandle createIndexBuffer(const Memory* _mem) ) | |
| 1764 | { | |
| 1765 | IndexBufferHandle handle = { m_indexBufferHandle.alloc() }; | |
| 1766 | ||
| 1767 | BX_WARN(isValid(handle), "Failed to allocate index buffer handle."); | |
| 1768 | if (isValid(handle) ) | |
| 1769 | { | |
| 1770 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateIndexBuffer); | |
| 1771 | cmdbuf.write(handle); | |
| 1772 | cmdbuf.write(_mem); | |
| 1773 | } | |
| 1774 | ||
| 1775 | return handle; | |
| 1776 | } | |
| 1777 | ||
| 1778 | BGFX_API_FUNC(void destroyIndexBuffer(IndexBufferHandle _handle) ) | |
| 1779 | { | |
| 1780 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyIndexBuffer); | |
| 1781 | cmdbuf.write(_handle); | |
| 1782 | m_submit->free(_handle); | |
| 1783 | } | |
| 1784 | ||
| 1785 | VertexDeclHandle findVertexDecl(const VertexDecl& _decl) | |
| 1786 | { | |
| 1787 | VertexDeclHandle declHandle = m_declRef.find(_decl.m_hash); | |
| 1788 | ||
| 1789 | if (!isValid(declHandle) ) | |
| 1790 | { | |
| 1791 | VertexDeclHandle temp = { m_vertexDeclHandle.alloc() }; | |
| 1792 | declHandle = temp; | |
| 1793 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateVertexDecl); | |
| 1794 | cmdbuf.write(declHandle); | |
| 1795 | cmdbuf.write(_decl); | |
| 1796 | } | |
| 1797 | ||
| 1798 | return declHandle; | |
| 1799 | } | |
| 1800 | ||
| 1801 | BGFX_API_FUNC(VertexBufferHandle createVertexBuffer(const Memory* _mem, const VertexDecl& _decl) ) | |
| 1802 | { | |
| 1803 | VertexBufferHandle handle = { m_vertexBufferHandle.alloc() }; | |
| 1804 | ||
| 1805 | BX_WARN(isValid(handle), "Failed to allocate vertex buffer handle."); | |
| 1806 | if (isValid(handle) ) | |
| 1807 | { | |
| 1808 | VertexDeclHandle declHandle = findVertexDecl(_decl); | |
| 1809 | m_declRef.add(handle, declHandle, _decl.m_hash); | |
| 1810 | ||
| 1811 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateVertexBuffer); | |
| 1812 | cmdbuf.write(handle); | |
| 1813 | cmdbuf.write(_mem); | |
| 1814 | cmdbuf.write(declHandle); | |
| 1815 | } | |
| 1816 | ||
| 1817 | return handle; | |
| 1818 | } | |
| 1819 | ||
| 1820 | BGFX_API_FUNC(void destroyVertexBuffer(VertexBufferHandle _handle) ) | |
| 1821 | { | |
| 1822 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyVertexBuffer); | |
| 1823 | cmdbuf.write(_handle); | |
| 1824 | m_submit->free(_handle); | |
| 1825 | } | |
| 1826 | ||
| 1827 | void destroyVertexBufferInternal(VertexBufferHandle _handle) | |
| 1828 | { | |
| 1829 | VertexDeclHandle declHandle = m_declRef.release(_handle); | |
| 1830 | if (isValid(declHandle) ) | |
| 1831 | { | |
| 1832 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyVertexDecl); | |
| 1833 | cmdbuf.write(declHandle); | |
| 1834 | } | |
| 1835 | ||
| 1836 | m_vertexBufferHandle.free(_handle.idx); | |
| 1837 | } | |
| 1838 | ||
| 1839 | BGFX_API_FUNC(DynamicIndexBufferHandle createDynamicIndexBuffer(uint32_t _num) ) | |
| 1840 | { | |
| 1841 | DynamicIndexBufferHandle handle = BGFX_INVALID_HANDLE; | |
| 1842 | uint32_t size = BX_ALIGN_16(_num*2); | |
| 1843 | uint64_t ptr = m_dynamicIndexBufferAllocator.alloc(size); | |
| 1844 | if (ptr == NonLocalAllocator::invalidBlock) | |
| 1845 | { | |
| 1846 | IndexBufferHandle indexBufferHandle = { m_indexBufferHandle.alloc() }; | |
| 1847 | BX_WARN(isValid(indexBufferHandle), "Failed to allocate index buffer handle."); | |
| 1848 | if (!isValid(indexBufferHandle) ) | |
| 1849 | { | |
| 1850 | return handle; | |
| 1851 | } | |
| 1852 | ||
| 1853 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateDynamicIndexBuffer); | |
| 1854 | cmdbuf.write(indexBufferHandle); | |
| 1855 | cmdbuf.write(BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE); | |
| 1856 | ||
| 1857 | m_dynamicIndexBufferAllocator.add(uint64_t(indexBufferHandle.idx)<<32, BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE); | |
| 1858 | ptr = m_dynamicIndexBufferAllocator.alloc(size); | |
| 1859 | } | |
| 1860 | ||
| 1861 | handle.idx = m_dynamicIndexBufferHandle.alloc(); | |
| 1862 | BX_WARN(isValid(handle), "Failed to allocate dynamic index buffer handle."); | |
| 1863 | if (!isValid(handle) ) | |
| 1864 | { | |
| 1865 | return handle; | |
| 1866 | } | |
| 1867 | ||
| 1868 | DynamicIndexBuffer& dib = m_dynamicIndexBuffers[handle.idx]; | |
| 1869 | dib.m_handle.idx = uint16_t(ptr>>32); | |
| 1870 | dib.m_offset = uint32_t(ptr); | |
| 1871 | dib.m_size = size; | |
| 1872 | ||
| 1873 | return handle; | |
| 1874 | } | |
| 1875 | ||
| 1876 | BGFX_API_FUNC(DynamicIndexBufferHandle createDynamicIndexBuffer(const Memory* _mem) ) | |
| 1877 | { | |
| 1878 | DynamicIndexBufferHandle handle = createDynamicIndexBuffer(_mem->size/2); | |
| 1879 | if (isValid(handle) ) | |
| 1880 | { | |
| 1881 | updateDynamicIndexBuffer(handle, _mem); | |
| 1882 | } | |
| 1883 | return handle; | |
| 1884 | } | |
| 1885 | ||
| 1886 | BGFX_API_FUNC(void updateDynamicIndexBuffer(DynamicIndexBufferHandle _handle, const Memory* _mem) ) | |
| 1887 | { | |
| 1888 | DynamicIndexBuffer& dib = m_dynamicIndexBuffers[_handle.idx]; | |
| 1889 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::UpdateDynamicIndexBuffer); | |
| 1890 | cmdbuf.write(dib.m_handle); | |
| 1891 | cmdbuf.write(dib.m_offset); | |
| 1892 | cmdbuf.write(dib.m_size); | |
| 1893 | cmdbuf.write(_mem); | |
| 1894 | } | |
| 1895 | ||
| 1896 | BGFX_API_FUNC(void destroyDynamicIndexBuffer(DynamicIndexBufferHandle _handle) ) | |
| 1897 | { | |
| 1898 | m_freeDynamicIndexBufferHandle[m_numFreeDynamicIndexBufferHandles++] = _handle; | |
| 1899 | } | |
| 1900 | ||
| 1901 | void destroyDynamicIndexBufferInternal(DynamicIndexBufferHandle _handle) | |
| 1902 | { | |
| 1903 | DynamicIndexBuffer& dib = m_dynamicIndexBuffers[_handle.idx]; | |
| 1904 | m_dynamicIndexBufferAllocator.free(uint64_t(dib.m_handle.idx)<<32 | dib.m_offset); | |
| 1905 | m_dynamicIndexBufferHandle.free(_handle.idx); | |
| 1906 | } | |
| 1907 | ||
| 1908 | BGFX_API_FUNC(DynamicVertexBufferHandle createDynamicVertexBuffer(uint16_t _num, const VertexDecl& _decl) ) | |
| 1909 | { | |
| 1910 | DynamicVertexBufferHandle handle = BGFX_INVALID_HANDLE; | |
| 1911 | uint32_t size = strideAlign16(_num*_decl.m_stride, _decl.m_stride); | |
| 1912 | uint64_t ptr = m_dynamicVertexBufferAllocator.alloc(size); | |
| 1913 | if (ptr == NonLocalAllocator::invalidBlock) | |
| 1914 | { | |
| 1915 | VertexBufferHandle vertexBufferHandle = { m_vertexBufferHandle.alloc() }; | |
| 1916 | ||
| 1917 | BX_WARN(isValid(handle), "Failed to allocate dynamic vertex buffer handle."); | |
| 1918 | if (!isValid(vertexBufferHandle) ) | |
| 1919 | { | |
| 1920 | return handle; | |
| 1921 | } | |
| 1922 | ||
| 1923 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateDynamicVertexBuffer); | |
| 1924 | cmdbuf.write(vertexBufferHandle); | |
| 1925 | cmdbuf.write(BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE); | |
| 1926 | ||
| 1927 | m_dynamicVertexBufferAllocator.add(uint64_t(vertexBufferHandle.idx)<<32, BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE); | |
| 1928 | ptr = m_dynamicVertexBufferAllocator.alloc(size); | |
| 1929 | } | |
| 1930 | ||
| 1931 | VertexDeclHandle declHandle = findVertexDecl(_decl); | |
| 1932 | ||
| 1933 | handle.idx = m_dynamicVertexBufferHandle.alloc(); | |
| 1934 | DynamicVertexBuffer& dvb = m_dynamicVertexBuffers[handle.idx]; | |
| 1935 | dvb.m_handle.idx = uint16_t(ptr>>32); | |
| 1936 | dvb.m_offset = uint32_t(ptr); | |
| 1937 | dvb.m_size = size; | |
| 1938 | dvb.m_startVertex = dvb.m_offset/_decl.m_stride; | |
| 1939 | dvb.m_numVertices = dvb.m_size/_decl.m_stride; | |
| 1940 | dvb.m_decl = declHandle; | |
| 1941 | m_declRef.add(dvb.m_handle, declHandle, _decl.m_hash); | |
| 1942 | ||
| 1943 | return handle; | |
| 1944 | } | |
| 1945 | ||
| 1946 | BGFX_API_FUNC(DynamicVertexBufferHandle createDynamicVertexBuffer(const Memory* _mem, const VertexDecl& _decl) ) | |
| 1947 | { | |
| 1948 | uint32_t numVertices = _mem->size/_decl.m_stride; | |
| 1949 | BX_CHECK(numVertices <= UINT16_MAX, "Num vertices exceeds maximum (num %d, max %d).", numVertices, UINT16_MAX); | |
| 1950 | DynamicVertexBufferHandle handle = createDynamicVertexBuffer(uint16_t(numVertices), _decl); | |
| 1951 | if (isValid(handle) ) | |
| 1952 | { | |
| 1953 | updateDynamicVertexBuffer(handle, _mem); | |
| 1954 | } | |
| 1955 | return handle; | |
| 1956 | } | |
| 1957 | ||
| 1958 | BGFX_API_FUNC(void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, const Memory* _mem) ) | |
| 1959 | { | |
| 1960 | DynamicVertexBuffer& dvb = m_dynamicVertexBuffers[_handle.idx]; | |
| 1961 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::UpdateDynamicVertexBuffer); | |
| 1962 | cmdbuf.write(dvb.m_handle); | |
| 1963 | cmdbuf.write(dvb.m_offset); | |
| 1964 | cmdbuf.write(dvb.m_size); | |
| 1965 | cmdbuf.write(_mem); | |
| 1966 | } | |
| 1967 | ||
| 1968 | BGFX_API_FUNC(void destroyDynamicVertexBuffer(DynamicVertexBufferHandle _handle) ) | |
| 1969 | { | |
| 1970 | m_freeDynamicVertexBufferHandle[m_numFreeDynamicVertexBufferHandles++] = _handle; | |
| 1971 | } | |
| 1972 | ||
| 1973 | void destroyDynamicVertexBufferInternal(DynamicVertexBufferHandle _handle) | |
| 1974 | { | |
| 1975 | DynamicVertexBuffer& dvb = m_dynamicVertexBuffers[_handle.idx]; | |
| 1976 | ||
| 1977 | VertexDeclHandle declHandle = m_declRef.release(dvb.m_handle); | |
| 1978 | if (invalidHandle != declHandle.idx) | |
| 1979 | { | |
| 1980 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyVertexDecl); | |
| 1981 | cmdbuf.write(declHandle); | |
| 1982 | } | |
| 1983 | ||
| 1984 | m_dynamicVertexBufferAllocator.free(uint64_t(dvb.m_handle.idx)<<32 | dvb.m_offset); | |
| 1985 | m_dynamicVertexBufferHandle.free(_handle.idx); | |
| 1986 | } | |
| 1987 | ||
| 1988 | BGFX_API_FUNC(bool checkAvailTransientIndexBuffer(uint32_t _num) const) | |
| 1989 | { | |
| 1990 | return m_submit->checkAvailTransientIndexBuffer(_num); | |
| 1991 | } | |
| 1992 | ||
| 1993 | BGFX_API_FUNC(bool checkAvailTransientVertexBuffer(uint32_t _num, uint16_t _stride) const) | |
| 1994 | { | |
| 1995 | return m_submit->checkAvailTransientVertexBuffer(_num, _stride); | |
| 1996 | } | |
| 1997 | ||
| 1998 | TransientIndexBuffer* createTransientIndexBuffer(uint32_t _size) | |
| 1999 | { | |
| 2000 | TransientIndexBuffer* ib = NULL; | |
| 2001 | ||
| 2002 | IndexBufferHandle handle = { m_indexBufferHandle.alloc() }; | |
| 2003 | BX_WARN(isValid(handle), "Failed to allocate transient index buffer handle."); | |
| 2004 | if (isValid(handle) ) | |
| 2005 | { | |
| 2006 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateDynamicIndexBuffer); | |
| 2007 | cmdbuf.write(handle); | |
| 2008 | cmdbuf.write(_size); | |
| 2009 | ||
| 2010 | ib = (TransientIndexBuffer*)BX_ALLOC(g_allocator, sizeof(TransientIndexBuffer)+_size); | |
| 2011 | ib->data = (uint8_t*)&ib[1]; | |
| 2012 | ib->size = _size; | |
| 2013 | ib->handle = handle; | |
| 2014 | } | |
| 2015 | ||
| 2016 | return ib; | |
| 2017 | } | |
| 2018 | ||
| 2019 | void destroyTransientIndexBuffer(TransientIndexBuffer* _ib) | |
| 2020 | { | |
| 2021 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyDynamicIndexBuffer); | |
| 2022 | cmdbuf.write(_ib->handle); | |
| 2023 | ||
| 2024 | m_submit->free(_ib->handle); | |
| 2025 | BX_FREE(g_allocator, const_cast<TransientIndexBuffer*>(_ib) ); | |
| 2026 | } | |
| 2027 | ||
| 2028 | BGFX_API_FUNC(void allocTransientIndexBuffer(TransientIndexBuffer* _tib, uint32_t _num) ) | |
| 2029 | { | |
| 2030 | uint32_t offset = m_submit->allocTransientIndexBuffer(_num); | |
| 2031 | ||
| 2032 | TransientIndexBuffer& dib = *m_submit->m_transientIb; | |
| 2033 | ||
| 2034 | _tib->data = &dib.data[offset]; | |
| 2035 | _tib->size = _num * sizeof(uint16_t); | |
| 2036 | _tib->handle = dib.handle; | |
| 2037 | _tib->startIndex = offset/sizeof(uint16_t); | |
| 2038 | } | |
| 2039 | ||
| 2040 | TransientVertexBuffer* createTransientVertexBuffer(uint32_t _size, const VertexDecl* _decl = NULL) | |
| 2041 | { | |
| 2042 | TransientVertexBuffer* vb = NULL; | |
| 2043 | ||
| 2044 | VertexBufferHandle handle = { m_vertexBufferHandle.alloc() }; | |
| 2045 | ||
| 2046 | BX_WARN(isValid(handle), "Failed to allocate transient vertex buffer handle."); | |
| 2047 | if (isValid(handle) ) | |
| 2048 | { | |
| 2049 | uint16_t stride = 0; | |
| 2050 | VertexDeclHandle declHandle = BGFX_INVALID_HANDLE; | |
| 2051 | ||
| 2052 | if (NULL != _decl) | |
| 2053 | { | |
| 2054 | declHandle = findVertexDecl(*_decl); | |
| 2055 | m_declRef.add(handle, declHandle, _decl->m_hash); | |
| 2056 | ||
| 2057 | stride = _decl->m_stride; | |
| 2058 | } | |
| 2059 | ||
| 2060 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateDynamicVertexBuffer); | |
| 2061 | cmdbuf.write(handle); | |
| 2062 | cmdbuf.write(_size); | |
| 2063 | ||
| 2064 | vb = (TransientVertexBuffer*)BX_ALLOC(g_allocator, sizeof(TransientVertexBuffer)+_size); | |
| 2065 | vb->data = (uint8_t*)&vb[1]; | |
| 2066 | vb->size = _size; | |
| 2067 | vb->startVertex = 0; | |
| 2068 | vb->stride = stride; | |
| 2069 | vb->handle = handle; | |
| 2070 | vb->decl = declHandle; | |
| 2071 | } | |
| 2072 | ||
| 2073 | return vb; | |
| 2074 | } | |
| 2075 | ||
| 2076 | void destroyTransientVertexBuffer(TransientVertexBuffer* _vb) | |
| 2077 | { | |
| 2078 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyDynamicVertexBuffer); | |
| 2079 | cmdbuf.write(_vb->handle); | |
| 2080 | ||
| 2081 | m_submit->free(_vb->handle); | |
| 2082 | BX_FREE(g_allocator, const_cast<TransientVertexBuffer*>(_vb) ); | |
| 2083 | } | |
| 2084 | ||
| 2085 | BGFX_API_FUNC(void allocTransientVertexBuffer(TransientVertexBuffer* _tvb, uint32_t _num, const VertexDecl& _decl) ) | |
| 2086 | { | |
| 2087 | VertexDeclHandle declHandle = m_declRef.find(_decl.m_hash); | |
| 2088 | ||
| 2089 | TransientVertexBuffer& dvb = *m_submit->m_transientVb; | |
| 2090 | ||
| 2091 | if (!isValid(declHandle) ) | |
| 2092 | { | |
| 2093 | VertexDeclHandle temp = { m_vertexDeclHandle.alloc() }; | |
| 2094 | declHandle = temp; | |
| 2095 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateVertexDecl); | |
| 2096 | cmdbuf.write(declHandle); | |
| 2097 | cmdbuf.write(_decl); | |
| 2098 | m_declRef.add(dvb.handle, declHandle, _decl.m_hash); | |
| 2099 | } | |
| 2100 | ||
| 2101 | uint32_t offset = m_submit->allocTransientVertexBuffer(_num, _decl.m_stride); | |
| 2102 | ||
| 2103 | _tvb->data = &dvb.data[offset]; | |
| 2104 | _tvb->size = _num * _decl.m_stride; | |
| 2105 | _tvb->startVertex = offset/_decl.m_stride; | |
| 2106 | _tvb->stride = _decl.m_stride; | |
| 2107 | _tvb->handle = dvb.handle; | |
| 2108 | _tvb->decl = declHandle; | |
| 2109 | } | |
| 2110 | ||
| 2111 | BGFX_API_FUNC(const InstanceDataBuffer* allocInstanceDataBuffer(uint32_t _num, uint16_t _stride) ) | |
| 2112 | { | |
| 2113 | ++m_instBufferCount; | |
| 2114 | ||
| 2115 | uint16_t stride = BX_ALIGN_16(_stride); | |
| 2116 | uint32_t offset = m_submit->allocTransientVertexBuffer(_num, stride); | |
| 2117 | ||
| 2118 | TransientVertexBuffer& dvb = *m_submit->m_transientVb; | |
| 2119 | InstanceDataBuffer* idb = (InstanceDataBuffer*)BX_ALLOC(g_allocator, sizeof(InstanceDataBuffer) ); | |
| 2120 | idb->data = &dvb.data[offset]; | |
| 2121 | idb->size = _num * stride; | |
| 2122 | idb->offset = offset; | |
| 2123 | idb->stride = stride; | |
| 2124 | idb->num = _num; | |
| 2125 | idb->handle = dvb.handle; | |
| 2126 | ||
| 2127 | return idb; | |
| 2128 | } | |
| 2129 | ||
| 2130 | BGFX_API_FUNC(ShaderHandle createShader(const Memory* _mem) ) | |
| 2131 | { | |
| 2132 | bx::MemoryReader reader(_mem->data, _mem->size); | |
| 2133 | ||
| 2134 | uint32_t magic; | |
| 2135 | bx::read(&reader, magic); | |
| 2136 | ||
| 2137 | if (BGFX_CHUNK_MAGIC_CSH != magic | |
| 2138 | && BGFX_CHUNK_MAGIC_FSH != magic | |
| 2139 | && BGFX_CHUNK_MAGIC_VSH != magic) | |
| 2140 | { | |
| 2141 | BX_WARN(false, "Invalid shader signature! 0x%08x.", magic); | |
| 2142 | ShaderHandle invalid = BGFX_INVALID_HANDLE; | |
| 2143 | return invalid; | |
| 2144 | } | |
| 2145 | ||
| 2146 | ShaderHandle handle = { m_shaderHandle.alloc() }; | |
| 2147 | ||
| 2148 | BX_WARN(isValid(handle), "Failed to allocate shader handle."); | |
| 2149 | if (isValid(handle) ) | |
| 2150 | { | |
| 2151 | uint32_t iohash; | |
| 2152 | bx::read(&reader, iohash); | |
| 2153 | ||
| 2154 | uint16_t count; | |
| 2155 | bx::read(&reader, count); | |
| 2156 | ||
| 2157 | ShaderRef& sr = m_shaderRef[handle.idx]; | |
| 2158 | sr.m_refCount = 1; | |
| 2159 | sr.m_hash = iohash; | |
| 2160 | sr.m_num = 0; | |
| 2161 | sr.m_uniforms = NULL; | |
| 2162 | ||
| 2163 | UniformHandle* uniforms = (UniformHandle*)alloca(count*sizeof(UniformHandle) ); | |
| 2164 | ||
| 2165 | for (uint32_t ii = 0; ii < count; ++ii) | |
| 2166 | { | |
| 2167 | uint8_t nameSize; | |
| 2168 | bx::read(&reader, nameSize); | |
| 2169 | ||
| 2170 | char name[256]; | |
| 2171 | bx::read(&reader, &name, nameSize); | |
| 2172 | name[nameSize] = '\0'; | |
| 2173 | ||
| 2174 | uint8_t type; | |
| 2175 | bx::read(&reader, type); | |
| 2176 | type &= ~BGFX_UNIFORM_FRAGMENTBIT; | |
| 2177 | ||
| 2178 | uint8_t num; | |
| 2179 | bx::read(&reader, num); | |
| 2180 | ||
| 2181 | uint16_t regIndex; | |
| 2182 | bx::read(&reader, regIndex); | |
| 2183 | ||
| 2184 | uint16_t regCount; | |
| 2185 | bx::read(&reader, regCount); | |
| 2186 | ||
| 2187 | PredefinedUniform::Enum predefined = nameToPredefinedUniformEnum(name); | |
| 2188 | if (PredefinedUniform::Count == predefined) | |
| 2189 | { | |
| 2190 | uniforms[sr.m_num] = createUniform(name, UniformType::Enum(type), regCount); | |
| 2191 | sr.m_num++; | |
| 2192 | } | |
| 2193 | } | |
| 2194 | ||
| 2195 | if (0 != sr.m_num) | |
| 2196 | { | |
| 2197 | uint32_t size = sr.m_num*sizeof(UniformHandle); | |
| 2198 | sr.m_uniforms = (UniformHandle*)BX_ALLOC(g_allocator, size); | |
| 2199 | memcpy(sr.m_uniforms, uniforms, size); | |
| 2200 | } | |
| 2201 | ||
| 2202 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateShader); | |
| 2203 | cmdbuf.write(handle); | |
| 2204 | cmdbuf.write(_mem); | |
| 2205 | } | |
| 2206 | ||
| 2207 | return handle; | |
| 2208 | } | |
| 2209 | ||
| 2210 | BGFX_API_FUNC(uint16_t getShaderUniforms(ShaderHandle _handle, UniformHandle* _uniforms, uint16_t _max) ) | |
| 2211 | { | |
| 2212 | if (!isValid(_handle) ) | |
| 2213 | { | |
| 2214 | BX_WARN(false, "Passing invalid shader handle to bgfx::getShaderUniforms."); | |
| 2215 | return 0; | |
| 2216 | } | |
| 2217 | ||
| 2218 | ShaderRef& sr = m_shaderRef[_handle.idx]; | |
| 2219 | if (NULL != _uniforms) | |
| 2220 | { | |
| 2221 | memcpy(_uniforms, sr.m_uniforms, bx::uint16_min(_max, sr.m_num)*sizeof(UniformHandle) ); | |
| 2222 | } | |
| 2223 | ||
| 2224 | return sr.m_num; | |
| 2225 | } | |
| 2226 | ||
| 2227 | BGFX_API_FUNC(void destroyShader(ShaderHandle _handle) ) | |
| 2228 | { | |
| 2229 | if (!isValid(_handle) ) | |
| 2230 | { | |
| 2231 | BX_WARN(false, "Passing invalid shader handle to bgfx::destroyShader."); | |
| 2232 | return; | |
| 2233 | } | |
| 2234 | ||
| 2235 | shaderDecRef(_handle); | |
| 2236 | } | |
| 2237 | ||
| 2238 | void shaderIncRef(ShaderHandle _handle) | |
| 2239 | { | |
| 2240 | ShaderRef& sr = m_shaderRef[_handle.idx]; | |
| 2241 | ++sr.m_refCount; | |
| 2242 | } | |
| 2243 | ||
| 2244 | void shaderDecRef(ShaderHandle _handle) | |
| 2245 | { | |
| 2246 | ShaderRef& sr = m_shaderRef[_handle.idx]; | |
| 2247 | int32_t refs = --sr.m_refCount; | |
| 2248 | if (0 == refs) | |
| 2249 | { | |
| 2250 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyShader); | |
| 2251 | cmdbuf.write(_handle); | |
| 2252 | m_submit->free(_handle); | |
| 2253 | ||
| 2254 | if (0 != sr.m_num) | |
| 2255 | { | |
| 2256 | for (uint32_t ii = 0, num = sr.m_num; ii < num; ++ii) | |
| 2257 | { | |
| 2258 | destroyUniform(sr.m_uniforms[ii]); | |
| 2259 | } | |
| 2260 | ||
| 2261 | BX_FREE(g_allocator, sr.m_uniforms); | |
| 2262 | sr.m_uniforms = NULL; | |
| 2263 | sr.m_num = 0; | |
| 2264 | } | |
| 2265 | } | |
| 2266 | } | |
| 2267 | ||
| 2268 | BGFX_API_FUNC(ProgramHandle createProgram(ShaderHandle _vsh, ShaderHandle _fsh) ) | |
| 2269 | { | |
| 2270 | if (!isValid(_vsh) | |
| 2271 | || !isValid(_fsh) ) | |
| 2272 | { | |
| 2273 | BX_WARN(false, "Vertex/fragment shader is invalid (vsh %d, fsh %d).", _vsh.idx, _fsh.idx); | |
| 2274 | ProgramHandle invalid = BGFX_INVALID_HANDLE; | |
| 2275 | return invalid; | |
| 2276 | } | |
| 2277 | ||
| 2278 | const ShaderRef& vsr = m_shaderRef[_vsh.idx]; | |
| 2279 | const ShaderRef& fsr = m_shaderRef[_fsh.idx]; | |
| 2280 | if (vsr.m_hash != fsr.m_hash) | |
| 2281 | { | |
| 2282 | BX_WARN(vsr.m_hash == fsr.m_hash, "Vertex shader output doesn't match fragment shader input."); | |
| 2283 | ProgramHandle invalid = BGFX_INVALID_HANDLE; | |
| 2284 | return invalid; | |
| 2285 | } | |
| 2286 | ||
| 2287 | ProgramHandle handle; | |
| 2288 | handle.idx = m_programHandle.alloc(); | |
| 2289 | ||
| 2290 | BX_WARN(isValid(handle), "Failed to allocate program handle."); | |
| 2291 | if (isValid(handle) ) | |
| 2292 | { | |
| 2293 | shaderIncRef(_vsh); | |
| 2294 | shaderIncRef(_fsh); | |
| 2295 | m_programRef[handle.idx].m_vsh = _vsh; | |
| 2296 | m_programRef[handle.idx].m_fsh = _fsh; | |
| 2297 | ||
| 2298 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateProgram); | |
| 2299 | cmdbuf.write(handle); | |
| 2300 | cmdbuf.write(_vsh); | |
| 2301 | cmdbuf.write(_fsh); | |
| 2302 | } | |
| 2303 | ||
| 2304 | return handle; | |
| 2305 | } | |
| 2306 | ||
| 2307 | BGFX_API_FUNC(ProgramHandle createProgram(ShaderHandle _vsh) ) | |
| 2308 | { | |
| 2309 | if (!isValid(_vsh) ) | |
| 2310 | { | |
| 2311 | BX_WARN(false, "Vertex/fragment shader is invalid (vsh %d).", _vsh.idx); | |
| 2312 | ProgramHandle invalid = BGFX_INVALID_HANDLE; | |
| 2313 | return invalid; | |
| 2314 | } | |
| 2315 | ||
| 2316 | ProgramHandle handle; | |
| 2317 | handle.idx = m_programHandle.alloc(); | |
| 2318 | ||
| 2319 | BX_WARN(isValid(handle), "Failed to allocate program handle."); | |
| 2320 | if (isValid(handle) ) | |
| 2321 | { | |
| 2322 | shaderIncRef(_vsh); | |
| 2323 | m_programRef[handle.idx].m_vsh = _vsh; | |
| 2324 | ||
| 2325 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateProgram); | |
| 2326 | cmdbuf.write(handle); | |
| 2327 | cmdbuf.write(_vsh); | |
| 2328 | ||
| 2329 | ShaderHandle invalid = BGFX_INVALID_HANDLE; | |
| 2330 | cmdbuf.write(invalid); | |
| 2331 | } | |
| 2332 | ||
| 2333 | return handle; | |
| 2334 | } | |
| 2335 | ||
| 2336 | BGFX_API_FUNC(void destroyProgram(ProgramHandle _handle) ) | |
| 2337 | { | |
| 2338 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyProgram); | |
| 2339 | cmdbuf.write(_handle); | |
| 2340 | m_submit->free(_handle); | |
| 2341 | ||
| 2342 | shaderDecRef(m_programRef[_handle.idx].m_vsh); | |
| 2343 | shaderDecRef(m_programRef[_handle.idx].m_fsh); | |
| 2344 | } | |
| 2345 | ||
| 2346 | BGFX_API_FUNC(TextureHandle createTexture(const Memory* _mem, uint32_t _flags, uint8_t _skip, TextureInfo* _info) ) | |
| 2347 | { | |
| 2348 | if (NULL != _info) | |
| 2349 | { | |
| 2350 | ImageContainer imageContainer; | |
| 2351 | if (imageParse(imageContainer, _mem->data, _mem->size) ) | |
| 2352 | { | |
| 2353 | calcTextureSize(*_info | |
| 2354 | , (uint16_t)imageContainer.m_width | |
| 2355 | , (uint16_t)imageContainer.m_height | |
| 2356 | , (uint16_t)imageContainer.m_depth | |
| 2357 | , imageContainer.m_numMips | |
| 2358 | , TextureFormat::Enum(imageContainer.m_format) | |
| 2359 | ); | |
| 2360 | } | |
| 2361 | else | |
| 2362 | { | |
| 2363 | _info->format = TextureFormat::Unknown; | |
| 2364 | _info->storageSize = 0; | |
| 2365 | _info->width = 0; | |
| 2366 | _info->height = 0; | |
| 2367 | _info->depth = 0; | |
| 2368 | _info->numMips = 0; | |
| 2369 | _info->bitsPerPixel = 0; | |
| 2370 | } | |
| 2371 | } | |
| 2372 | ||
| 2373 | TextureHandle handle = { m_textureHandle.alloc() }; | |
| 2374 | BX_WARN(isValid(handle), "Failed to allocate texture handle."); | |
| 2375 | if (isValid(handle) ) | |
| 2376 | { | |
| 2377 | TextureRef& ref = m_textureRef[handle.idx]; | |
| 2378 | ref.m_refCount = 1; | |
| 2379 | ||
| 2380 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateTexture); | |
| 2381 | cmdbuf.write(handle); | |
| 2382 | cmdbuf.write(_mem); | |
| 2383 | cmdbuf.write(_flags); | |
| 2384 | cmdbuf.write(_skip); | |
| 2385 | } | |
| 2386 | ||
| 2387 | return handle; | |
| 2388 | } | |
| 2389 | ||
| 2390 | BGFX_API_FUNC(void destroyTexture(TextureHandle _handle) ) | |
| 2391 | { | |
| 2392 | if (!isValid(_handle) ) | |
| 2393 | { | |
| 2394 | BX_WARN(false, "Passing invalid texture handle to bgfx::destroyTexture"); | |
| 2395 | return; | |
| 2396 | } | |
| 2397 | ||
| 2398 | textureDecRef(_handle); | |
| 2399 | } | |
| 2400 | ||
| 2401 | void textureIncRef(TextureHandle _handle) | |
| 2402 | { | |
| 2403 | TextureRef& ref = m_textureRef[_handle.idx]; | |
| 2404 | ++ref.m_refCount; | |
| 2405 | } | |
| 2406 | ||
| 2407 | void textureDecRef(TextureHandle _handle) | |
| 2408 | { | |
| 2409 | TextureRef& ref = m_textureRef[_handle.idx]; | |
| 2410 | int32_t refs = --ref.m_refCount; | |
| 2411 | if (0 == refs) | |
| 2412 | { | |
| 2413 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyTexture); | |
| 2414 | cmdbuf.write(_handle); | |
| 2415 | m_submit->free(_handle); | |
| 2416 | } | |
| 2417 | } | |
| 2418 | ||
| 2419 | BGFX_API_FUNC(void updateTexture(TextureHandle _handle, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, uint16_t _pitch, const Memory* _mem) ) | |
| 2420 | { | |
| 2421 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::UpdateTexture); | |
| 2422 | cmdbuf.write(_handle); | |
| 2423 | cmdbuf.write(_side); | |
| 2424 | cmdbuf.write(_mip); | |
| 2425 | Rect rect; | |
| 2426 | rect.m_x = _x; | |
| 2427 | rect.m_y = _y; | |
| 2428 | rect.m_width = _width; | |
| 2429 | rect.m_height = _height; | |
| 2430 | cmdbuf.write(rect); | |
| 2431 | cmdbuf.write(_z); | |
| 2432 | cmdbuf.write(_depth); | |
| 2433 | cmdbuf.write(_pitch); | |
| 2434 | cmdbuf.write(_mem); | |
| 2435 | } | |
| 2436 | ||
| 2437 | BGFX_API_FUNC(FrameBufferHandle createFrameBuffer(uint8_t _num, TextureHandle* _handles) ) | |
| 2438 | { | |
| 2439 | FrameBufferHandle handle = { m_frameBufferHandle.alloc() }; | |
| 2440 | BX_WARN(isValid(handle), "Failed to allocate render target handle."); | |
| 2441 | ||
| 2442 | if (isValid(handle) ) | |
| 2443 | { | |
| 2444 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateFrameBuffer); | |
| 2445 | cmdbuf.write(handle); | |
| 2446 | cmdbuf.write(_num); | |
| 2447 | ||
| 2448 | FrameBufferRef& ref = m_frameBufferRef[handle.idx]; | |
| 2449 | memset(ref.m_th, 0xff, sizeof(ref.m_th) ); | |
| 2450 | for (uint32_t ii = 0; ii < _num; ++ii) | |
| 2451 | { | |
| 2452 | TextureHandle handle = _handles[ii]; | |
| 2453 | ||
| 2454 | cmdbuf.write(handle); | |
| 2455 | ||
| 2456 | ref.m_th[ii] = handle; | |
| 2457 | textureIncRef(handle); | |
| 2458 | } | |
| 2459 | } | |
| 2460 | ||
| 2461 | return handle; | |
| 2462 | } | |
| 2463 | ||
| 2464 | BGFX_API_FUNC(void destroyFrameBuffer(FrameBufferHandle _handle) ) | |
| 2465 | { | |
| 2466 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyFrameBuffer); | |
| 2467 | cmdbuf.write(_handle); | |
| 2468 | m_submit->free(_handle); | |
| 2469 | ||
| 2470 | FrameBufferRef& ref = m_frameBufferRef[_handle.idx]; | |
| 2471 | for (uint32_t ii = 0; ii < BX_COUNTOF(ref.m_th); ++ii) | |
| 2472 | { | |
| 2473 | TextureHandle th = ref.m_th[ii]; | |
| 2474 | if (isValid(th) ) | |
| 2475 | { | |
| 2476 | textureDecRef(th); | |
| 2477 | } | |
| 2478 | } | |
| 2479 | } | |
| 2480 | ||
| 2481 | BGFX_API_FUNC(UniformHandle createUniform(const char* _name, UniformType::Enum _type, uint16_t _num) ) | |
| 2482 | { | |
| 2483 | BX_WARN(PredefinedUniform::Count == nameToPredefinedUniformEnum(_name), "%s is predefined uniform name.", _name); | |
| 2484 | if (PredefinedUniform::Count != nameToPredefinedUniformEnum(_name) ) | |
| 2485 | { | |
| 2486 | UniformHandle handle = BGFX_INVALID_HANDLE; | |
| 2487 | return handle; | |
| 2488 | } | |
| 2489 | ||
| 2490 | UniformHashMap::iterator it = m_uniformHashMap.find(_name); | |
| 2491 | if (it != m_uniformHashMap.end() ) | |
| 2492 | { | |
| 2493 | UniformHandle handle = it->second; | |
| 2494 | UniformRef& uniform = m_uniformRef[handle.idx]; | |
| 2495 | ||
| 2496 | uint32_t oldsize = g_uniformTypeSize[uniform.m_type]; | |
| 2497 | uint32_t newsize = g_uniformTypeSize[_type]; | |
| 2498 | ||
| 2499 | if (oldsize < newsize | |
| 2500 | || uniform.m_num < _num) | |
| 2501 | { | |
| 2502 | uniform.m_type = oldsize < newsize ? _type : uniform.m_type; | |
| 2503 | uniform.m_num = bx::uint16_max(uniform.m_num, _num); | |
| 2504 | ||
| 2505 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateUniform); | |
| 2506 | cmdbuf.write(handle); | |
| 2507 | cmdbuf.write(uniform.m_type); | |
| 2508 | cmdbuf.write(uniform.m_num); | |
| 2509 | uint8_t len = (uint8_t)strlen(_name)+1; | |
| 2510 | cmdbuf.write(len); | |
| 2511 | cmdbuf.write(_name, len); | |
| 2512 | } | |
| 2513 | ||
| 2514 | ++uniform.m_refCount; | |
| 2515 | return handle; | |
| 2516 | } | |
| 2517 | ||
| 2518 | UniformHandle handle = { m_uniformHandle.alloc() }; | |
| 2519 | ||
| 2520 | BX_WARN(isValid(handle), "Failed to allocate uniform handle."); | |
| 2521 | if (isValid(handle) ) | |
| 2522 | { | |
| 2523 | UniformRef& uniform = m_uniformRef[handle.idx]; | |
| 2524 | uniform.m_refCount = 1; | |
| 2525 | uniform.m_type = _type; | |
| 2526 | uniform.m_num = _num; | |
| 2527 | ||
| 2528 | m_uniformHashMap.insert(stl::make_pair(stl::string(_name), handle) ); | |
| 2529 | ||
| 2530 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateUniform); | |
| 2531 | cmdbuf.write(handle); | |
| 2532 | cmdbuf.write(_type); | |
| 2533 | cmdbuf.write(_num); | |
| 2534 | uint8_t len = (uint8_t)strlen(_name)+1; | |
| 2535 | cmdbuf.write(len); | |
| 2536 | cmdbuf.write(_name, len); | |
| 2537 | } | |
| 2538 | ||
| 2539 | return handle; | |
| 2540 | } | |
| 2541 | ||
| 2542 | BGFX_API_FUNC(void destroyUniform(UniformHandle _handle) ) | |
| 2543 | { | |
| 2544 | UniformRef& uniform = m_uniformRef[_handle.idx]; | |
| 2545 | BX_CHECK(uniform.m_refCount > 0, "Destroying already destroyed uniform %d.", _handle.idx); | |
| 2546 | int32_t refs = --uniform.m_refCount; | |
| 2547 | ||
| 2548 | if (0 == refs) | |
| 2549 | { | |
| 2550 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyUniform); | |
| 2551 | cmdbuf.write(_handle); | |
| 2552 | m_submit->free(_handle); | |
| 2553 | } | |
| 2554 | } | |
| 2555 | ||
| 2556 | BGFX_API_FUNC(void saveScreenShot(const char* _filePath) ) | |
| 2557 | { | |
| 2558 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::SaveScreenShot); | |
| 2559 | uint16_t len = (uint16_t)strlen(_filePath)+1; | |
| 2560 | cmdbuf.write(len); | |
| 2561 | cmdbuf.write(_filePath, len); | |
| 2562 | } | |
| 2563 | ||
| 2564 | BGFX_API_FUNC(void setViewName(uint8_t _id, const char* _name) ) | |
| 2565 | { | |
| 2566 | CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::UpdateViewName); | |
| 2567 | cmdbuf.write(_id); | |
| 2568 | uint16_t len = (uint16_t)strlen(_name)+1; | |
| 2569 | cmdbuf.write(len); | |
| 2570 | cmdbuf.write(_name, len); | |
| 2571 | } | |
| 2572 | ||
| 2573 | BGFX_API_FUNC(void setViewRect(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) ) | |
| 2574 | { | |
| 2575 | Rect& rect = m_rect[_id]; | |
| 2576 | rect.m_x = _x; | |
| 2577 | rect.m_y = _y; | |
| 2578 | rect.m_width = bx::uint16_max(_width, 1); | |
| 2579 | rect.m_height = bx::uint16_max(_height, 1); | |
| 2580 | } | |
| 2581 | ||
| 2582 | BGFX_API_FUNC(void setViewRectMask(uint32_t _viewMask, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) ) | |
| 2583 | { | |
| 2584 | for (uint32_t view = 0, viewMask = _viewMask, ntz = bx::uint32_cnttz(_viewMask); 0 != viewMask; viewMask >>= 1, view += 1, ntz = bx::uint32_cnttz(viewMask) ) | |
| 2585 | { | |
| 2586 | viewMask >>= ntz; | |
| 2587 | view += ntz; | |
| 2588 | ||
| 2589 | setViewRect( (uint8_t)view, _x, _y, _width, _height); | |
| 2590 | } | |
| 2591 | } | |
| 2592 | ||
| 2593 | BGFX_API_FUNC(void setViewScissor(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) ) | |
| 2594 | { | |
| 2595 | Rect& scissor = m_scissor[_id]; | |
| 2596 | scissor.m_x = _x; | |
| 2597 | scissor.m_y = _y; | |
| 2598 | scissor.m_width = _width; | |
| 2599 | scissor.m_height = _height; | |
| 2600 | } | |
| 2601 | ||
| 2602 | BGFX_API_FUNC(void setViewScissorMask(uint32_t _viewMask, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) ) | |
| 2603 | { | |
| 2604 | for (uint32_t view = 0, viewMask = _viewMask, ntz = bx::uint32_cnttz(_viewMask); 0 != viewMask; viewMask >>= 1, view += 1, ntz = bx::uint32_cnttz(viewMask) ) | |
| 2605 | { | |
| 2606 | viewMask >>= ntz; | |
| 2607 | view += ntz; | |
| 2608 | ||
| 2609 | setViewScissor( (uint8_t)view, _x, _y, _width, _height); | |
| 2610 | } | |
| 2611 | } | |
| 2612 | ||
| 2613 | BGFX_API_FUNC(void setViewClear(uint8_t _id, uint8_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil) ) | |
| 2614 | { | |
| 2615 | Clear& clear = m_clear[_id]; | |
| 2616 | clear.m_flags = _flags; | |
| 2617 | clear.m_rgba = _rgba; | |
| 2618 | clear.m_depth = _depth; | |
| 2619 | clear.m_stencil = _stencil; | |
| 2620 | } | |
| 2621 | ||
| 2622 | BGFX_API_FUNC(void setViewClearMask(uint32_t _viewMask, uint8_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil) ) | |
| 2623 | { | |
| 2624 | for (uint32_t view = 0, viewMask = _viewMask, ntz = bx::uint32_cnttz(_viewMask); 0 != viewMask; viewMask >>= 1, view += 1, ntz = bx::uint32_cnttz(viewMask) ) | |
| 2625 | { | |
| 2626 | viewMask >>= ntz; | |
| 2627 | view += ntz; | |
| 2628 | ||
| 2629 | setViewClear( (uint8_t)view, _flags, _rgba, _depth, _stencil); | |
| 2630 | } | |
| 2631 | } | |
| 2632 | ||
| 2633 | BGFX_API_FUNC(void setViewSeq(uint8_t _id, bool _enabled) ) | |
| 2634 | { | |
| 2635 | m_seqMask[_id] = _enabled ? 0xffff : 0x0; | |
| 2636 | } | |
| 2637 | ||
| 2638 | BGFX_API_FUNC(void setViewSeqMask(uint32_t _viewMask, bool _enabled) ) | |
| 2639 | { | |
| 2640 | uint16_t mask = _enabled ? 0xffff : 0x0; | |
| 2641 | for (uint32_t view = 0, viewMask = _viewMask, ntz = bx::uint32_cnttz(_viewMask); 0 != viewMask; viewMask >>= 1, view += 1, ntz = bx::uint32_cnttz(viewMask) ) | |
| 2642 | { | |
| 2643 | viewMask >>= ntz; | |
| 2644 | view += ntz; | |
| 2645 | ||
| 2646 | m_seqMask[view] = mask; | |
| 2647 | } | |
| 2648 | } | |
| 2649 | ||
| 2650 | BGFX_API_FUNC(void setViewFrameBuffer(uint8_t _id, FrameBufferHandle _handle) ) | |
| 2651 | { | |
| 2652 | m_fb[_id] = _handle; | |
| 2653 | } | |
| 2654 | ||
| 2655 | BGFX_API_FUNC(void setViewFrameBufferMask(uint32_t _viewMask, FrameBufferHandle _handle) ) | |
| 2656 | { | |
| 2657 | for (uint32_t view = 0, viewMask = _viewMask, ntz = bx::uint32_cnttz(_viewMask); 0 != viewMask; viewMask >>= 1, view += 1, ntz = bx::uint32_cnttz(viewMask) ) | |
| 2658 | { | |
| 2659 | viewMask >>= ntz; | |
| 2660 | view += ntz; | |
| 2661 | ||
| 2662 | m_fb[view] = _handle; | |
| 2663 | } | |
| 2664 | } | |
| 2665 | ||
| 2666 | BGFX_API_FUNC(void setViewTransform(uint8_t _id, const void* _view, const void* _proj) ) | |
| 2667 | { | |
| 2668 | if (NULL != _view) | |
| 2669 | { | |
| 2670 | memcpy(m_view[_id].un.val, _view, sizeof(Matrix4) ); | |
| 2671 | } | |
| 2672 | else | |
| 2673 | { | |
| 2674 | m_view[_id].setIdentity(); | |
| 2675 | } | |
| 2676 | ||
| 2677 | if (NULL != _proj) | |
| 2678 | { | |
| 2679 | memcpy(m_proj[_id].un.val, _proj, sizeof(Matrix4) ); | |
| 2680 | } | |
| 2681 | else | |
| 2682 | { | |
| 2683 | m_proj[_id].setIdentity(); | |
| 2684 | } | |
| 2685 | } | |
| 2686 | ||
| 2687 | BGFX_API_FUNC(void setViewTransformMask(uint32_t _viewMask, const void* _view, const void* _proj) ) | |
| 2688 | { | |
| 2689 | for (uint32_t view = 0, viewMask = _viewMask, ntz = bx::uint32_cnttz(_viewMask); 0 != viewMask; viewMask >>= 1, view += 1, ntz = bx::uint32_cnttz(viewMask) ) | |
| 2690 | { | |
| 2691 | viewMask >>= ntz; | |
| 2692 | view += ntz; | |
| 2693 | ||
| 2694 | setViewTransform( (uint8_t)view, _view, _proj); | |
| 2695 | } | |
| 2696 | } | |
| 2697 | ||
| 2698 | BGFX_API_FUNC(void setMarker(const char* _marker) ) | |
| 2699 | { | |
| 2700 | m_submit->setMarker(_marker); | |
| 2701 | } | |
| 2702 | ||
| 2703 | BGFX_API_FUNC(void setState(uint64_t _state, uint32_t _rgba) ) | |
| 2704 | { | |
| 2705 | m_submit->setState(_state, _rgba); | |
| 2706 | } | |
| 2707 | ||
| 2708 | BGFX_API_FUNC(void setStencil(uint32_t _fstencil, uint32_t _bstencil) ) | |
| 2709 | { | |
| 2710 | m_submit->setStencil(_fstencil, _bstencil); | |
| 2711 | } | |
| 2712 | ||
| 2713 | BGFX_API_FUNC(uint16_t setScissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) ) | |
| 2714 | { | |
| 2715 | return m_submit->setScissor(_x, _y, _width, _height); | |
| 2716 | } | |
| 2717 | ||
| 2718 | BGFX_API_FUNC(void setScissor(uint16_t _cache) ) | |
| 2719 | { | |
| 2720 | m_submit->setScissor(_cache); | |
| 2721 | } | |
| 2722 | ||
| 2723 | BGFX_API_FUNC(uint32_t setTransform(const void* _mtx, uint16_t _num) ) | |
| 2724 | { | |
| 2725 | return m_submit->setTransform(_mtx, _num); | |
| 2726 | } | |
| 2727 | ||
| 2728 | BGFX_API_FUNC(void setTransform(uint32_t _cache, uint16_t _num) ) | |
| 2729 | { | |
| 2730 | m_submit->setTransform(_cache, _num); | |
| 2731 | } | |
| 2732 | ||
| 2733 | BGFX_API_FUNC(void setUniform(UniformHandle _handle, const void* _value, uint16_t _num) ) | |
| 2734 | { | |
| 2735 | UniformRef& uniform = m_uniformRef[_handle.idx]; | |
| 2736 | BX_CHECK(uniform.m_num >= _num, "Truncated uniform update. %d (max: %d)", _num, uniform.m_num); | |
| 2737 | m_submit->writeUniform(uniform.m_type, _handle, _value, bx::uint16_min(uniform.m_num, _num) ); | |
| 2738 | } | |
| 2739 | ||
| 2740 | BGFX_API_FUNC(void setIndexBuffer(IndexBufferHandle _handle, uint32_t _firstIndex, uint32_t _numIndices) ) | |
| 2741 | { | |
| 2742 | m_submit->setIndexBuffer(_handle, _firstIndex, _numIndices); | |
| 2743 | } | |
| 2744 | ||
| 2745 | BGFX_API_FUNC(void setIndexBuffer(DynamicIndexBufferHandle _handle, uint32_t _firstIndex, uint32_t _numIndices) ) | |
| 2746 | { | |
| 2747 | m_submit->setIndexBuffer(m_dynamicIndexBuffers[_handle.idx].m_handle, _firstIndex, _numIndices); | |
| 2748 | } | |
| 2749 | ||
| 2750 | BGFX_API_FUNC(void setIndexBuffer(const TransientIndexBuffer* _tib, uint32_t _firstIndex, uint32_t _numIndices) ) | |
| 2751 | { | |
| 2752 | m_submit->setIndexBuffer(_tib, _firstIndex, _numIndices); | |
| 2753 | } | |
| 2754 | ||
| 2755 | BGFX_API_FUNC(void setVertexBuffer(VertexBufferHandle _handle, uint32_t _numVertices, uint32_t _startVertex) ) | |
| 2756 | { | |
| 2757 | m_submit->setVertexBuffer(_handle, _numVertices, _startVertex); | |
| 2758 | } | |
| 2759 | ||
| 2760 | BGFX_API_FUNC(void setVertexBuffer(DynamicVertexBufferHandle _handle, uint32_t _numVertices) ) | |
| 2761 | { | |
| 2762 | m_submit->setVertexBuffer(m_dynamicVertexBuffers[_handle.idx], _numVertices); | |
| 2763 | } | |
| 2764 | ||
| 2765 | BGFX_API_FUNC(void setVertexBuffer(const TransientVertexBuffer* _tvb, uint32_t _startVertex, uint32_t _numVertices) ) | |
| 2766 | { | |
| 2767 | m_submit->setVertexBuffer(_tvb, _startVertex, _numVertices); | |
| 2768 | } | |
| 2769 | ||
| 2770 | BGFX_API_FUNC(void setInstanceDataBuffer(const InstanceDataBuffer* _idb, uint16_t _num) ) | |
| 2771 | { | |
| 2772 | --m_instBufferCount; | |
| 2773 | ||
| 2774 | m_submit->setInstanceDataBuffer(_idb, _num); | |
| 2775 | } | |
| 2776 | ||
| 2777 | BGFX_API_FUNC(void setProgram(ProgramHandle _handle) ) | |
| 2778 | { | |
| 2779 | m_submit->setProgram(_handle); | |
| 2780 | } | |
| 2781 | ||
| 2782 | BGFX_API_FUNC(void setTexture(uint8_t _stage, UniformHandle _sampler, TextureHandle _handle, uint32_t _flags) ) | |
| 2783 | { | |
| 2784 | m_submit->setTexture(_stage, _sampler, _handle, _flags); | |
| 2785 | } | |
| 2786 | ||
| 2787 | BGFX_API_FUNC(void setTexture(uint8_t _stage, UniformHandle _sampler, FrameBufferHandle _handle, uint8_t _attachment, uint32_t _flags) ) | |
| 2788 | { | |
| 2789 | BX_CHECK(_attachment < g_caps.maxFBAttachments, "Frame buffer attachment index %d is invalid.", _attachment); | |
| 2790 | TextureHandle textureHandle = BGFX_INVALID_HANDLE; | |
| 2791 | if (isValid(_handle) ) | |
| 2792 | { | |
| 2793 | textureHandle = m_frameBufferRef[_handle.idx].m_th[_attachment]; | |
| 2794 | BX_CHECK(isValid(textureHandle), "Frame buffer texture %d is invalid.", _attachment); | |
| 2795 | } | |
| 2796 | ||
| 2797 | m_submit->setTexture(_stage, _sampler, textureHandle, _flags); | |
| 2798 | } | |
| 2799 | ||
| 2800 | BGFX_API_FUNC(uint32_t submit(uint8_t _id, int32_t _depth) ) | |
| 2801 | { | |
| 2802 | return m_submit->submit(_id, _depth); | |
| 2803 | } | |
| 2804 | ||
| 2805 | BGFX_API_FUNC(uint32_t submitMask(uint32_t _viewMask, int32_t _depth) ) | |
| 2806 | { | |
| 2807 | return m_submit->submitMask(_viewMask, _depth); | |
| 2808 | } | |
| 2809 | ||
| 2810 | BGFX_API_FUNC(void setImage(uint8_t _stage, UniformHandle _sampler, TextureHandle _handle, uint8_t _mip, TextureFormat::Enum _format, Access::Enum _access) ) | |
| 2811 | { | |
| 2812 | m_submit->setImage(_stage, _sampler, _handle, _mip, _format, _access); | |
| 2813 | } | |
| 2814 | ||
| 2815 | BGFX_API_FUNC(void setImage(uint8_t _stage, UniformHandle _sampler, FrameBufferHandle _handle, uint8_t _attachment, TextureFormat::Enum _format, Access::Enum _access) ) | |
| 2816 | { | |
| 2817 | BX_CHECK(_attachment < g_caps.maxFBAttachments, "Frame buffer attachment index %d is invalid.", _attachment); | |
| 2818 | TextureHandle textureHandle = BGFX_INVALID_HANDLE; | |
| 2819 | if (isValid(_handle) ) | |
| 2820 | { | |
| 2821 | textureHandle = m_frameBufferRef[_handle.idx].m_th[_attachment]; | |
| 2822 | BX_CHECK(isValid(textureHandle), "Frame buffer texture %d is invalid.", _attachment); | |
| 2823 | } | |
| 2824 | ||
| 2825 | setImage(_stage, _sampler, textureHandle, 0, _format, _access); | |
| 2826 | } | |
| 2827 | ||
| 2828 | BGFX_API_FUNC(uint32_t dispatch(uint8_t _id, ProgramHandle _handle, uint16_t _numX, uint16_t _numY, uint16_t _numZ) ) | |
| 2829 | { | |
| 2830 | return m_submit->dispatch(_id, _handle, _numX, _numY, _numZ); | |
| 2831 | } | |
| 2832 | ||
| 2833 | BGFX_API_FUNC(void discard() ) | |
| 2834 | { | |
| 2835 | m_submit->discard(); | |
| 2836 | } | |
| 2837 | ||
| 2838 | BGFX_API_FUNC(uint32_t frame() ); | |
| 2839 | ||
| 2840 | void dumpViewStats(); | |
| 2841 | void freeDynamicBuffers(); | |
| 2842 | void freeAllHandles(Frame* _frame); | |
| 2843 | void frameNoRenderWait(); | |
| 2844 | void swap(); | |
| 2845 | ||
| 2846 | // render thread | |
| 2847 | bool renderFrame(); | |
| 2848 | void flushTextureUpdateBatch(CommandBuffer& _cmdbuf); | |
| 2849 | void rendererExecCommands(CommandBuffer& _cmdbuf); | |
| 2850 | ||
| 2851 | #if BGFX_CONFIG_MULTITHREADED | |
| 2852 | void gameSemPost() | |
| 2853 | { | |
| 2854 | m_gameSem.post(); | |
| 2855 | } | |
| 2856 | ||
| 2857 | void gameSemWait() | |
| 2858 | { | |
| 2859 | int64_t start = bx::getHPCounter(); | |
| 2860 | bool ok = m_gameSem.wait(); | |
| 2861 | BX_CHECK(ok, "Semaphore wait failed."); BX_UNUSED(ok); | |
| 2862 | m_render->m_waitSubmit = bx::getHPCounter()-start; | |
| 2863 | } | |
| 2864 | ||
| 2865 | void renderSemPost() | |
| 2866 | { | |
| 2867 | m_renderSem.post(); | |
| 2868 | } | |
| 2869 | ||
| 2870 | void renderSemWait() | |
| 2871 | { | |
| 2872 | int64_t start = bx::getHPCounter(); | |
| 2873 | bool ok = m_renderSem.wait(); | |
| 2874 | BX_CHECK(ok, "Semaphore wait failed."); BX_UNUSED(ok); | |
| 2875 | m_submit->m_waitRender = bx::getHPCounter() - start; | |
| 2876 | } | |
| 2877 | ||
| 2878 | bx::Semaphore m_renderSem; | |
| 2879 | bx::Semaphore m_gameSem; | |
| 2880 | bx::Thread m_thread; | |
| 2881 | #else | |
| 2882 | void gameSemPost() | |
| 2883 | { | |
| 2884 | } | |
| 2885 | ||
| 2886 | void gameSemWait() | |
| 2887 | { | |
| 2888 | } | |
| 2889 | ||
| 2890 | void renderSemPost() | |
| 2891 | { | |
| 2892 | } | |
| 2893 | ||
| 2894 | void renderSemWait() | |
| 2895 | { | |
| 2896 | } | |
| 2897 | #endif // BGFX_CONFIG_MULTITHREADED | |
| 2898 | ||
| 2899 | Frame m_frame[2]; | |
| 2900 | Frame* m_render; | |
| 2901 | Frame* m_submit; | |
| 2902 | ||
| 2903 | uint64_t m_tempKeys[BGFX_CONFIG_MAX_DRAW_CALLS]; | |
| 2904 | uint16_t m_tempValues[BGFX_CONFIG_MAX_DRAW_CALLS]; | |
| 2905 | ||
| 2906 | DynamicIndexBuffer m_dynamicIndexBuffers[BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS]; | |
| 2907 | DynamicVertexBuffer m_dynamicVertexBuffers[BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS]; | |
| 2908 | ||
| 2909 | uint16_t m_numFreeDynamicIndexBufferHandles; | |
| 2910 | uint16_t m_numFreeDynamicVertexBufferHandles; | |
| 2911 | DynamicIndexBufferHandle m_freeDynamicIndexBufferHandle[BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS]; | |
| 2912 | DynamicVertexBufferHandle m_freeDynamicVertexBufferHandle[BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS]; | |
| 2913 | ||
| 2914 | NonLocalAllocator m_dynamicIndexBufferAllocator; | |
| 2915 | bx::HandleAllocT<BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS> m_dynamicIndexBufferHandle; | |
| 2916 | NonLocalAllocator m_dynamicVertexBufferAllocator; | |
| 2917 | bx::HandleAllocT<BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS> m_dynamicVertexBufferHandle; | |
| 2918 | ||
| 2919 | bx::HandleAllocT<BGFX_CONFIG_MAX_INDEX_BUFFERS> m_indexBufferHandle; | |
| 2920 | bx::HandleAllocT<BGFX_CONFIG_MAX_VERTEX_DECLS > m_vertexDeclHandle; | |
| 2921 | ||
| 2922 | bx::HandleAllocT<BGFX_CONFIG_MAX_VERTEX_BUFFERS> m_vertexBufferHandle; | |
| 2923 | bx::HandleAllocT<BGFX_CONFIG_MAX_SHADERS> m_shaderHandle; | |
| 2924 | bx::HandleAllocT<BGFX_CONFIG_MAX_PROGRAMS> m_programHandle; | |
| 2925 | bx::HandleAllocT<BGFX_CONFIG_MAX_TEXTURES> m_textureHandle; | |
| 2926 | bx::HandleAllocT<BGFX_CONFIG_MAX_FRAME_BUFFERS> m_frameBufferHandle; | |
| 2927 | bx::HandleAllocT<BGFX_CONFIG_MAX_UNIFORMS> m_uniformHandle; | |
| 2928 | ||
| 2929 | struct ShaderRef | |
| 2930 | { | |
| 2931 | UniformHandle* m_uniforms; | |
| 2932 | uint32_t m_hash; | |
| 2933 | int16_t m_refCount; | |
| 2934 | uint16_t m_num; | |
| 2935 | }; | |
| 2936 | ||
| 2937 | struct ProgramRef | |
| 2938 | { | |
| 2939 | ShaderHandle m_vsh; | |
| 2940 | ShaderHandle m_fsh; | |
| 2941 | }; | |
| 2942 | ||
| 2943 | struct UniformRef | |
| 2944 | { | |
| 2945 | UniformType::Enum m_type; | |
| 2946 | uint16_t m_num; | |
| 2947 | int16_t m_refCount; | |
| 2948 | }; | |
| 2949 | ||
| 2950 | struct TextureRef | |
| 2951 | { | |
| 2952 | int16_t m_refCount; | |
| 2953 | }; | |
| 2954 | ||
| 2955 | struct FrameBufferRef | |
| 2956 | { | |
| 2957 | TextureHandle m_th[BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS]; | |
| 2958 | }; | |
| 2959 | ||
| 2960 | typedef stl::unordered_map<stl::string, UniformHandle> UniformHashMap; | |
| 2961 | UniformHashMap m_uniformHashMap; | |
| 2962 | UniformRef m_uniformRef[BGFX_CONFIG_MAX_UNIFORMS]; | |
| 2963 | ShaderRef m_shaderRef[BGFX_CONFIG_MAX_SHADERS]; | |
| 2964 | ProgramRef m_programRef[BGFX_CONFIG_MAX_PROGRAMS]; | |
| 2965 | TextureRef m_textureRef[BGFX_CONFIG_MAX_TEXTURES]; | |
| 2966 | FrameBufferRef m_frameBufferRef[BGFX_CONFIG_MAX_FRAME_BUFFERS]; | |
| 2967 | VertexDeclRef m_declRef; | |
| 2968 | ||
| 2969 | FrameBufferHandle m_fb[BGFX_CONFIG_MAX_VIEWS]; | |
| 2970 | Clear m_clear[BGFX_CONFIG_MAX_VIEWS]; | |
| 2971 | Rect m_rect[BGFX_CONFIG_MAX_VIEWS]; | |
| 2972 | Rect m_scissor[BGFX_CONFIG_MAX_VIEWS]; | |
| 2973 | Matrix4 m_view[BGFX_CONFIG_MAX_VIEWS]; | |
| 2974 | Matrix4 m_proj[BGFX_CONFIG_MAX_VIEWS]; | |
| 2975 | uint16_t m_seq[BGFX_CONFIG_MAX_VIEWS]; | |
| 2976 | uint16_t m_seqMask[BGFX_CONFIG_MAX_VIEWS]; | |
| 2977 | ||
| 2978 | Resolution m_resolution; | |
| 2979 | int32_t m_instBufferCount; | |
| 2980 | uint32_t m_frames; | |
| 2981 | uint32_t m_debug; | |
| 2982 | ||
| 2983 | TextVideoMemBlitter m_textVideoMemBlitter; | |
| 2984 | ClearQuad m_clearQuad; | |
| 2985 | ||
| 2986 | RendererContextI* m_renderCtx; | |
| 2987 | ||
| 2988 | bool m_rendererInitialized; | |
| 2989 | bool m_exit; | |
| 2990 | ||
| 2991 | BX_CACHE_LINE_ALIGN_MARKER(); | |
| 2992 | typedef UpdateBatchT<256> TextureUpdateBatch; | |
| 2993 | TextureUpdateBatch m_textureUpdateBatch; | |
| 2994 | }; | |
| 2995 | ||
| 2996 | #undef BGFX_API_FUNC | |
| 2997 | ||
| 2998 | } // namespace bgfx | |
| 2999 | ||
| 3000 | #endif // BGFX_P_H_HEADER_GUARD |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | static const uint8_t fs_clear0_glsl[91] = | |
| 2 | { | |
| 3 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x76, 0x61, // FSH....I..L...va | |
| 4 | 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, // rying mediump ve | |
| 5 | 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // c4 v_color0;.voi | |
| 6 | 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // d main ().{. gl | |
| 7 | 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, // _FragColor = v_c | |
| 8 | 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // olor0;.}... | |
| 9 | }; | |
| 10 | static const uint8_t fs_clear0_dx9[137] = | |
| 11 | { | |
| 12 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x03, 0xff, 0xff, // FSH....I..|..... | |
| 13 | 0xfe, 0xff, 0x16, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // ....CTAB....#... | |
| 14 | 0x00, 0x03, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, // ................ | |
| 15 | 0x1c, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, // ....ps_3_0.Micro | |
| 16 | 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, // soft (R) HLSL Sh | |
| 17 | 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, // ader Compiler 9. | |
| 18 | 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0x1f, 0x00, 0x00, 0x02, // 29.952.3111..... | |
| 19 | 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, // ................ | |
| 20 | 0x00, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // ......... | |
| 21 | }; | |
| 22 | static const uint8_t fs_clear0_dx11[480] = | |
| 23 | { | |
| 24 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0xd0, 0x01, 0x44, 0x58, 0x42, 0x43, // FSH....I....DXBC | |
| 25 | 0xa9, 0x98, 0xd1, 0xdb, 0x4a, 0xa2, 0x9c, 0xfe, 0x9c, 0xf1, 0xe4, 0xd0, 0x2c, 0xa5, 0xd6, 0xb6, // ....J.......,... | |
| 26 | 0x01, 0x00, 0x00, 0x00, 0xd0, 0x01, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, // ............4... | |
| 27 | 0x8c, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x14, 0x01, 0x00, 0x00, 0x54, 0x01, 0x00, 0x00, // ............T... | |
| 28 | 0x52, 0x44, 0x45, 0x46, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // RDEFP........... | |
| 29 | 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x04, 0xff, 0xff, 0x00, 0x91, 0x00, 0x00, // ................ | |
| 30 | 0x1c, 0x00, 0x00, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // ....Microsoft (R | |
| 31 | 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co | |
| 32 | 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, // mpiler 9.29.952. | |
| 33 | 0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0xab, 0xab, 0x49, 0x53, 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, // 3111....ISGNL... | |
| 34 | 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........8....... | |
| 35 | 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................ | |
| 36 | 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // D............... | |
| 37 | 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, // ........SV_POSIT | |
| 38 | 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0xab, 0xab, 0x4f, 0x53, 0x47, 0x4e, // ION.COLOR...OSGN | |
| 39 | 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // ,........... ... | |
| 40 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 41 | 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, // ....SV_TARGET... | |
| 42 | 0x53, 0x48, 0x44, 0x52, 0x38, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, // SHDR8...@....... | |
| 43 | 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, // b...........e... | |
| 44 | 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, // . ......6.... .. | |
| 45 | 0x00, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, // ....F.......>... | |
| 46 | 0x53, 0x54, 0x41, 0x54, 0x74, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // STATt........... | |
| 47 | 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 48 | 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 49 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 50 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 51 | 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 52 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 53 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 54 | }; |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | static const uint8_t vs_clear_glsl[255] = | |
| 2 | { | |
| 3 | 0x56, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x61, 0x74, // VSH....I......at | |
| 4 | 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, // tribute mediump | |
| 5 | 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x61, // vec4 a_color0;.a | |
| 6 | 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, // ttribute mediump | |
| 7 | 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // vec3 a_position | |
| 8 | 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, // ;.varying medium | |
| 9 | 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, // p vec4 v_color0; | |
| 10 | 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, // .void main ().{. | |
| 11 | 0x20, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, // mediump vec4 t | |
| 12 | 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // mpvar_1;. tmpva | |
| 13 | 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, // r_1.w = 1.0;. t | |
| 14 | 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, // mpvar_1.xyz = a_ | |
| 15 | 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, // position;. gl_P | |
| 16 | 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // osition = tmpvar | |
| 17 | 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, // _1;. v_color0 = | |
| 18 | 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // a_color0;.}... | |
| 19 | }; | |
| 20 | static const uint8_t vs_clear_dx9[217] = | |
| 21 | { | |
| 22 | 0x56, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x03, 0xfe, 0xff, // VSH....I........ | |
| 23 | 0xfe, 0xff, 0x16, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // ....CTAB....#... | |
| 24 | 0x00, 0x03, 0xfe, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, // ................ | |
| 25 | 0x1c, 0x00, 0x00, 0x00, 0x76, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, // ....vs_3_0.Micro | |
| 26 | 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, // soft (R) HLSL Sh | |
| 27 | 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, // ader Compiler 9. | |
| 28 | 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0x51, 0x00, 0x00, 0x05, // 29.952.3111.Q... | |
| 29 | 0x00, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......?........ | |
| 30 | 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, // ................ | |
| 31 | 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, // ................ | |
| 32 | 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, // ................ | |
| 33 | 0x01, 0x00, 0x0f, 0xe0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0xe0, 0x01, 0x00, 0x24, 0x90, // ..............$. | |
| 34 | 0x00, 0x00, 0x40, 0xa0, 0x00, 0x00, 0x15, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x0f, 0xe0, // ..@............. | |
| 35 | 0x00, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // ......... | |
| 36 | }; | |
| 37 | static const uint8_t vs_clear_dx11[580] = | |
| 38 | { | |
| 39 | 0x56, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x30, 0x02, 0x44, 0x58, 0x42, 0x43, // VSH....I..0.DXBC | |
| 40 | 0x04, 0xac, 0x6e, 0xb3, 0xfa, 0xa6, 0xc0, 0x40, 0x10, 0xce, 0x75, 0xe7, 0xa0, 0x24, 0xd6, 0x56, // ..n....@..u..$.V | |
| 41 | 0x01, 0x00, 0x00, 0x00, 0x30, 0x02, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, // ....0.......4... | |
| 42 | 0x8c, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00, 0xb4, 0x01, 0x00, 0x00, // ........0....... | |
| 43 | 0x52, 0x44, 0x45, 0x46, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // RDEFP........... | |
| 44 | 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x04, 0xfe, 0xff, 0x00, 0x91, 0x00, 0x00, // ................ | |
| 45 | 0x1c, 0x00, 0x00, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // ....Microsoft (R | |
| 46 | 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co | |
| 47 | 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, // mpiler 9.29.952. | |
| 48 | 0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0xab, 0xab, 0x49, 0x53, 0x47, 0x4e, 0x48, 0x00, 0x00, 0x00, // 3111....ISGNH... | |
| 49 | 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........8....... | |
| 50 | 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, // ................ | |
| 51 | 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // >............... | |
| 52 | 0x01, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x50, 0x4f, // ........COLOR.PO | |
| 53 | 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, // SITION..OSGNL... | |
| 54 | 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........8....... | |
| 55 | 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................ | |
| 56 | 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // D............... | |
| 57 | 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, // ........SV_POSIT | |
| 58 | 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, // ION.COLOR...SHDR | |
| 59 | 0x7c, 0x00, 0x00, 0x00, 0x40, 0x00, 0x01, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, // |...@......._... | |
| 60 | 0xf2, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, // ........_...r... | |
| 61 | 0x01, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....g.... ...... | |
| 62 | 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ....e.... ...... | |
| 63 | 0x36, 0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, // 6...r ......F... | |
| 64 | 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....6.... ...... | |
| 65 | 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, // .@.....?6.... .. | |
| 66 | 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, // ....F.......>... | |
| 67 | 0x53, 0x54, 0x41, 0x54, 0x74, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // STATt........... | |
| 68 | 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 69 | 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 70 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 71 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 72 | 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 73 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 74 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x05, 0x00, // ................ | |
| 75 | 0x01, 0x00, 0x00, 0x00, // .... | |
| 76 | }; |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | static const uint8_t fs_clear1_glsl[122] = | |
| 2 | { | |
| 3 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x76, 0x61, // FSH....I..k...va | |
| 4 | 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, // rying mediump ve | |
| 5 | 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // c4 v_color0;.voi | |
| 6 | 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // d main ().{. gl | |
| 7 | 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x76, // _FragData[0] = v | |
| 8 | 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // _color0;. gl_Fr | |
| 9 | 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, // agData[1] = v_co | |
| 10 | 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // lor0;.}... | |
| 11 | }; | |
| 12 | static const uint8_t fs_clear1_dx9[149] = | |
| 13 | { | |
| 14 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x88, 0x00, 0x00, 0x03, 0xff, 0xff, // FSH....I........ | |
| 15 | 0xfe, 0xff, 0x16, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // ....CTAB....#... | |
| 16 | 0x00, 0x03, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, // ................ | |
| 17 | 0x1c, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, // ....ps_3_0.Micro | |
| 18 | 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, // soft (R) HLSL Sh | |
| 19 | 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, // ader Compiler 9. | |
| 20 | 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0x1f, 0x00, 0x00, 0x02, // 29.952.3111..... | |
| 21 | 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, // ................ | |
| 22 | 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x90, // ................ | |
| 23 | 0xff, 0xff, 0x00, 0x00, 0x00, // ..... | |
| 24 | }; | |
| 25 | static const uint8_t fs_clear1_dx11[536] = | |
| 26 | { | |
| 27 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x08, 0x02, 0x44, 0x58, 0x42, 0x43, // FSH....I....DXBC | |
| 28 | 0x07, 0x29, 0x65, 0xce, 0x1c, 0xcc, 0xcb, 0x0a, 0x31, 0xfd, 0xe4, 0xfc, 0xc8, 0x95, 0x4a, 0x88, // .)e.....1.....J. | |
| 29 | 0x01, 0x00, 0x00, 0x00, 0x08, 0x02, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, // ............4... | |
| 30 | 0x8c, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x8c, 0x01, 0x00, 0x00, // ........,....... | |
| 31 | 0x52, 0x44, 0x45, 0x46, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // RDEFP........... | |
| 32 | 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x04, 0xff, 0xff, 0x00, 0x91, 0x00, 0x00, // ................ | |
| 33 | 0x1c, 0x00, 0x00, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // ....Microsoft (R | |
| 34 | 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co | |
| 35 | 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, // mpiler 9.29.952. | |
| 36 | 0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0xab, 0xab, 0x49, 0x53, 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, // 3111....ISGNL... | |
| 37 | 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........8....... | |
| 38 | 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................ | |
| 39 | 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // D............... | |
| 40 | 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, // ........SV_POSIT | |
| 41 | 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0xab, 0xab, 0x4f, 0x53, 0x47, 0x4e, // ION.COLOR...OSGN | |
| 42 | 0x44, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, // D...........8... | |
| 43 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 44 | 0x0f, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....8........... | |
| 45 | 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, // ............SV_T | |
| 46 | 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x58, 0x00, 0x00, 0x00, // ARGET...SHDRX... | |
| 47 | 0x40, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, // @.......b....... | |
| 48 | 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....e.... ...... | |
| 49 | 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, // e.... ......6... | |
| 50 | 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // . ......F....... | |
| 51 | 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, // 6.... ......F... | |
| 52 | 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x53, 0x54, 0x41, 0x54, 0x74, 0x00, 0x00, 0x00, // ....>...STATt... | |
| 53 | 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ................ | |
| 54 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................ | |
| 55 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 56 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 57 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................ | |
| 58 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 59 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 60 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ | |
| 61 | }; |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | static const uint8_t fs_clear2_glsl[151] = | |
| 2 | { | |
| 3 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x76, 0x61, // FSH....I......va | |
| 4 | 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, // rying mediump ve | |
| 5 | 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // c4 v_color0;.voi | |
| 6 | 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // d main ().{. gl | |
| 7 | 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x76, // _FragData[0] = v | |
| 8 | 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // _color0;. gl_Fr | |
| 9 | 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, // agData[1] = v_co | |
| 10 | 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // lor0;. gl_FragD | |
| 11 | 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ata[2] = v_color | |
| 12 | 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // 0;.}... | |
| 13 | }; | |
| 14 | static const uint8_t fs_clear2_dx9[161] = | |
| 15 | { | |
| 16 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x94, 0x00, 0x00, 0x03, 0xff, 0xff, // FSH....I........ | |
| 17 | 0xfe, 0xff, 0x16, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // ....CTAB....#... | |
| 18 | 0x00, 0x03, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, // ................ | |
| 19 | 0x1c, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, // ....ps_3_0.Micro | |
| 20 | 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, // soft (R) HLSL Sh | |
| 21 | 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, // ader Compiler 9. | |
| 22 | 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0x1f, 0x00, 0x00, 0x02, // 29.952.3111..... | |
| 23 | 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, // ................ | |
| 24 | 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x90, // ................ | |
| 25 | 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, // ................ | |
| 26 | 0x00, // . | |
| 27 | }; | |
| 28 | static const uint8_t fs_clear2_dx11[592] = | |
| 29 | { | |
| 30 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x40, 0x02, 0x44, 0x58, 0x42, 0x43, // FSH....I..@.DXBC | |
| 31 | 0xdf, 0xef, 0x73, 0x33, 0x5f, 0x1a, 0xe9, 0x7a, 0xc5, 0xf8, 0x6b, 0x15, 0x61, 0x87, 0xb5, 0x29, // ..s3_..z..k.a..) | |
| 32 | 0x01, 0x00, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, // ....@.......4... | |
| 33 | 0x8c, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x44, 0x01, 0x00, 0x00, 0xc4, 0x01, 0x00, 0x00, // ........D....... | |
| 34 | 0x52, 0x44, 0x45, 0x46, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // RDEFP........... | |
| 35 | 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x04, 0xff, 0xff, 0x00, 0x91, 0x00, 0x00, // ................ | |
| 36 | 0x1c, 0x00, 0x00, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // ....Microsoft (R | |
| 37 | 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co | |
| 38 | 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, // mpiler 9.29.952. | |
| 39 | 0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0xab, 0xab, 0x49, 0x53, 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, // 3111....ISGNL... | |
| 40 | 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........8....... | |
| 41 | 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................ | |
| 42 | 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // D............... | |
| 43 | 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, // ........SV_POSIT | |
| 44 | 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0xab, 0xab, 0x4f, 0x53, 0x47, 0x4e, // ION.COLOR...OSGN | |
| 45 | 0x5c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, // ............P... | |
| 46 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 47 | 0x0f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....P........... | |
| 48 | 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, // ............P... | |
| 49 | 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................ | |
| 50 | 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, // ....SV_TARGET... | |
| 51 | 0x53, 0x48, 0x44, 0x52, 0x78, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // SHDRx...@....... | |
| 52 | 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, // b...........e... | |
| 53 | 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, // . ......e.... .. | |
| 54 | 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, // ....e.... ...... | |
| 55 | 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, // 6.... ......F... | |
| 56 | 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ....6.... ...... | |
| 57 | 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, // F.......6.... .. | |
| 58 | 0x02, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, // ....F.......>... | |
| 59 | 0x53, 0x54, 0x41, 0x54, 0x74, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // STATt........... | |
| 60 | 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 61 | 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 62 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 63 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 64 | 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 65 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 66 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 67 | }; |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | static const uint8_t fs_clear3_glsl[180] = | |
| 2 | { | |
| 3 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0xa5, 0x00, 0x00, 0x00, 0x76, 0x61, // FSH....I......va | |
| 4 | 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, // rying mediump ve | |
| 5 | 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // c4 v_color0;.voi | |
| 6 | 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // d main ().{. gl | |
| 7 | 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x76, // _FragData[0] = v | |
| 8 | 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // _color0;. gl_Fr | |
| 9 | 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, // agData[1] = v_co | |
| 10 | 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // lor0;. gl_FragD | |
| 11 | 0x61, 0x74, 0x61, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ata[2] = v_color | |
| 12 | 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // 0;. gl_FragData | |
| 13 | 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // [3] = v_color0;. | |
| 14 | 0x7d, 0x0a, 0x0a, 0x00, // }... | |
| 15 | }; | |
| 16 | static const uint8_t fs_clear3_dx9[173] = | |
| 17 | { | |
| 18 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x03, 0xff, 0xff, // FSH....I........ | |
| 19 | 0xfe, 0xff, 0x16, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // ....CTAB....#... | |
| 20 | 0x00, 0x03, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, // ................ | |
| 21 | 0x1c, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, // ....ps_3_0.Micro | |
| 22 | 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, // soft (R) HLSL Sh | |
| 23 | 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, // ader Compiler 9. | |
| 24 | 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0x1f, 0x00, 0x00, 0x02, // 29.952.3111..... | |
| 25 | 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, // ................ | |
| 26 | 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x01, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x90, // ................ | |
| 27 | 0x01, 0x00, 0x00, 0x02, 0x02, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, // ................ | |
| 28 | 0x03, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // ............. | |
| 29 | }; | |
| 30 | static const uint8_t fs_clear3_dx11[648] = | |
| 31 | { | |
| 32 | 0x46, 0x53, 0x48, 0x03, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x78, 0x02, 0x44, 0x58, 0x42, 0x43, // FSH....I..x.DXBC | |
| 33 | 0xec, 0x65, 0x4d, 0xe1, 0x28, 0x13, 0xaf, 0x45, 0xea, 0x5d, 0x5d, 0xcc, 0x29, 0xb7, 0xa4, 0x45, // .eM.(..E.]].)..E | |
| 34 | 0x01, 0x00, 0x00, 0x00, 0x78, 0x02, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, // ....x.......4... | |
| 35 | 0x8c, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0xfc, 0x01, 0x00, 0x00, // ................ | |
| 36 | 0x52, 0x44, 0x45, 0x46, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // RDEFP........... | |
| 37 | 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x04, 0xff, 0xff, 0x00, 0x91, 0x00, 0x00, // ................ | |
| 38 | 0x1c, 0x00, 0x00, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, // ....Microsoft (R | |
| 39 | 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, // ) HLSL Shader Co | |
| 40 | 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, // mpiler 9.29.952. | |
| 41 | 0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0xab, 0xab, 0x49, 0x53, 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, // 3111....ISGNL... | |
| 42 | 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........8....... | |
| 43 | 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................ | |
| 44 | 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // D............... | |
| 45 | 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, // ........SV_POSIT | |
| 46 | 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0xab, 0xab, 0x4f, 0x53, 0x47, 0x4e, // ION.COLOR...OSGN | |
| 47 | 0x74, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, // t...........h... | |
| 48 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 49 | 0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....h........... | |
| 50 | 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, // ............h... | |
| 51 | 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................ | |
| 52 | 0x0f, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....h........... | |
| 53 | 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, // ............SV_T | |
| 54 | 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x98, 0x00, 0x00, 0x00, // ARGET...SHDR.... | |
| 55 | 0x40, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, // @...&...b....... | |
| 56 | 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....e.... ...... | |
| 57 | 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, // e.... ......e... | |
| 58 | 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, // . ......e.... .. | |
| 59 | 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....6.... ...... | |
| 60 | 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, // F.......6.... .. | |
| 61 | 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, // ....F.......6... | |
| 62 | 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // . ......F....... | |
| 63 | 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, // 6.... ......F... | |
| 64 | 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x53, 0x54, 0x41, 0x54, 0x74, 0x00, 0x00, 0x00, // ....>...STATt... | |
| 65 | 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, // ................ | |
| 66 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................ | |
| 67 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 68 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 69 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ................ | |
| 70 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 71 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 72 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ | |
| 73 | }; |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | #if BX_PLATFORM_OSX && (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL) | |
| 9 | # include "renderer_gl.h" | |
| 10 | # include <Cocoa/Cocoa.h> | |
| 11 | # include <bx/os.h> | |
| 12 | ||
| 13 | namespace bgfx | |
| 14 | { | |
| 15 | ||
| 16 | # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func | |
| 17 | # include "glimports.h" | |
| 18 | ||
| 19 | static void* s_opengl = NULL; | |
| 20 | ||
| 21 | void GlContext::create(uint32_t _width, uint32_t _height) | |
| 22 | { | |
| 23 | BX_UNUSED(_width, _height); | |
| 24 | ||
| 25 | s_opengl = bx::dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"); | |
| 26 | BX_CHECK(NULL != s_opengl, "OpenGL dynamic library is not found!"); | |
| 27 | ||
| 28 | NSWindow* nsWindow = (NSWindow*)g_bgfxNSWindow; | |
| 29 | ||
| 30 | NSOpenGLPixelFormatAttribute profile = | |
| 31 | #if BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 32 | NSOpenGLProfileVersion3_2Core | |
| 33 | #else | |
| 34 | NSOpenGLProfileVersionLegacy | |
| 35 | #endif // BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 36 | ; | |
| 37 | ||
| 38 | NSOpenGLPixelFormatAttribute pixelFormatAttributes[] = { | |
| 39 | NSOpenGLPFAOpenGLProfile, profile, | |
| 40 | NSOpenGLPFAColorSize, 24, | |
| 41 | NSOpenGLPFAAlphaSize, 8, | |
| 42 | NSOpenGLPFADepthSize, 24, | |
| 43 | NSOpenGLPFAStencilSize, 8, | |
| 44 | NSOpenGLPFADoubleBuffer, true, | |
| 45 | NSOpenGLPFAAccelerated, true, | |
| 46 | NSOpenGLPFANoRecovery, true, | |
| 47 | 0, 0, | |
| 48 | }; | |
| 49 | ||
| 50 | NSOpenGLPixelFormat* pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:pixelFormatAttributes]; | |
| 51 | BGFX_FATAL(NULL != pixelFormat, Fatal::UnableToInitialize, "Failed to initialize pixel format."); | |
| 52 | ||
| 53 | NSRect glViewRect = [[nsWindow contentView] bounds]; | |
| 54 | NSOpenGLView* glView = [[NSOpenGLView alloc] initWithFrame:glViewRect pixelFormat:pixelFormat]; | |
| 55 | ||
| 56 | [pixelFormat release]; | |
| 57 | [nsWindow setContentView:glView]; | |
| 58 | ||
| 59 | NSOpenGLContext* glContext = [glView openGLContext]; | |
| 60 | BGFX_FATAL(NULL != glContext, Fatal::UnableToInitialize, "Failed to initialize GL context."); | |
| 61 | ||
| 62 | [glContext makeCurrentContext]; | |
| 63 | GLint interval = 0; | |
| 64 | [glContext setValues:&interval forParameter:NSOpenGLCPSwapInterval]; | |
| 65 | ||
| 66 | m_view = glView; | |
| 67 | m_context = glContext; | |
| 68 | ||
| 69 | import(); | |
| 70 | } | |
| 71 | ||
| 72 | void GlContext::destroy() | |
| 73 | { | |
| 74 | NSOpenGLView* glView = (NSOpenGLView*)m_view; | |
| 75 | m_view = 0; | |
| 76 | m_context = 0; | |
| 77 | [glView release]; | |
| 78 | ||
| 79 | bx::dlclose(s_opengl); | |
| 80 | } | |
| 81 | ||
| 82 | void GlContext::resize(uint32_t _width, uint32_t _height, bool _vsync) | |
| 83 | { | |
| 84 | BX_UNUSED(_width, _height, _vsync); | |
| 85 | ||
| 86 | GLint interval = _vsync ? 1 : 0; | |
| 87 | NSOpenGLContext* glContext = (NSOpenGLContext*)m_context; | |
| 88 | [glContext setValues:&interval forParameter:NSOpenGLCPSwapInterval]; | |
| 89 | } | |
| 90 | ||
| 91 | void GlContext::swap() | |
| 92 | { | |
| 93 | NSOpenGLContext* glContext = (NSOpenGLContext*)m_context; | |
| 94 | [glContext makeCurrentContext]; | |
| 95 | [glContext flushBuffer]; | |
| 96 | } | |
| 97 | ||
| 98 | void GlContext::import() | |
| 99 | { | |
| 100 | BX_TRACE("Import:"); | |
| 101 | # define GL_EXTENSION(_optional, _proto, _func, _import) \ | |
| 102 | { \ | |
| 103 | if (_func == NULL) \ | |
| 104 | { \ | |
| 105 | _func = (_proto)bx::dlsym(s_opengl, #_import); \ | |
| 106 | BX_TRACE("%p " #_func " (" #_import ")", _func); \ | |
| 107 | } \ | |
| 108 | BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. NSGLGetProcAddress(\"%s\")", #_import); \ | |
| 109 | } | |
| 110 | # include "glimports.h" | |
| 111 | } | |
| 112 | ||
| 113 | } // namespace bgfx | |
| 114 | ||
| 115 | #endif // BX_PLATFORM_OSX && (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL) |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | ||
| 8 | #if (BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD) && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL) | |
| 9 | # include "renderer_gl.h" | |
| 10 | # define GLX_GLXEXT_PROTOTYPES | |
| 11 | # include <glx/glxext.h> | |
| 12 | ||
| 13 | namespace bgfx | |
| 14 | { | |
| 15 | typedef int (*PFNGLXSWAPINTERVALMESAPROC)(uint32_t _interval); | |
| 16 | ||
| 17 | PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB; | |
| 18 | PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT; | |
| 19 | PFNGLXSWAPINTERVALMESAPROC glXSwapIntervalMESA; | |
| 20 | PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI; | |
| 21 | ||
| 22 | # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func | |
| 23 | # include "glimports.h" | |
| 24 | ||
| 25 | static ::Display* s_display; | |
| 26 | static ::Window s_window; | |
| 27 | ||
| 28 | void x11SetDisplayWindow(::Display* _display, ::Window _window) | |
| 29 | { | |
| 30 | s_display = _display; | |
| 31 | s_window = _window; | |
| 32 | } | |
| 33 | ||
| 34 | void GlContext::create(uint32_t _width, uint32_t _height) | |
| 35 | { | |
| 36 | BX_UNUSED(_width, _height); | |
| 37 | XLockDisplay(s_display); | |
| 38 | ||
| 39 | int major, minor; | |
| 40 | bool version = glXQueryVersion(s_display, &major, &minor); | |
| 41 | BGFX_FATAL(version, Fatal::UnableToInitialize, "Failed to query GLX version"); | |
| 42 | BGFX_FATAL( (major == 1 && minor >= 2) || major > 1 | |
| 43 | , Fatal::UnableToInitialize | |
| 44 | , "GLX version is not >=1.2 (%d.%d)." | |
| 45 | , major | |
| 46 | , minor | |
| 47 | ); | |
| 48 | ||
| 49 | int32_t screen = DefaultScreen(s_display); | |
| 50 | ||
| 51 | const char* extensions = glXQueryExtensionsString(s_display, screen); | |
| 52 | BX_TRACE("GLX extensions:"); | |
| 53 | dumpExtensions(extensions); | |
| 54 | ||
| 55 | const int attrsGlx[] = | |
| 56 | { | |
| 57 | GLX_RENDER_TYPE, GLX_RGBA_BIT, | |
| 58 | GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, | |
| 59 | GLX_DOUBLEBUFFER, true, | |
| 60 | GLX_RED_SIZE, 8, | |
| 61 | GLX_BLUE_SIZE, 8, | |
| 62 | GLX_GREEN_SIZE, 8, | |
| 63 | // GLX_ALPHA_SIZE, 8, | |
| 64 | GLX_DEPTH_SIZE, 24, | |
| 65 | GLX_STENCIL_SIZE, 8, | |
| 66 | 0, | |
| 67 | }; | |
| 68 | ||
| 69 | // Find suitable config | |
| 70 | GLXFBConfig bestConfig = NULL; | |
| 71 | ||
| 72 | int numConfigs; | |
| 73 | GLXFBConfig* configs = glXChooseFBConfig(s_display, screen, attrsGlx, &numConfigs); | |
| 74 | ||
| 75 | BX_TRACE("glX num configs %d", numConfigs); | |
| 76 | ||
| 77 | XVisualInfo* visualInfo = NULL; | |
| 78 | for (int ii = 0; ii < numConfigs; ++ii) | |
| 79 | { | |
| 80 | visualInfo = glXGetVisualFromFBConfig(s_display, configs[ii]); | |
| 81 | if (NULL != visualInfo) | |
| 82 | { | |
| 83 | BX_TRACE("---"); | |
| 84 | bool valid = true; | |
| 85 | for (uint32_t attr = 6; attr < BX_COUNTOF(attrsGlx)-1 && attrsGlx[attr] != None; attr += 2) | |
| 86 | { | |
| 87 | int value; | |
| 88 | glXGetFBConfigAttrib(s_display, configs[ii], attrsGlx[attr], &value); | |
| 89 | BX_TRACE("glX %d/%d %2d: %4x, %8x (%8x%s)" | |
| 90 | , ii | |
| 91 | , numConfigs | |
| 92 | , attr/2 | |
| 93 | , attrsGlx[attr] | |
| 94 | , value | |
| 95 | , attrsGlx[attr + 1] | |
| 96 | , value < attrsGlx[attr + 1] ? " *" : "" | |
| 97 | ); | |
| 98 | ||
| 99 | if (value < attrsGlx[attr + 1]) | |
| 100 | { | |
| 101 | valid = false; | |
| 102 | #if !BGFX_CONFIG_DEBUG | |
| 103 | break; | |
| 104 | #endif // BGFX_CONFIG_DEBUG | |
| 105 | } | |
| 106 | } | |
| 107 | ||
| 108 | if (valid) | |
| 109 | { | |
| 110 | bestConfig = configs[ii]; | |
| 111 | BX_TRACE("Best config %d.", ii); | |
| 112 | break; | |
| 113 | } | |
| 114 | } | |
| 115 | ||
| 116 | XFree(visualInfo); | |
| 117 | visualInfo = NULL; | |
| 118 | } | |
| 119 | ||
| 120 | XFree(configs); | |
| 121 | BGFX_FATAL(visualInfo, Fatal::UnableToInitialize, "Failed to find a suitable X11 display configuration."); | |
| 122 | ||
| 123 | BX_TRACE("Create GL 2.1 context."); | |
| 124 | m_context = glXCreateContext(s_display, visualInfo, 0, GL_TRUE); | |
| 125 | BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create GL 2.1 context."); | |
| 126 | ||
| 127 | XFree(visualInfo); | |
| 128 | ||
| 129 | #if BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 130 | glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress( (const GLubyte*)"glXCreateContextAttribsARB"); | |
| 131 | ||
| 132 | if (NULL != glXCreateContextAttribsARB) | |
| 133 | { | |
| 134 | BX_TRACE("Create GL 3.1 context."); | |
| 135 | const int contextAttrs[] = | |
| 136 | { | |
| 137 | GLX_CONTEXT_MAJOR_VERSION_ARB, 3, | |
| 138 | GLX_CONTEXT_MINOR_VERSION_ARB, 1, | |
| 139 | GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, | |
| 140 | 0, | |
| 141 | }; | |
| 142 | ||
| 143 | GLXContext context = glXCreateContextAttribsARB(s_display, bestConfig, 0, true, contextAttrs); | |
| 144 | ||
| 145 | if (NULL != context) | |
| 146 | { | |
| 147 | glXDestroyContext(s_display, m_context); | |
| 148 | m_context = context; | |
| 149 | } | |
| 150 | } | |
| 151 | #else | |
| 152 | BX_UNUSED(bestConfig); | |
| 153 | #endif // BGFX_CONFIG_RENDERER_OPENGL >= 31 | |
| 154 | ||
| 155 | XUnlockDisplay(s_display); | |
| 156 | ||
| 157 | import(); | |
| 158 | ||
| 159 | glXMakeCurrent(s_display, s_window, m_context); | |
| 160 | ||
| 161 | glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddress( (const GLubyte*)"glXSwapIntervalEXT"); | |
| 162 | if (NULL != glXSwapIntervalEXT) | |
| 163 | { | |
| 164 | BX_TRACE("Using glXSwapIntervalEXT."); | |
| 165 | glXSwapIntervalEXT(s_display, s_window, 0); | |
| 166 | } | |
| 167 | else | |
| 168 | { | |
| 169 | glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glXGetProcAddress( (const GLubyte*)"glXSwapIntervalMESA"); | |
| 170 | if (NULL != glXSwapIntervalMESA) | |
| 171 | { | |
| 172 | BX_TRACE("Using glXSwapIntervalMESA."); | |
| 173 | glXSwapIntervalMESA(0); | |
| 174 | } | |
| 175 | else | |
| 176 | { | |
| 177 | glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddress( (const GLubyte*)"glXSwapIntervalSGI"); | |
| 178 | if (NULL != glXSwapIntervalSGI) | |
| 179 | { | |
| 180 | BX_TRACE("Using glXSwapIntervalSGI."); | |
| 181 | glXSwapIntervalSGI(0); | |
| 182 | } | |
| 183 | } | |
| 184 | } | |
| 185 | ||
| 186 | glClearColor(0.0f, 0.0f, 0.0f, 1.0f); | |
| 187 | glClear(GL_COLOR_BUFFER_BIT); | |
| 188 | glXSwapBuffers(s_display, s_window); | |
| 189 | } | |
| 190 | ||
| 191 | void GlContext::destroy() | |
| 192 | { | |
| 193 | glXMakeCurrent(s_display, 0, 0); | |
| 194 | glXDestroyContext(s_display, m_context); | |
| 195 | } | |
| 196 | ||
| 197 | void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, bool _vsync) | |
| 198 | { | |
| 199 | int32_t interval = _vsync ? 1 : 0; | |
| 200 | ||
| 201 | if (NULL != glXSwapIntervalEXT) | |
| 202 | { | |
| 203 | glXSwapIntervalEXT(s_display, s_window, interval); | |
| 204 | } | |
| 205 | else if (NULL != glXSwapIntervalMESA) | |
| 206 | { | |
| 207 | glXSwapIntervalMESA(interval); | |
| 208 | } | |
| 209 | else if (NULL != glXSwapIntervalSGI) | |
| 210 | { | |
| 211 | glXSwapIntervalSGI(interval); | |
| 212 | } | |
| 213 | } | |
| 214 | ||
| 215 | void GlContext::swap() | |
| 216 | { | |
| 217 | glXSwapBuffers(s_display, s_window); | |
| 218 | } | |
| 219 | ||
| 220 | void GlContext::import() | |
| 221 | { | |
| 222 | # define GL_EXTENSION(_optional, _proto, _func, _import) \ | |
| 223 | { \ | |
| 224 | if (NULL == _func) \ | |
| 225 | { \ | |
| 226 | _func = (_proto)glXGetProcAddress( (const GLubyte*)#_import); \ | |
| 227 | BX_TRACE("%p " #_func " (" #_import ")", _func); \ | |
| 228 | BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. glXGetProcAddress %s", #_import); \ | |
| 229 | } \ | |
| 230 | } | |
| 231 | # include "glimports.h" | |
| 232 | } | |
| 233 | ||
| 234 | } // namespace bgfx | |
| 235 | ||
| 236 | #endif // (BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD) && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL) |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | static const uint8_t fs_debugfont_glsl[359] = | |
| 2 | { | |
| 3 | 0x46, 0x53, 0x48, 0x03, 0xb8, 0xbe, 0x22, 0x66, 0x01, 0x00, 0x0a, 0x75, 0x5f, 0x74, 0x65, 0x78, // FSH..."f...u_tex | |
| 4 | 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x47, 0x01, 0x00, 0x00, 0x76, // Color......G...v | |
| 5 | 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, // arying mediump v | |
| 6 | 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, // ec4 v_color0;.va | |
| 7 | 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, // rying mediump ve | |
| 8 | 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x3b, 0x0a, 0x76, 0x61, 0x72, // c4 v_color1;.var | |
| 9 | 0x79, 0x69, 0x6e, 0x67, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, // ying mediump vec | |
| 10 | 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, // 2 v_texcoord0;.u | |
| 11 | 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, // niform sampler2D | |
| 12 | 0x20, 0x75, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // u_texColor;.voi | |
| 13 | 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, // d main ().{. lo | |
| 14 | 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // wp vec4 tmpvar_1 | |
| 15 | 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x6d, // ;. tmpvar_1 = m | |
| 16 | 0x69, 0x78, 0x20, 0x28, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x31, 0x2c, 0x20, 0x76, 0x5f, // ix (v_color1, v_ | |
| 17 | 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, // color0, texture2 | |
| 18 | 0x44, 0x20, 0x28, 0x75, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, // D (u_texColor, v | |
| 19 | 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x2e, 0x78, 0x78, 0x78, 0x78, // _texcoord0).xxxx | |
| 20 | 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // );. if ((tmpvar | |
| 21 | 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3c, 0x20, 0x30, 0x2e, 0x30, 0x30, 0x33, 0x39, 0x32, 0x31, 0x35, // _1.w < 0.0039215 | |
| 22 | 0x37, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x64, 0x69, 0x73, 0x63, 0x61, 0x72, // 7)) {. discar | |
| 23 | 0x64, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, // d;. };. gl_Fra | |
| 24 | 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // gColor = tmpvar_ | |
| 25 | 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // 1;.}... | |
| 26 | }; | |
| 27 | static const uint8_t fs_debugfont_dx9[353] = | |
| 28 | { | |
| 29 | 0x46, 0x53, 0x48, 0x03, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x54, 0x01, 0x00, 0x03, 0xff, 0xff, // FSH..."f..T..... | |
| 30 | 0xfe, 0xff, 0x22, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, // ..".CTAB....S... | |
| 31 | 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, // ................ | |
| 32 | 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, // L...0........... | |
| 33 | 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // <.......u_texCol | |
| 34 | 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, // or.............. | |
| 35 | 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, // ....ps_3_0.Micro | |
| 36 | 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, // soft (R) HLSL Sh | |
| 37 | 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, // ader Compiler 9. | |
| 38 | 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0x51, 0x00, 0x00, 0x05, // 29.952.3111.Q... | |
| 39 | 0x00, 0x00, 0x0f, 0xa0, 0x81, 0x80, 0x80, 0xbb, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0xbf, // ................ | |
| 40 | 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, // ................ | |
| 41 | 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x01, 0x80, 0x01, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, // ................ | |
| 42 | 0x05, 0x00, 0x00, 0x80, 0x02, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, // ................ | |
| 43 | 0x00, 0x08, 0x0f, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0x90, // ....B........... | |
| 44 | 0x00, 0x08, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0x90, // ................ | |
| 45 | 0x02, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0x81, 0x00, 0x00, 0xe4, 0x90, // ................ | |
| 46 | 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0xe4, 0x80, // ................ | |
| 47 | 0x01, 0x00, 0xe4, 0x90, 0x02, 0x00, 0x00, 0x03, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, 0xff, 0x80, // ................ | |
| 48 | 0x00, 0x00, 0x00, 0xa0, 0x58, 0x00, 0x00, 0x04, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0x00, 0x80, // ....X........... | |
| 49 | 0x00, 0x00, 0x55, 0xa0, 0x00, 0x00, 0xaa, 0xa0, 0x41, 0x00, 0x00, 0x01, 0x01, 0x00, 0x0f, 0x80, // ..U.....A....... | |
| 50 | 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00, // ................ | |
| 51 | 0x00, // . | |
| 52 | }; | |
| 53 | static const uint8_t fs_debugfont_dx11[856] = | |
| 54 | { | |
| 55 | 0x46, 0x53, 0x48, 0x03, 0xb8, 0xbe, 0x22, 0x66, 0x00, 0x00, 0x48, 0x03, 0x44, 0x58, 0x42, 0x43, // FSH..."f..H.DXBC | |
| 56 | 0xa5, 0x4a, 0xda, 0x47, 0x04, 0x25, 0xa7, 0xd3, 0xbb, 0x09, 0x30, 0x0f, 0x56, 0xae, 0xf7, 0xbe, // .J.G.%....0.V... | |
| 57 | 0x01, 0x00, 0x00, 0x00, 0x48, 0x03, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, // ....H.......4... | |
| 58 | 0x00, 0x01, 0x00, 0x00, 0x8c, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xcc, 0x02, 0x00, 0x00, // ................ | |
| 59 | 0x52, 0x44, 0x45, 0x46, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // RDEF............ | |
| 60 | 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x04, 0xff, 0xff, 0x00, 0x91, 0x00, 0x00, // ................ | |
| 61 | 0x92, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 62 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................ | |
| 63 | 0x01, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, // ....w........... | |
| 64 | 0x04, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................ | |
| 65 | 0x0d, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x75, 0x5f, // ....u_texColoru_ | |
| 66 | 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x75, // texColorampler.u | |
| 67 | 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x75, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // _texColoru_texCo | |
| 68 | 0x6c, 0x6f, 0x72, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, // lorexture.Micros | |
| 69 | 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, // oft (R) HLSL Sha | |
| 70 | 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, // der Compiler 9.2 | |
| 71 | 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0x49, 0x53, 0x47, 0x4e, // 9.952.3111..ISGN | |
| 72 | 0x84, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, // ............h... | |
| 73 | 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 74 | 0x0f, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....t........... | |
| 75 | 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, // ............t... | |
| 76 | 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................ | |
| 77 | 0x0f, 0x0f, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....z........... | |
| 78 | 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, // ............SV_P | |
| 79 | 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, // OSITION.COLOR.TE | |
| 80 | 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, // XCOORD..OSGN,... | |
| 81 | 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ ....... | |
| 82 | 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................ | |
| 83 | 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, // SV_TARGET...SHDR | |
| 84 | 0x04, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, // ....@...A...Z... | |
| 85 | 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, // .`......X....p.. | |
| 86 | 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, // ....UU..b....... | |
| 87 | 0x01, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, // ....b........... | |
| 88 | 0x62, 0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, // b...2.......e... | |
| 89 | 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, // . ......h....... | |
| 90 | 0x45, 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, // E...........F... | |
| 91 | 0x03, 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, // ....F~.......`.. | |
| 92 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ................ | |
| 93 | 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, // F.......F...A... | |
| 94 | 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....2........... | |
| 95 | 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ........F....... | |
| 96 | 0x46, 0x1e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, // F.......1....... | |
| 97 | 0x01, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, // ....:........@.. | |
| 98 | 0x81, 0x80, 0x80, 0x3b, 0x0d, 0x00, 0x04, 0x03, 0x0a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ...;............ | |
| 99 | 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, // 6.... ......F... | |
| 100 | 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x53, 0x54, 0x41, 0x54, 0x74, 0x00, 0x00, 0x00, // ....>...STATt... | |
| 101 | 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ................ | |
| 102 | 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................ | |
| 103 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 104 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 105 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................ | |
| 106 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 107 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ | |
| 108 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........ | |
| 109 | }; |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | /* | |
| 2 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 3 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 4 | */ | |
| 5 | ||
| 6 | #include "bgfx_p.h" | |
| 7 | #include <math.h> // powf, sqrtf | |
| 8 | ||
| 9 | #include "image.h" | |
| 10 | ||
| 11 | namespace bgfx | |
| 12 | { | |
| 13 | static const ImageBlockInfo s_imageBlockInfo[] = | |
| 14 | { | |
| 15 | { 4, 4, 4, 8 }, // BC1 | |
| 16 | { 8, 4, 4, 16 }, // BC2 | |
| 17 | { 8, 4, 4, 16 }, // BC3 | |
| 18 | { 4, 4, 4, 8 }, // BC4 | |
| 19 | { 8, 4, 4, 16 }, // BC5 | |
| 20 | { 8, 4, 4, 16 }, // BC6H | |
| 21 | { 8, 4, 4, 16 }, // BC7 | |
| 22 | { 4, 4, 4, 8 }, // ETC1 | |
| 23 | { 4, 4, 4, 8 }, // ETC2 | |
| 24 | { 8, 4, 4, 16 }, // ETC2A | |
| 25 | { 4, 4, 4, 8 }, // ETC2A1 | |
| 26 | { 2, 8, 4, 8 }, // PTC12 | |
| 27 | { 4, 4, 4, 8 }, // PTC14 | |
| 28 | { 2, 8, 4, 8 }, // PTC12A | |
| 29 | { 4, 4, 4, 8 }, // PTC14A | |
| 30 | { 2, 8, 4, 8 }, // PTC22 | |
| 31 | { 4, 4, 4, 8 }, // PTC24 | |
| 32 | { 0, 0, 0, 0 }, // Unknown | |
| 33 | { 1, 8, 1, 1 }, // R1 | |
| 34 | { 8, 1, 1, 1 }, // R8 | |
| 35 | { 16, 1, 1, 2 }, // R16 | |
| 36 | { 16, 1, 1, 2 }, // R16F | |
| 37 | { 32, 1, 1, 4 }, // R32 | |
| 38 | { 32, 1, 1, 4 }, // R32F | |
| 39 | { 16, 1, 1, 2 }, // RG8 | |
| 40 | { 32, 1, 1, 4 }, // RG16 | |
| 41 | { 32, 1, 1, 4 }, // RG16F | |
| 42 | { 64, 1, 1, 8 }, // RG32 | |
| 43 | { 64, 1, 1, 8 }, // RG32F | |
| 44 | { 32, 1, 1, 4 }, // BGRA8 | |
| 45 | { 64, 1, 1, 8 }, // RGBA16 | |
| 46 | { 64, 1, 1, 8 }, // RGBA16F | |
| 47 | { 128, 1, 1, 16 }, // RGBA32 | |
| 48 | { 128, 1, 1, 16 }, // RGBA32F | |
| 49 | { 16, 1, 1, 2 }, // R5G6B5 | |
| 50 | { 16, 1, 1, 2 }, // RGBA4 | |
| 51 | { 16, 1, 1, 2 }, // RGB5A1 | |
| 52 | { 32, 1, 1, 4 }, // RGB10A2 | |
| 53 | { 0, 0, 0, 0 }, // UnknownDepth | |
| 54 | { 16, 1, 1, 2 }, // D16 | |
| 55 | { 24, 1, 1, 3 }, // D24 | |
| 56 | { 32, 1, 1, 4 }, // D24S8 | |
| 57 | { 32, 1, 1, 4 }, // D32 | |
| 58 | { 16, 1, 1, 2 }, // D16F | |
| 59 | { 24, 1, 1, 3 }, // D24F | |
| 60 | { 32, 1, 1, 4 }, // D32F | |
| 61 | { 8, 1, 1, 1 }, // D0S8 | |
| 62 | }; | |
| 63 | BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_imageBlockInfo) ); | |
| 64 | ||
| 65 | static const char* s_textureFormatName[] = | |
| 66 | { | |
| 67 | "BC1", // BC1 | |
| 68 | "BC2", // BC2 | |
| 69 | "BC3", // BC3 | |
| 70 | "BC4", // BC4 | |
| 71 | "BC5", // BC5 | |
| 72 | "BC6H", // BC6H | |
| 73 | "BC7", // BC7 | |
| 74 | "ETC1", // ETC1 | |
| 75 | "ETC2", // ETC2 | |
| 76 | "ETC2A", // ETC2A | |
| 77 | "ETC2A1", // ETC2A1 | |
| 78 | "PTC12", // PTC12 | |
| 79 | "PTC14", // PTC14 | |
| 80 | "PTC12A", // PTC12A | |
| 81 | "PTC14A", // PTC14A | |
| 82 | "PTC22", // PTC22 | |
| 83 | "PTC24", // PTC24 | |
| 84 | "<unknown>", // Unknown | |
| 85 | "R1", // R1 | |
| 86 | "R8", // R8 | |
| 87 | "R16", // R16 | |
| 88 | "R16F", // R16F | |
| 89 | "R32", // R32 | |
| 90 | "R32F", // R32F | |
| 91 | "RG8", // RG8 | |
| 92 | "RG16", // RG16 | |
| 93 | "RG16F", // RG16F | |
| 94 | "RG32", // RG32 | |
| 95 | "RG32F", // RG32F | |
| 96 | "BGRA8", // BGRA8 | |
| 97 | "RGBA16", // RGBA16 | |
| 98 | "RGBA16F", // RGBA16F | |
| 99 | "RGBA32", // RGBA32 | |
| 100 | "RGBA32F", // RGBA32F | |
| 101 | "R5G6B5", // R5G6B5 | |
| 102 | "RGBA4", // RGBA4 | |
| 103 | "RGB5A1", // RGB5A1 | |
| 104 | "RGB10A2", // RGB10A2 | |
| 105 | "<unknown>", // UnknownDepth | |
| 106 | "D16", // D16 | |
| 107 | "D24", // D24 | |
| 108 | "D24S8", // D24S8 | |
| 109 | "D32", // D32 | |
| 110 | "D16F", // D16F | |
| 111 | "D24F", // D24F | |
| 112 | "D32F", // D32F | |
| 113 | "D0S8", // D0S8 | |
| 114 | }; | |
| 115 | BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_textureFormatName) ); | |
| 116 | ||
| 117 | bool isCompressed(TextureFormat::Enum _format) | |
| 118 | { | |
| 119 | return _format < TextureFormat::Unknown; | |
| 120 | } | |
| 121 | ||
| 122 | bool isColor(TextureFormat::Enum _format) | |
| 123 | { | |
| 124 | return _format > TextureFormat::Unknown | |
| 125 | && _format < TextureFormat::UnknownDepth | |
| 126 | ; | |
| 127 | } | |
| 128 | ||
| 129 | bool isDepth(TextureFormat::Enum _format) | |
| 130 | { | |
| 131 | return _format > TextureFormat::UnknownDepth | |
| 132 | && _format < TextureFormat::Count | |
| 133 | ; | |
| 134 | } | |
| 135 | ||
| 136 | uint8_t getBitsPerPixel(TextureFormat::Enum _format) | |
| 137 | { | |
| 138 | return s_imageBlockInfo[_format].bitsPerPixel; | |
| 139 | } | |
| 140 | ||
| 141 | const ImageBlockInfo& getBlockInfo(TextureFormat::Enum _format) | |
| 142 | { | |
| 143 | return s_imageBlockInfo[_format]; | |
| 144 | } | |
| 145 | ||
| 146 | uint8_t getBlockSize(TextureFormat::Enum _format) | |
| 147 | { | |
| 148 | return s_imageBlockInfo[_format].blockSize; | |
| 149 | } | |
| 150 | ||
| 151 | const char* getName(TextureFormat::Enum _format) | |
| 152 | { | |
| 153 | return s_textureFormatName[_format]; | |
| 154 | } | |
| 155 | ||
| 156 | void imageSolid(uint32_t _width, uint32_t _height, uint32_t _solid, void* _dst) | |
| 157 | { | |
| 158 | uint32_t* dst = (uint32_t*)_dst; | |
| 159 | for (uint32_t ii = 0, num = _width*_height; ii < num; ++ii) | |
| 160 | { | |
| 161 | *dst++ = _solid; | |
| 162 | } | |
| 163 | } | |
| 164 | ||
| 165 | void imageCheckerboard(uint32_t _width, uint32_t _height, uint32_t _step, uint32_t _0, uint32_t _1, void* _dst) | |
| 166 | { | |
| 167 | uint32_t* dst = (uint32_t*)_dst; | |
| 168 | for (uint32_t yy = 0; yy < _height; ++yy) | |
| 169 | { | |
| 170 | for (uint32_t xx = 0; xx < _width; ++xx) | |
| 171 | { | |
| 172 | uint32_t abgr = ( (xx/_step)&1) ^ ( (yy/_step)&1) ? _1 : _0; | |
| 173 | *dst++ = abgr; | |
| 174 | } | |
| 175 | } | |
| 176 | } | |
| 177 | ||
| 178 | void imageRgba8Downsample2x2Ref(uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, void* _dst) | |
| 179 | { | |
| 180 | const uint32_t dstwidth = _width/2; | |
| 181 | const uint32_t dstheight = _height/2; | |
| 182 | ||
| 183 | if (0 == dstwidth | |
| 184 | || 0 == dstheight) | |
| 185 | { | |
| 186 | return; | |
| 187 | } | |
| 188 | ||
| 189 | uint8_t* dst = (uint8_t*)_dst; | |
| 190 | const uint8_t* src = (const uint8_t*)_src; | |
| 191 | ||
| 192 | for (uint32_t yy = 0, ystep = _srcPitch*2; yy < dstheight; ++yy, src += ystep) | |
| 193 | { | |
| 194 | const uint8_t* rgba = src; | |
| 195 | for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 8, dst += 4) | |
| 196 | { | |
| 197 | float rr = powf(rgba[ 0], 2.2f); | |
| 198 | float gg = powf(rgba[ 1], 2.2f); | |
| 199 | float bb = powf(rgba[ 2], 2.2f); | |
| 200 | float aa = rgba[ 3]; | |
| 201 | rr += powf(rgba[ 4], 2.2f); | |
| 202 | gg += powf(rgba[ 5], 2.2f); | |
| 203 | bb += powf(rgba[ 6], 2.2f); | |
| 204 | aa += rgba[ 7]; | |
| 205 | rr += powf(rgba[_srcPitch+0], 2.2f); | |
| 206 | gg += powf(rgba[_srcPitch+1], 2.2f); | |
| 207 | bb += powf(rgba[_srcPitch+2], 2.2f); | |
| 208 | aa += rgba[_srcPitch+3]; | |
| 209 | rr += powf(rgba[_srcPitch+4], 2.2f); | |
| 210 | gg += powf(rgba[_srcPitch+5], 2.2f); | |
| 211 | bb += powf(rgba[_srcPitch+6], 2.2f); | |
| 212 | aa += rgba[_srcPitch+7]; | |
| 213 | ||
| 214 | rr *= 0.25f; | |
| 215 | gg *= 0.25f; | |
| 216 | bb *= 0.25f; | |
| 217 | aa *= 0.25f; | |
| 218 | rr = powf(rr, 1.0f/2.2f); | |
| 219 | gg = powf(gg, 1.0f/2.2f); | |
| 220 | bb = powf(bb, 1.0f/2.2f); | |
| 221 | dst[0] = (uint8_t)rr; | |
| 222 | dst[1] = (uint8_t)gg; | |
| 223 | dst[2] = (uint8_t)bb; | |
| 224 | dst[3] = (uint8_t)aa; | |
| 225 | } | |
| 226 | } | |
| 227 | } | |
| 228 | ||
| 229 | void imageRgba8Downsample2x2(uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, void* _dst) | |
| 230 | { | |
| 231 | const uint32_t dstwidth = _width/2; | |
| 232 | const uint32_t dstheight = _height/2; | |
| 233 | ||
| 234 | if (0 == dstwidth | |
| 235 | || 0 == dstheight) | |
| 236 | { | |
| 237 | return; | |
| 238 | } | |
| 239 | ||
| 240 | uint8_t* dst = (uint8_t*)_dst; | |
| 241 | const uint8_t* src = (const uint8_t*)_src; | |
| 242 | ||
| 243 | using namespace bx; | |
| 244 | const float4_t unpack = float4_ld(1.0f, 1.0f/256.0f, 1.0f/65536.0f, 1.0f/16777216.0f); | |
| 245 | const float4_t pack = float4_ld(1.0f, 256.0f*0.5f, 65536.0f, 16777216.0f*0.5f); | |
| 246 | const float4_t umask = float4_ild(0xff, 0xff00, 0xff0000, 0xff000000); | |
| 247 | const float4_t pmask = float4_ild(0xff, 0x7f80, 0xff0000, 0x7f800000); | |
| 248 | const float4_t wflip = float4_ild(0, 0, 0, 0x80000000); | |
| 249 | const float4_t wadd = float4_ld(0.0f, 0.0f, 0.0f, 32768.0f*65536.0f); | |
| 250 | const float4_t gamma = float4_ld(1.0f/2.2f, 1.0f/2.2f, 1.0f/2.2f, 1.0f); | |
| 251 | const float4_t linear = float4_ld(2.2f, 2.2f, 2.2f, 1.0f); | |
| 252 | const float4_t quater = float4_splat(0.25f); | |
| 253 | ||
| 254 | for (uint32_t yy = 0, ystep = _srcPitch*2; yy < dstheight; ++yy, src += ystep) | |
| 255 | { | |
| 256 | const uint8_t* rgba = src; | |
| 257 | for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 8, dst += 4) | |
| 258 | { | |
| 259 | const float4_t abgr0 = float4_splat(rgba); | |
| 260 | const float4_t abgr1 = float4_splat(rgba+4); | |
| 261 | const float4_t abgr2 = float4_splat(rgba+_srcPitch); | |
| 262 | const float4_t abgr3 = float4_splat(rgba+_srcPitch+4); | |
| 263 | ||
| 264 | const float4_t abgr0m = float4_and(abgr0, umask); | |
| 265 | const float4_t abgr1m = float4_and(abgr1, umask); | |
| 266 | const float4_t abgr2m = float4_and(abgr2, umask); | |
| 267 | const float4_t abgr3m = float4_and(abgr3, umask); | |
| 268 | const float4_t abgr0x = float4_xor(abgr0m, wflip); | |
| 269 | const float4_t abgr1x = float4_xor(abgr1m, wflip); | |
| 270 | const float4_t abgr2x = float4_xor(abgr2m, wflip); | |
| 271 | const float4_t abgr3x = float4_xor(abgr3m, wflip); | |
| 272 | const float4_t abgr0f = float4_itof(abgr0x); | |
| 273 | const float4_t abgr1f = float4_itof(abgr1x); | |
| 274 | const float4_t abgr2f = float4_itof(abgr2x); | |
| 275 | const float4_t abgr3f = float4_itof(abgr3x); | |
| 276 | const float4_t abgr0c = float4_add(abgr0f, wadd); | |
| 277 | const float4_t abgr1c = float4_add(abgr1f, wadd); | |
| 278 | const float4_t abgr2c = float4_add(abgr2f, wadd); | |
| 279 | const float4_t abgr3c = float4_add(abgr3f, wadd); | |
| 280 | const float4_t abgr0n = float4_mul(abgr0c, unpack); | |
| 281 | const float4_t abgr1n = float4_mul(abgr1c, unpack); | |
| 282 | const float4_t abgr2n = float4_mul(abgr2c, unpack); | |
| 283 | const float4_t abgr3n = float4_mul(abgr3c, unpack); | |
| 284 | ||
| 285 | const float4_t abgr0l = float4_pow(abgr0n, linear); | |
| 286 | const float4_t abgr1l = float4_pow(abgr1n, linear); | |
| 287 | const float4_t abgr2l = float4_pow(abgr2n, linear); | |
| 288 | const float4_t abgr3l = float4_pow(abgr3n, linear); | |
| 289 | ||
| 290 | const float4_t sum0 = float4_add(abgr0l, abgr1l); | |
| 291 | const float4_t sum1 = float4_add(abgr2l, abgr3l); | |
| 292 | const float4_t sum2 = float4_add(sum0, sum1); | |
| 293 | const float4_t avg0 = float4_mul(sum2, quater); | |
| 294 | const float4_t avg1 = float4_pow(avg0, gamma); | |
| 295 | ||
| 296 | const float4_t avg2 = float4_mul(avg1, pack); | |
| 297 | const float4_t ftoi0 = float4_ftoi(avg2); | |
| 298 | const float4_t ftoi1 = float4_and(ftoi0, pmask); | |
| 299 | const float4_t zwxy = float4_swiz_zwxy(ftoi1); | |
| 300 | const float4_t tmp0 = float4_or(ftoi1, zwxy); | |
| 301 | const float4_t yyyy = float4_swiz_yyyy(tmp0); | |
| 302 | const float4_t tmp1 = float4_iadd(yyyy, yyyy); | |
| 303 | const float4_t result = float4_or(tmp0, tmp1); | |
| 304 | ||
| 305 | float4_stx(dst, result); | |
| 306 | } | |
| 307 | } | |
| 308 | } | |
| 309 | ||
| 310 | void imageSwizzleBgra8Ref(uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, void* _dst) | |
| 311 | { | |
| 312 | const uint8_t* src = (uint8_t*) _src; | |
| 313 | const uint8_t* next = src + _srcPitch; | |
| 314 | uint8_t* dst = (uint8_t*)_dst; | |
| 315 | ||
| 316 | for (uint32_t yy = 0; yy < _height; ++yy, src = next, next += _srcPitch) | |
| 317 | { | |
| 318 | for (uint32_t xx = 0; xx < _width; ++xx, src += 4, dst += 4) | |
| 319 | { | |
| 320 | uint8_t rr = src[0]; | |
| 321 | uint8_t gg = src[1]; | |
| 322 | uint8_t bb = src[2]; | |
| 323 | uint8_t aa = src[3]; | |
| 324 | dst[0] = bb; | |
| 325 | dst[1] = gg; | |
| 326 | dst[2] = rr; | |
| 327 | dst[3] = aa; | |
| 328 | } | |
| 329 | } | |
| 330 | } | |
| 331 | ||
| 332 | void imageSwizzleBgra8(uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, void* _dst) | |
| 333 | { | |
| 334 | // Test can we do four 4-byte pixels at the time. | |
| 335 | if (0 != (_width&0x3) | |
| 336 | || _width < 4 | |
| 337 | || !bx::isPtrAligned(_src, 16) | |
| 338 | || !bx::isPtrAligned(_dst, 16) ) | |
| 339 | { | |
| 340 | BX_WARN(false, "Image swizzle is taking slow path."); | |
| 341 | BX_WARN(bx::isPtrAligned(_src, 16), "Source %p is not 16-byte aligned.", _src); | |
| 342 | BX_WARN(bx::isPtrAligned(_dst, 16), "Destination %p is not 16-byte aligned.", _dst); | |
| 343 | BX_WARN(_width < 4, "Image width must be multiple of 4 (width %d).", _width); | |
| 344 | imageSwizzleBgra8Ref(_width, _height, _srcPitch, _src, _dst); | |
| 345 | return; | |
| 346 | } | |
| 347 | ||
| 348 | using namespace bx; | |
| 349 | ||
| 350 | const float4_t mf0f0 = float4_isplat(0xff00ff00); | |
| 351 | const float4_t m0f0f = float4_isplat(0x00ff00ff); | |
| 352 | const uint8_t* src = (uint8_t*) _src; | |
| 353 | const uint8_t* next = src + _srcPitch; | |
| 354 | uint8_t* dst = (uint8_t*)_dst; | |
| 355 | ||
| 356 | const uint32_t width = _width/4; | |
| 357 | ||
| 358 | for (uint32_t yy = 0; yy < _height; ++yy, src = next, next += _srcPitch) | |
| 359 | { | |
| 360 | for (uint32_t xx = 0; xx < width; ++xx, src += 16, dst += 16) | |
| 361 | { | |
| 362 | const float4_t tabgr = float4_ld(src); | |
| 363 | const float4_t t00ab = float4_srl(tabgr, 16); | |
| 364 | const float4_t tgr00 = float4_sll(tabgr, 16); | |
| 365 | const float4_t tgrab = float4_or(t00ab, tgr00); | |
| 366 | const float4_t ta0g0 = float4_and(tabgr, mf0f0); | |
| 367 | const float4_t t0r0b = float4_and(tgrab, m0f0f); | |
| 368 | const float4_t targb = float4_or(ta0g0, t0r0b); | |
| 369 | float4_st(dst, targb); | |
| 370 | } | |
| 371 | } | |
| 372 | } | |
| 373 | ||
| 374 | void imageCopy(uint32_t _width, uint32_t _height, uint32_t _bpp, uint32_t _srcPitch, const void* _src, void* _dst) | |
| 375 | { | |
| 376 | const uint32_t pitch = _width*_bpp/8; | |
| 377 | const uint8_t* src = (uint8_t*) _src; | |
| 378 | const uint8_t* next = src + _srcPitch; | |
| 379 | uint8_t* dst = (uint8_t*)_dst; | |
| 380 | ||
| 381 | for (uint32_t yy = 0; yy < _height; ++yy, src = next, next += _srcPitch, dst += pitch) | |
| 382 | { | |
| 383 | memcpy(dst, src, pitch); | |
| 384 | } | |
| 385 | } | |
| 386 | ||
| 387 | void imageWriteTga(bx::WriterI* _writer, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, bool _grayscale, bool _yflip) | |
| 388 | { | |
| 389 | uint8_t type = _grayscale ? 3 : 2; | |
| 390 | uint8_t bpp = _grayscale ? 8 : 32; | |
| 391 | ||
| 392 | uint8_t header[18] = {}; | |
| 393 | header[2] = type; | |
| 394 | header[12] = _width&0xff; | |
| 395 | header[13] = (_width>>8)&0xff; | |
| 396 | header[14] = _height&0xff; | |
| 397 | header[15] = (_height>>8)&0xff; | |
| 398 | header[16] = bpp; | |
| 399 | header[17] = 32; | |
| 400 | ||
| 401 | bx::write(_writer, header, sizeof(header) ); | |
| 402 | ||
| 403 | uint32_t dstPitch = _width*bpp/8; | |
| 404 | if (_yflip) | |
| 405 | { | |
| 406 | uint8_t* data = (uint8_t*)_src + _srcPitch*_height - _srcPitch; | |
| 407 | for (uint32_t yy = 0; yy < _height; ++yy) | |
| 408 | { | |
| 409 | bx::write(_writer, data, dstPitch); | |
| 410 | data -= _srcPitch; | |
| 411 | } | |
| 412 | } | |
| 413 | else if (_srcPitch == dstPitch) | |
| 414 | { | |
| 415 | bx::write(_writer, _src, _height*_srcPitch); | |
| 416 | } | |
| 417 | else | |
| 418 | { | |
| 419 | uint8_t* data = (uint8_t*)_src; | |
| 420 | for (uint32_t yy = 0; yy < _height; ++yy) | |
| 421 | { | |
| 422 | bx::write(_writer, data, dstPitch); | |
| 423 | data += _srcPitch; | |
| 424 | } | |
| 425 | } | |
| 426 | } | |
| 427 | ||
| 428 | uint32_t bitRangeConvert(uint32_t _in, uint32_t _from, uint32_t _to) | |
| 429 | { | |
| 430 | using namespace bx; | |
| 431 | uint32_t tmp0 = uint32_sll(1, _to); | |
| 432 | uint32_t tmp1 = uint32_sll(1, _from); | |
| 433 | uint32_t tmp2 = uint32_dec(tmp0); | |
| 434 | uint32_t tmp3 = uint32_dec(tmp1); | |
| 435 | uint32_t tmp4 = uint32_mul(_in, tmp2); | |
| 436 | uint32_t tmp5 = uint32_add(tmp3, tmp4); | |
| 437 | uint32_t tmp6 = uint32_srl(tmp5, _from); | |
| 438 | uint32_t tmp7 = uint32_add(tmp5, tmp6); | |
| 439 | uint32_t result = uint32_srl(tmp7, _from); | |
| 440 | ||
| 441 | return result; | |
| 442 | } | |
| 443 | ||
| 444 | void decodeBlockDxt(uint8_t _dst[16*4], const uint8_t _src[8]) | |
| 445 | { | |
| 446 | uint8_t colors[4*3]; | |
| 447 | ||
| 448 | uint32_t c0 = _src[0] | (_src[1] << 8); | |
| 449 | colors[0] = bitRangeConvert( (c0>> 0)&0x1f, 5, 8); | |
| 450 | colors[1] = bitRangeConvert( (c0>> 5)&0x3f, 6, 8); | |
| 451 | colors[2] = bitRangeConvert( (c0>>11)&0x1f, 5, 8); | |
| 452 | ||
| 453 | uint32_t c1 = _src[2] | (_src[3] << 8); | |
| 454 | colors[3] = bitRangeConvert( (c1>> 0)&0x1f, 5, 8); | |
| 455 | colors[4] = bitRangeConvert( (c1>> 5)&0x3f, 6, 8); | |
| 456 | colors[5] = bitRangeConvert( (c1>>11)&0x1f, 5, 8); | |
| 457 | ||
| 458 | colors[6] = (2*colors[0] + colors[3]) / 3; | |
| 459 | colors[7] = (2*colors[1] + colors[4]) / 3; | |
| 460 | colors[8] = (2*colors[2] + colors[5]) / 3; | |
| 461 | ||
| 462 | colors[ 9] = (colors[0] + 2*colors[3]) / 3; | |
| 463 | colors[10] = (colors[1] + 2*colors[4]) / 3; | |
| 464 | colors[11] = (colors[2] + 2*colors[5]) / 3; | |
| 465 | ||
| 466 | for (uint32_t ii = 0, next = 8*4; ii < 16*4; ii += 4, next += 2) | |
| 467 | { | |
| 468 | int idx = ( (_src[next>>3] >> (next & 7) ) & 3) * 3; | |
| 469 | _dst[ii+0] = colors[idx+0]; | |
| 470 | _dst[ii+1] = colors[idx+1]; | |
| 471 | _dst[ii+2] = colors[idx+2]; | |
| 472 | } | |
| 473 | } | |
| 474 | ||
| 475 | void decodeBlockDxt1(uint8_t _dst[16*4], const uint8_t _src[8]) | |
| 476 | { | |
| 477 | uint8_t colors[4*4]; | |
| 478 | ||
| 479 | uint32_t c0 = _src[0] | (_src[1] << 8); | |
| 480 | colors[0] = bitRangeConvert( (c0>> 0)&0x1f, 5, 8); | |
| 481 | colors[1] = bitRangeConvert( (c0>> 5)&0x3f, 6, 8); | |
| 482 | colors[2] = bitRangeConvert( (c0>>11)&0x1f, 5, 8); | |
| 483 | colors[3] = 255; | |
| 484 | ||
| 485 | uint32_t c1 = _src[2] | (_src[3] << 8); | |
| 486 | colors[4] = bitRangeConvert( (c1>> 0)&0x1f, 5, 8); | |
| 487 | colors[5] = bitRangeConvert( (c1>> 5)&0x3f, 6, 8); | |
| 488 | colors[6] = bitRangeConvert( (c1>>11)&0x1f, 5, 8); | |
| 489 | colors[7] = 255; | |
| 490 | ||
| 491 | if (c0 > c1) | |
| 492 | { | |
| 493 | colors[ 8] = (2*colors[0] + colors[4]) / 3; | |
| 494 | colors[ 9] = (2*colors[1] + colors[5]) / 3; | |
| 495 | colors[10] = (2*colors[2] + colors[6]) / 3; | |
| 496 | colors[11] = 255; | |
| 497 | ||
| 498 | colors[12] = (colors[0] + 2*colors[4]) / 3; | |
| 499 | colors[13] = (colors[1] + 2*colors[5]) / 3; | |
| 500 | colors[14] = (colors[2] + 2*colors[6]) / 3; | |
| 501 | colors[15] = 255; | |
| 502 | } | |
| 503 | else | |
| 504 | { | |
| 505 | colors[ 8] = (colors[0] + colors[4]) / 2; | |
| 506 | colors[ 9] = (colors[1] + colors[5]) / 2; | |
| 507 | colors[10] = (colors[2] + colors[6]) / 2; | |
| 508 | colors[11] = 255; | |
| 509 | ||
| 510 | colors[12] = 0; | |
| 511 | colors[13] = 0; | |
| 512 | colors[14] = 0; | |
| 513 | colors[15] = 0; | |
| 514 | } | |
| 515 | ||
| 516 | for (uint32_t ii = 0, next = 8*4; ii < 16*4; ii += 4, next += 2) | |
| 517 | { | |
| 518 | int idx = ( (_src[next>>3] >> (next & 7) ) & 3) * 4; | |
| 519 | _dst[ii+0] = colors[idx+0]; | |
| 520 | _dst[ii+1] = colors[idx+1]; | |
| 521 | _dst[ii+2] = colors[idx+2]; | |
| 522 | _dst[ii+3] = colors[idx+3]; | |
| 523 | } | |
| 524 | } | |
| 525 | ||
| 526 | void decodeBlockDxt23A(uint8_t _dst[16*4], const uint8_t _src[8]) | |
| 527 | { | |
| 528 | for (uint32_t ii = 0, next = 0; ii < 16*4; ii += 4, next += 4) | |
| 529 | { | |
| 530 | uint32_t c0 = (_src[next>>3] >> (next&7) ) & 0xf; | |
| 531 | _dst[ii] = bitRangeConvert(c0, 4, 8); | |
| 532 | } | |
| 533 | } | |
| 534 | ||
| 535 | void decodeBlockDxt45A(uint8_t _dst[16*4], const uint8_t _src[8]) | |
| 536 | { | |
| 537 | uint8_t alpha[8]; | |
| 538 | alpha[0] = _src[0]; | |
| 539 | alpha[1] = _src[1]; | |
| 540 | ||
| 541 | if (alpha[0] > alpha[1]) | |
| 542 | { | |
| 543 | alpha[2] = (6*alpha[0] + 1*alpha[1]) / 7; | |
| 544 | alpha[3] = (5*alpha[0] + 2*alpha[1]) / 7; | |
| 545 | alpha[4] = (4*alpha[0] + 3*alpha[1]) / 7; | |
| 546 | alpha[5] = (3*alpha[0] + 4*alpha[1]) / 7; | |
| 547 | alpha[6] = (2*alpha[0] + 5*alpha[1]) / 7; | |
| 548 | alpha[7] = (1*alpha[0] + 6*alpha[1]) / 7; | |
| 549 | } | |
| 550 | else | |
| 551 | { | |
| 552 | alpha[2] = (4*alpha[0] + 1*alpha[1]) / 5; | |
| 553 | alpha[3] = (3*alpha[0] + 2*alpha[1]) / 5; | |
| 554 | alpha[4] = (2*alpha[0] + 3*alpha[1]) / 5; | |
| 555 | alpha[5] = (1*alpha[0] + 4*alpha[1]) / 5; | |
| 556 | alpha[6] = 0; | |
| 557 | alpha[7] = 255; | |
| 558 | } | |
| 559 | ||
| 560 | uint32_t idx0 = _src[2]; | |
| 561 | uint32_t idx1 = _src[5]; | |
| 562 | idx0 |= uint32_t(_src[3])<<8; | |
| 563 | idx1 |= uint32_t(_src[6])<<8; | |
| 564 | idx0 |= uint32_t(_src[4])<<16; | |
| 565 | idx1 |= uint32_t(_src[7])<<16; | |
| 566 | for (uint32_t ii = 0; ii < 8*4; ii += 4) | |
| 567 | { | |
| 568 | _dst[ii] = alpha[idx0&7]; | |
| 569 | _dst[ii+32] = alpha[idx1&7]; | |
| 570 | idx0 >>= 3; | |
| 571 | idx1 >>= 3; | |
| 572 | } | |
| 573 | } | |
| 574 | ||
| 575 | static const int32_t s_etc1Mod[8][4] = | |
| 576 | { | |
| 577 | { 2, 8, -2, -8}, | |
| 578 | { 5, 17, -5, -17}, | |
| 579 | { 9, 29, -9, -29}, | |
| 580 | { 13, 42, -13, -42}, | |
| 581 | { 18, 60, -18, -60}, | |
| 582 | { 24, 80, -24, -80}, | |
| 583 | { 33, 106, -33, -106}, | |
| 584 | { 47, 183, -47, -183}, | |
| 585 | }; | |
| 586 | ||
| 587 | static const uint8_t s_etc2Mod[8] = { 3, 6, 11, 16, 23, 32, 41, 64 }; | |
| 588 | ||
| 589 | uint8_t uint8_sat(int32_t _a) | |
| 590 | { | |
| 591 | using namespace bx; | |
| 592 | const uint32_t min = uint32_imin(_a, 255); | |
| 593 | const uint32_t result = uint32_imax(min, 0); | |
| 594 | return (uint8_t)result; | |
| 595 | } | |
| 596 | ||
| 597 | uint8_t uint8_satadd(int32_t _a, int32_t _b) | |
| 598 | { | |
| 599 | const int32_t add = _a + _b; | |
| 600 | return uint8_sat(add); | |
| 601 | } | |
| 602 | ||
| 603 | void decodeBlockEtc2ModeT(uint8_t _dst[16*4], const uint8_t _src[8]) | |
| 604 | { | |
| 605 | uint8_t rgb[16]; | |
| 606 | ||
| 607 | // 0 1 2 3 4 5 6 7 | |
| 608 | // 7654321076543210765432107654321076543210765432107654321076543210 | |
| 609 | // ...rr.rrggggbbbbrrrrggggbbbbDDD.mmmmmmmmmmmmmmmmllllllllllllllll | |
| 610 | // ^ ^ ^ ^ ^ | |
| 611 | // +-- c0 +-- c1 | +-- msb +-- lsb | |
| 612 | // +-- dist | |
| 613 | ||
| 614 | rgb[ 0] = ( (_src[0] >> 1) & 0xc) | |
| 615 | | (_src[0] & 0x3) | |
| 616 | ; | |
| 617 | rgb[ 1] = _src[1] >> 4; | |
| 618 | rgb[ 2] = _src[1] & 0xf; | |
| 619 | ||
| 620 | rgb[ 8] = _src[2] >> 4; | |
| 621 | rgb[ 9] = _src[2] & 0xf; | |
| 622 | rgb[10] = _src[3] >> 4; | |
| 623 | ||
| 624 | rgb[ 0] = bitRangeConvert(rgb[ 0], 4, 8); | |
| 625 | rgb[ 1] = bitRangeConvert(rgb[ 1], 4, 8); | |
| 626 | rgb[ 2] = bitRangeConvert(rgb[ 2], 4, 8); | |
| 627 | rgb[ 8] = bitRangeConvert(rgb[ 8], 4, 8); | |
| 628 | rgb[ 9] = bitRangeConvert(rgb[ 9], 4, 8); | |
| 629 | rgb[10] = bitRangeConvert(rgb[10], 4, 8); | |
| 630 | ||
| 631 | uint8_t dist = (_src[3] >> 1) & 0x7; | |
| 632 | int32_t mod = s_etc2Mod[dist]; | |
| 633 | ||
| 634 | rgb[ 4] = uint8_satadd(rgb[ 8], mod); | |
| 635 | rgb[ 5] = uint8_satadd(rgb[ 9], mod); | |
| 636 | rgb[ 6] = uint8_satadd(rgb[10], mod); | |
| 637 | ||
| 638 | rgb[12] = uint8_satadd(rgb[ 8], -mod); | |
| 639 | rgb[13] = uint8_satadd(rgb[ 9], -mod); | |
| 640 | rgb[14] = uint8_satadd(rgb[10], -mod); | |
| 641 | ||
| 642 | uint32_t indexMsb = (_src[4]<<8) | _src[5]; | |
| 643 | uint32_t indexLsb = (_src[6]<<8) | _src[7]; | |
| 644 | ||
| 645 | for (uint32_t ii = 0; ii < 16; ++ii) | |
| 646 | { | |
| 647 | const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4); | |
| 648 | const uint32_t lsbi = indexLsb & 1; | |
| 649 | const uint32_t msbi = (indexMsb & 1)<<1; | |
| 650 | const uint32_t pal = (lsbi | msbi)<<2; | |
| 651 | ||
| 652 | _dst[idx + 0] = rgb[pal+2]; | |
| 653 | _dst[idx + 1] = rgb[pal+1]; | |
| 654 | _dst[idx + 2] = rgb[pal+0]; | |
| 655 | _dst[idx + 3] = 255; | |
| 656 | ||
| 657 | indexLsb >>= 1; | |
| 658 | indexMsb >>= 1; | |
| 659 | } | |
| 660 | } | |
| 661 | ||
| 662 | void decodeBlockEtc2ModeH(uint8_t _dst[16*4], const uint8_t _src[8]) | |
| 663 | { | |
| 664 | uint8_t rgb[16]; | |
| 665 | ||
| 666 | // 0 1 2 3 4 5 6 7 | |
| 667 | // 7654321076543210765432107654321076543210765432107654321076543210 | |
| 668 | // .rrrrggg...gb.bbbrrrrggggbbbbDD.mmmmmmmmmmmmmmmmllllllllllllllll | |
| 669 | // ^ ^ ^ ^ ^ | |
| 670 | // +-- c0 +-- c1 | +-- msb +-- lsb | |
| 671 | // +-- dist | |
| 672 | ||
| 673 | rgb[ 0] = (_src[0] >> 3) & 0xf; | |
| 674 | rgb[ 1] = ( (_src[0] << 1) & 0xe) | |
| 675 | | ( (_src[1] >> 4) & 0x1) | |
| 676 | ; | |
| 677 | rgb[ 2] = (_src[1] & 0x8) | |
| 678 | | ( (_src[1] << 1) & 0x6) | |
| 679 | | (_src[2] >> 7) | |
| 680 | ; | |
| 681 | ||
| 682 | rgb[ 8] = (_src[2] >> 3) & 0xf; | |
| 683 | rgb[ 9] = ( (_src[2] << 1) & 0xe) | |
| 684 | | (_src[3] >> 7) | |
| 685 | ; | |
| 686 | rgb[10] = (_src[2] >> 3) & 0xf; | |
| 687 | ||
| 688 | rgb[ 0] = bitRangeConvert(rgb[ 0], 4, 8); | |
| 689 | rgb[ 1] = bitRangeConvert(rgb[ 1], 4, 8); | |
| 690 | rgb[ 2] = bitRangeConvert(rgb[ 2], 4, 8); | |
| 691 | rgb[ 8] = bitRangeConvert(rgb[ 8], 4, 8); | |
| 692 | rgb[ 9] = bitRangeConvert(rgb[ 9], 4, 8); | |
| 693 | rgb[10] = bitRangeConvert(rgb[10], 4, 8); | |
| 694 | ||
| 695 | uint32_t col0 = uint32_t(rgb[0]<<16) | uint32_t(rgb[1]<<8) | uint32_t(rgb[ 2]); | |
| 696 | uint32_t col1 = uint32_t(rgb[8]<<16) | uint32_t(rgb[9]<<8) | uint32_t(rgb[10]); | |
| 697 | uint8_t dist = (_src[3] & 0x6) | (col0 >= col1); | |
| 698 | int32_t mod = s_etc2Mod[dist]; | |
| 699 | ||
| 700 | rgb[ 4] = uint8_satadd(rgb[ 0], -mod); | |
| 701 | rgb[ 5] = uint8_satadd(rgb[ 1], -mod); | |
| 702 | rgb[ 6] = uint8_satadd(rgb[ 2], -mod); | |
| 703 | ||
| 704 | rgb[ 0] = uint8_satadd(rgb[ 0], mod); | |
| 705 | rgb[ 1] = uint8_satadd(rgb[ 1], mod); | |
| 706 | rgb[ 2] = uint8_satadd(rgb[ 2], mod); | |
| 707 | ||
| 708 | rgb[12] = uint8_satadd(rgb[ 8], -mod); | |
| 709 | rgb[13] = uint8_satadd(rgb[ 9], -mod); | |
| 710 | rgb[14] = uint8_satadd(rgb[10], -mod); | |
| 711 | ||
| 712 | rgb[ 8] = uint8_satadd(rgb[ 8], mod); | |
| 713 | rgb[ 9] = uint8_satadd(rgb[ 9], mod); | |
| 714 | rgb[10] = uint8_satadd(rgb[10], mod); | |
| 715 | ||
| 716 | uint32_t indexMsb = (_src[4]<<8) | _src[5]; | |
| 717 | uint32_t indexLsb = (_src[6]<<8) | _src[7]; | |
| 718 | ||
| 719 | for (uint32_t ii = 0; ii < 16; ++ii) | |
| 720 | { | |
| 721 | const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4); | |
| 722 | const uint32_t lsbi = indexLsb & 1; | |
| 723 | const uint32_t msbi = (indexMsb & 1)<<1; | |
| 724 | const uint32_t pal = (lsbi | msbi)<<2; | |
| 725 | ||
| 726 | _dst[idx + 0] = rgb[pal+2]; | |
| 727 | _dst[idx + 1] = rgb[pal+1]; | |
| 728 | _dst[idx + 2] = rgb[pal+0]; | |
| 729 | _dst[idx + 3] = 255; | |
| 730 | ||
| 731 | indexLsb >>= 1; | |
| 732 | indexMsb >>= 1; | |
| 733 | } | |
| 734 | } | |
| 735 | ||
| 736 | void decodeBlockEtc2ModePlanar(uint8_t _dst[16*4], const uint8_t _src[8]) | |
| 737 | { | |
| 738 | // 0 1 2 3 4 5 6 7 | |
| 739 | // 7654321076543210765432107654321076543210765432107654321076543210 | |
| 740 | // .rrrrrrg.ggggggb...bb.bbbrrrrr.rgggggggbbbbbbrrrrrrgggggggbbbbbb | |
| 741 | // ^ ^ ^ | |
| 742 | // +-- c0 +-- cH +-- cV | |
| 743 | ||
| 744 | uint8_t c0[3]; | |
| 745 | uint8_t cH[3]; | |
| 746 | uint8_t cV[3]; | |
| 747 | ||
| 748 | c0[0] = (_src[0] >> 1) & 0x3f; | |
| 749 | c0[1] = ( (_src[0] & 1) << 6) | |
| 750 | | ( (_src[1] >> 1) & 0x3f) | |
| 751 | ; | |
| 752 | c0[2] = ( (_src[1] & 1) << 5) | |
| 753 | | ( (_src[2] & 0x18) ) | |
| 754 | | ( (_src[2] << 1) & 6) | |
| 755 | | ( (_src[3] >> 7) ) | |
| 756 | ; | |
| 757 | ||
| 758 | cH[0] = ( (_src[3] >> 1) & 0x3e) | |
| 759 | | (_src[3] & 1) | |
| 760 | ; | |
| 761 | cH[1] = _src[4] >> 1; | |
| 762 | cH[2] = ( (_src[4] & 1) << 5) | |
| 763 | | (_src[5] >> 3) | |
| 764 | ; | |
| 765 | ||
| 766 | cV[0] = ( (_src[5] & 0x7) << 3) | |
| 767 | | (_src[6] >> 5) | |
| 768 | ; | |
| 769 | cV[1] = ( (_src[6] & 0x1f) << 2) | |
| 770 | | (_src[7] >> 5) | |
| 771 | ; | |
| 772 | cV[2] = _src[7] & 0x3f; | |
| 773 | ||
| 774 | c0[0] = bitRangeConvert(c0[0], 6, 8); | |
| 775 | c0[1] = bitRangeConvert(c0[1], 7, 8); | |
| 776 | c0[2] = bitRangeConvert(c0[2], 6, 8); | |
| 777 | ||
| 778 | cH[0] = bitRangeConvert(cH[0], 6, 8); | |
| 779 | cH[1] = bitRangeConvert(cH[1], 7, 8); | |
| 780 | cH[2] = bitRangeConvert(cH[2], 6, 8); | |
| 781 | ||
| 782 | cV[0] = bitRangeConvert(cV[0], 6, 8); | |
| 783 | cV[1] = bitRangeConvert(cV[1], 7, 8); | |
| 784 | cV[2] = bitRangeConvert(cV[2], 6, 8); | |
| 785 | ||
| 786 | int16_t dy[3]; | |
| 787 | dy[0] = cV[0] - c0[0]; | |
| 788 | dy[1] = cV[1] - c0[1]; | |
| 789 | dy[2] = cV[2] - c0[2]; | |
| 790 | ||
| 791 | int16_t sx[3]; | |
| 792 | sx[0] = int16_t(c0[0])<<2; | |
| 793 | sx[1] = int16_t(c0[1])<<2; | |
| 794 | sx[2] = int16_t(c0[2])<<2; | |
| 795 | ||
| 796 | int16_t ex[3]; | |
| 797 | ex[0] = int16_t(cH[0])<<2; | |
| 798 | ex[1] = int16_t(cH[1])<<2; | |
| 799 | ex[2] = int16_t(cH[2])<<2; | |
| 800 | ||
| 801 | for (int32_t vv = 0; vv < 4; ++vv) | |
| 802 | { | |
| 803 | int16_t dx[3]; | |
| 804 | dx[0] = (ex[0] - sx[0])>>2; | |
| 805 | dx[1] = (ex[1] - sx[1])>>2; | |
| 806 | dx[2] = (ex[2] - sx[2])>>2; | |
| 807 | ||
| 808 | for (int32_t hh = 0; hh < 4; ++hh) | |
| 809 | { | |
| 810 | const uint32_t idx = (vv<<4) + (hh<<2); | |
| 811 | ||
| 812 | _dst[idx + 0] = uint8_sat( (sx[2] + dx[2]*hh)>>2); | |
| 813 | _dst[idx + 1] = uint8_sat( (sx[1] + dx[1]*hh)>>2); | |
| 814 | _dst[idx + 2] = uint8_sat( (sx[0] + dx[0]*hh)>>2); | |
| 815 | _dst[idx + 3] = 255; | |
| 816 | } | |
| 817 | ||
| 818 | sx[0] += dy[0]; | |
| 819 | sx[1] += dy[1]; | |
| 820 | sx[2] += dy[2]; | |
| 821 | ||
| 822 | ex[0] += dy[0]; | |
| 823 | ex[1] += dy[1]; | |
| 824 | ex[2] += dy[2]; | |
| 825 | } | |
| 826 | } | |
| 827 | ||
| 828 | void decodeBlockEtc12(uint8_t _dst[16*4], const uint8_t _src[8]) | |
| 829 | { | |
| 830 | bool flipBit = 0 != (_src[3] & 0x1); | |
| 831 | bool diffBit = 0 != (_src[3] & 0x2); | |
| 832 | ||
| 833 | uint8_t rgb[8]; | |
| 834 | ||
| 835 | if (diffBit) | |
| 836 | { | |
| 837 | rgb[0] = _src[0] >> 3; | |
| 838 | rgb[1] = _src[1] >> 3; | |
| 839 | rgb[2] = _src[2] >> 3; | |
| 840 | ||
| 841 | int8_t diff[3]; | |
| 842 | diff[0] = int8_t( (_src[0] & 0x7)<<5)>>5; | |
| 843 | diff[1] = int8_t( (_src[1] & 0x7)<<5)>>5; | |
| 844 | diff[2] = int8_t( (_src[2] & 0x7)<<5)>>5; | |
| 845 | ||
| 846 | int8_t rr = rgb[0] + diff[0]; | |
| 847 | int8_t gg = rgb[1] + diff[1]; | |
| 848 | int8_t bb = rgb[2] + diff[2]; | |
| 849 | ||
| 850 | // Etc2 3-modes | |
| 851 | if (rr < 0 || rr > 31) | |
| 852 | { | |
| 853 | decodeBlockEtc2ModeT(_dst, _src); | |
| 854 | return; | |
| 855 | } | |
| 856 | if (gg < 0 || gg > 31) | |
| 857 | { | |
| 858 | decodeBlockEtc2ModeH(_dst, _src); | |
| 859 | return; | |
| 860 | } | |
| 861 | if (bb < 0 || bb > 31) | |
| 862 | { | |
| 863 | decodeBlockEtc2ModePlanar(_dst, _src); | |
| 864 | return; | |
| 865 | } | |
| 866 | ||
| 867 | // Etc1 | |
| 868 | rgb[0] = bitRangeConvert(rgb[0], 5, 8); | |
| 869 | rgb[1] = bitRangeConvert(rgb[1], 5, 8); | |
| 870 | rgb[2] = bitRangeConvert(rgb[2], 5, 8); | |
| 871 | rgb[4] = bitRangeConvert(rr, 5, 8); | |
| 872 | rgb[5] = bitRangeConvert(gg, 5, 8); | |
| 873 | rgb[6] = bitRangeConvert(bb, 5, 8); | |
| 874 | } | |
| 875 | else | |
| 876 | { | |
| 877 | rgb[0] = _src[0] >> 4; | |
| 878 | rgb[1] = _src[1] >> 4; | |
| 879 | rgb[2] = _src[2] >> 4; | |
| 880 | ||
| 881 | rgb[4] = _src[0] & 0xf; | |
| 882 | rgb[5] = _src[1] & 0xf; | |
| 883 | rgb[6] = _src[2] & 0xf; | |
| 884 | ||
| 885 | rgb[0] = bitRangeConvert(rgb[0], 4, 8); | |
| 886 | rgb[1] = bitRangeConvert(rgb[1], 4, 8); | |
| 887 | rgb[2] = bitRangeConvert(rgb[2], 4, 8); | |
| 888 | rgb[4] = bitRangeConvert(rgb[4], 4, 8); | |
| 889 | rgb[5] = bitRangeConvert(rgb[5], 4, 8); | |
| 890 | rgb[6] = bitRangeConvert(rgb[6], 4, 8); | |
| 891 | } | |
| 892 | ||
| 893 | uint32_t table[2]; | |
| 894 | table[0] = (_src[3] >> 5) & 0x7; | |
| 895 | table[1] = (_src[3] >> 2) & 0x7; | |
| 896 | ||
| 897 | uint32_t indexMsb = (_src[4]<<8) | _src[5]; | |
| 898 | uint32_t indexLsb = (_src[6]<<8) | _src[7]; | |
| 899 | ||
| 900 | if (flipBit) | |
| 901 | { | |
| 902 | for (uint32_t ii = 0; ii < 16; ++ii) | |
| 903 | { | |
| 904 | const uint32_t block = (ii>>1)&1; | |
| 905 | const uint32_t color = block<<2; | |
| 906 | const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4); | |
| 907 | const uint32_t lsbi = indexLsb & 1; | |
| 908 | const uint32_t msbi = (indexMsb & 1)<<1; | |
| 909 | const int32_t mod = s_etc1Mod[table[block] ][lsbi | msbi]; | |
| 910 | ||
| 911 | _dst[idx + 0] = uint8_satadd(rgb[color+2], mod); | |
| 912 | _dst[idx + 1] = uint8_satadd(rgb[color+1], mod); | |
| 913 | _dst[idx + 2] = uint8_satadd(rgb[color+0], mod); | |
| 914 | _dst[idx + 3] = 255; | |
| 915 | ||
| 916 | indexLsb >>= 1; | |
| 917 | indexMsb >>= 1; | |
| 918 | } | |
| 919 | } | |
| 920 | else | |
| 921 | { | |
| 922 | for (uint32_t ii = 0; ii < 16; ++ii) | |
| 923 | { | |
| 924 | const uint32_t block = ii>>3; | |
| 925 | const uint32_t color = block<<2; | |
| 926 | const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4); | |
| 927 | const uint32_t lsbi = indexLsb & 1; | |
| 928 | const uint32_t msbi = (indexMsb & 1)<<1; | |
| 929 | const int32_t mod = s_etc1Mod[table[block] ][lsbi | msbi]; | |
| 930 | ||
| 931 | _dst[idx + 0] = uint8_satadd(rgb[color+2], mod); | |
| 932 | _dst[idx + 1] = uint8_satadd(rgb[color+1], mod); | |
| 933 | _dst[idx + 2] = uint8_satadd(rgb[color+0], mod); | |
| 934 | _dst[idx + 3] = 255; | |
| 935 | ||
| 936 | indexLsb >>= 1; | |
| 937 | indexMsb >>= 1; | |
| 938 | } | |
| 939 | } | |
| 940 | } | |
| 941 | ||
| 942 | // DDS | |
| 943 | #define DDS_MAGIC BX_MAKEFOURCC('D', 'D', 'S', ' ') | |
| 944 | #define DDS_HEADER_SIZE 124 | |
| 945 | ||
| 946 | #define DDS_DXT1 BX_MAKEFOURCC('D', 'X', 'T', '1') | |
| 947 | #define DDS_DXT2 BX_MAKEFOURCC('D', 'X', 'T', '2') | |
| 948 | #define DDS_DXT3 BX_MAKEFOURCC('D', 'X', 'T', '3') | |
| 949 | #define DDS_DXT4 BX_MAKEFOURCC('D', 'X', 'T', '4') | |
| 950 | #define DDS_DXT5 BX_MAKEFOURCC('D', 'X', 'T', '5') | |
| 951 | #define DDS_ATI1 BX_MAKEFOURCC('A', 'T', 'I', '1') | |
| 952 | #define DDS_BC4U BX_MAKEFOURCC('B', 'C', '4', 'U') | |
| 953 | #define DDS_ATI2 BX_MAKEFOURCC('A', 'T', 'I', '2') | |
| 954 | #define DDS_BC5U BX_MAKEFOURCC('B', 'C', '5', 'U') | |
| 955 | #define DDS_DX10 BX_MAKEFOURCC('D', 'X', '1', '0') | |
| 956 | ||
| 957 | #define D3DFMT_A8R8G8B8 21 | |
| 958 | #define D3DFMT_R5G6B5 23 | |
| 959 | #define D3DFMT_A1R5G5B5 25 | |
| 960 | #define D3DFMT_A4R4G4B4 26 | |
| 961 | #define D3DFMT_A2B10G10R10 31 | |
| 962 | #define D3DFMT_G16R16 34 | |
| 963 | #define D3DFMT_A2R10G10B10 35 | |
| 964 | #define D3DFMT_A16B16G16R16 36 | |
| 965 | #define D3DFMT_A8L8 51 | |
| 966 | #define D3DFMT_R16F 111 | |
| 967 | #define D3DFMT_G16R16F 112 | |
| 968 | #define D3DFMT_A16B16G16R16F 113 | |
| 969 | #define D3DFMT_R32F 114 | |
| 970 | #define D3DFMT_G32R32F 115 | |
| 971 | #define D3DFMT_A32B32G32R32F 116 | |
| 972 | ||
| 973 | #define DXGI_FORMAT_R32G32B32A32_FLOAT 2 | |
| 974 | #define DXGI_FORMAT_R32G32B32A32_UINT 3 | |
| 975 | #define DXGI_FORMAT_R16G16B16A16_FLOAT 10 | |
| 976 | #define DXGI_FORMAT_R16G16B16A16_UNORM 11 | |
| 977 | #define DXGI_FORMAT_R16G16B16A16_UINT 12 | |
| 978 | #define DXGI_FORMAT_R32G32_FLOAT 16 | |
| 979 | #define DXGI_FORMAT_R32G32_UINT 17 | |
| 980 | #define DXGI_FORMAT_R10G10B10A2_UNORM 24 | |
| 981 | #define DXGI_FORMAT_R16G16_FLOAT 34 | |
| 982 | #define DXGI_FORMAT_R16G16_UNORM 35 | |
| 983 | #define DXGI_FORMAT_R32_FLOAT 41 | |
| 984 | #define DXGI_FORMAT_R32_UINT 42 | |
| 985 | #define DXGI_FORMAT_R8G8_UNORM 49 | |
| 986 | #define DXGI_FORMAT_R16_FLOAT 54 | |
| 987 | #define DXGI_FORMAT_R16_UNORM 56 | |
| 988 | #define DXGI_FORMAT_R8_UNORM 61 | |
| 989 | #define DXGI_FORMAT_BC1_UNORM 71 | |
| 990 | #define DXGI_FORMAT_BC2_UNORM 74 | |
| 991 | #define DXGI_FORMAT_BC3_UNORM 77 | |
| 992 | #define DXGI_FORMAT_BC4_UNORM 80 | |
| 993 | #define DXGI_FORMAT_BC5_UNORM 83 | |
| 994 | #define DXGI_FORMAT_B5G6R5_UNORM 85 | |
| 995 | #define DXGI_FORMAT_B5G5R5A1_UNORM 86 | |
| 996 | #define DXGI_FORMAT_B8G8R8A8_UNORM 87 | |
| 997 | #define DXGI_FORMAT_BC6H_SF16 96 | |
| 998 | #define DXGI_FORMAT_BC7_UNORM 98 | |
| 999 | #define DXGI_FORMAT_B4G4R4A4_UNORM 115 | |
| 1000 | ||
| 1001 | #define DDSD_CAPS 0x00000001 | |
| 1002 | #define DDSD_HEIGHT 0x00000002 | |
| 1003 | #define DDSD_WIDTH 0x00000004 | |
| 1004 | #define DDSD_PITCH 0x00000008 | |
| 1005 | #define DDSD_PIXELFORMAT 0x00001000 | |
| 1006 | #define DDSD_MIPMAPCOUNT 0x00020000 | |
| 1007 | #define DDSD_LINEARSIZE 0x00080000 | |
| 1008 | #define DDSD_DEPTH 0x00800000 | |
| 1009 | ||
| 1010 | #define DDPF_ALPHAPIXELS 0x00000001 | |
| 1011 | #define DDPF_ALPHA 0x00000002 | |
| 1012 | #define DDPF_FOURCC 0x00000004 | |
| 1013 | #define DDPF_INDEXED 0x00000020 | |
| 1014 | #define DDPF_RGB 0x00000040 | |
| 1015 | #define DDPF_YUV 0x00000200 | |
| 1016 | #define DDPF_LUMINANCE 0x00020000 | |
| 1017 | ||
| 1018 | #define DDSCAPS_COMPLEX 0x00000008 | |
| 1019 | #define DDSCAPS_TEXTURE 0x00001000 | |
| 1020 | #define DDSCAPS_MIPMAP 0x00400000 | |
| 1021 | ||
| 1022 | #define DDSCAPS2_CUBEMAP 0x00000200 | |
| 1023 | #define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400 | |
| 1024 | #define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800 | |
| 1025 | #define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000 | |
| 1026 | #define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000 | |
| 1027 | #define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000 | |
| 1028 | #define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000 | |
| 1029 | ||
| 1030 | #define DDS_CUBEMAP_ALLFACES (DDSCAPS2_CUBEMAP_POSITIVEX|DDSCAPS2_CUBEMAP_NEGATIVEX \ | |
| 1031 | |DDSCAPS2_CUBEMAP_POSITIVEY|DDSCAPS2_CUBEMAP_NEGATIVEY \ | |
| 1032 | |DDSCAPS2_CUBEMAP_POSITIVEZ|DDSCAPS2_CUBEMAP_NEGATIVEZ) | |
| 1033 | ||
| 1034 | #define DDSCAPS2_VOLUME 0x00200000 | |
| 1035 | ||
| 1036 | struct TranslateDdsFormat | |
| 1037 | { | |
| 1038 | uint32_t m_format; | |
| 1039 | TextureFormat::Enum m_textureFormat; | |
| 1040 | ||
| 1041 | }; | |
| 1042 | ||
| 1043 | static TranslateDdsFormat s_translateDdsFormat[] = | |
| 1044 | { | |
| 1045 | { DDS_DXT1, TextureFormat::BC1 }, | |
| 1046 | { DDS_DXT2, TextureFormat::BC2 }, | |
| 1047 | { DDS_DXT3, TextureFormat::BC2 }, | |
| 1048 | { DDS_DXT4, TextureFormat::BC3 }, | |
| 1049 | { DDS_DXT5, TextureFormat::BC3 }, | |
| 1050 | { DDS_ATI1, TextureFormat::BC4 }, | |
| 1051 | { DDS_BC4U, TextureFormat::BC4 }, | |
| 1052 | { DDS_ATI2, TextureFormat::BC5 }, | |
| 1053 | { DDS_BC5U, TextureFormat::BC5 }, | |
| 1054 | { D3DFMT_A16B16G16R16, TextureFormat::RGBA16 }, | |
| 1055 | { D3DFMT_A16B16G16R16F, TextureFormat::RGBA16F }, | |
| 1056 | { DDPF_RGB|DDPF_ALPHAPIXELS, TextureFormat::BGRA8 }, | |
| 1057 | { DDPF_INDEXED, TextureFormat::R8 }, | |
| 1058 | { DDPF_LUMINANCE, TextureFormat::R8 }, | |
| 1059 | { DDPF_ALPHA, TextureFormat::R8 }, | |
| 1060 | { D3DFMT_R16F, TextureFormat::R16F }, | |
| 1061 | { D3DFMT_R32F, TextureFormat::R32F }, | |
| 1062 | { D3DFMT_A8L8, TextureFormat::RG8 }, | |
| 1063 | { D3DFMT_G16R16, TextureFormat::RG16 }, | |
| 1064 | { D3DFMT_G16R16F, TextureFormat::RG16F }, | |
| 1065 | { D3DFMT_G32R32F, TextureFormat::RG32F }, | |
| 1066 | { D3DFMT_A8R8G8B8, TextureFormat::BGRA8 }, | |
| 1067 | { D3DFMT_A16B16G16R16, TextureFormat::RGBA16 }, | |
| 1068 | { D3DFMT_A16B16G16R16F, TextureFormat::RGBA16F }, | |
| 1069 | { D3DFMT_A32B32G32R32F, TextureFormat::RGBA32F }, | |
| 1070 | { D3DFMT_R5G6B5, TextureFormat::R5G6B5 }, | |
| 1071 | { D3DFMT_A4R4G4B4, TextureFormat::RGBA4 }, | |
| 1072 | { D3DFMT_A1R5G5B5, TextureFormat::RGB5A1 }, | |
| 1073 | { D3DFMT_A2B10G10R10, TextureFormat::RGB10A2 }, | |
| 1074 | }; | |
| 1075 | ||
| 1076 | static TranslateDdsFormat s_translateDxgiFormat[] = | |
| 1077 | { | |
| 1078 | { DXGI_FORMAT_BC1_UNORM, TextureFormat::BC1 }, | |
| 1079 | { DXGI_FORMAT_BC2_UNORM, TextureFormat::BC2 }, | |
| 1080 | { DXGI_FORMAT_BC3_UNORM, TextureFormat::BC3 }, | |
| 1081 | { DXGI_FORMAT_BC4_UNORM, TextureFormat::BC4 }, | |
| 1082 | { DXGI_FORMAT_BC5_UNORM, TextureFormat::BC5 }, | |
| 1083 | { DXGI_FORMAT_BC6H_SF16, TextureFormat::BC6H }, | |
| 1084 | { DXGI_FORMAT_BC7_UNORM, TextureFormat::BC7 }, | |
| 1085 | ||
| 1086 | { DXGI_FORMAT_R8_UNORM, TextureFormat::R8 }, | |
| 1087 | { DXGI_FORMAT_R16_UNORM, TextureFormat::R16 }, | |
| 1088 | { DXGI_FORMAT_R16_FLOAT, TextureFormat::R16F }, | |
| 1089 | { DXGI_FORMAT_R32_UINT, TextureFormat::R32 }, | |
| 1090 | { DXGI_FORMAT_R32_FLOAT, TextureFormat::R32F }, | |
| 1091 | { DXGI_FORMAT_R8G8_UNORM, TextureFormat::RG8 }, | |
| 1092 | { DXGI_FORMAT_R16G16_UNORM, TextureFormat::RG16 }, | |
| 1093 | { DXGI_FORMAT_R16G16_FLOAT, TextureFormat::RG16F }, | |
| 1094 | { DXGI_FORMAT_R32G32_UINT, TextureFormat::RG32 }, | |
| 1095 | { DXGI_FORMAT_R32G32_FLOAT, TextureFormat::RG32F }, | |
| 1096 | { DXGI_FORMAT_B8G8R8A8_UNORM, TextureFormat::BGRA8 }, | |
| 1097 | { DXGI_FORMAT_R16G16B16A16_UNORM, TextureFormat::RGBA16 }, | |
| 1098 | { DXGI_FORMAT_R16G16B16A16_FLOAT, TextureFormat::RGBA16F }, | |
| 1099 | { DXGI_FORMAT_R32G32B32A32_UINT, TextureFormat::RGBA32 }, | |
| 1100 | { DXGI_FORMAT_R32G32B32A32_FLOAT, TextureFormat::RGBA32F }, | |
| 1101 | { DXGI_FORMAT_B5G6R5_UNORM, TextureFormat::R5G6B5 }, | |
| 1102 | { DXGI_FORMAT_B4G4R4A4_UNORM, TextureFormat::RGBA4 }, | |
| 1103 | { DXGI_FORMAT_B5G5R5A1_UNORM, TextureFormat::RGB5A1 }, | |
| 1104 | { DXGI_FORMAT_R10G10B10A2_UNORM, TextureFormat::RGB10A2 }, | |
| 1105 | }; | |
| 1106 | ||
| 1107 | bool imageParseDds(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader) | |
| 1108 | { | |
| 1109 | uint32_t headerSize; | |
| 1110 | bx::read(_reader, headerSize); | |
| 1111 | ||
| 1112 | if (headerSize < DDS_HEADER_SIZE) | |
| 1113 | { | |
| 1114 | return false; | |
| 1115 | } | |
| 1116 | ||
| 1117 | uint32_t flags; | |
| 1118 | bx::read(_reader, flags); | |
| 1119 | ||
| 1120 | if ( (flags & (DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT) ) != (DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT) ) | |
| 1121 | { | |
| 1122 | return false; | |
| 1123 | } | |
| 1124 | ||
| 1125 | uint32_t height; | |
| 1126 | bx::read(_reader, height); | |
| 1127 | ||
| 1128 | uint32_t width; | |
| 1129 | bx::read(_reader, width); | |
| 1130 | ||
| 1131 | uint32_t pitch; | |
| 1132 | bx::read(_reader, pitch); | |
| 1133 | ||
| 1134 | uint32_t depth; | |
| 1135 | bx::read(_reader, depth); | |
| 1136 | ||
| 1137 | uint32_t mips; | |
| 1138 | bx::read(_reader, mips); | |
| 1139 | ||
| 1140 | bx::skip(_reader, 44); // reserved | |
| 1141 | ||
| 1142 | uint32_t pixelFormatSize; | |
| 1143 | bx::read(_reader, pixelFormatSize); | |
| 1144 | ||
| 1145 | uint32_t pixelFlags; | |
| 1146 | bx::read(_reader, pixelFlags); | |
| 1147 | ||
| 1148 | uint32_t fourcc; | |
| 1149 | bx::read(_reader, fourcc); | |
| 1150 | ||
| 1151 | uint32_t rgbCount; | |
| 1152 | bx::read(_reader, rgbCount); | |
| 1153 | ||
| 1154 | uint32_t rbitmask; | |
| 1155 | bx::read(_reader, rbitmask); | |
| 1156 | ||
| 1157 | uint32_t gbitmask; | |
| 1158 | bx::read(_reader, gbitmask); | |
| 1159 | ||
| 1160 | uint32_t bbitmask; | |
| 1161 | bx::read(_reader, bbitmask); | |
| 1162 | ||
| 1163 | uint32_t abitmask; | |
| 1164 | bx::read(_reader, abitmask); | |
| 1165 | ||
| 1166 | uint32_t caps[4]; | |
| 1167 | bx::read(_reader, caps); | |
| 1168 | ||
| 1169 | bx::skip(_reader, 4); // reserved | |
| 1170 | ||
| 1171 | uint32_t dxgiFormat = 0; | |
| 1172 | if (DDPF_FOURCC == pixelFlags | |
| 1173 | && DDS_DX10 == fourcc) | |
| 1174 | { | |
| 1175 | bx::read(_reader, dxgiFormat); | |
| 1176 | ||
| 1177 | uint32_t dims; | |
| 1178 | bx::read(_reader, dims); | |
| 1179 | ||
| 1180 | uint32_t miscFlags; | |
| 1181 | bx::read(_reader, miscFlags); | |
| 1182 | ||
| 1183 | uint32_t arraySize; | |
| 1184 | bx::read(_reader, arraySize); | |
| 1185 | ||
| 1186 | uint32_t miscFlags2; | |
| 1187 | bx::read(_reader, miscFlags2); | |
| 1188 | } | |
| 1189 | ||
| 1190 | if ( (caps[0] & DDSCAPS_TEXTURE) == 0) | |
| 1191 | { | |
| 1192 | return false; | |
| 1193 | } | |
| 1194 | ||
| 1195 | bool cubeMap = 0 != (caps[1] & DDSCAPS2_CUBEMAP); | |
| 1196 | if (cubeMap) | |
| 1197 | { | |
| 1198 | if ( (caps[1] & DDS_CUBEMAP_ALLFACES) != DDS_CUBEMAP_ALLFACES) | |
| 1199 | { | |
| 1200 | // parital cube map is not supported. | |
| 1201 | return false; | |
| 1202 | } | |
| 1203 | } | |
| 1204 | ||
| 1205 | TextureFormat::Enum format = TextureFormat::Unknown; | |
| 1206 | bool hasAlpha = pixelFlags & DDPF_ALPHAPIXELS; | |
| 1207 | ||
| 1208 | if (dxgiFormat == 0) | |
| 1209 | { | |
| 1210 | uint32_t ddsFormat = pixelFlags & DDPF_FOURCC ? fourcc : pixelFlags; | |
| 1211 | ||
| 1212 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateDdsFormat); ++ii) | |
| 1213 | { | |
| 1214 | if (s_translateDdsFormat[ii].m_format == ddsFormat) | |
| 1215 | { | |
| 1216 | format = s_translateDdsFormat[ii].m_textureFormat; | |
| 1217 | break; | |
| 1218 | } | |
| 1219 | } | |
| 1220 | } | |
| 1221 | else | |
| 1222 | { | |
| 1223 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateDxgiFormat); ++ii) | |
| 1224 | { | |
| 1225 | if (s_translateDxgiFormat[ii].m_format == dxgiFormat) | |
| 1226 | { | |
| 1227 | format = s_translateDxgiFormat[ii].m_textureFormat; | |
| 1228 | break; | |
| 1229 | } | |
| 1230 | } | |
| 1231 | } | |
| 1232 | ||
| 1233 | _imageContainer.m_data = NULL; | |
| 1234 | _imageContainer.m_size = 0; | |
| 1235 | _imageContainer.m_offset = (uint32_t)bx::seek(_reader); | |
| 1236 | _imageContainer.m_width = width; | |
| 1237 | _imageContainer.m_height = height; | |
| 1238 | _imageContainer.m_depth = depth; | |
| 1239 | _imageContainer.m_format = format; | |
| 1240 | _imageContainer.m_numMips = (caps[0] & DDSCAPS_MIPMAP) ? mips : 1; | |
| 1241 | _imageContainer.m_hasAlpha = hasAlpha; | |
| 1242 | _imageContainer.m_cubeMap = cubeMap; | |
| 1243 | _imageContainer.m_ktx = false; | |
| 1244 | ||
| 1245 | return TextureFormat::Unknown != format; | |
| 1246 | } | |
| 1247 | ||
| 1248 | // KTX | |
| 1249 | #define KTX_MAGIC BX_MAKEFOURCC(0xAB, 'K', 'T', 'X') | |
| 1250 | #define KTX_HEADER_SIZE 64 | |
| 1251 | ||
| 1252 | #define KTX_ETC1_RGB8_OES 0x8D64 | |
| 1253 | #define KTX_COMPRESSED_R11_EAC 0x9270 | |
| 1254 | #define KTX_COMPRESSED_SIGNED_R11_EAC 0x9271 | |
| 1255 | #define KTX_COMPRESSED_RG11_EAC 0x9272 | |
| 1256 | #define KTX_COMPRESSED_SIGNED_RG11_EAC 0x9273 | |
| 1257 | #define KTX_COMPRESSED_RGB8_ETC2 0x9274 | |
| 1258 | #define KTX_COMPRESSED_SRGB8_ETC2 0x9275 | |
| 1259 | #define KTX_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 | |
| 1260 | #define KTX_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 | |
| 1261 | #define KTX_COMPRESSED_RGBA8_ETC2_EAC 0x9278 | |
| 1262 | #define KTX_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 | |
| 1263 | #define KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 | |
| 1264 | #define KTX_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 | |
| 1265 | #define KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 | |
| 1266 | #define KTX_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 | |
| 1267 | #define KTX_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 | |
| 1268 | #define KTX_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 | |
| 1269 | #define KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 | |
| 1270 | #define KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 | |
| 1271 | #define KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 | |
| 1272 | #define KTX_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 | |
| 1273 | #define KTX_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 | |
| 1274 | #define KTX_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C | |
| 1275 | #define KTX_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D | |
| 1276 | #define KTX_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E | |
| 1277 | #define KTX_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F | |
| 1278 | #define KTX_R8 0x8229 | |
| 1279 | #define KTX_R16 0x822A | |
| 1280 | #define KTX_RG8 0x822B | |
| 1281 | #define KTX_RG16 0x822C | |
| 1282 | #define KTX_R16F 0x822D | |
| 1283 | #define KTX_R32F 0x822E | |
| 1284 | #define KTX_RG16F 0x822F | |
| 1285 | #define KTX_RG32F 0x8230 | |
| 1286 | #define KTX_RGBA16 0x805B | |
| 1287 | #define KTX_RGBA16F 0x881A | |
| 1288 | #define KTX_R32UI 0x8236 | |
| 1289 | #define KTX_RG32UI 0x823C | |
| 1290 | #define KTX_RGBA32UI 0x8D70 | |
| 1291 | #define KTX_BGRA 0x80E1 | |
| 1292 | #define KTX_RGBA32F 0x8814 | |
| 1293 | #define KTX_RGB565 0x8D62 | |
| 1294 | #define KTX_RGBA4 0x8056 | |
| 1295 | #define KTX_RGB5_A1 0x8057 | |
| 1296 | #define KTX_RGB10_A2 0x8059 | |
| 1297 | ||
| 1298 | static struct TranslateKtxFormat | |
| 1299 | { | |
| 1300 | uint32_t m_format; | |
| 1301 | TextureFormat::Enum m_textureFormat; | |
| 1302 | ||
| 1303 | } s_translateKtxFormat[] = | |
| 1304 | { | |
| 1305 | { KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT, TextureFormat::BC1 }, | |
| 1306 | { KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT, TextureFormat::BC2 }, | |
| 1307 | { KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT, TextureFormat::BC3 }, | |
| 1308 | { KTX_COMPRESSED_LUMINANCE_LATC1_EXT, TextureFormat::BC4 }, | |
| 1309 | { KTX_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, TextureFormat::BC5 }, | |
| 1310 | { KTX_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, TextureFormat::BC6H }, | |
| 1311 | { KTX_COMPRESSED_RGBA_BPTC_UNORM_ARB, TextureFormat::BC7 }, | |
| 1312 | { KTX_ETC1_RGB8_OES, TextureFormat::ETC1 }, | |
| 1313 | { KTX_COMPRESSED_RGB8_ETC2, TextureFormat::ETC2 }, | |
| 1314 | { KTX_COMPRESSED_RGBA8_ETC2_EAC, TextureFormat::ETC2A }, | |
| 1315 | { KTX_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, TextureFormat::ETC2A1 }, | |
| 1316 | { KTX_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, TextureFormat::PTC12 }, | |
| 1317 | { KTX_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, TextureFormat::PTC12A }, | |
| 1318 | { KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, TextureFormat::PTC14 }, | |
| 1319 | { KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, TextureFormat::PTC14A }, | |
| 1320 | { KTX_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, TextureFormat::PTC22 }, | |
| 1321 | { KTX_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, TextureFormat::PTC24 }, | |
| 1322 | { KTX_R8, TextureFormat::R8 }, | |
| 1323 | { KTX_RGBA16, TextureFormat::RGBA16 }, | |
| 1324 | { KTX_RGBA16F, TextureFormat::RGBA16F }, | |
| 1325 | { KTX_R32UI, TextureFormat::R32 }, | |
| 1326 | { KTX_R32F, TextureFormat::R32F }, | |
| 1327 | { KTX_RG8, TextureFormat::RG8 }, | |
| 1328 | { KTX_RG16, TextureFormat::RG16 }, | |
| 1329 | { KTX_RG16F, TextureFormat::RG16F }, | |
| 1330 | { KTX_RG32UI, TextureFormat::RG32 }, | |
| 1331 | { KTX_RG32F, TextureFormat::RG32F }, | |
| 1332 | { KTX_BGRA, TextureFormat::BGRA8 }, | |
| 1333 | { KTX_RGBA16, TextureFormat::RGBA16 }, | |
| 1334 | { KTX_RGBA16F, TextureFormat::RGBA16F }, | |
| 1335 | { KTX_RGBA32UI, TextureFormat::RGBA32 }, | |
| 1336 | { KTX_RGBA32F, TextureFormat::RGBA32F }, | |
| 1337 | { KTX_RGB565, TextureFormat::R5G6B5 }, | |
| 1338 | { KTX_RGBA4, TextureFormat::RGBA4 }, | |
| 1339 | { KTX_RGB5_A1, TextureFormat::RGB5A1 }, | |
| 1340 | { KTX_RGB10_A2, TextureFormat::RGB10A2 }, | |
| 1341 | }; | |
| 1342 | ||
| 1343 | bool imageParseKtx(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader) | |
| 1344 | { | |
| 1345 | uint8_t identifier[8]; | |
| 1346 | bx::read(_reader, identifier); | |
| 1347 | ||
| 1348 | if (identifier[1] != '1' | |
| 1349 | && identifier[2] != '1') | |
| 1350 | { | |
| 1351 | return false; | |
| 1352 | } | |
| 1353 | ||
| 1354 | uint32_t endianness; | |
| 1355 | bx::read(_reader, endianness); | |
| 1356 | ||
| 1357 | bool fromLittleEndian = 0x04030201 == endianness; | |
| 1358 | ||
| 1359 | uint32_t glType; | |
| 1360 | bx::readHE(_reader, glType, fromLittleEndian); | |
| 1361 | ||
| 1362 | uint32_t glTypeSize; | |
| 1363 | bx::readHE(_reader, glTypeSize, fromLittleEndian); | |
| 1364 | ||
| 1365 | uint32_t glFormat; | |
| 1366 | bx::readHE(_reader, glFormat, fromLittleEndian); | |
| 1367 | ||
| 1368 | uint32_t glInternalFormat; | |
| 1369 | bx::readHE(_reader, glInternalFormat, fromLittleEndian); | |
| 1370 | ||
| 1371 | uint32_t glBaseInternalFormat; | |
| 1372 | bx::readHE(_reader, glBaseInternalFormat, fromLittleEndian); | |
| 1373 | ||
| 1374 | uint32_t width; | |
| 1375 | bx::readHE(_reader, width, fromLittleEndian); | |
| 1376 | ||
| 1377 | uint32_t height; | |
| 1378 | bx::readHE(_reader, height, fromLittleEndian); | |
| 1379 | ||
| 1380 | uint32_t depth; | |
| 1381 | bx::readHE(_reader, depth, fromLittleEndian); | |
| 1382 | ||
| 1383 | uint32_t numberOfArrayElements; | |
| 1384 | bx::readHE(_reader, numberOfArrayElements, fromLittleEndian); | |
| 1385 | ||
| 1386 | uint32_t numFaces; | |
| 1387 | bx::readHE(_reader, numFaces, fromLittleEndian); | |
| 1388 | ||
| 1389 | uint32_t numMips; | |
| 1390 | bx::readHE(_reader, numMips, fromLittleEndian); | |
| 1391 | ||
| 1392 | uint32_t metaDataSize; | |
| 1393 | bx::readHE(_reader, metaDataSize, fromLittleEndian); | |
| 1394 | ||
| 1395 | // skip meta garbage... | |
| 1396 | int64_t offset = bx::skip(_reader, metaDataSize); | |
| 1397 | ||
| 1398 | TextureFormat::Enum format = TextureFormat::Unknown; | |
| 1399 | bool hasAlpha = false; | |
| 1400 | ||
| 1401 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_translateKtxFormat); ++ii) | |
| 1402 | { | |
| 1403 | if (s_translateKtxFormat[ii].m_format == glInternalFormat) | |
| 1404 | { | |
| 1405 | format = s_translateKtxFormat[ii].m_textureFormat; | |
| 1406 | break; | |
| 1407 | } | |
| 1408 | } | |
| 1409 | ||
| 1410 | _imageContainer.m_data = NULL; | |
| 1411 | _imageContainer.m_size = 0; | |
| 1412 | _imageContainer.m_offset = (uint32_t)offset; | |
| 1413 | _imageContainer.m_width = width; | |
| 1414 | _imageContainer.m_height = height; | |
| 1415 | _imageContainer.m_depth = depth; | |
| 1416 | _imageContainer.m_format = format; | |
| 1417 | _imageContainer.m_numMips = numMips; | |
| 1418 | _imageContainer.m_hasAlpha = hasAlpha; | |
| 1419 | _imageContainer.m_cubeMap = numFaces > 1; | |
| 1420 | _imageContainer.m_ktx = true; | |
| 1421 | ||
| 1422 | return TextureFormat::Unknown != format; | |
| 1423 | } | |
| 1424 | ||
| 1425 | // PVR3 | |
| 1426 | #define PVR3_MAKE8CC(_a, _b, _c, _d, _e, _f, _g, _h) (uint64_t(BX_MAKEFOURCC(_a, _b, _c, _d) ) | (uint64_t(BX_MAKEFOURCC(_e, _f, _g, _h) )<<32) ) | |
| 1427 | ||
| 1428 | #define PVR3_MAGIC BX_MAKEFOURCC('P', 'V', 'R', 3) | |
| 1429 | #define PVR3_HEADER_SIZE 52 | |
| 1430 | ||
| 1431 | #define PVR3_PVRTC1_2BPP_RGB 0 | |
| 1432 | #define PVR3_PVRTC1_2BPP_RGBA 1 | |
| 1433 | #define PVR3_PVRTC1_4BPP_RGB 2 | |
| 1434 | #define PVR3_PVRTC1_4BPP_RGBA 3 | |
| 1435 | #define PVR3_PVRTC2_2BPP_RGBA 4 | |
| 1436 | #define PVR3_PVRTC2_4BPP_RGBA 5 | |
| 1437 | #define PVR3_ETC1 6 | |
| 1438 | #define PVR3_DXT1 7 | |
| 1439 | #define PVR3_DXT2 8 | |
| 1440 | #define PVR3_DXT3 9 | |
| 1441 | #define PVR3_DXT4 10 | |
| 1442 | #define PVR3_DXT5 11 | |
| 1443 | #define PVR3_BC4 12 | |
| 1444 | #define PVR3_BC5 13 | |
| 1445 | #define PVR3_R8 PVR3_MAKE8CC('r', 0, 0, 0, 8, 0, 0, 0) | |
| 1446 | #define PVR3_R16 PVR3_MAKE8CC('r', 0, 0, 0, 16, 0, 0, 0) | |
| 1447 | #define PVR3_R32 PVR3_MAKE8CC('r', 0, 0, 0, 32, 0, 0, 0) | |
| 1448 | #define PVR3_RG8 PVR3_MAKE8CC('r', 'g', 0, 0, 8, 8, 0, 0) | |
| 1449 | #define PVR3_RG16 PVR3_MAKE8CC('r', 'g', 0, 0, 16, 16, 0, 0) | |
| 1450 | #define PVR3_RG32 PVR3_MAKE8CC('r', 'g', 0, 0, 32, 32, 0, 0) | |
| 1451 | #define PVR3_BGRA8 PVR3_MAKE8CC('b', 'g', 'r', 'a', 8, 8, 8, 8) | |
| 1452 | #define PVR3_RGBA16 PVR3_MAKE8CC('r', 'g', 'b', 'a', 16, 16, 16, 16) | |
| 1453 | #define PVR3_RGBA32 PVR3_MAKE8CC('r', 'g', 'b', 'a', 32, 32, 32, 32) | |
| 1454 | #define PVR3_RGB565 PVR3_MAKE8CC('r', 'g', 'b', 0, 5, 6, 5, 0) | |
| 1455 | #define PVR3_RGBA4 PVR3_MAKE8CC('r', 'g', 'b', 'a', 4, 4, 4, 4) | |
| 1456 | #define PVR3_RGBA51 PVR3_MAKE8CC('r', 'g', 'b', 'a', 5, 5, 5, 1) | |
| 1457 | #define PVR3_RGB10A2 PVR3_MAKE8CC('r', 'g', 'b', 'a', 10, 10, 10, 2) | |
| 1458 | ||
| 1459 | #define PVR3_CHANNEL_TYPE_ANY UINT32_MAX | |
| 1460 | #define PVR3_CHANNEL_TYPE_FLOAT UINT32_C(12) | |
| 1461 | ||
| 1462 | static struct TranslatePvr3Format | |
| 1463 | { | |
| 1464 | uint64_t m_format; | |
| 1465 | uint32_t m_channelTypeMask; | |
| 1466 | TextureFormat::Enum m_textureFormat; | |
| 1467 | ||
| 1468 | } s_translatePvr3Format[] = | |
| 1469 | { | |
| 1470 | { PVR3_PVRTC1_2BPP_RGB, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC12 }, | |
| 1471 | { PVR3_PVRTC1_2BPP_RGBA, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC12A }, | |
| 1472 | { PVR3_PVRTC1_4BPP_RGB, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC14 }, | |
| 1473 | { PVR3_PVRTC1_4BPP_RGBA, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC14A }, | |
| 1474 | { PVR3_PVRTC2_2BPP_RGBA, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC22 }, | |
| 1475 | { PVR3_PVRTC2_4BPP_RGBA, PVR3_CHANNEL_TYPE_ANY, TextureFormat::PTC24 }, | |
| 1476 | { PVR3_ETC1, PVR3_CHANNEL_TYPE_ANY, TextureFormat::ETC1 }, | |
| 1477 | { PVR3_DXT1, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC1 }, | |
| 1478 | { PVR3_DXT2, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC2 }, | |
| 1479 | { PVR3_DXT3, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC2 }, | |
| 1480 | { PVR3_DXT4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC3 }, | |
| 1481 | { PVR3_DXT5, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC3 }, | |
| 1482 | { PVR3_BC4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC4 }, | |
| 1483 | { PVR3_BC5, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC5 }, | |
| 1484 | { PVR3_R8, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R8 }, | |
| 1485 | { PVR3_R16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R16 }, | |
| 1486 | { PVR3_R16, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::R16F }, | |
| 1487 | { PVR3_R32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R32 }, | |
| 1488 | { PVR3_R32, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::R32F }, | |
| 1489 | { PVR3_RG8, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RG8 }, | |
| 1490 | { PVR3_RG16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RG16 }, | |
| 1491 | { PVR3_RG16, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RG16F }, | |
| 1492 | { PVR3_RG32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RG16 }, | |
| 1493 | { PVR3_RG32, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RG32F }, | |
| 1494 | { PVR3_BGRA8, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BGRA8 }, | |
| 1495 | { PVR3_RGBA16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA16 }, | |
| 1496 | { PVR3_RGBA16, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RGBA16F }, | |
| 1497 | { PVR3_RGBA32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA32 }, | |
| 1498 | { PVR3_RGBA32, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RGBA32F }, | |
| 1499 | { PVR3_RGB565, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R5G6B5 }, | |
| 1500 | { PVR3_RGBA4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA4 }, | |
| 1501 | { PVR3_RGBA51, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGB5A1 }, | |
| 1502 | { PVR3_RGB10A2, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGB10A2 }, | |
| 1503 | }; | |
| 1504 | ||
| 1505 | bool imageParsePvr3(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader) | |
| 1506 | { | |
| 1507 | uint32_t flags; | |
| 1508 | bx::read(_reader, flags); | |
| 1509 | ||
| 1510 | uint64_t pixelFormat; | |
| 1511 | bx::read(_reader, pixelFormat); | |
| 1512 | ||
| 1513 | uint32_t colorSpace; | |
| 1514 | bx::read(_reader, colorSpace); // 0 - linearRGB, 1 - sRGB | |
| 1515 | ||
| 1516 | uint32_t channelType; | |
| 1517 | bx::read(_reader, channelType); | |
| 1518 | ||
| 1519 | uint32_t height; | |
| 1520 | bx::read(_reader, height); | |
| 1521 | ||
| 1522 | uint32_t width; | |
| 1523 | bx::read(_reader, width); | |
| 1524 | ||
| 1525 | uint32_t depth; | |
| 1526 | bx::read(_reader, depth); | |
| 1527 | ||
| 1528 | uint32_t numSurfaces; | |
| 1529 | bx::read(_reader, numSurfaces); | |
| 1530 | ||
| 1531 | uint32_t numFaces; | |
| 1532 | bx::read(_reader, numFaces); | |
| 1533 | ||
| 1534 | uint32_t numMips; | |
| 1535 | bx::read(_reader, numMips); | |
| 1536 | ||
| 1537 | uint32_t metaDataSize; | |
| 1538 | bx::read(_reader, metaDataSize); | |
| 1539 | ||
| 1540 | // skip meta garbage... | |
| 1541 | int64_t offset = bx::skip(_reader, metaDataSize); | |
| 1542 | ||
| 1543 | TextureFormat::Enum format = TextureFormat::Unknown; | |
| 1544 | bool hasAlpha = false; | |
| 1545 | ||
| 1546 | for (uint32_t ii = 0; ii < BX_COUNTOF(s_translatePvr3Format); ++ii) | |
| 1547 | { | |
| 1548 | if (s_translatePvr3Format[ii].m_format == pixelFormat | |
| 1549 | && channelType == (s_translatePvr3Format[ii].m_channelTypeMask & channelType) ) | |
| 1550 | { | |
| 1551 | format = s_translatePvr3Format[ii].m_textureFormat; | |
| 1552 | break; | |
| 1553 | } | |
| 1554 | } | |
| 1555 | ||
| 1556 | _imageContainer.m_data = NULL; | |
| 1557 | _imageContainer.m_size = 0; | |
| 1558 | _imageContainer.m_offset = (uint32_t)offset; | |
| 1559 | _imageContainer.m_width = width; | |
| 1560 | _imageContainer.m_height = height; | |
| 1561 | _imageContainer.m_depth = depth; | |
| 1562 | _imageContainer.m_format = format; | |
| 1563 | _imageContainer.m_numMips = numMips; | |
| 1564 | _imageContainer.m_hasAlpha = hasAlpha; | |
| 1565 | _imageContainer.m_cubeMap = numFaces > 1; | |
| 1566 | _imageContainer.m_ktx = false; | |
| 1567 | ||
| 1568 | return TextureFormat::Unknown != format; | |
| 1569 | } | |
| 1570 | ||
| 1571 | bool imageParse(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader) | |
| 1572 | { | |
| 1573 | uint32_t magic; | |
| 1574 | bx::read(_reader, magic); | |
| 1575 | ||
| 1576 | if (DDS_MAGIC == magic) | |
| 1577 | { | |
| 1578 | return imageParseDds(_imageContainer, _reader); | |
| 1579 | } | |
| 1580 | else if (KTX_MAGIC == magic) | |
| 1581 | { | |
| 1582 | return imageParseKtx(_imageContainer, _reader); | |
| 1583 | } | |
| 1584 | else if (PVR3_MAGIC == magic) | |
| 1585 | { | |
| 1586 | return imageParsePvr3(_imageContainer, _reader); | |
| 1587 | } | |
| 1588 | else if (BGFX_CHUNK_MAGIC_TEX == magic) | |
| 1589 | { | |
| 1590 | TextureCreate tc; | |
| 1591 | bx::read(_reader, tc); | |
| 1592 | ||
| 1593 | _imageContainer.m_format = tc.m_format; | |
| 1594 | _imageContainer.m_offset = UINT32_MAX; | |
| 1595 | if (NULL == tc.m_mem) | |
| 1596 | { | |
| 1597 | _imageContainer.m_data = NULL; | |
| 1598 | _imageContainer.m_size = 0; | |
| 1599 | } | |
| 1600 | else | |
| 1601 | { | |
| 1602 | _imageContainer.m_data = tc.m_mem->data; | |
| 1603 | _imageContainer.m_size = tc.m_mem->size; | |
| 1604 | } | |
| 1605 | _imageContainer.m_width = tc.m_width; | |
| 1606 | _imageContainer.m_height = tc.m_height; | |
| 1607 | _imageContainer.m_depth = tc.m_depth; | |
| 1608 | _imageContainer.m_numMips = tc.m_numMips; | |
| 1609 | _imageContainer.m_hasAlpha = false; | |
| 1610 | _imageContainer.m_cubeMap = tc.m_cubeMap; | |
| 1611 | _imageContainer.m_ktx = false; | |
| 1612 | ||
| 1613 | return true; | |
| 1614 | } | |
| 1615 | ||
| 1616 | return false; | |
| 1617 | } | |
| 1618 | ||
| 1619 | bool imageParse(ImageContainer& _imageContainer, const void* _data, uint32_t _size) | |
| 1620 | { | |
| 1621 | bx::MemoryReader reader(_data, _size); | |
| 1622 | return imageParse(_imageContainer, &reader); | |
| 1623 | } | |
| 1624 | ||
| 1625 | void imageDecodeToBgra8(uint8_t* _dst, const uint8_t* _src, uint32_t _width, uint32_t _height, uint32_t _pitch, uint8_t _type) | |
| 1626 | { | |
| 1627 | const uint8_t* src = _src; | |
| 1628 | ||
| 1629 | uint32_t width = _width/4; | |
| 1630 | uint32_t height = _height/4; | |
| 1631 | ||
| 1632 | uint8_t temp[16*4]; | |
| 1633 | ||
| 1634 | switch (_type) | |
| 1635 | { | |
| 1636 | case TextureFormat::BC1: | |
| 1637 | for (uint32_t yy = 0; yy < height; ++yy) | |
| 1638 | { | |
| 1639 | for (uint32_t xx = 0; xx < width; ++xx) | |
| 1640 | { | |
| 1641 | decodeBlockDxt1(temp, src); | |
| 1642 | src += 8; | |
| 1643 | ||
| 1644 | uint8_t* dst = &_dst[(yy*_pitch+xx*4)*4]; | |
| 1645 | memcpy(&dst[0*_pitch], &temp[ 0], 16); | |
| 1646 | memcpy(&dst[1*_pitch], &temp[16], 16); | |
| 1647 | memcpy(&dst[2*_pitch], &temp[32], 16); | |
| 1648 | memcpy(&dst[3*_pitch], &temp[48], 16); | |
| 1649 | } | |
| 1650 | } | |
| 1651 | break; | |
| 1652 | ||
| 1653 | case TextureFormat::BC2: | |
| 1654 | for (uint32_t yy = 0; yy < height; ++yy) | |
| 1655 | { | |
| 1656 | for (uint32_t xx = 0; xx < width; ++xx) | |
| 1657 | { | |
| 1658 | decodeBlockDxt23A(temp+3, src); | |
| 1659 | src += 8; | |
| 1660 | decodeBlockDxt(temp, src); | |
| 1661 | src += 8; | |
| 1662 | ||
| 1663 | uint8_t* dst = &_dst[(yy*_pitch+xx*4)*4]; | |
| 1664 | memcpy(&dst[0*_pitch], &temp[ 0], 16); | |
| 1665 | memcpy(&dst[1*_pitch], &temp[16], 16); | |
| 1666 | memcpy(&dst[2*_pitch], &temp[32], 16); | |
| 1667 | memcpy(&dst[3*_pitch], &temp[48], 16); | |
| 1668 | } | |
| 1669 | } | |
| 1670 | break; | |
| 1671 | ||
| 1672 | case TextureFormat::BC3: | |
| 1673 | for (uint32_t yy = 0; yy < height; ++yy) | |
| 1674 | { | |
| 1675 | for (uint32_t xx = 0; xx < width; ++xx) | |
| 1676 | { | |
| 1677 | decodeBlockDxt45A(temp+3, src); | |
| 1678 | src += 8; | |
| 1679 | decodeBlockDxt(temp, src); | |
| 1680 | src += 8; | |
| 1681 | ||
| 1682 | uint8_t* dst = &_dst[(yy*_pitch+xx*4)*4]; | |
| 1683 | memcpy(&dst[0*_pitch], &temp[ 0], 16); | |
| 1684 | memcpy(&dst[1*_pitch], &temp[16], 16); | |
| 1685 | memcpy(&dst[2*_pitch], &temp[32], 16); | |
| 1686 | memcpy(&dst[3*_pitch], &temp[48], 16); | |
| 1687 | } | |
| 1688 | } | |
| 1689 | break; | |
| 1690 | ||
| 1691 | case TextureFormat::BC4: | |
| 1692 | for (uint32_t yy = 0; yy < height; ++yy) | |
| 1693 | { | |
| 1694 | for (uint32_t xx = 0; xx < width; ++xx) | |
| 1695 | { | |
| 1696 | decodeBlockDxt45A(temp, src); | |
| 1697 | src += 8; | |
| 1698 | ||
| 1699 | uint8_t* dst = &_dst[(yy*_pitch+xx*4)*4]; | |
| 1700 | memcpy(&dst[0*_pitch], &temp[ 0], 16); | |
| 1701 | memcpy(&dst[1*_pitch], &temp[16], 16); | |
| 1702 | memcpy(&dst[2*_pitch], &temp[32], 16); | |
| 1703 | memcpy(&dst[3*_pitch], &temp[48], 16); | |
| 1704 | } | |
| 1705 | } | |
| 1706 | break; | |
| 1707 | ||
| 1708 | case TextureFormat::BC5: | |
| 1709 | for (uint32_t yy = 0; yy < height; ++yy) | |
| 1710 | { | |
| 1711 | for (uint32_t xx = 0; xx < width; ++xx) | |
| 1712 | { | |
| 1713 | decodeBlockDxt45A(temp+1, src); | |
| 1714 | src += 8; | |
| 1715 | decodeBlockDxt45A(temp+2, src); | |
| 1716 | src += 8; | |
| 1717 | ||
| 1718 | for (uint32_t ii = 0; ii < 16; ++ii) | |
| 1719 | { | |
| 1720 | float nx = temp[ii*4+2]*2.0f/255.0f - 1.0f; | |
| 1721 | float ny = temp[ii*4+1]*2.0f/255.0f - 1.0f; | |
| 1722 | float nz = sqrtf(1.0f - nx*nx - ny*ny); | |
| 1723 | temp[ii*4+0] = uint8_t( (nz + 1.0f)*255.0f/2.0f); | |
| 1724 | temp[ii*4+3] = 0; | |
| 1725 | } | |
| 1726 | ||
| 1727 | uint8_t* dst = &_dst[(yy*_pitch+xx*4)*4]; | |
| 1728 | memcpy(&dst[0*_pitch], &temp[ 0], 16); | |
| 1729 | memcpy(&dst[1*_pitch], &temp[16], 16); | |
| 1730 | memcpy(&dst[2*_pitch], &temp[32], 16); | |
| 1731 | memcpy(&dst[3*_pitch], &temp[48], 16); | |
| 1732 | } | |
| 1733 | } | |
| 1734 | break; | |
| 1735 | ||
| 1736 | case TextureFormat::ETC1: | |
| 1737 | case TextureFormat::ETC2: | |
| 1738 | for (uint32_t yy = 0; yy < height; ++yy) | |
| 1739 | { | |
| 1740 | for (uint32_t xx = 0; xx < width; ++xx) | |
| 1741 | { | |
| 1742 | decodeBlockEtc12(temp, src); | |
| 1743 | src += 8; | |
| 1744 | ||
| 1745 | uint8_t* dst = &_dst[(yy*_pitch+xx*4)*4]; | |
| 1746 | memcpy(&dst[0*_pitch], &temp[ 0], 16); | |
| 1747 | memcpy(&dst[1*_pitch], &temp[16], 16); | |
| 1748 | memcpy(&dst[2*_pitch], &temp[32], 16); | |
| 1749 | memcpy(&dst[3*_pitch], &temp[48], 16); | |
| 1750 | } | |
| 1751 | } | |
| 1752 | break; | |
| 1753 | ||
| 1754 | case TextureFormat::ETC2A: | |
| 1755 | BX_WARN(false, "ETC2A decoder is not implemented."); | |
| 1756 | imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xff00ff00), _dst); | |
| 1757 | break; | |
| 1758 | ||
| 1759 | case TextureFormat::ETC2A1: | |
| 1760 | BX_WARN(false, "ETC2A1 decoder is not implemented."); | |
| 1761 | imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffff0000), _dst); | |
| 1762 | break; | |
| 1763 | ||
| 1764 | case TextureFormat::PTC12: | |
| 1765 | BX_WARN(false, "PTC12 decoder is not implemented."); | |
| 1766 | imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffff00ff), _dst); | |
| 1767 | break; | |
| 1768 | ||
| 1769 | case TextureFormat::PTC12A: | |
| 1770 | BX_WARN(false, "PTC12A decoder is not implemented."); | |
| 1771 | imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffffff00), _dst); | |
| 1772 | break; | |
| 1773 | ||
| 1774 | case TextureFormat::PTC14: | |
| 1775 | BX_WARN(false, "PTC14 decoder is not implemented."); | |
| 1776 | imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xff00ffff), _dst); | |
| 1777 | break; | |
| 1778 | ||
| 1779 | case TextureFormat::PTC14A: | |
| 1780 | BX_WARN(false, "PTC14A decoder is not implemented."); | |
| 1781 | imageCheckerboard(_width, _height, 16, UINT32_C(0xffff0000), UINT32_C(0xff0000ff), _dst); | |
| 1782 | break; | |
| 1783 | ||
| 1784 | case TextureFormat::PTC22: | |
| 1785 | BX_WARN(false, "PTC22 decoder is not implemented."); | |
| 1786 | imageCheckerboard(_width, _height, 16, UINT32_C(0xff00ff00), UINT32_C(0xff0000ff), _dst); | |
| 1787 | break; | |
| 1788 | ||
| 1789 | case TextureFormat::PTC24: | |
| 1790 | BX_WARN(false, "PTC24 decoder is not implemented."); | |
| 1791 | imageCheckerboard(_width, _height, 16, UINT32_C(0xff000000), UINT32_C(0xffffffff), _dst); | |
| 1792 | break; | |
| 1793 | ||
| 1794 | default: | |
| 1795 | // Decompression not implemented... Make ugly red-yellow checkerboard texture. | |
| 1796 | imageCheckerboard(_width, _height, 16, UINT32_C(0xffff0000), UINT32_C(0xffffff00), _dst); | |
| 1797 | break; | |
| 1798 | } | |
| 1799 | } | |
| 1800 | ||
| 1801 | bool imageGetRawData(const ImageContainer& _imageContainer, uint8_t _side, uint8_t _lod, const void* _data, uint32_t _size, ImageMip& _mip) | |
| 1802 | { | |
| 1803 | uint32_t offset = _imageContainer.m_offset; | |
| 1804 | TextureFormat::Enum type = TextureFormat::Enum(_imageContainer.m_format); | |
| 1805 | bool hasAlpha = _imageContainer.m_hasAlpha; | |
| 1806 | ||
| 1807 | const ImageBlockInfo& blockInfo = s_imageBlockInfo[type]; | |
| 1808 | const uint8_t bpp = blockInfo.bitsPerPixel; | |
| 1809 | const uint32_t blockSize = blockInfo.blockSize; | |
| 1810 | const uint32_t blockWidth = blockInfo.blockWidth; | |
| 1811 | const uint32_t blockHeight = blockInfo.blockHeight; | |
| 1812 | ||
| 1813 | if (UINT32_MAX == _imageContainer.m_offset) | |
| 1814 | { | |
| 1815 | if (NULL == _imageContainer.m_data) | |
| 1816 | { | |
| 1817 | return false; | |
| 1818 | } | |
| 1819 | ||
| 1820 | offset = 0; | |
| 1821 | _data = _imageContainer.m_data; | |
| 1822 | _size = _imageContainer.m_size; | |
| 1823 | } | |
| 1824 | ||
| 1825 | for (uint8_t side = 0, numSides = _imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side) | |
| 1826 | { | |
| 1827 | uint32_t width = _imageContainer.m_width; | |
| 1828 | uint32_t height = _imageContainer.m_height; | |
| 1829 | uint32_t depth = _imageContainer.m_depth; | |
| 1830 | ||
| 1831 | for (uint8_t lod = 0, num = _imageContainer.m_numMips; lod < num; ++lod) | |
| 1832 | { | |
| 1833 | // skip imageSize in KTX format. | |
| 1834 | offset += _imageContainer.m_ktx ? sizeof(uint32_t) : 0; | |
| 1835 | ||
| 1836 | width = bx::uint32_max(blockWidth, ( (width +blockWidth -1)/blockWidth )*blockWidth); | |
| 1837 | height = bx::uint32_max(blockHeight, ( (height+blockHeight-1)/blockHeight)*blockHeight); | |
| 1838 | depth = bx::uint32_max(1, depth); | |
| 1839 | ||
| 1840 | uint32_t size = width*height*depth*bpp/8; | |
| 1841 | ||
| 1842 | if (side == _side | |
| 1843 | && lod == _lod) | |
| 1844 | { | |
| 1845 | _mip.m_width = width; | |
| 1846 | _mip.m_height = height; | |
| 1847 | _mip.m_blockSize = blockSize; | |
| 1848 | _mip.m_size = size; | |
| 1849 | _mip.m_data = (const uint8_t*)_data + offset; | |
| 1850 | _mip.m_bpp = bpp; | |
| 1851 | _mip.m_format = type; | |
| 1852 | _mip.m_hasAlpha = hasAlpha; | |
| 1853 | return true; | |
| 1854 | } | |
| 1855 | ||
| 1856 | offset += size; | |
| 1857 | ||
| 1858 | BX_CHECK(offset <= _size, "Reading past size of data buffer! (offset %d, size %d)", offset, _size); | |
| 1859 | BX_UNUSED(_size); | |
| 1860 | ||
| 1861 | width >>= 1; | |
| 1862 | height >>= 1; | |
| 1863 | depth >>= 1; | |
| 1864 | } | |
| 1865 | } | |
| 1866 | ||
| 1867 | return false; | |
| 1868 | } | |
| 1869 | ||
| 1870 | } // namespace bgfx |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r0 | r31734 | |
|---|---|---|
| 1 | $input v_color0 | |
| 2 | ||
| 3 | /* | |
| 4 | * Copyright 2011-2014 Branimir Karadzic. All rights reserved. | |
| 5 | * License: http://www.opensource.org/licenses/BSD-2-Clause | |
| 6 | */ | |
| 7 | ||
| 8 | #include "bgfx_shader.sh" | |
| 9 | ||
| 10 | void main() | |
| 11 | { | |
| 12 | gl_FragData[0] = v_color0; | |
| 13 | gl_FragData[1] = v_color0; | |
| 14 | } |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r31733 | r31734 | |
|---|---|---|
| 493 | 493 | |
| 494 | 494 | # CFLAGS is defined based on C or C++ targets |
| 495 | 495 | # (remember, expansion only happens when used, so doing it here is ok) |
| 496 | CFLAGS = $(CCOMFLAGS) $(CPPONLYFLAGS) | |
| 496 | CFLAGS = $(CCOMFLAGS) $(CPPONLYFLAGS) $(INCPATH) | |
| 497 | 497 | |
| 498 | 498 | # we compile C-only to C89 standard with GNU extensions |
| 499 | 499 | # we compile C++ code to C++98 standard with GNU extensions |
| r31733 | r31734 | |
| 762 | 762 | # add SQLite3 library |
| 763 | 763 | SQLITE3_LIB = $(OBJ)/libsqlite3.a |
| 764 | 764 | |
| 765 | # add BGFX library | |
| 766 | BGFX_LIB = $(OBJ)/libbgfx.a | |
| 767 | ||
| 765 | 768 | # add PortMidi MIDI library |
| 766 | 769 | ifeq ($(BUILD_MIDILIB),1) |
| 767 | 770 | INCPATH += -I$(SRC)/lib/portmidi |
| r31733 | r31734 | |
| 817 | 820 | include $(SRC)/regtests/regtests.mak |
| 818 | 821 | |
| 819 | 822 | # combine the various definitions to one |
| 820 | CCOMFLAGS += $(INCPATH) | |
| 821 | 823 | CDEFS = $(DEFS) |
| 822 | 824 | |
| 823 | 825 | # TODO: -x c++ should not be hard-coded |
| r31733 | r31734 | |
| 885 | 887 | |
| 886 | 888 | ifndef EXECUTABLE_DEFINED |
| 887 | 889 | |
| 888 | $(EMULATOR): $(EMUINFOOBJ) $(DRIVLISTOBJ) $(DRVLIBS) $(LIBOSD) $(LIBBUS) $(LIBOPTIONAL) $(LIBEMU) $(LIBDASM) $(LIBUTIL) $(EXPAT) $(SOFTFLOAT) $(JPEG_LIB) $(FLAC_LIB) $(7Z_LIB) $(FORMATS_LIB) $(LUA_LIB) $(SQLITE3_LIB) $(WEB_LIB) $(ZLIB) $(LIBOCORE) $(MIDI_LIB) $(RESFILE) | |
| 890 | $(EMULATOR): $(EMUINFOOBJ) $(DRIVLISTOBJ) $(DRVLIBS) $(LIBOSD) $(LIBBUS) $(LIBOPTIONAL) $(LIBEMU) $(LIBDASM) $(LIBUTIL) $(EXPAT) $(SOFTFLOAT) $(JPEG_LIB) $(FLAC_LIB) $(7Z_LIB) $(FORMATS_LIB) $(LUA_LIB) $(SQLITE3_LIB) $(WEB_LIB) $(BGFX_LIB) $(ZLIB) $(LIBOCORE) $(MIDI_LIB) $(RESFILE) | |
| 889 | 891 | $(CC) $(CDEFS) $(CFLAGS) -c $(SRC)/version.c -o $(VERSIONOBJ) |
| 890 | 892 | @echo Linking $@... |
| 891 | 893 | $(LD) $(LDFLAGS) $(LDFLAGSEMULATOR) $(VERSIONOBJ) $^ $(LIBS) -o $@ |
| r31733 | r31734 | |
| 961 | 963 | ifeq ($(TARGETOS),macosx) |
| 962 | 964 | $(OBJ)/%.o: $(SRC)/%.m | $(OSPREBUILD) |
| 963 | 965 | @echo Objective-C compiling $<... |
| 964 | $(CC) $(CDEFS) $(COBJFLAGS) $(CCOMFLAGS) -c $< -o $@ | |
| 966 | $(CC) $(CDEFS) $(COBJFLAGS) $(CCOMFLAGS) $(INCPATH) -c $< -o $@ | |
| 965 | 967 | endif |
| 966 | 968 | |
| 967 | 969 |
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