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r31710 Wednesday 20th August, 2014 at 09:04:55 UTC by Robbbert
jeutel.c : placeholder
[src/mame]mame.mak
[src/mame/drivers]jeutel.c ltd.c
[src/mame/layout]jeutel.lay*

trunk/src/mame/mame.mak
r31709r31710
26492649
26502650$(DRIVERS)/jankenmn.o:  $(LAYOUT)/jankenmn.lh
26512651
2652$(DRIVERS)/jeutel.o:    $(LAYOUT)/jeutel.lh
2653
26522654$(DRIVERS)/jpmimpct.o:  $(LAYOUT)/jpmimpct.lh
26532655
26542656$(DRIVERS)/jpmmps.o:    $(LAYOUT)/jpmmps.lh
trunk/src/mame/layout/jeutel.lay
r0r31710
1<!-- Jeutel copied from hankin.lay -->
2
3<!-- 2014-08-20: Initial version.  [Robbbert] -->
4
5<mamelayout version="2">
6
7   <element name="digit" defstate="0">
8      <led14seg>
9         <color red="0.0" green="0.75" blue="1.0" />
10      </led14seg>
11   </element>
12   <element name="red_led">
13      <disk><color red="1.0" green="0.0" blue="0.0" /></disk>
14   </element>
15   <element name="background">
16      <rect>
17         <bounds left="0" top="0" right="1" bottom="1" />
18         <color red="0.0" green="0.0" blue="0.0" />
19      </rect>
20   </element>
21   <element name="P0"><text string="Ball / Match"><color red="1.0" green="1.0" blue="1.0" /></text></element>
22   <element name="P1"><text string="Credits"><color red="1.0" green="1.0" blue="1.0" /></text></element>
23   <element name="P3"><text string="Player 1"><color red="1.0" green="1.0" blue="1.0" /></text></element>
24   <element name="P4"><text string="Player 2"><color red="1.0" green="1.0" blue="1.0" /></text></element>
25   <element name="P5"><text string="Player 3"><color red="1.0" green="1.0" blue="1.0" /></text></element>
26   <element name="P6"><text string="Player 4"><color red="1.0" green="1.0" blue="1.0" /></text></element>
27
28   <view name="Default Layout">
29
30      <!-- Background -->
31      <backdrop element="background">
32         <bounds left="0" top="20" right="318" bottom="394" />
33      </backdrop>
34
35      <!-- LEDs -->
36
37      <!-- Player 1 Score -->
38
39      <bezel name="digit6" element="digit">
40         <bounds left="10" top="45" right="44" bottom="84" />
41      </bezel>
42      <bezel name="digit5" element="digit">
43         <bounds left="54" top="45" right="88" bottom="84" />
44      </bezel>
45      <bezel name="digit4" element="digit">
46         <bounds left="98" top="45" right="132" bottom="84" />
47      </bezel>
48      <bezel name="digit3" element="digit">
49         <bounds left="142" top="45" right="176" bottom="84" />
50      </bezel>
51      <bezel name="digit2" element="digit">
52         <bounds left="186" top="45" right="220" bottom="84" />
53      </bezel>
54      <bezel name="digit1" element="digit">
55         <bounds left="230" top="45" right="264" bottom="84" />
56      </bezel>
57      <bezel name="digit0" element="digit">
58         <bounds left="274" top="45" right="308" bottom="84" />
59      </bezel>
60
61      <!-- Player 2 Score -->
62      <bezel name="digit16" element="digit">
63         <bounds left="10" top="105" right="44" bottom="144" />
64      </bezel>
65      <bezel name="digit15" element="digit">
66         <bounds left="54" top="105" right="88" bottom="144" />
67      </bezel>
68      <bezel name="digit14" element="digit">
69         <bounds left="98" top="105" right="132" bottom="144" />
70      </bezel>
71      <bezel name="digit13" element="digit">
72         <bounds left="142" top="105" right="176" bottom="144" />
73      </bezel>
74      <bezel name="digit12" element="digit">
75         <bounds left="186" top="105" right="220" bottom="144" />
76      </bezel>
77      <bezel name="digit11" element="digit">
78         <bounds left="230" top="105" right="264" bottom="144" />
79      </bezel>
80      <bezel name="digit10" element="digit">
81         <bounds left="274" top="105" right="308" bottom="144" />
82      </bezel>
83
84      <!-- Player 3 Score -->
85      <bezel name="digit26" element="digit">
86         <bounds left="10" top="165" right="44" bottom="204" />
87      </bezel>
88      <bezel name="digit25" element="digit">
89         <bounds left="54" top="165" right="88" bottom="204" />
90      </bezel>
91      <bezel name="digit24" element="digit">
92         <bounds left="98" top="165" right="132" bottom="204" />
93      </bezel>
94      <bezel name="digit23" element="digit">
95         <bounds left="142" top="165" right="176" bottom="204" />
96      </bezel>
97      <bezel name="digit22" element="digit">
98         <bounds left="186" top="165" right="220" bottom="204" />
99      </bezel>
100      <bezel name="digit21" element="digit">
101         <bounds left="230" top="165" right="264" bottom="204" />
102      </bezel>
103      <bezel name="digit20" element="digit">
104         <bounds left="274" top="165" right="308" bottom="204" />
105      </bezel>
106
107      <!-- Player 4 Score -->
108      <bezel name="digit36" element="digit">
109         <bounds left="10" top="225" right="44" bottom="264" />
110      </bezel>
111      <bezel name="digit35" element="digit">
112         <bounds left="54" top="225" right="88" bottom="264" />
113      </bezel>
114      <bezel name="digit34" element="digit">
115         <bounds left="98" top="225" right="132" bottom="264" />
116      </bezel>
117      <bezel name="digit33" element="digit">
118         <bounds left="142" top="225" right="176" bottom="264" />
119      </bezel>
120      <bezel name="digit32" element="digit">
121         <bounds left="186" top="225" right="220" bottom="264" />
122      </bezel>
123      <bezel name="digit31" element="digit">
124         <bounds left="230" top="225" right="264" bottom="264" />
125      </bezel>
126      <bezel name="digit30" element="digit">
127         <bounds left="274" top="225" right="308" bottom="264" />
128      </bezel>
129
130      <!-- Credits and Balls -->
131      <bezel name="digit41" element="digit">
132         <bounds left="30" top="345" right="64" bottom="384" />
133      </bezel>
134      <bezel name="digit40" element="digit">
135         <bounds left="69" top="345" right="103" bottom="384" />
136      </bezel>
137      <bezel name="digit44" element="digit">
138         <bounds left="171" top="345" right="205" bottom="384" />
139      </bezel>
140      <bezel name="digit43" element="digit">
141         <bounds left="210" top="345" right="244" bottom="384" />
142      </bezel>
143      <bezel element="P1"><bounds left="200" right="258" top="330" bottom="342" /></bezel>
144      <bezel element="P0"><bounds left="50" right="108" top="330" bottom="342" /></bezel>
145      <bezel name="text3" element="P3"><bounds left="100" right="180" top="30" bottom="42" /></bezel>
146      <bezel name="text2" element="P4"><bounds left="100" right="180" top="90" bottom="102" /></bezel>
147      <bezel name="text1" element="P5"><bounds left="100" right="180" top="150" bottom="162" /></bezel>
148      <bezel name="text0" element="P6"><bounds left="100" right="180" top="210" bottom="222" /></bezel>
149      <bezel name="led0" element="red_led">
150         <bounds left="10" right="25" top="360" bottom="375" /></bezel>
151   </view>
152</mamelayout>
Property changes on: trunk/src/mame/layout/jeutel.lay
Added: svn:eol-style
   + native
Added: svn:mime-type
   + text/plain
trunk/src/mame/drivers/ltd.c
r31709r31710
2626
2727ToDo:
2828- No mechanical sounds
29- Although nvram is fitted, everything is lost at powerup
2930- System 3, no sound
3031- System 3, slam tilt to connect to reset line
3132- Zephy, no playfield inputs
trunk/src/mame/drivers/jeutel.c
r31709r31710
11/*******************************************************************************
22
3Pinball
4Jeutel
3  PINBALL
4  Jeutel
55
6  There are at least 7 machines from this manufacturer. Unable to find anything
7  technical at all... so will be using PinMAME as the reference.
8
9ToDo:
10- Everything!
11- Each machine has 4 players, 7-digit, 12-segment florescent display 
12
613********************************************************************************/
714
8#include "emu.h"
15#include "machine/genpin.h"
916#include "cpu/z80/z80.h"
17#include "machine/i8255.h"
18#include "sound/ay8910.h"
19#include "sound/tms5110.h"
20#include "jeutel.lh"
1021
11class jeutel_state : public driver_device
22class jeutel_state : public genpin_class
1223{
1324public:
1425   jeutel_state(const machine_config &mconfig, device_type type, const char *tag)
15      : driver_device(mconfig, type, tag),
16   m_maincpu(*this, "maincpu")
26      : genpin_class(mconfig, type, tag)
27      , m_maincpu(*this, "maincpu")
1728   { }
1829
19protected:
20
21   // devices
30   DECLARE_DRIVER_INIT(jeutel);
31private:
32   virtual void machine_reset();
2233   required_device<cpu_device> m_maincpu;
23
24   // driver_device overrides
25   virtual void machine_reset();
26public:
27   DECLARE_DRIVER_INIT(jeutel);
2834};
2935
3036
3137static ADDRESS_MAP_START( jeutel_map, AS_PROGRAM, 8, jeutel_state )
3238   ADDRESS_MAP_UNMAP_HIGH
3339   AM_RANGE(0x0000, 0x1fff) AM_ROM
34   AM_RANGE(0xc000, 0xc7ff) AM_RAM
35   //AM_RANGE(0xe000, 0xe003) AM_READWRITE ppi8255_2
40   AM_RANGE(0xc000, 0xc3ff) AM_RAM AM_SHARE("shared")
41   AM_RANGE(0xc400, 0xc7ff) AM_RAM
42   AM_RANGE(0xe000, 0xe003) AM_DEVREADWRITE("ppi8255_2", i8255_device, read, write)
3643ADDRESS_MAP_END
3744
3845static ADDRESS_MAP_START( jeutel_cpu2, AS_PROGRAM, 8, jeutel_state )
3946   ADDRESS_MAP_UNMAP_HIGH
4047   AM_RANGE(0x0000, 0x0fff) AM_ROM
41   //AM_RANGE(0x2000, 0x2003) AM_WRITE ppi8255_0
42   //AM_RANGE(0x3000, 0x3003) AM_WRITE ppi8255_1
43   //AM_RANGE(0x4000, 0x4000) AM_WRITENOP
48   AM_RANGE(0x2000, 0x2003) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write)
49   AM_RANGE(0x3000, 0x3003) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write)
50   AM_RANGE(0x4000, 0x4000) AM_WRITENOP
4451   AM_RANGE(0x8000, 0x83ff) AM_RAM
52   AM_RANGE(0xc000, 0xc3ff) AM_RAM AM_SHARE("shared")
4553ADDRESS_MAP_END
4654
4755static ADDRESS_MAP_START( jeutel_cpu3, AS_PROGRAM, 8, jeutel_state )
r31709r31710
5260
5361static ADDRESS_MAP_START( jeutel_cpu3_io, AS_IO, 8, jeutel_state )
5462   ADDRESS_MAP_GLOBAL_MASK(0xff)
55   //AM_RANGE(0x00, 0x00) AM_WRITE AY8910_control_port_0_w
56   //AM_RANGE(0x01, 0x01) AM_WRITE AY8910_write_port_0_w
57   //AM_RANGE(0x04, 0x04) AM_READ(AY8910_read_port_0_r)
63   AM_RANGE(0x00, 0x00) AM_DEVWRITE("aysnd", ay8910_device, address_w)
64   AM_RANGE(0x01, 0x01) AM_DEVWRITE("aysnd", ay8910_device, data_w)
65   AM_RANGE(0x04, 0x04) AM_DEVREAD("aysnd", ay8910_device, data_r)
5866ADDRESS_MAP_END
5967
6068static INPUT_PORTS_START( jeutel )
r31709r31710
6472{
6573}
6674
67DRIVER_INIT_MEMBER(jeutel_state,jeutel)
75DRIVER_INIT_MEMBER( jeutel_state, jeutel )
6876{
6977}
7078
r31709r31710
7785   MCFG_CPU_ADD("cpu3", Z80, 3300000)
7886   MCFG_CPU_PROGRAM_MAP(jeutel_cpu3)
7987   MCFG_CPU_IO_MAP(jeutel_cpu3_io)
88
89   /* Video */
90   MCFG_DEFAULT_LAYOUT(layout_jeutel)
91
92   /* Sound */
93   MCFG_FRAGMENT_ADD( genpin_audio )
94
95   /* sound hardware */
96   MCFG_SPEAKER_STANDARD_MONO("mono")
97
98   MCFG_SOUND_ADD("aysnd", AY8910, 639450)
99   //MCFG_AY8910_PORT_A_READ_CB(IOPORT("P1"))
100   //MCFG_AY8910_PORT_B_READ_CB(IOPORT("P2"))
101   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)
102
103   MCFG_SOUND_ADD("tms", TMS5110A, 640000)
104   //MCFG_TMS5110_M0_CB(DEVWRITELINE("tmsprom", tmsprom_device, m0_w))
105   //MCFG_TMS5110_DATA_CB(DEVREADLINE("tmsprom", tmsprom_device, data_r))
106   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
107
108   /* Devices */
109   MCFG_DEVICE_ADD("ppi8255_0", I8255A, 0)
110   //MCFG_I8255_IN_PORTA_CB(IOPORT("P1"))
111   //MCFG_I8255_OUT_PORTA_CB(WRITE8(jeutel_state, port_C_w))
112   //MCFG_I8255_IN_PORTB_CB(IOPORT("P2"))
113   //MCFG_I8255_OUT_PORTB_CB(WRITE8(jeutel_state, port_C_w))
114   //MCFG_I8255_IN_PORTC_CB(IOPORT("EXTRA"))
115   //MCFG_I8255_OUT_PORTC_CB(WRITE8(jeutel_state, port_C_w))
116
117   MCFG_DEVICE_ADD("ppi8255_1", I8255A, 0)
118   //MCFG_I8255_IN_PORTA_CB(IOPORT("P1"))
119   //MCFG_I8255_OUT_PORTA_CB(WRITE8(jeutel_state, port_C_w))
120   //MCFG_I8255_IN_PORTB_CB(IOPORT("P2"))
121   //MCFG_I8255_OUT_PORTB_CB(WRITE8(jeutel_state, port_C_w))
122   //MCFG_I8255_IN_PORTC_CB(IOPORT("EXTRA"))
123   //MCFG_I8255_OUT_PORTC_CB(WRITE8(jeutel_state, port_C_w))
124
125   MCFG_DEVICE_ADD("ppi8255_2", I8255A, 0)
126   //MCFG_I8255_IN_PORTA_CB(IOPORT("P1"))
127   //MCFG_I8255_OUT_PORTA_CB(WRITE8(jeutel_state, port_C_w))
128   //MCFG_I8255_IN_PORTB_CB(IOPORT("P2"))
129   //MCFG_I8255_OUT_PORTB_CB(WRITE8(jeutel_state, port_C_w))
130   //MCFG_I8255_IN_PORTC_CB(IOPORT("EXTRA"))
131   //MCFG_I8255_OUT_PORTC_CB(WRITE8(jeutel_state, port_C_w))
132
80133MACHINE_CONFIG_END
81134
82135/*--------------------------------

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