trunk/src/mame/drivers/system16.c
| r31706 | r31707 | |
| 2443 | 2443 | ROM_LOAD16_BYTE( "epr12093.b4", 0x60001, 0x010000, CRC(4891e7bb) SHA1(1be04fcabe9bfa8cf746263a5bcca67902a021a0) ) |
| 2444 | 2444 | ROM_LOAD16_BYTE( "epr12097.b8", 0x60000, 0x010000, CRC(e645902c) SHA1(497cfcf6c25cc2e042e16dbcb1963d2223def15a) ) |
| 2445 | 2445 | |
| 2446 | | |
| 2447 | 2446 | ROM_REGION( 0x10000, "soundcpu", 0 ) /* sound CPU */ |
| 2448 | 2447 | ROM_LOAD( "epr12127.a10", 0x0000, 0x8000, CRC(0bb901bb) SHA1(c81b198df8e3b0ec568032c76addf0d1a1711194) ) |
| 2449 | 2448 | ROM_END |
| 2450 | 2449 | |
| 2450 | ROM_START( wb3bble ) /* Appears to be a pre-system 16 bootleg with encryption - shares most resemblance to wb31 (Japan - Set 1) */ |
| 2451 | ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 code */ |
| 2452 | ROM_LOAD16_BYTE( "a-4 ic41", 0x000000, 0x10000, CRC(0c3c5fb7) SHA1(cf90c75fedbc87f8b5c809efeb8f18259ef6a9f1) ) |
| 2453 | ROM_LOAD16_BYTE( "a-2 ic42", 0x000001, 0x10000, CRC(f279aff5) SHA1(876f7b59c9745703926756d9d1b7dc8305a76b0b) ) |
| 2454 | ROM_LOAD16_BYTE( "a-5 ic39", 0x020000, 0x10000, CRC(0962098b) SHA1(150fc439dd5e773bef706f058abdb4d2ec44e355) ) |
| 2455 | ROM_LOAD16_BYTE( "a-3 ic40", 0x020001, 0x10000, CRC(3d631a8e) SHA1(4940ff6cf380fb914876ade39ea37f42b79bf11d) ) |
| 2451 | 2456 | |
| 2457 | ROM_REGION( 0x30000, "gfx1", ROMREGION_INVERT ) /* tiles */ |
| 2458 | ROM_LOAD( "a-6 ic55", 0x00000, 0x10000, CRC(45b949df) SHA1(84390d16da00b775988e5f6c20950cb2304b1a74) ) |
| 2459 | ROM_LOAD( "a-7 ic45", 0x10000, 0x10000, CRC(6f0396b7) SHA1(0a340f2b58e5ecfe504197a8fd2111181e868a3e) ) |
| 2460 | ROM_LOAD( "a-8 ic33", 0x20000, 0x10000, CRC(ba8c0749) SHA1(7d996c7a1ad249c06ef7ec9c87a83710c98005d3) ) |
| 2461 | |
| 2462 | ROM_REGION16_BE( 0x100000, "sprites", ROMREGION_ERASEFF ) /* sprites */ |
| 2463 | ROM_LOAD16_BYTE( "epr12090.b1", 0x00001, 0x010000, CRC(aeeecfca) SHA1(496124b170a725ad863c741d4e021ab947511e4c) ) // a-9 ic74 |
| 2464 | ROM_LOAD16_BYTE( "epr12094.b5", 0x00000, 0x010000, CRC(615e4927) SHA1(d23f164973afa770714e284a77ddf10f18cc596b) ) // 13- ic106 |
| 2465 | ROM_LOAD16_BYTE( "epr12091.b2", 0x20001, 0x010000, CRC(8409a243) SHA1(bcbb9510a6499d8147543d6befa5a49f4ac055d9) ) // a-10 ic73 |
| 2466 | ROM_LOAD16_BYTE( "epr12095.b6", 0x20000, 0x010000, CRC(e774ec2c) SHA1(a4aa15ec7be5539a740ad02ff720458018dbc536) ) // 14- ic105 |
| 2467 | ROM_LOAD16_BYTE( "epr12092.b3", 0x40001, 0x010000, CRC(5c2f0d90) SHA1(e0fbc0f841e4607ad232931368b16e81440a75c4) ) // 11- ic72 |
| 2468 | ROM_LOAD16_BYTE( "epr12096.b7", 0x40000, 0x010000, CRC(0cd59d6e) SHA1(caf754a461feffafcfe7bfc6e89da76c4db257c5) ) // 15- ic104 |
| 2469 | ROM_LOAD16_BYTE( "epr12093.b4", 0x60001, 0x010000, CRC(4891e7bb) SHA1(1be04fcabe9bfa8cf746263a5bcca67902a021a0) ) // 12- ic71 |
| 2470 | ROM_LOAD16_BYTE( "epr12097.b8", 0x60000, 0x010000, CRC(e645902c) SHA1(497cfcf6c25cc2e042e16dbcb1963d2223def15a) ) // 16- ic103 |
| 2471 | |
| 2472 | ROM_REGION( 0x10000, "soundcpu", 0 ) /* sound CPU */ |
| 2473 | ROM_LOAD( "a-1 ic68", 0x0000, 0x8000, CRC(8321eb0b) SHA1(61cf95833c0aa38e35fc18db39d4ec74e4aaf01e) ) |
| 2474 | |
| 2475 | ROM_REGION( 0x1000, "mcu", 0 ) /* MCU code */ |
| 2476 | ROM_LOAD( "d8749h.mcu", 0x0000, 0x1000, NO_DUMP ) |
| 2477 | ROM_END |
| 2478 | |
| 2452 | 2479 | /****************************** |
| 2453 | 2480 | System 16B Bootlegs |
| 2454 | 2481 | ******************************/ |
| r31706 | r31707 | |
| 3588 | 3615 | GAME( 1988, passshtb, passsht, passshtb, passsht, segas1x_bootleg_state, passsht, ROT270, "bootleg", "Passing Shot (2 Players) (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| 3589 | 3616 | GAME( 1988, passht4b, passsht, passsht4b, passht4b, segas1x_bootleg_state, shinobl, ROT270, "bootleg", "Passing Shot (4 Players) (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) |
| 3590 | 3617 | GAME( 1988, wb3bbl, wb3, wb3bb, wb3b, segas1x_bootleg_state, wb3bbl, ROT0, "bootleg", "Wonder Boy III - Monster Lair (bootleg)", GAME_NOT_WORKING ) |
| 3618 | GAME( 1988, wb3bble, wb3, wb3bb, wb3b, segas1x_bootleg_state, wb3bbl, ROT0, "bootleg", "Wonder Boy III - Monster Lair (encrypted bootleg)", GAME_NOT_WORKING ) |
| 3591 | 3619 | |
| 3592 | 3620 | /* System 16B based bootlegs */ |
| 3593 | 3621 | GAME( 1989, bayrouteb1, bayroute, bayrouteb1, bayroute, segas1x_bootleg_state, bayrouteb1, ROT0, "bootleg (Datsu)", "Bay Route (encrypted, protected bootleg)", GAME_NO_SOUND | GAME_NOT_WORKING ) // broken sprites (due to missing/wrong irq code?) |