trunk/src/mame/drivers/allied.c
| r31636 | r31637 | |
| 18 | 18 | while IC4PBx is high, then displayed when the line goes low. IC7portB |
| 19 | 19 | selects which player's display to update. |
| 20 | 20 | |
| 21 | There are no dipswitches; instead there are a number of jumper wires |
| 22 | which can be pushed onto one of up to ten connector pins each. There |
| 23 | are 15 10-pin connectors, a 5-pin connector and 2 2-pin connectors. |
| 24 | |
| 21 | 25 | For some reason the 'rol $46' instruction outputs the original data |
| 22 | 26 | followed by the new result, so I've had to employ a horrible hack. |
| 23 | 27 | |
| 28 | When playing, you must hit Z at the start of each ball, or you'll get |
| 29 | no points. When the ball indicator goes out, your game is over. |
| 30 | |
| 31 | Game doesn't have any backup battery, so all info is lost at poweroff. |
| 32 | If required, a fake nvram could be used at 00-3F (like PinMAME does). |
| 33 | Mechanical meters are used to store accounting information. |
| 34 | |
| 35 | |
| 36 | ToDo: |
| 37 | - Insert coins doesn't register (if you use debug to enter the number of |
| 38 | credits into $1A, then the game is playable). |
| 39 | |
| 40 | |
| 24 | 41 | ***************************************************************************/ |
| 25 | 42 | |
| 26 | 43 | #include "machine/genpin.h" |
| r31636 | r31637 | |
| 35 | 52 | allied_state(const machine_config &mconfig, device_type type, const char *tag) |
| 36 | 53 | : genpin_class(mconfig, type, tag) |
| 37 | 54 | , m_maincpu(*this, "maincpu") |
| 55 | , m_ic1(*this, "ic1") |
| 56 | , m_ic2(*this, "ic2") |
| 57 | , m_ic4(*this, "ic4") |
| 58 | , m_ic5(*this, "ic5") |
| 59 | , m_ic6(*this, "ic6") |
| 60 | , m_ic7(*this, "ic7") |
| 38 | 61 | { } |
| 39 | 62 | |
| 40 | | DECLARE_DRIVER_INIT(allied); |
| 63 | DECLARE_WRITE8_MEMBER(ic1_b_w); |
| 41 | 64 | DECLARE_WRITE8_MEMBER(ic2_b_w); |
| 42 | 65 | DECLARE_WRITE_LINE_MEMBER(ic2_cb2_w); |
| 43 | 66 | DECLARE_WRITE8_MEMBER(ic3_b_w); |
| r31636 | r31637 | |
| 48 | 71 | DECLARE_WRITE8_MEMBER(ic7_b_w); |
| 49 | 72 | DECLARE_WRITE8_MEMBER(ic8_a_w); |
| 50 | 73 | DECLARE_WRITE8_MEMBER(ic8_b_w); |
| 74 | DECLARE_READ8_MEMBER(ic1_a_r); |
| 75 | DECLARE_READ8_MEMBER(ic2_a_r); |
| 76 | DECLARE_READ8_MEMBER(ic4_a_r); |
| 77 | DECLARE_READ8_MEMBER(ic5_a_r); |
| 78 | DECLARE_READ8_MEMBER(ic6_a_r); |
| 79 | DECLARE_READ8_MEMBER(ic6_b_r); |
| 80 | DECLARE_READ8_MEMBER(ic7_a_r); |
| 51 | 81 | private: |
| 52 | 82 | UINT32 m_player_score[6]; |
| 53 | 83 | UINT8 m_display; |
| 54 | 84 | UINT8 m_bit_counter; |
| 55 | 85 | bool m_disp_data; |
| 86 | UINT8 m_ic5a; |
| 87 | UINT8 m_ic6a0; |
| 88 | UINT8 m_ic6a1; |
| 89 | UINT8 m_ic6a2; |
| 90 | UINT8 m_ic6b4; |
| 56 | 91 | virtual void machine_reset(); |
| 57 | 92 | required_device<m6504_device> m_maincpu; |
| 93 | required_device<pia6821_device> m_ic1; |
| 94 | required_device<pia6821_device> m_ic2; |
| 95 | required_device<pia6821_device> m_ic4; |
| 96 | required_device<mos6530_device> m_ic5; |
| 97 | required_device<mos6530_device> m_ic6; |
| 98 | required_device<pia6821_device> m_ic7; |
| 58 | 99 | }; |
| 59 | 100 | |
| 60 | 101 | |
| r31636 | r31637 | |
| 72 | 113 | ADDRESS_MAP_END |
| 73 | 114 | |
| 74 | 115 | static INPUT_PORTS_START( allied ) |
| 116 | PORT_START("TEST") |
| 117 | PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Self Test") |
| 118 | PORT_START("R11") |
| 119 | PORT_CONFNAME( 0x0f, 0x00, "1st Replay 1000") |
| 120 | PORT_CONFSETTING( 0x00, "0") |
| 121 | PORT_CONFSETTING( 0x01, "1") |
| 122 | PORT_CONFSETTING( 0x02, "2") |
| 123 | PORT_CONFSETTING( 0x03, "3") |
| 124 | PORT_CONFSETTING( 0x04, "4") |
| 125 | PORT_CONFSETTING( 0x05, "5") |
| 126 | PORT_CONFSETTING( 0x06, "6") |
| 127 | PORT_CONFSETTING( 0x07, "7") |
| 128 | PORT_CONFSETTING( 0x08, "8") |
| 129 | PORT_CONFSETTING( 0x09, "9") |
| 130 | PORT_START("R12") |
| 131 | PORT_CONFNAME( 0x0f, 0x05, "1st Replay 10000") |
| 132 | PORT_CONFSETTING( 0x00, "0") |
| 133 | PORT_CONFSETTING( 0x01, "1") |
| 134 | PORT_CONFSETTING( 0x02, "2") |
| 135 | PORT_CONFSETTING( 0x03, "3") |
| 136 | PORT_CONFSETTING( 0x04, "4") |
| 137 | PORT_CONFSETTING( 0x05, "5") |
| 138 | PORT_CONFSETTING( 0x06, "6") |
| 139 | PORT_CONFSETTING( 0x07, "7") |
| 140 | PORT_CONFSETTING( 0x08, "8") |
| 141 | PORT_CONFSETTING( 0x09, "9") |
| 142 | PORT_START("R13") |
| 143 | PORT_CONFNAME( 0x0f, 0x00, "1st Replay 100000") |
| 144 | PORT_CONFSETTING( 0x00, "0") |
| 145 | PORT_CONFSETTING( 0x01, "1") |
| 146 | PORT_CONFSETTING( 0x02, "2") |
| 147 | PORT_CONFSETTING( 0x03, "3") |
| 148 | PORT_CONFSETTING( 0x04, "4") |
| 149 | PORT_CONFSETTING( 0x05, "5") |
| 150 | PORT_CONFSETTING( 0x06, "6") |
| 151 | PORT_CONFSETTING( 0x07, "7") |
| 152 | PORT_CONFSETTING( 0x08, "8") |
| 153 | PORT_CONFSETTING( 0x09, "9") |
| 154 | PORT_START("R21") |
| 155 | PORT_CONFNAME( 0x0f, 0x00, "2nd Replay 1000") |
| 156 | PORT_CONFSETTING( 0x00, "0") |
| 157 | PORT_CONFSETTING( 0x01, "1") |
| 158 | PORT_CONFSETTING( 0x02, "2") |
| 159 | PORT_CONFSETTING( 0x03, "3") |
| 160 | PORT_CONFSETTING( 0x04, "4") |
| 161 | PORT_CONFSETTING( 0x05, "5") |
| 162 | PORT_CONFSETTING( 0x06, "6") |
| 163 | PORT_CONFSETTING( 0x07, "7") |
| 164 | PORT_CONFSETTING( 0x08, "8") |
| 165 | PORT_CONFSETTING( 0x09, "9") |
| 166 | PORT_START("R22") |
| 167 | PORT_CONFNAME( 0x0f, 0x00, "2nd Replay 10000") |
| 168 | PORT_CONFSETTING( 0x00, "0") |
| 169 | PORT_CONFSETTING( 0x01, "1") |
| 170 | PORT_CONFSETTING( 0x02, "2") |
| 171 | PORT_CONFSETTING( 0x03, "3") |
| 172 | PORT_CONFSETTING( 0x04, "4") |
| 173 | PORT_CONFSETTING( 0x05, "5") |
| 174 | PORT_CONFSETTING( 0x06, "6") |
| 175 | PORT_CONFSETTING( 0x07, "7") |
| 176 | PORT_CONFSETTING( 0x08, "8") |
| 177 | PORT_CONFSETTING( 0x09, "9") |
| 178 | PORT_START("R23") |
| 179 | PORT_CONFNAME( 0x0f, 0x01, "2nd Replay 100000") |
| 180 | PORT_CONFSETTING( 0x00, "0") |
| 181 | PORT_CONFSETTING( 0x01, "1") |
| 182 | PORT_CONFSETTING( 0x02, "2") |
| 183 | PORT_CONFSETTING( 0x03, "3") |
| 184 | PORT_CONFSETTING( 0x04, "4") |
| 185 | PORT_CONFSETTING( 0x05, "5") |
| 186 | PORT_CONFSETTING( 0x06, "6") |
| 187 | PORT_CONFSETTING( 0x07, "7") |
| 188 | PORT_CONFSETTING( 0x08, "8") |
| 189 | PORT_CONFSETTING( 0x09, "9") |
| 190 | PORT_START("R31") |
| 191 | PORT_CONFNAME( 0x0f, 0x00, "3rd Replay 1000") |
| 192 | PORT_CONFSETTING( 0x00, "0") |
| 193 | PORT_CONFSETTING( 0x01, "1") |
| 194 | PORT_CONFSETTING( 0x02, "2") |
| 195 | PORT_CONFSETTING( 0x03, "3") |
| 196 | PORT_CONFSETTING( 0x04, "4") |
| 197 | PORT_CONFSETTING( 0x05, "5") |
| 198 | PORT_CONFSETTING( 0x06, "6") |
| 199 | PORT_CONFSETTING( 0x07, "7") |
| 200 | PORT_CONFSETTING( 0x08, "8") |
| 201 | PORT_CONFSETTING( 0x09, "9") |
| 202 | PORT_START("R32") |
| 203 | PORT_CONFNAME( 0x0f, 0x06, "3rd Replay 10000") |
| 204 | PORT_CONFSETTING( 0x00, "0") |
| 205 | PORT_CONFSETTING( 0x01, "1") |
| 206 | PORT_CONFSETTING( 0x02, "2") |
| 207 | PORT_CONFSETTING( 0x03, "3") |
| 208 | PORT_CONFSETTING( 0x04, "4") |
| 209 | PORT_CONFSETTING( 0x05, "5") |
| 210 | PORT_CONFSETTING( 0x06, "6") |
| 211 | PORT_CONFSETTING( 0x07, "7") |
| 212 | PORT_CONFSETTING( 0x08, "8") |
| 213 | PORT_CONFSETTING( 0x09, "9") |
| 214 | PORT_START("R33") |
| 215 | PORT_CONFNAME( 0x0f, 0x01, "3rd Replay 100000") |
| 216 | PORT_CONFSETTING( 0x00, "0") |
| 217 | PORT_CONFSETTING( 0x01, "1") |
| 218 | PORT_CONFSETTING( 0x02, "2") |
| 219 | PORT_CONFSETTING( 0x03, "3") |
| 220 | PORT_CONFSETTING( 0x04, "4") |
| 221 | PORT_CONFSETTING( 0x05, "5") |
| 222 | PORT_CONFSETTING( 0x06, "6") |
| 223 | PORT_CONFSETTING( 0x07, "7") |
| 224 | PORT_CONFSETTING( 0x08, "8") |
| 225 | PORT_CONFSETTING( 0x09, "9") |
| 226 | PORT_START("CM1") |
| 227 | PORT_CONFNAME( 0x0f, 0x05, "Credits Max 1") |
| 228 | PORT_CONFSETTING( 0x00, "0") |
| 229 | PORT_CONFSETTING( 0x01, "1") |
| 230 | PORT_CONFSETTING( 0x02, "2") |
| 231 | PORT_CONFSETTING( 0x03, "3") |
| 232 | PORT_CONFSETTING( 0x04, "4") |
| 233 | PORT_CONFSETTING( 0x05, "5") |
| 234 | PORT_CONFSETTING( 0x06, "6") |
| 235 | PORT_CONFSETTING( 0x07, "7") |
| 236 | PORT_CONFSETTING( 0x08, "8") |
| 237 | PORT_CONFSETTING( 0x09, "9") |
| 238 | PORT_START("CM2") |
| 239 | PORT_CONFNAME( 0x0f, 0x01, "Credits Max 10") |
| 240 | PORT_CONFSETTING( 0x00, "0") |
| 241 | PORT_CONFSETTING( 0x01, "1") |
| 242 | PORT_CONFSETTING( 0x02, "2") |
| 243 | PORT_CONFSETTING( 0x03, "3") |
| 244 | PORT_CONFSETTING( 0x04, "4") |
| 245 | PORT_CONFSETTING( 0x05, "5") |
| 246 | PORT_CONFSETTING( 0x06, "6") |
| 247 | PORT_CONFSETTING( 0x07, "7") |
| 248 | PORT_CONFSETTING( 0x08, "8") |
| 249 | PORT_CONFSETTING( 0x09, "9") |
| 250 | PORT_START("CS1") |
| 251 | PORT_CONFNAME( 0x0f, 0x01, "Coin Slot 1") |
| 252 | PORT_CONFSETTING( 0x00, "0") |
| 253 | PORT_CONFSETTING( 0x01, "1") |
| 254 | PORT_CONFSETTING( 0x02, "2") |
| 255 | PORT_CONFSETTING( 0x03, "3") |
| 256 | PORT_CONFSETTING( 0x04, "4") |
| 257 | PORT_CONFSETTING( 0x05, "5") |
| 258 | PORT_CONFSETTING( 0x06, "6") |
| 259 | PORT_CONFSETTING( 0x07, "7") |
| 260 | PORT_CONFSETTING( 0x08, "8") |
| 261 | PORT_CONFSETTING( 0x09, "9") |
| 262 | PORT_START("CS2") |
| 263 | PORT_CONFNAME( 0x0f, 0x01, "Coin Slot 2") |
| 264 | PORT_CONFSETTING( 0x00, "0") |
| 265 | PORT_CONFSETTING( 0x01, "1") |
| 266 | PORT_CONFSETTING( 0x02, "2") |
| 267 | PORT_CONFSETTING( 0x03, "3") |
| 268 | PORT_CONFSETTING( 0x04, "4") |
| 269 | PORT_CONFSETTING( 0x05, "5") |
| 270 | PORT_CONFSETTING( 0x06, "6") |
| 271 | PORT_CONFSETTING( 0x07, "7") |
| 272 | PORT_CONFSETTING( 0x08, "8") |
| 273 | PORT_CONFSETTING( 0x09, "9") |
| 274 | PORT_START("CS3") |
| 275 | PORT_CONFNAME( 0x0f, 0x01, "Coin Slot 3") |
| 276 | PORT_CONFSETTING( 0x00, "0") |
| 277 | PORT_CONFSETTING( 0x01, "1") |
| 278 | PORT_CONFSETTING( 0x02, "2") |
| 279 | PORT_CONFSETTING( 0x03, "3") |
| 280 | PORT_CONFSETTING( 0x04, "4") |
| 281 | PORT_CONFSETTING( 0x05, "5") |
| 282 | PORT_CONFSETTING( 0x06, "6") |
| 283 | PORT_CONFSETTING( 0x07, "7") |
| 284 | PORT_CONFSETTING( 0x08, "8") |
| 285 | PORT_CONFSETTING( 0x09, "9") |
| 286 | PORT_START("CR") |
| 287 | PORT_CONFNAME( 0x0f, 0x01, "Credits Option") |
| 288 | PORT_CONFSETTING( 0x01, "1") |
| 289 | PORT_CONFSETTING( 0x02, "2") |
| 290 | PORT_START("B") |
| 291 | PORT_CONFNAME( 0x07, 0x03, "Balls") |
| 292 | PORT_CONFSETTING( 0x01, "1") |
| 293 | PORT_CONFSETTING( 0x02, "2") |
| 294 | PORT_CONFSETTING( 0x03, "3") |
| 295 | PORT_CONFSETTING( 0x04, "4") |
| 296 | PORT_CONFSETTING( 0x05, "5") |
| 297 | PORT_START("A") |
| 298 | PORT_CONFNAME( 0x04, 0x04, "Award") |
| 299 | PORT_CONFSETTING( 0x04, "Replay") |
| 300 | PORT_CONFSETTING( 0x00, "Extra Ball") |
| 301 | PORT_CONFNAME( 0x08, 0x08, "Line Up Inhibit") |
| 302 | PORT_CONFSETTING( 0x08, DEF_STR(No)) |
| 303 | PORT_CONFSETTING( 0x00, DEF_STR(Yes)) |
| 304 | PORT_START("N") |
| 305 | PORT_CONFNAME( 0x01, 0x01, "Number of Players") |
| 306 | PORT_CONFSETTING( 0x00, "2") |
| 307 | PORT_CONFSETTING( 0x01, "4") |
| 308 | |
| 309 | PORT_START("X1A") // ic1_a |
| 310 | PORT_BIT( 0x5f, IP_ACTIVE_LOW, IPT_UNUSED ) |
| 311 | PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_NAME("Bullseye target") |
| 312 | PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z) PORT_NAME("Ball in play") |
| 313 | |
| 314 | PORT_START("X2A") // ic2_a |
| 315 | PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_NAME("L Bumper") |
| 316 | PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_NAME("C Bumper") |
| 317 | PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_NAME("R Bumper") |
| 318 | PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F) PORT_NAME("L Bullseye") |
| 319 | PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G) PORT_NAME("R Bullseye") |
| 320 | PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H) PORT_NAME("L Sling") |
| 321 | PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_NAME("R Sling") |
| 322 | PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole") |
| 323 | |
| 324 | PORT_START("X4A") // ic4_a |
| 325 | PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q) PORT_NAME("Target A") |
| 326 | PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W) PORT_NAME("Target B") |
| 327 | PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E) PORT_NAME("Target C") |
| 328 | PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R) PORT_NAME("Target D") |
| 329 | PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) |
| 330 | PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_TILT ) |
| 331 | PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START ) |
| 332 | |
| 333 | PORT_START("X6A") // ic6_a |
| 334 | PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) |
| 335 | PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) |
| 336 | PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) |
| 337 | PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT1 ) PORT_NAME("Slam Tilt") |
| 338 | |
| 339 | PORT_START("X7A") // ic7_a |
| 340 | PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_NAME("Raise Target A") |
| 341 | PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_NAME("Raise Target D") |
| 342 | PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_UNUSED ) |
| 343 | PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_NAME("500 point rollover") |
| 344 | PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_NAME("Raise Target B") |
| 345 | PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_NAME("Raise Target C") |
| 346 | PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_NAME("Extra Ball when Lit") |
| 75 | 347 | INPUT_PORTS_END |
| 76 | 348 | |
| 349 | // 1 target, 1 rollover |
| 350 | READ8_MEMBER( allied_state::ic1_a_r ) |
| 351 | { |
| 352 | return ioport("X1A")->read(); |
| 353 | } |
| 354 | |
| 355 | // 6 lamps |
| 356 | WRITE8_MEMBER( allied_state::ic1_b_w ) |
| 357 | { |
| 358 | } |
| 359 | |
| 360 | // 8 switches |
| 361 | READ8_MEMBER( allied_state::ic2_a_r ) |
| 362 | { |
| 363 | return ioport("X2A")->read(); |
| 364 | } |
| 365 | |
| 77 | 366 | WRITE8_MEMBER( allied_state::ic2_b_w ) |
| 78 | 367 | { |
| 79 | | //printf("%s:IC2B:%X ",machine().describe_context(),data); |
| 368 | // PB0-4,6 - lamps |
| 369 | |
| 80 | 370 | m_disp_data = !BIT(data, 7); |
| 81 | 371 | } |
| 82 | 372 | |
| r31636 | r31637 | |
| 97 | 387 | m_maincpu->set_input_line(M6504_IRQ_LINE, BIT(data, 7) ? CLEAR_LINE : ASSERT_LINE ); |
| 98 | 388 | } |
| 99 | 389 | |
| 390 | // 6 switches |
| 391 | READ8_MEMBER( allied_state::ic4_a_r ) |
| 392 | { |
| 393 | return ioport("X4A")->read(); |
| 394 | } |
| 395 | |
| 100 | 396 | WRITE8_MEMBER( allied_state::ic4_b_w ) |
| 101 | 397 | { |
| 102 | 398 | static const UINT8 patterns[16] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0x58, 0x4c, 0x62, 0x69, 0x78, 0 }; // 7446A |
| 103 | 399 | UINT8 segment, i; |
| 104 | | //printf("%s:IC4B:%X ",machine().describe_context(),data); |
| 105 | 400 | for (i = 0; i < 4; i++) |
| 106 | 401 | { |
| 107 | 402 | if (!BIT(data, i+4)) |
| r31636 | r31637 | |
| 119 | 414 | output_set_digit_value(i*10+5, patterns[segment]); |
| 120 | 415 | } |
| 121 | 416 | } |
| 417 | |
| 418 | // doesn't seem to be a strobe for the credits display |
| 419 | segment = (m_player_score[4] >> 0) & 15; |
| 420 | output_set_digit_value(40, patterns[segment]); |
| 421 | segment = (m_player_score[4] >> 4) & 15; |
| 422 | output_set_digit_value(41, patterns[segment]); |
| 423 | |
| 424 | // PB0-3 - player 1-4 LED - to do |
| 122 | 425 | } |
| 123 | 426 | |
| 124 | 427 | WRITE_LINE_MEMBER( allied_state::ic4_cb2_w ) |
| 125 | 428 | { |
| 126 | 429 | } |
| 127 | 430 | |
| 431 | // 8 of the adjustment connectors |
| 432 | READ8_MEMBER( allied_state::ic5_a_r ) |
| 433 | { |
| 434 | return m_ic5a; |
| 435 | } |
| 436 | |
| 128 | 437 | // cabinet solenoids |
| 129 | 438 | WRITE8_MEMBER( allied_state::ic5_b_w ) |
| 130 | 439 | { |
| 440 | // PB0 - play meter |
| 441 | // PB1 - replay meter |
| 442 | |
| 131 | 443 | if (!BIT(data, 2)) // chime C |
| 132 | 444 | m_samples->start(1, 1); |
| 133 | 445 | |
| r31636 | r31637 | |
| 143 | 455 | m_maincpu->set_input_line(M6504_IRQ_LINE, BIT(data, 7) ? CLEAR_LINE : ASSERT_LINE ); |
| 144 | 456 | } |
| 145 | 457 | |
| 458 | // 4 adjustments, 3 coin slots, slam tilt |
| 459 | READ8_MEMBER( allied_state::ic6_a_r ) |
| 460 | { |
| 461 | return m_ic6a0 | m_ic6a1 | m_ic6a2 | ioport("X6A")->read(); |
| 462 | } |
| 463 | |
| 464 | // 1 adjustment, test switch |
| 465 | READ8_MEMBER( allied_state::ic6_b_r ) |
| 466 | { |
| 467 | return m_ic6b4 | ioport("TEST")->read() | 0xcf; |
| 468 | } |
| 469 | |
| 146 | 470 | WRITE8_MEMBER( allied_state::ic6_b_w ) |
| 147 | 471 | { |
| 472 | // PB0-3 to drop targets |
| 473 | |
| 148 | 474 | m_maincpu->set_input_line(M6504_IRQ_LINE, BIT(data, 7) ? CLEAR_LINE : ASSERT_LINE ); |
| 149 | 475 | } |
| 150 | 476 | |
| 477 | // 6 inputs |
| 478 | READ8_MEMBER( allied_state::ic7_a_r ) |
| 479 | { |
| 480 | return ioport("X7A")->read(); |
| 481 | } |
| 482 | |
| 151 | 483 | WRITE8_MEMBER( allied_state::ic7_b_w ) |
| 152 | 484 | { |
| 153 | | //if (m_display) printf(" %X=%X",m_display,m_player_score[m_display-1]>>1); |
| 154 | | //printf("%s:IC7B:%X ",machine().describe_context(),data); |
| 485 | // PB7 - tilt lamp |
| 486 | |
| 487 | // PB4-6 display select |
| 155 | 488 | m_display = data >> 4; |
| 156 | 489 | if (m_display > 5) |
| 157 | 490 | m_display = 0; |
| 158 | 491 | m_bit_counter = 0; |
| 492 | |
| 493 | // PB0-3 switch matrix |
| 494 | data &= 15; |
| 495 | bool res; |
| 496 | // IC1CA1 = 3rd 100,000 replay |
| 497 | res = (ioport("R33")->read() == data); |
| 498 | m_ic1->ca1_w(!res); |
| 499 | // IC1CB1 = Number of balls |
| 500 | res = (ioport("B")->read() == data); |
| 501 | m_ic1->cb1_w(!res); |
| 502 | // IC2CA1 = Max. credit tens |
| 503 | res = (ioport("CM2")->read() == data); |
| 504 | m_ic2->ca1_w(!res); |
| 505 | // IC2CB1 = Max. credit units |
| 506 | res = (ioport("CM1")->read() == data); |
| 507 | m_ic2->cb1_w(!res); |
| 508 | // IC4CA1 = Credit 1 prog. |
| 509 | res = (ioport("CS1")->read() == data); |
| 510 | m_ic4->ca1_w(!res); |
| 511 | // IC5PA0 = 1st 1,000 replay |
| 512 | m_ic5a = (ioport("R11")->read() == data) ? 0 : 1; |
| 513 | // IC5PA1 = 1st 10,000 replay |
| 514 | m_ic5a |= (ioport("R12")->read() == data) ? 0 : 2; |
| 515 | // IC5PA2 = 1st 100,000 replay |
| 516 | m_ic5a |= (ioport("R13")->read() == data) ? 0 : 4; |
| 517 | // IC5PA3 = 2nd 1,000 replay |
| 518 | m_ic5a |= (ioport("R21")->read() == data) ? 0 : 8; |
| 519 | // IC5PA4 = 2nd 10,000 replay |
| 520 | m_ic5a |= (ioport("R22")->read() == data) ? 0 : 16; |
| 521 | // IC5PA5 = 2nd 100,000 replay |
| 522 | m_ic5a |= (ioport("R23")->read() == data) ? 0 : 32; |
| 523 | // IC5PA6 = 3rd 1,000 replay |
| 524 | m_ic5a |= (ioport("R31")->read() == data) ? 0 : 64; |
| 525 | // IC5PA7 = 3rd 10,000 replay |
| 526 | m_ic5a |= (ioport("R32")->read() == data) ? 0 : 128; |
| 527 | // IC6PA0 = Credit options |
| 528 | m_ic6a0 = (ioport("CR")->read() == data) ? 0 : 1; |
| 529 | // IC6PA1 = Credit 2 prog. |
| 530 | m_ic6a1 = (ioport("CS2")->read() == data) ? 0 : 2; |
| 531 | // IC6PA2 = Replay / Add-a-ball / Match inhibit |
| 532 | m_ic6a2 = ioport("A")->read(); |
| 533 | // IC6PB4 = Credit 3 prog. |
| 534 | m_ic6b4 = (ioport("CS3")->read() == data) ? 0 : 16; |
| 535 | // IC7CA1 = 2/4 Players |
| 536 | res = ((ioport("N")->read() ? 4 : 2) == data); |
| 537 | m_ic7->ca1_w(!res); |
| 159 | 538 | } |
| 160 | 539 | |
| 161 | 540 | // playfield solenoids |
| r31636 | r31637 | |
| 174 | 553 | // PB0-4 = ball 1-5 LED; PB5 = shoot again lamp |
| 175 | 554 | WRITE8_MEMBER( allied_state::ic8_b_w ) |
| 176 | 555 | { |
| 177 | | //printf("%s:IC8B:%X ",machine().describe_context(),data); |
| 556 | output_set_value("led1", !BIT(data, 0)); |
| 557 | output_set_value("led2", !BIT(data, 1)); |
| 558 | output_set_value("led3", !BIT(data, 2)); |
| 559 | output_set_value("led4", !BIT(data, 3)); |
| 560 | output_set_value("led5", !BIT(data, 4)); |
| 561 | output_set_value("led6", !BIT(data, 5)); |
| 178 | 562 | } |
| 179 | 563 | |
| 180 | 564 | void allied_state::machine_reset() |
| 181 | 565 | { |
| 566 | output_set_value("led0", 1); //1=off (diagnostic led still to be hooked up) |
| 182 | 567 | } |
| 183 | 568 | |
| 184 | | DRIVER_INIT_MEMBER(allied_state,allied) |
| 185 | | { |
| 186 | | } |
| 187 | | |
| 188 | 569 | static MACHINE_CONFIG_START( allied, allied_state ) |
| 189 | 570 | /* basic machine hardware */ |
| 190 | 571 | MCFG_CPU_ADD("maincpu", M6504, 3572549/4) |
| r31636 | r31637 | |
| 198 | 579 | |
| 199 | 580 | /* Devices */ |
| 200 | 581 | MCFG_DEVICE_ADD("ic1", PIA6821, 0) |
| 201 | | //MCFG_PIA_READPA_HANDLER(READ8(allied_state, ic1_a_r)) |
| 582 | MCFG_PIA_READPA_HANDLER(READ8(allied_state, ic1_a_r)) |
| 202 | 583 | //MCFG_PIA_WRITEPA_HANDLER(WRITE8(allied_state, ic1_a_w)) |
| 203 | 584 | //MCFG_PIA_READPB_HANDLER(READ8(allied_state, ic1_b_r)) |
| 204 | | //MCFG_PIA_WRITEPB_HANDLER(WRITE8(allied_state, ic1_b_w)) |
| 585 | MCFG_PIA_WRITEPB_HANDLER(WRITE8(allied_state, ic1_b_w)) |
| 205 | 586 | //MCFG_PIA_CA2_HANDLER(WRITELINE(allied_state, ic1_ca2_w)) |
| 206 | 587 | //MCFG_PIA_CB2_HANDLER(WRITELINE(allied_state, ic1_cb2_w)) |
| 207 | 588 | MCFG_PIA_IRQA_HANDLER(DEVWRITELINE("maincpu", m6504_device, irq_line)) |
| 208 | 589 | MCFG_PIA_IRQB_HANDLER(DEVWRITELINE("maincpu", m6504_device, irq_line)) |
| 209 | 590 | |
| 210 | 591 | MCFG_DEVICE_ADD("ic2", PIA6821, 0) |
| 211 | | //MCFG_PIA_READPA_HANDLER(READ8(allied_state, ic2_a_r)) |
| 592 | MCFG_PIA_READPA_HANDLER(READ8(allied_state, ic2_a_r)) |
| 212 | 593 | //MCFG_PIA_WRITEPA_HANDLER(WRITE8(allied_state, ic2_a_w)) |
| 213 | 594 | //MCFG_PIA_READPB_HANDLER(READ8(allied_state, ic2_b_r)) |
| 214 | 595 | MCFG_PIA_WRITEPB_HANDLER(WRITE8(allied_state, ic2_b_w)) |
| r31636 | r31637 | |
| 218 | 599 | MCFG_PIA_IRQB_HANDLER(DEVWRITELINE("maincpu", m6504_device, irq_line)) |
| 219 | 600 | |
| 220 | 601 | MCFG_DEVICE_ADD("ic4", PIA6821, 0) |
| 221 | | //MCFG_PIA_READPA_HANDLER(READ8(allied_state, ic4_a_r)) |
| 602 | MCFG_PIA_READPA_HANDLER(READ8(allied_state, ic4_a_r)) |
| 222 | 603 | //MCFG_PIA_WRITEPA_HANDLER(WRITE8(allied_state, ic4_a_w)) |
| 223 | 604 | //MCFG_PIA_READPB_HANDLER(READ8(allied_state, ic4_b_r)) |
| 224 | 605 | MCFG_PIA_WRITEPB_HANDLER(WRITE8(allied_state, ic4_b_w)) |
| r31636 | r31637 | |
| 228 | 609 | MCFG_PIA_IRQB_HANDLER(DEVWRITELINE("maincpu", m6504_device, irq_line)) |
| 229 | 610 | |
| 230 | 611 | MCFG_DEVICE_ADD("ic7", PIA6821, 0) |
| 231 | | //MCFG_PIA_READPA_HANDLER(READ8(allied_state, ic7_a_r)) |
| 612 | MCFG_PIA_READPA_HANDLER(READ8(allied_state, ic7_a_r)) |
| 232 | 613 | //MCFG_PIA_WRITEPA_HANDLER(WRITE8(allied_state, ic7_a_w)) |
| 233 | 614 | //MCFG_PIA_READPB_HANDLER(READ8(allied_state, ic7_b_r)) |
| 234 | 615 | MCFG_PIA_WRITEPB_HANDLER(WRITE8(allied_state, ic7_b_w)) |
| r31636 | r31637 | |
| 251 | 632 | MCFG_MOS6530_OUT_PB_CB(WRITE8(allied_state, ic3_b_w)) |
| 252 | 633 | |
| 253 | 634 | MCFG_DEVICE_ADD("ic5", MOS6530, 3572549/4) |
| 254 | | //MCFG_MOS6530_IN_PA_CB(READ8(allied_state, ic5_a_r)) |
| 635 | MCFG_MOS6530_IN_PA_CB(READ8(allied_state, ic5_a_r)) |
| 255 | 636 | //MCFG_MOS6530_OUT_PA_CB(WRITE8(allied_state, ic5_a_w)) |
| 256 | 637 | //MCFG_MOS6530_IN_PB_CB(READ8(allied_state, ic5_b_r)) |
| 257 | 638 | MCFG_MOS6530_OUT_PB_CB(WRITE8(allied_state, ic5_b_w)) |
| 258 | 639 | |
| 259 | 640 | MCFG_DEVICE_ADD("ic6", MOS6530, 3572549/4) |
| 260 | | //MCFG_MOS6530_IN_PA_CB(READ8(allied_state, ic6_a_r)) |
| 641 | MCFG_MOS6530_IN_PA_CB(READ8(allied_state, ic6_a_r)) |
| 261 | 642 | //MCFG_MOS6530_OUT_PA_CB(WRITE8(allied_state, ic6_a_w)) |
| 262 | | //MCFG_MOS6530_IN_PB_CB(READ8(allied_state, ic6_b_r)) |
| 643 | MCFG_MOS6530_IN_PB_CB(READ8(allied_state, ic6_b_r)) |
| 263 | 644 | MCFG_MOS6530_OUT_PB_CB(WRITE8(allied_state, ic6_b_w)) |
| 264 | 645 | MACHINE_CONFIG_END |
| 265 | 646 | |
| 266 | 647 | |
| 267 | 648 | ROM_START( allied ) |
| 268 | 649 | ROM_REGION( 0x2000, "maincpu", 0 ) |
| 269 | | ROM_LOAD( "r6530-009.u5", 0x1400, 0x0400, CRC(e4fb64fb) SHA1(a3d9de7cbfb42180a860e0bbbeaeba96d8bd1e20)) |
| 270 | | ROM_LOAD( "r6530-010.u6", 0x1800, 0x0400, CRC(dca980dd) SHA1(3817d75413854d889fc1ce4fd6a51d820d1e0534)) |
| 271 | | ROM_LOAD( "r6530-011.u3", 0x1c00, 0x0400, CRC(13f42789) SHA1(baa0f73fda08a3c5d6f1423fb329e4febb07ef97)) |
| 650 | ROM_LOAD( "6530-009.u5", 0x1400, 0x0400, CRC(e4fb64fb) SHA1(a3d9de7cbfb42180a860e0bbbeaeba96d8bd1e20)) |
| 651 | ROM_LOAD( "6530-010.u6", 0x1800, 0x0400, CRC(dca980dd) SHA1(3817d75413854d889fc1ce4fd6a51d820d1e0534)) |
| 652 | ROM_LOAD( "6530-011.u3", 0x1c00, 0x0400, CRC(13f42789) SHA1(baa0f73fda08a3c5d6f1423fb329e4febb07ef97)) |
| 272 | 653 | ROM_END |
| 273 | 654 | |
| 274 | 655 | #define rom_suprpick rom_allied |
| r31636 | r31637 | |
| 284 | 665 | #define rom_starshot rom_allied |
| 285 | 666 | |
| 286 | 667 | |
| 287 | | GAME(1977, allied, 0, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Allied System", GAME_IS_BIOS_ROOT) |
| 288 | | GAME(1977, suprpick, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Super Picker", GAME_IS_SKELETON_MECHANICAL) |
| 289 | | GAME(1977, royclark, allied, allied, allied, allied_state, allied, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", GAME_IS_SKELETON_MECHANICAL) |
| 290 | | GAME(1977, thndbolt, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Thunderbolt", GAME_IS_SKELETON_MECHANICAL) |
| 291 | | GAME(1978, hoedown, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Hoe Down", GAME_IS_SKELETON_MECHANICAL) |
| 292 | | GAME(1978, takefive, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Take Five", GAME_IS_SKELETON_MECHANICAL) |
| 293 | | GAME(1978, heartspd, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Hearts & Spades", GAME_IS_SKELETON_MECHANICAL) |
| 294 | | GAME(1978, foathens, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Flame of Athens", GAME_IS_SKELETON_MECHANICAL) |
| 295 | | GAME(1979, disco79, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Disco '79", GAME_IS_SKELETON_MECHANICAL) |
| 296 | | GAME(1979, erosone, allied, allied, allied, allied_state, allied, ROT0, "Fascination Int.", "Eros One", GAME_IS_SKELETON_MECHANICAL) |
| 297 | | GAME(1979, circa33, allied, allied, allied, allied_state, allied, ROT0, "Fascination Int.", "Circa 1933", GAME_IS_SKELETON_MECHANICAL) |
| 298 | | GAME(1979, starshot, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Star Shooter", GAME_IS_SKELETON_MECHANICAL) |
| 668 | GAME(1977, allied, 0, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Allied System", GAME_IS_BIOS_ROOT) |
| 669 | GAME(1977, suprpick, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Super Picker", GAME_IS_SKELETON_MECHANICAL) |
| 670 | GAME(1977, royclark, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", GAME_IS_SKELETON_MECHANICAL) |
| 671 | GAME(1977, thndbolt, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Thunderbolt", GAME_IS_SKELETON_MECHANICAL) |
| 672 | GAME(1978, hoedown, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hoe Down", GAME_IS_SKELETON_MECHANICAL) |
| 673 | GAME(1978, takefive, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Take Five", GAME_IS_SKELETON_MECHANICAL) |
| 674 | GAME(1978, heartspd, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hearts & Spades", GAME_IS_SKELETON_MECHANICAL) |
| 675 | GAME(1978, foathens, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Flame of Athens", GAME_IS_SKELETON_MECHANICAL) |
| 676 | GAME(1979, disco79, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Disco '79", GAME_IS_SKELETON_MECHANICAL) |
| 677 | GAME(1979, erosone, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Eros One", GAME_IS_SKELETON_MECHANICAL) |
| 678 | GAME(1979, circa33, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Circa 1933", GAME_IS_SKELETON_MECHANICAL) |
| 679 | GAME(1979, starshot, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Star Shooter", GAME_IS_SKELETON_MECHANICAL) |