trunk/src/mame/drivers/sf.c
| r31606 | r31607 | |
| 399 | 399 | // 4 pneumatic buttons. When their pressure starts decreasing, the game will latch |
| 400 | 400 | // the highest measured value and respond with a low/mid/strong attack: approx. |
| 401 | 401 | // 0x40 for low, 0xe0 for mid, 0xfe for strong. |
| 402 | // NOTE: Timing is a matter of tenth-seconds. Tapping the button too lightly/quickly, |
| 403 | // will not trigger an attack, same as on the original cab. Similarly, holding the |
| 404 | // button for too long won't register either, analogous to the original cab by pushing |
| 405 | // the button down slowly instead of hammering it. |
| 402 | 406 | PORT_START("PUNCH") |
| 403 | 407 | PORT_BIT( 0x00ff, 0x0000, IPT_PEDAL1 ) PORT_PLAYER(1) PORT_SENSITIVITY(100) PORT_KEYDELTA(25) PORT_NAME("P1 Punch") |
| 404 | 408 | PORT_BIT( 0xff00, 0x0000, IPT_PEDAL1 ) PORT_PLAYER(2) PORT_SENSITIVITY(100) PORT_KEYDELTA(25) PORT_NAME("P2 Punch") |