trunk/src/emu/video/snes_ppu.c
| r31505 | r31506 | |
| 327 | 327 | save_item(NAME(m_mode7.ver_offset)); |
| 328 | 328 | save_item(NAME(m_mode7.extbg)); |
| 329 | 329 | |
| 330 | for (int i = 0; i < ARRAY_LENGTH(m_oam_spritelist); i++) |
| 331 | { |
| 332 | save_item(NAME(m_oam_spritelist[i].tile), i); |
| 333 | save_item(NAME(m_oam_spritelist[i].x), i); |
| 334 | save_item(NAME(m_oam_spritelist[i].y), i); |
| 335 | save_item(NAME(m_oam_spritelist[i].size), i); |
| 336 | save_item(NAME(m_oam_spritelist[i].vflip), i); |
| 337 | save_item(NAME(m_oam_spritelist[i].hflip), i); |
| 338 | save_item(NAME(m_oam_spritelist[i].priority_bits), i); |
| 339 | save_item(NAME(m_oam_spritelist[i].pal), i); |
| 340 | save_item(NAME(m_oam_spritelist[i].height), i); |
| 341 | save_item(NAME(m_oam_spritelist[i].width), i); |
| 342 | } |
| 343 | |
| 344 | for (int i = 0; i < ARRAY_LENGTH(m_oam_tilelist); i++) |
| 345 | { |
| 346 | save_item(NAME(m_oam_tilelist[i].x), i); |
| 347 | save_item(NAME(m_oam_tilelist[i].priority), i); |
| 348 | save_item(NAME(m_oam_tilelist[i].pal), i); |
| 349 | save_item(NAME(m_oam_tilelist[i].tileaddr), i); |
| 350 | save_item(NAME(m_oam_tilelist[i].hflip), i); |
| 351 | } |
| 352 | |
| 330 | 353 | save_item(NAME(m_mosaic_size)); |
| 331 | 354 | save_item(NAME(m_clip_to_black)); |
| 332 | 355 | save_item(NAME(m_prevent_color_math)); |
trunk/src/mame/machine/snes.c
| r31505 | r31506 | |
| 1084 | 1084 | save_item(NAME(m_dma_channel[i].trans_size), i); |
| 1085 | 1085 | save_item(NAME(m_dma_channel[i].ibank), i); |
| 1086 | 1086 | save_item(NAME(m_dma_channel[i].hdma_addr), i); |
| 1087 | save_item(NAME(m_dma_channel[i].hdma_iaddr), i); |
| 1087 | 1088 | save_item(NAME(m_dma_channel[i].hdma_line_counter), i); |
| 1088 | 1089 | save_item(NAME(m_dma_channel[i].unk), i); |
| 1089 | 1090 | save_item(NAME(m_dma_channel[i].do_transfer), i); |
| r31505 | r31506 | |
| 1101 | 1102 | save_item(NAME(m_dma_regs)); |
| 1102 | 1103 | save_item(NAME(m_cpu_regs)); |
| 1103 | 1104 | save_item(NAME(m_oldjoy1_latch)); |
| 1105 | save_item(NAME(m_input_disabled)); |
| 1106 | save_item(NAME(m_game_over_flag)); |
| 1107 | save_item(NAME(m_joy_flag)); |
| 1104 | 1108 | |
| 1105 | 1109 | m_is_nss = 0; |
| 1106 | 1110 | m_is_sfcbox = 0; |
| 1111 | m_input_disabled = 0; |
| 1112 | m_game_over_flag = 0; |
| 1113 | m_joy_flag = 1; |
| 1107 | 1114 | } |
| 1108 | 1115 | |
| 1109 | 1116 | void snes_state::machine_reset() |