build/whatsnew/whatsnew_0154.txt
| r31355 | r31356 | |
| 493 | 493 | -Updated m72.c with a Guru-readme for Ninja Spirit. Changed labels |
| 494 | 494 | where appropriate to match information and added PALs/PROMs. [Guru] |
| 495 | 495 | |
| 496 | | -NeoGeo slot work [S. Smith] |
| 496 | -NeoGeo (multi)slot work [S. Smith, David Haywood] |
| 497 | * converted all protection types to be MAME devices |
| 498 | * created cartridge (slot) device types for each type of cartridge |
| 499 | containing the above protection devices |
| 500 | * made the 'neogeo' set emulate a 6-slot MVS system allowing for |
| 501 | multiple cartridges to be mounted, for example |
| 502 | "mame64 neogeo -cart1 mslug -cart2 mslugx -cart3 mslug3" |
| 503 | is the command-line syntax to launch an MVS unit with 3 Metal |
| 504 | Slug games installed. |
| 505 | - many of the hacks / bootlegs won't work in multi-slot setups, |
| 506 | this is true to hardware |
| 507 | - some carts (kof95, kof2002 for example) can block recognition |
| 508 | of carts in higher slots if the NVRAM isn't already initialized. |
| 509 | this appears to be true to original hardware because the kof95h |
| 510 | set fixes this issue, powering off/on the system fixes it. |
| 511 | - sound banking isn't 100% correctly handled so the odd game may |
| 512 | fail with the slot system (trally) but regular loading still |
| 513 | works |
| 514 | - the slot / multislot support makes use of the Software Lists |
| 515 | rather than the internal sets, please ensure the correct softlist |
| 516 | XML file is present in your hash folder |
| 497 | 517 | |
| 498 | 518 | -i86.c: 0x60 shadow omitted in previous patch. Needed for DOS 2. [Bavarese] |
| 499 | 519 | |